#dnd-lore
1 messages · Page 22 of 1
Pardon me to dead reply as I was at work. There's several pre made sheets, in addition to the timeline most would be dead after certain modules
no, they dislike it just as much, but are better suited to live there than non natives
no they wouldn't they would be fighting for survival and trying to gain power, overjoyed would not be anywhere near what they would be feeling, especially since they likely would be birthed as one of the lowest and thus weakest beings, remember in dnd when a mortal soul dies their memories and their soul are separated, they would have no memory of their past life, just vauge emotional recalections on the off chance they meet someone from that life
you seem to have a misunderstanding or at least very different interpretation of the afterlife in dnd, cuz that is not true, while sure they don't hate it or anything, they are not pious or devout to it necessarily, some are, but others simply live their new life
because the outerplanes were where the thought based astral plane makes philosophies and morality tangible, each plane is basically it's corrospondsing alignment(s) personified from the environment, the people, the food, the animals, ect..., often in extremes, thus by mortal standards they seem like so wonderful or horrible respectively, but is not a picnic for the natives of the lower planes to live there either and not everyone of the upper planes is pious or self rightious.
and the various gods and other powers that live there and make their divine realms there further alter those sections of it to their own preferences which their faithful will likely also enjoy, assuming they were actual believers and not just paying lip service
The devils would try to persuade petitioners (aka the souls of dead mortals) to go to Hell instead. For example, they would explain to a CE soul that they would start off a larva or a manes for the rest of eternity (assuming they don't get eaten by a demon). However, if they went to Hell they would start off as a lemure and have a chance to be promoted through their wickedness.
Bel's still around in 5e, just demoted to second in command to the new ruler of Avernus.
Does anyone know something about the geographic landscape around Waterdeep? 😅 I need the Information for my Homebrew Campaign 
The biome would a great information 
it's a port city built next to a mountain
pretty sure it's north of baldur's gate so likely to tend colder
hard to say if meteorology was a focus
Thank you 
assuming paramount actualy does do a series on D&D, what plot do you guys think it will focus on, one from the various novels and adventures or an original plot
personally wouldnt mind if the series focused on drizzt
I would mind, he's overexposed imo
Have paramount released any specific details about the show's structure?
nope this is the only available info at the moment "In January 2023, it was announced that Paramount+ gave the show a straight-to-series order and will consist of eight episodes, with Entertainment One and Paramount Pictures serving as the production companies."
plus i heard a lot of writers and actors are on strike right now so it probably wont be out for a while
I'd prefer new characters in a recognizable place maybe
Honestly would be funny to see a relatively fresh party in Daggerford (and potentially leaving to go on some adventures)
Daggerford is the starting location of at least a few adventures iirc, which would be a fun reference.
No spoilers for the movie, please
In comparison to other powerful enemies, how powerful is the Neothelid
It depends!
Personally, I find it about as strong as an Adult Red Dragon, if not stronger. It has an ability to incpacite you, which ends only if you long rest or are hit with greater restoration- that alone makes them super powerful imo
Id kill for a DND-styled nature documentary series.
is dragonlance in forgotten realms or another setting?
https://www.youtube.com/watch?v=aTHyOfFWa9g this joe guy is planning a documentary but i am not sure if it is about the setting or the game
It is it's own setting
"This Joe guy" is Joe Manganiello, a Hollywood actor and a big D&D nerd. His then wife got him for his birthday a custom painting of his character, Arkhan the Cruel, painted by the great D&D Jeff Easley (who has painted the classic 1E AD&D sourcebook covers).
world of Dragonlance is called Krynn and it has it's own deities and other things plus setting has rather heavy emphasis on dragons
Does each area of wildspace have its own great old ones?
What's "tealm space"?
Are you referring the RealmSpace where Toril (Faerun) is located?
Great Old Ones are eldritch entities from strange and distant realms of existence (such as powerful aberrations from the Far Realm), as such they are not tied to one specific system.
Not all are from the far realm
So what is your question?
Essentially, is any homemade great old one technically canon since, yknow, there's no real defined list?
It's about the canon of D&D lore?
I'm not planning on discussing my homebrew here
I am asking if anything can be canon since when it comes to great old ones there is little to none
Taps on channel's sign:
For discussion of the lore of the various WotC published D&D settings. Wherever possible, please indicate which setting you're talking about, eg [Forgotten Realms]/[FR], [Eberron], [Dragonlance], etc
If you make it up for your table then it's canon at your table.
We talk about the official canon lore that has been published by TSR/WotC in various mediums here though.
Not all things that function as great old one patrons are necessarily aberrations or from the far realm
I stand corrected.
Said this earlier
Some are from between universes
No
Some used to be gods
Some are native to different planes
And some are from no official planes but instead between them
Or do you believe elder evils can't also be great old ones?
Do dragon colors mean anything in the overall DND lore?
Yes, they're either chromatic, metallic, or gem.
More means thing for personality, the god\goddess they're related to, ect
For example beings like Quajath and Ukotoa from Exandria are divine progeny.
A whole host of things could function as GOOs in Eberron as another example.
Even in places like the FR, some things that are fiendlike or even elementsl can function as GOO
Very fully setting dependent, but in general yes there is some effect
Chromatic are the evil dragons but idk about gem or metallic
Depending on the setting chromatic are evil yes
Metallic tend to be good and gem tend to be neutral and have psionic powers.
metallic dragons are good at least on Krynn
Same thing applies to Metallic and good and gem and neutral yea
Okay gotcha!
In some settings color and alignment don't match in that manner
You can find more info in Fizban's and the previous editions' Dragonomicon books.
In others they influence it but aren't 100%
But anything on a color spectrum doesn’t really mean anything
Like blue dragons defaulting to either chromatic or gem dragons lol
Ahhh okay
on Krynn dragons are tied to two deities that fight each other
So they are set in those kinds of paths gotcha
The Basic Rules and Monster Manual have the list of the chromatic and metallic dragon. Read that if you want more info on them.
metallic to Palantine and chromatic to Takhisis
Fizban's has the info on the gem dragons.
Will do!
I took a web quiz and I got silver dragon so I’ll start there
@unkempt merlin pandorym is from between the planes
There's a sort of defined list, just not a completely filled one.
Though 'Great Old One' in terms of lore is a...vague term. There are plenty of examples but what classifies great old one from elder evil and such is hard to pin down
Not really?
The game lists 6
And one of them is cthulhu
In 5e, that is. There are others that are generally lumped under the category of 'monster from far ream'
Who is never really brought up in D&D
Yeahhhh I think thats his...only mention?
Not all great old ones are from the far realm
More are listed across various books in 5e
No. Originally the cthulhu mythos was a part of D&D
However, wizards ended up being sued
It's public domain now.
Or got into some other form of legal trouble
Hence the mention of it in 5e
5e, that is.
It was part of past editions
They even had stat blocks
But they were all removed
TSR has gotten into legal trouble for using copyrighted material without permission in past editions (see 1E Deities & Demigods)
Generally speaking it's the only rough classification we have. Otherwise, it's an empty term.
This is it probably
I am not 100% certain, but it rings every bell in my head
https://en.wikipedia.org/wiki/Deities_%26_Demigods
For the first 1980 printing, TSR obtained permission from Michael Moorcock for inclusion of Melnibonéan material (from his Elric series of books), and from Arkham House, which claimed to hold the copyrights on a number of works by H. P. Lovecraft, for inclusion of characters from the Cthulhu Mythos. However, Arkham House had already licensed the Cthulhu property to the game company Chaosium. Furthermore, Chaosium had also licensed the Melnibonéan copyright from Moorcock. When Chaosium threatened legal action, the first printing was halted and the two companies agreed on a compromise: TSR could continue to use the material but must provide a credit to Chaosium to do so. TSR added the credit for the second printing of the book
How do soul coins work as currency? How much is one worth? Are actual souls being turned into lemures just for promotions?
This is explained in Soul Coin magic item in Descent into Avernus.
https://www.dndbeyond.com/magic-items/842308-soul-coin
It just says that it is currency, and that it holds a soul. But does it compare to gold in any way? Does releasing the soul and turning it into a lemure cause promotions, or simply having soul coins?
Releasing the soul inside either sends it to the proper afterlife, or if its evil dunks the soul into the styx to turn them into a lemure.
Going off stuff in DiA, one soul coin is at maximum worth the same as an uncommon potion
With XGE that's 1d6*100, so 600/2 for 300 gp per soul coin as a rough conversion rate.
So is there a reason they put souls into coins
Convenience, mostly. Also, you can use them for fueling infernal contraptions.
Much easier to carry around 10 iron coins than 10 whole lemures.
Or souls in general. Souls aren't easy to hold.
Yeah but if the souls aren't being used then why are they bringing them around? I thought the reason souls were valuable was because they wanted lemures
There's more use to a soul than manpower, which is important to note
Magic items, fuel, trading, manpower, information, etc.
Devils especially would want to keep soul coins on hand because their war machines require them as gasoline.
A devil has an eternity to get more, after all.
So would evil souls be turned into lemures usually? Are they currency as coins and promotion progress as lemures?
If you make a devil deal for your soul, the end result is you usually are turned into a lemure under that devil's command. The discussion of when a particular soul is made into a soul coin however, that's more ambiguous.
The rough description we get are 'trapped souls', so it's likely lemures snatched up and jammed into the infernal iron.
Though its hard to say
lemures get promoted more or less on a whim of their masters or by chance cuz they are too dumb and not really ambitious enough compared to other devils to be promoted by merit of their own contributions
not all souls get turned into lemures, from what we know in the published history "Soul coins were minted on Minauros by Mammon. Trapped souls were infused into the coins by his greater devils and then distributed throughout the Nine Hells." and these are likely souls before being turned into anything
only connection to lemures is in the description of it's powers "It was possible to release the soul within a soul coin. This could be achieved by casting an anti-curse spell, such as remove curse, on the coin. Once a soul was freed, the coin began rusting and was eventually destroyed. If the soul was of a good alignment, they were transported to the realm of their deity. If the soul was of an evil alignment, they were transported to the Styx and transformed into a lemure."
historically the raw soul of dead mortal in the lower planes would be a type of larvae https://forgottenrealms.fandom.com/wiki/Larva
with those of baator often being too ridgid to form into what they want and those of the abyss to chaotic, being why both sides are involved in the soul trade
so likely these larvae, if they were using a deceased creature's soul, would be infused into the coin via some form of ritual, else would just be ripping the soul out of the creature and infusing it into the coin presumably through the same if not a similar ritual
those who are lawful evil in the eyes of the cosmos, souls their soul to a devil with no deal to be promoted to a higher ranking form, even if still rather lower but at least would be greater than a lemure, or those slain by various hellish weapons or abilities like the fire hellion with it's soul taker trait from bigby's or the hellfire weapons of the likes of a hellfire engine from MP:MotM
is not specified just indicates is something he and or his high ranking devil minions do as part of their duities https://forgottenrealms.fandom.com/wiki/Mammon#Activities
Hey guys, what’s the name of Tiamat’s sister?
And no I’m not talking about Bahamut or Sariador.
i am not aware of her having any sister
found it, is not named though, is pure in universe speculation "Some sages speculated about an unnamed multi-headed dragon goddess that could have been Tiamat's sister. According to this theory, she could have had a yellow dragon head (specifically, that of the salt dragon variant), a purple dragon head, an orange dragon head, and perhaps more heads of other colors as well. According to some proponents of this theory, this unnamed goddess was possibly killed by Tiamat in the ancient past."
classified in the draconic pantheon as "unknown powers"
Vorel?
I am curious.
Is there any DND stories (any settings) where it had Alien-style scenario...like "Oh, I brought Illithid tadpole and Slaad for research into obviously unsuited area to do business thing to them. I mean it's not like everything will go wrong and have protocols other than covering it up while also not informing that info to the team".
there is a creature that is more or less a xenomorph
these guys https://spelljammer.fandom.com/wiki/Yitsan
sadly no info on the wiki page, so you'd have to hunt down the sourcebook
otherwise slaad would be the next closest i am aware of, mainly cuz being chaos in body they are monstrously murderous, so experiments on such a being could result in something similar, especially if they are a red slaad as those ones implant their young, but would be sure not to kill the host
so honestly i'd have a dig through the old 2e spelljammer stuff, especially regarding the yitsan
Well, just a discussion on new movie or skit on DND franchise and I kinda had idea of them doing Alien-style scenario where the protagonists have to deal with Slaad going all xenomorph and found out about idiot mage or guild taking the eggs with zero-precaution.
eh, likely more arrogant than idiot
especially if a wizard cuz the stupid rarely survive extra planar adventures
and could be more not having the proper procausions since planar life can be rather different especially in regards to the biology of aberrations, which though for different reasons, both illithid and slaad are classified as
but i don't know of either having cases where someone is stupid enough to want their babies, given how they reproduce respectively, like if anything they wanna be rid of the damn things or murder them all
though if playing in 5e, one spelljammer creature that i feel could potentially fit the bill and be a bit more of a surprise could be the Gaj described as quote "Disgorged from the Far Realm, Gaj are hideous hunters that prey on other life forms. They crawl on six insectile legs and attack with their mandibles. They ambush prey by burying themselves under sand or silt and lying in wait, lurking in dark caves, or perching on natural stone ledges, where they blend in with their surroundings. Gaj have no language, but they have the magical ability to understand the speech of other creatures.
A gaj’s head is a spongy globe about 2 feet in diameter, with three feathery antennae protruding from the top. Spaced around the head are six compound eyes, and six finger-like appendages hang over its mouth. A gaj can try to read the thoughts of another creature by wrapping its antennae around the creature’s head. Regardless of whether the attempt succeeds, this mental probe is painful and takes a toll on the victim’s well-being."
and this artwork from the statblock seems pretty horror movie vibe to me https://www.dndbeyond.com/avatars/28079/841/637961800777844870.png
like far as i know these things are new to dnd via the 5e spelljammer cosmology info we got in that bundle, so unlike illithid or slaad would be near impossible for players to meta game since they likely have few to no encounters with it before and there is stuff we still just don't know which is ripe for speculation
Is there any information on what kind of metal a Moonblade is made of?
Probably mithral.
There have already been xenomorph types of monsters in earlier editions, such as the kythons found in the 3E Book of Vile Darkness.
Gaj have been around since 2e (originally from Dark Sun, perhaps unsurprisingly). Still, they would be obscure to the typical player.
Not so much a DND question but it's kinda related since it's baulders gate but how come you can't just die and the parasite just leaves your head like it does for the rest of of the characters in the game, then get revived
If this is pertaining to Baldur's Gate 3 then ask in #baldurs-gate-3-spoilers
yea i didnt know if it was dnd lore or not
The illithid tadpole would normally take over its host's brain in a matter of hours. The game takes liberty with this.
If my players were to enter the feywild from Baldur's Gate what would the feywild equivalent of the city be?
The feywild is changeable, so there'd be no fixed appearance. Given what is described about the feywild, it'd be something that reflects the 'nature' or vibe of Baldur's Gate. So maybe a massive hive of irridensent insects or a series of caves around a waterfall
Thank you, you just jumpstarted my brain 
Given how it is, I'd say a stonehenge-esque maze of stone pillars home to redcaps and other darker fey. Place aint very nice...
Id make the bay full of special algae and coral that exume blood as well which turns the water a bright pink, given how many poor suckers would be thrown into the water after theyre killed.
can i put homebrew lore in here
#homebrew for trying to work out mechanics and #dm-world-building for making lore for worlds
Taps on channel's sign:
For discussion of the lore of the various WotC published D&D settings. Wherever possible, please indicate which setting you're talking about, eg [Forgotten Realms]/[FR], [Eberron], [Dragonlance], etc
It is the lore I made up
Then it’s homebrew or dm-world-building and not for this channel.
quick question, but is there any way that Tharizdun could be freed from his chains, or to weaken them at the very least?
is the plural of Alhoon still Alhoon or is it Alhoons?
yes
Simple. All you need to do is break his reality.
Tharizdun is effectively stuck in the matrix. Any outside contact would INSTANTLY shatter that illusion and he would free himself.
However, every god in existence and everyone under those gods would obliterate you if you even made an attempt.
the speculated dogma of his cultists reads "Channel power to the Chained God, so he can break his chains. Retrieve lost relics and shrines to the Chained God. Pursue the obliteration of the world, in anticipation of the Chained God's liberation"
but basically if he became aware the reality he is in is not real, he'd instantly break free and destroy the multiverse and remake it in his own image, himself included, as the prison more or less relies on using his own power against him
and the reason the dogma is speculative is cuz most of his cultists can't understand a damn thing he says when they come into contact with places with traces of his power since they can't venerate him directly, is part of why he is not able to escape, if a believer could successfully call out to him, he'd snap out of the trap, which is why his name is basically stricken from all known records and memory ever since his imprisonment
is also why he is mainly known by his aliases of "The Chained God" and "The Elder Elemental Eye"
yeah basically if you even come close to stumbling apon a way of actually freeing him, any number of powers, devil, demon, god, ect... will end you before you can do anything with it
My only other question in regards to Tharizdun (trying to read up on him but he's very obscure) did he have a reason why he wanted to destroy reality or did he do it for evils sake/get back at the gods for locking him away?
Tharizdun is weird lore wise as he starts off in 1e as a very different god to later editions.
He's a cold, entropic sleeper in Forgotten Temple of Tharizdun, with a lot of strange implied lore within. It's not so much crazed madness, as eldritch and arcane knowledge, distant and long forgotten.
In later editions he gets merged with the Elemental Evil God/ Elemental Evil Eye from T1 and the Giant Series, who was more cthulian madness and creepy tentacles.
So he ends up around 3.5 in return to Temple of Elemental Evil as being this crazy, madness entropy god.
Elder Eye is really more Ghuanadaur as 2e introduces Ghuanadaur as the Faerun equivalent of the Elder Eye, and also added in a connection to Juiblex. Tharizdun at this point still being a very separate entity. 3.5 decided to combine the two original 'creepy gods' of 1e Greyhawk into one, but also kept Ghuanadaur going for Faerun.
The rough reasoning is that when the Obyriths (the original demons) sent out the Shard of Pure Evil from their dying dimension to corrupt a new world to inhabit, it landed in the hands of the god Tharizdun. The Shard infected him with a deep madness, hoping to coerce him to plant the Shard in the Astral Plane. Instead out of either a hope to control it, an act of defiance, or an act of sacrifice, he planted it in the mayhem of the Elemental Plane of Chaos (aka Limbo) which created the cancer sore on reality known as the Abyss. In his madness and with his deific powers, he was deemed too dangerous to be left alone and was thus sealed away into the Deep Ethereal by the other gods.
there is also the creepy possibility that both the drow god and demon lord are both aspects of the chained god that managed to break free
the elemental chaos is completely seperate from limbo
Riiight. Forgot. Mix em up a lot.
Though, it is important to note that Limbo is part of the elemental chaos.
That's the 4E cosmology.
Yeahhhhhh
I didn't care for it...
I'm also speaking 'meta' here. That at the start, they were never intended to be the same god.
Y e a h h h h h h . . .
Which is why the lore for Tharizdun and the EEG/EEE can be really mixed up and incoherent
and the madness that he received from that brief glimpse into the far realm drove at least one version of himself either forgotten realms or greyhawk, or maybe both, was the obyerith that transferred from their dead multiverse across the far realm and given what he was a god of before his complete madness, used him to create new forms for themselves in the dnd multiverse
he basically as we know him is the complete opposite of what he was originaly a god of
not in any cosmology i am aware of, they just happen to have similar properties
which is kind of fitting considering what he came to embody
Wasn't even a glimpse of the far realm, it was just the connection with the obyriths which did him in which is even scarier.
from what i recall it was the glimpse briefly that was their way into his mind
either way depending on the edition, is both a continuation and it's own continuity, so that is why there can be differences from edition to edition, but those concepts that are implied to have happen, histories that are referenced, beings mentioned, are all implied some version happened in that continuity leading up to that point, how much is the same as past ones is often up in the air until they tell us, such as zariel's fall from grace as an example
so since we know he is in 5e, some versions of his story clearly happened in the 5e continuity
and even within any one edition, there are multiple sources that can be theories in universe, scholarly records, meta lore for the readers to understand the setting like a sort of history, myths, or religious takes, one example of this in 5e is the first world
Like, in 1e, Tharizdun is a mystery even within his own module.
The Temple was built in a previous age, a secret place of worship to Tharizdun, He of Eternal Darkness. It drew the most wicked persons to it, and the cult flourished for generations, sending out its minions from time to time to enact some horrible deed upon the lands around. However, a great battle eventually took place between Tharizdun and those opposed to his evil. Unable to destroy him, they were strong enough to overcome his power and imprison him somewhere, by means none have ever been able to discover. Thus Tharizdun disappeared from the face of the earth, and from all of the other known planes, and has not been seen again since.
Tharizdun is associated with darkness, cold and radiation. Insanity is actually only a minor part of him- or rather it's far more subtle than 'you go insane'. He was made/inspired by Rob Kuntz' god.
In the World of Greyhawk Boxset he's given just a single line in a table saying he is male, universal (so not limited to one pantheon), god of Eternal darkness and Decay, and Evil. Just evil- not LE, NE or CE. Just E. But that's basically all there is for the origins of the god in 1e.
2e From the Ashes (1992) has it that the Suel Scarlet Brotherhood worship Tharizdun and has a section on Tharizdun (The Dark God)- this is the first time we'll hear this name but it'll pop up a few times:
What manner of Power Tharizdun is is unknown, although his name is associated with loss of strength and sanity, exhaustion and cold, fatigue, mind-bending illusions, depression, catatonia, and paralysis. Legend says that Tharizdun is banished and imprisoned in some unknown demi-plane, but there are those who strive to bring their old master forth.
In the table he doesn't change much from 1e, but is now NE instead of just E.
But so far, pretty solid concept. Darkness, Decay, Cold and creeping mental illness.
Jumping ahead a little In 2e, Planescape 'On Hallowed Ground' 1996 again he gets a single line- but now he's NE and god of Dark, Decay, and Madness. He also get's a note saying
"Tharizdun is probably an aspect of the Dark God (see Dead Powers) or the Elder Elemental God (see Monstrous Powers)."
Neither of those are expanded much upon in the book. The Dark God gets a single line in a table too (God of Dark, Decay, Cold, NE) and the EEG gets a single line saying he's worshiped by any insane being, is a god of Elements and Magic and is NE. So we can see already that Tharizdun is being associated with both 'The Dark God' (who matches him better) and EEG from 1e. The EEG/EEE in T1, G1-3, and D3 was never really explained. A strange diety, that strikes victims insane, associated with tentacle monsters.
Jumping back, in 2e FOR2 'The Drow of the Underdark' 1991 makes the EEE/EEG in FR into Ghaundaur
Most humans find the worship of Ghaunadaur (also known as The Elder Elemental God, The Elder Eye, or Gormauth Souldrinker) disgusting
And 2e Monster Mythology 1992 relates EEE/EEG to Ghaunadaur and Juiblex. It talks about Elder Elemental God describing it as 'a force of pure elemental energy' that was banished from the prime plane and takes a different form in each world.
Readers of FOR2, The Drow of the Underdark, will find a specific form for this god in the Forgotten Realms, that of Ghaunadaur. The version presented there is one which fuses the identity of the (EEG), with that of an entity which appears to be its servant in some manner, Juiblex. In this book (EEG) and Juiblex are separated and statistics for both are provided. In Most worlds, their followings have a very distinctive difference."
It then goes on to explain Juiblex, a demon lord worshipped by aboleths, and the third forgotten god - 'The Dark God' who is a god of 'cold, exhaustion, and slow death' and has ancient lost shrines with strange magic items in- So Tharizdun, unconnected to the EEG.
2e Demihuman deities 1998 reiterates this
Although Ghaunadaur is a distinct entity unrelated to the tana'ri lord Juiblex, the Faceless Lord, or the otherwise unnamed Elder Elemental God, neither of the latter two powers is active in the Realms, and Ghaunadaur has assumed both of their aspects within the Crystal Sphere of Realmspace. Gormauth Souldrinker may have once been the name of a seperate power, but if so, it has long been totally subsumed by That Which Lurks.
Now, 3e, 2000, Living Greyhawk Gazeteer- Tharizdun is back and upgraded. World destroying time. NE god of Eternal Darkness, Decay, Entropy, Malign Knowledge, and Insanity
Tharizdun (tha-RIZ-dun) is an old and evil god of uncertain origin, imprisoned by the concerted effort of all of the gods, He has not been heard from in over one thousand years. If freed, it is said that the gods would again unite to lock him away, for he wishes no less than to unravel the fabric of the universe. Sites keyed to him still exist, and his relics still hold power.
And then in 2001, Return to the Temple of Elemental Evil this Tharizdun is now the baddy and "The Elder Elemental Eye is actually an aspect of Dread Tharizdun."
So. Great, we started off with Tharizdun. Who became 'The Dark God', but then was associated with the EEG/EEE in Hallowed Grounds which was then later solidified in 3.5's return to the temple of elemental evil, but EEG/EEE itself is associated with Ghaundaur, who in turn is associated with Juiblex and Gormauth Souldrinker. And sometimes EEG is an aspect of Tharizdun (3.5) or Tharizdun is a potential aspect of the EEG (2e). And Juiblex is just along for the ride.
(well one out of universe explaination could be that between 2e and 3e at least license ownership changed so differences between those periods would be hard to avoid)
And between 1e and 2e would be Gygax (writer of both deities debut modules) leaving, and the new writers doing whatever and mostly focusing on the up and coming Forgotten Realms more.
Nowdays in 5e, they stick with the Tharizdun = EEG, so finding lore for the diety ends up pushing you down this mess of a rabbit hole, because they were initially two separate gods with very different portfolios and worshippers, but both happened to be 'scary, kinda maddening, near forgotten' gods.
yeah and it makes sense cuz him being locked up and any record of him being wiped away is kind of the only thing in universe keeping all of creation from coming undone
and the madness of his followers having to speculate the dogma, basically makes him the free evil big bad of choice for any dnd campaign using the official cosmology
[FR]I'm curious. How would Eilistraee react if one of her chosen contracted ursinthropy?
Werebear syndrome? I don't think she has anything against it.
Fair. I wad asking due to what ive come to understand about her relationship with Malar
Malar's revered by lycanthropes but Malar's not really a god of them. I guess with that though she could go either way, but for a werebear I doubt she'd show them much enmity.
Certain servants of Elistraee are Elven Lycanthropes so I don't think she has any specific opposition to them
the Lythari
Thats who I was thinkin of, couldnt remember the name
malar is evil lycanthropes, werebears are last i checked good aligned, just double checked, yep neutral good to be specific
Any Forgotten Realms loremasters? I'm trying to read up about the various factions and groups that exist out there.
What are some ones that are quite prominent in most campaigns that I should take note of?
she likely would be fine with werebears among her clergy, since she likely is on good terms with their patron deity https://forgottenrealms.fandom.com/wiki/Balador
on the side of good, there is of course the harpers
honestly the 5 major ones are listed in the sword coast adventurers guide, but i feel the harpers and emerald enclave are 2 of the biggest, partially cuz both were involved in the recent honor among thieves movie
the big 5 being The Harpers, The Order of the Gauntlet, The Emerald Enclave, The Lords’ Alliance, and The Zhentarim
the zhentarim being the one that is more likely to be antagonistic partially do to it involving the black market
I see, I see!
I'll read them out a bit more, I've been reading a bit about the lords alliance and the zhentarim, but i'll expand out my reading
thanks!
zhentarim has thieves assasins and evil wizards, i used zhentarim in the backstory for my one character
Has there ever been a great plague in the Forgotten Realms?
Spellplague
Do devils and other lower plane beings know they're evil?
Is evil considered "bad" in the same way as real life or is it just like a way of life
Yes, they can look at their statblock.
They're in hell. I suspect the majority of them know why
Let's avoid the "Alignment" D&D Bingo card here.
They either chose to be there, or ended up there as a result of their choices in life
They're devils, they're innately evil due to their nature. They will screw each other over but with a contract instead of a dagger.
Yes, there can be fiends who can "rise to grace" much like celestials can fall from grace, however, those rarities are more likely killed by their brethren before they can escape from the Lower Planes.
Are chaos and law and good and evil not known?? Chaotic beings always go to the chaotic realms and lawful to lawful realms so wouldn't the forces of law and chaos be at least somewhat heard of
Why are you asking these questions?
Soul coins, in the wiki there's a quote from a devil where they say it has the spirit of an evil mortal so i just ended up wondering
The Outer Planes in the Great Wheel are based on the gradients of the alignments. Mortal souls go to their deities' domains in the corresponding planes that fit those alignments (there are exceptions of beings not of the same alignment as their plane)
Read up on the Manual of the Planes if you want to know more about the planes.
Also just working with outer planes a lot more and extraplanar beings so I've got a lot of questions
The Forgotten Realms wiki is a good place to start.
It cites it sources of official D&D books.
quick question but how close are the evil elemental princes to Tharizdun?
As in physically or related in lore?
lorewise
Because lore wise the princes have been associated with the Temple of Elemental Evil, and thus the Elemental Evil Eye/ Elemental Evil God, which is connected to Tharizdun
would they acknowledge his existence and venerate him or are they indifferent?
This is where it gets messy again.
Because the Princes are their own power and follow their own ambitions.
And the EEG/EEE was never properly explained. Gygax in an unofficial interview said the EEG/EEE was going to be the King of Elementals, a kind of primordial chaos, 'Ali-ben-Yala'. But lore wise, the EEG just ends up being mixed into Ghaunadaur and Tharizdun.
Remember that the primordials fought the gods in the Dawn War and lost.
The Dawn War began when the mad god Tharizdun marshaled the primordials against the gods in a bid for universal domination after becoming corrupted by the obyriths.
There's definitely a lot of 3.5 Dragon Magazine texts on the Archomentals / Princes, but it's pretty incoherent.
Princes of the Apocalypse in 5e is a spiritual successor to Temple of Elemental Evil, so that's the best 5e source you'll get.
"The Princes of Elemental Evil are said to have a relationship with the mysterious being known only as the Elder Elemental God. Supposedly, some of the princes are that being's offspring, making them queer siblings to say the least.
-2e, Monstrous Compendium Planescape Appendix III, 1998
I've always wondered how spell charges work in dnd. Is there any lore explanation to what they are? Or is it simply just a game mechanic?
Game mechanics.
In AD&D it's described as needing time to gather the energy for spells, and I suppose mastery over that. Later on it's more just mechanics.
1e DMG:
Spell recovery, whether cleric/druid or magic-user/illusionist, requires about the same period of time. In order to pray and meditate for a new spell to replace one used, or in order to study and memorize such a spell, it is necessary that the spell-user rest and revitalize his or her mental faculties.
(...)
Release of word/sound-stored energy is not particularly debilitating to the spell caster, as he or she has gathered this energy over a course of time prior to the loosing of the power. It comes from outside the spell caster, not from his or her own vital essence. The power to activate even a first level spell would leave a spell caster weak and shaking if it were drawn from his or her personal energy, and a third level spell would most certainly totally drain the caster’s body of life!
And this was also when it wasn't just slots but you preparing specific spells. So you didn't have 3 2nd level slots, but rather could cast 3 2nd level spells a day and had to gain and prepare each one individually.
Clerics could rely on their own skills up until 3rd level spells, there after they had to petition their gods for higher levels spells:
Lesser clerics, then, draw only upon their education, training, and experience to gain spells, just as higher clerics do when they renew theirfirst and second level spells. In order to gain third, fourth, and fifth level spells, however, higher clerics must reach intermediaries of their respective deities in order to have these powers bestowed upon them from the plane of their deity. When clerics become very great, they must petition their deity personally in order to receive the powerful words which enable the casting of sixth and seventh level cleric spells. It is obvious, therefore, that clerics wishing to use third or higher level spells must be in good standing.
This idea however is carried through the editions, although it changes.
5e has the concept of 'fixing a spell in your mind' similar to the above 'study and memorize':
Before a spellcaster can use a spell, he or she must have the spell firmly fixed in mind, or must have access to the spell in a magic item. Members of a few classes, including bards and sorcerers,** have a limited list of spells they know that are always fixed in mind**. The same thing is true of many magic--using monsters. Other spellcasters, such as clerics and wizards, undergo a process of preparing spells. This process varies for different classes, as detailed in their descriptions.
In every case, the number of spells a caster can have fixed in mind at any given time depends on the character’s level.
But unlike the above concept of needing time to gather external energies, 5e goes more with it simply being taxing to cast spells:
Regardless of how many spells a caster knows or prepares, he or she can cast only a limited number of spells before resting. **Manipulating the fabric of magic and channeling its energy into even a simple spell is physically and mentally taxing, and higher--level spells are even more so. **Thus, each spellcasting class’s description (except that of the warlock) includes a table showing how many spell slots of each spell level a character can use at each character level.
Spell Charges? Or Spell slots
Charges sounds like Magic Items.
What came first? The mind flayer or the tadpole?
The tadpoles come first then you get Mind Flayers. Given their reproduction though (they lay eggs, which hatch into tadpoles, eventually get absorbed by Elder Brains if they're not one of the rare tadpoles that instead become ulitharids which they themselves become Elder Brains) I'd say that Elder Brains came first.
is possible that they could have been using the cults' 4 sects/factions to amass power, which historically is something the demon lord zuggtmoy did once
depends on the source, though citation is needed Olhyra's page claims that she and Imix, despite their view of each other both acknowledge the elemental evil eye as their father, Imix's page simply notes a majority of his history on the world of oerth was spent as an ally to him (cited as being from “Princes of Elemental Evil - The Archomentals” in Dragon#347), Yan-C-Bin's history claims from 4e's "heroes of the elemental chaos" that "During the Dawn War, Yan-C-Bin learned of the existence of the Elder Elemental Eye and convinced other primordials, including Olhydra and Imix, to join forces and serve that power in the hopes that they would be able to conquer the world. Following the Dawn War, the gods sealed Yan-C-Bin inside a mobile palace made of solidified air.", and Ogrémoch seems to be the odd one out not having anything that seems to make mention of the elemental evil eye
though the 4 cults made a recent appearance in bigby's under the section about giant gods, specifically interloper gods
which describes the over all practice as "Another popular avenue for giants who turn from the gods of the Ordning derives from giants’ close ties to the Elemental Planes. The nameless horror called the Elder Elemental Eye perverts natural elements, limiting them to their most destructive aspects in a way that appeals to giants who are disposed toward evil. More than most members of individual Elemental Evil cults, giants see the big picture of the four cults working toward the common goal of elemental cataclysm. Some giants even worship the Elder Elemental Eye directly rather than serving one of the subordinate cults." with it then going into the 4 specific cults and their respective elemental princes
so presumably their claimed connection to him is their excuse or motivation for trying to amass godhood or even just more power in general
There's actually an in-universe theory that the whole process of Ceromorphosis was a late stage evolutionary development in their life cycle, and they used to be some kind of partially amphibious species, owing to their vestigially webbed feet.
I have always wondered if there is anymore stories or information about ghost walkers? I read the blood walk book and the main character was a ghostwalker and a follower of Hoar.
well ghostwalker is both the name of a sourcebook from 3.5e and a novel
but far as i know there is no such thing as someone being a ghost walker
That is what they called the character in the novel. That may not have been the actual name of the ability or anything
well in 5e ghost walk is the 13th level feature of the rogue subclass known as the phantom
Oh okay, I didn’t know that lol
but apart from that and the 2 mentioned books, not aware of anything from a quick google search in dnd with that term
That sucks, I always loved that character. Thanks though for the help!
honestly if it is such a blank slate, you might get some ideas to flesh out the term into a broader concept if you have access to the sourcebook
I am curious if the sourcebook has anything to do with the characters abilities from the novel
it literally includes stuff for playing ghost characters as players in that edition of the game
anyways if it helps the flavor text of the ability from the 5e phantom reads "You can phase partially into the realm of the dead, becoming like a ghost." after that it goes into the mechanics
the realm of the dead presumably in this context being the boarder ethereal plane or the ethereal plane proper
well they are separated by 2 years, so is possible https://forgottenrealms.fandom.com/wiki/Ghostwalk
Thank you! Now I need to see if I can find the book and reread it. I know he wasn’t a ghost, but I can’t remember what plane his “ghostwalker” ability brought him too.
Hi, is there an official dwarven dictionary or a resource in the official books ? I have a PC cursed by Abbathor and I would like to find a way to speak with him in front of other players without them understanding. I thought it was a fun way to use some dwarven words in the middle of sentences 🙂
Thanks 🙂 That is what I found but I was hoping for even more if possible !
I'm a frayed knot.
Thank you !
You seem tense. Do you need to untie ?
😂
knot right now, I'm all tied up at the moment, but once I wrap my business up I can slack off
On the planet which DnD is based on, how many functional towns and cities are there? Not ruins or the like, but actual functioning places in society.
I haven't vbeen able to find any sort of number online.
Okay so you'll have to specify setting because DND has multiple settings each with their own planet
or planets plural
Are you talking forgotten realms?
Isn't Abeir-Toril the main one?
Forgotten Realms has that planet, and many consider FR to be the "default" setting
But anyhow, that's a very developed setting civilization-wise, so the amount of towns and cities is not quantified because it's too many to name.
Other words, there's a lot
Abeir-Toril isn't one planet but two "twin" planets.
Also the entire setting has not been completely filled in, so there's areas and regions that reasonably would have towns and cities that we don't know about.
True
Gotcha. That's actually helpful info about how developed that place is.
The Forgotten Realms mainly focuses on one continent, Faerun, although there are several other continents, such as Kara-Tur, Zakhara, and Maztica (they had their own campaign setting boxed sets back in 2E).
I recommend checking out the Forgotten Realms wiki if you want to learn more about the Forgotten Realms campaign setting:
https://forgottenrealms.fandom.com/wiki/Main_Page
Alright, will do. Thanks for the help, guys.
odd question, who would win Tyr or Tempus
i kind of want to pique my curiousity and i want to know which of these war gods are the strongest
I would probably say Tempus only because of him being the God of rage, fighting, war and bloodshed, I have no doubt Tyr is strong but fighting is Tempus's specialty
Also question. The weave was made by mystra for people to use magic, and Shar made the shadow weave as a direct counter to Mystra and also a a silent F you. But could any deity or powerful enough mortal(spellcaster likely) make their own kind of weave?
true tech tempus did absorb all gods of war tech not tyr as hes not worshiped as the war god
Here are the statblocks of Tyr and Tempus from 3.5E Faiths and Pantheons for the gameplay mechanics side of such a theorical fight:
Tyr: Paladin 20/ Cleric 20; Divine Rank 18; hp 940; AC 76; Attack: +76/+71/+66/+61; Damage 1d8+23 (17-20 crit); Str 34, Dex 24, Con 25, Int 35, Wis 40, Cha 30
Tempus: Fighter 20/ Cleric 10/ Barbarian 10; Divine Rank 17; hp 1160; AC 80; Attack +85/+85/+80+/75+70; Damage 1d8+52 (18-20 crit); Str 50, Dex 24, Con 32, Int 24, Wis 29, Cha 29
Sp very tough fight(mostly depends on luck) but I'd say Tempus has a slight advantage.
They're both greater gods so they deal max damage and they always roll a 20 on a d20 too...
You're looking at just the damage and HP values, forgetting that Tyr has much better casting (if you're just looking at the levels)
Which kinda gives Tyr a massive advantage.
I didn't include their salient divine powers that are on top of their class abilities/spells.
Zakhara was cool I liked Al-Qadim
Wait God's roll auto nat 20?
also that Empire of Magic box set setting they released that was basically Netheril era Faerun as a campaign setting, that one was great
Hmm. How do you think it would feel to get polymorphed against your will?
Oh yea. 9th level spell casting..
it had a module that takes place in around the exact same year something I won't spoil in RotF ties to, which I think may have been an intentional decision wotc made in order to give DMs a ready tie in
i see this is really cool thank you
Only greater gods do.
Not really a lore question...
Sorry
btw when i discussed this with a friend they out of pocket said tiamat could beat them, but reading into what they can do
is there a 5e source that states they're a lesser diety, or is it simply because they're trapped in hell
Bahamut and Tiamat have always been lesser deities (outside of the Dragonlance setting).
they are saying basically
"Thats when shes in prison
Shes at like
1%
Of full power
Every form of Bahamut and Tiamat we fight is her at her weakest state"
would a gold dwarf being raised in baldurs gate be lore breakingh
cuz i know gold dwarves tend to stay in or around the great rift
Most anyone can be anywhere, something being less likely does not make it lore breaking.
Baldur's Gate is a big metropolis city with sapient species from around Faerun and beyond.
Player characters don't break lore. Lore is essentially history. PCs can do whatever they want.
ah okay good. i guess im just having trouble finding a good story as to why my gold dwarves parents would move to baldurs gate from the rgeat rift
*great
You can chat about this in #character-discussion
oh okay ty
but yeah basically they said new edition (5e) new lore but i can't find anything in the recent 5e books stating shes a lesser diety, all i read is marduk stripped tiamat as a greater diety and then when she became greater diety again with the Untheric pantheon Ao dissolved it and she became a lesser one
Its magical so I doubt its painful, but more like...id say akin to being curled up into a ball and having someone tie a belt around you.
(As in the fetal position, not like metroid morph ball body horror type stuff)
ok I usually don't like dogpiling on wotc too much here, it's their server after all
but, um... did they seriously call the world of the Grayhawk setting (Oerth) "Greyhawk" in the new Bigby book?
that's... not what the world is called in the setting, like at all
I mean confusion between the name of the setting and the name of the world the setting takes place in is common for new players in many settings, that's totally fine, but it's a bit jarring in an official book
The book refers to the name of the campaign setting and not the world.
Most (new) players may have heard of the campaign settings but not the planet they're based on.
no that reference was in a supposed in-world quote by Bigby
Which section? Sorry, I'm just looking at the "Giants of Many Worlds" section.
the people living in Greyhawk (which is also Bigby's origin setting) don't call their world Geyhawk
not sure, someone else sent it to me
it's a quote about how the forces of elemental evil have spread among giants across the multiverse
Found it.
so it'll probably be found where the book discusses that
It should not surprise me that the corruption of the Temple of Elemental Evil has spread far beyond my world of Greyhawk and infected even giants. It certainly does sadden me, though.
-- Bigby
Yeah, that's something a competent editor should have caught.
it's a nitpick but you'd expect things like it to not make it past production
I’m a bit new to Dungeons and Dragons. Can anyone tell me anything about the Illuskans?
I wouldn't be surprised most of the staff never played older editions and now much about Greyhawk. I never played Greyhawk proper but only AD&D modules that were set in it and I know enough about its lore not to have that type of mistake.
a lot of people were mad at WotC over the Hadozee scandal, and while this isn't even remotely the same thing, it makes me worried that maybe WotC still aren't properly checking everything in their books before release
Illuskan was the name usually given to humans who lived in the Sword Coast North. They were also known as Northlanders. Illuskans made up the bulk of the population in the following areas:
The Sword Coast North
The Trackless Sea
The Dessarin river valley
The Uthgardt tribes
as well as the AI thing I guess
This isn't the channel to say it but yes 5E books are... lacking.
hopefully in the Planescape book they don't call Sigil "the city of Planescape" lol
¯_(ツ)_/¯
yeah I initially wrote it here because this was a lore related mistake
After 5E Spelljammer my expectations for 5E Planescape is very low...
Does being a barbarian suit them? Would those on the mainland or the Moonshae Isles fit the class the most?
it can't get worse than when 3e called the Lady of Pain (literally the overseer of a city defined by it's true neutrality) "lawful in alignment" lol
uthgard tribes are barbarians
the uthgardt barbarians are the most archetypical totem barbarians out there
and lots of the people in north have barbarians among them.
Yeah I was told those that those who live south of the Spine of the World are more prone to have raven-black hair and those from the isles have red brown or blonde.
the tribes worship different "totem animals", with each tribe worshipping a different animal totem and getting mystical powers in return
illuskan also known as northlanders are seagoing warlike people. sounds kind of vikinglike
never had an easier time determining what any npcs' class and subclass would be lol
"Illuskans are more than just barbarians, however, as their culture has given rise to powerful rune-casters, fearless sailors, and legendary skalds. They also farm, fish, and mine their rugged lands, trading their goods with southern merchants. However, long-fallen elven empires, barriers of geography, and a cultural emphasis on raiding over trade have conspired to ensure that Illuskan culture and bloodlines have not take root in other lands."
That’s so cool. I’m somewhat of a hardcore role player and I’ve been stuck trying to make a barbarian for Baldur’s Gate 3. Would it be common for Illuskans to be seen in the city?
Yes ofc.
at least has been that way for a long time, they have not been one planet since the end of the dawn war
though in 5e, anything beyond cr 30, like especially greater gods, player characters should not be fighting as basically no chance at winning to the point it would not even warrent a statblock, is kind of why in the adventure league module when escaping his prison and you are fighting him dendar is cr 30, once he busts out successfully, he goes back to full power basically and is GG for realm space and all life in it (save those that can survive without the warmth of the sun)
This is why I specfically mentioned the 3.5E book, making no assumptions it's valid for 5E. It's not meant for PCs but the theory crafting of who would win a fight between those two gods.
i know, just felt was a good time to chime in what kind of stuff you should not even bother adapting to 5e for combat purposes cuz some may try to and not realize they basically did all that work and math just to curb stomp their players with a one sided fight
WotC has moved away from giving gods' true forms statblocks since 4E.
and even then, not all god's domains and portfolios translate to combat which is the name of the game of statblocks
That said I like the use of aspects. At least in 3.5E aspects appeared to be weaker than a deity's avatar. Even demon lords and archdevils could have aspects, that way lower level PCs could fight them (see 3.5E's Expedition to the Demonweb Pits which has several aspects of demon lords around CR 8 to CR 12)
yeah though some statements by devs can be annoying cuz they fly in the face of that idea, like i recall some wotc staff members like crawford say that like tiamat in the tyranny of dragons was her true body and not an avatar and that like the demon lords were directly transplanted to toril in out of the abyss not like forced to manifest but like they in their true bodies were transported to toril, which makes little sense cuz if that were the case, i doubt it would have been to where it could have gone either way with the outcome and demogorgon would have just murdered his way to victory, since historically one of his unique abilities, that is saddly left out of his statblock is that he can murder other creatures and absorb their power and add it to his own, like with them missing certain things like demogorgon with that ability, it makes more sense that the statblocks in 5e are them at a base level, like at their most casual combat readyness, and if tiamat was in her true body when she was busting out, it makes no sense we were able to even harm her
like in tiamat's case it makes more sense for that to have been an avatar that she stole from another dragon god she killed in the past editions which was not retconned, and that also explains why she does not just come in for an air strike or anything like that in decent into avernus, she only has 1 avatar left and her true body and keeping her own life safe and doing her job of guarding the entrence to dis are way more important to her than fighting off blood war invaders
The demon one I could believe, given how they're not true gods but the tiamat one I very much call WOTC on for crap
if i am not mistaken was jeremy crawford specifically that made that statement, so i feel he was talking out his ass or presenting his own interpritation as if it were fact
Why not both?
cuz one would be do to a lack of knowledge and the other one would be ignoring any existing info or logic but your own
Jeremy crawford, lore intern
way i see it to do both would be logically impossible
lol, he needs to hire one to keep track of the lore for him when making such statements i'd imagine
Or he can stick to his lane of writing terrible rules instead of terribly assigning lore
I find the demon lords underpowered and weak in 5E...
cuz when working on books and content i imagine they are willing to do their research, but doubt they do when answering sage advice and stuff on twitter, now X
I think they're not awful but a little weak but it's fine since you can easily compensate with demon lords by drowning the encounter in lesser demons
like i said, to me it just seems logical that the 5e statblock are their base power, them at their weakest while still being able to keep their status as demon lord from any would be challengers, just makes more sense especially with how 5e statblocks are more often than not just average examples of creatures
Demogorgon's pretty scary to a level 20 party if they have to wade through a torso high sea of dretches to get literally anywhere
and his unique ability is easy to homebrew into 5e, basically just allow him to murder another demon and add their hit points to his own as temp hp
or another thing is since they are specific individuals rather than going with the printed hp, max it, like max rolls on each hit die for determining hp
Which book is that from?
idk, is a tidbit i learned from lore of past editions, but supposedly was what made him able to basically murder his way to the title of prince of demons, he literally murdered and empowered himself on anyone that go in his way, honestly learned it in a lore video, so may wanna take it with a bit of salt, but it does not seem unreasonable, being the first tanari and to this day his own spawn being "the tarrasque of the great wheel" and the original prince of demons, obox-ob, still not confident in his own power to take back his thrown without at least finding and reuniting with another aspect of himself or amassing more raw power
cuz yeah historically demogorgon's son, Arendagrost, is a demon lord who is basically used by his father as a weapon of mass destruction or glorified guard dog, i adapted him to 5e once, he clocked in at cr 30 when simply converting his previously official stats to 5e mechanics and stats
I've never seen that game mechanic in any of the 3.5E Demogorgon statblocks from the various books.
Im like 20% certain this was one of those Mr Rhexx things
Sorry, more like 99% now
You got Rhexxed
though Arendagrost, likely had such a high cr for my 5e conversion cuz he has 3 heads each with their own breath weapon
if that is the case he likely god the idea from reading this ability cited as being from 1e "His whip-like tail had the ability to drain the life energy right out of a living foe. His tentacles inflicted a withering disease that caused living creatures to rot away in an effect similar to that of cause disease. Rotted limbs and bodies could only be cured if spells such as remove disease were cast very quickly."
might have assumed if draining life force said life force was going into himself
Likely so, yes.
but either way, if you feel the statblocks a bit lacking, easily can fix that by maxing out the hp or adding to the spells or swapping them out as their spells in their statblocks tend to differ from edition to edition and given the way planar life works, is not unreasonable to think they might have learned some new spells or gotten good enough at them to where they rolled them into their arsenal
3.5E Demogorgon's tail does energy drain (inflicts 1d4 negative levels) and he gets 5 hp back as result.
Mr.Rhexx takes a lot of liberties of what he reads...
Even so, I think the idea is really damn cool.
Like yeah, inaccurate
But screw it, it's a demon. Inaccuracy is a feature, not a bug.
ah, so maybe that was also one thing rhexx might have been thinking of, basically might have been trying to describe it in a way that could sum up the ability regardless of edition since it was not kept as strong in 5e, simply doing bludgeoning and necrotic, with his tenticles basically reducing the victim's max hp by the damage taken on a failed dc 23 con save
yeah part of the fun of beings of pure chaotic evil, is the unpredictability, the statblocks are basically just what you can expect as a minimum more often than not in that regard you could argue, as unless tasha has been diverting time in researching her new existance as an archfey to make sure her demonomicon is up to date i am sure even some of her lore contributions could reasonably be out of date
and prior to her 5e appearance in the wild beyond the witchlight and her own sourcebook, she was basically the if not one of the most knowledgeable in universe in regards to demons
Im running demons since I'm doing DiA, and I'm having fun dropping 4-5 random demonic mutations on them each. Really scares the pants off of em.
But I digress.
i really wanna play DIA, never got to, never got past one session in the past times i have tried to play, the campaign would either fall through or i would be kicked out with out explination despite a good session
That's why I go back to earlier editions because I know at least two of my players have access to 5E sourcebooks and can check on the statblocks. I've converted 3.5E Demogorgon to 5E, mostly because I find his 5E version to be underpowered and weaker.
if it ain't contradicted in 5e or not addressed, i always assume past lore is still relevant until they give us official 5e lore relating to it in some way
Shame. It's probably my 2nd favorite, right before Out of the Abyss my beloved
honestly i find that unfair cuz they are different systems with different scales and mechanics in some cases
5e may seem that way cuz is less crunch and more streamlined
like he is still the strongest demon lord we have stats for in that edition, and again i feel the published statblocks in regards to the demon lords is them at their weakest yet still demon lord and combat ready status, it just makes sense
5E simplified everything for ease of use, just look at MoMM where they removed spell slots to limited spell lists
God...don't remind me.
or else they are just ment to be used as is if you don't have prep time to adjust it to your liking
but since this is a lore channel i feel it more fitting to say is them at their weakest but still retaining their status
My PCs will be level 20 when they finally confront Demogorgon. They're level 7 currently and already having no problems against monsters/NPCs CR 10 or 12.
do they have magical items?
there is one potential issue
Oh I know but that's a #dm-discussion issue
Would Illuskans have British accents?
Nah, not really.
Dang. Wish Baldur's Gate 3 had more voice options. What about Illuskans on the mainland?
No clue, accent wise.
Gotcha.
headcanon at best, ed greenwood specifically avoids putting real world analogs into the forgotten realms, such details were added later by other authors under wizards of the coast
Oh so British accents are headcanon? Interesting.
they can be
I only ask cause all the voice options are British.
Faerun's a vague allegory for europe, but that's always a bit 'eh'
but if going off the geological similarities probably a close real world aproclomation would be between the way the people of europe and farther north like greenland or scotland or what ever is north of there
as the continent of faerun is roughly similar to earth's europe
looking up their language might help paint a better picture https://forgottenrealms.fandom.com/wiki/Illuskan_language
So like Wulfgar from Dark Alliance sounds like he has a British accent from the way Jamieson Price voiced him.
sadly only 3 words are cojntained in the dictionary
each media of dnd, much like each edition is more or less considered it's own continuity, so differences like that can be chalked up to that
Oh ok. Yeah they do look Scandanavian.
honestly if wanting the most accurate answer possible, i'd hit up ed greenwood on twitter and see if he'd be willing to help you, he is rather active with others, showed him by adaptation a while back of wu-jen to 5e and he like it, has been one of the happies snippets of my life since
afterall, nobody would know the languages and people of the setting better than it's original creator, would let you get the purest answer, as we see with eberron, sometimes the continuities of wizards and the setting creators can differ
That's smart. His name is Greenwood?
😢
Yup.
First name?
Thanks so much.
there is my interaction with him, can go right to his twitter
He also has a number of social media profiles on his site, including a Discord: https://www.edgreenwood.net/
he also in addition to youtube videos, from time to time puts out tweets with realm lore content on twitter, so while you are at it if you are into the forgotten realms, would probably be a good idea to follow him too
Whats the upper plane adjacent to mechanus?
Arcadia
https://forgottenrealms.fandom.com/wiki/Arcadia
The Great Wheel cosmology:
https://static.wikia.nocookie.net/forgottenrealms/images/a/a2/Planes-5e.jpg
ARCADIA! How could i forget
Well, it's a B-tier plane that's between two A-tier planes.
I just got the Guide to the Swordcoast book, I had no idea Dwarfholds of the north were a thing but they’re dope af
They're like Midwest fly-over states. They're just there...
Yeah...
yeah thinks either not touched on or only done so briefly, often risk falling into obscurity to where some can be completely unaware of them
i have a question about time in the forgotten realms / Faerun
my current main campaign commenced on "the ides of uktar," or halfway through uktar
i'd like to acknowledge the turning of the new year as in my timeline it will be a substantial one (1500)
when does the "new year" tick over, and how many days between the halfway point of uktar and the new year - is it defined by the "midwinter festival"?
the winter solstice is also important in relation to this
right. so midwinter isn't the same thing as new year, as it's a month late (hammer being month 1)
and also different to the solstice which strikes on nightal 20
so, from the ides of uktar i have:
14 days of uktar
one festival day (feast of the moon)
20 days until the solstice
10 days until the turning of the calendar
30 days of hammer before the midwinter festival
now i just have to go back through my notes to figure out where they're at 😬
Yeah, only now I track the date for my players. They started the campaign about three months before Midsummer (sailing down from Waterdeep to Tashluta) and it's been around 13 days since Midsummer (12 days out of 20 days of downtime before they set sail around the Chultan Peninsula for about four months)..
That God Foundry VTT has a date/time tracker.
my table is very un-virtual 😅 but i do take comprehensive notes and have been aware of the significance of dates to this campaign
Are there any official deities that are against the use of msgic?
I don't think so. Maybe a few of the law focused ones like Tyr, torm and ilmater might have sour opinions on arcane magic....
...of course there could definitely be a religious organization that says the God is against magic.
"Do as I say not as I do!"
Lol
@stray heath You're lookin' for #dm-world-building
Unless you mean like...official lore questions.
Whoops, totally didn't see that. Thanks. 🙂
S'what I do.
They wold be against Dark Magic for sure
Such as necromancy
Shar, if you look at 'magic' as Mystra's magic.
Ok, are genasi specifically human and an elemental, or can they be from other races?
Yes they can be of any humanoid and elemental.
im confused about the mukltiverse. how do the gith go around ransacking entire universes? is knowledge of the multiverse commoonplace? are the planes of existence multiverses within themselves ?
Where did you read that the Gith go around ransacking entire universes?
Not really an appropriate question.
Ah am just curious sorry
Anyone knows about Waterdeep's Masked Lords? Do they take off the mask in a safe place and live the rest of the day as a commoner/noble?
Yeah, they're regular people who wear a special mask and robes when they have to do their work. The average gardener might be a Masked Lord and you'd never know it
it wouldn't be a great secret identity if it was their only identity
Yes, they take the masks off.
How are they not getting tracked though? Is there underground paths to specific buildings that they can take off the clothes and get in the city as commoner?
how does the transition goes
they're rich
they can afford security, they can afford body-doubles
they can afford spies to tell them who's plotting their downfall
I"m not sure it has to be that complicated. There are buildings where Masked Lords do work. Lots of people work there, they're courthouses and and stuff. So regular civilians walk in. The Masked Lords have an unmarked/secret changing room
Masked Lords do their job, change, and then leave the area as civilians
magic disguises exist, too, that could be dropped or raised in an instant
I was just curious about the changing room part, the magic detail may work as well, you are right
Yeah, magic exists, so secret passages or secret changing rooms aren't much of a stretch
All you have to do is check in with the security desk, enter the building, find the broom closet, spin counter-clockwise four times and clockwise three times while chanting "Mary had a little lamb"
now you're in the Lord's Chamber
Iirc their amulets also protect them from all types of divination and the like
Iirc they also often use disguise self stuff
I saw lots of dead Masked Lords in the wiki though, they don't have that much protection on their in civil part of life to get no attention I guess
they're still mortal
they're just politicians
they're not actually special
just rich
a lot of the masked lords' protection tends to come from their largely unknown identities last i checked
Complete immunity to divination magic would go a long way to that end for sure
They're not untouchable, they're mortals and they exist in physical space so no matter what they leave a non-zero amount of clues behind as they move through and impact the world
not all the masked lords are rich, at least the way ed greenwood himself has explained interactions in more modern days with the likes of Laeral Silverhand and the one guy who actually plays a rather surprisingly important role do to him basically not really hiding him being a masking lord, even if most don't believe him, he talked about it in one of his youtube channel videos
was in one of his parts for the two part vids "Ruling Waterdeep From The Shadows: Who Are The Masked Lords"
Rich might've been reductionist, but I don't think any actual janitors are being Masked Lords
i literally recall one such example he gave was something to do with dung, like that one of their day jobs had to do with dung
neat
don't get me wrong, i'd love a janitor Masked Lord, i just generally assume that power structures try to keep their power consolidated
it's how they maintain continuity
eh, maybe if the wrong person becomes the open lord i could see that happening, but to my knowledge waterdeep is not canonically that corrupt
the second part i believe that talks about the more low class members
fascinating
if waterdeep's political structure leans that direction i might have to mess around there
that guy from the movie, if he had kept his job longer than he did in the film, probably would have started becoming a more typically corrupt goverment
murt, may have mispelled that, is the one that basically is rather open about being known as a masked lord and people not necessarily believe him right away
also, he and laeral have a hilarious dynamic
Forge Fitzwilliam, that was the guy from honor among thieves i was thinking of
though that was neverwinter, but guys like him are not ideal in any political role anywhere unless you want a typically corrupt politician
about the 12:20 minute marker in the second part is apparently where he makes the examples i was thinking of
streetsweeper and dung carter
Mirt is a masked lord, but he's not anything with dungsweeping - he's a moneylender
was not saying he was, those are two seperate examples
but thx for correcting my spelling of his name
Well what about Draconic? Humans and Dragons?
The only hybrid that made sense is human and elf's for me
Dragons can turn them self's into huminoids
And draconics arnt humans and dragons
That's half dragon
It's said in the monster manual
Oh i forgot that
Okay what about Minotaur? Are they transformed by Greek Gods like in mythology?
Lemme remeber
Minatours are basically
Descendents of humanoids
Transformed by rituals
By cults
These cultists reject d like laws or something and wanted to return to nature
But they do bread into each other
setting dependent
yep! that would be my best guess. I think Shar destroyed Mystryl after Selune created them (and subsequentially the weave in general).
Hi again! I have questions about the Shadow Weave. It is dependant to the Weave as far as I know, since it did shatter as the Weave did during the death of Mystra. So, since Shar has the Shadow Weave's influence, does this mean Mystra and her Weave has no influence over the Shadow Weave directly? // FOUND AN EXPLANATION https://www.reddit.com/r/Forgotten_Realms/comments/njohuu/comment/gzdy4jd/?utm_source=share&utm_medium=web2x&context=3
I am kind of confused about the link between the Weaves
Are all elves reincarnated? Would a cleric go to their god's plane?
Do elves never go up in population if they all reincarnate but not as animals
I just heard about it, apparently mordenkains tome of foes
elves in dnd have past lives and can even remember some stuff from those lives under the right conditions
fascinating
its part of the reason why they dont like to sleep ususally
Do they all know about this? Also what about the other questions
I think all elves would know about this sooner or later, they do get glimpses into their past when they trance or sleep.
clerics dont go to their god's plane I think, though I guess if an elf worships a non elven god, maybe exeptions exist
elven population is somewhat fluid, because souls dont always immediately reincarnate
they can spend an variable amount in the afterlife of Avandor, before returing to the world
elven populations often become larger ahead of times of peril, of their gods are able to see those times coming anyway
So a cleric of lathander would go to his plane it they were powerful enough? He's human right
an elven cleric? unclear if they wouldgo to a different afterlife than regular elves or not.
Yes. All elves loop back to Arvandor before they're shoved back into the world.
The only ones that don't are the drow, because Corellon hates them.
Also, yes. It's a fact of their life.
As for the god's plane thing, most elves worship the Seldarine so that's neither here nor there
HOWEVER in the case of a non-seldarine worshipper, we can look to greenwood's tweets for an answer
Which is they still go to Arvandor.
good to know
hmm, what about this part of tome of foes:
Elves who die of old age without experiencing Transcendence are believed to have been denied admission to Arvandor, and thus their souls pass on to other planes and are never reincarnated. The living are left to guess why this might be true, but an elf’s conduct during life often offers a clue. Drow never experience Transcendence, for example, and the same is true for elves who turn to the worship of gods other than the Seldarine.
doesnt this contradict the tweet?
Not really. Looking at Transcendence this is what we get:
'Yet there is one sure sign that an elf is nearing the end of life: cataracts in the shape of crescents, points down, that appear over the pupils of both eyes when the elf is in trance. This change, commonly known as Transcendence, is evidence that Sehanine Moonbow has opened the door to enable the elf's soul to return to Arvandor—a direct sign from the gods that it's time to get one's affairs in order.
How much time an elf's body has left is never certain. Whether hours or years, the period is marked by both intense joy and great sadness. Most mortal elves accept their upcoming fate with optimism or resignation, but some react by throwing themselves back into the labors of life with a frenzy other elves consider unbecoming.'
Roughly, transcendence is a mark that an elf is accepted and ready to return to Arvandor. If that stage never comes, that means the gods themselves are denying the elf for some reason
It wouldn't be for worshipping another god, or at least I wouldn't imagine that's the case based on what Greenwood said
But it'd be for say...being a serial killer.
It's why the drow don't go to Arvandor, Corellon just kinda hates em.
Oh...wait hm.
Hmmm
I see what your saying now
That is strange...though Greenwood's tweet DID come after Tome of Foes.
So...take it or leave it?
🤷♂️
also, reading further into tome of foes, it seems like the fate of drow souls is kind of a mystery? maybe I am missing something.
they dont reincarnate but does that mean lolth makes new souls? what happens to dead drow?
Dead drow go to the fugue like any other soul
Where they come from though?
UHHHHH...
The Lolth worshipping drow would go to the Demonweb Pits, no?
okay but the souls of dead drow would then be judged and claimed by a god, right, most likely Lolth? And then they just end up in the abyss/demonweb pits?
Likely lolth, after all she is their
'patron'
deity
There's also Eilistraee remember.
Yeah
Of course, it's not a very good look if an escaped drow wizard of mystra leads a life of promoting magic and good natured-ness only to get soul sucked into the abyss and turned into fleshy goop
sure, I meant those that worship lolth woulöd og to her
Yeah, penchant toward lolth but exceptions as usual
I assume followers of the other dark seladrine gods go to their deities
I think she has pleaded to her father about not being a stickler to not allowing drow souls to go to Arvandor?
Maybe? Cant remember.
the other drow deities also reside in the abyss, right? (except Elistraee)
Though this does open the big question of where the hell drow souls even come from
Yes, the Dark Seldarine
Tome of foes mentions a few drow make it to Avandor, could be mostly Elistraee worshippers and a few drizzt types
The "Drizzt types" are all the drow ranger PCs created in the late 80s and 90s...

though, if elven souls can be sometimes claimed by non elven deities, like the earlier passage suggests, then we could expect small numbers of drow across pretty much all afterlives
I swear 3E melee ranger type were created because of Drizzt...
or at least across all afterlives that arent species exclusive
Given there's an enclave of Eilistraee worshippers who hang outside of Waterdeep I would say that non-evil / non-Lolth worshipping drow aren't as uncommon as RA Salavatore makes it out to be.
yeah he has some kind of beef with her I beleive
Ed Greenwood created her to balance out Lolth.
maybe the whole dancing naked in the moonlight is not his thing
I cant totally blame him
He wanted his protagonist to be unique and Drizzt can't be unique when there's a church of non-evil surface dwelling drow (mostly female too!)
that is true too I guess
Have you tried it?
no
Anyway, Eilistraee is my favourite deity because she and her worshippers goes against the grain of the evil Lolthian drow.
yeah I love her too
As much as I loved Drizzt when I first read the Crystal Shared in 1988 he's a bit long in the tooth now... Dude, we get it, you're a good-aligned drow "ranger." He's been brooding for over 30 years (he's catching up to Batman)
Anyway, switching to something else. For the personal side quest for one of the PCs it takes place in Halruaa, the hermit kingdom of wizards and their floating towers and airships. I've taking them around the kingdom and I had wanted to have the BBEG (Tuerny the nalfeshnee (originally from Greyhawk lore)) to be in Chasolné. Chasolné, which on the outside are two giant stone heads, is an abandoned temple that is actualality a secret laboratory for two sarrukhs.
I'm surprised this place has never been used in an adventure before.
Asmodeus is my GOAT
Well, RA Salvatore is pretty vocal against Eilistraee in interviews.
That's his opinion. (And he's wrong about her)
Yeah.
But at least it wasn’t Smedman’s novels that paint her in bad light.
I never read her books and wow this summary of them makes me glad I didn't...
https://www.reddit.com/r/DnD/comments/hus15b/books_pertaining_to_the_drow_goddess_eilistraee/
damn, what was WotC smoking
They wanted to prop up Drizzt to keep him unique. Can't have competition with other good-aligned drow on the surface...
sure but they didnt have to be so racist and gross to do that
It says there are alternate ways to become a Genasi besides lineage/birth. How might this happen???
becoming a genasi is like becoming a sorcerer in a lot of ways
lineage, birth during an event of elemental magic, exposure to elemental magic, etc
is it? I figured it was more like tiefling or aasimar. you are born that way or not
It's the genetic lottery for those not born from genasi parents, like tieflings, aasimars, and redheads
Yo can someone just DM me like...everything
I'm about to start managing a campaign and I know like
Nothing
I need a lot of baseline knowledge very fast
Both to help things along and have more fun with it
I need nutshelling lol
I don't think the mechanics will be as hard for me to pick up as the lore and overall world/worlds?
I would be very appreciative 🤣🤣🤣🤣help
Everything of what?
Yes. What are the playable races, lore, lands, idk what to ask because I do mean baseline nothing. I know dungeons and dragons is a game with funny numbers and imagination. Is basically what it boils down to
I get the mechanics and how it works
it sounds like you just need to read the handbooks
To some degree
Players Handbook, maybe the DMG
I want to. Just easier to see if there's people around who can give a more concise breakdown for a complete beginner. A crash course, if you will
Is there anything like that around?
I mean those books are huge and generally pricey afaik
not really, there's no singular canon or official setting, and the ones that exist have mostly existed for decades
which means there's a lot of material, and a lot of it is inconsistent
there's a forgotten realms wiki on fandom
that's probably your best bet
Ok. So as long as I learn the general mechanics more, I'm basically good?
The lore of your setting is very flexible
Just throw in whatever works as long as it works within the rules
Read the Basic Rules
Yeah I do apologize for the random questions. I've learned it never hurts to ask tho
And the explanation did help a good bit, thank you
#dm-discussion or #dm-world-building would be more appropriate place to ask if you're a new DM then asking, "Tell me everything!"
This channel is for about official D&D lore
Sorry for the confusion, I'm actually just playing to begin with. Managing the real life social and mechanical aspects for now alone of the first campaigns in my group
I'm good with discord and bringing people together, but that's my limit for now. I'll shut up though lol
quick question but would a giant worshipping more than their own gods be considered a taboo? (EX: fire giant worshipping Asmodeus while worshipping Surtur and Annam)
fr wiki says fire giants often worship kossuth, god of elemental fire
huh, interesting
It’s generally not considered proper by giant culture to worship deities outside their main ones
What is the elemental evil?
The core 3 books mention it multiple times but as far I can find don’t actually explain it
Depends, there's the cult, Tharizdun the evil elemental eye and the whole thing
The cult itself is a group dedicated to the four elements and unified under the evil elemental eye. Some cultists are fully devoted to the elemental cult while others only follow it for their own selfish gains. They worship the four evil elemental princes. Ogremoch for Earth, Olhydra for Water, Imix for fire, and Yan C-Bin for air
Im still learning myself so I apologize for any loose descriptions or information missing
Cultists who worship the Evil Elemental Princes (see Princes of the Apocalypse campaign).
The Princes of the Apocalypse is a homage to the classic 1E AD&D Temple of Elemental Evil, although that one the BBEG is Zuggtmoy.
I think I came across a clashing of new lore vs old lore in forgotten realms
The orc word for orc is nothok, and the orc word for goblin is nothokari, implying that goblins are closely related to orcs, but goblins are from the feywild while orcs, to my knowledge, are not
people name things they don't understand all the time
Well I think the clash is that goblins being from the feywild is relatively new lore
Yes it is.
Yes and no
it may or may not be
They've always had connections to the feywild
but orcs have never been "Goblinoid" like Hobgoblins and Bugbears
so they weren't right regardless of the feywild connection
Mostly via Nilbogs, but other hints as well. Via their nature of being directly inspired by irl myths of goblins, which are often well. Fey.
The plane of Feywild is relatively new to 4E (Plane of Faeries was in 3E Manual of the Planes).
Yes I suppose saying "feywild" is inaccurate. Connections to the fey would be more accurate.
Isn't the modern FR goblin lore that maglubiyet conquered goblins in the feywild and brought them to the material plane for some nefarious purposes
Maglubilyet isn't their creator god but an upsurper.
Yeah that's what I'm saying
Could just be that they named goblins as that since they're both green skinned.
He conquered them by killing their gods or something along those lines
'ari' could possibly mean short for example
So if Not means green and hok means skin then Nothokari would mean short green man
Goblins back in AD&D were red or yellow, not green.
I'm sure CR had an influence making them green
To be fair goblins are universally considered green by most people
Not in D&D lore...
Not particularly. People have generally thought of goblins as green for at least the past 20 years in non dnd spaces. And even in dnd spaces people often think of them as green.
Could also be that the mixture of those terms makes it a new term
It doesn't help that I've got red/green/yellow color blindness and any pale shade of green, yellow, red, orange, etc all kinda look the same to me
Yes, I know about Marvel Comics' Green Goblin has been around since the 1960s...
I looked up dnd goblin just to remind myself of how they're typically depicted and the very first example I genuinely couldn't tell if it were green or yellow
Are nobles among eladrins in Feywild?
Is Fizban the Fabulous one of Bahamut's disguises when he changes shape?
Fizban is the human form of Paladine the Platinum Dragon.
Dragonlance doesn't directly tie Paladine as Bahamut (but it's quite obvious).
With the whole "Echoes" thing, it seems likely Fizban's an Echo of Bahamut yeah?
I mean true, since I was reading Fizban's Treasury and found a description reading, "IN HIS GUISE AS FIZBAN THE FABULOUS, BAHAMUT HELPS TWO UNLIKELY HEROES ESCAPE THE WRATH OF THE RED DRAGON PYROS" so I kinda assumed so.
completely forgot that weird lore t hat every dragon has an echo in a different universe
Great Wrym specificially
Oh so only 1 greatwyrm of a specific type a universe?
World not universe.
There are many worlds in the Material Plane. Each world may have an echo of a greatwrym.
It's new lore for 5E. Personally I found it just lazy, much like there was only one statblock representing all metallic great wrym dragons (and similarly for gem and chromatic)
I found the stat blocks to be lazy, but I really enjoyed the lore.
I love the idea of a first world, the elegy taking after greek style epic poetry, and the echoes as an explanation of why there are dragons on every world.
Plus becoming a greatwyrm being a form of ascendancy that takes immense effort and will to achieve is more interesting to me than just getting older
Aye.
Same for me for Bigbys.
I had wished Fizban's had expaned to East Asian-inspired long/lung dragons...
God. I miss lung dragons.
1E gold dragons looked like Chinese dragons so I was upset when 2E gold dragons had wings (kinda... the 2E MC1 said they could have a wingless form for swimming). 3E made them with fan-like wings that ran down the length of their bodies.
I remember as a kid one of my (white) friends said it was wierd that the 1E gold dragons were wingless and looked like snakes. Being ethnic Chinese I didn't find it odd at all.
yeah idk if wotc is scared of pulling another hadozee situation with trying to add more asian inspired monsters or what
but it is weird that fizbans didnt even try with it
Wait so I’m super confused, what are Gods in DnD? Do they have a physical form? Are they spiritual beings? I need some elaboration and what I find online is just confusing
Deities are mentioned in both the PHB and DMG.
They're gods, near omni-potent beings from the Outer Realms.
What don't you understand about gods? Mythological gods have existed throughout (real world) humanity. D&D gods are loosely based on them.
I just don’t understand whether they have a physical form or not
D&D gods have power levels — demi-god, lesser god, intermediate god, and greater god. Their divine power level depends on the number of followers.
They have aspects / avatars that are physical manifestations used to appear in the Material Plane (and occasionally other planes of existance outside of their home plane).
Aspects / avatars are much weaker than the true forms of the gods.
3.5E Deities and Demigods (and the 3.5E Forgotten Realms' Faiths and Pantheons) had statblocks of the gods' true forms and their avatars.
4E had Lolth and her aspect in MM3.
5E only have aspects of a handful of gods.
So do the true forms just exist like spiritually or where are they found?
Sorta spiritual, sorta not. It's one of those godly situations where a god's true form kind of obliterates mortal men through proximity.
You can go to the outer planes and flat out meet gods (usually their avatars, but sometimes not) as they lay around doing business
Gods' true forms are in their domains on an Outer Plane.
They control their domain so it's next to impossible for hostile mortals to "invade" their domain.
That said, gods can die. Corpses of dead gods can be found floating in the Astral Plane.
It takes a lot to truly kill a god. It's not that unheard of for dead gods to be resurrected.
So are their domains just like mini-planes of their type?
The gods' realms are subsets of the Outer Plane they reside on not separate planes onto themselves.
How can you reach that? Like could you just enter it?
As a mortal you first need to leave the Material Plane for the Outer Planes, usually via Astral Plane or spells like Gate. Then you need to head to the plane where the god resides — so Bahamut's realm is called Bahamut's Palace and it's on the first four layers of Celestia, however, it can be reached via four portals named after the Four Winds on the Elemental Plane of Air (each guarded by warden archons).
there is that one plane from Planescsape setting that's middle of all other planes that has gates to every plane
The Outlands, aka Concordant Domain of the Outlands or the Concordant Opposition.
right that one
It's the Outer Plane of True Neutrality. In the centre of the Outlands is the City of Sigil, which is ruled by the Lady of Pain, a god-like entity.
There are "doors" to other planes throughout the city. The key to unlock each door is unique and unknown.
is there any precedence in the lore (any setting) of devils possessing people? I know they're essentially trapped in the nine hells, and mortal cultists etc. can summon them via rituals or portals, but would they have any reason to actively possess & control the body of a mortal, giving themselves a sort of "avatar" on the mortal plane to act directly through?
No, devils want mortal souls not be stuck inside a mortal body
There are demons that can possess
Devils would likely not possess as Oldman said, what they would more likely do if they needed an actor on the material plane, and couldn't do it or won't do it themselves for whater reason would be to either mind-control a humanoid, or make a bargain/pact with them of some kind, or otherwise influence them through subtle (or less subtle) manipulations.
Fulfilling a contract, possibly. After the soul is taken, maybe the devil can replace the person in their body to make more deals.
okay, thanks all. the reason I ask is that I wanted to think of some sort of "grand plan" for my campaign's devil cult that isn't the age-old fallback of "we're gonna have a big ritual and open a portal to the nine hells and then uh, something something world domination." and I was thinking that something like possessing important figures (heads of state etc.) would be a good goal? but if it's uncharacteristic of devils then maybe not
but I guess instead of possessing them it would be manipulating
Well, the lore we've been referring to is primarily Forgotten Realms, I'm not super familiar with the lore of other 'official' D&D settings.
I'm doing a homebrew campaign but most of the lore I'm pulling from to bolster it is forgotten realms compliant, so I'd probably better stick with that for the sake of consistency
This would fall under #dm-world-building
yes yes, I was asking about whether my idea aligns with official lore so it was relevant to both!
Loumara demons are insubstantial and can possess bodies
thanks, I'll check them out
If you want a fiend that possesses
Could someone be a warlock of Large Luigi?
Do graz'zt and tasha have any children together
Yes
Who are they
Tasha is one of the most powerful witches in the multiverse now a fey queen
Graz'zt is a demon prince and the offspring of Asmodeus and Pale Night
Iuz is the most famous and powerful of their children
Iuz is a god in Greyhawk lore
Luz may be too strong for what i need the
Graz'zt held Tasha as a comcubine and she bore him many children. To be fair she enslaved him first then he enslaved her. Now they have a really messed up love/hate realtionship.
Graz'zt put all their children into hiding so you can make one up.
Im looking cr11-16 for a avatar of said demon
Go with a cambion template and then beaf it up. Maybe put in traits from either parent.
Beef up a cambion
Instructions unclear, now it looks like a minotaur
Wrong demon lord as the father
I eay thinking makeing it into a demonic looking fey witht with the creature being treated as both fey and fiend-demon
Here is a link to the dragon magazine article about tasha and graz'zt. It's free in the internet archive. https://archive.org/details/DragonMagazine260_201801/DragonMagazine360/
All the dragon magazines are free to view on the internet archive.
Sorry, dragon magazine 414 has the article on tasha and graz'zt romance
They nerfed him from 4thed
There's another issue on her (I'm at the mall so I don't know which one off hand)
He's nerfed in 5E too
Everything has been nerfed now on 5E
Is the. Spell plague how they explaned the nerfing or was that a earlyer edition
Eh, lots of things can be beefed up with minor tweeks to resistances and immunities. Look at old books for ideas. You can keep zombies threatening by simply giving them resistance to piercing and bludgeoning damage.
Spell Plague was earlier
What was 5th edition excuse then?
They just wanted the system symplified
Check out the 2nd edition.
It's closer to 2nd edition with 3rd edition grafted on
I seen second ed in balder gate 1 and count under stand it lol
Also Monster Stat blocks in 5e are pretty close to exclusively player-facing
They shouldn't be taken as a relative measure of power between two Monsters, only between a Player Character and a Monster.
Exclusively player facing?
As in, they're not meant to be compared with other monster stat blocks because they're geared towards combat with PCs, not with other Monsters.
So they don't necessarily reflect the relative power levels of the creatures in the lore when compared with each other.
Gameplay and story segregation
Cuz that's ultimately what matters in the long run anyways
Like you have knife to a guys throat in game. Do you play it as insta-death or like in combat where a dagger only does 1d4+ damage.
Could someone be a warlock of Large Luigi?
I think the decision was more motivated by the fact that it's easier to design with one metric in mind than two very different ones, and it handily eliminated the problem of monster stat blocks just being slightly tuned PC sheets.
So should a make up a new sion of graz'zt and tasha or use an existing one
The answer is a solid maybe, check with your DM.
Make up a new one.
Use literature and media for inspiration
a) not a lore question
b) the game is not that specific, that would just be a grapple, and the game does not have a mechanic for inflicting instant death on someone you've grappled.
Btw this new demon sion is being made for my wild beyond the witchlight campaign
No I mean in real life and in story, slitting someone's throat would kill you. But in gameplay it's just minor damage.
Yes?
Focus on the witch part more. Tasha's adopted mother was Baba Yaga.
Again, not for this channel.
Ask that in somewhere like #dm-discussion
Ik but tasha sisters seem a bit incompetent to of came up with sealing tasha on there own
Maybe they lucked out this one time
I'm not discussing it. I'm explaining why there are discrepancies between what you expect from the lore and the actual gameplay. I'm explaining that you don't have two different systems for monster and players because of my example. It's just to vague and making two systems complicates things. That's what I meant. Have I cleared that up for you?
So what is the thing in lore that scared tasha into hiding in the first place
There were a few instances of this. It depends on where you want the timeline to be. It's up to you.
Before 1314 dr
She hid when her kingdom fell. She hid from Graz'zt at one point. There's a quote in her book about having her life burn down and built back up more times than she can count.
Cause my campaign take place in 1314 dr
Bad example. HP is an abstraction and not "meat points", not every attack that hits and does damage is literally causing a wound, grappling does not equal putting a knife to someone's throat etc.
Now you're discussing it. Stick to lore.
Go to greyhawk online. They have a more concise timetable than most other wikis.
Also how important is mordicainen to the forgoten realms lore in my setting he never recovered from what happened to him in barovia and i wanna know the repercussions
I was just explaining a distinction between the example you gave and a concept I was trying to illustrate, all related back to a discussion about lore and how it doesn't always match stats in 5e. It's relevant.
The Demiplanes of Dread is another huge can of worms to be opening. Time doesn't even work the same there.
So was I. Are you done yet?
Woah, what's with the passive aggression all the sudden
I'm definitely done if that's what I'm getting.
Smiley?
Sorry, I'm here.
That's a tough one. So much changes between editions. All I can say is the Dark Powers forcus on the dark lord and toy with them. Everyone else is colateral damage.
Mordenkainen wouldn't have been a target for the dark powers unless he was a dark lord (he wasn't). But he wouldn't be able to leave unless he defeated the dark lord. Only Vecna has been able to brute force his way out.
Tasha removed him from barovia in the mad wizerd state
Puzzling. She wouldn't be able to do that unless she was able to defeat the dark lord there.
||I mainlyent when strahd said i have plot armor ans veat him into a state of maddness||
The only people to escape the demiplanes were Soth and Vecna.
Wasn't their rumours Azlin got out?
Venca ripped his way out because the Dark Lords were dumb enough to try to trap a god that feeds of of forbidden knowledge, darkness and evil.
Azalin is AWOL in 5E, yes
Soth just gave up and the Dark Powers found him not fun to torment anymore.
||The demiplain was weeken in my campaign cause asmodiaus was the interfearing tribg to turn strahd in a arch devil ||
Sorta. As of 5E, there are multiple "failed domains".
There is actually a domain dedicated to being the "garbage disposal" of failed domains called Klorr.
Why am I imagining the one world from loki where all variants went to but were destroyed
Because D&D is a multiverse.
The only places there are only one of are the planes beyond the material
You can actually universe hop from one another through the non-material planes
Ikik, but the fact there's a spot where failed worlds (at least domains of dread) go to slowly be destroyed and forgotten
Lots of places like that. It's actually implied that all the places that are destroyed or removed from reality go to the far-realm which would explain why that place is an eldritch nightmare beyond just being the primordial chaos the multiverse arose from.
Here's one for anybody interested in using it, in my games, the Far Realm is not only the void outside reality and the multiverse. It is the resting place of the remains of previous multiverses. That's why it's so messed up. Many of the monsters and creatures are mutated leftover from previous multiverses. That includes god and demons.
Heh im running a curse of strahd campaign thats gone a bit… off track and the PCs are working with strahd now
In terms of clerics can one’s deity of worship be strahd? I know hes seen as a god by barovians but im not sure of the technicality there
He's not an actual Deity, no.
Nah, he's no god. He could teach them warlock magic though, if you deem fit.
in forgotten realms have sorcerers always existed or did they start exsting as a result of an event?
There's no specific singular event that counts as the genesis of sorcerers, they've always been a part of the world iirc.
ok
just wondering whether it had antything in connection ot karsus casting the karsus avatar spell and messing up the weave
No, that's got nothing to do with the existence of Sorcery in the Forgotten Realms.
ok just checking ty
[Forgotten Realms] Spoilers for Plague of Ancients/RotF AL. ||Does anyone know if there's any lore about what happens to the Thuunlakalaga Clan after the end of DDEP10-02 (Song of Spears)? Both Old Goat and Kaskur are dead, and the Krag has a had a huge incursion from the Far Realm. Suuk One-Eye enigmatically appears right at the end but the adventure kind of ends on a cliffhanger. Does anything in DRW continue that thread? I know there's a LARGE Xorvintroth arc involving Thayan Wizards trying to excavate the city after it's been blown up by the adventurers, but does it link at all to the Goliaths?||
If I wanted to do the "dog years" comparison for dwarf age vs humans, what would it be?
Like, 20 years for dwarves = 1 human year kind of thing
it's not really how the lore works, but if it's your world and you want to play it that way then just divide the dwarf years by the human years for average lifespan and that'd be your multiplier
I don't have the numbers to hand atm personally
I'm going off of the DnD Beyond description of them becoming mature by the age of 50 when they can live to 350 years.
by "become mature" it's more of a cultural thing as I understand
similar to elves where they're not considered adults until they're 100
Elves ages go into the 1,000's too so trying to dog year compare to human years is a nightmare in it's own right
Elves and dwarves mature to physical adulthood around the same pace as humans.
Elves don't consider themeselves as an adult until 100-years-old. That's when they choose an adult name and they forget the previous reincarnation.
Just look at real world long lived animals like the Greenland shark or giant tortoise. They reach adulthood rather quickly for survival but then "coast" afterwards for centuries afterwards.
Could someone be a warlock of Large Luigi?
i mean... you can be a pixie barbarian so i dont see why not
Maybe. Ask your DM.
I don't think there's anything formally established in the lore regarding that, but it's possible since he's a powerful aberration.
Id imagine you could but I doubt he would send you out on quests beyond 'pick up the new alcohol shipment from the spaceport'
That'd be pretty funny, most warlock patrons are like "Collect their teeth, kill these innocents, drive people mad." and then there's Large Luigi who's like "Get me a beer would ya, champ?"
What sort of things do the fey of the summer court do? Like what is their main goal??? What jobs do they perform? (Forgotten Realms)
Party.
really? :o-- they don't manage they fey wilds or anything like that??
The Seelie Court [also called the Summer Court] worked together to rule the fey races of which they were patrons, and to protect the sylvan realms.
I mean, yes, they're ostensibly sovereigns, but the feywild doesn't world quite the same way the material plane does
A fae prince doesn't hold office hours where the sewage guild spend 14 hours planning a new series of latrines for the city. The city folk will gather together under a circle of oaks, dance naked for 13 days and 13 nights, and summon a quintet of water elementals who each jealously guard their own section of the town's waterways
what exactly is KI
Ki was an internal energy of one's body, described as either spiritual energy or life energy. It was a subtle energy, but it could be used to perform incredible feats by pushing the body to and beyond its physical limits.
From https://forgottenrealms.fandom.com/wiki/Ki.
I'm sure someone will pull the relevant info from official sources.
is it magical? is it come from nature? is it like the force where it's in all things type deal?
hence the mystical nature of the monk
ok
quick question, but is it possible for a mortal to become a rakshasa?
Rakshasa are fiends, not really.
This is more of a mechanics answer, but you can cast true polymorph or shape change, if my memory is correct of the restrictions
Mortal? Probably not. Rakshasa are outsiders after all, and to become an outsider...well...
Was pinged? I saw a message but it was deleted
My bad. Please ignore.
I don't think so.
I looked into old lore and it's kinda limited the info of how they are born
http://mojobob.com/roleplay/monstrousmanual/r/rakshasa.html
So part of me wonder if anyone thought up "a good-aligned Rakshasa with a checkered suit" (like assuming if TSR or WoTC had Captain Marvel fan who wanted to homage Tawky Tawny, a tiger buddy of Captain Marvel)? Maybe magazines, DND after-actionr report, or maybe parody comics.
There is a character in a particular adventure book who is a little bit like a Neutral Rakshasa. I can tag you in the spoiler channel for that adventure, if you want. I don't want to spoil it for anyone playing that adventure.
Hey lore nerds, I’m looking for a particular reference, and can’t remember which D&D book it’s in.
Which 5e book talks about the pact primeval?
No worries, found it- it’s mordenkainen’s tome of foes. Beneath Asmodeus’ entry in the blood war section
Where do good drow live ? In small little communities ?
depends on the setting
usually they're lone free agents in FR, idk if there's any documented communities?
Exandria (CR's setting which has a book published by WotC) has a whole nation of Drow who are not under the sway of Lolth's cult
I hesitate to say "good" because people aren't monolithic and so there are good and bad drow there like all people in all places
By good drow I mean those who worship Eilistraee
In the forgotten realms there are also enclaves of goodly aligned Drow who aren’t aligned with Lolth. There are some goodly Drow gods as well, such as Ellistrae, who good Drow will congregate around
there's apparently a fairly big temple to Eilistraee in the undermountain (under Waterdeep)
Oh cool! Just wondering because I’m trying to think of the type of childhood my character would have
Oh I love that
If not in an enclave, maybe on the run
unsure
there's also apparently a newer one called the Dancing Haven in Waterdeep proper
Yeah maybe after one of ‘tests’ from Lolth