#td2-pvp-discussions
1 messages · Page 3 of 1
looking for a pvp group getting back into the game
That's it?
Yes
@wet badger how have the devs not fixed it?
All you have to do is swap gear? How could they fix it
Gear lock was a terrible idea
looking for a pvp headshot crit build
Hsd is hsd, crit is crit, unless u have 3 attributes at each item
Lot of things that they haven't fix, they even haven't spotted that
Can't do both. You either go full Crit or HSD and HZD or Armor regen
Depending on the build
you do both. a crit builds wants only headshots anyways for max DPS
Surprised not a lot of people know about it. Only the one dude I've running with it for more than a year now.
if your not building with a second attribute in mind (like haz pro) or alternative brands (regen brands) theres 0 reason to use headshot (unless MMR)
I am baby level about game design but I guess, once you in combat and having dynasty, dynasty are activity until you burn someone, then even you drop dynasty, it still activating since the code are not end yet( part of apply burn)
I think learn about bug/glitch also important topic in pvp, you don't actually need to using them but you know it, then you able to against them if someone using it
200/100 good?
200/100 what is this number indicating? If it's crit then it's unattainable because crit chance it capped at 60%.
Depends on the build really
What weapon are you running and how much armor
Are you using improvised pieces to get these stats?
What are the chestpiece and backpack talents?
1.7m armor,perfectly unbreakable and concussion,EB x Famas both dttooc
Beside perfect unbreak, what is other 4 piece
Ok so you can't reach that number
How are you able to get to 57% chc, 200% chd AND 100% HSD with the pieces you mentioned?
Also having that Badgertuff chest is useless
double crit on everything
And the headshot dmg?
improviced knees
providence,1 headshot mod maxed and maxed watch
Yeah you're better off with going with Fox's Prayer kneepads and switching the chest to a Ceska
Are you able to kill players with meta builds in the DZ with this setup?
Hey if it's working for then great
its in uhh build help
i put fp on and it sets 10% down
Wym 10% down?
What's the 10%?
190
Go check your damage numbers in the shooting range and compare. Fox's prayer knees give you multiplicative dmg
Check the pinned builds
Speccing into both hsd/crit so heavily would be lower dmg than making a full crit or hsd build
Unfortunately this is how you have to go about things, there are far too many little 'glitches' that are actually quite impactful and a lot of players use certain ones which if u can't detect can swing a fight in their favour over the course of a session, most of these have been reported but never got fixed, funnily enough a gear lock system would sort a lot of them out but that is far too restricting, if the Devs enabled a cooldown on item swaps that could be a good middle ground, allowing a swap without fully enabling glitches.
There are also bugs which can only be fixed by double swapping, so if the devs do implement gear lock in dark zone then you might fix some glitches but you'll also create a host of other problems..
Try not to obsess over the stat numbers so much, focus more on which pieces are the best in order for a certain type of build then while following this rule you won't need to check what your crit damage really is.
Don't mix crit damage and headshot damage, this was a thing like 3-4 years ago but these days everyone has perfect builds and you'll be forced into gunfights where you'll be body shotting and you'll lose damage.
For a crit build the single most impactful piece is Ceska.
Then the staple for all DPS builds with 2 blues or more, Picaro Holster.
Then coyote is arguably one of the best pieces to pair with vigilance but you might want catharsis, if so go adrenaline rush.
Don't use perfectly unbreakable without a shotgun, pointless.
Grab a fenris jnstead and stick it somewhere.
Go crit damage on every piece and every mod, after u do this check your stats, look at your crit chance value, then add pieces like Grupo or walker (2 pieces or don't use any) matador is ok as a standalone piece because it's god tier.
Unbreakable is good for instant reliable armour for face tanking, but if u actually intend to survive a few gunfights use perfect efficient instead.
Also a sad thing is, most of them reported but different description so these bug, glitch don't completely fixed
Also sometimes devs are copy old patch, wrote some code then update as new patch, causing some bug live again, for example carft table recently
whats the dz like on pc
How to 1v3?
Hope the 3 are idiots
I got deleted in 1s
Through unbreakable and everything
Damn is there even a way to win against someone with max expertise? Or it's just gg
Hope that they're not good
To not be good
And have max expertise...
Just uninstall at this point lol
He was also 13k shd
That's at least 3k hours
💀
¯_(ツ)_/¯
Yeah that's just hows 1vXs go. If they're at the same skill level or higher than you, you're screwed. You can try to isolate them, to create 1v1s, but again they'd have to be worse than you.
They just stack
I mean I killed 1 cuz I got foam on him
But then it's just gg
Also the loot is kinda dogshit
Yeah you can't really expect to win those
And hard to find ppl too
The best way I got is to wait for extraction
Or get lucky and hear gunshots
Regen and/or EB is best for fighting groups
As a solo fight dirty, foam them 1v3 use anything to win
Efficient helps with groups as well
Yeah
I think ouro is not cutting it
It's good if I'm like 5m away rushing someone in bad position
But everyone is running ars and fighting from range if I don't jump on them
I should get kard too
Or idk does switching to it and then to foam give it +1?
If your a solo efficient pretty much gives you the best chance possible imo
this is also my problem with SMG's
if your not able to consistently get very close without dying they absolutely suck
its the best DMG but without a healer I am just not good enough to get close and stay alive
solo I dont think SMG is viable for 1vX fights
its not that useful tbqh
If it gives 1 more foam it is
It's not like there's any other better weapon other then regulus
Perfect finisher
yes but people use decoy all the time + NPC's (DZ)
it procs on killing a skill so its very worth
in case you didnt know striker also stacks on shooting a decoy
like the hologram
I don't use striker so
striker can be stupid strong if you play it right
And idk
should give it a try
Haven't seen a lot of stuff ppl run
Cuz it's hard to find ppl
I saw pulse
Stinger
Drones
That's pretty much it
And decoy too like once
I see alot of decoys and stinger hives
thats why people use it, its sole purpose is just to be annoying
Dont use deflector. your better off using defender
emp staggers people, fire makes it so they cant shoot
And I hit 3 of them
in a 1vX fight your looking to isolate 1v1's. staggering someone can be a quick kill
They can just be all together
staggers all of em, good chance to maybe waste 1 of their kits
2 people shooting at you is better then 3
little things matter
Well
It's not like it matters
The only thing that's worth in pvp is EB
And u will never get it
Other then that only purpose is ruining ppl extraction cuz they decided to farm dz instead of countdown
@wet badger First of all, I don't think there's anything extraordinary about umbra capacitor, so it's not an excellent piece of build
in terms of positioning,it the highest proportion of team damage, at the same time, his position is relatively backward, from a similar position, we can compare it with other builds, such as regular umbra, high end with vigilance
the structure of the umbra capacitor, are sacrificing part of the firepower output, and invest in skills tier(damaging skills like bfb, or functional skills like decoy)
So naturally, simply speaking in terms of firepower output, it suppression ability, fatality and threat level, not as effective as conventional builds
So can the skills he invested in make up for these shortcomings?I think it's can't
Due to the need to take into account a certain degree of firepower output, its skills are not powerful enough to turn the tide of the battle, you even have to mix skills into battle, your damage can be equal to that of regular builds, but umbra capacitor no longer have enough space to invest in skills haste
Therefore, compared with same positioning conventional builds, your average damage will be lower, also your skills come with the risk of not hitting
So I do not think umbra capacitor is a good pvp build, of course, it is still a usable piece of build, because in non-top fight, you don't need to try your best at all, worse build is not the deciding factor in victory or defeat in daily pvp
any good builds?
@craggy trench has a few
Anyone using the Mantis? Have you noticed a nerf to itself damage?
Didn't change anything on my build but I can't one shot-headshot players anymore.
Maybe your opponent more tanky
Not the case. Spent like 4 hours, 3 of em were in a team, and I couldn't kill players in one hit like I used to just before the patch.
I one tapped players exactly 7 and they were already damaged.
I had to switch to the Nemesis at the end
Manhunt rank 200+
many reasons causing different results, your team buff changes, opponents build changes, range damage decrease, opponents buff etc
Unless you are 100% sure everything is same
nah, umbra cap is top 3
ouro striker is better close range but that’s it really
(i should add this is assuming people aren’t cheesing with status and angles whatever)
So my viewpoint are wrong, I got any misunderstanding
Or it still top 3 even with these issue?
At the end of the gaming session I did some testing with a friend who ran his usual 2 mil build and yeah it's changed. I used to be able to one tap with focus half full but now even with it fully charged it's not one tapping unless I crit.
The key is not you able to 1 tab or not, key is number of your damage
Not everyone have same number of their armor
Your friend have 2mil doesn't equal other people also have 2mil
Your damage when shot a people with 30m doesn't equal damage Which shoot people who stand 70m away
I'm saying I could one tap the same person before the latest patch. He helped test this specific build before to fine tune it.
Don't think this makes a difference with the mantis
You know damage would decreasing by distance?
What if you deal 1.99999999mil, and those people who 1 tap by you before, they only have 1.3?1.5?1.7?
You're not understanding me right now. I made this build after testing it with this same person and that was like two month ago. I specifically kept fine tuning it until I was able to one tap someone with 2 mil armor. He had 25 expertise at the time and he still does. The only thing that changed is my overall damage which seems to be lower.
Same build with the same stats.
Need the input of someone who regularly uses the weapon to see if they've noticed the same thing. I'll do some more testing tonight.
different guns are better in certain situations can’t really say their the best for everywhere for example capcitor would be pretty mid on dz south cp stairs but if playing at the landmark it would be amazing. from what i’ve experienced when in its preferred range it’s one of the best builds and most consistent builds in the game rn
I understand you are able having capacitor stack consistently in landmark because AI, but it also a issue I mentioned, do the skill powerful enough to cover those weapon damage you lost
you’re not losing wep damage
i didn’t mean it’s better bc AI, it’s bc the range
capacitor is versatile bc it’s usable at all ranges but mid to long it’s one of the best
i think you are confusing capacitor stack, it is damage buff based off skill tier
If you not invest any yellow, you lose damage by no weapon damage from gun talent
If you invest yellow core, you still lost weapon, which 2 yellow gain you 15, which If only equal 1 red
I know it base off skill tier, the key what I mention it is, your skill would never be powerful as regular skill build, and it not often to help you beat opponent
When your skill are not powerful enough, and frequent are low, and you even need to sacrifice damage
it is more of the hybrid aspect of it, you get a lot of damage, armor, and skill tier
i haven’t done the math to know how much damage you’re realistically losing with it tho
if for example 3pc umbra 1pc walker 1pc picaro or 1pc ceska instead of walker (3 blues 2 yellow nb)
Since you run umbra, what you earn about weapon damage :
3 yellow core from tech,ninja core and holster = 22.5 weapon damage from capacitor talent
1 red core from ninja = 15 weapon damage
5dta if from WH brand
15~25 crit damage from capacitor mod(compared with other exotic and highend)
Basically what you sacrifice:
2 attributes from backpack = 6chc 12 chd
Weapon talent ~ 30 weapon damage or good functional by exotic like EB kill buff, or iron lung
Backpack talent = vigilance = 25 total weapon damage
Then what you earn about skill
3 tier
Skill damage stack by capacitor
5 Dta from wh apply to sticky or other damaging skill
12 dta from capacitor
skill tier would be 5 on my particular build
Then you skill still not powerful enough since you lacking tons of skill damage attributes, and you losing much more weapon damage by red core
not using skills for damage
mainly decoy and pulse/sticky
not sure what best umbra pvp build would be non nb, coyote + fenris backpack?
Then is that functional enough for you to sacrifice damage
if vigi isn’t procced wouldn’t damage be very similar tho?
incase their damage would be similar after vig isn't procced
you earn advantage about part of skills only
sticky give you burst damage, and decoy give you advantage by information gap
question is, are they powerful enough? are they worthy that we sacrifice stability of gun fire?
btw vig take 4 second to reactivate after taking fire, mean while as a heavy gun fire position, it should stay around mid or back of team, if vig could not activate such a long time...🙃
Normal level improve your character.
SHD level gives you the watch perks and resources.
DZ level grants you DZ perks.
Battle pass level gives you rewards.
Shepherd level grants you a patch iirc.
Does conflict level gives you something besides an extra conflict cache?
Does any1 know why in conflict after u take damage and get out of combat ur armor dosent fully come back? Im tryng use an all reds future initiative build for dps support but cant proc talent after taking damage once like i get like 95-90 somewhwre around there armor but not all
It's a bug rn
Same for shield not recovering health
Watch lvls, named items randomly from the conflict caches wich also include exclusive dz/conflict items, exotics and sometimes like resources like field recon and stuff sonetimes on left bottom corner you get that after finishing a matcn
I see
I was so annoyed cus i just transfered that build from my pve character 2 pvp character 2 find out it dont work 😭
Yea that can be annoying
Just a moment ago, a guy sent me a private message in TD2 and right after I replied to him my game crashed, is it possible that he uses some kind of cheats? I've never experienced anything like this before and I've been playing for at least 4 years
this guy is @zinc sorrel
he insulted me in the conflict, I have videos to prove it
I know you get a vanity item every ten levels. There’s an outfit you unlock but you don’t actually get the whole thing til you’re like lv60
Whispers are currently bugged, and sending one currently causes your game to crash. But if you send one (and crash your game) it will still go through. So if someone sees the message and responds they will also crash
I've been playing for many years and this is the first time I've seen something like this, it's sad, thank you for explaining
It's a new bug since the last major update
Wouldnt FI with the cp be like basiclly another vigilance talent but rather than coming back after 4 secs comes after you get full armor again?
It's the exact same damage and that's how it works. So yeah.
Do you even know how to make it properly? It's literally a top 5 build right now in PvP. There are some variants which can fill slightly different niches but there are some mehh versions around, make sure you don't have one of those.
How do you build it?
3 Umbra & Chest, Ninjabike, Picaro, the last piece is open to the different variants.
I recommend Gila with 4B< for a really tanky setup.
Skills are Drone and something offensive, sticky of any kind will work.
So you can take the skill build approach with Grupo/Walker/China, technician + 6 yellows but I argue dropping tech is better for versatility for another spec.
You can go the tank version, all blue with Gila + firewall.
You can go all red + yellow Picaro which makes spotter look like a shit build, have you not noticed how few spotter players there are these days?
My best version was probably Survivalist, Gila with secondary Lefty, 5 skill tiers, the rest Blue.
It's just so oppressive and has many tools to choose for different engagements. It can survive sniper shots, facetank practically any build, win fights with 0 armour because of the sticky, and keep server pushers away with fire nodes/sledge.
So I don't know what @ripe root is really talking about, this build + it's variants are top tier, hence why it's meta.
@craggy trench
updating my build now appreciate it
just so u know i don’t think anyone in this channel actually pvps
i am sorry i don't know how to explain better, i know how is it look like, basiclly, i think it neither fish nor fowl, just like those 3color bean, seems do everything but actually do nothing best
you say, or people say it is top tier build, but the fact is, "it is top build" doesn't a reason that make it become a top build
there also a lot of good build as competitor, for example
why efficiency regen build good? "because" it have good survivability
why cavalier good? "because" it providing hazard and skill reduction to team
why regulus good? "because" it have great damage
the "advantage" when compare with other build, is the reason
not just "it is top tier" so "it is top tier"
which i don't see the advantage are greatful
Maybe a good 50% but definitely not all
Though this channel did kind of become a vent one
The purpose of this channel is to discuss the PvP modes of div2, anyone can join in on that discussion.
Can you really blame those who choose to vent? We are a second class minority on a dead game.
@wet badger Okay enough with the hyperbole. You're welcome to complain but endless whining and over the top comparisons are going to trigger a warning.
💀
Honestly i get it
Took a while to fix festive but they did
Couldn't inspect for a while too but it got fixed
Shield peek is no more thankfully but left hand peek still around so that's like 50% work done
You really can't do anything about it though, shit's gonna fix then break more stuff and the loop will keep on going
Used to just keep talking about it but realised it was really just getting stuff off chest and that's about it
Is hunters fury nerfed in pvp
No it's just worse than a high end smg build
Ok
I think it still has a place for landmark farmers
Ehhh, buff doesn't last long enough
well idea is people getting jumped while doing a landmark or extraction
both will have NPC's all the time
but the time inbetween landmarks or extraction is the problem with it yea
Only have 30s with buff active
But if you combine it with memento trophies, that only you can see and collect, the players will not expect it.
still worse than high end
well yeah
is there any balance in conflict?
Not really at all in PvP
no there is no balance pvp is filled of skill builds and reg builds
There is no balance on any looter shooter/RPG pvp to be honest.
very true
what do you mean this is a corner shooter not looter shooter
i love only seeing a pixel of the person shooting me
like 1 shot artilery turret that kills you with 30m radius?
Is this channel for Div 1 as well as Div 2?
Read the name?
If you mean I should have read the title; I wouldn't have a clue what PVP means, I'm a massive newbie
I googled it after you pointed it out
You can kill people but you can't swear. Damn millenials
There's always one d*ck in the group
No, the division 1 and the division 2 got separated channels.
Yeah I just figured that out. I probably should have known td2 stands for the division 2 but I didn't Damn abbreviations. I haven't really played games in 15 years so I don't know what the hell I'm doing; everything's changed
💀
My bad lol, I forget not everyone knows how to use discord well
No problem man
Cool thanks
Finally found a use for the imperial dynasty on DZ, if you enter combat, equip the holster and then switch back, the imperial dynasty talent will still activate as long as you are in combat.
Bro can we have an arm timer on the stinger hive. It’s impossible to dodge it if the guy decides to chuck it around you.
Correct me if i'm wrong. They nerfed the stinger hive radius in the dz. that didn't extend to conflict though right?
Wat build for dz? Bighorn / eb or capacitor
I think capacitor could work
Not sure and im too lazy to look through the patch notes. Imo the radius isn’t the issue but it’s how instantaneously it shoots out when someone steps into it.
@slim turret Capacitor, Iron Lug are very viable due to DTA / DTOC , Bighorn is good if you can hit headshots consistently
bighorn for regen
capacitor for ar build
it hits hard
@slim turret lmki if you need a regen build for bighorn! (Send me a dm)
Anyone played in the SHD level brackets yet?
div 2 smurfing meta
what a genius change by the devs
how come? I mean i guess I can think of reasons it would be bad
i was being sarcastic it’s pretty pointless
probably does more harm than good
Yeah I got the sarcasm part, but yeah we’ll see if it helps anyone or just depletes the dz population
Yeah what's next? Exotics being fully customizable?
i don’t think it’ll even help the people it was intended to help
one complaint was people wanting to be able to farm dz without being killed but this doesn’t help any of the vet players and another complaint was shd levels being unfair but expertise is still there so the unfair advantage is still there
Expertise is directly tied to xp, so it can’t rise to a high enough level to be an issue tbh.
It definitely doesn’t help veterans, but I’d still say helping some players instead of none I better.
My only concern is maybe DZ population, but low SHD players were probably not very competitive to begin with anyways
Unrealistic to think coming to dz just to farm only. It’s pvpve environment.
people want dz but no pvp, then it's not dz, it just lz but same map as dz
I think what else it does is combat cheaters to an extent, the ones who come back on new accounts have to get 1k to affect the main population or join a friend. It's a decent change.
i never got far in my console acc but i hit expertise 5 before hitting shd 30 so it can be min maxed
i rlly wasnt even going for it
cheaters can just bot their shd levels now a lot of cheats have built in scripts
so that probably wont do much besides delay them by a day
dz will be dead regardless tho so what does it matter
Have you guys ever been in a situation on DZ where you got a full blue Regen (not a single red), and a rogue player also has full blue Regen, and then after some seconds later, you both stop trying to kill each other bcs both of you don't have enough damage. And you both just awkwardly stare at each other 
Happened in a 1v1 lol I ran out of ammo
This is usually how I find groups in dz lol
We can’t kill each other so just team up lmao
We call it quits grab ammo then do it again
Fault tolerance are high between 2 regen, because no one all in🙃
¯_(ツ)_/¯
I’m struggling to get a match in Conflict/Quick Play on PS. Never get more than 3-4 people in the lobby. Is it just dead or am I doing it wrong? 🙂
It can take awhile on ps sometimes
Not sure also not the right channel
why is my dz always fkin dead
can i change it
is it cuz my shd low, i dont get it
sais dz player bracket 40-500
I don't think you're gonna find players below 1000 SHD level so often since most of the PvP players are above 1000
Is there any way to change my bracket
Or do i literally just have to level up
As i came from xbox i cbf to lvl up again
If I'm not wrong, you can join a friend above 1000 and the DZ will be in that bracket as long as you are connected to that specific server.
But no way to do it solo?
In theory, no
Poo
Also as low player(me) i prefer run from Renegades and kill NPCs instead of PvP at least for now
Ive just been doin random matchmake and joining lvl 1000+
Works good and even pvp in dz at that bracket are still shit
pc dark zone is dead
if you’re NA, use a vpn to switch to EU servers and you’ll have better luck
Im uk so im on eu
Its still dead
You need 1k shade
Haven’t played conflict in a long while, and now I regret even touching it again, nothing but cheaters and one shot snipers (not calling snipers cheaters)
Yeah I love being killed by the same guy with fire over and over again 😁
True skill 🤣
Div pvp is dead haha
Not dead to me
Fun fact: if you have 100% pulse resistance, the game doesn't give you the "you've been pulsed" warning.
Because you haven't been pulsed so the game doesn't give you the "you've been pulsed" warning
Yeah but at least if you have like 98 or 99% you still get a warning that players are nearby, and the pulse duration is less than 0.1 second, so there is not even a frame that the other player is gonna see you.
If you have 99.9% or whatever then the pulsing player still gets a 'threat detected' message though don't they? So both of you know another player is nearby. At 100% neither of you know.
Pulse range is similar to the nearby range in social menu
So you can still "know" they're in a 100 meter radius of you
DZ players that I know usually don't even pay attention to that message or they think it's just a red npc somewhere.
You can pinpoint the location of a pulse resist player/any type of player by going rogue and throwing spec grenade to trigger combat and follow the dotted red lines
The red lines disappear when they use a decoy though
Yeah, unless you got a lot of friends and their name goes on the friends list instead of the social range list.
Btw the social range is 140m not 100m
It gets iffy at 100m though as i tried on occasions to inspect manhunts that were approximately 100m away
Yeah, that too, also I never understand how they programmed the spec grenades on DZ that you go in combat every time you throw an EMP, cluster or frag grenade.
And I think the minimap indicator makes sense when you're rogue, because when you are SHD, you got the red skull pings on the map, the red "skeleton" of the rogue and ISAC even gives you a warning. Rogues don't have any of the three against SHDs.
im pretty sure u dont even show up even as a blip at around 99.7% and above, but heartbreaker can stack on head (not that anyone does this) so it makes sense to go 99.9%, then when they pulse u u can stay behind cover for around 3s then make a mover once they turn around thinking its safe, been doing it for ages.
How do you insta down 1.3m armor and 16% damage reduction drone with a LMG?
Impossible is nothing
1.3M is nothing
i even get downed insta sometimes having 2.0M armor + 100% bonus armor xD
dz is dead i cant find anyone anywhere.....
Re session?
eu
@shut sundial You're looking for #td2-clan-recruitment
Sorry
No harm done, it can be confusing.
Who here hates murcy rule it doesn't give the other team a chance
A chance to what suffer more
Just makes it a bit hard for your team to keep up
Instead of skill u just have to wait until the timer ends
Which at that point the other team put skills on and stays in there spawn until timer ends and they win
To break the mercy rule, the losing team needs to kill four players? There were a lot of times I Saw the mercy thing but most of the time the announcers just says "nobody is pulling out" and the mercy time just disappears.
in honest the mercy rule made sense but now
it's just.
annoying
EVEN when you were about to fight the other enemies
i also hate the fact that when your team spawns in the other team just sits there waiting for you to respawn.
kinda lame
and they just kill instead of making it a fair fight between the two teams instead of just waiting until you respawn just to get killed .
This game is unbearable with these weirdos doing the nade glitch crashing servers
Like bro
Yeah no. Pvp becomes boring now literally all people do is just wait for you to spawn in and just end you like that instead of just being fair.
Its cringe
Wtf does "being fair" even mean, outside of just not using cheats
Nothing it’s just another way of complaining about things that are entirely a skill issue
PvP is the only reason I still play this game
Soloing people all the time and they always cry cheats
Literally no point in smurfing on this game
The grenade thing is a serious damn issue on ps
Mostly a joke
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On what region?
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I figured it must have been because I'm in EU and sometimes NA, I've only seen this nade thing on console clips
What about where you'd shoot an mmr just like an acs where it's 8 shots
Funnily enough I ran into a guy just like that yesterday morning, wasn't even marked as a cheater so he obvs just started, every day it's a new guy... Sad state the game is in
Wait, ur saying that on PS players are shooting MMR like a shotgun? The nade thing is related to network interference, I remember 1 time my team mate shot his famas like a mantis but it was just visual, he did famas damage but on my screen it sounded like a mantis with the tracers of a mantis, maybe that clip u sent me Is just visual otherwise you'd see people die in 1 frame like they do on div 1 with the shotgun/MMR lagswitch shiet they be doing there.
I have a clip of them dying in 1 frame
I'll work on editing it and sending it
Sure send me, maybe div 1 is repeating itself...
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Yeah I think it's related to the same issue with sticky bombs firing out of your weapon bug that was a thing for a couple of days back then, the game is being fooled into thinking you have something else in your hand then calculates delayed shots as current weapon, crazy crazy stuff.
I wonder if it's just a game bug/exploit or related to some kind of lagswitch, bugs can be fixed, the latter most likely won't be, year 6 div is so much fun ☺️
Asia server have not many hesitation about use bug/glitch as eu/na, also skill build and anything else
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Many people say someone lagswitch, but how it run and definite
Some data calculate by player computer before it send to server
For example I play melee, when I go eu from as, in my view every melee are normal, but view of other people , they got melee like 10m far, then I got complain about lagswitch, obviously it is physical reason but not mine
It just seems that with each passing of time a new way to abuse the game comes out and becomes the norm to encounter, unlucky console but this is the worst form of lagswitch I think there can be, those clips u sent me @tawdry pier yeah GG div 2
Don't know how anyone is still playing dz on ps. The grenade thing and lag switching has just been crazy. And obviously won't be addressed/fixed
I wonder if the devs are even like aware of it
Or going to do something about it
It’s sad asf
I was hoping people would just get bored of it eventually but then I remember people are still doing it on div 1
I know so many people have reported it. I just don't think fixing pvp is a high priority for them
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Just a lil question . . . how is possible to survive in DZ when a rogue have Big Horn or Iron Lung ? I spent 15 minutes being killed over and over by the same person without being able to do anything no matter what my build was. . .
Stronger than him
Seems I'm not then . . .
You don't actually need to kill him, you want to survive then you need game sense of dodge player and run
Anyone got recommendations for second skill? I'm running DBS Oro build+defender drone since my armour is bad but not sure what other skill to run, I'm struggling with managing to fight multiple people at once if any helps with that
something offensive, I like fire sticky, some like EMP sticky
Have any of you ever entered the DZ only to come to the realization there’s a clan attempting a DZ takeover?
Lol i dont think i ever see something else in dz xD
Considering if it's done properly it takes the physical server offline I'd be willing to bet there's no way they DONT know it's happening, all it would take is around 20 people worldwide across all 3 platforms and this game will be brought to its knees, 0 players online kinda thing, it's not just a 'pvp' bug, it's a serious game wide issue.
I had meet 10 people with same clan, they trolling with each other and my clan mate attack them suddenly then we got camp by 10 people, pretty fun and exciting
I mean tbh I don’t think they can even fix it.
There’s like 2-3 methods.
There’s a normal glitch/exploit version and then there’s the version where it crashes an entire server momentarily.
And realistically the only one that can be fixed is the normal version. The version that crashes a server can’t be fixed because that’s just connection based
Yeah I was aware of a previous version it had to be combined with a bugged rigger but that was fixed years ago. I think what they'll do is quick patch the nade affecting the snowball projectiles and call it a day, leaving in the 'other' ways it can also be triggered. Those are my predictions.
Just a reminder to not discuss methods for glitches in detail.
Do you guys have methods of giving the devs info?
Like direct contact
We are volunteers, we don't have any more contact with the devs than y'all do.
put in a ticket, ping them on twitter maybe, check the ubi-support discord, that's about it
Ok so then we should be allowed to keep talking about it in depth or not so they see the issue it’s causing……
We cant talk in depth in this chat
Do you have a link to the ubi support discord by chance?
Or where I could find that link 🤔
Hence why I was dancing around specifics
The community discord likely has a different restriction on this topic, hint hint.
I've PM'd the support discord to yeyce, if any one else needs it, it can be found via "discover" on the discord app.
Appreciate it
Sure why not, include me.
Just search "ubisoft" and it's the first link.
Ah ok
For all you ghosts in the DZ somehow yaahl is in the clan vendor again, buy it up
I sometimes wish they'll add a 8v8
bro, I heard about that glitch, How the hell the devs programmed those snowballs so they could act as "deployers"?
@scenic patio Enough of that.
i don't know programming, i only have some concept about game design, i guess:
currently if you throw grenade ( or skill), object [grenade] touch with object [ wall/ground/something else], object [grenade] delete, conduct action [ grenade ]
probably when object [snowball] touch something then object deleted, then trigger the "action" , depends anything player are holding
i think snowball bug are similar with sticky ammo
Is it true an old glitch is back? Something to do with the slayer and shock trap?
I hope I don't run into it I on old gen so my game would probably crash 😭
normally id say fact check sources. but when it comes to division and glitches, just always assume anything you hear is true
cuz 99% of the time it is
Not quite, we had a trap glitch back in the day, and a grenade glitch last Christmas, now we have a new glitch worse than both 
Doesn't even matter old or new gen it lags out ps5
So now people are lagswitching in the DZ lol
Now?
Always has been
People just be cheating all the time. Like Alex20168847. Lvl 72 in conflict, doesn't lose a game and always goes over 10 kills.
Div2, I should’ve said Div2 lol
Yes in div2 lol
Lag switching is basically in every single game. there a few that are too client sided for it to matter but 99% of games have people who do it
Who can forget the revolution
Revolution?
Someone was getting cooked in a 4v4 and one of em did the trap/grenade glitch. He didn't proc it with the Sleigher, he did it with the Ouroboros. My PS5 started squealing and the server was getting fried. Fun times.
All they gotta do to fix the people lagging the servers out/crashing the servers is remove the shock trap
That’s literally it
All they gotta do is remove pvp from the dz entirely and let the sweats play conflict.
Bro wut
Oh ur pc nvm
Makes sense lol a PVE player
Remove pvp from dz then what is the meaning of dz
The signature of dz is pvpve, if remove pvp then is that any different with lz? Then why don't you just asking for a new lz map like downtown newyork
It's funny how you can actually still do it even if pvp isn't involved
No
I love being forced to fight in Asia servers where half my bullets don't register
Saw an agent yesterday who asked me to leave server as he was going to kill all on the server
i saw him about 60 meters away and in less than a second he was stood in front of me lol
lag switch and all hacks were going off as I came back and he was killing all in the notification screen
Another agent had 375000 shd equipped with purple gear
The whole PvP community knows about it, the people doing it are crashing servers for EVERYONE and yet there is no word from the devs at all about this platform wide/region wide issue... i reckon they have no idea how to fix it as of yet.
This is why they need to implement server side disabling of certain items in the game, so many issues can be avoided by having the option to TURN OFF SAID ITEM.
For anyone making TD3, they need to be looking at this.
Are they even aware of this?
They don't even ban the most blatant of cheaters in this game, they probably won't fix that for at least 2 years
Is there no way 2 counter the bs shock grenade damage glitch? I tried a shock/explosice resistance bunk build but i still insta die....
"Counter a glitch" lmao
Only way is to use it faster against your enemies
Or destroy their decoy with EMP before they even have the chance to use the sleight
I mean it made sense 2me if the glitch only cause explosion damage that id be caunterable via explosion resistance 🤷♂️
But then again theres no sense fighiting legit against cheaters
Do you guys like the fact that 1 out 2 dz player is abusing the snowball glitch and it running the experience for everybody because youtuber are all showing it how to do it
It's pvp devs don't care
I'd like to see some numbers on that "1 out 2" claim.
Grenade damage isn't counted as explosive so no that won't help you
Grenade damage has its own damage category and absolutely no counter miss final measure
Numbers don't matter at all. It only takes 1 person in server to do exploit and game crash. Many players doing this after dying or just to troll players, basically unplayable for the time being until patch can fix the issue.
If you didn't know the answer, there's really no need for a ping.
Does it matter if it's 1 out of 2 or 1 out of 100 it's still happening and ruining the game. Shouldn't even be happening how is it not being addressed
That was an answer to the question you asked? Also is replying/ping to a question breaking a rule 🤔?
It's a broad statement with no actual facts to back it up, which is about on par with this channel in general so I don't know why I'm surprised.
"games dead, everyone's cheating" does nothing but make people feel angry. It's not useful, and no one here can fix it anyway.
You know the methods to contact MSV about the issue, bringing it to the forefront. They clearly know and I bet my Stash that they're already working on a potential fix.
I'm so lost on how I said numbers don't matter it takes 1 person to troll and crash game. And we need to wait for patch on fix.
I fully understand being frustrated with the situation, but nothing can be done via here.
During the last livestream, they said that Twitter and tickets are the best ways to get in contact with them. This server is not really high priority to read.
Yes why I do the ping/reply thing
I understand players taking it to far with feelings. But most just frustrated with the game they want to grow or simple work great so they can have fun. Those speaking thier minds on issues or problems is fine unless it's hateful or directed at personal. Imo you saying this isn't a high priority channel to talk in makes them even more frustrated or disappointed not taking seriously especially those talking respectfully.
As I said, I understand, but nothing you say or do here will factor in to MSV fixing something faster, so by all means lament over the problem, but if you want change, you know how to help it happen faster.
If you want to contact the team , Twitter / X is the best way of doing it , I honestly can't remember a time when any of the Dev Team actually engaged with the community on here
Most of the devs have 1-2 messages on this discord and they are 2+ years old
why must dz be so dead with one of the best metas it’s had in the past 2 yrs
finding servers is near impossible
With the "grenade glitch crashing the servers" meta? I wonder why
haven’t encountered it yet
in na or eu
apparently not
Thats crazy never knew that just assume it as explosion🤷♂️
At least it's finally on trello
The reason you may have escaped it is because you're on PC so the type of player that would do this are already cheating with a monthly subscription, why do some weird glitch when u can just RPM a guy through a wall? Or toggle an aim key...
On console where there are no such services the same kinds of players are more likely to use such a glitch because it gives them a similar kind of power, and its not exactly a difficult glitch to activate, a monkey can see and a monkey can do.
i played it last night it’s def broken
What’s the best build for PvP
Check the pinned builds in the guide
Best is probably gonna be striker or umbra atm
Striker?
Striker is not for the person asking that question.
Umbra is.
Depends on your play style. There’s various viable pvp builds.
Exactly, there is no best build overall.
It's all about movement
If you can strafe you build don't matter
Just hit your shots and strafe it's ez
At least on console movement won't mean shit against popshot/pistol cause of aim assist
That Grenada thing is annoying people use it to just get and easy manhunt but don't matter because they still die after 😭
Why do all I find in conflict is mortar and stinger hive builds
And fire stickies
Because they are only 2 skill build that with useful damage
People watch number only so they don't like wearing hazard, cavalier, expo resistant etc., they don't want to sacrifice damage for team
No People willing to punish skill build, of course more people turn to skill Because in these situations, they good
haven’t played d2 console pvp but this seems wrong
the console players that come to pc think movement matters and get killed strafing (cause ig movement is more relevant there)
Meh against shotgun/ar/smg and cqb in general yes
But the more range you have on someone the less their movements will matter
Because you just need to aim the moment the center of your screen locks on their body/head and you can pop a shot with a sniper or pistol usually 1/2 tapping them
the thing is some of the better console players have really good movement and it works wonders against other controller players, but on pc these movements whilst still good and better than most just doesnt work to the same effect, you cant break a 45 year old mans camera because his default DPI is so high even if he has arthritis he's still gonna be able to land bodyshots in a meta where body shots are as strong as they are and kill you.
on console the way they move is flashy and impressive, against other top players the only way u will die is secondary shotgun - because no need to track.
don’t get me wrong strafing is still definitely relevant i was more just poking at the ones that were trying to do crit 1v1s and dying instantly lol (and certain people trying to do ‘comp’)
i have some funny clips of that
there is a group currently trying to do 'comp' on PC but they keep running from any decent team, I wasnt aware that there were people trying to do crit 1v1s on PC lol...
are you gonna upload them?
whats the point, i only got like 2 or 3 clips, they DO NOT FIGHT (i will but i was saving them for a compilation but it seems im never gonna get that)
they’re not too different to a lot of teams when good players start to join the server
don’t think anyone likes to fight good squads
One thing that saddens me is how little we get of your DZ videos against salty hackers . Marcostyle for DIV1 and you for DIV2. Fun times.
I must be awful because I don't get DZ sometimes. I rarely go in, maybe for dailies or the south run that I have memorized for exotic components. But I absolutely get melted any time I go in there if I come across someone. Dude was 5k, juiced Ouro striker but I didn't have a chance
Am I bad or is there just a meta you have to run in DZ?
There are lots of viable builds, but its also very easy to get it wrong, the likelyhood is your build isnt good.
As we like to say on here, div2 is 50% the build, and 50% knowing how to use the build.
I've got a standard striker with coyote and ceska but this one I have four blue to give a bit more survivability. I have a full red I can use, a catharsis blue, etc.
Yeah obliterate, totally forgot that unbreakable is the one to go with in DZ
build stacks before running in to face trade, so try to engage an enemy at 15-20m, build stacks, or cheese an NPC/Decoy for them, then pop a firewall medkit and engage, use a sticky bomb so stagger the enemy and profit
Thing is, I don't even wanna engage. I just wanna go in, do my daily and dip lol
Obliterate is also a very strong talent but its for a higher skilled player who is comfortable without unbreakable
Then use St.Elmo, get shock rounds and save them, when a rogue pops up shock him, kill and continue, he wont be happy but it works
Yeah I'm using Elmo on this too anyway
I guess this last engagement it was 3v1 so I literally don't have a chance
People are just so sweaty it seems for nothing
to do a 1v3 u are gonna need some experience, for them to push too confidently and for u to play ur cards right
but yes a lot of people still like to feel strong in higher numbers
Yeah it's crazy. Truthfully not upset by it, I'd like to be better but sometimes it just doesn't make sense
On the build doc there's a lot of PVP that uses perfect adrenaline rush. Is that just overall really good for PVP?
For the dz yeah not really for conflict imo
I've never even played conflict so not worried about that
i think one of the most important things to learn is corner peeking
in SFs that pretty much defines how the game is played
The cheesy movement where they're just zig zagging, what is that shit and how do you counter it?
don’t shoot them while they do it
wait till they stop
shoot a shot or two to bait them to stop
FIgured as much. Just like any game people will use any means necessary lol
well what else are you gonna do if you gotta reload or close distance
or heal
just stand there?
You can do that while reloading?
This is referred to as strafing, there are multiple types of zig-zagging, it's just a movement technique that people use to dodge bullets, like Mae said, you can't just stand still and make it easy for your opponent, you have to make them work for it.
You don't have to be that good at it if u choose high damage builds and sit back but it will always help when you are forced into a close range fight, often times a player will take some damage then use a med and push u with that med, it's best to not waste time shooting him but to kite back to a position and re-engage right as his medkit runs out, you will see a symbol above their head indicating the active medkit.
"walking left and right". The strategies on display in the DZ confuse and astound my brain.
i think too much info is bad for beginners
i would recommend people get comfortable with corner peeking before learning anything else
Im a little wary to recommend such a mechanic to a newcomer, you dont want to show them a borderline exploitative mechanic as a way of going about things, yes, in time they must learn how to do it and avoid it but still if someone learns that early on they may rely on it and a prolific corner peeker is bad for PvP, on both sides.
Heartland had this fixed but that game will never come out... Lets hope TD3 doesnt allow corner peeking to remain in the game, or at least restrict it in PvP modes
i’d say generally speaking corner peeking and good positioning are mutually inclusive, to have enough space and cover from your opponent to get that angle is on paper good positioning, and in my opinion you can’t make as informed decisions on where to play without understanding it
not sure how you’d get rid of it though, as corner peeking is a side effect of how third person games are fundamentally made (camera + crosshair + actual gun location are all different) was a thing in division 1 as well but less relevant for a lot of factors
I totally agree with you but think of it this way.
Do you really want to teach a new player the extent to which this mechanic can be abused? Once a player finds strength in something they will tend to do resort to doing that very thing all of the time and may not learn actual tactics and game knowledge.
The corner glitch was terrible for PvP, a well angled corner peek (pixel peek) whatever u wanna call it is as bad a a corner glitch, but u cant blame people for cornering well, its a basic shooting games 101: conceal your body as much as possible, its just in this shit game u can conceal your ENTIRE BODY (because pve game) and that is just stupid.
So yes, teach players about 3rd person peeking but dont let it become their de facto way of playing the game, teach them other things first.
I have come up with multiple solutions, for example:
-
You could blur the screen around the crosshair, this is already a thing: its called Depth of Field, but on PC u can just toggle it off, also it only currently blurs the background, so your crosshair needs to be on the wall and the area behind the wall is blurred, when peeking an enemy your crosshair is just beside the cover/wall which reveals the distant area/enemy clearly.
Under my system if the game detects impossible angle it will blur the centre of the screen so u cant see well enough to bother shooting. -
You could also just enhance the current system. Increase the range of the small red dot to further than 4m behind a wall/cover, At present u only need to back up a little and u can corner peek anything, make it to where u must go a lot further back to peek the corner, do what Heartland was doing and add a red cross in the crosshair indicating that u cant shoot to the target.
well there are actual ways to fix this, the reason it’s so bad on div 2 is because the way they offset the camera and gun and crosshair are very bad r6 had a similar issue and fixed it by moving the camera from the arm to the shoulder when you’re leaning. (this went from only exposing your arm when holding an angle to also exposing your head)
we can hate corner peeking all we want but it’s unfortunately a fundamental part of the game that’s been made much worse by 2 main things imo:
- lack of options to get people off off angles
- low ttk making it too hard to close distance
for example pixel peeks are very strong in r6, but the way you’re able to combat it is by using your utility.all we have on div is sticky which is not reliable enough to do this. Also the low TTK makes it near impossible to even approach them in the first place (i’ve heard in the past when TTK was higher corner peeking wasn’t an issue)
i think it’s also important to say i think corner peeking would still be very strong even if your body was more exposed because using cover and angles is a fundamental part of shooters it’s just way too broken rn
sorry here’s a good video talking about it https://youtu.be/aLgOsEQgtmM?si=rSNTKQqH_V9Ec-qu
Big horn is the best
What y'all think about the changes
Oro got nerfed Elmo's got nerfed and Scorpio got nerf but only in pvp scorpion was kinda random 😭
when?
Nothing is live yet, going live after the 2nd PTS phase is over, probably next Season.
Scorp has been on the chopping block since it first dropped all the way back when.
i used to use it sometimes as a healer in pvp wasn’t very reliable though lol
You used to be able to sit in cover and spam shots and kill basically most stuff. Especially in PvE.
the change seems prety fair.
The iron lung damage nerf was needed but the fire will still be a pain
rip hf scorp
remember that a lot of weapon mods were changed too
where can we find the changes?
Elmo's got screwed hard 😭 almost all the attachment were nerfed half
10 less rounds isn't really "half".
Make sure you read through the entire thing, there's a lot going on.
what a mixed bag of changes
Some good some bad we will see what gets through the pts
the new gear set sounds very fun
that FAL actually looks decent
the mods are horrible for gods know what reason but the talent seems fairly decent if you pair with nego
Yeah lots of pvp setups will change
idk they might not
The nerf to picaro and ceska will hit heavy for sure pretty much 80% of crit builds
they buffed umbra, still playing favoritism to spotter, didn’t even touch iron lung basically
Ouro's gonna be just 40 mag
Honestly they haven't touched regulus except with habs possibly
I'm happy m4 and lvoa are actually auto now
i think 1
I think 1
I cant read ig
rav being full auto sounds like a disaster
At least helps with the carpal tunnel you'll get from using it
also wil they be considered ARs or MMRs and rifles still?
I assume the things that are 5.56 or 7.62 will be ar
Not sure about the mmrs though
Headshot users finally eating good?
nah
Probably still not but atleast the headshot builds become slightly more usuable
even more EB buff too
Catharsis being buffed is so unnecessary
Now it's 1.5% more damage for every stack lol
chatterbox meta tu22
nah it was shit to begin with
still shit
on console it’s meta for pvp
At least striker got a nerf. It's been asking for one for a while
the measured buff seems way overboard btw not sure why you’d choose optimist now
.15% isnt enough
PvP will heavily favor headshot potentially
Catharsis buff, regen not touched, and bighorn buffed
what was the ceska change?
All the attachments for bighorn got buffed too
nah
Crit got a huge nerf
Yea I cant see people using crit AR in conflict but DZ probably wont change a whole ton
Elmo did get a dmg buff btw
yea but they cut their attachments in half
Only reduced the crit chance and dmg by 5 and 10 less ammo
Eb's mods are actually now inline with elmo
wasnt the amo 20
EB meta
M870 and brazen got a buff so gl fighting against that
IMO picaros is kinda dead now
Spas and ksg got buffed
Wonder if the buff for claws out now allows me to change to it instead of picaro on regulus
It's 11% ?
1% diff
Yeah but you also can put a red on it
we won’t know until PTS drops although i have my eye on the chatterbox and rav
Nego might make a comaback in PvP
buffing umbra when it was already meta is crazy tho
Reminder: there's going to be two phases of the PTS.
Didn't apply to PvP
Umbra sucks in pve
I'm glad hardwired didn't make it to pvp
Lady death might overtake Ouro again
It was already technically stronger before
Ahh nvm, forgot base banshee got a huge nerf
Umbra buff is only for pve
The whole stacking thing tho against multi is painful
I dont think so
even now nego is awful. 12% more trans dmg isnt enough imo
I see headshot and shotgun being strong
shotgun was already one of the best builds
Wonder catch someone headshotting with shotgun unless double barrel
I meant separate lol
I agree, didn't need a buff
The catharsis buff to me is mind blowing
Also underrated nerf was the optimal range on a number of weapons
50% buff
Incentivising cqb
Yea great lol
I honestly think that the range nerf was soley focused on speedrunners
Also does magnum being buffed mean regulus will too? That also goes for d50 getting nerfed and liberty as well
It should, sometimes they make changes separate though
What did they do to magnum?
Yeah that was for lady death i remember
Buffed damage but less range and reload speed iirc
Regulus getting buffed over what it is now is ludicrous
Were there other brand changes?
Habs and provi now are 13% hsd
The brand changes aren't in patch notes right?
Yeah
They ain't believe in us
Also sledge is kinda bad now as a support debuffer
The movement speed might be the only thing going for it now
Mosquito is new Sledgehammer tho. Might be worth it?
sledge nerf was good
It's hilarious honestly
@stiff storm that's how you feel? Lmao
That's the entire problem with this game, PvP needs to be balanced differently from PvE, a set that dominates in PvP useless in PvE... Shocker.
Look at armour on kill, that's balanced around PvE, in PvP to get a meaningful amount requires you sacrifice EVERYTHING, only memento provides enough value in way or armour gain and even that is a sacrifice off the bat because you have to sacrifice talents like adrush or vigilance
most of the brands and attributes/ gearsets are completely useles in pvp its kinda sad
tots
With crit finally taking a nerf you might actually start seeing other builds come to fruition, it's just not that big a nerf overall, maybe little will actually change, I just know that my Bighorn hitting for 2.6M is a joke.
The Bighorn is literally the best sniper, the best rifle and the best assault rifle, best shotgun and best smg
i saw some testing with full red HB and bighorn, its pretty nuts
I hit 2.6M with full blue. Imagine 5 red... Probably like 4M
Me and my squad are brazos ninjabike users, we love obliterate and most my friends fuming about picaros but personally I need this to be fixed my squad is planning on leaving TheDivision2
Instead of straight nerfing obliterate (understand the PvP aspect but do this instead..)
Obliterate
PvP~17%
PvE~25%
There isn’t enough good chest talents for dps pls don’t hurt the PvE players, Solo Players, open world players n more.. just make 17% a PvP nerf. And leave 25% for PvE only, otherwise we can understandably and regretfully move thru the changes to the start of seasons 2.0…
You are in the wrong channel
He has posted it in damn near every single channel
'but personally i need this to be fixed' hahahah the audacity.
a game that revolves around builds is about experimentation, trying new things, and finding something that u enjoy, sometimes u are forced to depart from your favourite thing, but guess what, you'll find something else, otherwise why play this game?...
Individualism at its finest 
@wet badger what are your initial impressions? still an umbra meta or is HB BH taking over?
personally i love the umbra meta but i would love a BH meta even more lol
oh, bighorn one shotting would be a horrible meta that’s just a better reg wtf
HB is full on hard countered by pulse resist. Striker's builds without the BP will see no change so something like Intimidate Striker's will still be strong while the new holster means Umbra Iron Lung will now be able so set you on fire even quicker.
Running pulse resistance gives up a ton of dmg, and good players who use HB won't be using it solo
So where is HB in the current game even though it is already a good set?
In a 4v8 you'll see the some of the 8 running HB as the 4 stack can't afford to lose DPS with pulse resist. Builds like HS Striker's running Bighorn and Matador are already shredding in the hands of good players and have no build that can just straight up hard counter it. We'll see I guess as the 30% increase in damage for HB will tempt players to go for it.
HB is the strongest build in an isolated 1v1
good players can pull it off currently already
wait what HSD striker with matador ? 💀
Sounds cursed
You get one kill and players will swap to pulse resist. Or they inspect your build before you even fight and they are running pulse resist. Strongest build in the game is Reg.
Reg is not the strongest build, most boring yes but have u not seen the reload speed on it now?
Liberty is also nerfed, but for some wacky reason the Nemesis is untouched... It's like the only meta weapon untouched....
In the current state not PTS, Reg DPS is pretty much the same as Bighorn without talent but you only have 160 fire-rate, it's base damage is busted.
You good?
@wet badger how is it vs 870 shotty bots. But more damage w brazen buff. But 33% less range
how is what?
870 shotty. Are they still bullshit op for the shotgun bots or did the range nerf actually do something
I am Japanese and I run a clan within a Japanese community. We hold events like raids, descents, and PvP every week, and we have a lot of fun playing together with our clan members. We also play DZ and Conflict in full 8-player parties, playing 4 vs 4 matches. However, with the wide variety of builds, the storage, inventory space, and loadouts are nowhere near enough! I would gladly pay for an expansion of equipment slots, even if it requires a paid option! I'd be happy to pay the price of a full-priced game, so please consider this request!
Thank you. That added to our conversation greatly
If you are SixxAK in D2, you play with cheaters. Stay out of PvP.
@novel osprey It's not a private conversation, if you want to have one of those take it to PM's.
The M870 will still be good but it looks like the KSG is the new boy in town
Our clan enjoys playing Division 2, but we are fed up with people using cheats and glitches. Therefore, we only play in the Dark Zone and Conflict with clan members.
By forming 4 vs 4 parties and matching at the same time, we can play among ourselves. Conflict is a fun content that allows us to utilize the game's build variety.
However, it's a shame to have to make choices due to the lack of storage, inventory space, and loadouts.
New build configurations can emerge endlessly !
I sincerely hope you will consider expanding the inventory space.
@desert mason No one here can help with this, if you wish to make a suggestion for the game please either mention it on twitter or send in a ticket.
Im curious to ask for the token grabber link and run it in a clean vm
@amber ice kill his family
or @spice ravine
Pls fix the nade glitch the pvp is unplayable!!!
It's coming in another patch or two
Is it cheats or lag when I got hit right before I try to pick.
Yes most time is one shoot
can be anything, but if your not seeing anyone and get shot at its most likly someone can shoot through walls
pick?
Ez if u scan after that u know his position to shoot in his range
If u shoot over him he will die but if he move it will help him to survive
I was behind a wall. I made a strafe but didn't go out.
Technically it cant be lag if u get shot BEFORE leaving cover, but make sure that the cover u think is cover is 100% cover, u can be fighting around a vehicle for example where there is a gap.
Also make sure that you didnt accidently peek a tiny little bit before re-peeking, during this window u may have received a shot before u go to peek the 2nd time making it seem as if u got shot behind the cover "before peeking".
Finally, use shadowplay to record instances of this, you can then share those clips for experienced players to take a look at and we can tell u what happened.
Not quite, for example: if u are having a nemesis fight and are dumb enough to peek a player that isnt peeking yet you lose your advantage, what you have done is make yourself visible to him first at which point if he goes to peek u he will have u right in his crosshair, he can take the 1 single killing shot even if on your screen you have already dipped back behind the wall. Result: you die behind cover never seeing the enemy.
You are ALWAYS punished for peeking first in 1 shot kill encounters. However if u are quick u can do a quick peek to bait the other guy into peeking which brings the advantage back to you, this can be risky against a clinical sniper who will time his peek right after you netting him the kill so beware.
TLDR waste of time typing that
stay ignorant then with your gen a tick tok brain, others will read it
div is just a third person r6 ong
Some people man
Thx for answers. I have my suspicions the game is tries to predict what a player will do. Kind of lag compensation. But, looks difficult after I wrote that... 😄
howdy
I made a few item builds for pvp but it's still not enough. It makes me feel inadequate, while the people in front of me easily melt my life bar, I have difficulty. Is this build enough? Are there any pvp builds you recommend?
https://cdn.discordapp.com/attachments/553520755103760385/1290448087051145276/image.png?ex=66fc7eef&is=66fb2d6f&hm=994c4b9e60e0b5a3d73b2517bd45b280fd63a96e9c0e97ee3717e5d7ca4eb21d&
yo beta, can you in dms inv me to some division discords, like xbox pvp, i left quite a lot and wanna see if anything changed
Ninjabike striker builds really aren't that good, also why use fox's prayer with ninjabike? Do you really want 30% accuracy that bad?
Also, get more expertise on your main weapon, 10 is a little low. Get to 18 at least.
Actually, I've seen this build from someone on YouTube. Is there a build you can recommend? It doesn't have to be just dps, it can be skill or armor regen
How did you link the image to the chat? I can sign in and take a few screenshots
I posted a photo on a different channel and then copied and pasted the link here and it worked
If you don't mind, you can send it via dm.
Which channel? I know the PTS channels were accepting images but don't wanna spam in the wrong place, I wish u could just post images of builds etc...
I could but I'm also hoping to help others who browse here.
Please try throwing it to any channel, even your own discord server
oh sorry #ask-td2-community channel and got the photo link from here
Ok I'll get back to you when I log in
aight thx soo much
You can post images in the build advice channel
Just so you know as well, there is a brief basic pvp guide and if you have any thoughts on it feel free to message me. I'd love to pick your brain
Nothing is active for this game PvP wise. Only discords activity for this game PvP wise is drama or people trying to talk smack @grand scarab
It helps if you actually go to the LFG sections, this channel is called "discussions".
Try #lfg-xbox, or even just the server browser that xbox has built in.
@dense jewel This server is english only.
🖤🖤🖤🖤
bro the people on xbox lfg are pve
this is so real though, i swear when i stopped playing it dropped to its all time low
now apparently all the bots moved to the AAT clan or sum like that
when i left MRA was like top discussion
like MRA everyone knew very quickly
Expertise put it 6 feet into the ground that's when it ended.
thats so real bro
I have to say that this comment here really shows the total disconnect you have from the community present in this particular channel.
I know right? I'm just so corporate with my volunteer position and trying to help people find groups with less effort on their part.
Hey rivens, do you pvp?
Sorry, too busy golfing with the CEO.
Oof
pvp was dead before expertise
that was just salt on the wound
the builds in your guide are pretty mid honestly doesn’t really reflect the actual meta
Good thing I didn't @ you, as we've already discussed this a few times
bro got so defensive wth 💀
you need to add shotgun builds, regen hsd, reg, nem, skill builds, umbra
"Basic"
the builds you put aren’t used on pc maybe console
All the pictures are from pc
On my account or the other people that helped with the guide, on PC
there’s definitely good builds in the doc
but also builds that just aren’t real
at least a basic shotgun build and umbra would be good
I'll add them tonight, problem is we don't want the build to be super long
I'll remove ridgeway probably
is g36 flatline more dps than KB on perfect spotter?
Probably not but g36 is much easier to control
it's less currently
G36 used to be the best option for accuracy
tbh it's fairly stable, but I don't know if I'd say it's accurate. ACR is nice tho
you could also consider adding a HB big horn build since it’s easy to make and gonna be a lot stronger next update
HB buff got reduced to a 10% increase
was this recent
i was more referring to the BH and carth buff which would indirectly buff the build
Pts phase 2
Yea catharsis and BH buffs still the same iirc so it'll be strong but not as strong as I thought/hoped
i really dont understand why u guys nerf the EB and buff st.elmo and capacitor, capacitor is allready a OP gun and need a dmg nerf, st.elmo was a big problem cuz of the shock u guys buff it more, EB was good ,u guys nerf it!!!! U guys are listen only to pve players or what ?
İron lung reload time is a joke right? U devs want that we should burn non stop ?
The devs don't really read this chat, I mean they can but most of the time think of this as an official community to community space.
Adding +5 CHC and +5 CHD, lowering base weapon damage by 4.5k, buffing RPM by 50
Did u see the range from eb come on it is a smg or what eho care about crit chance and crit damage its a headshot gun not a body shot gun!
Hs crits are huge
İf i want to play crit i go famas not eb…
What is the new range on EB exactly?
Your not hitting consistent headshots at +26m...
Bro this is a joke
You know when you see posts online complaining about % stat tweaks in PvP games and you think that it's a joke.
The EB is a face tanking gun
You are supposed to be close range and just out HS them
This is why it gives you a armor buff when you kill an enemy up close
It’s a 9 optimal range nerf, and you can add that back with gearset bonuses
Yh ofc 😂 ur so smart
Thank you, some of us enjoy thinking critically about patch notes
🤦🏻
💁
@royal steeple If all you want to do is complain without trying to fix your problem, this is not the server for you.
Why are my messages being deleted?
Prob came off aggressive to them :/
Breh
a certain mod here is a notorious power tripper
Which one?
If you think that a mod is "power tripping", feel free to send me a message. Best include screenshots if possible or at least the time (and timezone) it happened, so I can check the logs to see what's going on.
guys why aren’t raid exotics the most powerful gear, their the most difficult to get yet their always underpowered especially in pvp also i feel like other raid exotics should have a minute chance to drop from paradise lost to allow people who play more solo a more fair way to acquire them
also i’ve been playing pvp for a awhile and i think their should be buffs that only solo rouge players receive on their gear, the amount of damage a single play can take to way too much for a solo pvp to be even able to compete in any scenario besides a 1v1. i think solo players should be given passive buffs like a dmg resistance multiplier or just a slight dmg boost that are only applied to solo players, like classified nomad in d1
I'm unsure why you postedthat first part in the PvP discussion channel, but you want solo DZ players to be stronger?
-# (for the record, only EB+Rav can drop outside of Raids, and that's in the DZ, why Incursions in particular for a place I'm still lost on. Even in the DZ the % chance to drop is about 0.02%, which isn't altered by TL)
yes i do solo players now sufficient lack dps in a tank meta compared to the intimidate meta where they had adequate dps giving them a rather fair chance to win a 1v4 based off their positioning and strategy. now however people are too tanky to be able to isolate one person from a group and kill them fast enough before getting focused and killed. in my opinion solo play used to be one of the most fun parts of dz pvp, now it has been virtually eliminated from the game
to sum it up people are too tanky and solo dps & survivability comes with too many trade offs for a solo player to adequately deal with and adapt to their opponents
which is unfortunate because solo play used to represent the pinnacle of skill in dz pvp
Metas' come and metas' go. Making a drastic change like this is reactionary, and feels like it'd hurt more in the long term than help.
It's very likely that your build itself could be better on top of all that.
Regulus is literally top performer in pvp
Actually question: is this entire conversation still applicable next Season?
Because it shouldn't
Raid Exotic have lower drop rate or higher drop difficulty, they should not completely hinge on how strong it is, if the lowest drop rate item are strongest, then everyone just go uniform
Furthermore, what is the definition about "strongest"
"strongest" suppose you can beat every build but obviously it is impossible in current patch
definitely the problem is only accentuated due to the buffs being applied to already oppressive guns like the st elmos and nerfs to other guns like the eb, the EB is one of the only guns you can still mange to fight off a group with, however it is easily counterd by just not shooting at the player and running around when their buff is active then killing the solo player when the buff is gone. basically the advantage from grouping together is increasing
in my opinion the way to solve with problem is to grant solo players passive buffs that are only applied when their being damaged by multiple opponents(this is to prevent abuse by purposely disbanding a group) that way solo players will inherently have enough of an advantage to capitalize on sloppy group coordination quickly.
in my opinion solo play was the best during the LD meta because player had enough dmg to isolate and kill other players decisively and then quickly move on to the next. You see in solo play your success depends on mere seconds of miscordination amongst you’re enemies which solo players no longer have the dps to capitalize on
I don't think it should suppose that solo player are able to against group player if they have same skill level
If you can't against group, that is make sense because you fight with multiple enemy, and you play solo, that is your choice (or you don't have any teammates because your social or whatever ), it is no way to accommodate
i think you’re overestimating the strength of the buffs i’m suggesting. the buff should be strong enough to allow a solo player to decisively and quickly end a 1v1 with a player in a group but lax enough so that if a group stays together and doesn’t fall for the solo players trick the group will win. in my opinion look at videos of 1v4s that happened during LD meta. you’ll see that in the LD meta 1v4 were won by winning 4 quick 1v1s that would last maybe a few seconds each or by just using the eb. neither are possible in this meta due to player survivablity being high and solo dps be too low
in the LD meta a group that stayed together would win against a solo player 100% of the time and the solo player would be out dps-ed(as they should be), however if one of group members were more than 5-15 meters away from their group the solo player would be able to eliminate him quickly and replicate that scenario 3 more times. however now players have so much survivablity that id say 1v1s go on for abt 30 to 50 seconds on average and thats too long for any isolation that a solo play encounters to be relevant, or in fact any other strategy they use to be effective
but to further counter this sentiment i would like to mention that even substantially worse players will win against a solo player because of how many crutches there are such as the st elmo’s engine, skill builds(which i think are definitely less oppressive compared to how they were in LD Meta) , or even the scorpio. all of these things completely inhibit the ability of a player to effectively fight or even reposition which i think should never occur
Didn't it become more tank oriented because people were complaining it was too much 'whoever shoots first wins' with little room for player skill to make a difference?
@steel mural There is a PTS channel for feedback, you need the role via id:customize
Those crutches of course did something help, but it still able to solo against team, it only depends how big of the gap between player and players, you still able to watch a lot of "1vN" clips on YouTube
Solution:
don’t solo in DZ and expect to beat full squads.
i guess if you ignore the eb and reg then raid guns suck lol
reg has been a top 3 gun in pvp for like 3-4 years now and eb is an extremely solid choice ironically reg and eb are some of the best solo guns for dz
Bighorn is op, it can kill pple before they react, works fine for me
the problem arises when you come across a tanky 4 stack using st elmo’s or scorpion and you can’t move. all i’m saying is the playing field should be more fair but still difficult
and yes you can find 1 v4 clips still but if you analyze them you’ll usually come to the conclusion that the enemy had 0 clue what they were doing and it had nothing to do with the solo players skill
the eb is overshadowed by high end weapons in my opinion, and the ravenous is virtually useless in pvp and only kind of useful in pve i think it really needs an rpm boost
yes, but it’s been taken too far we’ve lost too much dps and gained too much armor in general
off topic but i believe that the shield nerf was an overall negative to the pvp experience because all it did was make the game easier for body shot players
shields made the movement skill ceiling higher because it added in another aspect the player had to manage in order to be skilled
never said rav said reg, eb is you’re best bet for 1v group scenarios no other gun can give you the sustain needed to do it
i don’t know a single game where you have the tools needed to jsut straught up 1v4 people who know what they’re doing, like any game you should pick your builds and engagements wisely for a chance to win but you’ll always be at a disadvantage (for example using a nem build to pick them off before pushing/isolating fights)
rainbow 6 siege 1v5s happen all the time even in pro league and in csgo as well
as for using the nemisis you get you’re first pick then they’ll just fire wall kit push you
every team sport known to man
esport*
i think people just don’t want to admit that there is a problem with the current meta it’s just no longer competitive
the game is still semi competitive just not to the fulliest degree
fights are determined by who waits for their team the longest
yea my point is that solo play has basically been completely removed in pvp
Tbf the whole concept of the DZ will shit on solo players
look at d1 and people like widdz the foundation of d2’s dz has the very things i’m advocating for
People like Widdz almost ruined DH when it first came out
yes but that’s irrelevant to dz pvp and secondly more people than just widdz were running around solo manhunt in d1 and d2 back when pvp was actually approachable to a solo player
all i’m saying is the that the dz is supposed to be a testament of skill not a hand holding contest
It'll never be a skill thing, it's just whoever counters who's build
The only time you see super long solo manhunts is against people who suck or they are using a build that is poorly balanced
hard disagree. lots of div1 guys were very successful solo
its not the DZ, its the builds and mechanics
That's solely because of how absolutely busted the build system was in Div 1
yea and the opposite is true for the same reason
Canonically, the DZ is supposed to kill Agents. So it being hostile and inhospitable is entirely canon.
Well the 2nd one had random civvies lower a guy into a barrel of what is basically liquid warcrimes until he drowned in it.
So in both games the DZ's were pretty dark.
they are different but thats the only comparison we have
if you are talking about pvp that builds is all that matters, you would be wrong, skill is needed in the dz, if you come into dz with the best build known to man it still wont mean anything if you cant aim for shot
Pulse resistance vs HB basically is what I'm saying
cannon shouldn’t affect the gameplay though
I think an Agent walking in with a cannon should affect the gameplay.
bruh💀
that's why i said the gap are not huge enough for you to soloing 4 people with 4 crutches, maybe you are not strong enough, or maybe they are not weak enough
you can run with hazard hsd, or kill with well designed like electrical box in south, or those people just aiming so bad
of course skill are needed, but not only skill, the build counter also a factor, just like @craggy trench said, Pulse resistance vs HB, it is heavy counter
if HB are really skillful, and the Pulse resistance are skilless like his aiming so bad, he can't hit any shot, then HB can win, but it just extreme case
Just fire sticky them. If you lose that. Go get determined. Kill them. Tbag. Clap. Run into CP. ez
i didn’t play much siege but i did hit diamond and 1v5s only happen if the enemies are playing horribly
same as div
Plus striker and hb kinda benefit the solo player tbh
running into cp is the epitome of staying next to turrets while someone is rogue in a non invaded dz
well yeah i get that, but just saying, you can have a halfway alright dz build with some skill and kill rogues, i have while level 200-300 with not the best dz build though it was alright, and skill so
I can confirm, catharsis is better than the coyotes mask in PvP
The healing effect, plus status effect removal makes it unbeatable.
No
Don’t feel like arguing my side but your wrong
You are entitled to your opinion, that doesn’t make it objectively correct.
The catharsis is amazing in PvP (specifically conflict) for its unique ability to clear status effects, buff damage (getting buffed by 50%), AND drop a healing cloud.
The. Coyotes mask is too DPS focused. It gives you great burst damage, is worth having in many raid builds, but It lacks in survivability.
Catharsis is the most popular exotic mask for a reason.
What you mean 50%? It's up to 30%.
It’s currently at 30% it is getting buffed to 45%.
A 15% buff is 50% of 30.
The mask is getting a 50% buff.
You read me the description lol
It’s great on paper
In use? Face tanking to get any kind of buff is silly
You must get shot 10-15 times before it’s actually doing more then coyote
Very situational
Not for reg builds
The armor core combined with the DPS buff and the status effect removal is why the catharsis is strong
Without some sort of status removal in the current meta, you are fricked
Cava, personal haz pro etc
Yea and to get that you must become a bullet sponge
It’s not “better” is completely different and the buffs are under used
Yea on headshot builds you might aswell use cath but on a crit build?
Coyote is instant dps buff vs delayed, bullet sponge buff
Again, coyote offers no survivability
Now is the buff good if you have a tardi player and unbreakable etc yea
Don’t face tank, play from cover.
Cath offers survivability after being shot a ton of times
Then cath sucks, cuz it requires you to face tank lol. If you’re not getting shot cath does nothing
The cath proc usually is triggered by stingers
Status builds are in every lobby
With hives that don’t kill you hella fast? Not really
Proccing it off hives requires you to not die first
Rugged gauntlets is better than both 
That’s how the healing cloud works man
You have to get hit 30 times lol
You clearly don’t know how to play if you insist that the catharsis only gives you an advantage when you face tank
How many times does a status tick on an average skill?
(15-20)
Never said you have to face tank. I said it works best when you face tank, You can play around cover but your better off using something else or coyote lol
Ok, that’s getting hit 30 times
lol
I don’t insist