#td2-descent

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gloomy pulsar
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Been wanting to do a rambo run with the m60

pine siren
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I think it just deltas you if you try and join an active descent player

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Lmgs are very good, depending on talent selection (eg you'd probably pick plague over breathe free as an exotic talent)

gloomy pulsar
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Highest I've gotten is 17, I don't really know if that's good, nor do I really care all that much, I got to experience what a max fire rate vector looks like

ionic plover
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They can be really fun with stacking of chatterbox and bullet hell

pine siren
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Yeah my last (and best so far) solo run was 99% lmg kills

desert pond
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lmao

pine siren
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Breathe free is great for pistol/rifle/shotgun builds where you can keep the stacks up all the time quite easily

desert pond
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yea shotgun/smg is what im running

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shotgun/Lmg

sick hare
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Got way past the Nemesis in a group, but my project didn't tick off. Is that a common bug?

desert pond
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@sick hare currently the project cannot be completed

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but you do get the rewards

sick hare
maiden canyon
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Is the reconstructed cache from the nemesis or the weekly descent project?

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There are inconsistencies in getting it

carmine palm
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looking for someone to play descent till nemesis

onyx nacelle
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Is it correct that Decent does not give Clan XP? I'm picking up personal XP just fine, but absolutely nothing for the Clan.

grizzled briar
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how to get exactly reconstruction caches in descent ?
i did loop 31 in 7hours and not a single blueprint

hallow fable
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chance at nemesis to drop and after loop 30, but its all in chances

grizzled briar
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i did like 20 run or more and i killed nemisis like more than 10 time and still nothing

hallow fable
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its low chance, yup

short orbit
hallow fable
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well, idk what to say, keep trying sometime it will drop i guess

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im not sure if anyone actually got bp tho, i heard ther are some named items people got but no bp

carmine palm
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looking for someone to play descent till nemesis

short orbit
hallow fable
short orbit
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Yeah as usual.....

hallow fable
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well, keep trying, youll get it too, its only matter of time

short orbit
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๐Ÿคฎ There are more then 30 to Grind...

hallow fable
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well, its a grind game, no? ๐Ÿค”๐Ÿคฃ

short orbit
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True ๐Ÿ˜‚

hallow fable
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who knoes, maybe youll pick 30th bp and those two mates will be stuck at 2 and 4

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its fairly possible outcome lol

short orbit
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You never know ๐Ÿคฃ

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I just know that doing that shit solo makes no fun ๐Ÿคฃ did it twice

hallow fable
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but, i wouldnt expect that bad those bp, if it drops it drops, if not, well, next time

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yeah, duo imo best bet

short orbit
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True

hallow fable
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theres no 4 nemesis, and easier to hold rooms with duo than 4

short orbit
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30-40 min per run on a normal speed

hallow fable
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yup

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and try to have same mate most of runs, its helps to get used to each other and how each is thinking, it makes runs faster and easier

short orbit
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Yeah

daring arrow
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still annoying

hallow fable
uncut gate
balmy finch
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no they both said the same thing. its bad rng to get it from nemesis, but confirmed at loop 40

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they both said it can drop from nemesis lol

ionic plover
balmy finch
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i got one on my run to 33

desert pond
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ive had like 5 so far

grizzled briar
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how?

desert pond
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all i got was some random named gear

desert pond
grizzled briar
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lol

desert pond
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i grinded 160ish shd levels with descent alone

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and descent is slow as hell for xp

grizzled briar
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you should have good gaming chair

balmy finch
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i love how lucky shot is just extra but better

grizzled briar
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with chatterbox talent is nice

desert pond
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i genuinely thought theres a difference at higher tiers but nah

orchid blade
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Anyone free need 2 with mics

balmy finch
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not an lfg channel

orchid blade
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@balmy finch where is lfg for descent?

balmy finch
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regular lfg channel

proven basin
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LFG Descent

balmy finch
proven basin
balmy finch
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its not in the lfg channel category

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just tryna help out mate

proven basin
balmy finch
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mk

daring arrow
balmy finch
daring arrow
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absolutely rng - not guranteed

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imho the rng isn't even worth chasing atm

balmy finch
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im bored enough to chase it

ionic plover
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Pretty much nothing else to do
This game mode is sure fun tho I enjoy it
Just hopefully they keep supporting it and adding more stuff to it

grizzled briar
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go touch some grass

twin geyser
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Tweaking enemy's damage must be done asap - at high loops it's just a joke

dusty flame
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hi, is there a reason why some final loop boss gives you an exotic while others dont? also can the exotic talents be upgraded?

grizzled briar
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Arena room can give u exotic talent

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And no upgrade for exotic talent

grizzled briar
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It's rng

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Is the world difficulty can affect on how much do we can get in decent?

grizzled briar
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I mean xp

ionic plover
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Levels difficulty doesn't matter

ionic plover
grizzled briar
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Some people say can

ionic plover
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People say loads of things
Don't believe them unless they can prove it

grizzled briar
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I don't think so

twin geyser
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All directives give you more XP

grizzled briar
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Tnx

fast dawn
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did their 100K SHD get reverted too? Cus I just saw some guy with 241K SHD ๐Ÿคก ๐Ÿคก ๐Ÿคก

grizzled briar
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if u dare go 1 v1 with that guy ๐Ÿ˜‚

reef patio
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man descent needs some new weapons here

twin geyser
reef patio
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yeah and maybe sme new talent's too

lime zephyr
twin geyser
narrow oasis
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i finally managed to kill nemesis

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on what will be my luckiest run ever

desert pond
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@narrow oasis do you mind explaining how youre struggling to beat nemesis?

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genuinely wondering

narrow oasis
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i die

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but its alr

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i did it

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but ig its mainly shit rng and me not being used to it ig

reef patio
mossy moon
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have the luckiest/unluckiest run ever
choose between shotgum or reviver hive : /
other runs neither

grizzled briar
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shotgun

narrow oasis
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870 hits like a truck

grizzled briar
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with unhinged lvl 10

desert pond
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nah even without

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just run breathe free

grizzled briar
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what was breathe free?

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the lady death?

hexed dome
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Yes

grizzled briar
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magnum pistol hit good as well

obtuse flint
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Intimidate would be insane with bloodsucker and leadership. I wish that was in there

grizzled briar
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in what loop we can get purple or yellow gun?

cyan fox
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I believe there are no high end guns in descent

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And purples are rare

twin geyser
grizzled briar
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even at loop 100?

desert pond
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blue is the highest you can go

twin geyser
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and it's lame

obtuse flint
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So, how do we feel about red vs blue cores for long runs?

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Basically the only thing Iโ€™m still undecided on

grizzled briar
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i did loop 31 only blue core

obtuse flint
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But with unhinged I imagine?

grizzled briar
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yes , and vigi , crit chance and composure , allegro
all lvl 10

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plus opetunestic at lvl 10

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i have picture of that if u want i can send it to u

obtuse flint
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Sure Iโ€™ll keep it

grizzled briar
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game crashed at loop 6 in arena

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gg

desert pond
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mine crashed at 20 the other day

grizzled briar
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oh no๐Ÿ˜ข

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rouge agent still can drop 2 sniper turret

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same time

desert pond
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found out abt that one way too late

grizzled briar
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it was almost about to killed me

grizzled briar
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Incessant Chatter with lucky shot lvl 10 can be good to try?

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i mean replace it with bullet hell

rustic bough
twin geyser
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If you don't want to drop satellites, of course

rustic bough
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T10 Vigilance, Unhinged and Concussion, Close and Personal, and Opportunistic. That's a theoretical 480% weapon damage boost

twin geyser
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Which range does close and personal have on T10?

rustic bough
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And there's Breathe Free

cyan fox
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I would only run unhinged with talents that help stability and accuracy

twin geyser
rustic bough
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Oh I forgot Precise T10

rustic bough
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Skills are revive hive and crusader shield

twin geyser
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Loop 30+ is a joke in terms of enemy damage

rustic bough
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Oof

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Okay cool I've never been that far yet

cyan fox
rustic bough
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Longest I've done was 24 then extracted

twin geyser
cyan fox
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Oops automodded

twin geyser
cyan fox
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So no it's not right

rustic bough
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Vanguard

twin geyser
cyan fox
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I have zero clue
Cuz it gets to a point it doesn't matter
They will sometimes quite literally insta down you

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They don't even care about ur health

rustic bough
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What's the point of investing into armor or weapon damage, you mean? Talents carry you so blue is the only choice

cyan fox
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But you get 2 or 1 tapped regardless of armor cores

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You will get meleed and insta downed

twin geyser
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The longer you waste time shooting enemies - the more chances you are getting down in next 5 seconds

cyan fox
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Especially when they Spawn 3 fucking snipers that insta down you

twin geyser
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Painful flashbacks (

cyan fox
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Or the lmg outcast dude that spawns with special ammo and has the tankyness of a legendary enemy

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I had 3 of those lmg dudes Spawn out of a door

rustic bough
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I don't know how tough enemies are on Loop 31 hp-wise, but on Loop 23 with a 2-man team, I was still one-tapping most enemies, 2-tapping Rikers tank and 3 for all the other factions tanks, with just 7 red cores

upper smelt
rustic bough
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Totally, like I said previously, talents will carry you.

cyan fox
twin geyser
rustic bough
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Creeping death when

cyan fox
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There's a boatload of talents that they can add over time

cyan fox
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Gear set talents
Exotic talents
Regular talents

twin geyser
rustic bough
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There are some they should remove too, though

twin geyser
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Just give us a normal rogue-lite game mechanics, where you can block some things, you don't want to see in your run

cyan fox
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I think they want to dilute the pool not remove stuff tbh

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Why do you think glass is exotic

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Or bloodsucker

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Only madmen take glass tbh

twin geyser
rustic bough
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I don't understand why Preservation isn't an exotic

rustic bough
desert pond
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no need for lucky

cyan fox
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Not like the nemesis is that though tbh

desert pond
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just bring an lmg

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thats all

rustic bough
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Yeah, it's not the best choice to go beyond Nemesis with GC

cyan fox
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I think status is the way to go imo
Especially in a group

rustic bough
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I once spent 5 hive charges on @stiff rain in a single loop, guy was dying left and right with GC

desert pond
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lmao

cyan fox
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There is no point in taking glass

stiff rain
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it was the best choice i had at the time, i scrambled to switch out when i got exotic talent again after nemesis

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but man, was GC my bane of existence

cyan fox
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So someone clarify this cuz I'm not sure if I saw things and I'm going insane or not
Can you upgrade exotic talents like you can regular ones

rustic bough
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No

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I WISH

cyan fox
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OK
I don't know what I saw
Must've been a mirage petter

stiff rain
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it does have the number in the corner for talent tier, but it's basically dead

rustic bough
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Imagine GC where you deal 90% more damage but take 165% more

stiff rain
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always tier 1

stiff rain
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your armor is basically only one-shot protection

rustic bough
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Even T2 Plague of the Outcasts would be insanely OP

cyan fox
rustic bough
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And install a wife

stiff rain
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my wife left

rustic bough
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:(

cyan fox
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What do you guys think about the solo difficulty compared to groups

rustic bough
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I'd prefer to play in groups because it's more fun

cyan fox
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Can't be the only one that notices after a while the scaling is out of sorts

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Solo is piss easy and boring till nemesis
Then it's boring till like loop 15 plus

rustic bough
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With voice comms it becomes a sitcom and yeah solo is boring

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My best for solo is loop 8 XD

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No reason to keep going post-Nemesis

cyan fox
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I did loop 20 solo and then wanted to do it again after a few days and I got so bored I quit at loop 6

rustic bough
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I want to see more ways to spend my NSA tech tbh

cyan fox
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They should have gear you can buy and caches from it tbh

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No reason not to
It'll become a dead currency in a matter of weeks

rustic bough
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Nah, we have too many such vendors already

cyan fox
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More rng for vendors to sell good stuff isn't a bad thing tbh

twin geyser
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There are about 10 ideas, what you can spend your NSA tech on right now

rustic bough
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I was thinking Descent upgrades that give a miniscule amount of boosts for you to invest in in the long run

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And the cost increases the more you buy it

rustic bough
desert pond
twin geyser
rustic bough
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Oooh lol

twin geyser
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๐Ÿ’€

grizzled briar
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Magnum pistol had around 34k per crit

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I had 450% armor on loop 31

ionic plover
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Weren't there 16 comms showing when Descent launched?

raven lagoon
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yup

obtuse flint
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I really feel like workshop is the most dangerous room possible

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I have died there in late loops like 5 fucking times ๐Ÿ˜ก

gloomy pulsar
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What an ending, nemi and I traded headshots at the end

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I think marksman rifles are goated in this mode

desert pond
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you get cornered = f

hidden idol
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You know the highest part of Combustion, where there is a explosive thing?

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Just shoot it and you get yourself a nice position to handle any enemies

desert pond
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you have fun sitting up there against rogues

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theyll toss a turret to the other side of that platform and youre fucked

obtuse flint
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At least you have cover to kill the turret. You donโ€™t have that in workshop. From here on out, Iโ€™m calling it the devils workshop and Iโ€™m never going in again ๐Ÿ˜‚

mossy moon
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somone can let me know why some palyers have different backpacks in descent?

pine siren
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In a group the players are assigned numbers 1-4

mild ridge
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anyone had a npc get stuck in spawn door? is round over or any tips to get him out?

mossy moon
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somone has a different one with ropes and stuff on it with bihozzard logo

pine siren
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Odd, never seen that before. A glitch in the matrix perhaps?

pine siren
mossy moon
mild ridge
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thanks for the responses, unfortuantly we all waited till just now and it was still stuck there in the wall behind the spawn door and wouldnt go on to the next wave ๐Ÿ˜ฆ oh well

mild ridge
rustic bough
mild ridge
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does anyone happen to know how to view your NSA Tech upgrades that youve already purchased? They seem to disappear from the list once maxed and I cant rememebr what the stats went up to or how to check my total stats once in the descnt. thanks!

hallow fable
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im not sure if thats thing, but you can get pic of not upgraded list of stats and count it yourself, its +20% adds on full upgrade

mild ridge
hallow fable
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it gives 2% per upgrade level, there is 10 levels to upgrade, so yeah, it gives 20%

hexed dome
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I think CHC is 10

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I already used it so I can't check haha

hallow fable
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dang no pic on google about upgrade stats, guess everyone been busy to upgrade it before taking screenshot XD

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i still think its 20% for CHC too

uncut gate
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Nah, its 10% for crit chance.

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With t10 surgical you'll get 60%. As it should be. :)

mild ridge
mild ridge
hallow fable
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then only chc has 10% bonus, all rest thing is 20% except currency one

scarlet girder
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When you take Blue cores, does your Shield scale off of it?

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It doesn't. ๐Ÿ˜ฆ

ionic plover
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Has anyone tested if agonizing bite is worth it or not ?
Do you need strained obliterate chd for it to be viable ?

desert pond
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its a good perk

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and yes, obliterate and strained are very good with it

ionic plover
desert pond
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highest ive been in was 25

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the only problem with agonising is that it becomes a crutch

ionic plover
desert pond
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no, it becomes a crutch

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aka you dont do shit without it

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thats why i swapped to breathe free

ionic plover
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Ah alright seems like I need to test it
I think agonizing bite breaths free and bloodsucker might be the best for late game (loops)

desert pond
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nah

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you absolutely need chatter later on

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you'll start to run out of ammo without it

ionic plover
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I usually just go with allgre I think was the name

desert pond
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chatter creates ammo, allegro doesnt

ionic plover
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No ammo issue

desert pond
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you cant clear a room with a sidearm at loop 30+ lol

ionic plover
desert pond
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also dont forget that chatter gives much more rpm than allegro

ionic plover
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Yup yup do you then bother with stacking chatter with bullet hell or do you just go with one or the other

desert pond
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i only run one

ionic plover
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I see thank you for all the info ๐Ÿ‘Œ

odd nexus
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Breathe free with snipers and rifles is pretty fun

rustic bough
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Breathe free, Plague of the Outcasts and Bullet Hell = yum

desert pond
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swap bullet hell for chatter

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its just bettee

fast laurel
balmy finch
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thats concerning

delicate ruin
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Had a nemesis down to only one shot but ran out of ammo and lost that fight after it ran back to its restorer hive

balmy finch
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grenades to well

delicate ruin
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Already used them all

balmy finch
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f

delicate ruin
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I did switch to my pistol but saw I had ammo in my lmg so I decided to use that but he got into cover

fast laurel
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sadly my wins have only come from having Plague/Outcasts.. and waiting patiently for it to die..
i normally get ran up to and then deaded.. tried it with a turret, it has 3.. tried it with (any) Hive, it has restorer..
Nemi is finicky..

chrome briar
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I was having fun killing the nemesis in 10 shots with a pistol

fast laurel
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regardless of winning or not.. the xp is safe for the HC character..

rustic bough
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All I need is foam. Then Nemesis is deaded

fast laurel
# balmy finch wdym finicky

Nemi's build is based around yours as you progress.. so i either meta a win.. and then pick skills/weapons i am good with.. or i try to take it down with the other "ideas".. like assault turret and Companion talent..

balmy finch
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or just use a foam and then all problems solved

fast laurel
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its fun either way lol.. i have familiarized myself with a lot of talent skills/what they can do now.. so no loss..

balmy finch
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yeah im loving descent

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i feel like its preparing for a future mission by the way it revolves around the white house and fighting doppelgangers

balmy finch
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WAIT

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COULD IT BE A HUNTER TRAINING GROUND

cyan fox
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(the comms have a shit ton of lore)

balmy finch
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How do you know

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Only three comms have come out

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Lmao

cyan fox
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The 2nd comm is pretty big
And kinda namedrops the name of season 4

balmy finch
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Wait does it

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What was the name of s4

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xD

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Vanguard?

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Black diamond?

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I don't remember

cyan fox
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It says smth about a equivalent to ISAC named diamond
Season 4 is named black diamond

balmy finch
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I don't remember hearing this

jolly cave
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And this is why people get confused about the div2 lore.
We've already had a Season 4, but now we get another one.

cyan fox
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FINE year 5 season 4

jolly cave
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Season 11.
It's real simple. It's the 11th one not counting repeats.

cyan fox
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Non I refuse to call it that
I'll just say Y5S4

jolly cave
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Hmm, now that I think about it it is actually later, since 5-8 were repeats.

balmy finch
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Wait so what season is it

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Fuck

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Uhh

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We had lewis Anderson and stovepipe

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So that's 13?

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First four were reran then we got lewis / Anderson /stovepipe

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So we are on 12?

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Sounds about right

jolly cave
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Season 1 - Shadow Tide
Season 2 - Keenerโ€™s Legacy
Season 3 - Concealed Agenda
Season 4 - End of Watch
Season 9 - Hidden Alliance
Season 10 - Price of Power
Season 11 - Reign of Fire
Year 5 Season 1 - Broken Wings
Year 5 Season 2 - Puppeteers
Year 5 Season 3 - Vanguard
Year 5 Season 4 - Black Diamond```
Yeah that's about right. So Descent is Season 12.
balmy finch
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Yay I was right

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Puppeteers concerns me as a name

jolly cave
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Sesame Street Apparel Event here we come.

cyan fox
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Vanguard is the most intriguing along with black diamond

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Vanguard should have some more juicy keener lore

jolly cave
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I mean, Vanguard is just a term often used as the front of an army.
may have nothing to do with Keener. Although that doesn't sound likely.

undone bolt
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Vanguard was Keener's callsign

cyan fox
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Nah he's call sign vanguard

balmy finch
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Keener call sign butt face

cyan fox
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It's definitely related to him

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It's called vanguard plus it's centered around NY
It's basically gonna set up season 4 and the dlc

jolly cave
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I hope it's just us going to where we left his body and kicking it a few times.

balmy finch
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Yay

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I'm curious what he meant by "you have no idea what's coming" because if he meant the rogues then that's underwhelming

jolly cave
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My lore-nose says that it was litearlly just that, that they had no idea at the time themselves.
Otherwise there'd have been some sort of hint in the following cutscene of events beyond Lau being a moron.

balmy finch
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They left a lot of room to do so

jolly cave
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This is definitely veering towards #division-universe, but I'll just say that I'm not confident.

cyan fox
cyan fox
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Descent with 4 man scaling is the most bullshit thing I've seen yet

scarlet girder
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Got cocky on the final mob of a room and forgot they had bleed ammo ๐Ÿ’€

gloomy pulsar
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"Bleed motherf*cker, BLEED!"

obtuse flint
brave wing
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Whats a good number to end a run? Im at loop 11 and its kinda ez

gloomy pulsar
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I think 25 was when we vsed rogues, they're another caliber entirely

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They make you eat your 'ez' words

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Got through one wave, then the second one fucked us

twin geyser
gloomy pulsar
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Thing is, we never expected it

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So it was just decoy and reviver, my mate had a drone, which he didn't use luckily or we wouldn't have made the first wave

grizzled briar
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chem fire at door , jammer pulse for black tusk

hidden idol
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or it uses a hunter AI/skills?

carmine palm
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do i just have bad luck or there's no shields in desc

hexed dome
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Bad luck

hallow fable
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hive & shield, lowest droprate in descent

upper smelt
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Imo shields aren't that useful in descent like they are in the main game. They just get lit up too fast to be out to any real use. Your much better off using talents like preservation and ad rush to keep yourself up

ionic plover
desert pond
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and having to drop one of those is a pain

ionic plover
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Run rev and foam

twin geyser
twin geyser
cunning quest
#

@twin geyser foam would be even better if enemies were spawning in a tighter area behind the doors, which would probably fix the BT dogs not to stay immobile once doors are opened.

scarlet girder
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Shields don't even scale off blue cores in this mode either

desert pond
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if you toss a t6 decoy at them they wont shoot you at all

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and decoy also helps with snipers

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i will however try it out once im home

long totem
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foam + lucky shot

astral anchor
#

tired to wait matchmaking being level 30, was waiting 2 hours

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tired, went to do other things

astral anchor
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idk if its bug ot its planned xd was asking during PTS but no answer

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or I havnt seen it

desert pond
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shield is kinda sorta useful until loop 15

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afterwards it just gets onetapped by everything lmao

rustic bough
#

I've heard things start to change gears around loop 31+. While I've never been that far, at loop 23 I was still running and gunning. I would pick a door and camp it, then move from C2C or snipe from a distance to deal with the remaining enemies. So the question is, can I still approach loop 31 with that playstyle?

grizzled briar
#

i tried to sniping long range and shotgun for close dident work for me

#

i did loop 31 with shotgun , chase them ,run around , no c2c

obtuse flint
#

How do you guys reckon we can get the devs to really hear us about checkpoints for this mode?

upper smelt
rustic bough
#

Cool, thanks for the insight

balmy finch
desert pond
#

because having checkpoints for dying would defeat the purpose of this mode imo

cyan fox
#

Checkpoints to continue after the nemesis
Like you quit it saves and then you can continue

#

But no checkpoint if you die

desert pond
obtuse flint
obtuse flint
raven lagoon
#

you can just make it like they do HC of a sort....change the timer depending on the area you're in. any place outside of the initial setup room (first starting room on a loop) is considered pvp, and a disconnection from there leaves character at a 30 second timer. so even if u pull plug ur character stays, most likely dies, checkpoint lost. if characters are within the starting room, where u can literally press the button to return to DC, characters are safe and saved in that location as checkpoint. something like that....

#

can't pull plug mid run, BUT SIDE EFFECT: players who crash mid run tho (means they crash and no bueno), will have checkpoint at last starting loop room. so either the group quits and remakes at previous checkpoint room, or the remaining group continues on without crashed player.

obtuse flint
#

Hmm yeah I didnโ€™t think about how that would work with a group

raven lagoon
#

there's lots of a lil hiccups to overcome but with the right people and brains they could make it work.

#

like, do you add a player limiter of sorts? for checkpoints? where a group can pick back up where it left off but a list is created from checkpoint and only the players who were present when checkpoint was created can join? or what? it'd be weird to have a saved checkpoint and be able to invite others in, but also sad if groups couldn't use checkpoint feature either. or maybe they don't give groups checkpoints at all, thinking they'd be proceeding faster anyways compared to solo players.

flint breach
#

Itโ€™s a simulation so having checkpoints defeats purpose of it being simulation

pine siren
#

...say what now? Checkpoints are something that, by definition, can pretty much only exist in simulations. Like saved games.

raven lagoon
#

the two main reason people want checkpoints are because 1) the game crashes more than a college student that misses out on starbucks espresso run, and 2) it is actually kinda silly to put a patch or other rewards that start at loop 31+ and expect people to play for HOURS (talking 4+) at a time when even the game states at the start of it, to take periodic breaks and such and NOT play for hours at a time. haha

#

so i can see the charm of loop start checkpoints that get lost on death/DC

pine siren
#

yeah, it limits the availability of some rewards to those who can actually spare an 8hr stint to play, regardless of their capability

obtuse flint
#

I think more people would actually try at descent if there were checkpoints. Most of my friends have said that they wonโ€™t for solely that reason.

pine siren
#

you can run nemesis in under an hour with a bit of practice (under half an hour if you're lucky and really go for it), which imo is worth it for the guaranteed exotic cache and so on

twin geyser
#

I go to that simulation stuff only after tweaks. I'm anxious about being one-tapped with 400% bonus armor

obtuse flint
#

Yeah, my shortest yet is 31 minutes, but I havenโ€™t gotten lucky with breathe free on first loop yet.

#

I meant long runs tho for the patches. They donโ€™t go past nemesis if at all. The lack of checkpoints is just a complete turn off

#

Truly, I enjoy the cover to cover gameplay of loop 30+. Itโ€™s really exciting and different but having to run for like 3-4+ hours straight before getting there? I canโ€™t keep doing that.

pine siren
#

agreed

twin geyser
#

Would be nice to have pre-reworked summit system: every 10 loops there is a checkpoint. If it's a simulation, let us start straight with tough enemies (you got the idea)

jolly cave
#

That does kinda defeat the point of a rogue-lite.

upper smelt
#

Rogue-lites by definition aren't strictly following any rules, by definition they are changing something up from the formula, so I just see that as a poor argument

jolly cave
#

Not really. Rogue-like as you know, refers to the original game design of dying and restarting from scratch.
the generally accepted definition for "rogue-lite" is that it means you die and restart, but maintain certain overall bonuses.

#

My statement is purely referring to the fact that a checkpoint would mean that it's a very watered down version of the latter, which would just become another Summit, not its own mode.

#

tl;dr let it be its own thing, I say.

upper smelt
#

The original rogue on steam literally has a save feature.... This argument is just not based on anything having to do with the genre

#

Some roguelikes have saved features, some don't. It's not at all some hard and fast rule on the genre and absolutely not a reason why/why not to have the option

jolly cave
#

Yes, that is why I said it was my opinion at the end and not an objective statement.

cyan fox
#

I would say that for this game considering how much this game crashes or you get stuck outside of rooms killing ur run
Think a save /checkpoint feature wouldn't hurt
But make it so that if you save and then exit and continue it again, if you die you lose the checkpoint

#

I think it would work well like this

#

But how would it work in a group is my question

jolly cave
#

Adding it in to band-aid the crashing issue is not a good temporary measure IMO.
unless they plan to remove it once the problem is solved.

#

I can maybe stomach the idea if it's like "save at a certain point", and they're quite far apart.

#

e.g. every 10 zones.

cyan fox
#

Every 10 loops?

#

10,20,30

#

I think that would work

#

Kinda like how summit does their checkpoints

jolly cave
#

One caveat: it's not transferrable to other players. E.g. if they join at Loop 30, they don't get the Loop 30 checkpoint unless they reached that from Loop 0.

#

avoids the Summit clone factor.

upper smelt
#

And that's not at a slow pace

balmy finch
#

i think they should give you the option to pause mid-run and log out, but not go to other things in the game

cyan fox
#

Idk then 5 loops?

balmy finch
#

so you cant just go do a mission and pick up

#

i think they should just let you pause the whole run, not checkpoint it

upper smelt
#

I mean why not every level?

balmy finch
cyan fox
#

How would a checkpoint work in a group
Let's say I'm the leader of the group and I leave and it saves
But the group was with randoms
How would it work next time I resumed that save
Would it even let me matchmake before hand with a save and if so how tf would the randoms have their builds when they join
Unless it would just take their last run build?

balmy finch
#

yeah its not built for this kind of thing

balmy finch
#

the idea i proposed

#

make the most sense, at least

#

because it would lock all the group members so they can only rejoin on that group unless they leave the entire descent as a whole

cyan fox
#

They could make smth like "this person wants to resume the descent run" and give a prompt to other group members that were there when it was saved but then it'd be a mess cuz who tf knows if they'd all be online

#

My biggest problem would be the matchmade groups situation

balmy finch
#

yeah theres not really a way to pull off saving

cyan fox
#

It's not like they can just ignore the matchmaking side or else the group leader that had the save has his entire build there let's say at loop 30 and then the other 2 or smth have fuck all

#

Unless the game pulled their last saved run and gave them those builds or it just randomly generated them a build

#

It's a pretty big headache
NO wonder they have to really think about checkpoints or saves

upper smelt
#

Just have the group start at whoever has the lowest checkpoint

balmy finch
#

thats how you get people to start kicking people with lower checkpoints

obtuse flint
#

I mean descent doesnโ€™t seem to be working well with random groups anyways. You all have someone taking a year and a half at the talent box

balmy finch
#

theres a timer lol

obtuse flint
#

Still slows things down quite a bit. Usually seems to take me like close to 2 hours in a random group of 4 to get to nemesis.

balmy finch
#

are you doing all hard mode

obtuse flint
#

๐Ÿ™„ they always seem to want to and when I say something about it, even if just a mild nudge, someone gets upset

balmy finch
#

well thats why lol

#

has nothing to do with taking long at the console

obtuse flint
#

And another reason why random matchmaking doesnโ€™t seem to work very well

balmy finch
#

idk i hit loop 13 on a random group last night

#

i just had to leave thats all

obtuse flint
#

Iโ€™ve had two good runs at off hours with dedicated agents. Otherwise just mostly folks who really canโ€™t pull their own weight

#

Which is fine until they nearly instantly die during nemesis fight and then I die after getting pushed by multiple.

And ultimately also fine until someone gets on mic to be toxic about losing ๐Ÿ˜‚

balmy finch
#

you always have the option to go solo tbf

obtuse flint
#

Which I do! Just making the case that random group play doesnโ€™t seem to work well for this mode compared to seemingly everything else. This is the only time I have ever played solo in the history of my division play

balmy finch
#

i just want a way to spend all of my nsa tech lol

#

3332 right now

balmy finch
#

wait

#

why the fuck does the map say that descent is 328.5km away

river sapphire
#

I wonder why they decided not to add any type of caches to the vendor on release, if it was either planned or just forgotten about

#

Which is kinda crazy to me ngl, it's the first thing you'd think of with a permanent out of gamemode currency such as countdown, imagine if Countdown just had 3 random rolls weekly or just perm upgrades ๐Ÿ’€ This gamemode would've benefited a lot from selling the reconstruction caches on release and make it a real draw due to the named blueprints, because a collectible, renamed field cache (simulation) and an armpatch is like a 2/10 on exclusive rewards

#

Nonetheless ima still play it everyday, since i enjoy the solo and fun wave clear aspect, that's more accessible and unforgiving compared to the summit

teal fiber
#

I play it everyday. I love this new mode, im in love with it. I spent hours and hours. Thank u Ubisoft

potent jackal
#

woudl decent be a good way to gain loot for the main game if i'm just starting out?

river sapphire
potent jackal
river sapphire
#

i personally havent played hardcore mode

potent jackal
#

but in general as a level 8 player,would decent be a good wya to get xp/loot?

river sapphire
#

xp for sure, loot you'd be rolling with rng in terms of the caches

gloomy pulsar
#

So is there any exclusive loot tied to descent, or is it just essentially a fancy named cache?

timid mauve
#

From my experience, there is high chance to drop Exotic cache if reached L15 or above.

rustic bough
#

I would like a front-row seat experience, where by paying NSA credits we get to start at loop 4, starting with a random exotic talent, and a random talent of each core, to bypass the boredom of the first few loops

twin geyser
#

More permanent upgrades is a MUST in this mode and the variety of possible options sholdn't be limited to +10% of smth and that's it

cyan fox
#

A upgrade for bigger chances to getting exotic talents

ionic plover
static parrot
#

Out of curiosity, how do things like Optimist work with Bullet Hell?

rustic bough
static parrot
#

So you still get some benefit from it? just not the increasing amount ?

rustic bough
#

Correct

static parrot
#

tyty

keen jungle
#

What's everyone's highest loop. Hit me up( I'm on ps5) if yall wanna go to high loops if yall don't have atleast 10 or more hrs it prolly won't work

timid mauve
#

L22 solo with 4H44M, I took around hour to eat, poop, and break though

desert pond
#

i got to 25 once and got wiped by rogues sadge

rustic bough
#

Got to loop 23 and extracted cuz too bored XD

twin geyser
#

Loop 32. Got surrounded and blinded by riot shield guy

uncut gate
#

38, rogues took me down. ๐Ÿคท

shy vale
#

...

#

uhh? why

nova comet
#

Use the correct channel- this is for talking about descent, LFG posts should be in the LFG channels.

shy vale
#

ah.

#

so LFG about descent, is not in descent... got it

sullen granite
#

are there any good tips fรผr descent? idk why but i always die early xD maybe i pick "wrong" weapons or so on, idk

shy vale
#

solo I find hard toop

sullen granite
#

ah ok, so my problem is, that i do it solo? ๐Ÿ˜„

sullen granite
latent oyster
#

Did they really remove the garantued reconstructed chests from the weekly descent project? Do they really expect someone to farm loop 30+ to get all the collectables and blueprints?

latent oyster
#

thats like an afternoon each time... this is even dumber than the summit commendations... even expertise was better since you could do it while playing normally....

raven lagoon
#

you still have a chance at reconst cache from nemesis clear, that hasn't changed. the weekly never guaranteed a reconst cache (or if it did it was broken previously).

latent oyster
#

well, now i got to enjoy serveral hundred nemesis kills.

raven lagoon
#

\o/ let the grind begin

latent oyster
#

yeah, will probably take a few month or i will be tired of that game for a while. Way to repetitive to run more than 2-3 times a day.

scarlet girder
#

Got memed by my nemesis. He threw a Bleed hive that I blew up, but apparantely he throws two. ๐Ÿ™ƒ

balmy finch
#

Don't pick up a stinger next time

scarlet girder
#

I didn't. I had Holographic and Emp sticky

#

It's why I was so thrown by the fact he threw Stingers at me

upper smelt
balmy finch
#

No I've confirmed it

#

There's only few skills that are copied

cyan fox
#

Speaking of skills
How about everyone spread this
THE incinerator turret quite literally does not work in descent

#

I can't be the only one that's experienced this

scarlet girder
#

Do Nemesis use holos?

balmy finch
#

I believe so

scarlet girder
#

Well mine didn't. Threw stingers and EMPs at me

#

Kinda bs considering I didn't even touch Stingers that run ๐Ÿ™ƒ

raven lagoon
cyan fox
# balmy finch Works for me

Why do I doubt that
I've used the turret 5 times in descent
Everytime I put it down it literally does not spray fire on anything

cyan fox
#

I've put it on doors and it does nothing

balmy finch
#

ยฏ_(ใƒ„)_/ยฏ

#

Never failed for me lol

scarlet girder
#

If the Nemesis runs Stingers, has he thrown more than 1 at you before?

raven lagoon
#

how long after the first one did he throw a second one? cause it seems nemesis has this fun ability to just say fuck it to any skill cooldowns, lol.

twin geyser
#

You remember the joke about Nemesis being the copy of you? Which should mean - the same HP / ARMOR, the same weapons, skills etc.?

scarlet girder
upper smelt
cyan fox
#

It just stays there and doesn't spray anything

upper smelt
#

Don't you need to manually activate it?

twin geyser
cyan fox
#

Wait you need to activate it manually
Isn't it just put it down in its line of sight and it just sprays enemies

upper smelt
#

No because it's trash lol

cyan fox
#

If that's the case tells u how much I used it in the base game

upper smelt
#

It also has a range shorter than a shotgun

cyan fox
#

That's an ass mechanic tbh
Thought i just put it down and it did it's thing

twin geyser
cyan fox
#

I agree seekers and the flame turret were better but div 2 seekers are pretty good with HW

twin geyser
#

I talk not about damage, but enemy tracking

cyan fox
#

The enemies move a slight bit and they miss petter

twin geyser
#

In div1 they were following enemies, in div2 - they explode in the position where the enemy was in the moment of deploying. And if enemies run away (and they often do this) your seekers just explode in the empty space

#

ammo box, reviver launcher.... where are these beauties in div2, when we need them? ๐Ÿฅน

cyan fox
#

Can I get my survivor link back pls

dusty mulch
#

anyone wanna squad up?

grizzled briar
#

i went to nemisis with no skill . but he had sticky and hive

raven lagoon
#

yeah, their skills just vary it seems. I keep getting them with shock traps, haha.

grizzled briar
#

still better than 2 sniper turret same time

maiden canyon
#

But alas. You ran with no skills

grizzled briar
#

i think it was fixed

maiden canyon
#

I feel like jammer is mandatory for every group play

#

Because hunters are hunters and they spam skills

grizzled briar
#

i played loop 31 and i was unlucky to get blue shotgun
,i like decoy or turret or foam, nemisis is not hard to kill

timid mauve
#

Nemesis not the worst thing in descent, it relatively easy in solo since only have to deal with one enemy. Also I believe they copy same type of our skill, so if you use revive hive, they probably use stinger, which make you use shield/holo/firefly to be less lethal. Shotty with special ammo and opportunistic could be come in handy.

torpid kernel
#

Managed to get to Loop 9 before Nemesis, had real crud roles/luck but slugged through it with the hopes things would improved
Even dealt with a 2 Wave Black Tusk loop with mostly the starting pistol
Luck improved a bit towards the end
Was looking forward to Nemesis, weekly etc and beyond
Second room of Loop 9, run in, see an explosive gas can, back up to shoot it (because they hurt a lot and often get blown up as im running by under fire) ... aaand I've stepped out of the room, door closes and i can't get back in
Game over

...so yah...dont step out of the room after stepping in

raven lagoon
#

ya, that's a big no no

median minnow
#

was exploit patched?

desert pond
#

i dod that once and it TPd me back into the room

grizzled briar
#

i got TP as well

obtuse flint
#

I was not teleported. Just stuck in the door and died eventually from ads

obtuse flint
rustic bough
upper smelt
#

From what I've seen that bug will happen at the NSA, but at tunnel you'll be teleported

obtuse flint
raven lagoon
#

even better just run in and shoot the tank while holding it cause you ain't no wimp, you can take it, I'm not crying, you're crying!

river sapphire
#

anyone else have "no items available in the shop" when looking at permanent descent currency vendor?

#

yesterday i had about 6 options to buy stuff still

wise granite
#

Bruh, descent needs a quick retry button fr

#

that just something besides nemesis

desert pond
#

the most infuriating thing is the goddamn animations at the start

#

istg it takes like a minute to get a gun and start running

river sapphire
#

needs a skip cutscene after first time completion

#

purple guns

#

caches in perm vendor

#

a lot

desert pond
#

what i need is a "skip the first 10 loops and nenesis" feature

#

because thats just the boring part for me tbh

river sapphire
#

need more nemesis encounters after first time too, every 8 loops as a standard would be cool

#

or make boss rooms have more waves and or drop loot/caches you can collect

#

its new too though so im sure they'll add something after playing it themselves

wise granite
#

not just nemesis. it should have some sort of hidden boss you can access through hidden doors in the in-between arena spaces, stuff you can do. Not to mention, gearset talents

river sapphire
#

yeah i agree, they could use the same arena as nemesis to save resources as well but i see what you mean about more stuff, imo it seems pretty barebones but nonetheless took tons of work and hours to make, im still playing it regardless ๐Ÿ˜‚

#

cant believe they didnt think about some things though

#

like caches in the permanent vendor seemed so simple to me ๐Ÿ’€

desert pond
#

^^^^^^

#

so i can actually spend the 1k points i have

obtuse flint
scarlet girder
#

Wouldn't even mind if they let you buy the named items blueprints, but for absurd NSA tech costs

river sapphire
#

That's my point, its one thing to at least add anything like that and the thing is they can make it worth anything they want and chose not to do anything for it at all is just like how could you not do it

#

It's a permanent gamemode afterall, its not like in development it was an activity that would pop up once a month, and instead they thought an inconsistent ass reconstruction cache drop, in a simple lootpool with other things, would do the trick with a collectible and armpatch for longterm longevity ๐Ÿ’€

#

I hope they listen to community feedback on the mode and make it really good the potential is there, can be the best endgame activity and you wouldn't even have your normal gear. Make exclusive cosmetics for certain loop number requirements beyond an armpatch for sweats like cool weapon skins and or more commendations and make highly suggested adjustments to the gamemode and they gonna be straight

#

With that being said though I think we wont see any major updates to the gamemode until like march of next year, they should focus on bugs and quality of life stuff and focus on what they have already since there seems to be tons of game instability

#

I'd much rather them focus a future season around descent with major updates and improvements than small additions and features every 3-6 months with not as much feedback or thought behind it

#

All im saying with the new additions and features is that they should've put more thought process into the longevity and replayability of the content compared to other activities, because majority community feedback would agree with that in terms of rewards from the vendor, weapons, bugs and maintence turning players away, and etc. Even though its a repeat kill waves and defeat boss, its probably their best and original iteration they could've came up with, and should've capitialized on it more with players time investment with rewards specifically

balmy finch
#

It's also impossible to make the mode have checkpoints

river sapphire
#

Checkpoints aren't a problem for me, since they advertised it as a mode to see who can last the longest, and you'll always have leaderboards for any run you personally get that's really high loop to show for it so that's cool, joining back on a disconnect or crash has to be an eventual feature for sure though

#

Also checkpoints are a stupid idea and should never be a thing, a youtuber mentioned a save and return feature however that is different from a checkpoint and seems plausible to add, i would purpose only after you complete the nemesis.

#

Always workarounds too, for example if that is too much data to store for talents, stats, and etc per player then they could increase the save and return features loop requirement to 20 for example, making it to where less players hit that point but yeah

balmy finch
#

Because of groups

river sapphire
#

Yeah in the YouTube video I referenced it mentioned it wouldnt work for groups, and it would actually give more incentive to add the feature, everyone can play solo, not everyone can play in a group.

#

If I was playing in a group I wouldnโ€™t want there to be a checkpoint or save and return anyways, coordination and waiting for someone else sounds awful, would rather compete with my friend for the best loop/time in a solo run

#

The feature is mainly suggested for longevity of higher loops for leaderboards right now or budget on time specifically, but in the future Iโ€™d imagine the permanent currency being more useful and rewards getting better could add more incentive

timid mauve
#

Kinda disappointed that energized can't overcharged tier 6 revive hive

visual solstice
#

is there plans to give us something to spend the NSA credits on once you have bought everything at the vendor, dont want the NSA credit to go the same way as the textiles or apparel cache keys that I have

river sapphire
#

Not to my knowledge, it seems to be a pretty common suggestion so I'm sure anyone at ubisoft or massive will get the memo or play the gamemode for a prolonged amount of time themselves and make changes, I make suggestions in the ubisoft discord, good place to go for that stuff

visual solstice
#

the 4 standard boxes that are available for countdown and every GE would be an easy addition, named, optimization year 5 season and exotic caches, although the exotic one would be the one that everyone went for. It would make the 4 hours plus more beneficial given the lack of gear that drops in the game mode.

river sapphire
#

I completely agree

ionic plover
balmy finch
#

Lmfao

shrewd flame
#

Well that was annoying

#

an amazing run ruined by a crash

ionic plover
shrewd flame
#

Breathe Free is definitely one of the best exotic talents in descent bar none

#

pair it with a shotgun and you're basically unstoppable

odd nexus
#

Breathe free with rifles mmrs and shotguns is absolutely bonkers

desert pond
#

it does its job woth LMGs aswell

balmy finch
#

breathe free is useless late descent

pine siren
#

...loads more damage per shot is useless?

balmy finch
pine siren
#

I miss the part in breathe free where it makes you stay in cover? (Or where staying in cover isn't a hugely useful part of the gameplay anyway)

ionic river
#

you can still get breath free stack while in cover

pine siren
#

nobody's disputing that

ionic river
#

made it sound like staying in cover made it useless

balmy finch
pine siren
#

nah, if you keep shuffling while using a single-shot weapon like an m870 you can maintain stacks pretty easily

#

and cover to cover will build them at 'sprint' speed

balmy finch
#

its hard to cover to cover and not die at late floors

grizzled briar
#

what loop u are talking?

balmy finch
#

like 30+

grizzled briar
#

i never was that high my last loop was 31 and was good ,i had bloodsuker was helping me to run and keep the breathe free active

balmy finch
#

yeah you get like one-tapped by red snipers

grizzled briar
#

did u had low armor?

balmy finch
obtuse flint
#

Leadership solved that for me. I just didnโ€™t peek unless I had my bonus armor up. But I also donโ€™t use breathe free more of a plague guy

balmy finch
#

max ad rush

grizzled briar
#

i had 450% armor on loop31

balmy finch
#

i went more damage

obtuse flint
#

Went to check, I had 210% armor when I died on loop 35. But it could also be that group scaling is different

obtuse flint
#

Iโ€™m so curious to try a group of 2. I really do imagine thatโ€™s a sweet spot.

But I think the scaling is still different right where the multiple waves start faster than they do on solo

balmy finch
#

not really

obtuse flint
#

Itโ€™s loop 6 for 2 waves solo and loop 4 for group?

balmy finch
#

something like that

#

theres also a difference for 3 i just dont know what it is

obtuse flint
#

17 for solo

balmy finch
#

probably 15 for group

#

wait no its not

#

idfk

rustic bough
#

11 for group

obtuse flint
#

Woah

rustic bough
#

It's funny though, we were in loop 4 so there were 2 waves, my partner had to leave so that leaves me alone in the simulation, I fought 2 waves in every room for the entire loop, and on the next loop it went back to a single wave.

desert pond
#

maybe it recognised him as afk

#

would be a good mechanic to stop trolls in matchmaking if true

hidden idol
#

however you seem to be able to get better information since you are on PC, so take mine with a grain of salt

balmy finch
hidden idol
#

it is 8 stacks when running, no?

#

unless PC breathe free is different

#

because from what I remember, it is 4 stacks when walking and 8 when running.
Cover to Cover does 4 stacks per second, or while you do that little "jiggle" on cover to keep moving and getting a few stacks

balmy finch
desert pond
#

4 8

#

100%

balmy finch
#

yeah just checked mb

hidden idol
#

its ok

#

Btw, it seems yellow enemies appear only after loop 15 (starting from 16+)

#

Managed to complete one room, but then I died due to rushers from cleaners (they stunlocked me and big boi still was alive)

cyan fox
#

Yes
I'll also Spawn heavies soon after

hidden idol
#

no, it spawns heavies at the same time

#

and it seems to have a heavy every room at every wave

#

did 2 rooms, a heavy back to back

cyan fox
#

Rikers heavies are a pain

hidden idol
#

tbh Rikers heavies are a pain due to the fact the snipers and others are agressive

#

otherwise they aren't that much of a pain from my PoV

#

Cleaners are worse due to the bombing drones (unless you have a jammer)

cyan fox
#

Yea rikers and black tusk can be a pain
Especially if you don't deal with the grenade spam nerd immediately

hidden idol
#

jammer is extremely good at descent from what I experienced

#

Foam + Jammer, Bait + Jammer or Bait + Foam are my favorites until now

#

Revive hive just doesn't at all for me, since if I get down I will die anyway

vague estuary
#

The reconstructed caches are the ones that drop blue prints right?

balmy finch
#

yes

cyan fox
#

Yea
But good luck getting them

vague estuary
#

I know. 12% on the nemesis and 49% on loop 31. Maybe I'll wait until they make the rng less trash to mess with it

balmy finch
#

12%? aint no way

balmy finch
#

ah

#

anyways wanna do a descent run lmfao

desert pond
#

xd

vague estuary
#

from my little time with Descent I am going to have to pass.

balmy finch
#

lmao

cyan fox
desert pond
#

its only on nemesis kills

#

one doesnt do that often

balmy finch
desert pond
#

yes but how often do you really kill him

#

you do that once every 3h

balmy finch
#

no more than 55

rustic bough
balmy finch
#

idk what happened but snipers became outright useless late-loops

rustic bough
#

Headhunter talent when

balmy finch
#

headhunter talent would break descent and you know it

rustic bough
#

Yup

balmy finch
#

lol

balmy finch
hidden idol
#

I want to play Division 2 on pc, but my only option would be through Geforce Now, and I can't pay the subscription yet. I wanna get a costume for halloween

balmy finch
#

ok

#

not sure what that has to do with descent

#

lol

timid mauve
balmy finch
#

wdym

balmy finch
timid mauve
#

@balmy finch What is the time to reach L44?

balmy finch
#

no i meant 44 minute nemesis kill xD

timid mauve
#

Oh my bad lol

mild ridge
#

anyone discovered any way to deal with enemies stuck in walls on descent? thought id ask again wiht the off chance anyones discovered anything new

mild ridge
cyan fox
#

Beat nemesis by just doing easy rooms
Not a single reconstructed cache๐Ÿ™ƒ

ionic plover
gray harness
#

Is there raid talents u can get in desent?

twin geyser
cyan fox
twin geyser
#

Indeed

cyan fox
#

And also wtf happened to those caches in the PTS that gave you max roll items

river sapphire
#

Well if they gave you that for your 1-3 hours of work that would just make way too much sense for them

#

But hey dont worry play 2 games of countdown that last 30 minutes total and get an exotic cache instead, make it make sense ๐Ÿ˜‚

gray harness
#

The countdown timer is actually acurate

balmy finch
gray harness
#

I thought that timer was in game minutes not IRL mins

raven lagoon
#

o_O isn't every in-game minute like 3-4 seconds? so that'd make a match of countdown like 60 IRL seconds long. lol

#

u better be the damn flash

raven lagoon
#

that's right, darn variable minutes. lol

#

i understand why tho

balmy finch
#

i always wondered why it felt night went so quick and day dragged on so long

balmy finch
open cape
balmy finch
#

Lol

lucid lark
#

so nemesis will come with stinger and restorer hive if you run no damage skills

maiden canyon
#

Weapons and skills

#

If you choose a skill say a riot foam the nemesis will have any variant of the skill you chose which was the chem launcher

lucid lark
#

I had reviver hive and holographic clone

maiden canyon
#

Had the same thing happen to me when i used reviver hive and riot foam

#

Nemesis had restorer hive and reinforcer chem

maiden canyon
lucid lark
#

interesting

maiden canyon
#

Had my nemesis choose oxidiser when i had riot foam ๐Ÿ˜”

lucid lark
#

the good thing is that holo fools it

#

but iโ€™m guessing if it doesnโ€™t have any combat skills it looks for any damage variants

hidden idol
#

Does anyone know if you reach nemesis with only a pistol, will he use a main gun (Shotgun, AR, etc), or a pistol too?

lucid lark
#

he uses whatever guns you have

hidden idol
maiden canyon
lucid lark
#

because it has like skill tier 6 lmao

hidden idol
#

yeah, rev hive is one of these exceptions, it turns into a restorer

#

holo is randomly selected

lucid lark
#

really?

hidden idol
#

so he could have a bleed hive, etc

maiden canyon
lucid lark
#

yeah thatโ€™s what happened

#

acs 12 is good to have

maiden canyon
#

It's basically any skill that the hunter CAN use against you

hidden idol
#

probably the same as skills

lucid lark
#

when i went against nemesis

#

he only used the acs 12 that i had

maiden canyon
#

Thing is. Does the same thing happen in group play?

hidden idol
#

probably

lucid lark
#

protected reload came in clutch for me tho lol

#

i do believe that nemesis follows rogue agent behavior but thatโ€™s just me

hidden idol
#

it's hunter like

#

Atleast I think.
Rogues are less agressive than Hunters, no?

maiden canyon
maiden canyon
hidden idol
#

oh right, didn't get melee killed yet

maiden canyon
#

They can melee decoys if you throw them close enough lol

lucid lark
#

i guess they have hunter ai because of yk emp smoke

#

and skill tier 6 damage

#

i dont think nemesis takes talents

rustic bough
#

Imagine if they did

#

And you dying from Plague of the Outcasts ๐Ÿ’€

lucid lark
#

yea lol

balmy finch
#

Hunters are just more aggressive

ionic plover
#

Gotta love launching nemesis and they don't spawn - happen to anyone else?

balmy finch
#

No?

#

Never even heard of that happening

lucid lark
#

thatโ€™s strange

ionic plover
#

Working as intended lol

balmy finch
#

Did like the timer go and everything?

#

Because you're like the first person to ever experience this lol

ionic plover
#

Yep - hit the initialize button - counter went to zero and nothing - just had the message - waiting on everyone to group up

balmy finch
#

Did someone leave the group

#

Or crash during this

ionic plover
#

Nope - like to consider myself an overachiever

balmy finch
#

Was this solo

ionic plover
#

Duo

#

Bro hit the button - counter started - we pushed down left side and took high ground - timer hit 0 and nothing

lucid lark
#

allegro is so fun in this mode

lucid lark
#

when you get really late into descent you just shred everything

#

got my first rogue encounters, wow

obtuse flint
#

Exciting isnโ€™t it ๐Ÿ˜‚ nothing gets me stressed out in descent like a rogue encounter

lucid lark
#

well right now

#

its a wash lol

#

allegro acs really goes crazy

#

with extra and lucky mag

vague estuary
lucid lark
#

uhh iirc 16-17

vague estuary
#

Has anyone compiled a list of the bluebrints you unlock from the caches yet?

ionic plover
#

0 blueprints obtained for me

obtuse flint
# lucid lark its a wash lol

Oh donโ€™t worry by loop 26 theyโ€™ll start making you sweat. If youโ€™re going for leaderboards, you can avoid rogues by sticking to medium rooms until loop 25

lucid lark
#

i got bored quick so i just ended

obtuse flint
#

Tragic but fair. It doesnโ€™t get dicey until 25 and then stressful after 30. I do think that thereโ€™s a lot of dead space in between and the same thing happened to me on my last run. I wanted to go to 40 but I was so over it at loop 24. Too much time spent

vague estuary
#

If only you could save your progress and come back later

lucid lark
#

yea

desert pond
#

i cant imagine difficulty scaling ends at 30 so the top 1 dude must've been sweating his ass off for that spot

obtuse flint
lucid lark
#

protective reload is actually pretty clutch at tier 6+

hidden idol
#

protective reload seems to be able to save you when dealing with Fire and other status effects

balmy finch
drowsy delta
#

Does descent have good rewards? Not sure if I should do it or not

odd nexus
#

The reward for me is creating unique builds

#

XP gains aren't too bad either

drowsy delta
#

Mode looks fun Iโ€™ll give it a try later I got burnt out on summit and have yet to do countdown because I donโ€™t really know what to do

balmy finch
odd nexus
#

After 1 or 2 you get the gist

drowsy delta
#

Thanks I heard itโ€™s a pretty good place for loot I want that poison exotic shotgun I forget the name

balmy finch
shrewd flame
#

and died to nemesis again

#

didn't even have the chance to use special ammo

#

3 man group, was so close plenty of times

#

at least I got a ton of nsa tech out of that

ionic plover
shrewd flame
#

What about solo?

#

Does anything change with that?

#

Really, the core of descent is that your choices will eventually be turned against you

#

So might be best to hamper yourself in some manner

flint breach
#

The easiest way is to do all the easy rooms first and donโ€™t take damaging skills you will reach nemesis on loop 5 as the difficulty of the nemesis is based on the loop you encounter them on

shrewd flame
#

Steady Handed seems to be a bit of a staple

#

I've been picking it up every run too and it's just nice to turn your gun into a laser

pine siren
#

Trauma really helps give you an opening to pump a load of damage into them

ionic plover
#

You can even pick all armor cores and still do enough damage with some decent talents

shrewd flame
#

Aight

ornate burrow
mild ridge
#

anyone have any tips for beating or even better avoiding rogue agents ๐Ÿ™‚ we get up to level 25 no problem and then cant even get a shot off before their skills take us all down

desert pond
#

with leadership, preservation, adrenaline and clutch you have more than enough

#

especially leadership man, just a free 200% shield every 10s

rustic bough
#

19

random pulsar
#

Has anyone seen or tested how the blind justice exotic interacts with bullet hell/steady handed/chatterbox
Does that 100% weapon damage stay active if the magazine is refilled?

twin geyser
cyan fox
#

Shield doesn't work well whatsoever
In higher loops

#

Almost like they put no thought in how some skills scaled with higher loops

twin geyser
#

After they added shield disorient in PvE, because of PvP clowns, I rarely touch it

cyan fox
#

That's hardly it's main issue in descent
You can spec fully into making a good shield and they'll be drop it with like 2 bullets

#

Even the big ass shield

twin geyser
#

There is only one thing, which can help, but it'll never happen - they must play it themselves

#

And only after 7+ hours stream being one-tapped, there is a tiny possibility, that some changes will be made

timid mauve
#

The game mode gave many abilities for bonus armor and healing, which make shield to be redundant.

desert pond
#

its not enough once you go past 30

cyan fox
#

I tried going for vanguard and protector as high as I could in a team once

spiral haven
#

did descent always bug when someone left before enter the stage?

ionic plover
open brook
#

anyone know how to kill an enemy behind a wall?

raven lagoon
#

oxidizer is one way

open brook
#

dnt got it

raven lagoon
#

but in descent, if u don't got it....u can wait (i had a dude say he had to wait like 5-10 minutes for a stuck npc to finally reopen and leave doors)

#

or just reset if not too far into run (not preferred choice ofcourse, last resort)

open brook
#

this one walked straight through the wall near the end

#

doors were already opened and then closed

raven lagoon
#

oof

balmy finch
#

@upper smelt i went all easiest through the whole entire descent and ended at 92, fuck are you doing to get more than that

raven lagoon
#

credits?

drowsy delta
#

Why did ISACs voice sound โ€œnon roboticโ€ in the pts of descent

silver junco
#

hi anyone can tell me how exactly will the difficulty increase after beating the nemesis?

balmy finch
silver junco
#

will the nemesis be replaced by randomly spawned rogue agents?

#

oh looks like reconstructed caches drop randomly so i guess i don't have to try to reach crazy high loops

raven lagoon
#

yeah, percentage drop on nemesis clear is easiest way

silver junco
#

do they drop comms too? cuz it would be painful if it takes 16 weeks to collect all the recordings on one toon

raven lagoon
drowsy delta
#

What happens at the end of a loop again?

raven lagoon
#

you do an arena, then move to next loop (earn exotic talents/cores)

#

then you enter the room to pick weapon/skill, upgrades, ammo/armor/etc. then continue the new loop

odd nexus
#

How often are you supposed to get exotic talents

#

Cuz one time I got a 2nd on 2nd loop

#

And just now I got done in at loop 6 but still no 2nd exo talent

raven lagoon
#

it's rng, cause ya. I've been there before too and gotten a 2ns talent on loop 2 as well.

grizzled briar
raven lagoon
#

that's why I was confused, if they were talking about credits or what. cause usually after a nem run I have close to 125-150 credits

#

depending on how many boss rooms appear

grizzled briar
#

if u do all easy room the chance to get random boss is low

#

i had only 1 time ,3 random boss at one loop

raven lagoon
#

most I've gotten at once (not in a loop but at once) was 2 boss rooms.

#

didn't even know that was possible. 1 easy room, and 2 bosses, lol.

odd nexus
#

Still haven't beaten nem yet

#

๐Ÿ’€

raven lagoon
#

๐Ÿ˜ข

odd nexus
#

Every time I get close to even getting to the encounter it gives me some absolute bs

#

And the one time I did get to it

#

I got dropped in 2-3 shots

grizzled briar
#

try to get trumba (do headshot make him blind) and cluch( crit damage =armor repair ) and that talent headshot from cover repair armor , or the other one to get armor for killing , these can help

#

use nade , decoy , foam or anything u have to stop him to shoot u

raven lagoon
#

not correcting you H3LLBLLADE, just clarifying. Trauma, clutch, believe you're talking about entrench, this one is preservation (just so they also have the names for reference)

grizzled briar
#

Yes thank you

#

With m60 and chatter and trauma m60 had like 1100 rpm
I managed to kill nemi so fast

raven lagoon
#

omg dude, I had an LMG with like 4 tiers of allegro, with plague and chatter, trauma as well ofc, and was fully stacked on red cores. that nem died in like 8 seconds it was so hilariously dumb.

#

trauma is amazing for nem

odd nexus
#

It never would've occured to me that trauma would be useful

grizzled briar
#

If u managed to get high rpm with chatter then bullet hell it's so nice

raven lagoon
#

stacking it is eh,until u hit like tier 6? 8? then the cooldown is shorter than the duration and it pays off for pretty much stun locking something at that point IIRC. (I haven't stacked it like that yet, just making observation)

grizzled briar
#

I invest more on lucky shot

raven lagoon
#

yeah, I haven't stacked many yellow talents (outside of like braced or optimized) and running like 1 tier of trauma...

#

it's most red talents, and a few preservations stacked for survivability

grizzled briar
#

Lucky shot and chatter is like infinity ammo

hexed dome
#

I was reading a post the other day if you fully stach Chatter, then get Bullet Hell while at max Chatter stacks, you keep the RoF forever

grizzled briar
#

With high tier braced optimized and steady hand shotgun u can have unhinged tier10