#td2-build-advice
1 messages · Page 125 of 1
when dr home released it didn't, but it was fixed
Yeah, they've changed it so much since then, wasn't it only working on HS kill for a bit?
iirc you needed to tag with a headshot and then kill to drop the thing to heal
now it procs with headshot
im pretty sure dr home doesnt need headshot to get the heal
Yes that's what they said, it USED to
no, they saying you need headshot tag + headshot kill
when you dont need any of thoses
any bodyshot will tag, and team killing them will proc
"Doctor Home
Shooting an enemy with this weapon will apply a mark for 5 seconds"
yes
the umbra ss is outdated, i’d replace ceska with walker or ghila
other than reg these are prob the most run and gun and face tank a build can get
The emperors on build 1 not doing shit, swap it for Fox
regen
i mean you can sub out pieces if you want not a big deal
armor regen is bad in this game
i run fox sometimes
like really bad
for some pvp types it’s good like hsd and reg
the most armor regen you can get is so low its not even noticable
regen isnt bad. its just bad in very small amounts or certain contexts
Full regen in PvP is super strong
I just don't see the point in going for a very small amount of regen
i mean passive regen
% regen? Or rolls?
% regen is the strongest lol
Because it scales with your armor, attributes don't
You can get 5% regen easily. 70k/s
i got it wrong
i meant flat armor regen
My 2 main builds for PvP recent
Yea I don't use armor regen rolls, terrible
also one of the rare use cases where armor expertise actually helps
yeah thats what i mean
i should add the regen build i posted has pulse res and haz
not going for straight damage
I have hazpro rolled on the regen build
2nd build is my straight dps, first is full regen and some haz
how much haz
i think the max pulse res is very valuable especially solo
there’s guaranteed to be at least 1 guy on 300 ping with 4 red perfect spotter
imagine if hazpro gave pulse res xd
if you don’t need pulse res it changes the build quite a bit
Kinda depends on whos in the server, but pulse res is worth having
The second build actually deals with HB players better than the first
Haven't ran into much spotter/flatline lately. But I've mostly been in dz fighting players in the other division discord
is there a max res on some status effect ?
like if you get 100% is it immunity or does the game says you cant have that much and tone you back to like 90%
98% gives you immunity or do you still take 2% status effect ?
your immune to a couple of the status effects at 98%
i usually server fight solo/duo and i still face it a lot
i think the higheat status effect is completely immune at 98% or around there
thx
they have a chart on the build doc if you go to the tank build
i dont see it
it’s one of the last builds listed
ok i found it
Poison - 90.6%
Ensnare - 92.9%
Bleed - 93%
Blind/Deaf - 90.1%
Burn - 88% ~93% (look edit below)
Disorient - 92.9%
Disrupt - 95%
Shock - 84%
doesnt say for pulse tho
so only way to get 100% pulse res is system corruption
pulse and explosions are both not status effects
yeah but there is still resistance for thoses
3pc yaahl is the easiest
with a 10% mod
oh right, forgot about this one
or my 5 10% pulse res mods hb build (totally viable)
if i go dz, especially for solo pvp i will def need pulse res
probably not tbh
i wouldn’t worry about that until you get more experience and have way more builds
yeah ofc
imo perfect spotter and umbra are the first 2 builds you should make
oops and striker ouro
dont have ouro
thats for pve fyi
imo ouro high end is more important as a first build. Mainly cuz 75% of the pieces will also be used for the AR variations
its kinda like getting 2 builds in 1 but you do have to change 1 piece
gearset is stupid easy tho
i only recommend ouro striker bc it can be made very fast and it’s prob the best way to run it
obliterate on chest snowballs damage so fast especially if you get stacks on landmarks
the haz pro needed for immunity is a function of duration of the status, so it technically depends on the persons build applying the status, so it technically varies
yeah that would require me to drop actually good gear someday xd
oh so like if you got +100% status effect 100% hazpro doesnt work ?
once ur immune ur immune
so whats the difference, if you're immune in pve you're immune in pvp ?
none i’m p sure
then this was unnecessary lol
i think he meant if u aren’t completely immune
well thats the point, if you need 90% to be immune in pve, whats the difference with pvp ?
he could be right i’m not sure about the interaction between status effects and hazpro
i’d say regardless it probably won’t impact much if ur running hazpro odds are u have a healer or regen so any status dmg u take will be healed fast
and dps builds that rely on status don’t have any status effect specced to begin with
its duration. Check out the pvp guide, its explained towards the bottom. Basically what has pro does is shorten duration you take status effects. If you shorten that duration under 1 second, then you dont get statused in the first place. The longer the duration a status put on you lasts, the more haz pro you need to become immune to it
So what does the status effect attribute actually affect then, out of curiosity as I don't know. Is it like a cover all like weapon handling? Or is it something else?
@magic pilot this build still pretty solid?
that guide was made about 1 month ago
actually less then that
all of them are still up to date
status effects increases duration and damage per tick of status skills. its just that its a bonus to a base, so getting 100% status doesnt mean things just last forever, the duration would be double the base duration in that case, plus double the base damage
Appreciated
So are 'status effect' and 'skill duration' are separate categories or do they stack?
For skill duration for example, does that affect how long the fire sticky burns for or can only S.E. up that stat? Or is it only limited to duration of how long turrets and such are active?
they would add together to become a single multiplier towards the base duration
Yes so the % are the same in pvp ?
Rank 70 as a duo against server last time I played dz
No, depends on the build of whoever is applying status. If they have status rolls or skill tier
I mean the immunity %
right, that depends on the build of whoever is applying status.
So 100% has pro isnt immune ?
it would be, but its also likely something less than that
but it depends on the build/duration of the status applied to you, which in pvp changes
What is the point of having 100% hazpro if someone can bypass that tho
they cant......
I don't understand
if the duration of the status is 10000 years, and you cut that by 100%, itll last 0 seconds, and you wont be statused. If the duration lasts 1 second, and you have 1% haz pro, 1 x (1-.01) = less than 1 second, that gets rounded down and you would be immune at 1% haz pro
Edit: forgot it's under half a second, not a second where you get immunity since 1 tick is every half second
It only matters if you are under 100%
it depends on the duration of the status being applied
Which you almost will never be at 100% for every status
Ah ok
So it's useful to know even at 90% hazpro you could potentially be statused still
im gonna question this because afaik, skill duration wont affect a status effect.. from what i understand skill duration just affects stuff like how long a chem cloud will stay/how long a sticky will stay attached to something before it times out/how long a skill will stay active...
status effects would affect the damage/duration , skill damage would be stackable but only affect the damage
🤦♂️ your right, I brainfarted....
there are things like "burn duration" that add to that status effect duration, but not skill duration
yeah skill mods and such. perpetuation talent as well
Skill duration buff oxy clouds that doesn't help the confusion
oxi also not a status 
It can be whatever it wants
It's a status as much as plague of the outcasts
Or Pulse
oxi now identifies as crit damage
Explosive dmg is in the same boat, pfe as well. Damage from elites🤣
carth seems to be better on console btw
did you hold a position or run marathons tho 🤔
im on the fence atm. i’m gonna give this one a shot, and if i feel like i should switch, ill do it
carth is generally better on console bc console pvp is more about trades vs pc which is everyone killing each other in 1 mag
sure u can 1 clip ppl on console but tracking is way worse
also they have a very different culture which prefers certain builds
much lower skill floor on console
i wouldnt say that, its just different skills are more important on each platform
Strafing is so much easier on controller
So a lot of their fights get drawn out more since you can't aim for shit with a controller
what I mean by that is starting on console is gonna be alot harder then starting on PC
your start a lower skill point compared to PC
and yea aiming is hell
i mean idk if id say that
its easier to strafe on controller vs mnk and they have aim assist i wouldnt say lower skill floor
theres a higher skill ceiling on certain skills like trading tho
0.5 second , not 1
is chatterbox used in any builds anymore?
in fun builds ye
i know the last time i played it was used all the time in builds
well, now we got other builds and guns added to the game
Some times, a build is simply for the hell of it and for fun, not just to catch up on the meta
Well yeah.
You should always have a meta build or 2 before making whatever build you want
see perfect example
look at all the brands that get buffed by ninjabike
Chameleon when?
Yes, yes, I have to be a meta slave or else I'm deadweight
Slave? You still need a good build to farm the other builds. Well at least much easier.
:/
Also cant be deadweight if you solo
Being solo makes the situation worse
sounds like these type of games aren’t for you..
Can run around with a basic turret/drone build and be ok solo. Meta builds make it more efficient, but tbf you can roll in to challenging countdown with a dogsht build and be carried
Where is sleigher bro you don't know how to make meta
genuine question, how does ninjabike work when you use it in a normal build?
It works like you think, gives +1 to brandsets/gearsets if you don't have 3/4 of the set.
okay
It's just works means you are trading a backpack talent which in 98% of cases it's worth more than ninja backpack unlocks.
does it apply to only one gear set at a time?
It applies to any that are not capped. So you could wear 5-1 pc brandsets and unlock the second part of all of them.
okay thats what i thought
Does collector regenerate specialization gernades?
hm. if its not specified in the description then i guess its test it time. i think it does but i could be wrong
in pinned message
Ok
Yes
any recommendations for a diamondback build? kinda loving this thing rn, but it doesnt benefit much from strikers
Wrong channel, my mistake. should be on #ask-td2-community
there isn't really a build for a weapon that most people consider niche/mid. But I think Zwiadowka will fit nice
It can work on a Breaking Point HH build, very niche but pretty unique
Probably negotiators
Guaranteed crits with talent play well with nego talent
I would have a solid assault rifle as backup tho
looks cursed, might give it a try since I'm bored and no motivation to play
25% chc feels so wrong….
Do you know what the fastest way to get it is, I’ve just been farming countdown and I haven’t been getting any luck
Countdown is still the fastest way
you're just unlucky and lootcifer hates you
you got 100% chc with diamondback why would you bother getting chc mods ?
thats the point of the build, not chc, garanteed crits, enjoy destroying them
is there any other builds that are beasts in high level content other than striker? im starting to get bored of it lol
headhunter
How to build
either hotshot sniper or hunter's fury are both very strong
i was thinking heartbreaker too
eh heartbreaker isn't really that necessary
4pc Hotshot with Chainkiller and The Gift, for starters. And an MMR with Determined
oh ok
I'm thinking 4p hotshot, ninjabike and Picaros with determined
How i can build that ? I don’t find any good video to explain how to have a good build
chameleon enjoyer is teasing you btw. he knows all already
does anyone have a good hunters fury build?
Oh
Well, you got me
Sir wdym knows all
You are the walking encyclopedia
Is it me or is that loading a blank
yeah blank for me too
i think it's bugging out yeah
tyvm
i just loaded it on my phone and it worked
Personally, I've been using HF with Ceska chest and Badger Tuff backpack with Opportunistic.
im excited for this now, im so sick of using striker for everything
anyways here are the 2 headhunter's fury variants i run the most
When will striker HH be popularized
when more speedrun DH
is using snipers recommended over ARs?
for headhunter absolutely
Hear me out
no
oh but for the other variants just ars?
Kill and stack with m870
well it depends
Then switch to sniper
My uncle rejects my voices
hunter's fury is a cqc set so you wanna play up close
ah true
and ARs aren't really as strong as smg or shotgun up close
if you have regulus it shines a lot in headhunter
Bro doesn't run determined crungo
weirdge
No DH chest on build 2?
It's not a pistol only build tho.
True
it's also used with m870
think i could swap out the backpack for momento on HF?
I would recommend doing that honestly. Imo DCH isn't really worth running on the HF build, your better off with either a vigilance backpack or memento
yeah i wouldn't recommend running the dch variant if you're new
there are a couple choices for high end backpack talents but vigilance is the strongest
ok momento it is
Memento*
I still think it should be momento lol
Potato, potahto
Hunters furry
stricker
What's the best exotic ar or smg for DZ?
Wife Eleven
Where do I find that
that depends on your build
Well rn I got Cath, Sokolv vest, and providence holster. And 3pc hunter kit
For ARs Eagle Bearer generally and for SMGs Ouroboros.
Yeah I hear ouroboros is good
That’s not really a good setup, I’d really recommend checking out the starter PvP guide in the pinned spreadsheet.
Ok
It doesn’t have any mechanics and is just a DPS machine, so very easy to recommend.
Anyone got a good solo dark zone build they wouldn’t mind sending me a pic of , been a while since I played 😂
Is there any bugs with tsunami when firing chem oxis? Or am i dreaming that?
Does it still work as intended?
Pummel still refills oxis
Yeah but perfect pummel is worse. Will only refresh after pummel ends. Normal pummel will refill every 3 regardless.
imo st elmo is a better beginner recommendation
EB isn’t really used anymore unless they are a very skilled player vsing bad players
I wouldn't recommend an exotic to a beginner anyways tbf, but fair enough 🤷♂️
EB is currently at the strongest it's been since gear 2.0, even relative to its other options like Elmo's.... Really it's biggest competitors are ouro and iron lung for exotic primaries
maybe on paper but in practice it’s hard to get real value
any decent player won’t face tank you when you have the buff
do you really get to make a choice not to face tank?
¯_(ツ)_/¯
EB is far stronger than Elmo atm
That doesn't really make sense tbh, if a good player isn't going to face trade how is the EB player gonna die with the buff runs out
depends who’s rogue and the situation
if ur rogue policing with EB getting value will be difficult in the first place and if you’re server fighting with it you’ll be taking damage from multiple people
with the hunters fury build can you swap the ceska chest piece for the ceska gloves, i just got a pare of gloves with max wd, chc, chd
or do you absolutely need to run the chest
Chest and backpack talents are very valuable, and the HF chest and backpack talents just don't come close to comparing to what you can get from high end talents, so they really aren't ideal to run
hey raucey, qq, is the oxi build the same from Summit floor 100 hunters for Lovebirds? I may be a dumbass
yeah i get you, so its def better to run high end chest
Yeah pretty much. You'll want gc and combined arms for both
Oxy for lovers?
I used chatterbox for lovebirds which isn't helpful for f100, that's about the only difference I can think of.
"bro just shoot further back" man that shit was funny.
I forget about it getting bigger
The bigger it is, the hardest it hits
Yeah
We should try duo oxy strat lol
can anyone help me get st elmos engine?
Got time this weekend?
Yeah I should
Thank you
LOL I didn't even realize it was you. I'm waiting for sub 6:30 yo...
Haha im on it, almost there
English been on the grind for a minute now, I miss those runs ngl....
Just get a pc already
whats the point of running capacitor on this build ?
The measured tells me everything I need to know
measured ?
its a talent on his famas
ah
I don't seem to be having that problem tbh, perfect pummel seems to work just fine. I gotta try ot out in a raid soon, but at least in the range it refreshes normally, even before pummel runs out. I also don't recall a problem yesterday whe I used it
Idk I haven't checked what works and doesn't in a minute.
It's just the last time I did that was the case.
That's interesting, it might be one of those things that get stealth changes every once in a while like determined or the final rocket on moro
lol I don't think it's intentional fixes, just bugs affecting bugs really.
Walker isn't really a good option there, same with contractors on capacitor
1000 bugs on the wall. Take one down, pass it around. 1200 bugs on the wall.
well our group got deleted lmao
Oh yea, I think like 30% of changes affecting our gameplay are intentional, the rest is the result of years of changing devs and putting bandaid fixes on top of bandaid fixes resulting in the spaghetti code we have now
Every live service game is a mess of code after many years, eventually
wow he needs to post that build on youtube immediately
did you check if he was cheating?
didnt seem like it, he destroyed us but were arent really pvp opti
ah gotcha
Is there a glitch, where sometimes continuing fire will cause the game to freeze, or when you pull the trigger to shoot nothing happens?
Since this last patch ot happens often?
Yea, the bug where you can't shoot has been around for a while.
post your build
@junior surge what is that, it's terrible, then usually you can do stuff like move the right stick but nothing is going on and usually I'll get a delta error or it'll stay like that until I restart the entire game
simple striker build
with ouro?
yeah i have it sometimes, swap guns to fix it iirc
no elmo, dont have ouro yet
@red island ok 👍
I thought my system was breaking or going out or controller was broke
You want some help with the incursion at least? I'll be doing some runs this weekend.
I'm up for it as well
sure, dm me when you do
Dien will be there too. Should be fun yo.
sweet
best gun to pair with scorpio for a healing future initiative build?
lefty
sweeeeet
Is there a way to calculate skills cool down? I'm missing a skill haste minor attribute from the courier for my eclipse cc build... I'm using chems and fire sticky bomb
are there any solid hive based skill builds that are damage focused?
Not really
The builder might tell you
mortar/stinger hive combo. with btsu for group overcharge 😎 . hits very hard. mortar cooldown is 10 seconds, but an oc brings it back instantly and rapid charges the hive.
the grupo/sacrifice are unicorns but can easily be replaced with 3 empress w/glass. perfect combined arms, while being most damage, isnt everyones favorite. this could be replaced by china light strategic alignment/or wyvern tech support...
- skill damage > haste everywhere
could also use stinger hive in a hardwired cluster seeker spam build where the hive is your feedback loop trigger, but its a lot lower damage than a highend explosives build
there definitely is but im not sure the formula tbh. generally 100% haste will be a 50% reduction in cooldown iirc. if youre in the 70-80% range you should have a fairly short cooldown. i think mine i run around 100% since i dont spec any status rolls/resist mods
Imagine there 2 people
A run 10m each second, he need 10 second to run 100m
B run 20m each second, then he only need 5 second to finish 100m
Increase Skill haste are Increase the velocity
This is a setup I use for camping doors sometimes, it deals pretty good and has some versatility with btsu. Btsu also massively helps with the cooldown, which can be a bit long without the gloves.
If you want to maximize damage, run capacitor instead
Keep in mind, while the stinger hive deals explosive damage, it isn't affected by explosive damage attributes
that's disappointing 😅 , so yeah if no cluster/explosive sticky/mortar then dont need the unicorns
newCD = originalCD / (1 + skillHaste%)
would sacrifice extra 5% amp outweigh the wyvern piece. genuinely interested
Well, if I had a yellow sacrifice, I could test it lol
I had one years ago, but got rid of it. I tested it on my oxi build, and wyvern with normal gc outdamaged it then
But I'm curious about stinger, especially with expertise
even with in sync?
It was with cap at the time
😎 ill have to put something together ig. swapping the china piece to hanna 2nd piece did see hive gain 100k on unbuffed explosions
I think expertise especially could tip it in sacrifices favor, I guess I'll look for one again
using shotgun with in sync would be a minor upgrade too over test subject
Yea, I swap in between the test subject and my in-sync super 90
A man of culture I see
The test subject does have dta on it, precisely because of the stinger hive though
So I am only losing 6%
thats what i use
so skill damage increased hive hit by 100k, but then lowered mortar hit by ~600k
not to bad of a trade off
ill keep as is, hive is just to useful , and i like being able to throw it out on partial charge . good info though, ill remember it 
any good skill damage pve builds that use capacitor?
turret drone?
yeah just any skill damage build
no i mean turret drone is one
oh ok but is there one of those handy files for it, idk how to access them
Yea, just the standard high end skill build is a good choice here. I like to use 3 empress, 1 wyvern, and then the last 2 pieces are personal preference, can be hana u for max damage, belstone or palisade for some regen/aok, brazos/picaros if you want some blue cores whithout losing skill tiers, ceska/grupo if you wanna get some crit in or even memento or waveform
amazing ty
check the spreadsheet linked in the pins, it has evernote links to a variety of meta builds (eg the turret drone one is here: https://www.evernote.com/shard/s588/sh/a7081cdc-b5c5-7677-e166-b27ea3b2f6f8/c6f8e9d0c5615e9a45ad57702425d603 )
thats what ive been looking for tysm
Why is the crit dmg transfer with ND only 50% if you crit with a mmr? And 100% with AR (using backpack). Feel cheated 🤔
example?
603k crit with AR and 603K on tagged target. I hit 5.6M with mmr only 2.8M dmg on tagged target
You're probably overkilling. You can only transfer as much damage as the target has health
never heard that before, but very few players would use MMRs much on a nego build, fewer shots to kill means lower chance of tagging/transferring damage per enemy
So if the primary target only has 2.8 mil hp, you can only transfer that much, even if you technically hit for more
Nope target didnt die was a elite on heroic. But its weird cus it didnt used to be like this i know for a fact so either i did some weird stuff or game forgot how to count
Same 2 targets i shoot with ar first its same dmg on both with crit but with my SR1 is only 50%
Do you have a video?
Not atm gotta make one and upload cus xbox lol. And can i send those in here?
yes

I can't replicate it, it works just fine for me with the SR-1
🫠 means my game or gear broke
Unequipping and reequipping fixed it..... weird . I had a Hotshot/HH build on before so maybe hh makes it weird at times dunno. Cant seem to replicate it anymore atm
yeah hh is the problem lol
hh only applies to the target you hit
Can replicate it in shooting range tho their it happens every time. But its the shooting range wich is as reliable as the servers
I know i didnt use hh with ND
I use MMR nego, never seen b4
I have no explanation for it... cus now it works fine whatever i try.... if happens again i try to remember to record
mmr nego determined hh
bro is creative even with crutch
Sir
Are you making fun of disabled people
What should I improve?
six12 should have brazen talent
Cool
No reviver hive, also shield is kinda not worth running imo
good drop means good builds
I’m brand new to the game so I’m just using it as I play solo
shield wont tank anything with your build
It’s still a good way to add survivability, it just depends how much you’re trying to do in the game
I usually run Banshee instead, idk why I put shield on there 😂
its almost an extra armour bar
I wouldnt say its that worth in heroic but it really depends on how you play
guys and gals what best stat for bullet king 3rd slot pls
mag size
chc
ah mag size i see perfect lol
Add in no vigilance loss on hit
just use shield, as you get more comfortable you drop it
Ah i see striker.
I mean yeah they could use the shield to trade until it breaks ig
Decoy and emp sticky the way to go
shield so you can play like a monkey
Who plays heroic tho 🤔
I don’t think you’re gonna find your wife in heroic zoo pal :/
😔
im trying to get into td2 and im not sure what i should be building towards or what i should be spending my time doing
The world is kind of your oyster, is there specific content you’ve enjoyed so far? And how far along are you?
ive played 1 and most of 2 but i fell off, and not sure where to go. i have only been in the dark zone because thats what i assumed was end game, then i saw something about a floor based game mode.
im not good at the equipment managment side, or how to have a proper build.
Dark zone is end game if you like PvP, and conflict too IG
End game for PvE is probably Legendary, Incursions, and Raids, but a lot of people just stick to heroic.
I’d recommend getting to lvl 40 in div 2 and then you can start making builds from there for raids or incursion or just open world or heroic missions
there is a pinned emssage with everything on it
is test subject better than capacitor?
Depends where you’re using it tbh
Capacitor is technically more damage against everything but health targets
not really, test subject and capacitor behave the same in one setup (turret drone) but in others the dta from capacitor is more relevant for those skills to perform better, whereas the health damage from test subject is irrelevant for skill damage
then you also have pvp in which capacitor is way better just due to the dta being on an AR
Instant skill damage on test subject vs built up skill damage is a consideration as well.
You can pair it with a Scorpio too, which can be pretty nice
what u think of this build ?
It's a bit too red for pvp, you'll be soley relying on advantage of surprise
im thinking pve not pvp
Tbh if you have bonus armor, intimidate is a great option
Looks good. I'd run intimidate personally, and firewall with striker shield. If you're running it all red, I'd recommend a grupo chest instead of sokolov, as it's also wd
Personally I’d rather have the firewall shield too, but aok is nice too
yeah maybe firewall
chest is hard to get, too many stats to get right, too much randomness
but yeah intimidate would be good
if i was going to use intimidate i would put one armor core on bc that bonus armor gets shot off quick and then intimidate is gone
It’s a small difference and won’t matter super much until you start expertising your ouro tbf
Shield helps tho
yeah def. and all reds will get the kills quicker. but i have my ouro exp to 18 so i feel like an armor core isnt hurting my damage too bad
thats a tough call. dtoc is more damage.. i had ouros with dta and dtoc and compared them. i just dont remember how big the difference was, but to me it made the dta a bad choice
you don't lose expertise on rerolling
too bad ya didnt reconfigure it a week ago or whenever the high roll crafting was still in effect
haha
i just dropped it tonight
and im unlucky af anyway i would have rerolled it 100 times and still wouldnt get dttooc
oh yeah ya never know. could use all your exo components and end up with swap speed on it
hahaha
yeah i tested it a bit, shield is really bad with no core, im gonna ditch it
and yeah maybe more tankyness should be good
otherwise, insane damage from ouro clearly
You could try going hunters fury backpack, the aoe increase is quite useful for lockdown
and then go coyotes for the +25 crit damage
yeah most people will not recommend the HF bag but it actually is useful for CC. just not good for damage
I mean if we are talking about full damage, strikers + ouro will beat hf
You usually go hf for the lockdown imo
i just like HF for the playstyle it demands of you. its a lot of fun in open world activities.
i would use it with memento but i feel so weak when i start out with no stacks and i'd rather just use intimidate and a bag that gives bonus armor
i use hf backpack
yeah but i wanted a bit of aok to have sustain
but im way too squichy for it to matter it seem
sometimes i use a palisades chest with strikers to give aok
hard to get a good one tho. i dont have an all red one. just armor core chc/chd and obliterate
i should check what number of stacks i need on striker to have same dps as fury
33 stacks
lmao you cant know
maxed stack HF is 1.53, striker at base is 1.15, assuming no more rof you need 33 stacks to get 1.53
ofc i know, it's math
Based
yeah but striker you use chest/bag
meaning you got obliterate or intimidate + bag on fury
Still math lol
i mean you can still compare
yeah but not 33 stacks
name your specific 2 configurations of the two and i will calc right here
that's the point, you can compare
yeah i know you can compare, but you didnt know the build yet lol
With striker you don't have to use chest, just bag, for 33 stacks to be a thing
there are finite configurations
I suppose what you can compare is hf + intimidate ad rush vs striker bag + obl
because you just ask for how many stacks of striker to beat HF
it already beats HF at less than 100 stacks
then name your build lol
ok what about this (lets pretend picaro is fenris lol ignore the armor)
and use ouro in both
funnily enough, hf + intimidate is 2.18, which is a bit less than striker + 15% rof (2.3)
and that's among the best hf setups
Why fenris
not fenris, the one for smg damage
ohh ok
i played too much ar lol its automatic now
I always forget that striker adds 15% rof in numbers, makes it better than it already is
yeah rof is insanely strong
It really is the nail in the coffin for HB comparisons tbh
eh, i wouldn't use matador over ceska backpack here, ideally you use ceska grupo because no coyote
but anyways if you really want to take them as is and compare, sure
I like using striker with sokolov chest with obliterate and coyotes
told u we gotta agree on what we compare xd
lets stick with this for now, i cant farm another bagpack
these should be the only parts that differ
the biggest benefit to HF is its ramp up is on kill instead of on hit so if you kill faster you reach your ceiling quicker
oh i forgor crit but someone can do it, i gotta bail
Ouro is only 10% rof?
yeah ouro has 10% rof mod
crit doesnt matter i get 60% anyway and same crit damage
it's just the base being 1350
yeah but how many stacks ?
for what
to outdamage hf
lets say i face a tank right way, how many stacks would i need to do more damage on striker
comparing HF full stack or 0 stack?
0 stacks, lets just say i start a fight vs a tank right away
lol so 60% of a mag and i would already do more damage than hf
thats not great for hf
the thing about hf is there are setups that let you kill way faster than striker
that's why it's relevant
it being on-kill is what makes it strong
yeah obv
It's useful for guns that don't have high hits per second
ubi buff HF pls /j
also you lose striker stacks slowly
hf stacks are lost if you dont kill anyone under 10s
Well, the big part of hf is the lockdown
It allows you to be squishy and in the thick of enemeis and also not take damage
If you kill fast
Yea if you don't get the on kill amp, you'd be doing a pittance of damage
Especially for ouro, which striker works really well with
yeah imma keep hf for solo play and messing around, but im gonna keep striker for everything else
It works in coordinated groups super well
Hey guys any good starter builds for pvp dps im just returning and i have no clue whats what m, thanks
There's a setup that mows everything faster than striker ever could in certain situations
is this like once in a blue moon and i have to sacrifice my first born ?
Are you talking about headhunter?
That's less hunters fury and more headhunter, even high end hh could do that
oh my god i was trying to demonstrate the CC and survivability of HF in open world stuff. went up against a resource convoy and then an elite resource convoy. got set on fire and blown up constantly and still didnt die lol. this is not how i had it playing out in my head
yeah i should run more blue core
Granted in that clip, outside of camping the spawn, you took considerably more time to kill the elites
With strikers it would have been less than one clip
And you can easily get 20% aok with gunner and one piece of pallisade
I already have one
This is the other hf build,
is it good ?
It works, except I use in pve
haha
Yep
High end could but you don't get crowd control and survivability
Well yea, but it can do the killing part, my point is that hh is more about the lockdown, less about damage
What mods are applied to Restorer Hive for Healer?
The one that gives you extra charges
There's probably one for range and healing power too
For System slot I only have Health and two Duration mods
time to get some other mods then
It's not major tbh the only one that I see any use out of is the extra charges
Already got like 4 minutes of uptime and it tends not to get shot
tbh its kinda impossible to farm for this, the chest and backpack especially require way too much luck
Wdym how do you think I took the screenshots lol
Most optimised PvP builds are hard to farm lol
Alright, I'll try to get a charge mod ty
Cuz most require a core change
+4 charges, range and healing/duration
Matador 😵💫
Setup is uzina, right?
yeah but this is insane, like the chest requires you the right talent out of 25, then twice the right stats out of 12, you got higher chances of getting eb from the dz
ye
matador is different since its named, but still insanely rare
Not exactly but yes
yeah its 1 out of 12 then 1 out of 11 but you get the point
Rare but not that insane
Eb from dz is less than 1/10,000
no its pretty insane
My luck is garbage and even I have some really good unicorns lol
yeah me too, but even the unicorns i get arent good rolled
Eb is 1/41,000 roughly
like in my 500h of farming i got the matador, once, and its shit
I have 3 and have never actively farmed it as of yet😭
If it's DZ exclusives you want just spam named caches
yeah but imagine this is the easiest of the 2 items and you only have 3, and i only have 1
now imagine the chest, which is even harder to get
it's literally the same as what Lena has
I have a mortar setup that has 3 unicorns lol
unicorn build
The PvP electrique setup uses even more
Having everything yellow looks so pretty
headhunter
5.11
headhunter
5.11 with headhunter 
Headhunter
Walker Harris was in dz south 2 weeks ago I got 7 matadors
Lucky bastard.
^ @versed summit dropped me a double crit one
I'd keep it tbh
It looks like the average drop one will get in this game
Tfw you get a double red habs piece but it's double crit
If it makes you all feel better once I'm done with expertise I need to farm the electrique pvp build for the advanced guide
Have aimbot
Good luck😭
ok what u think about this ? for dz
Are you mainly using Ouro?
id only run carth if ur running efficient
yeah im trying ti get the hang of it, but i also use shield splintered sometimes if i need range
why ?
swap the chest for sokolov
thatd prob be the only scenario where coyote isnt better
also yea solkov chest is better as well
yeah ive seen people run ouro perfect efficient carth just to medkit push
it can be strong
i wish lol
every bit of dps counts in pvp
efficient or perfect version ?
if you do a few cd runs to get solkov material u should be able to craft a decent one somewhat fast
its gotta be perfect
lol no, a good chest would be 1/3300 chances
i should enter a lottery then bc ive crafted multiple
it's quite normal
the only difficult ones are unicorns
with core changes
otherwise generally you're gonna need 2 of 3
hold on if i get perfect efficient i cant get sokolov or anything else
well perfect efficient is only good if u can abuse medkits
its more of a cheese build
used to be the single cheesiest thing
still cheese to a lesser extent
just spam spam spam
helps that firewall kit is absolutely bonkers if you can pop one
even the insta medkits now with perfect efficient is really good
wym insta medkit
when u pop a med instead of holding it
i cant remember u either double press the medkit button or press it quickly i usually just do it without thinking 😭
for me it's double tap
yeah i bet
i didnt even know it existed, why is there nothing in the game telling you about it lol
its good for pvp and saving you from status effects like bleed
no, the green icon cd only count for the double tap, that mean you can double tap then instantly do a full heal
it uses 2 medkits but still
no point😭
well, you use one to get 20% armor and get a bit more safety to use the real medkit
osp is best defence
no need to waste kits
unless pvp but just full kit behind cover
In pvp, the heal of Catharsis are more important than that damage buff, since the buff are not stable
That means you will take certain damage to trigger heal cloud
Then other item or talent which can increase your survivability, and increase the time you fight, able to increase times you trigger Catharsis = increase the values of catharsis
For example like adrush, Unbreakable, efficient or even armor regen, blue core
yeah so unbreakable is fine
welp, i wanted to try that pvp build, i died to a guy that shot me though an entire building lol
sounds like thats gonna happen a lot
Basically I wouldn't suggest cathrasis with Unbreakable only, Unbreakable didn't benefit a lot if you fight longer
u think perfect effiecient would be best ?
If you want cathrasis in your build, I would say adrush > efficient > Unbreakable
And you have no reason to use normal efficient because you definitely keep double pressing V if your armor are not full
only thing id say is since their running a (presumably) smg build the coyote buff would be much more reliable since you have to be close range anyways
but from what it sounds like they dont have solkov chest so perfect efficient/carth is good ye they cant run adrush with striker
Hey y'all... Just coming back to this game after three or four years. Any build recommendations for the current game? Gear, etc.? My old toon is still good and a Sharpshooter with Nemesis (Electromagnetic Accelerator). I also have in my inventory a Chatterbox and multiple Pestilence (if those are worth a damn). Thanks.
go #td2-build-advice and check pinned message for up to date builds
but basically just go for striker
Which shotgun has the smallest pellet spread
I wanna say the ksg but idk if it fires slugs in this game
ok why do i get blown up by random skills in conflict while running full armor build ?
conflict is weird
i cant even change lodaout
i just played the worst game of conflict
enemy team was just entrenched in their spawn with 2 hive + mortar + heals, there was nothing we could do to get them out as there was no angles to shoot without going into the hives that were also impossible to shoot from outside
what are we even supposed to do vs this ?
well, we had no skill build, and we couldnt change loadouts cause in combat
it do be like that
Double barrel
You can change loadouts in spawn, they just can't have gear stashed
it didnt allow me, i respawned and it said i was in combat and couldnt change
Should be able to, not sure why you wouldn't
Iirc i didnt work like this before but atm if you do more dmg in 1 shot to a player then his armour/health combined he go's down and unbreakable wont proc. Tested it multiple time with my gf and having 2.1M with unbreakable and 2.7m downs ya
There is a slight delay to it to proc so taking or doing enough dmg fast enough makes it not work
this is entirely accurate
I didnt work like this before but It does now
sometimes it can be buggy with bleeding and regen
Thought it was headshots that don’t proc unbreakable
When I land all headshots their unbreakable doesn’t proc
That's just not true
It's been like that for awhile now
what specialization would you pair if your trying to make use of the true patriot gear set just curious cause im trying to make my own build
for the first time and i havent dove into build crafting alot yet
Literally just look at popshot builds
I wouldn't really recommend true Patriot, but Demo or survivalist, maybe firewall. Mostly about their tac links, but it depends how you're build is played
alright thanks ive heard that people dont like the true patriot gear set i just want to dont want my first attempt at build crafting some ultra mega sweat build just something i can use and have fun with
(I apologize I've asked this before) Is a shotgun necessary for an Oxidizer build anymore since I can reroll the stats on a capacitor to be exactly the same? is it used because In-Sync is quicker to reach 40% increase skill damage over capacitors 60%?
im trying to clean up my loadouts
Its nice to have one
Definitely want shotgun
Also think about getting a pummel shotgun for oxi refresh
Hacking has destroyed the game in DZI. Is there a solution for hacking? We like to play clean. Please look into the hack.
There is no solution
Just report them and move on. Unless you know how their doing it anything beyond that is useless
Is there a solution for the company to leave them in this act?
What do you mean leave them?
I mean, they have data that exposes them and exposes their fraud
I am not following
If you report them theres a chance they get banned. No one knows how long thatll take but its the only thing you can do
We have received more than one report from them, and there is no interaction or interest
doesnt really surprise me. Divisions anti cheat is pretty bad
just the way it is unfortunately
@glossy blade I'm sorry to hear that, but AFAIK your reports are the only thing that helps.
You leaved spawn point
#unofficial-troubleshooting message
tbf, you arent making any contact with staff in this specific discord. devs dont really come here. they have an official support discord and links to report in the pinned comment i linked.
Complete waste of your time to do a full report
Either the game bugs out when I’m running 1s with people or it is
better than wasting time here complaining about it 😉
both equally a waste of time
complaining here atleast gets some kind of interaction
sure
sure
No, it specifically said I was in combat when I had t moved yet, I tried changing la ter and then it said I couldnt cause I left spawn, but first time I was still in spawn
So any dot damage you have apply before you respawn
No dot, I was running striker
Should Chatterbox be rolled to CHD or DTOC?
dttoc as always
What exotic armor and weapon piece pair best with the true patriots gear set I already got the rolls I want on the gear no I just to pair an exotic armour piece and weapon with the gear set
ill check it out
do you think the scorpio would work with it
coyotes mask would work but i have a mask with maxed weapon damage maxed heashot maxed crit chance and maxed crit damage would like ninja bike messenger kneepads or sawyers kneepads work?
What do you want to do with the build
medium to close range gunfights
Id really recommend something like hunters fury or heartbreaker instead.
yeah
ive been told that but since this is my first time actually build crafting i want to try with something that is decent i can use for a couple months then toss once i get better at build crafting
True patriot is basically just a bit of a dead end/trap. It will underperform pretty severally compared to other builds. It's ideally a support build, so using it solo is really ineffective. And as a support build in groups there's just far better options that you just end up hampering the group with it.
If you really want to use it go for it, just be aware there's very little actual use for it.
im aware im just trying to dip my toes into build crafting
if you wanna learn build crafting, dont ask what people would do, try it yourself and see what works and what doesnt
check the maths, what would be good, what wouldnt, what special synergies could happen
ok
IMO if you want to learn how to make a build, you need to figure out what works and why it works, then you can capitalize on synergies and make a good build.
Exotics arent always best. With true patriot mechanic revolves around debuffing npc you can double down on this by using scorpio exotic shotgun and uzina named setup bag with perfect opportunistic.
Okay I’ll check out that pairing for sure
It will give your whole team 2 amps towards the affected npc.
If you use survivalist spec you can have a 3rd team amp to anything that has a status which scorpio provides.
Ongoing directive, future initiative, and crowd control eclipse can also benefit your team a lot using the same combo
I got this Matador roll from a Named Item Cache when I finished my weekly Conflict project. Keep or discard?
Could probably keep it, make it CHC/CHD and use it for proficiency.
Good idea
def keep i wish i had one like that lol
Hey yall, i need some help with a build regarding a skill duration and the defender drone skill.
For context i found out the defender drones expertise increases the dmg reduction by 1% however it seems its increasing by 0.5-0.9 randomly? Is this broken or intentional? I am running a 2 pc murakami 3 pc alps and btsu gloves to incorporate and experiment with this dfndr drone discovery, is there any named item that increased skill duration with the current set up i have? If i have to remove btsu gloves i will
What do ppl usually run on vile mask?
I mean, every Vile user I see has a status effect build. Idk much about that exotic.
Yea I’m new and trying to build some sort of status effect build but idk yet
look on the spreadsheet for Eclipse Protocol build
Eclipse 👍🏽👍🏽
I took off the vile mask because it felt like it was doing a whole lot tbh
I use eclipse with electrique and golan gear
Noticed a significabt improvement in damage and duration
I think vile should be buff
Decent 👍🏽 just need to grind for scorpio
if you are able to get kills i would consider memento bag. the 30% skill efficiency on the long buff is like % in all skill buckets. skill duration , skill health, skill damage, status effects, repair skills, skill haste all covered. depending on cores short buff will also give 10s boosts to all categories... not to mention the regen/bonus armor/weapon damage 😅
Your a genius, ill give it a shot and hopefully it does significantly increase the dfndr drones dmg reduction and duration, i believe it may be very possible to get 100% dmg red with overcharge from some other source
maybe future perfect weapon talent
i havent used memento with a defender drone tbf, but have definitely used it with a repair drone and it stayed up for a long time. if you use tech class you could have second skill as artificer hive which will have passive skill buffing every 10s without placing on the ground
just make sure its fire eclipse variant with eclipse bag. vile isnt worth running without the amp the bag provides.
🫡🫡will start the grind tonight
thats all my luck gone
how much on cashapp?
can i inherit it when you go down ?
how about we go in th dz for a bit dw im friendly
No field caches gave it to me
i will double whatever pvp guy gives you
oh you lucky mf
can i just borrow it for a bit? pinky promise ill give it back
Yeah you can borrow it when I deconstruct it
im trying to get one for this exact build lul
already got one
just not the roll i need, but atp im just gonna roll with two reds and four blues
¯_(ツ)_/¯
tempting to just do 3/3 with how hard it is to get that chest to drop
Yeah I would also like a fenrir and ceska unbreakable stuff
wellll with your luck it shouldnt be too hard
Legend has it that’s just normal walker with ad rush but prod is a poser
I think matador is overated, more 2% (3% in pve) of bonus armor doesn't make much of a difference compared to regular adrenaline rush.
I ran the numbers on it at 1 point
I think it’s 60k extra armour per stack
Assuming a 1.7 build
its one of those things where if you can get it, get it
time to grind descent
conflict 
cope I like my shiny gold rolled backpack
🗿
I mean, if you are not running a "blue core build with damage bonuses" I think Sacrificing 60K in exchange for a brand set bonus is better.
this is a thing to consider too, for the specific build i posted, its main focus is to have as much armor as possible without sacrificing too much damage for face tanks
Overall yea it’s not worth if your not already using walker or walker is very very close in terms of best in slot
its 3% per stack, so 9%, it add a lot on a tank build
But tbh a extra 60k is pretty good
I’d say it’s worth
Even if walker isn’t the best
only downside is the brand
Eh
Just like any named gear in the game unfortunately
Walker ain’t bad when you got so many blues
It’s usually very close to BIS on Crit builds
the overlord is ok iirc im using it with diamondback nego right now its fun
could i see this diamondback nego build
its on the spreadsheet
oh okay
i adapted mine a bit tho, but basically, 4 nego, named rifle brand, and chest to your liking, they propose glasscanon but i dont like it
id rather have nego chest for 5 targets
consider: any case where you have less than 5 targets
Yeah we don’t recommend that because it’s incredibly difficult to actually maintain five targets, anywhere.
even if you have 5 targets, your target reacquisition time needed to shoot 5 targets is significant
Unless your RoterBlitz
even roterblitz wouldn't do that lol
reacquiring targets is pain unless your main target is dead
in which case you have to
For sure, but he could🤔
i just want to be roterblitz 😔
Uh just become him?
meh
i didnt find that difficult tbh for the few missions i did on heroic
i dont have 5 marks most of the time obv, but when i do its very enjoyable
that means most of the time you're not using the build's full potential
why not, i still hit crits
if you are vs a boss alone, you're not using the build full potential either, and its still fine
i mean, there are more single target focused nego variants
but my point is the time you take to switch between targets is the time you're not landing bullets
minimizing that time is good
yeah ofc
but that time you're hitting 3 people while i aim at other, i multiply my damage a few seconds after that
you got more damage over a short period, i get more over a longer period
burst dmg vs sustained dmg
yeah kinda
in a game where burst dmg is king
it is tho ?
yeah lol
big tanks dont really care about burst
i know enough burst damage can kill a tank, but the point of a tank is to survive burst damage in the first place
that mean there is no tank if you can burst everything
exactly, which proves my point that burst dmg is king
you just have to do enough
tanks aren't any exception
oh btw i had a question about nego
when you hit a tank, which part of the armor take damage by nego ?
good question, i haven't really investigated that
It breaks chest
only chest ?
yeah
do you also know you can use a dead enemy's armor plates to spread damage to live enemies too
oh
that's a bonus
thats nice
cuz you can use the tank you killed with spread damage to kill other enemies
cuz only the chest is ruined
tbh i dont use nego to hit multiple enemies liek to maximise damage, but mostly cause i like to not bother with enemies behind cover, and hit them by hitting others
i like saying to the hunters "nuh hu"
This pic was wrong on the build guide, it's been changed though
ooof, gotta go back and look then
Only difference is spec change and sokolov knees
i was planning to change the spec anyways lol
not a big survivalist fan
is that build solid for conflict?
what happened to the jon dream
Let's see how your eyes hold up to this!
Let's get some strobes going
Yea just swap knees to ceska
Keep?
yes imo
if only weapon handling was crit damage there
¯_(ツ)_/¯
I wished it was a hsd roll instead of crit but I can probably make it work on a crit ver
Slide me one
ona 6 blue core build that can be made
Also almost finished this build. Just need groupo knees and groupo wicked backpack for smg ver.
