#td2-descent

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nocturne hedge
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Can't stop skipping

twin geyser
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from room 25 - we pick the closest (if it doesn't have EMP hazard)

nocturne hedge
twin geyser
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Yes, 4-man scale was made easier + if someone crashes / detla-s the game continues, and the difficulty instantly scales to the amount of players

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@nocturne hedge

nocturne hedge
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Im still salty that i missed out on the loop 40 arm patch last season, hope it gets brought back in some way

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I'll try to LFG in like 2 weeks once im done with exams and shit

twin geyser
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Good luck with exams, mate. Luckily I'm done with this stuff for like 4-5 years already ๐Ÿ™‚

nocturne hedge
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I wanna see creeping death get added, might make the fire turret good at CCing an entire door

radiant smelt
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I'm actually interested how much the exotic caches are going to cost with S3....I was able to get 17K NSA Tech so far

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I wanna get to at least 20.000 before S3 comes out

twin geyser
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42k NSA tech is waiting ๐Ÿ‘€

timid mauve
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โ€œSuggestion to add Reconstructed caches at high price to the NSA Shop

It is a great idea and we are committed to implementing it. The cost of the caches would be very high, though.โ€

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give some chance to whom unfavor to lootcifer ๐Ÿ‘

nocturne hedge
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What's considered very high though, like 5000 per cache?

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Im still gonna grind them with nemesis and spend all of my NSA tokens on exotic components

twin geyser
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WE DID IT!
30 loop beaten in 4-man group = 2 hours 52 minutes 1 second

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๐Ÿ’ช ๐Ÿ™‚ ๐Ÿ‘

neon light
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Are there any ways to find groups? Iโ€™ve beaten nemesis once solo and would love to play with other people, but I always find that no one ques up for match making forcing me to play solo

jolly cave
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#lfg-pc is where to go to look for Descent groups.

neon light
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Thank you!

mighty tartan
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We should have the option of changing the talent pool by spending nsa points

twin geyser
nocturne hedge
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Imagine having ninjabike's talent in there as an exotic, gives a plus one to every perk upgrade and at the end you swap it out for another exotic

twin geyser
nocturne hedge
nocturne hedge
cyan fox
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Wonder if now would be a good time to grind descent as they are committed to adding recon caches to the nsa station ๐Ÿค”

nocturne hedge
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With the new 35 blueprints being added, how many named items are still left without a blueprint? I think we're running out lol.

twin geyser
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35 or more? I'm a bit lost with the numbers))

tidal night
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Recently getting into a bit of Decent myself, returning player. I usually play solo, might dabble into some Descent groups later on, however a few questions.
What loop should I aim for? I think the game mode is awesome, but I'm a bit disappointed you can't pause it and go do other stuff.
Any go to esque builds to aim for in there? Any builds worth semi forcing?

real vine
# tidal night Recently getting into a bit of Decent myself, returning player. I usually play s...

Personally I kill the nemesis and reset unless I have 2 exotic talents before entering nemesis that are good. If I don't have them I just reset and do it again. I mostly farm for reconstructed caches but if you really wanna have fun, run duo with a friend and you will fly by. I like to use a dps build in there to get to nemesis, if I stay then I increase my defense. You can also go for a skill build in there but you would want to use it after nemesis

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In simple terms just use whatever you find works for you

twin geyser
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I'll stop farming for now - 34 reconstructed caches and 50k ANB tech should be enough ๐Ÿ‘€

timid mauve
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good retirement plan

tepid canopy
nocturne hedge
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Yup, around 35

tepid canopy
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ffs just when i thought it was going to be done with descent

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any idea which named items blueprints will be added?

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or we just need to wait for the patch notes?

tepid canopy
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ohh cool thanks

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so mostly useless named's items and/or named's that can be farm in cd /light zone

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only blueprints worth getting imo are orbit and deathgrips

onyx quest
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what were the best Exotic, Offensive, Defensive, Utility talents again? and best weapons/skills to take on the nemesis?

sour rain
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Restoration is my favorite defensive one. The rest is a bit dependent on your weapons and exotic talents. If you get agonizing bite for example all crit-related talents become extremely desirable.

onyx quest
sour rain
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Preservation rather yeah, crossed my wires.

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I take it every time I see it. The rest of them, ehhh I dunno. depends.

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I actually like Trauma as a Utility talent because the blind on headshot can be a lifesaver and it has helped me kill the Nemesis several times.

onyx quest
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yaaaah true

odd nexus
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Is shield splinterer and hunter killer bps gonna be regardless of if youโ€™ve opened the chests

stiff rain
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it seems so

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pts info tho so subject to change

cyan fox
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The shield Splinterer BP becomes available in descent the season they buff the shit out of the f2000 lol

tidal night
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How do you guys place yourself when you run into a room? I find it hard to find a "good" place when there's 4-5 red doors and they only exit out of 2

cyan fox
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With the most cover and least places to get shot from the sides or behind

stiff rain
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if you're spawn camping and solo, find a spot to stand directly looking at a door while making sure you don't get shot from behind. in some rooms it's impossible to guarantee this though

cyan fox
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Others it's piss easy
Cough the one that has that center stage thing and you just go up some stairs to the spawns

humble halo
onyx quest
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FINALLY beat nemesis for the first time lol.

stiff rain
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grats

onyx quest
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thanks, i dunno how I woulda done it without decoy

nocturne hedge
humble halo
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Finally got a reconstruction cache 2/19

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Cold relation wtf

peak coral
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Anton want to run descent ?

nocturne hedge
humble halo
peak coral
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That really doesnโ€™t mean anything to me ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

timid mauve
lusty bluff
twin geyser
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33/52. We're close but far to the end...

onyx quest
onyx quest
onyx quest
lusty bluff
nocturne hedge
manic dawn
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Yes, they can hack the firefly. If the nemesis is too close though he won't have time to, but if you try to blind one far away, it will come back to blind you.

lusty bluff
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gonna be real, used it both far and close, never been hacked

humble halo
nocturne hedge
dusk niche
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Goes to nemesis with a firefly and decoy
Nemesis gets a restorer hive and proceeds to spam it
Making it really hard to enjoy descent with this

dusk niche
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Doesn't work when one hive almost restores the entire armor

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I tried grenades, but you get 5 max

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And I don't get why sometimes nemesis has a decoy and sometimes it doesn't

pine siren
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Maneuver around so they move away from their hive but leave it alive so they don't throw out another one

nocturne hedge
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One hive absolutely does not refill the entire bar, you need to act much faster than that

rustic bough
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your first mistake is letting them deploy their skills

sleek mountain
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Is there a list of the blueprints. I think I only need 9 more. Forgot backup broomstick was one

onyx quest
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He definitely hacked my firefly, and yes he was far, but its wasnt the blinding one, it was the destroyer firefly that destroys weakpoints so it didn't really do anything anyway, but then he threw a different firefly that dropped bombs...

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But, i mean it's fine, i dodged, threw my decoy and killed him, it worked out.

nocturne hedge
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The new exotic talent sounds kinda interesting

odd nexus
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The pocket Achilles?

nocturne hedge
timid mauve
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seems fun but not pragmatic, too many shield guy or dog on later loops

cyan fox
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Hyena heavies with special ammo

ionic plover
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๐Ÿ‘

granite wagon
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If anyone agreed with me on this opinion (and even if you did not) please go over to #1197847102378737796 and write your opinion regarding the Talent-Rotation. Things will only change if enough people tell them the Idea is bad and donโ€™t think your opinion and writing it doesnโ€™t matter, it DOES!

twin geyser
pine siren
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(skill talents out of site but they are there)

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I think the talent pools for rotation are actually curated, not random

frozen radish
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sorry what does that mean? you pick them yourself? and how long does a rotation cycle last?

pine siren
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it means you will only find talents that are listed in the current rotation, others (eg plague exotic talent) will never appear during your run

odd nexus
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Oh that's so dead

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Breathe free my beloved

pine siren
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it tells you how long each rotation lasts in the top right, how long it'll be in the live game is unknown, probably either a day or a week

frozen radish
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2 more que - if the duration is up mid-way through the run, will the talents change at that moment? and 2nd - if I am in a group, does everyone have diff rotation? or its same based on the who's the session leader?

pine siren
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I think the rotation is probably the same for everyone everywhere (like everyone has the same target loot selection). I would also assume that once you've started a descent run you'll be fixed to the talent pool that was active when you began

twin geyser
timid mauve
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no plague/IC/extra/lucky shot, basically a day off for long runner

twin geyser
stiff rain
cyan fox
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I can guarantee the rotation isn't going anywhere no matter how much people complain

granite wagon
odd nexus
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In fairness

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We did give them feedback and they shat all over it

granite wagon
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Like what do you have to loose by writing in the FEEDBACK section for the pts that you do not like the rotation? You have no disadvantage by writing it in the feedback section

granite wagon
cyan fox
granite wagon
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just keep on showing them that this idea is stupid!

granite wagon
odd nexus
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If they're bent on doing something then they're doing it

granite wagon
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that is just supid thinking

odd nexus
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Regardless of how hard we cry about it

cyan fox
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Pushing what
What am I gonna set a daily goal every day i wake up of saying
REMOVE DESCENT ROTATION
On twitter on reddit on discord

granite wagon
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why would they put it on pts then and not just release it...

timid mauve
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they test thing broken or not, not our reaction petter

real dock
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where can we be heard so Descent isnt ruined???

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this talent pool is GARBAGE!

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totally seems they dumbed it down for players who only use skill builds which DONT WORK in Descent

pine siren
real dock
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says Unknown

pine siren
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need to pick the PTS role first though

real dock
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ok thanks

fading swift
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anyone have a list of blueprints available from caches on the PTS?

stiff rain
fading swift
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does anyone want me to post the list of the 20 new blueprints i got?

pine siren
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I'm at 491/494 atm (missing Stinger friend referral reward, and unlisted brand chest & knees), if someone's got a spreadsheet I can check through and see what's new that way

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this isn't from descent reconfig caches though because I didn't have any to hand, so prob from a PTS cache

cyan fox
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Time to grind descent for the credits
I hope they add the recon caches when the season actually releases

cyan fox
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Loop 5 all easy rooms
3 exotics
Right before nemesis petter

twin geyser
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Can anybody log into PTS and check the new talent pool for descent?

pine siren
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oh wait, you're saying it's changed again? Didn't realise how short that timer was

twin geyser
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No, I mean in the game there was the timer (5 hours) since the release of PTS. Did the set changed?

pine siren
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yeah, just checked, names seem to be following a 'seven deadly sins' theme

twin geyser
pine siren
twin geyser
meager wyvern
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I'm curious if they even play Descent, because if these talent selections are "curated"...

mighty tartan
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How much does the Vindicator cost in the pts

cyan fox
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350

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Idk if its a placeholder cost or it'll be like that

mighty tartan
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Cruz can you screenshot the rest of the store

cyan fox
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I am not on pc but it's literally named exo caches and descent outfits with different colours

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No reconstructed caches rn

mighty tartan
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Whatโ€™s the prices for them

cyan fox
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The outfits are 1.6k for whatever reason

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The caches I can't remember off the top of my head but someone should answer you

frozen radish
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NSA Store : exotic 220 , Named 147, Uniform 1662, Vindicator 350

cyan fox
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We have no idea what the reconstructed caches will cost or if they'll even add it for this season

twin geyser
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For now, I can't make my destroyer build, because 50% of the talents are absent in these sets

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Whoever is going to be online in next couple of hours on PTS - DM me the screenshot of next set of talents for descent, please

meager wyvern
twin geyser
meager wyvern
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They won't. I just wish they would clarify that they don't actually care if people make it past Nemesis or not.

analog river
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the rotation thing is pure garbage

void bane
analog river
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i live in descent and the rotation worst thing they could have thought of. This means there are things which instead of taking a long time to put together you can just simply forget about it

meager wyvern
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Yep.

analog river
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@celest crane would it be possible to get some sort of vote or poll for the community to voice a yay or nay on the talent pool implementation?

rustic bough
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I actually think Capacitance might be alright

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It's 6 additional red cores at ST6

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I think the "test and learn" means we test the game and learn [that the Devs don't give a shit about our opinions]

rustic bough
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the backfire talent is good, ngl

frozen radish
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Can you share what these talents are? They re usually slightly different worded in descent vs open world

stiff rain
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backfire talent is the same

frozen radish
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So the stacks of crit dmg donโ€™t carry on to the next fight ? Not sure itโ€™s gonna be good on higher loops then

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is there a list of all the new talents (incl exotics) coming to descent?

meager wyvern
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I didn't even know there was going to be more exo talents

frozen radish
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same, I've seen screenshots with busy bee talent

cyan fox
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Capacitance I've heard too

nocturne hedge
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Disrupter rounds too

jolly wadi
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some1 wants to descent?

stiff rain
rustic bough
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I did not

rustic bough
stiff rain
twin geyser
stiff rain
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i'm taking those into account as well, not saying those will be optimal or anything

twin geyser
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Lmao, I'm an idiot))) My build also has no reload xDDD

stiff rain
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going to be a doozy theorycrafting best builds with this new pts though

twin geyser
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If they keep rotation - nothing can be "best"

stiff rain
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but yeah if backfire stacks per pellet it's actually worth building around

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i know... i'm on copium but it's still a good exercise figuring out the best builds with this out

twin geyser
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The issue is 10 seconds and then everything disappears

stiff rain
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yep

twin geyser
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And since we have NPC's, who refuse leaving the doors

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You see the point

stiff rain
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which means the only way it can be good is if it stacks per pellet

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so you can at least build it up fast

twin geyser
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I'm curious did they fix any real issues descent has, or it was all about killing the interest of this mode

stiff rain
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i doubt it

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medkit bug has been there forever

twin geyser
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Yeah, priorities

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๐Ÿ’€

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We have 22 red 11 blue and 25 yellow talents in descent. If they throw away all yellow skill-related trash, that would only benefit everybody

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So blue talents will always be the same

rustic bough
twin geyser
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No screenshots(

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I checked the current rotation (5 hours to change) - trash and crap again

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Not a single unhinged or lucky shot

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but we always have the same first 4 red talents

rustic bough
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What is the rotation called?

twin geyser
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can't help you with it, cuz my game is not in english

rustic bough
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Rip

twin geyser
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Oh, wait

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I can translate)

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Greed

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I have no screenshot of Envy set

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I have sloth, gluttony and greed

nocturne hedge
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Does descent still have 52 comms in the pts?

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Hopefully not any more

twin geyser
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bruh, I didn't check it((

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But the descent rotation on PTS is "Sloth" again

frozen radish
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Also for those on PTS, could you share all the rotation set screenshots

twin geyser
frozen radish
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Yea thatโ€™s fine, I know the symbol ๐Ÿ˜Ž

cyan fox
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If you can show the current rotation I'd appreciate that

twin geyser
cyan fox
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I know the talent symbols it's okay

twin geyser
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Will DM in a second

cyan fox
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Id have to add you as I have dms closed

granite wagon
twin geyser
timid mauve
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guys I found a way get around the talent rotationpetter

rustic bough
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Lmao

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Is that with the talent selection bug

timid mauve
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skip all of it, to test if PTS lower difficulty at early loop( answer is yes), now need to find a way to test on high loop

rustic bough
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nice

rustic bough
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I can't seem to pick any exotic talent on the first loop

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this is the real progression blocker

chrome lantern
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no one asked for talent rotation. if you did, you were the absolute minority.

odd nexus
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Unfortunately they're dead set on adding it

chrome lantern
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i spent 11 hours off and on trying to get a single striker drone to help me to loop 5. not a single striker in that time and I would enter, check console and then leave. 11 hours. I finally got one, got plague at loop 1 boss then chatter on 4 and liberty on 5. so cool, right? have a scanner pulse and decoy for the boss as they almost 100% copy your skills... I spawn into nemesis fight, get behind cover for the jammer cooldown and I get two stinger hives and a striker drone thrown at me. what is this mechanic?

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i don't want my hand held but I expect to at least fire a single round. all of that time lost for what?

odd nexus
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They added liberty?

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Damn

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Istg all I get is what is it called blind justice

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And empathic

chrome lantern
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yea, but damned if I know where to look for the stacks

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how is empathic even an exotic talent? raise your hands for all of the players who run skills against the nemesis? because let's be honest here, most people do this solo and no one wants to go against the hunteris with stuff they hack

chrome lantern
cyan fox
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BLB talent

odd nexus
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Cap sounds fun for high loops

chrome lantern
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i wanna know the numbers. they must have a record of the number of players who 1 run descent, 2 stop at nemesis, 3 speed run by choosing the highest heat score room and 4 how many go into 10, then 20, 30 and so on. Also, how many solo players as opposed to groups of 2 or more

cyan fox
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In my experience on xbox
Descent Matchmaking either takes 3 years to find more than 3 people
Or only finds one other person

odd nexus
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In game matchmaking I can never find anyone

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There's a fair few on the LFG channel though

cyan fox
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Also didn't help that the 4 player scaling at launch for it was busted and that made people just solo it instead of doing mm

chrome lantern
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i'm not a hardcore or even a somewhat knowledgeable gamer, so I am not very familiar with Rogue Like/Lite games. My understanding is this mode is supposed to make you feel powerful. Warframe has a rogue mode and I can go to level 9k enemies and smoke them. Massive introduces this mode, locks blueprints behind it (originally at 10 percent or lower) and then gives you sig rifles, 20rd vector smg's, empathic resolve, so on and so forth. I have maxed out the bp's so far and I have to admit, I have never felt powerful. more lucky than anything else. I'm not the best at this game but I am also not bad. I hover around just below middle level. might be my handicap and other factors. why should I have anxiety playing this mode?

meager wyvern
# chrome lantern i'm not a hardcore or even a somewhat knowledgeable gamer, so I am not very fami...

The devs have made Descent less enjoyable every single time they keep tinkering with it. Their solution to the issue of too many talents is to strip all player choice instead of using proper Rogue game mechanics like the ability to bring in talents with you on a run(aka deck building) or the ability to remove talents from the selection pool on run(aka burning). Two very simple mechanics that absolutely turn the mode around.

onyx quest
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I find than any more than 2 people makes the enemies so much tankier. I can't even kill them with a full mag sometimes. Some weapons seem to work better solo or in a group. Also, I've never been able to beat Nemesis in a group at all. I can only kill him solo, i really don't know why that is. Also if there was a checkpoint system every loop or several loops I'd be tempted to play higher loops so i could take a break. Anything past Nemesis really is just too long for one session. with a family, it's extremely difficult to push anything past nemesis.

meager wyvern
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As for the stacks of Liberty, they show on the gun when ADS. Except the next talent you get that has a gun UI icon will override the Liberty UI element, effectively removing the ability to track it. This happens on every talent, the gun ADS UI only shows the last talent you picked up.

chrome lantern
meager wyvern
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There are some talents that also have a UI icon elsewhere. But yes it is very annoying.

chrome lantern
# onyx quest I find than any more than 2 people makes the enemies so much tankier. I can't ev...

Yes, this exactly. Sometimes I'll check the console at the start of 6 after barely killing the nemesis and my weapon options are like a vector 20rd, pulse scanner and junk like that. why would anyone continue? I respect the guys who love to challenge themselves, but I am not wired that way. I have nothing to prove to myself by getting very far. very little is gained if I can do speedruns faster and keep doing them? make sense?

meager wyvern
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Well for me and my friend, we'll keep going because we're long time COD Zombies players, so repeatedly smashing our heads against a wall, trying to make a jank loadout work is kinda our jam. lol

chrome lantern
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hahaaa. I miss the old zombies and I can totally see what you mean by that. I just can't be asked as I get older. It already takes me roughly an hour and a half to go 5 loops. I have to take small breaks and whatnot

meager wyvern
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Yeah, there are times when we don't and we'll play something else. Ugh, Descent has so much potential. I haven't played Warframe in ages, stopped around the time that they nerfed the Zoren copter into the ground.

chrome lantern
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I miss the way zombies used to be. The last version I played with my good friend was perhaps black ops or blk ops 2? I know for sure we did the one called kino? Is that the one with pack a punch in the starting area? The theater one was okay. Tranzit was a nightmare and was that where we stopped? Was tranzit on blk ops 2?

twin geyser
silver junco
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how often does the talent pool rotate? it can't be once per week can it? otherwise we could get fucked by some trash pool

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IMO the higher the loop goes, the easier to reroll for talents you want because you'd get a ton of currency to do that. so I don't really see the point of removing some powerful talents from the pool... unless Massive's goal is to screw players over

twin geyser
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Also, first 4 red talents are always the same (not a single one, which I need) so it's only 8 talents, which really rotate

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And, based on the screenshots I took from all loot pools - I'm 95% done with this mode

silver junco
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man this really gonna suck

pine siren
tidal night
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Yeah, but that's because PTS is short, we don't yet know if it'll be the same on live

nocturne hedge
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Do we know what all rotations are now?

twin geyser
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4 sets per 24 hours

rustic bough
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So it's just the 4 deadly sins

twin geyser
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all of them are awful. I want to see the dude, who was picking the sets, playing to loop 40 with these sets

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no salary, until he does it

timid mauve
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I had peep 2 rotations, both had agonizing butt but without obliterate, is it a jokepetter

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even though I want to play different style, the tiny pool talents lack of correlation which unable to form a viable build

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for the God's sake at least make a bigger pool

chrome lantern
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By being able to reach the Nemesis faster, you are in fact handicapping yourself more than you already are because the rng is really bad? So what I mean is even if you reach nemesis at the end of loop 5, there is already a good chance you have bad weapons and talents/exo talent(s). Each lower level room rewards you with less currency to buy armor, ammo, etc. so say you even do get a good run and each room has a talent you can use, then you won't have enough for extra talent slots and so on. So then you are forced to play the more difficult rooms with poor gear in the hopes of gaining more money and to maintain the loop 5 nemesis fight.
I know that I'm not a majority with my opinion and I'm definitely not a minority either. I also fall into a unique category due to my disabilities. I just wanna have a place where I can switch off the world, go a few loops, try and quench my completionist desires for all of the blueprints and have FUN. Sadly, this is not fun. As stated numerous times before, if you get a nemesis who has healing stuff or stinger hives, etc and they are able to deploy double turrets, hives striker drones, you just spent that time for nothing. There is nothing self gratifying in this. The ONLY reason why I am in this mode is for reconstructed caches. Whether that makes me the minority or majority of players who do it, I don't know. All I know is for me personally, locking things behind one particular mode in its very nature is not appealing.

timid mauve
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imo just avoid select drone and turret, have long range weapon like AR or LMG, it's good to go for nemesis run, all you need is polish basic play skill, talent didn't weighted too much at early loop

onyx quest
onyx quest
# twin geyser Depends on the size of the group. On first loops, if you pick heroic rooms in a ...

I did notice that. Generally I don't go past Nemesis just because I dont have hours to spend on uninterrupted play. But, I enjoy group play more than solo. I'm fairly comfortable with the speedrun strategy to reach Nemesis solo. If you're in a group (let's say 4 just cause), should my strategy (choice of weapons/talents/stat upgrades) change? I noticed some weapons that feel good solo don't feel good in groups and vice versa.

onyx quest
# chrome lantern By being able to reach the Nemesis faster, you are in fact handicapping yourself...

If you don't have drones/turret, he generally won't either. If you have the decoy or revive hive, he MIGHT have some other variation which can be annoying. But if you have riot foam and decoy as well as trauma, and you chain together the different skills/status effects along with special ammo, he should go down pretty quick assuming you're solo. Another skill option is jammer pulse. If he throws out annoying skills jam it.

pine siren
onyx quest
pine siren
# chrome lantern By being able to reach the Nemesis faster, you are in fact handicapping yourself...

I did a couple of nemesis runs yesterday on the pts and actually found it faster than the usual version: because there's a much more limited pool of talents, you're more to find the ones you want (as long as they're in the pool obv) which means you can stack them up far more easily, using fewer talent slots in the process. If you get lucky to get lots of Normal rooms you can get to nemesis by the end of loop 4, which knocked about 10m off my usual completion time (45m down to 35 or so)

chrome lantern
# pine siren Wait, so if you can only play at a certain time of day you always get the same t...

no, they just need to remove the exotics based off of use or take a poll. if ubisoft/massive is SERIOUS about listening to their base, then this would be a step in the right direction. And not just have a pts for pc. there are more console players than pc, just a numbers thing. so this rotation needs to be abandoned or it will turn out to be like summit. passionate players will keep playing for whatever their reason is, but casuals, which make up the majority of the base, will avoid summit, descent, etc. it is like the inability to matchmake for raids. this puts off a lot of people. let's face it, a lot of gamers are loners. me being one of them. whilst I enjoy good company, I don't want to either hinder or be hindered by the way someone else enjoys playing. I am NOT selfish. It is NOT my way or the highway. Changing descent as they are is their way of saying, play it during this time and not that time later. Oh, you're only free from work for 4 hours, but this rotation sucks.. Well, feelsbadman. Who does that?

onyx quest
onyx quest
pine siren
#

yeah I agree that locking the pools to a fixed 24hr cycle is a ridiculous idea, but hopefully it's a PTS thing and won't carry into the live game

chrome lantern
#

let's be honest with ourselves. If we didn't get a guaranteed exotic cache each time we reached nemesis and defeated (insert which version) and there wasn't a chance for a reconstructed cache, how many of you would play this instead of open world, control points, bounties, etc? I know that I wouldn't

onyx quest
#

Side Rant, I'm SO SICK of getting skills hacked. Like I love skill builds the most, but in like MOST end game content except legendary missions, they're not viable, it's annoying. Descent included with nemesis.

onyx quest
chrome lantern
onyx quest
chrome lantern
#

last night I had a nemesis throw 3 decoys at the same time from the very back of the arena (where we spawn) next to me near the generator next to the white house. they can throw turrets and hives that distance as well. it is like watching a trainwreck when they throw grenades, skills, etc. you can't help but watch with your mouth open and watch those things fly like they have wings.

onyx quest
twin geyser
#

@pine siren sets aren't locked for time of day, luckily. They're randomly rotated

pine siren
#

ah ok, thought the rotation was a fixed order

meager wyvern
chrome lantern
#

Wanna make Descent more appealing, here are some suggestions. Players THEMSELVES can decide whether or not they want to use these options as to avoid it being a set change:

  1. Allow a 4th Exotic choice in the NSA Table (we have a 4th talent option and 4th Skill/Weapon, no need to stop there. It is either all or none.)
  2. Allow the ability to spend our own currency on rerolling Exotic, Weapon and Skill options. It is our money and if I want to spend it on trying to get something better than a 20rd vestor, grey pistol, pulse ball, deflector drone, empathic resolve, glass cannon or kinetic momentum, then I should be able to do so
  3. Add Specialization Grenades as we have Specialty Ammo. Make it a fair price, not ridiculous and not broken

Remember, this should be accessible to anyone who earns the credits, both NSA and Descent Currency. Whether or not you decide to take advantage of those things is on you. You have to learn how to balance the money on ammo, armor kits, reroll, etc. By others using these perks, it doesn't negate your skill level if you don't use my mentioned suggestions

tidal night
rustic bough
twin geyser
rustic bough
#

Wait, how does BLB work in the Descent?

#

Since the talent is no longer bound to pistol

twin geyser
rustic bough
#

So it's literally gunslinger

twin geyser
#

Well.... yes

#

If you combine if with versatile + gunslinger (but you don't fully upgrade it so all of them are at 10 sec)... Theoretically, can be viable

onyx quest
#

that's a lot of work... I think i just prefer static bonuses

twin geyser
#

Same. Stacking doesn't provide you with bonuses in such short fights we have in descent

pine siren
#

it can make entertainingly short work of the nemesis if you plan your weapon switches effectively, I made sure I had max stacks before starting the fight with him (sticking to a classic m1a for versatility), got close and switched to my shotgun and killed him in 2 hits

twin geyser
#

Shotgun one shot everything and move on in less than 35 sec always works nice (if stupid NPCs aren't stuck behind doors)

pine siren
#

boss arenas generally annoying laid out for that purpose

twin geyser
#

The one with the White house facade is the most annoying for me

tidal night
chrome lantern
# onyx quest that's a lot of work... I think i just prefer static bonuses

for my yellows I do trauma and then eyeless. braced (only if unhinged appears). others like the rpm emote (stability) and lucky shot if I have weapons I'm stuck with that have low ammo capacity or terrible recoil. reds I prefer composure, vigilance, overwatch (even has a negative side effect), unhinged and allegro (I always grab it whenever possible) I never ever choose blues unless I spawn with it and that will be my only blue. But rng is so brutal, last night I fought the nemesis on loop 5 with vigilance 3 and unhinged 1. every room I went to for the speedrun was blue and yellow. when I did get other reds, it was the crap ones for me like pummel as it is useless against a single target, which is all I focus on on my path. I don't need squad buffs, regicide and so on as you don't benefit from headshot damage explosion with one target. lol

onyx quest
# chrome lantern for my yellows I do trauma and then eyeless. braced (only if unhinged appears). ...

yeaaah, I usually take unhinged and vig guaranteed, and allegro. Composure is hit or miss for me, since i run and gun a lot solo. The only blues I really want are preservation and Entrench, theyve saved my runs on so many occasions. Yellow I'm pretty similar to you, trauma, eyeless/sadist, lucky shot, I also like optimized for unhinged over braced (same reason as composure, I run around a lot). But it's rare that i ever get ALL of these while speedrunning.

chrome lantern
# tidal night We still don't know how often the rotation will change on live servers (if they ...

In 5 years, I can't recall many if any times they changed things from pts for the good. Because these devs have to balance pvp with pve, they have already reverted the empress international skill damage from a potential 20% back to its original and current 10%. Many years ago we were told that all gear would 100% drop with the second attribute to match the core. So if a providence dropped, it would 100% drop crit, wep handling, etc. They then changed their minds after pts and never changed it. They also told us not long ago they would add 15% wep damage to picaros and then they haw and hemmed their way to an explanation. I do not trust a thing they say until it is done. this is why I avoid giving feedback to them.

tidal night
chrome lantern
#

no, it was to the one I replied to.

tidal night
#

Then I don't understand the reply.
The rotation HAS to be short on PTS, as it's only live for 3 days, but it could be on a weekly or daily rotation for all we know when it goes live, because those servers are always up.

#

And I don't believe they written anywhere how long the rotations will be on live servers.

chrome lantern
#

my point is regardless of how they end up dropping their new idea of what is fun or practical for their paying customers in Descent, history has shown us it is never as they say. That's all. Unless someone can give me an example where these devs have subverted our expectations in a positive way, which I am unable to do, then I expect the worst and if something good happens, bonus. I gave feedback for Heartland in the suggestion area and was immediately attacked by people. Not a "we'll just agree to disagree" but insanity ensued. All of my suggestions are ones that are optional. Kind of like me with brain damage who suffers from seizures. I would like to have an option that turns off the seasonal level visual. a way to reduce the lasers and flashbangs that blind us. now they added a flashing visual to descent when we clear a loop. See what I mean?

tidal night
#

I still don't understand why you're replying to me with this seeing as my message you replied to was about the rotation length

#

I however agree that several options could be added that would be QoL and accessibility.
SHD Watch Level up and season level up, I wish I could disable those alerts/have them reduced somehow, they take up screen and I cannot be bothered to look at the animation anymore.
Reduce flashing (it would have to be by letting you change color/brightness). A lot of games suffers from this, as an avid CS player myself, I hate flashes the most. Mainly it's the high pitch sound for me, as I suffer from high pitch tinnitus. I'm not advocating for that to be taken away, that would be gamebreaking, but let me pick another tone.

somber reef
#

Does anyone have an average nsa credit count for loop 30 and or loop 40?

tidal night
#

I'm considering getting more into Descent - is there a "build" guide out there? Like a list of potential builds that you could aim for/stuff that goes together well?

nocturne hedge
#

The rotation thing is gonna screw with everything we've come up with so far

tidal night
#

That's alright. I was thinking about current builds, not post resolve in two weeks :3

open cape
tidal night
# open cape I have tinnitus too but it's been there my whole life (probably in connection to...

I've had tinnitus for as long as I can remember (since I was 10ish, so possibly my whole life).
I can get tinnitus-induced headaches if I don't take care of myself, don't sleep enough, stay hydrated etc., as I'm less capable of blocking it out. I have meds to dampen it if it gets to that point.
The pitch of tinnitus is different. Mine is around 12.000 hz, which often gets affected by the high pitch sound associated with flashbangs in videogames or explosions in movies/series (when they have to simulate the character being deaf from the explosion).
Ironically, I cannot watch Baby Driver, a movie where the main character has tinnitus and has to listen to music to block it out, because the pitch they use when music isn't rolling makes my own tinnitus spiral out of control.

open cape
#

Yikes sounds like a pretty severe case

odd nexus
#

That's a damn shame baby driver was great

tidal night
#

Thing is about tinnitus is that:
Technically everyone has it (information from the specialist I went to). The severity is determined by your brain's capacity to tone out sounds you don't need to process. Tinnitus can be induced by hearing impairments and how well your brain is at filtering out the tones varies. As for example it gets worse for me if I don't take enough care.
The tinnitus tone/pitch/sound people hear is different aswell. I've seen it described as the sound your hear when you listen in a seashell, a windy sound, but for me specifically it's that high pitch. I know it's around 12.000 hz, because if I take a sound frequency test, around that level I still feel the sound, but don't hear it anymore as it aligns with my tinnitus. I have no hearing damage.
All that combined with my ADHD-PI (and from that problems with auditory processing), it's rough, but managable. I just like to put out my "credentials" when asking for accessibility options related to it hehe.
One of the most annoying things about my case is sensitivity to white noise and electrical noise. For example I cannot use ANC in any headphones, as they're white noise based and I can clearly hear the pitch/it interferes with my tinnitus. I also cannot wear headphones that are on, but has no sound running through them, as the speakers still receive electricity and I can hear that.

#

I'm a speshimen, that's for sure petter

open cape
#

Holy hell. I don't know if you take medication specifically for ADHD but a lot of those types of medicines can exacerbate tinnitus. And yeah My tinnitus is the super duper high frequency thing too

silver junco
#

finally beaten loop 30
died instantly on loop 31

5h 13m spent what a nightmare

twin geyser
silver junco
#

hard to find a teammate

tidal night
somber reef
maiden canyon
#

Haven't maxed my descent upgrades yet
Is it Worth it to just ignore them and hoard as much nsa for next update?
Or is there SOME essential upgrades

real vine
maiden canyon
#

Already got them both

nocturne hedge
#

Did we take a screen shot of all rotations?

dusk niche
#

5 nemesis runs in a row and no recon cache. between this and the talent rotation it's gonna be a dead game mode

cyan fox
twin geyser
cyan fox
#

You could probably just post them here too as someone asked for them ๐Ÿ™‚

twin geyser
#

Can't post pics in this channel ๐Ÿ˜ฆ

cyan fox
#

Oh forgot

frozen radish
#

is there a rotation that has intimidate/unhinged + leadership + opp/braced/steady handed + chatter/breathe Free ?

cyan fox
twin geyser
silver junco
onyx quest
onyx quest
#

Does anyone else do Descent as long as they can, and during feel like, "when will it end, so tired" then when it over and you're relieved, but you stop for a while, you feel like you wanna do it again? I can't really explain it..

rustic bough
#

Ymmv

onyx quest
#

yeaaah, even with bad choices, my mind is like, maybe it'll be better next time...

cyan fox
humble halo
#

No thanks

#

My luck has improved 3/21 now

#

Got caches in last 2 runs

cyan fox
#

Also if I don't get regicide early on my interest in continuing disappears

#

But that's just cuz I find solo descent the most boring shit imaginable

onyx quest
#

oooh yeah, i stop after nemesis loool

cyan fox
#

That's fine
All I do for nemesis is easy rooms and get it as quickly as I can to get it over with

tepid canopy
#

i lack the time and intrest to reach high loops

#

and the rewards are not worth imo

#

like

#

the time it would take me to reach at least loop 15-18 i can do several nemesis runs

onyx quest
onyx quest
chrome lantern
cyan fox
#

Here's what I do
See regicide before nemesis =continue run
Don't see it =stop at nemesis petter

chrome lantern
#

makes sense. I wanna say the last time I ever proceeded past nemesis was the first week or two when this mode dropped. between the multiple spawns after 5, poor rng, low recon rate I said, find a different guinea pig for your lab tests. lol

#

and that was probably the best time to have done long runs because things like allegro were a lot higher spawn rate, etc. then they had to go and add skill talents as exo's, etc

dusk niche
#

7 nemesis runs in a row with no recon cache div2thumbsdown

spark nexus
#

droprate is like 50% so i would say, bad RNG, had 3 runs in a row, no recon cashe, 3 exotic cashes instead, life...

maiden canyon
#

Just got a reconstructed cache and got emperor's

#

Was actually the main thing i was looking for because i wanted specific rolls on it

stiff rain
#

nice

maiden canyon
#

Actually. Can you get hunter killer/shield splinterer blueprints?

#

If that's the case i would continue to farm

odd nexus
#

Apparently you can after resolve

stiff rain
#

yeah

cursive hawk
#

:\ just got another exo cache from a nemisis run. still no recon cache

timid mauve
#

exotic cache is guaranteed for every time defeated nemesis

silver junco
#

laughs in 1 recon cache from loop 18

#

turns out a 4-men team is indeed faster than going in solo

bad news is everyone got stuck on loop 25 when someone dc'ed

chrome lantern
#

Does anyone know if there is any priority whatsoever to FIX the armor kits NOT working in Descent? Those should be the single most important things and NOT adding more codeing for Exotic rotations.

tepid canopy
#

oh yeah that shit is so annoying

#

i hate it

#

it happened to me a few runs ago where i used the armor kit twice and it didnt work

chrome lantern
#

I have so many recordings of that happening. On one occassion, I used three with no affect. It was infuriating. This really needs to be priority.

tepid canopy
#

agreed

#

but hey

#

we will have capacitor and bluescreen talent

#

so stupid

twin geyser
#

Everybody is just begging for more skill builds in descent because they're so effective and useful (no)

silver junco
#

can you even stack enough skill damage to be viable in descent? i've never bothered to try

cyan fox
#

Maybe sniper turret

twin geyser
#

๐Ÿ’€

tidal night
#

Isn't the problem with skills in descent the same with any other mode on higher difficulties - enemies like to avoid them :)

chrome lantern
twin geyser
rustic bough
#

No

humble halo
jolly cave
#

@chrome lantern No self promo, thanks.

chrome lantern
jolly cave
#

If it's from your own channel, the rules say don't post it.
If you want to report a bug, you'll have to send in a support ticket as the only support on this channel that is offered is #unofficial-troubleshooting
feel free to describe the bug and if someone wants to try and help you can DM them the link.

real vine
tepid canopy
#

thats what i do but even then sometimes it doesnt work

rustic bough
humble halo
rustic bough
#

Maybe loop 1 solo is doable but

mighty tartan
#

I like air burst seeker in descent

timid mauve
#

it's a double edged, the little bastard occasionally go rogue

half star
#

for early loops flame turret is actually nice

tepid canopy
#

can someone shere the list of all the blueprints that we are able to get from recon caches as of now?

#

i want to check if im missing some of them

tepid canopy
#

ty

humble halo
#

Message gone nice ๐Ÿ™‚

humble halo
#

Does it happen that you get kicked out of descent when choosing a weapon?

twin geyser
#

My teammate got DELTA-03 on loop 26 10 mins ago. Clownish servers and no reconnect options at its finest

gentle stone
#

What do you actually get out of decent Iโ€™ve never seen the point of it

twin geyser
#

reconstructed caches with named items blueprints

gentle stone
#

What does reconstructed caches do

twin geyser
gentle stone
#

Alright then thanks

tepid canopy
#

So if you get a delta or crash during a descent run no matter the loop you were you dont get any rewards at all?

somber reef
#

You do get rewards

#

If you need a break just setup a macro for your agent to keep moving side to side

twin geyser
tepid canopy
#

i agree

#

why they didnt make it like summit or survival on division 1 where if you crash or get delta'd you have the option to rejoin in the checkpoint is out of my mind

tidal night
tepid canopy
#

how can i see it?

tidal night
#

pts role

tepid canopy
#

got it ty

tidal night
#

Gotta love dodge rolling away from a situation and your character decodes to get his legs stuck under a table mid roll so you just stand still

tidal night
#

Does the Descent power fantasy kinda pick up once you unlock all the meta upgrades?

stiff rain
#

if you're lucky you get to experience it even as early as fighting nemesis

nocturne hedge
twin geyser
meager wyvern
onyx quest
#

question, i did a run yesterday, and got riot foam, no yellow cores, but somehow have more than 1 riot foam shot? is that normal?

stiff rain
#

riot foam comes with 2 charges

nocturne hedge
stiff rain
#

oh did i mix it up with another chem variant in descent

#

i remember descent foam has 2 charges, outside descent it has 1

onyx quest
#

It's weird. when I first pick it up in loop 1, it's only 1 shot, but as I go sometimes it has more. I can't make sense of the rules lol

fiery marsh
#

Could be lucky shot. As long as youโ€™re in cover, it can refund charges to a stupid amount if stacked enough.

onyx quest
#

OH that makes sense, I usually pick up lucky shot

hidden idol
rustic bough
fast oar
#

What is a loop? Is it different from the % done to reach the nemesis?

rustic bough
#

@fast oar a loop consists of 4 normal rooms followed by an Arena.

oblique summit
#

About to do a run if anyone is interested or needs help with getting through. Prefer mics ๐Ÿ™‚

rustic bough
#

An Arena has at least one wave of regular enemies followed by a boss wave. Relatively speaking, if you consider the Nemesis a big boss, then yes, it is a miniboss

fast oar
#

Yeah because the farthest I've gotten is 20% to the Nemesis so I have no idea what loops are/how descent is meant to be ๐Ÿ˜…

oblique summit
#

Rulii- Iโ€™m about to start, can run you through one

rustic bough
ionic plover
#

Anyone notice there are missing blueprints? I just got the last of the lmg ones and Black Friday isn't in there. Also, saw someone said real count is 445 and not 455?

twin geyser
ionic plover
#

Thanks

#

Wonder how they screwed that one up?

velvet swallow
#

Same way as 8 /16 classified assignments I take it
Edit: 8 for discovering the entrances, 8 more for completing.

jolly cave
#

@vocal kiln You're looking for #lfg-pc, this channel is actually just for discussing the mode.
gl Agent div2salute

timid mauve
nocturne hedge
timid mauve
#

@nocturne hedge thanks, lucky to have fire chem and breathe free in first loop

twin geyser
granite wagon
#

Well, gear lock is no more but no news on Talent-Rotation. So I'm pretty sure Talent rotation is here to stay sadly....

stiff rain
#

rip tu20 descent

#

it was nice knowing you

hidden idol
obtuse moon
#

Does anyone know how many blueprints were added to descent in the PTS?

ocean olive
#

So much feedback on how bad talent rotation was and that no one wants it, yet not a single word about it in the notes. This shows how much the devs "listen" to our feedback.

obtuse moon
nocturne hedge
obtuse moon
#

Ok thanks for the info

vocal hull
#

They didnโ€™t mention the removal of talent pool in the dev note๐Ÿ’€

jolly cave
#

PSA: this channel is to discuss Descent, to LFG for it please head on down to your respective LFG channel.

twin geyser
#

Developer notes in summary:
We don't give a damn f*ck about your Descent feedback. Go f yourself

twin geyser
twin geyser
obtuse moon
#

I've been playing descent all week no issues but today got hit with two back to back deltas on loop 1...

brazen star
#

game crashed at loop 21 when it was going insanely smooth

#

teammate got a delta 5 minutes later

#

that's insanity

#

and i got 1 out of 3 possible caches

onyx quest
timid mauve
#

maybe they need more time to assess what is fair price of recon cache, after all it's significant influence whether people go for long run or short run

twin geyser
bold finch
#

Exactly that

#

Gonna miss running some descent

#

don't get how they didn't listen to feedback on that but did with gear lock

tidal night
twin geyser
tidal night
#

A theory of mine? They mentioned in a state of the game, that they wanted to reduce the amount of time people spent in Descent pr. Run (was said after they mentioned how difficult it is to implement a checkpoint system).
Less talents, less time picking. Get to Nemesis quicker, which is their goal. But that's a weak theory.
I think they want to see stats from live and work from there, since they already spent time on getting the system in place.
As I've stated multiple times down in the PTS channels when we talked about it there, I never believed for a second they would remove the rotation - but maybe they will listen to how it can be improved upon.

twin geyser
#

Less talents to pick? Ok, no problem, but I choose the talents for the rotation myself, not them

tidal night
#

I keep circling back to there being no checkpoints, I want to be able to leave and come back. I would do so much Descent if that was possible, but I can't even be bothered going for nemesis for the lore as of right now

pine siren
#

Think they're improving the lore dumps so first weekly run gets up to 4 comms if you're behind, I'll probably start doing weekly nemesis runs if I'm right about this. It definitely was quicker on the pts too, reached nemesis at the end of loop 4 and shaved 10m off my usual time of 40-45m

humble halo
brazen star
#

but i got really unlucky

humble halo
#

Iirc

#

Just saw the chart

#

90% for loop 18 petter

onyx quest
stiff rain
#

they're not really necessary, you'd rather take revive hive and something like riot foam or shock trap to apply status instead, because eventually enemies will be so strong you can't risk them firing a single bullet

onyx quest
#

mmmm, okay. that's kinda stressful lol. wish armor cores had more oophm to maybe make viable hybrid builds.

twin geyser
onyx quest
twin geyser
onyx quest
obtuse moon
#

Delta number 3 when opening a door to the next room...

#

I don't crash at all on PS but I'm starting to understand the frustration some PC users deal with

mighty tartan
#

wtf

#

electric floor started charging up as soon as I entered the room

humble halo
twin geyser
ionic plover
#

I don't mind Nemesis being strong, but I really hate when you get a bad loop and they have infinite heal and heal fully with one use.

#

My build doesn't do that so why should theirs, if they're supposed to be some sort of anti-matter version of the player.

#

Not talking about the armor kit, but when they get the healing skill

timid mauve
#

if select revive hive most likely nemesis would use restore hive, if select pulse/decoy/shield nemesis would use random skill including healing type

stone hill
stone hill
mighty tartan
mighty tartan
humble halo
obtuse moon
onyx quest
jolly cave
#

@mystic trench This channel is actually for talking about the mode, if you want to LFG for it please head on down to #lfg-pc
gl Agent div2salute

tame yacht
#

How long would it take to reach loop 40 in a group of 3 or 4?

nocturne hedge
twin geyser
proper storm
nova comet
tidal night
tidal night
steady parrot
#

oh, sorry

somber reef
#

Around 1800 nsa credits to loop 31
+- 100

real dock
#

RIP Descent. Cant believe these so called devs "listened" to us. Theyre keeping the stupid f-ing rotation

dusk niche
#

The moment they said nothing about it in the dev notes I knew it was going to stay. Awful decision no one likes it

twin geyser
#

So, we'll monitor sets of talents and I bet, there will NOT be any set which I need for high loop run

pine siren
#

I like it, but I only ever do short nemesis runs - means I can stack a few useful talents higher with minimum rerolling or having to unlock more talent slots. I appreciate for long runs it's far far worse.

humble halo
jolly cave
#

35 talents, 6 being exotic, 3 day rotation.

humble halo
#

Making the life of players amazing with amazing rng thnx devs /s

pine siren
#

(I didn't offer this as feedback during the PTS stages though, I don't consider my preferences as important as those who really like doing long descent dives)

twin geyser
#

If they keep the same crap sets from PTS (I have screenshots of all of them) - it'll be a disaster for high loop runs

twin geyser
real dock
#

I didnt see a single person say this was a good idea in PTS. EVERYONE hated it

dusk niche
humble halo
real dock
#

about to start my very last descent run. hopefully doesnt f-ing crash so i can get to 40. last run I got to 39 and game froze

obtuse moon
#

Did they mention recon caches in the shop?

pine siren
#

yes, they should be coming to the descent shop

obtuse moon
#

Ok thanks. I guess I'll try farming nemesis, just praying for no crashing

#

I'm guessing the caches will be a little pricey but that's ok

nocturne hedge
#

Oh jeez. Rotation has actually gone through...

dusk niche
#

Yeah I'm afraid the talent rotation is never going to be removed ๐Ÿ˜•

twin geyser
#

We have to monitor sets. I hope it's not the same sets from PTS, because all of them were bad

dusk niche
#

And they initially thought a weekly rotation was good enough

#

It'll be the same sets lol, I'm 100% sure of it

hidden idol
#

However it also needed to have some weapon handling talents, which are split among the rotation, so even some "for fun" runs wouldn't be able to work as much.

real dock
#

and Steady Handed is an absolute must for me. Blinded, Trauma, the fire damage talent, SH & Opportunistic are my go to ever time. No Opp on loop 30, good luck taking down Rogues before their sniper turret one shots you

hidden idol
real dock
#

Steady Handed makes a shotgun into a sniper rifle at higher tiers

hidden idol
twin geyser
onyx quest
stiff rain
onyx quest
stiff rain
onyx quest
stiff rain
#

but it's not hard and fast, also consider breathe free as well which would need slow rpm weapons

stiff rain
#

depends on your aim tho

onyx quest
#

yaaah, my aim is oookay, but constant headshots are not always happening for me. main reason I suck with hot shot determined builds

stiff rain
#

it's just for opportunistic proc and if i happen to run plague, which i don't run anymore

onyx quest
stiff rain
onyx quest
stiff rain
#

with the best setup we got currently (which we're probably not gonna get in TU20 anymore) we can burn them down quite fast

stiff rain
#

the best way to deal with them is preventatively, which is status effects

#

don't let them do anything when they get out the door

onyx quest
#

mmm, i try to do something like that with nemesis too, decoy, riot foam, trauma, apply plague stacks, switch to high damage weapon and let him melt

stiff rain
#

rogues always spawn in n+1 so you need to deal with them faster than nemesis

onyx quest
#

ah okay. if only we had scorpio in descent

stiff rain
#

we do have riot foam + tier 10 lucky shot tho

onyx quest
stiff rain
onyx quest
stiff rain
#

with solo you can only spawn camp one

#

once you overcome the initial dps check and each one of you gets decently high tier intimidate it's smooth sailing from there until 31

meager wyvern
twin geyser
meager wyvern
#

Crit Chance isn't bad, per se, if you pair with Obliterate.

#

I've never really saw a benefit from Concussion, Precise or Rifleman

twin geyser
#

For oneshot shotgun build we were using - no crit needed at all)

#

Don't sleep on concussion, man

meager wyvern
#

Well, yes, with the shotgun sniper there is plenty of damage.

#

Allegro is just for silly fun if I had Chatter and Lucky, Steady and the ACS-12.

twin geyser
#

If you have Chatty, Allegro is just a slot waste, which you could have used to increase your damage even more

meager wyvern
#

I know, it was on purpose. I just wanted really high rpm on the ACS-12.

twin geyser
#

๐Ÿ˜‚๐Ÿ‘

#

My mate paired it with unhinged...

#

He looked into the ceiling 70% of the fight

meager wyvern
#

lol. You have to have braced and steady for that. I had Intimidate, Unhinged, Optimist, Allegro, Gunslinged and I think Composure. Leadership to get the bonus armor to kick it off and swap for gunslinger it was a bunch of fun

#

Died when I found a wall that doesn't stop bullets. Have died in the spot several times. I apparently haven't learned my lesson. lol

onyx quest
#

So, i've matchmade a few times and people say they want to farm caches/credits quickly. This to me means get to nemesis asap only stopping to do boss rooms rinse and repeat. But, they still only do hard rooms the whole time making the process 3 times longer. Am I the only one that thinks getting to nemesis asap killing him, and resetting is more efficient than taking the long way?

timid mauve
#

solo not only faster in short run, but also avoid the hot mess with MM

worldly patio
#

Thatโ€™s a really good run, what type of set up are the 4 of you running with?

tepid canopy
#

do we know how much the recon caches will cost on the nsa station?

#

how much did they cost on the pts?

manic dawn
#

afaik

tepid canopy
#

ohh ok

#

ty

timid mauve
#

people ask same question in the stream and Yannick don't remember the cost, doubt if they add it on new season

manic dawn
#

I mean they said they would...

tepid canopy
#

its on the patch notes so we are getting them

#

the question is for how much

#

hoping they dont go overboard with the cost though

nocturne hedge
#

im guessing 3 to 5k

manic dawn
#

I mean the exotic gun is around 350. The outfits were 1.6k. My guess would be around 1.5k

tepid canopy
#

bruh thats a lot

nocturne hedge
tepid canopy
#

i was expecting something like 500 or 700 not 1.5k or around that

#

i guess time will tell

timid mauve
#

prepare for the worst, they like keeping us grinding petter

manic dawn
#

Yep... I mean, those reconstructed caches are the true reward of the mode. Giving out too many too easily removes the reason to play it much

nocturne hedge
#

regardless of the cost, im still gonna spend all of my NSA thing on exos

manic dawn
#

that said, there are more than a 100 bp's in there after the update

#

it's a grind...

manic dawn
#

exotics are much easier to get elsewher

nocturne hedge
#

i already have every single BP now

manic dawn
#

reconstructed are unobtanaible anywhere else

nocturne hedge
#

and 8 recon caches saved up

timid mauve
#

@nocturne hedge don't tell me you didn't have spare caches in pile petter

manic dawn
nocturne hedge
#

i got 8 piled up only

#

could have been a 9 but i delta'ed on loop 28

manic dawn
#

So you'll still need quite a few caches after the update drops

nocturne hedge
#

theres a commendation for 50 loops so i'll knock out both at once

#

each nemesis run is 4 loops now

#

50/4 = 12.5

nocturne hedge
#

so its gonna be 13 nemesis runs for the ommendation

manic dawn
#

Did you see a full list of the new commendations somewhere?

nocturne hedge
# manic dawn Did you see a full list of the new commendations somewhere?
  1. Incursion Effective Award: Eliminate 10 hostiles during an incursion: Paradise Lost while you are under a status effect (30 points)
  2. Countdown Counter: Deactivate every type of countermeasure in countdown (30 points)
  3. Descent 50 Award: Complete 50 loops in descent (50 points)
  4. Countdown Shocker: Neutralize 25 shocked hostiles (35 points)
  5. Descent Basic Award: Beat the nemesis in descent without using any exotic talents (35 points)
  6. Skillful Incursion: Eliminate enemies using 5 different skills during an incursion (30 points)
  7. Countdown Supply: Resupply your teammates 20 times by sharing iems from your inventory during countdown (35 points)
  8. Perfect Descent: Defeat the nemesis with a full squad, without any of the 4 teammates going down during the run (65 points)
  9. Perfect Paradise Lost: Complete an incursion without any of the 4 team members being downed while not using any medkits (65 points)
#

in the blog there was a commendation about grabbing all collectibles from the incursion

manic dawn
#

Thanks, where did you find those?

nocturne hedge
#

twitter

manic dawn
#

ahh ok, thanks

twin geyser
nocturne hedge
twin geyser
twin geyser
twin geyser
manic dawn
#

The current max is 445.

#

Thatโ€™s a gap of 49 blueprints with the new max.

#

12 of those should be locked behind the new season.

#

That leaves 37 blueprints in the descent.

#

But I could be wrong ofc. Weโ€™ll have to wait and see till it goes live.

hexed whale
#

Speaking of blueprints, Yannick mentioned yesterday that Season blueprints should be in the blueprint loot pool (Control Points, Projects). I started compiling a list on a reddit post, and so far we got this:
S03: Belstone Armory (Mask, Chest, Backpack, Gloves, Holster, Kneepads)
S03: Hunter's Fury (Mask, Chest, Backpack, Gloves, Holster, Kneepads)
S04: Empress (Mask, Chest, Backpack, Gloves, Holster, Kneepads)
S04: Rigger (Mask, Chest, Backpack, Gloves, Holster, Kneepads)
S08: TKB-408
S08: GR9
S10: SIX12*
S10: SOCOM M1A*
S11: G28*
S11: Police Magnum 686*
Y5S01: Electrique (Mask, Chest, Backpack, Gloves, Holster, Kneepads) - needs confirmation
Y5S01: Cavalier (Mask, Chest, Backpack, Gloves, Holster, Kneepads) - needs confirmation
Any other you guys are missing?

jolly cave
#

Sorry I'm confused, is this related to Descent?

manic dawn
hexed whale
#

The weapons with * on S10 and S11: it seems the intention was to provide the named blueprints, because SIX12 and Magnum 686 are duplicated in my list (these 4 named are being added today to Descent - Lefty, Stage Left, Relic, Prophet).

nocturne hedge
tidal night
nocturne hedge
tidal night
twin geyser
tidal night
#

I might get into nemesis farming with the new changes making you go to him quicker - would love to have the blueprints from there, but as I've mentioned before, I just cba to do long runs like that.

twin geyser
#

cba?

tidal night
#

can't be arsed - or annoyingly, could also be short for can be arsed petter
I don't have the tenacity to push for longer descent runs without checkpoints. I feel like the mode only really opens up once you start getting a good amount of upgrades through NSA tech, which is a feedback loop of time investment.
I really like the mode in its essence - I just don't have the focus for the longer runs.

twin geyser
#

Got it div2thumbsup

timid mauve
#

Total 85 named blueprints as of Y5S3
AR: Burn Out / Glory Daze / Invisible Hand / Kingbreaker / Manic / Mechanical Animal / Pyromaniac / Shield Splinterer / Test Subject / The Railsplitter
LMG: Big Show / Carnage / Dare / Good Times / New Reliable / Quiet Roar / Tabula Rasa
SMG: Cabaret / Cold Relations / Dark Winter / Emeline's Guard / Safety Distance / Swap Chain / The Apartment / The Grudge
SG: Boomstick / Cuelebre / Lefty / Rock 'n Roll / The Mop / Tsunami
Rifle: Artist's Tool / Baker's Dozen / Everlasting Gaze / Harmony / Stage Left / Surge / The Virginian
MMR: Commando / Designated Hitter / Ekim's Long Stick / Pinprick / Relic / Scalpel / The Darkness / The White Death
Sidearm: Backup Boomstick / Orbit / Prophet / TDI "Kard" Custom
Mask: Nightwatcher / Punch Drunk / The Hollow Man
Backpack: Anarchist's Cookbook / Battery Pack / Devil's Due / Force Multiplier / Hermano / Lavoisier / Liquid Engineer / Matador / Percussive Maintenance / Strategic Alignment / The Gift / The Setup
Chest: Henri / Caesar's Guard / Chainkiller / Closer / Door-kicker's Knock / Everyday Carrier / Ferocious Calm / Hunter Killer / Pointman / Pristine Example / The Sacrifice / Zero's F
Gloves: Contractor's Gloves / Deathgrips / Firm Handshake
Holster: Claws Out / Forge / Picaro's Holster
Kneepad: Emperor's Guard, Fox's Prayer

#

Reconstructed cache : $297 / Exotic cache : $220 / Named cache : $147 / Vindicator : $350

obtuse moon
#

297 for recon isn't bad at all

exotic moss
#

1662 for each color is wild

twin geyser
#

300 for recon, let's go

timid mauve
#

surprisingly low cost, only required couple long run to collect all blueprints

frozen radish
#

How much for exotic cache with NSA?

nocturne hedge
humble halo
dusk niche
#

This talent rotation is so bad

nocturne hedge
#

Exotic was 220

humble halo
#

Ok

#

Time to buy NSA caches

#

Finally 100% chance

#

Got tsunami prophet and lefty

hexed whale
#

I got all the blueprints already - I had 13 caches saved and bought the others - actually bought one extra that didn't give blueprints, but oh well.

obtuse moon
#

Someone mentioned henri and picaro are dropping from CP

hexed whale
obtuse moon
#

Yea no big deal

nocturne hedge
#

Whats the new blueprint cap?

hexed whale
nocturne hedge
twin geyser
#

holy cow, the game freezes so hard

frozen radish
hexed whale
nocturne hedge
#

That sounded so Gen Z

dusk niche
#

Yeah not gonna bother with descent until there's a talent rotation lol
Less reason to play it with the price of the recon caches being so low

frozen radish
#

Promise this is my last que - is talent rotation in the same sets as it was in PTS? like unhinged never with braced, trauma never with eyeless, breathe free/chatter never with bullet hell?

jolly cave
#

According to the livestream, the Talents are a 35 pool (6 exotic) with a 3 day rotation.

odd nexus
twin blade
#

I completed descent and the project is also marked complete but didn't get the comm. Anyone else have the same problem?

fierce sinew
#

476 is the max blueprint we can get right now?

twin geyser
#

yeap

fierce sinew
#

oh, just wasted some recon cache. it was not giving me any blueprint anymore

hexed whale
twin geyser
#

and we still lack some

fierce sinew
timid mauve
#

1st talent table, only opportunistic/salvage/extra/optimized is pickable, the rest is relate to skill build, sure it is faster as it told me don't bother to expand skill slotpetter

real dock
mighty tartan
#

Whatโ€™s in the reconstructed cache?

tepid canopy
#

named item and blueprint

#

anyone has the list of the new blueprints added?

hexed whale
#

But the ones in CAPS are NOT dropping.

#

Born Great
Grown Great
Backbone
Carpenter

tepid canopy
#

ty

tiny flicker
#

already hate this descent talent rotation feature

tepid canopy
#

speaking of descent

#

what happened to the comms?

#

cant see them on the game

twin geyser
#

Seems like new comms don't drop from weekly project

meager wyvern
#

lovely

tepid canopy
#

i dont mean the comms (recordings)

#

i mean the commendations

#

from the pts

twin geyser
#

Only 5 were added related to Incursion

tepid canopy
#

same thing with the countdown comms

tiny flicker
#

cant believe I have to play descent without incessant chatter, unlucky lmao

twin geyser
#

All others didn't make it into live build

tepid canopy
#

ohhhhhhhh

#

i thought it was a bug

twin geyser
tiny flicker
#

wdym

twin geyser
#

Descent talent rotation sets

tiny flicker
#

wait where can I see the other sets?

twin geyser
#

They were made by someone who never played this mode ever

#

I have screen from PTS of all 4 sets (not in English)

tiny flicker
#

can you dm them to me

#

i gotta see how much worse this gets

twin geyser
#

Sure, give me like 5 mins, pls

meager wyvern
#

Hey at least we don't have to pray to rngesus as much now. lol

tiny flicker
#

i rather pray for the rng

twin geyser
#

Same

tiny flicker
#

you could reroll talents until you got what you wated

meager wyvern
#

I'm trying to be positive

tiny flicker
#

once you get to loop like 20, you already have like 30k creds to reroll

twin geyser
tiny flicker
#

im praying they change it

meager wyvern
#

๐Ÿ˜ญ

tiny flicker
#

but ik they wont

twin geyser
#

I had a build for one-tapping everything even on loop 40 in a 4-man squad. Now I can't make it in any of these stupid sets

dusk niche
#

Are there new arm patches this season?

tiny flicker
#

I had one with just the 1400 fire rate lmg

twin geyser
tiny flicker
#

just occured to me unhinged and steady handed is also out of this rotation

#

ima kms

twin geyser
#

Check exotic talents....

meager wyvern
#

If they are the same rotations from the PTS, I don't think Steady is in one of them

tiny flicker
#

exotic talents made me DEPRESSED

twin geyser
tiny flicker
#

I still think a rotate feature is dumb in general

#

at least like, give the option to have rotations on or off or something

meager wyvern
tiny flicker
#

wtf\

twin geyser
#

I can accept rotation only if I choose the talents for it, not the clowns, who never touched this mode

tiny flicker
#

i loved descent knowing I can build any crazy builld I wanted, and now rotations capped me

#

but yea send those screenshots when you can, I gotta see how bad these rotations are

obtuse moon
#

I still don't understand why they felt the need to introduce it in the first place

meager wyvern
#

Well because there are so many talents that they wanted to reduce rng. They just did it in the most hamfisted, anti Rogue-Like, anti player freedom and choice manner possible

tepid canopy
#

@twin geyser can you send me the screens of the rotations as well please?

twin geyser
#

sure, sending

tepid canopy
#

no problem if its not on english

#

i know the icons

tiny flicker
#

yea i can just read icons lmao

tepid canopy
#

yea

tiny flicker
#

yea theyre actually awful

twin geyser
#

you're welcome ๐Ÿ™‚

tiny flicker
#

realistically

#

the rotation all the way to the right wouldve been good asf if steady handed and braced was involved

west hazel
#

I completed the weekly project of the descent and did not receive the communications... new bug?

exotic moss
#

Do you know what is the "gluttony" mention ?

#

OK forget it, it should be the name of this particular set of talents

balmy finch
twin geyser
gentle briar
#

current pools

clear dove
#

For some reason i did not get a comms after defeating nemesis todah

#

Also no patch for getting nemesis in the highest loop possible

trail crow
#

Whoa, looks like a bad week. No unhinged? Looks like pestilence, lady death, bullet king and the chatterbox aren't there either :/

gentle briar
#

it resets in around 3-4 hours

trail crow
#

Is it daily? Or like every few hours for the rest?

hexed whale
#

No comm for this week's project as well. Also, got ONE level for defeating the Nemesis. It used to be 3.5 (sometimes 3 levels, sometimes 4 levels).

gentle briar
trail crow
#

Oof

hexed whale
#

OR... maybe they left the same "every few hours" that was in the PTS.

upper smelt
#

The system of pooled talents just doesn't work when there's a small handful of very useful talents and a bunch of near useless ones....

jolly cave
#

3 days according to the livestream.

rain hatch
#

Doctor home came in handy

vocal hull
#

No comms after completing weekly project๐Ÿ’€

twin geyser
upper smelt
#

They haven't released the available pools yet right? Or are they completely random each reset? I guess we just have to wait and see

twin geyser
#

I can DM you all sets from PTS Phase 2

upper smelt
#

Yeah, I'm curious

twin geyser
#

DM'd

fading swift
#

has anyone done a loop 5 nemesis run and gotten a comms? i just did a loop 4 one and got nada

high mango
#

Idk how to even get a 4 loop run.
Like in one run my first whole loop was no easy rooms except for one. Only medium and hard.

Cant get over 98% heat at the end of loop 4

#

Its like they decreased the chance of getting easy rooms in the first couple loops

obtuse moon
#

Wait a sec is there only one exotic talent available in the rotation right now?

hexed whale
void bane
#

I'm done with this mode. Pools are horrible and they f'ed up one of my favorite exotic talent in so many ways...Plague. The hell with this fucking game.

onyx quest
void bane
#
  1. When you switch weapons plague disappears. So you have to build the stacks all over again. 2. If you fight a boss with plague and he meds up, plague disappears.
obtuse moon
onyx quest
void bane
onyx quest
obtuse moon
analog river
#

Descent is unplayable on PC, the lag on the npc's spawning, and when they do they're invisible. the constant freezing but still taking damage. The garbage rework on the Pestilence exotic talent. and the and what does the curated talents solve? I've got well over 180k in nsa currency this was my fav game mode. they've ruined a good thing here. If any of the dev or the div team cares probably not , but feel free to reach out I'd welcome a constructive conversation on the descent game mode

obtuse moon
#

I was able to get one nemesis run in today no issues but tried a second one got booted on loop 4

silver junco
timid mauve
#

talent rotation, freezing screen, more invisible respawn, no comm, the game mode totally ruined, nice project unsolved petter

tiny flicker
#

The Envy talent rotation would be 100x better if Steady Handed was back in tbh

silver junco
#

has anyone figured out the new loop rewards

some are saying the loop 30 recon caches have been moved to loop 25

sweet sky
#

Where can I submit feature request?
Is it possible to develop a Twitch interaction for audience help me choose Descent talent? Or decide for next room. This will be fun. LOL

silver junco
#

probably thru ubisoft's usual customer support portal

timid mauve
#

maybe simply make poll in twitch as the talent pool is fixed now

high mango
meager wyvern
#

Made it to loop 23 with friend in a Duo, using the Gluttony pool. Somewhat workable, not as terrible as I thought it would be at around loop 10. FIrst few loops were rough, very few reds, and Doctor Home for the exotic

gloomy edge
#

Not feeling the talent pool to be honest.

meager wyvern
#

Did not know about the plague change, that irks me. No more plague plus MMR/Optimist

gloomy edge
#

Feel like an a la carte system would have been better.

meager wyvern
#

I don't like the rotation either.

gloomy edge
jolly cave
#

Well it resets every 3 days, so if you dislike this one you could always just wait.

meager wyvern
#

I had, Busy Bee and Adaptive, plus Doctor Home.

gloomy edge
gloomy edge
#

Lucky shot, Extra and Steady Hands were also mandatory

meager wyvern
#

For sure, it's a blast. I've done that as well

gloomy edge
#

Melts Nemesis like nothing else on full tilt too - you just need to land the opening move.

#

But still, I'm still wanting for more.

#

For starters, can't we just start at level 40 standards gear wise?

#

1.2% barely makes a dent.

long compass
#

Someone beat the nemesis and got the new intel? Because I beat it and donโ€™t have it

timid mauve
#

neither, everything they touched is broken nowpetter

gloomy edge
#

Lovely.

#

Thank God I had credits stockpiled before this

meager wyvern
#

I didn't get the intel either

gloomy edge
#

GG massive

#

And thank God for NGN for archiving the descent intel

tepid canopy
#

ugh they didnt fix that annoying armor kit bug

sand matrix
#

yeah no comms for me either

exotic cloud
#

Hello, i've got to the nemsis 3 times and can't come even close to killing it, is there some things to do to help ?

torn cedar
#

Is there a resource for the descent somewhere? Info on best perks/weapons etc?

pine siren
exotic cloud
#

Skill are as useful as ever since they emp you on the start of the fight

pine siren
#

That wears off reasonably quickly though and you can get use out of some skills if you're intelligent about it. You definitely want to be mainly focused on weapon damage though. Plan ahead and pick talents that will help more (so not 'on kill' ones)

#

With practice a nemesis run only takes maybe 30-40m solo so it's pretty quick

stiff rain
exotic cloud
#

I'm running only low rooms to get to nemesis faster

#

Shotguns seems good in this too

stiff rain
#

shotguns are meta

pine siren
#

Hah I always avoid riot foam as I really don't want to be foamed myself. Firestarter chem is great for one shotting spawn doors on early loops and not a big threat when nemesis uses it against you though

stiff rain
#

it's easy to dodge foam though, but it's so much more beneficial for you

exotic cloud
#

A build with trauma, eyeless and sadistic feels like a good one

stiff rain
#

plus it's not even guaranteed they copy your skills

exotic cloud
#

And i always die to some flame thing

swift ore
#

Why can't have a "checkpoint" save like for summit ๐Ÿ˜ฆ 2 hours of gameplay distrupt for a crash...

red ledge
#

So... I guess the comms collectibles are bugged and not able to attain for the time being?

twin geyser
#

Should be 36-th comm but the audio wasn't given to anybody (haven't tried it myself, waiting for some kind of a patch for it)

nocturne hedge
#

Im a few weeks behind, maybe i can get one of the ones im missing, instead of the new one that's bugged?

twin geyser
#

no idea now

nocturne hedge
#

Screw it I'll give it a shot

pine siren
#

Did a nemesis run on pts2 and got 4 comms (I'm quite a way behind) so was hoping I'd be able to catch up quite fast, sounds like instead they've just broken it completely

humble halo
mighty tartan
#

Better things to do in the game

nocturne hedge
#

but the loop 40 arm patch

nocturne hedge
twin geyser
#

๐Ÿ’€

nocturne hedge
#

Skull emoji indeed

rose vessel
#

Lfg to play with trying to get vindicator dm me

mossy moon
#

anone culd show me a screenshot of this seasons nemesis patch?

fringe nest
#

Loop 17 no comm no reconstructed cacheโ€ฆ. Btw it only gave me 2 apparel cache key, I guess I only level up twice #ยฃ()=&$-&

twin geyser
#

Lmao

twin geyser
onyx quest
#

got to nemesis, no comm but got reconstructed cache

rustic bough
#

interesting

hexed whale
#

It used to be 3.5 levels pre-patch (sometimes 3, sometimes 4), killing the Nemesis after loop 5.

somber reef
#

Loop 22 , 3 reconstructed caches yesterday

#

Trying to go loop 31 today hopefully they did some hot fixes for the lag

quartz zodiac
worldly patio
#

Anyone have any good strats on getting through loops quicker in a full group? We've made it to 31 but it just takes us too long to get there. Would like to know if there's better ways of doing it also especially for the nemesis and the rooms with rogues in them

rustic bough
#

lmao Plague of the Outcasts went from "holy shit this talent is so OP" to "wtf is this shit" overnight

trail crow
#

What's the best approach now for solo? Bullet king and chatterbox still?

rustic bough
humble halo
onyx quest
humble halo
#

Infinite lady death now ?

onyx quest
#

ooooh, that sounds fun

fringe nest
stark reef
#

hey anyone running descent i kinda suck at it and wanna know if theres a better way to run it without dying so fast to the nemisis

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also how the hell are you guys gettin to loop 31 and shit i cant get past fuckin 6 or 7 most of the time

rustic bough
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got my first crash at loop 28. gg

timid mauve
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@stark reef learn the map so avoid got ambush from 2nd/3rd wave

mighty tartan
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Damn those uniform costs

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1600 points a piece

nocturne hedge
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first thing i did was to buy all 4

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then the rifle

twin geyser
obtuse moon
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I kinda like the envy rotation, was able to get 4 nemesis runs in pretty easily

rustic bough
rustic bough
twin geyser
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That's a massive nerf to output damage we had...

rustic bough
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It's a pretty solid rotation based on the talents in it.

twin geyser
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I can only think about this exotic combo now (speaking of Envy):
Agonizing + chatter + Payment in kind (if the damage is enough for killing, so you don't bleed non-stop)

rustic bough
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that's the only viable combo

twin geyser
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About red talents....