#td2-build-advice
1 messages · Page 238 of 1
This is a comparison on a standard AR Striker, it's his damage comparison over all guns and talents
I sure hope not because those numbers don't look right
You really can’t measure DPS precisely from the range.
Apparently it's from iKia recommending Measured
Yup
On a standard striker build apparently
IMO I think so too. Even tho you’re losing WD that RPM is a quicker burst for some off it.
RoF few
Of course it's higher burst, not a surprise there. We all knew that. It's the 25% increased rate of fire for the first half of the mag
I’ve always like measured so I can’t say too much.
I'm talking strictly for all content, not just PvE. Measured isn't worth it in pvp. You can't expect it to perform in one area and then Into the next. That's my argument
Agreed
Personally, shooting a bit faster while losing 25% WD isn't all that worth to pass up. Of course on striker the burst is more. Now let's exclude striker and go full high end. Will it perform then? Doubt it
Yeah, I'm guessing the only way you can actually get baseline values is from the range. Of course everything is with a grain of salt in usability and comfort but then oranges to oranges is all I'm referencing. And with the same build it keeps everything standard
Wrong. There's formulas you can use to calculate exact burst and sustain dps
In the Pinned Messages there’s a spreadsheet to calculate DPS correctly
I have my own calc, I know lol
There's a spreadsheet for it made by Raucey I believe
Assuming you're using the whole mag, the rate of fire changes basically just cancel each other out, no? So basically you're trading weapon damage for total weapon damage, which is great when your build's WD is a lot higher than your TWD, but pretty pointless when it isn't.
So you’re cal the avg bullet dmg then adding rpm?
This is what I was calc'ing at the time, no idea how old this is
Noob question, why nobody want to use rifle, all the guide i have read so far always either Ar or Smg?
Worse stability generally so harder to use. It's become easier once they've made some of them full auto but genreally AR's are easier to use
RPM wins for DPS output.
For DPS the way raucey has it done is MUCH easier to do.
Like I don’t ever do the math for it unless I’m trying to break everything down to even TTK HP markers.
I don't either, I haven't looked at it in probably a year
I just did my own so I understand how things worked
It’s pretty basic. Your Crit and non crit numbers then CHC% for avg bullet then RPM/RPS but then for burst and stained reload speed
OK not basic but ya
if this is the division elementary school I don't want to play anymore
is elmo the best ar for striker's or is it just the easiest to get?
Easiest is relative but high liklihood of getting it with AR targeted countdown, handles well and gives you an okay talent
And big mag too
I alr have it I just wanna know if there's smth better for dps ar or not
current build is 4pc striker memento and ob ceska chest
I'd have a good FAMAS, FAL, CTAR, F2000, M4 for good HE options
for famas should I go killer strained or fast hands?
There’s no best overall in this game.
I moreso meant highest mag dps among ar's and smg's
including talent
I'd go killer if you can keep it proc'd
are smg's viable with strikers or are they better with he?
Yeah, overall solid, easy to shoot, big mag, okay talent
is dark winter better or worse than a standard vector
I’ll just say what I said again
There are 3 different vector that are different stats wise
DW is just P. Killer
I'm looking and it looks like high-end the mag dps is better for a tac vector over dark winter but idk how the talent would factor in
I'm seeing mag dps and sustain dps
these are the talentless comparisons
top is tac vector bottom is dw
I'm looking and it seems like dark winter does a decent chunk more having a sustained dps of ~550k with p. killer compared to a tac vector's ~495k with killer
ofc this is without a modded mag size
If you don’t care about burst don’t use a Vector
I moreso care abt sustain bc I think that's the one that matters more in a fight
I also preferably want smth with higher than 600 rpm though
ignoring this restriction though the 1928 seems to have the best with a 527k sustain dps ignoring mag increases
is there even an extended mag for the m1928 though?
Again you need to measure all 3 charts together to see what’s good.
Burst adds in RPM
wdym all 3?
do you mean modded sustain?
so dps modded sustain and total mag?
Like you can but need to added factors
I’ll keep it simple vectors and SMG9’s
For SMG
Vector/SMG-9 are the only good SMGs rn. MP7 got nerfed to the ground after project resolve buffed it. The P90 shoots staples, poor damage and poor mods. Banshee got nerfed as well. Leaves you with just the Vec/SMG-9 due to mods and RPM
is 600 rpm not worth running?
Because we know what's worth the time and what's not
You'll be lucky to even get a kill before you're shot to death
oh damn
Everything favors decent RPM and decent damage
not really, burst matters more in almost every case
you don't reload too many times to care about sustain
Lemme put it this way: killing enemies quicker is better than taking forever to kill them
so a converted smg-9 would be best?
Like I said there is a balance. Burst should be up there on the choices.
For SMGs, yes
hey, i was trying to come up with a build that lets me be invisible from rouge pulse and ppl using heartbreaker sets, whats your take and what would you change?
Both are good. Again depending on your build.
Okay, as a HEAVY sys Corr user, don't take the damn chest.
Chow, sit this one out dude. I got this
bc I don't want to use an exotic esp one that needs the grind like ouroboros and the other vector's deal way less per mag
I was about to say that. LOL 🫣
I alr said my build 4pc striker memento and ceska ob chest
ouroboros isn't that much better than smg-9 now, you're not missing out on much
Sys Corr expert here. My verdict: don't take this build
Omg and it's on PC 💀
whats wrong with the chest?
5 seconds isnt much esp when giving up on the really good chest talents
It gives you 5s less for the proc. The backpack gives you 100% bonus armor instead of 50%. You only have 1.3m armor. The more frequent armor kits won't save you since you're trading such a good talent like Unbreakable for more armor... Only to proc it more often
The best optimal setup for sys Corr is 4 PC with Armor + CHD, ceska chest with unbreakable, and coyote mask
is sys corr even viable in dz?
Backpack is a must
kk, i dont have the backpack yet, the blueprint isnt dropping no matter how many CP's i clear or NPC's i kill in the DZ, can the blueprints even drop anymore since its an old set?
I'm not sure the backpack has a blueprint
I can check real quick, or try to. Bad Internet rn
Sys Corr is in a really bad spot meta-wise. It has its uses in face fighting and in groups. As for solo, it's absolutely buns
syscor is supposed to have all blueprints dropped by now unless it's bugged
they put the remaining ones for it and striker and some other sets into cp4 pool
Is what the patch notes say. But idk if they have the backpack as a blueprint at all. Logging in now to verify. I would for sure know since I have 4 differing sys Corr builds across 4 characters
so ideally, if i wanted to do a system corruption build, what item pieces should i be aiming for?
i currently only have: Mask, body, holster and gloves
If even I don't have the blueprint, doubt anyone else does
Ceska chest w/ Unbreakable, Coyote Mask, rest all sys Corr
All sys pieces need to have armor and crit
You can go HSD and play bighorn. That's been floating around lately
Then in that case ditch ceska chest and take a Belstone chest with Regen and HSD. Swap coyote to catharsis
not a big fan of the bighorn...feels kinda off shooting it, but ill keep clearing CP4's to get the backpack
It's one of those guns you need to use more and more to fall in love with
yeah i guess, how would you rate the 2nd build with the yaal gear, thought it was better due to the high hazard resists but now im not sure since it has similar stats to the systemcorr
Confirmed. I have the backpack blueprint. You'll know you have the bag when I think you get the system overflow blueprint
Yaahl is still worth it. Basically like a high end build but for pulse res
k thx for the info
I got you 🔥
if you still get blueprints dropping from cp4 that means you aren't done farming them. i'd continue until you stop getting them
Be aware, the gloves/mask/holster drop with a red core. You'll need to roll CHC or chd and roll for armor. I'd recommend going for CHD. If you can get at least 2 rolls of CHD and 1 CHC, that's fine. You can mix mods around to make up crit difference
Treat those sys Corr mats like they're golden tickets to the Willy Wonka factory. It's very hard to come by sys corr without legacy caches or DZ/Conflict caches
I really hope the Season X caches come back. That was easy mode for building that set out
okay vector's are actually kinda fun to use
I got one from dua with measured and I'm shredding on challenging
Hold up.... its 25 meters, not 15
catalyst mask works best in a backfire build
backfire gives you self status to proc the talent
I just saw that vid too, tried it and it sucked 
yeah no... eventually you'll be immune to the bleed
that's bc both are bad
if you're at 100 stacks you literally do not cast bleed on yourself anymore
you don't have to run max bleed resist
is it bugged?
no, intended
Read the talent again.
lmao
god why does backfire suck so much they literally removed its only niche
also I could be wrong but I remember once upon a time max stack was 200
200 is the same we could immune ourselves.
Just no one understands or remember TU20 patch notes
yeah, just either reach 200 or apply bleed repeatedly to yourself
I'm just recently getting back after a long break last I played hornet was the newest manhunt
then when I came back it was week 3 of this season
it's a long break but also the game doesn't make everything clear
that's why we're here
it sucks backfire got ruined so much I remember when it was considered meta even if just for like a month
I don’t understand your statement
it is really good but only for very long fights, remember when you said sustained dps? that's the scenario it's strong in
I remember back when backfire was really good and basically mandatory for raids for like a 1 month period bc of the synergy when it first came out
no backfire wasn't used in raids at all
maybe it was just new season hype idk I wasn't really playing then
it's just people experimenting most likely
I liked backfire waaaay before it became famous
I think it's a neat gun and could be legitimately decent if niche if it always applied bleed on reload
4pc od with catalyst could be alr
I still dislike the idea of OD and BF. We do OD because you don’t need stacks
HF and Strikers sure.
yeah but od and bf both synergize well with catalyst's talent
But you just do more with other guns
that's why I said it'd be niche
for the hypothetical where it always applied bleed on reload a decent (not good or meta) build could be 4pc od with chest bf catalyst and a ceska bp with creeping death
that's the measured smg-9 build you posted right?
Less rpm
this is what I'm currently running after getting a .45 acp from duahttps://mxswat.github.io/mx-division-builds/#/EwDgtAzGAMYIxmDeC5wHQHZl2uqshyhAXACwBsx8iKUcE6AnNbuuErHMBE5i0WgkWZFDSRlRaMJnRU2UvAWqCS4ZQiLd8K3auAsN1EOgCsei0IOQcrYDrTpNl4iWDBYUpN0SxQMqHATbAYYEkEXVQjovRIKcMiwmOigA
all those are exact rolls aside from shd levels which are zero'd aside from offensive stats
ik I need a better chest piece
Mobile not opening stuff sorry
That’s not a lot
Need to get gunner, but this is what I have been pretty much been running with
Been working for countdown
I've only got 13% on my smg's chc core and only have 4.6% chc on my watch
I don't have the bigger .45 mag yet
Replace backpack with Striker and chest with Ceska Obliterate.
Striker Chest is only good in legendary and incursion
Been shopping around for a rifle and/or sniper setup for heroic content. Haven't really seen anything around. Only been playing for a little while but is there a go-to setup I should look at?
Rifles OD
MMR Hotshot
Thanks, and use the set chest/BP?
Okay thanks, will look there.
Good build ideas for Bullet King? I'm new, currently I don't have a build I just equip everything with the highest damage increase
Pinned Messages > Gdoc > Build Hub
Thank you!
Okay so, I knew the pins had a useful build spreadsheet and all that but I never noticed the GDoc here. it's so much easier to understand as a beginner
it seems I need to get the Striker set first and that alone will be a big improvement over my current build
I want to squeeze this guide the pin but I'll put in the gearsheet.
Hello I just hit level 30, what's a good spec to choose for a noob? I'm fairly new to the game
Get 40 first.
Afterwards you can read above-mentioned.
Gunner if nothing
Ok ty
I mistyped my bad 💀 regardless, it's still not gonna work out decently because you have to leave people alive and status effected to get your stacks up, and then kill them. If you don't, you'll never actually achieve full stacks, making the mask completely useless
Read as well that you're attempting to use backfire to force yourself to get stacks by Bleeding yourself. Bad idea. Taking loads of damage from different sources, like BF bleed/enemies/potential hazards (barrels, gas cans, etc) is just a recipe for unaliving yourself quicker
If anything needs to be done to the mask, they need to remove the distance limitation to the mask. Then, with a gun like iron lung, it would work perfectly. Especially on OD setups. Right now, it slots in best as status counters in PvP
FYI you have to unlock gunner through staged quests. Pick something else in the meantime so you can still earn points for a spec
Okay so, I got all striker battleset gear pieces but none of them have any CHC or CHD. They have other attributes like weapon damage and skill haste. Do I need to keep grinding until I get chc and chd attributes? Is that how it works, every drop can have a random attribute?
The core attribute (weapon damage/skill tier/armour) is fixed depending on the gearset/brand, the minor attributes are random but weighted towards being the same colour as the core
For a standard striker build you'd want all red cores, and striker always drops with red cores, so that's easy. You can recalibrate the minor stats to crit once you've got those in your library.
You can only recalibrate one stat slot per item though
thank you! I got it
this was my first time tinkering with an item, I understand how it works now
Yeah I tried it last night. It was exactly like you guys said. It needs like a buff or something, I couldnt even get the extra armor or reload increase to proc
Sounded so good on paper
Got the Striker battleset. Which set should I go for next?
looking for a general all around build, high damage output stuff. easy for beginners
Ongoing directive and negotiators are both strong mid range dps sets similar to striker. Hunters fury for short range and hotshot for sniping are good options too
That's because Catalyst is what we call "a gimmicky exotic". It SOUNDS good on paper (cough cough, Ninjabike Backpack unlocking bonuses) but in actual use case, it's straight up cheeks
Not another gimmick 😲
If I were you I'd hold onto the mask anyways, because there's always a chance the devs might (might being the keyword for being purely a pipe dream) tweak it to make it better. The distance limitations is what makes it suck so bad
If there was no distance limits, I can see Bluescreen + Catalyst builds being frequent with OD builds
How am I supposed to make od or ep good now?!
😂😂😂
Hotshot Is probably the most noob friendly build there is.
Pop one head and enjoy one shottng everything else.....forever
I see. Gonna be the next build then
I can't say I know what all of those words mean but I'll look them up haha, thank you!
thank you, I'll save this in my notes
did the IWI NEGEV get an rpm nerf?
What are some different ways I could run this centurion opportunistic
Backfire, strictly speaking, is suitable for the Fieser forge in certain strategies. In this game you surprisingly will not bleed when you are taking heat damage. Such a build can make certain faster water strategies viable, because combining resistance and armor regen you can survive around 6 min, and still breaking the backpack yourself at full (Backfire) stack. Apart from myself, I have seen from video evidence that groups ran it pre Negotiator’s.
In normal strats BF is not used. Yes it can be used but it is not needed is the point.
It’s not anymore. Negotiator’s did not start to proliferate a couple of years into the game (year 3?). I think the story would have been different if the developers really nerfed Negotiator’s (which did not happen in the end).
Um. It's not normal to use nor is BF needed in any raids. Why is this being brought back even. Why even am I repeating myself...
Well, the initial statement I replied to was past tense and not “needed”, but “wasn’t used” – which is not true. See above if did not read properly.
👆
Still shouldn't be used.
You're trying to correct for 1% of players where the general strat is not to use it.
What's the point?
It's giving misinfo out now. Stop.
Then stop making blanket statement, particularly about years and strategies you are not familiar with.
It's like telling the general players yes use speed builds without knowing how to do it.
0.o I am stating like we mostly try to do is to keep it simple for general public.
idk bro said BF is suitable for Fieser in certain strategies that's enough for me to go wtf is man on about. Was it used at some point? idk have you seen some of the junk that's gotten use in raids? I don't think it matters. Tis a strange hill to be upon.
My old clan used to use Aces and Nemesis out Razorback weakpoints heh
yeah idk what he's on about, the end goal is telling people good advice for the now, backfire being used back then is as relevant as skill builds being used, both are equally irrelevant in the now
they may be true, but it's useless info
👆 See here how even the question you responded to was about the past.
"mandatory for raids" is the thing being responded to here
you're picking a battle no one is fighting
I was talking ages ago when there was a buncha hype bc backfire was the new gun and it hadn't settled into the meta yet like way back in season 3
I never argued backfire is good now it's a very niche weapon in the current meta
tbh it was probably xbox gatekeeping the new "op" gun
Yes, the key is ages ago. I think in the end only the use for tank survived the initial hype, depending on the symbol/boxes speed (because to survive with Ravenous the group needs to be quite fast). Then Negotiator’s took over.
Man I think I found my new fav build. OD, centurion holster and busy bee pistol.
Everything is niche if nobody uses it.
Assuming that swapping from pistol to main weapon activates Centurions talent ? If so, then its perfect synergy!
it does. mark with pistol, shoot swap, fun
Sounds great, can you elaborate on the build please? Give us details, I wanna make it
4pc OD, centurion holster, BP with wicked, busy bee pistol. weapon with sadist. mark with pistol. switch to main weapons, and swap to use holster talents.
pretty much the jist of it
The older way we did this was DCH and Orbit on any DPS build.
DCH Delete someone get all the CHC/CHD and go ham
This Lengmo RNG is killing me. For the time being, till I get a better piece, should I reroll Skill Damage to Crit Damage or the armor to WD ?
Hello friends, the Lengmo build for Pestilence, can also work with Bluescreen right? What is the best possible attribute for the Bluescreen in this scenario?
The Lengmo build for Pestilence is to maximize the Pestilence tick damage. While Bluescreen can be used, it wont have the same effect.
Bluescreen is better used with OD
It's better to use a Perfect Glass chest and use Lengmo bag, gloves and holster, Foxes knees and Coyote's if you want the next best thing with double crit. Then you can work towards the unicorn lengmo chest
Cant give up Contractors gloves for a Lengmo piece. I think i'll just reroll armor to WD and roll with skill damage for the time being.
You can in this case. It's the 2nd best thing you can do. iKia has a build showcase on it where he demonstrates the stat differences
Oh wait, I might have messed it up
Contractors is used in all of them, it's lengmo knees, that's my bad
So Coyote, Lengmo (named bp, knee, holster), Sacrifice, contarctor ?
Keep that go double Crit and use that.
Correct
Thank you both @worn mango & @subtle bluff
That double crit glass chest is gonna be a nuicance, I've seen it already lol
Im so close to the build, just that elusive unicorn
I'm acutally missing double CHC mask and ya Chest unicorn.
I get it. I actually have the unicorn for obil. Just GC is really good
The thing with Pesti using glass is that you can stay more passive as the ticks are doing so much damage and the amp from glass is crazy for it
You build enough pesti stacks and things just melt
How big stack damage are we talking about? I get like 1.6 mil without it
I get one 1.6m without foxes
is there a current spreadsheet about all the gear and brand sets?
im looking to make a eclipse protocol build
there is an EP build in the Spreadsheet
Pinned Messages > GDoc
thank you both
been gone for a long time is Striker's still the meta dps set for basically everything
Yep
Well have the off meta sets been buffed to be at least less behind it than before? Stuff like Umbra Initiative, Ongoing Directive, or the sniper sets
ongoing yes
Also somewhat related question are skill builds still garbage in endgame
Outside of healers obviously
Umbra, OD and Heartbreaker were buffed alongside a slight striker nerf to make them closer options.
If you’re just doing heroic content you can really use any of those. It’s just legendary and harder content where you’d still want to lean on strikers.
Sniper builds are a completely different wheelhouse. Those are strong and always have been, just not as versatile
Crowd control is still a tier in the form of eclipse.
For turret drone builds, refactor was added allowing you to heal your team while dealing damage, but it doesn’t really fix the main problem with that build in groups.
Yeah I more meant using skills to deal damage with the turrets/drones. Guess those still don't do good damage then
I mean I’d say for the effort invested they’re balanced
I mean HH is amongst the strongest builds since determined never turns off and you just one pop everything
Wow they never nerfed that? Okay
They did....and then immediately reverted it I believe since everyone complained lol
it's definitely not on the top of their priorities
But I remember sniper builds not actually using A&8 or Hotshot's 4 piece set do they still not do that
they do use hotshot
Hot shot is used
The bonus armour is actually a really nice cushion
And easy to keep stacks going because determined is broken
Yeah I'm using Dread Edict. It's a bit more stimulating than unga bunga determined
i'm a mantis lover
I got White Death with Dttooc the other day....was an instant game changer 🤣
What'd they do to buff OD btw
Autoloading hollow point ammo, instead of picking it up.
The HP ammo damage was buffed to 50% from 20
Increased reload speed to 30%
oh that's actually quite good
it sure is, sadist getting buffed from 15% to 30% amp is also tied to it
My hiatus wasn't that long. I stopped playing during the season that introduced the Exuro set
You haven't missed too much builds wise
Damn new sets aren't any good huh?
No funky new build enabling exotic in the previous seasons?
exo gloves is probably the best thing to come out since it all.
Refactor is updated Turret/Drone build that heal the team for Skill Dmg
That's about it
And yet it's blue which would imply it's a "tank" set despite being a healer set
A healer set that relies on skill damage no less
They just...making it harder to roll a good one on purpose or what
It's only half blue, like System Corruption
That's gross and weird and I want no association with it
tbf, if you were one of the 3 people using a regen skill damage turret drone build, Refactor very much replaced that.
I did use cluster seeker+mortar turret with hard wired once upon a time
That was my first summit run before I knew about the hunters at the peak
Just built the "Bluescreen + Negotiators Dilemma" thing sugested in the Holy Scriptures. Holy shit. This is the most efficient build in the entire game! (never tried ND before). Why is this not the meta?
"but single target bosses"... brother, Bluescreen has 200 bullets and reloads like an AR. Just shoot them until they're dead™
Efficiency is key for raids and incursions so
ok, maybe on the raid and incursion bosses it's better to have another build. That's it! This build is bananas
Yeah ND is pretty great
And I read that it actually works for the Boomer boss in Dark Hours Raid, even when he's invincible, if he's tagged by ND and you're killing ads, he gets the all the damage from your crit damage hits on ads
what resource is it usually? cuz i checked and nothings seems full to me
im not decon any exotics even
Yeeee
Nego transfer works on most bosses but some have mechanics that softlock you if you kill them too early
Deconstruct, see what excess material remains on the floor that you can't pick up. That's the one
Hotshot build. I feel like it doesn’t hit as hard as I see on YouTube. I only reach 19-20M per shot at max headhunter.
Cuz you have bloodsucker on your bag
Standard is vigilance
That and to minmax you want airaldi instead of providence
Ah, gotcha. Thank you!
What about sniper rifles, though? Would you rather have me use The White Death with everything maxed out but no DTTOOC, or a standard M44 Carbine with everything maxed + DTTOOC?
Dunno if the extra 26% HSD will help me or not…
Depends how much you care about first shot damage
Idk what the difference is in base damage between the carbine and white death actually
But probably better off with the dttooc
Not much of a difference
Ought to farm a white death with dttooc sometime though
Any chatterbox PvP build viable?
chatterbox striker melts in pvp
You got any visual?
give me a minute dont have a screen and not playing atm
Make sure you post it down in #td2-pvp-discussions instead, that'll get you a better focus of discussion.
Ty boss
Most (99%) of posts in here are PvE related.
Oh
i just finished all the journey mission and got st elmo engine , pestilence , chameleon , backfire , and got the coyote's mask . ninja backpack whats the best build i could do with these to solo heroic/legen content
and i got the bighorn too
Make sure you keep a copy of all those Exotics, just in case.
but the incredibly short answer is: throw Coyotes and Elmo on, 4pcs of Striker, and a Ceska chest.
boom, insta meta-dps set, just add a stacking gun for your secondary, and play to its strengths.
There's a full guide in the 📌 pinned-message of this channel > spreadsheet 2 > builds.
can i reach floor 100 heroic/ legen on summit with this ?
Legendary is a bit of a different thing, but it'll certainly carry you through Heroic content with some practice.
Shame on you guys still recommending Elmo Striker
So many beautiful builds and sinergies on this game
Hah, sinergies. I get it.
Watch out, he’s going on a Tangent!
He can kick ass in heroic with a smg hunters fury, lmg nego dilemma, etc etc
It's easy and effective. Being popular doesn't diminish that in any way.
True. But.. it’s definitely a quick and easy that can still works.
@coral reef The question was related to those specific Exotics.
If you want to suggest random other builds, no one is stopping you.
Because it works.
heartbreaker or hunters fury
both in the sheet
memento can go on anything but i think those utilize it the best and neither loses much damage using it
No best. Just works welll with a lot of things
The fact that you can throw memento onto basically anything
IMO any run and gun build really that puts you into the action so when you kill you are picking up trophies basically immediately. This basically not only gives you more damage on every pick up, it stacks your bonus armor too. That's why it's very popular with HF and HB. They are the kind of in your face builds.
I run memento on my striker too unless I run legendaries. The builds where you are killing enemies from afar is not ideal for memento as you will have to run out to pick up trophies so it's harder to fill it up, though some skill builds I've seen to use it because it's skill efficiency is wild when you cap it, then you just need 1 trophy within 5 mins.
Yeah. A good tip is to leave some trophies on the ground when maxed so you can come back and reset the timer if need be
What's the go-to gun for applying statuses for OD
I generally run sadist on my guns (Carnage and a decent AR), and get that initial status proc from a skill or grenade
eg foam, banshee pulse, emp sticky, etc
as a general rule the OD talent continually refreshes itself so it's only at the start of a session that you actually need to find another way to apply a status
^ this is it.. OD all the way.. Foam + (weapon of your choice AR/Rifle/SMG) + Carnage = beautiful annihilation
I'm gonna use iron lung because it's a nifty gun
I’m currently running hf with memento chatterbox and lefty(might change shotguns tho)
chatterbox is one of my fav guns so no complaint there 🙂
I’m definitely more of an up in your face kinda player I use the shield and the drone that shields so I can stay in action a lil longer if I cant get to my pick ups right away
yeah Chatterbox + HF + Memento works awesome for that type of playstyle. I am like that too (I don't use drones just because any disruption immediately ends that skill) but overall yeah.. good choices
Chatterbox is one of my favorites other being scorpion
Any recommendations for the replacement of the drone completely open to advice I’ve tried to play this game over the years and just couldn’t really understand how the builds work(I used to play destiny) which is so simple to make god level builds
There’s a bunch of builds in the Pinned Messages > GDoc > Build Hub
😭 I looked at that is was so confusing to me
iron lung is a great gun and does effectively work to start the OD chain, but you are sacrificing a pretty hefty damage amp by not using sadist/ perfect sadist
Which drone and why?
I'll tell you a bit of a backstory on my Div 2 experience. I played Destiny for 9 years. Div 2 was by leaps and bounds better experience when it comes to builds and similar. When I was starting out I was all reviver and shield. But now after also playing HC as well, HC teaches you to be an overall a better player (positioning, awareness etc).. so now I usually run additional CC if I can or EMP sticky or something that's useful against larger enemies/hunters/rogues etc.. I still use the shield becuase it's just too good but other stuff I just swap from.
For pure run and gun style you do want reviver if you are constantly going to be in their face but in general it's more about positioning, knowing spawns, being aware of how enemies react and be always near covers when you blast.
Hmmm I see will try that out use to run reviver with my friend when I also had a scorpion build but my game wiped and I lost all the builds he helped me with
as @patent fossil says.. 35% amplified damage from Perfect Sadist is A LOT of damage. It's a multiplicative bucket on it's own so you are losing a lot of damage when not using Sadist/Perfect Sadist on OD builds.
Not only can you reach it, you can complete it. It's the basic DPS build
Well I have an AK-M with Sadist
Guess I need to find more guns that I can slap Sadist on for the sake of variety. Luckily already have Carnage
Works best with large-mag-damage weapons - so not something like a vector that empties really quickly. Carbine 7 isn't the worst choice, rifles work well too, shotguns etc.
I run carnage like already mentioned and bluescreen. OD's ammo mechanic means you'll never run out even when running same gun type. Banshee and emp sticky for cold od procs. Gunner mag on carnage.
Not playing survivalist for even more damage into status'd enemies?
I run survivalist, crossbow also helps against dogs and heavies that might otherwise drain a lot of your special ammo
Hey I got a few questions regarding builds for the incursion.
Didn't do a run in about a year and I'm curious what's the "meta" now.
Especially for wright and lovebirds.
I used bloody knuckles, lefty, six12 and sometimes busy little bee)
But six12 and the sledgehammer talent got nerfed.
Oxidizer and the FI build is probably the same I guess
That's not a boost for you, but a boost for your team.
And idgaf about the team, they get that 20% amp and better be happy about it /s 
hey they matter that's why my FI build that uses skill damage nodes is called "bad teammates"
Should just refactor at that point probably
I just got back into the game, what is a good overal dps build to focus on getting?
Striker is gonna be easiest to farm and use
Ceska obliterate chest, coyote mask, 4pc striker is the basic goto
UI could be arguably easier because of the regen and not needing to build stacks i guess
But Strikers sure is universal. Hard to compete with "You do more damage when you do damage"
Other than the forced cover usage
Are they easy to get? Cause i barely find games for ex: countdown, summit
Im located in europe though, does it make any difference?
Thanks!
Strikers DPS or Headhunter.
Two of the easiest builds to play. Strikers is more aggressive but squishy
Headhunter is just sit back, relax, one shot everything
I'm not an expert but from what I've seen backfire is the new meta for wright and lovebirds. Pretty sure the sledgehammer nerf got reverted so it's still good to use
No need to run hazpro for backfire, it got a buff and also only bleeds on new stacks, so if you keep them at max you're all good
Thank you!
Perfect Sledgehammer was 40% more damage to armor. Now its 20%.
I guess we stick with bloody knuckles or is Centurions Stabbard a thing now? I mean we do lose 12% crit damage and 5% WD but 20% additional ROF seems strong too
Eh, I suspect it's still bloody knuckles, centurions would force you to drop your backfire stacks
That makes sense. Thank you again :)
If you see mrchow or souless or averageplayer about, they'll have the actual expert knowledge
You could of asked us in my server bud. Hehe. Let me reread everything.
I know but there's more people here xD
Sledge only got a % nerf it works on the team. They only put it in the Dev Patch notes for TU22.
The meta for DPS is Backfire just keep shooting killing things Gunner if you’re worried about the Bleed but the bleed should go away from either reloading 3 times and getting 3 bleeds to immune yourself or hitting 100 stacks and it doesn’t bleed you anymore.
BK is still BiS for Boss fights.
Thats good to know! When it comes to stacking, just like before or do I just stack 100 with lefty and the other 100 with backfire? Or striker to 200 and then backfire?
Normal stacking with RnR, ACS12 or Lefty. It’s w/e is best for you. There’s no really wrong answer here, dump the drum into someone and yea move on.
One last question about the gear. When I use knuckles: fox prayers, groupo or sokolov with the backfire?
Ceska seems like an overkill
playing with a beginner in the game what dps build should i make them run?
4 piece striker, ceska chest with obliterate and coyote's mask is easy to get and very strong. More crit hit chance on the striker pieces in the beginning bc of the missing mods/shd watch points
Fox’s works there’s no wrong answer here you’re gonna be doing so much dmg anyways. I do eagle’s gasp when not using BK and Fox’s.
Thank you!
Does gear builds matter in the campaign?
Gear does not matter till you hit 40
Builds don't matter before lvl40 if that's part of your concern
I’m at level 40, and still muddling through this I don’t really understand the builds and talents?
The basics are in the guide I posted. More in depth stuff will be in the pinned messages
whats the difference between -weapon damage and +total weapon damage? (talents like measured?)
if I had 6 weapon cores and a 10% for 200% damage, -25% weapon damage would put me to 175%? so would only be a 12.5% total damage nerf?
yes
what determines damage? i thought someone here once said the damage of your gun doesn't mean much and i was kinda confused sry if this is the wrong chat for this
This isn't complete but also I'm mobile and cannot explain it. Yes and no it matter.
The way we generally measure dmg is dps.
ok thanks
Just need to know if this skill build is good.
its a skill build that i made because i was bored
Waveform is a waste if you're running shield, better to replace it with a third piece of Empress
and one of the cores can be rerolled since you already get one from technician
actually BTSU gloves would be good if you insist on using the stinger hive as your only offensive skill
alright. got it. change it later
you can use waveform with refactor
Waveform is not BiS for skill builds
Or hybrids, even
guys can FM build with mortars during the incursion ?
Are you looking for a build?mortar
Hi, lvl 100 just finished my fist build now i con do heroic easily, i now want a tank or support build, can you give me advice ? Bullwark set with memento ? should i go pure tank ? hybrid ? i play with 2 mates, one is beginner and the other is 1k lvl
I would recommend Future Initiative with BTSU Gloves, The Setup Backpack and Lefty/Scorpio for weapons. Its basically a healer that provides a massve damage boost for its party
thank for the advice, do you play it whith shield like crusader or striker firewall ?
It actually depends on the backpack. The Setup comes with a blue core. If you have like repair skills and skill haste on it you could reroll the armor core and then play as survivalist for 15% more healing, protection from elites etc. If you have to recalibrate one of the minor attributes and you cant recalibrate the core then you would play as technician for 10% healing and the faraday field
i am maybe wrong but it is a healer build ? you are not to squishy was looking for more tankyness
Yes like I said its a healer that gives a damage boost to its party
You would play more defensive because you need full armor to provide that 25% damage buff. With your shotgun you apply a 15% incoming damage debuff onto the enemy thanks to the backpack talent
but thats not a problem because you are sitting on your hive more or less. You can also overcharge to give your group their skills back that are on cooldown
ok, i will look into it thank you for the advice
can we counter mortar with FM build ?
And I understood your question, well, I won't say here-I don't know much about PVP.
what is FM build?
Would provocator be a good piece to run in pvp (DZ) in an armor regen build?
measured assembly ( it was final measure in d1 )
it should have counter motars while entering the hive with a cooldown. I tried using this in incursion no effect though
oh i see
measured assembly doesn’t take out the PvE enemy mortars
only takes out the shd skill artillery turret
nope, the piece is really weak overall
Hm I’m just trying to come up with my own build instead of watching videos and copy pasting, I recently got it and it seemed like it would be a good talent. Trying to find a good exotic piece of armor that’s not catharsis
4 pieces bonus is specific about mortars though
artillery turret is the mortar mentioned, just worded weirddly as always in TD2
tbh you are only weakening yourself if you try to be different
can’t recommend provocator in good conscience
Not sure why this was ratio'd but it's not in bad shape. Use demo, swap shield to mortar.
As mentioned you can swap in a piece of empress on waveform but it isnt necessary if you have 2 damage skills.
Talents are both solid. Bag talent (perf combined arms) works well for burst damage like stingerhive and mortar
gotcha, thanks mate.
so just change signature weapon to grenade launcher then switch shield to mortar?
Yeah
and thats all?
anyone running the backfire blue striker
hazpro really needed? I dont feel the bleed much
This is how I run it, but with some unicorns.
you use the mop?
Yeah, the dta from it applies to mortar and stinger (same as the dta from cap)
When you are not stacked with cap a single tap from mop gives that 30%. You can also do that tap while mortar is in air and itll proc perfect combined arms right before mortar hits target
guys whats the best place to find black tusk ??
Yeah, you arent far of a pretty solid mortar/stinger setup
Tidal basin and surrounding area.
so my build is ok.
Yeah with some tweaks its gonna be effective
alright.
Do a range check on the damage when you are set and all stacked up.
I know with what I posted I can hit 10mil on mortar with cap stacked,
If I'm btsu overcharged itll hit for around 13mil.
This is including expertise upgrades tho.
I can see your setup hitting in the 7mil range
you might recalibrate some of the crit rolls to haste. if you have a shorter cooldown on skills it may not be necessary tho. its gonna be preference at that point
mate no one here
invaded dz
do you just need black tusk, or specific activities?
nah you dont, best all reds, even more so if you use momento
no need for hazpro, memento will give you 3% armor regen for 5 min
guys name a build for me to do
after 3rd reload the bleed bugs out anyway and you dont take dmg
syscor
mehh to hard to farm in dz
this with or without mode?
are you sure
with
Memento gives you 3% armor regen with 30 trophies collected without any modifiers being active
After getting hit with the same status effect 3 times you will become immune for a bit. Thats not a bug. Status effects are the same on enemies
youve always been able to be immune from backfire when your stacks dont change between reloads.. its just more well known now because the buff makes it easier to get/maintain max stacks
You’re talking about different things
Druck is referring to the status effects change that they made a year ago more or less
It is a bug as they said in the patch notes that it would ONLY affect PvP
Any ez pvp builds for a begginner (in pvp)? Looking to farm dzs
there's a pvp guide in the pinned Spreadsheet tho
Anyone could send me a healer build by any chance ?
Ty
Yee haw 1986 determined
Is alps not better bc of the set bonus? Or there mitigating returns
i had a random 1886 laying around and i did that earlier lmao
nothing man
this is weird i faced them many times on nw cps no one of them now
they should respawn in specific area
its not needed. heals are already crazy strong
it tells you when an activity is black tusk,
can anyone know how can i get centurion scabbard i dont have game ppass
Target loot it.
The rest is rng
possible if i dont have the game pass /
i did tried but still didnt find one
RNG
not really, the bleed effect got nerfed a while ago so hazpro is not necessary. The bleed effect only kicks in while backfire is not at max stacks and you reload.
Since it's easy to max out the stacks fast in max 2 reloads, the net self bleed dmg is barely noticeable.
You can mitigate what little bleed dmg there is by using palaside gear item for armor on kill.
Catharsis with paliside vest and striker works very well with backfire, no hazpro
anywhere around the invaded missions has potential to have black tusk activities. you can also look for black tusk bounties... if you see any activities that arent connected to a controlpoint, theyre probably black tusk. this convo should move over to #ask-td2-community moving forward...
So I got my ongoing directive build done but what would be the best weapon to use I know probably lmg but which 1 I'm thinking carnage and something else maybe pestilence or blue screen what in yhalls opnion would pair well with Carnage
FYI not uroborous don't have that yet or backfire lols
There's so many great mask to use aswell idk which one would be better
carnage is kinda perfect for OD your secondary is gonna be preference. i use bluescreen, but i know others use rifles or ar as secondary
just go coyote. build it like a standard dps
I know coyote really good for group but what about solo
could just go grupo , assuming your off piece is ceska
Where would the ofpiece be backpack or somewhere else
Backpack should be ceska wicked, vigilance, or unstoppable force
This is how I run it always.
If I'm solo I swap to striker or nego since team buff isnt needed
😂 definitely way better ty soory if I'm frustrating u
No you're good 
Ok so grupo mask for solo and coyotes for group
Itll be preference both are good. I would test to see which has better results since coyote is range specific
Yea ok ty
thanks man finnally got one iii thaught iits related to game ass of season 1
I was thinking of going for this using memento for solo and coyotes for group switching the backpack for a 4 piece OD
I'm using contractors for that 10% LMG Damage
You can. If you want. The LMG dmg isn't as powerful and coyotes for peak dps.
The point of OD build is that it doesn't require any stack building.
It's powerful once you get your HP rounds going.
Uhhhh. Determined hh pistol hf with shotty?
Doing a heartbreaker build. Would the closer chest be better than the gear set peice?
I am gonna consider this the optimal piece and make peace with it. Farming this unicorn is doing my head in.
Works well enough CHC is what’s really need. Red core it and use it on the pesti build
Super helpful thanks
Thought so. Thank you for the help thus far.
What’s a somewhat good hunters fury build for heroic gameplay loop?
Pinned messages
whats the best way to optain a catharsis
countdown or summit with mask as loot target, and buy exotic caches
You cannot target loot Catharsis. Only from caches at first till you have it in your General Loot.
not sure about that, I got my first catharsis as random drop
It's just not targetable. It can drop but not because of targetting it
It's old and weird and it just hasn't changed.
lol well that's what loot target mask means....you can't loot target coyote for example, but since it's a mask you loot target mask in summit or countdown.
You misread things in weird ways, I never said loot target the mask or that mask
Maybe I'm Englishing wrong or confused.
You cannot target loot Mask to get Catharsis. Catharsis can still drop but it wasn't from you targetting mask.
Nope, you were perfectly clear.
In just the same way that Big Horn can drop with AR targetted loot, but it had nothing to do with you targetting it.
ah ok so that's what he meant
Sorry sometimes. I want to explain things too quickly and then my English for that is not done too well sometimes. bilingual hurts me
wasn't Bighorn not affected by TL?
That's what I said.
Targetting AR does nothing to affect Big Horn dropping.
Same as targetting masks does nothing to help get Catharsis
my brain ain't braining
anyone tried chatterbox with umbra?
what does LZ mean in gear source ?
light zone, basically not dark zone/pvp
isn't that just weaker than normal hh
oh wait you said for shotty
yeah that checks out
I have that build anyway lmao
hey all is custom m44 bad for hotshot or is it okay? its the only good mr that i have besides nemesis
any of the bolt action MMR works
oh okay thanks
this may be a dumb question, but as a new/returning player who isnt up on all the new gear/buffs/stats/etc, im gonna ask anyways. just tried a true patriot build with strega as my primary and first thing i did was run countdown to try it out. it was melting, doing 1-2 million damage most of the time. ran a 2nd countdown and was not doing nearly as much damage. any idea what can be causing the drastic difference in damage?
TP (True Patriot) isn't a good gearset.
There are group buffs and CD has there own buffs. Don't forget how strega works
countdown/team buffs
Countdown has buffs from your teammates and from subverting countermeasures. You'll almost always do more damage in countdown than open world
if there was somebody running FI and somebody running OD, those are also substantial buffs to your own damage
Shout-out to a Red FI setup in Countdown, which (as long as you have a couple of people running the usual Strikers), can let them go even mroe full rambo than normal, whilst letting yourself do decent damage.
An actual pure healer setup in Countdown is super not needed.
can you loot exotic in challenging, or only in heroic
@faint dagger Either difficulty is fine, but named enemies have a better drop chance for them in Heroic Difficulty.
however: the most important factor for Exotic drops is Directives, the main benefit Countdown has is sheer quantity of loot, plus the free Exo Caches every 2-3 runs.
what about summit ?
for countdown: just go for Challenging, you want speed over difficulty.
Summit = Directives.
You should be using a lot of them, bare minimum 6, go as close to 10 as you can whilst remaining fast.
If you want just random Exotics though, Priority Objectives (Escape > top-right menu > tab over to it) is your best bet, but they are 100% random.
awesome, thanks
can you get contractor glove from target ?
Yes
Target carries all types of gloves 
Deathgrips: "Hola!"
do you need to reconfigure an exotic to be able to target it, like catharsis
No just looting it you get it.
If you can buy the blueprint to reconfigure too they can changed it for some of the newer stuff
RNG is a thing.... 😐
Hello! Question, is it better to have a ceska chest because i have a low SHD lvl? I think my damage is low comparing to the ones i see on youtube lol. I deal like 1mil + damage when at 200 striker stacks but when it's not. I deal like 400-600k is that good? Or maybe i'm just comparing myself to high expertise and high shd lvl people
Ceska chest is the usual rec regardless of SHD level. the extra stacks of Striker from the chest just aren't as widely useful
Yes, switch to Ceska, Striker chest is just for Raids where maintaining all 200 stacks is necessary.
Outside of Raids, it's useless and hard to maintain or obtain all stacks in normal content.
Ahh, ok ok thanks! Then switch kneepads to striker right?
also, hopefully it goes without saying, but that Ceska chest should have the Obliterate talent
You need to get Catharsis to drop before you can target it.
Just an FYI.
Glass Cannon works too if you're brave
and if you know positioning 😋
best tanky dps build? i run bluescreen
You just run a dps set and add some blues to it
ouh okayy
Tanky and DPS don't go together.
You sacrifice one for the other.
noted
What’s the best build for legendary summit/missions
Solo or team?
doing about 24m max with these 2 m700s, i guess thats around avg for a hotshot setup?
yeah pretty close. expertise drives up the damage as well. dont bother with m700 tac. youll get better mods with m700 carbon
model 700 is higher damage but worst qol mods
"Magazine-based" mmrs, like M700 carbon ~23-25 mil, bolt-action, like M700 and M44 classic should be around 26-28, no expertise.
havent had a carbon drop in a long time i think
interesting, well then im off a bit. i hear nemesis is ~60m?
its superior. its a common drop, just focus mmr
in any of the hotshot setups, if you can hit 100% stability youll have no scope sway*. carbon can net 70% stability with the muzzle and underbarrel alone
does maxing the stab/acc bars mean youre actually at 100%?
is 3 hotshot 2 habs 1 perfect glass the ideal minmaxed sniper?
Yeah, 53-63 with all red cores, fully charged. You probably don't have all your red cores optimized, but still, 23 mil is more than enough for Heroic.
go by stats screen
oh well then its not even close
dont look at the weapon bars
so the bars dont mean much? you can overfill them essentially with mods?
just ignore them is all i can say
seems to vary a lot, just sitting at max stacks and picking off targets does anywhere between ~19.9 and 25m
It's good, most named bosses on Heroic have ~17-18 mil HP, so, it's a one-shot still. Even with seasonal HP boost it's, like, 19.5-20 mil tops. Even 1886 ones-hots named guys on Heroic with determined.
yeah definitely works nice, one shots everything except tanks. 4 shotting those from max stacks
using iron lung with strikers/shield/revive, should i swap shield for something else?
yes
Yeap, no head = trouble. MMRs, sadly, are in a bad spot right now, they are outclassed by 1886... You can use shield with 1886, it fires faster, more accurate... But there is one IF, IF that new exotic mask from current climax mission (that allows to have two talents one one gun) will come with red core and will wok properly, then MMRs will become viable for legendary. You'll need Habsburg unicorns for consistency, sure, but still, kind of nice to shift AR meta.
MMRs have always been viable in legendary lol, 1886 is just a new thing. it still does less damage but if you don't need the higher damage MMRs can bring then yes use 1886. doesn't mean MMRs are any less viable
you don't need habsburg to make MMRs viable in legendary, people have cleared legendary 4 man with a mix of chainkiller, airaldi and fox before
don't even need fox's. Hotshot is nice don't have to reload
Dunno, very slow and inconsistent, in my opinion.
If you know what you're doing it's great but it's only good on a team.
we've speedrun all the legendaries before 1886 got buffed, MMRs have always been strong, along with regulus and m870 if we're talking about headhunter, 1886 is just nice QoL alongside regulus for fast killing
just because you got used to the killing speed and reload from 1886 doesn't mean the old stuff is outclassed, there are still things like chunga helmet that out of the 2 MMRs would still be best at breaking
if not outright just using m870 to break
yeah i just mean there's still a good few combos you can use that don't need habsburg
Chainkiller is still nicer for max HH quicker
ok got a dttooc carbon to drop lol, low cores but i guess im good for now
...aaaand a perfect relic, ill take it
Nothing to do with me, personally. 1886 gets to max accuracy faster, does not jump all over screen after each shot, allows to use shield, fully utilizes FOX's kneepads, and still does more than enough damage even on legendary, which is only 3-4 mill less than MMR.
again, you're saying MMR isn't viable when they are, i don't care about 1886's strengths compared to it
keep to the point of contention
Hi guys. As far as I can see the is nothing beats the striker build. Can anyone give me a build. LGM/AR BUILD please. I need a second build I've been using striker for a long time.
relic wont work. its only regular determined thats broken strong
OD, Nego, HE pesti
is that english
Highest i've seen is about 31-32m I think
Would Determined, with First blood be even more broken? Or would we lose too much damage from using the Tinkerer? Interesting
Aww, first blood is only for MMRs...I thought it was Rifles too...so it won't work 🙁
Could be interesting on an 1886 determined build though perhaps
Get yourself Ongoing Directive, Carnage is a named LMG, works well with it. Useful for group play. Bluescreen exotic LMG works really nice with Negotiators Dilemma build. Hard-hitting, but slow-firing ARs can be used with Umbra Initiative.
Headhunter build
One shots most things...game on easy mode
Well, technically, Diamondback is 1886 + First blood. But, with some extra steps. 
The idea was there would be no initial stacking of determined because even the first shot would be a guaranteed HS
So if your primary was an MMR with First blood, secondary was 1886 with determined. Effectively you could one shot from the first hit, without having to find the kill first
Aaah, I see. I just thought that HSD and CHD occupying the same damage niche would do the similar.
Just got back into the game, got a st elmo yesterday. But im not sure what gear i should go for now, i mainly do summit as i cant find any groups for countdown
plenty of people running challenging countdown, basically instant invite every time for me
then again youre on console
This should work fine. You can replace, let's say, your kneepads with Palisade Steelworks for extra armor on kill and roll two of your red cores into blue ones. Striker + Backpack will give you enough damage already, while extra blue cores will help to survive, simply for smoother gameplay. As for LMG, if you can reroll Unhinged into Frenzy, it will be good, since Frenzy works best with ~125 rounds pouch LMGs. (less rounds and the buff lasts for way too long making it proc only on 3rd reload, more rounds - a lot of time without buff)
Grind for Coyotes mask, use 4pc strikers and Ceska Obliterate/Glass Cannon chest
All red = Enemies dead
Sometimes I think that people, who suggest console players to use Glass Cannon in their builds, are secretly evil, but I'm not sure... 
maybe pairing with rifleman be super broken. i could see some weird future perfect/determined hybrid as well. close and personal, ranger, optimist, behind you all have some potential in a rifle centric hh with tinkerer
i think there is more than enough damage in headhunter setups to explore a bit with tinkerer
True, like I said maybe an MMR with first blood and 1886 with determined as secondary = No need to get a HS to start the determined stack up
needs same weapon type for tinkerer
Well just do two MMRs then 🙂 solved
Aww..well thats that dream out
With any luck...they might somehow break it? 🙂
Nah. It's only does HS like dmg it is not taking off the head.
Another way to look like it you know that sound you get from HS kills. It won't ever go off unless you get that HS kill.
rifleman should proc fast with determined chaining body shots as headshots
RIfle stacks HSD like BH. You mean breadbasket.
Skill issue 🙂
? Did I not say that right?
Just give me a vigilance backpack 😭 Sick of using unstoppable force
i meant stacking weapon damage for headhunter tinkerer determined rifleman
im so lost
, i guess my English isnt englishing
i understood
dafuq you get sadist from that lmfao 
Just saying doing OD HH Determine is gonna be better.
🤔
Oh wait... You can't fit that all in. 😐 derp
need help improving my build, any thoughts on this?
I think I messed up on putting armor regen on strikers. Should I have went with straight armor trait?
no, just don't use any hazpro, regen or whatever affects your dps unless you're really struggling to survive
even then I'd suggest using cover without vaulting
Thats how I run it. As long as you're running crit stats you should be alright. Chc for 3rd stat on lmg is kinda essential if not there already.
What skills are you running?
except... you don't apply sadist on a first shot kill so...
if the enemy doesn't have bleed on already sadist is useless
a lot of thiongs
read what i said again
OD HH is anti-synergistic because sadist requires you to deal at least 2 hits, the first hit applies the bleed, the second would benefit from sadist because bleed was on. but HH is about first shot kill
the statement I said as a lot of things wrong with it that wouldn't work.
oh okay you're saying that is wrong, yeah i agree
The build wise too
The thought is leggo is still a 2 shot for elite
just nvm i said it!
Can't fit trinker into a OD HH build
i don't think OD will work that well, my bet's on OD only amping the bullet but not HH
and we agree that sadist is useless
yup
running banshee and reviver hive
Goats fighting? No way!
Constructive discussion more like it
You take that back.
context...
leave my knives bullet talent out of this.
Yes context
context died in 1984
How would an ODHH build even work?
It doesn't is the context
Like, do you just strap a determined to your back and hope for the best?
I guess you could nail it together with a NBB.
This is starting to remind me of the pre-buff BK striker setup.
https://www.xbox.com/play/media/vw96nihEFP Would anyone be willing to chick this out and tell me what they think it's a Dps vairant of my Tank dps build I have
It's not really DPS. It's just blue build.
And you don't have gearset talent active.
I mean it's not hard to do more DPS than what you have on.
I have other builds I run a umbrum stiker if I just want raw dps
that's after Me and a friend did a match with My umbrum striker build on
the guy had 3 directives on two of them I usully run anyways ragers and Fog of wars but my guy literally had fog of war Ragers and broken armor not fun
that's really slow.
Ik this I just said I have a all red Umbrum striker build as well I just prefer tank builds over raw dps with how I play I don't really like builds with no survivability
I have one of those still working on finishing it up
Tanks in div2 just hit a wall even eventually.
I was kind of the same but once I started to do a lot of leggo yeah I need to do DPS
Yeah I figured right now I'm just enjoying the game and honestly the build I run works really well but agreed I'll eventually hit the wall but until then I'll enjoy my tanky builds I run
A lot of stuff is viable in solo/duo heroics. Doesn't mean there good tbh.
A lot of new players always like tanky stuff.
while finishing my other builds because that build I just shared isn't fully finished
But Div2 isn't like most games out there. Bullets hurt and there's a lot of them.
it's actually my play style I just enjoy tanking dmg
If you're interested in builds and stuff go to the Pinned Messages > GDoc > Build Hubs
Trust it's what I do in all rpg games
As with any game.
Theres not really such a thing as a tanky dps build.
You sacrifice one for the other. More survivability =less damage
true
because tanks are support to take agro and help the team not take so much dmg which you can't do reliably in div 2
DPS is always going to be the "meta" in games like this because clear speed = loot. People find other ways to combat survivability
HB is the best at it and some hybrid striker but in the end it's not gonna be build but the gameplay with the builds.
At its heart it's a cover shooter, and does a good job of forcing you to use it.
Its your main source of survivability
That and positioning
It is some sense but gameplay and style is really big here
yeah well I do need to get to sleep I just got off of work at like 4 am this morning
it's kinda tiring being up for a tad bit longer than usual
Hey guys, I'm back after a 4-year break...
A lot of things have changed, except for my poor skill at shooting games 😂
I like mid-range weapons (assault rifles are nice) and I dabble in sniper rifles too.
I love the tech stuff in TD2, like the drones, turrets, and grenades for crowd control and such. I'm awful at close-range combat.
That said, what specialization/build or recommendations can you give me (PC/Xbox)?
I'm seeing a lot of "blue strikers" build. Just the regular Striker, but with blue cores and maybe backfire. Does that thing even work? seems so gimmicky, and yet I see many SHD 10000+ folks using it.
they must know something we don't
it's a season-specific thing where blue cores give you more hazpro, and the chc increases help out backfire's chd
youtubers have been pushing it I hear
On top of having haz pro on every gear set piece which is just super unnecessary
Apart from everything else, you shouldn't take SHD level as any kind of indicator of skill.
There really isn't a quick way to tell in div2.
Oh I see anyone who is over 5000 and i'm like "damn, respect".
There's been a mix of "it's been almost 6 years with the SHD system active", a bunch of exploits that didn't get rollbacks, and people who no-life it, and yeah, it's just a number.
And gives no actual benefit once you're at 1k for the bonus stats, and 2k for the incredibly small health buff.
If you get a kick out of it, hey that's no worries, but just make sure you aren't considering that as the main factor in taking their advice.
tbf, any kind of "playtime" system is hard to advance without also advancing your understanding of the game
Not true.
You can literally play on normal difficulty and reach thousands of SHD levels.
Theres zero correlation
well your shd level wont increase if youre idle, so you at least have to participate in the game to increase it
Participation =/= learning
not saying youll become an expert, but yeah i think active participation must teach you something that new players wont know
Even then.
Am I just reading this wrong... or is this a glitch?
Typo looks like. Weird
as a somewhat casual 10k+ shd player, i do not run blue striker whatsoever and share your sentiment
dorky is right and i can point to an example of a guy who got to 20k shd playing only on challenging, and when asked if he's played on heroic or legendary solo he says the NPCs would make "mincemeat" out of him
i think you can reasonably infer that someone could very well play on normal only and reach like 8k shd what with the shd xp boosts we keep getting
🤷 thats fair
I'm almost shd 3k and can't even solo leggo with HH 😔
Who is leggo
5100 shd, and have trouble soloing leggo... but then I am 71 years old...
Leggo is Legendary difficulty
But still, you can be a "bad" player and also an expert on how the game works
Oh, well legendary is extremely hard so that's not weird
^^ That's me ... haha
Also we've had discussions on HH recently and I don't think you can one shot most adds on legendary with HH? So it would be kinda useless since you wouldn't be able to maintain determined or HH stacks
Right so I'm just saying, player skill does not equal player knowledge and you can have great build advice or game knowledge without being able to use it effectively yourself
Legendary is about positioning and dps. If bad positioning, can have infinite dps and still get wiped quickly. Good position and decent dps, and you have a chance. In DUA leggo I get to the 2nd garage, where you can't really back up, and get wiped...
you can with most ads, you can't for a few
they're really squishy in leg solo and only around 25.3mil for the normal ads (non-chunga, warhound) and a well-built hh can surpass that
the average player has spoken
Yeah I guess it needs to be pretty well optimized though, mine rarely hits over 25m and I think it's pretty close to the main build
yeah i recognize your point, it's in any game really, good theorycrafters aren't always good players, but the other way around is often more true, knowing how to play the game well kind of makes you curious enough to want to know how the game works
it feeds into itself in a sense
Agreed, but in this case using a high shd player who can't play heroic+ as an argument for high shd meaning nothing doesn't really work imo, since that guy COULD know exactly what to do, he just can't do it
And therefore, his advice or builds may still be very valuable despite his own skill
well, we do have to consider all things, but from experience the people who don't really show good gameplay on their side have often given advice that's removed from reality
And I can agree with that too, but I also don't think that has much to do with their shd and in general, players do learn and get better the more they play, and shd is an indication of how much you've played
a typical example is when you might hear someone say to stack hsd pretty high on a MMR HH build for example, which for most cases will work fine. as long as those cases are the only things considered i don't mind. but in legendary helmets and warhounds are frequent enough that this advice falls off and i chime in
it does but only to an extent, so our point is you don't rely 100% on someone's shd level to assume their advice, you just listen to the advice instead
take the words on their own merit without considering the shd level, a 100 shd player can give solid advice just because they know how third person shooters work for example
Maybe I misinterpreted then, I agree with that.
So do you recommend an HH build for leg? 🤠
yes, as long as you know when to use it
some stages hard lock you out of using one, but in others it's often the fastest clearing build archetype
and only one player in a team running a HH build or things can messy.
Well build HH hits over 30m.
Easily enough to kill any non boss or chunga in a single hit.
I think the highjest i've seen was like 34m
Right in the kisser lol
And theres my unoptimised HH hitting 26m -.-
Just flat out killing people with healing over here -.-
teach me your ways master
Mine does 25m tops 🤓
Besides striker is there a good build for bighorn?
it's the same story
the true legend here 👆
Good builds are good builds, pretty much regardless of the weapon your using.
Would it be worth while adding a blue core or 2? To help with the tanky-ness
You really have all the survival you need with Memento and HF. The other thign with Chatterbox if you're not killing you're not get free ammo that helps you keep your stacks up.
Sorry, forgot to add for heroic control points and missions for heroic and higher
HF works for in solo play fine same with Memento but in group play it's not as good with all the "On kill" talents
So the build I have is good for solo, what should I aim for during group play?
What would be a good example of a goos status effect build??
For what purpose?
what's the striker build you're using there
Striker GC + Vigilance using a Tac Vector 9mm w/Killer
gc? Sorry not familiar with the shortened words.
Glass cannon
gotcha the talent I try to stick away from
That's the normal response it gets.
I'll give it a try again it's just if I'm trying to deal damage why do I want to take more dmg than I'm dishing out
well when youre acc is trash it's kinda hard to kill faster
I did strike because.... Idk it's good if you know what you're doing.
Striker has definitely taken over
Striker is usable at all levels of context. But it's been that way for a long time.
I know, just miss the pre striker days 🤷♂️
Back when everyone ran HF
I was thinking more of the different composition of builds in dark hours for certain areas, although I do love riding around with that regulus.
No idea. Only been playing for like 19 months now.
lol yeah likewise
I mean that's still a thing, I only use strikers once (standard buddy/Lucy) between both raids, and that's not me trying to avoid it at all to be "off meta" or anything
I know what you mean, it has its places and vice versa as does high end. Guess it all depends on what your goal is for the raid fast, casual or somewhere in between.
If you just want a single build to run for everything, then strikers is great. But when you start building for specific roles or just optimizing what your doing then things really open up
100%
Guys, is st elmo striker build good for countdown? Or is there something bettdf
If everyone ran the typical setup countdown would always go better. Now if 8 people are running it a single support can make a huge difference but really most the time it doesn't matter.
I know you might be thinking something like "I wanna do better" or contribute to faster/non failing countdowns but it's too team reliant and as long as you do the right stuff during the run that's all you can do.
Yes im still missing coyotes mask and memento, besides that i think my build is decent according to my shd level
I am amazed at the lack of damage people do during missions. I'd love to be out dps'd at some point but I'm just using OD to help lol
Goes to show though that even on heroic, some people can clear the content but they make it so hard on themselves
Top damage usually goes to the most aggressive player or the one who is catching people on spawns. Some dudes use purple builds and out DPS everyone in heroic MM.
OD is a strong dps option even without the group buff it gives
Oh for sure, and I'm aggro with a red build most of the time. It's just funny that I will usually have 3-5x damage when I feel like I'm not trying
I sit back and let people do something and the damage bars just don't move
I'm always matchmaking having random ass weapons or exotic gear I need to level up for expertise. I only change to a "serious" loadout if I end up in a Legendary mission
btw my loadout for the random weapons is Negotiators Dilemma, its perfect for whatever you throw at it
Meh, this is one of those situations where no one is competing with you so what do you really expect. "I was the fastest buggy in the grocery store" kinda thing ya know.
🤔 pls elaborate
A good Ongoing Directive build has a high damage output, not as high potential as strikers but no need to stack (beyond the very start when you're getting your first status kill), and basically infinite ammo
🤔 intriguing. So more consistency and no ammo issues. I like running my od sadist wicked 6r build in countdown. I wonder if tinkerers will make it better significantly. Tinkerers is next weekish right?
Yeah next week, and yes tinkerer should be good match, just throw pressure point on the other weapon for easy 15% amp damage
It does lose out against very high health enemies like hunters and marauders, of course
Ye ye das da plan. iwi with sadist and then pressure point on the placeholder
OD is funny to use right now in groups because almost everyone runs Elmos, so you're taking away their special ammo 
But isnt the talent on st elmos not even what makes it good
Its the overall stats
I know but they still hate it
(Cry more :3 ) i run my od with survivalist for more support
I need to install div 2 on my laptop now 😫
My overall od build is 4pc od with chest, coyotes and ceska with wicked... i think. All in on chc chd
Riot foam and reviver hive and survivalist fire nade
Rn the wep is carnage but when/if i get tinkerers itll be iwi and m60
The shock rounds are nice but in countdown I just wanna get done faster so having a 20 percent amp is pretty good
Not that you'll ever catch me running Elmo anymore
Iron lung my beloved
what is the best Measured gear set build
There isn't. It's a niche gearset.
just trying to figure out any situation where it could be useful
It's a crutch for teams Tbh.
laptop can be fine, depends on what you have lol
yeah i figured, sad
The only thing I've come with for leggo is red HSD HH.
Trying to run a pyro build with imperial dynasty, eclipse protocol, tech support, and swapping between pyromaniac and everlasting gaze, does anyone know of a good exotic weapon for this? Idk if there’s any that apply burn but I’m trying to get something that’ll help with this build. I tried iron lung and imo the buildup for heat is too long and it goes away too quickly
Check out the eclipse guide in the pinned google doc. The capacitor or scorpio are what your looking for, but also the everlasting gaze is probably the main weapon you'll end up using. Pyromaniac seems like it makes sense, but its only boosting your weapon damage, which is basically meaninglessly low anyways, so its really not helping. The imperial dynasty is also basically useless, your much better off with a vile mask or just another high end piece
you defintely dont always need an exotic weapon/gear peice, sometimes its better to just run high end pieces instead
To follow up. DOT Status Effect are only good if you can scale it's base dmg IE skills teirs using sticky burn and fire launcher. All in the guide.
The best friend for Everlasting Gaze (in combat) is the riot foam. Foam them, headshot one, sticky fire bomb, watch them burn.
The only thing with everlasting is it doesn't boost spread statuses
Currently using the gas launcher but I can just sit back and light an entire room on fire
Definitely take a look at the guide as raucey said for improvements
I'll second that imperial dynasty is pretty useless and add that the ep bag is a must have on a damage focused ep build
It amps all damage to affected targets by like 30 percent
Im nowhere near a great pvp player but I just dont get some of these players in conflict. I have builds that are regen and health over 1.7m. Can look just like the enemy builde but....4 guys laying into one guy that just builds stacks of Armor and smokes us all. Makes no sense to me, seems broken as hell
¯_(ツ)_/¯
what are people generally using for loads of armor in pve? seeing some dudes constantly running around with almost imperceptible slivers of armor/bonus armor