#💭-suggestions
1 messages · Page 80 of 1
here is an ideia... fire the entire dev/QA team and hire new blood that might actually know what they are doing. it beyond ridiculous every time there's a new event or an update the amount of broken stuff
I second that idea. And fire their fanboy base / aka moderators too. Obviously they do nothing xcept opening their free gift packs
If there is going to be an official channel it should have an "emergency alert" system when stuff gets broken. I shouldn't be flailing around restarting my game to get the 4 of 10 Ultra Recruit thing to work and then see a message from @silent wave 3 minutes after I'm done to not do anything. DJz does a great job but where the heck is the official communication from, ya know, THE PEOPLE THAT RUN THE GAME!
The D'deridex class Romulan Warbird is already in the game.
Please stop
Why I have ideas I'm putting them in
I'm far knowledgeable than them who run this game
Posting dozens of pictures isn't constructive.
Why not I don't have to explain there for the Devs who you are you a dev dev@still hazel
Do you think the owners of the IP don't have access to this information?
Yeah I know if your not a dev then shut up okay 👍😎
No 👍
@still hazel blocked
🤣
Give us back normal g3 officer auctions next month. This month has been a disaster, the power gaining events aren't feasible long term for anyone and if i'd wanted borg stonn i'd be furious. Give players a game we enjoy, not this bs.
They’ve shown they don’t care about the average players’ enjoyment, they care about seizing the wallet.
How about a slider bar for alliance contributions? That way we can contribute multiple points without just clicking hundreds of times.
Can't we have a market place where we can convert/trade unused/unecessary resources/ship BP, into rss/parts/lat we actually need ? would make sense to get all those items from the hostile grinding and farming separatists.
I believe survey ships should have much stronger defence hen actively mining. On zero node or in flight sure they should stay as is. This would counter a lot of the trolls and such. Much like the mining bunker research but stronger
How about a way for alliences to practice pvp ?
There's a way for alliances to practice PVP
Kill each other that's how
This is a big ask but considering we've had 4 of 10 introduced - when you add the Duality Event Store can you please add sourcing for the other Borg Mining officers (2 of 10 and 3 of 10 in particular who have no sourcing options) in to the End of Arc Event Store 😄
Let us pull more than two uncommon armada chests at a time.
Please add transporter option to game to allow us to move crew while on missions. Create a new currency like mycelium to activate it and a cooldown period, like the new cloaking. You can add it as a base option for us to increase warp range on the transporter, and add some research for it as well. All ways to add more content to the game while adding new revenue streams for Scopley and it will make the players happy.
Hi, STFC team! 👋 Could we please get Epic Georgiou added or replace Nero in the Transporter Pattern store? Also, can we have 5 of 10 added to the TP store, please?
Stop giving Scopely ideas for Officer auction events. We all know what happened the last time CCs tried to poll people's officer wants.
IF anything, we should be encouraging them to put M'benga shards in Transporter patterns.
Any way to source these officers other than the dreadful Ultra/Discovery Recruit chest would be welcomed at this point...
I'm a bit lazy when it comes to opening up standard recruit chests. While you are busy fixing ultra chests, could you also do a looksy at increasing the amount of standard recruit chests? For example adding an option for 10 and 20 chests will help making sure my fingers stop bleeding from pushing the 'claim 5 chests for 100 tokens'.
At the time of writing I have approx 4.000 standard tokens. I'm sure some people will have way more than this.
Thx 🙂
.
Owh. And same thing for opening up PvE chests. 50 chests per pull is a bit low imo.
I like playing the game 'how many PvE chests can I stack before I succumb to the urge of opening up the chests'.
Please make it possible to buy 3* uncommon and rare materials with latinum #makelatinumgreatagain
Lol, it’d be more expensive than 4* common. Noooooope.
can we have the ui language selection affect the language used by the bot when running armadas?
Well you only need a fraction of the amounts though. And a few times an option to use a few thousand lat to get the last few green mats would have been amazing. 😂
Can you guys give back Harrison event? I want him so hard. Or at least start putting ToS officers, Section 31 officers and any other new kinds to the event store which are currently not available in the game. Ok we can get Marcus but that's all.
Make the cargo fill level indicator change color when you exceed protected cargo.
So what’s going on with that last ticket event? Level 42 payout was less than a mill parasteel
And in game support told me that was the proper amount
Maybe post that up in #🏆-event-chat or #💬-events-feedback It might get seen better there. 😉
Ok thanks
just an idea, but maybe since frames are introduced, maybe a neutral frame design with black ribbon, to show respect to a player or member or country or...
@ Devs <@&509690795536941056> <@&509691611903426561> A few Ideas that I've heard for a while now but thought I'd post here.
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An XO role within the alliance. With almost all the same abilities as an Admiral but limited to one member per alliance.
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The ability for Alliance Leadership (Say Commodores and above?) could send a message to multiple people within the alliance. It would cut down on a LOT of Copy/Pasting. Sadly not everyone is on discord. Even if leadership could send a message to everyone in a certain rank. Like All Commodores and/ or All Premiers etc... It would be appreciated.
Plz @jolly kindle @unreal gust add 2 of 10 sourcing 🙏
Or just in general any officers that should be sourced by now!!
TOS crew, LORCA 👀👀👀, 2 of 10, and maybe add some overdue borg to the TP store, like 5 of 10 😄
Who is this lorca you speak of
Lorca is in G4 armada chests. That means scopely has no intention to add him anywhere else any time soon.
rip
I think they have to check on the bugs too and true we are lacking lots of officers and I don't see any officer event which gives us officer shards
Morning 🙂 just a thought, I have browser back and forward buttons on my mouse that I use a lot while on the internet. If STFC supported "back" on the PC as it does on my Android phone then navigating event menus etc would be considerably easier
Give all players the Ultra Recruit event as completed and with its rewards
Can the 10 min chest be automatically collected while you're online instead of having us click over to collect it. Just add the reward to our inventory every 10 consecutive minutes we play
I would like to see the Vidar revamped to include 15 tiers, where tiers 9, 10, 11 require 4 star materials for upgrade and tiers 12, 13, 14 require 5 star materials. Warp upgrades to allow access to Dark space with the Vidar consistent with the material requirements to upgrade it. Borg spaces in Dark space with stronger borg probes for hunting. Introduction of Locutus of Borg, command officer with Captain ability to increase all officer stats by 200% +50% per synergy, Officer ability increases mitigation values by 10% cumulative while Hull Breach is active on target. Arc storyline, missions, events to roll out the upgrades and officer. Also, Really loved the Heart of Stonn events. Gave more opportunities for Free to play to get the new officer over just a SLB series of events.
I know is a Pay-to-Win game... But... Seriously... Is possible to have reward correlated to our level ?
Make armada battles a bit more climactic. Instead of just 5 seconds and boom its over, play it out over a longer period with round-by-round visible feedback, maybe 1 second per round. You could show the health of the armada target going down each round, ships would blow up over the course of the fight (if they died). Would add a bit more tension watching a tough armada fight. Also move the battle notification to after the fight, rather than at the start (defeats the point if you know the outcome before it's finished).
You did, the regular ent was in the free path...
armada again? Where can I find so many directives of rare and epic armada. Where are the unusual armadas?
🤨
not fair
What did you do with the 2100 directives (700 over three days) at the start of the arc?
all spent on events that were up to today. There were many
Too many armada events
I'm level 38, Even if I pay 20€, I would have preferred a skin for my Augur or D4 rather than a level 50 ship. That's all what I mean.
Or simply the Jelly, much closer in level
Faction creds next month for some ships
Fix the Enty-D appearance in-game. It’s sad.
Dear Scopely,
Can you guys add a little bit more stats rather than just battle logs? I mean there can be a summarize for damage dealt, damage taken etc. I love numbers but now analyzing a battle log takes too much time and counting. There can be stats about the proc abilities like the basic one morale/hb/burning etc. to know in which turn was the proc, rather than scrolling down and reading every rows. The battle log is quite detailed but I would like queries to be easier to analyze the logs. Thanks.
How about a channel here, that shows all the reasonable suggestions, and your take on them. Show the unreasonable suggestions as well, and why you believe they will never happen. This will show that you actually read this channel. It will show that you value our suggestions. It will eliminate the same suggestions being posted over and over and over and over and over ………….. It would be a bit of positive customer relations for you.
So....hijacked ships were a failed initial concept at skins. The ships look beautiful though. So thought:
Allow them to be scrapped at any level for the skin of that ship. Change the stuff in the Augment store to skin shards for those ships. And voila! No more wasted ship models, people can appreciate the hard work put into these ship designs, and you have a grindable path to release future hijacked designs if wanted. The look awesome and I'd prefer it if I could have my cloakable legionary flying with the hijacked colors.
We know the Hijacked Sally design exists to some extent because it is all over the marketing. Honestly, though, the style of visual ship customization in their ads wouldn't be a bad thing to introduce as a grindable mechanic. It'd allow customization (even if it doesn't appear on the little sprites) and could give players goals to kit out their favorite ships. In theory, this shouldn't be too intensive since they desiged these visuals for the ads...
bump
they were designed to allow players of other factions to get the ships without having to grind out faction lock, which by the time you grind out the rep you're way past the point of needing them so it's two-fold, good idea but it'd technically take away access to some extent
Yeah I think the problem was that they take too long to be available and actually offer less benefit than the base model. The lvl 26 ships are already underpowered and many skip them. The Augment ships are theoretically upgraded versions of these ships, but they have no tactical edge and actually suffer several drawbacks.
The hijacked idea might have worked better with the lvl 28s which are pretty uniformly solid ships.
hostiles drop 10x chance uncommon mats day..everyone will grind like crazy
also a 15 second self destruct
For away missions can we have 2 things:
- Auto select the Attack/Health/Defence in the drop down menu.
- Add a check box to (auto ticked) to hide unusable officers.. i.e. those already on a mission or on assigned to a ship. see screenshot below.
Both of these ideas would make assignment so much quicker and easier.
Another month... yet more characters added to the pool. No way to promote them. Please revamp the ultimate and recruit chests to add ways to get shards/promote all these new characters
Any chance TOS crew will be added to recruitment, what’s the point of them if we can’t upgrade them
Officers: new officers which change the % of rss you receive when raiding (e.g. use this officer and take more trit each trip)
Territories: 50% chance of AI hostiles (Borg, dominion, etc) challenging your territory if an alliance does not challenge it.
I would also throw in there match the officer rarity to the mission rarity so that you can make use of the massive pool of common/uncommon officers that sit around doing nothing.
<@&509690795536941056> can you please forward the request to improve the image quality of the ent-d skin?
@worldly nova sorry, had to steal you image and post it here
There should be a bridge/command crew for stations. Officers who affect various station functions, such as production, refining, building speed/cost, research speed/cost, etc.
Would be pretty snazzy to have a exocomp that cloaked your base, so not only would you be bubbled but you’d not be visible to anyone else
💯
Maybe already suggested, but in Armada Battle Logs, would it be possible to have a mini-leaderboard to show who dealt the most damage, crits, etc.?
That has been suggested several times along with just a more comprehensive battle log in general showing those types of stats for all battles. It would be nice to see how a person did overall, and how each weapon type did in overall damage. Stuff like that.
I know this has been raised quite a few times, but just to highlight that I will need to click the contribute latinum button 5000 times in order to donate as much as I’d like to right now. A slider would be a huge quality of life improvement.
(Especially when the latency for the action is between 1 and 10 seconds each time)
- The ability for Officers to turn off Armadas.
- A 24 hour cooldown time to rejoin a alliance.
- Rotating Armada times so its not the same schedule every week.
- PVP Band up to 50 to max out at +/- 5.
- Only alliances joined in a territory can sit on nodes. or Even enter during a takeover.
- Territory Hostiles that attack anyone not belonging to the owning alliance.
- Deeps space hostiles require a higher leverl of faction rep not to attack .
- No alliance swapping during takeover hours.
It would be nice to have a summery of research and building buffs. So for example you can see what Par/Trit/Dil cost reduction percentage you have without having to trawl through all the research options or create a separate spread sheet.
If all ships are ready and queued in an Armada can you force start the attack to commence. Instead of waiting the full timer?
That would be a glorious thing. Should be able to fire at will.
The Armada leader would be the only one able to do this
qol improvement - given the average rise in player levels and needs, improve light trader spawn rates in faction capital systems. please for the love of all that is good in the world!!!!
That would defeat the original/Scopelys idea of what Armadas should be like. Armadas are supposed to be contested/defended up to the point of battle. Should be PvP involved.
??? What??? Sorry but what would be the point for people to stop others from doing Armadas? There's no incentive to keeping people from doing Armadas other than just being a dick. They can't take over the Armada.
I imagine if they created a PvP mechanic where like you said contest the Armada. In which an alliance can steal an Armada by killing all players from the Armada then it becomes the victors Armada. Until time runs out and you hit the Armada.
Directives are semi scarce and I would 100% hate this mechanic if a whale comes and cleans up Aramdas for their alliance to steal. I don't think the community would change/adjust to this either.
Now if they made like instead of revamping PvP for Armadas. You can queue up with 5-10 of your alliance members and form fleets. Without having/needing special tokens.. in other words for free.
Your fleet would be placed in a queue that would battle other alliance fleets. I think that would be interesting to see. And if it can be implemented in a way that is fun. Balancing would of course be an issue right off the bat. Perhaps you could only queue with alliance members and against other alliances only in the same ops lvl bracket.
All I’m saying is that since there is a 66% chance of not leaving battle log data when cloaked, You should put an exocomp that has a one times use for 100% chance
You can turn off the lat warning in settings as a work around then turn it back on when you’re done donating
<@&509691205798592532> we have some people in here who were stupid enough to click on free nitro
Thanks 🖖
It's in many more rooms too @glossy topaz sorry to tag you
From me. Who stole it from @pliant edge. Who has the most epic STFC meme collection you ever did see.
Moar in #🔥-memes-no-talking @worldly nova
D3/Legionary cloaking needs to apply to the Hijacked versions too guys… c’mon.
Cloaking is an awesome feature *irony but what I would love is a special feature for survey ships: Raid function - send a ship in a loop towards a target.
I was thinking it would be cool to add a PVP feature for ships called attack patterns. That way players could choose from a few options that might affect the outcome of a battle. Think of it as adding a Rock Paper Scissors part to it. Or Rock Paper Scissors Lizard Spok if you wanted to get fancy. Some attack patterns would nullify each other while others would give an advantage to a player. Would add to the uncertainty of a battle.
Still hope you add a Ferengi Fight Club system where players can battle using any ship available in game, including boss and hostile ships. Players would bet rss, tokens or other stuff that is no longer useful to them to possibly win better rewards they can actually use. Even if only Latinum as prize winnings. Kind of like a PVP system but one that could also be against AI and be one or multiple ships. This would allow for various small games like capture the flag etc. Since the number of players would be limited it would not necessarily creating the lag problems we have seen. Also a great opportunity to have possible highlight recordings posted on web site for other players to see after the game.
Admiral need more advanced features to PM mutliple players, i.e those who are commodores, currently online etc. all at once instead of having to do it one at a time.
Would be cool to see alliance player stats...employee of the month. LOL
Maybe it is just me but too much Territory defense / capture during the workday. I would suggest moving the lvl 1 territory captures to every 2 weeks as opposed to every week. Just a thought. Could also move all which would be better.
I'm level 38. I spent 3 Sali hulls in shallow deep space and I'm already 16th. Im competing against levels 34-38. This is completely unfair to players that can't hit deep space. Fix this scopely. 1 level per LB. Or would that mean giving out too many rewards and it would "imbalance the economy"?
Your killing hostiles only? It’s a PVP event with points from hostiles for those who can’t or choose not to. Most points come from blowing your ships up over and over again against other players. If you read the description of the new Officer than you would see he is for PVP. Only lucky they included points for hostiles at all so some other folks could try for the lower tiers.
The last round the guy who won in our bracket had over 4 billion in points and was fighting up to the last second. Even with a billion gap between number two. He spent over 500M in tritanium. He did not touch one hostile for the event.
For attacks received from a cloaked ship, instead of no battle report, how about a battle report that says cloaked ship that does not reveal the attackers identity but shows the attack, damage, lost, time, etc
Top 11 are PVE only for the event. Super easy for a 38 to get 3-4x the points using 42-44 hostiles than a 37 or below can only hitting 40s and below.
I would like a detailed description of how cloaks work please. No idea about it.
Go some stuff from the battlepass but it got nothing in the "disappearing act" event. Is that not an unlock?
Where is the "how to" guide?
The battle reports are there?
I'm hearing from alliance members who have been attacked by cloaked shiped and are not getting ANY battle reports
I get that the battle report might leave out details about the ship attacking you or who the player is, but from what I am hearing from the entire alliance, there is no report at all
You should still get the report minus details (some/all?) of the attacking ship and player
IMO
You were attacked
time of attack
battle log of hits received
loot lost
ect
If the game provides this information for you on attacks, it does not make sense that an attacking ship being cloaked would prevent you from knowing this.
They’re wrong or there’s a bug.
This is the battle log for the 66% chance of not being identified.
The rest of that you just get a normal one
The bug I think was identified on this was the actual pop up notification didn’t say Cloaked Enemy.
Thanks a bunch!
I would like to see a bonus refinery output exocomp as well as an exocomp that would slowly repair ships in space.
This Game needs a "Neutral Zone!" An area of space, where no Station Raiding takes place, or players can recover & re-stock resources.!
Some players go a little crazy, in these types of events.!
I sent a PM to the player who had attacked my station, while he was cloaked 😁
I knew the player that attacked my base I had seen their name !!
What would be better is = Scrap the Helps, and introduce Swapping ship parts/ Refined resources winkthumbsup_tone1
#💭an event that gives shards for officers from past arcs as can’t level the ones you have and no chance to get the ones you missed for example 3 shards short Jaylah
PVE servers. My wallet would come out to play way more often if there was no chance of me forgetting to shield and all my resources vanishing
If you read the original Armadas are here announcement, they actually say to bring extra alliance members to defend your armada from other alliances. Armadas were originally intended to involve PvP. The reason they aren’t, is because players realize it’s too much of a hassle. With that said, we have been at war a few times, where we went after our opponents Armadas, and it can be pretty fun. Frustrating most of the times, but still fun. The frustrating part involves armada events, and as you said the availability of directives.
Oh, and you can steal an armada. Simply start it as well, kill the other alliance, kill armada target.
If armadas didn't require directives I would have less of an issue with having to defend them. As it is now, with events that require armadas it makes the game less appealing having to wait for a countdown timer that leaves you wide open to loosing the armada if the person who initiates it gets killed.
Please consider splitting the ultra recruit into 2 or 3 packs. Even though it's awesome that sourcing is getting better, the more officers in a single pack means it is less likely to get the ones you are generally interested in or need
Should of added all the missing officers to the ultra recruit pack. For example, Harrison.
It's a start, I'm in shock
All this officers in ultra recruits - where is Jayla?
Oh really? Thats kinda cool. But like you said a hassle. Would be fun if Armadas didn't cost a lot and I guess community has shifted to not even bothering to take someone's elses.
Jaylah is in the pack. I even asked for her and said I would pay for her and someone listened. Except even if I buy both packs I don't have enough. Even if I had to buy 13 packs for a full unlock that would be ridiculous 😭
You got your wish. You can buy 10 shards now
For $100 lol
But yes there's so many officers with absolutely zero sourcing. I'm so sad I missed the arc with Jaylah
Can you please add Phase 2 of officer sourcing .. Picard, Lorca, Harrison,Beverly and Moreau to transporter Patterns and put the Shakedown crew in premium recruits.. give us a variety, New officer additions to Ultras may still make pulls too Muddied down.. Time will tell how big a difference 2 extra shards will make.
Petition to add all rares and epics to ultra recruit chest and to give mire officers from ultra recruit chest (thumbs up or thumbs down reaction)
Hear is a radical idea make cloaking for all cloaking equipped ships available to get free.
Via events and event stores.
I am a free to play player and I can't help my alliance in events that require you to have cloaking to score points.
As I have a centurion and legionary but no way of getting clocking for them and as a result I can't help in the alliance event that requires you to have a clocking device.
Einen allz shop wo allz mitgliedet zb schifsteile und co untereinander tauschen können
Can we PLEASE have a function added to alliances so that Commodores or better can send a mass message to everyone on an alliance’s roster. PLEASE. PM’ing everyone individually using copy and paste takes a stupid amount of time.
Cloaking will be added to the faction stores in time. So they will become available to F2P players 👍
Can 5 of 10 please be added to the group of officers available for transporter patterns as well as TOS Kirk.
Very fast question, If one alliance declares a KoS order on another alliance, or WAR, do RoE rules still followed? for example miner strikes
that will depend on your server and the alliances, most time war and KOS means just that Kill On Sight, but some alliance do do gentlemen agreements like no token space hits.
Please add the ability to see friendly, allies or enemy base from the zoomed out poisiton in the system map
Give us a way to send out Alliance Chat to a specific Discord channel so it isn't lost.
Sort By Trait in the away missions tab.
Ehhh no. Why should everyone instantly be able to see where your base is? Remember; setting status is a one way street that the other party doesn’t need to accept or anything
I said system map... Not galaxy map
My apologies - I misread and blame the wine
Can we bring in Alliance Gifting that can have a cargo package of resources as well as being able to send an alliance member a specific item gift from your own inventory.
Fix the enterprise D skim … it looks like a cheap ship that’s needed a paintjob.
New Setting “recall ship when mine 0 or overloaded” On/off. Default is On
Why can a level 40 kill my level 30 but I can't kill a level 21? PvP is biased to the larger players and daily loyalty gifts have not work again for 2 weeks.
Hi, I guess it was mentioned before. Is there a way to only get a notification when you are attacked? And not if your alliance starts an armada?
What's wrong with your loyalty chests?
Refinery and Uncommon Armada Credit store could use improvement, it been a year and I have yet to get decent rare material or Armada tokens. Would be nice to see a Guarantee rare with an additional chance of rare material and Armada tokens instead of consistently obtaining the minimum on a daily basis.
For officer experience, station, and research SLBs can you please refigure the bracketing from 28 to 50?
I got an idea bring back @cinder walrus as showing in game or please merge server10 and server 20 because why not not it would be really cool
@cinder walrus <@&509691611903426561> @everyone
Commanders,
Many of you gave feedback over the last year about how to better source beloved Star Trek officers after their first appearance in each narrative arc.
We are happy to announce that, starting today, we will release a first step in an improved distribution of these officers. Players levels 30+ will see a significantly larger officer pool in their** Ultra Recruit** chest that includes dozens of officers released since launch.
Due to the bigger pool size, we will also increase the number of shards given each pull by 20% (12 shards instead of 10) for this new Ultra recruit chest.
Lastly, as thanks for everyone’s feedback and support, we will be giving out 800 Ultra tokens to everyone (all levels) along with this chest update.
LLAP,
STFC Team
*Edit..im wondering where the other officers are in the ultra chest, officers like Harrison and TOS Spock ( scopely putted other tos officers but don’t Spock) and Harrison officer.
TOS Spock is in the transporter pattern options now
Stop double posting.
I don’t have patterns yet
So work harder to finally max out rare and epic officers so you can get transport patterns.
Scopley, it would be nice to have a Vice Admiral position above Commodore in Alliances.
it would be nice if you could use multiple ships to attack a single target in both PVP and PVE bosses. The amount of ships that can attack a single ship would be based on if its a 3*, 4* or 5* ship being attacked. drop a 5 sec timer like the start of armada for nearby ships to join battle. This would give some of the smaller players a way to at least dent a larger ship.
Is there a reason that Officers do not get combat points like the ships do? and while we are on this question why is it that ships combat points earned is not applied to event scoring as is the Officer Shards?
Yes, this is something I’d love,l to see implemented.
Other games allow you to name your ranks and select the perms you want them to have. A little customisation would be good.
Swarm armadas give a small % chance to the caller don’t they?
In officers page, sort by upgradable only does half a job. It puts officers you can tier up at the top, but doesn't also bring officers you can upgrade to the top, making it a pain to find officers to spend XP on. Request that when sorting officer tab by upgradeable it first shows officers that can be tiered up and then has officers you can level up with officer xp.
That's a good idea, as would be very helpful
Showing their level Vs current max on the main officer page would also be helpful. Similar to the arrow showing they can be tiered, show eg 16/20 for their level
We need an raid event , when event is running all territory space is open to all en free to move bases arround !
Can we have more spawn points in Adelphi? There is a prime time for this game where a lot of players try and play to fit around their schedules. So more spawn points would help with the spawn campers.
Can we get a fourth alliance tag to mark alliance as not enemy. But someone to look out for. Kind of like we have ally and friendly. Can we have enemy and hostile
Have ships begin repairing automatically when the get back to base. I can not think of one reason that I would NOT want my ship repaired. So why make us manually start the repair?
Idde love to upgrade my second Franklin make parts available
Can you please make refining consistent? It's a bit ridiculous to be mining for months for 1 or 3 scraps.
If I have 2 damaged ships returning to base I'd like to choose which one I repair first, not have the one that gets there first repair first. One may take 20 mins while the other 4 hours. I'd like to repair the 20 mins first so I can use that ship slot. But if the 4 hours gets there first I have to use speed ups or wait.
On Saturday we had a defense in territory space. We fought against 5 alliances, the problem is there’s not enough ENEMY DIPLOMACY signs... you only get the circles with the Red Cross... can we perhaps get a red hand that’s reads enemy allies or something. We can’t differentiate between who’s who with only the enemy sign. If there’s lag you do not see the white cross after the name to show that who’s fighting for the territory. So you only see the enemy sign. We only need to kill the enemy, and avoid the Enemies Allies
Borg space...can we please get some 34+ systems. Takes my max tiered vidars too many kills to get killed/fill cargo. This would also help higher pop servers come borg events from massing in one system.
Suggestion: create training dummy hostiles that mimic the properties of player ships and allow for the testing of PvP crew setups. Or allow for mutually agreed on duels between people within an alliance
only mark the contesting alliance as enemy and leave anyone who isn't your ally neutral
Dear Scopely, we know how much you cherish the PvP aspect of the game. So much so, that there are leaderboards on all servers touting people's ability to blow up blue pixels. But I ask.. can you show the PvE folks some love too? Can we please add a leaderboards for Hostile Ships Destroyed and Resources Mined? Pretty please?
^^ shady link don't click
<@&509691205798592532> .. can someone confirm validity of this? I mean, it's in he wrong channel, but my spidey senses are also tingling.
It’s obviously a scam, it’s not correct and it’s spelled wrong
Spelling errors happen a lot around these parts. 😉
Zoidberg, good point .. however, you can RTB one, and simpley “GO’, to a spot next to base, and sit there until the 20 repair has started. Seems, the benefit of re[air autostart FAR outweighs having to start it manually every single time. Perhaps, an on off switch in setting?
That only works if my ship isn't destroyed, sending it back immediately, and starting it's repair straight away.
An on/off switch would be good. I'd like my overnight miners to auto repair if they get popped before I log in. But for general gameplay I'd find it more of a hindrance.
Can we bring the realta burn back?
Could we get a exocomp to temporarily enable the 2nd build/research queue, with the paid version still being permanent unlock?
Could we get a one tap button to use available speedups to complete whatever task vs having to juggle several different denominations of speedups to complete a task?
We almost had a situation when i had a log showing that I was attacked by an alliance member last night while I was asleep. Come to find out it was a new alliance member who joined after he attacked me.
The problem is that when I announced the attack it immediately fired up the alliance about one of our own turning one another of us. Is there a way for the log to retain an attackers alliance statice at the time of the attack rather that at the time of the viewing (or both)?
Idea: an exocomp that would make hostiles of a given faction (fed/rom/kli etc) target your ship regardless of reputation, could last until your ship was destroyed or until you return to base or whatever.
Idea: add a sort option for away teams that would “best fit” the mission, or at least an “available” option that would hide officers assigned to ships so we don’t have to scroll past a bunch of officers we can’t / won’t use for an away mission.
Sort by officers that have applicable traits for the mission.
Cheapley fix the 10min, 4hour, 24hour chests allready, its time, you can do it, we believe in you
I'm sure something like this would need to be under development in some format but figured I'd throw it out there.
USS Defiant as the equivalet to the Vidar-A. Accessible at maybe 39. Make it a 4* ship ala ISS Jellyfish but possibly scale into low 5*. Requires scrapping of Vidar for BP just like the Franklin-A. It should have cloaking. This is good for canon and PVP.
This could be rolled out with the release of additional higher level borg systems/borg rework.
Why it'd be great?
1.) People love the Vidar and use it for both Borg stuff and pvp/OPL hunting. Using this framework to introduce a beloved ship would be very well received and get frequent use.
2.) The Defiant is canonically built to fight the Borg, so it fits lore wise.
3.) It being a Lvl 39 ship provided by scrapping a Vidar makes it accessible to players, promotes progression, adds another ship to the lvl 39 triangle. It also doesn't undersell the Defiant. The Defiant is a tough ship, but not a huge one. Had they made the Defiant instead of the Northcut, I'd change my mind. But they didn't (and I like the Northcut). So introducing the Defiant in this way makes it accessible, useful, and still honors the ship.
Bonus points if you also give it anti Dominion synergy. (Everyone keeps saying add Cardassians, but I think Dominion is more likely, which could include Cardassians but give way more choice of ship and officers.)
It would be really good if there was an 8hr gift chest… maybe with the officer shard, rare materials etc
Suggestion: Install some sort of Ship Blueprint Trade-in system, where players can trade-in BPs for ships that are no longer useful (i.e. lower level ships) for something more useful. Maybe a 10 to 1 trade for ship BPs that are more level appropriate, or for materials similar to scrapping the lower level ship. Maybe an option between either of those or straight for latinum. This would provide a use for all the BPs from hostiles that just aren't worth building anymore. Regardless of what the trade is for, it's better than just piling up BPs that aren't useful.
I'm all about adding in the Defiant, after all that's the name of my company. But I don't agree that it's purpose was originally to fight the Borg. It was modified for that purpose, but I see it as the ultimate station defense ship. I would think of it as a ship that everyone starts with around level 18, and design it to scale with each increase in Operations level so that it remains relevant at all levels. It probably wouldn't be the highest power ship at any level, but high enough to support the station and provide a good multi-use ship. Adding in a bonus against some Dominion factions would be a great addition, as would increased damage/mitigation in PvP.
It's the other way around. Defiant was built for the Borg but repurposed as DS9s assigned ship.
I'm really hesitant to say it should do any station defense because we already have a bunch of station defense officers and ship abilities that largely go unused. I'm sure some do active station defense, but its not a common habit. I'm not really sure what a scaling multi-use ship would look like. The Vidar is probably the closest I can think of. Designed for specific hostiles, but useful against some others and some PVP play.
NEED Star Trek fleet command on Mac… please
Please put green projectile shards in events or event stores.
The shakedown crews don’t drop can you fix that problem
Please add an UTC timestamp somewhere in the battle log so when we get some report from another alliance we can check if the issue is not an old crooked screenshot 👍
Just wanted to say this holleen gummy event is grate the guys love giving gifts to the lower player's U got this right
I suggest to implement more options to mark other allys (optional of course).
Right now we have 1 red and 2 purple marks. i would at least implement a 2nd red one, e.h. a skull. There are not only enemies, but also nerving allys, where you just want to pvp them in open space, w/o miner. If you could make a at least a difference between full enemy and just unliked allys, it would help finding them.
I wanted to propose something along these lines, an extra category for marking alliances. We have friendly, allied and enemy, but what about hostile, something so thst we can keep an eye out for them without being at war. We have it with the factions where we have varying levels of positive and negative status. We should have another level for alliances that are not Friendly or Allied.
The only ideas & suggestions that will be given any time whatsoever by the devs, will be ones they can find ways to monetize. Lol
please put a badge on each section on the research tree page, showing how many researches are available in that tree
I got all excited with I saw this just now for the first time... Then was told it's always been there... BOO!
I have a better idea! If ships can Cloak and sneak attack you? then the LOCATE Button should take you to a player's CURRENT Position in the Game 🤪
Let us click the LOCATE and have it take us to the Player's Current Position in the Game! Mua Ha Ha Ha!!! 🤣
Hi,
I have a suggestion for better game play, we should have a ship to ship cargo transfer ability, maybe only to Survey vessels .....or mining vessels to mining vessels in the same system, would help grinding with thoses combat ships.
Time for Phindra, Vahklas, and Kumari 2.0, let us scrap for bps like frank-A, it will give us something to do with the excess bps.
When viewing officers, have level and tier on icon (just numbers and roman numerals in the corners). Ability to sort by tier, descending or ascending, single stat. Filter options by min stat, tier, group, etc.
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Scopley, can you please add "decimal system" into stats and information about ship stats. its getting annoying when 1m ATTACK means 1m to 1.99m attack -.- or 2m shield means 2m-2.99m shield, its a huge 1m SIZE in difference. Or same goes for shield health or hull health, i wish to now if its 1.5m or 2.6m not 2 or 3m and its ROUNDING nearly to 1m stats -.-
W T F people -.-
Please just add decimal system so its show 1.6m for example - not 1m -.-
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Federation, klingon, romulan, and independent officer sorts/filters. Finding one particular officer can be a pain, even if you know where it's at.
I think 'relevant digits' would be more apt. At least 2 should always be shown. The display being 10% off is no big deal. Being 100% off is very much a big deal.
Add a way to exchange ship blueprints for ship parts
Agree! to exchange ship bp's for something (anything useful) its getting ridiculous now, I have 3000 to 5000 prints of each of the 7 earlier ships now, right up the Kumari and can do nothing with them, I'm still maxing 2* ships and scrapping them....but come on I'm not going to use 5000 of each 2* ship prints.
Another suggestion, with rare and epic chest pulls, I think we should have the ability to customize the pull by switching off some of the items,
say I already have an Enterprise and can now switch off the Enterprise blue prints pulls, I can now receive pulls of the items I really need to help with my progress.
I'd love to feed spare bps to the salvage yard. If there's not going to be a Quark trader in the future.
Ship Parts refinery seems an obvious place. 100 bp for 100+ equal tier class parts.
I would like to see Barclay as officer he was one of my favorite on next gen
Oh that is a really good idea! Kind of like the training dummy in the guild halls in EQuest.
I was hoping for Leffler. Ashley Judd, yumm.
Suggestion: Given the amount of swarm armadas that get run (which I'm sure you have the stats on, scopely) the franklin-a skin bonus is essentially pointless. Any chance it could be applied to normal swarm hostiles?
Please bring back the $20 Mycelium pack, I’m not going to buy the $99 pack. But I’ll spend $20 once a month
Would be cool to have an exocomp that you could use to make reds attack your ships, so you could park a ship you’re trying to level up in faction space and have it attacked for an hour, even if you have a positive relationship with them
Love this idea 👍
On the members list that shows online and offline aswell as how long.
Add a shield and not shielded
So that the Commodores and Admiral can send a message to those members and warn them or cover them till they can be reached
Would be great to have an Allies & Friendly chat tab.
Some refresh tokens in the daily away teams goal would be great, even if only 15 or something
Or a building that grows mycelium...
Idea: “Outposts” - a small station with limited capability where I can keep one ship docked. Doesn’t generate resources, cannot be used for repairs, but can be attacked. This would allow you to have a ship positioned somewhere that would be useful in situations like exchange armadas or other time critical stuff.
Idea for Territory takeovers, (maybe was already mentioned)
Once the issue with lag is solved, why not implement some boosts from being close to the admirals/commodores ships.
That would bring up a little bit more tactics and formation, instead of the angry cloud of ships all over the system. It would also make it more important to know who the leadership of the other alliances are. It would make cloaking more useful as you can snipe the other leadership. Maybe to prevent an alliance solely out of commodores and one admiral, it could be made that the commodores only profit from the admirals boost, not from each other.
Maybe bring in another tech tree to variate/improve those boosts.
Can we get an exchanges in so I can get red of the 50k in blue prints for something more useful and help me reach those higher lvls
When do u guys put lorca again back to the Disco rek Pack?👋🍺
Feature Request for Alliance Management:
Hello! Can you please look at a notification of some sort to commadores whenever a member leaves the alliance or is kicked? Same could possibly be helpful for when someone joins.
Ideally it would be either a private message or a list on alliance management for "recently left/joined". That way it won't disappear like the toast notifications.
This would be really helpful for trying to keep our Discord user list in sync with the in-game members.
I'd also be fine with an API call to get the list of current alliance members, but I get the impression that API support has been dropped.
Thanks in advance!
For events that offer an avatar we already have (e.g. cloaking), provide some sort of avatar credit, where we can eventually get some of the avatars we don't have.
So when are we getting some Ferangi in game? Someone to boost Latinum mining!
Yes please!
I am mining at 700k an hour. How much faster do you want it? And that is not even Suliban. Maxed DVor on a shiny node on suliban gets to 1.2M-1.4M per hour.
I don't have a D'Vor currently so my max is around 388 units an hour...lol
But maybe the Ferangi can do something else.
Like maybe having a chance of looting Latinum for normal materials.
auto return miners
Or adding units to the node. Like 10% more Latinum that what is listed.
Or maybe while stationed at the base they reduce the cost of building or research
i like the first one there
Should have a message option for admiral and commodores to message all alliance members in one go
Put all officers in TP store, Add new epic officers at 10K per shard for 1st month, 5K for second month, 2.5K for third month and 1K after third month ends... so if Sisko is added as an epic officer to game during DS9 arc, then make him cost 10K per shard for first month during his arc, then 5K per shard for the month after that, then 2.5K per shard after that month, and then 1K per shard forever.... and do something similar with rare officers too so everyone has a defined path to unlock any officer and not blindly rely on events and leaderboards
A separate slb the runs during the opus grande slb for all the people who alrwady have the stella skin
It seems impossible to complete all 4 milestones of any cloak event, as free to play, or without buying extremely expensive tetrions packs in the store. or unless get a new cloak skin everytime, which I don't think is possible. With the 200 tetrions cap, you can't even save tetrions up from the last event or spread them out as 200 plus claiming 1 or 2 tetrion chests during event isn't enough to get 500 points for 4th milestone. E.g 200+65+65+(10x10)=430 max. So SCOPELEY, is this deliberate, to try and make people pay real money for tetrions and cloaks? If so the 4th milestone rewards are not worth it anyway, or is this a maths mistake. I "suggest" you increase the size of the tetrion chests and increase the max capacity to 400 or something, or lower the points required for the 4th milestone. Thanks.
<@&509690795536941056> Can we please get Scopley to add a UTC time stamp to battle reports? xx hours ago is fine for some things but I really need to know things like xx UTC for coordination with other players.
Can Meridian blue prints be added to the cosmic clean up event store?
Why won’t you fix D’Jaoki’s broken officer ability so that he decreases the opponent’s mitigation like he is supposed to instead of boosting his own ship’s mitigation?
We already have a range of officers that increase our own mitigation but there isn’t an officer that decreases the opponent’s mitigation in all three aspects. It would be great to have this option and would make the officer and “burning” a more interesting proposition.
Can you please consider
- Away missions with ships instead of shuttles with potentially more or different loot to be won
- PvP Events between alliances
- PvP Armadas to fight 5:5 ships for example
Wish we could have a shipyard build queue for ships... would like to queue up a few 2* ships to build right after each other without having to manually hit the complete
When you double click on your ship it takes you to that ships location. This should be an easy fix It is a little bit of a pain to click the ship and then the Location button. The double click a ship would speed up game play. At times we are fighting in different areas with different ships. Please make the ship location easy with the double click. Thanks
and move the REFIT button to somewhere far away``` 🙂
A bunch of the bonuses and efficiencies in the g4 station and combat trees are only likely to apply to one ship for a player, despite being class-based, with the exception of explorer bonuses because of the Jelly and Frank-A (the Sarc is pretty marginal as a beneficiary of g4 bonuses because it has such specific utility).
Please consider refits for the Stella and Vi'dar to get g4 combat bonuses so that the classes have broader application and the extremely expensive research nodes accordingly broader benefit.
I'd love to see contract PvP: instead of something like away teams, where you get a random draw of events, allow players or alliances to agree on and pick an event.
Either assign rewards based on some calculated event value or allow alliances to bet, either using existing items or some kind of dedicated currency that can be used in an event store, similar to what exists with the away team currency that no one seems to use yet because so few people have finished the away team tree.
Can you put a universal-time game clock somewhere for screenshots' sakes?
If you can't repair there, and it can be attacked, it seems pretty useless
I’m sure it’s been mentioned many times already but it needs to be repeated until we finally get it. We need an ATA that rewards Independent Credits, and we need it yesterday. Thank you 🖖
In the galaxy view, add an indicator for systems that have new missions. It's annoying going through each dark space system after a few missions are added in an update.
So there are new systems to kill Romulans and Klingons without decreasing faction points, but none for the Feds?? Really??
@dusty sundial what systems are those
These ones. Klingons in Rom space and Roms in Klingon space
The Shield
Have the ability to add the shield tokens saved up together
EG: 8hr +8hr to make 16hr active, this way to use up what we have without wasting them
I personally have a job early morning so a 12hr shield is not enough so if i could make up a 16hr shield myself with the token then great
Correction: Rom in Klingons space
How about a refit in our station, make it look like a Klingon or Romulan or an Independent
the current station looks is more like on favor with federation really
Prime Stella Cargo Optimization - 200% increase to the Stella's cargo hold Make this happen and you will sell a lot of prime packs I believe
How about updating Preimum chests as well to include the new Rares in the ultra we got recently? The poll has become huge, and extra 2 shards just help with nothing atm tbh
Any indication the USS Vengeance from Into Darkness might make it into a future update?
Put the targetting back to the way it was before this "enhancement" or at least make it UI toggle-able. Prioritizing stations over ships is not something I want to do when trying to defend. Only way to get around it is to zoom into levels only seen on CSI.
Please remove the peace shields and replace them them with tokens (1 token=1hour piece shield),so players can have their shields up fitting their real life daily schedules
that's coming with g6 ships, give it 2 years
Scopley, it would be great if we could mark individuals players in an alliance hostile without marking the whole alliance.
make chat block bidirectional (i can't see them, they can't see me) like most social media do it
As far as I'm aware, it does work like that
Please up sales for vidar & stella.. i need them 😆
Why don’t Borg have it’s own faction… it be cool to be able to buy crew shards that way and also assimilated ships, like D3 and Survey ships, and if not make this stuff available from Borg refinery
Can we get a cloak for the Vidar? The game description in the details says it’s a romulan ship 🤨🧐🤨🧐
Add a 4th officer to the bridge crew , should make pvp more interesting. Now everyone uses the same crews , we only use 10% of all the officers out there , seem pointless to have so many and new officers all the time.
Also let us asign officers to the station ! Some have station defends ability’s … why not use them like that !
If we have active rate that this rate shows us our active hours in game 24 hours for each person, we can group and organize people very well and this also occurs to anyone see him active hours and any group want to transfer him.
You won’t find the Q you’re looking for here. Easy mistake to make though.
Guys it's clearly time for an alliance market place for team member to trade ship parts etc.,.. especially if you want lvl 40 players to aspire and progress to to lvl50 any time soon.
It's mind boggling that 66% of all 4* ship parts collected will go to waste per player and when a ship part costs 1trillion in rss and UC parts are hard to get then your progression is gonna take a massive hit.
Let alliance members trade parts and let's have a market place 👍
It's also likely to get players spending more too
He won’t find the IQ he’s lost here either
Generator Suggestion:
Change warehouse into a efficacy building, which multiplies generator output.
Remove max storage limit, so generators always work.
Make clicking Help button auto-collect what the generators have produced.
This will also encourage online time.
You should come out with a borg cube and a separate borg faction!
YESSSSSS
Trading between players. You have to use your ships to transport and are limited to what your cargo hold can carry... and since they can be attacked.. ads a little more piracy to the game
i agree
i definitely want a trading aspect to the game
whether it be resources or ship blueprints
It would provide protection much greater than a floating ship in open systems, and give you the ability to respond to short timer armadas, or mine remotely with shorter travel times.
I would like to see a battle report number that we can click, share to our in game chat, or uses a reference when we need to report a problem to customer service.
It would be really helpful if the tiny buttons to speed up research for example were not right next to the tiny buttons to collect a building you don't want to collect but you push it anyway because it's so tiny and advance ops when you don't want to.
I am super not happy about moving up before a ladder event I didn't want to.
Sell franklin warp components for biominerals the same way the meridian warp components are sold in the territory store
A 5 officer bridge crew would be even better.
More than one type of Borg ship as playable ships would be even better.
Add Assimilate Vel as a playable officer character. And add a male Borg drone & a female Borg drone as Borg officers of the common rarity type. I would also like to see an assimilated version of Data's cat, Spot, both as playable officer character and as player avatar.
Perhaps once a year, take the top alliance from each server and graduate them to a “champion’s server” or something like that. I don’t know about other servers, but the server I’m on would be a lot livelier if the top alliance wasn’t there dictating everything with absolute authority. Having one alliance with all the whales in it ruins the server.
I want to see what officers returning from an away mission when i collect the rewards. They also should earn officer xp from successful missions
no it doesn't, try it
Add some good dillithium to away missions
Hey Scopley, you going to fix those Enterprise D pixels in the next update??? 👍 if we can have that…id say its a success!
how about using UTC on your servers so you don't have timezone issues.
Add multi ship attacking 1 ship pvp - you have most the mechanics already in use with armada’s just make the circle much bigger and the timer way shorter like 4-10 seconds to join attack and freeze the person being attacked once initiated for the 4-10 seconds everyone would need to get into the circle - that way no warp out etc. — this would give clans another tool to use against bigger players and likely breath a little more life into the game for those wales that by now have to be getting bored without a challenge.
New month means it's time for my monthly suggestion to please add a way for us ship collectors out there to get a Separatist D3 Class ship. It's been well over a year, maybe two? since the last time it was available through only the event. Whether you add blueprints in one of the faction stores or whatever, just let us get a chance to collect it please!
Feature request: ability to attack alliance miners inside territory space
We have people in multiple time zones regularly grabbing a node and forgetting to leave before going to bed. We don’t want to kick people out or have to keep asking other alliances to help
or a "Send Home" button for Commodores or above, so we don't have to keep asking allies to come do our dirty work
Think I’d prefer the ability to attack. People are getting very lazy, I think being attacked might wake people up a little bit
Woukd likd to see instant build/research optionally use rss/materials held in inventory if available with adjusted latinum cost. They could have a second instant button for this or just alter the original
Maybe add an option in settings so players can choose
Need some way to earn borg armada directives. Maybe add an option to convert nanoprobes to directives in borg refinery - other than converting regular directives
Or a tractor beam to move them
Scopely you know what your problems is, you think to short term in game planning, for example the vidar skins, right now the event is going we will get maybe 10 shards, why only ten because you want us to keep coming back for the event, so how does one solve this problem for both side, when I look at skins i saw extra slots which i thought would be used for future ability of skin but what did you use them for more currencies. Which do you think players would prefer actually having the skin and using it with future improving it or more currencies. I tell you right now theres alot of disappointment in my alliance talking about 5 or 10 shards. You got to open your minds to the potential of this game, not one ship, one skin, one building, but how much can be done in each one of those things, get one things right is better than a dozens mediorce. Imagine it has three more tiers and each one has a new ability, it would open the the potential all sorts of things like crews specify ability, making worthless crew or ships useful. And if you arent yet you should be looking at linking traits back in the general game but they have an error in that their progression should have been tier each trait and advance rather than linear tiering each trait
Is it just me or do we need more ways to get tritanium, I love all the parasteel events we get but I think it would be great if we could earn the same amount of trit too
instead of implementing new stuff over and over agian.... how about giving us a chance to complete Jaylah and the USS Terror Skin? @opaque verge
in terms of new officers... give normal players a realistic chance to acquire officers, before throwing in the next and the next, the speed you implement new officers, without give us a chance to at least get the basic version starts getting pretty frustrating
Just your friendly reminder to consider the H-Class Frieghter as a G4 Par/Dil/Trit/Non-faction miner that helps folks out who don't have the money to buy resources or the time to raid. I am sorry for being poor and overworked dear scopely overlords, but I think the H-class would help even those dolphins who spend money from time to time but dont' have a lot of time to raid or who just want to get that last 20 mil trit to upgrade their drydocks.
If you do think about it even slightly, remember that we need hundreds of millions of trit and billions of par for some upgrades, so if it could mine Par/Trit/Dil like the D'Vor mines lat that would be extra sweet.
Make it possible for ALL members of an alliance to be able to earn the rewards from alliance events regardless of whether or not some of the individual members of an alliance actually participate in the events, because those particular alliance members may not have all of the necessary requirements for participating in the alliance events.
In other words, rewards distribution for alliance events is not being fair. If even only one member of an alliance participates in an alliance event, ALL members of that alliance should get the rewards from that alliance event.
I just calucated today the length to get a 100 shards for a single rare disco officer, 7.6 years,for epic 16.5 years, lol
make armada directives interusable, so i can use rare directives to do uncommon armadas at favorable exchange rate example 1 rare directive equals 5 uncommon, so i can do an uncommon armada with 20 rare directives, or a rare armada with 1000 uncommon directives
Two repair queues is dumb. Make research for adding multiple docks having simultaneous repairs ongoing. Same way you add docks.
Can away missions please get a defined sorting order and not randomly change order every time you open the overview? Least amount of time (remaining) at the top would be nice.
Had an idea for the DS9 arc. How about allow players to build their own DS9 to park in deep space 40+. So you don't have to keep relocating or using disco to get stuff done. You could park your ships in either location then use the disco to move them between the stations.
Definitely bring out a Borg Store.!
With Vi'dar BP's
Borg officer Shard's
• Epic
• Rare
• uncommon
And the new borged T'pring & Stonn
Borg armada directives
Borg nanoprobes
A Borg chest like those in the fed/ Rom stores
Here's another brilliant idea.!
Why can't we Capture Abandoned / derelict Ship's from players who would leave them in a certain system ?
How about a quarterly BP broker ? At lvl 33 I have little use for envoy blueprints (or other lesser ships) and it’s wasteful to build them for scrap. It would be cool to turn them in for tokens or something else to use elsewhere or for higher grade BPs
Suggestion would be good to be able to transfer uc armarda directives for rare armarda directives, say 5 uc for 1 rare armada.
Starbase refits like these
Second scrapping queue would be very helpful... even more than a second repair queue.
Second idea... a way to join a deep space armada without having to go to the system first. I've seen plenty of folks send ships to a system to join an armada and then get distracted by something outside the game only to realize too late that they forgot to join... often leading to wasted directives and hard feelings.... maybe add an option to the context menu in chat alongside "locate."
Or even allowing us to use speedups on scrapping.
Swapping in officers from lower decks outside of the station
THIS - SO MUCH THIS.
Literally your teammate has called in an Armada with the details and co-ords of the Target... let me Join it (or better yet - see inside the system) without having to wait 10m to fly there first.
Yeti, technically, this feature is already in the game. If you have previously already been to the star system where the armada is located, all you have to do is tap on the coordinates link in the alliance chat to view the armada location from within the star system, tap on the purple triangle armada icon, and then tap on the join button. Your selected ship will then automatically set course for, and travel to, the armada location. The game will also tell you if your ships are too far away to be able to join an armada. So you see, you don't have to wait for your ship to arrive before you can join an armada, you can join an armada before you even launch your ship from wherever it is parked.
have the ability to join armadas from the alliance armada UI. This will be extremely helpful for deep space armadas where the travel time is long. allows us to send and forget without remember to join 12min later
To further speed up ship Scrap via quadruple speedup/Latinum cost? (Time, or large price) Some option to speed it up besides Helps would be great, even if it costed a lot of Latinum maybe.
Or limited speedups like the Away team assignment speed ups
Specifically talking about DS Armadas... you can't see in the system unless you have a ship there. Regardless of whether or not you have been there.
If there’s no “Gift” option.
As long as players can’t give items to others with nothing valuable in return.
Trading and a marketplace amongst players promotes bots (fake players) that just hunt certain resources for trading in game.
The owner of said bots, then puts up a website to sell (trade in-game, gift) for real USD at a price below what Scopely would charge.
Seen it ruin other games. Look up Runescape, the maps are riddled with bots and fake accounts that gather items and Gift them to others for a USD price on their personal website.
I would hate for that to happen here.
DS armadas? Do you mean armadas that are in alliance territory?
Deep Space
(Or is it Dark Space - @crude sentinel will come in and correct me forthwith)
Deep space is the effect, dark space is the area. Should have been the other way around imo.
Dark Space... W60+ stuff that is only visible when you are in System because the Deep Space mechanic (similar to territories) inhibits your view.
Which is probably why I always get it the wrong way round!!!
Probably, it's kind of silly. I only remember because I can cheat and check with territories; deep space my eye 😂
How about fixing the lagging situation. Go into territory takeover and it lags to a stop and can not help
How about limiting Territory occupancy to 3weeks…make teams shuffle the board. You cant recapture the one you own at the end of the 3weeks. You have to drop and/or try for a different territory system.
Territory is dead and boring, fix it!
They should just make a deep space nine station, something of that nature. where players can trade raw materials or ship materials in for set amounts of refined materials. or an exchange of rss for latinum that can then be exchanged for refined materials. and I been reading, people don't want bots, so something that doesn't created that problem. But is controlled by scopely closely, but still lets us find a way to get set amounts of materials we need for ships or whatever. If it was latinum, maybe pressed latinum or something that makes it only usable in the exchange to keep it from being use for everything else, or a way to make a lot of latinum. though they don't seem to worry to much about that with the d'vor tab. just something off the top of my head i was thinking about, im sure it can be shot down for a many reasons.
Tractor beams for ships?
I’m curious. What’s your concept for this? Sounds intriguing
PVP/TC - Thinking Battleships and explorers. Possible way to slow pursuit. Disable warp and cloaking effects if caught.
We could use an “Untrustworthy” tag for Alliances, before labeling them an “Enemy”. I would also like to be able to tag an individual player with a label, instead of having to mark a whole Alliance for the actions of one. Finally, we should see how other alliances have listed our own alliance.
And locutus!
Some of the ship variants could be changed to skins too. How many would scrap a hijack oe sep d3 if it yielded base ship refits for them?
Next step on battlepass should be deities of Star Trek. An epic Q would be awesome
Also station refits with bonuses would be a nice touch
The power of the many
One of the most annoying problems in STFC is the power imbalance.
A very large player can easily terrorize entire fleets of ships, no matter how many players are facing him.
Here I would have 2 ideas that would at least give smaller players a small way to fight back.
1. kamikaze:
Ships that clearly have no chance to do any meaningful damage (combat power <1:100) get a 30% chance to successfully fly a kamikaze attack, doing 3% damage. Additionally, there is a 10% chance of a critical hit of 5%.
Ship and officer properties such as impulse speed and dodge, can increase the chance if necessary.
This would mean that you could destroy even a large ship with about 100 attacks. This would require a continuous fire of about 10 minutes.
2. battle group
One player provides the lead ship and creates a battle group. For one minute, other players can join the battle group to form a powerful fleet.
This unit should be much more powerful than each ship individually.
Such a battle group is subject to several restrictions:
- The group cannot go to warp, because the ships would have different speeds.
- The unit can only fly as fast as its slowest ship.
- A battle unit lasts a maximum of 5 minutes and all participants have a cooldown of 5 minutes afterwards.
Both suggestions would also have a lot of potential for further innovations in the game, like special kamikaze officers or new research for combat groups.
If Q was added to game, a new rarity type would have to be created, too, and that would be "Legendary", because that is the only type of rarity that could, and would, even apply to Q. The "Epic" rarity type doesn't even do justice to Q.
Then let’s make some new rarity officers since we added 10 more levels to player growth
@grizzled forge
You mean, sorta like a Borg Faction, with a store just like Fed, Rom, Klingon, Aug, and Outlaws. I like the way you think.
The Chinese made a lot of cash though. Helped their economy. EQ made them big bucks.
Borg Queen, female Q, Crystalline Entity, Squire, Nagillem (sp?), and the Prophets.
Thanks 😉 🖖🏻
Would like a better way to source rare officers (non faction), e.g. Tyler, Mirek, Krell, etc. Maybe something similar to transporter patterns.
Maybe some kind of site to site transporter pattern you can use temporarily but can choose the officer you want to level up
I would like to see a "not friendly" alliance marker
perhaps a marker for individual player as well
Make the crews hidden to enemies, and in battle logs. should only be visible to own alliance members. what's the point of coming up with a great combination only to have someone steal it
Well ur kamikaze idea used to be known as burning 😂
Until scopely caved in to the whales
And got rid of the mechanic
🤦♂️
I'd spend money on a DS9 Station Refit.
I'd break my own rule of not spending a dime for it HAHAHA
Theres a target marker
enemy marker, not a not friendly marker
Could we see previous names used by players somehow?
or even make player id visible so players can't impersonate others so easily, or raise hell then just rename and join another alliance.
I'm very sad to discover that data mining doesn't have a "gassing up" sound effect ala the fuel depots in Mass Effect.
That's all I got
On my server rogue players swap names, makeup alliance name's close and open new one's multiple times a day...!
that's definitely scopely fault, curbing impersonation attacks is very basic security in software design
especially when everyone has the same avatars
I would love to be able to name my ships on the game. Also where are the oberths on the game!
It would certainly help with determining which ship is which when a player has built multiple copies of the same ship.
Always have one player block that rogue. If you only have one blocked player on the list you always know who that is.
I’d like to have an in and out history in the alliance just for a week maybe so you can see who joined and left.
Christmas combing soon so it’s time for wishes
Block them so you can track their name changes
yeah some ppl have a seperate account just for block n track but it's kinda wasteful
It would be great if we had an option to be notified when an alliance member’s base has been attacked 😁
I will try, but with the few rounds of the ships, I zhink the damage is nearly 0
Yeah. Scopely removed it otherwise it would still work and small guys would have a chance to fight whales
When a ceasefire is in effect, why can't all the ship's weapons be turned off..!
Cuz it’s a choice, not something that’s forced onto u
It’s a buffer to ensure u can get on and shield after maintenances
Not to force stop pvp
I don't know if it has been suggested yet, but can we just get rid of the waiting time between refining..they're my resources, I went and got them, now let me refine all I need when I need them...if I run out and need more...OPE...gotta go get more raw material to refine 🤷♂️
Could we get the name of the mission on the system here please? I can’t remember what missions on which systems there are….
And there is room to write it….
I suggest adding some mechanics. Share resources with other players. For example, load resources on a mining ship (only on a mining ship) and send it to another player's base or, flying up to a player's mining ship, transfer resources to the player's ship. Or move the cargo to your second mining ship.
Having reached a certain level, you have such an opportunity. Share resources with members of your alliance.
Or transferring your cargo to your other ship.
havent their added a community wanted feature starting with T already? Trading erm sry Traits i mean 😂
Maybe make this a toggle switch, I'd rather play with worse graphics if it means no lag
The lag is probably due to connection issues client to server and on the server itself. Displaying the game in HD or SD won’t change anything except if your device can’t handle HD.
Not true, having unnecessary graphics definitely will cause lag. I can be full bars of wifi or 5G and still get lag.
I dont need to see kirk chewing gum.
Or the fibers of their uniforms
You having the best connection doesn’t mean the information gets through to the server without lag. Making stuff more detailed does not require online capabilities since it was downloaded the moment you opened the respective window. And since it does not change why should it be downloaded every time. And even if it is downloaded every time why does this game takes a couple GB space although the actual game is only a couple 100MB (check the store)?
And lag could also mean that the server for whatever reason cannot compute all the calculations at once.
You respond just like scopley 🤣🤣
What's the name of this room?
There 1000% needs to be graphics removed, there is so much unnecessary things happening saved or loaded.
Faction hunt hostiles, the points should scale with hostile-ship power.
Lvl 37 hostile 1M power currently gives 11 points.
Lvl 49 24M power only gives 19 points So its a forced grind for small ships.
You put a correlation between graphics and lag. Then somebody tells you that there might not be a correlation. You then make fun of the responds. Way to go. And yes the lag that is happening sometimes is hard to accept. Our server is pretty quiet on the territory stuff and the usual raid defense is not enough to stress the server. So not too many lag issues on our server. Except when new events are introduced.
And I avoid exactly those possible lag issues. Meaning I get online usually 2 hours after events were introduced giving scopely enough time to correct shit. Dinner with my little one kinda trumps this game any time. 😘
I get what you're saying, but graphic lag and server lag don't always line up. So if in a contested TC where there is always glitches and lag, if your removed even 40% graphic quality the your device could spend less time loading the unnecessary items such as the seeing the ships weapons attack or watching the nodes and capture node spin, less moving parts to load since your device has to reload it every time you get knocked out of the zone. We get raids happening that kick people out of game as well( our server needs huge repairs) lowering the number of items to be loaded everytime you change screens can help your device focus on more important things.
I would have assumed that the graphics are loaded from your device. Still using time to do it but the unbearable lag on tc is probably due to the server being unable to calculate every action as it happens. That means you click attack but when the server actually gets to your action the opposing ship is already somewhere else. But if you already have lag on normal raid defenses your server might really be crap. Question: do you have lag killing the 33s Borg when all of your server is there?
Yes we do. Tc in the end is a different beast on its own. Don't get me wrong I love some of the HD graphics, but our server got better when they did the first graphics down grade about a year ago.
The pc version can scale your resolution but not sure about graphics. It looks disgusting but might help. And yes the graphics setting is determined by your device. If it can handle HD (e. g. my iPhone XS obviously can) it switches to that. And yes I am glad I play on a rather quiet server without that many lag issues (besides the same like everybody else ).
Maybe hope for a server merge. Maybe it gets better than.
Probably Espionage.
Not like they even tell you on the stupid mission hostiles, gotta look it up.
@nimble girder a normal tc being contested. We don't need to loading good graphics or seeing lasers in here lol.
Only got booted 15 times. Had to hit attack 20 times per ship to attack lol
Yeah. I can imagine that being a problem 😅 but to be fair to scopely: it is the same question my company faces too. What is the normal capacity a server needs to have including the little peaks during event reset. What is the peak (see your pic). Building the server to be able to withstand the peak will cost you a fortune. That being said: your tc was probably not the first time that happened. Scopely needs to learn from that so either put a way better infrastructure during tc online or change the schedule so that you only need that extra power during 2-3 days.
It's been like that ever since tc came around lol, there was one time when we crash the server, was out for a solid 5 minutes. Everyone was out of game. Still no fixes
I seriously hate how scopely changed the targeting to favour selecting bases. It makes defending a member or allies base nearly impossible. We need a switch we can flip to switch between favouring targeting ships and bases. That way its fair for both the attacker and the defender.
At the very least, the wait times should be permanently reduced by a minimum of 50%.
I made a similar post a while back and I still think it's a great idea. So far in this game the Borg are the most passive and non-aggressive version of Borg in Star Trek. The game should consider random dynamic events to break up the scripted playstyle.
The way I envision random invasions happening is system hostiles are changed to Borg Probes, entering the system spawns a hostile Borg tail/chaser for everyone, and the system armadas are changed to Borg armadas.
In order to repell the invasion, milestones should be met. X amount of damage done to the Borg and/or X amount of Borg ships destroyed. If the invasion is in a Federation system, Federation tails/chasers spawn on Borg Probes and start chasing to engage the Borg (defending their territory adds to the environment). The Federation ships would have to move faster, close to scout speeds, to engage Borg.
After a set time, if not enough progress is made, Federation tails/chasers no longer spawn on Borg ships and instead hostile Assimilated Federation ships spawn when you enter the system for everyone.
The only solution Scopely can offer to that is banning entering the system unless the takeover fee is paid or the territory tile is already owned by an alliance and that alliance can enter at any time. The particular feature was made for alliances to go on 1Vs1 so Scopely can’t be blamed for that.
customizable buttons please 😉 e.g. research, fraction, exocomp, territory ....
@faint sky I don't care about the lag in those kinds of setting, but when I'm the only ship in a system doing faction hunt and getting lag, that's a issue.
ISO, mycelium and data should count in mining events.
Lmfao what thebfuck hahahaha
💯
State survival has this feature.!
Why isn't there standard systems with L23 and L25 standard, rare & Epic Armada's.!
There's only L21 and L27 standard Armada's that I can see.
In the Faction hunt event, why isn't Armada's included with extra points !?
Suggestion: increase the warp range of the Disco. The monster 52+ can mine in peace in Uber high warp then come down and slam the Plebians when they want to slum it in trailer park space. My Newton can just barely destroy their Nova's at least, but no way to get there. Talk about disparity for bullies.
Keept the daily reset times as it is, at 11pm. (or poll the community on it)
Thats not even a bad one. We had the server overload and shut down for 5 minutes one time.
They can be blamed for lack of understanding of basic human nature.
Why is there a cool-down on Loyalty Chests?? I feel that if I take the time and the patience to manage my resources, I should be able to collect on it as I see fit; not at Scopely's discretion.
Bring Quark and his brother as officer's to mine latinum.
Now this is just a suggestion, maybe out of laziness or the fact of endless faction grinding to get one side down is a massive undertaking, but bare with me. What if there were 'Reputation Tokens" that actually reduced negative reputation. There is positive reputation points you can purchase for tokens, but nothing that negates negative reputation. For example, say you were at war w the Klingons at its massive negative cap. What if you could purchase large chunks of points. This could be a store item in the Alliance store or for a massive amount, dare I say, sold for cash (Scopely are Ferengis). Like 100,000 off, or 500,000 off, even a million points to the good on the faction you choose. I will not suggest pricing or what exactly you would have to do besides killing thousands of hostiles in an endless cycle of grinding, but whether for a resource or income. Large Reputaion Reduction Lots. Just an idea.
BTW I know our thinking it would be abused, but its a starting point, I sure they would mitigate the amount and cost for all levels
Trading between players, even if only with alliance members, would be cool. Also, a Friend list, not just alliance members.
would be nice with another step in the alliance diplomatic status. "not trustable" or "unfriendly" too big gap between neutral and enemy.
@distant tusk yeah would be nice..an "I hate you thrrrrt!' one...uh huh..
I get that you all want to add more lvl 33 borg zones but what about more lvl 35 zones or better yet how about lvl 38 or 40 borg zones and an upgraded Vidar would be great. like the Frank and Frank A.
Territory switchovers, buff cost increases, musical buffs? That new update? Kinda crappy imo... who suggested that?? The ppl who can't fight for what's there now?
It's going to kill Territory altogether, we've been defending territories, and capturing them or trading them out because of server alliance dynamics.. and now they wanna switch it all up? What's the point of it all then? Scrap territories altogether then,scatter the iso to systems, give better exo's change 90% of everything else.. but whats point if you have to keep mining and grinding to no go hunt for a reseaounce or buff you mine and grind for anyway.. oh and it's more expensive so .. it more valuable? Someone take the champion of that idea and give him a week off so he can't screw anything else up...
Why bother to have a set of territories coupled together in a specific way when going for them is linked to what they offer? Why defend today what you won't have tomorrow. Its click bait. It's a futile exercise on mining and refining. BAD IDEA for a dozen or more other reasons.
Cloak detection exocomps would be fantastic to have
Ability to move bookmarks up/down in my list
@grizzled forge .. Noooooo! Please tell me that if I already had it turned on, it will stay on? Please! I love this feature!
Hi I’ve noticed that most servers aren’t getting new players in or starting then giving up what in return makes servers low on players scop needs to look in to this and merge servers so all are full and not start new servers or do it so players can leave their servers and join new ones to fill gaps but do it so you can move once a year with out paying then u might have players staying
Here is a simple one, how about the ability to log out of the PC version of the game.
Ents should not be able to cloak.
s09 censorbot bleeps things that don't need bleeped. It bleeped m a m a s and papas music group. It bleeped malt b a l l s when talking about the actual candy. It sometimes bleeps u m m as in 'I'm thinking.' Why not wipe censorbot's memory, teach it the George Carlin routine, and call it good enough? Besides, no matter how sophisticated you make censorbot's programming, there are ALWAYS ways around it.
I have latinum. Alliance member has G2 Uncommon Crystal. I want crystal, he wants latinum. WE SHOULD BE ALLOWED TO MAKE A TRADE OR SALE!
And finally, REFINERY SUCKS. Of course you already knew about that. SO DO SOMETHING ABOUT IT!
Not all alliances will be able to obtain territory. Why not give admirals the ability to grant mining privileges to their allies??
Dumb question...does scopely even read these? or care about these suggestions? or is it just a place for us to vent our wishlist that we might as well ask Santa for?
@grizzled forge .. please please please give MD graphics devices back Extended Zoom. It was working perfectly fine! Pleeeeeeeeeeeeease! 😭😭😭😭😭😭
Now that G5 is in the game, LOWER G4 COSTS ACROSS THE BOARD. Players are collecting at lvl 39. You are creating a massive unnecessary bottleneck. G4 must become the new G3 or players will get stuck and quit. This should have been introduced along with G5. G4 research costs are especially ridiculous.
Creat new space take over in dark space warp above 60
Please stopp censoring the word 'um' in the german chat! It's a common adverb and preposition.
Please add the rank 'Viceadmiral'. Same rights as a kommodore. But can also kick the admiral but that will take effect after 30 days only after admiral didn't not logged in for that time - and so obviously quit gaming.
no reaction? 😫
Would be nice to see an alliance docking space added to the game that allows alliance members to help their mates when they’re getting raided. Let an alliance member dock at a special dock to help protect against a raid. I see too many boot and loot strategies used when alliance members are being raided because they cannot stop the raid. Having the ability to send a ship in to defend would help.
Can we please have a way to message everyone in our alliance without having to PM them. Something that won’t get lost in AC but goes directly to each player on our roster.
So a broadcast?
Instead of giving fed ships cloaking… why not give fed ships a way to DETECT cloaked vessels?!
We need a Ferengie officer (Grand negus, Quark, Rom, Damon Bak, etc.) for latinum mining. One of the options or abilities could be speeding up latinum mining by X%. The other option or ability could be increasing cargo size or protected cargo size of the Ferengie mining ship. Or even a handful of Ferengie officers.
The federation also needs a cloaking ship (The Pegasus). You also need officers for that particular ship Captain Erik Pressman, and included Ensign William T. Riker. No it has been shown that federation did capture the new cloaking device from the romulans and devise the way to detect against it. But I think a cloak ship would be better
That would be a neat counter.
Yeah. But that requires more than a copy and paste of existing functionality unfortunately.
I mean we'll eventually need a counter. Right?
Hey quick idea let’s not add buyable ships that can make someone untouchable by every player
I suggest you shut down your discord for feedback and suggestions. You NEVER listen to them unless you can pump money out of it. Stop diluting us with the false prospect of you listening.
Stop pretending to give a shtt.
Stop asking for feedback.
Just, Stop. We're don't with it all
Please stop making the 2nd repair or build or research options a paid option. The way it’s announced it seems to be a free unlock but then we are blindsided with it’s a paid option only.
This ship is needed at ops 40. I don’t know how many times I’ve filled out your surveys telling you that I can’t even make enough tritanium with ALL five of my ships mining to even do 1 repair on my Ktinga. This is a joke that it’s ops 52
why....are you mining tri... there are better ways to get it. events, swarms, use a less expensive ship so when it dies it doesnt impact you as much......raid
the sarco and the frank a are g4 ships technically, so you have 3 😛
We should have a way for multiple ships to target a single ship in a single coordinated attack. This would be useful against large ships for missions and larger players in war/tc events
????? the frank a not worth? wtf?
Would be nice if Cloaking devices could be utilized with Hacked Vessels only makes sense considering.....
Me gustaría que algunas cosas se haga en inglés por supuesto y en español gracias
Learn what station defense actually is. It very rarely entails defending your own base. Rather, it is usually defending your allies' bases. Thus, this is basically useless.
I will purchase this pack if you increase 3x lat and 10x dili
Exocomps that would allow the ability to cloak for any ships that don't have the cloaking refit option would be good, too. As well as exocomps that allow players the ability to cloak their bases.
Really not happy with the territory changes. I have in the past and will in the future say that the territory ownership should be REDUCED from the CURRENT FIVE TO a MODIFIED TWO in totality. These territories on Server 26 have created a cabal of alliance shutting out other alliance that have in some cases NEVER had a chance to collect particles. I don't only speak for my alliance but those that are shut out completely. What this has also done has created a a very ill-game play environment to which those alliances that are constantly shut out of territory ownership are torn to pieces and others having to beg for a territory with conditions they game play to the cabal and others like mine still try takeovers but most others have just given up!
Scopely, you have further enriched the standard qou and honestly it's shameful!
We also need a Ferengi Faction.
Add battlefield systems--rather than being held, players just battle it out for a reward box. And have say, five systems doing it simultaneously while only one can be challenged by each alliance.
Start merging servers especially server 26 merge merge merge baby!
Stop being a dick. You said frank a is not worth GRINDING or PvP. And it is so worth grinding for. If you don’t have her and don’t plan on getting her you will be lost in 40+.
And great for tri tokens
Frank a gives lots of resources. And I hate scoply btw
The sarco helps me kill Larger ships in tc, which is nice
Well yeah, its a swarm ship
Then why do you say it is not worth grinding for?
And you can pvp with it, just not as effective as other ships.
Stella, bb, DVor etc. that’s why they are called specialty ships. And every CC says get them and focus on them.
Technically you can pvp with any ship, just might not win
We have some screen shots on our server.... of frank pvp
Its a widely used joke ship
To pvp
You actually want to mine the billions you need? 😱
Or raid it....
Or do events for it...
Man I haven't mined trit sense lv....20?
Pvp of franks are banned? Lame
Opc is opc!
I think you gave the answer to that question already: biotics. That’s why you don’t get it. And I rather kill 9 swarms then mine parsteel tbh.
There needs to be areas where you can kill Federation without loosing faction point, just like there are ones for Roms and Klingons
So it’s 6-14 days to gather the rss. My guess is the building takes longer to build than those days. But besides that you are right: nobody should be penalized for sharing an idea.
Id give the tetron an 8hr timer not a 24hr timer
Can we have the ability to scroll left or right (or swipe 😬) when looking at inbox/logs to move through the logs and not have to go back, select the next one, etc?
We need to be able to sort officers by trait.
We need the ability to quick-select favourite groups of officers for our ship crews.
Suggestion: please, could you put a selection window of "New Player" vs "Log in" when installing the game? I had to reinstal it and couldn't even skip the tutorial... it is quite frustrating. Thanks!
I agree with a slight modification to make it 3 total, that way an alliance can hold one of each level, but no more. At least let some of the mid-sized alliances get a 1* or 2*.
you haven't even seen the cost for the ship, you'd say otherwise to it being ops 40 if you saw the costs
Suggestion: rebalance the grade 3 epic ship abilities. No need to necessarily nerf the Enterprise (the clear leader), but at least the other two need to be raised up, especially in light of the terrible decision to give the Ent the ability to cloak.
Suggestion: Address underutilized officers' abilities. Officers that have a purely station defense ability will rarely see use, so either give them a more useful ability, or give us the chance to assign officers to roles on the station (increasing production rates, research rates, defensive stats, etc.).
How long until this node finally gets fixed? Been bugged for as long as I can remember lol
2 ideas... 1440p! and give us the option to disable the GC notification from turning green, so we can easily ignore it without being tempted
Other ships can literally whoop the ents arse with proper crewing
Overall the 3 are balanced very well
Is there a way to add a button to see all available missions from the map view. This way we can find any missions we missed
Has anyone suggested making an Armada store page so we can use uncommon armada credits to buy rare armada directives and other goodies? instead of RNG chests
how about uping the amount in the 40+ armada store the amount you get is awful
How about a store for unused ship build credits trade them sell or something. Between players could be an option.
A suggestion here which would help with deep space armadas. How about a join button on this screen? Occasionally players warp to a deep space armada but forget to join once there.
Just a suggestion allow 30 day 7 day and 3 day shields be traded for 1 day shields as long shields are useless with the new cloak daily
Please remove the glowing from Galaxy view due to high activity.
We need a way yo trade in ship blueprints for other blueprints
Hello I would really like to have you create more rewards for alliance members the main reason I buy anything in the alliance store is so that I can get gifts for the members on my team. That’s just how I roll I will not even touch a package that has zero Alliance gift or a very low Alliance gift. Please allow alliances to either purchase more gifts directly for the purpose of sharing with the alliance members. And please create a mechanism where I can share resources with my alliance members or other alliances that are friendly or allied with mine. I would put money into that. Thank you enjoying the game so far.
Cardasians as a faction counter federation?
Increase the maximum amount of Tetryon we can have.... You present us with events where we have to spend more resources than we can store ....
2nd proposal, a system 40 on Romulans systems, as present among the Klingons and the Federation
The cloak dailies should reward tetryons. As it is now, it costs me 75 tetryons to do 3 cloaked kills but I’m only receiving 55 tetryons a day from the chest. That’s not good at all.
Would be nice that instead of adding artificial 10 sec "penalties" to the runner ups of a simultanious armada start you'd either give the runner ups the option to cancel, just like when your client determins an already running armada (without spending the directives to start) or at least to manually cancel an armada in a runner position as the running armada prevents you from starting any new armada until the original armada is finished. Especially in armada events it is frustrating having to wait up to 15 minutes twiddling your thumbs instead of being able to start another armada elsewhere
Please get rid of all events that utilize “spend g3/g4” and “increase power”. These events require players to hold off on upgrades so they can be done when they count for an event. This is an awful mechanic.
Suggestion: List the amount of power granted by each building and research upgrade on the UI so we can better predict how we will score with the "increase power" events.
It’s available on stfc.space, bit clunky to use for that but the info is there
With the addition of g5 ships, and the smell of g6 in the oven. Can we readdress the pvp range? Being a 35 and getting hit by a 52 is not in anyway remotely fair.
Would be nice if we could switch our bridge officers and lower decks crew (on a same ship) without having to return to base every time. I mean, they ARE on the same ship…
The larger the cloak we own, such as a shipyard 26 ship, or a shipyard 34 Epic (Augur), the greater our Tetryon pool size should be.
We paid more for the bigger cloak, but can’t use it after doing the dailies actually *
Can we increase the spawn rate of ferenghi traders
Unity events don't work if you're an independent or a lower player starting out there needs to be a opposite so all players can win the daily milestone !!
We need to be able to Level up officer's on ship's,
Star Trek call it a = Field commission.!
Also the ability to empty cargo into another vessel returning to the base
If you're independent, start an alliance and contribute in the donations section. It cost tiny amounts of parsteel for a new alliance, and you should be able to finish it easily.
Someone joined my alliance during the night contributed a stack, raised then the alliance level then left leaving the Parsteel contributions even higher 🤷🏼♂️ !
Keep your alliance private. They probably did that to complete the event themselves.
Yep 🤨! As soon as I discovered it,
I selected private..!!
I don't like the helps side of alliance's.!
How can you put cloaking in the game and not the sound effect?
Also, we thank you for the additional officers made available in ultra recruit and transporter patterns but it won’t mean anything unless we get more officer xp and a lot more badges.
This GAME app on Several occasions has closed during time's where Hostiles are approaching my Ship. !!
Only to restart and find my ship destroyed using valuable Repair ups.!
I'm fed up with this happening..!
Improve the software and the Google keyboard regularly shuts down during GC .
Are they ever going to fix the pvp bands +/- 5
Have a start button on armadas when ready to save waiting 15 minutes and give us more armadas esp when we have armada events
Why didn’t scopely give Feds cloak disruption instead of a cloak….would have been way more fun.
Guys for the love god, please take out the robo Suliban Attacking Bbay Bounty Hunter mechanism, out of the game, once was fine, twice, now its just an annoyance. Takes two seconds on a coding correction
Introduce rectangular/ circular zone triggers that give off an alarm if a certain clan / player passes that area. A clan will be notified and defenses can be setup 👊😎
no
armadas should award shipXP
how about a market place for players to trade rss and materials?!
also refinery should either reward more per pull or reset faster. huge bottleneck for C and UC refined gas around L23&24
This isn’t eve… and yeah… that wouldn’t benefit scopley in anyway..
benefitting players benefits scopely
23&24 is a relative cakewalk. It only gets worse 🙈
Away teams missions could drop armada directives!
make the circle around the sector a different color when a mission is available there or add an icon
Please consider adding a research option to lower the cost of tetryons to cloak.
Please consider a deep space station, where only ally ships can dock and be repaired. To build the dss miners with parsteel have to dock and unload. Cost: 150 B Paarsteel.
Please consider a Ferengi Pawn Shop on the station to sell bps and stuff which isn’t needed anymore
Territory Capture just isn’t working on our server, the whole galaxy turns up, lags the game and takes any enjoyment out, can’t see why only the participating alliances can’t be allowed in
Exocomps are not adding bonuses, not any kind.
restart game after applying and it only applies to docked ships and building/research that hasn't started
@nocturne lantern thanks, it would have been nice for that to be in description
in galaxy exocomp what's the use of having 100-percent cargo protection when it does not protect 100% of your cargo can you tell me why I lost most of my cargo when I was attacked on a mine
It's not 100% protection. It's +100%. As in it doubles the base protected cargo of your ship.
it's like i said what is the point of having it when it's no use to anyone
Welcome to the wonderful world of exocomps
I lost all money purchases and progress with today’s patch. Ipad / Applestore purchases. How do I restore?
if u made a scopely id, make sure u are logged in
It would be nice to have two levels of enemy markings on alliances.
A red mark for kill on sight (eg blow their miners off any nodes)
And a new yellow mark for those you don't trust and would probably blow your fighter up for no reason but will do it within your servers.
I have an idea!! Can we get extra Tickets for ticket events by buying them with a bit of Latinum !??
Like resources to mine, missions that have not yet been accepted should also be displayed on the star map!
Ship xp for surveys when they mine. 1 g3 mined for a g3 survey= 1xp
That’s what we use the “friendly” tag for
badge the alliance button when alliance announcement is updated
How about a way to buy uncommon or rare materials in have with faction credits or latinum through the faction store or the consumable store
Thought about that. But the purple heart and purple friend look too similar. May suggest it to the team though.
Add more ways to source ISS Jelly BPs.
TC event is broken, teams are dropping there own territory then attacking it, what a waste of time….
If a Ally "leave" their Territory on their own accord to win the Event. They should get a "ban" for the next Takeover for this Territory
SUGGESTION: I need to turn on my cloak quick so I need an option in preferences to DISABLE the cloak confirmation screen.
@slow nymph they made the issue by making it so difficult to switch territories. Just not worth the trouble in some cases it would take 2 weeks to attack and win a 3*
What they need to do is make each alliance only able to have 1 territory merge all the nodes/buffs and station spaces.
Yea it would be a mega space but this would solve the main problem with tc, it keeps small alliances out and it makes possible to pvp agaim
It’s just need a one week time before you can take it back, if you drop it. Same for player, no,alliance hopping possible
Be nice if Scopely made it so the game loads, not everyone is at 5G speeds. Up north we don't have the network to get high speed services for phones so the game stops at 76% downloading the game state. Fix this or continue losing people, this is well documented in bug reports but Scopely never responds as usual.
Is it possible to have a pop-up reminder to use a buff when u about to do something that uses exo buffs😎
Make territory be able to only be entered by registered alliances. Or else other stronger alliances can choose who gets it.
Yeah should b 1on1
What we all need is a Exocomp that = sends you're protected cargo back to the station, so you can continue to mine !?
base skins and color customization
It appears that a Hijacked D3 cannot apply the cloak ability. Is this by design or a feature to be added in some time soon?
By design I think, none of the hijacked ships do
Max capacity for daily refills of tetryons is 200, regardless if you have 1 ship that can cloak or 6 ships that can cloak. The max capacity should raise incrementally according to how many ships you have that can cloak.
How's it going guys
I have a question about this new event and roe violations
With taking over tc
Daily Goals: Exocomp Commander and Cloaked Assassin
These could use a rework on rewards and difficulty.
Most the time I don't even think of using an exocomp but if there was something more worthwhile than just x20 axionic chips i might make it a daily goal.
As others have mentioned the amount of tetryon available each day does not allow the cloaked assassin to be a 'Daily Goal'
Claim All for Away Team Missions
Sort by Critical Trait (s)
Also, here's an idea. Sell some packs that are $2-$5 for people who don't live in their moms basement.
Yes this
I suggest a 'player search engine', so I can chat with my friend directly
Generator revamp. We all know their worthless. Why not put things like tetryon, axo-whatever chips, warp coils, etc. in generator slots. Or let players pick what they want their generators to produce. Think of all the new research you can sell.
on PC software, can I please have numbers to select ships , and Q and E to zoom in and out
4* ore,crystal and gas tokens systems, like we have 3* systems now.
Add a couple more territories and run 2 defences at a time so people have to be more tactical about wether to attack for instance our server is mostly divided between 2 conglomerates of allied alliances so people would have to think do we skip going to this defence to make that attack etc
Problem...huge lvl range between higher lvls and low lvls. Possible solution. A debuff that certain heroes can add to a ship that does ticking or damage over time. In one on one situations the Victor will go to the lvl advantage. In the situation of multiple players attacking and stacking the debuff the damage would multiply. Think of a situation where one player is terrorizing a system. A timer could be placed on the debuff to time out in say 5 mins or upon repair from a station. This would give the many and outmatched players to rally and provide a fight.
Problem lies with territory it’s self it’s setup for bigger teams to hold and therefore get even stronger, personally I think there should be 10 x 3 Star territory so there is more opportunity for other teams and also reduce the amount held by one team to 4 or even 3 this would level the playing field and add more pvp instead of big boys bullying the little because your have a lot more teams fighting for territory
Request.
Introduction of Replicator Feature, where players can build up a reserve of Replication Rations (as featured in Voyager) by recycling various parts, materials, resources, bps, etc into a Replicator Ration currency which can be used to Replicate other useful items as required in the game including any type and level of material (Common to Epic) other ship BPs or Officer Shards and any other resource needed by the game.
The exchange rate should not be set unreasonably high so for example I might recycle 12 rare BPs for one ship and get 10 rare for another OR recycle 10 rare BPs for 1 epic.
The same exchange rate rule might be applied to any exchange rate set for this feature but it would not be unreasonable for replicator rations to be generated by any material and resource and be used for any other material or resource without unreasonable limits being set.
I expect that Scopely might create separate replicator rations for common, uncommon, rare and epic But there should be scope for players to use any level to replicate any other level - so I could spend common to replicate something epic
I'm sure this has been requested more than a few times before, but can you please make a couple of systems with mycelium spore nodes LARGER than 800? Doesn't have to be all of them, just a couple with say 25k or at least 18k sized nodes.
Hello👋 Most servers have their own discord servers. Is it possible to create a channel in which a list of links to them will be published? A person can go to this channel and find his server. Thanks
Check the list of channels in this Discord, most have the link of their server discord within them, and relatively short histories
Having a channel specific to links would require more management by the volunteer mods here, or links would be out of order / lost to spam too fast
Yes thank you. Indeed)
easier to flit down the list (in order of region/server number), and then scroll the posts 🙂
Resource tokens. Option to redeem all. 1200 100k dil tokens at 40 per is insane
Which... still leaves them in date order, and you have to hope they've used the server name/number in it
I'm not saying it's a bad idea, just too much work for unpaid staff to maintain it 😂
(in comparison to the benefit that it would bring vs the current implementation)
Now search through that list for, I don't know, server 10's discord...
bad example, they haven't posted one 😂
You just searched for the channel, why not just go to the channel? 😄
Can we clean up the offer store. Kind of categories base ship, officers, faction, etc... that would be nice instead of sliding down 40 different offers to find certain packs...
Calm down bucko 😂
My original comment was giving the reason for it to stay as-is - under(not)paid admins and maintenance time to keep a list up to date (161 has had 3 discords so far I believe) and ordered.
I'm not going to do an index search for a book, if I know where on the shelf it is already
I'm not going to search by channel name, when most of those server channels have 50 posts in, and scrolling takes less time than typing in the search and filters
You grabbed hold of something and went the apples vs oranges way 🤣
Make a change to the game so that if an alliance member gets booted from an alliance, their station gets automatically relocated to a system outside territory space.
@slow nymph this lack of pvp will always exist as long as there is a requirement to be connected to a zone you challenge.
Dumbest rule ive ever seen in a pvp setup
This, lower this. That’s all.
Can we have a double or triple cosmic clash so I can get the 30 Vi'dar BP's !!?
Add protected mines. Basically, the idea is so that any ship on one of these protected mines cannot be attacked by any player for any reason, and cannot be attacked by any enemy Faction hostiles, either. This will help with keeping players who are bullies from being able to harass other players for no good reason by limiting their ability to attack those players.
And for fairness, these protected mines should be randomly scattered throughout every star system in the galaxy that contain mining nodes, with at least 10% of the mining nodes in a single star system being protected mines.
Add some latinum mining nodes to any territory in the Origin Sector that contains 3 (or more) star systems in a single territory region. There are not enough latinum mining nodes outside of Faction controlled space for lower level players.
Add automated defensive weapons platforms to alliance controlled territories that attack any player ship that is not a member of that alliance, and any player ship that is not marked as an ally to that alliance.
The weapons platforms don't have to destroy the hostile player's ship, they just have to inflict enough damage to the hostile player's ship as to slow down and discourage the hostile player from continuing their trespass into that territory.
And the amount of damage inflicted should be level specific (and tier specific) to the hostile player's ship, in other words, the stronger the hostile player's ship is, the more damage that the weapons platforms inflict upon that hostile player's ship.
Add the ISS Jellyfish to the Away Teams store.
Some kind of an announcement area that shows which alliances officially declared a war on which so that everyone can be aware of what's going on with the server politics and so that players in each alliance can clearly see who they are warring with. This is not the same as marking alliances as hostile but instead an official way to announce war. I believe Stellaris mobile has a similar feature. Maybe something like a breaking news banner in Galaxy chat that pops up when the declaration is made or a separate tab that lists all alliances currently at war with conditions for peace, duration etc.
So for the tetryons I want to suggest adding them to the uc armada chests or give us a way to mine and refine them. I can’t do the cloaking dailies due to only getting enough tetryons daily for one or 2 cloaks a day and if I’m using all my tetryons on dailies how am I supposed to have enough for pvp
Dont pvp then
Can we have lat to away team speed up conversion?
Remove bases from Territory if not owned by their alliance:
Over time players leave the game or become inactive but their bases remain in Territory systems and occupy a much needed base slot. There is no way for an Occupyinfg alliance to relocate these bases.
Recommendation : 2 hours after successful takeover by Alliance B.. all Alliance A bases remaining are relocated by the application to a low level system (<9) outside territory.
This also solves the problem where, currently, Alliance A players put up,a very long shield in case they lose the takeover which leaves spy’s in the territory. Alternatively to this… if Alliance A loses takeover they are not permitted to erect a shield
Or. If they have a shield…it is cancelled by the app.
Make it so pvp actually lasts longer than 2s or better still redo the whole fighting system so one player within a massive ship can be taken down by a group of people
It's 5 seconds, job done? 👀
Unless it's a laggy takeover, then it's more like 60 seconds...
Just like Eve Online, you can have 5-10 frigates take down a carrier, it will take a while but they will do it ... but that would make too much sense
How about the ability to form an armada against an enemy player's base, preferably with limitations to prevent that feature from being abused by players who are bullies. Armadas against individual enemy player ships that are 1M in power (or higher) would be good, too, but something would have to done to prevent the enemy player from escaping the armada after the armada has started forming.
Don't get me started on Armadas! They are also limited by the poor implementation of combat system! Better to have a system where you essentially fortify a position which causes damage over time and then either more players can jump in, to help take it down or retreat repair and re-join the fold. But alas, its a turn based combat system which is terrible at that as you cant do anything between turns to change the tide of battle you just have to wait until the triangles are destroyed
It'd be nice, but the options are likely either "Hold still and do nothing while we amass a force to hit you" or "Hold still while we perma-lock the biggest ship, ignore it and focus on other targets"
Anyone flying a 4* ship would have to keep jumping out of systems or risk being either locked in place by 'armada timers' however short, or being ganged up on... the balancing act required would be nuts
Fix the lag in TO. This could be one of the more fun features yet due to the lag it's one of the most tedious. Waiting up to a min for 5 secs battles to resolve. Inability to target ships due to lag.
Or limit the people in the system to the defender and the attacking alliance rather than the 200 odd players in the alliances coalition plus the 20 or so defenders and 20 or so attackers
Very yes
Or just dump TC, without a decent pvp mechanic its totally crap
I'd also like to see a cooldown to prevent people jumping alliances constantly for TOs in support of their proxy wars vs other alliances.
Also, power restrictions should be implemented for Player Versus Player battles. It's not a fair fight (for example) if the attacking player is 500K, or 1M, in power, and the defending player 200K, or less, in power.
This is to force players who are bullies to only be able to attack other players who are of the same comparable size (in terms of player ship power) as the attacking player. This would then make PVP battles much more fair for everyone.
There is a pvp banding system, its just broken.
I actually think anyone should be able to hit anyone provided that multiple ships can attack one. Power restriction is a bit of a cop out.
yeah thats true, if I could muster 20 of my mates flying realtas to take out someone in a ktinga that would be a much better combat system sure it might take a while but hey, in an ideal world he could call backup but alas the turn based combat system locks you in combat for 5s while the triangles animate
Yeah my alliance actually did that once before they took away realta burning.
Killed some huge ship of a lvl 50 player XD
ha ha yeah, I remember the days when blue JFs were rampaging and just hitting repeatidly in realtas and fortunates
I'm not disagreeing with you about the possibility that the combat system for the game needs improvement. My thinking had more to do with dealing punishment to players who are bullies, and for PVP battles involving alliances that have marked other alliances as enemies.
yeah I agree. I think in the beta you could only hit +/- 5 levels, but they removed that limit as the whales had no one they could fight but obviously haven't bothered to fix the combat system to make it harder for one player to take out an entire system of ships. Perhaps they could reduce the repair costs and also the shield repair speed so that it was possible to grind someone down.
I know, and I agree with you. But if there is a way to do it, then all the better.
Then it needs to be fixed if it already exists.
Well, I'm just sick of being hit by players who are bullies, and not being able to fight back against them in order to teach them a lesson for hitting me, so whatever improvements to the game that prevent bullies from being bullies, I'm all for. If there are players out there who want to spend ridiculous amounts of real money on this game in order to advance rapidly, that's fine with me, just don't pick on the players who are the "little guys", instead pick on players who can actually fight back and give the attacking players a bloody nose (to say the least).
Can we change the Epic Armada chest to be daily instead of 6 days similar to Rare and Common? I can see the point of it in the past, but now I think it should change.
Can the number of armadas be increased.
The reduced respawn time has helped a lot already but it is still very difficult to spend armada directives with no targets.
Boy, do I have bad news for you in the future when you get to 3* materials . . .
That's Drydock E. The 5th one. That unlocks at level 39. It needs 2* crystal to build.
The thing is, it's not broken according to Scopley. It's designed to allow the $ paying higher levels to have a farming source for the resources they need. So not broken, just lousy.
As one of the F2P farmees, I appreciate the sentiment, but this is one area that will never change.
Yep. Would be long since built if 3*! 😭
Regardless of what Scopely says, if a game feature needs major improvements so that it benefits ALL players (not just those with big wallets containing money to burn), that still counts as the feature being broken.
You are preaching to the choir in this case. I agree with you that the balance of power for players even 3 levels apart is already way off, let alone the guy 15 levels above you. But you and I think like a player, and not a company that is focused on profit margins for investors.
The current system benefits people who spend money. The rest of us are cattle.
Just started playing last week, stuck on this mission "past is prologue" wants me to test warp drive engines by warping to a distance star. Problem is the system they selected is in the middle of augment enemy territory and level 24.
Am I missing something here?
Contact support in game. They should move the target somewhere reasonable
SUGGESTION: I would like a "Tracking Probe" that you fire and latches onto a ship and tracks it's movements for 15mins or something like that.
A whale hunting feature. Ability for a group to band together in a fleet in system. Think 20+ armada like feature. Allows the group to get slight bonus damage and combined health to provide a more on par fight with the whales. Will the whale still win...sure. the fleet could at least severely damage the whale, whale gets to feel pride of taking out a fleet. Fleet gets to at least do more than scrap the paint.
yeah, I wrote them yesterday morning. Someone wrote me back just a few mins ago but it was just to re iterate that it takes 24hours or longer for a solution. Can't do any main quest stuff which is a bummer.
You got the auto response back. Customer service is a several day response normally. For your issue, there are some missions that come in to you earlier that you can't do yet, either because of warp range or power levels of ships. When you get those, you need to set them aside and work on leveling up your ships and research until you can get there. When you can warp that far, then you should be able to go after the mission hostiles that will come with that event as well. If you can't, then you probably should not be working that mission yet.
weird, the guy gave his name but anyway the mission is level 7 and wants me to go to a system thats level 24 in the middle of enemy augment territory which I can't get into without completing the mission "retrofit" which I can not progress too.
so I'm just kinda stuck for now in regards to that
I'm guessing the game just pics a random system that's far away when it gives the mission
pretty much
It's been a long time since I have been a starting level, but in the end, I and others all completed the missions and were able to move forward on progress so it's likely that you are not grind leveled enough yet. And for missions, the systems are all hard coded in with the exception of a few that appear in the system your base is currently in, so it's likely supposed to be there. Retrofit is a botany bay building mission and is directly tied to the Augments, so it makes a lot of sense for it to be in that space.
The Botany Bay blueprints dont even start appearing in the store for you to finish it till you are level 18 as a frame of reference, so if you have been playing for a week, I'm going to go out on a limb and say you are too low a level at this point and should work on moving up.
Yeah, I don't get how a level 7 mission requires you to work all the way to level 18 in order to even begin completing.
Yeah, the mission is borked, as it picks a random system, and sometimes picks a locked one
I didn't get my BB til 24 or so, and I know I'd done those missions previously
Not really true given the upgrade costs at level 50+, you try raiding 50 trillion parsteal.
I suspected as much
Yea, raiding is only real profitable below 40. RSS cost just continue to grow exponentially while max cargo space definitely does not grow at such a rate.
Speedups in uncommon armada chests. Obviously less than rares but it would help a lot.
Fix the scrolling issues across the entire game. It’s aggravating to have to scroll through the entire list of what ever you are looking at every time. Too much time is wasted on your game already without stupid programming like this.
When will we see "uss terror" again?
SUGGESTION: allow the admiral to designate a player(s) to have the authority to start territory services. It's currently too easy for unwanted services to be activated if someone isn't paying attention.
Good evening!
Here's an idea that probably won't be too popular with most players but Scopely might like it.
Change the mechanic for what's accessible from a base raid. I personally would like to be able to steal materials, resources, ship parts, blueprints and latnium.
I'm sure if Scopely did that, there'd be a ton more base raiding, which might turn a profit for Scopely.
It might considered a way to improve sourcing without Scopely having to increase or change rewards for events, etc.
What do you think?
Are you drunk?
Umm, no thanks. Getting wiped out in a raid is already bad enough without losing the materials that are already a blocking point to most peoples ability to do anything in the game like research, ships, construction, etc. This would have the exact opposite of what you want and drive the remaining players out of the game. Additionally, those mats are often bought with real $ by many players. Imagine you just dropped a $99 pack and then somebody comes along that night when your shield mysteriously fails (like is happening to players here) and you lose it all. I'm sure you mean well, but this is a terrible idea.
What is that all you want? I want to steal tired up and lvled ships, and officers, like the hijacjacked ships in the augment faction store, I want a hijacked base. Haha steal the base, heck put the player on his realta and kick him out of his station and take over his station. ROFLOL
I was thinking about it some more, it's kind of baffling how you can have a low level quest that picks a random system for you to travel to in a game with changing territories.
Do u guys can put maybe lorca to the Disco rek Pack?
Just got a fix from support, they auto completed the quest for me.
Any plans to make players not able to be attacked during Armadas? There is a small percent of people on our server that has started to dry hit armadas right before they start. If you made players not able to be attacked during or before an armada starts you might actually make more money from people purchasing Directives.
They literally designed it so people COULD be attacked while waiting. It's working exactly as intended
They'll make more money this way because people will need to use more directives to complete events, so they have to buy them
Please, increase the number of system which have armada (35 and more) or increase armada respawn.
Like this event (Klingons armada) it's a painful to got one armada.
Only if you are wake up at 3am, yes 😅
(serveur eu 158)
Just because they design it in such a way doesn't mean they can't change it to be better for the players, not a hard idea to understand
You are not in the game 24/7? 😳😱🤣🤣
Can do away with the Unity event, please it's boring...
I can't find a L23 uncommon + L23 Rare Armada's in open (Standard) space !!!!!!
A new marketplace where you can trade bps you’re not going to use for a currency that you can buy other ship bps with. This would eliminate the annoyance of accruing thousands of bps that you’ll never use and also lessen the massive grind for certain ships.
@vale steeple <@&509691205798592532> I was watching season 3 of Discovery. When they upgraded Discovery and disconnected the warp nacelles they also added an "A" to Discovery's registry: NCC-1031-A.
STFC now has the Franklin-A with greater range and power. If you're not planning one, I recommend a Discovery-A capable of reaching the highest warp systems.
Thank you
doc31r. OPS 41
Can the cloaking daily please cost less than 55 to finish <@&509690795536941056> <@&509691205798592532>
I want a Solo Armada option. Now the one who spends the directives has no control of who joins it. For instance during the armada event I was super busy at work , missed all the alliance armadas. At 02:20 local time I start a small armada and explicitly demand it be a solo, just for the points.... a few guys rushed in and ruined my rewards.
That sounds like an etiquette problem in your alliance…
I have a question. Why is the respawn timer in Kronos and Romulus like it is? It takes hours to get the daily quests done. Every day! In Sol they just respawn and respawn and respawn. Only problem is how many you can kill.
Make Kronos and Romulus more like Sol. Everyone who has chosen Federation will thank you for that
Perhaps they should bring back OG traders before they introduced the split Normal/Heavy traders.
Oh, and when does finally the marketplace comes ?
How come no extended zoom on Android tablet?
"Assimilation " borg arc
Add borg faction...
Add 12of12 - assimilated chen/tlaan hybrid
Add borg cube and sphere ships
Add assimilated skins for ships with uprated abilities
Add miner skins with abilities- horizon +20 warp range... extra cargo .... mining speed etc....
It was a good idea to take some actions on territory since it was first lunched but dear Scopely you failed to do the only reasonable thing… give Alliances Admirals the power to kick bases from their territories
It’s very limited space and with inactive players in there, there is no room to relocate for the active ones…
Can we compromise and make meridian have a slightly bigger protected cargo? New TC focused content, more iso events etc. If you want us to mine more and give hunters incentive to hunt. Increase the hold so a miner finds it worthwhile, hunters can still look for op iso miners. Making the base protected go to 20k would be helpful. Yes I know with a specific crew you could easily update to that number. I'm strictly talking the meridians current base protected number.
Please make the shield and hull health numbers readable everywhere they're displayed, currently everything is rounded to 1 digit millions, so there is no way to tell if the 2m value is actually 1500001 or 2499999
Add exchange for trading in resources that are no longer needed like trading in 10 G2 ores for 1 G3 or 10 G2 parts for 1 G3 part.
Can we get an alliance rsch tree? Make donations actually mean something and provide incentive to do it?
Just scan the ship and look at the stats
Also scopley should give everyone free 3 day shields for Thanksgiving
Scopely, why is it that the lowest ship, Legionary and D3, able to cloak uses 25 Tetryons and to complete my cloak dailies I need to activate cloak three times. That's 75 Tetryons and the game only provides 65 daily. That means that I'm at a loss of 10 Tetryons a day to complete my dailies. So there's going to be a day when I can't even finish my cloaking dailies. I shouldn't have to choose between enjoying cloak and completing dailies.
You mean here? That doesn't really help much
I want the cheaper options restored in the scopely store. 89.99 a pop is too much.
Daily option does not mean daily need. There is a reason there are more points available than needed
Suggestion: Territories need to have their own Defense system. It is logical, and within the ST Universe concept. Patrols within the Territories, that defend any hostiles coming into the zones that are not tag Allies or friendly. In a Takeover, those patrols could be turned off, to reduce the Lag//Freeze of the zone (yes Scopely, we are still facing drastic Freezes and lags within takeovers). Now, those patrols can be improved, by offering an Alliance Research facility, which can improve AI, defense/offense of those patrols. That Alliance Research can be improved by having any members of the alliance, participating. Of course, that Alliance Research can propose much more to the game, with RSS supports, donations etc. but that is another thing.
Thanks
The ability to jettison select cargo, for example jettison all the parasteel but keep the dilithium from when hostile mining.
Also the ability to transfer cargo between ships. My transferring FM to a smaller ally for example rather than just letting them blow up my frankie.
People do it anyway, might aswell make it a feature
I think you should make an assimilated riker and call him number 1 of 1
I would like to suggest a new officer. A Hortas. Based on the TOS episode at the mining facility where Spock mind melded with the creature to find out that the pure silicon spheres were it's eggs. A Hortas was a character in a Star Trek novel that had attended the Star Fleet Academy and could give a complete mineralogical breakdown of any ore sample. Now if this officer were on a miner, it would speed up mining on ANY node (except maybe data) or, if left on the base, increase the refinery results for every batch. Refine 75,000 ore and get 20 rare and 40 uncommon?
- Armada speed ups
- Ability to exclude players from armada if they send wrong ship if not full.
- Auto join armada if player ship in same system.
- Money grab thought 😉😂-allow players to run multiple armadas at same time -gasp!
- Put all three type armadas in most ALL systems!
Suggestion: Re-Work Borg Lat zones.
Since D'vor researche Borg Latinum Zones become useless as mine speed it fast without them.
Solution:
Turn them into Token Iso-2 and Iso-3 Zones
This will allow alliances who don't own territory a way to mine it, in very limited amounts due to tokens.
Hello there: would be great to have the opportunity to send a message to all alliance members without always need to send single messages to everyone for a quick information to all in Game. 2. better defence system for alliance. Means let ppl send ships to the other alliance members bases to help defend the alliance members Base.
Make a new R&D faction category and shift all faction researches to it. As we’ll add researches for faction store reliefs
You need to have a quarterly skins event so people can collect missing shards for skins and projectiles. An arc to collect specific hard to get crewmembers like Jaylah, 3 of 11, ECT and a regular return to the Bonus Refineries would be good as well
👆 please and thank you
Perhaps you could consider a random ship full unlock drop in in sales for lowest price once in a while so like its only available for 30 mins once a month at a random time ship to suit players level not giving 2 star ships to level 30 players for example and how about a black market store where players can get rid of unwanted BP etc and set there own rates of exchange , i mean why the F are we still getting ie: envoy BP when your grinding level 32 ships makes no F ing sense i have enough 2 star bp to build 100 ships i dont want or need same with rss i dont want or need 2 star rss when i am looking for 3/4 star in events and missions
Make the traveling better I'm in a system pretty much next door and it make me travel through romulan space back in to fed space to get there
That's because you need warp 53 from Wolf to babel on a direct path if I'm not mistaken.
But yes, they should fix that 💯
Scopely, just an idea if possible : Add a journal for your own alliance to write important moves (New member, member who quit alliance, level up of memebers, modification of the grade of member, ...)
Helmsman just had too much Bloodwine the night before
PLEASE DEAR SCOPELY GODS can you make it easier to donate to the alliance contributions ????? I’m having to donate billions with a zillion taps. Why isn’t there a place to type in a amount ?
Why can’t we have a server transfer token for higher lvl players so we can be with our real life friends who play
Fantastic idea. Maybe a scroll bar or something. Please Scopely
FYI- had a convo about this with the scopely gods. Its on there to do, but the way that is programed will require some tinkering. There “working on it”
I mean they already have the feature built in for speed ups. Why can’t that apply to rss. Easy scroll bar.
Thats what I asked and the response I got from dev’s was programing. I pushed back that most of the other rooms have scroll bars… the response was that its on a list for improvements for when they have capacity to reprogram
Ah so the billions of dollars they’ve made aren’t enough for basic programming. Haha
You’d think with this spending our already hard earned rss on something like alliance growth would be top priority. Since it depletes us of more rss like those lame missions
Don’t shoot the messenger 😀 i’ve asked for that, for them to fix that, and a few other things like the return of the ship repair pack (that massive 6 billion trit pack we had at 39).
The response initially was that it was not popular… then I pointed out we didnt need massive trit packs when we only had Jelly’s now there are so many ascended ships that… a single upgrade within a single lvl is 6 billion 😂
Exactly. One kinetic gun is billions
The response was “thats fair we will refresh and relaunch”
Im all over here happy with 6 billion packs from 39 cant imagine what its gonna be at 47
💡👉 Proposal: Change the resource vaults into resource token converters! 🍎 🍏 🫐
Process: Every x hours you can convert resources in your warehouses into resource tokens! After conversion, the resource generators work to refill the warehouses.
Challenge: Only maxed warehouses can supply max token conversions. Only maxed generators can fill the maxed warehouses. (The current vault-related researches could be converted to resource converter researches.)
Result: The entire resources field becomes extremely useful! Everyone has new incentives to upgrade their generators and vaults at every level. And we finally get away from the useless vaults.
True. That whole section of the game is worthless. Generators. Storage and protections.
And once you donate, the list truncates to top 10 only, leaving you unable to gauge your progress in the team rankings
Yes, so annoying!
Move to a newer/smaller alliance ? Just an idea!
Can you please make it easier to contribute to your alliance. We need a way to select what we want to use and the qty we want to donate.
haha. I used my generators (parsteel) for the first time last month. I forgot what they were for a minute. I proposed at one point just removing the warehouse limits entirely. Most games already do this, or at least have RSS limits higher than expected generation. If for any reason, it will make derelict stations useful while they are still around, give players something to raid. If you're looking at our server, the number of raidable bases has significantly gone down. It could be more like Clash of Clans where the generators themselves can be raidable, and have a high fill limit to allow them to build up to a level worth cracking.
All they are is lvl blockers. They slow you down from upgrading.
I do like the raidable part. Because then even all the people who quit would have stuff from time to time
It would make things easier on the smaller end of the spectrum. You and I were lucky enough to grow at the right time, lots of bases to feed on. Right now players in their 20s and low 30s are finding a lot of dead space where 20m raided seems like a really good base, when you and I could find bases in the 100's or higher. it's going to create a backlog for players who can't generate the rss needed to move up. the rewards this month have been amazing, but i'm also ops 39. for any level not getting 1b parsteel tokens, their issue is still very prevalent.
Over 1.5 hours of hitting a donate button. Annoying to say the least
Oh Danny Boooooy, the pipes are caaallliiing
Add a number to each research category that reflects research progress. Similar to the “M” number for the Stella. Great idea right here 👆
Scopley, Tractor Beams to tow ships would be nice. It would come in handy to tow low levels or Alliance Mates off of nodes.
Janeway and the rest of her crews pls!
I side with feds and at lvl 27. Now to get cloaking I have to wait till lvl 34 to get enterprise while my kling and romulan friends get that at lvl 26 with d3 or legionnaire. I can't get cloaking on hijacked d3 or legionary as they are not pure. Is it not unfair to feds.
Agreed, it is not unfair to feds, they will get theirs in due time.
Scopely, please make it possible to buy Away Team Speed-ups with latinum.
Fed is dead, Awesome. The gap is ship power is too great. 95 to 98 % loss in equivalent pvp intrepid to gladius if I'm using tercel ship simulation right.
Discovery A has cloak and Nero already destroyed Vulcan... no rom treaty remains in STFC version of JJ Abrams universe. Feds should have cloaking. TOS kirk and Picard are imports from TOS universe.
SCOPELY the disco rare recruit is stupid hard, .29%x1/6 recruits x12 shards is
.58 shards a pull meaning 172 weeks for a 100 shards. Not only that but that mean all the rares will move a the same rate. You need to ditch the shard money model and mc.f.rove it to xp model to give players more control, just like the refinery and chest pulls let us set the rates for refine and spending material like iso, armada credit, chip so we can collect it when we want, if you need to force players to check into the game then it says your game isnt that good.
Not enough time since the last armada event to even make enough rare directives for 1 rare by today's armada event. Give us more ways to make rare directives in faction store or alliance store. Alliance store unc directives chest should be claimable more often and include some rare directives too perhaps. Also alliance store credits to pay for those are very slow to earn too, double what you give in dailies. Even if you spend real money its £17 in the store to buy rare 250 directives to do 1, I mean ONE! rare armada, you're joking right?
12 of 12 - Rare Borg officer:
Partially Assimilated Commander Data
*This officer suggestion is based off of a) lack of data mining officers, and b) the TNG episode Best of Both Worlds Pt II where data saves earth from the Borg.
Captain Maneuver:
Multimodal Reflection Sorting
When fighting Borg probes and armadas, 12 of 12 has a 20% chance at the start of each round to cause a single attack from the hostile to backfire.
Officer Ability:
Soong of my People
12 of 12 increases the mining rate by 100% when mining Decoded Data.
Add a total damaged dealt summary at the top of every battle report
It would be fun to see snoopy join star fleet for a holloween earn snoopy event? By the way why does an Exocomp negate the officer mining bonus on the ship. Snoopy could be capt and mine a half mill if iso and hour.
we have one player on our server who just dry hits on server 34 the armada leaders most of the time to cancel the armada other times he kills everyone whenever he is online. Can you please either make it so armada's don't get cancelled if the person that launches the armada dies before it starts or noone is able to be attacked in the armada until the armada ends? I have stopped spending on this game outside of the Battlepass because this has become so toxic.
Scopely considers this a wargame so for some reason think is ok to let a griefer drive players away, there are many things they could implement like instant high speed chaser, allowing players or alliances to put bounty on a player, let single players be marked as enemy so they cant change their name to disappear.
Just a thought here...i dont know what its like on other servers, but on ours, the top 2 alliances are where all the wallet warriors congregated and are far overpowered compared to the rest of the server. There's no competition for them as they're allied together. There should be a restructure to group similar strenght alliances into the same servers...i know that'll never happen though
Is there a way to separate the power destroyed stat by degree of difficulty? There are a lot of people hitting Franklins thinking they are tough shit
The experience from our server is that those people tend to have not really high powered ships. Put a guard up whenever you launch an armada. And form a server wide coalition to always watch his base. If shield drops hit it and be even more careful with armadas.
Please STOP with the annoying progress banners that obstruct the screen.
Implement a rule that an alliance can only hold one 3-star territory at a time.
Since adding large buffs to these territory’s it has made it even easier for the most powerful alliances to dominate - no completion makes for a very dull and demoralizing game.
Adding large buffs?? They haven’t added anything but only swapped around what was already there
check the advanced services a bit closer....
this is something I would like to see to.
Customisable notifications. I can't be the only one sick of 590 armada notifications a day. I have seen such simple games with this implemented. Turning off all notifications solves nothing.
A double click on the ships could be set up so that it can be located immediately. Similar to double-click in space, that it flies there.
Please stop the app from Closing down,
I keep missing out on event rewards.!!
Officer's should gain XP for action during ship deployments just like the ships do. If an officer on an away team has a applicable trait, they should get trait XP. They also missed an opportunity by not making traits tier dependent.
It would be great if Scopely could rotate the month's three Para Bellum events through the materials. So gas then ore then crystal rewards instead of just gas. Currently it seems to favor Federation player's ship upgrades. Just a suggestion. Love the event.
I would much sooner prefer a different equivalent event than scale back on it. Gas seems insanely high in demand even if you’re not looking at Fed ships. It also helps Valdore players and anyone with a Jelly.
The Banner notification should be higher, over the chat so we don’t accidentally click on it when hunting hostiles.
Or the option to make the notification banner smaller, Don’t like blocking the screen when hunting hostiles
Used to be like that. But it ended up blocking the chat a lot of the times. And caused people to miss out on armadas and stuff. So after tons of complaints, they changed it
Here is an idea <@&509691205798592532> make refinery not by chance of dropping materials but on demand. Meaning I want to refine uncommon? Then give me the option to refine the amount I want in exchange of raw materials. Even make them 1 uncommon = 10000 raw. We don’t care how much raw we spend and we all mine materials all day.
Horizon A:
Ship ability: Increases the number of shots by X (X starts at 1 and increases by 1 every 5 levels)
Ship needs warp component to upgrade, which is given out like the franklin, through missions at different ops levels
Base Cargo at tiers:
T1: 2M
T2: 4M (Ops 35)
T3: 8M ( Ops 37)
T4: 16M (Ops 39)
T5: 32M (Ops 41)
T6: 64M (Ops 43)
T7: 128M (Ops 45)
T8: 256M (Ops 47)
T9: 512M (Ops 49)
We do need such big cargo sizes to effectively raid and not get bored by mindlessly clicking same 3-5 things for hours to gather enough mats for 1 building upgrade
How about a miner shield exocomp,
Then comes the issue of one shot scooping again
What’s so bad abt that?
Then maybe the notification banner should take on a different form and pop up somewhere less in the way of everything, such as directly over the button for viewing events.
it is not over the button to see the events.
never has been
Here's a little suggestion: start hearing the community or this game will die soon.
I know that. I'm saying that maybe the notification banner should be moved to that spot.
I would like to make a suggestion to improve the refinery information Screen. Currently when you enter the screen, you can see the volume of the different highest level of product. For example 4* Crystal, 4* Gas and 4* Ore. You cannot see the 3* volume. I would like to suggest the move of the volume of each to right above or in the widow just above “Available in” window. I appreciate your consideration.
Create alliance docks so members can repair our ship using all the rss we drop in contributions a
After this arc you guys should run a few events to give everyone a chance to get 3/10 I’m sure he’s one a lot of people are missing. You guys fixed the issues with new officers right after his release. So many of us never had a fair chance to get him.
Also maybe add all the epic officers to transporter section
“Her release” it’s Borg tpring, 3 of 11
But yes it would be nice to have the chance to get more shards of her,
maybe meant 2/10-11?
Allow people to see systems where teammates are located in dark space. It would make dark space armada play so much more enjoyable if you could just select the armada and join, as opposed to having to go to the system then join. It's also a bit silly that the type and level of armada are in AC when the armada is launched but not presented when looking at current armadas, and it further substantially complicates armada play that you can't see who's already fully joined until you get there.
When factions no longer accept you there is no way to use what you get from missions so why not create a roaming ship where players can buy, sell,& or trade things to other players 2: allow a player to place an order with the roaming merchant who then has a list of everything that the other players he has interacted with has to deal with as well as what they are in need of 3:charge a service fee or a flat rate for useing the merchants services as well as the price for the specific item/items the player needs.
Am I missing something here? Scopely is so great at gouging us at every opportunity, but I have yet to see a way to speed up the use of the refinery by spending some Latinum. 21 hours to go? Nah, drop some Lat, boom, you’re good, do some refining. Seriously.
Whatever happened to the idea of a market so alliance members can donate to others ?
What do you mean when factions no longer accept you? And what’s the stuff from missions you’d want to sell then?
Setting miners for a return/recall home upon hitting a set number, end of ming, full cargo etc. This would help free up nodes also ease folks to automate features a bit better.
Reguarding “When factions no longer accept you” what I mean is when the choices you have made in the game have put you out of favor with 1 faction or more and you are no longer able to purchase anything from their faction store such as when you reach enemy or untrusted status. True you “MAY “ be able to eventually earn your reputation back with the faction(s) but if you have truly chosen a faction to align with then these other faction related items are no longer useful to the player and become “junk to be held and hauled around for no reason so why not give players a way to unload these items that are no longer useful to them in a way where all players, including other alliance members can take advantage of the items no longer useful to the other player as well as make the designers money in order to continue to improve upon the game by treating the roaming merchant vessel as a store separate from the faction or event stores. Thanks for taking the time to listen and respond back .
Friendly Fire (FF) option. Good for clearing 0mines in your own Territory, testing crews and spanking the random guy who stole your mine while refreshing.
Just a hodgepodge of ideas here:
1.) Bridge visual when crewing ship so officer images have a purpose. (Low priority)
2.) Make already released buffless weapon skins available
3.) Rerelease the USS Terror skin…ever?
4.) Star Trek Beyond uniform Kelvin crew to make them useful again after 40+ (more for Spock thank anything, but also chance to improve the rest of crew and/or give Jaylah a synergy group. Kirk can just be another Kirk if need be. Always can use another Kirk.)
5.) Raise mycelium cap!
6.) Generators always running.
Discovery revamp idea - Armada Summoning.
Refining Mycellium stores X% to the Alliance Inventory.
When starting an armada, leader can activate Armada summoning. The cost will be 500 cultivated mycelium times the number of ships the armada can hold. (ie. 500 x 6 ships = 3000) Option to activate summoning is set prior to starting the armada. This way, armada leaders see the full cost to activate. Additionally, Activating Armada summoning decreases the armada time by 2/3rds its original value. (ie. 15 min armada becomes a 5 min armada)
Once activated, anyone wishing to join the armada will be given an option to summon their ship to the armada. Summoning will be restricted to those ships that are within warp range of the armada.
For Dark Space and TC armadas, an additional feature is activated to allow anyone in the alliance to see that system as long as the armada is active and they have previously unlocked that space.
<@&509691611903426561>
We have 2 research.. 2 repair...2build....can we call in 2 armadas?
Let us start the armada early if all members are present. Pointless just sitting around for 15 minutes when most people are there within 6
The point is that it lets people kill you.
People can kill you any time anywhere. And on most servers I see there’s a certain armada etiquette that I’ve noticed. Unless you’re at war.
A couple more brilliant ideas
- Research to unlock additional bridge slots, up to 7 slots total. 4th slot available at R&D30, and each additional slot available every 10 levels after.
- Epic Projectile refit called NAPALM. When Burning is Active on any target, increase all kinetic weapon damage by 1000% for 2 rounds. Only works for ships with Kinetic weapons and must be fitted to activate.
Yes, but during an armada you're out in the open with something to lose. And I never said the point wasn't stupid, just that that's the point.
how old does a server need to be before its players can complete ascension event
Someone at scopely needs to remember to flip the switch.
Officially it is tied to Server Age and Development. But I am pretty sure it also has to do with average spending.
You should be able to cancel construction and scrapping.
Offer for Centurion BPs, wink wink
More 4* mining nodes please
INCREASE Lorca drop rate of shards …. Stop make enterprise op!
Add a mission log so we can see what missions we have completed. Also add markers to systems where missions are available.
the biggest disadvantage of the game, in my opinion, is that it does not provide for a loss as such... in general, this is understandable, since it is foolish to refuse the cash flow of an active player. however, the gameplay is highly distorted.
the option is approximately the following:
1.each player base gets 1bln (or any other number) of durability, research can slightly increase it
2.Each attack on the base deducts the damage it received during this attack, the durability of the base is not restored in any way
3.Each player level adds, for example, 50 million to durability
4. if the durability of the base becomes zero, the player "dies" on his current server. but resurrects at any other server random, whose average level of players is + -2 of the level of the deceased player. with all his research, ships, officers, etc.
this will solve (or greatly reduce) the problem of periodic server pooling and add some dynamism to the game. will also remove essentially the absence of risks of losing.
Just Lorca should be in Discovery recruit menu from beginning, like Georgiou and Burnham
They need to stop make some officers “special” with low drop rate .. we need them to balance fight in this unblanced game!
Do you have Tal? Do you have 3of11? Do you have Jaylah? Do you have Data?
Exocomp for increase warp range would be nice
All you would need is a " Bump " off the node! Ie ship remains intact !
State survival does that.!
An adjustable timer !
Hostile Cap is garbage!!! My only day to grind this hard is over like that!! 🤬😡🤬😡🤬😡🤬😡
ahh yes, instead of grinding go do stuff with others, prob would save frustration, and that's what scopely seems to want from their players anyways with how they treat the game
So while the rss improves as you progress through the ops levels there is still a huge bottle neck when it comes to 3* 4* mats, I'm sure this was intentional to slow growth, however, the refinery difference from oops 35 - 42 is pathetic if non existent. We know you have the power to tweak the settings, there should be a bigger benefit to climbing ops when it comes to mats in the same way we get better rss.
In the Buildings and Research on the DETAIS section please add the points that the player gains. This will help in choosing what to advance to meet daily golas or events like Domination.
Dear Scopley / Digit,
Let me start by saying putting a limit on the number of hostels i can grind in a day and get rewards is a bad move. Doing it without telling the users is even worse
Now that it’s done, you need to count them and put it on the screen with color-coding (Green, Yellow, Red) so we know when to logoff. This needs to be done with haste. Since you must already count them to enforce the limit so just keep the player informed by displaying the number and showing with a color.
Please either remove the limit or have the count visible to the player ASAP,
Thank you SiberianHusky server 40.
If you use cloaking in game. Please let Federation have an anti-cloak detection bare minimum. After all I didn't even put into the event when you made anything worth of cloak since I only have one faction seriously and unlocked and oh that happens be the Federation.
Totally agree with this 💯 %. We need tools to track alliance members actions. Need to be able to tell which commodore booted which player and why… we should be able to trace all messages between alliance members. I mean… people be spying and doing some super shady stuff, yo.
That are also let the Federation be able to get their ships cloaked because in continuity there are ships that do you use cloak inside of the Federation even though they don't like to do that
.,.,.......I don't think that would be very useful tais yes I believe there is a limitation on the understanding. Going that far in my book is just a little bit too much of reach. How could you make it work or why for that matter? After all if you really want to do good why don't you just look at what we've paid for in the past and make fairly smart decisions after that.
…...…....Last Major idea make a Latinum but out system upgread I would like to to be able to use my major stock resource properly.
This means to have a buyout in G3 and up items making this ridiculously useful for everything.
I can't tell you how many times I've just wish to have a buyout for the gas for a research upgrade or the possible upgrades on ships or parts for ships.
That list goes on and on and on and not to mention this would be stockpiles would be relatively low where they should be instead of stocking from to buy and just not needing to use it. Progress in game would be a little bit more swifter even for the higher levels at 30 I feel like it nearly comes to a complete stop
And take away the Scopely cash flow? 😂🤣😂🤣😂🤣
What if I told you there is a way.
It would be useful to be able to trade unwanted ship blueprints for ship xp. Most of us accumulate hundreds of shards of the little ships we'll never build again and they just sit there causing those OCD-frustrating red numbers on the screen.
A refinery option once you reach a specific Vi'Dar tier which allows you to refine Borg Recruit Tokens
Make several ultra recruit chests each with their own officers and make sure all the officers are included in those chests. That way the player gets to pick which officers he/she (apologies if i missed something) wants to focus on.
AND INCLUDE JAYLAH
Have Eclipse Armadas also give Eclipse Security Codes
Please add Jaylah to the transport tokens
Are you guys ever going to update Daily Events? The rewards just aren’t beneficial to anyone especially with what it takes to complete them especially the ranked events.