#šŸ’­-suggestions

1 messages Ā· Page 86 of 1

nocturne lantern
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Perhaps it was just part of the weekly cleanup aggregation/summary effort but you have surely realised.

outer mortar
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it was posted today -_- and some this weekend

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removed for no reason, not restored if deleted

worldly nova
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So a mod deleted it.

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The actual Suggestions Log will be back up later this week as previously communicated.

outer mortar
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it was in Suggestions log -_-

worldly nova
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But I see the screenshot in our mod logs...

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It was our error in perm updates, so I apologize - mod should have told you why it was removed.

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But when we put the log back up later this week, feel free to post it then!

fathom knoll
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Can I make a suggestion? Allow server relocation after a merger. Our server will merge tomorrow and it's already 1 big list of people trying to harras others. Will lead to many players quiting

brave bronze
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Allowing people to leave would defeat the purpose of a merger

nocturne lantern
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do you think people leaving the game completely after the merge would be better then them moving to another server?

brave bronze
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I think allowing people to escape their reputations is far worse than making them stay. You start to create a perverse incentive for players to ruin a server if you allow them to move off.

fathom knoll
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It's not the ones with bad rep who want to leave

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If Scopely doesn't give us better options to handle harrasment in-game it's the normal players that leave

brave bronze
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Running away to a safe space server would never work since the thugs could follow you too.

nocturne lantern
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how would they know in witch server someone else go?

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it a safer bet to assume that in any server you go you'll find people behaving in a certain non pleasant matter, so changing server will probably not work for that

royal hazel
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The only way bullies stop is to bully them back. We had a few like that and we made it so that they couldn't mine, finish Battlepass or missions. They stopped in a few weeks, apologized and actually became productive members on the server. Running to another server that is going to have the same issues isn't going to help.

nocturne lantern
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but what if you simply want to move because you are in a minority that don't like the new roe of the merged server?

brave bronze
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If you're specifically being targeted for harassment, then contact CS. Otherwise, it's a weird thing to believe the world isn't filled with these people on all the servers already. And now that you want to give them incentive to ruin servers, they're just gonna be a bit worse

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The only rules you need to follow are the ToS. If you don't like the ROE, you can choose to not follow it, or try to change it as part of the server's community

nocturne lantern
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i said minority for a reason

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thing is, your argument is invalid from the start

brave bronze
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A minority of 1 managed to change our roe, it all depends on the cause and the drive of the individual

nocturne lantern
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not allowing players to move because that will defeat the purpose of the merge do not work

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because if people stop playing entirely it is worse, or not?

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you are losing them from the server and from the entire game

fathom knoll
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The whole point is customer support doesn't actually do anything about harrasment

brave bronze
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The purpose of a merge is to create a more healthy server population, and if this didn't happen on the whole, they wouldn't do it

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Some will leave, that's a given, no matter what happens

royal hazel
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Just about every server has some form of ROE. Moving is not going to help you. If you're the type that wants to be able to freely hit anyone, you can go rogue and deal with the consequences. If you feel that you're getting hit too much, grow and fight back.

nocturne lantern
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granted I do think changing will not solve anything most of the time i don't get why being so hellbent on not allowing a try

brave bronze
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Because others will take the offer for nefarious purposes and ruin the gaming experience of more players

grim hamlet
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@royal hazel RoE on my server prohibits even entering alliance territory that you dont control. its protected higher than swarm space which also prohibits PvP of any kind. when theres territory events alliances opt in to PvP participation to welcome outside players announced in GC. yes most RoE is pretty similar. so when i say i might have picked a different server if i knew the RoE before going over 12, thats why

nocturne lantern
brave bronze
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You can cause a merge by ruining a server, then that allows you to move, and ruin another server

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Could you survive a pod of whales doing that?

nocturne lantern
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you can limit it to one time for account

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or better, you can actually have cs notice players doing something so nefarius and stop them in a case to case basis

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but we have to expect nothing from cs it seems

royal hazel
# grim hamlet <@807677213552934971> RoE on my server prohibits even entering alliance territor...

My ROE was like that as well. It evolved as we played on because as a whole we realized it was bad for the server. You guys will figure that out soon enough when the big guys keep getting bigger and they can't hit anyone else because they had unfettered growth. We opened territory back up to OPC hunting so the smaller players and alliances could gain materials and grow so that the bigs had people to fight with.

brave bronze
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Why would CS control player actions in a sandbox game?

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This is a pvp sandbox for players to shape as they want

nocturne lantern
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if server after server gets ruined i think someone somewhere should ask himself some questions, or not?

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seeing who moved from one server to the others causing this devastation would then be easy for who has the user data

brave bronze
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Asking CS to shape the environment like that is very different from sandbox pvp. If you want something, you'll have to earn it. If the server's not how you want it, there's no running away, just like in real life, you'll have to put in the work to change it.

nocturne lantern
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who is asking anyone to shape anything? You said moving will create a certain situation, and that was clearly a worst case scenario, I said CS can stop that situation easily

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I also said you can limit this change one time for account, and here is one way to do it, after the merge, if you still have the relocation token, the one that become useless after liv12, that token is converted to a new kind that works for any level, but let you move only on servers that has a similar age (so also no high levels that go and harass new servers)

gusty jasper
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Oops yeah by mad, sorry about that

worldly nova
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LOL We will open the Suggestions Log again later this week.

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For now, GO VOTE!

safe depot
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I was thinking more how my idea of a auto-destruct system could work. Press and hold down the recall button. Then a pop up emerges and asks ā€œwould you like to initiate the auto-destruct sequence?ā€ If ā€œyesā€ is chosen, it could put up a second pop up that asks ā€œdoes the first officer concur?ā€ If ā€œyesā€ is selected, then the destruction begins in a few seconds. I think it would be a fun way to reference TNG while providing more safeguards against possible accidental auto destructs. I see that the abandon ship idea has been the most polarizing suggestion in the voteoff! 🤣🤣🤣

quasi rampart
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Why, There is such a feature already! I've used it a number of times! Its called find a very large base and smash into it.
Lol

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I just press recall, then search along the path my ship will be taking for a base large enough to blow me up. Or, if its a smaller ship/in a high level system, blowing it up on hostiles would work

safe depot
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Primarily for the speed at which an auto destruct feature would work. What you’ve described could take 30 seconds to a minute+ depending your location. Auto destruct could be done in about 10 seconds. Plus, I think this feature has an element of being an Easter egg.

faint sky
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Why would you want an auto destruct button???

safe depot
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The feature is essentially an instant recall. In exchange for instant recall, you pay with the price of the ship.

faint sky
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You want to blow up your ship? Go head to head on a shielded base!!!

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There is no meaning on this button

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Unless it gets an event……? ( totally stupid)

safe depot
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Let’s pivot for a moment. I think there are a variety of players (myself included) who would find auto destruct useful. So even if these players are irrational, does it hurt you to get this feature?

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In addition, the feature could be (relatively) easily implemented by the development team. And thus would not impact their revenue model.

faint sky
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Yes it does

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My ships get lagged a lot so I don’t want them to mistakenly been destructed in that cases

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It serves nothing and it need coding, nobody codes anything to gain nothing so I don’t see it happening either

safe depot
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But if the feature is well designed, the possibility for accidental auto destruct would be virtually nil.

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And like most features, it’s intended to make players happy and make the game more useable.

faint sky
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There is really no need to persuade me as there is none for me to persuade you

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We just see it differently šŸ˜€

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For me, it serves nothing and it’s just of no use

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If I want my ships immediately home I go smashing on a bigger player or hostile

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So I don’t need the auto destruct button

safe depot
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Fair enough! I just hoped your concerns could be addressed. I think if the feature was well designed, you’d find it inoffensive (and maybe even useful).

faint sky
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On the other hand… you want an auto destruct button? Make it fair… your ship gets blown… period!!! No rewards, no scraping mats, nothing!!!

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And you lose the officers from your roaster

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That is what auto destruct means…

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It’s important to have at least some meaningful applications otherwise it’s of no point

safe depot
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Haha Technically, you are correct that auto destruct means the total loss of the ship in real life. But this game is not real life. The creators accepts certain inconsistencies to make the game playable. For example, how is it that a ship can be blown up by another player and then be instantly rebuilt? It makes no logical sense, but it’s essential for the game. This feature is just using the same framework for an instant recall button.

faint sky
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If that was the case… then I would auto destruct some kehras and talias and valkhas that I have a lot …. To get some points on an event for that…

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That would be meaningful

faint sky
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They cripple ships not destroy them

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And the escaping pods have distress call signals so it could be towed to a space dock for repairs

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Theoretically speaking on real life implementation

safe depot
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It depends the specific instance you’re referring to. Throughout the various series, ships were shown either being crippled or in many cases were shown being totally lost. The fact that on STFC, the ships are never lost and the crew are always okay is really somewhat silly when looked at critically.

faint sky
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I am pretty sure you know that ships are lost

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Just because they build a new enterprise doesn’t mean it’s not lost…

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In any case… I still don’t want my ships with an auto destruct ability

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Fat fingers make the difference šŸ˜‚

river breach
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This is a strategy game heavy on PvP. I absolutely would pay for the option to self destruct with an area effect of damage against all players (even alliances mates so this is realistic). Make it EXPENSIVE (in game rss) so that it is a last ditch option. But just imagine the usage in TC and war. I think a real opportunity is missed if this isn’t even considered.

last thorn
river breach
last thorn
river breach
last thorn
turbid heath
last thorn
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Mind you, sub-G4 ship loss in STFC is very low cost, so I'd actually be fine with a bit of mission spot griefing - might make targeting something other than one of the 8 million players a bit easier

river breach
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Griefing a mission point is a reasonable part of war IMO. Making a self destruct action coat enough to make someone think twice about doing it is the key. Imagine this scenario, self destruct (like cloaking and every other special action) requires a certain mat to act on. But once enacted the ship that self destructed can repair, but it does not benefit from helps or speed ups. So once you do it, that ship is down for 8-10 hours. That way it is only actionable as intended - a last resort. This way it takes its place correctly in the strategy of combat.

last thorn
brave bronze
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Extreme cost for strong effect: the more it takes, the more it can do

last thorn
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I think self-destructing as a quick ride home is an entirely sensible idea. Adding AoE attacks to the game, whilst catnip for a PvPer like me, would cause far too much gnashing of carebear teeth for Scopely to endure.
It would also be a nightmare to code, as it would require extensive modification of the combat mechanics.

brave bronze
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The concept of self-destruct is far more expensive irl than it would be in this game and it's only because of this reason that people want it. Without a cost, it's just a free ride home and wildly unrealistic.

last thorn
brave bronze
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You want instant travel? then pay a fee. We have it already: it costs one extra dock slot, a Summoning disco, and a lot of shroom juice.

last thorn
brave bronze
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Sure, now that you're willing to accept a cost then it's time to decide how valuable self-destruct on demand is worth. Smashing against a big enough hostile to kill you may take several minutes of travel to reach, or the contents of your cargo + shield if you were looking for a player to do it against. It'll be more than just trit/dil for sure

last thorn
# brave bronze Sure, now that you're willing to accept a cost then it's time to decide how valu...

Never said I wasn't willing to accept a cost - it's implicit in the "destruct" part of self-destruct šŸ˜‰
Avoiding the time it takes to reach a big enough hostile (which could easily be almost as much time as warping home) is the entire point...
No different than disco summoning in the 1st place - just in the opposite direction.

Disco summon - instant travel out for the cost of shrooms
Self-destruct - instant travel home for the cost of repair

2 sides of the same coin

brave bronze
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Do you believe there is parity in cost between the two?

last thorn
brave bronze
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It's not QoL, it's a game play easing. You're asking to remove the time cost component for a pve suicide for free. And asking for power for free is pretty boring. It's a video game, meant to take time (or rss, or mats, or something) for progression.

last thorn
# brave bronze It's not QoL, it's a game play easing. You're asking to remove the time cost com...

OK - then why do ships instantly return to the station when they pop? Why don't we have to send a salvager out to pick up the escape pods & scrape up the remains of the ship?

I think that scopely cottoned on to the idea that making folks twiddle their thumbs waiting for ships to warp places (beyond a certain point) is counterproductive...
Hence summoning, warp researches & superhighways. I see the self-destruct suggestion as an addition to that.

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And it's not free - it costs trit, dil & (potentially) speedups

brave bronze
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The trit/dil/speedup cost is the same for both pve suicide and self-destruct. But the former has a time cost as well, that's the part you want for free.

last thorn
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oh - you mean travelling to another system to get killed

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And it isn't my suggestion, btw, so it's not anything I particularly want. I'm just contributing to the discussion šŸ™‚

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But yeah - that time cost you're defending is one I'm saying isn't necessarily a desirable cost - it just annoys players imo

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Personally, I wouldn't get much from travel-only self-destruct, as I don't push ops or rep beyond my research or ships. I can totally see why folks would want it, however, and think that it'd be a sensible thing for scopely to do in light of the rest of the game

wanton sluice
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A couple of suggestions:

  1. The armada screen should actually be where individuals can go to "Join" an armada. Then allow the armada leader from that screen to a) know who's coming, b) decide power/crew/etc, c) auto-route the ship to that particular armada (including DS)
  2. Zero nodes. I would love to see any of the following: a) when a node goes zero, it automatically starts a clock and after 5 minutes the ship (if still on a zero) blows up, b) in the battle log indicate whether when attacked was the ship actually mining or was it not mining. One of the issues here is the PvP brackets and higher level players not being able to kill lower level players off nodes.
  3. Notifications across devices, iOS in particular. Notifications will either show up on one device or the other, not both (such as an iPhone and iPad). Either let the player pick which device gets the notification (if only 1 notification to a device is possible) or send the notification to all devices that are using a particular Scopely ID.
  4. Change the Events layout to the layout that you see in Refinery. Going in and out of each event tile is a pain in the butt and would be faster if it's laid out like the Refinery.
marble wigeon
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A feature to display missions you have yet to pick up in systems you've visited/discovered would be nice. It is very tedious to check every system just to be sure you got them all.

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Especially considering the possibility you could still miss some anyway.

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It's especially annoying to have to actually have to have a ship in every single dark space system just to be able to see if you'd missed a mission there.

faint sky
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You better start working on the alliances stations fast there in Scopely, and also make sure to have some DS9 skins for the stations for the spenders to buy šŸ˜‰

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And @gusty jasper please don’t let that auto destruct button to pass… unless there’s meaning to it… like we loose the ship permanently and the officers onboard, with no way of getting any mats from it or shards for the officers

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You want to destroy something… then do it right. It’s gone ppl!!!

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You want a fast way home? Go head to head to a shielded base… no need to press buttons

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Or a bigger player

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@brave bronze ?? Why scared?

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Wouldn’t be nice to be mindful before you start blowing things up?

brave bronze
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Not scared, that's a scream. You're asking for a seriously huge cost, too severe to be in this game

faint sky
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Even better at an event server milestone with rewards for let’s say prime mats?

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That will be worth it

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And we all have 100s of kehras and valkhas and talias to blow up!!!

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The officers on the other hand… well it need to be expensive some how

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Or make it higher lvl ships higher points

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That will surly make the bigger players buy stuff to blowup stuff šŸ˜‚

glass apex
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Really nice add-on, definitely needed, because most people don't know "WIN + ." šŸ‘

But why not grouping all STFC emojis in an own group to find them better? Impossible to find them... Search is also not working, for example when I search for "federation".

sick lintel
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for example

glass apex
safe depot
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(The video is a link to various auto-destruct sequences from TOS, TNG, VOY, DS9, and the movies. Mods, if posting a video like this is not allowed, my apologies, I didn’t see anything in the rules about it)

marble stump
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Suggestion: a new rank of vice admiral. Can only be given to one player, whom the admiral trusts to run the alliance in their absence. Has the same permissions within the game structure as the admiral, EXCEPT that he can't transfer leadership of the alliance to a new admiral.

With that new rank, the ability for the Vice Admiral to assume the admiral rank, ONLY if the Admiral is offline for a designated number of days.

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I've played other games where this "Deputy Leader" position worked very well.

grim coyote
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Here are my suggestions. Continue the timeline with the Augments. Right now the highest warship in Augment space is a 36 I believe. When you are a trifaction, this is the only area you can go to get auto kills and rank your ship up. When your a level 44, killing level 36s is hard to rank up you ship. I’d make a new augment area in DS. New level ship, new nodes and a BB2. My next suggestion is continue the borg timeline. Level 33 is the highest. I would also put a new borg area and killing borg in DS. I would also make a new Vidar. Just some ideas.

crisp tangle
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So in the beginning of the game, I’d go around killing everyone for the pvp chests. Now the PvP chests are worthless, but for those that hate life and love to kill reds, they still get good pve chests depending on where they hunt hostiles. Why dont you reward the PvP players the same way, give us better chests!

river breach
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Can research cards show current ship strength or stat increases or something? That way we can better choose which to prioritize? The change would only need to be applicable to the selected ship at the time. Or for what ever statistic the card applies to. So for a mining card I would still see the percentage increase. But it would also show relative changes. Like exactly how much is being applied to base. Say base is 1600 mining rate and I am looking at a card that applies 10% to base. Then on the tree screen the card should show 1600. Then when I select the card to possibly upgrade it. The card then shows 1600+160. Or something along those lines.

void mica
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More G4 nodes

shadow hound
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More officer badge sourcing

normal moss
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I like the idea of an intrepid skin.
Ability: charges all weapons in first round šŸ˜‚

wild oracle
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There is a lot of down-time where you are waiting on timers. I would like to be able to browse the research tree during that time and look ahead to future upgrades. But if you are already researching, you can't view the tree. This seems like a very basic thing that should be supported.

sick lintel
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The only exception to this is if it’s upgrading you either speed up a research or the building to view the research tree

safe depot
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I believe that’s exactly what he means. It’s silly to not be able to look at your research trees because you’re upgrading the R&D building. Should be corrected.

quick sundial
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I agree this would be a grate refit for intrepid.

quasi rampart
median eagle
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Give us a chance to get the missions the server missed! 115 missed the Discovery mission...give us an SMS to get it.

sick lintel
wild oracle
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You should be able to leave drydock with only partial repairs. For example, if you return to dock with 70% damage to the hull and the repair time is 30 minutes, you should be able to leave after 15 minutes and have only 35% damage to the hull remaining.

pliant igloo
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Fix the Refinery or have a guaranteed base amount we would get daily from refining, plus a small bonus. A guaranteed amount of 20 pieces of Gas, Ore and Crystal for common and uncommon isn’t asking for much. Or adjust the amount by Ops level.

river breach
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Latinum needs to be more useful. I would like it to be able to buy mats and special resources like tetryons, mycelium, irvinite, etc

unborn quiver
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Suggestion: Allow unlocking the treasury even when you're upgrading the treasury. Bought my $99 pack (webstore), accepted on iPad... but the locked treasury icon went away as soon as I accepted... but no way to select the treasury to actually unlock because treasury was upgrading. Please allow me to access my treasury (much like I can review research) while upgrading the treasury, even if only to unlock my purchase.

wild oracle
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When a quest requires defeating a hostile, the quest should show you the hostile's strength level right there in the log. I shouldn't have to leave the log and go find the ship to know I can't do the quest yet.

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I should be able to view the crew of a ship while it is out of drydock. I sometimes want to sanity check that the right officers are crewing it and it's harder to view from the Officer's page.

wild oracle
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Sometimes you may start upgrading, researching, or building by accident. There should be a way to cancel and refund the resources spent.

muted bluff
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Make the away team filters stick when set until changed. Setting for every new away team is ridiculous.

thick cosmos
dull shuttle
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Can we please have a cancel button if this ops up? Once I see this, I may no longer want to activate that exo, but I am forced to.

sick lintel
dull shuttle
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Only if you select the never see it again. How do we know what requires you to be in base before activating - there needs to be a way of knowing this.

hushed dew
wild oracle
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When I am repairing my ship, the 'Locate' button is no longer available. There doesn't seem to be a reason why it couldn't still be there. Clicking it should just center the screen on my Starbase.

nocturne lantern
visual ledge
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No, that takes you to the outside of your station

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Not the system your station is in

nocturne lantern
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Okay, then press the home button

nocturne lantern
cursive ember
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Can we update the battlelog to show ALL officers that proc for a given battle round instead of just one? Even if it is only those that stack or apply to single ships it would be better than guessing what happened.

visual ledge
nocturne lantern
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Haven’t paid attention, but let’s make that permanent then!

proud hearth
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It feels like a lot of the "suggestions" that are up for vote are things that would change STFC from a "strategy" game to an easy-to-win "casual" game.

Does everybody just feel we should all be handed an easy win?

brave bronze
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Nope, that's why you can vote no.

royal hazel
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How long is the vote off going to continue for?

worldly nova
proven plank
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Heres one, BB 2.0, gathers Data through PVP instead of mircomining.

nocturne lantern
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what about simply fixing the actual data nodes so mining with bp1.0 will require less micromanagament?

arctic pumice
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An Avatar & Frames converter/replicator? Some way to convert unused or duplicated avatars and frames into something more useful in game instead of a cosmetic?

vocal hamlet
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Feesha should be able to mine normal lat just as fast as normal dvor

river breach
# proud hearth It feels like a lot of the "suggestions" that are up for vote are things that wo...

Strategy games should focus on at most 2-5 strategic systems with the rest of the game's mechanics supporting those primary strategic systems. This sets up a competition between players to improve their strategy in those systems and how the manage resources that support them. Creating new currencies every arc and just adding new doctored up versions of the same mechanic is not strategy. It's obfuscation through volume. If this were a TRULY strategic game, the officers would provide multiple benefits across several game mechanics. The away team system would have more effect on game play than just resource procurement and they wouldn't need new currencies to introduce anything. They would be able to use the current Mats and Resources in new ways. Don't confuse struggle with strategy. Scopely has been honest with us from the beginning. They are following the theory that they will make the most money from rage purchases. So everything they do is intended to add to that frustration up to but not past the point of raging quitting. And you can see it in each implementation. Don't complain about people wanting improvements in quality of life. I think that's more than fair for the money spenders spend on this game.

dawn geyser
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How about some tech that actually improves what you get from the refineries and draw luck ?

sinful comet
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Where'd the suggestion tab go?

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Tell me it didn't get outrageous and was removed

worldly nova
sinful comet
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@worldly nova oops. I only saw the may 14th post.

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Love you back

worldly nova
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Depends on how many suggestions we get.

limpid willow
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I'd like to be able to transfer resources to another ship for the journey home

floral falcon
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Can we add the arc event calendar to the stations news board? Make it easily viewable so we can refer to it without having to take a screen shot.

dense night
civic sinew
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not joking or being sarcastic, but can you actually test things out before releasing updates

nocturne lantern
# civic sinew not joking or being sarcastic, but can you actually test things out before relea...

Internal testing does happen. Only it is logically impossible to test updates on all supported hardware with an undeterminable combination of third-party installed software, and then release those updates with a 100% success rate.

It is an accepted practice in any software project from any developer, games or otherwise, to release updates that work on as wide a range of hardware as possible, but with the knowledge that those updates could create new issues on some combinations.

That's just the way the wind blows....

civic sinew
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the recent update

nocturne lantern
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Really? with the exception of the "Share Location" issue on PC Client, I have seen no other problems regarding this update?

sick lintel
nocturne lantern
civic sinew
sick lintel
nocturne lantern
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because the graphic version is more faster to check in?

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the text version doesn't even have events ordered by day

civic sinew
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also, there is also another problem, the names when looking at a ship, is all crunched up at times, i could accidentally attack my alliance's ally that has been ongoing for the last few weeks

nocturne lantern
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so if I want to know witch event will start today I have to read a wall of text

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or see an image for 5 seconds

civic sinew
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it happens with hostiles as well

nocturne lantern
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what do you think is more convenient?

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we need both, rapid check on the graphic calendar to know the name of the event, then if I need more info and have the time I'll go and check out the event description in the text news

floral falcon
royal hazel
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I have the opposite problem on iPhone. That darned thing pops up on me all the time. Even when I'm just transitioning from station to system or system to galaxy views.

nocturne lantern
clear sun
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Some paths between galaxy nodes have a wrong weight...For example the navigation system never go from Lankan to Pheben directly. It go in romulans systems before. Similar problems in the federation's area

night pecan
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I'd like to suggest that the issue breaking sharing location pins be fixed. Having an emote menu was not worth breaking those.

night pecan
#

@sick lintel And?

sick lintel
night pecan
#

The statement about it being broke? Thanks, I'm aware it's broke by the way that it's broke.

sick lintel
night pecan
worldly nova
#

From my understanding, the emoji update is not what broke the locations. The two are not connected other than the same update. But I agree, it's annoying not to have links.

#

I'll nudge Eco when he gets on to see if he can get an ETA.

night pecan
#

@worldly nova What did break it then?

worldly nova
#

They didn't say - just that it was not the emoji thing. I'm thinking someone probably accidentally deleted the wrong line of code - or something. I'm not a programmer so all I can say is they said the two were not connected other than timing.

#

Same update, different cause.

night pecan
#

Where did they state it wasn't the emoji addition?

worldly nova
#

In a conversation with the team - not here.

#

Anyway, emojis or not - I'll see if Eco can get an ETA on fix.

turbid heath
#

To stop ***hats like me from using <marquee> tags in places that don't sanitise input/output

worldly nova
turbid heath
#

Nothing more satisfying than getting away with having an input field on a website accept an unclosed <marquee> tag and watching the whole page march itself on and off of the screen, even better when you know it's on a platform with a nice long list of users which will also march themselves off the page whenever someone looks at them

prime elm
#

I dont do any updates automatically. I wait till i see the feedback and then i decide.

worldly nova
#

Hey all - voting has now closed on the Vote Off, so I have archived the channel to prevent late votes. I'll work on adding to the #keepšŸ“œsuggestions-archive and get a new suggestions log up over the weekend.

worldly nova
#

Next suggestions log is up a little early - #977312852425736222 - it will run until Friday or Saturday next week.

This time we're trying a few new things:

  1. It's anonymous to make voting more fair. If that is abused, we will have to turn names back on.
  2. We will close the log when it reaches too many ideas to reasonably read and vote on - probably 50 or so.
#

@glossy apex type "!suggest" first (without the quotes) followed by your idea

royal hazel
worldly nova
#

But another user made the comment that people were down voting his ideas because they were his. So... this will help with that.

royal hazel
worldly nova
#

And the reactions are easily ignored. It was the up and down votes, which we need anyway, that were the concern.

#

Someone felt all down votes were targeted based on who posted the idea. Limiting reactions wouldn't change that.

royal hazel
#

True

worldly nova
#

Hopefully this works better. If not... we go back to names. Sometimes, ideas are just not supported by the community even if we think they're awesome.

hallow carbon
#

Suggestion fix the bugs before adding new stuff

strong seal
#

does scopely ever purge the servers of inactive bases?

hallow carbon
#

Yes

white helm
#

A reasonably useful idea would be a storage research for the mycelium so can refine more than 6k at a time

warm sapphire
#

Make it possible to change my server. Its dead and has no discord !

civic sinew
#

is it possible to make the pre-set save the lower deck crews as well as just bridge and captain. My ship keeps nerfing every time I have to change it

royal hazel
serene steppe
#

@gusty jasper I want a Wrath of Khan Arc next month with the into of a ToS Khan crew

#

Next month is the 40th anniversary of Wrath of Khan

pastel reef
#

DS9 Arc - Kasidy Yates - Officer ability gain ship xp while mining. This is needed soooo badly! Getting G4+ ships leveled up is a nightmare & the lat cost is just to much at these levels. She would be a perfect fit for this ability! I could care less if it's her but we need this officer or ability. Even if it's an exocomp though I am not a fan of exocomps as the answer since you can never predict what you will get & when you will get it.

serene steppe
#

And if would transition well after ending this one with ToS

#

To do Wrath of Khan

charred coral
#

server 146 greysand?

#

nothing dead here mate, only if younclose your eyes

grim hamlet
#

does the "battle debris" rewards from the cosmic cleanup event store scale with ship tier? i dont think it does because my Tier 7 Vi'dar needs tens of thousands of Charged Nanoprobes and my battle debris chest gave me 100 and a handful of ship or officer xp, i admittedly dont remember because i was too disgusted with the amount of nanoprobes i got. its a basically useless reward for an event that takes a good bit of work longer than similar hostile hunt events

#

to word this in a better way for a suggestion, make the rewards in the Battle Debris chest scale with the player's ship tier

nocturne lantern
#

I don't think it scales

#

I don't think its a good way to get specialty ships stuff and I regret spending some currency on it

#

If you have no more specialty ship bp to get, it's better to hoard the currency for when the next specialty ship is available, or spend it in the new pack that may give rare armada directives

vague acorn
#

Hey what if we could move officers into and out of lower deck slots even if that slot was locked on the current ship?

Example: I have a mining crew of 6 that uses a mid-level Horizon, but they're a multi-purpose crew. My new meridian has no lower decks slots open, so to swap my crew around, I need to change the ship first. That seems wholly unnecessary.

grim hamlet
#

can we make the 10 min station attack peace shield a different color from a standard peace shield?

#

why thumbs down? lol its a convenience thing like who wants to sit there for 10 minutes if the guy put up a shield right after your attack. you're just standing there like an idiot while you wait lol

sick lintel
grim hamlet
#

thats the point though, if you hit a station and they arent online you're still dealing with a 10 min shield either way. its not like you could attack them if they had a shield and were afk. theres nothing there if they're offline unshielded

#

i dont see how thats a bad thing

brave bronze
#

Kuron is in the ultra already so there's a f2p path, and it's good enough.

frank veldt
#

Would be a nice QOL if you can have missions in the sector your active ship is in be on top of the mission list.

alpine shadow
#

How do I unlock the path to the beta sector system?

lost jasper
#

Enable use of the S Pen in the Android version of the game.

quasi bridge
#

Support is of no help

worldly nova
quasi bridge
#

Of course

serene steppe
#

How about more faction missions for the pre deep space faction area

velvet wigeon
#

I'm sure it's been said before but server 77 is super interested In being able to name ships uniquely.

serene steppe
#

With the Wrath of Khan Arc. It could also include an expansion of the augment space with bigger nodes and hostiles

normal moss
#

To whoever made the refinery suggestion:
Refinery level does exactly nothing. It has no bonus and it doesn't modify the refinery rates

marble wigeon
#

Fed should get systems like the Duality arc systems that have Fed hostiles that don't cause rep loss to make it fair for all 3 faction. If Cardassians are being added as a faction, it makes sense to use both factions the same way as Klingon and Romulans were used for the Duality arc systems.

marble wigeon
#

"!suggest Fed should get systems like the Duality arc systems that have Fed hostiles that don't cause rep loss to make it fair for all 3 faction. If Cardassians are being added as a faction, it makes sense to use both factions the same way as Klingon and Romulans were used for the Duality arc systems." in #977312852425736222

normal moss
#

Yes, abut only the text in the ""

#

Without the ""

marble wigeon
#

Done, thanks.

#

I have people in my alliance that'd like to have that, so hopefully Scopely thinks about adding it at some point.

open scroll
normal moss
#

Station protected cargo is done by vaults

open scroll
#

Yes, but the refinery giving an additional purpose would make it worth investment. I just want to see the refinery be useful tbh šŸ˜‚

prime elm
#

To whoever did the event suggestion, i dont think thats possible with so many options and combinations to choose from

nocturne lantern
prime elm
#

Like, tier 2 common material

nocturne lantern
#

I just checked parsteel prices in the store, I can buy 84 millions for 3000 3d chess, so I can buy 28k with 1 3d chess, or 140k for 5, I think it is easy to create such options in the various event stores

prime elm
#

Ok fait enough

lean bolt
#

There is a second klingon grudge officer now. It’s tomalak in the romulan officers. Sourcing is just poor/nonexistent right now if you didn’t get him during the TNG/Duality arcs.

stray crane
#

sensless if you have to do it every time you send the team 🤦

royal hazel
#

@worldly nova We know that they're working on targeting scanners, are they aware that the TC symbol no longer appears on participating alliances?

finite bronze
#

Launch DS9

#

they are waiting at 157

#

@worldly nova

gusty jasper
prime elm
#

So @gusty jasper what do u think about more diversified roles in alliances? Posted it in the log, ive just seen a lot of players do such rankings internally, we certainly do, making them more official will make alliances more fun i think. Something i forgot to add, i dont know if you can edit my suggestion in the log, could be the admiral to check which privileges he wants to give to commodores, like "this commodore can only do recruitment", or select only one commodore to be able to press the territory options. Things like that.

gusty jasper
#

More options, ranks, tags, and others are items many players have brought up to me

#

I'm going to ask the team about it to see what we may and may not be able to do when it comes to alliance organization

prime elm
#

Of course, only whats possible. Dont want to further bug the game because of difficult suggestions. Maybe it would be easy to have the privilleges like a checklist (about recruiting, setting diplomacy, changing alliance discription, territory services) and allow the admiral to customize these for each of the officers

serene steppe
#

Maybe a botney bay b type ship

brave bronze
#

Now that's a way better name than Botany Bay A that I saw kicked around earlier!

gusty jasper
#

Favorite wrath of kahn crew

#

Or I could ask for permission to do a viewing of Wrath of Kahn here in the Discord

brave bronze
#

Nah, the Botany Baby!

prime elm
#

The Botany Boy

serene steppe
nocturne lantern
#

Hi, I have a suggestion. Since we're all playing a very broken game, even more broken since the last update, I thought it might be a good idea for the dev team to actually test the next update before shoving another bug ridden update in our face. Thanks.

hoary walrus
#

waiting your support for suggestion #519

gentle owl
#

Conversion tool/ building...
Somewhere to change items not needed into something useful...
Possibly add a conversion element/particle for converting up a grade, and make a quantity bonus say 1.5x for bringing down a grade.

Example we currently have a territory with with 4* with many member not being able to refine 4*...
Left over 4* & 5* from prime buys that can't be utilised for many many months until high lvls.
Free up alot of low grade material

nocturne lantern
nocturne lantern
#

Hi, I am sad to notice no one took up suggestion, so we still have a broken game.

nocturne lantern
nocturne lantern
nocturne lantern
nocturne lantern
sleek stirrup
#

Guys, regarding the common/uncommon/rare/epic economy.

I have no idea about you guys but I am currently sitting on a ton of rare materials which I cannot (efficiently) use, as the economy requires mostly uncommon materials (ops45).
E.g. i am sitting on 21k rare G4 gas, 5k rare G3 gas, 3k rare G4 crystal, 4k rare G4 crystal and so on but lacking uncommons to further progress..

My suggestion is - establishing some sort of up/down-grading the rarities of materials.

Even when I keep think about it, the downscaling would be sufficient enough as no player will spend 21k rare refined gas anywhere in the game anytime soon as the game is not providing opportunities to spend them..

light dome
#

Suggestion.

Can we please have a log of who enters and leaves an alliance?

The game of "we dropped one, who left?" Is just a waste of time and effort.

ashen junco
full cedar
#

Thank you for adding the Log. That is a great feature. Love being able to go through and see what everyone has already suggested and up/down vote it.

visual ledge
#

It shows up in the chat

light dome
normal moss
#

I defo got that

#

But this only appears if the person leaving/joining updated their game

#

I know. Just added this because Cristobal said it does not appear in chat

sick lintel
sick lintel
worldly nova
#

@balmy void It will not record your suggestion unless you use "!Suggest" before the actual suggestion text.

#

(no quotation marks though)

worldly nova
#

No period after it either.

balmy void
#

Not working for me. Tried 3 times

#

! Suggest Well let me suggest then that locking celebrated allows for a more overall enjoyment experience. Instead of focusing on one faction for such a long time, allowing to lock one and work the other two allows a even experience with all the factions. Haven’t bought but one ship other than Fed or hijacked till this week and it was the miners.

worldly nova
#

Looks like it did.

exotic berry
#

Can we implement a filter feature similar to away teams for assigning officers to ships where you can filter out officers already assigned to ships or on away teams etc.

echo ermine
#

!Suggest Please please please put an Armadas tab in inventory, please?

visual ledge
#

Whoever sent suggestion #531, no one can see your name, and therefore can’t DM you

echo ermine
sick lintel
worldly nova
#

This idea was deemed duplicative to the Replicator which was already voted on:

Conversion tool/ building...
Somewhere to change items not needed into something useful...
Possibly add a conversion element/particle for converting up a grade, and make a quantity bonus say 1.5x for bringing down a grade.

Please check #keepšŸ“œsuggestions-archive before posting so that Wes doesn't have a tantrum about duplication. Thanks!

echo ermine
sick lintel
#

It’s the channel above this one

echo ermine
#

Okay thanks I’ll try it

pale cradle
#

Idea for Defiant: make it a strong lvl 32 ship.

Refine 2 Defiants to make a grade 4 Defiant.

Refine 2 grade 4 Defiants to make a grade 5 Defiant.

So you'd need to build and max 2 lower ships scrap them twice to build and max enough to build a g5.

It could make a ship that you build at g3 but fly at g5 still.

#

Or buy a few max em quick and have it 🤣

burnt raptor
#

Serious suggestion that would simplify many misunderstandings in game. Why not make it automatic that if an alliance mark another alliance as enemy, ( like for declaring war) then the other alliance automatically mirrors the marking then both sides will know at the same time. šŸ¤·šŸ»ā€ā™‚ļø

sick lintel
burnt raptor
sick lintel
#

Also if you do that to a purger group that doesn’t have you marked guess what it’s a free pass for them to kill you too

#

In theory your idea works. It’s just in reality it would be more annoying than helpful.

burnt raptor
#

Was just an idea šŸ¤·šŸ»ā€ā™‚ļø this is the first game I played that it isnt that way. But I see your point of view šŸ‘

sick lintel
hidden spear
#

I figured this out

worldly nova
#

Wow! Lots of great ideas on the Suggestions Log this week!

Tomorrow morning (PST), I will be closing it to new ideas for this week so that people have an opportunity to vote.

visual ledge
#

What are capital traders?

normal moss
normal moss
willow yew
#

Thanks!

stiff aspen
#

I farmed Rom capital traders last night and received valdore, vorta, and pilum BPs. Nothing has changed with them.

viral stone
#

An officer with below deck ability that delays or disables an enemy/attacking ships ability to warp away for a set amount of time after battles. The officer would be very valuable for setting traps using survey ships and/or realtas

worldly nova
#

Suggestions Log is closed to new ideas for this week to allow our members time to read and vote. We will put up a fresh log over the weekend.

timid silo
strange kindle
#

A means to share resources with other Alliance members, like ship blueprints, refined ores, etc.

worldly nova
strange kindle
#

Sorry I missed that, so is that something ā€œin the worksā€?

worldly nova
viral stone
vital mantle
#

When there's maintenance put the warnings in alliance chat also instead of only global chat. Especially in times like these when you folks say it starts 1000 utc but actually start it at 0800 utc. Doing a single action in game automatically switches to alliance chat so nobody caught those warnings.

void mica
#

Suggestion

#

Booty alliance symbold

#

Coz slap dat booty

forest jetty
#

There's no reason the server notifications can't just be PM'ed or put out as NEWS (ya know, that system you already have for dissemination of information)

visual ledge
#

Or put in the inbox, which is never even used

heady zodiac
#

I dont know how to post a suggestion, but it would be so nice to have a material trade store. I need 3 star uncommon gas for so many things and i keep getting 3 star rare. Be nice if i could goto ā€œtraderā€ and trade 1 rare for 3/4/5 uncommon. It would allow me to control my own resources and level up faster at the mid levels rather than being dependent on the RNG on what i get….

#

Or trade 100/250/500 common for an uncommon and then some uncommons for a rare…make it go both ways

worldly nova
#

After the first few weeks of logs, we realized people can't keep up if we let it go over a reasonable number of ideas to read and vote on.

inland current
#

I would love to be able to trade rares for uncommon...or even common at this point

#

What would be even more awesome is if someone 16 levels above me couldn't attack me

#

I can't attack a L18...

normal moss
#

or higher/lower?

inland current
#

Out of territory hit by 42-46 range when I was around 30 as I recall

half willow
#

Make a joint ally chat tab

prime spade
#

Why does it take 5ļøāƒ£ key presses to get to here to find a systemā“

inland current
#

Why does it expect that we want to search the system we are in and populate it?

inland current
#

I'd still like to know why we can't scrap Hijacked ships. I'm GLAD I didn't build any of those blackholes fortunately

obtuse patio
#

All builds and researches should have a simple "Power gained: XXXXX" indicator.

ember mulch
#

Add a bonus to points scored during faction hunt for using specific officers on the bridge (like the event during the bp)

covert sage
#

Add long range transport that don't cost the earth to use

#

Add voyage crew, with tuvix. Ambassador and spy be great as bridge officer

gusty latch
#

System chat would be a fantastic add nevermind guess its a bad idea

magic lily
#

How about putting some honest success rate numbers on those away team missions. The percentages given at the start of the mission are a joke. They way they are now, I guarantee if you do 10 missions with a 90% estimated success rate, at least half of them will fail. The whole away team approach needs revamped, come to that. It was supposed to be a way to use lower level officers, but you are lucky to get even the bogus success rate number over 90% with anything but top level officers.

sick lintel
undone viper
#

I'd love to suggest a ship XP rework actually. The more i see hundreds of people trying to level their ships in augment territory, the more i realise it all sucks.

magic lily
thick cosmos
#

Because there’s no evidence that there’s any problem to look for?

royal hazel
#

The problem is people are trying to do rare and epic away team missions without using rare or epic officers. When away teams first started and all we had was common and uncommon away teams, I had no issues using common and uncommon officers to complete them. As time went on and we got rare and epic away teams missions, those were meant to use rare and epic officers not the common or uncommon. You can still complete common and uncommon away teams missions with common and uncommon officers. What I hear is I want to complete rare and epic away teams mission without having to use my critical officers. You have to make a choice, if you desperately need that away team mission, you need to use those officers. Using three uncommon officers to complete a rare or epic away teams mission, regardless of success percentage, is probably going to fail.

magic lily
#

They already got us playing on what is essentially a beta platform, since they’ve consciously chosen not to incorporate a beta.

thick cosmos
#

Out of the thousands of players playing the game, some will necessarily have a run of bad luck. They’re the ones who’re going to bring up a ā€œpotential issueā€, except there isn’t one.

#

If they were to check out every report like that, they would be constantly just checking the ata rng algorithm.

magic lily
# royal hazel The problem is people are trying to do rare and epic away team missions without ...

Interesting. If that’s the case, then it should definitely reflect in those success percentages. I never run an away team mission with less than 98% success rate, but have had any number of those fail (way more than 2%). Haven’t really paid any attention to epic rare makeup, though. Might be one explanation for the success rate discrepancy. But, of course, that still doesn’t excuse the bogus success rate percentage assigned by Scopely.

royal hazel
magic lily
hushed dew
#

I’ve been tracking the Crit success rates for a couple of days, and with 30 ATAs completed and an expected 9.72 Criticals, I got 9 Critical successes (only 1 of those ATAs had <100%, and was a success, but not at all statistically relevant). Obviously a very small sample

royal hazel
# magic lily Players are not interested in the niceties of the various mathematical approache...

I expect 1M in my bank account every morning, but the truth of the matter is I have to drag my ass out of bed to bust my ass at work. Expectations are rarely reality and players can either educate themselves and understand how something works or revel in their ignorant misery as to why something doesn't work the way they think it should. Scopely is a business and is not going to pander to us.

vague acorn
#

Hey what if we could sort officers by which ones aren't max level for their tier? It'd be nice to see them all in one place.

vague acorn
royal hazel
#

Their entire business is pandering to those who pay not those who cry about not getting free stuff because they don't want to pay.

magic lily
royal hazel
magic lily
# royal hazel I am arguing because the lot of you are trying to take what is supposed to be a ...

Heh… what game are you playing? Let’s take a look at STFC, shall we. The original version was nearly devoid of pvp elements. The only PvP centric way to advance in the game was pvp stealing other player opc cargo. There was literally no PvP way to advance in the game apart from that, and that really offered very limited advancement opportunity. The real advances for individual players was through resource acquisition - i.e. missions, events and mining. Can you say farmville? Scopely eventually tacked on the only real pvp based aspect of the game, which is territories, mainly because of all the players whining about lack of pvp. They throw in some odd pvp events from time to time, also, although participation in those doesn’t really amount to much.

Bottom line - players looking for a strategy-centric PvP game are looking in the wrong place if STFC is where they are looking.

royal hazel
magic lily
dreamy mica
vague acorn
#

It's not unreasonable to demand that the reported values for elements of chance accurately reflect the actual odds of success or failure. I have my suspicions about lucky office pulls but putting together enough data to get a sufficient p-value is very difficult.

woven nacelle
#

I’d like to see more dynamic user activated events. For example, the ability to trigger a hostile invasion of a system while players must defend a location. Once the event starts no new ships can warp in. Survivors get rewards.

ocean epoch
#

Once the event starts no new ships can warp in
Could ommit that part, let everyone share in the fun; perhaps extend that to certain amount of waves before big boss ships come in. Spread it around multiple neutral systems so you don't crash the server in 1 system šŸ˜„

nocturne lantern
#

minor change in the order of the refinery items, specifically in the latinum and resources tabs, since the options to buy bp for ships are obviously not used daily, they should be put at the end of the list, not at the start as of now

indigo crane
#

I would like to suggest that away team filters can be chosen outside the individual mission page. That way they stick for each mission.

fallen plover
#

To help with the away teams mission problem of not having officers people want to dedicate 3 to 5 days of being without, release away team specific officers that get bonuses for doing away team missions? Just an idea

sly cape
#

Provide different notification sounds for different in-game alerts for when not playing (building/repair finished, attacked, station attacked, etc)

regal lark
#

I'm being hopeful that in the near future, some or all common officers will get lower deck abilities

nocturne lantern
#

Hi, I've noticed that a lot of events aren't working as they seem intended to. Can I suggest devs test these before shoving them in your players' faces?

Same goes for any update, really. Think I suggested that earlier already. Sadly nothing was done with, what I feel, is a great opportunity to get some goodwill from your player base.

chrome bloom
#

?

nocturne lantern
#

i think most of the hate for the chumming event not working stem from the fact that most missions requires too many time, so if you redeem them and they do not count for an event you are easily screwed, having to relay on speed-up, that may or may not be there, to complete new missions, and with the random generator that likes to give out mostly 2-3 days mission while there is a related event, event that will last less than 2 days

#

i made in the past the suggestion to limit the duration of missions to 24h for epics, 12 for rares, 8 for uncommons and 4 for commons and I think this suggestion must be evaluated again

dry aurora
nocturne lantern
#

well giving points for launching instead of completing is not a bad idea for me, but a similar shift must be communicated to the player base in a timely manner, or players will launch what they have before the event thinking it will be like the past events

grim coyote
#

I recommend that for this playing community. That they recognize all military veterans and if any ones who are active duty chests for serving our country. I’m very sure more than 20% of all people playing was in the military at sometime. It’s just a way of thank you to all vets.

worldly nova
#

New suggestions log is active #980593827846946848 - please review #keepšŸ“œsuggestions-archive before submitting to avoid duplication and please read the pinned post on the suggestions log channel (it has instructions on how to submit and an overview of our process)

#

Remember !suggest, followed by your idea to submit or the bot won't log it

small stump
#

#641 sounds good. I'd love to see that implemented personally 🤭

sick lintel
worthy idol
#

Well?

sick lintel
#

Something that was deleted? šŸ¤”šŸ˜‚šŸ˜‚

#

Sorry idk what it was

proud hearth
sick lintel
proud hearth
#

Ah, gotcha.
It's possible they didn't know about the suggestions and voting until just now, and wasn't aware it was up previously.

sick lintel
worldly nova
#

Duplicate suggestions have been purged. If yours is missing, that's why.

sick lintel
lunar valley
#

Cardassians as a faction ….. it’s time for that

nocturne lantern
worldly nova
modest ocean
# lunar valley Cardassians as a faction ….. it’s time for that

more factions! more factions stores, add Orion's add anyone thats appeared in game and add them as they come, add more levels of interest either like that main 3 factions and their need for locks or like augments that make things harder has your go, or like rogue that reveal more as you progress, e: or in a new way, add things!

grim hamlet
#

can we open up the material and directive spend events to include Uncommon Directives

lunar valley
#

Open tc space for everyone to relocate where u want : makes rading back on the table , side note : when your in enemy space you can’t shield or mine 😜

brave bronze
#

680-682 probably have too many ideas in a batch to be voted on

lethal hawk
#

#suggestsorry about that, should i seperate them

sick lintel
lethal hawk
#

Ok will do

sick lintel
#

Read there before posting otherwise your post will be purged for duplicates

lethal hawk
#

Most of my suggestion were on a different part of the what was suggestion

#

I see the feesha part one my bad

oak anvil
#

For AMS/ALB events should we grouping alliancws by member count to allow fairer opportunities for smaller alliances to still succeed. For example an alliance with 15-20 members will never beat a 70+ alliance
Brackets could be 1-25, 26-50, 51-75, 75+
This would be based on members count not maximum size

lethal hawk
#

I just had the idea, if u guys can make it better, im all for it

#

But besides that one, what do u all think so far

royal hazel
#

@worldly nova Maybe install a popover on the #980593827846946848 instructing people to scroll up, read and search for an idea before submitting a repeat idea.

worldly nova
sick lintel
sick lintel
#

šŸ¤·ā€ā™‚ļø

north mulch
#

But if you guys have any idea how to do that, I'm on board.

sick lintel
north mulch
#

I guess Jess just needs to work harder pruning then. New full time job. šŸ˜€

sick lintel
#

Mods are here on their own time same as Epic Commanders so any extra work we have to do is 😬😬😬

worldly nova
north mulch
#

The good new is that from what I have seen here on this channelsit's actually been fairly cordial from the start, so that is a win in itself.

worldly nova
north mulch
#

Go look at the ops building. You have them. Suggestion granted.

willow condor
#

Here is a suggestion, can you make us a button that downloads all the current members of an alliance?

#

Doesnt need to be so I can do it for all alliances, if its just my current that would be great

sick lintel
bright rose
nocturne lantern
#

regarding #721, not every system has players hubs, so the suggested tow limitation of being in the same system as the base is not a good idea imho

limpid willow
#

I wish Armadas had a start now option

worthy idol
#

Regarding #721 maybe let all ships have the tow option and I agree with impulse decreased but it could only be useful for removing players on 0 nodes

main forge
#

I have a suggestion to make
it would be to put a french speaking part for those who speak french on this discord server
we don't all master the language of shakespeare
and it would be normal since the game is translated in french

peak basin
#

@gusty jasper (sorry if tagging wrong person) I have one major suggestion of something that has taken a really long time to put right but with no sign of change that's officers from previous events not being available anywhere apart from special events.
The worst case of this is picard and data the tng arcs were months ago since then we have had the rest of that crew added to the ultra recruit but not these two why not? Even in the big event store at the end of it or in the next ones thet weren't available. This is a bit strange when ones like rom and quark who aren't available anywhere else have been available in 3 small event stores and 1 big one to my recollection.
The game info in app stores says something about getting your favourite officers but two of the most iconic thst you added you have made it almost impossible to get them or promote them if you managed to do it in the original event.
During the event they were available I had just gone up to a higher bracket for events so was one of thr least powerful in my bracket so had no chance of winning any slb events thats fine those are the breaks other times I've got good rewards for being at the top. Although the events are supposed to gey us things earlier as a reward nor punish us for not spending enough money to be top of our bracket and win the event which is how it feels when you won't give us access to officers in recruit boxes or other ways like refinery.
Since the TNG arc we have had new ships thr feesha the ceritis and amalgam lots of new officers that are free plat rewards but picard data the ferengis and tendi (yes I know she's newest) are nowhere to be seen. What was the point giving these officers as a choice if we are stuck at half shards or at lvl 5

exotic berry
#

Regarding suggestion 712, leveling up your rogue rep adds rare and eventually epic exchange direcrives to the rogue store, they're extremely easy to source right now if your rep is high enough, I'd love to see them do something similar with alliance store sourcing for rare and epics for regular armadas.

royal hazel
exotic berry
royal hazel
exotic berry
#

Yeah no I like that idea a lot actually the more I think about it, rewards would probably end up being low enough to get you maybe 1 armada a week, maybe pull XX directives a day or something, would add another option for a syndicate benefit too, increased directive rewards etc. Actually could make it a faction daily....level adjust and lock it based on rep, much like the kill hostiles you have to kill a level specific armada each day for each faction, feds kill klingon, klingon kill roms etc. If you're tri locked you run 3 armadas to get max rewards. Maybe all you get is uncommons until locked at respected then you start getting rares in the rewards, epics would have to come later but not too much later for it to be viable. I like it.

royal hazel
# exotic berry Yeah no I like that idea a lot actually the more I think about it, rewards would...

I wasn't even thinking that many as these armada chests give good rewards. More like 10 directives per day up in the rewards like we get uncommon directives now. This way you get a freebie rare every 20 days and a freebie epic every 50 days. I wouldn't put armadas as a daily inofitself as the sourcing for armada directives is already part of a bigger problem. I like the syndicate idea to get more directives and shorten the time between.

exotic berry
#

Yeah would need to be balanced for sure so it wouldn't be over powered, lots of options or ways to do it.

latent echo
#

DS9 Arc [ 3 Months ]
Officers

Benjamin Sisko & Dax

Kira & Miles O'Brien

Julian & Odo

brave bronze
#

Man, 3 months for the best franchise? harsh. Also, I need Ezri too

sick lintel
#

I would go for 6 at least personally

normal moss
normal moss
#

Too bad, DS9 Station is only Ops 38+

autumn minnow
normal moss
#

You didn't get the joke...

gleaming mango
#

Here an idea. Ship debris recycling. When ships are destroyed, you can farm the debris to scrap and get some resources and materials from

normal moss
#

@small thorn When suggesting in #980593827846946848, put a "!suggest" before the actual suggestion

random lava
#

Suggest not lieing. When part such as feesha integrated warp coils say can get in refinery. Have available in refinery. Not just get from events every once in a while.

normal moss
random lava
#

Yes . But the part says get in refinery at 41 ops. I know not everyone gets lots of feesha's. But when you can't build others up it is irritating. Don't list at ops 41 can get part and not be able too. I expect to be able to get parts. Not get stuck.

#

Most parts are available in refinery even if have to get other materials to trade for. Why not feesha parts?

#

It's what refinery is supposed to do. Work to get things. When refine should be able to earn some of the parts needed. Even if it takes a while.

sick lintel
#

Which Feesha parts are not available in Refinery?

#

Feesha parts themselves or the warp interlocks?

random lava
#

The integrated warp coils to tier up is only given once in refinery. Other was available in store once. If more then 1 ship it can't be built past t4.

#

Yes interlock is what I referred to.

sick lintel
#

Not sure how the Meridian is šŸ¤”

#

Anyone know if any extras are given for free / through refinery

exotic berry
#

Meridian warp interlocks you get the first 1 for free from the mission chains, more can be purchased through the territory store for Iso Resin/Emulsion. I have upgraded all 3 of my meridians this way, 1 through the mission and the other 2 through the territory store.

sick lintel
#

I have mine from the mission too

#

Never checked the TC store well enough

exotic berry
#

Yeah should be all the way to the right after the particles.

worthy idol
#

What is the #742 image?

normal moss
#

Lemme get that for ya

normal moss
worldly nova
#

Suggestions Log has reached its limit for this week. In order to give all the non-duplicative ideas consideration and allow for voting, it has been closed to new ideas but will reopen on Sunday.

nocturne lantern
#

There’s other games?

worldly nova
flat matrix
#

Get rid of all of these and replace with 1. It's just a waste of our time and is an inefficient use of screen space

#

You've already proven you can make screens that look like this. Make ALL stores (refineries, event stores, alliance stores, $$$ stores) go on a single page that looks like this. Having 8 different locations for the same concept is wildly inefficient and incredibly obnoxious

#

Convert ship bps => ship xp

#

And not a crappy exchange rate too. 1 epic 3* bp should be at least 50k ship xp

#

For selecting officers for a ship, ditch the carousel. It needs to be a grid system, similar to the faction stores.

#

Get rid of the different pages for SLB events. All information can be on one page.

#

Looks like crap doing this on my phone, but this would be better that the garbage you have noe

#

The picture is completely unnecessary and a waste of space. Get rid of it

#

How to earn points can be a SMALL carousel. When carousels are large, they're trash.

#

End of rant. Byee

brisk frost
#

It would be nice to expose some kind of developer endpoint to pull player or alliance player information so alliances could write a script that would more easily pull their own players stats. What kind of stats and who had permission would need do be part of it, but I would like to pull my game history to more easily see what I have and have not completed

worthy idol
#

If we can sent ships directly to discover no matter the warp shouldn’t it also be possible that other way around? Like you have a ship with warp 100 and disco only has 50 and other ships have 25, why not make the disco be able to summon to the warp 100 ship and then warp the others to it?

azure lodge
#

Cancel option for consumables, or confirmation window. It's annoying to see the warning if ya ships are out of dock, but even hitting back still registers the consumable used.

rugged sentinel
nocturne lantern
#

How about making it so the helps button just automatically helps all those asking for help? I don't know anyone who selectively helps certain alliance members and we don't need extra tabs to load. It would reduce the impression of lag.

worthy idol
#

I have a suggestion
Why not make it so that if a lot of players have same amount of points that get the same place instead of random? Because this isn’t fair a ALL!

sick lintel
worthy idol
#

Why not?

sick lintel
#

Every rank is earned

#

Yes the randomness should be fixed

#

But not by a system of oh 600 players the same score how about we all give them rank 3-5 rewards

#

Something that might work better is let’s say me and you both score 600 points and we are ranked 5th and 6th. 5th spot is decided by who got there first

worthy idol
#

Yeah that doesn’t happen sometimes I once was first at getting 8k points and 7th place then an hour later I was 47th with a lot of players with same 8k points

sick lintel
#

You want a certain placing on the leaderboard you should work for it

worthy idol
#

Yes but when you worked for it and then you realize you get nothing yet player with same points get something

sick lintel
#

If you want to do a SLB and get nothing then you weren’t looking to rank in the first place

worthy idol
#

But if you physically can’t because that thing is on a timer

#

Or ran out

sick lintel
#

Well then you have to settle for what you got

#

Learning curve there for you. Next time start earlier and find something that scores higher

brave bronze
#

I'd like for events to have more scoring options to create granularity in results. Ties still being randomized is fine, so long as there's a way to break them with more effort/planning.

worthy idol
#

We had one with 154

normal moss
#

Best i could be is 67 šŸ˜†

#

Names dont load at all dfacepalm

#

Ah, he ops 44

#

We got everything from ops 33 to 46 i think facepalm

knotty fulcrum
#

I posted a Suggestion to allow swapping active officers with passive ones (due to ship lvl) without removing them from the lower deck. This would make swapping officers so much easier because change to a smaller high lvl ship with more active lower deck places would no more be necessary. it's horrible stupid to first swap the ship, to then swap the officer and then swap back only not to loose the passive place for the higher lvl ships later. The Suggestion is no more visible in the suggestion log and i can't find it in the suggestion archive... why did it disappeared?

sick lintel
#

That’s maybe what happened to your suggestion

knotty fulcrum
#

i asked cause i did not found a similar suggest in the archive... where mine could be grouped with... but if you say that suggest has been posted in similar ways before i believe you .-)

sick lintel
jolly roseBOT
sick lintel
#

Jess!

worldly nova
knotty fulcrum
#

thx for answering, hopefully you will implement that .-) have a nice day

jolly roseBOT
sick lintel
#

We need to get this moving šŸ’ÆšŸ’Æ

#

I’m not doing a 2 day SLB for a questionable amount of shards šŸ‘€

worthy idol
#

How about we have a refresh button that appears when ship is on a node?

runic stratus
#

Need to add a way to see who contributes in alliance milestone events just like you can tell in alliance leaderboards. This would be so helpful.

worthy idol
#

Did not notice šŸ˜…

rugged sentinel
#

Chnage transporter patterns to be seomthing that is used in place of officer shards or make it so every officer can be bought with the patterns.

whole dew
#

Bex Mon — Today at 18:19
Suggestion: I like the new filter mechanic for crew, but it would be helpful if the settings could be locked so you dont need to keep selecting the filters over and over.

graceful plume
#

How about some type of rotation schedule for territory defense/takeover. For example all territories schedule moves forward 24 hours every Tuesday morning reset.

honest fulcrum
#

Suggestion: let us convert ship-blueprints, we dont need, into ship-parts, 1:1 ratio in the ship-parts section of the refinery or better in the scrapyard...

grim coyote
#

Suggestion: It’s time for a new miner. It’s time for an Independent miner like the Horizon. This way it’s an all around miner for the 4* community. The horizon is the work horse for the 3* mining and what ever else it is used for. I just believe a new miner that is made for the 4* area would benefit everyone.

marble wigeon
#

The Amalgam and Meridian are both independent miners that reach g4 space.

grim coyote
#

I will agree to that. The amalgam isn’t like the horizon. It’s a raiding craft without the mining speed. The Meridian is a Isogen miner. None of them are geared to being a crystal, ore or gas miner.

modest ocean
#

idea of a suggestions: any research or ship or construction be given a white/purple/red glow to them or their pathings when they have a focus on crystal/gas/ore needs

modest ocean
#

i would think still the same,. 2, 3, 4 or 5 as a player i would just like to know when something is going to focus on x,y,z(i mean cry/gas/ores) so i can better plan out paths that dont overlap

grim hamlet
#

!suggestion lift the refining cap on cultivated mycelium and increase the size of mycelium spore nodes so mining is both relevant and not a completely miserable chore. The only reason to mine it at all right now is if an event rewards points for it. Also, consider mining officers that Amp mycelium mining speed

jolly roseBOT
tame crypt
uneven rapids
#

Don't tell Jess, but I'd like to see more Apex. Or at least another way to source Apex medals. I'll put it in the suggestion log when it opens again.

bright rose
worldly nova
#

All honesty, I don't mind Apex. I just don't play for a few days and the break does wonders for my game enjoyment.

honest fulcrum
#

No slb-events between battlepasses would be a big quality-of-life-improvement…

safe depot
#

You know what I wished we had this weekend… A self destruct button. šŸ˜Ž

safe depot
#

Yeah, I was the one who suggested it! Lol It was polarizing… šŸ˜‰

sick lintel
worldly nova
brave bronze
dark zenith
deep jay
#
  1. Scan Alert- a screen flash and notice ā€œWe are being Scannedā€ nothing more than an alert of which ship or station.
  2. Ability to purchase anything in game with gold. Gold pricing to be realistic, obtainable, but expensive.
    2A) No more Gold purchasing in stores. (No need really)
  3. on screen tally on ships killed / needed on Daily Missions.
  4. a reading on protected cargo/total cargo
    5)allow multiple ships to fire on non player opponents
    6)add cloaking to hijacked ships for added incentive to obtain.
    7)add Defi
barren plover
#

The ability to scrap hijacked ships even at lower level of resources. There were lots of hijack ships built and leveled not knowing that the ship couldn’t be scrapped.

visual ledge
flat matrix
#

The 10 min chest and 4hr chests are complete wastes. Their contents should reflect the ops level, it's still producing garbage aimed at level 3

storm turret
#

Please Please Please increase the spawn rate of normal traders in Romulus and Kronos

worthy idol
marble charm
#

I want a 72 hour cooldown timer for users to create new alliances / tags.

#

I also want a 36 hour timer for user profile name changes.

#

Also, how many reports does it take before a user gets warned/removed for abusive or self-destructive posts in chat?!

sick lintel
#

Just report them to CS

#

In game open a ticket and post the screenshots

marble charm
sick lintel
# marble charm We'll keep at it. Thanks!

I don’t know for sure, but if you message Eco here he might be able to advise you on what he can do to help. I’ve seen him ask occasionally so wouldn’t hurt to ask

ashen ermine
#

not sure if asked for. If at War with an alliance be able to keep track of kills, RSS spent, RSS gained, things like that Leadership board of between the alliances

kind plume
#

At Level 25 Syndicate currently...There is no point having it take up critical user interface space. This goes back to the original faction area where it SHOULD be moved. Please... If Syndicate Level is 25.. Hide the Icon.

royal hazel
cinder stream
nocturne lantern
cinder stream
#

Nice touch.

kind plume
foggy pagoda
#

I'd like more internal alliance status tags. Like were we can customize the symbol, color, and title to fit how our own alliance classifies other alliances.

golden flax
#

I have a suggestion:
Get rid of the victory/defeat drop down banner. Its not needed and just one more item that slows down the game imo. Not to mention how many times i hit it while trying to target quickly...lol

worthy salmon
#

Wouldn't it be great if that "Mineable Resource" Toggle in Galaxy View also displayed the hostile types in that system? Lore-wise, it would make sense that discovering a system would reveal the hostile types within.

It would be very useful for Dark Space. I put together a rough concept of what I was thinking.

worldly basalt
#

Please give us 34 and 35 level borgs. Grinding 33 to fill a vidar that seems immortal gets really tedious 😢

runic prism
#

It'd be great to do visibly personal kos-list ie to be able easily identify ships & bases in a system that are yours enemies. For example, it can be filling names with blue list of players that you've blocked in chat

pliant igloo
#

Keep the uncommon rss bonus please. Or at least allow the Refinery to yield more uncommon for players.

vague pond
#

my suggestion is make a limit to the number of times people can arbitrarily attack a station. It isn't fair if we happen to get sick and we LOSE EVERYTHING we have been working for

#

and some jerk is going to come along and say i should have shielded. I was when i got sick.

#

Oh another suggestion, let us buy tokens with resources of the same type. that would be most excellent

civic sinew
#

is it possible that we can have different gradings for drops, like for example when there are 2* cargo drops and 3* cargo drops, rather than combine the two together. I only want to open after a certain amount of cargo drops has been achieved for 3* cargo drops

lavish igloo
#

The drop down menu when changing ships should have the Support category to quickly select Cerritos and Discovery

worthy salmon
#

I had to make the icons from scratch

civic flint
#

Ah, didn't notice that one

civic sinew
#

Since we're seeing the last of the lower deck arc, would it be possible to keep the blackmail sms?

#

where we have to use lower deck officers for bonus multiplier

worthy idol
#

I know not much but center the icon

civic sinew
#

not liking the amount of research i've got to do before reaching ops 25

thick cosmos
#

You’ll be horrified by what comes next then…

sick lintel
civic sinew
#

etc

worthy idol
civic sinew
#

shame there isn't a latinum bonus 🤣

thick cosmos
#

There is a latinum mining bonus which is very important

#

Also eventually a prime research that gives extra latinum

civic sinew
thick cosmos
#

You mean the bonus refinery?

river egret
#

Hi folks, this is my game suggestion,
After exceeding Respected in rep in the factions, it takes a lot longer to do mining, since I we still need 3* mats to scrap D3’s, Mayflowers and Legionary’s in then Ops 40’s levels, for ship parts and more 4* mats.

Basically, after progressing in rep we have to do twice as much mining now to get shields from the Dailies and still obtain 3* mats while earning some 4* mats from from the dailies.

I suggest that the Higher Faction rep mining-Dailies, also give 3* mats in the original Respected quantity, so we can at least do a 3* Materials minimum chest size refine.

Reason being I have seen a lot of High 40’s level players state that the game takes too long now that they have progressed that far, and they have quit the game for real life instead. I have decided it’s true that further we level up in ops/rep, we have more to do and the game takes more time each day. Re-adding 3* mats to Higher rep mining-Daily Goals, will help reduce the perspective that the game takes too much time to play anymore.

Needing to do more and more activities as a result of leveling up or increasing in rep, creates a feeling of digging ourselves in a time consuming, albiet Star Trek Fantasy, hole.
It is at this point that I have seen so many player, say they have enjoyed the game but they don’t have time for it anymore, and are getting on with real life.

I for one am always sad to see any player, especially from my own alliance or server, leave the game. Changing this aspect so the game doesn’t punish us and take longer each day as we progress, will make it easier to retain players who have gotten busier in real life, or don’t have time for the increased activity requirements.

deep jay
#

We should be Able to stack the last 2 hours of shielding base with additional shield time. So it’s not unlimited shielding just not wasting the hour or 2 your unavailable in real life.
Limit the stacking but have that ability.

#
  1. Scan Alert- a screen flash and notice ā€œWe are being Scannedā€ nothing more than an alert of which ship or station.
  2. Ability to purchase anything in game with gold. Gold pricing to be realistic, obtainable, but expensive.
  3. on screen tally on ships killed / needed on Daily Missions.
  4. a reading on protected cargo/total cargo
    5)allow multiple ships to fire on non player
visual ledge
civic sinew
#

I’ve still got finish off combat and station research

placid pebble
#

I would LOVE to see the cardassians as the 4th MAJOR faction set up EXACTLY the same way the roms feds and Klingons are. I think it would at a new dimension to the game

dusk silo
#

How about research lines to improve the refinery? It’s about the only thing in game that can’t be improved. And since we can’t scrape the the useless thing let’s be able to improve it!

brave bronze
#

Get the primes

grim coyote
#

I have a super suggestion. Charges on my credit card are nothing. However, every time I buy something from the STFC Store. I get a credit card charge for everything I purchase. If all items I purchase at one time should have one credit card charge. If I buy 3 items from the store, I get hit with 3 different charges. So cost of the item and charge for using apple or google services. I think if Scopley cared for there customers. They should add a cart. This way if you buy more than 2 items. There will be one charge instead of 3 or 4 charges.

brave bronze
#

It's interesting that they haven't created a store credit yet that allows you to buy a lot at once and trickle buy stuff in-game. Lots of games do that, and it makes a lot of sense for the companies to hold money on their books as well as hide the true cost of pack contents to encourage spending.

worthy idol
#

How about a way to do a full system screen shot?

sick lintel
sick lintel
worthy idol
tough badger
#

I would suggest a new philosophy for brackets (pvp and event). Someone who is fully developed (ships, research, etc) at the bottom of the bracket should be able to be competitive with someone who has only don’t the minimum at the top end of the bracket.

sick lintel
worthy idol
#

And a full system photo would work more neatly than like 2-4

foggy pagoda
#

If an admiral fails to login for 30 consecutive days, then the alliance admiralship will automatically be transferred to the next highest ranking member with the longest tenure. If no member has logged in for 30 consecutive days, then the alliance will automatically be dissolved.

worldly nova
#

This week's suggestions log is up. #983390230713344080

I'll work on adding last week's ideas to the archive this morning. šŸ™‚

pliant igloo
# river egret Hi folks, this is my game suggestion, After exceeding Respected in rep in the fa...

The game is designed that way. Currently, I am level 35 going into 36. With all the tasks that need to be done, I don’t think I’ll get to level 40 and beyond.

But you’re right. Scopely needs to make serious changes if they want to continue luring new players and keep the ones they have. On my server when I started, Grade 2 mining areas stayed full with new players. Now those places are barren wastelands. Only occupied by the stations of a few high level players.

worthy idol
#

#757 already exists btw

sick lintel
# worthy idol #757 already exists btw

I think they are trying to point out that with extended zoom the location the link send you to isn’t 100% accurate if the armada circle is near the edge of the system

#

I have tested this myself

sick lintel
#

I like having them individual. I can use some to make sure my shield doesn’t bug out and other than that I like knowing what I am opening

#

I’m not the only one that doesn’t like the suggestion. I apologise for having an opinion

#

Votings not finished for it. Someone will have an agreeing opinion with you.

#

Or not.

#

That’s how it works

#

Ok. My opinion as I stated above is I prefer to see what each thing is giving me.

nocturne lantern
#

Can we get an option to lock OUT of armadas?

north mulch
#

I dont like #758 as it is written. Yes, we need the ability to do something with blueprints that are hanging around, but ship XP is probably not the answer. There is only so much of that you can spend and then you will just end up with a pile of XP you cant use vs blueprints you cant use. Some sort of blueprint converter to a more universal currency would be useful, like say cosmic cleanup tokens or even away team tokens so you can use them to fuel blueprints of your choice from them at a slightly faster rate.

#

Since cosmic cleanup seems to be the place where ships come now to get, and it's the only real source of rare armada tokens, I would say that would be the one to go with.

flat matrix
north mulch
#

With the exception of miners, and perhaps some of the top tiers, I find I dont really even use it. The warships level fairly well with just use unless you are in a hurry. But admittedly I have more patience for doing that which others may not want to wait for.

flat matrix
#

That's humble

glad sierra
#

So, I got a suggestion. Hope this is the appropriate channel.

Any chance in the "Swap Ship" selection drop down we have one that says "warp"? This is along with battleship, explorer, etc. I'd like to save time checking warp distances between ships.

flat matrix
#

Fix this issue

brave bronze
#

While you wait for them to fix it, you can avoid it by letting the system fully load before moving your miner off the node

faint folio
#

Please add a "favorite ship first" option, where you can once select some ships to show them left in the ships caroussel, before power ranks starting. there many ships left which you just dont use (e.g. ops 39, gladius, bortas,...) but the later ones every day like (meridian, bb, disc... )

#

Add ONE menu to replace all of the other shop/gift/raf/ whatever 100 sub menus.

#

And add an option to define ONCE, what you want to collect every day (raf/gifts/alliance stuff/synd/faction/.. just all). After this is defined, one button to collect them all with one hit.
The definitions, of'corse, should be adjustable later on..

flat matrix
potent hound
#

Would be nice to get a "refresh" button that would update everything with the latest infos from the server. It is just stupid having to close and reopen the app just because some stuff didin't update properly due to connection issues or whatever else causes failed updates.
With failed updates I mean e.g. refinery options being shown that are actually not available, mining nodes showing still being occupied by the very same ship that you are wanting to place onto them after a node refresh, destroyed ships that still float around the system and especially on spawning points...
A simple click on a "refresh" button and all those memory artefacts should be gone

mortal plover
#

You put the reward packs in their own collection tab.. and you still call it resources? Why? Name the tab "REWARDS"

please & thank you

potent hound
#

Would also be nice if there would be an option given when recalling the Discovery from the Management screen, wether you want to recall he normally or via spore drive. Bugs me every time that I need to go back to the normal screen and select recall there to be given the choice. From management screen, you only get the spore drive option.

strong seal
worthy idol
#

Yes but on mobile

deep jay
#

And so so many enemies and Allie’s that could be used from all the franchise

flat matrix
#

They need to so a Star Trek: Enterprise arc so bad

clever yacht
#

40th anniversary of khan and you don't address the dropped kahn arcs???... make augment ships recyclable with rewards in independent credits for the pluto waste. Make independent credit source for once verses ripping everyone off in the store or in the game to get them. Finish what you started before you got tng rights. Stop feeding media releases of new shows and fix the game. Bookmarks still broken for many. Fix the daily mission rewards multiplied by level. Fix things that people have been asking for for over a year.... s openly no let's make up characters that aren't even in the show.... because fixing the game or fixing things every server is begging for...not important... great new pike and still worthless ships, worthless events and dailies that don't feed appropriate levels. 2 thumbs down.

exotic berry
#

regarding suggestions posted in the past, do we get any kind of feedback from the devs or do they just exist in the ether?

onyx compass
#

Make banner clickable again, I'm not used to it

nocturne lantern
#

regarding Suggestion #788, you are forgetting instructor Spock

feral anvil
sleek stirrup
#

well.. the event schedule is not published yet, I'd say wait for it..

worldly nova
#

I should start checking off the ones we actually see some change from. 🤣

north mulch
#

I would like to see that actually. The cynic in me says that we wont see any that cut into monetization in any way.

#

The increase in nodes was kind of a must do at this point like they did some time back for 3* since they are pushing everyone to get to ops 40+

worldly nova
#

I'll probably need help from the community to identify and reconcile when we see these.

#

But that one got a happy dance from me.

knotty fulcrum
#

Picture for Suggestion #794

hearty crystal
#

Anyway we could get a way to mail the whole alliance you are in? That way everone knows something who may not be on at the time of postin in chat or doent use discord

north mulch
hearty crystal
#

Ok sorry newbie to the game and here, so wasnt aware..

north mulch
#

It's not a bad suggestion, I just dont remember the results.

nocturne lantern
prime yoke
#

Could we have a switch off banner option. It’s now too small to be read and lower down on the screen so quite intrusive to game play. An option to just switch it off would be handy.

nocturne lantern
flat matrix
#

Whoever did #799, you're talking about this, right?

flat matrix
#

Could you add the other borg miners? Smh

north mulch
#

@worldly nova The first suggestion from week 2 was at least partially implemented with the away team filter actually keeping the settings now. Not sure how to show that one as a green check since it's a partial for your tracking purposes.

worldly nova
worldly nova
strong seal
#

key binding list in game for PC client would be nice

visual ledge
#

I’ve noticed that the partially implemented ones were also more complicated

lucid hound
#

Reposting here if this is the right place for it...

I would like to request that the Holodeck would get more faction missions that increase faction rep for people who are stuck on enemy status

grave silo
#

how to add suggest?

brave bronze
#

To generate a poll you'll have to use !suggest My idea here.

lucid hound
brave bronze
#

A lot of the good ideas have already made it to the list already.

lucid hound
#

Then maybe you can remove some of the Redundant ones or update it so there isn't so many to scroll through?

river egret
# pliant igloo The game is designed that way. Currently, I am level 35 going into 36. With all ...

Yes the more I level the more it wants me to do. Events need more points and hostile kills at higher ops. Mining is bad with higher rep, I need to mine all grades now, its triple the work. If I got to g5 I’ll have to mine even more. Its digging myself a time consuming hole into the game. I’m ops 46 and I was sorta happy until I took my rep up in all the Factions. Between all the events and the mining i cant keep up and have a social life IRL. So i think I’m quitting the game today.

The mining/rep is similar to when I went to OPS 40 before the Amalgram was released, I built a 100 billion steel wall and didn’t have to worry about being raided. I felt secure and liked the game.
Now I can’t survive without a shield up even at ops 46 the whales 1 crack pass me and raid half of it in 30 minutes.

The rep, excessive mining of all grades, limited base security, no time for all of it. Quitting the game, made it to 46 and it was more fun in ops 20-30.

opaque sonnet
river egret
# opaque sonnet The game was more fun in the mid 20’s. Like you said, the higher up we ho the mo...

This evening I spent time with a friend irl and played Pool. 30 minutes in bed before falling asleep isn’t enough time for all the events. Its either give up my entire evening and social life to play this for 3/4 hours, or fall behind the curve due to missed events and battle pass.
If I can’t be good at the game I’d rather quit. I guess scopely gets the funds on the leveling up before people do quit and realize how long the game takes at higher levels.

Okay if I summarized this into a Suggestion, id say make it faster and easier to complete the daily’s so we can have shields. Steel wall means nothing vs these whales amalgrams, and sometimes we don’t have enough time for dailies.

river egret
#

Not sure if I’m alone on this idea either btw but $200 for the SNW Medal of honor, (i bought both packs) to get about 9 ship blueprints feels like the biggest scam In my life. Congratulations u got my money, I suggest you make the packs worth it, because I’m done and not getting more again. Between that and how long events take, and steel wall means nothing now, game is a nightmare.

opaque sonnet
potent hound
#

Would be nice if the magnification level would either be stored system-wide or at least game-wide. It's a nuisance to have to adjust the magnification level each and every time you move out of the system view to e.g. AC or GC, collect rewards or give helps to your ally mates. Hate it when the magnification level changes from max "zoom out" to nearly max "zoom in" whenever I change views. There is a reason I chose the magnification level I am at present. Why has the game to reset it every time I leave the system view?

thick cosmos
#

It doesn’t happen every time, so I’m assuming it’s meant to stick. It just gets confused very frequently especially if I’m switching between apps.

#

Restarting fixes it for a while

potent hound
#

sounds like a windows solution... if it doesn't work, restart the system. LOL

potent hound
#

thanks for correcting me then

ebon wharf
nocturne lantern
#

Just one time, can we please have an arc/battle pass that does not bring new content, but instead allows the devs to fix some of the stuff that's been broken for so long now. To keep trying to add new stuff when things already don't work properly is insanity. I'd much rather have a fully working game than a game with loads of new stuff that doesn't work half of the time. I think if there was a vote or poll on the idea you'd find a lot of people would prefer the current content fixed rather than new content rushed out and installed over the top of pre-existing broken content (which only normally has negative implications). And this isn't just a disgruntled player ranting, it's a genuine suggestion. You could have a relatively generic battle pass with normal rewards + tokens that could be redeemed for things in a large event store, much like the last arch, but without adding new content, just correcting some of the things that have been broken for some time now.

wispy glen
#

Add a new diplomacy level for hostile that's lower than neutral, but, less hostile than enemy.

lean jetty
#

Sometimes you are in need of an officer and realize that the specific one is on an away mission. So a button from the character screen to go directly to that specific ongoing away mission would be MUCH appreciated by me, because you otherwise have to go through every active mission to find where you send the one desired off into the void.

north mulch
north mulch
nocturne lantern
#

I've suggested this a couple of times before, but it feels urgent yet again. It's not an in-game suggestion per se, but more on the development part:

Maybe the devs can test updates and patches before they shove their bug ridden amateur hour work into our pretty faces.

Just trying to help here.

brisk socket
#

in all of you recent releases you've claimed that you've spent so much time in new officers and more importantly the availability of being able to recruit these officers either by hook or crook. You've created the Discovery crew Special to get more shards for the Discovery crew. You've relented in adding new officers to the Ultra Recruit pack... even giving us new transporter patterns to choose from, but you have made absolutely NO EFFORT in updating the Premium Recruit, Standard recruit or adding to the same 7 officers that are in each of the faction recruits. WHY?

sturdy juniper
#

I got a question. Why won't the scoply program the game so that no alliance can re-occupy the same territory for more than 3 terms. Like wait another 3 terms before re-capture. Because we have too many alliances that is hoarding the same territory and no one moving and they are too powerful for anyone to do anything about. It make force alliance to move about the territory map and make war more fun.

tough badger
#

Because nothing about pvp in this game is really fun. Either you don't spend (or don't spend enough), so you get stomped, or you spend and get bored because there is no challenge.

brave gazelle
#

alliance data export! let us help track of active/inactive members via stats performance

river egret
#

Positive feedback ( i had time for my events this morning just in time) the new Banners are an improvement since they are not a link and are more streamlined. I was suggesting no banner but the smaller and Non-link one is preferable so nice work there.

I suggest keep the new banner now, just how it is.

north mulch
#

I do like the smaller banner, but miss the version that linked to the event it was scoring for directly. Allowed you to bypass layers of event boxes and claiming whatever you had waiting to finish just to look at that event.

tough badger
#

I constantly hit that by accident while trying to get into chat. So I really like the change.

fading cloud
north mulch
#

Suggestion #831 is already in the game. It's the warp increase exocomp

#

And there are probably half a dozen different warp speed up researches by generic or ship type.

tough badger
#

I just had a thought on exocomps. Maybe there should be an option to apply them once a ship has left base, but it would only apply to a specific ship. Don't know that Scopely/Digit's devs could pull it off though.

sick lintel
tidal coral
north mulch
tidal coral
#

thanks

tough badger
# sick lintel Combat Exocomps currently do this sort of

Not really. You have to be at your station to activate one. I almost never use exos because I have to activate and then waste 10 minutes getting wherever I'm grinding or mining - wasting about 17% of the exo's time. And then half the time I never think of it until my ship is already out.

north mulch
#

I would like if all exos worked when you clicked it, but as I understand, the coding to activate pretty much anything is a mess that would be challenging at best to fix. Same reason when you finish a research you have to dock the miner for it to kick in. Everything is coded around that docking.

sick lintel
#

Like I said combat exo’s follow your suggestion

#

There is 1 exception to the galaxy Exo’s which is the xp one which follows the combat exo’s activation

tough badger
#

I did not know that. Someone's suggestion that things like Exos show up in the battle log would clear up a lot of misunderstandings.

sick lintel
north mulch
#

I'd like all things to show up in the logs like lower deck stats

#

At this point I just assume they might be working as intended.

tough badger
#

Might being the key word

sick lintel
#

Tendi is easiest to spot

#

Boimler isn’t

north mulch
#

Yes. I can see her on my borg run easily enough.

#

The others not so much

sick lintel
sick lintel
#

The only way you can tell is do a run with normal below deck then change weakest officer (stats wise) to your LD officer then check again

north mulch
#

Yeah, my epics slots are too valuable to pull a guy out for them still.

#

That Vidar though was just begging to fill one of the slots.

tough badger
#

Why on earth wouldn't Boimler work below decks on Borg and swarm?

brave bronze
#

He works fine, just a small % increase. But you can find it easily by calculating mitigation % if you aren't using a PikeMoreau team

north mulch
#

Yeah, my comparison runs with him showed my research dwarfed any benefit he gives me at T1

tough badger
#

Ah.

desert heart
#

Here is a simple feature that would be great: if you are in an alliance, have chat default to that. Or even an option to hide galaxy chat would be swell too.

normal tundra
#

#830 is not just fat fingers, if u click/tap on the lowest line of Locate button it actually translates to clicking Recall button. Same happens with Manage button turning to Locate and when u select a hostile and whatever if u click the right most line of Scan button game will register it as clicking on Attack

#

I reported this on this discord but looks like the channel is gone (think it was pc bug reporting channel)

dawn geyser
#

In game faq , this is a joke since it barely gives information. It mostly gives a description but always leaves out the most important information needed. It sucks going there to try to find information get a generalized description but none of the important information that people look for. FAQ? My butt it’s the biggest joke in faq’s I’ve ever dealt with in all my long years of dealing with faqs in games and other things.

fallow scarab
#

Reposted from #šŸ’¬-general-feedback:

I have a suggestion: A station "Boneyard".

In a game like this, players will leave, for this reason or that. Some of them just need a break, some will find early on this game isn't for them, some will quit the game for good, and (unfortunately) some will die. I have seen all four - and on multiple occasions - in the nearly two years I've played this game. This has led to a quickly growing problem of "dead" stations taking up valuable space in the game. Territory systems, Rogue space, and certain other systems where there are a very limited number of available station slots are all affected. Some systems have so many abandoned stations, it's just plain depressing.

I propose the following:

  1. Open up a "Boneyard" section of the Galaxy, and have it inaccessible to normal game play.
  2. Abandoned stations may remain at their present location for a finite period of time (say, 90 days).
  3. Players who return to the game within 90 days will be allowed to play, as normal.
  4. If a player fails to return to the game within 60 days, an email goes out, advising that player's station will be moved in 30 days. Similar emails will follow with 14, seven, and three days' notice, culminating in a final 24-hour notice.
  5. If, after 90 days, the player has not returned, his/her station is automatically moved to the Boneyard for one year. An email advising of this move will be sent to the player.
  6. If the player returns to the game while the station is in the Boneyard, he/she may use a Relocation Token to do so (One can be provided upon request, if necessary).
  7. If, after 11 months, the player has not returned, a string of notices (similar to #4 above) will be emailed, advising of his/her station's permanent deletion.
  8. If, 24 hours after the final notice, the player still has not returned, the station will be deleted from the game.
#

This idea will open up the game to new players, and welcome back those who had walked away, without cluttering up valuable system slots.

pine portal
#

Disagree with the permanent deletion part due to being one of the players that left for more than 1 year and then came back. If I had to start over, I wouldve been pissed andnever returned. I had to stop because i didnt have time to play while finishing college.

brisk frost
#

Yea I would say a permanent deletion should be off the table, but no reason there can't be an inaccessibile inactive space that comes with a relocation token

somber oasis
#

suggest that 1 or2 servers in us a eur be setup as Beta servers with those player that would like to help develop the game upgrades could request and invite. all new material i.e. upgrades to game new ARCs could then be checked to help find AND FIX any bugs that may appear prior to being put into mainframe of the game. by doing this scopely and Digit Devs could prevent most of the issues we are now seeing in the game

#

the invites to the BETA should go to players of all ranges of expertize with the game so you get a fair reveiw of the game content and its bugs before its put to use in the game for all of us

flat matrix
#

@fallow scarab agree with boneyard but why delete? Serves no purpose

north mulch
#

I actually understood that at least on some servers accounts were purged. After about 3 months inactive on our server, the account seems to be dropped for folks in our alliance without any action from us to remove them.

#

And their bases are no longer there at that point.

normal tundra
#

Heard that after some time of inactivity (think it was 1 or 3 months) player base is moved to lvl 1 system and then after some more time the base disappears (comes back if player logs in again)

analog epoch
#

its no bug , but really preferred when the banner was a shortcut to event scores especially slbs... a thing that would be nice is that they wouldnt hide what kind of ship you're trying to hit like in the picture I show here.. maybe make the scan/attack window smaller

fallow scarab
# north mulch I actually understood that at least on some servers accounts were purged. Afte...

To my knowledge, inactive stations currently are not moved/purged. There are three abandoned stations in my alliance's territories right now.

I still favor expunging inactive stations, but to the point of someone rejoining the game after over a year, the email notices could contain an option to keep your station "on ice" for up to another year.

But seriously, let's do something about all of these abandoned stations. They are literally in every system I have seen.

brave bronze
#

Ask your admiral to request the removal of inactive stations from your territory. It may take some time, but it usually seems to help when they take the initiative

potent hound
#

Would be nice for ships to drop from warp directly into in-system impulse. Currently I randomly experience ships leaving warp, the "Warping" info is gone, but remain outside the target system for up to 2 minutes. Rather annoying when you need adjust your flight path to reach a DS armada.

worthy idol
#

#845 I’d say yes and no

flat matrix
#

#845 is a bad idea because disgusting people exist. Please remove that as a suggestion

bright rose
north mulch
#

This concept only works when people don't lie on the Internet, so probably not going to be very accurate at all.

worthy idol
#

True so a yes and no from me

#

I like the concept but may be terrible

bright rose
north mulch
#

I also don't don't believe that the scopley ID is set up to even take a birthdate, so it would only work if they pulled from the google or apple ID data which has the same data integrity problem.

#

And are sub-18 year olds being in adult conversations something that they are currently complaining about?

north mulch
#

And is the plan then to ban anyone with this tag from the galaxy chat?

bright rose
#

And are sub-18 year olds being in adult conversations something that they are currently complaining about?

I’ve seen it.

north mulch
#

This may indeed be a problem on some servers. I don't know. I have never seen this in the several years I have been playing though on our server.

bright rose
hearty cradle
#

People barely use the in game chats on our server. Everything is in discord so they can bully, name call, trash talk etc, without the risk of getting their account banned.

#

Discord admins for the official 2.0 server participate in it, banning people they don't like but doing/posting the same garbage they claim to ban others for

nocturne lantern
#

Beta testing servers to make the public servers more stable

humble sluice
#

When your game goes down, can you at make it so the loading progress bar stops at 69% instead of 60%?

strong vessel
#

How about, instead of just telling us the servers are back up, after a massive server crash, you actually find out what caused it, be transparent, and tell us?

#

It's called communication

sick lintel
strong vessel
#

After a massive server crash like that, there's no such thing as noise. An explanation of what just happened is in order. Maybe not in the announcement channel, but an explanation is in order.

sick lintel
somber heart
#

Suggestion: make the game playable. So many bugs and crashes

strong vessel
#

That wasn't just a lag, or a bug. That was a massive server crash, that threatens the stability of their game, and calls into question the security of their authentication server. That very well could have been a DDoS attack on their server. Which carries serious implications. Sweeping it under the rug is the wrong answer. Big difference between the normal rabble-rousing in channels over bs bugs, and this.

sick lintel
#

Other than that šŸ¤·ā€ā™‚ļø

hazy obsidian
#

a bridge on your station,4 slot bridge, and 4 slot lower deck

#

i think also you could add a new officer"security" for that 4th slot, but for staions only

north mulch
#

I would suggest people quit adding things like 'fire the devs' or 'write better code' to the list. Aside from wasting the mods time, it's obviously not going to happen or even be forwarded and it serves little purpose except to undermine this process which has actually produced some results so far.

tough badger
# north mulch I would suggest people quit adding things like 'fire the devs' or 'write better ...

On the one hand, you're right; on the other hand, they need to know just how badly they are hurting their brand (including their 'personal brand'). How many of us who are in a position to potentially hire IT or dev types would even look at a resume that included Scopely. I wouldn't. I also won't ever play anything else that Scopely is associated with. I lack the energy and time to track the careers of the dev team and avoid anything they are associated with, but I wish I could. We do need some way to pass on the depth of the hole they need to dig out of.

nocturne lantern
bright rose
tough badger
#

We lack the perspective to be able to disassociate the technical and philosophical problems with the game from the people who are implementing those problems. I don't know if it is all coming from management or corporate culture or if it is sloppy, lazy programming. We can't tell from our end. So what we are left with is blaming them as a group. I'm sure that some are diligent, hard-working coders who aren't allowed to do better, but I can't tell who fits that and who doesn't, so they all get painted with the same brush.

nocturne lantern
tough badger
#

I can, however, say that anyone associated with a process that is so deeply flawed is suspect enough that I wouldn't want to hire them. That is neither discourteous nor unprofessional. The problems have reached that level of severity in my opinion. They have a narrow window to try and correct things before the damage to their personal brands (and thus future hireability) is too severe. Except for Eco. I have a lot of respect for him at the moment. He was pretty clearly watching the event changeover and in contact with someone very quickly from the speed at which they made their, albeit minimal, corrections. They need more people willing to take those types of steps.

nocturne lantern
#

But with comments like those you’re trying to defend, would you expect them to rear their head?

#

I’d rather stick my arm in the waste disposal and flip the switch than identify myself as a dev on this Discord. Some people on here really need to give their head a wobble; they exist on the wrong side of the line.

tough badger
nocturne lantern
#

Exactly.

#

The people on here take intolerance to a new and astonishing level.

tough badger
#

Sadly no. It's not new or astonishing.

nocturne lantern
#

Us shills sit there expressing frustration on your behalf - constructively - as do the mods, as does Eco.

#

But if you dare say a word explaining, or supporting, or trying to understand something, you’re absolutely decimated.

#

Oh, and JohnPrester has to try and stick himself in there with his little reactions.

#

The game deserves a good chunk of the scorn it gets. ā€œThe devsā€ do not.

#

When someone attacks ā€œthe devsā€ that includes the good ones.

#

You can’t say ā€œall [these] people are badā€ and hope that the good ones aren’t offended.

tough badger
#

How does one express that this has gotten bad enough that it is difficult to believe that any significant skill or care has gone into it then?

nocturne lantern
#

If the people are the problem, that’s down to Scopely to sort.

#

An angry rant, demoralising the people here, that isn’t going to make it happen.

tough badger
#

And at this point, 3 or 4 years in when the problems that have been pointed out repeatedly remain unaddressed or worsen?

nocturne lantern
#

ā€œThe problemsā€ that exist now that have been present for 3-4 years are almost all basic principles of P2W games.

#

The problems that exist now that did not exist then need to be raised.

#

A new, 84 year research tree.

#

A new daily that requires potentially significant effort for minimal reward.

#

The new issue with Cerritos buff screen visually saying it’ll last 0 seconds.

tough badger
#

Honestly, those first two seem like new versions of an old problem -- poor scaling as ops level increases.

#

I would also argue that a lot of the problems are almost basic principles of an agile development environment or it might be agile development with poor management.

#

At any rate, the perceived lack of some sort of QA step before things go live has been a consistent issue. I'll grant that, prior to Memorial day weekend or so, things looked like they might be improving. There were fewer significant issues as new events came live, aside from the weird hour or so delay on the weekly Cerritos event. In a lot of ways, that makes this set of issues worse. We were starting to have a sense of hope, which is now stepped on. While it may not be fair to vent that much anger here, it also isn't fair to say we shouldn't have that anger.

scenic hemlock
#

@gusty jasper will there be an extra availability to get yesterday's academy, clearly with so many people in one place it didn't go well... just wondered if the time to complete could be lifted or it reset for those who couldn't do it at 3am?

tall sedge
flat matrix
#

<@&509691205798592532> please remove #845 as a suggestion

bright rose
flat matrix
bright rose
flat matrix
#

If you don't think about the recourse of an action, the consequences are on you.

#

You didn't think about what issues this could raise. You didn't think about how this could hurt people

#

It can and it will

bright rose
flat matrix
#

Disgusting people would love for this to happen. Is that what you want?

#

You want to appeal to pedophiles? Seriously?

#

Please don't go near children

bright rose
flat matrix
#

On a game that's designed for people of all ages, they should protect those who are most vulnerable.

brave bronze
#

Relax, it's not a popular idea.

flat matrix
#

Yes. Ban players who use fowl language

brave bronze
#

I will, don't worry.

bright rose
nocturne lantern
sick lintel
bright rose
flat matrix
#

šŸ”

nocturne lantern
#

I agree with you @flat matrix, having a big neon sign saying ā€œgroom meā€ isn’t a sensible feature.

#

Fortunately despite this Discord’s ability to make a massive drama out of very little, they do seem averse to truly stupid ideas like that.

flat matrix
nocturne lantern
#

Lemme go vote against it too just to be sure.

flat matrix
#

Lol

sick lintel
nocturne lantern
#

Done šŸ‘šŸ»

flat matrix
#

Tbh I don't like that it's not 28-0. Wesley shouldn't even have voted for it šŸ˜…šŸ˜…šŸ˜…

worldly nova
tough badger
#

I voted for it on the basis of recently having to deal with an 11 year old troublemaker in my alliance. He probably wouldn’t have been invited without some internal discussion had we known. Hadn’t given any thought to other implications of such a tag though.

#

Oh and quail, Guinea, peahen

flat matrix
tough badger
#

Maybe a set up where an alliance could be marked family friendly or NSFW and the system could quietly limit who can join what based on an age that I think we probably have scopely when we set up our scopely ids? It’s likely still exploitable though.

flat matrix
flat matrix
worldly nova
flat matrix
#

🤣🤣

gloomy fjord
#

Suggestion for Scopely: conduct regular satisfaction surveys for level 15 and above, make those surveys public and directly correlate management pay to customer satisfaction.

gleaming marsh
#

Any possibility of making some systems with mycelium nodes have larger nodes? Takes a crazy amount of time just like aug space used to be

north mulch
#

I thought I had seen that one suggested before, but I don't see it under #keepšŸ“œsuggestions-archive so it it was suggested, it didn't make the cut when it was suggested originally. It's a common request though that many would like to see.

lament kraken
#

This message arrive when i click on claim missions inside holodeck

flat matrix
north mulch
sick lintel
lament kraken
#

Thank you

#

Done

sick lintel
#

#882 elaboration on how to make that a possible and viable with be nice šŸ˜ŠšŸ––

bright rose
#

I’d just be satisfied if they enforced TOS and actually banned players who make RL threats.

tough badger
#

on #882, last time I read through the TOS there was nothing in there about multiple accounts, granted that was 2 years ago.

sick lintel
tough badger
#

I'll double check, but I tried looking for it carefully before I made an alt, which I didn't end up having time for and has been gone for almost 2 years.

tough badger
sick lintel
bright rose
tough badger
bright rose
#

It’s entirely defensible.