#td2-build-advice
1 messages · Page 312 of 1
Relies on them knowing the Coyotes limits though.
That 59% will come in handy close range
Yea I don't disagree just saying if he wanted to
why lol
Don't need to spam us with your whole build. We already know.
You can kind follow this which you have.
A case of TMI.
It's a standard striker build
Don't worry about the pistol and lefty
As Chow said, you can exchange one CHC mod because you have Coyotes on
im guessing those 2 are based on preference?
exchange it for chd?
Shotgun is for fast stacks. Any variation of AS12 will work
Yes
Give this a shot with your build. I am not warmed up nor have time and effort to make a complete clear of this.
seconds before disaster
is pretty much the same for the most part
I'd like to see you use on legendary.
Not on HHF... I should be.. But I was trying to be a determined player sir.
the average player doesn- nvm they do use determined
What actually is the build in question here
Congratulations sir you played yourself
NBB
Bruh
I thought I saved a clip of doing Zoo 4 man leggo and I was able to HHF the first 2 section mostly solo. I was proud of myself.
i can't do it, die every 30 secs
Only 2 shootz
if I don't use determined anymore what am I now?
lethargic
bored
Lol, not yet
Don't worry about it. It's a noob trap
ninja bike bag is just a fancier way of asking if you got the exotic component
I just like how easy it is to run a Countdown and try a new gear set/build
boring game mode, but yeah can't argue you can run it and have a build at the end if you're not after unicorn pieces walks away sulking
Wanna try Healer? Get 4 pieces of Future Initiative in one run.
Wanna mess around with damage skills? Refractor is a decent start.
Wanna finally do DPS? Hahahahahaha, get that striker-set boiiii
wanna spread the love? get the negotiator's build going
wanna spread the fire? grab eclipse protocol
RNGesus has smiled upon me recently.
Since I have been back, I have received:
Catalyst
St. Elmo
Bluescreen
Vile
Iron Lung
Chameleon x2
Acostas Go Bag x4.... (I kid you not)
Few other unnotables
Most of this was from running generic Missions/Strongholds/Countdown. Haven't moved to raids yet
if you were like "during winter event i got an EB, Ravenous, Regulus, Quick Step and several lexingtons" that'd be RNGesus being good to you
I already had Coyote's Mask and BTSU gloves
@cerulean smelt Getting a Ravenous from the Winter Event would've been... interesting.
wasn't in there? thought it was. what was i thinking of then?
You're likely thinking of Ouro, yeah Rav wasn't in there.
yeah, found the post. oops 😹
Id have assumed it was
Exceedingly odd that regulus and eb would be there but not rav
Bighorn neither, which didn't help the confusion.
probably why i defaulted to it honestly but eh whatever
but we all know it really wouldn't be too weird someone getting a ravenous there through their magic coding 😹
so honest question is it not good, i could of swore it was pretty good at least when i played
why do you think he's telling you. take your ninjabike backpack build and run legendary. probably solo
You talking about NBB
yes
It's never been good. Just overrated by content creators.
alr
Chest and BP talents are powerful. NBB takes one out and cannot make that up that talent on top of not having minor attributes
yeah i figured that i just always thought it would be made up for in the extra slots you would get from sets
That feature makes it seem useful, but it really is a trap.
about only strength it has atm is PVP builds
i use it in my umbra build i’m guessing it’s good slotted in there
PVE? wrong again but you play your way, we can just suggest. replace it with a high end with vigilience to increase your damage
Is there meant to be a comma in there?
or are you saying that you don't play PvP?
Or just kkinda denying that it exists?
sorry i forgot to put the comma
me? i don't play pvp. too many accusations of cheaters in it. so i figured until they stop them, if they ever. pvp will never be fun
Ah the comma, makes sense.
Okay so yeah PvP builds are the useful part of NBB, the rest it's pretty much a "trip up" exotic.
yeah i played on pc for a bit but switched to ps mainly for that reason, ill play d1 on pc cuz i feel its better overall but d2 feels off
d1 is worse PVE wise 😹 why i jumped to div 2
well i mainly play dz on there i only do pve when its a ge
how do you get capacitor? is it a regular exotic drop like the rest?
summit
summit. 2-3 challenges completed
summit has challenges?
yes
didnt even notice i js play blindly sometimes
yes, run 10 floors without going down, set x amount of enemies on fire
I think Capacitor is 5 challenges, but regardless that's like 20 minutes of play.
i would just put in lowest difficulty no directives and run through them
something like an Ascent and someting else challenge. both work for capacitor
im watch lvl 200 rn and i have elmo currently and still trying to get max attributes but i keep running out of resources any way i can get resources fast or js only playing.
bc im trying to max my striker gear out but i also dont know what chest piece i should wear
what resources are you referring too
@thorny pawn Don't worry about maxing out the Attributes on your gun, it's very much not important to your overall build, unless everything else is maxed out first.
currently. Equalizer named Unit Alloy, Ceska with Olibiterate, or even sacrifice named Providence, but you'll still need a ceska piece someplace
i have equal currently as its my best
when you look at the materials needed the bottom 2 are the ones im missing idk what theyre called
Probably the faction one.
faction or the Flag looking one maybe?
post a screenshot of what you are missing and we can help identify
okay one minute need to restart pc and do some rq
the last one i seem to always be out snd the 1st also but thats cuz im filling up my library currently but most the time its the bottom two
It's a thing. At close to 9k I'll burn thru stuff too.
@subtle bluff hey quick question. What was the colorblind setting you were using in that video you shared showing off what the striker set up can do?
It's one of them.. Idk.. as long as you have it on
lol okay.
I I'm using a Rifle with 8x scope and Coyote mask, what's the preferred CHC to be at ?
cool ty
what build do yall use for retaliations
all red tipping scales?
with pgc
Red Nego, Red Strikers, Red TS, Red Red 😃
everything is red
If you want red but struggle a little to survive, use Memento to stay red and stay alive
HH Determined with Shroud, Handbasket and Quickstep
I haven't tried a hotdogs solo retal I know I can't HHF it kill squad makes it a mess during retakes
Striker, though I occassionally use a concentrated lmg build
we call it CoCo to avoid writing that long ass name
you can oneshot them with shroud
Not thru the helmet at the same time.
I was on HHF I have enough dmg on shotgun Brazen.
well i was talking about hotshot sorry
It's the back to back that caused me issues.
shroud hotdogs is so yummy
fk helmets
Hotdog is Hotshot.
Hotshot + Overdogs = Hot-dogs 🌭
Ya again haven't done with MMR's.
I still use nemesis VS shroud. Shroud is a good gun don't get me wrong but it's way more satisfying hitting nemesis shots
As the wise Ikia says
Also, who needs Hotdogs? Ive been enjoying myself some Hairydogs lately 💯
(Chow don't kill me, it's mxswat. I needed to calculate quick watch bonuses)
- 1 assault rifle alloy - decon assault rifles
- 2 field recon data - complete high level control points (qty equal to alert level)
- 3 true son tactical assessment -true son activities
- 4 shd calibration - easiest source is watch points
all these can be crafted afaik, but the blueprints drop from level 3-4 control points
okay thank you
Field recon data also comes from clearing landmarks in DZ. A good striker build with Ceska Unbreakable + 4 striker as blue cores + memento backpack is easily a good landmark farm for DZ
I wouldn't recommend them DZ if they don't have the build I mentioned but it is another option I figured I'd throw out there
If you are below 1k SHD, the DZ is pretty empty
You can also just run countdown and collect the box loot stuff . And then buy caches that includes mats like the ones he needs. Plus like taro said, under SHD 1k and DZ is almost always dead
Even at 1k brackets if you know when most of the pvp playerbase gets on and off you can easily farm landmarks quietly. Even if someone shows up, the build I mentioned should melt everything and survive borderline anything
do blueprints drop from the landmarks?
Blueprints, no, sadly. Otherwise I'd speedrun landmarks with my partner and get her a shit load of blueprints
We mainly do retaliation for the blueprints now. Allows her to farm gear + clearing CPs seems to be rewarding her blueprints in retal
above 1k too
Anyone knows how to get the Turmoil gear & Quickstep ?
Both not available currently. They only drop during certain special events.
Quickstep ask in lfg if someone has the Houndsman Bounty
What is more powerful: 20% amplified weapon damage, or 47% increased weapon damage
Amplified damage most likely,
Increased weapon damage (assuming you’re talking about Streamline) is a direct additive to the red cores, specialization bonuses, and specific weapon damage bonuses
Amplified for every source is an unique multiplicative source
Streamline also forces you to never use SHD skill which isn’t ideal as those skills are all really helpful
Ok thank you. Ive got a heartbreaker build and deciding between Lud AR with perfect streamline, or some ARs and LMGs with flatline
Also, does the headshot pulse from heartbreaker trigger flatline? Or do I need the rail laser or an actual pulse
There should be a heartbreaker guide in the pins for this chat, but yeah with heartbreaker you’ll definitely want streamline as it will be the most consistent way of applying your amp
As long as the target is “pulsed”, even Banshee pulse will do. So score one headshot and target is fair game. Many will still recommend laser pulse though due to things without headshot zones or sometimes just the ability to swap targets on the fly as needed
Assuming you’ll always nail headshots on such mobile targets isn’t the best
Does heartbreaker harvest determined even work?
Harvest+determined would generally rely on one-shot kills. You won't be building Heartbreaker stacks with that.
Hello, I just reached SHD LVL 1000 and I switched my build to full red, so far I'm enjoying the playstyle for red build. So any other advise after hitting SHD 1000?
You're already using the best available build.
So start working on filling your expertise and library
you use the exact same weapons i have. you should be set for most activities in the game at this point.
there are some other red builds you could farm, like negotiator's and headhunter's fury. since you like red builds already these ones are also excellent and go well into speedrun territory.
on your striker build, you can also consider switching to vigi and glass cannon (or the gift/the sacrifice, sac gift combo). this is more or less the same strength as your current setup but more reliable if you know how to position well and not take damage.
it's now dependent on your goals in this game. are you ready to take on legendary/master? group? solo?
Thanks! I will do!
Thanks! I'm starting to build up my confidence for Legendary/Master and yes I play solo a lot, but when I feel ready for group activities I will try it out someday.
it'll be a long journey but it'll be well worth it
i am wondering what build should i use for legendary missions. anyone can help me..
@mortal cloak this right here is really good
other good ones would be Hotshot Headhunter or a Tinkerer Striker with 2 LMGs
Looks good.
Grab a set of negotiators dilemma pieces in the same config strikers currently is. I guarantee youll thank me later 💯 both sets are top tier dps
demo'd nego in my latest run 😉
you guys are crazy
oh okey i need try this build but what attributes should i use this build
Crit chance crit damage
What's the highest that the pesti tick can go and with what build?
I'd say ~2.2mil with CoCo
you can go higher ofc but that's the only way I can think of
How high does it go with Strikers any idea?
Is the same config better or Fenris chest with GC or PGC ?
There's a whole guide with DPS numbers.
In the build hub
PGC is slightly better
A lot of stuff is better than Fenris to this point.
anybody got a good tipping scales build?
thank you very much
I'm trying to put up together an artillery turret build:
Currently I have 3p Rigger set with 50% damage chest, 1p China holster, 1p Grupo gloves with Ninja Bpack and Harmony rifle
Everything is Skill dmg and Haste, 6 skill tier
Any tips or suggestions that might improve that?
@hexed steppe your calling!
Rigger isn't the answer.
In the build hub there's a great guide for this.
I'm hitting about 4-5mil shots on Heroic-Challenging and my turret has like 5 seconds cooldown, if I manage to find a good vantage point I pretty much spam turret with hitting Harmony shots out of cover just for that extra 40% damage
Currently debating about bringing bombardier drone as my second but running solo open world - I just use repair hive as my second
I'm a bit dumb, where can I find this build hub 🥹
Mortar Supremacy
think they meant the link to the hub
Yeah, that would've been great
Google didn't get me anywhere with this
oh 
Pinned Messages > Spreadsheet 2
Thank you ❤️
Pinned Messages > Gear Sheet > Build Hub
Rigger isn't the best but it is fun on mortar turret and shrapnel trap
Shrapnel trap also benefits from explosions?
Yes. Shrapnel trap goes boom boom. Think of it like the shock trap mixed with the cluster mines from COD: MW series
Daaamn, I just tried it
Definitely will swap my repair hive for those
Who needs healing when there's no enemies around that hurt you
I used to run it with mortar and just run around and spam it and toss my shrapnel traps at secondary spawn doors
I'd also constantly cancel both skills for damage
There's way better builds but it can work if you can make it
@subtle bluff @solar sable
I tried Mortar Supremacy build in the Hub
Although I lack BTSU gloves and Skill Tier Sacrifice vest, overall I think for my playstyle having +60% more incoming dmg to myself for +1.5-2Mil of explosive damage feels like a dealbreaker tradeoff, but the actual build is surprisingly good at flat DPS numbers on the shooting range
shooting range dps marker is not accurate please dont use it as a base
*starts kowtowing to summon mortar god @hexed steppe *
I did a bit of both - field testing and shooting range just to look at the numbers, though it was very hard to capture
It's not a DPS build. Do not using DPS
if i showed you mine you'd be like why?!
With rigger I do about 3.8-4.5M dmg
With unoptimized MortarSupremacy (no Gloves and skill tier Sacrifice vest + I did two tests with KARD to get skill tier up to 6 and Harmony regardless of Skill tier 5) I was outputting about 5.4-6.0M dmg which is awesome, truly
But lack of survivability made me extra aware of positioning and I couldn't concentrate on hitting the shots during field testing
That and the fact that I get one tapped by a wild raccoon running past me made me reconsider the build at least until I get BTSU gloves
Ima go try Legendary Roosevelt with both build a couple of times just to get a hang of it
@lost ridge look at this build and have your mind blown on why i have it 😹
When the @hexed steppe gets on he'll explain it better than I could. I know the theory and some of the playstyle but haven't used it for a dedicated build.
Maybe @fair dragon can you chime in?
he has spawned in from the dark side of mortar heaven.
https://youtu.be/g6M3RNqPrus?si=fPHbjmfIiJoNZK5s
Here's some gameplay of the build running at its limits.
Don't believe it's doable anymore due a nerf and the GE was on for this.
I suppose shock range mod doesn't do anything for shrapnel radius
No
Apologies - I can't seem to view the pic through discord 😓
(Regional locks, can barely access the app through VPN)
take it from me, if you worry about those numbers you'll never like the build
Ah, I know your struggle well. 😉
Don't use a VPN for Discord… it really does make images take forever to load. You're better off using something like WARP or sorta. And definitely don't use Zapret or any of that stuff you might find recommended.
With fully optimized mortar supremacy, with 6 skilltier and stacked capacitor you should be in the 8mil range with no expertise.
I main that setup and with 30 expertise I hit 10mil fully stacked, and 13mil stacked and btsu overcharge.
Dont try and use kard or drop the skilltier or you are wasting the strength of the build.
Use the stinger hive to guard your flanks/problem areas. 18 charges of hell really changes an npcs mind 😎
-# Mortar Supremacy
Use contractors till you get btsu
Well thats one way to learn Civilian can Lose a Control Point 💀
Is this good ? I’m still trying to re-learn how to play this game. Break it down like I’m a dummy
RED IS DEAD. You don't really need to lean into defensive buffs because baddies just melt with Striker
Should I go for 6/6 striker or stick with 4/6?
4/6 is fine
I have/use Coyote Mask, but Overdogs tend to be favored over that
Then get a chest piece with Obliterate or Sacrifice
I mainly use assault rifles as well and Gunner spec. . I haven’t decided on an actual secondary yet
This is the Striker Build on the spreadsheet pinned in this channel.
https://docs.google.com/document/u/0/d/16HdKj8x-LlXJCcVPAWNZWIb0SXcQOmAfAh1cHYYsxwI/mobilebasic
as an important note gearsets have no bonuses past 4 pieces equipped
its also never worth running less than 4 pieces with like maybe one or two exceptions
What would you guys say is the better choice? 58 CHC/93 CHD or 52 CHC/105 CHD? Using an HF SIX12 build.
chc x chd
whatever gives the highest number is best
Multiply the values and pick the higher result
Ok, so 52/105 it is then. I wound up with 0.546, compared to 58/93 which gave 0.5394. Right?
I suck at math, but I think I did it right?
The difference is miniscule, neglible, even. But I guess it is an increase.
yeah that first one is better
Don’t use %. Just straight multiply.
oh wait youre right
If (x/10000) > (y/10000), then x> y
It doesn't matter if you use %. The conclusion is the same.
True… as long as he did it the same. Derp.. I math sometimes.
I did 0.52 x 1.05 vs 0.58 x 0.93 and wound up with 0.546 and 0.5394 respectively. I assume I did it right.
it's fine. you did it correctly. 0.52/1.05 and 0.58/0.93 are the same numbers you would use when doing damage calc anyway
what chow wanted was to say it would be easier if you used 52/105 and 58/93 cuz it'd be bigger numbers and it would be apparent which one is bigger, but i'd argue it's needless
Future for keeping it simpler? Chow…. Brain doesn’t work
Don’t wanna work more.?
All these squares make a circle….
if you increase the number of edges of a polygon you get a circle?
Only if each polygon is pi.
Sorry for the late reply, as I haven't had all day to have a proper read through.
Ultimately, what pieces you want to run with is completely up to you. If it works for you, then that's good.
Me, personally, I prefer big damage numbers, because the more damage you deal, the less likely it is for you to have to waste time getting that extra shot. Consistently dealing 10.1 mil damage (currently unachievable) is the point at which you can one-hit-kill an elite enemy in solo Heroic.
Playstyle-wise, you may want to run it with a weapon to up the damage, but I don't. My philosophy is simple. A skill build is a SKILL-only build; if a weapon comes into play, then it becomes a hybrid build. 99% of the drone turret builds out there aren't even true skill builds. Why do I run it without weapons? Because I can. Because the mortar is just that good. I can solo a Legendary without ever using my weapons. Because the mortar is just that good. Drone turret builds just can't compete with that.
As for your secondary skill, it can be anything. For me, it's anything that helps me land my shots better - sticky EMP, striker drone, stinger hive, decoy, scanner pulse etc.
At the end of the day, the main star of the mortar build is the mortar turret. So build around that.
On a red striker build with Lexington, what would give better DPS, the sacrifice or a unit alloys chest chest with GC
Technically taking alloys with GC only increases your burst DPS. Taking sacrifice will give you way more sustained obviously at the cost of a slight ROF decrease
(decrease is assuming you're swapping from unit to sacrifice)
Got it. Maybe I'll try a Tinkerer police M4 with measured and Killer
That's not a bad setup for what it is honestly. Tinkerer is pretty fun
If you want a fun tinkerer shotgun build I've got one for you
Pummel with Brazen
Badger Bag with Unstoppable force
And HF
Solo works nicely. Not so mucb for Coop way
Also not exactly good against armored heavy and Robotic unless you have a semi auto
Ehhhhhhhhhhh crit shotgun on HF is pure buttcheeks
You're better off going full high end
Hunters fury + Tinkerer is a bad combo bc neither the gearset chest/bag is good. You've got no choice but to sacrifice 1 or the other on HF shotgun tinkerer. You're better off going high end and stacking smaller bonuses together. Additionally, intimidate's talent is incorrect. It's stronger than people think. Pairing bloodsucker + Intimidate on shotguns is incredibly broken. You couldn't traditionally go obliterate and glass cannon with shotguns is a death sentence
It is not that bad just not exactly reliable
HF chest is really bad
It's pretty bad
just go HHF with a Shotgun and Memento or SMG HF with Intimidate + Memento
If it's shit against dogs and chungas it's bad
I've got a high end setup that's actually good I just need to make the clip
which high end setup we talking about about?
Thays whats I was saying shotgun is usually bad against Heavy Armors Unit.
Too slow to break armor and reload doesnt cope with it.
health dmg helps that
Health damage has a thing for Armor Plates?
dogs robots chungas
Armour plates are health
Well I never KNEW THAT?!
also. wanna know another fun trick people forgot.
What trick
hit robot or chunga with this then hit with with fire
Oo and IDK i forgot and I know others have, but im not gonna say everyone forgot the x-bow will crack a chunga in 1 bolt
weakpoint and armor plates are both health
DTTOC also helps
But which better Health or Dttoc
They are HP of their own, but they're tied to the health stat
Dttooc.
10% > 9%
Chunga and robotics don't use cover so Dttooc always applies
health damage on gun is actually 10% btw
sadly with a shotgun you can only pick one soooooooo I jsut run one with outta cover and one with health LOL
It rounds up from 9.5%?
Hmmm Hollow man has a 14% hp dmg 🤔
You can only pick one on all guns. Dttooc is the most useful for most guns.
Also having DTH means that one stat is always inactive since DTA and DTH cant be active at the same time
ARs have DTH and typically DTTooc is what I think they are saying
well if I have to bust out either one them shottys on my HHF build crap has already hit the fan and im doing anyhting I can to gtfo alive LOL
yes
Thats goood to know I didnt know this,
it's listed in stat screen as such and also comes out to that in actual calcs
Hot damn!!!!! hahah I never even bothered to go look GG man GG!
Yeah but you guys are comparing HHF to crit setups rn 😂
I have no issues dropping warhounds and chungas with a shotgun
hey now!!! I have 2 crit rolls on my HHF LOL 32% LOL!!!
I have zero problem with chungas no matter the gun in hand.
i imagine my picture made your head hurt 😹
Hey! I saw a few reels where an agent was using a machine gun and basically never had to stop shooting: their armor kept regenerating constantly, and the weapon’s magazine would ‘refill’ every so often without them manually reloading. Does anyone know what build that is? I’m trying to find it on YouTube but I can’t.
youtube has a history of stuff you've watched by the way
I saw on tiktok 🙁
That's a Bullet King
Was that tardigade system with machine gun with Advance material skill from last season?
ah tnx
Bullet King has no reload, and replenishes ammo when you kill an enemy.
But it's not a great weapon by any means
Oh wait nvm that. Read wrong
would you be wrong though?
rather go Weapon Handling or HazProt
Hazpro is odd
nah that just Bullet King w/ Tipping scale or striker and healing from armor on kill gunner talent
i have this one on my main with crit hit croissant , 2nd pve agent has handling and 3rd has status for the foam I get 1 whole extra sec on the foam LOL. I dont think 2 haz will help you much
also is the server down now?
no
There is more than one server FYI. Maybe the one you were on restarted
seems irrelevant to run dth on a shotgun when it has limits and dttooc can apply to everything
. i also question 2x scorpio on the same alt 
That doesn't sound good ó_Ô
Ugh........... BF questions.....
imm assuming you didnt read the context..? I run 2 one with dmg outta cover and one with health dmg. and I said if either one of the shottys come out im in some deep crap and im fighting for my life to get out. they are place holders more or less casue If ima run my reggy build im 99.999% gonna have that reggy in my hands. but yes HD truly works you dont have to trust me I dont care but it works jsut as the chunga I crack in one pump
yes, next weekends overdrive we'll be getting a flood of these questions
Hence what I said.
especially "how to get yaahl piece?" 😹
jsut tell them to farm countdown hahahahahah
you understand that's what they'll be asking "can i farm yaahl from countdown?"
ok let me re do that, tell them yes...............................
well, there is a way without having yaahl materials per say, but it'll be less ideal than running conflict back to back or heading into DZ
techinically you wouldn't be lying if they want a Yaahl chest piece. we can tell them to target loot chest. deconstruct everything instead of looting then turn those materials into random brand pieces afterwards 😹
just gotta wait for clan vendor or hope for named cache/cd vendor appearance of hollowman
the health damage is quite significant towards armor plates/helmets. helps a bit in 4 man legs
Bro...
a lot honestly
wouldnt it be the same as dttooc tho?
no. dttooc doesn't multiply hh
dth does
or you can keep a purple crafting bench
fair
it's close to a 7% increase
towards health targets, which can make or break (literally) a helmet
is that enough to push a heath gate or w/e if both are stacked
@fossil crag @hexed steppe
it can. it's more significant at lower expertise. I've had 0 expertise runs in zoo where having no health damage actually didn't break helmet because i didn't land enough pellets
ignore my audio being how it is
less then one year of not caring about SHD hahahaha
but, but
also ignore my screen being chopped off and squished. i havent swapped it to my 1920x1080 resolution yet
i normally play 1920x800
fancy wide screen mofo 😹
I miss her though @strong cave she got nuked last year in feb
my screen is only 1080 lmao
damn havent seen you in a while sir tofu 🫡
im sure you remember fiftysdeath
lol I didnt see the play button LOl umm why was I tagged in this LOL
to show off a method of getting yaahl without needing pvp
hahaha im LuLu now haha
I intentionally keep a purple bench for this reason
gotch big dawg!!! I was liek HUH whats this at 1st I taught was was showing off sdh hahah my bad bro-ham!!!
huh, who knew? i know i didn't 🤔
i was lucky to extract a claws out for my pistol build 😹
i got one of those 💯 yaahl holster is damn good
all red as well
just gonna let this EB I had drop in dz the other day sit in my stash
that was liek 300 mat, then!!! I crafted it damn near god rolled, took screen shot, and facking DEL'ed. it clicking back into the game LOL
i crafted mine within 20 crafts 💀
took me a whole other day to refarm it out haha
lucky duck'ling!!!!
ive had bighorn drop once, ravenous drop twice, and finally EB drop the other day. literally the first landmark I touched in dz south, it dropped EB. SMG's were targeted that day as well. so why the game decided the EB of all guns? idk
the one with has and skill dmg or status i dont remember already lol that one was ez to get lol
that's the SMG for movement speed isn't it?
yes
is that as limited as quick step as well?
(figured id throw these photos in to fully show proof it dropped + give hope to anyone that is trying to get it to drop)
ma trophy 😌
no you can stack it, when we 1st got the mod's there was one for movement speed it was fun stacking everything you could to go fast
@strong cave going to be a fast noodle wiggling in pvp and throwing elbows 😹
i pulled a cryptie and retired my dawg
here’s more proof
i think extracting was the scariest thing ever when i got it lol, even though i had one it was just a different feeling
nods someone could've cut the rope, swoop it up, hide someplace and turn it into a component. then destroyed it 😹
i know i was on edge the whole time waiting for the helicopter expecting a 4 man to come out of no where😭
if they stole it and deconed it (with out extracting) it becomes 1 dz$ not a comp
why me LOL
I am returning player that has done the raid a while back. Recently came back and starting over on a new platform, what is the recommended starting build for the raids that is more up to date than I am aware of.
more upto date than strikers with the chest?
I was not using strikers when I ran it before (it was a few years ago). So is that the play now? What are the other 2 pieces?
Tbh hasn't changed too much.
I don't remember the exact build, but I know it was sacrifice, contractors, fox's prayers, coyote mask.
its been like 5 years since i ran it 😅
striker-based setups are the most commonly run dps loadouts rn
even then, still works. there's probably some minor tweaks to it
good to know, I will optimize that build a bit and see if I can get in a run. thanks!
Get a striker build still
strikers is boring
true, but people will be like "oh this guy is READY!" and be happy to see him
HELL YEAHHHHH
I always hope to ragebait chow when I get the chance and I think I'll never get it, only fb has that privilege 😔
i imagine if you come up with some off beat 5.11 build that works. would make him rage enough 😹
i hate running meta
Gonna make MG5 the new meta gun
gonna make gr9 the new meta gun
Different meta sir
GR9 so good
i like the current lmg meta in a sense that each lmg has a different place it can be used
except negev, idk where it fits
in the stash probably
Not really. Printer filaments you got from destroying it are worth it
Showing off in build advice channel 👍
you're so kool dude!
Chow is right, this channel is for asking/answering questions about build advice, not "look what cool thing I got".
Rate this build, also don’t look at the cool backpack i crafted.
Pretty sure you mean as far as #td2-pvp-discussions build context.
was a flex disguised as joke
anyone know the best way to get the overdog gloves rn?
i keep seeing people with an insanely fast fire rate gun. what weapon is that? I've never seen anything over ~1200.
Retal Hynes? (I can't spell)
Ouro
anyway to select hyenas? my current retaliation is outcasts lol
keep fighting hyenas
Here, this will help you:
#ask-td2-community message
ty
thanks for that 😹
rip timed event weapon https://thedivision.fandom.com/wiki/Ouroboros guess ill wait for the next.
Do the incursion, you can farm for it
doesnt drop since the events over afaik.
You are misinformed
That weapon is from the incursion, exclusively from there. It was just made available recently for time gated events
So you can actually farm for it
It's not like the Lexington, Turmoil, Quickstep etc.
wah?
This weapon can only be obtained from the Incursion Paradise Lost, either from the Named Cleaner bosses themselves (Wright and The Lovebirds) or the final reward chest.
what are you reading saying you can't get it..
Ouroboros. Currently can be only obtained in Incursion as of now.
Ouroboros did Made appareance during Time Gated Event. Which is the exception
i assumed timed ment timed. not there forever. regardless. i think thats one of the only ones ive not done since i just die on spawn lol. fun times.
Umm what are we going for here pvp or pve..?
Incursion isn't a normal mission you do know right?
im aware.
It's the not hardest of things unless you have no idea and don't have a group that's kwtd.
Thats probably with every master mission nowaday. 😂
could i get that rifle build you showed me the other day, i wouldnt mind trying it out, and you will be pleased to know that i no longer think the nbb is a good peice
Go to do the Build Hub it's in there
where is that?
nvrmind i think i found it
Pinned Messages > Sheet 2 > Build Hub > OD Guide
PvP ofc
i’m going 1 for HazProt anyways and just went the 2nd because 10% WD is great
if i go 3 yaahl what would i drop?
lets take this to pvp area and give me 5 ill post photos
sure
How well does the Pakhan work with striker or tipping scale
Been working on this build today farming for the gear and im almost at 100% hazard protection and with the exotic lmg it does some serious damage to heroic bosses gna try legendary tomorrow wish me luck 😅
so whos gonna tell him?
I hope that's just a joke.
Is the "serious damage" in the room with us?
No why
Because you're shooting nerf darts with your build attempt
Yeah might be but im working on it so instead of criticising me throw tips instead might be nice thing to do
I'm not criticizing, I'm being honest.
It takes more than just a good build, it takes tons of practice and knowledge.
You want a build that can actually help you get through Legendary content? For Pesti use CoCo (pre-stacked) and you'll 100% use Pesti's Tick dmg to your advantage.
You don't want CoCo? Fine.
Strikers (any variant), Tipping Scales, HHF, NegoDogs, whatever does best at dealing DMG is going to help you more than 100% Hazpro or any Tank build you can think of. Tanks in this game won't get you anywhere outside of specific Raid Roles.
Nego for Legendary is so nice it does an amazing work
sometimes some uncomfortable words are necessary to shake off deep-rooted misconceptions
good criticism isn't easy to chew always
I just noticed some things about your build too.
Scanner Pulse isn't a status effect. Banshee Pulse in the other hand, does >>apply<< a status effect and counts for both Spotter and Wicked.
Petilence Tick DMG works from pure Weapon DMG, that's something you gotta have in mind when building around it. Something with lots of blue cores and crits as attributes is somewhat better than using hazpro/armor regen for example.
that last line betrays the point he's making. just take obli over gc then lmao
if you don't care about higher dps then take something else
It's all weird
so are we contradicting ourselves now?
I'm sure that's not the only build out there that's wild
i just wanna grow big enough to eventually beat his audience size lol (i know the creator)
but at least i'm glad a sizeable portion of his comments is criticism towards his build rationale (which doesn't make sense)
So you grow into above_average? 
You definitely haven't seen what some serious damage looks like... With your build, Pesti simply can't show any proper damage.
As already mentioned, Pesti ticks scale off weapon damage using the formula BASE × (AWD + SWD) × TWD × DTA × DTTooC × (Source AMP). If you actually want to run Pesti and deal some serious damage, you should be looking at a CoCo build or a Lengmo one. It needs to be an all-red build with multiple damage sources contributing to the final output. Again, as was already said, HZP and tank build aren't useful in average gameplay at all, they're extremely niche. Even a mediocre DPS build will outperform what you're running by a huge margin.
no, to mediocre
Maybe if you spray chrome paint on your mouth and full send it
why I am still decent.
Is the pakhan any good?
Eh. Fun.
Yeah talent seems very interesting
Stupid question but to do the pre stack and fast travel does the stack go away?
nope
some of the stacks are lost but not many
if you can keep them by killing enemies then you're alright
You do lose the stacks when you join another player's session or travel to another area - like DC to NY for instance
as long as you dont leave what INF said, youre okay with ur stacks
iirc you want a LMG with a bag, or the bullet king is best. I wouldnt use the Pak at all and deff not on striker
i may be wrong , but i think you lose stacks if not jumping to an activity or mission, like safehouse , and between retaliation runs/normal open world
The normal TS build. RPM is too slow for Striker.
dont you want the GR9 with the one perk that gives a refill if you hit 100 stacks?
since high firerate + infinite magazine
for striker that is.
What do you mean by "don't you want"?
Yes but doing more DPS is better...
well no but, compared to pakhan i meant
200 round mag that fully refilss if you hit atleast 100 bullets, and a high ahhh firerate.
if he insists on using an lmg.
as someone who has mained lmgs since getting the game, they just feel a little.. under-loved compared to ARs/SMGs
not as bad as shotguns thou dont get me wrong
lmg kinda been getting all the love lately, ngl
Sorry what?
i was gonna say yeah lmgs are in a great spot rn
shotguns arent particularly bad either
rn yeah, i was mainly talking in well.. leading up to this year somewhat
deff was overlooked by the devs in PVE sadly, pvp though..... I love my RPK I use the Mil one with the dark wood
TS, CoCo, for sure
this year been only 28 days 💀
od too
the games year.
Messing around with this build, should I go Sharpshooter or stay with Gunner? And why did noone say Aces is better now?
I can say some people its Still 2025 LOL hell it almost got me the other day I was like 2025.......6!! yeah 26 lol
Yeah ofc, just mentioned the recent additions that's good for LMGs
oh, yeah no doubt
lmgs have been pretty well-treated yeah
like, they were never awful, but just outclassed by running an AR on the same build up until the last INGAME seasonal year-ish or so
Idk what this saying LMG aren't good that's complete a false statement.
i am not?
Where areyou getting this thought there outclassed?
gr9 steady handed is just a comfy option, gr9 frenzy is just such a beast they had to nerf it and it's still borderline meta
can you read the whole message instead of cherry picking a single word?
you liar.
This whole thing...
im just saying that up until "somewhat" (monnths.. maybe a year) recent, LMGS have always been in the middle of the pack, it wasnt untill the last year that they really got to shine
Nope just your own thoughts.
-# ai peering back from the future
I thought LMGs were always good
yeah but this game is what? nearly 7 years old? 8?
TS and CoCo are awesome for LMGs and just recently added. How are LMGs not getting much love?
They also slap hard
thats what im saying, they were good, but for the first few years an ar or certain smgs certainly straight up outclassed them
Don't take this the wrong way, but have you been getting your info from reddit?
i literally said that recently they have been getting love and slapping
nah i only look for fashion stuff on the reddit.
no no even before this..
Sry I got confused by the way you wrote, my bad
my hypothesis is people just started knowing the game more and drop the shield, and using a LMG instead, and that started getting widespread
absolutely valid hypothesis
Aver' is right, LMG's have been great for ages.
all I know is when they did the rework a few years ago LMG became monsters
define ages in a game thats 7-8 years old
i still am confounded why they nerfed l86 and rpk
yeah, thats kinda what im at, theyre really nice now
"a while back, longer than 2 months".
i said atleast a year.
i love reminiscing about the irrelevant past 
2 months and 1 day
I know they buffed the RPK but I didnt know they nurfed it after
That's a good gif...
man why cant the mag-fed lmgs be used with shields or anything thou?
I love finding random ones that are vaguely div related.
I hate playing during these new events you can't turn off
the past: #td2-build-advice message
So with Aces&Eights should I go Sharpshooter for the passives or just stay Gunner? UIC is already stable 15% HSD isn't much
i wish defender drone was better so you could actually face tank with it 😭
anyway, right now im trying out a tempest build, got the usual striker + memento, but kinda stumped on running the chestplate.
im considering either:
douglas (20% pistol damage) wiht obliterate
named equalizer, which has 5% firerate + perfect obliterate
idk if the 5% firerate + 4% higher crit damage stack rate outdoes the 20% pistol damage
obliterate gives total weapon damage not crit damage
This works well for me
are you using a handgun..?
yes, tempest, the full auto pistol
yeah.
trying to wiehg off which one would be better in the end, basicaly if the 5% rof + 4% TWD would outweight hte 20% pistol damage
at 0 expertise they're basically the same, at more expertise equalizer will beat it
id go D&H I think that tempest is fast already
well yeah but since im running strike rwith it ya know
the 5% fire rate boost ontop of the 15% one
what is your other peace 4 striker, D&H and.?
memento, cause the 1 of eahc core really helps with the shield
I still think tempest sucks.. If you're doing it for fun have at it.
running 1 blue piece + 4 red (and then memento), combined with technician for another yellow it gets me 5 red + 2 blue + 2 yellow
oh yeah id be way better off with another pistol.
last I heard the tempest is still glitched too
Fixed
but ive been wanting a full auto pistol ever since i dabbled into bulwark builds my finger has been aching for a full auto one
and since i got it to drop, imma use it
OOO when they do that..
reminds me of the D3 days in div1 😭
man fr they just needa add a set that lets you use SMGS with bulwark
Too OP, like DFNC
4 piece that makes SMGS equipable with bulwark and makes half your red cores also count for shield tier would go nice
would it really thou? like, over just running the half shield with a dedicated build?
btw.. This could of been pretty done the same over a year ago.
patch notes are about as reliable as the shooting range
I heard jsut a few months ago afteer they "fixed" it it was still glitched
No it's fixed we made sure.
see i tried but without any blue/yellow the shield just melts
what glitch we talking about? no blueprint or it dropping early?
What shield?
um... This was talking about LMG's..
brother it says "weapon doesnt matter" in the title
im just saying that full red with overdogs doesnt vibe with tempest + shield
I just haven't gotten around to encoding this and uploading this to be able to be viewed on discord.
Oh you want that one.
yeah so i just modified it, memento works nicely to boost the shield to not instantyl shred
but its fun
Idk being to do what I did on Legendary is cool...
can you explain this? like, expertise on the pistol or? cause i thought epxertise only adds total armor to armor sets..
He was talking about the weapon.
on the pistol of course, we do not talk about armor expertise ever
haha fair
is that just cause of damage stacking becoming less efficient as you go or?
because you already have a lot of weapon damage, and d&h gives weapon damage
or just cause hte higher firerate will synergise better with the increases damage?
oh wait in that case, wont DH already be kinda meh with strikers?
the 20% from d&h is diminished by the amount of weapon damage you already have, and it gets worse with expertise
since striker also gives weapon damage
no, striker gives an amp. not weapon damage
yeah that's a lie
Exp 20 weapon
D7H 20 Pistol WD
More or less the same.
they've never fixed that ever
They hate fixing wording...
so those wouldnt stack to 40% right?
so here's the picture
with full red 0 expertise and 15% from spec, maxed out stats you have 130% weapon damage already
lmao it reminds me of a recent destiny patch note, a year ago they claimed they removed something from an ability (they didnt, just from the description) then now a year later in the patch notes they said they fixed the ability.. by.. adding it back into the description
the weapon damage from d&h will just tack onto this
so is there like a diminishing cap to weapon damage or?... idk why it would be bad otherwise
Yes and no.
like would the 20% not be a true 20% boost in the end or is there just some hidden math im to stupid to understand?
WHen choose a stats over WD.
...let's do some math
take 2 / 1 and look at the result, then take 3 / 2 and look at the result
which one is bigger, even though we're only adding the same value of 1
well yeah i get that, but i dont completely understand the logic behind the weapon damage thing
Can I share the NBB clip dmg? it's pretty that reasoning there.
no let me explain the math pls chow
K
are you saying the 130% damage would benefit more form the 5% firerate than simply boosting it to 150% or?
now take d&h, you have 1 + 130% already, d&h makes it 1 + 150%
that means the increase is 2.5 / 2.3, which if you calculate will be less than 1.2
now fire rate, because you're literally dealing 5% more damage in dps, that is a multiplication on top of 2.3
ahh ok
so it would be 2.3 * 1.05. this is just basic dps calculation
so it was what i expected a bit earlier, that because of firerate going off that total damage and just 'amplifying' it (by literally making it happen more often) its technicaly better
if you're confused i would recommend try to learn how to calculate damage and dps
no no i get it, i got it a bit ago (simplified) but the extra math just confused me without pointers to it
like
think of them as different multipliers
in that same sense, does stacking firerate have any negative impacts later on or is it only positive?
since striker already has 15%, would adding another 5% just be a straight possitive? (i mean for striker more firerate = more stack build so like)
well you're making tradeoffs with every buff you pick right, because you're then not picking another one
yeah, like the 20% pistol damage
you'd be picking which one gives you the most value
yeahh i getcha
so like if it wasnt for obliterate itd be fine, but obliterate already giving an icnrease in weapon damage means its better to go for fire rate to benefit from the already boosted damage
how you'd calculate the increase is taking (1 + existing fire rate + more fire rate) / (1 + existing fire rate)
that's how % increase calculation works. in the 5% rof case it comes out to around 4.3%
i see
tbf, chest should be alot easier to far ma decent roll off as i dont needa worry about the talent
cheers for that, back into the countdown mines i go
but if you just want the tldr the answer is the fire rate brand will win out in the end, because the weapon damage pool is so diluted that d&h would lose
Weapon damage you’re already working with the 90% base, the 15% from your specialization + potentially the proficiency bonuses.
Like Average said 9/10 times you’d be better off picking some other differently worded source of damage (more often than not amped damage)
Stacking weapon damage or [X] weapon type damage of any kind is always just going to be meh compared to another fat multiplier (hence why NBB is so eh compared to other backpacks)
Though also worth noting total weapon damage isn’t in the same camp as “weapon damage” (including the weapon type damage)
Heartbreaker techtank?
Hello guys, I just came back to division after like 2 years? I wonder which gear set I should aim for, I'M about to run the summit. I feel a bit weak right now with my Heartbreaker build
Striker. What SHD are you?
Use the build hub.
Pinned Message > Sheet 2 > Build Hub > Farm Guide
perfect, thanks!
I think someone shared a PvP memento build in here a couple days ago. Can someone pls point me at it again
Memento isn't used in PvP. In DZ maybe.
You can go full blue striker with memento and chatterbox for Landmark farming, use an Intimidate/Obliterate/Unbreakable chest
yes I meant in DZ sorry
Like I said last night its only a test as im sick of using striker or full red builds and dying solo so testing a tank build with pesto and status affect. Im using pulse for chest piece which give me extra weapon dmg to pulsed enemies and c
Back pack gives me extra weapon damage after killing an enemy like i said testing it as sick of running same thing all the time 😁
Pestilence is not a status.
I'm pretty sure you were already corrected on this
This
Neither pulse or pesti are status effects, the brand and rolls make no sense, etcetera etcetera
You can't "tank" with your own body.... So LMG aren't a great idea...
There are plenty of builds to run. Who said you only run strikers?
.
Side note...
Also dunno if he's asking for advice for just wanting to make statements.
You can use tanky builds without them being completely incoherent
I feel like this came from NYL Casual Gaming
His overall general community arguments about how the community is doing is pretty spot on. His builds, idk about that. I gave him a PvP healer one and he went and tested it directly in PvE. While in PvE he was right, the build isn't optimal, but I even very clearly defined that it wasn't meant for PvE 😂
Hello. Question here about "marks".
Are marks specific to set ? Example : If I use the 4 pieces set Negociator's Dilemma, which deals additionnal damage to marked ennemies, can I mark them with, for example, scanner which also marks ennemies ? Would Negociator's Dilemma set proc on this ?
If yes, does it interact with other people using those marks with another effect ?
Sorry I hope it's clear I'm not native english speaker
Oh ok it's not specified on the spreadsheet ! Alright I see, ty for quick answer 😄
You can only proc Nego mark by making Critical Hits on enemies.
I'll go take a look
It said "when you critically hit a marked ennemy" so I was wondering if it could be any mark so that's why the confusion ^^
We are new players so we were taking a look on spreadsheet during maintenance xD
It's the same. I'm pretty sure I updated this to make sure.
Yah you just have to read them one by one.
Crits do 2 things.
- Leaves a Nego Mark
- DMG's 3 marked targets
Yup but it doesn't say "Nego Mark", it just says "Mark", so I wondered if it could be just a general mark. I mean in some games there's specific marking and in some others there's general marks that can be proc in multiple ways from different sets or so ^^
But gotcha 😄
Yea it's what it has from in-game. The Dev's don't really have great wording.
I don't there's nothing else that's "Mark" there debuff or a status.
did the very first line of that not exists before?
huh?! im confused 
its safe to assume that anything that says mark in the talent is specific to that talent and will have a unique indicator as that mark
Yeah that's what I understood, alright then thanks 😄
what is the best talent to pair with frenzy? im using gr9
For tinkerer?
yea im thinking either killer or measured
or something more dps if there is one
Killer would be the best option for dps, measured is good if it doesn't mess up the frenzy uptime
Depends what build also
I tried tinkerer lmg build with od. With frenzy as second gun.
It can be nasty for a firer rate for 9 sec (goddamn misclick)
Killer falls off in multiplayer cause your teammates steal kills
looking for any advice for my build. not sure if its good or not im lacking behind my friends but they do have a higher watch and more expertise than me i just started a few weeks ago.
im doing 5 mil dps on the training dummies currently but i think thats low for what my stats are at
Not bad. How about on the technical side? How is it for ya?
I think someone said use BLUE screen bc it has faster Fire rate?
it's critical to get to 60% CHC with tipping scale, it's a set that's all about crit damage (400%+ CHD). Losing more than 10% crit chance is...well, critical.
honestly expertise barely does anything. my opinion of course. but they probably have maxed out their builds so that's probably all you're lacking atm
i must be tripping. i remember weapons used to have a base damage displayed but i haven't been seeing it for awhile now. Armor we do see that and i know for a fact when you upgrade the gears/brand armors you're increasing the white number circled
have to turn it on in inventory options
ah, how sneaky. when did they add that as i thought it wasn't a thing we had to activate
For tipping scales would the 10% lmg damage with obliterate chest be better than the unit chest ?
i'd say no, but go for it and see how it feels to you
explain sneaky?
like they patched it in but didn't mention it kind of deal or if they did mention it i skimmed over it as it wasn't a concern for me the time
I don't understand what you mean they patched it. What was wrong with it?
I never had problems that I knew of with my Merc... so what was changed?
you're trying to have a conversation you haven't read.....
#td2-build-advice message
read this and you'll see what i'm talking about
you just went off my post with a picture but didn't follow the converastaion about how i was talking about the base damage wasn't showing on my screen until IC3SO pointed out i had to enable it in inventory
No I followed the conversation you posted to a conversation as a new topic and not as a reply. This indicated that the post was original conversation not part of a previous conversation. But aside from that, Thank you for bringing me up to speed to what you was referencing.
but yeah, i always remembered the white numbers showed for weapons and armor. then i'd tell people "this white number is what you're increasing for Expertise"
I never really pay attention but it is nice to see it working again on PC.
Nah
for sustained the best is fast hands
i gotta ask, is gr9 frenzy better for Lovebirds than Bighorn?
I would recommend the iron lung. Gun slaps with tipping scales
Does the pesti only really shine with coco and lengmo?
yeah, oddly enough Striker stacks don't increase the pesti debuff, but coco it does
you figure that one out
Yeah I do find that very weird but my coco build is in the stash till the visual bug is fixed.
Swap a piece mid-fight in cover, switch back and it's solved. It's not game-breaking
just tedious
I thought Pesti ticks were increased by Stikers lol
No Strikers has weird interactions with things
Yeah but when it happens 2-3 times in countdown it makes you not want to use it. I know the damage is still there but still
It's not bothering me, I only have to swap a piece once per build usage at most
This game has so many much more annoying bugs, that is not an issue for me 😂
so Pesti stacks are increased by ony one brandset (lengmo) and one gearset (CoCo) ?
Weapon damage
Anything that buffs weapon damage, will buff Pesti ticks.
ah yea my bad
Strikers is an AMP, but it's also total weapon damage so doesn't apply
WD
So anything that says Total weapon damage does not increase it
and anything weapon damage increases it
Yes, total weapon damage is a seperate bucket to Specific Weapon Damage and All weapon damage
Understood, ty man
Although other amps, like glass cannon, do increase Pesti ticks.
bullet king is hurting you a bit on the damage side. if you're competing for kills against other dps players you're gonna lose. try a classic m60 with measured.
if your friends are more experienced they'll usually know the spawns and where to position for maximum damage uptime. so just keep practicing that.
And Obliterate does not right as it is TWD
Correcto
I understand now why the CoCo + OvD + PGC build felt way stronger than HE lengmo
I would definitely use the set more if it was more solo friendly but it’s not. Incredible in group tho
What's the bug? I don't think I've ever encountered it
Currently Coco sometimes stops displaying stacks (it's still stacked) it's just a display bug
nothing to fret about then lol
well you can prestack it in the range
The stacks do not always remain, they get lost on certain actions
I think they survive fast travelling and revive hive
Yeah no thanks lol. I’ll stick to it in group if I use it at all or else tipping scale with iron lung is my go to
Valid
Ever since @meager fog and average got me away from the blue screen to iron lung I haven’t looked back
oo why so
BS Negodogs is my favourite build for both solo and group play haha
With blue screen it comes with zero crit mods so it forces you to roll crit chance in 3rd slot. Iron lung comes with 20% crit damage and 10% crit chance so you do a lot more damage and can roll rate of fire or crit chance. But blue screen is just nice with tipping because of the quick reload, handling and big magazine
Uhhh no
TWD does buff pesti, striker is not TWD it's a unique amp
ah gotcha. And yes that's exactly why BS is my fav LMG, big mag and good reload speed
WD, DTA, DTOOC, TWD, most amps
so obileterate and Vigi do increase pesti stacks?
Yes
lol Who do I trust now, dorky or average
Everything besides crit and headshot (basically) buffs pesti ticks
There are some amps that don't work like OD, Striker, HB
Generally if it's an amp from gear talents it will buff pesti, if it's an amp from gearset it won't
That advice was towards tipping scale just so you know lol
average is correct
I don't understand this one..
Glass, obliterate, versatile, vigi buff ticks. Striker, OD, HB don't
amp from gearset (green gear): striker, ongoing directive
amp from gear talent (yellow gear): glass cannon, obliterate
bluescreen and negotiator's pair well together
if you're in the mood for bluescreen try that out
Ah gotcha. Ty man
on average i am correct; even if i'm correct, i'm still average
thank you for coming to my ted talk
You're playing that average role pretty good, I've gotta say
One could say he's average at the average role
Never tried nego period lol but might have too
its pretty good as long as you mark multiple things
single target damage at 4 player scaling sucks tho
I’ve seen how insane it can get. Just getting used to spraying and not doing only single target will take a little adjustment
it does for me. i really have to change the way i prioritize things.
changes the positions i take and stuff
i was able to make the move from highend to nego seamless. if youre already chasing spawns the marks make themselves
and to get really technical, once you have something low you swap because that mark is about dead anyways
only difference is you dont wait for something to die, you just know its going to
like here i made sure to mark everything instead of just focusing on one target
why
with striker i'd position and focus very differently tbh
3 marks only anyways
because i dont know who's going to push or become a threat yet
that particular group are bastards with their poison lol
what
b-but sir he didn't
nego is too hard for me

i just like point and shoot adventure game
Sit passenger seat and you and I can root and toot and shoot some deer out the window
its really such an easy set. no worrying about stacks, always critting so always marking, dont really have to worry about what you focus because the marks take even more damage than the actual target
You trust me, unless I'm wrong and get corrected. Then you trust whoever corrected me, unless they're wrong. Which he isn't.
and the world keeps spinning, we're all learning all the time
the last part isn't generally true unless you have >222% crit dmg
assuming 60% chc
huh?!
Miyagi sensei!
is this the best way to build heartbreaker for pve?
so basically you have to calculate the amount of damage 1 mark receives (which is your crit shot times 1.12) compared to your non-crit damage
the comparison just comes down to
0.72 * cdmg > 1.6
err it's just quick maths but there is an inequality to solve basically
alr thank you ill give it a shot
eh, ffair, but it doesnt make it any less easy
oops nvm it's 180% chd, not 222%
so i'm calling base as a variable to mean "your damage which includes all other multipliers excluding crit and hsd", and i'm also excluding headshot as a scenario for now
-
your non-crit is 0.4 base
-
your crit is 0.6 base * cdmg
-
average shot is the sum of the above
-
your main target takes the average shot as damage
-
your mark takes your crit shot * 1.12
now you have to compare the above 2
0.6 base * cdmg * 1.12 vs 0.4 base + 0.6 base * cdmg
=> 0.6 base * cdmg * 0.12 vs 0.4 base
=> 0.72 * cdmg vs 0.4
And now I have 2 headaches
also i'm obviously comparing 1 mark damage, this scales up if you have 2 marks, but what i'm trying to show is it's dependent on how much crit dmg you have
at the end of the day do you expect to be running low crit nego?
no obviously not, but it matters in the context of bluescreen chc vs dta 3rd attribute for example
"should i run dta to double dip or should i run chc to get more chd" is a perfectly valid question someone might ask
Sometimes rof is BiS now, DTA can be good for Nego since it applies twice
Dth doesn't double dip does it?
i'm just naturally curious after thinking about it a bit, the answer actually isn't obvious which is what i'm after 😈
i run salvo right now because i need to meet the frenzy threshold for gr9
Ok this doesn't make intuitive sense to me
Actually yes it does
Actually no it doesn't
So in that very narrow example the crit threshold is 456%
realistically, you get a feel how stuff dies without micromanaging all this info tho
why i say its easy to use
It depends on how you play. Sometimes min/maxing and understanding is important.
I've been grinding retaliations with nego bs and I just don't agree that transitioning from striker to using it requires no adjustment. There are absolutely cases where bad target priority gets you killed.
target damage is correct, mark damage is wrong
I've been trying to improve my capitol time using it as well (hence the video above) and I've had to make some pretty big adjustments when using nego. But that's just me. Everyone is different.
What's wrong about it?
mark damage is crit portion * 1.12, you're doing target damage * 1.12
think carefully lol, how is mark damage doing more than target damage
okay nvm i read it wrong give me some time
Isn't it 112%?
we can go with the 10 shot example you're using and just divide by 10 after
I don't have the game open rn to check
with or without overdogs?
overdogs, the usual
then wiping low level stuff with tier 1 is marked isnt that crazy, idk
So with nego for example in the beginning of countdown with 1 hunter it would really slack at first until you get to a room with lots of ads ?
i was maining nego before striker ever got buffed so i never really bought into the striker is godmode mindset like the community did when it got buffed. maybe it is harder for some to transition to with that stack mechanic built in
nego isnt ideal for countdown, at least not the 1v hunters in the beginnings. also not ideal in incurrsion i think
for retal/missions/legs i think nego is actually ideal
so i'm trying to weigh striker vs hunter for a tempest build..
i feel for a shield + pistol run and gun hunter fury might serve better than striker.. i know striker is a higher buff but hunters is just instant as long as i get close..
though that 15% fire rate also is spicy
Have you been utilizing bluescreens stagger on demand thing or just the on kill proc?
Eh w/e works for you. Tempest is a "fun" weapon for players to use.
I hate it.
ngl, being a level 401 sucks cuz my watch aint fully upgraded.
When I can yea (with pulse though not sticky). Most of the time though using a skill shaves off time that I could be shooting. So it's more beneficial to just shoot.
Even with sticky there's time spent aiming into the sky and reacquiring the target.
Need to use the sticky and you only have 3sec cooldown and instant use with an airshot
lvl watch levels dont make it extremely op, it's just a must I'd say
I'm almost 900 and still deal good numbers with builds
It can buy a ton of time when you have a lot to handle
when you crit, you're multiplying by 2.8 instead of 1.8 here
Still wish I could have a SHD 600 toon
well yeah i do fine, but knowingit can just be quite a bit higher (esp regarding reload speed / weapon damage / crit damage (i have chance maxed out)
that's where i was wrong, i forgot to multiply by 1+cdmg
Something like the murauders you can constantly keep both disrupted without actually using your sticky on them
Or pull shit out of cover on demand as long as they marked
Yea I know how that works. I just never really need to do it. Even with the marauders in roosevelt it's faster to just burn them down in a few seconds instead of spending time disrupting them.
do i wnna hover around 50% chance and pump the crit damage as high as possible or always 60% chance and rest in damage?
With striker for example a single disrupt (direct hit) is more than enough if one gets in position to missile you.
Oh and the disrupt lasts longer if we're talking electronics.
I'm saying for that build... so you were saying prio mattered in retaliation, but if you can disorient all your targets you kinda have free reign to target as you like since everything is staggered
And can be stacked and ready to stagger again if need as you melt stuff
It really depends on the specific situation. If it's a situation where I can mark and stagger then it's a situation where I don't need to stagger anyway. At least in my experience.
this is correct, threshold is 456% cdmg.
fixed calc
-
your non-crit is 0.4 base
-
your crit is 0.6 base * (1 + cdmg)
-
average shot is the sum of the above
-
your main target takes the average shot as damage
-
your mark takes your crit shot * 1.12
now you have to compare the above 2
0.6 base * (1 + cdmg) * 1.12 = 0.4 base + 0.6 base * (1 + cdmg)
=> 0.6 base * (1 + cdmg) * 0.12 = 0.4 base
=> 0.072 * (1 + cdmg) = 0.4
cdmg = 4.55555...
my brute force mathing actually worked lmao
what this means is it's virtually impossible for 1 mark to take as much damage as the main target
yea
i had to get to the bottom of the rabbithole sorry guys
it was fun! right guys?
guys?
it does impact my target acquisition because it decides whether i should just shoot the target or just use chunga trick
...now what if there are 2 marks???
yeah then it's worth it, cdmg is only 0.36
what would be a good balance of blue to red for my tempest build?
i got 4 hunter fury, memento, technician ofc and equalizer, rn im 5 red 2 blue 2 yellow, but idk if i should shift a little more blue in for the shield or what
With a HE setup I run 2B/4R; do what feels good for you
Damn doing crit chance on iron lung and tipping scale gives me 537 crit damage 😮💨
Make sure it's 60CHC with TS even if it's slightly over cap
I’m at 61% crit chance and 149 crit damage
Aye
This weapon does some work lol. And I love when they burn and just empty the clip in there face.
increased mag size with that LMG is nois
Thought about running the chest and doing Ceska holster but people seem to not like running the ts chest
you running the named petrov gloves?
Overdog gloves
ah fair
see i like the idea of them but they sound like so much work to use properly..
I just like them because you get 30% amp damage. Coyote I don’t like getting that close for the 25% crit damage.
yeah thats fair, but i just want to shoot whatever is in sight, not work through a checklist, considering they basicaly dont do anything if you dont to the heirarchy thing
You dont have to... It make when you do.
what?
i still dont get what youre saying 😭
ah fair
but if you dont do the hierarchy culling you.. dont get the bonus sright?
sure but if theres lets say a hunter in my face, im not going to focus on killing all theother things first
i get its really good when it works, but its just a little to much for me (then again, i like more enemy-heavy activities)
Trust me once you use them and get the hang of it you’re going to be obsessed
I pretty much never focus on overdogs.
but isnt the actual uptime quite low then?
I have priority some of the targets anyways in leggo mission
like, tinkerer sounds interesting, esp with some of the newer talents
I didn't even target anything for it. Just tanks...
Solo legendary. Do you see any issue here?
30% amp is very hard to ignore.
considering the singular grunt that was alive, did you even benefit from the 30% amp for most of the first bit?
Nope. But it made quickly after getting tanks down. Tanks are a priority.
tanks are tier 2 though, so the grunts have to die before you get the 30% on tanks
so then you still have to work around using overdogs.
I am almost never focus on proc overdogs.
so youre wearing them the whole time for like, a few targets in a mission where you know there wont be lower tier ones?
me neither and I still get them numbers
TS chest is mostly redundant, it just increases the max stacks
thats what im failing to understand, if you are using overdogs youre basicaly forced to either kill in the hierarchy order or just.. not benefit from it
so ignoring the heirarchy order most of the time just seems like a waste to me..
with nego you normally wouldn't care about hierarchy afaik
does negos shared damage just ignore the order thing?
But here's the thing there's other priorities before that.
i think im still not fully understanding, if youre not following the exact order, your exotic straight up doesnt give you any bonus damage?..
so what is the point of using them if you DONT do the order?
#td2-build-advice message
Local said this, take a peek
ah so, as long as you are actively shooting the lowest target, any "tagged" targets will take the 30% amped damage as well
since its purely based on the damage dealt to the main target
that still requires you to do the order thing but in somewhat of a reverse order.
wouldnt something like blacklisters make more sense in that case htough? 600% amped damage taken is quite a bit but if you apply it to a low tier grunt across the map, you have a free 20% amped damage against ANYTHING else..
or hell, straight up not using an exotic so you get 4 piece + backpack and chest talents
Those die quick, good luck explaining that to random teammates
i mean fair, but randos also wont care much about overdogs, and if youre not focusing the order thign yourself arent they just again, not active?
Also marks are acting weird since the beginning of this season, you will not see the marked enemy after a few moments anymore unless you aim at them
but like, if you got overdogs on, and theres for example 5 grunts in the back of the room and a tank in your face, you wont do any bonus damage to the tank till you kill all those grunts right?