#💭-suggestions
1 messages · Page 15 of 1
Please could we have a dialog box with cancel/proceed on the purchase of commendation ranks etc in the FKR faction stores? 😹 Accidentally hit it in the rom store, 5 mins after doing so and typing this, almost did it again with the fed's 🙈 TIA
buy em all, you don't gotta worry about it no mo
@brave bronze The developers could create a way exchange some unwanted things in storage, in order to clean up and, mabe, we wouldn't have so many bugs and glitches in the game...
It could work as an "ilegal market", where the players choose what they have in storage and exchange for transport patterns, ship's blueprints and the list goes on....
5+ years playing.... yes i am gullible - not to that extent though 😉
Separate suggestion 👇
Please could the scrapyard mechanic be improved and revisited? It's a waste of station real-estate
Even when playing on my old stfc account - ops48, some aspects the scrapyard didn't present as being worthwhile.
This time around, as a newish ops 23 player, free events supersede the rewards from scrapping max baby g2 ships. Please don't nerf the events.
This means it's pointless to go through the scrapping cycle to get pitiful g3 rewards. So many dont use this cycle. This means the excess of useless ship BP's will continue to snowball. No exit plan for the BPs... the building in my opinion is a timewaster at this ops level.
Maybe time to bring this building into line with the rest of the game and event rewards? [for lower levels]
For higher levels, the scrapyard is useful for Stella scrapping and above - still no exit plan for all the excess ship BP's that have been built up.
I beg Product/LiveOps to find a constructive use for the building, I mean how many players use it vs. how many could use it ?
The excessive bps and all other resources could be traded here.
please remember these excessive bp's have been obtained from players being loyal and staying with scopely/digit/paramount and this game for years.
How to code this .... ? good luck - the veterans/spenders will have more excess bps vs ftp multiplied by all the instances
TIA
I'd settle for the Paklid to ask for the building of ships, or older parts in exchange for whatever newer thing to trade
just had a massive enterprise tv flashback. the one where they found a station which regen ships?
How about a admiral archer commander that offers buffs for nx-01, silent and xindi hostiles
Loot cap needs to be increased along with all the new enemies that have been added in the past year or so.
Don't keep adding new features and bloat. The EU servers again are unplayabe. Less content, more stability, more reliability. PLEASE.
"2000 hostiles" multiplied by "10 seconds per hostile" is equal to "20000 seconds" that is 5 hours and 30 minutes, more or less. So:
"24 hours per day" - "8 hours to sleep" - "8 hours to work/study" - "1 hour to travel" - "1 hour to speak to our family and pets" - "1 hour to eat" -"5 hours to kill hostiles" is equal to zero.
we need another planet to play: Earth rotation is too fast...or we need to decrease time spent in auto-grind.
I'm hitting max almost every day, but then I'm retired so I have lots of time to hit it.
I have the impression the battle logs are great, but missing a few important things - status, i.e. burning damage... ship ability... kinetic/beam damage differentiation
With all of the loops and Monaveen being an autogrind ship would you please look at increasing the "hostile kill limit". Just doing the required stuff to keep up makes it very easy to hit the limit now that there are soo many loops and special ships to deal with. Or at least consider making token space kills exempt from the limit; you already limit how many tokens we can have so someone killing in token space is already limited.
If you want us to just kill 48+ Borg, you don’t need 3 brackets. Or did you forget to add a 31+ Hostiles bracket?
remove the dirty script for calculating ties in slbs?
those of us who know the system and are confronted with a very small slb scoring mechanic such as this illness event will never spend a bean to rank in such events
Or how about if get the commendation from one store it is removed from the others
My suggestion would be a new map filter (similar to the resource/mining filter) that would show where you have unclaimed missions. By that I mean systems that have planets where you haven't claimed the missions from them yet. For those of us that haven't been actively claiming every mission we see, it would be nice to see where I have to go to pick some up.
Please fix your tiebreaker system I was the second person my server to 14.6 million points. But I'm now in 13th because of the 15 people tied with that many points
you spent in your past?
make it possible to shield or undeploy/move starbases when attacked. smaller alliances have a harder time growing when bigger alliances constantly attack their starbase every time its set out. or get rid of the starbase mechanic altogether, its basically useless anyway except for big guys to take advantage of smaller ones.
No I finished the event in 90 minutes, was in 3rd. Two hours later I'm in 13th tied with 10 people above me and three below. They should just have a tie be a tie, rather than this 3-17 are tied but the order is random.
I'm kinda confused about ops locks on primes. I was going to buy a few levels in prime efficient ship engineering to make my enterprise way cheaper. I like supporting the game when what I'm buying has value in the game. I ran into level 5 of the prime being locked at ops 41. By the time I'm ops 41, I'm going to have f2p grinded several prime levels worth of dolamide particles through wave defense. Who is this prime for? People who rush from 34-41 in less than 60 days?
The primes existed before WD, and before any f2p sourcing. It had a ton of value then, but if you don't find value in it now, then maybe skipping it is the move. You might find more value there if you were pushing ops at a faster pace, or consume dolamides faster than 10/day. Lots of places to spend them.
Level 41 Silent enemies spawn rate is really bad.. can you fix it
i've planned to suggest this every Thrusday... you cannot do this with patch 64.1 😅
Reduced respawn times for all FKR + Eclipse Armadas
Stop releasing quality of life improvements the community requests as primes. Eventually the community will quit giving you ideas to improve your game as they will know you will only use it to try too milk them for money later.
A-men
@scopley when comes Finally the adjustment so that you don't have to click through everything individually in the refineries. Place a chop once and all refinery trees will be redeemed at once. It takes too much time every day to redeem everything and then having to click away every popup that you have received is annoying after over 4 years of playing time
This would be a great addition to the game. Those of us who lost all saved locations with no response from customer service other than “that sucks” it would be amazing,
Yeah you are right. But yeah I guess my suggestion would be to take out the ops locks on these primes. Let us really use them in G3. I'm like 100% sure that would never happen though because then the comparatively bigger whales would buy less packs and just buy these. It would speed people through the 30s who are willing to spend some.
When one leaves an alliance and starts a new single-person alliance (should be default to Private for this to work), they should be able to go to a one-person alliance so they can still get their dailies (which they can). The suggestion is that when they leave this one-person alliance, they should be able to re-enter it at a later date without losing their progress. Just a suggestion.
Would be nice, if the protected cargo is displayed on the ship icon (dock icon), not only the current level of cargo.
How about giving out an extra 200000 enterprise coins so that we have the same amount of credit as previous arcs?
I think for this, the “Hostiles” button is geared more specifically for those lower level players
Lower level players that need to kill 49,621,429+ Hostiles
Their kill numbers would be significantly lower. I am currently an Ops 37, so I have my own stuff I worry about. However, I also have an alt acct at Ops 14. My kill ratio for hostiles are greatly lower than that on my Ops 37 acct.
This is my Ops 37 vs Ops 14 acct.
Still two useless brackets for the vast majority of players, including yourself.
The new Videos icon should be placed somewhere else. This is in the way of helping alliance members.
How about new content that the lower level players can do.....getting less an less excited about playing when there is nothing in my reach to play
Once you click/tap on the Videos button once it goes away.
Until it comes back again and again and again
The ability for commodores and admirals to send a single message to every member at once via private messages so its not lost in A.C.
While I'm here, the fact that private messages erase everyday/few days is also cumbersome.
Forgive me if this has been suggested a thousand times but I think it would be great if we had a skill maybe a sensor skill to detect ships stopping within say 5-10 seconds of your miners. So many hits have less than 3 seconds warning because they will park their ship right next to you before attacking so even if you are active you can't really react to it. A sensor skill to give you 5-10 seconds of warning that someone is nearby would at least give you a chance.
HaHa you know person who gave a thumbs down is likely a sweeper/pd hunter.
I will post here as tickets can dissapear.
One: NPC bases you can hit and test out crew... of all level brackets.. scale rewards accordingly (and make it good)
Two: Daily missions with unc/ rare/ epic rewards... and grindable prime token drops (not all primes are equal currently, and some are just a nuisance... especially with temporals, forbidden, and other artifacts, plenty of revenue streams for scopely to capitalize on... and it would make the playerbase happier... on that note, being able to choose the prime particles as well.
Three: A general turn in for all antiquated armadas (so you can make swarm armada viable and useful... token trade ins for valuable items)
Four: and on that note...an overhaul on cosmic and other older events.
Five: alliance missions, goals, rewards, events, and different rewards and such... look at the different options for example in Raid with alliances... can even tie in field missions, and "bosses" aka aforementioned npc base raids... give alliances more fun things to do instead of spamming the par button.
suggestion: when changing ships at a dock, the ability to sort by warp range would be beneficial
Instead of making players go into so many different tabs and sub menus to claim stuff just make auto claim
This is a game with a pvp element sure, people aren't trying to take it out, trying to make it a little more balanced. That player didnt put anything about removing pvp. Just a chance to move a miners if the player is on, if not the miner will sit. The pvp in this game is so horribly out of balance as is. Giving players a chance to ignore sweepers, pd hunters, and punch down clowns only benefits the entire player base.
There needs to be an NX01 research tree to make it viable against all Xindi.
What if hostile till lv30 were really hostile... So we can finished : swarm, Borg, and all we have to do in posting ships. So little time players can do more in one hour!
anyone suggested a faster way of switching ships in dock? maybe long press to bring up ships list and select?
also why not toss in some directives with the prime armada bundle
If I understand the way lag works (so not a computer person, so I might be off in left field)… every extra bit of information that has to be loaded costs more to save on the server, right? If scopely knows that they won’t use the same currency again (ex: valentines currency not repeated), just have it disappear after the event. Use it or lose it. If it is reused (borg!), obviously allow it to be saved. Wouldn’t that cut down on just a fraction of the lag? And it would make looking through the inventory so much easier!
Defeats the purpose. Get to syndicate lvl 21 and you get “claim all” buttons for each gift folder… everything else is purchase or exchange, so claim all doesn’t make sense
With the way this game has been this month can you just speed it up and release the “hide the video prime” already
No suggestions. You've created the perfect game. Maximum gains for minimal effort. A player base that can't stop spending. No need to fix bugs or improve anything. Genius.👍🥳
Wait until after the TC season for server mergers.
Xindi armada rewards are not what they need to be. Triple them please.
Ads are coming.
add more impossible events, we like them so much...
If it helps, In my alliances Discord I created a channel named "The Herald" permissions are restricted to read only, Leadership and the Moderator are the only ones given permissions to post. So all important STFC and Alliance News is posted there, kind of like a bulletin board. Any information that expires or is no longer relevant just gets deleted.
Having to rely on a seperate app for vital game information is just bad business though
It's confusing and easily missed.
I missed it a couple of times already. ALSO: Species 8472 bio ships aren't hostiles? Why do they then attack me? Fix it!
Health indicator on npcs, painful to click each to see the damaged ones. Not ideal at times, maybe on sort some of toggle?
Failing that left and right buttons, to skip to the next nearest over a larger distance
TIA
Battlepass Missions to engage the new players/lower levels. I'm sure we used to get some within the battlepass, which included repair speedups and useful utilities. Real bottleneck now at ops 24, especially with ship progression and grinding. IAP bundles don't offer equivalent value for money to warrant spending, so the IAP footfall will no doubt be lacking 😦 TIA
If you're dual faction.. speedups and repairs are never a problem...
i'm ops 24... no where near locking any factions - only been playing 5 weeks. If I grind fed rep further, it's just going to get worse 😦
I see your point though; dual/triple lock made a helluva difference on my ops48/41 accounts
It's not locking.. if you have 2 factions earning daillies...you'll lock em later
2 postive reps? i still wouldnt have enough repair speedups
Ya'll heard of Helldivers2? It's in-game story mechanics and community player involvement are quite fun. What would it take for some major star trek enemy.. Borg... to take over a new sector of space? This would be a server player vs environment event. Hostiles would take over a system.. and not respawn. So folks rallying together to take them out would mean something. Server run patrols! Armadas could be placed as well in said system...For more flair and act like bosses. Once the system, has been cleared there could be a reward for it not being "invaded".
suggestion for logs and defeats, need a set that covers a defeat only, overnight logs on cover last 2 hrs from 7hrs of auto grinding, would like to be able to see who's killing me overnight
Item - inventory - other - misc could be more accurate.
Armada, Borg, Xinti and Faction stuff could have their own section. The rest is really misc.
Officer sliding in the section for the bridge officers for a ship. With selected order "name", maybe its possible to have an additional alphabet to jump to the first letter.
Over the years there are so many officers. It took me a while to catch the right one, if I have to set a crew beside a officer preset.
It's not priority 1, but would be a bit helpful. Thanks and LLAP. 🖖
A recurring suggestion but never let this arc runner touch another arc ever again. This is abysmal 
I would like to push this suggestion.
Basically all the arc runners for the ENT parts
Suggestions:
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A filter to alphabetize an alliance member list, to make it easier to find a specific person, or a search engine to find a specific person and it let's you see their player profile with the ability to chat included.
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Let us see what systems are habitable in Galaxy map view. It's annoying looking for the next place to try to hide your base.
Ability for an Alliance to KOS tag individual players.
Amen to that. lots of individual players go rogue and change names and reform alliances specifically as a tactic to avoid the diplomacy labels to avoid being seen coming.
I note some of the dialogs are limited on info at the top. FACTION STORE for example with federation/klingon/romunal used to show messages but instead now it showe allegiance key, faction credits, minor commendation, also in refinery under ship parts, it shows explorer, battleship, and interceptor but not survey parts .. the pattern seems to hold that only 3 bits of info are possible at the top. I presume it would be a mechanical process to make it hold 4 bits or more? Yes I know I can go deep dive and scroll through 1000s of widgets under inventory, but .. not as useful .. unless its so hard to do 4 bits that it would be easier to let us choose what we want to see in the list of 3 out of more than 3 items? I'd gladly hide battleship parts for seeing survey, for example ... 😉
Another fun corrilary might be to have inventory have a custom tab where we can highlight important bits with notes, like .. mycellium | 'goal of 512k or more on hand' .. antimatter units | 'need 19.6k for hostile exchange' .. dominion solo armada credit uncommon | 'need 74.3k for loot exchange' .. maybe permit simple logic per line 'show pip if < 74.3k' .. so we know what widgets we are targeting at what amounts .. and when they fall below .. maybe even permit sorting based on % of goal .. if below, % below, if above, % above .. would sure save a lot of mental inventory tracking and still permit the never ending months of added content to add yet more widgets to the inventory without loosing what we individually find important 😉
Takeover QOL suggestion:
Being able to to see who is scoring points in the Takeover. Would help Alliance leadership track who is actively participating
Station Mechanic Suggestion:
Station durability. Said Station loses durability after resources are depleted. If Station loses total durability, it is randomly teleported to another system/housing Station under "X warp range".
This would help alliances clear Precious territory housing spaces and help prep for incursions.
Add the + option to more claims, such as officer recruitment. I just noticed it in temporal artifact claims.
So many seamless changes you guys could do to get players engaged in the game again:
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Add better rewards to Swarm Sundays, Mining Mondays and Apex Thursdays.
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I understand new content has to come out so Scopely can make money. Build on Freebooters and add additional hostiles to lessen grind.
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Improve the Amalgam buff so raiding is quicker. Not a chore.
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Forbidden Tech is better attainable and easier to upgrade.
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More warp range Officers.
A few basic ideas that could make the game better.
Expand current dock capacity so each dock can carry more than one ship.
If you enter the ship management screen through a ship that doesn’t need to be repaired and then cycle through to the destroyed ship, it will tell you how it does. You can’t access a battle log or anything, but you can see what killed you.
Warp range officer .... for me as below deck warp range ability. 🍻💪
Allow the shield timer to be added to, not just replaced. This would avoid losing time and allow us to incrementally increase the shield time for unforeseen rl problems.
Suggestion to make videos detailing why we are getting compensation gifts. There’s so many that it’s hard to keep track of what we are getting compensated for this time around…
Do these exist still? Is there any way to get them?
Post a maintenance schedule/announcement in the news section of a game. I feel like this one should have been a no brainer
Very strongly suggesting “say what you mean, mean what you say, & by all means stand by your words!”
or just have an [ i ] button in the carepack bundle with a tooltip giving the explanation
Please could the clear localisation button be moved to a more prominent position? ie on the ingame settings screen with the UTC clock and the videos icon..... Maybe an icon to open a ticket. 2 of the most used things in game are hidden for some bizarre reason. Possible new keybind for clear loc? 🤔 TIA
Scopely has forgotten they ever created them. Currently no way to get most projectiles.
scopely haven't forgotten about them......they havent been an event/iap offering for a while..... they are now valuable & in demand = increased IAP store footfall
the customer wants something, scopely says = how much is it worth ?!
eg, handgel during covid
Giving them too much credit. I just think they’ve forgotten all about them. More profitable to sell $100 ship refit pack, that looks identical to the existing ship, tied to some extra refine or token. looking at you NX02
build up the demand until it warrants spending on devs time....... similar with bugs. it has to be cost efficient in terms of gooodwill/money/retention/reputation/morale.
accounting rules, especially at the end of the financial year
Maia ingame GC messages are getting a bit extreme @gusty jasper @craggy current @cold escarp
why not target a region? or segment who have currency left? 0410 utc here in england on eu-401 - i've spent all of mine apart from 400, which i cannot spend
maybe I am, because the mods/cm have all helped me and s401 within the last 4 weeks.@
@gusty jasper @worldly nova @craggy current almost 700 missions........thank you for fixing eu401 lvl 1 systems 🤗
Please give us more options to earn FT Fusion Rods...
Add the option to only allow Stella ships in Eclipse armada to stop non-Stella ships pushing out low-ops/power Stella
The option to kick from wave defense has ruined WD for me and I don't to WD at all because of this (unless all participants are in my alliance) but for eclipse it makes sense
Addendum to my already gargantuan list of suggestions:
- Giant, overwhelming, needs 3 or 4 alliances and hours/days of fighting to kill, WORLD BOSSES! It's in every MMO so why not here?!
You could just star the ships you want in the armada to stop this
filters on the inventory screens
Filter that allows you to find officers that do specific roles on a ship
Too many different armada directives. There is nothing different from one armada type to another that should require multiple directive types. Consolidate the lot into a single armada directive currency, then differentiate the different armada types by the number of the single directive type required to run them. Gives the players the flexibility to choose the armada they most need.
Yes but if leader doesn't have the concept of the star system??
Yeah, but you don’t change the game to allow for stupid players. Besides, we sometimes bring in a big non-stella when needed to take out a giant 45
Then thats a fault with the armada leader not game. Never seen a problem with it unless we didnt have enough power to win
Each dock could hold 5 ships.
please could event store loot be calculated so as not to leave remnants? This will now stay in the inventory until hell freezes over and I dread to think how many will moan about it.
I thought i'd get in first and moan about it 😛
TIA
yes, and currently we can only assign one ship per dock.
why? also, we can't see our ships unless we are changing ships? how about some kind of garage/hanger so we can see what we have & the details?
this is how the game was originally designed..... each player would have fleets .... it was discussed by david i think in a youtube video -maybe the 5yr anniversary video
oh heck yes please.... we have a ship hangar but cant view/edit ships unless docked. this is costing them so much.... how many times would you like to upgrade a ship but cant ? @craggy current
exactly!
add an interior button or maybe change this to interior? how many times does anyone upgrade exterior vs interior??
Maybe instead of interior/exterior.... it could be called "home" and go to interior -with the option of exterior ? 🤔
maybe just dock them all at the space station?
what if all are out mining but you wish to participate in a ship upgrade event?
Surely ships at home should be able to upgraded/edited?
Tiering wouldn't work as it needs to be docked - no reason why anything else couldnt work? 🤔
It'd be lovely to view ships in the hangar
a dock could hold 5 ships, that would be fairly easy 2 program.😎
it's how it was designed. it got changed. it went from more solo to alliance based.
the economy wouldn't allow duplicates of any ship, apart from envoy/horizon
change it back then. dipsticks.
2 ships per dock would be amazing!
that'd mean changing the whole ingame economy, would also impact IAPS.....never going to happen 😦
Up, down, left and right screen slider for Galaxy and System view screens.
5 would fit nicely. you could dock 30 ships that way! 5 per dock, 6 docks. = 30 ships.
and how will the average player pay for these ships? especially with such an economy and scopely needing to make $$$$$$$$$$$
8 docks
same ships - different dock setup. 8 docks, 5 ships per dock? sweet!!
i must go build 40 x (un) fortunates
2 mining ships from each class would b more than enuf.
make scrapping low level ships beneficial and worth the time . Not worth any involvement from any level apart from sally +
the building is semi-redundant. waste of real estate - like the hanger.....
Wave Defense, I want to be able to see who is in there without having to join first. I know I get my ciphers back if I leave before it starts. I just think it wouldn't take as long to click to see who started a wave and who else is in there before joining.
Also, It would be awesome to be able to view the wave battles that others are in.
I agree on people being able to spectate Wave Defense fights. It would make a teaching experience to players and can be a source of content creation.
A Forbidden Tech multiphasic pack would be nice.
Give us a way to earn the needed prime currency for Disco range... Feels like a hit in the bawlls to make that gated behind a paywall
Alliances should not be able to have more than 3 territories...just a thought..
They should drop it down to 2 and add more planets to put bases on.
53+ lvl players have a pain in the backside gaining rep when we can't get to higher than 56 traders. So how about adding Kim and A Freeman to the transport patterns?
So, another arch ends and I end up with some odd change of event tokens.
I wish they would add a shop where one could buy something for all the spare change tokens one have in the inventory.
Something simple like 1 token gives 1 parsteel/titanium/dilithium and sliders if one wish to convert a bunch of tokens.
Or just announce before start that it will be removed after store closes, got tonnes of various coins just clogging up my inventory for no reason
Get this perspective, but I've also seen a lot of pings from players when the event store goes away and players still have lots of currency. I THINK more pings are better than less?
Would this mean you could have twice as many ships in space or would you only be able to edit/upgrade the secondary ship in the dock?
@craggy current Fair point well made, I guess it cost too much in dev time for them to keep adding extra.
How come there's no iap cash store bundle for the dvor on moaning Monday?
Would Just be good to be able toedit them, ie if you want to do last min splurge on a slb or for a daily ship event , but have all your boats out and don't want to recall. Especially helpful if in ds
just one simple thing - f2p souring for stuff outside of event stores. meridian - for example. @gusty jasper @craggy current
You gotta reword stuff like this. Scopley is allergic to the "f" in f2p. Lets start calling it, 2p (to Play). We need options out side of the event store to source stuff 2p.
yes.
Any chance we can get an Exo that marks us as hostile so any system we enter the hostiles attack our ships?
I’d love to see an officer with increased warp range as their below deck ability
Same.
how come say i want to go from rator to pjem there are two short ways first is to gradientes to nelvana azati thama noakyn then pjem the other short way is rator to koltiska niawillen hann then pjem but my ship at koliska goes to nasturta then nabok sorenie priya then up to pjem now wonder travel takes so long i think that needs be fixed
About time for a transporter patter injection.. 11 of mine are maxed. When they get maxed they should get replaced with other options. Or at least removed to make less scrolling
Please could we have two icons to represent officer upgrades. Filtering with UPGRADEABLE just brings up anything upgradeable. It doesnt distinguish by potential officer traits/intel upgrades.
This would be a massive QOL addition. Especially at lower levels.
maybe two different coloured upvotes - currently just green. Failing that maybe an addition to the existing UPGRADEABLE drop down sorter ? (yes its a bad officer example, but it was the quickest one i could find 😛 ) TIA
oh gosh yes. better if it's different shape & color for the trait upgrade for accessibility reason.
i got distracted by abuse in game.
who mentioned colour? - @craggy current it was something which could help all. it's green for plus up vote.
Maybe these who present in game
You missed Holi 2024 @craggy current
is there any good reason why the g6 ships all have such tiny cargoholds? with the recent silent addition this makes no sense to me, cargo gets clogged by broken ship parts and is full after a few hostiles.
Please either increase cargohold size, reduce ship parts droped by silent or let us destroy items from our cargohold! @noble dock @craggy current
Ship abilities like Relentless Assault are not sufficiently enticing. I have two suggestions for how to make them more compelling: 1) Allow the buff to persist through ship destruction/repair until the timer expires 2) Give the ship 3 "charges" of the buff. Each charge can be used back-to-back, but each charge requires 4 hours to refresh.
I agree. With all that is in game now that goes towards a damage bonus, a 250% relentless assault bonus is nothing and hard to even see in a battle log. Tie it to syndicate lvl and 2x, 3x, 4x, 5x that sucker.
Is it 250? The info says as such. But they now have this ?
a number of relentless assaults appear to currently have the description of the new g6 relentless-assault-like ability's scaling by mistake (a valdore does not have a tier 18, as one indication of the issue)
Provide a F2P way to souce the Ferengi whip. A Ferengi faction store could be a way to do this, but another suggestion might be via scrapping Feeshas.
Could we get buttons for zooming in and out. Pinch to zoom on my small phone screen is really difficult at times.
Rename milatary supremacy to i have no life suit the 500 reds hrind better
Can we have the AMS leaderboard back please in Crucible of War? Can’t spot who’s slacking in my alliance!
Trading post in starbases. Able to buy and sell resources, blueprints, shards etc. All ships have access to all starbases. Buy and sell prices different in each starbase depending on supply and demand in each starbase.
I am on the precipice of moving from 49 to my 50s, my current plan was to move as quick as possible to level 53 so I could build the Corvus and start my G5 life. I started asking my alliance members what I could expect, what brackets for events, what was the payout for epic and rare pulls, etc…come to find out, it seems when you move into even your lower 50s, lvl 52 even, you are competing in brackets with players in their mid 60s. This just seems silly to me, and really does not make me want to progress. I was going to actually put some real money into the game as well, but this seems foolish for me.
Events are the one thing that a small spender allows me to spend more time in the game for the rewards, but if those rewards are simply not obtainable because I am competing against players who literally have the next tier of ship G6 v G5, this seems pointless.
My suggestion, there has to be a way to break apart the brackets in the 50s similar to the 40s. Otherwise, there is no real benefit to me moving up. Ya I get bigger ships, and I am not even worried about the difference in economy for rss, simply the fun of winning events basically gets stripped the day I move up.
🐒🖖
Actually fix the game, stop the lag and crashes¡!!!!!!!!!!
Ok i have a suggestion that would make it somewhat more fair to those in the early 50's. I'm ops 53 and i have tons of uncommon but i can never spend it because everything takes so much more common. If u don't want it to count for the slb's fine at least make it count for something in the heroic sms. Don't have to score it so much it would make it easy to finish the whole thing but even making second or 3rd milestones would help a ton. I'm literally being outscored in every slb by hundreds of millions of points just because I'm in the same bracket as ppl who can way more amounts of different materials. Even if i decided to spend $500 i literally couldn't come close to placing so Where's my incentive?
Please make the 5-star nodes in Territory Space larger
In Galaxy Research three are "Pure Parts ..." Interceptor, Explorer, Battleship. Survey would be awesome to see some day 😉
Bonus Refinery VS 59ops Refinery…
such a waste of bonus refineries 🫠
I'm not sure if the bonus is useful when normal refineries give more material than bonus refineries, it would be nice if the bonus had the same value as normal refineries just alert scopely maths

they just need to allow the bajoran favors to work on the bonus
Allow lower deck crew to be switched around. I know only x are active, but it should not be necessary to swap a maxed Saladin to the dock to move the lower deck crew around, then deploy the ship you want to use.
When auto grinding the number and frequency of the messages are annoying and block important information when playing on a phone (assume better on other platforms). Can they be more transparent or can we have the option to disable warnings from hostiles, but just show a PvP attacks?
Or stop after 5 messages for each ship
Fleet presets:
A way to setup a configuration for all the ships in your fleet depending on what you are trying to do.
Examples:
mining setup
Change your docks to miners with preset crews
Incursion setup: base defense plus PvP setup
Stupid loop setup:
Set and crew various ships for various loops
Ability to change crew in space with officer's on board. Ability to reset the skill tree for Command Officers.
Alliance contributions should add to alliance reputation.
My maxed augur with its limited warp range of 75, can kill about 40-50 level 50 hostiles with very little effort, utilizing the original hostile PMC crew
My suggestion... instead of adding all new ships that forces players to invest in new resources towards new ships. Have players invest in new sources toward "refitting" their current ships, making tose original faction ships competitive again
You basically described scrapping
scrapping is repurposing your ship into something else, not what im talking abt at all
Make the borg cupe an buyable item, I would imagine many players wanting to buy it. It is so sick
With new buildings, research and loops you're already hitting way above what you should. Now there is a tool to get your ship out further. It's the discovery. You prob won't like the extra warp costs tho.
Fix your broke ass game
even the discovery has its limitations and its usefulness has been outlived by the Voyager
Scopely's bottom line ($) would be improved by breaking up defunct alliances. On server 700 we have 2 in particular (YOLO and BMUS) who new players keep joining thought the Admirals are either inactive or don't know they are admirals. Players in these Alliances will not have the experience of a real alliance and therefore be more likely to quit.
ok this game is getting to be no longer fun, y'all need to make changes in this game. 1 - attacking stations should be set to no one lower than 2 levels bellow your level and go as high you want above you and can only attack that person once a day. 2 - All ships should not have the ability to find your base station, it's not fair for other players that don't have those ships. 3 - need to allow players to exchange resources and blue prints in their Alliance. 4 - Don't make it so dang hard to upgrade ships and base station.
why when I want lv 55 freeboters offers a level more? why when I want lv 56 freeboters I see lv 55 instead? same system and a few hours difference. waiting 8 minutes for the next lv 41 explorer silent enemy doesn't seem normal to me, I won't kill lv 44. I complete missions even for lv 57, I'm lv 43, now I'm waiting for ops 49 to unlock two paths even if Voyager would fly there. It bothers me a lot that I don't know if I have or don't have the option to accept a mission somewhere. flying from system to system is a breeze. maybe I wrote it here, but I don't understand what I need it for outside the game when it could be in the game. For example, now I'm building a shipyard and I had to find what to save for ops 44. The worst thing about this game that is useless are the useless notifications that someone helped me, that someone launched an armada, etc., getting notifications after 2 hours is completely out of the question. I would cancel them completely, I don't care and never cared what is written there, it just bothers me a lot, but the display mode will reduce the number, but not everything, and by the way, in that mode, the button to switch to normal mode would be enough for me, the rest just gets in the way. on a small display, I'm happy for every pixel that is not occupied by useless things. I can't be on the big screen all the time. also when I mine the anomaly sample, I don't have the current state of the system, for example I mine an asteroid and fly away, but no change in the system except for the change in the position of the ship, yesterday specifically only after 5 or 6 mined asteroids was it updated. I still have a problem when I want to give support titan a second time, so I have to restart the game, otherwise I have a gray button without a countdown.
Nice suggestions but they will never do any of those.
Please could we have free colour ships skins so we can have a fleet of ships all with the same paint scheme. They don’t have to do anything else. No extra abilities tacked on. Just a change to the paint so they can seem part of the same fleet.
How about we stop having lower OPS 50 players competing with OPS 60+? How does that bracket even make sense? Honestly, I don't even bother. Get the SMS done and then just check out.
would be nice
would be great if when someone reaches out to the company they actually do something about it just saying
How about miners gaining ship experience to level up by mining
As a QoL thing. For the territory takeover messages in chat, can we have the system included (with the link for us to click) so we can easily click it to get to it vs searching?
Arena systems that are locked by which ships can enter with an arena leader board to promote ship appropriate pvp
Hey how come in the Borg event Excretus of Borg icon/avatar isn’t included. I’d love to know why. TheRealBoimler Ltjg @gusty jasper @craggy current
<@&509690795536941056> Quality of life suggestion to help Admirals which would be really easy to do. Give permissions to Commodores to be able to update the Alliance Announcement tab in game. Requiring the Admiral to do this every day is an extra administrative load that MANY Commodores would like to be able to help with
Update the territory armadas to be more relevant.
Maybe a ship shard random officers shard. Anything that is better than iso that I can get in less than two minutes.
everyday - dang, Irarely see these change 🤣 .
Damaged datapads not working
Defences and events mostly. Some folks don’t have discord
make the artifact exchange useful! There is no reason to exchange 1, 5 or 20 shards. There should be only ONE button: exchange all!!!
Can you please add option to claim more than 5 chests?
Stop putting ops 46 and 47 in the same Talios pvp bracket with 48-50. The ship is level locked at 46 until ops 48 so there is no competition. It doesn't make us want to level up but in fact do the opposite. There needs to be a new bracket added or the ops 48 level lock needs to be scaled back to 46.
Don’t put a pvp event in a mining system can’t send ship for pvp it it’s gets stuck in warp just sending to the system to many ships in the system
Wave Defense with an auto pilot option like an armada. Park ships, press start and let them do the work. I can’t find one person in my alliance that actually like Wave Defenses.
This would allow for more flexibility in-game. Quality over quantity right?
Base skins
I would love for my base to look like DS9
The new video link is great, any chance you'll link previous updates?
Well no that would be a bad idea. 👎 how would auto pilot no what’s the right ship to attack? A Franklin killing Actian Apex hostiles would be bad. Never trust automation
THAT WOULD BE AMAZING!!! 🔥
i wish, when you were in the officer menu, you could tap the officer and they would perform thier tier up annimation...... Mariners is hilarious. It's a cool part of the game you barley ever get to see, feels wasteful...
Make it so you can turn off these stupid videos PLEASE DEAR GOD!!!!!!
Why must I watch them over and over and over every day just to be able to help my alliance?
you don't have to watch them, just click it and click back
Can we have amalgam added to exborg please? One less grind that takes an hour of your time would be really helpful.
This ‘peek’ functionality really needs to be more pronounced and brought into the refinery. Not having it leads to frustration. Past time we had this, especially for mada boxes…
Would be nice, to see a Cadet Chekov, in honour of Anton Yelchin
For waves, it would be cool to have a battle report show up summarizing things like wave participants, who killed how many of what type of hostile.
If you're gonna keep the video notices in the game please move them so they arent blocking the helps tab on the main screen...
SCOPELY: provide the ability to view what is in your shipyard without having to have a ship docked first
Every player who has completed all waves in the WD 25 times should be able to get the reward without a wave per click. Waves were a good idea, but after a certain time they are NO longer fun, they just cost far too much time and are annoying! There is NO player who still enjoys them! When scopeless has a little brain, they'll implement it - without Prime! You've lost all the sympathy you had left this year. With lousy content, more and more pay walls, incompetence, lousy videos and the worst service in the world. When will you wake up?
Suggestion to fix twice a year timing issue on event starts. Ignore DST from here on out. Just keep events on the same schedule per GMT and if players are in a DST area, they need to adjust on their end. Having half start on ST and half on the old DST schedule just plain stinks. Particularly in the same core event like Mega Cubes. Just doesn't make sense to have some events within that category reset an hour different.
Could you please for the next event store add G4 miners skins again? Like seriously why did you take them down?🤦
Maybe add them to the amalgam refinery cause it's been ignored for a while now
Dont release a code and have a Website Maintance at the same time.
dont release a code for a tired old frame we already all have
sort lag out get game to work properly scrap incursions better refine respawn armdas etc faster stop ops locked ships have a separate Slb for over Ops 55 find and stop bots easy look at scores on lat Rush they ain't done by a human
Just tried to tell someone in alliance chat that our TC time slot was a “stinker” for a lot of our peeps. Guess what? The chat nanny bleeped “stinker”. Come on, Scopely. Chat nanny should restrict to known curse words, and not attempt to prevent players from any sort of obnoxious chat. The obnoxious players will find a way, anyway, and bleeping common words will only make chat difficult for regular players.
Update the contents of the ultra/premium recruit packs and expand what's available with TP and also add rare officers to the TP selection. Over the years the officers in the packs have ballooned which has made it extremely hard to get shards for officers you actively want. Splitting the packs up in a few parts would keep an element of randomness but would still give you a bit more control/better odds at getting what you want. It is utter insanity I needed 125 pulls to get 30 5/11 shards and I didn't even get 20 shards of a rare officer I need to tier.
Great idea. There are some obvious split out categories. Miners specilists, the factions, armada specialists, …. go wild with the idea. It’s a good one.
there are a lot of ways to do the split but it would give us more of a feeling of control and allow us to focus more on officers who'll support the loops we're struggling with. It seems like an easy thing to do which would encourage people to use their pulls more and actually enable higher officer tiers.
Can we get a better selection of choices to spend Contraband Coins on? Hijacked Ships aren't worth it
MOOPSY AVATAR
High-level players need to be able to sim waves at a certain point. They've become a chore now.
After X number of 10/10 wave completions and Y number of wave hostiles killed (and/or Z amount of damage done?) you can just straight exchange tokens for rewards
You can still run them with LLPs to help out and those runs are more interesting anyway.
or be able to scrap them at the very least
MOOPSY avatar pls
Please could we have a button within the stfc clients which takes us to the scopely/xsolla stfc portal........ would be such a timesaver than closing the game, loading a browser... could it be done via webview? - authentication done via the client rather than a username/password entry? The game client could then be kept open in the background. It could be most useful to have a button ingame which takes the player to the specific page with the code redemption, i mean scopely want us to interact and use the xsolla/scopely portal - but dont make it easy.
The portal could have a button "return to game" which would still be running in the background 🙂 TIA
There is a refresh button in the ATA window. There is currently no way to source the refresh tokens since the ATA's were launched. Sometimes the RNG spawn lots of the same classes of ATA, ie all rare when you cant start any rare. Please could the refresh tokens be added back into the game? They were initially sourced via an event or battlepass so everyone could obtain them. Without them, it could possibly make any ATA based event difficult to complete and stop people completing the battlepass. TIA
just opened a chest in the artifact store from hidden enemies. One of the rewards was PRIME ORBIT MEDALLIONS. Would be nice to have a cross in stfc.space research which researches require these.
The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.
@molten sluice Spocks.club best for this, shows all the research’s etc that use a specific item. Even tells your the row/column it’s on
Lost revenue opportunity:
G4 epic ships are currently unpalatable due to the proximity of g5, and the loss of access to g4 parts from bajoran faction.
Suggestion: add g4 parts and materials to g5 bajoran pulls, as an additive drop
Result: more players engaging in g4 epic ships, which will result in further revenue
Allow us to earn the Excretus of Borg avatar in a Borg event !
Myself, and several others in my alliance, still very much like doing waves. We do them daily...events or not.
Then you definitely belong to a minority. With us, it just annoys everyone.
Can you remove the cooldown timer for voyager summoning ability? It serves no purpose except to force us to spend more time in game and the list of things to do is always growing.
The silent minority, yes. The Majority of folks who post on this discord seem to hate everything about the game they play....seems like the minority is the place to be.
Well then ask on your server in the GC how many people still have fun hanging in this annoying WD for 10-15 minutes every time... I'm pretty sure most people will find it like me: after over 100 times it's just annoying and time consuming.
I was thoroughly done after the first time. Then again, I'm the type of player who likes to pretend STFC is single-player and waves dispel the notion.
True but outside wave defence you’re doing the exact same thing. Hunting hostiles over and over again 😂 so makes no difference for me, the annoying thing is without any ops 50+ players in your wave your lucky to get past wave 5
Can we please get this quality of life update? Upgrade all button.
Can you make some Reman mining stations where we can trade credits for refined ores? The refinery is way to slow for the quantities needed.
The loot for the 44 silent hostiles needs to be greatly increased. No reason to hunt them when 41's pay almost the same.
Lore should be an Epic officer card. When he is captain of the Amalgum he allows you to take 5% of a defeated player's protected cargo. The captain maneuver can be called Deceit. His Officer Ability could be when on the bridge with ANY Data he increases Data's abilities x2. This ability could be called "Brothers".
Can we get the leaderboard and alliance member ranking back for AMS events?
They are working on fixing that.
Unfortunately the fix won't be out until the new arc.
How about including a bonus for a flawless victory in wave defence? It's not an easy thing to achieve, and achieving it should be rewarded according.
Yeah... But how would you balance that out?
Once you've capped a single of each between you and your friends... You can Grind for the Bonus Reward
This would be perfect for Stella
Can we get a button added to the Upgrade ship screen to just trigger the Tier Up instead of having to push 6-8 build component buttons on the Ship upgrade screen. We all have ships in the scrapper as much as possible (yeah you should if you don't).
You already have code that disables each individual component button. It should not be that hard to check each status and add an Upgrade All button.
Edit: Just noticed the screenshot above. YES THAT!!!
I would like to make a suggestion that solo players that have their own alliance with no one else in them should be allowed to do group armadas using three of their own ships to complete the events.
Reduce the wave hostile strength to the same as normal ones. Not big player can do loads of hostile in g5 space but get killed in round 6 with 1 hit.
Stick it in field training as a challenge.....
Solo players can do group armadas solo. Do you mean Formation Armadas?
Which is basically what solo armadas are for 😂(different loot but still), Theirs no reason to play solo, join an alliance if your not strong enough to hit big group armadas with 1 ship
Hi, I sent also from Scopely support the suggestion, on which multiple alliance members would agree to have at handy:
on stfc website, have some stats related to the account like counter of mobs kills to know how close is someone to 2k limit and to avoid wasting using tokens or cells for special systems.
Open your profile in game go to stats it shows how many hostiles you killed. Check it before you play then you can easily count out 2K hostiles
Please split the Silent hostile system in half for each bracket. 1 for the lower level hostiles and 1 for the upper level. I waste so much time and so many resources waiting for RNGeesus to de-spawn and respawn Silent Hostiles I can actually kill. I know many players have the same issue.
Please revamp or remove the MegaCube event and bring back Faction Hunt.
Please communicate firm start and stop times/dates for Incursions.
faction hunt should be this weekend
So no faction hunt for months and they bring it back the same time as incursions is running? 😂 hopefully it’s after, players will be selling pitchforks on discord if not
Is the franklin terror skin LB ever coming back?
Honestly you will never run swarm armadas so it’s only a fancy cosmetic. You will also never use Franklin after scrapping it for Franklin-A saying that I built another one just to have it 😁 skin though 0 shards for it 😞
Agree but i kinda wabted to max jaylah for the mess hall at some point. Extra loot would help. They could have at least put it in event stores at one point if theyre not gonna run it lol put it somewhere in the game.
Are you kidding? I wanted to progress Q trial and I have in 3* interceptor and in 3* explorer section I have two same enemies? Why are there sections when there are various enemies, it kind of loses the point of a section when there can be absolutely everything. Of course, I won't defeat this same enemy even with buffs, activated expo, I have 25M hull left from 211M hull. I need a better boat but that can wait, I'm not complaining about that.
A weekend faction hunt would be great. If they run an auction at the same time, I'll be able to build/tier faction ships for pts.
Memba faction hunt? I miss it.
A 4th message board besides gc, ac and pm for (pinned) announcements from commodores / admiral in order to inform alliance members about events, incursions (move base and shield!), wars, etc. Main point is that these are fixed and no chatting there.
This is why majority of alliances have their own private discord servers. Every member of your alliance joins. You can chat away and discord keeps chat history so you won’t miss anything if your offline. You then can ping members to advice of things, for example @ members TC defence in 1 hour etc
That is very obvious, but not my point. Not everyone is on there or has notifications off. I would like to have this in game too. Your answer is very similar to official scopely: we dont need to improve the game notifications, use discord.
yes thats it - use discord, its normal in teamgames to communicate by discord, mumble or teamspeak
Can we get some kind of filter or clean up on the inventory. Trying to find something in here takes way too long.
Will the events ending/starting be properly synchronised again or will we have to live with the mess now?
in the member screen of an alliance - there are options for sorting - Alphabetic by player name would be helpful ....
I know it's been suggested many times, but can we please get some sort of indicator on the map that shows where unclaimed missions on planets are for systems that we've visited?
Can u get rid of the notifications for those videos PLEASE.
a way to get rid of excess Bps of Ships you will never build.. eg: trade the bps for a currency.. to get other (relevant) Bps or something... (maybe kinda like 'Buffer Patterns', only for ships)..
Fix the pvp gap, it is ridiculously out of balance, you are violating you're own promise to make it competitive. Listen to players this game has so much potential.
CREATE A BANK and AUCTION House, like Star Trek online. How many of us have an items that we no longer need that are useless now at certain levels and we should be able to put them up in an auction house. Player should be able to trade items of Latnum for things that are needed and way to reimburse other players for accidental hits on them. This is not a difficult process it's been done with other games including the game Evony. A level 64 player probably has a ton of stuff that they can no longer use and should be able to sell it not with real currency but with latnum or trade it. I'm still carrying around in my inventory items dating back to when I started playing two years ago.
OSRS and RS3 have this it’s called the Grand Exchange and works like a stock market. It’s great! Downside it attracts bots/cheaters/scammers. In osrs and RS3 the botters crashed the market making most items useless. Jagex did a bot purge and found out they had 2 millions bots almost 20% of their player base. This also encouraged a black market outside of the game where people sold items in game for low low prices in exchange for real life money.
This item for example used to be 3mil gold it’s now 10mil ! 😣 it’s a very decent item! It gives 2 weeks membership for the game costs using in game currency 💴 rather then the overpriced actual real cash membership price. 3mil f2p is easy 10m is kinda a lot harder unless your PvP fan. Be awesome if STFC did this though. Spend 200m lat get a £20 battlepass for free
The web store is awesome, but incomplete. 'Fleet Commnder Materials (card title "Command Center L30-39") is not present in the web store, nor is Holo-Field Amplifiers (card title "Holodeck Level 4") .. I know the 7d/30d loyalty chests may be harder to incorporate but the other two listed here should be considered if possible, thanks!
In your official announcements, you need to write what time zone you go by, since 17.00 can mean 2-3 different times.
It doesn't, that time stamp is auto-converted to your device's locale
@turbid heath ahhh I see 🙂 thx
Dear Overlords at Scopely, please merge server 31 into a new server. We've had to deal with 6 years of lame politics from the alliances on this server and it makes the game not fun. We need to split these horrible alliaces up to get rid of the cringe. Thank you.
That’s not how server merges work. 2 servers are merged into 1 so those lame politics would only get worse
It doesn't hurt to ask!
It's hurts scopelys pocket
@craggy current Is there any way adding the option for leaders to be able to send a message to all alliance members? Currently sending out an individual one to all members is a right pain and takes forever.
Isn't that what alliance chat is, arnt all your members no lifers who are always in game. Filling scopleys coffers. sarcasm if you didn't catch it.
Yes it's called discord to put it blunty most alliances have their own server discord
I wish. I usually send out a warning directly to all my members sat in territory when Incursion is imminent, Takes a good 30-40 mins each time, and you have to put a different character in each message so they don't get blocked by the SPAM filter.
Trust me, no matter how many times or ways you tell them about incursions … guaranteed one will message why is my shield not working 😂
Not everyone has/wants discord, it's a pain. 🤣 @granite cargo I know. You'd hope that they would take some responsibility for themselves. I do get a very good response rate on the warnings, but it would just be so much easier if you could inform all your members with one message.
Aye alliances have announcement board but it’s tiny and no one reads. Be good if you could update that like you said and then a banner appears with your message to all
For Fleet Commanders we really need to be able to level FCs multiple levels. Especially when you get additional ones and are going through a bunch of ranks and levels! Instead of having to slog through the animation and reward for leveling
It would be nice to send 1 message that distributes to everyone in the alliance... its painful sending a message in game to 80 people....
I love this idea. Think I've raised it before. I'll follow up.
As I watched the teaser trailer I thought, oh this looks like an away teams feature expansion. Maybe I’m wrong but even so my suggestion stands. Perhaps add in away team equipment slots and various equipment that increase critical chances? To make it a bit more even, maybe the equipment requires all slots to be filled or not all of them or certain away team traits. I’ll leave the game balancing up to you. But this is just something that popped into my head watching the teaser.
Initial equipment might be phasers, tricorder, transport enhancers, those armbands from the hull breach episode of tng. Have fun with it. Probably have a bunch of things that never fit thematically into artifacts that would fit into this feature.
🤔 you played Star Trek timelines I think their away team missions you can do this
Oh. I thought it was an original thought. I didn’t play it.
Can we seriously take another look at the current raid mechanics? Even with an Amalgram several skins and upgrades and many others working in tandem, it takes HOURS to raid a target. Perhaps some kind of automated raiding protocol. Each station has so many spots.. one or 2 ships can dock per amount of docks per station. They'll run back and forth to their home station. You'd have to protect them in the dock-raid or have an ally come by and sweep the station of the raiders. This could foster more pvp in defense of a station, allow the player to do other things or continue to monitor and defend the raiding transports. Seriously having an entire server woth of players taking thousands if not more hits on a target and still not draining is a bit crazy.
I suggest scrotely gets their collective heads out of their rear ends and deal with the truly toxic players on server 43 before giving a chat ban over light insults
@craggy current can we get the Orion Transporter FT available somewhere (preferably f2p) as some like me weren't able to do the first TC Season or just make it be in every TC season pass
Completing the first season they only gave out 10 shards for that, their was no free unlock, so you have not missed out on anything
How about server changes.. maybe allow people to change servers after the initial server change before level 12--> even for a cost... these are things that other games allow...
If you have had issues with waiting for your shield to regenerate...lol kick back put her in the back seat 💘...or more appropriately on lower deck. Awesome results no waiting swarms
A person shouldn't have to maintain an account on an entirely separate service to receive game communications.
hi, I was thinking it would be great to have greyed out versions/graphic of what people will eventually see in each Refinery section tab with either an OP number on those greyed out graphics or whatever else it takes to open those so people know what they have to do to open up the extra refinery options. It would be similar to what we see in Ships tab greyed out . Just having those Refinery tabs empty gives no info on what is needed to fill or open them up to be useful.
You are not forced to raid. Means you want to give no chance to a player which forgot shield so you can empty him in 10 minutes? they should give instead a 10 min shield after each attack so that players only reason to play is to raid other players
I don't know who is in charge of arc design but he needs to be fired. Smart planning would have been a discovery arc to coincide the last season of discovery which just started.
#🌌-galaxy-chat message your question answered here . also different arc runners each time, it’s never the same people. Plus more response here #🌌-galaxy-chat message
XSLB should not pairing servers with different ops cap
It would be amazing if it showed how the respective stats change for every particular research/item/ability etc. in a before/after format instead of these huge percentages that end up being less than a 1% change in the end. Can i get an Amen?
Since WD hostiles count towards daily limit, would be nice to add FKR rep to them with a decent multiplier, so people will play it regularly and try it better
Correct we are not forced to raid. We are incentivized by events. Raiding isn't my preferred way of gaining resources, frankly I don't feel it's worth the time. Current system for raiding isn't worth the amount of hits it takes for paltry rewards.
Put more stuff into the apex store as I really have 0 to spend the contraband loot on. Also add Nova Bp to the away teams store to make it a little less credit centric for getting G5 ships
remove flags and and junk emojis from your announcements page....it blocks what people really think of development and announcements!
Add a power metric/ranking that displays the average ship power of destroyed ships. Power-destroyed divided by number of ships destroyed.
Useless to me as i skip low levels, but a $100 pack with Gowron, martok, and ba'el unlock would be a trolls wet dream. Betting scopely would make bank on it with the jellyfish/ns trolls
Expand the Augment faction...
Allow scrapping of hijacked ships...
Add higher shipyard level hijacked ships...
Add more Augment recruits, combining those from both TOS episode and "Wrath of Khan"
Sure we like Khan, but a few of us have been waiting for KHAAAAAAAAAAAN!!!
Good point. we have Benedict Khanberbatch, but why no Ricardo MontalKhan?
My bad, i totally didn't realize how impossible this would be to implement. 99% of the prime researches' actual gain:price ratio would become visibly apparent. Cant have the profit margin plummet or the arabs would pull the plug no doubt. Hyper exaggerated/misleading % bonus claims are clearly the only choice. Please Ignore my earlier suggestion. As you were.
Make nodes in augmented space much bigger so it's quicker to mine and we don't have to constantly change nodes so we can do other things that you added instead of making the game less time consuming.
<@&509691205798592532> I have a suggestion for the Dev Team. For sourcing some of the Officers (Rares) that is difficult/impossible to source ingame a.t.m.: Add a Ex-Borg Favour to source them through Transporter Patterns. Then add some of the old ones and (on a monthly basis) add some of the newer Officers. The same mechanic could be used for Skins that is currently impossible to obtain: Add a Ex-Borg favour to add them to the Amalgam Refinery.
Artifact Remnants: how about make these auto-refine like Transporter Patterns do after an officer is maxed? Doing the refines manually for maxed artifacts is tedious.
Please release new projectiles in the amalgam refinery. It's been only these for ages. Also, can owned items be removed from refineries and faction stores? It just clutters the UI and can cause you to waste currency.
Please can the auto defence symbol be hidden from other players. Would bring much more joy watching some muppet bounce off the miner they see as an easy target. Also an auto defence for the Nova would be nice if no one else can see it.
To deal with bullies (and possibly encourage whales to have to buy more resource bundles) lower level players NEED a boobytrap ship one that blows up the attacker when it's destroyed (perhaps only if attacked and not the attacker). No matter the hull health. We need attrition to get some bullies to 2nd guess their bullying ways.
I agree 100% but Scopely will never do that... That will eat into the Whale spending big time...
A prime to reduce that damage by 10% per level? 🥸😅
@craggy current It would be nice in the Multiphasic items that a + be added to increase the amount of chests that can be pulled at one time like in other areas of the game. The LAG is extremely slow for the cycling of the pulls and is frustrating doing the "Click & Repeat".
I can only second that, there needs to be a way to create a Message that any alliance member gets upon login (for that the PM-Issue would need to get addressed too though ^^') Maybe link it to the Alliance-announcement, that thing needs a rework anyways ^^'
Maybe think about adding an alliance "bank", treasury or whatever you want to call it. Let alliance members donate to it and other members can pull from it what they need. i.e. someone has 200 relocation tokens, and they can donate x amount to the "bank". Someone else needs a token or two and they can go in and pull it from there. Someone has an overabundance of blueprints and can donate those, or donate shields, materials, resources, ect. Just a way to share between the alliance. Somone needing something can pull x amount once a day of 1 or two items. Just a thought.
@craggy current quality of life? Maybe can we get a sort by trait🤔 make it easier to find when we want to upgrade for awayteam missions😅
Too many taps for simple, simple things, rather than slide bars. For example, it's just bad design to require 156 taps in order to get the Nova Skins: 3x taps to get 10k raw intelligence converted into 5k of whichever faction flavor desired. Repeat 39 times (!) for a total of 117 taps just to get enough of the currency you need. You then need to spend that currency by doing 3x taps 13 times (39 more taps) to get the skin--one of three skins. It's like asking someone to put a down payment on a house in the US by only accepting money orders from a single store that, in turn, only accepts South African Rand. I know Scopely added--then removed--a slide bar from the multiphasic store. How exactly did Scopely snatch defeat from the jaws of victory [for common sense] on that?
can we fix these mix level silence systems it's hard to get lower lvl hostile demand is high and regen is slow can we have silence system with single lvl only?
Recommend Scopely develop a two hour Shadow shield that only drops on time, meaning you can still attack. Make available fir purchase in store for $99.99. This will counter the eclipse bug thst will lower all station shields and link all US Servers. I only ask for a small 10% of US dollars for each shield sold.
This wouldn't work. You got monaveen? Those hostiles drop your shield as part of a feature.
As stated, the shield only drops for time.
Time? If your shield is dropping fighting eclipse hostiles I would suggest posting in bugs channel. This pic is for monaveen hostiles
Shield is only good to counter eclipse bug, that moon exploits the US Servers links and drops all player shields
I don't no what a eclipse bug is or what you mean by us servers links? You saying one person gets bug and on every USA server everyone's shield auto dropped? 🤔 I think their would be a lot of pitchforks on discord if this was a thing
Total Eclipse is today in US.
🤔😂 now I get you, you mean this? I thought you meant eclipse hostiles in Stella space
👍 you got it.
<@&509690975057215489> I have an awesome suggestion... so awesome, it will dazle you with its awesomeness. So awesome it will make it look like full daylight during a full eclipse! For the new arc... can we get the event start schedules to coincide across all events? I think it would be best to see all events start consistently and just completely ignore Daylight savings time changes.
Having events start 1 hour apart was bad enough but then with incursions starting an hour earlier than the arc events, we had event start times every hour 3 different times last Friday.
@devs I’ve been playing Whiteout Survival. It has some great game mechanics that STFC could use. First, they have “rallies” which are like armadas. As soon as a player joins they are added to the list and when the list is full no one else can join. It takes the communication problems out completely. Second, they have an auto join feature which allows a player to automatically join a rally (armada) if it’s not full after one minute. It is enabled for 8 hours. This helps the offline player get more rewards and it helps the caller be more confident that their rally (armada) won’t fail. It can be set to use all heroes (officers) or a specific set. This would be great for STFC.
can you please synchronise start of events? So many different starts are very annoying...
Can you please adjust the times to make all events show up at the same time instead of dailies an hour later.
Pls made new slb ranges and pvp ranges asap.
it mades no sense to play with the ops 67 whales as ops 51. pillum vs 9b ships.
funny...
made just 2 ops down 4 up thats it...
Make a solar eclipse frame
That’s beyond their skill
For like the 10th time. Below deck ( or mining side card ) with massive bonus for attacking scouts
Speed up the servers! Faster faster faster! Some of us have real lives too!
Add the ability for people at high levels to change servers even if there is a cost involved
Add 5 and 10 chest pulls for peace shields, especially 4-hour ones
Listen to the other portion of the player base that haven't spent $100k on the game. Some are whining to whine sure, but many have had really good ideas.
Station skins. I’d pay for those.
Simply give casual players a place to play without being harassed by constant threats of PvP from people out of their league. At least make it more bearable and give the PvP an Ops lvl cap of like 5 or less lvl difference.
Please consider adding Incursion "Loser-boards" to show the alliance and individuals who are giving up the most points, sort of the opposite of the Champions SLB. Also, when two alliances KOS each other, show a war-board to the server. War board points could be awarded for raid loot, pirated cargo, and pvp kills between the two warring alliances.
FIX THE PVP BRACKETS. level 50+ shouldn’t be able to punch down to under 40 ops
Add tokens to relocate to a different server at any level.
It would be nice if we could pin a message in alliance chat that is of importance so it can be seen when going into alliance chat.
do you want to set the game on fire? Do you want to mute this discord server because of too many notifications? Do you want to report every players in enemy server for bad behaviour?
When?
Change the pvp brackets, pvp is not being smacked by a ship 5/100x my over all power😤
Increase server bandwidth tightwads.
Will you please add Mantis to the ship bp's you can buy with Cosmic Encounters tokens?
Hello. I'd like to suggest one thing. That you introduce to the game machanics that reward peace and diplomacy, along with rewarding PVP that you currently do. It's a Star Trek after all, and it was always about civil relations. In reality there are many benefits of pecause, as an alternative to war. Trade routes, research exchange, information etc. The game however only focus on war. As if it's the only way to go, and has in-game mechanics that reward that. And no benefit of peace. One simple example of peace relations could by a Trade building that allows to form number of trade routes with players that increase resource income by small bit equal to small percentage of resource production of both parties. This is just simple example, you probably would have much more better ideas. My point is that focusing on peace aspect in the game, benefits of it, would only create more friendly atmosphere and be indeed Star Trek like. Live long and prosper.
There are 4 rarity of officers in the game. Could you use all 4 of them and not push everything as an epic or rare?
Hi it's a little annoying to finish battle pass and overflow and still have 2 to 5 days with nothing to use points for why not use them to gain extra treasury key parts or random resources>
I like different start times and it helps players in different time zones! 😁
Message All function for Admiral & maybe Commodores would do that
i agree that function would be nice to have so you do not need to click on every last one .... in a small group it is ok atm but when you get bigger and have say 70 ppl ... yeah a message all would be nice.
Give us downloadable high res images of the splash screen art so we can use it as desktop wallpapers, even put a small logo/watermark in the corner if needs be but I would love some of your art for my screens
Suggestion for update on TO: Can you make it possible to relocated hostile TO, so you can raid more efficient. But when you are in hostile TO, you cant shield as long as you are in TO. This remote raiding in TO is boooring. So if someone start defending you need to move or fight. As you cant shield when you are in hostile TO
Suggesting automated defenses buff for territory, only active during the time you own it for the week. Not during the actual defense ofcoarse!
With the new pvp thing and dubble points awarded in territory scopely just made territory a 24/7 war zone
Wouldn’t be too bad if it’s only opc killed in territory but we all know that upc ones will get killed too 🤣
We're never getting a marketplace. It would cut into profits too much.
And having a bloated inventory of useless outdated currencies for tens of thousands accounts is helping game storage how?
It's clearly not an issue and with all the people who have left the game I doubt it ever will be. The pittance they're going to spend on data storage is nothing compared to lost revenue by allowing players to circumvent pack buying. It's never going to happen.
Honestly think they are going to milk it for everything they can get while destroying it seems to be the new scopely business model
am I wrong or they removed a VERY player friendly feature : the "eye" on faction store which directly tell you how many items you have of a kind to be able to claim/refine even before the next claim is available ?
any chance to get Artifact schematics as a drop from the Isomatter refinery as a catch up mechanic for those of use that can not do Formation armadas.
since artifacts are becoming more and more of a focus
Make all the silent enemy temporal disruptor currency the same so we can refine just vary the amount dropped according to enemy level, atleast the new gorn enemy drop the same refine-able loot, i still can’t kill my level 55-59 silent enemies but i can do 51 & 53 but can’t refine that stuff
Have waves cost significantly more to run but have the payouts be significantly more as well. They take way too long to run. I have like 140 starts but dont have 24 hours to just sit and run waves to use the creds
Referring to event vs dailies start times. Dailies start an hour after events. Time zones differences would remain.
More variety of starship icons when zoom out. Currently all ships look sort of like Imperial Star Destroyers when zoomed out. It would be nice to see at least 3 types, each different. Perhaps icon of Enterprise when ship is explorer, classic Klingon ship when interceptor, and similar with romulan. Alternatively let us retain 3d ships in zoom out mode.
The Officer Upgradeable view seems a little wonky. It sorts up Officers who can be promoted. But I'd also expect to see Officers who can be leveled up sorted to the top as well.
change it back. adding an extra click on every box vs just having the cost upfront is a pointless slowdown.
@craggy current No clue how war room and pvp is going to work. Wondering if you guys considered a warship versus a miner is not really pvp. Sure if they have loot shoot it, but we already have enough miner hunters already who think they are they greatest slayers in the universe. I'm hoping point balances can be thought out for warship v warship, hitting up and warships v miners.
if you are used to every(!) event starts at 17:00 or 18:00 - depending on your timezone is ok - but some events starting 16:00, some 17:00 and some 18:00 in only one timezone is annoying 🙂
Making an PVP event for EVERY system is an unbounded cheek. For a weaker player like me, this means two days of only farming, not even finishing all dailies, no missions. Please restrict PVP to certain systems ASAP. Thank you.
the higher one's level, the tighter the pvp range should be. 60+ folks bonking 40s folks is getting ridic.
Dear scopely if you want PvP to become more popular maybe give more points to the losing ship when attacked by a stronger opponent
#protectthewhale
Don't use diplomatic tags (hostile, enemy, friendly, etc...) for points scoring metrics. That's not what they are meant for. You know this. You made them.
again ... just because it's a new arc and it bears repeating ...
please stop releasing new things. please spend one or two release cycles to fix the litany of bugs and problems that exist in the codebase already
Put PVP events in areas only and not everywhere.
If you game builders want total chaos everywhere then fix it where only certain lvl players can hit certain lvl of players to give everyone the same playing opportunity!!!
Greatly disappointing... I've been playing for many many years!!!
whos ruddy idea was a pvp event for 4 days
Unlikely the PvP will become more popular when is so highly unbalanced.
More bugs and crashes, all over pvp which does not allow for dailies to be even done (freebooters which is also a BP event now) . Congrats scopely for a failed arc. I don't mind pvp on a opt-in base in systems...just not like this. Yes first impression counts...this is mine (and my other half's who is a FTP only at a lower level that just gets shoot where-ever he goes).
scopley dont care what people think only what people spend
We've been promised "quality over quantity" this year. Let's say I'm a relatively active player, a moderate spender, in my early fourties in terms of Ops. What do I need to do each day to get the most out of the game as of today if I've got all the specialty ships?
- Ex-Borg loop (faction kills/swarm kills)
- Non-Borg loop faction ship kills
- Daily G3/G4 mining
- D'Vor/D'Vor Feesha mining (taken care of on Monday usually)
- Voyager hostile loop/Voyager mining
- Bajoran hostile loop/Solo Armadas
- Borg hostile loop/Solo Armadas
- Augment loop (short)
- Stella loop (short)
- Q's Trials (short)
- Mantis hostile loop
- Monaveen hostile loop/Solo Armadas
- NX-01 hostile loop
- Base Xindi hostile loop
- Silent Enemy loop
- Gorn loop
- Borg Cube loop
- Amalgam loop
...and this is off the top of my head, without faction reputation grinds. Also I'm pretty sure I'm forgetting something. Could we please, please, please combine some of those so you can actually be done with all that within a decent timeframe and don't have to devote hours to grind out a dozen loops if you don't want to fall behind? In addition to that, you've dropped a PvP arc on us. Everything you do in space now became even harder, making the grind take longer due to random attacks by bored whales. I've already got a job, thank you. Please stop turning the game into one.
To make PVP events more "fair" (and more focus on crew/ship etc), there should be negative points awarded if someone is hitting tooo far below their level. For example a 60 hitting a below lvl 50
thats actually a good idea - and maybe also make a proper level-range, where you are able to attack. +/- 2 of your ops level should be enough - especially with raiding bases - everything below that has no chance to defend no matter how much you invest
IMHO, PvP should be based on if you have ACCESS to the same ships. You're a brand-new ops 42? Meet my ops 44 maxed k'tinga. Oh, you have a pilum? Can't touch this.
This is perhaps one of the best suggestions I have seen for PvP events in a long time. Even better, give a heavy weight to attacking if the player is at or above the defending players level, and a MUCH lower score (can still be positive) if below. Even 2 levels can put a player at a HUGE disadvantage if everything else is equal.
I can assure as long as there is more and more forced pvp I will not invest 1 cent anymore in this game. Its only made to make the players to invest money to have a chance but for me and many other players it makes the absolute opposite - no money anymore!
Return the faction store claims back to the way they were I cant see the price on them without more clicking😤
Definitely make this opt in pvp. This is clearly a product of testing with the wrong sample
The best thing Scopely can do for the game is to reduce pvp level range.
Stop pushing PVP as it's only for whales
The quality over quantity they mentioned they really mean they get a better quality off life after the whales spend a great quantity off cash on the game
PvP = no $
Stop rewarding points for "Wins" against a pve crew. Hitting a ship using PMC (or similar) should not be something to encourage.
Please add a counter of the per-player contribution in the War Room.. would be nice to see who is/isn't contributing in the alliance, and track one's own contribution to the cause.
More click is not equal to a better game... Think properly before doing interface change...
Suggestion, stop with the irresponsible, unfettered PVP if you want to keep paying customers.
Keeping ships in base makes for a great game🤦♂️🤦♂️🤦♂️
@craggy current can you say sorry from all of us to whoever wrote the missions.
I'm sure they were great, but no one will read them due to rushing thru them not to be killed.
there’s also little proofreading done, there’s a T missing in the War Room info section 🤦🏻♀️
can you please, please, please please, please fix the small numbers on all those new "view" buttons, so I don't have to click everyone of them, to see, if I can buy the stuff behind it?
What they meant is they want 10 "quality" players (Elon Musk types who have more money than sense) rather than many players in the game. They're actually trying to remove large sections of the player base.
I wonder how quickly this game would tank if all the low spenders and F2P players just stopped
How about adapting the scoring for the war room in a way that it takes ops levels into account? The bigger the difference in ops levels of two fighting players the fewer points for the higher ops level and the more points for the lower ops level. This of course has to be balanced with points gained for victories and losses.
It would
- be in line with the lore around the war room - a 4M ship getting smashed by a 20M ship is in my eyes not an honourable victory but the act of a coward trying to get points fast and easy.
- incentivise players to punch up or at least on similar level instead of punching down far below what their ships are capable of.
- lead to people actually using and wanting pvp crews and pvp research instead of just taking the strongest ship against the weakest to be found.
- make the whole thing more inclusive and rewarding for all players.
Pvp can be a lot of fun if it is a fair and challenging fight instead of just mindlessly killing everybody who can't defend themselves.
Shut down the game. Allow another company to develop something that will pay more respect to the IP of Star Trek.
yeah. something like kill someone -20 of your level get only 1 point - kill same level like yours = 1000 points - kill someone +20 of your level get 5000 points
wont work, some people just want to be ass and kill and grief
Exclude miners and monaveen from war room pvp win scoring.
To balance PvP remove every F2P ship booster (SHP, HHP, base damage, base mitigation) and send to everyone a compensation chest
or change them from "increase your ship stat" to "increase your ship stat when you fight against an hostile".
P.S. this is a bad suggestion so...pizza?
This is a suggestion that should be a given: LISTEN TO YOUR PLAYERS! We puckered up and tolerate the 1-day incursions once a month (gives me time to do laundry and go to the hairdresser or shopping or something) so why on earth do you think we WANT a permanent "incursion" via the war room? The Monaveen's mechanic wants it to autogrind to get the mats, so now that ship is pretty much useless because we can't do anything with it since it drops the shield if we attack something.
Add use for right mouse click on PC. Currenlty it does nothing. It could at least move a ship.
Can we have a return of the costs on the buttons in the faction stores, please? :/
day 2 to Please add Gallery schematics to the Iso Matter pull.
i know - but it keeps the players on hold, who play for points 😉
amalgam loop is only once a month or so if you fil up an hour of killing with it ,and nxo1 is only a 5 minute grind ,cube can skip once you hit the tier lock for the next ship ,havent done it in months tbh
add speedups to war chests
frankly pvp points should be restricted to plus or minus a couple of levels...tbh i am almost at the point of quitting the game because i am sooooo darn tired of pvp being rammed down my throat...i DON'T DO PVP EVER! i actually detest that part of the game! one thing's for sure i refuse to spend another penny on this game because of this stupid event!....can't even do dalies with the 22mil plus ships constantly attacking my sally!
I hate PvP because it makes my long term resource gathering goals unattainable, but some players enjoy it. To keep everyone happy I suggest that PvP is limited to specific systems and constraints on attacking lower powered ships, and no incentives for attacking miners. I am seriously considering quitting if current PvP events become the norm.
Disagree because a victory is not innately dishonorable because one is stronger than the other. That is merely the nature of a fight. In Klingon lore, it would probably only be dishonorable to attack someone who is unarmed. Even a Realta is technically armed even if it's one of the weakest ships in the game. It's nice that there are at least some PvP restrictions.
Can we get the price for the faction favors back on the screen rather than claim. When you have some rare creds burning a hole in your pockets, I have to click on all of them to see which ones I can afford vs which ones cost rare credits?
They based it on Klingons who believed dying in battle was the greatest honor s and you argue they would agree destroying an enemy that has no chance would have honor
Warrooom ideas:
- I wish we could see individual alliance members contributions to the alliance score (like in ALBs)
- PvP has been over-promoted, PvErs have gorn, give a counterbalancing mining event or they will turtle up/get frustrated/quit.
- You have seriously increased the need to narrow the PvP banding.
- Now people focused on PvP can just go and camp/abuse PvEers, Missions, TC. Etc.
Some ideas to balance it out:
- Kills in TC should have a mandatory join to take over (else it is x0 multiplier)
- Killls of Surveys without loot should not count /score in any event
- New PvE systems shoul have a reducing multiplier (like a x0.01) - after 1-2 arcs remove the multiplier.
If we're going to hype up pvp and try to make it relavant again, the pvp brackets must be fixed. There's absolutely no reason I should be able to hit level 35's with my Corvus.
I don't mind the current restrictions for raiding purposes -- maybe it could be different for stations vs. ships. Tbh, they just need to get rid of the war room altogether or make it a once a month or once a week thing like Apex. All week every week until the end of time normalizes AGGROE/no ROE and alienates the vast majority who focus primarily on
PvE and typically avoid bothering anyone. If Scopely doesn't rebalance the game FAST, a huge chunk of their player base is gonna jump ship to play a game that's less stressful. On my server, there's actually 3 whole alliances dedicated to PvE-only as a means of giving people who want a less stressful gaming experience (and would likely quit if they can't get that) a place to go where they'll get less attention/grief. A BUNCH of those people are already talking about quitting due to the grief they've been getting just trying to do their missions and dailies.
I know you guys like to capitalize on systems you set up. This is the perfect time to sell some active net chips for the Monaveen in the store since nobody is getting any. One of the only passive loops set up that at least didn’t add much to the grind is unplayable for the rest of the arc? While technically a warship and technically pvp, you all know we don’t stand a chance. And…… I’m a pvp fan, actually hunting grinders isn’t really pvp - but it surely counts in events.
To illustrate my point, I got 2k of something that time. Lasted about 5 min
war room needs to be reworked as it is now a far bigger player get rewarded for killing a small player thats not ok and limits should be based on ship strength not ops level
We already have Incursions. Most PvE-ers set a shield and log off for the day. The War Room is nothing more than an attempt to drive those players away from the game completely.
Isomatter refinery: ages grinding to get enough to buy shards and it gives me 2 Torres shards! Utter utter filth you are scrotely. Utter filth.
create pure pvp areas - with token entry if you want - but fix the current chaos
the prices of things in the store are absurd for Brazilians. While Americans pay 49 dollars at a dock, a Brazilian has to pay 279 reais. If prices were equal, Brazilians would spend much more
please back to original button with cost number!!! no more button with board screen and another button... 💩 <@&509690975057215489>
Please add a war room button/link to the events screen or a HUD - maybe to one of the icon sliders, it's a pain to have to close that window to then go into base and then the war room everytime a player wants to check the alliance progress. (somewhere more prominent, but not in the way of everything)
Add a Permanent PVP hub. During PVP week isolate all events to that system. During non pvp weeks have dailys there for pvp rewards that can only be attained by pvp in that system.
nothing a VPN and Creditcard cannot fix 😉
You can already see this in most, if not all, ALBs. Look at the dropdown near the top. One option is All Alliances, the other is My Alliance Members.
That’s in most ALBs but some lately haven’t had it for some reason. But my ask is specific to the War Room, not events.
You can click on the big alliance button on main screen and then select the war room - very prominent in the middle of the screen.
A couple of years ago - Scopely: "all systems PvP", Players: "not a good idea", later Scopely: "ok ,it was not a good idea", recently, also Scopely "all systems PvP", players "..."
Can we stop killing the game and trying to run off casual players 🙏
The bracket for PvP was too large even before this arc.
It seems most of the complaints are about the PvP gap and not the PvP event itself.
Reduce the brackets and it will appease most. Make it a standard + / - for all PvP even away from events.
I believe the play store would keep prices in BRL because the user registration
Suggestion: instead of bracketing PVP by ops level, bracket it by player spend level. Group players as no/low, mid, high, and OMGWTF. You can only punch up or down by one. Ever. Not even a prime to break out.
Solves your fear of the little ones raiding whales as well (remember the Treasury tax?).
Can we get rid of the view and have claim buttons why have more clicks and menus then is needed if something only has one item i don’t need to view or want to just claim
agreed, this chaos is a mess. I can't even grind hostiles anymore without getting hit by whales 10+ levels over me. The game was already a parttime job to level things up. If you can't play the game anymore, then why stay!
Just a part time job? The bigger you get the worse the farming gets.
how about some more alliance tags.....Friendly/ally etc.... but PvP is ok for event.....other tags too....but specifically for hitting friendly targets for said pvp? Admirals can even set a system where the tag becomes active....expanded thoughts always help
how about lowering the blueprints for the enterprise and auger to 100, so i can get my ascend key to lvl up my ops, or let mr use one of my other ships to get the ascend key
Move on. It’ll be your best move with this game. The players stuck playing suffer from Sunk Cost Fallacy and FOBO.
You might want to consider how gamers think and look at things. As a gamer for over 40 yrs the way I do purchases for but games or add one or ingame merchandise is pretty much the same if I like the game or game company.
- If I like the game or game companies I tend to buy more often.
- Quality of game ( this is graphic performances as well as story and gameplay)
- Price is probably a number one factor followed by story and graphics 4. Add ons and in game money purchases (real money) this is a two factor deal for me first cost has to be reasonable for what it gives second is actually going to add to experience or is it just a cosmetic thing ( cosmetic stuff is everything from skins to vehicles to characters the stuff that doesn’t really add to the over all story and world size.
Another words if the game is adding dlc that adds a lot more story where it’s like buying a new game I’m more in clined to spend $9-$70 dollars depending on content size, where if it’s just something as small as a vehicle or other cosmetic that doesn’t really add much I’m not going to spend more then .99 cents if I can help it since no character , skin , vehicles or weapon or tech is worth that much at most $4 for one and that’s stretching it. Heck I have lots of favorite games on PlayStation produced by far better companies that I’m a huge fan of but I don’t even buy their collectors item ones for$100 reason is I’ve been burned a few times for games I preordered not living up to the hype and being more of a dissatisfaction then satisfaction for price. One of those games bethsada fallout76 worst game I spent money on for they ruined a great franchise buy trying to make it something it was never . Started out ok but to many things they changed later in game that made it suck.
My suggestion is to stop the pvp event as once. What would you like: only 10% of the players pays on a server or you only want 10% left of the total players?
maybe before you add new features you should mae sure game dont crash or freeze constantly its not mi phone eve echoes have never crashed for me
How about when you announce that there is an update, there actually is one available to update?
@craggy current
Can you pass up the idea of perhaps being able to trade in old ship blueprints for something useful?
Thousands of T2 ship blueprints that will never be used. Instead could be exchanged for something like Ship XP or Ship parts (like officer shards and intel when you are capped on shards)
How about making it so that pvp officers from half a year ago have a free to play path (lower decks 2). Have a free to play path for the extra dock or docks as the support ships and solo armadas don’t give free to play players enough docks as if they have supports then they can’t be doing anything else. How about also having a free to play path to the extra research and building slots if you want players to level up at the speed you want.
I'm talking about the current PVP war. I can't even grind cardasian ships because whales are camped out in the 50 level to just hit people coming in. My miners getting hit when I leave them on a 0 node doesn't bother me, but not being able to complete a hostile hunt, missions, or standard grinds ( xindi, mantis, silent, ect) due to the PVP "campers" is ridiculous.
Please please please please.... for the love of all that is good and holy... can you create a group of Federation systems with federation 'rebel' hostiles that you can kill to complete events? Having to lose millions of rep on a faction you are trying to increase just to complete an event REALLY sucks.
I definitely understand that. Wait until you have to kill 3 times as many and still have bigger whales to contend with
use exos to prevent rep loss... kill the warships as they don't lose as much rep.
Scopely said "We recognize that not every Commander feels the Klingon warrior spirit driving them",
but this pvp event is against of the statement. i dont like this pvp event at all😩
Stop adding more and more clicks for daily claims, yall added like like 30 extra clicks for doing daily faction claims smh.
Throw all the players that love this on their own servers and call them pvp servers and push it there so others that don’t enjoy spending countless more on repairs and three times the time to do the normal loops
Can we look at adding CSV exports to all of the event and server leaderboards? (AMS, SMS, Power, Assessment Rank, ower Destroyed, Resources Raided)
<@&509690795536941056> It would be great if the Event-Information channel was the same as the Official-Announcements channel so we could follow it on our alliance servers too.
It was the last part of this game not ruined by them. Now it is.
New PVP events and mechanic are uninspired and counterproductive, creating a lot of dissent and taking away fun especially for lower level players. Meaningful PVP events would have been a great thing but this is just ridiculous. Meaningful PVP could have been something around territories or some type of capture the flag or battle royal in dedicated systems with time limits, level restrictions and fair rewards/bonuses for the weaker players.
You could also use the armada mechanics to create team pvp battles. Either by letting two team compete by score or by setting up two teams of players that fight each other for a price. Would of cause need level restrictions to make it work properly. And maybe hiding ships of both parties while preparing to allow some tactics beeing appplied to ship types and crews used.
The new war room could have also a option to have PvP between own alliance mates in a special room inside the building. This could be nice to reach the points inside the own alliance.
The beatings will continue until morale improves!
Make it show in battle log if the kill/hit scored points for pvp event.
No, not you! We've caught onto you! No beatings!
🤣
I am thinking of this game. Scopely ruins star trek.
at least use a piece of the galaxy for pvp. for example only klingon space.
that way the players can choose to participate or not.
Server 157 has a lot of abandoned galaxies now. chats are down. A lot of players stopped playing until this 💩 is over.
https://www.eveechoes.com/ this is also good they may have pvp but they have system security system
All could be fixed by simply fixing the horrific attack ranges. You want to “score” in an event, then close the ranks to 3-5?above and below. Problem solved. Forces people to fight someone who can actually challenge you.
<@&509691205798592532> @Devs here an idea from other game: set an option to switch between pve and pvp let those who want doing their daylies and events the way they want. No more PvP drama with this kind of events.
Not for stations or miners but only for battleships. That way you can do missions or grinding freely. Doesn’t impact other gaming.
PvP players can still shoot each other freely
Could also break attack ranges by ship class, can’t use a G4 epic to till G3 miners for points.
We really need to have more options in the Notification menu. Have the ability to turn everything off : the in game ones and outside too!
Something like this plus what I would have selected :
Base/Ship Attack Alerts. ✅ in game
Events completion. ❌ in
Hostile/Armada ❌ in/out
Hunter inbound Notifications ❌ in
Mining Nodes. ✅ in/out
Presently : I don’t need 6-7 Notifications when killing 1 Federation Hostile, that could be switched off via an Event Completion tab but still have a win/loose with Hostile/Armada on (if you really wanted 😖!)
I know I can switch it ALL off but after 5 years it’s about time the little things should be improved i.e. more options 😡!
Well actually that Tribbleshoot Bot chat keeps closing the conversations, so I'll try to summarize my 3 points of improvement as many people are quitting or about to do so:
- Disable PvP or add a multiplier of 0.5x or lower **if **war room is filled
- generell multiplier of 0.05-0.1 percent to equal chances in pvp, reset daily or 2-3 days
- disable pvp in battle pass and quest regions. you all know that many have less time and try to login once a dayafter work and get camped while trying to do armadas / battle pass things or even accept a simple quest
End this pvp farce. Can’t do events.
could this be the default setting in the "away teams" tab? Or have it at least remember our choices?
maybe for a pvp arc only ships crewed for pvp should get/give points for those events? Then people who didnt want to participate could still do their other stuff.
Please have it so these gigantic powerful ships cannot hit lower ships. I'm at the point of giving up this game.
Hello, just wanted to drop in and say your new PVP mechanic sucks balls. Worst thing you’ve ever done take it out or we all quit.
there is a problem: how can I score if nobody uses PvP crew? Must I scan every ship in every system to know I will find nobody? Have I to ask for help in Galaxy Chat and share kills?
if people want to participate in the event they would be running a pvp crew. maybe scan the ship before attacking? or yeah, coordinate with other players.
what is the problem to define pvp areas like in the past for other events -> if you want to make points for a pvp event just join the system blablabla. no points will be earned in other systems -> tadaaa happiness is back - is this so hart to implement?
I think perhaps Scopay want to give the whales a Purge like event, so anywhere and everywhere is their pixel playground with the product of their damaged egos and inflated wallets - gigantic pointlessly powerful ships.
I suppose Scopay are aware that these people need to feel they’ve got something even remotely worthwhile from an investment of 10s and 100s of thousands of pounds or dollars.
For me, I’ll leave the game if this isn’t changed. Not here to be cannon fodder for sociopaths. I’m here to get away from the nastier side of life, to get away from the reality of such dark souls.
I’m actually hoping they don’t change it, because this is an unhealthy addiction and no longer offers the escape it used to. It’s now a chore and a source of stress, so I need pushing towards freedom.
Create a mission where the new fight club is getting out of hand and the powers that be join together to beat up the fight club and they have to retreat to certain systems and do their little fight club thing in those systems.
Can we please get a message of the day in game from the alliance so people know what is going on?
Suggestion for improving PvP fairness
Whenever you lose a PvP battle you initiated, you get a cumulative PvP damage boost that lasts for 24 hours or until you win a PvP battle you initiated. The amount of the boost can be increased via regular research, via a Prime node, and other F2P and P2P routes.
This provides interesting gameplay:
- You can charge up your PvP ability by sending ships out to lose PvP battles
- You can attempt to get someone to waste their boost by taunting with smaller ships
- Eventually, even the smallest player could beat the largest player if they lose enough battles (but this might take 100s of losses)
- It might make players more interested in PvP with larger players
Calculation considerations:
- The amount of boost could be a function of attacking ship power so that this isn't just send a bunch of Realtas out to lose and then attack with big ship
- Alternatively, the boost could be linked to the ship doing the attacking, similar to the Borg Cube Cutting Beam
- Boost calculations should be tuned to allow someone at the low end of a PvP range with max research and strong ship for their level to beat a player at the high end after losing50 times. If only one level below, maybe they only need to lose 3 times.
They don't give 2 craps about any of our suggestions. Prove me wrong...
I tried the 'reduce negative' exos. Calculated rep loss without one. Recalled ship, added the -50% rep Exo. Went back out and checked by actual lost rep again and there was ZERO difference. Rep loss was exactly the same. Those exos are broken.
Auto recall check option when full upc ?
Would it be possible to add more 16:10 resolutions to the PC client?
I use a 1920x1200 monitor but I discovered the game was running at 1440x900 because that it seems my aspect ratio limits the resolutions available to me
scopley actually owns a game similar. Townsville. it runs a hell of a lot better than stfc. lol
<@&509690795536941056> Can we please remove the completed/duplicate items from the faction/event store/refinery/etc.. its really frustrating to have things like Cardassian rep available when you’re 100%, or have options to buy shards for refits/tokens when they’re already unlocked. If there’s a dual purpose (Exchange heist loot) I understand, but individual items are at best leading to confusion, and at worst wasting resources for mis-clicks.
<@&509691611903426561> While I always enjoy change and new challenges, I have to say the Cardassian Hostile Hunt needs a revamp. It's a bit absurd that I have to spend an hour grinding ships to finish the event. We need lvl 54, 57 and 60 systems and if you're at a loss, the can contain Cardassian Military hostiles (suitably ranked of course), lvl 53 uncommon Detapa Council Chambers, lvl 54 rare Detapa Council Chambers, lvl 56 rare Detapa Council Chambers, lvl 57 epic Detapa Council Chambers and one level 60 epic Detapa Council Headquarters in the last system. Names of Cardassian systems I've noticed not yet used are the Cuellar, Dopa, Kelrabi, Pelosa and Olmerak systems. Please make this happen. That event is rather mundane when one has to grind out 80-100 hostiles. I can only imagine what those higher level than I have to endure. Rudellia ends up stuffed with players mid-50s on up with speed crews zipping about trying to get every hostile. It's no fun.
More like probably getting a raise.
We have discussed this very recently … I mentioned that I do it with armadas due to the time needed to do it with hostiles, which is not ideal. They have agreed to look into it 😁
If you want to ensure players are actually doing pvp as intended you have to do it more like a heavy hitter event than hit x number of ships for a set number of points. That is far too easy to take advantage of. Having it based on the power of ships destroyed however makes them bring out larger ships
Here is a great idea for a ship. We have battleships, interceptors, explores and miners. Make a new class. Federation already has this ship. Make a Carrier class ship. Allow it to hold and dock a couple of ships. This way you can take your armada to one place and drop them off and dock to fix. It’s a moving landing dock ship that can land to fix in a different area. That would be nice.
You mean like moving your station close to the armada?
Very, well, said.
An easy way to accomplish everything desired is to make it so Only a competitive battle scores. Only a fight between players within 3ops levels score. No more L60 slaughtering hundreds of 30-40-50 knowing they can’t be hurt. Can even make it so only G3 ships fight G3, G4 fight G4. Why Scopely is so staunchly opposed to fair and competitive fights is simply beyond my ability to understand.
It'd be great if in the STFC Database, in the officer section we get a filter so we can see which ones are PVP or PVE
Expand that to mining and mitigation and even more classes
there should be a purge Event in scopely for who ever thought this would be a great event let's have server wide pvp but wait still make them do dailies and the normal events we run will be great ,should make us plenty money as people will buy more instead people left profits dropped for month and now the back room boys are wondering is my job online for costing the company so now they are playing hop scotch in minefield with thier jobs have fun maybe don't listen to Rev Duece who loves this Arc and listen to the players no not the Vips whales the normal players who come on here for fun a chat with friends a bit o pvp then more fun
They want to push out none $$ players to decrease server load for those spending $$ to catch the whales. Be fun to see when there are no casual players left to pick on.
in my server there are many players are still mining like a week ago, leaving the mining node at zero or in OC status. try to find them because there are in other servers, not only in mine.
this in only one system:
I suggest you introduce a multi-tiered prime to increase ALB rewards. Because while all alliance members work together to achieve the milestones, your individual payout should really be based on how much money you gave to Scopely.
Could the go home cannon from Xindi battleships to be added to survey ships whilst mining. A 25% chance that when you attack a survey ship mining you could be sent home would be a deterrent to griefing. Inhibit the gun when on a 0 node or over the protected cargo
Put in 45 UCs and rares for Exchange. Nothing wrong with higher challenges for higher OPS. We just started beating 45 Epics. Perhaps making Andkara and Kemetja 45 zones would be prudent, as I feel those areas are mostly empty.
Listen to the players, there are A LOT that are angry and talking about leaving. Fewer players less revenue.
Would make more sense for the new voyager astrometrics sensor to scan the station - not a ship, to get the shield time.
apparently pvp in stfc is what makes scopely the most money.
but lack of meaningful 'balance' results in: those that could pay refusing to bother; as theres no advantage to paying at certain given bracket levels.
scopely could make a lot more money if there were a little balance.
a hit down tax of -2% dmg per level
it sounds scary ... an ops63 hitting an ops 40 gets a 'massive' 46% dmg reduction.
still results in the ops63 winning and most likely in 1 round. but what about hitting an ops50? suddenly its a little more challenging, possibly still a win 4 out of 5 times, but theres that possibility .... and that possibility drives a 'pvp sale' for those who want to take that chance.
Can this please retire as a ticketed event.
For pvp, make scoring based on power destroyed instead of number of ship kills. That would stop realta spamming and encourage players to hit at or near their level or above.
why you dont like doing more eclipse armadas after the apex thing just finisched 😂 already told my alliance anyone that asks me to do a eclipse tomorrow i will mute for a week
perhaps you want to readdress your view 😅
@Hey scopely (doubt they read this but if a mod wants to pass along) if you want to encourage PvP and not tick people off do something like a new "wave". Joined system, 2 ten man groups, attack each others bases which don't damage back
Increase the respawning rate of Lvl 39 Faction ships
love to hear the story behind that one , to start how tf can that realta even do that amount of damage
TOS Kirk and crits
saw that kirk and critical shot , but how the hell do you make a realta have 33M damage shot going out ,even with all primes and research done ,that is just such a big leap of ehum reality that while its funny it really isent xd
thats what lvl 61+ can do, it wasnt me, it was some1 else (i just blanked the names to ensure scopely have less reason to pull evidence of broken pvp off official)
SCRAP PVP EVENT this would be a great start but wont happen make a dedicated sytem for PVP EVENT then people can do daillies etc and get on with game
Fix your game it keeps freezing
New building - Waste Reclamation Facility ('The Recycler')
Exchange old, unused currency for X
Yeah be nice to get rid of some 10k t1 ship bps . Not like they will ever get build
I can’t be the only one having issues with the webstore on iOS. Regardless if I request desktop or mobile site, portrait or landscape it just freezes up. Chrome or safari and number of open tabs makes no difference. Waiting for 5 minutes to ensure the assets are loaded makes no difference.
It’s usually worse when the monthly elite pack is active but correlation is not always causation.
Please investigate. Cheers.
We should be able to swap bridge crew with below deck crew in the field (apart from captain)
All you have to do is make only competitive battles score. Ops L3-5 above or below is all that would score. Take away the usefulness of slaughtering hundreds of ships that can’t hurt you and it’s not “fun” anymore.
Peace/cease fire events. As opposed to PVP events. Stop rewarding war only. You have bad influence..
Hi @scopley just an unfriendly reminder your PVP mechanic sucks and if you don’t fix it by Tuesday, we’re out.
curious who's "we" ?
Pluraris maiestatis: "we" is "someone who everyone knows but no one can say who he is"
Suggestion: Respond to your players/customers within 24 hours whenever you release something that is widely criticized.
Does setting a custom resolution do anything?
I don't know where to set that option. The screenshot I posted is the only options it gives me
Ship Attack Patterns
Like a refit, but changes the attack animation of your ship.
Petition to add a once a month galactic trade centre. Make latinum usefull for more than speed ups. Allow you to buy excess stuff of other players with latinum
Your Voyager mining systems suck as they are currently. We get a limited number of tokens, you go in have to clear the regular nodes to get to the others and by the time you return somebody is on the new node you spawned. Make it so there are at least 5 of each type in there at all times and half the issues are gone
Under player profile add a stat section that shows all your bonuses (penetrations/mitigations) and efficiencies (materials/resources)
Get rid of the extra click (view), that recently got added for things in the faction stores..
it annoying to have to click into them to see item/cost
It will be fixed, no eta
Addendum to my excessively long list of suggestions....
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On/off switch for "friendly fire" PVP. If incursions has taught me anything it's, I'd much rather turn on friendly fire for a little while to drain an ally than kick/drain them to save the server. Could even make it not work for PVP event scoring to keep the cheating down.
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Can we revamp the percentage increases to where it can actually be calculated by your normal player and doesn't take degree in theoretical math
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Integrate the officers tool in some kind of short form, or at least designate a "no repair cost" test system where we can test out PVP crews without the need to burn resources.
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I would like a way to see my overall stats. Break down my power for me so I know which research loops to work on. Tell me exactly where my 70mil power rating is coming from.
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One more thing that's been brought up, for anything that will remain "buy 1" only take away the need to click view, then done etc.
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Token concentrated Latinum Systems, antique Latinum token from level40+ assimilated ferengi traders please I miss hunting those things
Expand Augment faction
Allow us to scrap hijacked ships
Allow us to purchase better hijacked ships (Ent, D4 and Augur) in addition to current ones
TOS and "Wrath of Khan" recruits need to be released. Ricardo Montlebaum's Khan has been a long time coming
How about adding more refits to the Amalgam and the "missing" projectiles? How about some other uses for Contraband Chips like more mitigation refits for higher levels and/or the "missing" projectiles?
I wish they'd add more projectiles and the Amalgam refits to the Amalgam refinery.
i loved going into the faction store and seeing how much each tab was (cost of credit) instead of now going into the view button each time now to see how much each one costs
pvp tasks war room will kill this game, at least civilized side of it
Biggest points are from opc hunting, anything else is small change. You may be overreacting....
will see
There was no in-game reason to kill anybody, apart from certain situations (0 node, blocking node opc, diplomacy etc). Now game gives you a reason, and reward. Which game-wise makes no sense, cuz there is no justification inside the game. It's just game mechanics that make you so. Spreading conflict. Apart from that opc and upc rules were developed by players, not game creators, and now they take advantage of that. I am pretty sure they even believe it will be fun.
Are we able to aquire 2nd Realta. If so where?
not anymore
@fluid wagon it is fun
Can we bring back the armada colored halos? I’m guessing I’m not the only one who’s accidentally started an armada or had to double-check an armada to determine if it was unc/rare …
Create an expandable officer slot for the station itself. Maybe you start with 1 slot at lvl 21 (incursions) and at predetermined levels you get extra slots, Or make each slot available with each new dock, including the pay to get docks. Maybe add a below decks for the station too.
Can we jettison the warp core onto a whale (not actual whale) and it to take out (or near) a massively higher powered ship? Might go some way to evening out the power inequality in the game.
Lol suicide runs against the whales that's awesome!
The spot that show the type and number of papers needed to start it are not a dead giveaway? I miss the triangles however, it sped up the search when looking for specific types...
Can we get a slider for these please? I really dont want to click thru all this.. More sliders in general for things..
Swarmadas are almost icon-less and I started one (pointless w/o an event) because the only thing I thought was there was a swarm hostile. Would have paid more attention if I’d thought there were 2 things under my fat thumb. 😜
Did you win?
I'd like to suggest a rethink on not allowing duplicate/alt accounts.
First, more accounts means more potential spending, and that it what y'all are in business for, right?
Second, there are a lot of husband/wife and parent/child teams who would like to be able to play on the same device. There is no "cheating" going on here, just a desire for everyone to be able to play on the household computer.
Finally, if you are concerned that people will use it for some nefarious purpose like spying or ballot-box stuffing, there is a very simple fix for that. When someone signs up for a second account on the device on the same server, then simply link a parent/subaccount relationship in the player profile where anyone could click on it and see whether it is an alt account, or if that player parent account has alt accounts on the same server.
Now multiple person households can enjoy STFC on one computer and not have to use their phones to play.
When you tap on a system it should tell you what kind of hostiles are in that system like if it's Xindi or Silent enemy especially when you can't see inside the system without going there...🤔
Make more use for the simulator and do simulator events/missions
Could you add new skins, projectile, refits or something to the Apex Outlaw event store? Nearly everyone must have completed the original ones by now, so participation in the Thursday Apex event is becoming pointless.
My husband and I both play on the same server. We each have our own accounts. Both of us can also play on a computer, admittedly we cant both use the pretty app on my desktop. But he gets on the app on his laptop while I'm on my desktop.
That said, it would be nice if when I wasnt on he could log in to his account on my desktop if he wanted, agreed.
Make it impossible to raid base located at same planet (planet security). Would prevent people from relocating to same planet just to raid someone, and would give more opportunity for defense/shield activation
I can see who does that.. lol
😱
Anyway to update the Ent-D with having "Saucer Separation & Battle Bridge". That would be a great enhancement.
How about beefing up dilithium nodes to 1B and adding a new mining ship and research that can mine dilithium and tritium with same or more speed than a Freesha mines concentrated Lathium?
How about adding a self destruct button to combats. Extend battle time by 5s and give the player who was attacked a chance to initiate self destruct.
Allow In-Alliance PvP, but zero the repair costs incurred from alliance ship combat.
Would help with sharing resources and teaching crewing
Can we have better descriptions for Officers, research and general stats.
Take for example SNW M'Benga.
Increases SHP by 2% per round.
SHP I know it means something like Shield Hit Points but it begs the question if other officers have abilities that boost Shield Health. Is there a difference between SHP and Shield Health?
Does one increase the base stats and another the total?
Is one the current shield and one when the shield is full?
Its just not clear.
Using different names for the same thing is just confusing, if they are different stats then what is the difference, there is no way to know from just reading descriptions.
It would be nice to have consistent terms for what things do.
How about sourcing on older ship skins ie. Mantis, Ent-D & Disco ect.
Ent d and terror skins por favor, and feesha salvager refit.
Add more stories. Believe it or not but I play for stories here. And I think Star Trek fans love them too. We just need more.
You can try to sugar coat the war room but all it is is unbridled PVP anywhere. It sucks, and it was a terrible update. Furthermore, why is a 54 competing with a 64 on SLBs? What kinda ignorant person came up with that racket? You need to fix your stuff or we're gonna stop playing.
Repeatable missions. We have dailies, but those lack narration and conversation.
Just noticed the prime mining rate is available to purchase. First, if I get this prime, will it be 5x the mining rate I currently see when a ship is on a mine? The reason I ask is because I can’t find this prime in a research tree to look it up. If it is only increasing the rate of the base mining speed, you can keep it. This brings up another problem, why are prime researches so hard to locate? Why not make a separate prime tree for just the primes? It is ridiculous with all the researches that I need to search multiple trees for things you want me to buy..
How about for primes, you let everyone get them for a 24 or 48 hour test period then if they like how they work then you can buy them for a permanent boost? I fear the answer to this question is because most primes are not worth it to buy.
all primes are base, and the 500% mining prime is under the ex borg section
i have a suggestion allow us to name our ships.. even if were the only ones who see it ship A and ship B gets annoying after a while
QOL change:
When I am in Actian space. If I zoom out too much I cant see what buffs the Explorer Actians have. Change this. I should be able to see the buffs. This will make the Actian Loop faster to do.
Hijacked/Augment ships.
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1: Should cost significantly less to upgrade because they can't cloak and they cost an extra resource.
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2a: piggybacking on 1, and because these are currently a useless trash reward that takes up space for armada exchange, allow them to be scrapped
OR
- 2b: Should act as a universal refit. Example the Hijacked D3 should provide a benefit for all Interceptors. As it is, the Hijacked ships are a complete waste of space. the Stella earns more points than it does on Rouge Thursday
Can we get some more specialty ships soon @gusty jasper ? Thank you
Please adjust Jimmy armadas to respawn as fast as borg spheres ty
Allow us to swap entire ships and crews from one dock to another.
<@&509691611903426561> How about bringing purpose back to the Amalgam? How about putting ships skins, cloaks and weapon skins into the Amalgam refinery that are say greater than two years old? It would give us something to do with our Amalgam refinery again.
War Room, as if people need encouragement to attack other people. They do it regardless. It's way harder to keep them from doing so. I guess you didn't think of idea that would encourage peace ? Is it fun making your little humans bash each other ?
What a missed opportunity, right?
Would have been a nice change if you would only be rewarded if you attack ships above your own power level.
Beeing brave or skilled by definition.
Attack weaker players: disgraceful = penalty.
Would have fit the lore, would have helped the community but doesn't sell content, I guess.
Make rewards for PvP based on ops level of the combatants so that it becomes less rewarding for a 64 to pound on a 43. (Just ships, not stations). My thinking is that you’ll lose less of the smaller players who get disheartened by getting killed by whales all the time. And, if people are getting killed by players close in ops level, it might motivate them to spend a little money to catch up. It’s just not worth spending if all the real money still gets them killed by whales.
Hello, I would like to suggest a translate-function for In-Game Chats GC and AC.
I see multiple games implementing such a feature, where u can click a button aside a comment to auto-translate it to a predefined language.
There are so much people that can't really express themselfes in english, so Life would be easier for everyone if there were a translate-function.
Suggestion: build your own bundle, for instance treasury has nothing worthwhile for me this month but if we could build it out with the ability to select which rss, mats etc it has then more people would be likely to actually buy it, you can keep the officers the same and just let players pick the rss and mats for instance if they want 1 big pile of one type and half of another or if they want a smaller pile of all 3 mats, parts etc.
It would be wonderfull to select certain systems < 5 or a specific area. When we designated those systems it is obvious there is no need to complain if you send in a wrong ship (miner or monaveen).
I also was thinking if it is possible to ask scopely you could join the pvp event first. By joining it your ships changed blue/green (like the bug already does) then you know you can hit that ship. The normal blue ships won’t count for points.
Also the opc miner part is solved then. Green/blue miners count for pvp the blue ones only gives you the goodies mining
Is there a way to actually turn off the new queue artifact. It works janky in waves. Seems to work fine in other systems. But in waves we kept losing targets.
Can you hire a proofreader or Quality Assurance team or something? Hann, where the Enterprise is parked, is on the way to Losti from Risa. The mission already breaks any suspension of disbelief when a ship needs to be moved for Erica to answer a call from Pike.
some of us don’t have evenings that end like this
What skill? Swiping credit cards? This is not a skill game. It's a game of endurance as in how much you endure before you snap and leave.
Reminder: add Disco spore parts to Voyager refinery. Please and thanks
I'd like to suggest a reversal of the Helps/Video priority in display. Currently Video button overrides helps button. Most players click on helps fairly quickly, which would then reveal the video button, providing a more prioritized view of gameplay over video. Thank you for your support.
Now that hostile Ques are live, whens the mining artifact coming? Lemme que miners.
Territory Stuff:
To put them in line with other mining nodes Isogen 1 nodes in territory should have faster speeds than non territory (rogue/open).
QOL change:
When I am in Actian space. If I zoom out too much I can't see what buffs the Explorer Actians have. Change this. I should be able to see the buffs. This will make the Actian Loop faster to do.
Hijacked/Augment ships.
1: Should cost significantly less to upgrade because they can't cloak and they cost an extra resource.
2a: piggybacking on 1, and because these are currently a useless trash reward that takes up space for armada exchange, allow them to be scrapped
OR
2b: Should act as a universal refit. Example the Hijacked D3 should provide a benefit for all Interceptors. As it is, the Hijacked ships are a complete waste of space. the Stella earns more points than it does on Rouge Thursday
Time for an update to the Transporter Pattern Officers, fresh faces is always a good thing.
I am totaly on board with that. Sure its pay to win and the balancing is quite a joke but still there are levers to pull to improve.
Everything that excludes other players is okay in this game and for the rest there are suitable mechanics. Only question is: Is there an intention to change for the better?
Hello, isn't it finally possible to make the warnings and notifications on the mobile phone customisable?
And is it possible that started solo armades, in which I CAN'T participate, don't constantly trigger a hint? It's just really annoying and makes me want to mute the thing completely.
Thank you very much!
Dear team, can't you create a possibility to change the server even after level 12?
Thx!
Please implement a slider in the recruitment (faction officers) so that you don't spend the whole evening sitting at an SLB but can do something else as well
I got some questions: 1. Is it normal that the support only answers on complaints if hw wants to answer and if he answers then in a so bad german ( I did write in german )that i would suggest you to answer in english or to use a googletranslater for a better translation? 2. Is it wanted that one Alliance forces all the server to play their way and threatens other players if they unite against them? ( do you even want them to do this either normal or paid ) 3. Is it ok for you that this alliance makes in global chat nazi-comparisons? ( which can be in germany even a criminal act ) 4. If this is all ok for you I´d consider it should be wise for all the community to spend no money anymore to the game before this changes.
I’m sorry this is happening to you. We had a similar issue on our server. They only stopped so we wouldn’t lose incursion and because of our upcoming server merge tomorrow. There is a similar alliance on the server we are merging with and they plan on joining that alliance so they can bully and harass everyone else again. Scopely refuses to do anything about it
i would like to suggest that the time required to solve all events per day will be extended to 26h per day, there is not enough to do... maybe something like do 10k pvp kills or as pve alternative collect 10k of those phlox specimens
Why can't this be like transporter patterns?
This PVP bull has got to go
I'd like the ability to gift other players packs - moneymaker for scopely and a nice thing to do for others
A stat section in battle logs showing our true stats in battles after all the fc, research, artifacts, etc showing damage boosted, damage reduced, iso damage by %s
I believe there is a way to do this already
Not without getting player ID or logging in as them, or giving them your CC info - at least that I know of
Sorry Scopley but your latest idea..."war room" ROYALLY SUX WIND! I'm level 34 with a maxed out Sally and i can't do dailies or missions without some level 49+ fool wiping the floor with me! thanx very much for not thinking this thing through and making the game far less enjoyable! I am one of many who play for relaxation, the stories, and the missions. NOT for the PVP which i NEVER do!
Spite has pushed me up to ops 53 so there is always that way of gaming 🤷♂️
Can we add a shortcut on PC for the Attack/Mine green button? This will be super helpful.
Do more things for f2p players. Better rewards in 3*, better refinery. Remove histile kill cap. You let whales buy rep anyways, let us grind to our hearts content.
The cap is to prevent or limit botting
This was an idea I suggested on Rev's when discussing the availability of certain recruit credits.
don't cross post
Can we get a checkbox added to the Awaiting Orders window for "auto attack"? When this is checked and the ship is not docked, it will attack the closest hostile in the current system.
Update this interface to allow alliance members to "like" an armada as a way of signifying to others that they are planning to join it:
allow us to stack base shield (eg. 2h+4h gives 6h shield, and so on)
I suggest that all scopley employees get on the same page instead of being all over the place like they were with the whole release of the war room were they say weekly then they say by weekly like crap . Stfc has become so much more chaotic then it was in its first year of launch the whole system of it is in so much disarray all over the place one can tell which way is up and down. Play with your favorite officers is a big joke since it’s constantly forces one to play with other officers one probably doesn’t even give a hoot about. I remember when I started being given choice of whether I wanted to be Klingon, romulain or federation. That choice bit completely became useless and pointless at the very start. Fix your chaotic mess your all over the place with no set direction which makes it extremely hard to understand the games mechanics. What worked once has habit of not working twice your a complete mess of everything. No set order and structure
Create an Apex event where you only score points for using Outlaws on the bridge.
Can you please put an auto grind option on this game. You could run it similar to token space, where you only get so many a day. Your ship automatically attacks nearest hostile ship
Does this need to be changed?
Paid server transfers to servers older than your current. I would happily pay $100 for that
they have introduced the new artifact that allows you to cue up hostiles. It's just not perfect. Ironic considering for years an auto-grind of any type outside of tails was considered a bannable offence
You still have to click on each hostile to que them. I'm asking for something that is true auto. Would have been nice in a recent event where we had to kill 500 hirogen
The G3 faction miners' upgrade mates all should not be crystal.
this is hurting the value of the D4, made even worse by other specialty ships in that range also wanting crystal.
Speaking of D4s, why does Ortegas refer to a D4 in More Than Flying Part 4 as a big old Klingon ship?

Unify cargo capacity icon for officer abilities, green for incremental cargo, blue for protected cargo.
I know they aren't going to - but show the protected cargo amount as well on the ship info display w/o having to go manage the ship
Make the new astrometric scan refit work on stations, not just ships.
I'm not sure if this is a bad idea or not but i hate raiding bases and this might make it more bearable. When raiding bases instead of having too attack the station over and over and over again, when the base gets cracked "nodes" spawn around the base. Players dock their ships to those nodes and start draining resources from the base into their ship. The attacking player ship needs to undock to get the resources if the attacking player ship gets attacked and destroyed while docked to the base the resources go back into the base.
Seriously, change orbital base shields that they can stack increasing duration (2h+4h=6h). And here is why: currently if the shield ends in 2h then we are forced to log in 2h and reapply shield. This is very inconvenient. If you would allow shield to stack then we would be able to log in whenever we want, do our stuff, and increase shield duration if needed. This would allow very flexible gameplay, instead of current style that forces as to log in specific hours for optimal shield use. And it's actually stressing and discouraging from playing.
Add damage scoring on heavy transports for borg cutting beam, perhaps?
People who don't kill anything in a WD shouldn't receive any points for event or s31 credits
<@&509691611903426561> How about another Ship Scrapping Queue Pack?
Forbidden Tech should be able to be used on more than one ship at a time.
Level 60+ players should merge together to get their own whale server
Borg cube should be limited to hit only -3 levels below. Talios should only be able to target Borg or assimilated ships (and not surveys).
Then people will just stick PvP crew on a nova or amalgam, both can do a job. The fundamental issues are PvP ranges and the insane power differential that’s come about
Exactly
Can we please have back that we see immidiately the costs of favours/edicts in the faction store, instead of having to click claim first to see its cost? This is more than annoying.
PLEASE introduce either voicechat or easy to send/read quick messages to WAVES. We need a way to co-ordinate, and even if we had a dedicated text chat channel it would be too time consuming to type.
Please, STOP with the Primes already. There are FAR too many of them.
I wish there was a way for alliance members to "loan/rent" ships to fellow members with lower levels in exchange for resources.
Example: As a level 25-27 player with mid tier ships (e.g. Kumari, Vakhlas, Vidar, Legionary etc.) I find it difficult to complete faction missions that need a warp range of 38+. Even with Scotty and Grush to increase the range, there's numerous missions in the lvl 30+ systems that need 38+ warp range. The main driver is to keep players motivated to keep pushing to higher levels but letting them gain faction credeits which help get to higher tier faction ships faster.
Reschedule Incursions for 4/30. Incursions are currently scheduled during the week of Territory Reset AND the final week of this month's Battlepass. That's a recipe for disaster as UNLESS the BP event is Domination, many players may be unable to complete it and thus not be able to finish the monthly BP overflow. Changing the Incursions event to 4/30 means that there is NO conflict with TC and with Domination a reasonably easy way to start the OFC
can get Assimilated Traders in Borg Probe space beyond the 33 systems?
Make the “5 minute loop” 5 minutes by balancing the levels of the hostiles that spawn. All of these 49s do not make the game fun or interactive.
How about adding a new Survey Ship that can mine Tritium and Dilithium as fast as a Freesha can mine Concentrated Lathium? Beef up tritium and Dilithium nodes to support. Maybe add a whip option. Make its cargo hold 2 Billion when maxed.
If i could mine para,trit and dilithium as fast as a feesha mines concentrated..... oh boy
@fluid trail they do not spawn in 36+ systems
Assimilated traders can spawn in ANY borg token system
would be nice if we had a survey that could do mine the base 3.
tbh Parsteel/Tritanium/Dilitium and the 2 star Crystal/Gas/Ore need bigger nodes
I have NEVER seen Assimilated traders in any of the systems around this hub. I am still living off the stockpile of scarabs that I got from when i was grinding 33s like no ones business.
because they only spawn in the 33 or lower systems, they're not in the 36+ systems
Right, I believe they’re making the suggestion to add them into the higher systems as well.
correct that's what i suggested. And I was responding to the person saying they spawn in ANY borg system. So I posted the systems where I've never seen one. Glad to know I'm not alone. 🙂
FIX THE GAME 🤬!
Is this really needed?
I should still be able to use the scrapyard while its being upgraded =_=
if you have any stella particles in your inventory, those can take you to the scrapyard to scrap a ship even while it's upgrading
a Captain Sulu with the ability to " fly her apart " impulse speed as captain 80% - Warp as officer warp speed at 50% https://www.youtube.com/watch?v=c7xvi6GL9Fk
Make cargo on ship turn green when full upc, just like it turns green in ship panel to the left
The first 2 are G6 players, level 64 and 63, they gain double the points with the same effort.
Why are they competing with us g5 players?
Can´t you split that? g4, g5 and g6 all witht heir own SLB?
Exactly! Thanks for making the game more elitist Scopely!
or you could click the STAR next to a players name in the armada and stop the non stella from participating.
Fix the ridiculously out of balance PVP range and ship power. It is not fun or competitive it is unpleasant. A portion of the game, while not necessary, could be so much fun but you refuse to listen to players and fix the range. This is a good game, despite all the flaws, could be a great game if you would stop ignoring players that haven't spent $100k on this game since it launched.
Could you PLEASE bring back the labels, which packs are ready to be converted/redeemed. This is no game, which needs hundreds of clicks for nothing to be profitable...
it will be fixed with the next arc update
How to get into scrapyard with Stella particles?
Go into Inventory and click it
im on 90 and will be merged with 91 i wish they would send both of us to a brand new server with all those frozen foes and a clean slate 🤔
Not a massive issue but wondering if the alliance member ranks could be changed and shook up a bit?? maybe some new roles and responsibilities?? Dont see the point why Premier can promote/demote players in the alliance but cant invite players for example
Give these two ships translink research it’s not like they haven’t fought the Borg
Sound notification when private message, so we can respond immediately. Also good for 0 node 2 min warning that we can miss.
TOS Movie era arc with Excelsior, refit Enterprise, Oberth, Reliant, obvious officers.... maybe another TOS arc with TOS Chapel, Leslie, Rand, Khan, Kor, Kang, Koloth
Improve drop rate for relo tokens
the game mus stop putting new players on old servers there is no way fornew players to advance
Give us an option to upgrade all parts at once instead of clicking each one at a time
A suggestion for old currencies. Allow us to use them buying old avatars and old frames. There are avatars I would like to have but cannot get because I wasn’t playing when they were available.
Scrap the game, start over from scratch with only the best aspects of what we currently have, add some balance by making everything spenders can get available to f2p in a reasonable time frame and then you have a good game instead of this garbage.
Base refits? Cool custom bases would be awesome to have
This is for the Wales... I won't be participating in WD again.
On my server we direct new players to lesser powered alliances so they can grow.
I agree above. It is ridiculous to have to click on every little thing to see costs
They are going to revert it. It just isn't coming immediately
Suggesting not to add any new grinds to the game and for the existing ones make it more easier to be done: alike you've made it with the Freebooters to complete swarm dailies. It's a third person in our alliance for this month that are dropping playing because the game becoming their second job in terms of time & effort!
Their response to people complaining about grinds in feedback last year has been to add a new grind in every arc Ferd so don’t hold your breath.
Just thought it would be useful if you could transport officers from ship to ship in same system. At very least be able to move officers on ship while it's out of space dock.
hiding these once a player maxes out the defiant at t12 and upgrades all components would be a a nice QOL improvement.
Can you add a count of current hostile kill count and the cap? With all the additional grinding that had been added, need information for time management of game. Either show the number or double the count as I have it several tines recently.
@craggy current @gusty jasper Ship Crews: Like we have specific offensive crews for PVP to run the triangle. It would be great to have defensive crews that could be used to counter and offensive attack. It would level things up and make the PVP more interesting and even keeled.
For researches add the total percentage figure of the all those type of bonus boosts, so say when upgrading a Parsteel building efficiency type 15%, the total figure of all those types of researches would show like 635%.
please Clean Up the inventory...or create a filter to hide useless things...or an archive function
Mining Monday sucks..its not a suggestion it actually just sucks
In alliance Menu Scopely can add a CIRCULAR button, something like that, and this MSG will receive EVERY PLAYER in the alliance By PRIVATE chat.
Function for Leader and Commodores
The Section 31 Gifts need a boost. Even at maximum, they have limited effectiveness in helping complete a wave. For example, Emphemeris barely increases the number of critical hits at maximum. Even at 20%, it doesn't make a significant change in the fights. It would be nice to see a real change in outcomes at maxed favors.
AND IF YOU WANT YOU CAN OFFER THIS FOR 99 bucks, and EVERY ALLIANCE WILL BUY IT.
Ntf i will not.
Either significantly increase the S31 credits per wave so people can get the favors. Or reduce the cost of the favors. It's sucks that all the players below 40s would want to do them but can't feel effective only taking surveys
Reduce the number of waves to 5 - keep waves 2, 4, 6, 8, and 10. Would save lots of grind
How about adding a D'Vor commerce (next to Feesha) to the voyager refinery, those daily 500ish parts are not very helpful to ever reach that 500k+ to even get an Feesha.
you can stop and wave five, to 9 and 10 some not even come
FIX THE GAME
Maintenance / admin messages included in in-game alliance chat so that players don't miss announcements if they don't look at global chat very often. if you were to put it in an in-game notification it would get lost too easily and at least you can scroll back in alliance chat a bit; to see what you might have missed
@craggy current it’s been at least 6 months. Any plans for a whip drip. That 50$ investment really paid dividends for those that bought it. I think it’s been long enough. FT is basically dead without it. Terrible design on that refinery and its reqs.
Add recruitment paths / locations for each officer to STFC.space
Please add a feature where we can see hostile limit like as in how much we’ve hit out of the amount that is allotted daily
Please, for the love of God, stop the game from changing zoom levels. I must have zoomed back out about a hundred thousand times since I started playing this game. There seems to be a bug involved, too. After the game is played for a while, it suddenly starts defaulting to ‘zoomed in’ every time the screen view changes. Are there players that prefer to be zoomed in at every turn? Seems unlikely. Maybe give us an option to choose our preferred zoom level.
long, long standing issue.......
Stop having lame ideas.
that would mean they can and will fix a long standing bug and to be honest there is still some bigs thats been around longer than the zoom bug and well we still dealing with those. Dont get me wrong I'd love for it and others to be fixed I'm just realistic in it wont get done because there isnt any money in fixing it
Add a market place where we can all exchange resources, materials, latinum etc would be a great way for players to help players
they had a section of our interior building zones for that back in 2021 and removed it and gave us a diff building cant remember off hand but it was in the spots above your generators
⚠️ Suggestion channel not found.
I am getting Transporter Patters instead of Keenser shards as I reached the max with him. Can we update it so I don't get merely patterns, but a officer that is actually useful? Like, as we reach the maximum of shards for Keenser, we get a new officer. These 7 days chests haven't been worth for a while, I can get these in day of grinding. Time for a update or revamp.
You know those patterns are used in the far right of the Officer tab to pull numerous Epic officer shards right ? (Officer Tab -> Recruit -> far right)
Yes, but I already get a bunch of those everyday. Seven days to get 750 patterns is not good for me
Can we make the space key work for attack with Kir'Shara? (along with fixing Kir'Shara in general)
Less pvp more pve stuff please
Why you put PVP event making players attack players ? Very unfriendly
Oh boy. Been trying to get this added for a while. Will pass it on again, but its been tricky so far...
@craggy current any chance the wave pass could pay out credits instead of launches? Would be a nice time saver
Don't mind the launches, but the reputation is useless for a lot of people and needs to have a modifer in place for those with max rep.
A higher launch token cap would help too so we could burn the extra launches between wave passes
If devs read this, if you reduce the price of the Extra Research/Repair/Build packs to £5 instead of £15, I would buy then.
£15 is too much especially seeing how bad the Pay-2-Win is in this game.
Why has it been tricky?
because it's still selling, it'll only get a f2p path when no one is buying it on the store
Yeah I guess so. So if someone buys the kir’shara artefact is there a free way of levelling it? Or do they have to buy a pack per level?
Leveling it is paid
So pointless for anyone other than whales to buy then I guess. I think they’re missing a trick. More casual players would buy that if there was a free path to level it once it was in play. I think that’s quite short sighted
I like the idea of being able to queue up moves for several ships when doing, e.g. multi ship grinding events (faction hunt, farming parts, etc). rather than playing what amounts to a game of whack a mole in keeping the ships active.
But not enough to pay for it right now 😐
if it actually worked properly.
Dunno. Just haven't been able to get much traction on the whip. Will try to get more info.
The whips probably the very bottom of the list of issues to be honest. Has there been any traction on the PvP and event bits? People are absolutely livid. Is there any sign of backtracking or doing something to easy the noise?
Will there be at some point a store event that allows us to use up whatever left over event tokens we have? I've got a.growing stockpile of unused tokens from past chapter events that I couldn't use, and I'm sure others have the same issue.
Here is my suggestion to make the war room useful and FUN for the entire server.
First, break the war room event into 2 events. 1 event is like it currently is and has 5 tiers, each tier gives 1 war chest key and each tier can be claimed once it is finished. A second event would fluctuating board (same points) and pays out 10 war chest keys.
Modify the points to include this.
Miners are negative 100,000 points. Doesn't matter when or where or anything else, always. There is no honor in killing a miner (unless you are raiding it). Opc hits give points and this offsets the negative points. 3*-6* raw resources give 10 points per opc. Keep ISO the same. Regular resources don't give any. FLAG the amaglam as a warship so this will allow players to raid and not tank a score. For the ALB board, limit all opc points gains to a max of 50,000 points, this is more than a warship but would also prevent an alliance from just trading OPC hits at the end of the event to finish it. This make FIGHTING and raiding more important.
RAIDING: Every amalgam that returns to a base with overcargo is worth 5,000 points. This will prevent players just spamming an empty base.
Warships give full points in any TC at any time. Miners in an active TC give 100,000 points so it offsets the negative hit but they will not give any points unless they are opc. In an active TC, warships give extra points like now.
Warships outside TC give no points unless they are OPC with broken parts (100 points per) OR they have an iso/strike team officer (any section 31 officer) equipped. To make the game easier, place an icon on the left side of the ship (like a sword or blast) so it is easy to spot. THIS IS AN HONROABLE KILL. To make OPC raiding easier, place an icon on the left side of miners that are OPC ($ sign, blast icon, etc). It would not say how much opc over they are, but it would designate they are opc and save players more time scanning ships. This promotes more combat!
Incorporate proper pvp and not griefing, by making matches fairer. Either by power of ships or making the levels reachable by players smaller, e.g. +/- 5 levels so a 45 cannot hit a 39, or a 400 million power ship unable to hit a 5 million power one. Current pvp is not fit for purpose.
Didn't read all just saw this one point "place icon on miners to show their opc" you trying to burn down discord 🤣 their would be riots didn't you no this is space farmville, add opc icon and game would die
then the simple thing would be dont go opc. The fact is killing any miners when they aint opc is a complete waste of time it gives you no loot and gives me a fast trip home a cheap repair and no loot lost just saying.
suggestion? Fix PvP ranges. a 61/65 shouldn't be able to hit a 41 without any fear or consequence. That is not PvP. The lower level should at least be able to damage the one hitting them, if not able to get a lucky hit in once in a while.
Since base defense got absolutely murdered, how about adding those 1hr shields to the alliance store? For when I want to pvp but get called away but intend to come back soon
Can we make a way to leave a personal note for a player? People change names or impersonate others and I'd like to keep track.
I am a 61 player. Do I kill 41+ ships for event? Yes. Do I enjoy doing it? No. The thing is, they are available in bigger numbers and just easier to find, so the event is manageable in a reasonable time. Players of my size are rare and hidden in systems I cannot look into (except with NX01), so it is just impossible to find enough ships for battle in the time available. What I would like to have is designated systems for brackets of ship size (not Ops level). And I do not want to be forced into a PvP event. There should always be a choice to pick another event as many players really do not like it. The war room is OK, but I would complement it with an engineering or diplomatic room. If I pick non-PvP-event then I work for that room instead of the war room. Alliance gets the sum of the rewards for all efforts.
That lvl bracket is just to wide. It's unfair to the 41s you hit. I understand you need to complete your event to but the 41 has no defense from your attack and can not retaliate against you. So they end up frustrated and leave. Those taking one more player out of the pvp pool.
You already have a choice. YOU chose to hit the 41s and be a bully.
1 suggestion. Lower the activation rate of the 8b attack of the battleships in Xindi token...13 failures because it activated right away...ridiculous
Are you actually getting hit by the yeet gun, or are you failing the stat check? There's two weapons. One is the 30% send you home, the other is a fairly large be it tankable damage check to see if you're actually hitting at your weight class.
sounds like he is talking about the token aquatics and yes i have had similar experiences using the nx with right crew and after 4 trips there and each time getting killed out in first round when other times i go and get 5 battleship kills before death is just stupid 30% activating 100% of the time aint right. Yes it might not be the go home home cannon but if you using the ship specifically made to do that grind and you cant survive round 1 that aint right either from that 100m hull gun it has
I do not understand your answer, do you suggest keeping PvP as it is and I should leave instead?
It is that yeet gun that has a reasonably low chance of hitting bit I had 19 tokens. Out of those 19, 13 were 1 hit kills. I use the NX01 with Monreau/Leslie as capt/Nero. With Tendi and max Ghrush below decks. With that crew and the NX01 repairs, I am able to atleast kill 1 lvl 55.
No the pvp brackets should be tightened so bigs can't hit someone they are 10 × stronger then
You can be "1 hit kill" by two different guns. I'd check the log to confirm that a 7b gun is killing you, that's the 30% gun. If a 1-200m gun is killing you, then you lack the stats to safely hit the target you've chosen.
I checked and it was the 7B gun.
Unlucky then.
@brave bronze I have a organization’s suggestion for the Chest/Store section.
I do really think that Instead of using the horizontal bar at the bottom, we could use something similar to the Refinery. I created a mockup. Instead of calling it Chest, we would call it Store and centralize all here.
On this version, we will have:
- Offers, Gifts, and all the ones we usually have for this section will continue to be here.
- Event Store (we would move it from Events and add here).
- Alliances will divide into three tabs — Alliance (for the Alliance Rewards we get from other players), Armadas (for everything that we get from armadas, which we can include the cardi loot also), and Station (for all the shield, and individual station things.) Please see mockup.
- We could even add claiming Hostile and Armada Loot here as well, but this may not be a great thing. I feel that gifts and loots as similar in some way, as we claim it daily if not several times a day.
Also, we need more than one line of items here at the Store similar to the faction store, which is super easy to navigate and to claim or buy stuff. Seeing several items at once is a must.
Not sure if this kind of suggestion is welcome, but I thought on sharing this with you. Thoughts?
I think this game is leaving money on the table with the cash shop:
F2P, outside of PVP stuff, isn't bad; at least compared to similar games.
Whales have a plethora of stuff to buy.
But the Dolphin options are too sparse.
Most games of this monetization model offer the Battle Passes for cheaper prices (probably like $10-$15), and offer a cheap monthly resource pack that can be claimed daily. They are usually the best per-dollar value items in the shop, and entice Dolphins to buy them monthly, but also to play every day to get the max value out of their purchases.
I would buy more at lower price points. they have never gotten that message. 99 sticks out way more than 20 on a credit card statement. married people know what I'm saying 😂
Looks good. The refinery redesign was pretty well-received too so that shouldn't be surprising. Anything to improve navigation through the increasingly complex UI. Something like this would be better in front of scopely's eyes though. I'd tag @craggy current or a CM.
Yea having all different places and windows to claim different things each day is confusing. A centralized store interface would definitely be an improvement here
Yes, I agree. I have the same problem. When there is incursions and I go to the PvP system, there is nobody or maybe one single 67 player with a ship I cannot scratch either. But if I could pick a system with ship size restriction then I could just pick a ship that matches the bracket, like a Saladin or something and go there.
game needs a complete overhaul, most of the things obtained through gameplay either come too late or are obsolete by the time they are obtained, much needs to be available a lot sooner than they are, and rewards are pathetic and unworthy of time and effort , ops are totally mis-matched
I like the sound of this too. Pinged you in DM.
last few incursions i had to work with other server to get the pvp part done. I'm not saying this is a bad thing it made it easier to a degree but then i have to worry about the inevitable power player that can 95% of the time only be beat by another power player show up speed crew in hand and get snipped. incursions with pvp systems is a great idea i love it i do,but anyone outside of said bracket that should be in that system shouldnt be able to get in the system. I dont know how that would work in the code if it is even possible but I'd love to see if it could be tested this would then be able to apply towards other things such as silent enemies if i need x type of loot from y system for refinery then only my ops range should be able to get in that system. Would help many players be able to do the grind that is expected of us in this game just sayin
How about changing Server? Maybe once a year or something like that.
My wife and me are playing since the beginning of stfc, but got to different servers. Now that motivation is waning due to the high time commitment, it would be great to be able to play together
Please bring back the price of upgrades in the various loops in the faction store. I don’t have time to do the ever-increasing number of loops in STFC, let alone sit there and click thru each reward to see the price, or create a table on my own to keep track. I hoped this was going to be part of a hot fix but I guess not.
Ex-Borg Faction store needs to be utilized for its intended purpose, to decrease grind. It’s obvious Scopely isn’t going to stop putting out more loops.
Here’s an idea: When you release a new specialty ship, add an old grind loop to Ex-Borg Dailies. This way you’ll keep players interested in the game and decrease burnout.
The main factor is TIME.
an "unload all crew" from ships would be quite nice, would make ship setup quite faster (even considering presets, which sometimes take time when you have officers on away teams or on ships)
Bridge presets and Lower Deck presets should be SEPARATE, not linked.
how about including on the event calendar (sporadic & somewhat informative) in indication of when we can expect to see the Treasury Vault over the course of the month so that players have an idea of when they will be able to redeem the broken desealing rods for worthwhile acquisitions from the treasury vault
The mats treasury is consistently in week 2 of a bp. Usually it was Thursdays, but they've lately been pushing it earlier and earlier. I think the last time it ran on Tuesday. They also run a ship parts-based one in the interim period between bps. I don't track that one, it's not very good for anyone other than G6 players from what I hear.
Really wish there was a way you can click on missions lick this and click to go to the missions needed to unlock these. It’s so hard to find the missions corresponding to these.
Go back to basics until you can actually give us a stable game that we can actually play and enjoy
They can start fresh with Star Trek Fleet Command 2 at this point. Or shut the game down for a week, work out all the bugs and send the game back out. I’d be happy with that.
Made another design for the Store based on the Faction Store@craggy current @brave bronze. These way we can see several chests at once. However, I do still feel that the Hostile Loot (REWARDS) should go here somewhere, as some of the Refinery tabs as well.
Just a thought 🙂
These are in my items. Someone want to tell me how to use them, or they will be in my items forever.
ignore those they will live in your itmes forever ,also by my calculations you are down some 60k in bp points 😸
Please add a 50 Chest Button at Standard Recruit
Or an Open All ✌️😊
We really need a way to repair station without going inside of it.. and maybe the ability to repair all guns at once. it's impossible to defend successfully. it also better not be a prime or locked behind syndicate.
No. More. Primes.
Convert ALL existing primes to have a F2P path.
Add a "+" to the artifact remnants, with a slider bar. It took me an hour to convert roughly 6000 when I upgraded my artifact gallery to 50.
It’s really not that hard, was doing it all day yesterday.
you at least had more then one choice! Scopely is really awesome in creating useless clicks/minute
maybe add a .. sms to the xslb events too.. ppl just save their resources now for the next normal slb +sms ;p
Not that anyone reads or cares at Scopely, but adjusting these values on charged nanoprobes in the "Battle Debris" pack is long overdue.
Even for a very low tier Vi'dar these rolls are ridiculous. It always feels like drawing a blank...
Dailies, which reset at midnight EST, should reset at the same time as events/battle pass reset, aka Noon EST.
Incursions for example start an hour before Event Reset. This means Players are forced to either stay up late to complete dailies or lose out on things because incursion is coming in the morning. This game already aggressively wants your attention (and money) as it is. Put these resets together already there is no reason they should be split other than with malicious intent to create a problem.
Nahhh I'm looking at this the wrong way.
Consider making dailies easier / less to do to complete faster on and around incursion time. less pressure to finish for sake of progression, and people that want or dont want to participate have one less thing to worry about
What about merging all research efficiency nodes into a separate research tree? Or better, since there is so many nodes in each research tree it would be nice to have a filter option. Quality of life upgrade))
Alliances actively participating in a territory capture should be excluded from the deep space effect of the corresponding systems, flying in blind is one thing, but today i couldn't even get back in, because loading the system and ships in took longer than for our enemies to intercept me.
I noticed a change in the design, now we can see how much things cost easily. I love it!
Yes but can you tell what’s inside the loyalty chest without buying it
c'mon:give👏 us👏 more👏 officer👏 presets🖖
I wish yall would do an Arc of the great 4 years war. Bring out the USS Ares and the crew for straight PvP battles
The astrometrics refit should be able to scan stations to determine how long the shield is still up
I have a suggestion, make shields stack.
Can the settings be modified so the Vi’Dar can be scrapped if a player has the Talios?
When doing a pvp event with an ops locked ship. Have separate systems for each ops range
Ok so first of all do you truly wish to make your players/customers happy or is your sole interest in making money?
Many things need to be addressed and fixed and some are long overdue.
All in game menus need to be fixed so they stay where they were when last opened so we don’t have to scroll all the back every time we choose something.
Zoom should stay where the player has set it.
All systems should have the same gui for the hostiles so your game engine doesn’t have to translate differently for different systems.
Fix the lag issues so players don’t have to clear localization or reboot their game over and over. If we spend too much time reloading the game and we only have a few minutes to play you aren’t gonna make money on people reloading the game. These are just a few things that need addressed.
I don’t speak for everyone but I feel pretty confident that the masses probably agree with most of these suggestions and would probably like to add a lot more.
We love the game but we have to spend too much time dealing with the issues and bugs to fully enjoy it.
Pretty sure it's all about the money
FTP path for Ferengi Whip. This would be a Quality of Life improvement.
See previous response... 🤑
Yeah, I saw. It’s common for that stuff to be behind a paywall at first, based on the game’s history. It’s 10 months since FT was introduced and nearly that long since Whip was. Specialty ships typically have a 4-6 month window before other BP sources are available. Officers have varying windows, especially depending on if they are PvE or PvP.
I’m just literally asking for FTP sourcing of a non PvP FT.
There’s a real need to revisit past speciality ships and make them more useful rather than continually adding more ships
The sarco needs a serious buff to be useful, it gets one shot by most things now.
@craggy current More Options for Fusion Rods Please!
to be fair it was largely obsolete and a research sink at/close to its release too 😅
please release tarka's isolytic weapon soon
add a frog avatar to the game? because why not lol 🐸
A faction that sends hostiles like the augments but stronger 40-60 for auto grinding.
I remember when I first got a Sarc. I thought I’d be unstoppable at TC Defense. Got one shot off a node by an Enterprise. Never brought it out of the garage again. 😆
more codes thath work please
That is the quality - thing, scopeless was Talking about.
A chat window for WDs:
- Spawns when the leader selects a system.
- Only open to WD participants.
- Stays open for 2 minutes after, for debrief/thanks.
This is especially handy when members from different alliances take part in a WD. Even if all participants are in the same alliance, the chatter can stay in the WD chat, rather than clog up the AC.
If an armada is ongoing, and you kill the armada leader. You should have the option of "hijacking" it. So you can do the armada yourself.
With Borg Hugh being locked behind rare and epic solo Borg armada chest at ops 40+ it would be nice to have a pack in the store so people lower than ops 40 can get this very valuable officer.
Would be awesome to know ops level barriers in the info cards
Sorry, looks like it's not ops limits vs dependency limits .. either adding a list of prereq in the info card or making the info card interactive so a '[+]' can expand to show prereq per level .. yes I can use stfc.space, but not from within the game
you mean, like a flashpass?!
No like a direct buy from the store. Something like half the unlock for $100. Limit 2.
How about an extra in game rank or two..
Perhaps a Lieutenant/commander/captain🤷(whatever name) (under commodore role) where they can just see who is online..
&/Or vice Admiral above commodore..
A 32nd Century Discovery with vastly increased warp range, maybe 4* or 5*, sourced similarly to Vidar Talios (ie: max your Disco, hit certain ops, mission for bps), would be a great addition. The primes for increasing range on the original Discovery don’t even seem to be available.
Offer a new whale pack, for $99 you can bring back a player who gave up and left.
The Talios exocomp indicator needs to visible to all players.
why don't you re-add the borg event to get more dirs, after all, once dirs are used there's nowhere to get any more for free
When building or researching, there should be an indicator next to the timer that has a breakdown of the applied build/research reductions (ie research bonuses, admiral bonuses, exo bonuses, etc)
Please program the faction store not to remind us of stuff we can claim and don't want to every 5 minutes! Let it show a notification if there's actually a change! Thanks.
Hi, 2 suggestions:
- Should be able to use the Transporter Patterns in any of the officers on our officers tab.
- Survey ships should gain xp by mining and not by fighting.
Thanks
? That's exactly what it does?
it can scan ships, but if I come across a station and have no idea where the ships are, I cannot scan the station itself
Oh I see what you are saying. Yeah that makes sense. Although I suppose you could lay in wait and scan something as it's returning to base. Maybe it shouldn't be TOO easy to target a player.
I had a pretty specific case - player opened their base to enemy server during incursions and hasn't repaired his ships ever since. I wanted to know how long the shield was still up - by now the account is actually deleted though ¯_(ツ)_/¯
Greetings from Server 89
We just got merged with Server 88 and now we are stuck with some serious rule breakers.
They violate every agreed on Server 88/89 rule and are making people quit the game daily.
Since Scopley wont let players transfer servers after OPS 12, how about letting the players
vote Rogues off the server, A player causes enough trouble that 33% of the server can vote to
kick them to another server. 3 Kicks and you lose your account.
Every player over ops 30 gets a vote, and that vote shows on the player and a leader board.
Power, Assessment Rank, Power Destroyed, Resources Raided, "Bounties"
And name changes dont affect the "Bounties"
Wave Defense solo option or scale the hostiles up or down by the number of participants. This game feature is poorly designed for this game. At least give players the option to complete it without depending on others.
A ship away team like feature.. I'd love to send a ship to do my waves for me.
There’s no way they would agree to that, even though it sounds like a great idea theoretically. Know why? The players making STFC life hard for others are usually Scopely’s biggest spenders.
Add a Exchange/ Trading Store Option for Extra Object Example I have Extra Ship blue prints and I need Uncommon material or I need Ship Blue print and I have Extra material Point is Add option for Shorting Store.Player Exchange When they need
Stella research is a miserable experience. Upgrading faction levels has an abhorrent effect on uranium. This needs reducing. Contraband chips need more items to buy. What about Uranium and research credits?
Add a better sourcing option for rare armada tactical cores, e.g. via Ex-Borg store.
better yet...add ANY non-pay sourcing for ferengi whip. it gatekeeps so many forbidden tech from any non-whales
make Silent hostile systems single level hostiles only (e.g. only 46) and add more planets. waiting for the higher level hostiles to despawn for additional lowers to respawn is a miserable daily experience.
Could there be a selectable option in settings for reputations to be displayed on the main screen? Could be all 3 or just maybe the one you are working on?
Add a bank ship feature to the amag. Instead of having to run back and forth to your base to drop of rss when cargo is full, you could drop them off to the amag. Example, security codes. The stella has a low cargo capacity.
Instead of creating a new grind, this ability could be unlocked by finally being able to scrap the high jacked ships. Have to scrap so many to unlock. This will finally give those ships a purpose.
Maybe not make this feature exclusive to lvl 40 players and up as so many things are.
In the same arc, you could make the augment or rouge officers develope a auto grind ability.
Cause let's face it, borg probes and security codes are just tedious after so many months... if not years. Ive only been after broken parts for a couple months, but they are getting that way too
Sell this piece of 💩 to some other company please !!!
Why don't you make it easier for yourselves, scopeless? The bonus refinery just costs a lot more clicks in a game that is always struggling with lags. All players are already annoyed enough by all the clicks it takes to collect everything every day. Why don't you just leave the refinery as it is and double the loot for 3 days? Sure, your developers would have to be able to think logically and play the game themselves. Of course you can make another pointless video and celebrate yourself for your achievement. Nah, is that nothing?
Or put the bonus refinery in so that every Sunday we can collect it as a bonus
I've liked this game for a long time, and I keep seeing the same issues come up. Every arc is more clicks, more loops, more trash. This is supposed to be fleet command, not refinery click command.
So here's my quality of life suggestion, ignore at your peril while you continue to bleed customers.
For each WHOLE refinery (eg, for all mats, for all ship parts, for all Borg) have a button "repeat last redeem for all" and its greyed out if you don't have the stuff to do them all at that level.
Or, allow us to make presets to do all the redemptions at once.
It takes over an hour a day just to do refineries, there's no time left to play what's left of the game you're slowly ruining.
Repeat of an old suggestion - we need to reduce the time burden associated with waves. Easy improvement, just keep waves 2, 4, 6, 8, 10. Done.
Kir'shara artifact still broken
Please adjust the levels of the hostiles spawning in the silent enemy systems. E.g., in Aethera Nova, a level 41 system, one only finds a few level 41 hostiles (if any at all), but a whole bunch of level 44 hostiles.
hey pull the original faction officers out of the ultra recruit chest, is diluted to pointlessness, and disco, augment and rogue have sourcing, remove or replace
officer flash pass events should be 3 officers that the person can choose. even though this month are 3 super great ones. also you should just put every officer in transporter patterns.
Hi.
Can you please allow Allies to do armadas together? I have seen a lot of small alliances die off and one thing that I believe could have helped some of those alliances is the ability to be able to do armadas with larger Allies.
I would also like to recommend RSS sharing amongst alliance members. I run three alliances and one thing I noticed that would help is the ability for players to share resources. Up to a certain amount and based on level of course.
I think it would benefit both sides, the player and STFC. Less players would quit if they could upgrade faster, at which point, they would be more motivated to spend, versus being demoralized because their base got smashed too many times by a real bug gun.
Just a thought. 🙂
Thank you.
Section 31 is a spy agency. Currently sole currency for the faction is based on waves. Is there a chance to have say s31 away team missions that could help supplement s31 currency building? Where's our spy agency? They're more than a glorified hoard defense.
@craggy current A few suggestions for you:
-
Travel tokens: Remove the extra click when you are not in a system that requiresa token. As it is right now, if you are not in the system you wish to travel to, you get the notice on the system selection screen that it requires a token, then you get a "are your sure" pop-up, then a second pop-up to confirm. It feels like old school Windows, "are you sure", "are you really sure", "are you absolutely sure"...QoL improvement
-
Incursion exos: If there is going to be an extra time frame to purchase/use exos from the incursion store, we need a separate slot so that the automatic research extra is not accidentally over ridden...QoL improvement
-
Old item exchange: a store, or perhaps a faction store (ferengi?) where old arc currecncies/unused loot( that you cannot use any longer due to OPs level)/etc. can be exchanged for ship BPs/current arc currency/etc...rates can be based on faction rep (i.e.if feregi for example, you get better exchange rates as you level up the faction)...QoL improvement
-
NX-01: The NX-01 ship ability for Xindi hostiles should apply to all Xindi hostiles/armadas (like the Frankie/Frankie-A for swarms/swarm armadas) not just the Aquatics...wish list
Also, Cardassian hostiles, if the Cardassian Hostile hunt event is going to continue on a regular basis, there needs to be additional systems/higher level hostiles. As it is now, the higher OPs levels are all crowded into one system trying to get the few hostiles available...QoL improvement
In My Point of View Benefits Trading/Exchange Store We Use Our Extra Items for Benefits
Examples
1.I have Some Extra Officer/ Ship Exp,and I need Uncommon material Ship Blueprint,So i was Sell/Exchange Other players ,it means According too players need item
Please fix the bonus refine or just get rid of it. It needs to be Greater than or at least Equal to the pulls of the regular refine chests. Maybe just one awesome pull for all 3 days. Currently it’s just clogging up my menu. In my experience the pulls at best are 1/2 of a BAD regular refine.
Be nice if you could filter officers by pvp, pve, mining to fine the ones your looking for better
That would be a very good solution, which has already been implemented in a similar way in games. However, scopeless would have to be able to do this, which unfortunately they are not. The developers and creators are either incompetent or the management won't allow such solutions because they won't make a profit. Instead, they always bring out stupid primes that are supposed to fix the bad gameplay and even here they fail across the board.
Would be so nice to use one of the empty systems to make some kind of crossover event especially on the 4th of May. We'd choose Between SITH or JEDI, and have some event missions asking to kill either Rebels (xwing) or Troopers (tie-fighters)
And some boss missions like Darth Vador and the Emperor on Dark side, Luke Skywalker and Yoda on Light side....
...
Something like that 😇😜
It should be possible to "Manage" a survey ship directly even when it is mining, as it is possible to manage it anyway when coming from managing another ship.
Screenshots:
https://discordapp.com/channels/509679626763632640/509686569649831936/1236205994015461386
Dominion Solo Armadas need to be able to near-instant respawn like Borg Solos. This has been requested for years now. The Bajoran loop, of which Dom Solos are part of, is still one of the most important loops in the game. This kind of QoL improvement should’ve happened a long time ago. Thx 🖖
USS Bozeman
Have those solos@ever been around for “years”
Mirror universe faction that attacks everyone just like augments. But way tougher meant for upper level players. Each area has its own. So there's progression.
Figure out a way for target name not to be hidden under the incessant event notifications
NX Oppertunity Exchange does not need a slider that goes from 0-50, it has no cooldown and noones saving up 50 pulls. slider only needs to be 0-20 max
Any chance of increasing the particle drip in meridian to balance with the increased amounts from territories, for those who do not have access?
When successfully attacking a resource node that went to 0 (because of the other player), the node should automatically be reset. Currently one has to reset the node manually.
Screenshot:
https://discordapp.com/channels/509679626763632640/509686569649831936/1236031989468102777
I don't really care about the research exo. At lower levels I can see that but at my level it makes no difference really and I will still spend a lot of lat speeding up
I can completely understand that...I'm just saying that, if they are going to give us access to the incursion exos after the incursion, we shouldn't have to choose (or have some else choose for us) whether or not to keep the auto research exos or use something else...plus, the research exo does affect how much lat it cost to speed up your research since it effects to time required
A little if you start a research after it's going. To me the loot exos are much more valuable.
Make Wave Defense obsolete. Most players already don’t like this feature. It’s not designed properly for this game.
Wave defense is by far my favorite addition to the game. Breaks the normal click, shoot, repeat pattern in my brain
I like waves. I see it as a test and measuring stick to see where I'm at.
100% as well as a great team building exercise for territory takeover/defense
more officer choices in transporter patterns. like some of these blues from 3-4 years ago. they're available at lower levels, why not at higher?
Add a way to trade resources among players.
In this way, if player_1 needs something then player_2 can share it so player_1 can avoid to spend money to buy something in game shop.
For example, if player_1 needs 1234 uncommon resources then player_2 -who does not need them- can share for free or for something else, maybe para-steel: player_1 and player_2 are happy and will be happy to play again and maybe player_3 will play again after his quit.
P.S.
Hey, it's a joke....surprise...sorry player_1, player_2, player_3 and players who could not share uncommon, rare and epic resources among alliances for free
Again, I understand where you are coming from and don't necessarily disagree but, what if someone in your alliance would benefit from and wants the research exo? I don't think one person should be able to make that choice for the whole alliance, if they gave us the extra incursion exo slot you can have both...that's what I'm suggesting
And I gave my opinion on which is more valuable. You can slap a wig on a pile of crap and it's still a pile of crap.
Where did the Voyager new skin go? Can you put it back in the store?
I really wish you would add a tab that takes you to all relevant missions to get these techs that require you to jump through mission hoops if you’re not willing or able to buy them. Not all of us have $100 to blow on these techs to buy them or are willing to pay such an outrageous amount for a bunch of stupid codes. Trying to track down the required missions on the World Wide Web to try and stay on track of missions to get certain things is no easy task not everyone that tech savvy. An easy way to track missions you are trying to work on would be helpful and appreciated it’s pain trying to figure out if your on course for what your trying to get.
the 3rd particle is in a 49.99 pack and hasn't been available in over a year, the two missions themselves are part of the one main mission chain. Stfc.space put in the mission then scroll up the chain to find where you are on it
There should be a way to exchange old event items like "Gummy Tardigrade" or at least you should let them expire when they definitely become useless so that they do not clutter up the inventory. Or add an "Archived" section for nostalgic people.
Lol people been asking for old stuff trade in for 5 yrs now lol 🤣
hello, is there possible to add a choice to see system for quests ?! (to see system where quests are)
-
the most important; more officer choices in transporter patterns. like some of these blues from 3-4 years ago. they're available at lower levels, why not at higher.
-
the way raiding bases needs a rework. we know it's possible, so let multiple people hit the base at the same time. you can drain a base for full duration of incursion and still not be done.
-
more ways for f2p to get primes and change most of the existing primes to "Prime Dalomide Particles". Sourcing them slowly out of waves was a good start, just needs to be able to use them.
-
do a better job at catching cheaters
How about adding way to get all the prime research special tokens for free so that everyone can get them. Also make it easier to do silent and gorn hostiles for people who dont have g4 ships yet
congrats they're selling you a ship tomorrow for that.
Yea read the notes. Seems i have predicted another arc hahaha
the Franklin A speeds up the Swarm dailies by x3.
can we have other ships / something do similar to alleviate the high number of loops?
exborg
TC fights should be planters ONLY. Anyone not in a planting alliance gets locked out of the system (booted if they go in before it starts).
You want TCs to matter, you need to make them tougher to dictate.
Could we get an (easy to acquire) miner that is good at farming Par/Tri/Dil? Given the requirements and their removal from territory starvin for Tritanium is painful
Mining those rss should not be an issue as you shouldn't be doing it other than for missions and even those are usually a hard pass. Raiding and events will be your friends 🙂
trust I raid plenty. X_X My voyager is just greedy as all get out
@thick cosmos stop hating XD
Hehe no amount og mining will satisfy that poor voyager 😆 unless they release a ship that can mine billions per hour and can hold it lol
I was gassed up when I decided to go in and upgrade it. "heh heh I got billions"
Voyager: Bro that was an appetizer. gimmie.
we have the amalgam already
Can change the name of Maintenance to demaintenance?
Instead of ops 12 limit for server transfer, change it to ops 14. Seeing gane really starts at ops 15 when your base is open to attacks.
I may have a suggestion that maybe will benefit all players.
Its about territory capture, wouldn't it be nice for one to have fun with that instead of struggling to even get a ship in and not sending ships 1 hour before a capture begins.
Maybe there is a possibility that you need to join a capture to be able to participate. That way atleast not half of a server is divided over two or three systems and making it more joyful. Offcourse I will be shot by the whales but I'm able to rejoin after repairs.
Obvious this could make territory capture more joyful even for lower level players and new tactics will be needed where even a possibility exists that with good communication and effort everyone can have fun. Isn't that what playing a game is about. Fun.
I noticed on our server that the lower level player don't care about the feature of territory capture. When I ask them about it, I get a answer like ' it's a waste of my rss and speedups' what I think is reasonable because for them it is!
Thought, well what more is there at the moment nothing waiting for 3 hours to hopefully get back in game.
Hopefully this will get your attention and we have more fun! Stay save 🙏
That's an oddly high ammount of "fun" in correspondence with territory capture. 🤔
You drown your opponent in lv1 ships and the team that is able to press "repair" faster, wins.
Fun! 😆
The 1 thing I do like in the recent past is the territory season pass aspect. That being said what could help and also promote more chances to have growth or change in the server each of us is on is to change the concept a bit of territory capture/defense. What i mean by this is if 1 group is trying to retain a zone and have other alliances helping to defend from a threat this shouldn't be possible period. Tc from what i can see and allways believed was meant to happen was the strongest defender or attacker would claim the prize.... notice how no plural form was used. I have read many comments from players over the last few years on other servers and from youtube videos/surveys talking about other groups helping defend against 1 attacker. Which makes no sense as you can't share everything in alpha/beta with those 10 groups they dont get my buffs of able to mine in my zones so why does it make sense for them to be able to defend me. I say this not as a pvp player or a pve player i say this as a person who wants to see and make tc meant to be what it was that its an allways changing area from week to week. New alliances if they are strong active enough should be able to take over a zone not the same alliances retaining each area because they all defend each other to stop anyone in server of having a chance to participate in the feature. Now all of this being said i understand that scopley will never see this msg/post because it wont make them money. Just like all the surveys done from myself and others that think similarly about tc have gone unheard/not acted on I've said my peace and leave it in the void of space to wither and die like many geeat idea's or suggestions for this game goes. LLAP...
Obviously they are also unaware of the research benefits territories provide
Update Away Team store with g5 bps, its well over due.
Q hostiles showing up in locked systems like Van Cleef. Can this be turned off please? (No i don’t want to move)
please stop putting the video notifications over top of the helps. 😦
Get rid of the video notifications all together. Also don't release paid bugs (I believe you marketed this bug as an "artifact" that lets you queue hostiles).
Grinding hostiles with that buggy artifact is actually worse than normal gameplay, and now its completely unplayable... would be excelent to have a chance to not use queues at first... it replaced standart attack button and if need to change first target you need to make a different move and than start to attack again... my idea is to replace attack/queattack bttn with two separate buttons which will leave a possibility to choose if you want to use artifact or no...
Suggestion of the day: Fix the game
They cannot fix it until we have done all the testing first them as they cannot be bothered to do that themselves
Stop adding new content let us all have a break from new grinds ontop o old grinds new ship that we either buy or take 6 years to get enough Bps for it
I have the occasion to suggest something better than the mute button, or improve it by making its effect work as two-way mute/block button. I begrudge that I mute while they still would see my comments
in a battle pass event store lift the limit of amalgam bps from 50 to 100 bps
Can we have some consistency with the refineries - like if I'm not Ops61, maybe i don't need to know that there's a Sigma-resources refinery? That list is getting kinda long and Sigma and Artifacts are two "dead" lines for me that I have to scroll past every day.
Display ship skins in the ship roster when managing ships to swap and to scrap. Not only would this be a cool cosmetic effect, it would help to identify which ship is which in cases where you have duplicates. This could be helpful when scrapping and worrying about slotted forbidden tech or scrapping a ship that has various cosmetics already applied which would need to be reapplied.
Can we stop with the video notifications?
Update the Augment faction:
Add more augment officers sourcing from TOS and "Wrath of Khan"
Allow us to scrap the hijacked ships we already have.
Add higher shipyard level hijacked ships for us to collect and upgrade (maybe hijacked g3-g6 epics) or at least better uncommon or rare ones.
Update Battle Reports to display ship performance stats for the battle. This would be things like Mitigation %, DPR, and Crit chance. You get some of these numbers when viewing your ship stats, but those numbers are not correct because they don't take into account special-case modifiers like active Fleet Commander, exocomps, the ship abilities of the hostile you are fighting, etc. I often calculate my mitigation manually, but it would be nice to have this displayed. It's also sometimes hard to tell whether you are getting more benefit from +crit% vs bonus shots. There are a lot of veteran players who still don't understand how officers work on a very rudimentary level and what META configurations are. Displaying these metrics for each fight will help educate newer and veteran players alike and make it more obvious which crewing decisions are optimal.
on the STFC Database website - has it been suggested in buildings/ops levels more detail is given as to what happens.
What changes to dailies happen; what missions unlock; what refinery unlock; what stores unlock; what ships unlock.
I.e.
ops 35 the franklin-a and Bajoran store open.
Lvl 38 - the missions chain for Deep Space opens, Ex-borg missions and store open - and the Titan BP's are available.
Lvl 39 -the Monaveen and ISS Jellyfish BP's are a available in the territory store (if your alliance has the appropriate terr.). can refine 4* mats and refine 4* ship parts.
This information is available if you like for the individual item - Just never have seen is consolidated by OPS lvl. (of course could be I have missed it)
If you’re not going to open the website to everyone, stop having website-only specials!
#cantsignin
#cantresetpassword
#cantsignup (e-mail address already signed-up)
If you are going to do an event that requires completing new missions. DONT release the missions in advance of the event
Come on Scopley if your going to improve the game, find more creative ways to accomplish this then just throwing a new widge that everyone must get. Seriously you can take something already in game (Ex: Voyager) create a new warp path, missions, or special upgrade to improve that ship and still make money on as players get it or buy. If you say you can't then imform the playing public why its not possible. Don't leave us hoping for something that you will never deliver. I'd really appreciate some feedback on this.
But profits though
funny how it took this long to make the monaveen 200 prints in event store ... and still not even bothered to add a 'half' monaveen pack (like you did with a certain other ship skin?)
If the levels for PvP were squeezed in to maybe 5 above and 5 below it would help with the PvP issues all over the galaxy. Whales can PvP with whales just as easily as they can take candy from a baby and call it pvp.
But then they’ll have to make expensive repairs like the common folk
You're buying a ship. The officer packs and event store packs are in the store and well, don't be greedy 🤣🤣
It’s called I want “VALUE” for my money. Greedy 🤨. This is why I stopped spending. Their pricing is WAY off.