#tank-balance-discussion
1 messages · Page 81 of 1
Me when 43.7 ton tank
Isnt the E50 heavier that thing is SPEED
Pudel actually has better p/w than E50 (same engine power but 62.1t LOL), it just doesn't go 60 top, 50 instead
E 50 M has it better though. I guess just more advanced tech so makes sense. It's not like a M2 Light could go so fast just because it was light, ignoring the fact the engine isn't as recent (even if arbitrary)
I haven't played the pudel in a while now actually
I brought it up because I haven't seen that get touched not once as far I could remember along with the lycan
And the qetzel
@nimble zodiac will the U-panzer ever gonna make a return?
No idea
Would be great for the return of old tanks
I am having trouble hitting anything in the elefant. Is the gun supposed to be that bad? Stats wise it doesn't seem to be.
Dispersion at 100m
Dispersion still
0.308
7 / 37
Moving
+0.167
9 / 37
Hull traversing
+0.158
8 / 37
Turret traversing
+0.069
This is a 105 that hits for 350 3343 DPM, but I am missing fully aimed and it is fustrating af. I can't snap either, but I have to angle so my armor stays effective.
This is my set up.
I do not have the ferdi yet to compare.
I suggest not bothering angling. It somewhat doesn't matter. Just make sure you utilize your DPM to the fullest
give the T26E4 Super Pershing a tier 8 engine it's mobility is garbage
T26E4 Super Pershing defo needs a lot of overhaul in stats, it’s very outdated
So there is no way to angle to bounce shells?
Its refreshing to see that
@nimble zodiac the T26E4 and the RAM II needs a buff 
This isn't a paper TD. My whole point is the gun shouldn't be so derpy with the alpha damage and platform it has. It is based on a slow heavy, doesn't have a turret, has near HT gun handling but worse aim time than the King Tiger with the 105 same gun. But it's role is a tank destroyer. It should have better gun handling. I guess that aim time makes sense as to why I would be missing a lot.
The Elefant is just a worse Jagtiger 8.8 also. The only advantage is on paper is the 120 MM of side armor above the tracks.
Only for certain penetration values, but it's a thin range and it's better to just sit still and aim instead. I'd only angle the armor when pulling out or back in behind a corner
Idk about T26E4 since it's quite gimmicky but Ram II is totally fine. Very high DPM and RoF
It's probably just a mid gun so it wouldn't pose a balance issue (performing too well)
Its certificate's parts are available in operation containers in battlepass every now and again.
The carro 45t needs s second legendary camo
buff ammo capacity for t57 heavy 
Good day. Petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit. Thanks
True that
There are still some tier 10s which doesn't even have a legendary camo like atlas, 116. I guess give them first
Rhm pzw
It is getting a legendary camo
So basically in order to balance high DPM in lower tiers they nerf aimtime? Could we get a way to switch this like an equiptment? Like I bought the elephant and no way it should miss as much as it does. Same with Jagdtiger 88 105. Tons of dpm but you are missing 1 out of 4 dpm dont matter. You don't really have armor so there is no way to trade. You shoot, you are spotted, you die. Which really only means you can make smart peeks and with bad aiming time like that you won't make your peek shots. Not like 350 alpha is a strong peek anyway.
remove supremacy from Mad Games, it literally serves 0 purpose
there is literally no need for it
dont know about the elefant but in jg 8.8 i run gun laying and vstab only because i found that i was moving too much before a shot and those will negate the movement penalty, might not be your thing but misewell try. on the other hand the elfant does have a horrible armour profile compared to jag 8.8
Good evening guys. Anyone has tried new tank on event? Worth play for it?
Or, how long does it take him? approximately. I mean, to what amount gold can we drop ?
good day! Did the waffle F1 recently get Nerf from a five shot autoloader to a three shot?
No, If Im not mistaking
It has 2 guns
2 guns 3 and 5 shells
That is what I was running except for vstab I had refined gun. I am not sure how that vstab would be better considering every shot I take still and moving would benefit from refined. I would like to see the math on which is actually better. On PC I would take what refined does before vstab, though there is a cut off point. Larger guns tend to benefit from vstab more but it is all wacky on this game. The alphas are much larger in general, like a 105 would be around 390 then, though I think it was given more as of 1.0.
thank you.
IS-6 is pretty decent at the moment, but it would be nice if it had better gun handling than it currently has due to its very low penetration.
People just switch guns if they wanted higher pen
That's true, but it would be nice if the stock gun had better gun handling than it currently does.
I have a better time using the Herdbreaker than the M60. Make that make sense. Im such a noob.
Not surprising if you think about it
buff the JAG and make it great again, stop buffing autloaders WG. Each update is just a nerf to the jag, it doesn't make sense
buff the side armor of the Fv215b
Buff your briancells
brian!!! Morgansf is talking about your cells again!!!
since all Swedish HTs get autoloader/autoreloader,gun, change Strv K gun to autoreloader gun too
Brian 
stock gun still usable but only pros know how to use it well
The last thing we need is an autoloading heavium. The strv is perfect as is
but i think WG has categorize Swedish HT to be autoreloader at the end of tier, look at Tornvagn, single shot then suddenly turn into autoreloader gun..
Also, look at Concept 1B, suddenly gives 2 shell autoloader gun, like M-VI-Yoh tech line
Strv k probably needs a buff, but not via an autoloader
The two tanks you brought up extremely strong vehicles in the current meta. If youre proposing a fast doubleshot mechanic like the m6 yoh line applied to a heavy as mobile as the strv, it will turn into another toxic autoloading demon. We dont need more tanks like that
Id just buff the apcr pen by a bit. Honestly the strv doesnt really need that much of a buff
Taking gsor as a benchmark, the 315 apcr is indeed diabolical
but we still didn't have a low alpha autoreloading Heavium.. i think Strv K is suitable to be that kind of tank
Yeah when running cali i used to complain about the 331 apcr pen. But the strv can get away with that since its so mobile
Apcr is just kind of buns to have rn icl but ig the strv can technically get away with that since it'll encounter mediums more often
But a small bump won't hurt much, would it?
Mayhaps. I still dont like the concept of giving it an autoloader at all. I dont want to see it spammed every match
WG can just make the inter-clip to 3.3 seconds, plus that tank are meant to be a supportive tank anyway
A small bump would definitely not hurt. Id be happy to receive it.
Every time i get frustrated with apcr prem i just think of the maus players that have to deal with 327mm of apcr on a superheavy 
For sure if they really balance the crap out of it
was hoping WG can rebalance it well
plus, Strv K used to be a very good low alpha high dpm Heavium, however WG nerf it till GSOR the tank took that position out of Strv K..
An unfortunate thing really. Its so funny in testing, the gsor had 12 deg of gun dep, amazing pen, good mobility and around 3600 dpm. On a heavy!
And it still has most of those
GSOR the tank is categorized as MT in WOT PC, don't know why WG set this tank as HT in here
Its just Wargaming
Make Strv 81 becomes an autoloader tank, We already have Centurion 1 and Mk. 5/1 as the hulldown low alpha MT, change Strv 81 gun to autoloader gun will differentiate from other centurion, but not make it like a Defender Mk.1, give it a 2 shells autoloader with 2.5 interclip, reload time about 9 second, every other stats still intact, even the standard shells is still APCR and the alpha is the same.
The reason i suggested this is that you WG already categorized that Swedish tank as autoloader(on tier 8) and autoreloader(tier 9 & 10) gun tanks.
I can determine those tanks is following their similarity to each other based on Nation, based certain rebalance like Concept 1B getting autoloader by grouping with M-VI-Yoh tech line and Tornvagn getting autoreloader gun by grouping with tier end Swedish HTs
Also about the Centurion Mk.5/1, gives it some unqiue consumables such as Tungsten shell and Improved Engine Power Boost, this tank performance are similar to Centurion 1 but you WG shouldn't have 2 tanks that have similar performance in the same tier.
Strv K is mostly fine, more dpm would be nice though
Nope
STRV K just need its gun handling buff . Its gun handling is decent but compare to other 105mm and 350 alpha guns , StrvK's gun handling is poor
When did they say that all Swedish tanks should be autoloader/ autoreloader?
They didn't say, but it can be recognized based on Sets in Reforge
Weren't strv k and strv 81 in FV 4202 set ? They both are based on centurion
They say that set was not finalized yet..
Also, why making Strv 81 another centurion copy? We already got Centurion Mk 5/1 and Centurion I...
That's the reason why I suggested the Strv 81 should be more different than other centurion. If not, Strv 81 is a just another centurion copy
Am I wrong about that?
Strv 81 needs to be more unique than other centurion, and not just having APCR as standard shells
Waiter! More modified centurions, please!
Buff WZ111 5A
WG pls rebuff the WZ-111 5A he need this
It's hull armor reduce due to more gun depression
For 460 alpha is reduced cuz BZ-75 is having a gun (the stock gun) that almost similar to 5A
Just my assumptions though
But 5A have more dpm and more mobility
But e6 have more dpm and more mobility and more armor and more dep....
i am comparing between BZ-75 and 5A, why suddenly E6??
@vivid magnetdid you even read this sentence?? try check the mobility stats and dpm between those 2 tanks again, properly..
But they dont have thé some gameplay 💀
Are you blind ?
omg, i say DPM and the mobility, check again..i am not the one who blind here
Man ? 💀
walao eh, look at 5A dpm, how many?? after that, look at BZ75 DPM, try compare those 2 DPM, which number is higher??
also mobility, read the Power to Weight Ratio..
100 damages... Wow !!! Absolutly useless... 5A 9.60 reload bz 75 10.42 reload... For 100 dmp ?...
i did say DPM not ALPHA, can't you read?? DPM!! NOT ALPHA
Dmp 5a 2750
Dpm bz75 2650
2750-2650 = 100...
tiao, do you even know what is DPM means??
Bz win yep...

Bz is garbage
He says more dpm is worst
5a isn't very good either but it has a higher skill ceiling than bz does, so better players will be able to have a higher impact w it over bz
what is your serv ?
Nerf the grom
Bruh
@regal rampart you say nothing ?
5A has way better turret armor
unique argument ?...
I think the leopard1 would be better off with its old 9 degrees of gun depression back and no adaptive concealment
+2 deg in exchange for the removal of adaptive isnt a fair trade imo
It’s painful to drive without its original gun depression that missing 1 degree makes a big difference in the largest medium
Less gdp just gave the Leo a higher skill floor. You have to be better to use it well.
I have no opinions on whether it's better or worse now, but just in general, meds and lights with less gdp are harder to play. You have to be much more selective and knowledgeable with your positions. You have to find ways to augment and work around your gun.
Fair fair
Leo has one of the highest skill ceilings in general this is a moot thing to say, out of how the leopard played over time it’s best incarnation was when it had 9 gun dep and 5.5 reload
When it had 9deg of gun dep did it also have 3600dpm with cali and ap standard?
It was 4k (really 3.9k) with rammer and this was also with slightly better handling it was awesome during this time,
The 140 was also relevant again with a 4,7 reload
Wow how far it has fallen
This was when the 140 had 300 alpha right
Adaptive concealment isnt that good to compensate for APCR and 7 degrees.
9 deg felt much better, also removing the adaptive gives the lights with adaptive more use
Which tank is the highest dpm HT guys
Gsor the tank
This worked, that was my problem. It is missing about 1/10 now maybe. Since the game doesn't have a good way to see where you hit or what even hit you, I can never really tell with some shots. But I am enjoying it a lot more now so thanks.
You can filter on blitzkit by dpm, here is all classes, I SS this yesterday
Here is HT DPM compared
Guys which one should i get? Im more into type 58 but idk
project Louis terrian resistance needs to buff
right on. np 
im sorry but why does the borsig's 128 feel like a wot pc gun, why does a 128 mm feel as innacurate as the 150mm
HII GUYS
Worse accuracy, worse turret armor, worse standard pen, worse mobility, no gold rounds, shall I keep going?
Vstabs is a flat worse refined gun, don’t believe me? Try it out.
depends on how much the4 player likes to move or traverse while shooting, refined gun is wasted if you traverse even the slightest, up to the player really i get the argument but on alot of my turretless tds i dun vstab because the inacuracy was frustrating
Refined gun also reduces the ‚movement penalty‘ because the dispersion factors upon movement are multiplied with the base dispersion
Uhhh no, refined is a flat 15% better dispersion in every metric. Droodles Blitz made a whole video debunking how in every single way: On move, base dispersion, turret traverse, hull rotation, the aiming circle is smaller. And the “extra aiming time” doesn’t matter either because of the aiming circle being a 15% smaller at all times basically voids the “12% faster aiming time”
Aiming time in the game denotes how long an ‚average sized‘ aiming circle takes to shrink to a third of its size (at a standstill). The fact that reduced dispersion factors lead to a reduced aiming time implies that the dispersion factors are both used to calculate the ‚target dispersion‘ (given a certain movement and base dispersion) and also the dispersion reduction rate (i.e. how fast your aiming circle shrinks)
Either way, V-stabs also reduce the size of your aiming circle whenever you move
Yeah but it’s still 3% worse on move.
I don‘t know the exact formula but it should actually be less than the 12% reduction in size because there should also be a term for the minimum size of the dispersion (where the dispersion factors wouldn‘t play a role)
Yes, but refined is a 15% reduction in size. Therefore Vstabs is 3% worse.
Is a 3% smaller aim circle better than shrinking the aim circle 12% faster?
i dont really care who chooses what, i find that when im tracking a target and its forcing my turretless td to traverse, i keep getting a movement penalty and when i mount gun laying + vstab it seems to track better and hit more often, players can choose whatever, i just find it hits more often when mounted
What gun do you guys use on the Erac Proto? The 90 or the 105? 105 is soooooo slow though.
105 this tank is hit and run anyways just hide while ur reloading
Thank you.
top gun is OP
buff ammo capacity for t57 heavy +10 
My friend im so sorry. I asked you which tier 8 tanks are the worst before. It seems like I lost the list. Could you please name them again. I have my pad ready to write it down. Thank you.
What equiptment you using?
To say this is to say you believe what is on the info cards they give us. We know some guns are way worse than they should be and the 350 alpha ones are that kind. I saw his video and know his stance, and that is why i wasn't running it, and also his many L7 videos in which it drives him crazy so. I am just saying this works better somehow
Borsig things. Ever since they nerfed the 15cm it became ok. But running reticle cali is important it you arent
all the usual, gun laying, refined, and cali shells
had to use double food to compensate for the accuracy
I dont remember...
ig quetzal, tech tree kv4 is pain imo
Wargaming cacn we bring back rammer on panther 2
What is up with this economy? Is it because it is a mobile game? Lucky to break even to about 20k with premium.
Been wondering the same, only way to grind fast is pair prem acc with purple credit boosters and a high cred coeff tank
It seems by design because they throw mission rewards credits at you but yeah this is wildly bad. I thought pc was pretty bad.
Yeah and its not that sustainable. I tried grinding creds without anything to help. It was a genuine nightmare
I am used to grinding credits in PC to get ahead with premium tier 8s. I do that here and I get about 50k net for really good games. I would be getting 100-150k for on PC. Would rather be grinding lines though ya know? Can't always get mastery badges to sustain grinds. I heard it is that which really helps the credits.
Stop playing randoms. Opt for fun modes instead
Oh yeah those are great too
I am not really finding they have more credits. Just xp
you're doing something wrong then
Top of the team still minus, just to test
rage bait or high iq
My point is that fun mode credit earning isn't any better than regular pubs.
This is the vk game from earlier.
Because the earnings change depending on the mode
When big boss or uprising roll around, check them out
Easily net around 150k on avg with prem time in a t8 prem + credit boosters per match
That is a multiple spawn game, that is why it appears to be more. Boss is 2 or 3? Might as well do regular matches in that time is what I have found. With a credit booster, premium tank, and premium time. If you are lucky. This economy is garbage. Rewards are a gamble too, check this out. 10k oh how generous for 14 wins or so. I can earn up to 50k there, like amazing. I was saving for a tier 7 premium which is 5k but bought a deal for 3500 to get 2 million. After all you have to play premiums to make the silver.
The isu has 640 alpha and low rolls so much is annoying asf
You have busted dpm and a gun that doesnt care about armor youll be okay
Regular matches will still earn less because you won’t perform better in them with one life
The average playtime is longer in those multiple life modes but the overall match time is the same time as a regular match
To be fair that question was a bit loaded and intentionally ignorant of the somewhat complex relation between base dispersion, dispersion factors and aim time (or dispersion drop-off speed, if you want). Like I already said, the improvement by V-Stabs tends to be less than 12% smaller aim circle (by how much primarily depends on the agility and dispersion factors of the vehicle).
Also there are different crew skills which also take some influence. The difference between ‚feels accurate for the alpha‘ and ‚feels inaccurate for the alpha‘ can sometimes be as little as single digit percent changes in some accuracy factor. So honestly, I‘d say whatever feels right is valid
It still don't feel right. I miss fully aimed shots all the time. All the pressure to win, to hit your shots, to carry, and I just cannot hit my effen shots. You would think this 105 is a 150. Much like the elefants cannon way too big. Like someone got something wrong.
Near perfect game. -20k
Nerf AC Atlas
Have beter idea delet Ac tech tree its absolutly useless and broken

None of the line is broken
you have play it ?
Yes? They have good armour and that's it. Not even close to broken
Brother said mobility and alpha LOL
imagine the tank is more mobile and has a better alpha than an IS-7
The entire line is slow, they also have 0 dpm. The alpha isn't even very high and certainly does not make up for how slow their reload is
No one uses that gun because it's garbage haha trying to move the goalposts to fit your argument gg bro
Atlas isn't even close to top 10 heavies in its tier and you talking about it being broken.. crazy stuff brother
Using average wr across the playerbase to determine how strong tanks are tells me all I need to know about how clueless you are tbh
Explain me that ?
What is there to explain? There are easily more than 10 heavies better than it currently
where is your top 10 base ?
wr doesn't determine how good a tank actually is in practice, kran is at the bottom 10 for the t10 heavies but is still frequently used in tourneys
I mean I can name 10 right now lol. Frankly I could name quite a bit more than 10 but here we go! 😃
215b,concept,e6,kran,rino,chieftain,50b,gsor,felice,e5 👍
The Atlas is a tank that has just been released and it is already in the top 10 of the heavies, but the Atlas is versatile for any situation unlike the Kranv
Brother seriously is trying to say atlas is better than kran LOL
Yep...
Holy clueless bro
tell me your ig.
😂😂😂😂 wouldn't be fair on you sorry brother
EU player ?
Are you scary ? "Brother"
Scared of someone saying atlas is broken and is better than tanks like kran? Yeah man terrified 👍
Tell me your ig ^^
Nah man I already told you I'm too scared sorry
Good boy ^^
💀💀 for a clueless bot you kind of yap too much I'm ngl
Chill guys
But if you want we can 1v1 my litlle Mark ^^
how does a 1v1 prove anything about what you just said
You compare in Tourney, and you say Kranv are better no ?
Can y'all stop acting like angry 10yos and keep the discussion civil?
tourneys are 7v7 games
stay on the point or just don't even bother like holy, just because someone denied what you said doesn't mean you have to go out and ask their ig
I'd agree with this
If you want to discuss this stuff, keep it constructive and leave personal stuff out of it.
Well Kran is actually more versatile than the atlas in every way
The Kran offers much more reliable turret armor than the atlas, therefore offering Kran itself better effective dpm,
But just off raw dpm, Kran already succeeds that of the atlas far more as only using kran’s first shell gives 2.6k dpm(not counting the rest of the clip), and even if you use atlas’s auto loading gun which is pretty much less feasible than the single shot save for the dpm, the auto loading gun just barely reaches 2.7k dpm
Oh yeah and Kran can reach upwards of 2.6k+ hp due to the assistance of sandbags when stacked on top of Improved assembly, whereas Atlas only reached 2496 hit points WITH improved assembly(it has no sandbags)
And Kran’s mobility isn’t devastatingly far off from Atlas’s mobility that the gap can’t be negated by kran’s super speed boost consumable(which atlas doesn’t have), also Kran has better traverse speed on all terrain compared to the Atlas, making it less susceptible to being circle of deathed
Kran’s mobility vs Atlas with super speed boost on Kran enabled
It’s stupid how stupid the Kran is isn’t it
Just for the record
Kran(no enhanced armor) vs WZ113(with cali)
Atlas(with enhanced armor) vs WZ113(with cali)
Oh yeah and Kran is the smallest heavy in T10 volume wise, making it easier to hide weakspots in the user’s chosen position
And unfortunately for atlas users, the way their turret is designed makes it a weak spot anytime it is exposed to any tank with slightly above average prammo pen
Can you look with other heavies tanks ^^
WZ 113 have 390mm with the gold but not other tanks.... if you take just the exemple, sorry but isn't objective....
guess what, e5 can still pass through and atlas still has visible weakspots
Same for Kranv weakpsot -_-
lollll good luck hitting that
Really ?... Luck ?
its very easy but ok man...
No kran players letting you hit that cupola . They could just look up on the sky and boom , cupola disappear
No Atlas player remains stationary in play
doesn't really matter since atlas is bigger than kran even despite having somewhat same mobility it is still too slow to actually make it difficult to hit a flat spot in the middle of the turret rather than a cupola than can just be hidden
not to forget kran has ssb so
really you need SSB on kranv ? Skill issue
you're just stupid if you don't use it 🤷♂️
Did bro just roast the entire Tourney community in wotb?
not stupid but more skill for you ^^
Didn't broken guy told ya stop this meaningless argument
he's just coping atp i won't even bother
Leave personal insults out of this and stop instigating drama. I will not warn you again.
ok man
that just a opinion but ok ok
Very much this kind of situation
#general-blitz-discussion message
Anyway - back to tank balance
The current Type 71 is fantastic, I just wish TD’s had less standard pen.
rotating at 33?
It actually rotates at 38, or 28 if you use the suspension.
I guess blitzkit is wrong then 🤷
really
Yeah it says 40 degrees with your loadout.
Another tank destroyed was the WZ 113 and the STB1
blitzkit takes into account terrain factors while the game client doesn't
So the traverse isn’t bad, so are you saying that’s the only value in which you “Miss it”?
Because everything else about it is fun, it’s still decently fast with imo the best gun I have ever used, and decent armor.
I'm saying they made a mistake in nerfing a good tank
Type was incredibly broken
2500 dpm
Whether they liked it or not, the battles lasted longer that way
I average more DPM in it then half my tier tens. Because its premium doesn’t lose damage. Not to mention people have to shoot premium half the time to pen it so in that way it’s DPM is average
It had absurd mobility for the amount of armor it had, making it essentially impenetrable while being able to chase down most tanks in the tier
Actually it’s more like I average more in it then all but like 5 of my tier tens.
competing with the 113 with the highest dpm of the heavy
I preferred those tanks; the competitive aspect was better
Ya point? You could say that about every heavy. And the 113 has trash standard pen, which forces you to load gold unless you snipe the hatch while it’s wiggling while it’s penning it every shot.
Even the 113, using premium bullets, had more DPM than the Type
The game forced you to be better, not just pull out a bullet that doesn't need aiming to penetrate
True, but then again the Type 71 is troll against HEAT and the Type 71 has like 250 more HP. So unless you are penning every shot the 113 still loses.
Like I said, the game forced you to have better skills; nowadays any idiot can play Hori or Type and use full premium ammo
I do agree with that. When I drive it I only have like 15 premium shells because I shoot standard AP 90% of the time because “why waste credits”
Credit these days is practically worthless
It's annoying to face a guy with 40% wr full premium ammo who just shoots you down like water
I think the calibrated version should be nerfed
I just wish tanks would become strong
I think we all want Cali to be nerfed.
Brother is flexing 5 battles 💀💀
That's just not true tho, back then there was a bigger disparity between the best tanks and the average ones. Type when it was added made everything else irrelevant until it got nerfed, same thing happened with t100 on release, and 60tp on release etc...
Making brand new tanks crazy overpowered does not really equate to a more competitive tier
5h you have loss ?
???
He is punsihed cuz he does less damage
balance the tanks with 152mm guns yo (excluding lights cause screw them)
isu comes with highest AP and HE, second lowest prammo. 60TP comes with Second highest AP, highest prammo, lowest HE, while 114 SP2 comes with lowest AP, lowest prammo, second highest HE.
Dont see anything wrong with that
Definitely not consistent but ig it’s like that for balance and variety
'yeah let's give the 60TP 960 alpha so when it uses tungsten it can roll ppl as much as a 183 using HESH if it pens'
So you will go negative running food and everything in silver for regular tech tree tanks? Unless you get second class or so? It sounds cost balanced ĺike premium ammo? So I shouldn't run food and such?
I been running without food just to see and it doesn't seem all that bad
In my opinion, they should have made the other tanks equally strong
But they preferred to just nerf everything
So everything becomes broken? Terrible idea. T10 is in a pretty good state right now
The meta for T10 is concepth, felice, or kran
I would support them reverting some tanks to older, better versions
Is there any chance the KR-1 will come with RAM mechanics?
This is why I am wondering about Silver. I have these unlocked waiting for the silver.
Tier 8
Erac 105
WZ 111-1g ft
RHM-B.orsig WT
IS-3
Tier 7
Chi-To-Sp
T-29
M-VII-Yoh
JPanther
Panther
VK 30.02D
LTTB
IS-2
AMX 13-75
Leo
Tier 6
Bassoto
SDP 44 Burza
40tp Habicha
P.43 Bis
Bugi
ARL 44
59-16
Ju-nu
AT-8
Firefly
Cromwell
KV-2
T-34-85
VK 28.01
Jackson
E8
T37
lowk start reviving T10 T9 tanks yeah. I mean, not ALL tanks need to be revived (conway), but most tanks do need a nerf and buff to rebalance the ecosystem, I've been seeing more krans than ever, and struggling against them even more than I used to. The thing is, It's either not often used T10's since it's harder to grind, or some rando prems to get buffed for better stats. Make Premiums fairer like IS6 is fair for on tier tanks.
Just play a perm in game modes for a session
Yeah and I often do. I am just surprised by how little you make even with premium time for tech tree tanks. It is going to take a long time to get all that silver. I am almost done with the T30 and will sell it to fund the e4 I guess. Oh and that list is based on me selling the tank I used to unlock those already.
you dont have to use anything apart from ammo on a tank, it just helps to have provisions consumables and equipment
Is that what they expect? For us to not run the more expensive things? I know there is a cheap repair and free speed boost and fpe and health kit. Is it just set up for us to pay to win or progress? I mean if this is your normal, just wondering.
i wouldnt call it pay to win considering all you need to do is grind credits, its pretty normal to run consumables and provisions at minimum, I usually dont buy equipment slots other than cali/rammer until the tier 10 unless I really like the tank
not a single thing was wrong,if he compared the E100 derp gun then it’s still the same besides with HE damages
Yeah a ton of my money been going into equipment. Allright then. I don't really mean pay to win more like pay to lose lmao. But like how the rounds default to gold. Just because you can earn it in game don't mean it is still not worth cash. I might add the enrich option but at 13k for a tier 8 that is a big ask.
Yep 
dont enrich any tech trees unless you absolutely love it and play it tons
Giv somua sm 370 alpha or 380
Rest in peace E 75 TS 😔
They got the negative feedback on the torn, didn’t change anything, released it anyway, and now “we know it’s too strong but it will be another six months or something” 💀
Also E75TS is a tragedy but don’t let them tell you that. Apparently 340 alpha on a heavy that gets AP penned in the face is acceptable
Couldn't find this message anywhere
It’s in a chat for vets only
Alright.
Yet they do nothing about 752 or K-91's DPM.
Amazing.
2.5k dpm is too much for u?
It’s inaccurate to call it balancing when you just throw around numbers. It’s like giving a scale an extra 100 pounds on one side while taking away 50 pounds from the other then calling it “Balancing”.
Look at the DPM of single shot heavy tanks at tier 9, then tell me how those two are balanced
Every tier 9 heavy except Conqueror and maybe E75TS has less DPM than K91 and Obj 752, lol
Single shot tanks like M103 that do 400 a hit has hundreds less DPM than a two shot 430 alpha autoloader
why are u comparing single shot and clipper dpm?
rly?
you are using rammer on m103 and cali on the 752
This guy really lack common sense
okay? and?
that invalidates your argument, 752 still has superior dpm in general as well as effective dpm
my argument wasnt that m103 has better dpm buddy boy, i just proved his point wrong.
I feel like you should really not state ur opinion as you are a brand new player to the game
you literally picked the worst t9 heavy and compared it with 752 lol
yet they have almost same dpm
Brother, the fact it can clip out someone for 860 in 4s yet having as much DPM as a tank which can not do so, is the problem.
If you do not know how the game works, please, do not make any statement at all.
and? the 50b can clip you for 1245 and still have more dpm than the avg heavy in t10
maybe get good at the game instead of blaming a game mechanic for ur 50% winrate
- Makes a statement that proves my point.
- Pulls the argument to a point where he is objectively wrong.
- Then proceeds to call me as a 50er which is not true.
I hope you're ragebaiting brother. If not, please seek professional help.
Have a nice day.
Or maybe stop with the insults and continue this civily.
That goes for everyone involved.
Please, can you just mute the next guy who goes out of the tank balance topic
please mute anyone who disagrees with me, mr moderator 🥺
idk bro youre complaining about nothing, i know tons of actually good players (those who dont need to sealclub in tier 8 to stay above 60%), and none of them think the 752 is allat.
Sounds like communism.
I had fun playing in the M103 plenty of times, bullied 2 platooning tier ten comp players twice in a row with it.
i mean, its common for average players to think tank with clip = op
In this case the 752 is widely considered OP. But then again people forget that the double shot tier 9 Yoh exist. Now the players driving the OP tanks are a different matter entirely.
M5yoh is not that strong it's just toxic more than anything else
A tank with a clip shouldn’t have anywhere close to the same DPM as a tank with a single shot gun
That’s the entire point of a single shot gun vs a clip in the first place. Sustained fire vs burst damage with similar alpha should always come out on top for the DPM department.
When clippers have similar or more DPM than single shot tanks, what is the point of single shot tanks
If you think M103 having “almost the same” DPM as a 752 is fine, idk what you’re smoking
This is before considering that 752 has higher alpha and is better in a large variety of areas than an M103
This is also 1000% the reason behind why people complain about clippers. Because how the heck are you supposed to fight clippers that have pretty much the same DPM as you do when you’re a single shot tank lol
This wouldn’t be a problem if clippers all had lower DPM than their single shot counterparts with similar caliber guns. God knows why a Murat or K-91 can just have 3k DPM. Concept losing like 100 DPM to gain a double shot autoloader is absolutely ridiculous
The general rule of thumb for double shot autoloaders should be that the intraclip is longer (4-5 sec) and the DPM is minimum 25% lower than single shot counterparts with similar alpha. The versions we currently have in game don’t follow logic at all. The Murat and Concept are basically 760 alpha tanks with 2.8k DPM that have none of the drawbacks of a 760 alpha tank like a gun handling penalty
It is very strong, basically a 183 AP shell in 1.71 seconds, good armor, super tiny profile, 10 degrees of gun depression with redical Cali. The only downside is it’s DPM but even then, DPM isn’t everything.
m103 is the worst t9 heavy, it having same dpm as a tank that u consider "op" is fine. how about u focus on tanks that are actually a problem? like this new t9 atlas heavy
i dont see u crying about conqueror for example, which has WAY more dpm than 752
They have very different skill ceilings
Conq being far higher due to lack of armor
Also calling the m103 the worst t9 heavy is kind of a stretch, it's definitely not one of the best but it definitely doesn't come into the bad category
Send your replays to zayd7911 in discord
and since when is the fve defender a heavy?
i like how u deleted ur message @rocky sentinel
I read the previous comment wrong that why.
If you think the Sterope or the Celeno is a problem over the 752 then you really are smoking something
Conqueror is a skill based tank and it’s common knowledge that the DPM is justified as it has no gun depression and really poor armor
Ur actually the first person I’ve spoken to that thinks the 752 is fine, that speaks a lot about why nobody thinks you’re credible at all
Well, that entire interaction reminds me of why I do not talk with randoms on this server lol. Every day a different thing happens that I previously thought impossible
That guy is just ragebaiting
"randoms". thats rly funny coz i have better stats than u and more achievements etc than u. all you are is a random battles spammer 😂
Prove how we are randoms and you are better.
Now we get to stat shaming lol. Please share with me how much better you are
youre talking about credibility when u have zero cred urself
It's really not. The downtime is way too long which means the tank becomes very team reliant. The 1.7 intraclip is why it's toxic, but it certainly doesn't make it very strong either. There's much better t9 heavies
you devs should really buff e100 turret armour
The issue here is calibrated shells being completely over buffed and not the armor
ohh i shouldve really talked with some respect
?
The long down time is fine.
i think you should nerf the calibrated shells and buff the armour
Nerfing Cali is the same as buffing the armor m8
ohhhhhhhhhhhhhhhhhhhhhhh
Tangential but I think that powercreep in this game is mainly driven by equipment, provisions, consumables and crew skills, not balance changes
How can crew skills cause power creep when they haven’t changed in ten years lol
but yes your right lux but if we dont have armour onll like provisions equipment etc then how would we even win we have no armour!
That‘s the thing, they have and it was a major power creep event
what was that yap that made no sense
Not for it to be considered very strong, 25 seconds downtime is massive. Again much better heavies in t9, if you want to talk about solely double shot heavies then prog, mbt and 752 are all better
That’s how power creep happens. New things are more powerful each time they are added while the old things are left in the past with little change to keep them balanced with the new things.
Explain
guys pls remove the red marker for armour it removes the learning feature from the game
He's asking how the power creep happens via crew skills when they weren't changed for a long time themselves
Oh, it’s too early for me. I thought it was something else than crew skills. My bad
👍
Genuinely,should the FV215B (Heavy) get nerfed? I heard people call it op,but it might be true,it has a great mobility for a heavy (especially with the booster) a great gun with great alpha,DPM and HESH(greatest Shell in existence)Decent armor and also a lot of HP which is 2534 with Double Sandbags which is almost SHT(Super Heavy Tank) lvl of HP which makes the survivability high.IMO,I might remove the super booster,nerf the DPM by like maybe -150.This is my opinion so if you don't agree,is alr
What do you mean explain? They added tier 6 and 7 and two light tank crew skills
I certainly think it's a little too strong right now. Personally, I wouldn't remove the special consumable. I think that the mobility in combination with the gun is what makes the tank so fun. As such, the armor could be nerfed (especially frontal hull) and the DPM could be reduced a little. I'd like to keep it a tank that's somewhat difficult to play but very rewarding if someone gets it right. Similar to the Conqueror for example.
guys devs remove the tanks and add fighter jets
Sometimes you guys forgot wotb is about ww2
yea
the king couldn’t stay away
devs add a tank based on goku lol
Hmm that makes sense,we could revert the armor buff it got last year
Tho the visuals of the FV215B and the Conqueror Visualy almost the same, except for the turret at the back,they should change the visual of tank by a bit,or probably change the turret so it doesn't look like the conqueror.
this is a bit too op, maybe needs nerf
Hello, to clarify my suggestion, den ennoo mono to Tier VIII. Tha ithela ena optional legacy matchmaking mode me pio anoikto tier spread genika, px Tier VIII me VI/VII/IX, Tier IX me VII/VIII/X, kai paromoia logiki kai gia ta ypoloipa tiers opou ginetai. Oxi na antikatastisei to current matchmaking, alla na yparxei san optional mode i separate queue.
Hello, to clarify my suggestion: I am not asking only for Tier VIII. I would like an optional legacy matchmaking mode with a wider tier spread across multiple tiers in general, for example Tier VIII vs VI/VII/IX, Tier IX vs VII/VIII/X, and similar logic for the other tiers where applicable. This should be an optional mode or separate queue, not a replacement for the current matchmaking.
Only engrish please
Yea nerf its upper plate. Personally I think they should remove the ssb and buff the reverse speed to like 15
Dude there is an English translation down there
Yeah the SSB is not needed,the tank is already fast for is category
Hello, to clarify my suggestion: I am not asking only for Tier VIII. I would like an optional legacy matchmaking mode with a wider tier spread across multiple tiers in general, for example Tier VIII vs VI/VII/IX, Tier IX vs VII/VIII/X, and similar logic for the other tiers where applicable. This should be an optional mode or separate queue, not a replacement for the current matchmaking. that eill be good to have 2 modes
So smth like WoT PC?
it will be coll to hace 2 modes
Genuinely VII vs IX sounds crazy
yes it will be bery cool
what is that
Please limit your suggestion to one channel only.
It seems you are trying to have this conversation in 5 channels ... and certainly tank balance is not the correct channel for it.
Goes for all text
Oh srry
petition to buff the CS tech tree
Nah dont apologize. I mean like you said the translation does the job anyways so its fine
thats my suggestion.I would also like to suggest an armor buff for the E 100, especially to its frontal armor. As a super-heavy tank, it should feel tougher and more dependable, closer to the Maus in terms of survivability. Right now, its armor can feel weaker than expected for its class and role. A small frontal armor improvement could help the E 100 feel more competitive and more rewarding to play without changing its identity.
This was like, ancient news man. Update 4.3 this happened 💀
It’s basically a box tank… literally angle the tank if you can’t sidescrape against a building. I’ve played it a bit and have never had an issue with it, and I’ve seen quite a few people play it and have no issues at all with the armor.
It takes learning to get all the armor to be used best, but it doesn’t need an armor buff
There were actually quite a lot of people like that when WG has asked the playerbase for their opinions on T9 balance once a few years ago.
Pretty much everyone was saying to just nerf 752 and a whole lot of snowflakes that didn't want their favourite auto win button nerfed came up in this chat
I kinda agree with the idea of e-100 buff, but what he really needs is not armor, but reload time reduce on 15.5cm
remember good old 14.5s reload and 640 damage, good times
E100 is very solid right now, if anything it needs a rebalance, not a buff.
If you want any armor, you have to give up some of that crazy DPM from 12,8cm, otherwise it will just be a 100% better maus.
Talking about buffs, 114sp2 definitely needs one
Bruh
buenas donde reporto que mi cuenta no ingresa al juego?
@regal flax, you can reach out to the support using the following link: https://wargaming.net/support/en/products/wotb/help/
Contact the World of Tanks Blitz support team. Just let us know how we can help and we'll be happy to assist you.
@regal flax, please note, that the official language of this server is English. If you want to speak Spanish,
please join the unofficial server below.
Atencion, la idioma oficial de este servidor es inglés. Si quieres hablar Español o no sabe como usar ingles, porfa, únase al servidor de abajo. Asesoramiento, este servidor enlace de internet ni la propia de Wargaming ni reglementado de Wargaming.
https://discord.gg/r-top-blitz-en-espanol-786899768487575582
maybe buff the bzt70 a little
improved suspension for tigermaus please
nerf that things side armour and give it better traverse
Almost unplayable tanks: IS-7 and Type-71
It still caused major power creep. I didn’t say that the power creep had to happen in the past five years; I was speaking of what I consider the main drivers of power creep and just like the other things crew perks changes provided a blanket buff across the entire board (which immediately fulfils the definition of power creep).
The new light tank perks were in 4.8 by the way, so half a year later (March 2018)
Dude, it’s been the same for so long that saying it’s the “main driver” for power creep is wild. It’s been 8 years since the last change lmao
Idk what the weird fixation with crew skills is with you, there’s a thousand other things that make way more impact on the game like, right now
Crew skill issue is like the last possible thing to address for power creep in terms of priority
Pls give jagdpanzer e 100 his tungsten 🙏
I dont want a heavily armored 183 rolling around the map 🙏
Ur about to get one anyway in the form of the BZT
it's a gun handling tragedy 🙏
Wooooo 🥀 😭
LOL
I mean.. it seems fair?
mmh 2 full rotating turrets and "armor" and decent mobility, yeppers gotta be as precise as the real deal
Oh ok
You might have noticed that it was the last on my list and that you singled it out.
Also I did not say that any of these things need to be addressed, since every time they were addressed, the powercreep got worse.
What I meant to say with my message is that I consider general performance boosting mechanics more impactful in terms of overall powercreep over the years than balance changes. What you made of it is evident; I don‘t think I need to comment on the way you participated in this conversation
Maybe buy a mirror
Sadly i think it will be a bit better.
They should just nuke it so that it's no better than 183 and then i am fine with it
guys remove the hecking scope and make the bullets do 1million dmg for april fools and make accuracy 0.1%
?
It just shouldn’t be on the list at all lol, 2% on an existing crew skills is infinitesimal compared to the other changes. Calling it “major” power creep is an actual joke. It’s just not a big problem whatsoever. The two new LT skills impacted comp way more than randoms, and in comp everyone maxed out the skills anyway
I don’t think I need to comment on the way you participated in this conversation because you had a terrible point to begin with. I singled it out cuz it was pointless and way older than anything else on the list
Day 2 of asking the devs to buff the CS tech tree
With a woping 9 reverse, some gun depression and some armor. Tbh the reverse should have been 7 lol.
Y’all forget it has a little something 
Maybe recommend what should be buffed, constructive feedback does more than saying “buff tank xy”
Who cares? It will be about as mobile as 183 anyway which is far more mobile than it should have been.
Bzt is already going to be completely garbage. Just toxic which is unavoidable when you give a heavy such high alpha
Make it even more garbage. If they want to slap a 183 onto a heavy tank, it should have absolutely nothing else to offer, 183 on a non TD platform is more than enough of a gimmick.
Give it caliban like accuracy, make turret front AP penetrable and leave it as mobile as it is. Even then with just full turret rotation and more HP it should be comparable in power to FV 183
It already doesn't have anything else to offer
It has to offer the fact that it can trade much better than FV 183 which is pretty much all you do with the only drawback being worse accuracy and slightly longer reload.
That's not nearly enough to compensate for the platform being so unimaginably better.
I don't mean to say it's good, but 183 is just that horrid. If those tanks are to be comparable, BZT needs to be nuked once again.
They already are comparable you are severely underestimating how terrible bzt gun stats especially are. A heavy is also always going to be better at trading than a td is shocker
Being better at trading automatically makes you a better tank if your main asset is alpha.
You need a lot to counterbalance that
All the CS tanks from tier 7-9 should have an armor buff, atleast an additional 50mm on the turret front and 30mm on the hull front
The CS-53's gun is mediocre so I say it should do 320 instead of 290
I didn't say it wasn't better i said they're already comparable in terms of strength. Which they are, bzt is only very slightly better than 183 is simply because of being a heavy
Idk whats going on but im happy to get another land artillery to play with
I don't like the prospect of any new 183 like tanks in the game, and if they must be introduced make them worse than current 183, not better, even if only slightly.
Encouraging people to play such tanks is the exact opposite of what should be done.
Current 183 spam is more than enough
It is unavoidable because it's a heavy. Either way doesn't matter just use your brain and this tank will be completely free farm 🤷
I cant wait to drop 1300 dmg rounds
You read way more into a single item on a list than I ever said. I already pointed out what I meant to say and yet you still pretend like crew skills and how they added to the power creep (which they undeniably did) is the main point I‘m trying to make
Whether you consider 2% more accuracy on all tanks (dispersion and dispersion factors), 6% more camo on all tanks, 8% faster repair on all tanks, 10% less efficiency loss for damaged modules on all tanks, 2% faster turning for all tanks, 2% higher mobility if enemies are near for all tanks, 2% higher chance for perfect accuracy, higher pen and module crit on all tanks, 35% max roll chance on all tanks and 7% faster capture on all tanks and other improvements „major“ or not really isn‘t for me to decide.
But I feel justified in saying that it was a major power creep and thus it belongs on the list of game-wide mechanics that contributed to powercreep and I still think that all the things on the list contributed more to power creep than all the individual balance changes

Actually, make it so that it needs super speed boost to reverse, trust. 
What the helly 😭
Exactly, imo any tank that that can do a quick nuke of damage very fast should have the ability to be equally nuked.
Give the Carro a 3.75-4 second introclip.
Is there someone that I can talk to that can help me login to my account. I haven't played in years and it's say that my na account has a eu account link and I can't find a way to link or delete that account. I've tried sending a ticket but I can't send a ticket without login in
Hello everyone! Does anyone remember the legendary 'Leviathan Rising' event? I’ve come up with a concept for a new mode called 'Titan Hunt' that I think the community would love.
The core idea: A team of players must stop one of four massive 'Titan' tanks: Leviathan, Ratte, KV-44, or KV-54. These monsters are internet legends with millions of fans worldwide!
To the Devs (@Evil_PENGUIN_ or @inciter): What do you think about such a boss-fight mode? Is there any chance we might see this in WoT Blitz or the PC version?
Also, I suggest making it a permanent or long-term mode. Temporary 1-week events can be frustrating—players who lose to the boss should have a chance for a 'revenge match' later. Keeping it available would be much better for everyone!
Blitz maps are too small for this
I think for these titans, like in the Leviathan event, they will develop a map specifically for this.
This aint happening nga
People said the same about Sheridan missiles, the 'Big Boss' mode, and the 'Reforged' engine before they were officially announced. If developers only listened to those who say 'it's impossible', we wouldn't have any cool events at all. It's just a concept, why be so negative?

I dont think even lesta would do something like this
They got a literal ms1 at tier 10 btw
Lesta is Russian company. they have "Tanks Blitz" not WoT Blitz
All im seeing here are russian symbols no?
I live right next to the combat zone. I’ve reached such a level of 'Zen' that your provocations simply don't affect me. I’m here to discuss game concepts, not listen to empty noise.
Just to add: I live right across the river from a nuclear power plant currently held by Russian forces. I’m trying to stay out of politics and avoid arguments entirely. I just want peace. So please, don't provoke or argue with me; I’m not here for a fight, I'm here for the game and my concepts. Let's just keep it about tanks."
Reviving the Groundtank
The Groundtank is one of the most unique tanks in World of Tanks Blitz (futuristic design, reactive effects, strong presence), but right now it feels completely forgotten:
Rarely used
No gun marks (no progression)
No real impact in Tier VIII
My idea is NOT to make it OP, but to make it relevant again.
Possible solutions:
Add gun marks and small improvements
Or introduce a Tier X evolved version with clear trade-offs (more damage, less accuracy / strong armor but weak spots)
Or expand the concept into a “Ground series” of experimental tanks
The Groundtank creates reactions like: “What is that tank?”
“It looks huge”
“It has effects when hit”
That kind of impact is rare and worth preserving.
Right now, it feels like a unique experience is slowly being lost.
I think the only buff it got was when they made the gun sound like a 122-130mm rather than a 105mm lol
Exactly, and that’s part of the problem.
The Groundtank has a unique design and special mechanics, but almost no real improvements or progression.
That’s why I’m not suggesting making it overpowered, just making it relevant again so players actually have a reason to use it.
Can we decrease the reload for high score
12 sec is a long time for a medium on tier 5
A buff to the mobility would be nice. Or the accuracy
They can’t because it came from a license deal genius, why do you think it’s never been for sale ever since
As for buffs it was never relevant it was just another tier 8 heavy ( despite having the profile of a T10 )
Synx out of retirement is peak.
Fv4202 could use some attention, it's been pretty anemic for awhile now.
Buff gsor fearless
Truthnuke
Yes
Lorraine 50t buff
Maximum speed: 43 km/h → 46 km/h
Terrain modifiers: 104/74/55 → 104/92/65
Accuracy: 0.345 → 0.326
Reload time: 9.88s → 9.48s
And buff GSOR Fearless
Well no one can get the ground tank it’s unavailability is part of the cause)
so why does the 50t need a buffÉ
Although the turret is sturdy, the hull armor is extremely thin, so it could be faster; when driving over rough terrain, it slows down so much that it’s hard to believe it’s a fast heavy tank, which is frustrating.
Accuracy is quite poor for a gun with a single-shot damage of 380,
and DPM is also not very good for a single-shot gun.
The main reason is that, aside from turret armor, a 10-degree depression angle, and maximum forward and reverse speeds, its performance is on par with or inferior to the Conqueror.
Bro, I think the Groundtank does need some kind of improvement because it’s literally been an abandoned Tier 8 tank since it came out of the event.
And yeah, I get that maybe they can’t change things like the design, the name of the tank, and some other aspects because of licensing. But when it comes to stats and even the tier, they should be able to adjust that, although changing the tier is more delicate because of balance.
I also doubt it would become stronger than something like the Type 5 Heavy — it would be more similar to a Maus, but a bit faster.
Groundtank is already fine doesn't need changes
Groundtank is strong, it’s just that a lot of people don’t have it because it was payed content, meaning you’d have to drop real money for it, something not a whole lot of players are willing tondo.
I get what you mean, and yeah, it can still perform in some Tier 8 situations.
But the problem isn’t just performance — it’s that it doesn’t really stand out. Tier 8 has a lot of variety, and the Groundtank just feels like it gets lost among other heavies that have more defined strengths.
That’s why I think small buffs wouldn’t really change much. It would still feel the same overall.
A more interesting solution could be moving it to a different tier, or even introducing more tanks with a similar design or concept, so it actually has a place where it can stand out and feel unique.
Right now, it’s not that it’s bad — it just doesn’t feel special enough to make people want to play it again.
That’s actually a fair point — making a rare tank stronger could feel frustrating for players who don’t have it.
That’s why I wasn’t really thinking about directly buffing it in a way that makes it exclusive or unfair.
A better approach could be expanding on its concept instead — like introducing a similar tank line or a higher-tier version inspired by it. Not a direct upgrade, but more like an evolution of the idea, so more players can experience that unique design and playstyle.
It could even be tied to an event, so it stays fair and accessible, while still giving the original tank its own identity.
Right now, it feels like a concept that was introduced once and then forgotten, when it actually has potential to be expanded into something bigger.
Well yes and no it was a limited time licensing deal MAYBE WG renews it when the next dune comes out
isnt the maus kinda related as a high tier tank
The issue is that the Groundtank never really had a lasting impact. It was visible for a short time after release, but then it quickly disappeared from the meta.
What makes it interesting is that it actually has unique visual effects and reactions when taking hits or bouncing shots, which gives it a distinct identity. But that identity doesn’t really translate into meaningful gameplay advantages.
So even though it looks unique, in practice it doesn’t stand out compared to other heavies that have a clearer role.
Whether that means reworking its role, moving it to a different tier, or creating a new tank that builds on its concept, I think there’s real potential there that hasn’t been explored.
It was never meta it was a painfully average tank if not subpar tank due to its gun, it’s larger than a maus with less armor tier for tier it was not a pleasant experience to drive
Yeah bro, but it’s just a relative comparison to what a Tier X Groundtank could potentially be.
Yeah bro, and that’s exactly why it ended up being abandoned and barely used.
Against Tier 9s it was honestly just bad, and that very slow turning speed is also a real issue.
But bro, the design and the size it has always felt more like something meant for Tier X.
Would it be unreasonable if Amx 50b came with spall liner?
It's already very strong rn so why the hell would it need spall?
It’s got good mobility but I get easily HE’d. Any suggestions on avoiding he shells
Most tanks can't HE your front so as long as you don't show your sides HE won't really matter
Ok thanks
Buff 183
Reload Time -> 0.1s
Alpha -> 3300
Pen -> 499mm
Speed -> 0.01km
Armor -> 1mm at thickest
HP: 999
yes it would be
How is the CDA allowed to be this bad, I'm happy for the 3750 gold but it's really surprising
I mean it's not like it's the worst thing in the world but comparing it to the 120G FT it's kinda just irrelevant
ya i didnt like how it played either
Less DPM AND less alpha, gun handling is barely better, speed is the same with better acceleration but that's it, armor is worse, camo is the same, it's bigger. Only good thing is 8° of depression
even at -8 , alot of t8 meds can pen its sloped face still, its pretty bad. i didnt like its style at all
Add oil for nc70
Honestly im just happy ift hey give it more traverse
Just fix its armor profile at the cut outs and it will be great
I agree Groundtank could be alot more interesting that it currently is, but because it is basically impossible to obtain it would not be great if it became a very strong tank.
nerf 114 SP2 /joke.
114 is a frigging demon if used correctly. though I don't like how the frontal sloped plates are considered side plates, despite it being more than capable of being frontal plates, it doesn't get 300mm of armour and is typically where I get penned most by prammo.
I'm happy with it already, though adding 10 to its alpha (for AP only) might seem reasonable to be on par with other heavies with 150-152mm guns. It's like the E100 and 60TP had a baby.
pro tip for people with it that still can't get a hang of it: use TD's before you use it, second line sniper. These two photos is me staying back instead of going front line, using distance to make of its useful armour and to cripple enemy tanks (high module damage, aim for engines). It's not as far back as the TD Obj, but not as far forward as E100. Due to its alpha, you'll find yourself doing 580-620 on lower/on par damage, so treat it like it's alpha is high 500's and use shots sparingly at the end
I believe he needs a little buff, and a bonus 20/30/90 damage per shot for ap/heat/he would be great, then his long reload and bad accuracy would be justified
465 (min for ap) or 390 (min on heat) damage per shot with 15.6 second reload is just wild work and I had this happen to me
And I wouldn't complain if at least front upper plate couldn't be penetrated by everyone on base shells
114sp2 and e-100 have almost the same dpm (80 damage difference) but e-100 is so much better in terms of armor and damage per shot with same accuracy, 60tp also has almost the same dpm but accuracy better and has tungsten, same goes for vk72
What you seem to forget is that no one plays E100 on 150cm because it's horrendous. And even then it's better than 114.
Everyone uses 128 on it, because it's miles better.
I play on 15,5cm, even tho 128 is indeed much better - I don't need another maus in my hangar
It is much better than maus tho, like incomparably better
I know but I, as an og e-100 player, stay loyal to 15,5cm
It just needs an upper plate buff
Unrelated= Give Foch 115 a new camo = Yollo blitz.
Give smv vipera its legendary camo.
Day 1 of asking for premium certifcates back, its ridiculous they got removed for 0 reason, god forbid you help the f2p players out
Vipera should get its legendary camo somewhat looks like a Viper lul
day 42 of asking to remove the scoping option and make the ammo bigger and do 1mil dmg but their accuracy is very low and make it for april fools and also make a setting to turn it on
Good day. Petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit. Thanks
Give it da best accuracy out of all 150+ MM heavys in it’s tier, I’d like it to be very accurate. But you forget something: The 60TP defeats the purpose of this tank in basically every metric.
60TP defeats the purpose of like every 150+MM heavy tank except the VK72.
Remove spall liner from the Grill 15, it doesn’t need it. Instead give it AP standard with the same pen it has now.
Give obj 260 7 degrees of gun depression, and give it better terrain resistance and or 135 MM of side armor.

114 SP2 is fine right now
the tank may not compare well on soft stat to the other 15cm toting heavies at the tier, but its 7 degrees of gun depression and usable turret armor, along with a frontally mounted turret vs a mid or rear mounted turret makes it surprisingly easy to poke forward, put a shot in, and get back in cover
i like playing heavy alpha tanks that don’t need to stick to flat ground to be effective, so i actually enjoy the 114 SP2 over most heavies at Tier X
I 3 marked the Grill without needing spall at any point. And when I played I averaged 3k damage with like 70% wr overall during my 3 mark streak. The Grill doesn’t need Spall.
The before and after of Type 71
Uh huh.
They actually destroyed the tank
They actually balanced the tank, putting aside the premium AP.
Nobody wanted this
Well 60TP still kinda renders it irrelevant.
Though that's the case with pretty much all high alpha T10 hts
A lot of people did
Well judging that it was nerfed some evidently did want it. And once again, the Type 71 is still great despite the nerfs.
Would you trade all the protection and mobility it had for the premium AP?
The only people who don’t want Type 71 nerfed are those who relied on it being broken to make up for their lack of skill
Idc what it had, I only care that it’s balanced barring the premium AP it has.
Plus when reforged will come out you will get your wish.
The suspension equipment on it makes no sense
How?
The equipment in it isn't very useful
Alright who thinks he is rage baiting now?
I just think he shouldn't have lost his essence
His essence has always been to have low damage per minute (DPM) and good mobility with good armor
The tank was ridiculously op and it deserved the nerf
Yes, but it didn't deserve to be completely nerfed
But nowadays, if it were like that, it wouldn't be so OP; those calibrated tanks puncture everything
Others that were destroyed were the IS7 and the T57
IS7 lost 10 km/h, lost armor, etc
The T57 has to be the worst version of a T10 I've ever seen in this game
I feel like is7 and is4 should swap consumables
Type 71 is pretty trash
The t95E6 is 10 times better than the type 71
oH bUt tHe ArMoR!!!
Bruh the armor also sucks
Turret has 280mm weak points
Big hatch
Weak upper plate
Corner cutouts
All around meh
The guy's argument is that he won "AP premium" lol
Indeed
Like playing the type over the e6 you just massively nerfing yourself
Woah! Such a great advantage! High penetration amd low damage dropoff!
Too bad it isn't nearly enough especially since your dpm and accuracy is still bad
Like the gun depression is nice buf like the sconq just does it better
And the e6 ofc
Does anyone from Wargame actually see this chat?
good evenings, guys
can we get new tank (amx) on event with gold?
I mean, is there chance to decrease it to gold
E6 is still pretty OP even after the nerf, so of course it would perform better in this mobility and TD meta, and the DPM is only much worse if you pen it every shot with standard. And comparing 2 tanks that are nothing like each other doesn’t make that much sense.
Also have you played the Type 71 recently? Because if you say it’s gun accuracy is bad you clearly haven’t played it. It is number 3 in on movement dispersion, better then the E6. I rarely need to aim in my shots 95% of the time.
Exactly, the meta today is mobility, and they took mobility away from the tank, which was designed for that purpose
It’s a super heavy, not a tank that should have an insane power to weight. And its mobility isn’t bad. It’s like the WZ121 where it has on paper mediocre speed but it has great terrain resistance.
The main characteristics of the tank were mobility and armor, and they took that away
His equipment is specifically designed for that purpose
in exchange for losing range of vision
And to have an extremely low DPM compared to other heavyweights, and you're saying it's balanced like that?
DPM isn’t the deciding factor of if a tank is good. Unless you are firing every single time you have a shell the DPM isn’t useful.
And another thing about the Type 71 is it has the same HP as a super heavy, without being slow like one.
Nobody asked them to modify the tank; the only ones who asked were those who didn't know how to deal with it
Yeah, like everyone who was fighting against it.
Nobody who plays with him cares about HP; those who lined up to get him were precisely the ones who wanted a fast, heavy hitter who was different from the norm
Heavy hitter? When did the Type 71 have more then 420 DPS?
So you want the Type 71 to ram like how the E50M would yolo you full speed when it had reactive? Sounds like a great decision.
For mobility, yes
So, how well do you perform it may I ask? I’d like to know just in case I’m not performing well enough to have a good opinion for myself.
Interesting.
It used to be 75%
Well, I average this in it. I’d like to know how I can perform better WR in this.
So all comp players just didn’t know how to deal with it?
But I still don’t get the DPM argument, this is higher than 90% of my tier tens.
What is the average WR of your account?
Before, most people used a mortar and pestle, nowadays they only use calibrated
???
My 30 day is like 62% but that’s because I was just playing the Grill 15. Recently I’m looking at 65% WR.
After the calibration buff, it's much easier to pierce
That doesn’t change my point
Ok 
Brother just stop deflecting and actually answer this question lol
Most competitive players used it precisely because it was different
They used it because it was broken
But others used the WZ-113 and IS-7 tanks, which competed with the Type 71
They really didn’t, the Type absolutely stomped the competition which is why it was the most used tank in comp when it was released, and it wasn’t even close
I saw it, but I'm talking about the regular mode
Even in regular mode type was spammed and had far better stats than other tier 10 heavies, it was the easiest to perform in and could still be abused by better players
Do you think things would be like that today?
If it was reverted back to its original state? Yeah, it still would be incredibly strong
Maybe not broken, but definitely not balanced
Do you agree that it would be easier to drill into it nowadays?
It used to be uncannily fast for such a heavily armored tank
No, it was the speed combined with the armor that made it hard to penetrate. Giving it the speed back, specifically the rotation speed, would make it just as hard to penetrate as it was before
Traverse speed 
Yeah, I get what you mean, it wouldn’t be fair to make a rare tank too strong if most players can’t get it anymore.
And since it came from the Dune: Part Two collab, they probably can’t really do much with it anyway because of licensing.
That’s why I think instead of buffing it directly, it would be better to just take the idea and make a new tank inspired by it, something everyone can actually get.
That way the original stays exclusive, but the concept doesn’t just disappear over time.
Nowadays, with everyone using calibrated?
Yes
The E5 pierces Type 71 just like paper
Like I said, it was the armor in combination with the traverse speed
The IS7 currently has almost 340 penetration in the premium
Ok so you aren’t interested in actually having a conversation, good to know
I'm saying that, in general, all tanks today can pierce the Type 71
I never disagreed with that, but you’re completely ignoring the fact that the mobility in combination with the armor is what made it hard to penetrate, and you’re asking for the mobility back
So they should nerf the armor and bring back the mobility, simple
So it shouldn’t be brought back to its original state?
In terms of mobility, yes, but the lower part of the chassis should be nerfed in terms of armor
Removing that was simply a mistake

None of those tanks competed with type lmao it made all of them irrelevant
Please think twice before sending such a message. People may have a different opinion on this type of stuff for multiple reasons, and some just try to bait you into arguments. I'm not saying that this is the case here, but there's no reason for this to get out of hand either way.
the 113 still has a role just due to high pen and DPM. IS7 different category imo.
In my eyes, the Type was nerfed for a reason. It can still work as it is right now, but I also get that people want to see it changed. I agree that it shouldn't just be turned back into the original tank, though, because the combination of armor and mobility on it was just too much.
Speaking about the 113... I do miss the older version quite a bit.
Back when it had less armor and 420 alpha with better DPM. I think that made it pretty unique to play; now it's become pretty bland and somewhat boring
so true
I watched Droodles Blitz's video about SPHT tank.
SPHT tank should be Tier XI instead Tier X cause of HP.
To be honest
Stats for unreleased vehicles are subject to change and might not represent what is released. That also means that the tank's stats could have a typo and it's supposed to have an average amount of hitpoints.
It’s probably supposed to be 2500 not 3500
Hya how much exp would I need to grind BZ 79?
FIX THE FREAKING SERVERS WG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I think it could just be rebalanced to be more interesting than it currently is. It would be cool if it had a super low velocity gun with a relatively high dpm/alpha combo like the churchill 8.
Tbh if that were the case, it would be utter garbage. Basically a much slower E6.
On the other hand if it does get the 3,5k HP it will be an insta pick for all comp games since it gets to be a massive sponge without the drawback of being pile of garbage like Maus
What armor? There's literally barely on the type
And traverse speed? You mean the bottom 20%?
Is context not a thing people look for anymore?
Yea ik
That's why it needs some of it back
STB needs up
What are we even here for? To suffer?
I got this thinking surely it isn't the old version of this, they gave it some armor right? I like trade offs but give away to not get anything in return is well. Awkward.
Type 5 Zetsu looks like they took the type 5 heavy, slightly better armor and health, made it a little more mobile, and gave it higher DPM.
You mean stronger armor , same HP pool and more DPM ?
Oh wait, I didn’t run the correct things on it. But the armor isn’t really that much better.
Yes it is because it can sidescrape unlike regular type. Its front is only 10-15mm weaker which gets counteracted by the fact it can angle
I guess the buffed cutout makes it a tad bit better for side scraping but other than that it’s basically the same.
You’re comparing a super heavy to a high DPM heavium. Of course it’s going to be slower and have less DPM. But it has 1100 more HP and better armor. You’re Comparing apples to oranges.
Unless it is a typo for then it looks kinda eh. But i dont think it is a typo
You can't really angle the turret so there's that. It's turret is butter for gold. I'd say their armor is comparable
I'd advise taking some reading comprehension classes.
I said if the SPHT's HP were to be a mistake and it was to have 2500 HP it would be a garbage E6.
At that point it doesn't matter whether it is a SH, heavium or whatever, it's armor is comparable to E6, it's gun is worse than on E6 and it's mobility us far worse than E6. If it's HP was also not much better, it would be just a much worse E6.
? So? That's the same for regular type 5 they're both getting penned by gold
That's why i said they are comparable. Both get penned pretty much the same way. Sure Zetsu can angle, but due to it's armor reductions in the end effective armor is about the same.
The effective armour is just not the same do you not understand how big of an impact being able to angle/sidescrape makes? Type 5 has to front peak everything due to its weakspots which isn't always the most ideal way to play. Also have to keep in mind zetsu is much much quicker, so it can wiggle faster if need be
Except it's still very subpar for sidescrape. Better than standard Type, but not really good anyway. I guess it won't get standard penned, but it will still eat all gold right into it's massive turret cheek.
As for being much more mobile it isn't that big of a difference. It's not like standard Type 5 takes all that long to accelerate to those whopping 27 kph.
Very subpar at sidescraping yet blocks almost every standard round shot at it? Make it make sense brother
And idk what you're even talking about anymore, this isn't "that big of a difference"??
Ok, but I acknowledged that “if it was a typo then it looks kinda eh” in the message. Do I need to say I agree when responding to a message that says almost the exact same thing? But you’re also advising me to take reading comprehension classes when you are saying these have “comparable armor”.
How are they comparable when one has troll armor and one has effective armor? I guess the hatch is one comparable aspect, but that is a massive stretch.
Yes, subpar at side scraping. It's not like it's entirely unable to do so, but it's very far from actually good side scraping tanks like the IS-4 not even mentioning designated side scrapers like VK 90.
Yes they do have comparable armor, at least in practice. Due to it's massive cupola the rest of SPHT's armor is pretty much irrelevant more often than not. Nobody will shoot that upper front plate which is the only major difference
Tanks which also get penned relatively easily by prammo as well btw 👍 being able to block almost every standard round for the type of tank it plays like is a major asset
If spht gets 3400 hp then it would completely make maus meaningless. I would say it should just have 2650 hp something like IS 4
Sure, but then they do need to buff some other stuff on it, otherwise it will be junk
Yea probably the turret armor or mobility
Turret armor will be irrelevant regardless as long as that massive hatch is there. But removing the hatch may be too much of a buff on the other hand.
I'd probably give it like 2800-2900HP and a few gun buffs here and there
Yea the gun seems to be quite similar to E5 apart from the on move and aim time
And that's fine. It could have better gun and more HP in exchange for being slower and having way less armor
Is it really that massive? Also the tank can side scrap a little as well.
Yes it is. It's pretty much old E5 level hatch.
Just half the size, and 66% of the height.
That's not the case at all, but whatever you want to believe.
Anyway, it's still massive enough to be hit by anyone besides like 183 and penetrable with standard. You ain't getting any decent amount of bounces in that
It is crazy it has extra armor but is somehow 60 tonns lighter. Make it make sense.
Why are you using gun depression on SPHT but not on T95E6?
buff ammo capacity for t57 heavy please, the ammo waste so fast on fun mode

I had a brain fart.
I am happy that we are finally getting an American super heavy that can side scrap.
The gun looks pretty boring.
It’s literally a E5 gun with slightly less pen, so it’s nothing special but it’s still nice compared to a lot of super heavy’s which don’t have very accurate guns.
That is what I said, yes, pretty boring. Does not mean it is bad by any means.
Good day. Petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit. Thanks
Will bz line ever get boosters like on pc?
no
Bcuz of mobile or what
Because WG just doesn't want to add them. That's it
please buff the jag back to its original pre-4-updates ago state
if they are gonna add bz79, without boosters, r they gonna add a new ability
Thats sad ngl
Is bzt worse than 183 if it gets released in its current state?
make the 116 F3 more accurate
No
^
why would you
lol #maps-discussion has the best takes and #tank-balance-discussion has the worst
I got skill issue with the s35 ca
chieftan just needs its hesh shell taken away so its actualy good
Chief gun is very accurate in term of on-movement dispersion . It is just the bad aiming time that is holding its gun back . But that is the point , Chief MK 6 has 10 gun depression and strong turret allow it to aim in carefully before shooting . It is tank that rewards for carefully aim not reckless lazer shooting . Giving its combat stabilization would remove its bad aiming time downside and make it super holy lazer gun . It would not be like super OP yes but it would be like a tiger with the wings , imagine the chieftain just poke and immediately start HESH-ing your cupola at 150m , and you have no time to counter it since it does not need to carefully aim in , it just pokes, snap the shot then disappear . It is not OP just cringe
Yeah the ability to snap or do a super fast peekaboo for the chieftain is quite toxic
I took a look at photographs and the video below of one of the Chieftains at the Bovington Tank Museum. In real life the driver is located front and center. That's the same position as the driver's hatch on my chieftain and of the driver's module as shown in WotInspector.com.
Many tanks have the driver to the left or right in front, but it appears that Chieftains had theirs in the center. Blitz does too.
https://youtu.be/7bkWkatA6BE?si=AKqGFVnGpjYp6DQg
Ever wonder what it looks like inside the Chieftain Tank? 👀 Join Richard for another episode of ‘Inside the Tanks’ as he goes through the inner works of this absolute machine! Which tank position did you find most interesting? Let us know in the comments ⬇
0:00 Intro
1:35 Chieftain Prototype and Tank Parts
4:26 Chieftain Turret
6:51 C...
buff the Lorraine 50 t's mobility accross all aspects, it's just too slow for what it is rn
I got hit on the top of the turret with my Kranvagn and it came from Chieftain you buffon.
lol, ragebait at that level ain't working.
<@&481447501690568709> isn't that an insult?
It's an entirely bad idea and that the gun can be pretty inaccurate is just bad luck.
It took you to type that like 3 minutes.
Whom u calling low IQ
<@&481447501690568709> Ooo, Insult in this channel ?
lol, thx
✅ good_0198 was banned.
Exactly 😂😂
Or just give it a second gun option like 4202
Good day. Petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit. Thanks
that would work to
They can improve the IS4 by giving it more damage and more armor
Is4’s armor isnt enough yet??🙏🏻💀
Ok who is this now?
Xd
Is this the same guy that got banned today?
I think is4 is alrd a rlly balanced ht and its gud👍🏻 if they keep buffing balanced tanks wotb tier X room will become super chaotic🤣🤣🤣
They should balance the Chinese tech trees🥀
Poor wz-113🥀
They shouldn't have had buffed the Concept for no reason
Every battle is a struggle, every shot is full of hopes, dreams and prayers.
Like someone always snap shooting using 183 🥷🏿
And yet you end up in despair
it is he just joined today and his account was made yesterday
Btw what do u guys think abt 130s?
ISU-130
ISU-130 PM
Any words brochacho?
<@&481447501690568709> check his IP just to be sure he isn't avoiding a ban
What did he do🥀
He called me a noob with low IQ
bruh
And then a ''dog noob'' and the B word
Bruh +1
but it is him he littery just made his account the day he was banned from here
Guys, i think they should buff panzer 58 and indian pz
-goofy ahh gun
-low dpm
-average mt armor and speed
Idk is there any point of playing in these tanks?
I'm now somehow confused by what you mean but just to be sure they should check the IP
they should
Oh mb🫠🙏🏻
he made his Discord account yesterday the same day the other guy got banned
Yesterday? Wait, where do u live?
Check the time buddy, its over 12 alrd so it counts different day
for me it was yesterday
😮where u live at?
I'm in Germany and it shows that he made his account the same day when the guy got banned
GERMANY?? Yoo its so cool for me bro
Wdym? Where do you live?
Please Tell me exactly what the reason they made tiger-maus 11 ton heavier than mäuschën and 60ton heavier than tiger maus pc version?....Please give a real reason. Not such a stupid conversation
Eh? I live in malaysia
Oh dayum
but im actually chinese🤣
Ok, that's now confusing but ok
Idk why everyone is confused when i say im chinese but live in malaysia, but im also malaysian🫠🤯
I heard that Maylaysia and Singapore have a lot of Chinese people
Yes, it is, malaysia isnt just 100% malays, also included chinese, indian and more idk
but my 口音(accent )not like china one lah😅
The descendants of Chinese merchants escaping turmoil in China centuries ago and settled elsewhere, bringing their culture with them, my maternal great grandfather was also from Fujian, China.
Whats better t57 heavy or 50b (give reasons too)
T57 used to be better, not sure with the new 375 alpha, haven't played since the nerf
WG should add an autoloader gun for the char future 4, looks like an autoloader tank but no autoloader while tanks like the 116f3 got 1 out of the blue
Yes
WG, please give the Leopard 1 the equipment for more gun depression. Improved V Stabs, I think. Maybe swap it out for refined gun since its already so accurate?
It is because that was their way to solve 116 F3 underperforming while Char Futur seems to be doing fine
That is not how equipment works, the gun depression/better mobility goes instead optic/net slot, so leopard will not get it. Besides if it had gun depression it will be pretty toxic.
Wargaming already said they were re working equipment for reforged, I see no reason they cant do that. And it still has no armor, so it wouldnt be that toxic. To balance it out, maybe remove like, 10 mm of mantlet armor?
its just incredibly unflexible, and pretty unrealistic. IRL the Leopard 1 has 9 degrees of gun depression
Might as well just give it a rebalance. Also "unrealistic", is a mute point, when we have some many paper designs and outright fictional tanks. It could stick in PC WoT, but definitely not here. ¯_(ツ)_/¯
Quite a few of the tanks have some basis in real life.
Most are just renamed or remodeled.
its a collector. it exists
Yeah, but then we have stuff like VK 90.01, Type 5 Heavy, Type 71, ATAC, T92E1, etc...
can it be a tech tree tank?
There are no more branching paths under tier V so probably not. Might be available in vintage collection in Reforger.
Type 5 heavy has basis in history. it is based off the O-I project, which was researched all the way to the Type 4, with plans to build the type 5. None of those ever got built, but they were plans
how do i download reforged on my phone
??? It is a project WG made up for the tech tree. It has no basis in real life. This is like saying E 79 existed in real life because E 75 was suggested as a concept.
Reforged will be an update for the regular Blitz in the future.
The Test-servers aren't open to the public right now and we don't know if/when the next test is taking place.
dam
it infact is not made up. picture of the type 4 heavy tank. The type 5 was planned to put into production, but never was. Type 71 was planned to be a larger STB-1
That is a bunker with a tank-like turret, not a Type 4...
Show me any documentation on a Type 71
T92e1 was the testing bed for sheridan, more commonly known as the T92
It was not. Sheridan turret was tested on a T49 chassis. T92 hull was not used for that purpose.
Please do mind that this channel is about tank balance after all and not to discuss whether a tank existed or not. Please use #off-topic-discussion or #vehicles-discussion for that.
^^ this is the biggest arguement for the fact that the blitz balancing is not and should not be based entirely in real life, LOL.
can we get the KV-85? it should be a tier 7 that is basically the KV-1S but with like 20 more damage avrage and a reload time of 10-12 seconds
bruh all basically all heavies can pen a vk90 turret
yo supertesters
good turret? you gotta be thinking of the KV-4
oh than idk
Crazy thing called premium ammo
Clearly not. That says 303mm thick, atlas has 337 prammo pen
uhhhhh
Ur using ap in that image
Uh no you simply just didnt switch Atlas' ammo type
CAP
Btw @cinder shard between WoTInspector and Blitzkit, which ones more trustworthy
He got muted 😭😭
In my eyes BlitzKit
Both are prettty good, but BlitzKit also has equipment, provisions, crew skill and is free
The only thing that its lacking would be internal modules
O right
Why
Idk, but what iv seen from him mostly is Complaints and Insults
✅ general_monkay was muted.

ggs @vague fiber
Feedback on WZ 132-1 Given this is the least played and lowest WR T10 light, why not give it frontal armor that is near impossible to pen. It still had the cuploa problem like all the t55 like vehicles, and LFP can be weak. Give it something like more module health and something like more wires off all the surfaces like the turret has. So that way it can negate some HE or Hesh. I was hearing they catch fire a lot. Which is unnescessary really, like the rest of the chinese tanks and German ones. They removed this on PC so very long ago.
German tanks had transmissions up front and they are in the very center. No fuel tanks like the russian tanks or ammo like the brits.
Frontal armor that is near impossible to pen on a light tank?
Yeah something you at least have to aim for weak spots. You can just shoot anywhere now. It works fine for the T-100LT
It just needs something to stand out as a light. I see now that the lt100t isn't as strong like on PC
The whole point of a light tank is that you sacrifice the armor for the mobility to spot enemies
Which is pretty much pointless in this game. They are damage dealers in this game. That is how they are judged as well. Guess it is 180 on PC for the 100LT looks to be about 120 in blitz
I still have a lot to learn, but just thinking of a reason why I might want to grind out that chinese light tank. Especially over the wz120 or something, you control vision so much better.
What about heaviums like E6, gsor, strv?
Yes
Those are more focussed on dpm iirc, maybe a mix between dmg dealer and tanking dmg?
Yes bro
Yea most lts in blitz has decent firepower
Thank god i grinded for batchat
You are not helping. I was trying to give an idea to help that line look apealing. They are fine giving obj 140 extra gun depression. Its an arcade game
I think they should just give it a bit of gun depression. Armor is not required on a lt.
Damage dealers as in they are quick mediums. The role of light tanks at the end of the game is how much damage they did. Not that they would be better than mediums. But look at marks, can you get that with assist damage solely
Guys, I don't know why the Bat chat isn't clicking for me, like it's ok but I somehow can't bring it to full potential it doesn't click for me.
Light tanks claimed the damage-dealer role, but you'd rather buff the armor to be better than a heavy?
You didn't read my points? Because those statements are way too general.
Aiming for weakspots on fast tanks is near impossible, especially since you only have that one shot you usually need to connect. I think this is a really bad idea
Essentially my point was something that can be done is to make the 132-1 line unique and desired is to give it an armor buff, one that makes people have to use weak spots frontally. Or at least the turret. It isn't going to be fighting you frontally that much I mean usually you see its sides or rear when it is firing. They have no carry potential. Need to find it at least some, as it looks like a mini t-54, it has all those metal wires around the turret, it looks strong but it isn't.
If it is moving really fast you don't have to aim for weakspots because it is side on.
I think not every tank needs to be universally admirable.
The tank is built on using vision mechanics, which are both difficult to effectively use on the confined maps and also only not that influential on the entire game. Which explains the low effectiveness, but at the same time I think it‘s good there is a tank that caters to that specific playstyle should you want it
The vickers has a nice mantlet. You could say the same about the sheri turret, that is a problem.
Only the Vickers has a good mantlet and that‘s because it’s a medium light hybrid
I mean you could give the WZ-132-1 armour but it would need to be significantly slower to balance it
Otherwise we get yet another LTTB, Object 84 or T-100 LT yolometa
I am pretty good in lights on PC. This game just doesn't compare in use case. I been watching a lot trying to learn more about how to play lights, and considering what lines to grind and such. I am almost at the t49, I cna buy the 1375, the SP1C, and I am just looking at reason to grind the wz line and much like PC there just isn't any reason to. That doesn't mean I didn't grind it out because I like the Type 62 and the lower tiered one. So was just spitballing ideas at how to make it more appealing. I can't really see any other way.
Lights are obsolete in todays meta. They are forced into a medium roll and expected to perform it while having no armor.
ANd no you cannot carry with vision in this game because once you shoot you are known exactly where you are at. The maps are way too small and the double bushes are mainly the TD perches.
It is hard enough to carry in mediums if you are down HP because of the same issue.
I will keep working at it and studying, just thought I would pitch in an idea to devs, not argue with players. I don't mind defending my point and try to think of solutions but it s more opinion at this point.
We know why the sheridan is played, because it has a 152. If it wasn't for that it would probably be the least because the thing is huge and should have the worst camo ratings.
WZ 132 1 is pretty good rn, I dont see the issue personally
That problem is not exclusive to light, both lights and mediums are obsolete in the meta. WG made a conscious decision to elevate tanks that are easier to play for new players
Yeah it is pretty good but no one is playing it hardly and it has the worst win rate besides the batchat ofc. That was the issue I was discussing. It is a big ask to get any of these tanks to be played.
After looking at it, apparently it is jsut that it was spaced. I am glad I looked into it. But it looked red when I saw it hulldown. Not often you see one hulldown though either lol
I dont like to fully trust the data, a tank which is hard to play also usually has worse stats and WZ is not the most beginner friendly light
Good day. Petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit. Thanks
New rebalans for Fv215b (183):
Gun spread: -0.050m
Gun reload: 19.9s -> 16.1s
Punching the cannon: HESH -20mm, Armor-piercing -30mm
Engine power: -50h.p.
or just changing the tank with fv205b alligator

I haven't even ammoracked Biter on my Chimera nor 122TM both of these 2 tanks have high module damage to blow up Biter.
you need to aim left side of the hull(right side from the front)
tried that too,only ammorack crit 🙏
Best tanks for ramming? Im just 200 points away.
They really need to buff the proejct louis
any news about the rebalance that will come for heavy tanks and autoloaders?
Who designed Sheridan?
I was just send back to the lobby with only one shot hitting the target and the other two shots hit a building even tho I was fully aimed, the worst part about this is that the shots landed on the exact same place🥀
People here will tell you its amazing and OP. Server stats will tell you its among lest played tier 10. Low hp and no armor on small maps means limited effectiveness that requires high skill to do well in.
even with a 152mm gun aswell, it has a low average for it at around 575 alpha (off memory), though even with 90 pen with HE, it barely makes up for dispersion, penetration, and reload. It has sub-par armour against HE due to hull being spaced, but one hit on the turret is good enough for most 130-183mm cannons.
also it doesn't excuse the player that play it to stay back and snipe or YOLO, as a previous sheri user myself.
Sheridan is among the least played tier ten tanks according to server stats?
I‘d like to see those server stats because the stats I‘m looking at rank it in the top 5 of most battles played and top 20 of most unique players
Correct on YOLO or camp behind TD part, sheridan teammate is usually useless.
Now I remember why I hated WG so much.
The thing is, even for more adaptive players like me, Sheridan requires heavy skill and assistance from teammates to do something. I'd say it's best as support to disable the enemy then run to reload, or harass camping TD's.
Sheridan is a tank that‘s mostly meant to be fun, not competitive
true.
anything else yall wanna talk about for tanks. cuz 114 sp2 needs a small armour buff in my opinion.
Sub par armor? The Sheridan is HE proof among its rear and sides and can only be penned in a small place in the lowerplate
What version of the Patton is the Herdbreaker? Why is it so big.
570* 
turret. I mentioned sub par cause spaced hull, plus shoot under at around track or under the big extension on rear.
turret barely has armoud against HE
Doesnt change the fact that its a small target and angled. If theyre moving good luck reliably penning an HE
can yall please upgrade the tier 7 SDP TD there is no reason it should only have 1200 hp and about the same armor as the tier 6 one and less damage
It's the T6 one that is far too strong, not the T7 one that is too weak.
why is the mbt b so buns on the dpm
i literally just said that
how is the tier 7 not weak
It's not. It's pretty average for a T7 TD. Play pretty much any other T7 TD and you will have similar experience
yeah pretty much anything from tier 7 sucks
like im in tier 6s wiping out tier 7s all the time
smasher:
Anni:
forest witch:
tiger;
t29:
the list goes on and on and on...
Tier 7 problem is there is like 5-6 tanks so OP that it makes everything else seems mid or terrible. Lot of tier 7 are fine , but when every match has 2 smasher/forest/anni in each team, it sucks playing inferior tanks.
bad things from tier 7
ac 07
su100m1
sdp tier 7
black prince
leo
theres more……
2 of them aren’t even real
tiger 1 is mid
part of the reduction of my gameplay of role of tanks, blitz revolves around changes and screens. They go out of orientation and do not register any surface contacts. Today when I try to login, I received the same offering that never would properly orient on my screen and allow me to advance to the garage.
What is going on?
What? That's arguably the strongest T7 tech tree tank in the game.
It's ridiculously strong. It doesn't fall behind smasher and anni all that much
Black prince is one of the best tier 7s idk what ur on
Rebelled is decent and Leo is soooo fun
What are you on bruh get a feel on the game before making opionins
If you haven't already, try rebooting your device.
Other than that, contact support.
@heady laurel, you can reach out to the support using the following link: https://wargaming.net/support/en/products/wotb/help/
Contact the World of Tanks Blitz support team. Just let us know how we can help and we'll be happy to assist you.
They're literally the same looking WG, the WZ-111 5A fits way more to the tech tree than the WZ-113, I think they should switch it up.
the t49 should honestly have the t92’s 105 mm before the 151 so we can have the option to deal higher damage while being relatively accurate
i mean, who cares about accuracy anymore right
Whoever gave those stats on the Sheridan is an absolute joke, like how am I supposed to Aim with that accuracy and plus the horrible penetration, the gun is a catastrophe.
It's more of a hit-and-run kind of tank. The DPM and standard pen aren't amazing, but it has high single-shot damage and high HEAT pen. I'd recommend taking calibrated shells to improve the pen a bit because you're the tank that controls when to engage.
WG:
Bro Sheridan has the highest penetration for a mt/lt. Also you can out trade every singleshot medium/ light with the 570 alpha
It's still a pain with the accuracy.
It has got decent hull movement dispersion
it’s strong
Buff tiger maus shall we? Mäuschën even better than this fata$$
Why is type 5 heavy such a easy ammo rekt Target
Since we can't ping the staff directly because of a stupid rule perhaps one of the mods can get them to explain why the decided to move several tanks into different tiers like the Tornvagn, Skoda T 27 and Kpz 70. I demand an answer because those tanks were just fine where they were.
Go demand what you want, you wont get an answer
I beg to differ.
Kpz 70 was probably moved up since it was a quite modernized tank, and moving it to tier 10 would mean that the Kpz Missile wouldn’t have to exist in tier 9
Plus, some of the vehicles were tier 9s on PC, so it’s not that big a deal, hell, Tornvagn is more at home in tier 9 than in tier 8
It takes skill to get consistent high damage out of it. You have to trade and not brawl. Also, aiming carefully is a good skill to cultivate in general.
You have no idea what you're talking about. The T. Maus has so much more potential than the Mauschen it's not even funny. I'm a competent player in both tanks, but the Tiger Maus has significantly better armor, and significantly better DPM, and those two factors are huge.
If you struggle in the T. Maus, it's a skill issue and not a tank issue. For general positioning rules, you want to take close range fights, go brawl the enemy heavies. Pick spots where you can sidescrape.
Like the Maus, the T. Maus can severely overangle the hull as well as the turret. The spaced sides are troll.
Yeah sidescrape but still got pen through my turret u think they care about my hull? Not at all. u know i play T.Maus the same way i play the maus not like the mäuschën
Are you angling the turret? Properly angled, the turret is 280 mils. Pretty much everyone needs pramo.
And that's exactly what you want. You want them to shoot pramo while you're shooting standard with your high DPM. You win against any equal tier or lower heavy with ease, and a lot of T10s if played well.
I got pen on side turret near the cheek by tier 8 when i angle even shake myself what do u think
Just give him more traverse speed that what i want. 19-21 deg is so worst it's like a titanic when it's try to avoid the iceberg 1 turn left or right can make u become immovable target for enemy once they spot u
For me overall armor and gun is great but traverse is the worst thing of this tank
This is what you look like to 260 mm of AP pen when you angle correctly.
Bro they pen my cheek when i do that so i have to angle my turret too
Not with standard they don't. Not when properly angled. If you're getting penned in the turret with standard by anything but TDs and higher tier heavies, it means you're angling wrong.
Wait....i think i have my oldest trick of maus line that i doesn't use for long
If you get caught in a crossfire, yes, they will pen you.
What if i just angle my turret on this way instead i remember some og player they play maus like this
Turn the Turret out of the building or cover instead of hide them
That works the same way. Situationally, it's better, as you can spot enemies from the spotting node on the gun mantlet.
Other times, it's worse, depending on how the enemies are positioned, and what kind of cover you're working.
This is useful if you also turn outwards while sidescraping (which I tend to do in order to clear the cover with my gun as I tend to angle more steeply than I strictly need while in a sidescrape)
Yep sometime turn turret inward can make Ur enemy focus on ur cheek so once ur already load and try to shot them they just shot u in the cheek before ur gun is about to aim at them
Blitzkit is an awesome tool to find out how the armor actually works for a tank!