Bungie posted there player numbers bro they didnt need to say anything and those are exactly the positions previously? 20th position on the most played isnt a huge population i dont know what to tell you man. Thats your take and i respect it but disagree. Why are halo studios not remaking halo 5 then? instead they are remaking another bungie game
#halo-discussion
1 messages · Page 170 of 1
So you're saying Bungie posted accurate numbers? Then 343i posted accurate info. It's both, or neither. That's the facts.
20th position on Xbox most played isn't the bottom & that's still hundreds of thousands of players. No idea why you're so focused on it, because like I said it's meaningless when trying to compare Halo 5's Xbox most played position to something like Halo 3's in 2008.
Because less people were gamers in 2008. That's factual.
This isn't a take dude, it's fully factual information that you tried misrepresenting & likely have some sort of hatred / bias towards 343i. You can have opinions, but when your wrong then your wrong. Simple
im saying 343 posted no info and im focused on most played because its the only metric to focus on to show H5 relevancy. Im not comparing them. Im saying that H5 doesnt hold longevity like a flagship IP should on its own console. Also I agree 20th is not bad at all but that is not dominant and isn't a good spot that soon after launch for a game that is propped up to be the 2nd most successfull title. That is clearly showing a decline. You compared the two saying H5 was the 2nd highest grossing when theres no data to support that. I dont hate 343 or biased i was just talking to someone earlier about halos relevancy i didnt mean anything by it. I'm sorry if it came off that way i didnt intend to.
I'm more referring to engagements.
The movement in classic Halo is very predictable. Speed is consistent. Jumps are floaty.
You are punished mercilessly for poor positioning.
Engagements are rarely escaped. Let alone reversed.
Map control wins.
Modern movement lets you take more risks with movement. You can move across open spaces. You can escape engagements. You can reverse fights (well, better players than me anyway).
Co-ordinated map movement is King.
And yes. There is more nuance than that. And some cross over. But the key is the two games play very differently - and it's a subjective choice which way you prefer to go.
Who wants to be my duo at today duo zero build cup at 3 pm server Europe name on Fortnite: Shashiloko
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Finding games isn't an issue at all, it just depends on the playlist.
Then it does have issues if you can only find games in certain playlists.
That's like saying every Halo title ever made has issues with finding games lol
(that flawed logic of yours applies to all of them)
you were responding to h5's population implying that it's still popular cause you can find games in certain playlists. obviously, it's not nearly as popular overall or dare I say might not not even be popular anymore if that's the case where most of the playlists are dead. maybe not the entire game at least.
heavy ads?
I don't remember there being heavy ads in Infinite
Your phrasing implied the adverts were within Infinite
Not even Halo Studios defends the population numbers, I have no idea what would make someone come out and pretend like it’s fine. It should be OK after a decade+ to acknowledge the trend of not being able to retain players. Otherwise it’s going to be more of the same.
And then we wait for the next and see what lessons learned are applied.
I think it's kind of a stale debate at this point since it's been the same every game since h4 and maybe reach. sales do well in the beginning and then the pop drops over time with some worse than others until it's mostly just the core halo fans. I think a lot of it is HS's fault, but I also think some of it is how gaming is nowadays with people moving on to the next big thing.
halo 3 is better
He won
You gotta love when you finally get past the par-score before getting sniped and it resetting your score back a couple thousand points just before scoring is disabled
For Halo Infinite Coop, if I want to play with someone using skulls, do both players need to have the skull collected ? For example, if I want to use thunderstorm, must both players have collected the thunderstorm skull in order to use it?
I don't believe you both need the skull collected
Whoever is the host is the one who needs it
I tried to Google the answer but it seems like there is no answer
If I Have All The Skulls And My Friend Doesn't, Who Host Game Makes The Difference And Their Progression. If I Host And Enable Skull They Are Affected By Skulls With Host As Well Able To Collect The Skulls The Player Haven't Collected
I Have Headmaster Achievement (Only 0.14% Gamers Unlocked This)
actually never realised theres a arcade machine in halo infinite
I just stumbled across it and was like, "what the..." lol
Anyone know how to fix MCC input lag on Halo 1/2 for second player?
excuse me what???
Are you playing on a tv?
PC 240hz 3440x1440 monitor
When you say second player, are you doing campaign co-op online @median orbit ?
Yessir
There is no "Fix". Its p2p networking, so the host will always feel good while the other players (clients) will feel worse. You can try to make it more fair by swapping host every now and then but yeah. Its old networking model
sadly what i thought, tragic.
Man. I wish Paul Richards did more concept art for the Covenant because these look excellent
I feel like his talents may have been better served in fleshing them out than with the UNSC or Forerunners. Not to say his work done for those two factions was poor, it wasn't, just that the Covenant suited his style a bit more imo
yo im tryna get the uh negative ghostrider achievement
i got 10 skulls and went into the goal but i didnt get the achievement
It was in matchmaking? I remember it used to only be available in FFA
it was like uh 4v4 matchmaking
honestly i never really figured out how halo multiplayer works so i thought i was prob doin smth wrong
i just went social games 4v4 intel denial (includes headhunter) and googled that a skullimanjaro is when u have 10 skulls when u score
so i needa be in ffa?
Im pretty sure the medal only actually is awarded in FFA yeah
ok
so when i start multiplayer i swap the 4v4 thing to ffa
wish it said on the achievement or smth 😭
Im sure there is an achievement discord somewhere of people boosting it
Yes you'd do 8 player FFA and then reach -> asset denial
You can queue FFA in MCC with 8 people, so get some friends and you can force the gametypes you want
hey could anyone help. For some reason when I load up MCC on steam i get stuck on the starting screen, with - i think its something to do with my account, but i have been playing pretty much every day for the last week with no problems, and im signed in on other Microsoft stuff. Ive tried restarting, updating drivers, leaving it for 15 mins and nothing seems to work. Would appreciate if anyone could let me know how to fix it. Cheers
You may refer to #1075989764026675210 if you are in need of community based assistance. This is strictly community sourced and operated and is not staffed by any official members of the Support team.
For official support, you'll need to go to the Halo Support site: https://aka.ms/HaloSupport
they put da master chief in da soda
Im seeing a lot of people running into this (I also was last week), make a post as suggested and I can help troubleshoot. Ive been able to play after fixing
they should make a halo game were theres a war going on but like a multiplayer campaing type war like peploe join and a leader or oficer from the game gives you a mission to do but we can actully have misions were the covenant attacks us in multiplayer like a helldivers war but you follow orders they should have it that we can win like in helldivers like perminantly
Would it be possible that here I could publish a kind of trajectory on how I see that I could follow the history of the games in their next installments?
i've made a post here. #1473023921308565697
Responded w/ some steps lmk, will respond in thread
Wish they would add “Day at the Beach” cutscene for Halo 2: Anniversary on MCC
??????? it already exists 😭 its on the extras menu of MCC
hello i need help starting halo wars 2
when i run it from WS it won's start/ show the window and close it immediately after
It's in the game
You may refer to #1075989764026675210 if you are in need of community based assistance. This is strictly community sourced and operated and is not staffed by any official members of the Support team.
For official support, you'll need to go to the Halo Support site: https://aka.ms/HaloSupport
Will 343.. Err Halo Worlds Be Putting A Hal's Armor (Master Chief Armor With Sword) For The New Upcoming Fable Game?
Halo Studios isn't making the new Fable. The studio making it would most likely need to ask for permission
actually doing a reference doesnt always require getting permision
if you make it legally distinct enough @civic sundial
like how duke nukem forever got away with it by redesigning chiefs armor
They would need permission to add in Hal's Armour
Bungie Didn't Make Fable But They Did The Promotion Anyways For Fable 2 Back In The Day
It Would Be Cool If They Made A Hal's Fable Armor For Halo Infinite. Or Pitch It To Microsoft Marketing Department That If You Buy Hal's Armor (Master Chief Armor From Fable 2) For Halo Infinite You Get The DLC Armor For The New Fable Game.
I don't get it
I use to play a lot of coop in the MCC some years ago
And didn't ever had so much trouble
I'm playing it again for some achievment since two days and every game the connexion is wrong
Only tried Reach and 4 btw but i don't understand what happened
Nothing happened, its always been this way, nothing has changed since you played in the past. Whoever is party leader will feel totally normal, the person who joins will have latency
I played plenty of game and never expérienced something like today
Even can't finish a mission
Sounds like maybe something is different on your end? But I can tell you the game hasnt changed how it handles these
If it did I would be screaming about it all over the place 🙂
Do you think Fred Tatasciore (Voice of Soldier 76 and many others) would do a great MasterChief id for some reason Steve Downes could no longer do the role
Maybe it's time to retire the character.
No ty
Halo Worlds Could Clone The Master Chief To Replace Him. Heheh
they'll likely do it when he wants to retire.
Howdy
yello
Are all the ranked playlists still dead in MCC?
No, just have to search the right playlists at the right time.
Is Invasion or Halo 4 Squad ever active?
No. And Doubles has never "died"
Then ig I just have bad luck finding matches
I remember Halo 4 squad battle being the one way I could reliably find Dominion games
H4 Squad Battle was popular when there was a challenge to get a certain rank, eventually it died
Cheaters rank locked all the streamers to ~23ish, meaning you mainly find games between 13 and 33
So you can't find any invasion game ? You need to make a group Of people to get the achievment then?
Correct, Ive read people comment there are discords that exist for it
Yes i know one but doesn't seem so much active but better than nothing
Nobody got upset?
When have people said this about bungie
Generally, they don't tend to express those particular thoughts in a very constructive manner
I think 343 not doing things exactly how Bungie did them is a good thing honestly
I think the real issue is a lack of consistant or strong vision.
bro why does cortana look like that in halo 4😭
their are litteral kids playing this game😭
halo 4 is 17+ but i do agree, her design is a little too much
That is just how the actress looks
i just like the CE/infinite look the most tbh
oh someone agrees
Funnily enough I do recall Mackenzie Mason mentioning some members of the team being a little nervous about her taking the role. Either way, I think it paid off because her motion capture performance was outstanding
oh everyones motion capcture performance was great. especially chiefs. the way they were able to capture his body motion was so impressive
cortana does NOT LOOK FANTASTIC BRO
It bugs me a little when stuff like the Encyclopedia uses the Halo 5 character models for Palmer when her Halo 4 model looks so much better
the only other one i can think of is rdr2's motion capture which was also amazing, but halo 4's spartans cant be topped. you can feel every emotion they have just with their body emotion.
my friend might be over 17 and not even he likes it
i mean her design isnt bad. i just like the other ones more
The game is rated M so kids playing it generally isn't advised though I reckon a lot of us first played as kids
we gotta get @cunning pivot on this conversation frfr
who is he 😭⁉️
- I was complementing her performance
- I do think Cortana in Halo 4 does look fantastic. They put a ton of work into her design, she is super expressive, the level of detail put into her textures with the individual lines of code is insane, ect
true,.,
get matpat on the lore of cortana in halo 4 rn
please dont
What about Halo 2: Anniversary Cortana?
Didn't Matthew Patthew retire?
Mo-cap and animation work in Halo 4 is good, but it's also the work of the 3D modellers and artists who concepted and textured the model who are responsible for how good everything looks
yeah she is good
there was one detail that was certainly a choice, but can't mention it here.
Absolutely
The movement in classic Halo is very predictable.
Entirely irrelevant, the whole point of Halo's free roam movement is being unpredictable to keep players interest. It's not supposed to be predictable at all, because that's boring.
You are punished mercilessly for poor positioning.
Engagements are rarely escaped. Let alone reversed.
Map control wins.
Same as modern Halo, no difference here.
Modern movement lets you take more risks with movement.
Wrong. It's about the same / identical with classic Halo. The risk haven't changed, the engagements haven't changed, the ability to move across open arenas hasn't changed.
You can move across open spaces. You can escape engagements. You can reverse fights
Exactly the same as classic Halo, no difference here.
None of this is subjective btw, it's factual.
Yeah, none of that is any different than traditional Halo gameplay
The core difference is that a game like Halo 3 has you seeking out tools in the sandbox while 4, 5, and to a lesser degree Halo Infinite make a lot of those tools there from the get the go
Same goes for Halo Reach on that last part
Part of the reason I find so much of Halo 4's multiplayer to be weaker than the rest is how the loadout system makes you less inclined to go find weapons on the map
While I think the lack of descoping was worse in the long run for H4, being able to spawn with a pocket shotgun and pv was (and hey, in 2026, still is) a joke
I love my bolt shot
The H4 Boltshot is a cool weapon that only got hate because of the loadout system
The loadouts in Halo 4 should've been exclusive to Spartan Ops and select PvP modes
I remember Halo 4
And this pistol was awful
You couldn't do anything at close range
Halo 4 is by far the worst game of the franchise for me
I achieve to get the maximum lvl in multiplayer but thinking about i don't get how i spend so much Time in it
Another major issue is how so many of the maps relied on symetrical design
you're both incorrect. One reason they've been changing/nerfing sprint since h4 is because people were escaping being killed. Now sure, if you're in the middle of a wide open section, then yeah it's not gonna matter, but on smaller maps it's an issue.
Classic Halo still had ample room to let players get away with stuff like equipment or you being familar with the map layout
Really it is more an issue with map design more than anything else
Really throws a wrench into Halo's gameplay loop when so much of the game is based around players/teams fighting for control of different points on the map
It just leaves Halo 4's multiplayer feeling kind of repetitive
Actually, on the note of Halo 4's maps, Harvest is a map that I always feel was a let down. The setting is cool, and full of potential, but they just religate it to a industrial setting on a cliffside with a basic symetrical design
The concept art for the map that would go on to serve as the skybox should've been what the map was. A proper big team battle map set across farm land
that doesn't mean it's the same though. with sprint, your chance of escaping more situations is going to be higher. it will be different depending on the game though.
bungie had sprint in the files since halo 2. They didnt release it back in 2005 and it isnt some revolutionary mechanic. I just dont get why its so necessary when all it has caused so much debates and balancing issues surrounding it effecting how the game plays and how the maps are made. What are the positives of having it in the game and do they justify the work to make it fit? I think the studio should have released one game without it to experiement and show if it works or not in the modern day.
Halo 2 was released in 2004, not 2005
my bad haha ignore that
to feel like a spartan and it's in a lot of other fps games although the kill times is the main difference which is why it caused so many issues. idk, at this point, I don't see it going anywhere. Infinite's sprint is likely the one they'll keep.
Besides the lack of descoping the comp settings in H4 are cool
in the campaign i dont mind it
The irony is that I feel like sprint was most balanced in Halo 4 rather than infinite or H5
I got bad in 5 because of all the powers attached to it and the ultra hit scan weapons forcing every fight to be super sweaty where the second you were seen you popped like a balloon. It sucked in Infinite because it was 100% just an illusion by that point and served mostly to just exist giving it no honest status. While Halo 4 kept it impactful but the weapon sandbox didn't punish you so harshly. Even Infinite's sandbox still gut checks you for sprinting from time to time.
@cunning pivot what do u think about the cortana look in halo 4
oh and vehicle combat still existed in earnest in Halo 4. 5 and Infinite are weird when it comes to vehicles for no reason.
bro halo 4 is weird when it comes to characters
Seriously
they made cortana look like a latina
First you have a guy who yells at THE Master Chief. And second, Cortana is for 17+. I like the game, but they should have put more thought into those facts.
frr
I feel like Halo 4 sandbox punished you severely. Getting killed by SAWs, boltshots, and binary rifles in a normal 4v4 standard game is awful 😭
oh it does but not for sprinting. It's just a general slap to the nads and not a slap for running around. I still remember "DMR OR DIE!"
ay question whatsu r opinion on cortana in halo 4
She worries too much for Cortana. Cortana is kind of a wild hog IMO. She literally flies in outer space with MC for no reason in Halo 2 and is willing to stay behind just for a chance to hold off Gravemind and perhaps kill herself if she needs to. So it's weird that she's so scared in halo 4 but also timid. In an attempt to make her more powerful, they made her less powerful.
Well, I think the scenarios are a bit different
She is Chief's partner and will fight with him through hell and back, i.e. "giving the covenant back their bomb"
In Halo 4 she is expriencing a slow and painfull death
It is a different kind of danger
The kind that eats away at you. Hell, she is as much scared for Chief as she is for herself.
The Cortana I grew up with spent months in the hands of an Elderich Horror Zombie God and the moment she was freed was ready to nuke a planet. I don't see Halo 4 Cortana doing that. She's too different, too timid, too, not Cortana. Cortana is headstrong and brave, she even insults MC alot in CE even calling him a barbarian. She's ride or die and if she needs to die she tells everyone to back up because she goes out with a bang like Johnson.
She does a ton of that in Halo 4?
The last mission has Cortana face down an ancient Forerunner warrior and give Chief the chance to nuke his ship
Hell, before the final arena in the game she says in no uncertain terms that this is probably the end for the both of them
She only does that because she finally accepts she's going to die. Old Cortana would've done that the second MC woke up and would've told him "hey, I'm on my last legs, so let's get this done right the first time so when I'm gone you still got this." she wouldn't cry about thinking MC died or hide her weaknesses. She'd just get to work and get the job done.
Halo Infinite does a good job at showing the real Cortana. Through Josey and Cortana herself, but certainly not halo 4.
The thing is that she is actively trying to "get the job done"
Multiple times in the game she is trying to help Chief as her Rampancy gets in the way
That is one of the major plotpoints of the back-half of the game
You're not understanding what I'm saying. Old Cortana wouldn't fuss she'd just get to work. She would cry and say sorry she'd just say "My bad, let's get to work." Cortana isn't the kind of person to let those small moments slow her down.
Isn't the first bit of dialogue in Halo 4 Chief asking Cortana if she was "ready to get back to work" before she confidently says "I thought you'd never ask"
Smart man
Yep then she hides her rampancy, exactly proving my point of what she'd never do.
Right because she is trying not to distract from the objective
Hell, even in Halo 3 when we rescue her from High Charity she is shown to be pretty vunerable
No she'd say it right off the bat so she'd let MC know she's not fully functinal because Cortana wouldn't just let him find that out the hard way because it'd risk both their lives. You're not getting this.
Yes because she just got done being tortured for months and shortly after she's ready to blow the place up and starts ordering Johnson around like the old days.
I just replayed that portion of Halo 3 and she isn't quite "back to buissness"
There is still an air of vunerablity in her even as she reunites with Johnson
Her first lines after she gathers herself are literally "We have to destroy this place."
Right, after she gathers herself
yes because of the MONTHS OF TORTURE, you don't get it bro you don't get it not to mention she says that like 10 seconds later too
In Halo 4 she has spent four years stuck on the Dawn slowly going insane
Not to mention right after being trapped with the Gravemind for a little bit
Yep which is something Cortana knew she'd have to deal with at some point. She never expected to have a mental battle with a death god.
Not exactly? She wasn't planning on being stuck in space, and like any living creature who knows they are going to die, they aren't always ready to die or ready to deal with dying
And most people aren't Cortana. You keep messing that part up, that's what you fail to understand about this. That fundamental aspect of this escapes you.
Cortana is still, for all intents and purposes, a living person
Hell, she has always been the more "human" of the main duo
you're treating Cortana like so scared school girl not the ULTRA GIGA BRAIN that he is. That is why you fail to understand her.
No? I'm treating her like a character who is dealing with their mind breaking and how the whole point of the story is to put her and Chief in a situtation they can't win just by blowing stuff up
The whole point is to take the super confident, cool, and highly competent character she is and have her slowly lose herself
In turn making Chief have to step up and deal with a situtation where he can't just try "shooting my way out"
Compare the start of the game where Cortana is still cracking jokes and ordering Chief around with the end of the game where Chief has to reach out to Cortana as she falls into a fit of Rampancy while the Didact is getting ready to submit everyone on Ivanoff Station to a fate worse than death
holy what did I just start😭
I'm letting them finish because I'm trying to make a point.
ok
You're making an excellent point
Cortana's character has changed
From halo 3 to Halo 4, she becomes a new person. I understand her being by herself for 4 years, but that shouln't turn her from boss lady to cry baby. Just making a point. I don't actually think that
The original trilogy shows Cortana at her "peak" with certain seeds laid in Halo 3 showing her more vunerable half. Cortana is not an invicible brick-wall, nor is Chief. Honestly, making them so would be uninteresting. Showing how they deal with a situtation they haven't had to navigate before is what Halo 4 wishes to explore and develop upon
Having rounded out characters is important to a story
I just don't like the fact that they changed it so much
So much of Halo 3's campaign is filled with Cortana's rampant messages to Chief, where she is pleading with him to "not find her" and "how she has changed"
Just to make this easier I say get out all your thoughts just to make this easier to discuss.
And this folds right in to her characterization in Halo 4
Fair point. However the messages only become pleading in mission Cortana
Up till that point, she was saying things like "I am your sword. I am your shield."
I just realized this today halo is the only game I know that they remaster their old games which is sweet
Stuff like that doesn't prove she's starting to break
all the other games I know they make a new game then the old gamee just be buggy and they dont remaster it or fix any bugs
It is still in the game. Not to mention her directly quoting Dr.Halsey, how she addresses Chief and her faith in him, and the vague rampant thoughts seeping through the surface of her mind
All of which is in Halo 4
She does mention that she is a bunch of stolen memories
However that's because Gravemind broke her
I have my critques of Halo 4's storytelling, but Cortana's characterization folds over from Halo 3 into Halo 4 pretty neatly
Again, fair point. However, it is 4 years later. They were just trying something different
They did hint at rampancy, but not her becoming a very unstable person who actually distracts Master Chief sometimes. I'm not trying to be hostile. I just think they could have done better
not shocking when you realize Kiki Wolfkill was a fanfic writer who made MC X Cortana stories back in the day
I mean she also wasn't the writer of the game
You can look up her involvement with the game. She was an executive producer who helped with writing both story and scripts.
Yes I am aware she was a producer
But Chris Schlerf was the writer of the game
Also it isn't fair to look one person for who is responcible for Halo 4's story when you had figures like Josh Holmes also fleshing out the narrative
The nature of Cortana's rampancy was directly inspired by his own mother's dimentia
I feel like this short passage is an exact analyzation of the conversation we just had above. I think you race with your mind too much and it muddles what conversation you're having and what you think you're having.
I am just saying that Kiki Wolfkill was just one cook in the kitchen
yep but what did I say?
That she wrote fanfic and that made Halo 4's narrative what it was
Also where does that detail about her writing fanfic come from?
I've heard it once before but I can't find squat about it
Herself, she said she liked writing fanfic about MC X Cortana. This was like 14 years ago during a panel IIRC. (oh boy, feeling old.) But on topic, so I say that impacted Halo 4's story. Then what did you say?
I put into perspective of the game's development
ah, don't rewrite history. What did you say exactly after I said that? Take this as a lesson in slowing down if that helps. I had to do it too brother, so bare with me.
I said this, to put it into perspective of the game's development
no, you said she wasn't a writer right after that. This is a problem I've noticed with chatting with you. You seem too far paced and not ready to sit and realize an issue. Rather then just going "I said this." you skipped a beat. This is why I think it's going to be hard to have conversations with you, you can see the obvious errors but won't accept them. The blemishes are to be wiped away, not acknowledged it seems with you.
I said what I said and then clarified the reason of why I said it
You're still doing it. You'll hopefully learn sooner then later but this is getting off topic so I'll leave you be since there is no longer a reason to speak with you.
What do you want me to say? I am acknowlaging what I said and clarifying why I said it
Keep it constructive please
i can hear it, its like a suction cup being pulled off a surface
or the windows xp balloon popup sound
100%
lots of little annoyances like that in the mcc, the worst one is the cutscene audio desync
usually the voices stay fine but tons of sound effects are just massively off
noticed it really bad during the scene in reach when halsey is ejecting cortana into the tube for 6
it exists in the original release
if true i didnt experience it often if ever in the original releases but i experience it hyper consistently in the mcc
but also the raw audio file was pulled from the game. so the last two clips in the post use the raw audio, not in-game playback
I really can speed through these ranks, as long as I get 4, 5, 6k scores in firefight matches.
So like with 2.3x multipliers that’s between 9k and 15k points a match.
Gotta love Midnight's final cutscene being completely muted save for a handful of sound effects
"Your compassion for mankind is misplaced"
"I'm not doing this for mankind."
Becomes
"Sci-fi laser sound" and "woosh"
OK.
Hard to believe so much time has been wasted on the interwebs arguing the pros and cons of each. Or why people would prefer one over the other.
That's not true at all.
If you were sprinting in Halo 4 while being shot at, you slowed down so badly that just not sprinting was faster. If you were being shot at, at all, sprinting just made you a easier target.
In Halo 5 this doesn't happen, but your shields will not recharge while sprinting (and will take longer to recharge the moment you stop sprinting vs if you just let them charge up normally).
This whole "sprint is a get out of jail free card" only ever applied to Reach, it never applied to Halo 4, Halo 5, or Infinite.
You get slowed down in h5 when you’re shot at too
Depends on what version of sprint you're talking about, if it's Halo 4, 5, or Inf, then no, it doesn't. You're chances of escaping situations is no different then escaping them in Halo 2.
In Halo 3, it's so easy to get away from players due to fact that you had to lead shots, and Bungie emphasized it through it's map design & all the holes or lifts you could drop into spread just about everywhere on every map.
Only if you just started sprinting. Halo 5's sprint has a charge up sequence, if you're shot at during this charging sequence (you can tell by how fast the animations are moving), it kicks you out of sprinting.
If you're already at full speed, you never slow down. This only really lasted a few milliseconds really but it's enough to keep players from sprinting while in a gun fight.
it's basically a "i'm trying to sprint to get away from this fight but can't???", which disproves the whole idea that sprint let you get away from players at all in Halo 5.
The only Halo title where sprint was actually a problem was just in reach. You were at full speed from the moment you started, and it last a painfully long time. Doesn't matter if you're being shot at or not, you never slow down.
fyi they aren't keeping Infinite's sprint speed based off how fast sprint is in Campaign Evolved.
I would 100% use Campaign Evolved as a pretty good basis regarding Halo's gameplay direction going forward. They wouldn't wanna start switching it up in the next MP title, that'd just confuse all the new players on Playstation who just got used to Campaign Evolved's gameplay.
One can hope
While those were good changes, it still didn't eliminate being able to escape. Never applied to the other games is completely false with the exception of maybe infinite. I've seen it happen and experienced it as the shooter and escapee thousands of times.
@short flower first game back bc my game decided to work again magically
mid match join too
Awesome!!!
I love Classic FF lol
Nice drip
thx :3
Never applied to the other games is completely false
No, it isn't. I already explained why. Anything you say that disagrees is just you being wrong, opinion or not, you're still wrong.
I've seen it happen and experienced it as the shooter and escapee thousands of times.
And I've both seen and escaped gun fights all the time in Halo's 1, 2, 3, etc. Halo 3 is arguably the easiest one to escape gun fights in due to the slower moving bullets.
Your experience means nothing here, because that applies to every Halo game ever made.
Imagine releasing halo campaign evolved, all new weapons, guns, the sprint movement, gun play, then all of a sudden your very next game is "halo 3 movement" & it has less weapons then the Halo remake you just got done playing on Playstation.
It'd be a total colossal disaster. Playstation users expect similarities, familiarities between there game titles. It's why everyone says anytime Sony makes a game, it feels like a walking sim. Same reason sequels to games never really change at all in the gameplay department.
Compare God of War (2018) to God of War Ragnarok & Valhalla, barely anythings really changed gameplay wise.
You can see this very same thing across all there other game franchises.
lmao, saying 'never' when it does happen is what's false. I didn't say you can't escape in the original halos. the chances of escaping will be higher though.
It's not false, I already explained how the mechanic works & what happens. You're acting as if sprint is what causes it in those Halo titles, when sprint isn't what causes it at all.
Therefore, sprint is never the problem in Halo 4, 5, or Infinite.
Everyone would definitely complain.
PS users would probably complain more
100%. Something Xbox users don't quite understand yet is how dedicated the Playstation ecosystem is towards single player content.
If there's even a hint of change that isn't liked, you can kiss whatever sales you hoped for good bye.
Remember to weigh all opinions appropriately, if someone never plays those games take it with a grain of salt
actually absurd to prescribe cultural/behavioral traits to what game box someone has owned
I suppose, just odd though. it has nerfs so it can't be that (or maybe map design as well). you could escape in the originals so they must be the same. feels very waypointy.
So halo will have a toggle to turn on and off sprint moving forward? The studio at this point doesnt even know what direction they are leaning towards. They are just like do what you want lmao
I doubt that would be in a future game. I think they just added it to ce cause it didn't have it.
Possible in campaign, but in Multiplayer? Not at all.
Halo 5 actually had stuff like that for assassinations lol
Its just a weird feature i havent seen in any other game and idk if that will throw off the spcing and designs in campaign
like if i have it on can i just sprint through everything or if i have it off am i too slow? its confusing
You'll be able to handle it.
if it can work in ce, then maybe, but just doesn't seem like something they would do. who knows though.
if maps are made for sprinting not-sprinting will make them way too big. if made for not-sprinting why have sprint you wont need it. not game breaking issue but an odd problem to choose to have
it's only slow if you're timing yourself.
yeah thats what im confused because if its made for non sprinting like the original then you can literally just run through the game and skip a bunch of stuff. unless the sprint is like 6-8% of base speed or something
The level design in the original CE was leaving me wishing I could sprint whenever there wasn't a vehicle nearby, so I imagine it won't be all that much of an issue for the areas which I imagine will recieve less changes from the original game
Like, Two Betrayals left us walking through long canyons for much of it
I always had a ghost
instead of the opening moment of halo being forced to take in the scenery and vibe it can now be huffhuffhuff "gotta race to the next content"
I don't think that will be an issue. most people will likely not be sprinting on their early play throughs.
yeah thats what im talking about the sprint on might be extremely meta for the speed running community
who knows
Yeah, most people don't sprint unless they've played it multiple times or the game actually puts pressure on you to move fast
probably right on that but still
I guess we'll see
In Halo 5, you can turn off all the Spartan abilities through custom games. You can do this in Halo Infinite as well.
In Halo 5, you prevent yourself from using assassinations entirely in both Campaign & Multiplayer. You turn them off, and all that happens is beat downs.
The ability to toggle sprint on or off is no different from this, it's just a toggle. That's all it is.
Heck, I likely won't be sprinting when we first set foot on Halo in Campaign Evolved and I already know what happens in the game
It's basically a "if you don't want to use sprint, turn it off!" button. Whether you find that insulting or useful doesn't really matter. It won't prevent other players from using it.
I want to take in the view before the Spirit comes searching for survivors
Sprinting does not affect how big or small maps are, far from it. Whole reason Sprint can be included at all.
@summer aspen it can actually
The sprint speed is absolutely faster then 6 - 8%. Seems closer to Halo 5's speed, especially based off peoples experiences with the Campaign demo at HCS last year.
As someone who has studied game design, whether or not a game has sprint is something you need to know when designing levels
It doesn't. I've argued this through thick & thin plenty of times.
Ragnarok in Halo 4 isn't any bigger then Valhalla.
Pitfall in Halo 4 isn't any bigger then The Pit.
Many of the remade Anniversary maps in Reach are either the exact same size, or smaller.
Like, it's why maps like Midship needed to be rescaled for Halo 5, the original version from 2004 would've felt horrible to play on due to how cramped it would've been within Halo 5
@summer aspen
Midship wasn't rescaled for Halo 5, it was entirely reimagined & remade.
with the player movement of halo 5 in mind
It's not the same map. Midship was used as inspiration primarily, and many 343i employees even called it Midship during development.
Remakes can change things from the original, you know that, right?
Same reason Zealot in Reach is also a reimagined / remade Midship. No difference at all.
Me not specifically using the word "remake" in what I said doesn't mean I am wrong
You can go watch Halo 5's The Sprint series if you need more info about it.
If you're saying it was rescaled or needed to be rescaled, then you're wrong.
Plenty of evidence exist online about it.
I really don't feel the need to keep arguing about sprint further then this to be honest. This alone is enough to disprove it & not much else really needs to be said.
define "most people"
most people will absolutely be using sprint, especially because by default it's enabled.
Same reason most people who played the Anniversary remakes, used Anniversary graphics. When you boot up Halo MCC, you aren't automatically in "classic graphics", the default is how a majority of people play the game.
So by your logic, Halo 2's Midship, without any changes to accomodate for the additions Halo 5 added, would've been perfectly fine? Don't act like Truth isn't Midship but updated to fit in with the mechanics Halo 5 brought to the table. That doesn't somehow mean it's not a remake
I'm saying that people will probly want to take in the environment first before just sprinting past everything.
wait so if nothing needs to be rescaled does that mean sprint is a placebo ????
you can do that while sprinting, people do it while driving vehicles.
No, it's whole intention is to get from point A to B faster then just moving normally would be.
but im pretty sure there are videos showing that you go from A to B at the same speed between the games
It's biased nonsense, you 100% do go faster. It's not the same speed. I've made videos on this myself.
sure and there will be others who want to look at things closer.
do you have them on youtube?
but that won't be most people, people will play the game as it's expected of them. Yes people will be "taking in the environments" while not in the middle of an action scenario.
That's because stuff is rescaled to accommodate sprint being there. Which is just standard level design for when you're remaking a map from one game in another
Like, if I had the models for both, I'd load up both Midship and Truth to show the differences in size
but nighter just said that the maps werent scaled the same haha im confused
sorry, next time I'll be sure to include the exact percentage. oh, brother
Midship, without any changes to accomodate for the additions Halo 5 added, would've been perfectly fine?
Never said this. Halo 3 made changes to accomodate for it's differences in gameplay vs Halo 2. You could certainly do this in any Halo title just fine today, but it's not the direction 343i went with when making Truth in Halo 5. Same reason Bungie didn't just put Midship into Reach, because they already did that in Halo 3.
tl;dr Truth isn't Midship, it never was. It's a new map inspired by Midship.
Nighter doesn't know what they're talking about. I studied level design for a degree and have looked at various maps across the series
I said they weren't scaled, not that they were scaled.
Maps aren't scaled for sprint, that never happens.
yeah thats what i meant just mistyped
you're probly thinking about when people sprint on a specific map like midship for example. there's a vid where someone is sprinting on h5's midship and h3's version of it to compare times.
No one's arguing about size, yes Truth is a bigger map, no it's not Midship scaled for sprint.
It's a bigger map because it's an entirely new map. It's not a "remake" of Midship.
even 343i didn't use terms like that when describing Truth, they just said it was homage to Midship. Used as inspiration, ideas. Nothing more.
Go play Edge in Halo 3. A halo online map made for H3 with sprint. And tell me it’s fun and well proportioned in team slayer without sprint
Edge would've been better off ported into Reach, not gonna lie
Hint: it’s not. It’s clearly intended for sprint and feels really awkward without it 😂
Like, it's a cool map layout, but it's clearly not purpose built for Halo 3's gameplay
When you watch H3 sprint gameplay on it it really does work for it. So I get why they designed it that way
Idk what Edge has to do with this. It wasn't made for Halo 3, it's a ported map from Halo: Online that was intended to be used with Armor abilities & other stuff. Not just sprint alone.
The whole map itself simply wasn't designed with Halo 3's slower moving gameplay in mind. Especially it's weapon sandbox.
.
It would've honestly worked better being a Reach map then a Halo 3 map imo
Icebox on the other hand (being a direct 1:1 remake of Halo 2's Turf map that was built for Halo: Online), works great in Halo 3's sandbox.
If you take a game and add sprint, and then design maps for that game, the resulting maps feel bad without sprint. We have a real life example so I pointed to it
That's not how it works at all. I also gave you a real life example that completely disproves it.
What example was that?
Here.
Icebox was not a NEW map made with sprint in mind?
you did read the entire message, right?
Unless I forgot about Edge's original version when I was playing Halo CE/2/3
Icebox is a remake of Turf, built with Halo Online's abilities in mind.
Same reason Pitfall was built with Halo 4's abilities in mind.
did the maps get scaled or increase in size? No. They didn't.
That same logic also applies to entirely new maps, they never increased in size.
So you think if Edge was made in 2007 without sprint in Halo 3 it would be the same size it is now?
Its something neither of us can prove, but its interesting if you'd think so 😄
If it had the same designers & same exact people who made Edge in the 1st place, yeah probably.
If it was the people who made Halo 3's current maps? No. They wouldn't of made Edge in the 1st place, that's why it didn't exist in 2007.
Well, its a bit of a dull conversation. We'll have to see where it goes
Would be interesting to be a fly on the wall as HS discusses this in their approach though
Those same Halo 3 guys did make maps like Citadel, Epitaph, Ghost Town, High Ground, Isolation, & Last Resort though with 4v4 in mind. At least speaking in Halo 3 terms. It gets worse the further you go back.
Halo 1 still has some of the biggest Halo maps ever made (excluding Halo 5's Warzone maps or Infinite's BTB maps), but none were made with sprint in mind.
If you compare games with sprint vs without, the success from maintaining a playerbase (which is what I care the most about) seems to be pretty overwhelming. But, my wants/needs/desires often break from Halo Studios
Only one of those maps (Last Resort, which was the Zanzibar remake) is kinda iffy in 4s. The rest are totally fine in 4s
like being honest some of Halo 1's BTB maps could've been 12v12 maps & still feel like there's not enough players.
Im assuming you mean Sidewinder and Blood Gulch?
Danger Canyon, Infinity, Ice Fields, Death Island, Timberland, & Gephyrophobia.
Blood Gulch didn't really have that many issues other then a ton of empty space behind the bases.
None of those were original CE maps, you'd have to apply the same Saber Interactive/Halo Online logic you used for Edge
They were made for Halo CE's engine & gameplay.
Halo Online isn't Halo 3's gameplay.
Halo Online took Halo3s engine and modified it
The Gearbox port of CE on PC took HaloCEs engine and modified it
Seems pretty comparable to me
Gearbox didnt add sprint and other stuff, but they did add more than just the maps. Fuel Rods, Flamethowers, blah blah
That's not how any of this works at all.
Halo Online didn't take Halo 3's engine either, it's a modified ODST engine with a ton of back ported improvements from reach & Halo 4's engine shoved into it.
The gameplay was completely altered as well, it's not the same at all.
Gearbox port of CE is just a port, it's the same game. Same balancing, same rules, same gameplay.
New weapons doesn't = completely altered brand new gameplay that doesn't match OG Xbox
you're still playing the same game, same movement, same rules.
did 343i change Halo 3's entire balancing routine because the ODST SMG was added into it? No.
I dont think you have any knowledge on what you're describing here, the Gearbox port had massive differences that even 343 had to take years resolving when making CE on PC using it
It wasnt some 1 to 1 copy/paste code compile oh look its all the same
Graphical differences, not gameplay ones. Worst thing that really happened is aim assist wasn't perfectly 1:1
Movement was the same, balancing is, weapons are, etc.
again, none of this changes how the maps themselves would've been designed. Is this a serious argument?
Im not interested in having an argument with you, you have no desire to have your mind changed on this topic anyway. Moreso interesting to see where you've landed, other than that I'm good 😄
Just seems like your whole thing relied on anecdotals, it's completely inconsistent.
I have to stop being ragebaited by people who barely play these games
I hope we cross paths again in whatever the next rendition of Halo Studios games are, and if you ever have other questions for me feel free to reach out
(Halo Campaign Evolved doesnt interest me personally, so whatever is in the future beyond that)
I hate seeing it, even for CTF
I might not have 900 days on Halo MCC, but I have enough that doesn't classify me as someone who "barely plays the games" lol
I've been around for a long time.
I find Neutral Bomb to be the most interesting, IDK why in CTF the flags are so far forward
I do want this answered by you though @glacial tartan
Are those newly added weapons available on any maps outside of the Recon Slayer playlist?
How was the CE remake sprint vs Infinite sprint?
Based off gameplay seen from the demo & what people said who experienced it, way faster. Lots of people described it as Halo 5's sprint speed.
The answer is no because yes, the Automag and SMG completely break H3s balancing lol
although I think it'd be more accurate to say it's Halo 4's sprint then Halo 5's ngl.
Shame, I liked Infinites iteration.
How fast do the weapons come up?
pretty sure that's still instant I think, haven't looked all that much into it though.
do you think the ODST SMG would've completely altered the maps and made them increase in size?
I played the demo and I think the sprint speed is in a good fit for the game. I’d say it’s approx h5 speed
I can’t remember if the weapons came up instant or not
Halo 4 had a slow time to fire after sprinting vs Infinite.
that's because with Infinite they adopted what they did with Halo 5's magnum & applied it to all the weapons.
Halo 4 still had the same slow time thing reach did. Halo 5's wasn't anywhere near as slow, but it was still present besides the Magnum.
It was a nice skill gap imo.
Have infinite's sprint with 4's time to fire and I think the meta would have been better.
I could be wrong though
The Automag as a default weapon may have, I'd have to think about the SMG. Its strong but not as unbalanced as the Automag.
The automag feels more adjacent to taking the DMR and stuffing it into H3. And if they had done that with the accuracy that gun has you'd have to account for it somehow
Isn't the silenced pistol like the H5 pistol? I know it is the ODST, but it felt very similar to H5.
that's because the silenced magnum in ODST is just a silenced magnum, same as Halo 5's. Not much you can do to mess that up.
Halo 3's silenced magnum is just a near 1:1 port of the ODST weapon, not Halo 5's though. Halo 5's silenced magnum was made off of the ODST silenced magnum
Crazy how the H3 magnum is a 5 shot perfect.
silenced magnum or the normal one?
Normal
ik that I was wanting to make sure he knew which one he was talking about.
The normal one.
Its also worth noting when the SMG/Automag were added to MCC they were not added to the normal weapon pool that you'd find across matchmaking. They were only in their specific playlist or in gametypes that are intentionally unbalanced (Escalation Slayer/Fiesta...although off the top of my head idr if it comes up in regular Fiesta even)
Yes on Icebox and Waterfall. The ported maps
Which most people delete, but thats a whole other topic
Isn't the SMG also on Edge?
yeah by the lifts your right
So I should amend my prior comment about them being added in matchmaking anywhere. The automag wasnt, the brute plasma rifle is on two maps and the smg is on one, all of which are basically deleted by anyone who takes the game seriously (unfortunately, I disagree w/ them doing that)
people who delete the maps are also a micro minority, it's a very small amount
It would be in the hundreds but yes, in the grand scheme there are more w/o it
honestly i'd rather not risk bricking the game even though i can just verify the game files from steam
Honestly I'd believe it's less then "hundreds". Maybe 100? 150?
If it's less then 500 it's nothing to worry about at all. Doesn't even make up 10% of the population on Steam today (5,674 people at peak hours played MCC today, 500 of that is just 8.8% )
If it's just 200, then 3.5%. Anything less then 30% is a nothing burger. It may as well not be a thing.
It does matter, because with the map deleted the entire lobby gets crashed (only in H3, in the others you get kicked from the lobby/banned). Not sure why that was never addressed, but I could repeat that sentiment for many things
So in BTB if someone has Sandtrap deleted thats 16 people who have to get stuck and wait for the lobby to crash, repeat, etc.
Personally I like the automag in Halo 3. I didn't like the randomness of the BR in 3 so adding a weapon that is really accurate is fun for competitive play (not that Halo 3 can't be competitive with the BR)
Didn't even know they could be deleted personally
For obvious reasons its not exactly spread around for everyone to know. If you're in the pregame lobby and it crashes/doesnt load thats usually why.
when 343i implemented EAC into MCC, they never accounted for users just straight up deleting maps. It only detects whether a file is modified or not, not whether it's straight up deleted off your pc.
Sort of. It’s not really EAC related. The various games all load maps differently and in H3 if someone doesn’t have it the lobby resets whereas the other titles moves on without you. However you are right that there is no other negative from having the maps deleted, which is a bit odd.
This is why when H3 came out players modified their games so the lobby would “load” endlessly. Players abused this to wait until players left ranked lobbies to give themselves easier games.
oh I'm not saying EAC is why it happens, I'm saying it happens in matchmaking because EAC doesn't account for it.
No EAC = No matchmaking, so the assumption is EAC is what makes matchmaking work.
Yes it's 100% related to how MCC loads maps from game to game, which if it tries to load a map that no longer exist on your PC, it just crashes the client / kicks you out which leads to people being banned.
So, the immediate response is "why doesn't the anti-cheat detect this?", which you'd expect it to because that's how anti-cheat works across all games.
It’s probably because they didn’t know (they might still not know) and it’s only H3.
I really don't think it's that. I think they completely looked over it when setting the EAC system up.
It's not exactly a perfect system, was kinda just hacked onto it afterwards.
Question - Is there a thread here where we can show off our Spartans?
Thank you!
it's kind of a of "jack of all trades" channel, you post pretty much everything there that you want to share around.
for the Achievemt for Reach "Keep your foot on the Pedrogas if i do it mission by missioin on the mission select will it do the achievement based on the overall time or will it be the time in one sitting?
ie if i play the same mission 5 times and then move on to another doing the individuaal select will i still get the achievement?
Yes, it should be adding up all your best times together, mission to mission, as long as it is legitimately under 3 hours.
If the total is legitimately under 3 hours after The Pillar of Autumn on Halo Reach, Keep Your Foot on the Pedrogas should unlock.
Loud shout out to The Halo franchise!!!
Are you from the UK?
It's not higher.
Far less people play customs overall vs matchmaking.
Just like the people who delete the maps, it'd easily be under a couple hundred.
Also, your math is completely wrong. 150 people aren't getting the same map every day, and 2,400 people aren't getting game crashes every day either. Same goes for 800.
Your stats aren't working, it's all wrong.
The numbers I gave were also more of a guess, I found the video FFA Panda uploaded and it doesn't even have 1,000 views. And no, views do not translate to viable users. Neither do comments.
Best case scenario, it's probably closer to 5% ngl.
You need to go to http://aka.ms/XboxUKAgeVerification and complete the steps, then relaunch MCC. This popup SHOULD come up in MCC but like usual we are a bit behind/broken.
Far more people experience this issue then the amount of people who actually get a game crash in MCC.
Once this is cleared you'll be able to login normally. The blank screen is because its trying to populate that data but cant. I submitted a flag report but who knows when/if it will ever get addressed.
That's a UK law thing, not a Microsoft one.
My video not having views has nothing to do with how many people delete maps. Theres also utilities I've made for it, as well as years of discussions around it. You're ignoring how many maps they delete, and the people they are partying with who know they delete them intentionally etc. There are a ton of people who take advantage of this loophole directly or indirectly, and it impacts a greater % than those who do it themselves. All that to say, the actual number doesnt really matter - it can be alleviated by making problem maps less likely to come up in matchmaking and/or enforcing the anti-cheat as discussed 😄
Soon you'll probably have to use your ID just to access the internet in the UK let alone playing games.
that's for 18+ stuff, UK is different because the gov. there is dumb
The effects are global, but not all people globally will have to upload an ID. It was a misunderstanding of their statement.
They clarified that for MOST users they will be able to estimate your age based on your history and wont see any impacts/changes
They can have my face if they want, idgaf.
Not that I'm gonna do any scan at all
Basically heuristics yeah.
Will you let me know if the age verification link worked for you?
Thanks for the confirmation. I'd already posted it on twitter and other places, cross posted it to Reddit now hopefully we can help a few more folks 🙂
still rubbish
Just beat Halo 3. One of the best endings so far fs, I think Reach's is still my fav though. onto 4, wish me luck
Enjoy the new character direction
Master Chief in 4 (and 5) has more character depth and story going on compared to the classic games
i dont haave 5 :[
Like he has actual development as a person with his history getting attention and focus
didnt come in the mcc lol
so more lore then?
Get it when on sale (if you have a Xbox One) and to mainly play multiplayer like Warzone cause the story is just badly handled
i dont play the multiplayer much
Lore yes but mainly how it’s handled in the storytelling. Chief, as a character, is more than just “the soldier” who gives epic one liners and goes from mission to mission in 4 when compared to the classic games
He has personal conflicts in 4 and personal character development
humanizing him a bit more? that doesnt seem too bad to me
Yeah, basically that
is it worth playing 4 if i dont have 5 too?
It’s totally fine playing 4
idk, i just got the mcc for my birthday last year and its taken this long to get here lmao
It is worth playing 4. Just enjoy playing it. When ever your ready for 5 do it at your own pace, nothing wrong with that.
True
i dont have an xbox so i couldnt get 5 even if i wanted to
You don't miss much to be honest
Halo 5 is by far the worst game of the licence
3 had such a good ending so im fully considering just stopping playing after beating it lol
its peak but i still like reach more tho lmao
Halo 4 can be fine, i personally don't like it but the story can be appréciable i think
Halo 5 goes into completly strange directions
I found Halo Infinite way more interesting aside being superficial
But a lot of people seems to don't like Infinite direction and also the fact that the game don't directly follow Halo 5 and seems to forget it
I prefer that personnally
i think ima play through 4 and just watch a 5 playthrough tbh
And talking about ending, you can then try Halo 4 as said but let me tell you right now to not expect something from the ending
Not going to spoil something but i'm much refering about gameplay
That's a poor ending in comparison of the epicness of the first games
can sm1 help my mcc cant load in
its stuck on menu loading screen and theres a pop up but no text
Check #1075989764026675210 and see if someone posted a fix for your issue. Hope you get it fixed 
alr thx
Are you from the UK?
Hot take: The more I grow older the more I prefer and appreciate Halo 4 over Reach because of how easy the MP is, how fun it can feel, and I just in-general do not like Reach/Bungie fanboys.
Eh, I found 3’s ending kind of contrived and convenient to resolve the conflict
The first games had scale but I didn’t feel much personal conflict from them like I did with 4 in terms of emotion
Not something i expect personally from the franchise
Just never felt like John himself was really that integral to solving things from the first games. Just that he had some plot armor/luck that supposedly made him the man for the job which is pretty boring
Nothing about John specifically stood out beyond that he’s very loyal. Could replace him with other Spartans and it wouldn’t really feel like something was lost in terms of character
4 meanwhile actually gives that with the whole conflict with John, Cortana, the UNSC, and the Didact
I think Halo 2 could have had a different Spartan with little trouble but the partnership he builds with Cortana across 2 and 3 really cemented him as a protagonist
It can be alleviated by 343i adding the maps to EAC (so when they're detected to no longer be there, it kicks you out of matchmaking) which prevents people from deleting the maps at all. Problem fixed, that's honestly all they need to do.
It just hasn't been done because it's not that big of a issue, barely anyone does it, that's kinda the whole point.
More people have experienced the login issues by comparison.
in the context of the original trilogy master chief is the spartan you play as cause the rest are dead. you are lucky for having survived the war up until that point. as time has gone on anyone can appear out of the woodwork at any time and theyre now framed as super heroes but thats neither here nor there
More people are unknowingly impacted by the maps being deleted than a couple days of login issues. I can’t imagine how many thousands of matches have been cancelled/aborted by that. Though I agree both could be easily remedied.
Idk why you're so focused on the idea that more people experience issues with the maps being deleted, really don't. It's just not true.
If it was a major issue that had thousands of users affected by it daily, it'd be fixed tomorrow in a emergency path. That's not the case.
So, barely anyone does it / is affected by it.
Unless we're developers who know firsthand, we're just fans with different opinions. Let's keep that in mind when it comes to tone in our dialogue. Thanks everyone!
If I watch a streamer play an 8 hour session, and they get a map thats deleted 10 times in that session, which is VERY reasonable, as the maps they delete occur much more often in mm - assuming its 4v4 - thats 80 people (yes, some of them duplicates ofc) that are impacted. Repeat that every day for YEARS, and yeah a ton of games are hit by it.
All that to say I dont think it even begins to scratch MCCs biggest issues. Its always just been a bit of a weird gray zone. Technically it goes against 343s rules of modifying game files but yeah
But anyone can build that kind of partnership
If they had two games together? Sure. If they didn't bring back Chief and had a second AI for Halo 2 and 3 I think those two could have kept going. Worse than Chief and Cortana but maybe passable.
Again. I’m talking like, if Cortana was given to a different Spartan and they built that sort of bond, it doesn’t feel like anything would be lost replacing John when the game events occur
Cause John is stated to not be the best Spartan in any specific category but has “luck” on his side
If the replacement was between CE and 2 then I agree.
But after 2 then I disagree heavily.
Fred for example is stated to be as good as John and more than once was said to have held back in training to not show up anyone
3 is where they tried to give John himself some focus but again, NEVER felt like it actually mattered, just the loyalty and trust built between him and Cortana but a different Spartan could’ve been in those shoes and it wouldn’t change
Yeah it would change
The whole "don't make a girl a promise" thing is just thrown to the trash if it's suddenly someone else going to rescue Cortana because he's "better"
Like that's their whole interpersonal dynamic developed in Halo 2 and a bit less in CE
A different Spartan could probably fight the same battles but if they weren't with Cortana before High Charity, if they didn't earn their trust fully in Halo, then she would not be trusting them for her risky, reckless plan against the Flood.
is there a way to make the sense higher on halo infinite?
beyond the settings in the game?
if so, not that I know of, but you can make it feel more responsive by making the dead zones as low as possible for example.
a 360 takes 2 secoinds theres no way thats max thats insane
I've heard that complaint before as well.
I've always assumed that the sensitivity was toned done in Infinite because of the lower AA. There was no point aiming faster if you just ended up overshooting your target anyway.
The turning around speed is an issue though. I agree it definitely feels like it should be faster.
But maybe it's part of the whole balancing controller aim with PC/mouse input? A little bit of give and take.
I've always thought that Halo could do with an instant 180 turn. Particularly Halo 5 - where it could have been tied to thrusters.
Does nobody play infinite anymore?
A lot of ppl still do
I think it's still the most active MP in the series atm
Or close to at the very least
MCC is the most active at the moment, we dont have real numbers to know exactly we can only tell that its above Infinite.
@severe hawk It still has players, but over the years its declined (all of the Halo titles have ofc)
Does active players on MCC include ppl on campaign too tho?
Also its split over 5 MPs either way
Yes, the same way Infinites does
Expect to hear from my lawyer soon
Halo 4 was not that bad (the campaign at least, idk about the multiplayer since I don't have xbox live/game pass)
Halo 4 good
Infinite's sensitivity is identical with Halo 5's so that makes sense. Both games have lower AA.
@empty lark Hey there and welcome. Unfortunately we don’t allow these types of posts here. If you have any questions, please message @upbeat plover
I'll suggest watching "critical Infinite" on yt he touches on all they ways halo infinites controller sensitivity, AA, and RR system has been changed compared to other halos, giving it a very inconsistent and stiff feeling. https://youtube.com/@criticalinfinite4945
for me, it's the worst game for aiming followed by h5.
If you have a gamesir or any third party controller, you definitely can
might look into it, xbox has a whitelist iirc tho
@short flower just lost like 44k score bc of a server disconnect 🥀
took this just before it bonked me
2nd time on that map I've lost a ton of score
I lost 50k ish ages ago too, like before the 2x
it does if you get te Bandanna skull but its rare
I do agree the infinite ammo is nice tho
Oh that would be awesome.
The infinite ammo always being on is why I stick to fiesta. If I spawn with weak weapons, they’re easily replaceable.
Be careful with your good weapons though, if you die you can of course reclaim them, but they might either despawn fast or teammates might take them!
My score on the match I was kicked from was 3085.
Just got a 7,000 even! With a perfection! So that finally means a 7k match with a perfection.
(Powerhouse map!)
I just get rockets and a hammer with infinite ammo and bonk everything lol
VERY hectic 4th hill (Pool) almost lost! But we clutched!
Oh and yeah I just got Powerhouse again.
5635!
4530… okay can that be enough powerhouse please.
huge
Inspired by one of the saga's most iconic missions, we return to the "Silent Cartographer" in Halo Infinite. Dive back in and enjoy this classic before the next installment, Halo: Campaign Evolved.
Lt Colonel: 175,000
Colonel: 175,000
Brigadier General: 200,000
General: 225,000
Hero: 250,000
Jeez… it’s gonna get insanely grindy.
Dude I can’t believe how close im getting.
i just kinda ignore this system entirely because it seems to do nothing...unless there's something i'm missing
i've ranked up practically every game but got nothing in return so far
I wish I could succeed in MCC PvP. 1000% unplayable.
You get emblems periodically (and every major rank in Onyx), which I will agree is kinda meh but it is what it is
And Hero rank gives a special coating (Midway Emerald), Chief's campaign coating (Campaign Season) which is just kinda a generic green coating, a visor (Gilded Infinity) which is just kinda a generic gold visor, and Chief's armor (Mark VI Gen III) as a customizable kit
So really unless you want the Hero rewards it's not worth it much
Which personally I do
Midway Emerald is prolly my fave coating in the game, and Mark VI Gen III is my fave armor in the series (next to Copperhead)
But
Build a friend made me with Midway Emerald for context to how it looks
https://cdn.discordapp.com/attachments/1319175711013212220/1474922635103047833/f40bfbcc-2236-4978-95fd-5ad42ac465e0.png?ex=699b9c3e&is=699a4abe&hm=c9e8f57f35c5d81f88cc01e828549ec98b31a5c4f0abe98706ce777814a1ec7b&
Anyway to feel better I am playing cursed halo now.
ehh. looks to be for the mark 7 armor core which i'm already using and i'm not the biggest on green in general
still, that's good to know
How do i get the trading cards for MCC on steam?
I currently halo 2, 3, and ODST, but i want to get the H4 trading card and cant figure out how.
so when you use all your card drops (mcc has 3) you can go to the game's badge progress page to trade people for the remaining cards or get them off the market for a few cents a pop
also supposedly you can be eligible to randomly get a booster pack if you log into steam every so often
but idk that hasn't happened for me
Ohh okay
I never knew how they worked thanks
I can only speak for myself, but I have never had this issue
Does anyone know for Infinite daily Spartan point challenges, is there a maximum?
Like does it cap out at like 20 per day or something?
I feel like there used to be a cap
Are you talking about the challenges? They run out if you complete all of them
Unless they changed them for the last season without my knowing
You have never had a game crash in the lobby in H3? Where it shows the map and loading bar and then kicks everyone back to the menu?
If that was the case then I just assumed it was my internet being finicky again
Apparently 50 daily challenges
Yes, part of my original point was people wouldn’t even know they were being impacted by it
Nice, they updated it
Apparently yes, with the last update
Anyone having matchmaking issues on infinite? I keep getting timed out everytime I start a match search
try restarting the game if you haven't.
https://streamable.com/k1jyft This is an example of what it looks like, if you didnt know it was b/c someone deleted a map you'd have no idea really
It is kind of ironic how the Halo TV Series, which took a decade to get out the door, was kind of a death-nail for the reputation of the series in its current form. Because had they striked when the iron was hot, a proper big-budget adaptation would've probably marked the series' all time high
It has become clear to me that Microsoft values the Halo name and iconography but has little care for the people and circumstances that made it successful to begin with. That is not a condemnation on the talent of the people who worked on 4, 5, and Infinite, but Microsoft seems more interested in having a machine pumping out releases that they could just throw cash at
Personally I think that they should have had some quality audit over the script
Some props too. There's some straight up airsoft guns used there because they look close enough to the Commando rifle but aren't if one pays attention, and some that don't even try and hide they're airsoft. And normal Glocks. Man I think they really should have made the effort there and with the costumes.
I will never forgive Jimmy Rings' silly vest and pants combo. Just give him a surplus green BDU!
can't find a decent game tonight (KOTH FF H)
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
They did try to strike when it was hot tbf it just never made it out for one reason or another
Yeah
Though the bigger issue is that such a project wounded up being such a detriment to the series status
hey i know its been a month but is the vidoc youre talking about called "Halo Infinite - The Promise"? Or is it something else? If it is could you send me the link?
I DMed it
Nice way to end that firefight session. 5715, halfway to Onyx Lt Colonel.
86k, imma get LTC today.
Hot take: Halo: Combat Evolved Anniversary looked okay for its time.
Even hotter take: the original Halo CE graphics and art direction are still top tier even today
I don't think that counts as a hot take since I see allot of people say original CE has a better art direction compared to CEA
So far I think I like it more than Campaign Evolved's
Arctic take
Anyway, I noticed something which annoys me in this screenshot
I'm not a big fan of how the Assault Rifle is sitting on the Marine's back. I hope they rotate the attach point which allows it to sit on their backs when not in use around 160 degrees for the release
Yeah it seems like it would be a bit difficult to reach for it from under the arm
idealy the marines would have it on a sling or stow it on the floor
So the new book releases the end September. I would have assumed it would release just before the remake, but that would mean it's launching in fall and I'm skeptical of that with GTA 6. I am hoping they didn't rush the development to get it out sooner than originally planned
I want iiiiit
I would like to have the book and the game rn
If the book is out 3+ months after the game I definitely will have less interest in it. Seems like a perfect pre game companion piece
The game was obviously planned for the end Of the year but as Always since one year GTA 6 mess thé calendary for everyone
Who knows when the game will come out
I guess we'll only know that in June sadly
A 3 month window isnt really that much
Art direction yes. Graphics no lol
I feel like CE:R needs to improve with its coloring tbh. Not trying to criticize much since it’s not out yet but
I imagine itd be easier to grab from the top this way
I think weve seen chief do that?
grabbing it over the shoulder or putting it there that way
We only saw the silent cartographer tho
Tbf they were showing an Alpha build
I know
In the halo 4 movie is it true that in the end The infinity responded to Cortana distress signal
#HaloFest 2026 is getting even more awesome!
In this month’s update, we’re sharing some initial information about which artists will be making content for our event and spotlighting our partnership with Games Done Quick.
To learn even more, check out the latest Halo Fest Update Blog at https://aka.ms/Halofest-Feb
Halo Fest takes place D...
Damn I hate that I won't get to go
I'm not 100% sure if I will be able to go or not
It looks like it will be one hell of a great time
TIL about button combos in H2. Wow... I almost don't want to play multiplayer anymore over that. Completely ruins multiplayer sportsmanship
button combos? mind elaborating?
the reload speed bug
no wait the fire rate bug
if you hit the right buttons at the right time you could shoot faster
I think there were a number of exploits that let you shoot faster, or reload faster, or even melee faster.
I'm not sure any of them were that effective or reliable. At least not to the point of quitting multiplayer. 🙂
Looking forward to future posts about how Halo 2 Campaign Evolved is ruined because BXR doesn't work anymore
I think sword flying would be the main one people complain doesn't work anymore in a hypothetical Halo 2 remake
Whats your Favourite halo Part and why
anyone like halo ce laso and want to game? working through playlist -> DM
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
unless you're running into people that are higher skilled and only play h2, you're probly not going to play against that many people doing them or even doing them regularly. 343 could've removed them in mcc, but decided not to so that should also say something.
You won’t find people really doing that regularly lmao
Besides bxr and bxb because those are easy as hell
This.
Hh
what is h2?
Halo 2?
ok👌
Anyone know if that image used for the Halo sale on Steam is available to download anywhere?
What image
A bunch of mcc stuff got unlocked in the exchange and some nameplates.
what mcc stuff
Items that were locked like laws end and the avalanche sniper skin.
<p>MCC’s Exchange is getting an upgrade! The implementation of the Exchange in MCC gave players a new way to unlock gear. Play the game, earn Spartan Points, redeem said points for sweet unlocks. Effective today, almost all of the available Exchange content will be available to grab in perpetuity. That means that if there’s something […]</p>
that magnum skin is gorge 💚
I heard alot of people say Emre from OW2 is just Halo McShooter man and after trying him out, NGL, they were right. Easily the best Halo experience I've had since Helldivers 2.
image link for the "halo franchise sale 75% off" https://clan.fastly.steamstatic.com/images/3090835/a8e50fae81fbbd08ed75fe1767b65e9dcfc306ba.png
The Battle Rifle PXL skin for Halo 4 seems to be the only thing I'm missing outside of the Rhine Armor bundle, which I just got now, and there isn't any way to obtain it. 🤔
Still no Battle Rifle PXL though.
This was commented by Sam on twitter https://i.imgur.com/VCSLeQJ.png
LETS GOOO THIS IS DOPE
Hey is there a chat where I can post Halo clips at?
I got one of me turning my Marines into a mortar squad with the volatile skewer
probably #1076327824924872755
Well I posted there so let's see if it works. Completely eviscerated one of the bounties with them and what I'm doing is a pretty good strategy too
Just get get five Marines a razorback and the volatile skewers and it's pretty much drive close enough for them to lock on to the enemies and let them do all the work
with the ravager the marines will sometimes do proper indirect fire which is very tasty
Haven't tried it with that yet, I just like watching them absolutely obliterate phantoms before they even have a chance to drop troops
Two volleys in the phantom will explode before the first grunt has a chance to jump off
this without the text would go so hard
That’s great but still missing two seasonal nameplates.
Ethically sourced video game content.
A day of celebration for our fine feathered friends.
Please refer to the Halo Support site for additional information and/or to submit a ticket concerning any issues you may be experiencing.
do you think you would've?
I’m a human with no power
But the Didact is powerful he could’ve survived this
He survived, got stabbed in the eye, then got hit by multiple Composers at once in a so-so comic. Then after that got a really good novel
He also killed Black Team off screen in that comic. Some people were quite sad about it.
Imagine being black team, not only do you get killed off in a comic by a guy who had a grenade explode in his chest and hit the ground at terminal velocity but your deaths are offscreen
...343 does have a bad habit of killing cool characters offscreen
(Yes I know black team was never in the games but it would have been awesome to see them to say the least)
Honestly, they could've easily substituted in any Spartan team (Even made up one) for Next 72 Hours and nothing would change. But I'd also say Black Team being killed off in the way they were is likely why so many Spartan IIs seem to have plot armour these days
I mean all 2s have massive plot armor for surviving the war
Aye, the real world backlash towards Black Team's deaths is why that's the case
Lil like whenever a jedi is shown to survive order 66
Not really, there was significantly more Jedi than there ever were of Spartan IIs. Like, 10,000 Jedi before Order 66 and around 100 after. In isolation, saying 100 Jedi survived sounds like allot, but it really isn't when you know the numbers
Plus, I feel like comparing the Fall of Reach to Order 66 doesn't make sense anyway, the two are very different events since the latter is a targeted genocide against a religious order while the latter was the Covenant finding the second most important human planet. They didn't arrive at Reach to actively hunt down Spartans
I think showing the Didact killing Black Team (and them making at least some effort before dying) would have made it better.
Aye, it would've, but I think they could've saved Black Team for something else
I don't particularly like Black Team so I am okay with them being killed to up the stakes but it could have been used for a better story
Or at least used for more spectatcle
Im comparing the feeling of it not the math
My point is that one was a targeted genocide, which is very different to a bunch of super soldiers dying while trying to stop aliens who couldn't care less if they viewed the planet as a home or not
You made two points, im not getting in the weeds of the second
I made one point, comparing the IIs on Reach to Order 66 is fundamentally a flawed comparison because the two are such different events, even from a real world standpoint, since Order 66 was something which was being built up to across multiple films when the Prequel trilogy released, whereas the Fall of Reach and the Spartan II deaths there happened at the end of one novel and the start of another. There was no grand build up to Spartans dying on Reach back when we were told Master Chief was "The Last Spartan"
Didn't we get a strange, kinda contradictory list of Red Team members a Canon Fodder or two ago?
Like one that had Maria there instead of retired, had Silver Team from the show appearing, and only had like three new Spartans confirmed KIA? It confirmed Naomi as Beta Red Actual if I recall, which was excellent, but I'm not sure about some other ideas added.
We did get that list in a Canon Fodder
Maria is my biggest issue with it because of the lore about her being retired
The Silver Team Spartans have been main canon (The show is still a different continuity, it's just those Spartans exist in both timelines) for a while before that
But yeah, allot more IIs surviving than people originally thought
"Listen, you ALREADY pulled me out of retirement for Reach. It was hell to survive, hell to get back home, and now you want me to go back to combat?"
"Just testing an armor for the Chief in Songnam."
"Oh okay but ONI is paying for Korean bbq for my whole family. Six Spartan 2.1's, they eat like adults already."
Personally I thought they would make them MIA or something but it seems they're just fine and everything after Reach?
Yeah, I do think they should've listed more as MIA
See this is a third different point that has more meat than the last two
I thought you were just talking about plot armor.
It's the same point... I just expanded upon what I was saying because you keep claiming I'm making different points
Infinite multiplayer online, quick play, oddball. I am literally seeing 4 die and them spawning right at the neutral ball as we pick it up. Will there be any more updates to infinite to fix these aspects or this the game we getting for forever future?
Depends if your team moved up to take up space or sat away from ball baiting it
@plucky flicker Listening to Spartan Assault's soundtrack I do have to say that I wouldn't mind at all if Tom Salta returned to compose a Halo game
I wouldn't mind Tom Salta doing a mainline game. We haven't seen him do it yet.
BOOYAH new best time for LNoS 21:40 on legendary!
okay so im confused, i beat every level of reach in under 3 hours on the timers and it didnt give me the achievement? anyone know why that is? (Achievement "Keep your foot on the Pedrogas")
was it because i paused? and retried a mission? i thought the time didnt count?
even the top 5 friends says me as 2:35:41
moved up to get ball. we cleared them and went to grab ball. i aint no dev expert, but cant think it is good gameplay to spawn the opposing team right there at us right after we wiped them. give us a chance. maybe i am missing something in the thought process though. just seems like when we die, we spawn at least halfway across the map, many times though clear across it.
Yea I understand, I've had that happen a lot in the forge maps
Just got into Halo and is playing Halo CE due to the recent sales. Though i kinda want to try Halo 4 because it looks cool. Should i get it?
If you pick up MCC (Master Chief Collection), you'll get the first 6 games: 1 - 4, ODST and Reach. Definitely worth playing through them all. I enjoyed 4 a lot
As a slightly related aside, I have personally always said: I would love if they just remade Assault and Strike as traditional classic halo titles.
In part its because of how well done the soundtrack was.
Also because if they used Halo Online with the H2A Campaign assets when appropriate, it'd make an amazing throwback title akin to what Sonic Mania did for its series
Only have budget for one more sadly, idk what to choose
They all look good
What are the best mods for the MCC?
Cause i would like to try some
I know the cursed campaign and i would like to try things for the digsite team
But aside Of that what are the campaign mods which are the most knowed ? SPV?

If you have CE currently the next step is Halo 2 when you're done with CE. Release order is the only order I'd ever recommend.
I just hope Halo 2 improves the combat
I like the combat in CE but i hope it has alot more variants and mechanics
how does saving work on mcc im new to this lmao
tryna play through all the games too
There's a bunch of additions in Halo 2, don't worry
Automatically saves at checkpoints
even on combat evolved i dont think mine works lol
like ill never have a resume option when i save and quit for some reason
i didnt know if it just didnt have saving cuz its a older game
works well for me, thanks to quick resume
otherwise press the menu (three stripes) button and go to save and exit, that should work
should be the same for PC
i only got the quick start
i also just noticed it didnt count me completeting the first 2 missions
it did yesterday
strange
yeah that happens, completed a mission in ODST and didn’t get the veronica dare avatar for mcc
check if you have auto save enabled, some other games have auto save disabled, not sure about MCC though
Hello
I started getting so excessive with grenades by throwing them in-between the enemy team’s legs and blowing them up they told me to stop. LOL.
With the turrets and vehicles and all
Yeah.
Actually, on that note, why didn't they bring back the Gauss-Hog
That felt like a really strange exclusion
Yes.
Give it a shot. It has its weaknesses but there is a ton of great stuff in there too
While I do think Campaign Evolved will be more faithful the original than CEA turned out, I expect it to still run into the same issue as H2A. H2A is a lot more faithful to the classic Halo 2 and definitely improves it in other areas, but a ton of stuff gets lost in translation that it can feel like you are missing part of the intent
Hardest missions in Halo: Reach on Legendary? Here’s what I think.
- Exodus
- The Pillar of Autumn
- The Package
- Long Night of Solace
- Tip of the Spear
- ONI Sword Base
- New Alexandria
- Winter Contingency
- Nightfall
Though you could argue different placements for the first few.
anybody able to help with this?
F LNoS i hate that stupid mission on legendary
I hated it too, but I struggled more on Exodus.
I can’t get myself to finish off the Devastating achievement.
I’m at like 3H 51m 05s, but holy heck im bad.
Watch vidéos
There surely exist skip On some missions
And the package is one of the most easy
I did it solo in Laso recently is was too much easy btw
Did you confirm on your HaloWaypoint stats? If a mission doesn’t show completed there you’ll know what’s missing.
i dont know what the words you have just said to me mean…. but ill google and check if i have
i did it through the campaign playlist
okay @glacial tartan my stats show all missions but epilogue with a time but epilogue is a cutscene so, and the time is under 3 hours so im mega confused
Could try playing that cutscene and letting it play, usually the other playlists report completion based on the final scene?
Idk achievements in MCC are always bugging like this it’s part of the experience now
that worked.............................
sigh.

Wowww
Halo CE was peak, i am going for 2. Not enough budget to buy 3 sadly, will have to wait
I am gonna get into the franchise, love it, and get disappointed by how it is treated nowadays
PoA was the worst for me, especially the damn landing pad
Keyes worst driver ever
LMAOOO real af tho
i just love nightfall
Jackal Snipers might be the funniest enemy in gaming history
I love going on Halo 2 legendary and getting trapped in a loop of death because the checkpoint was right in front of a group of snipers
Wich mission?
probly outskirts or regret
outskirts
Just skip this part go on the roof
just figured out how to check my time on levels. par time for Assault on the Control room is 15 minutes. I took an hour 45 😭
Better to do the banshee skip or the bridge one
Assault on the Control Room is difficult!
Par time 15 minutes??? The level is a little long for that. A 20m par time would be fitting.
15 minute is normal
You need to skip parts
also pretty repetitive, same bridges, hallways and rooms
You can beat the Par Time on Easy and just storm through the levels (the bridge skip also helps)
Two Betrayals on Legendary is BS
I suprisingly didn't hate the Library
Probably because unlike Two Betrayals the Library isn't dragged out like Two Betrayals nor does it gives you giant areas to walk across without a vehicles
Oh my god two betrayals is the one reason I can't bring myself to do CE on legendary.
Literally my least favorite halo level
Two Betrayals do the flood bump
Take 5min to do the level
Nevermind i'm confunding with Keyes
I did two betrayals in like 13 min but i don't remember how
That's the type of level the Remake need to completly rework
If they don't change a lot of thing in the game for the second part of the game i don't see the point of this remake
At least for the three last levels, i don't mind too much the Library cause that's my favorite level but there is also a lot of work to do here
One of the few things CEA actually benifited the game with was adding those arrow markers in the Library
There were not there in the base game ?
Nope
Or at least not in the same areas as in the original
I noticed it when I was going through the levels for the Par-Time the other day
with TB, you can do the door skip at the beginning and then grab the banshee to get past the enemies once you reactivate the door. Later in the mission, you can also use the ghost or banshee trick to get through the door before the two bridges which will let you get past all the flood quickly and get to the other banshee spawns, but you need to make sure you activate the map triggers. Those are the easier ones, but there's also a much harder banshee trick that lets you fly through the entire level.
With MCC getting another update can we expect a Halo Wars 2 update? 🤔
MCC update??
it's just customization items unlocking.
If anything this is an end-of-life / end-of-support update, like what Infinite got. Nothing to indicate more updates. But we also don’t know!
I just want them to iron out the bugs and errors + include the end credits and developer messages
seemed like an update you'd do if you were done for good, but who knows. like here's all the stuff that was locked. okay, have fun. bye
i love going on halo 4 and getting stuck in a death loop while riding a mantis bc of that one pit on compose. or getting a checkpoint while spiralling our of control on LNoS
worst hce legendary mission imo was library just bc of all the stupid triggers that spawn armies of flood.
yes ik you can learn ts but im too lazy. TB was fine just bump the ghost thru the wall.
i didnt like LNoS on legendary bc i suck at the indoor bit at the end.
H3, 4, and ODST are fine no issues there.
I don't remember facing any major issues in H2 either tbh.
LASO is the worst tho it just takes forever
dont play infinite or 5
Chat which halo has the highest active players in multiplayer aside from Infinite?
I don't really like Infinite's gameplay, though it is fun amwhen i first play it
Recon Swat is so much fun. The one shot silencer kill just makes you feel like James Bond or Solid Snake
reach & 3
Huh, the current online is not that much tho on steamdb
yeah halo's not as big as it used to be lol
most of the playerbase is on mcc xbox,but it has crossplay so you won't have a problem finding matches
Oh fr? Bet
Should i get reach or 3?
i'd just get all of them tbh,the whole master chief collection is on sale on steam rn for under 10 quid
you still find matches in the other games
10$ is alot comparing to my country's currency, that's why i am being picky
look at reach & 3 gameplay and see which one you think would suit you best
Fr, didn't expect that I'd be having fun when playing the campaign for CE
I have high expectations
i think 3 will feel more like CE, reach introduced a lot of subtle-to-big changes being that its, what, a decade newer than CE?
I don't mind it tho, since i am all in for new mechanics. I heard Reach's story is one of the best
so if familiarity is your preference, 3 probably works best, but if you want a similar yet refreshing experience to CE (and story continuity) then reach is probably my pick over 3
Yeah, i think I'll go for reach. Really want to know what happened before CE
I'll just wait for the next time they'll go on sale for 2, 3, and 4
reach's story is definitely up there imo. i think i'd say its second only to ODST
Library is amazing
Hello! I’m playing HCE on Legendary, and it’s my first time playing HCE(unless you count when I was 8 and didn’t know what I was doing). Im on pc and I’m playing on 240 fps. Does that make the game easier or harder? I’m on the Cartographer mission thus far and don’t think it’s too bad once I figure out how to get past a situation
Finished Regret on Halo 2 legendary. Jesus Christ 😭
I've tried Halo 2 on Legendary and everytime I try going through it, I wind up throwing my hands in the air and saying "I'm not putting up with this"
Legendary is mostly fair in the other games save for maybe Reach (but that is more of a me thing)
Reach's level design being a lot bigger makes a lot of encounters turn into Covenant ganging up on you if you are playing on Legendary
At least in my exprience
ce is still imo the only halo thats had a really good legendary difficulty. 3 and infinite almost get there but alas
Do it with skulls or do skip if you're tired of it
Cause it won't be better later in the game
So
bit of a random thing, but
I just recently (as of yesterday) finished doing 3 MCC campaigns on Legendary (4, CE, and 3) for the emblem it gives in Infinite, but I haven't gotten the emblem yet
just kinda wondering if it takes a bit normally, or if its MCC being buggy (as usual), or sumn else
Or unless the emblem is for all campaigns or sumn, but I thought it was only 3 campaigns
Waypoint says I've done all those campaigns on Legendary, and I have the Steam achievements for all 3 on Legendary
unless I for some reason need the Xbox achievement for H3 Legendary, bc I don't remember that popping, but
I guess it's for all campaigns and about the first time hearing
Can you show it, how it looks like?
best pic I can find
I'm seeing conflicting posts between it being 3 and all campaigns
You might need to claim it on waypoint.
I'm dreading when I finally get back to Halo 2 on legendary. I've reached Arbiter so far but I know the second half of the game will be annoying
OKAy new issue, the Lone Wolf over 150,000 achievement isnt working, i got over 200k and it shows on the leaderboard but still no cheevo
any ideas on how to proc it?
Try loading up the mission and dying immediately, it won't get rid of your 200k score but sometimes MCC will just be weird like this
had to restart the game, and then click on the mission.. not even load in LMAO
Yeah, like I said, MCC is weird like this
Anyone know what the population of MCC is playing for matchmaking? I can't seem to find matches at all. Can't ever get a match in any of the ranked playlists, and then can't get slayer 4v4s in the socials...
Ranked is mainly doubles - the others are all organized / searched as a group (arranged)
For social if you arent blocking servers and you search 4v4 any (any title/gametype) you will find a game within a minute
I've checked everywhere on Waypoint and I don't see anything
Might have to just do all campaigns
Which is kinda a pain
I guess im level 1 in most playlists except h3 team slayer, im a 10, but I still can't find matches when I solo queue
Yeah thats how it is, because of how the searches are limited there really isnt anyone searching in that range. You used to be able to find games consistently in the mid 20s
sucks, how am I supposed to get my level up lol
Its 2026 you really arent going to. I've been stuck at a 39 for a few years, the games arent there 🙂
You can get friends together and organize games, thats what people do
but it's crazy how MCC has way more population than Infinite
you were right, I got in HCE slayer within seconds on social....not sure why people don't just play ranked...it's more fun to me to level up
I beat all my weekly + deck challanges that I can complete so now I am going to sit in the BTB lobby with just Halo 4 + Zone Control and hope I get a Dominion or Extraction match
I got an Extraction match just the other day and it was so damn fun. even if we lost
I wish Halo Studios would put a special Dominion category in rotation for social BTB
Especially since H4 Squad Battle is empty afaik
So does the Halo 2 iron skull do literally anything in co-op or is it just free points?
looking at how tragic it is makes me think highly of Master Chief
Take your free points and prosper
I hope they make the weapon sounds in Campaign Evolved loud like in CEA, I would mag dump weapons just to listen to the sound
It's only 3 campaigns which was confirmed by uny.
https://x.com/unyshek/status/1460325565349519362
I'd check your service record again to make sure all the missions were completed on legendary and then check your redemption history on wp to see if it unlocked. it's possible that it could just take awhile since mcc is known for doing that.
I'll check in MCC again rq
Pretty sure I have 4, CE, and 3 fully done tho
So it may just be MCC taking forever
would need to check on the waypoint mcc service record just to be clear.
Yea, both MCC and Waypoint say they're completed on Legendary
And there's nothing in drops and code redemption past last HCS
So, if it is just kinda a waiting game then I'll wait, but
one other thing you could try is to do the intro and outros again. like h4 has an prologue and epilogue for example. I've seen that happen before mainly with h2 with achievements where something won't unlock and then it does after you do that.
I have all the achievements for Legendary completion on Steam
the H3 Xbox one didn't pop, but idk if that's the issue or not
Hey gng
To balance the size difference between Spartans and elites player models they made elites have better health regen if I’m remembering right
What would they do for brutes? Faster movement speed, faster handling, or something else?
elites are the most similar to spartans as far as combat capabilities go, and that's probably why they're the only playable covenant race
trust me you would not like to play as a grunt
Not the last couple weeks, but with sword / hammer lunges the rubber banding effect is much stronger in MCC (I assume it’s correction that’s doubled bc of the tick rate being doubled)
As time goes on I really wish that they'd patch H2A multiplayer and give the game an overhaul to its lighting and models
Things look way too glossy
When it comes to mcc, which game is the most played?
Halo 3 or Reach
HCE
So my brain is really weird. Every game I play gets associated with a smell.
For some reason Halo 2 is cigarette smoke
If we matched during the playdate last month (4 weeks ago), what is a reasonable amount of time we should expect for the Unicorn of Ice to be granted if it hasn't already?
I played Halo Infinite today and i remeber why i stopped back in the time
BTB maps post launch are horrible
firefight is alright if you like that.
I like to play BTB
Especially BTB heavy
Interesting. For me I usually associate them with songs I listend to around the time I played it the most
Mine is typically smells I smell around the time but sometimes it’s just random
that's pretty much what I mainly played in previous halos after reach with the exception of mcc, but I just can't do infinite.
BTB after Reach?
I don't even remember H4 BTB, but H5 was the worst i ever experienced
I'm not really a 4's person so that's what I liked although I play 4's nowadays cause of low pop.
H5 also had warzone which I played a lot of.
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Why do people want noble 6 to be alive?
Its a meme, and one where the correct move is to double down at every opportunity
Aint there actual people who genuinely believe noble 6 is alive
Supposedly but good luck finding out if theyre genuine or doubling down on the meme
Some people are very, very attached to Noble 6 and the Rookie even though they have minimal characterization
Because theyre self inserts who were killed off(one of them didnt even get the dignity to die in the game) and there really havent been any in the series since chief started getting enough development to no longer fit.
I suppose there was also crimson who uh... uh... yeah
I don’t really care about the whole [Blank] ruined Halo things, but I would say 6 surviving would damage Halo a lot
Wilson is more endearing to me than the Rookie, half of Noble Team and all of Black Team so I absolutely agree with this
For the game that it was, Spartan Assualt does look really good
Environments are maybe a tad repetitive, but they never feel dull and usually have a good sense of scale
finished H2A MP's Announcer lines, all of them have been transcribed. Well not all, I think a few are missing.
Oh how I wish they'd show playlist populations like they did in Halo Reach again
Such a time saver to know if you can find a game or not
Halo Reach's menu is still the gold standard in terms of functionality and ease of use
Honestly, Halo 4's multiplayer is probably at its best in BTB games
It is dead nowadays, but the Halo 4 Squad Battle playlist on MCC is Halo 4 MP at its best
i doubt that will ever come back again. Games nowadays worry too much about people possibly seeing the population drop. Cod removed it in ghosts for that reason and halo after halo 4. I wish they would bring it back tho it was one of the features I really liked as well