this is so weird
So i added debug logs for main menu scene loading
UnityEngine.Debug:Log (object)
ClientNetworkManager:LoadMainMenu () (at Assets/Scripts/Client/ClientNetworkManager.cs:281)
ClientNetworkManager/<Start>d__7:MoveNext () (at Assets/Scripts/Client/ClientNetworkManager.cs:42)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
ClientNetworkManager/<ProcessSteamPlayerInfo>d__15:MoveNext () (at Assets/Scripts/Client/ClientNetworkManager.cs:261)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<Game.Model.Player>:SetResult (Game.Model.Player)
GameServices.PlayerService/<GetPlayer>d__1:MoveNext () (at Assets/Scripts/Shared/GameServices/PlayerService.cs:39)
UnityEngine.Awaitable:RunContinuation ()```
but then i get this null error
```NullReferenceException: Object reference not set to an instance of an object
ClientNetworkManager.LoadMainMenu () (at Assets/Scripts/Client/ClientNetworkManager.cs:283)
ClientNetworkManager.Start () (at Assets/Scripts/Client/ClientNetworkManager.cs:42)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <314938d17f3848e8ac683e11b27f62ee>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <844019a3a067481c8d9cb70c7a2ba447>:0)
UnityEngine.UnitySynchronizationContext.Exec () (at <844019a3a067481c8d9cb70c7a2ba447>:0)
UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at <844019a3a067481c8d9cb70c7a2ba447>:0)```






butskyi was softbanned.
No