#💭-suggestions

1 messages · Page 87 of 1

tough badger
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Legally, in court? Granted, I'm not a lawyer, but I would think it would be a huge stretch to make that argument successfully. Especially given that there are public figures (such as RevDuece) who clearly have multiple accounts because they play on multiple servers.

cloud token
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"Ban players that use foul language cause my pretend space fairy from my fairy tale book said it was bad and I believe everything it says unquestioningly!!!!!!! Get bent!!!!

tough badger
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So if you were a lawyer for Scopely and they banned a whale for having multiple accounts, you would feel confident that the currently written TOS would sufficiently cover the company so that they would win the dispute based on it being written to refer to 'an account' rather than an individual?

tough badger
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Brave.

bright rose
tough badger
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Ok. I'm going to have to ask how. Do you know the law from training of some sort or are you one of those 'sovereign citizen' types who 'knows' the law?

bright rose
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#887,888 - Most exocomps are pointless and useless anyway

tough badger
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Ok. I stand corrected then. I'm still not sure I would trust that reasoning to far, but my trust or lack thereof is irrelevant anyway.

tough badger
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but build/research times do need to be addressed. The scaling of how long everything takes in general is an issue.

tough badger
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Does anyone know if build rate (and I would assume build time) is based on the cost of a building or something else. The only way I can see a percent increase in build rate working is if the build rate is some sort of building cost/hour calculation. I could see it being based on power too, but defense platforms gain too much power for build times that aren't significantly longer, so I don't think that's the case.

flat matrix
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I hadn't seen that before. Thanks for the info!

bright rose
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#877 - don’t we already get Uncommon & Rare loot from Rare Eclipse armadas?

sick lintel
frank valley
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Has anyone ever brought up the possibility of like a bp exchange? Like trade in a ton of lower ship bp’s for epics or something like that?

bright rose
sick lintel
nocturne lantern
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Suggestion: stop ALL maintenance before more alliances are deleted.

Just fix things first, make sure it's a durable fix, than do maintenance again.

How does that sound? Pretty reasonable, I think.

worthy mulch
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For the PC version, has anyone given thought as to making the chat a pop-out window? Would be nice (e.g. "more efficient") to have chat on separate monitor while playing the pc version of the game.

proven cove
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TC: Defense/Attack. During an ACTIVE TC take over event, only those alliances that pledge to actually take the TC should be allowed to PVP in the zone. Again only during active TC events. If you want your allies to help you, they need to drop a zone and pledge to help you (all at the same time managing their points as to not steal the zoned from "You").

sick lintel
tough badger
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Regarding #898 giving us the current total bonuses would also work. Technically, we could dig through all of the research trees and officers and ship abilities and calculate this on our own, but.... I've got better things to do with my time. But I could open up my K'vort, look at the crystal mining total modifier and decide how much impact another 40% would have pretty easily.

bright rose
tough badger
north mulch
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@worldly nova That blue checkmark you added for the away team traits staying selected can probably come off after using it for a while now. Every time you reset the app it clears itself, so not really a great fix with as much as the app needs to be restarted these days.

graceful plume
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Since you’re giving us epic exchange directives so often how about more epic exchange armadas to use them on? Increase the spawn rate.

civic glen
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@worldly nova
... This was originally posted as Suggestion #883 which has disappeared. Last time I checked it had 25 votes. So reposting.

we are continuing to lose players (both pay to play and free to play) from our server because of the enormous shortage of G4 mines. Players have to spend huge amounts of time hunting for mines and micro managing miners. The recent increase in g4 mines by 5 per system does not even come close to solving the problem of huge demand and extremely limited supply. So:
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Increase G4 territory mines from 10 to 90 with 30 each of gas, ore, crystal. Also increase their size from 150k to 1m.
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Increase the G4 mines in each system from 15 to 90.

Could you explain please why the original suggestion has disappeared.

lethal hawk
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Im running out of ideas lol

worldly nova
lethal hawk
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!suggestion-discussion im running out of suggestions lol

lethal hawk
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Let me know if im posted to many duplicates

lethal hawk
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Is there research for better mats efficiency, is it just for refined or the orher types, like rare, uncommon, epic

grim hamlet
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!suggestion lift the refining cap on cultivated mycelium and increase the size of mycelium spore nodes so mining is both relevant and not a completely miserable chore. The only reason to mine it at all right now is if an event rewards points for it. Also, consider mining officers that Amp mycelium mining speed - reposting at request because i think last time i recommended this, additional suggestions were closed at the time

civic glen
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@worldly nova We are losing both pay to play and free to play due to players spending pointless time searching for mines. The extreme mismatch between demand and supply is making playing the game a chore and no fun. That means Scopely are losing revenue now and in the future as a result of the shortage.

Unfortunately the increase in g4 mines is extremely small compared to the number of players X no of miners. It might be a 50% increase but 50% increase of 10 mines per system is just 5. Our top 3 alliances alone could absorb almost the entire increase in the galaxy by deploying unused miners due to the number of people who have 6 or 7 ship slots.
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So saying the request has already been voted on and g4 mines have been added is a really bad response because Scopely have only added 5 mines per system which doesn't even come close to solving the problem.
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Increasing the number and size of territory mines is an effective reward for owning territory. I know Scopely are looking for mechanisms to increase competition for territories eg the turf war events. The current 10 G4 mines per tier 3 territory of 150k size is simply not worth having a war over. Increasing mines to 90, making them 1m in size and having gas, ore and crystal in the same territory makes them massively more valuable.
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I'm pushing this hard because the shortage of g4 mines is seriously damaging gameplay and frustrating players, both pay to play & free to play, to the point that they are leaving.
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My guess is when adding G4 mines was discussed 50% seemed like a big increase. But 50% of a small number is an even smaller number. Even a simple capacity assessment of players, ops level, miners owned and ship slots would show that it is a increase with minimal impact on the issue.

@cinder walrus @silent wave for info in your discussions with Scopely. Please reach out to me if you want to discuss.

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@worldly nova please can you can confirm that the at least 25 votes from #833 have been added to #791.

wraith lava
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Please adjust cooldown to a lower time for rare uranium in the rogue store. 3 days for 1 small refine is a little much.

civic glen
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@worldly nova and finally Jess thank you for the quick response and the work you are doing here🖖

north mulch
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#910 is already in the game. It's just level locked for players, but it's there.

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#913 is a rehash of ship refits that do just that. As a side note, I'd rather them spend time working on bugs than things like more avatars or ship colors.

polar stratus
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New borg probes higher levels ? , federation klingdon more loot to please

tame crypt
visual ledge
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Responding to suggestion #919, that would completely defeat the purpose of the second repair queue, and possibly make it worse

bright rose
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#920 would only facilitate bullying of individuals by alliances, something that is already too prevalent

north mulch
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The other side of #920 is that it boils down many times to one member of an alliance that is the problem the other way. And it gets worse with the big alliances on the servers where some there feel that they can do what they want because they are part of it, and the power disparity between that larger group and the rest of the server leaves little recourse. 920 would allow targeting the problem that is not getting addressed by that alliances leadership.

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I see the other side as well, but boy we really would have liked this option several times.

grim hamlet
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anyone else feel like the bonus refinery days are what the baseline refinery should be all the time?

peak perch
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Tell management to get off there azz and look at what kind of responses there support team gives 👈 unacceptable!

indigo crane
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With the latest big update and the new banner style, it seems like we can't swipe banners without moving the map. Can we make it so the map doesn't move when we swipe ?

north mulch
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For #935, I believe it's been suggested before that deeps space should just be visible like normal space. I think that's a better way to go for visibility there.

white apex
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In the new SNW mission, breakthrough, it suggests lvl 25, however, there is a 2.1M ship to destroy. I don’t know how many lvl 25s can do that. I’m at lvl 32 and can’t take it. Is anyone looking at that?

honest fulcrum
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suggestion: give the cerritos an automatication-feature for killing hostiles in systems

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suggestion: give us an efficency energy mode for playing on a mobile device and an efficency mode for areas with low internet connection

honest fulcrum
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suggestion: expand the dailys with killing ecl-hostiles

lunar valley
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How about make vaults en generators only cost par or trit / dil and no more uncommen stuff , there of an old design and people don’t need them anymore with the amount we have in stock , that all because everything cost so mutch to upgrade. So you gave us all lots of par and trit / dil during events that the vaults and generators are no need any more . It’s a wast of uncommens and speedups, it’s a wast of time and sets us back for no reason!

open spruce
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@brave bronze Is there any way to have it where if a player gets booted from a alliance or stops playing their base can be moved out of territory that they do not have claim to after so many days? after so many months of playing and going thru members the Spots for bases in territory get less and less.

sick lintel
open spruce
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CS? and thank you

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Customer service?

sick lintel
open spruce
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Awesome thanks

sick lintel
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Np 🖖

open spruce
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still would be nice if they made it where if they were inactive for a month or whatever automatically moved it

sick lintel
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Yeah of course but for now this is the only method

open spruce
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Again thank you on it now

nocturne lantern
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I would like to suggest a new game feature. PvP arena. Level based. You click on a tab. it ques you up for a fight. the top three winners of the arena has a crown above their ships.

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anyone who played bsg online will know what im talking about.

serene steppe
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How do I do the suggestion thing?

brave bronze
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Use !suggest My idea

autumn garden
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#SNW #Breakthrough, pt1 same problem 2.1 million guard ship in klingon space, I am 32 also and my biggest two ships say very hard. Missions for the most part cost more to do than you ever get out of them. I'd say to heck with it but there is SNW Mission pt. 2 SMS event that ends in 4 days.. FAR TOO MANY MISSIONS HAVE RIDICULOUS LARGE HOSTILES TO KILL.

normal moss
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Very hard doesn't mean impossible

autumn garden
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5 hour repair for no reward why bother and the mission says level 25.

brazen skiff
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Are we ever going to have a rafinery that will scale with upgrades ? Not just upgrading it for the sake of it …?

normal moss
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It scales with ops level, which sometimes requires the refinery. So technically, it does scale with upgrades. But only technically 😓

brazen skiff
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Also can we have a holiday mode option where you pass the account to another player that wants to mentain it while you are away . With a cd of say … 1-2 months , and minimum away time of a week .

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Also sarcophagus research tree as it is useless vs g5 ships .

normal moss
nocturne lantern
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Yeah, a big Sarco can make a sizeable dent in G5 ships.

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Dunno about kill, but if you’d seen the repair bill comparison 😂

brazen skiff
royal hazel
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Suggestion #950 We already have 7 and 30 day shields in game.

brazen skiff
# royal hazel Suggestion #950 We already have 7 and 30 day shields in game.

If you are referring to the holiday suggestion, it is not anything like that . If you played other games , you have holiday mode build in where the account is given to another person ( without username or password ) . They login on their account, go to servings and then login into an account that passed his request to him .
Then you can play on the other account, do dilys, events , etc .

royal hazel
brazen skiff
# royal hazel That'll never happen as it is against the TOS to give, pass on or sell your acco...

You can chose what kind of access to give to the person : I.e no shopping , deleting , spending mats, wrote on gc etc ( up to you what kind of permission you give , can be only do dailys, events ).
You’re not giving anyone anything . It is an option that you agree with to allow a friend to play on the account ( limited access ) while away .
Similar game with stfc, and they have it for example ( not the only one that does ) https://en.tribalwars2.com/page#/

idle totem
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I wish there was a way to thank a player in the game. In game recognition.

nocturne lantern
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Besides, would just get abused.

idle totem
nocturne lantern
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Maybe. They put something like that in at work then realised everyone was nominating each other for rewards and getting most of $1500/month extra from these 🤣

tame crypt
brazen skiff
toxic lintel
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the trade in idea in suggestions log sounds good, it will finally give a option to get something better for things players no longer need

rotund hazel
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Scopely should consider placing new accounts at random on older servers. There would be little harassment of them until they hit the early 20s and it would help the alliances on those servers to bring in new players.

nocturne lantern
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Dying on everyone’s miners trying to get a node.

exotic berry
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Ive actually thought about doing this, making a new account and transferring to an older server, I'd either dominate the low 20s brackets or be massacred lol

wraith lava
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Any idea on when they are going to fix sourcing of rare armada directives? 2 rare from an uncommon chest is a rather pathetic reward considering I get considerably more epic directives for doing a rare.

solemn sierra
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The whole handling of rare and epic armada dirctives is pathetic. Now willing to pay these outrageous prices either. Takes alot of fun out of the game along with other things... Big cash cow... Mostly play due to the fun chats with alliance members.

autumn latch
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Some ideas I had for improving reoccurring events. Some have been mentioned before some haven't.

Make cosmic clean up every Saturday. Add chance of minor commendations to the away teams/rare directive bundle. Add rodinium to a bundle?

Threat from Beyond, add slb (or 2) for jaylah and uss terror shards, maybe add swarmadas to scoring (but please rework swarmada directive cost/rewards).

Anamalous Phenomonon: Add disco pvp SLB for s31 refit shards/minor commendations/spore drives.

Latinum rush: Add salvage refit shards to ops 35+, move Quark to the slb and increase quantity, add the Ferengi rares to the sms (1 or 2 shards each).

Make "disappearing act" a weekly sms/slb, maybe Tuesday, and add bonus scoring for pvp hits. Increase tetryon cap. Add generic uncommon/rare/epic cloak shards that are awarded from the slb.

Make the Thursdays a territory weekly reoccurring event. Maybe iso docking, pvp slb, maybe have some specially territory capture event where alliances can enroll in capture scrimmages (no one loses territory) with other alliances for rewards if they win.

Make parabellum/jelly brawl run consistently, like every Tuesday alternating between the two. Add slbs to both: Brawl slb rewards jelly refit shards, parabellum has multiple slbs (similar to faction hunt event) that reward 34 ship refit shards.

Make jelly pursuit happen on the weekend between battlepasses

Anyway, just some ideas. And when I say refit shards or officers added to slbs, I'm talking maybe a 1/4 unlock or something for 1st and then decreasing rewards for lower tiers.

solemn sierra
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Instead of a bonus refinery, increase amount players receive for current refining and shorten turnaround time to refine rss and ISO to at least twice a day (every 8 hours).

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Once players reach the level to host armadas, all armada directives should be given as free daily gifts.

astral fjord
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I'd like a way to track what missions are completed and what missions are available without entering a system and looking at planets. Right now, its all guess work.

vague trout
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i have a suggestion how about u end/start events at reset instead of halfway thru day

tough badger
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I kind of like the noon/midnight version we get in the US eastern time zone. Honestly, I could get used to everything changing at once instead, but right now, if I've had a weirdly busy afternoon/evening, I have a chance to make up for it the next morning. It feels like I have more chances to get things done this way.

sick lintel
sick lintel
tough badger
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I always end up doing time zones backwards.

sick lintel
vague trout
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ok well if u wanna start the events midday dont involve the daily score i missed out on the first 100 points for the treasurey cause of that bs

normal tundra
sick lintel
normal tundra
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im already over 400/700 and i dont even care about it as im f2p. just saying u can still do it with only dailies since the complain was 1st day of dailies score was missed

sick lintel
normal tundra
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i sometimes wish dailies and events would reset at same time but then it doesnt really matter, sometimes i just do event next day when dailies reset

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or i leave dailies for after event reset when i know whats coming

haughty shadow
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I think Scopley needs to do a NOMAD event.

fickle dagger
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A player in my alliance suggested making the holodeck a place where you can also test ships and crews against fellow alliance members.

Maybe I go to holodeck, select a dock and player from my alliance, and it proposes a battle in the holodeck to that person.

nocturne lantern
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Can we not just be allowed to shoot the purple ones too?

fickle dagger
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And if it was kept to alliance only on wouldn't have any impact on in game pvp activity lvl

pliant igloo
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Scopely, make the extra refine bonus permanent. Or, do it twice a month.

fickle dagger
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Good educational tool too

nocturne lantern
nocturne lantern
tough badger
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I have shot Rev at least once.

main socket
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Instead of these little 15-minute speedups or other tiny alliance gifts from pack purchases, why can't we get those replaced with multiphasic credits so that all teammates can benefit from that currency? It wouldn't have to be a lot, but every little bit adds up to eventually giving us enough to purchase multiphasic packs. That way, we're seeing some tangible benefits to the alliance gifts instead of just these nothing items.

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G3 armadas (level 39 and down) pay a small amount of directives as part of the leader chest rewards. It would be nice if these got added to the G4 armada leader chests. I know it's not a lot of directives, but they do add up.

plush wind
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can we get an in game Armada Battle damage% distribution pie chart graphic please?

uneven yacht
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Hi there! I have an idea… what about either a star base or giant ship that an alliance would build and use together. Each player would contribute to it being built, whether it be from rss, lat, missions… whatever… but it would be built by the whole alliance! 😃👍🤞 And then find a way for that alliance to use the star base or giant ship.

gusty umbra
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Customised push notifications. Bored of receiving 500 armada notifications a day when I am so done with armadas.
I do however still want to receive ten minutes of shield remaining, or mining spot depleted, or even that I've been attacked.

nocturne lantern
magic crane
nocturne lantern
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The use of a player isn’t solely dependent on power. 🙏🏻 never underestimate your value.

magic crane
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Thanks. 👍

nocturne lantern
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An alliance of 50 Lv20 can keep an alliance of 20 Lv50 out of territory too.

magic crane
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Oh, that's good. 👍

quartz harbor
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They need to add a warning when leaving any token system. But especially lucrative systems.

civic sinew
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I know this may irk some people, but after being at a certain level for x amount of time, shouldn't that player be force up their level? Say two to three months of not upgrading? They should still be able to participate in events, but attacking players bases, they shouldn't be allowed to do that?

nocturne lantern
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Nah.

civic sinew
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why not?

nocturne lantern
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Camping is a thing

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@normal moss

normal moss
civic sinew
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you mean he does it?

nocturne lantern
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Yep

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Serial camper

civic sinew
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tsk

normal moss
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about 2 years for 33, 34 will take even longer

civic sinew
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you night not get any players wanting to play if it continues

nocturne lantern
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Why?

civic sinew
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well thats the difference being stuck at lvl 28 for months and raiding only lower levels

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a player doesn't attack other higher bases only lower

normal moss
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Most on my server are higher than me so I dont mind

nocturne lantern
normal moss
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I even attack 40s to raid them

civic sinew
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all the time

nocturne lantern
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Shield or share

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Feel like it’s time for @whole chasm’s video again.

civic sinew
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well thats what the person does when he's attacked

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runs like a chicken

nocturne lantern
civic sinew
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maybe they shouldn't be able to move for 24 hours

normal moss
civic sinew
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if sharing is caring, why not?

brave bronze
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If they don't attack higher bases, then the solution is to grow past them.

civic sinew
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point taken, but that is a grind though

nocturne lantern
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The whole game is

civic sinew
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and you can't risk not doing some researches

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and some researches and buildings take a lot longer at a higher level if left for higher levels

nocturne lantern
nocturne lantern
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Completely neglected vast chunks of my research, now with high levels of efficiency and speed research the research I ignored takes a fraction of the time.

civic sinew
nocturne lantern
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Upgrading each building gets longer each time the level increases

civic sinew
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i guess so

nocturne lantern
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But leaving Parsteel Vault at the lowest possible level doesn’t mean it’ll be slower to upgrade to the next level because you’re on Ops 30 now

tough badger
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Taking the guns for example. A level 20 defense platform has a build time before efficiency research and helps of 1D 16h 36M. That time doesn't change once you are at Ops 21, and there is no speed penalty for building things at a level lower than your ops level.

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Now, if you are looking at things from the perspective of 'how long does it take to get my buildings to all match my ops level' then yeah, it will be slower, but only because you would have to go backfill the missing levels (build the level 20 guns before you can build the level 21 guns). That is a really screwy perspective to use though.

civic sinew
last thorn
civic sinew
last thorn
civic sinew
last thorn
civic sinew
normal moss
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What?

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Most people camp to prepare

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Like getting research and ships up

last thorn
civic sinew
last thorn
civic sinew
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for a lvl 28 player

last thorn
normal moss
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Yup

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I can approve this

last thorn
civic sinew
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i can understand lvl 40 but surely not lvl 28

pearl coral
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Does anyone know what the inbox is for? I’ve seen it gathering dust for the last 2 years…

last thorn
# civic sinew i can understand lvl 40 but surely not lvl 28

Very ballpark fag-packet figures, but:
L29 will cost you up to half a bil steel, maybe 80m trit & 20m dil in buildings
L30 - 750m steel, 100m trit, 30m dil
L31 - 1.b steel, 200m trit, 40m dil

Gets significantly worse after that (even with efficiency researches)

bright rose
civic sinew
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Oh okay i get your point.

nocturne lantern
bright rose
last thorn
last thorn
nocturne lantern
last thorn
nocturne lantern
civic sinew
last thorn
civic sinew
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i thought you could buy this with latinum, no?

nocturne lantern
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No, that is not a wise move

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Other people’s steel is much cheaper.

last thorn
last thorn
nocturne lantern
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Yep

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But I just steal people’s stuff anyway so I’m not too worried 🤣

turbid heath
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Camping is what works for some, either because they have a method to their madness, or because they don't want to move up into higher event brackets - keeping low means that eventually people out-pace you, and the SLBs are nice and uncontested, meaning more officers for less effort/etc.
I still maintain that for quick progress, buildings are the single most important thing you can do, followed by efficiency researches 😄

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And it comes down to, however they want to enjoy the game, without breaking TOS, they can and should do, even if it's not the "optimal" path

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Even if we do all think @normal moss is a looney two shoes

worthy idol
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Wonder why they made it un capturable

visual ledge
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It’s a tutorial

normal moss
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Also, because its literally useless

worthy idol
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Ok

ripe tinsel
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Another ask for a MacOS app, especially that the new laptops are running M1 chips. No reason this shouldn't exist already.

slow nymph
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Imagine that one day all the pinky’s got feed up of us constantly killing them and decided to hit back….. wave after wave of hostile hitting your station starting at lvl 1 and keep going up till your station fails and prizes depending on how many levels you defeat, before your station is fubur

river vine
glacial blade
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Let us opt out of pvp and turn it off completely, instead of relying on shields. Let the griefers fight and raid amongst themselves!

glacial blade
nocturne lantern
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It’s an MMO game

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You get enough shields to not have to deal with other players pretty much 24x7

glacial blade
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Fallout 76 is an MMO game too, but the community banded together and largely avoids conflict. This is a Star Trek game. No reason it can't do the same.

nocturne lantern
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You can spend the whole game avoiding conflict

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But that doesn’t mean you can avoid any interaction at all with other people.

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The shield protects you and your stuff.

glacial blade
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But you still have to deal with griefers who clear out entire systems just to get kills

nocturne lantern
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If they create an “opted out of PvP” you’ll just have occupied mines throughout the galaxy that they’ve stopped playing, that nobody can clear.

glacial blade
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I want to avoid them completely. Shields don't help with that. Hence, turn off PVP

nocturne lantern
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Shoot them back, or fix your ship and send it back. Letting them get to you is why they do it.

glacial blade
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How you supposed them back AND be shielded all the time?!

nocturne lantern
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By putting a shield back on after you’ve shot them 👀

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Then just fix your ship and send it back.

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I kill mine on purpose many times a day 😅

normal tundra
north mulch
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I rarely PvP, and it's my least favorite part of the game with the massive inbalance between levels, but even I think this is very much the wrong path. You would have half the galaxy switched over to Starfleet mining simulator mode and sitting zero node everywhere. People think nodes are a problem now, just imagine 2/3 or more of them full of unclearable people. And then you would have people that completely abuse it by turning it on and off again when convenient to them. So they go raid someone, fill up on someone elses stuff from PvPing their base, and then go into "you can't hit me" mode with their new full resources. Even some sort of timer cooldown to do this would have the same results there.

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No, shields are there for this purpose. If you want a starship and crew collecting game, then it's time to move over to Timelines because that will meet that need for people.

last thorn
last thorn
north mulch
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I'd certainly like the fancy new CLat miner or the Cerritos, but not enough to run and get them just to get them.

turbid heath
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Eventually you get to a natural stopping point (I'd say around 40 is probably the first place to take a pause over and above waiting for ships to be able to manage dailies), and suddenly all that 3* research is super easy to max out

last thorn
turbid heath
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Well, I did 43 the long way once already

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And in 25% of the time I'm closing in on 38 already

magic lily
#

@gusty jasper Here’s one I’ve never seen, but I bet almost every player would welcome - factions should lock at every reputation level, not just the 10 million/1 billion levels. Faction leveling would be much more practical if they did.

turbid heath
#

PVP isn't something I give two 💩 about, frankly, as there's shields for most of it and the 5* ships kicking around my server don't care what research I have 😂

#

Enterprise will be a lot easier to level up with access to para bellum 😂

turbid heath
magic lily
#

Can’t remember what was in ParaBellum last time, which was my first, but I wasn’t getting them at level 39. I didn’t see my first ParaBellum until level 40.

#

And, I was at 39 for quite a long time.

turbid heath
#

Always had it from 39 on my server

magic lily
#

Wonder if they nerfed it somewhere along the way. Scopely is famous for that.

turbid heath
#

And that link is literally the most recent one to run

magic lily
#

I can confirm it is a BFD - that’s quite a haul in the ParaBellum.

last thorn
#

PB's payout still doesn't make up for the drop in 3* income you get @ ops40 though

turbid heath
#

There's not much of a drop anymore

#

the weekly events and inter-arcs don't pay out that much

#

And battlepass events are much more generous than they were even 6 months back

#

I'm not talking out my butt here... as I said, I've done the slow 2y run to 43, and I'm doing the faster run this time around (6m and counting), used a vidar til 34/ent to save materials for builds.

It is categorically faster to catch up upgrades, the higher you are ops wise.

magic lily
#

Letting your ops get too far out in front of your research is a bigger deal at the lower levels, by the way. Starting in the upper 30’s, it’s not so much. Once you get there, you sorta need to change your mindset about camping on a level. You can definitely camp too long. Plus it takes 4 months or so to upgrade an ops level starting about there. Get ‘er going, and you still have months to catch up researches.

turbid heath
#

And the <40 economy is ten times better than it was before hand

magic lily
#

My strategy has been to focus most of my speedups on research, and just let the buildings take what they take. The second builder helps a lot. You can devote one to long builds, and the other to short builds for the dailies.

turbid heath
turbid heath
last thorn
last thorn
last thorn
last thorn
half garden
#

It would be nice if they sorted missions by time remaining. This jumble is annoying to sort out what needs to be finished now, tomorrow or in the next week.

tough badger
half garden
tough badger
#

Sorry. I completely misread what you wrote.

half garden
#

Sorry event stuff

frank copper
#

Is it possible to get a new game client ? My data file on my phone for STFL is over 5gb, it’s slowly taking over my phone 😳 or is there anything I can do ??

frank copper
sick lintel
#

Happens all the time to me I delete it at 3GB

#

Your game will lag for 1 hour after install but it will be fine after

frank copper
#

Brilliant thank you 👍🖖🖖

nocturne lantern
#

Any chance the faction recruit chests are getting an update? They kinda suck

sick lintel
tawdry isle
#

I wish they'd add more alliance diplomacy icons and let us set titles for them

tough badger
#

Bears repeating often though

river breach
#

Suggestion: give us a refinery or an additional purchase option for relocation tokens. Say, make it an option in the territory section? Trade X amount of raw isogen for 1, 5, or 10 relocation tokens.

nocturne lantern
#

we already have an option to purchase relocation tokens, in the alliance store using alliance credits

north mulch
river breach
north mulch
#

Changing the timing is fine. I don't have any concerns about wanting more access to tokens, just where you put that access.

river breach
#

I’m trying to get access to more tokens.

nocturne lantern
#

People hopping around thieving is a lot for smaller players; at least at the moment they gotta grind for it in Ty’Gokor

#

Get 4-5 per Sally hull there

river breach
#

A lot of us on other servers with bigger players don’t grind much there anymore. And I’d rather pay. Raiding is a part of them game. A better ability chose on focusing on that aspect of it should be available. We have entire alliances dedicated to raiding almost exclusively.

nocturne lantern
#

Then earn it 🤷🏻‍♂️ earning your goodies is also a part of the game too.

minor hollow
#

If I may suggest this (been putting that in the surveys for 6 months +). To ease the pain that we are having with the exchange armadas like we are having today (BSE armada hunter SMS) can we have the 3 spaces above Penumbra reconfigured so those have level 37+ armadas in the as well as hostiles. For example have Resara and Kemetja have the same armadas and hostiles as Mige and have Andkara the same as Penumbra. Currently nobody is doing anything in those 3 systems and those systems are mostly empty.
Outlaw tree has been out now for a long time. Lots of people have high research in that tree and the amount of players that can successfully kill the higher level exchange armada is high and it creates a problem when we have events like this. There is just not enough of the 37+ armadas.
Same goes for the hostiles, we currently have just 1 system for everyone that need 39-40 exchange transports.
I mean it was done in the past to address a similar issue with us players only having a single system where we could grind the level 33 borg probes.

tepid gate
#

can we have the armada stuff separated in other it hard to find them

ocean hawk
vagrant geode
#

I would love to see a War tab in the battle log that gives you daily sitreps for each alliance you have crosshairs on. It could be a brief summary showing you your own stats for:

of individual targets killed

Total damage dealt
Power destroyed
Biggest victory & worst defeat
Average mitigation %
Players defeated the most
Players you lost to the most

I should also be able to view it in Portrait mode for better screenshots.

magic lily
tawdry isle
#

A way to get Borg Armada tokens in game would be great too.

sick osprey
#

Can we for the love of God stop having armada events? It is the biggest time suck going around looking for ones to run. They are by far the worst events this game has to offer. Enough already. Oh, and get rid of the pop up banners!

kind plume
pale blade
#

Assuming this is the right place for this, but I know I personally, would love to see an ALB style screen associated with Territory Captures that shows how many points a particular alliance member scored in a Territory Capture. One that can be exported to a csv like the Battle Logs can be now. Would be super helpful for tracking TC attendance for an alliance and better gauge who is actively participating in captures. Could make it available for Admirals and/or Commodores to see and export.

vagrant geode
brave bronze
#

Nope, you've probably collapsed it

raw cave
#

Out of hopeful curiosity, is it possible to make just a few interface changes? It is a tad clunky

zealous pagoda
#

!suggest Where can I get that ship skin?

sick lintel
zealous pagoda
sick lintel
royal hazel
#

@worldly nova It's been a week, I think we're good to start a new one.

sick lintel
#

😅😅😅

half meteor
#

It would be awesome if the battle overview screen had a field showing who the aggressor was, and also if the ship is mining how much was left on the node

royal hazel
half meteor
#

I know, but if you take a screenshot of the overview it'd be nice for all the information to be there

sick lintel
half meteor
sick lintel
half meteor
#

Ohh, are you talking about in the battle log?

sick lintel
#

And on the battle reports page

sick lintel
sick lintel
half meteor
#

Huh, I didn't know about the bug, thanks!

#

I still think it would be nice to have it somewhere on the overview though

#

Just a single screenshot for the majority of server's ROE requirements, and including a little more info on the mining nodr would be cool too

brave bronze
#

The inbox shows the aggressor

nocturne lantern
#

That’s new to me

sick lintel
sick lintel
#

Those ships were marked as “a bug”

nocturne lantern
#

So does that mean bug or are they just lucky Luke?

#

Either way “augur kelvin and a few others” does not sound like reliable for proof for ROE related matters 😅

magic lily
#

Look at the list. See the little arrow next to Ship A? The arrow pointing into the star? That shows who the aggressor was. So far as I know, it’s the only reliable indicator.

#

@gusty jasper So here’s a gripe about exocomps. Some of them require the ship be docked before they will kick in. So, OK, I can live with that. But then, why do those same exocomps cease to benefit the second they run out. Case in point - the one that boosts battle XP gained. Seems to me, if the thing don’t kick in until docked, it should stay kicked in until the next docking. Or else, unlink it from the dock requirement, either way.

sick lintel
#

Also ship xp acts like combat exocomps do, not like there labelled galaxy exocomps

magic lily
sick lintel
magic lily
sick lintel
last fable
#

Fix the offline notifications. Don't need to be alerted after construction is completed days later.

worldly nova
royal hazel
worldly nova
#

Thank you.

zealous pagoda
thick cosmos
#

The big triangles aren’t a ship skin, they’re a bug

sick lintel
royal hazel
#

Purple Voyager. 🤣🤣🤣

nocturne lantern
#

That’s what OPC franklins are for.

#

100% positive, the same should happen for latinum rush sms and d'vor parts

normal tundra
sick lintel
hallow carbon
#

Okay here's suggestion alliance impulse speed increase for territory owned could be an exocop.. or maybe the new base hopefully comes out we'll have a feature to give impulse speed to territory owned only within the territory

scarlet pasture
dawn hornet
#

I think they should release neros ship narada in the game

tribal fern
#

Please make lucrative zones not viewable unless your ship is in the zone. Too many issues with opc in token mining zones. I don't think there will ever be a problem with sending a ship and not finding a node.

nocturne lantern
wild girder
#

Hey if your trying to friendly with another would you destroy there ships then do the same to the station or would you go about hitting the with say the Realta?

normal moss
wild girder
#

I am say that if your going to try to recruit or make a friend in another alliance or other wise. Which would you do to seem friendly would you got out of your way if your going to hit said player to see if there around as you seen the miner over limit or a zero node.

nocturne lantern
#

Neither of those things are conducive with active players 😆

wild girder
#

This is true i don't disagree there. I don't have problem there. It is more like recruitment by lies and force rather than by more diplomatic means. Is that I am getting at. It can be more problematic when said player happens to be in another alliance.

nocturne lantern
#

They either want to join you or don’t 🤷🏻‍♂️ I wouldn’t overthink it.

wild girder
#

I didn't either my miner where one thing but going after my station under and say after that he was trying to be friendly with me. It is more of his words after being called out on what he was doing. Then crying home to his alliance.

quiet quail
#

pvp (payer vs payer) remains gloriously implemented

visual musk
#

The Scrapyard needs another slot or a way to use speed-ups to complete scrapping.

normal moss
#

2nd Scrapyard Queue, now only for 99.99$

#

😛

visual musk
#

Speed-up ability would be BEST 🙂

solemn sierra
#

Trade-in unused ship bp for epic ship bp. Trading post at various points in the galaxy where players can trade material, rss, extra bp, officer shards, etc. Alliance trading base for alliance members to trade with other members in their alliance. I crease amount of material and rss players get after refining.

worthy idol
#

Unless you can get to the post every week or month and only be able to train in enough for like 1-2 epic bp

dull shuttle
#

Refinery needs to scale with ops as requirements go through the roof yet the refinery remains pathetically low.

wise patrol
#

is there a plan to get to customise push notifications? For example I'd like to mute armadas notifications as I'm not interested in my alliance doing 100 armadas while I work. On the other hand, I may still be interested if someone is attacking my station or my miners so I can quickly shield/repair-resend miner

rose kiln
#

A quality of life upgrade that would be lovely: Give me the option to sort my battle reports/filter them with the following category:

Victories
Defeats
Ship (A - G)
PVE
PVP
Armada Target

chrome dew
#

@Eco when will we have a sever vs server pvp event, especially a day with territory capture. So we can fight other players in there server's???thinking

solemn sierra
#

@vale knoll What's too overpowered?

pliant idol
#

Any chance we can get bigger mycelium nodes with slower mining speed similar to data just to give us the option. Active mining is not fun 💩

nocturne lantern
marsh fox
#

For a short time I thought this section called "suggestions" was actually useful, but meh...
@worldly nova

nocturne lantern
pliant idol
nocturne lantern
ornate mortar
#

Can we get a search bar on the Officers page please? Example attached.

vale knoll
ripe tinsel
#

Next QOL update recommendation. Better differentiation of when an officer can be upgraded by trait xp and/or officer xp. Kinda dumb to have green arrows on just about every officer when you have some trait xp saved up.

wheat badger
#

@olive gorge The latest update has caused the Officer info boxes to move slightly to the right of the screen & thereby, on iPhones, the 3 tabs along the right edge (Level Up, Promote, & Traits buttons) are all "hidden" behind the notch if the phone is held with the notch on the right. Can we get the info box slid back over to the left a little?

vital stump
#

Missions:

Currently all I can do is add a star to a mission to flag it, and it goes ‘somewhere’ to the top of my available missions listing, among the others I have starred.

I would like a 🔝 option, so that the mission I am currently doing goes to, and stays at, the top of the list.

I would also like up and down arrows on all missions, so I can sort them into the order I wish to do them in.

fickle osprey
#

Away Teams Missions:
It'd be nice to have a C.U.R.E. for telling commons/uncommons/rares/epics from each other rather than going into each one simply by putting a C for commons, U for uncommons, R for Rares, E for Epics on the mission icons on the main away team missions section.

The ones with away team credits are rainbows of color so it isn't easy to tell at a glance.

vital stump
#

@fickle osprey agree. 🖖👍

spare zenith
#

how about more weekly events linked to the special ships. Maybe add an ISO mining events similar to mining Monday where it has a solo board and SLB that would pay out some rss and iso-emulsion. The same similar idea could apply to the Vidar/Borg where it pays out some Independent credits, charged/active nanoprobes. Also one for the Stella Exchange where it pays out some Outlaw rep, Independent credits, uncommon, rare, epic uranium. This helps multiple things a better source of Independent credits so they at least somewhat closer to source like the other faction credits. Along with not making the other things like Nanoprobes and Uranium a lot less grindy. Plus it would make use of the special ships more active and engaging.

visual musk
#

Luv the officer lvl view now, that would be great for ship lvls as well.

hot panther
chrome dew
polar osprey
#

So this patch fixed the "SALE!" button from looking faded sometimes. I have to ask - why do we have two buttons on the main screen that do the exact same thing? Also, none of the packs ever go on an actual sale. It's not like we have a "25% off Prime Officers Pack Day!" Can we have an option to remove the "SALE!" button altogether?

verbal thicket
#

The officer view is way more useful these days with todays update. It would still be nice to have a sort by upgrade cost. If there is an event to upgrade officers by 300k but I don’t have much exp like 400k it can take a while to find an officer(s) to upgrade @ripe tinsel

undone dock
#

This left pane chat window is a great adjustment. Now add the text resize option and ability to not display avatars = less cluttered chat!

dull shuttle
#

Add regular events for the infinitus and USS Terror skins, or add them to Borg refinery and faction store resp. - these can't be obtained ANYWHERE atm.

undone dock
#

Yeah they still can be obtained in the event store from time to time. Just not rite now

#

Give us the ability to review past missions so we know what missions have been done. Sorely missing feature

grave fiber
#

are there any plans to release a mac client for stfc?

#

some of us have ascended :p

undone dock
#

Mac? You mean downgraded😋

undone dock
#

Introduce crews that boost faction rep gains

worthy idol
worthy idol
#

Suggestion how about a way to play back tutorials

brave bronze
#

What content are you looking for in there?

fiery urchin
#

sharing resources amongst fellow alliance members

normal moss
honest bolt
#

A refinery that actually works.........2 lots of 3 chests (75k ore)....zero UC zero rare...........

honest bolt
#

@normal moss oh I know. Still frustrating

rotund coral
#

When can we have a new diplomacy mark to indicate alliances that are more aggressive but not at war. Maybe something like ⚠️

worthy idol
brave bronze
#

Would starting a new account work for you?

worthy idol
#

It was just a suggestion

#

Then how about a slider for recruiting or buying ship bps

craggy stag
#

Do we know the turnover time on the suggestion log? I'd like to add some. One being to add a portion of each 4* to the mining daily in the same way that it was for the 3*

royal hazel
tardy scroll
#

hello <@&509691205798592532> sorry for the tag, im not sure how you respond and if see all convo, but i have suggestion that many might like, add "archive daily missions" , the reason is so if someone for example want to mine some materials without effecting Reputation that you work for some other faction, or kill hostiles also without have that impulse need to click claim, i personally find it hard to keep that in mind after im just used to claim all for 4 years, for example due to the bonus refinery week, i had to mine again ore when im having Romulans locked on 1B mark, but trying to work on Klingons and it just mess up all my grind i do when i claim impulsively by mistake those dailies i dont want to claim

royal hazel
tardy scroll
royal hazel
tardy scroll
#

and this is not for you to read but for the moderators and devs to consider

royal hazel
#

And they're pretty much gonna tell you the same thing, just nicer,

tardy scroll
#

your 5 cents are noted

royal hazel
#

It's 2 cents. I'm not that bougie. 🤣🤣🤣

tardy scroll
#

either not constructive critisim isnt interesting

glossy topaz
#

I quite like the idea. I too avoid picking up certain faction dailies and an option to archive them would be helpful.

eternal tusk
#

And the option to mark a refinery in the same idea. If I don't want to pull dvor parts for example let me mark that so the red circle doesn't show on the main screen

drowsy osprey
#

don't know if this has been discussed but it would be really nice if you included a sort in officers for upgradable that would also include the officers that you can level upgrade... keep them all bunched together. First would be those that you could promote.. then those that you could level up sorted by highest XP required to level down to the smallest amount.

odd cloak
#

here's a thought, Rare Latium trans-warp cell as a day pass instead of a one use token??? Scopley discuss....

sick lintel
odd cloak
#

then you would loose OPC protection, but then evey1 would be at it for the protection..... how about a fixed trip count on them instead? I always fall short of Latium derived parts so a few full runs a day would help???

sick lintel
#

It’s useless to keep them now

#

Given how fast you can fill a dvor the lat token systems don’t have a purpose anymore

nocturne lantern
worthy idol
#

Suggestion log is active Afoxitas

gray quest
#

meh what was the command?

worthy idol
#

!suggest

jolly roseBOT
#

You need to actually suggest something for this command to work.

worthy idol
gray quest
#

ok thanks

worthy idol
#

np

tough badger
#

I wish I could remember all the suggestions I came up with in between open suggestion logs....... Wait, what did I come in here to do?

north mulch
#

#963 seems like this is already accomplished via the dots during away team mission selection which is where you would need this information most. You already know which officers will have traits or not since very officer has a set number based on their rarity. Adding more data to the officer screen would clutter up the icons more there now that they have already added the new level/tier indicators. I guess they could replicate the dots thing there, but I personally don't see adding it there as particularly useful vice where it already is in place.

tough badger
#

#964 - Why? I'm honestly just curious about the reasoning.

royal hazel
#

#967 - If I have a Meridian, we get warp cores at a specific level and then it is placed in the territory refinery and purchasable utilizing isoresin. If I want another Franklin, the various warp cores should be available in the resource refinery for purchase using FMs.

royal hazel
lime charm
#

add more t3 Systems to territory that not only whales will hold everythink

undone dock
tough badger
#

On number 979, why do you think territory was successful? I honestly consider it a failure that we put up with because the research is good.

nocturne lantern
#

Territories has been a disaster, for smaller alliances

#

It’s nothing more than an opportunity for a privileged few alliances to play make believe United Nations and lock everyone except their friends and servants out of bonuses, driving hoards of players to quit.

tough badger
#

And those of us who are willing to play along with the UN setting hate the scheduled ‘you must play at this time for this long’ part.

nocturne lantern
#

Yup

#

I much prefer going at my own leisure to other territory defences and shooting people that annoy me 🤣

tough badger
#

I am sincerely curious why someone thinks territory was a success. What have I missed?

brave bronze
#

What is it you wanted it to do that it failed in doing?

tough badger
#

Be enjoyable.

brave bronze
#

It can be enjoyable, but it sounds like your server has decided to make it not

normal moss
#

Tc was always very enjoyable on 177/176. Some great battle memories right there

#

But now we got rules about 1v1 and all that, now it got boring

tough badger
#

Some of the fights can be enjoyable, but the scheduled aspect of it really overwhelms that for me.

normal moss
#

That I have to agree with. No schedule, attacks when an alliance wants to would make it a lot more interesting

#

Also servers have to be improved to handle more than 100 ships at a time without lag

tough badger
brave bronze
#

You'd prefer pvp to be about robbing people while they sleep rather than massive fleet v fleet battles?

tough badger
#

I would prefer that massive fleet v fleet battles not be scheduled weekly at a set time. Having to be prepared for your own massive battles and those of your allies is draining.

#

Right now, in terms of PVP that has an impact on your ability to progress, STFC is about robbing people while they sleep or showing up in certain windows on a set schedule. I don't know what the medium ground is for territory, but I think there could be one.

brave bronze
#

I'm not sure that can happen.
Suppose they allow attackers to capture whenever they want, there's really no reason for defenders to muster a defense. It's almost guaranteed to be lost, especially if the attackers chose an off-hour.
From the defenders' perspective, it might just be better to let them have it, and do your own sneak attack to recapture.

tough badger
#

That could be. Alliance starbases could be a potential mechanism for defenders to have off-time defense. I don't know. Maybe an alliance should only have access to territory benefits while they are actively defending it? set up a sort of war camp in the zone and when a player goes offline, their ships automagically get recalled. That's not quite right either. It would almost be easier to force everything inactive: dedicate a portion of your fleet to offense/defense and let it get hashed in the background, but that would reduce the strategy and skill element to nothing.

tame crypt
tough badger
#

Maybe some sort of challenge mechanic? One alliance could issue a challenge so the defense time could float a bit. The details of the challenge could include a faction based mechanic, which would require some sort of align your alliance with a faction mechanic. Romulans would be sneakier and give less notice but have this advantage offset somewhere else, etc.

nocturne lantern
tough badger
#

Challenges could be used as a feint for a coalition too... Might be some possibilities there.

plush creek
#

Could you please add back in the ships to the future faction rep store? It was removed almost a year ago. It is nice to know when ships would be available and how many credits will be needed.

orchid wren
#

When alliance starbases roll out, I'd like to see the following:

  1. Alliance research
  2. Ability for alliances to choose what type of mining nodes are in controlled territories
  3. Trading between alliance members
  4. Ability for alliance members to reinforce the bases of others who have their shield down and to repair their station with my own rss
normal moss
orchid wren
visual ledge
sick lintel
tough badger
orchid wren
#

Raiding is so imbalanced in favor of G5 players that there is no counter

tough badger
sick lintel
orchid wren
#

Defending a base could work the same way as raiding does, you can only defend a base if it's within your pvp bracket

#

Plus, it ties up that player's ship

#

This is a fairly common mechanic in other pvp games of this type

tough badger
#

so in your scenario, if the level 60 on my server hit my sad little ops 39 base and an ops 35 alliance member tried to help me, my bracket goes from 35 to 60 (which is bat dung crazy), but the 60 can't hit a 35, so would he just ignore the ships sent to help?

orchid wren
#

Plus, in territories there is no pvp bracket already

tough badger
sick lintel
tough badger
orchid wren
tough badger
#

Good to know.

honest bolt
#

On another game with similar mechanics to this, there was an alliance research that increased the effectiveness of helps. Went from 30 seconds to level 1 to 5 mins at level 20. A mechanic similar to that in one of the research trees or as a terrority bonus would be well received I think

sick osprey
#

Please make systems spawn like for like hostiles. For instance, if you kill a lvl 40 hostile, another 40 should spawn to replace it, not a 38 or 39. Each system should consist of 1/3 of the hostiles for each represented level and then respawn the same. That would dramatically improve grinding, dailies, events, etc.

Oh, and please get rid of pop up banners

tepid root
#

SWITCHING SERVERS — Has it been determined that switching servers will only be available for small accounts? Members of my family started weeks apart, so we’re on two servers. Those on 20 are still active, but the other server isn’t as fun a community … plus disappointed with not playing together. I get the party line of “never say never” but, has this been essentially decided?

brave bronze
#

You're better off tagging Eco with that question.

river egret
#

Ability to scan low level ships. Like how we used to not be able to scan friendly (same alliance ships), I feel like we should be able to scan and at least look at low level ships if we’re curious about their crew, even though we can’t attack them.

north mulch
#

For suggestion #1002, why not just get rid of the whole 'you cant see deepspace' Once you do the unlock deep space missions, there does not really seem to be a reason to not treat systems you visited just like the rest of the map outside of territories. The hidden space mechanic just serves to make players lives much more annoying and there seems to be no cash benefit to scopley to keep it

twilit folio
#

#989199925575311460 message
Helps already either give 1 Minute OR 1% of remaining time off, depending which is more.
So that kind of research either should provide an increase on the % amount or it would be utterly meaningless.

twilit folio
bright rose
twilit folio
nocturne lantern
honest bolt
twilit folio
honest bolt
#

Thanks for that. Ignore my suggestion then totally.

tough badger
#

I don't know. I kind of like the idea of alliance research to change the time or percentage (maybe 15 sec or .25% at a step since .5% would likely be considered too powerful).

tough eagle
#

They do need to add more reasons like this to want to be in an active alliance and as a leader, to keep your alliance full of actives. On our server most of territory space is filled with moribund alliances seemingly held together by the leaders’ egos alone!

honest bolt
river egret
#

Open more than 6 chests at a time in Klingon recruit, Federation recruit Romulan recruit. There is a huge lag lately and it takes forever to open just six chests. Needing to do that 200 times would take an hour or two.
Need a custom amt. or 20 chest option.

nocturne lantern
civic sinew
#

Is it possible to put protection for those in armadas, and they're a) not able to attack anyone for 1 minute, b) not allowed to be attacked 10 seconds after the armada has finished

#

because i don't want to grind myself and find some impetuous player ruining the fun for everyone inside the armada

twilit folio
civic sinew
#

no need for that language

#

@brave bronze can you deal with this post?

twilit folio
#

It's a meme. Get over yourself 🤣

civic sinew
twilit folio
#

Just think for a minute about the repercussions of your suggestion. Then you might realize what my issue is. Aside from the memes being just light-hearted banter that you took too serious.

twilit folio
#

Oh wow, didn't know we were in Kindergarten here @brave bronze
Okay lemme find a meme without the CENSORED 'bad' words.

civic sinew
twilit folio
#

Which is why the bad word was censored.

#

But honestly no kid should be playing this game.
GC is usually a toxic wasteland of unpunished racism and general bigotry.

civic sinew
twilit folio
#

When there is a playground it is obviously intended for children and families.
If it is riddled with used drug syringes and broken alcohol bottles though I will not let my kid play there. And would discourage anyone else from letting their kids play there as well.

Until they can clean up in game behaviour of some of the people this is definitely not a family game ;)

civic sinew
#

I think you got out of the bed the wrong way

twilit folio
thick cosmos
nocturne lantern
# thick cosmos It sometimes lags 20-30 sec for me just buying 500 recruit tokens for 60 credits...

Hm I don’t think necessarily previous ones, but I would guess it goes like this:
Click the button
Request is sent
Request joins queue for execution
Execution i.e. rng happens for every chest (1vs6vs30 boxes isn’t that much for a computer, but now imagine hundreds of people pulling stuff and doing tons of requests per minute)
Response joins response queue
Response is sent back to the client

So in that way, a previous request can delay / slow down queue of others’ / additional requests.

I believe it’s also the reason why a while back they removed trit tokens and such from a certain place - needed to join a different queue as there was no rng involved

thick cosmos
#

If this were true, adding the ability to pull 30 boxes at once instead of 6 boxes 5 times would massively improve the lag

nocturne lantern
#

Well that would depend on where the greatest bottleneck is

thick cosmos
#

Your theory is that the bottleneck is the number of requests

nocturne lantern
#

No, not the sheer number

#

Not all requests are created equal

thick cosmos
#

Frankly I find it quite unlikely. The requests for pulling officer chests is a drop in the bucket compared to all the other requests the game is making. Everyone doing combat, refining, mining, speeding up research etc etc

thick cosmos
nocturne lantern
#

Quite possibly and probably 😅 we’ll probably never know for sure

nocturne lantern
#

1 chest vs 30 chests does not cause equal load

thick cosmos
#

Erm, your own stated assumption was that 1 vs 30 isnt very different for a computer. And that is in fact correct, the difference between them would be measured in microseconds.

#

Request round trip times on the internet can be seconds yep, so could be visible lag

nocturne lantern
#

just 1 vs 30 isn’t, but if hundreds of players do that multiple times a minute you have a sizeable and noticeable difference

thick cosmos
#

No you wouldn’t.

nocturne lantern
#

Okay.

thick cosmos
#

The requests coming in over the internet are thousands of times slower than the processing time for 1 chest vs 30 chests. If your goal is to reduce lag, you would reduce the number of requests that need to go back and forth.

nocturne lantern
hushed dew
#

Yup, until you hit something like memory pressure from the increased data sizes(and depending on how it’s implemented you don’t even have to have any/much larger ones), it’s gonna be a ton faster and less impactful for the server running a single request than multiple (unless they do something idiotic client side). The request payload size is going to be the same, or effectively the same (unless they have to switch from moving from byte to something like uint8, and the size of the Headers will dwarf any size increases from that field). Any account synchronization will only have to happen once instead of once per 6x pull (e.g. atomically deducting the cost of of the recruit tokens), which also saves any RTT to the backing store and load there. The response payload for a single request would increase, but you reduce overall outgoing bandwidth usage by deduping Officers between runs in the current model.

lime charm
#

I have 1 more think to mention here.
pls stop giving so many föderation officers. Start give more Romulan and Klingon. Or start give more Föderation Credits during Events/BP that we can build Födships and lvl up all those officers.
there is a big disbalance in the number of officers rom/klingo/föd

worthy idol
#

1025
So you want everyone to build tritanium Dilithium and parsteel walls?

nocturne lantern
#

I think he wants to have a way to bypass the wall mechanics

royal hazel
#

#1026 This was fixed ages ago.

sick lintel
royal hazel
sick lintel
#

Pretty sure it says in an FAQ that it was intended how it currently is

magic lily
#

Hmmm… just reached 41, and the 4* economy, and it’s already fairly apparent that ship parts are going to be a terrible bottleneck. Any way the game can incorporate more parts into event rewards or beef up the parts refinery output would be welcomed by players.

sick lintel
magic lily
#

My bad - I thought this was the place to post suggestions.

sick lintel
tough eagle
sick lintel
tough eagle
sick lintel
pine hinge
#

Hello?

sick lintel
pine hinge
#

I got it @sick lintel thank you!!

sick lintel
tribal fern
#

New officer ability suggestion. Sabatour while defending from an enemy player, if your ship is destroyed, has a 2% chance plus an additional 1% per level that the attacker is higher than your level, up to a maximum of an extra 8% to immediatly destroy the attacking ship.

peak perch
#

I think it would be nice to use all 5 ship docking points on each space dock. Would be better than a garage full of ships.this would increase base power, also not make it so easy for players 5 or 10 lvls higher to just smoke ur base , without thinking of cost..would look kool as well.
You would still only be able to use as many ships as u have docks, but extra ships would be parked outside and useful for base defense 👈🍺🍺

faint folio
#

Fix of faction mining rewards at esteemed.

thick cosmos
faint folio
#

nothing is broken and nothing was fixed.. just look at the screens

#

the shown rewards are those for mining 25k of crystal/ore

thick cosmos
#

It clearly still looks broken to me, what do you mean nothing is broken? I thought your text meant something got fixed and I couldn’t see what.

faint folio
#

arent we in a suggestion thread? if i propose: "fix xyz", why do you think this is a report of something was done?

thick cosmos
#

Because you said, “fix … finally” so I thought the fix had arrived

faint folio
#

removed 'finally' from the original text, if this is troubling you

thick cosmos
#

Ok, more importantly, why are you saying nothing is broken?

faint folio
#

broken things dont work, in my eyes. this is working, but just wrong..

thick cosmos
#

The one that’s wrong is the romulan one, and the fix would be reducing the rewards for it

tough badger
#

Reduce the rewards? Be quiet and go sit in the corner and think about what you suggested. The fix needs to be increasing the rewards on the others so they all match.

thick cosmos
#

That’s why we keep quiet about it 😂

nocturne lantern
#

Dear Scopley. Thank You for everything great in this game. But would You please build more planet-parking lots in territory areas? Cause there are very few, and we are 87 in our alliance who need to park our stations at once. Which is almost impossible because we are 87, despite that we have one of biggest territories. But not much parking lot. If You can build more planets with parking lots that would’ve been highly appreciated by entire of our superb alliance. Have a nice GMT -8:00 hour-day.🖖🏻

dawn geyser
#

Make it we’re clicking on scavenger armadas being done in your alliance tc takes you straight their instead of it always just taking you to the galaxy mao of tc would make an improvement in game play . Instead of this annoying bs of going to the general tc area we’re people have to hunt for it just to join it. Need improvements on joining armadas. Also fix the damn armadas to were they actually give what was originally intended, it’s bs doing uncommon to get epic armada tokens instead of the rare ones it originally gave. It sucks getting nothing but epic derectives instead of the ones you are supposed to it makes it harder then hell to do the rares that you need.

river egret
#

The Green arrow on about every single officer when staffing a ship doesn’t make sense.
Trait xp can be used on pretty much all of them so and I’m loading the Officers onto ships not Away teams, so the arrow should only show when visiting the Shuttle Bay, to load for away teams.
-Unless an officer is eligible for Promotion, like before the update.

So basically the green arrow should just show in the shuttle bay when viewing officers. Now its just a bunch of arrows everywhere

north mulch
#

#1051 has been at least partially suggested before as to earn some XP while mining. But you already do earn faction credit when you do your dailies turn in for that mining.

prisma terrace
north mulch
#

I think they tried to improve the arrows and it didn't quite work out as planned.

#

Like the folks that are totally maxed level and tier probably dont need any arrow. They are done.

faint folio
#

New suggestion:
Move base of "dead players" (left the game) out of territory after 4 or 6 weeks inactivity. E.g. back to a random lvl 1 System.

lavish igloo
#

#1040 This surely should be a feature of the Hangar?

#

#1056 I can't see any reason as to why the poster wants this

brave bronze
#

1056, looks like the suggestion was to allow a teammate to defend someone being raided without the work of actually defending

lavish igloo
#

Pfftt

turbid heath
jolly roseBOT
arctic storm
arctic storm
nocturne lantern
lavish igloo
#

Five zones should equal five base systems, no?

arctic storm
lavish igloo
#

Don't get me wrong, I'm not against adding extra planets in preparation for the future, not to mention dead bases that hang around taking up spots but it shouldn't be necessary for your alliance at this point

thick cosmos
#

Also, 4 x 4 x 6 = 96 spots?

arctic storm
arctic storm
nocturne lantern
#

Count again.

lavish igloo
#

Says the guy telling us he has 5 zones

thick cosmos
#

That map says you own gelida too, which is the 5th zone and gelida alpha has housing

#

🙈

nocturne lantern
arctic storm
#

Again count again Beku and Gelida your 4 are actually 2 systems. So with you current ownership you have more spots than you ever need. And than do the math. 24 Spots for each system. Even if you would only own 4 systems you would have enough. Use a calculator if you have problems.

lavish igloo
#

Point is that however many zones you have is the amount of base systems you have so you've got enough

nocturne lantern
#

Gelida has one non-alliance member in entire system. Rest of the planets are non occupied

nocturne lantern
arctic storm
#

With thise 5 you have 120 spots. This is 20 more than the max allowed amount of members a alliance can hold. So even of you have some stragglers left this should not be a problem

arctic storm
nocturne lantern
#

Well okay, I rest my case. Till we become 121.😌

arctic storm
thick cosmos
#

Can’t become 121. The issue is more that everyone wants to live in the 3* and 2*’s

arctic storm
brave bronze
#

When our admiral started asking CS to move dead bases out of our territory we saw a few slots open up for us over the next few weeks. So even that problem isn't a showstopper

river egret
#

I have an extremely serious suggestion, we need some “collect all” buttons, like in the Faction store, buying officer recruit tokens, for example. Some folks buy all of them, it would save time.

There has got to be a way To make turning in dailies and collecting Dailies faster, more streamlined, or take less time.

We just had an ops 50 player quit on our server, they stated the dailies and everything just takes too long to do each day.
My opinion is just add more options to do things in larger quantities like when buying recruit chess, make them bigger instead of just six chests. It may not seem like a big deal but everything adds up next thing you know it’s been hours and hours

quasi vector
fathom leaf
#

The advanced implementation would allow you to load a script (Lua or python or scheme???) to play the game for you.... call it a LCARS interface.

sick lintel
north mulch
frail walrus
#

We need to get the extra dock cost lowered to $19. So many players would buy it at 19. 50 is too much and it gives an unfair pay advantage for events like mining/killing/etc. And that translates into refinery and spend events.

dawn geyser
#

I admit I’m all for adding new officers, but if your going to add them then don’t add same ones that we already have. How many kirks and Spock’s one need

faint folio
distant jacinth
#

Cut down the fight animation time by half.

#

Figure out how to process fights faster.

normal tundra
distant jacinth
#

Enterprise should be blowing up realtas every 2 seconds.

normal tundra
#

i didnt present any solutions as i believe 5 sec fights are what they want. as in decided thats how they want it. i wouldnt mind if they shorten the animation. im just saying it has nothing (or very little) to do with processing the fight

distant jacinth
#

My suggestion still stands. fights taking 5 seconds is still too long.

#

With all the ways we can improve impulse speed, it should be safe to cut it down to 3.

quasi vector
#

I think there's a whole officer ability here that can be strategised for PvP and PvE. One that increases combat length by +X seconds, and another that reduces it by -X seconds. That way you might be able to tie up a bigger ship a bit longer in territory wars giving allies chance to arrive, and when you've got an overpowering ship doing dailies you're saving time (which the game needs a really long hard look at)

normal moss
#

#1078, ever heard of presets?

worthy idol
#

1078 that already exists

tough badger
royal hazel
quick wasp
#

Would be nice to have the following:

  • a choice of military ranks vs current ranks for an alliance.
  • ‘yellow’ diplomatic status between neutral and enemy
  • Allow alliance Admirals to give out alliance or other tokens as rewards to members (based on the level of the alliance)
north mulch
#

#1067. I would actually suggest that we reencourage our scopely friends to examine what micro in microtransaction means. $5 is a game add on, not $20 or the $50 that it's set at. Go look at Steam right now and you can find over 30K entire games for under $5 while a single station part like a research queue or dock here runs 4x that. Seems a bit out of scope.

rocky citrus
# normal moss #1078, ever heard of presets?

Actually, no I had not heard of presets. Based on your response, I found it. I only have one and looks like I just recently unlocked it. It will be a few months before I unlock a second one. Thanks for pointing me in the right direction.

arctic storm
#

#1071 Allowing server transfers after level 11 can be very dangerous. Like a group of high level players migrating to a server to take over in territories and dominate the server. If this idea can be implemented there need to be strict barriers like a population control: you can only transfer to servers who are low in population and restrict players that are way above the ops level of an average active player... Certainly a lot of work and not something that can just be made possible.

radiant ruin
worthy idol
#

1088 why not 1:1?

north mulch
#

#1089 that is what the 10 min auto shield is for. If you are not already using regular shield discipline, this is the fallback window to put up a larger shield. The effect of this suggestion would be to basically end raiding entirely in a PvP game.

nocturne lantern
#

I don't get how that will stop raiding, he was talking about a button to activate shields rapidly, not an automatic feature like the autoshields

north mulch
#

I read it as an automatic thing and not a button thing which was wrong I've certainly seen and discussed problems with lag while being raided, but I've never seen it where you can't put up a shield. Not being able to repair because of the lag is a big problem however.

orchid wren
# north mulch I read it as an automatic thing and not a button thing which was wrong I've ...

I have teammates who have not been able to hit the shield button while being actively hit after the 10 min shield has expired. A particularly good attacker can time attacks so that they go one after the other and there is no window to hit the shield button. By allowing a player to hit the shield button and have it take effect after the current attack, it prevents and indefinite assault from a determined attacker

north mulch
#

Fair. Like I said, I have never seen this even when I went unshielded on a regular basis, but that does not mean it's not happening to others.

orchid wren
#

It's a very aggressive tactic that's relatively new to my server

#

To be fair, usually directed towards players who have been aggressive in some fashion

#

But in my opinion the game should prioritize a defender who is trying to shield over the attacker

north mulch
#

I think they need to fix the lag on attacks even registering as part of that. I have been hit multiple times in a row before my client even acknowledges the hit or give the option to repair. Playing defense is impossible if your own client is playing for the attacker for sure.

orchid wren
#

The other issue is that if you have the chat open there's no indication that you've been attacked

lavish igloo
#

Re #1095 aren't we already locked out of these events once completed?

#

Really like the thought behind #1085 - I'd like to see Independent scouts randomly too

frosty phoenix
#

We could have Orion Slave Trader ships appear at intervals similar to the scouts but instead of messages they drop Premium and Ultra tokens or transporter patterns too

royal hazel
lavish igloo
#

Odd, I did the same and the event hasn't appeared since I built it.

The Opus Grande event doesn't appear to people who already have it on our server either.

nocturne lantern
#

With your proposal people can hog multiple nodes on 0 for months on end

#

Also it’s a PvP mmo, if you want to interact with the outside world there’s gonna be risk.

undone dock
#

theres farmville

undone dock
nocturne lantern
#

the shield function is to protect your base from raids, and that's all, if you want to attack others than you will accept to lower the shields and put your base at risk too

#

you should activate shields to cover your base when you are not in game, using one just long enough to last till you return to the game, or when you are in game and get attacked by a raider

undone dock
#

Most servers have a RoE to counteract that and balance having available nodes for other players. if you were not zero noding or opc'ing your dealing with a rogue

nocturne lantern
nocturne lantern
#

I think you misunderstand the concept of ROE. On many servers it’s been explicitly designed to limit the reasons for which other players can hit you. If senseless hits are your concern, a server ROE is exactly what could help (at least you personally).

With regards to the shields, sorry but just no. You are basically advocating the scenario where someone can attack ships and bases while remaining shielded himself. If you attack a ship it means you’re actively engaging with the game and that should always carry a risk

#

So the people unnecessarily killing your ships can stay protected?

#

If they drop shield you or others can at least do something back

brave bronze
#

There seems to be an over-concern for keeping the shield. The sourcing is more than enough to engage in pvp and shield when you need it.

And there's a misunderstanding of what peace means. If you are being attacked, you are being peaceful. If you attack, you are not peaceful.

nocturne lantern
#

You’ve also probably not seen node shortages in g3 and g4 economy yet

sick lintel
nocturne lantern
#

I think Scopely should put fewer resources into making this game more stable and less laggy. I much prefer a game that frustrates me so much I want to kick the neighbor girl's kitten over a game that works as intended.

clever relic
#

i wish they upped the amount of resources from events for discovery and cerritos (max) refines so that they cover the entire week

#

give us enough discovery refine tokens to cover us from sunday-sat and enough cerritos for wednesday-tuesday

honest umbra
#

Would love a system that we could go to where we could pvp against our own team members to test out crews and practice against each other

plush creek
#

Recommend adding a lvl 40 Augmrnt system with 120K data nodes in same layout and node qty as IImatar

honest umbra
#

300k nodes

plush creek
#

Recommend adding a lvl 32 Augment System with 40K Corrupted Data nodes in same layout as Kor Na Ron

civic sinew
#

The game should give out more 3-day shields, because it can become over endearing to play constantly, and log on, just to put daily shields up everyday

twilit folio
bright rose
little terrace
#

Random question on the voting thread. What does the ♻️ indicate?

lean bolt
little terrace
visual ledge
#

In response to #1124: why are you buying ship BPs in the Augment store in the first place?

north mulch
#

Some people buy them for the collector value or because they don't know any better or somebody convinced them that the upgrades were better that way for the level 26 ship.

#

I personally am fine with not having a whole set of ships to sit in the garage.

river egret
#

I suggest every other Arc (every other month) is not new content, but instead a plethora of bug fixes, game optimizations for performance and speed on all devices and platforms.

There is enough content, many of us would like speed and efficiency, thus creating better pvp experiences and smoother hostile grinding with less hiccups.

strong seal
#

a big suggestion, it may or may not solve some issues. purge the servers of all the dead bases, no sense in them taking up space on housing nodes, especially in territory.

river egret
lavish igloo
#

They do already. Could probably shorten the time it takes though

civic sinew
nocturne lantern
minor pulsar
#

I would really appreciate it if Scopely would fix the disappearing pm’s issue. So often it would be helpful to check back on messages but they’ve been swallowed by a black hole.

upbeat mason
#

A suggestion ( which I have said in the past) Borg dailies. Would help with lower levels trying to upgrade their vidar as well as lvl 33/34 players get faction credits to get epic ship shards. Another suggestion is to allow for us to speed up scraps. Whether it’s just a few hours or fully

tough badger
tough badger
visual musk
#

The Scrapyard needs another slot or a way to use speed-ups to complete scrapping.

arctic storm
#

Personally i find Suggestion #1149 very good. You could even go so far to remove the Level 19- Systems with it. Everyone gets an Autoshield that lasts the entire Event, but breaks if you engage in any PvP and you can not start a new shield for the duration of the Event. So everyone can decide once if they want to participate or not. Nolooking for the right system required.

lavish igloo
#

Removing the "safe" systems isn't a good idea unless incursions last literally an hour or two at a time before you can shield up and get on with real life

paper spindle
#

@gusty jasper so I hear they are addressing refinery output (not holding my breath) but since this is being tackled how about we address 4* directive chest payouts? They are abysmal! For 8xs the directives the value is terrible and why if I can build 3 of an epic ship already do I have to receive more bps

prime spade
#

Add an event log that records event progression and rewards given. That way if a banner is missed, it can be checked or verified.

worthy idol
#

1156 why?

#

1161 what is the USS lollipop

normal moss
worthy idol
#

Oh

tough badger
#

Isn't that just a saladin at a funny angle?

normal moss
#

No

#

That's the USS lollipop

worthy idol
steel vortex
#

No rush. Just an idea for enhanced UI gameplay. In the system popup the rss and missions are shown. Especially for the DS systems i think it would also be helpful to show the type of the primary hostiles in that system (interceptor, Battleship, explorer or survey) and even maybe the faction. Usually i want to be in the up side of the attack triangle but I can never remember what type is in which system 🤣

jolly moat
#

@steel vortex In response to your question in the #989199925575311460, yes the recycle reaction means it's been suggested before (atleast that what I think people use it for) it's not in the official pinned message.

nocturne lantern
#

How do we submit a suggestion? Like can we get a second KOS. Like we have Ally and Friendly why not KOS and Wary

nocturne lantern
nocturne lantern
#

Without the ‘ ‘

river breach
nocturne lantern
#

Just the same I bet 😉

#

As he grinds for them

#

Also you’re getting two free relocation tokens before incursion events start so you can move to low level territory and back if you want

eternal jacinth
#

Is 1182 supposed to be a big empty square?

brave bronze
#

Discord often has issues loading images from that channel.

river breach
twilit folio
#

Although a base with only dilithium and that in the 50B+ range would be tempting. 😛

nocturne lantern
#

Can the Help button on the main screen, just send the Helps without going to another screen....
Man, that is getting annoying AF, 3 years later and still.

nocturne lantern
river breach
twilit folio
river breach
# twilit folio Where did I say they should not??

This is an open discussion forum to discuss the pros and cons of a suggestion. You stated that you didn’t see the need for the ability to purchase tokens (I assume you have been keeping up with this convo) since you had a good situation with events. I countered with not everyone is in your position. How are you taking this personally?

brave bronze
#

1206, consider going to a harder system so that you can attack one of the non-survey hostiles and explode when you've filled the cargo. That'll save you warp home time at least.

thick cosmos
#

Why do you need 1206 at all? Does the refinery take a lot more plunder eventually? Atm one or two trips is enough for the refine anyway. I spend maybe fifteen minutes of the exo every couple weeks is all.

forest bolt
#

here another suggestion: Reduce shop prices by 90%. - $100 for some in game items is ridiculous. This is twice the price for AAA game titles with several years of development. 😉

nocturne lantern
#

regarding 1209, if you look at a system with bases and you are all zoomed out, you don't see the level nor the diplomatic stance (hand, heart, red target) of the bases, you need to zoom in almost completely to start seeing them, I don't see a reason to have the level of zoom affecting this, in fact with the ships you see those thing at any level of zoom, I'm asking to do the sames for the bases

verbal raven
#

This game needs efficiency research to help with officer costs. Faction cred efficiency and XP efficient research.

high perch
#

someone remind me how to invoke the suggestion log function please...?

brave bronze
#

In DM

long ferry
#

Has anyone discussed the "Daily Rewards Pack"? I can see where I could buy the Elite and Choice Daily Rewards, but can a player get the 'Standard' Daily reward? If a player can no longer get this reward pack, why bother having it in the resource claim tab?

sick lintel
long ferry
sick lintel
tough badger
# sick lintel Standard is probably for those that don’t spend much

I bought the standard rewards pack 1 time 2 years ago. The next month, I only had the elite pack option and I've never seen anything else since. I don't buy anything over $20 period, and I almost never spent more than $20 in a month (I did the $5 shakedown crew + a battlepass + the extra build que one month, I think that is the only time i went over $20), but I only ever see the expensive packs etc. I don't know why. I would never have bought them before and since my side gigs have dried up I don't spend at all anymore. Not spending for ~9 months now hasn't affected what they present me though.

sick lintel
near wadi
#

So suggestion time:-

@gusty jasper - FIX PVP LEVEL RANGES!

Also when putting pvp events in place set the lvl range for fair fights between smaller lvl ranges. Heaven forbid you feel its ok to nerf Peace shields that have been around since day 1 but also enable pay to win players by giving overly sized pvp range so:-

set pvp events with smaller 5 lvl range max and actually apply a negative value to players like whales that camp low lvl players both in event points and by removing power destroyed value!

You will find more players likely to engage in pvp events and actually enjoy it instead of enabling pay to win like you always do!

@gusty jasper be a (good)community manager and value the community instead of whales! I know that might be a hard concept for you to grasp!!

unreal wren
#

A Fourth of July 🇺🇸 pack would definitely be nice

grave fern
#

The more I see it - the more I really like the SNW Enterprise. Now Scopely have released a promotional video featuring this version of the Ent...reckon the skin should be available in game.

flat matrix
#

Pretty typical american post right there lmfao

normal moss
#

July 4th will be celebrated anyway, because I don't see cow ship pack which typically announces cow in store 🙈
That's just a guess, not a fact

lucid basalt
#

Would be great if one day we could have the possibility to delete posts (especially in GCl for the recurring "wrong chat issue". The app randomly change which chat you are on without warning and in the small screen of a smartphone with the keyboard open you can't really notice very often.

misty bough
#

I’m not one to write a observation usually, but here it goes: On server 47 there is a super dominant Alliance, basically dictating to other alliances, that is Apex look at the levels of the players, and they have deeeeeeep pockets, but i know money talks, but 95% of the players on 47 aren’t rich, but some are, several members are not enjoying the game, it’s getting ridiculous.

maiden citrus
#

Alliance milestone events need to be based on alliance size. I know a lot of people that are sick and tired of all the politics and rules of the bigger alliances, but small alliances can’t complete a crucible of war (or similar). So everyone just stays in the big alliances and moans 24/7

Don’t care about the leaderboard events cause we can’t compete with the credit card warriors anyway. The milestone events should be achievable no matter what size of alliance you are in

north mulch
#

For the suggestions to update the officer packs and throw more officers in, this really serves to dilute the officer pool significantly to where you can never get enough shards to tier the officers then. If they were to add all the new officers into the existing pools, they would also need to change the number of shards you get for each single pool to match it, i.e. if they double the number of officers then they need to double the shards that each pull gives you.

#

In this case the Discovery crew metric actually seemed to work a bit better where they provided a dedicated pool of limited officers, and a reasonable way to obtain the currency to do those pulls each week.

nocturne lantern
#

they should just put multiple chest with different officers, using the same basic currencies, like it is now that we have not one but two chests that uses ultra tokens

north mulch
#

It also then detracts from the ability to pull officer XP which is a harder to obtain resource when you need millions for one level up.

north mulch
nocturne lantern
#

getting some more tokens will certainly be appreciated, but it is not strictly needed, if you already maxed the officers from one pack you will not need to buy it, and will buy to the other one instead

#

you will have a choice from different packs and have to choose witch to buy based on the content, not on the token type

#

and even if i said like it is now for the ultra, I don't mean that the new packs must all use the ultra, some of them should use the premium, other the standard ones

#

like, splitting the actual standard chest in two, one with kelvin recruits and miners, the other with next gen commons and chen group

#

so you will buy the one that contains what you need having more chance of finding the officer you really need

north mulch
#

Well, since the game came out, they have probably increased the officer pool in total by at least 4-5x the number of officers, and in that whole time they have only ever increased the ultra pull for higher level players by 2 shards a pull. The basic ultra pool is already double what is started at. With those numbers, they would have needed to at least double that pull for new players to be able to even come close to catching up to those that started early. Your clean groups is a solution, but since this is also the only XP farm you still need to pull those others to get the XP to level them so I still argue that you would need some sort of currency increase or number of pulls per currency to keep up.

#

Either way, adding more people to the one pool as is is a bad idea.

tawdry crypt
#

@gusty jasper can we please get visibility to the number of ship bps we have for those ships that we can’t build yet because our ops level is too low? It would be a great way to enable us to plan our gameplay.

prisma terrace
#

imo what sucks most about that is getting bps for ships that have research... if I have 28 envoy bps before ops 16 then those feel like they're completely wasted by the research I need to do to build it giving me only 2.

tawdry crypt
#

No. I’m ops level 38 and have been getting bps for hydra, etc. i want to see how many I have

prisma terrace
#

ah.

#

yeah that's stupid if you can't see those 40+ ships in particular even if you have the bps

sick lintel
foggy nymph
#

There needs to be an option to sell off all of the old event tokens that are just gathering dust in the inventory.

snow blade
#

And an option to exchange useless ship plans and useless official cards

#

In have 400 plans for official Who need only 40 😞

sick lintel
fair pulsar
#

@gusty jasper will there be a point where the rare officers that were added to the ultra recruit be added to the premium recruit?

forest briar
#

It would be AWESOME if we had the ability to share extra BP Shards with alliance members. For example I have 220 Vahklas shards. My game level is 32 (another server). Would love for them to disappear or transfer to someone who could use them.

pastel peak
#

UI Improvement: Add a link to missions

bright nymph
#

Game play addition ideas. To give us a break from hostiles and mining. What about the idea of non combat or mining tasks? All feel like a pretty light lift to me.
1.) Planetary, anomaly, or nebula (if added) surveys for explorers. Could add new crew ability ideas and could have daily tasks or missions to survey to find something on the planets.
2.) Cargo runs. Require a miner to pick up something from designated npc trading posts and take them to another (or from your station) for some small payout or daily goal.
3.) Defense missions. Defend an npc/your station/whatever from waves of incoming hostiles. Sort of like the seeking faction hostiles but more of an event.
4.) Bounty Hunt. Could be a larger lift. But what if there was a hostile you had to seek out, which was either guard or tried to escape you. You could track between systems but it’s hard to catch.
5.) Planetary aid or distress call response. Similar to supply runs idea, but maybe with a different flavor. Could maybe boost rep or something.

vague trout
#

could u guys mayb fill in some of the lv 27-30 systems that have nothin in them with survey ships i been tryin to find some that r not with a faction

halcyon hatch
#

Waypoints, guard mode or escort, ability to change officers without needing to recall, ability to swap damaged ships out without repairing them first.

flint plume
#

Can we have the spore drive component packs? Havent seen them in a while.

sour magnet
#

Event/missions for Augments to steal cloaking tech and install in all 3 Augment ships. Also something beneficial from plutonium - increased impulse and/or warp speed

nocturne lantern
sick lintel
sick lintel
#

#1283 is not a bug btw

#

It’s how the game is supposed to work

nocturne lantern
#

Yeah I’m not sure “fix the bit where I break ToS” is a great suggestion 🤣

civic sinew
#

would it be a good idea to have a pvp event that doesn't break the shielding on a base, to be in a certain area?

fleet nebula
#

Instead of this stupid incursion, why not add a component to the Cerritos ship. Let it be the flag ship of a fleet. Add to the fleet by all the ships being in the same zone. Then the Cerritos basically controls all of the ships in the 'fleet'. If a fleet hits a ship then it works like an armada. Or if a ship hits the fleet same thing. And if a fleet hits a fleet then the ships battle each other like a station. Would make things more interesting in the pvp realm. Much better than the current incursion crap. And would atleast give people some hope to have a better pvp. And a fleet can hit any ops level ship regardless of the ships in it. It engages more teamwork and discourages the rogue whale. Course the rogue whale could add other people to their fleet but that would mean they actually had team work. Would be a much better change to engage pvp than this stupid crap. Could even setup attack groups that fight in a shared space.

#

Number of ships allowed in the 'fleet' could be limited by research or level. Make the Cerritos a more interesting ship...

twilit folio
#

Suggestions go over much better if you don't curse at something else the entire time. 😬

nocturne lantern
#

I like it. Let’s implement it

nocturne lantern
#

With regards #1290, there’s the lat spend confirmation option for that…

brazen sun
#

The incursion event should not be forced on servers. You should have run an event that gave a token to each player in a server to cast a vote for if they want to server to compete and not disable shields in territory space especially when that is where we have to go to mine 2 and 3* iso not only that you need to add before mentioned isogen to open space

#

Terrible implementation dev team

ornate maple
#

How about we give it a shot and see how it works. But incursions should NOT be scheduled on takeover days. They should be on the day no one has a takeover to be fair.

brazen sun
#

No incursions should never be forced on a server

#

It should be up to us if we want to participate and shields should never get disabled in your home territory

#

Now we have to move back to low space because of terrible planning and implementation

nocturne lantern
rancid seal
#

Hi everyone. I just wanted to make a query or a suggestion on support for alliance members and whether there were or should be any features to help your fellow alliance members grow, protect and unite?

#

For example, ability to donate resources to each other, ability to dock at another member's station for repairs if your station is far or even a trade of resources or latinum as a way to build relationships with other alliances. No?

#

A lot of new features lately have been focused on individual players. But I see merit in anything for alliances

ornate maple
brazen sun
#

The idea I could go to bed with a shield in my tc and an incursion event could kick off and I lose billions is ridiculous

nocturne lantern
brazen sun
#

Then blast the devs @ them every time you make a post and make it know you don't agree

#

I've done it several times already but decided to do it here as well @gusty jasper we don't want incursion as it's set up to run now

#

Leave our servers alone!

#

The only thing that is happening here is the increase in attrition rate

nocturne lantern
brazen sun
#

Our servers are bleeding members under the current dev teams leadership. Instead of opening new servers and diluting the player base why not let them join us and learn from players who have been here for a while @gusty jasper @worldly nova now instead of that you bring us incursions speeding up the exit of players I have know for years please do better

nocturne lantern
#

I already said that changing how shields works just to let someone prey on the people who counted on their shields to work as always is a terrible idea

#

regarding suggestion 1298, i'm not big on pvp, but how can someone defends in a TC if you can't attack a player more than a fixed amount of times?

#

and base raid? and opc hunting?

distant wolf
#

waves hand. “This is not the game you are looking for.”

nocturne lantern
#

looking at the (not sure is really it) bp calendar it seems that indeed incursions will happen during latinum rush ... ok

bleak glacier
#

I missed the cap raise from 50 to 60. Are there any others planned in the future?

brave bronze
#

We're starting to see G6 mats on research, so I'd say it's pretty likely we'd see some 60-70 content eventually

turbid heath
#

"No incursions" (so, all of them), should never be forced?

#

If you're never forcing no incursions....

#

😄

#

k

icy marten
wise oyster
#

In-game notifications are now super annoying. Red flags everywhere.

turbid heath
#

Regarding 1310 - a little toggle switch at the top of each 'window' to say "notify me about the stuff on this page yes/no" would be an actual improvement 👍

#

It could sit along side the currency counters

raw forge
#

O M G!!! Get rid of those red number indicators! They’re freaking everywhere! Esp on things I’ll never cash in (avatars esp).

Good god. Who tf thought that was a good idea???

grim olive
#

This update is proof that Scopely hates their players.

#

Here, for example… forget the fact that I already have two of these three (The Augur refit and the refractive projectile), so they shouldn’t even be showing at all. There’s no immediate action needed here, why make 9 Amalgam “action needed now” notifications?

#

Or here. None of these are “new.” How can a mission that I’ve already sent out be “new?” Regardless, I can’t make these notifications go away. And so the one# I actually care about (dailies) are swamped by notifications I can’t get rid of.

hexed rose
#

Suggestion - Get rid of all the exclamation points. No one wanted this.

grim olive
#

And this one… a main screen notification for Exocomps, which ends up being a notification for the exocomp store, which ends up being a notification that I could spend currency on the “special” exocomps button… but I don’t want to, because then I probably won’t have enough for tomorrow’s turn-in.

#

This is obnoxious, and nobody does this poorly because of incompetence. This is straight-up disrespect towards the player base. Fix it, Scopely. It makes the game unplayable.

stark zodiac
#

Adding notifications on everything with out a way of clearing notifications is absolutely absurd! Scopely, are your really trying to encourage all of us to keep our wallets closed here?

split vapor
#

Too much noise!

#

I’m getting the impression Scopley wants me to quit. Why are you making this obnoxious? I’m barely able to justify playing anymore. One more update like this might just be the end.

nocturne lantern
#

Get. Rid. Of. The. Red. Markers. A. S. A. P. Thx.

tough badger
#

Thank you for added the red markers that were missing in some tabs. However, you seem to have gone just a touch far. I recognize that it's going to take some thought and work to figure out the right balance point and that different vocal groups of people will be unhappy with it whatever you end up on. Please continue adjusting this and thank you for beginning work on this small quality of life issue.

hexed rose
#

@tough badger stop trying g to spray paint the poop gold. This is not a quality of life improvement. No one asked for this. The old way was working fine. They could have spent energy fixing stuff that we asked for on the community survey. This was not in it. I’m ok giving them compliments for work that is well done …. But they dropped the ball here and no “good job” is warranted

nocturne lantern
#

I have suggested this before, but after the recent update it popped into my head again:

Test the updates. Like in-game, in a test environment. So for instance this time everyone testing could've seen the red markers were a terrible idea (understatement).

tough badger
# hexed rose <@707610962370494565> stop trying g to spray paint the poop gold. This is not a ...

I'm not. I have previously gone as suggesting that time working at Scopely should possibly be a red flag for future employers. However, I did find the uneven use of red tags in the refinery jarring and honestly do appreciate that they did something there. I do think they went quite a bit too far though, but it isn't a huge game-ending problem. Yes, they really could have spent the energy on better things, but I'm guessing someone saw this as a possible quick win. Let's face it, they need a quick win at this point. I'll give them points for trying because it did address something I thought was a minor irritation.

hexed rose
#

No points for them from me. There was a community survey that gave a robust response of suggestions on things to improve. They should use that as a roadmap rather than going rogue and figuring out things to do on their own.

tough badger
#

I won't with argue that.

zealous pagoda
sick lintel
zealous pagoda
zealous pagoda
sick lintel
prime spade
#

@gusty jasper Please personally thank the people involved it fixing the system search, Previously it took 5 clicks to enter a search. Now 1! I will be eternally grateful!

north mulch
#

@royal finch You put in an extra space after the !

tough badger
#

for #1315 you do (or are supposed to) get those for station attacks. It tends to be intermittent. I don't always get them.

north mulch
#

Yeah. The half broken mobile notification thing. Long term challenge.

patent root
#

If you are looking to overhaul the 10/4/24 hr and the PVP & PVE chests I would like to see a “treasure triangle” where the user can adjust between experience, blue prints, & material that would adjust the payout of these chest accordingly depending on this setting.

neon tiger
#

What do you guys think of overhauling mining/raiding mechanics? Maybe make it so warships can’t attack miners on nodes and then add a more balanced “pirate” class ship that can attack miners. Make it have good cargo and decently strong but slower and susceptible to warships? Basically a new “triangle” for our pirating fun

tough badger
neon tiger
tough badger
nocturne lantern
#

Bring back the Helps Received screen or show how many helps have been received on a repairing ship.

neon tiger
tough badger
#

To be "Legitimate" the pirate ship would have to be fairly close to the miners in effective power.

nocturne lantern
#

Suggestion: hire a human interface usabilty tester or a team of actual players to Beta test and provide feedback on proposed changes. Aspects of this red marker fiasco should never have made it into Production.

tawny vortex
#

I can no longer see MY requested helps and how many the alliance has given… it use to show in the help tab… but it is now empty except for requested helps.

nocturne lantern
#

i'm sure you've never gotten this suggestion before and i'm sure it's insane and totally unreasonable, but i'm going to throw it out there anyway... can you guys just fix what's wrong before adding stuff?

dawn geyser
#

One of the things that would benefit players is the ability to cue more then one ship for scrapping and to be able to speed up scrapping. After all you have multiple build and research cues and everything can be speed up except for scrapping which doesn’t make any since.

neon tiger
neon tiger
tough badger
#

I never cared much for mine. I did finally max it though, at 39.

woeful raft
#

On pc version you cannot copy your own messages... It would be good if you implement copy ferature to users own messages...

#

And tbh this game has run what 4 years? and you havent improved alliance features at all...

#
  1. Donate mat to ally player
#
  1. Move armadas to own tab so that alliance chat is not floated byt armada messages
#
  1. Add signup features to armadas till example using + would auto add you to armada and star you as a attendad
#
  1. Groub chat, till example diplomatic negotiations and so on armada chat between players
#

These features would allow higher ops support lower players

#

also make armadas a bit more orgaised and ability to have group chats

#
  1. Send a notification to players not online
#

I would love a admin feature to send a notify to inactive player

#

till esample more killers needed but most guys not active...

#

or not online, alliance has no way to contact players...

#

pms dont work as game dont push pm's to notification

#

yes never give ability to turn of human sent notification

#

as now game pushes every armada, win lose, node going zero and what ever notifications

#

most turn them off, but when we humans want to contact our players it would be nice to be able to send forced notification.

#

But it would be different case if if alliance calls you to do some situation

#

"We call all our not online players who can help to do hostiles for the event"

foggy pagoda
#

Limit a player's ability to change their username to only once within a 60 day period.

tough badger
#

That’s a little unfun. I like to change mine roughly monthly along an alliance theme. Right now it’s TheGreatThogholio, it’s been TheThogfather, ThogtimusPrime, ShutUpThoggy, ThoggyLaForge, RoosterThogBurn, etc. just something to add a little social fun

sour star
#

get rid of the red flags on every clickable

vagrant geode
#

What would be cool is if all of that empty area to the left of Fed space became, like, dark space where interserver play took place.

There would be pure PvP systems (levels would be bracketed; i.e. you'd warp in and you could only see your Ops peers within a short level range) in which there would be Takeover-like contests that reset every so often...

One system cluster could have capture the base-type games where you had to convert a planet to your team color by killing intruders and outnumbering opponents for, say, 8 minutes (teams could be picked arbitrary or you join as a group) and the team with the most flags at reset wins something.

Could have systems with CoD Domination-style contests (level bracketed) where the player with the most kills in an hour wins something, up to 3 prizes per player per day, etc.
•Systems with Disco/Realta/Stella/Vi'Dar PvP only

"Dark space" would be a total free-for-all...

dawn geyser
#

I don’t think anyone cares

round mist
nocturne lantern
thick cosmos
#

We just use discord for this stuff, like letting people know they’re getting raided…

woeful raft
#

Well game goes more and more team play style.

nocturne lantern
#

While I agree in game communications options are extremely limited, discord already is an excellent tool for this. Personally I prefer some external means (with historically mostly correct notifications) than a half baked internal solution

autumn garden
#

#subspace relay, what is it for, why do I need it and where do you get the parts to build it. Seen nothing in the announcements about it.

nocturne lantern
#

Sourcing for the parts is iirc through incursion events

near wadi
#

Mad, wild out there idea but how about use some that cash from all the pack sales to actually employ someone who’s has a clue what they are doing perhaps even qualifications with work experience to back it up just think you might even increase sales if you did

chrome citrus
#

Please can we start getting 4* ship parts in BP rewards?

proud horizon
#

What if we could rearrange our crew loadout in space. Not adding new, but rearranging existing crew (cannot be at warp).

quaint panther
#

Indeed, what if

tired basin
#

Good evening President @gusty jasper . Suggestion to introduce a grinders path towards 2nd builder/researcher.

Rationalle:

  1. it has been available as a paid option for a long time now so value has reduced since launch. (Over a year I believe).
  1. with the bulk of free2play and low spend approaching G4 (on my server at least) the time to build and research is becoming prohibitive to play, and slowing progression. This results in wider disparity between players, and less "food" for those in the middle and the top who keep the lights on.

Let's bring in a grinders path so I can keep up and be whale food again!! (Seriously... not joking, i wanna stay relevant in game, help me).

Perhaps the tokens could be made available in cosmic cleanup? Event stores? Away missions? Special events for those who do not have them (similar to how the cerritos and iss jelly events only show for those who dont have the ship yet)

tidal garden
#

I don't think it makes much sense to offer camouflages in the shop that you have already activated or bought. Just makes it confusing.

sharp shadow
#

So many useless items in inventory. There should be a store to cash in tokens that are no longer useful. From Augment recruitment tokens and Alpha/Gamma tokens to Next Gen. Passes. I still have borg tokens and Klingon tokens that are no longer of use.

rain yoke
#

@gusty jasper Could we have the officers Tal and Elea Makinen added to one of the Ultra/Premium/Standard recruit packs, please?

twilit folio
#

Tal won't be added for sure.

visual ledge
#

Why not?

nocturne lantern
#

I think that one of his abilities is unbalanced or not working and instead of doing some work and fixing it, they choose to not source him never ever again

twilit folio
#

Yea. He does to hulls what Yuki does to shields.
Needless to say that he is horrible unbalanced due to that.

amber dome
lean bolt
tough badger
lean bolt
ember relic
#

can you turn those dang red dots off or make it so we can, they are annoying as hell

prisma terrace
#

On (unofficial) 1368, I think the level ranges for PvP could use some adjusting at the lower levels too. The floor of -2 is fine, but I don't see many reasons to cap it at +2... If a level 12 can successfully hit a level 18 that's on the level 18 player.

But yes, it is ridiculous how unbalanced it is in favor of higher level players. Someone in my alliance learned the hard way this week that level 30+ with access to the level 28 faction ships (and better) can attack low 20s...

nimble karma
ivory hornet
#

You want to keep players longer and to avoid burnout and boredom. Make uncommon and rare resources raidable . The slog at mid to higher levels is almost intolerable and insurmountable for most. Hence players leaving the game.

nocturne lantern
formal heath
tough badger
#

Much worse