#halo-discussion
1 messages · Page 165 of 1
nope, on W11.. months ago it worked just fine without any crashes
thanks!
are there any books that heavily feature odst's other than those of alpha 9?
The flood, Cole protocol, Basically every kilo five
thanks
There was this one comment from Issac Hannaford about wishing he looked more into the "Spartan" weapons with Halo Reach. If I remember correctly it was about wanting to elaborate upon the Spartan Laser and develop a whole line of guns made for Spartan deployments. I randomly remembered that and I realized it was a missed oppurtunity for them not to work with this idea in the 343 games
Especially wish how Spartan IVs and their lore is made so important to the multiplayer in those games
The Railgun, SAW, and Hydra all feel like they could fit into those niches
so true
Really wish we got more of that instead of the derivative and boring forerunner weapons
I don't think they were boring, but having three groups all with their own weapons can make it a bit bloated in mp.
The Forerunner weapons of Halo 4 and 5 were only like that because playtesters didn't like or didn't understand how to use the more unique weapons 343i cooked up
They eventually figured that using basic archetypes like "Battle Rifle", "Shotgun", "Sniper", ect. clicked with players a lot better
I do actually like a few of the Promethean weapons, namely the Halo 4 Boltshot and Halo 5 Binary Rifle, as well as the Splinter Grenade
The Splinter Grenade fits really snuggly between the Frag and Sticky
H4 Boltshot was a back-pocket shotgun, and the Halo 5 Binary Rifle had a great "high risk/high reward" gameplay loop to it that made mastering it very fun
Halo Infinite made the Scattershot obsolete with the Heatwave (though "Scattershot" is a better name.) The Suppressor and Lightrifle both looked super cool but didn't bring much new.
Regardless most of them were derivative and tbh the "spartan weapons" we got werent much better, like the SAW and rail gun which was really just a faster minigun and spartan laser mechanically
Well those weren't offically designated "Spartan Weapons", I was just saying that they could work with that title
Of all the forerunner weapons, i wish they propped up the sentinel beam (or focus rifle) earlier. Thats classic quake design right there, a focus laser gun that can kill as long as your aim is consistent. Infinite at least revived it tho 🤷♀️
Im aware
Halo 5 Binary Rifle is just an improved Focus Rifle
Thats the thing, it is super strong, but you have to know how to use it
I like the idea of a not too slow, not too fast, killing beam weapon
Rather than another power weapon
splinter nades were almost useless in h4, but were better done in h5. h4's boltshot was terrible cause of how easily it was abused (they had to nerf it which didn't really do much), and h5's binary was a bit awkward with the recoil, but at least you didn't die by one shot to the toe.
I think in an equal starts mode, the H4 boltshot wouldve been a cool middle ground between utility and power weapon tho ngl
The beam doesn't go into the weapon overheats like the Focus Rifle, so you have a very small amount of time to make your shot count. And if your enemy moves out of the way or spots you with the targeting laser, you risk losing your shot. There is also the challange of trying to rack up multiple kills with beam; the fast kill time and short span of the beam means you really have to know how to manage it
I think the Focus Rifle wasn't supposed to be a killing weapon, just a suppressing one. Make people hesitate getting out of cover, weaken the ones that do for your teammates.
the microwave was good if your opponent was standing still.
Yeah and thats how i prefer it. A utility beam weapon, rather than just a more gimmicky sniper power weapon
100%. The Boltshot's poor reputation really comes only from Halo 4's loadouts being poorly designed.
Well, the Sentinel Beam and Focus Rifle can both co-exist. Hell, they did co-exist after Halo 5 introduced the safeguard Sentinel Beam
i sometimes forget about the safeguard ngl
The Pulse Grenades were... poor to put it lightly.
I may not love the Spike Grenade beyond it having a cool design, but it could actually kill an enemy somewhat reliably
I think the Flame Grenade from Halo 3 was a better canidate for the role of "Brute Grenade" in Halo Infinite
It worked because it filled the same niche as the Splinter Grenade in being effective at area denial
Not to mention the added fun of letting the flames spread to players and vehicles
it being a 1sk for up to ten feet away in some instances was the main issue. if the charge damage was greatly reduced, then I don't think it would've been an issue as a loadout.
I dunno, id still argue we could go without the beam rifle. Not really because i dislike it but because its kinda redundant and a different power type weapon can be used instead 
The way I view it is:
Frag Grenade, great for dealing with crowd control and clearing out rooms. The ablity to bounce it adds an extra layer of depth
Plasma/Sticky Grenade, made for dealing with specific targets. Added strategy with how the grenade will have a brief period before exploading, letting enemies catch their teammates in the explosion or plant it as a trap for enemies not looking where they are going
Splinter Grenade, Area denial is the name of the game. The shards expload on impact meaning that unlike the pulse grenade, players can't just walk away with little damage to them. Also not as easy to avoid as the Pulse Grenade because no giant orange bubble. You can also use it as an effective temporary barracade against vehicles, letting them slam into that explosive barbed wire
FTR a lot of the Splinter Grenade's roles also apply to the Flame Grenade in Halo 3
Though that one has the extra bonus of letting the flames deal damage even after players have walked through the grenade's effected area
Imo i always liked the splinter grenades unique role in 5. Felt like a proper expansion of the flame grenade which was kind of underutilized
Im both campaign AND mp
I think a lot of the issue comes back to how Halo's weapon sandbox had been so well developed over the course of a decade. The UNSC and Covenant weapons all fit pretty tightly together in their specific roles. Adding a third faction of weapons means looking for gaps to fill where there aren't a ton to be filled. That is on top of making sure players can reliably use them when dealing with Promethean-only encounters
Oh 100%, though it did get a bit more love in ODST
With how brief the Brutes appear, I get nixing the Spike and Flame grenades in Reach
Halo Infinite's Dynmo Grenade (think that is what it is called) is neat enough, but I kind of wish it was a piece of equipment instead like the Power Drain in Halo 3
Oh yeah i miss the power drain. No wonder i like playin with the dynamo grenades
Not really? The Heatwave is a weaker weapon than the Scattershot. And by that logic, the Bulldog made the classic shotgun obsolete as well since that doesn't appear in Infinite
The Focus Rifle wasn't in Halo 5, it and the Sentinel Beam have never been in a game together
Infinite is all over the place like that. I like the electric grenades a lot and the ability to stun brutes and grunts in campaign is so good
But then it introduces the bulldog, like why? Nobody asked for this lol
The Heatwave builds upon the idea Halo 5 was leaning into with the bounceable projectiles and adjustable firing angles (for lack of a better word)
The Heatwave is also just a lot more fun and interesting than the Scattershot
That doesn't make the Scattershot obsolete though
Which for the record, I don't hate. I just think it didn't really do enough to make it stand out from the regular shotgun
It makes it redundant ig
Because they wanted to make a shotgun which was more common than the old one, since it was always a power weapon. Which in turn meant that if it had to be more common, it would need to be weaker. This is stuff they talked about back when they first showed off the Bulldog back in 2021
are you talking about the bulldog or scattershot?
And Halo's had plenty of weapons which exist within the same game which make other weapons "redundant". BR and Carbine, BR and DMR, Sniper and Beam Rifle, I could go on
Heck in Infinite the BR, Bandit, Vestige Carbine and Commando all overlap in what they can do
how do bounceable projectiles not stand out?
I think that was a mistake.
They didn't go as hard with it as they did with the heatwave imo
I think it would've been fine if it existed alongside a power weapon shotgun from launch
it wouldn't be a shotgun if the projectiles had the heatwave's range.
What does this even mean?
Pretty misguided imo. We need that old shotgun back
Its one of those arena shooter tropes that should lowkey never be messed with
Refer to my statement about how how I wish there was a power weapon shotgun at launch alongside the Bulldog
I think that'd be cluttered. just make a power weapon shotgun that everyone recognizes.
3 lowkey already did that a long time ago funny enough
With the brute shotgun, forgot the name
mauler
and duel wieldable, but makes sense since it's another faction's shotgun.
I thought it did around the same damage?
And question for y'all, do you think dual wielding NEEDS to return?
Like, it was just better to use than the actual shotgun
the problem with dual wielding is you need to nerf the single weapons or else they'll be too op when you have two.
For me i dont think so. Im sure it must be outstandingly difficult to balance around equal starts arena modes, but i would loooove to see it come back for campaign and even some more casual modes like BTB
Yeh that's understandable but the solution may have been more simpler than they thought
But it seems like it was never considered which is sad
The H5 Scattershot's projectiles didn't add as much flexablity as the Heatwave has
You basically have to design a sandbox in a sandbox
All the dual-wieldable weapons have to function well together when using them with another gun
As fun of an addition as it was, I do think it was a good call to leave it out of releases post-Halo 3
With the exception of H2A Multiplayer
it also becomes harder if you add more factions to the mix.
Like i said, i think it couldve absolutely been kept for certain modes, including all the PVE ones
there is a team duals playlist
Halos customizable nature really has me wondering why that was never considered
Not every weapon needs to be flexible. The Scattershot was good at single target damage (Being a one shot kill against Spartans in its effective range) but it had projectiles which bounced on surfaces, which can be used to deter or flush out someone from round a corner. However, unlike the Heatwave where this was a more prominent feature at the cost of damage, it was not the primary feature of the Scattershot. The Scattershot is a parallel weapon to the pump action shotguns most Halos feature
Sure. I'm just saying that, at least in my view, the Heatwave builds upon the ideas the Scattershot toyed with and stood out a lot more
They aren't 1 to 1 in terms of their roles and mechanics and if I'm being totally truthful, that is probably why the Heatwave appeals to me more
But the Heatwave is definitely built from the Scattershot's foundation, at least from where I'm sitting
I know I just critqued this, but rewatching Avatar 1 a few weeks ago made me think about how if they ever made the Cyclops a vehicle in the mainline series, you could make it first person. Give it its own set of weapons for it to pick up or hell, give it a giant combat knife
Just to be clear, this is entirely hypothetical. I'm sure a system like this would be a total pain in the butt to implement
Also it just occured to me that "Cyclops" is kind of a strange name for a UNSC vehicle. All the other UNSC vehicles are named after animals like "Scorpian", "Hornet", "Warthog", "Mantis", and "Grizzley". Meanwhile, a Cyclops is a mythical monster that has more in common with men than animals
The Pulse Grenade had a slightly different but similar niche, I wouldn't say it was so much worse as different.
I liked the light rifle in halo 5: guardians more than 4. Well, poor suppressor as players say got worse in that game
I think the Suppressor should've been a hybrid weapon where it has multiple modes, similar to the Halo 4 Light Rifle. So instead of zooming in, it toggles the mode it's in between SMG and Assault Rifle modes
The H5 Suppressor is kind of weird to me because of how much it steps on what has firmly been the Needler's terf
Just replace the super combine with it being decent at armor damage. Then again, I could be misremembering, it has been a minute
I liked how even on legendary, light rifles still kinda shredded Promethean soldiers. Like it was a goto basically.
On Knights, just gotta hit the arms first.
I liked how in 4, plasma pistols actually worked on them.
Oof I’ve stepped away from halo multiplayer for a few days and come back only to find I’ve forgotten the skills I had
I think they're too easy to dodge in h4. they can be a deterrence in instances, but the majority of times you can just go right through them while taking very little damage cause of how long they stay up.
- halo: campaign evolved
- halo: the great journey
- halo: the ark
They instakill you when they 'pop'
It's why they are effective area denial, humans have a bad ability to time things when under duress. Such as being shot at in a video game.
Hugging walls is quite the technique. Very useful.
That happens to me literally everyday.
Sometimes I’ll retain what I learned, and then forget and go back to being trash.
Still prefer splinter grenade by a long mile
Splinter grenade does feel more useful
Though my issue with 5 Promethean guns is they don’t exactly feel like they pack the same punch. I also feel like they should’ve delved more into the multi-function weapons with Promethean guns as their sort of shtick as weapons where each gun essentially has two modes based on whatever you’re aiming or not or if you’re holding the trigger or not like the pistol in 4
is getting the Keystone helmet for Halo 4 in the MCC exchange still possible to acquire? (sorry for interrupting, got sent here from another channel)
in my experience, they're only effective if I come across one that's already activated. If I see it get thrown and activated, then I'll just sprint right through it.
I wish firefight in infinite would tell you what you died to. Some deaths I swear are just out of player control.
5,725 score recently, would be 6k if I was able to stay alive man.
ODST Legendary anyone?
I still one day strive to score 7k on a firefight match.
Firefight really does have a lot of issues. Good gracious.
Yet another issue this time with the game is, I completed a firefight match but it said my score was 0. So it didn’t count. This has got to be fixed.
Really annoying man.
a lot of times it's just an enemy sneaking up behind you like a suicide grunt or a fusion coil blew up near you.
could just be a ui glitch. try restarting and see if your xp went up although it might be too late if you already played another game.
Is Halo 5 MP still active at all?
Like do people still schedule matches at any time to make up for the lack of players or is it just really quiet now
Does anyone want the old Halo character customisation for the colours to come back for halo infinite instead of just armour coatings?
Yes but barely
It should be
Not really.
Coatings are much better.
I would let players earn/buy "paints" that they can apply to coatings before putting them on your armour.
You could have a rookie coating and basic paint colours to keep classic diehards happy.
Modern fans could have colours and effects such as grime or wear etc
I meant for future games like the three or two things of colours are records are all right but wouldn’t you want to pick your own colours? Not have a set already made when you want to pick your own colours and plus why are you a hater bro? You do realise what I’m talking about was one of the things that made Halo Halo right? If you didn’t have the colours in the old halos Halo wouldn’t be the same and for one thing with the coding is there are some coatings that are absolutely awful. Some codings are okay but a lot of them are just not that good. and I see that you’re an OG halo fan now if you were an actual OG fan, you would be not be saying arm coatings are better maybe you should change that from OG to nothing I should know cause I’m one of them I’m constantly playing Halo infinite and the OG Halo games almost every day and yet I have a life and I know everything about the lore that’s an OG halo fam
friendly reminder that "OG fan" does not equate to "OG purist"
wait never mind - darwi literally said "classic diehards" lmao
How is that funny? I don’t see how that’s funny. And I hope you realise that the thing about the paint and could have colours in effects as grime or where that’s literally what that is but for the old Halo games and I don’t think armour coding is better. A lot of the armour coatings are not that great looking. I wish we could pick our own colours for armour coating like what I was saying that would be much better than what that guy was saying.
I like coatings because I like camouflage
Based camo enjoyer
I’m saying some people like the OG Halo customisation for the colours I have five friends that want that to come back but with modern stuff not just armour coatings
"OG customization" is thinking too small.
You do realise I’m just thinking about bringing back the colours the numerous colours where you get to choose what colour you want do your halo tan I’m just saying we should bring that back but with modern stuff in the newer halo games
Yeah the old way sucked and should stay dead
Why are you guys being haters?
Disagreement is not hating.
Bro, you’re literally saying it sucked and it should’ve stayed dead. That’s putting hatred on it. If you weren’t putting hatred on it you wouldn’t be saying that crap.
You're just saying that because you like the thing I'm not a fan of.
No, I’m saying that you’re being a hater because you’re saying it sucked. It should’ve stayed dead that’s being a hater now. If you don’t wanna be a hater then you shouldn’t have said that stuff we can have disagreements but if you’re trying not to be a hater, then don’t be saying it sucked. It should’ve stayed deadbecause if you’re saying that then you’re putting hatred towards the game cause that’s what made the customisation for the game.
I do: more freedom to apply cosmetic appearances in more ways is always better.
Selling coatings is like selling a whole outfit's color coordination. Why not just let players choose which pieces are which color?
Exactly, thank you that’s what I’m trying to go for with this whole discussion thing
My personal theory is that it was a well-intended monetization innovation: "get this look for $15" sounds appealing in concept, but it's a tall order to ask a consumer to shift from assembling their own color coordination to only being able to choose from essentially a stylebook where you have to buy each page.
I think the next game color customization should be a coating hex template where you choose colors, but then you can unlock different undersuits, shaders, grime, textures, patterns, decals, and stuff like that.
To me this fits a tonnnn of the last decade+ of Halo. Good intentions, but the execution....
I just want to have the gen 2 Mjolnir in the next halo game, I don't care about colour choosing, but gen 2 Mjolnir should be in the next game
Wish it was more active but at least Warzone is still pretty alive
Me too
This tbh
Basically unlock patterns/colors, and let people build their own coatings
Or alternatively, allow us to choose which coating goes on which armour piece; so body, helmet, left shoulder, right shoulder, gloves, etc
That'd prolly be more confusing, but yea
Destiny?
I wasn't thinking of Destiny
Maybe but it'd mitigate the main issue with coatings. And well, I think being able to choose a coating per piece would let people to get a bit more creative (Or cursed) with how they look. So you could have people making perfect recreations of Agent Washington from RvB via Cadet Grey and Cadet Yellow being used together... Or someone who decided to make the most garish looking Spartan where every armour piece is a different coating which is the brightest possible coatings they can find
Yea
Imagine a Spartan that was just entirely the green accent from Halcyon Days lol
all I know is we should never have to pay for basic colors.
This tbh
I honestly have never minded mtx being a thing (in f2p games anyway, payed games is where it starts to annoy me)
But at least all the default MCC colors should be available/added
(I'm still annoyed about not getting a good coating to match my MCC colors, the new one with Adamant is the closest)
The games free to play, especially with how its colors and textures are mixed together basically means they kind of have to be paid for just like with Warframes color palettes. Could’ve been done better but having it be free is iffy
And they say the 4/5 artstyle looks like power rangers
there's other ways to make money other than charging for a basic all red color for example and there are a ton of colors as well which they can pay for.
For the next Halo I'm imagining we'll see the OG 1903 Crayola color set as default and a monthly subscription pass to a color wheel.
Does Gravemind know who Didact is?
I played Halo 1, Halo 2, Halo 3, Halo 4 and Halo Reach on original Xbox and Xbox 360
I don’t have an Xbox 1 or Xbox Series X so I can’t play Halo 5 and Halo Infinity
Yes, the Didact had a very interesting conversation with the Gravemind (In their previous incarnation from the Forerunner-Flood War)
It sucks that Gravemind can’t be a boss in Halo games. I want to face Gravemind in Halo games
Yes. The Gravemind is basically the reason why the Didact goes off the deep end and mutates himself to look freakish in 4
There are plenty of fair ways to pay for things—campaign expansions, real content drops, meaningful additions that actually change how you play. That’s worth money.
But charging for basic cosmetic customization—colors, coatings, textures—doesn’t add substance. It just turns self-expression into a transaction. When you pay for how you look instead of what you experience, you’re not investing in the game—you’re just burning money for pixels.
Customization should be about freedom and identity, not monetization. Bring back the color picker like the Master Chief Collection had. Let players express themselves without a paywall. Save the price tags for content that actually matters.
Here’s the thing, that all depends on what is free and what isn’t. If all the actual gameplay content in the game isn’t paywalled, then individual expression kind of does require premium currency.
If you played something like Warframe, you’d know that that game, with all the things it adds that are free and earnable through gameplay, basically needs to have its cosmetics be behind a paywall from color palettes to attachments and skins and effects. It needs to because all the actual content is entirely free
Again, it could’ve been better implemented but we need to actually account for what kind of game this is
This isn’t Destiny where we’re being charged nearly full game prices for expansions and game modes
Don’t even need Xbox Live Gold subscription to play multiplayer like you needed for 5
Bro, stop talking about like it’s war frame it’s not war frame this is Halo. It’s nothing like war frame war frame has. And also destiny is a whole different game we’re talking about Halo and only Halo. Would you want more freedom on cosmetic appearance versus having to spend real last money?
I’d like more reasonable prices but you’re ignoring what Halo Infinite is. It’s a free to play game that you can just pick up and play without any content being paywalled from you as all you need is internet connection and that’s it. Even the campaign is free
Cosmetics being priced is basically a tradeoff for that situation
You can’t just have a free to play game with all the content not being paywalled and then just letting players have whatever cosmetic customizations they want.
Bro, you have to understand that I’m not talking about Halo infinite. I’m talking about other Halo games in the future.
Bro, you have to understand that I’m not talking about Halo infinite. I’m talking about other Halo games in the future. yeah everything shouldn’t be free but the cosmetic like stuff like coatings and where you get to choose your own colours that stuff should be free but if you want experience in the game then you should play the game and earn the stuff instead of spending actual money on that stuff. and to be fair, you sound very salty towards me and I don’t appreciate that.
Anyone know where the Repair Field spawns on the firefight map Gyrefight? I know there's one there cause someone used it
I’m not being salty. I’m saying that if it’s gonna be a free to play game, don’t be mad if cosmetics are priced, that just to trade off of that sort of thing.
If the next Halo games require being purchased like an actual game then yet, cosmetics shouldn’t be priced but earned with in game currency much like with MCC
The In currency for MCC is that you have to play the game to get Spartan points but still you have to unlock that cosmetic but you don’t use actual money versus Halo infinite
I hope they fix infinites reticle system in the next Halo. I always disliked how different resolutions change it and I am in the fence about how FOV changes it.
See for the master chief collection you can’t just purchase stuff to get Spartan points for the currency. You have to grind at the game to get the sparring points a.k.a. currency but the item gives you a certain amount of point to use but this is where you grind and grind and grind and thenget the cosmetic cause you earned it. You don’t actually spend real money on cosmetics not like Halo infinite and mass chief collection is from the first halo to Halo 4+ reach.
Yes because you have to buy the Master Chief collection with the benefit that it’s just a bunch of older games being packaged together so they can’t really try anything like expansions with it.
Infinite meanwhile is free to play with new content being added for free save for season passes but those aren’t time limited and offer primarily cosmetics
Bro I originally got it for free when it originally came out in all things to hire cost in California of yes the price did go up a little bit but that’s only 5 to 6 bucks for the game which is not bad but my answer still stands and if you’re calling it old games then maybe consider you being old because I am 27 and I’m older than Halo itself so if you’re older than me, just reconsider you call the game old games because that means you’re just calling yourself old
What?
When I say older games, I literally mean that it’s just taking all the games from the 360 era and earlier and putting them on current gen consoles while packaged together
Don’t change the subject dude and for the record you can only get the chief on the Xbox and the PC. You should really do the math of your age and then the age of Halo Halo is 25 years old and I’m 27 so if you’re older than meand you calling that era of old games old just reconsider what you’re saying about calling things old because that will go back to you as you being old
"older" can mean "prior" or "previous" just as much as it can mean "vintage" or "ancient"
regardless, whatever's happening here needs to simmer down. there's no need for insults. keep discussions civil
kind of a stupid question but how do you go about earning halo credits in infinite? by playing the game i take it?
the campaign isn't free. You can get it on game pass, but you're still paying for that sub and not everyone has it.
Do you mean spartan points?
it's a separate resource from that.
Just want to note that the ability to pay real money for Spartan Points was almost added to MCC (And was likely going to be added as a way to provide another avenue of funding for MCC) but the community pushed back against it
Spartan Points are a free currency for obtaining anything within the Exchange, you get Spartan Points by playing the game. Credits is the premium currency for getting items in the store, requiring real money to obtain
well there's spartan points and xp. Not sure what you mean if it's not those.
Yes, the Spartan points you have to grind to earn the sparring points and then use them to unlock the cosmetics
really? aren't you already paying like $60 for the game?
I'm with you here. Monetization could be a lot more fair without a gigantic store. See arc raiders or helldivers. Plenty of premium currency can be earned in game, and most cosmetics are in non-expiring battle passes that need to be unlocked with premium currency. The model can be simplified a lot and still be profitable
oh, the real credits
For Infinite? The $60 price tag is for the campaign only, the multiplayer is free
Like, you can download and play the multiplayer without getting the campaign
oh
huh. if i were to buy the campaign, would that provide a way to grind credits without paying another dime?
you don't grind credits, you have to buy them.
are you sure that's the only way?
Yes
💸
yeah. that sucks then.
they used to give out credits in the old season passes, but stopped doing that.
im gaming years, they're pretty old.
Yeah my gaming years is a lot. It’s almost 18,000 hours on top of that I have a part-time job washing buses for a hospital and mowing their lawns and on top of that I make knives and also on top of that deal with family stuff and I have time to have that much hours in gaming.
damn. and infinite's customization system looked pretty robust too
yeah, the credits a few years ago let me purchase a couple items in the store without having to spend actual money which was nice.
Cool?
A few months ago I checked the campaign and it didn’t ask for a purchase. I basically got as close as just pressing the start button to start the first level
Do you have Gamepass?
If you didn’t start the campaign yet, then why are you saying all these things about the game when you haven’t even played the campaign yet?
Because this entire conversation was about the multiplayer and customization
No, the conversation was about the customisation for your halo Spartan not for the multiplayer but for the entirety of the game it’s about from the beginning of the first game to the very future games of Halo
Unless the next Halo game is one like Reach where your custom Spartan is who you play as in the campaign the campaign doesn’t really have much say on customization. Even still, if the campaign is essentially sold separately from the multiplayer then it’s not much of an effect.
MCC is the whole package deal of campaigns and multiplayer along with customization, etc. while Infinite is broken up into a free multiplayer that will likely get more traction and players or the campaign you have to pay for, or have game pass for which is just cheaper access. If you can have multiplayer without the campaign then it’s more of a personal choice at that point whether you wanna go and buy it or not, the only thing barred from you is the campaign itself
No because you’re paying for the campaign which has the master chief in it so you play as the Master Chief for the campaign but that’s not we’re not talking about just Halo infinite we’re talking about all Halo games for the customisation so stop trying to turn the conversation just to Halo infiniteplus, you haven’t even played the campaign yet plus it shouldn’t take you 5 to 10 minutes to send a message that’s not even that long on discord
please be respectful of other peoples time and abilities. there's no reason to call out how long it takes someone to type
It shouldn’t take 10 to 20 minutes to create a small message on Discord. You should know this.
as someone with multiple conditions that impact my ability to type correctly, i know intimately that typing can and does take longer for some people. not to mention, people have lives outside of discord and may need to prioritise something in real life over responding to messages about video games. be respectful. you need to chill out.
this entire conversation ends here, now. move on to a new topic, take it to dms, i dont really care. this is not the place for aggression or insults
Sorta random thing-
My Halo artist dream team to work on an offical game would be Rythaze, Tekka Crow, and Garret Post. Their artwork is outstanding and does an excellent job staying faithful to the originals and making it feel fresh and new
Certainly Tekka-croe at least
With maybe some adjustments to the armor design to look like the 343 design like using the 4/5 helmet, back thrusters, and feet
More than anything i want id software to work on halo. After their doom trilogy, they absolutely deserve the chance to give us their take on halo. Theyre also not constantly shifting leadership like 343/halo studios lol
HS only had one change in leadership. They're not rotating studio heads constantly
And I think id are busy making Doom, I'd rather they not be taken off that to make Halo when there's already a studio making Halo games
What makes you think they want to work on halo?
I think id software would want to work on literally anything besides doom at this point tbh
Theyve been done with the franchise since eternal's dlcs where the story literally ended
343/Halo Studios was made for one and the one purpose is only make Halo games
Quite sad to think about 😔
How is that sad?
they cant make anything else
And also their lackluster track record
If not id software tho, maybe machine games? Their work on the wolfenstein the new order, the old blood, and the new colossus was pretty good
I still don't see how it's sad, when it's the studios purpose. For anyone that doesn't want to work on Halo games, they look for work at other studios
It’s sad from a player/customer point of view, I think is their point?
it can be beneficial to have different kinds of projects. its a bit less common now but still
its nice to switch up the project now and then just for it to be refreshing but also you learn new when you do it
If it's not their point, it is mine.
Unfortunately, one of the things "you learn new" is how astronomical it costs to make something outside of your normal wheelhouse.
I would love to see some Halo licensed games from other studios.
Also unfortunately true. Lots of assets can be reused and retooled when you're working on the same stuff. Working on an entirely new thing? Not as much and the cracks show quick.
I know it's anecdotal, but I personally attribute how good Halo Wars was to that: someone building the type of house they normally make, but furnished with Halo stuff.
Also to be fair having another studio doing Halo game might sound good idea on paper, but we don’t know with would be on par with previous titles done by Bungie or 343/Halo Studios. Even if a non-Microsoft game developer did better Halo then a Microsoft made studio then it would be seen as an insult to both Microsoft or Xbox studios. But that’s just an opinion.
sure it does, but its not like the switch up needs to be absolutely insane either. maybe its another shooter with different mechanics and art style. just that would be beneficial. working on something with less difficult of a fanbase as Halo
its a good place to try new. but yes for a big studio thats a huge gamble today
wish Bungie couldve had the chance back in the day. like Criterion developed the Burnout games but then went completely left field and developed Black. both titles in high regard and from the same people.
At least with HS, they have a track record and we kind of know what to expect and what they can improve upon with feedback. A new studio would be a big gamble cause we don't know if their vision will be awful or great.
Machine Games are working on a new Wolfenstein
I think your best chance is getting a studio on it whose style you want. the way they develop games, how the games play and how they look. instead of forcing it into the previous mould
This was all hypothetical but i actually didnt know this
Hope its an improvement over whatever young blood was trying to be
To add, I think allot of people who go "Why not get X studio to make a Halo FPS" don't understand that those studios likely would want to make changes which take Halo further away from what these same people perceive as what Halo should be. Like, id make great Doom games, but I doubt they'll want to make what is basically a 1 to 1 copy of Halo 3 if given the chance to make a Halo, ultimately, it'd end up being more like a Doom clone wearing a Halo skin. Which really isn't what anyone wants from a Halo game
It's very recent, a bunch of people have been talking about them gearing up for another one
Please be good 🙏
CA would probly be the closest we have to that since they've made lots of halo maps although I think the h2a ones were too focused on aesthetics which bogged the maps down.
CA?
Certain Affinity
Too bad Don Matrick scuttled the studio to get a bonus
:H0:
Tbh, gameplay changes can always be attributed to some lore reason like ODST if another studio makes a Halo game in their own style
Like if we got a proper new Titanfall game but set in Halo and the explanation is Spartans using more advanced thruster systems in Mjolnir armor with them connecting to advanced battle mechs/battlesuits
people have said that it’s not really a problem for Halo to try and branch out into different gameplay styles besides just Halo wars
I think I'm the other way inclined. We want consistent game play across all the new projects.
If they end up farming projects to other teams then Halo Studios need to be in charge of the feel (engine) and game play.
I’m talking about spin offs like ODST
Can everyone play anything that’s not Reach? I love Reach, but I want to play something not Reach for god sakes
I mainly play 5
deselect it?
this game is a lot more enjoyable when you disregard the lives of your npc marines
never tried to keep them alive unless it was for an achievement.
ok halo 2 m5 the oracle: 7 deaths falling off the lift and 1 being meleed from behind by allied elite
🫠
Halo 2 was always frustrating like that. I liked keeping my marines/elites alive but theyd always get killed or kill themselves even
Halo CE marines are still my personal favorite of the entire franchise
Maybe I can get an answer quicker asking here- in Halo 5 did plasma damage Prometheans who had armor torn off? Like the inverse of how plasma tore through an Elite's shields and bullets were more effective at draining health
How Halo Can Truly Be Great Again
1. Campaign first – Deep, lore-respecting story with meaningful paid DLC (Elden Ring–style). New protagonist is fine if lore is respected.
2. Sprint rules – Sprint allowed only in campaign and non-ranked social modes. Never in ranked or HCS.
3. Maps (day one) – Every developer-made, non-Forge map from every Halo included at launch.
4. Forge ≠ replacement – Forge should supplement official maps, not replace them.
5. Halo 3 combat – Positioning, teamwork, and precision over gimmicks.
6. No ADS – Remove Aim Down Sights entirely.
7. No weapon bloom – Accuracy must be skill-based only.
8. Keep item pickups – Equipment and weapon pickups stay.
9. Grounded tone – Return to Halo Reach’s military sci-fi feel.
10. More grit – Less smoothness, more wear, damage, and immersion.
11. Full weapon sandbox – Every weapon from every Halo included and balanced.
12. Lore-accurate enemies – Designs must match established Halo lore.
13. All vehicles return – Every vehicle from past Halos included.
14. Space combat mode – Inspired by Long Night of Solace.
15. Bigger lobbies – 32-player standard, 64-player modes where appropriate.
16. No free-to-play – Full-priced game or split pricing done fairly.
17. Launch complete – No missing features.
18. All modes day one – Every mode from past Halos available at launch.
19. Forge day one – No delays.
20. No drip-fed legacy content – Don’t remove content just to sell it later.
21. PvE war mode – Helldivers-style PvE vs Covenant, Banished, Flood, Prometheans.
22. Halo BR (optional) – ODST drops, classic pickups, glassing zone, no gimmicks.
23. No SBMM in social – SBMM ranked only.
24. Halo 3 ranks – Bring back classic competitive ranking system.
25. No sprint in HCS – Competitive Halo stays movement-pure.
26. Map voting – Player choice matters.
27. Red vs Blue – Default team colors with toggle option.
28. Reach-level customization – Earned, meaningful armor progression.
29. Remove armor coatings – Permanently.
30. Hex-code armor colors – Full freedom.
31. Hex-code visors – Freely changeable like armor colors.
32. All emblems day one – No grinding for legacy emblems.
33. No goofy cosmetics – No cat ears or immersion-breaking armor.
34. Real clan system – Tools, progression, leaderboards.
35. Competitive clans – Official clan tournaments and support.
36. True crossplay – All platforms, no restrictions.
37. Playable Elites – Bring them back.
38. Battle passes (if any) – Never expire, no tier buying (Helldivers-style).
39. Clean UI – No MTX shoved in players’ faces.
40. Rated M – Halo must stay mature.
41. No politics or ideology – No pride armor, no DEI, no real-world messaging.
42. Respectful crossovers only – Only if they fit Halo’s tone.
43. Influencers don’t design Halo – Community > trends.
44. Take the time – Delay if needed. Launch finished, polished, complete.
This is how Halo can be Great Again in its next multiplayer launch
Give me some feedback if you have any ideas
Zooming is just ADS without the animation seen in most FPS games. Also claiming you want "Halo 3 style gameplay" but also saying "Sprint allowed only in campaign and non-ranked social modes" contradicts
I don't remember them saying Forge replaced dev made maps either
Point 11 is especially funny because trying to have every weapon from every Halo ever and have them all be balanced is impossible. And point 12 is confusing because when has there been lore breaking enemies
22 is really funny since the battle royale craze has long plataeued in interest
25 goes back to the earlier contradiction of wanting Halo 3 gameplay but also having a point about sprint, if anything, I am more confused about whether you want sprint gone or not
Did the cat ears bother you that much? Like, 33 is funny because like, none of the armour is immersion-breaking, at least no more than the samurai helmet with dragon bones from Halo 3
tf did i read. tf you mean at 41??? HAVE YOU EVEN PLAYED HALO CAMPAIGN DAWG??
40 is funny because the devs never decide the rating
true
And like, the rating doesn't decide if the game is good or not
41... Oh you're one of those people (Not directed at you Alpha)
a lot of the olist is weird like every map is so unnecessary like dawg who tf is gonna need three blood gultch remakes
or 20 remakes of the PIT
42 is also funny because the first time Halo crossed over with anything into the Halo games themselves was with Ninja Gaiden and Hayabusa. Every crossover since has been an emblem apart from when Hayabusa came back for Infinite
43 also doesn't make sense. Like, this person was asking for a BR mode, which would very much be chasing a trend
Oh and I just noticed 36. Do they know Halo already has crossplay?
38 also doenst make any sense because we already have that in mcc and infinite lol
Is it only 20?
I could've sworn there were more Pit remakes than US states
at this point, probably yeah
You can use credits to get tiers but they do indeed never expire once you have one
I don't believe it's a list of things they want changed, just a list of stuff they want for the next game, even if that means to not change something.
It's presented as if that's not a thing though
Every developer-made, non-Forge map from every Halo included at launch.
ngl this is a ridiculous ask
That's an understatement
ngl, i got bored after about 12....skipped past and just started reading ADV's responses instead... >_>
Also does it mean just multiplayer or are they asking for all previous campaign maps as well? Kinda a vague point
the 6 is so fnuuy oml since that means you cant use the scope of the snipers and br
Another example of why listening to the fans is dumb
EZ PZ. A couple of interns, three deluxe pizzas, and a weekend. All set. The groundwork is laid out for them, just need to copy/paste. No need for balancing passes or any testing.
They should listen to me instead, I have good ideas, like how they should just make Unggoy Farmer instead
Make it four deluxe pizzas just to be safe
Might need it for all of the Pit remakes, you're right.
this sounds like a twitter halo player list lol
It really does
if it was truly a twt halo playter's list it would include something about the forerunners being human
Eh, I do honestly agree with most of it though. Not going to bullet point which ones, but meh.
And not to be nitpicky about their grammar, but they sure do have some random letters capitalised in the second to last sentence when they don't need to be
Careful, they might add that on
xd
That's the twitter tell.
Human, obviously. There are no bots on the internet. That'd be absurd.
That was more referring to gunplay not overall mechanics which I can fix that
No but it comes off that it does especially over the last 10+ years
Halo 5 and Halo Infinite have dev made maps though
Unless I missed The Great Halo Lore Retcon, Spartans sprinted and aimed down sights in the lore.
However, (16) "Full-priced game or split pricing done fairly" + (44) "Delay if needed. Launch finished, polished, complete." would be super interesting to see: a $135 full-featured Halo game in 2029.
Its possible its just based on gametypes, maps, firefight etc
Is that the low estimate for the price of this potential game
I highly doubt the price would be that high unless GTA 6 starts at $100
Yes but Halo has the battle Royale elimates and i think they could execute this really well. Thats just me personally
People didn't like specific weapons being limited to very specific maps. That's how it was back in Halo 3 (360), where even in Forge you could not put certain weapons on certain maps
Again the one before was referring to gunplay mechanics in terms of it being like Halo 3
"Battle Royale elimates"? What? You mean dying?
Im not saying its gotta be limited im just saying they gotta be wise about it tbh
But you quite literally described making them limited to specific maps and modes
No the fact that we have ODST drop pods, weapon pickups, forge to make custom maps or well even 343 has lore maps they can add together to make said battle Royale.
Keep in mind in every other halo game not every Weapon wasnt on every map. Just like in campaign not every Weapon is on every mission.
We've been able to pick up weapons since Combat Evolved, long before Battle Royales were a thing
I don't think enough people are interested in another battle royale in 2026 or even 2027. The fad's dead.
The genre has long since hit is peak popularity
Would it have been cool? Yeah. Is the timing poor, as with most things Halo lately? Also yeah. :/
Exactly thats something Battle Royales have 💀
So unless they do a Fortnite 2 and that somehow manages to get everyone to play, I doubt the genre will get any more popular
Again thats just my opinion. If we dont get one its not a big deal.
And so do almost every FPS and TPS game
Like I could buy a copy of Uncharted and find a gun on the ground and pick it up
"fairly" = fair to the game developers and publishers as well, including games costing $125 adjusted for inflation if we're desiring feature-complete launches without any monetized post-launch content.
Unit sales have not been the marker for years now; post-launch revenue is. So if you want to frontload all of the estimated post-launch revenue that a normally successful game generates and spread it among the average customer equally, you have to adjust for inflation to reflect true development recoupment and ROI.
And then there's the inflation that will continue to increase towards the far-in-future date as the game will be delayed until it's completely polished.
Thats a fair point. Especially since a lot of people are also getting tired of battle passes and microtransactions so that wouldnt surprise me if they go that route.
I personally would be fine with that, as I spend more than $135 in a single game, but many would not want to bear that equal cost.
Its not that it bothered me. Its the fact that this is a military sci-fi shooter and things like that shouldnt be in Halo. Its not lore related and its just weird to have.
Yeah it goes hand and hand on that. Its a tricky situation with that.
And Halo has never been too serious of a military sci-fi in the first place. It's not like they went with photorealistic cat ears covered in fur, they designed them to look like an actual addition to a helmet
Plus, they don't give you any tactical advantage
Right its a party shooter but again we should have lore related stuff rather than weird stuff. Look what BF6 did they didnt add any cat eats to their helmets or anything like that.
So we have two alternating bi-annual lines of Halo games: mainline Halo + "Halo Legends" that goes wild with samurai, cat ears, and WW1 stuff.
Also Halo Reach literally allows you to blow up into confetti or hearts or be constantly surrounded by a storm cloud or have your head on fire or have your head be a skull. I don't remember those being things which actually exist in real life
Well, technically being on fire and your head being a skull do exist but in both cases, you should be dead or in lots of pain
Goofy things are fine like that but im saying having cat ears on armor or rainbow political emblems isnt necessary at all.
That was cool. No one can hate on that.
And well, storm clouds do exist IRL but I'd be concerned if they were localised around a single person
If I want a strictly serious game, I can
The storm effect was cool too. Just wish you couldve combo the effects.
No one said strictly serious. Just whats necessary. Simple.
See, you contradicted yourself, why is there a line of ok and not ok goofy things. Also, rainbows aren't political
Because one targets a political audience and the other one doesn't 💀
So how is the ability to have your head be pernamently on fire a necessary addition?
Cat ears are not political
We shouldnt have politics in games was my original point regardless of anyone's views
Furries loved that 💀
You know what war is? People don't usually have wars just for the fun of it
the human covenant war is def political dawg
That relates towards the skulls you pick up in one of the game modes and again that was a cool effect. Personally if we get it we get it. If we dont we don't.
And they exist, it's not my business if they want cat ears on their armour
Thats contradicting right there because again were playing a sci-fi military shooter 💀
Im talking about real world political views. 2 completely different things.
Idk what else to tell you on that. Again thats just my opinion. You cant change mine and I cant change yours I guess.
I'm pretty sure the skull helmet was because someone at Bungie thought it was fun, regardless of it breaking canon or not. Which side note, Oddball isn't canonically using a human's skull
Like, I highly doubt they have a set of skulls to use as an objective for training in UNSC bases
its still def political, doesnt matter if its fictional since it makes the same points like the covenant's views of religion might be fictional but still is real politics
Yes but there was a gamemode for the skulls being on fire and you put them in one of the objs. I forgot what it was called but its on Halk Reach.
Headhunter? I mean again, I doubt they designed it with any idea of it needing to be canon (And I doubt it had any baring on the Haunted helmet existing)
Yes because its a sci-fi lore universe. Im saying we dont need anyone's REAL political messaging put into the game. So regardless its 2 completely different things no matter how you put it. Again the list is just my opinion.
Not saying its entirely because of that but the concept was still cool. Even if we dont get that effect again I'm cool with or without it.
what REAL political message does it have than? Even than, your point still falls flat since politics cannot be fictional, only the way they are presented to the viewer is.
Literally said it awhile ago bro. I dont need to repeat myself and wtf are you on about 💀
You're missing what I am getting at. The cat ears were designed to inherantly fit in more within the setting even though they are not canon. Meanwhile, Haunted or the armour effects were not designed to fit in. You can't then claim that Haunted or armour effects somehow fit in more within Halo's lore when they very much cannot
I get what youre saying. One was actually cool and honestly it did fit in much better where as the other didnt fit into it. Idk man thats just how I see it.
Halo Legends?
It's a fun anime anthology series
Ill have to look it up and get back to you on it
In the end, a list with this many items of course contains proportionately many things that individuals can disagree with, as I did. But I do want to commend you on your respectful engagement with those who've disagreed with you as well as the time you've spent sincerely contributing to the IP that we all love. Thank you!
Of course man and thank you man. I just really want Halo to be back on top because rn i hate to say it but game wise its dead in the water at least according to steam charts and I would like us to be on the top of every platform list again.
you mean the pride skins and emblems that infinite + mcc have? thats the REAL political views you were referring about? that's stupid dawg.
they could make the perfect halo game and that wouldn't happen imo.
No one asked for them to begin with and its not necessary. Especially when theres people out who dont support that bro. Now I'm not being disrespectful to either side im just being real.
Its possible. Take CSGO for example they hardly change their formula and theyre killing it still.
Maybe not CSGO numbers but its possible to make a comeback. No one expected Battlefield to make the comeback it did even tho theyre getting tanked because of Arc Raiders and other releases.
Nobody asked for Hayabusa back in the day either
I thought that the Skewer from Halo Infinite was based on javelin guns without wplash damages, but it’s said it’s not.
It just ended up being something they snuck into Halo 3
Thats an irrelevant take for the record since it was the 3rd installment and customization started to kick off
There was hardly any customization for Halo CE and Halo 2. Halo 3 really jump started the customization and then Reach really had the best overall customization.
I would say its relevant because it is a customisation item nobody expected to be there when they got Halo 3. But it ended up being a pleasant surprise. The pride coating is similar in the sense of it is a pleasant surprise for people. I have known plenty of people who have been happy it exists
And like, it exists, it's not hurting anyone by existing within the game
It's not like using the pride coatings gives you a health increase or anything
Its not a similar sense at all again one is a REAL world political take and the other isnt. We play games to escape real world stuff. Having to see it in games irritates a lot of people believe it or not man.
And plenty of people enjoy having it there
Funny how you try to use this as a deflection on where im getting at but idk what else to tell you.
what bro is on? dark energon??
it's a different era and halo has had a lot of pitfalls which can make their rep go down. I don't think they could even go back to the original trilogy play style cause the majority of the current fans are too used to the modern versions so it would have to be some kind of hybrid imo.
Majority of people seem to be playing Halo MCC more than Halo Infinite so i think more are use to the old ways than the new. That's how I see it.
But we definitely need new modes to spice things up for sure.
And you have confirmed numbers on this from where?
Because if I recall, Steam numbers isn't reflective of the entire population for the Halo games
that's not saying much tbh. It just says there's more hardcore fans playing, but you still have to attract a mass audience.
If the steam numbers are accurate Im curious on xbox numbers but they'll never show that like they use to on Reach 360 and Halo 4 360
Sure i agree but take CSGO for example. They've kept majority of their game the same and theyre still going. Battlefield 6 made a comeback no one expected. Why cant Halo?
Im not saying they gotta do what they did. Im just saying they gotta stick to their guns and their roots.
According to Reddit Battlefield 6 is dead already. lol
I've seen people saying plenty about how they wish they did things differently with Battlefield 6 as well
It definitely isnt dead i can tell you that but the numbers have dropped because Arc Raiders has taken over.
What will make Halo Next the real leading eSport game is running on a toaster like CS does.
Oh theres a lot they couldve added like bigger maps for starters. But it still turned out really well.
Lol
Keep in mind tho a lot of hype launches will die fast normally. Not for every game but a good majority for sure.
Which, yeah... Honestly it just needs to be playable on low spec machines smoothly, and not crash every other match unlike Halo Infinite did at launch.
Yeah that was dumb asf tbh. They had 6 years to get it right and still failed.
cs hasn't changed their formula so their fans would likely be more united and it also has fast kill times which appeals to newer audiences. halo has changed a lot over the years which has fractured the player base so it would be more complicated to appeal to old and new fans.
Infinite hasn't been out for 6 years
That's why we'll get two Halo games.
Thats fair I can see that.
Talking about development time before it launched. Halo Infinite has been out for over 4 years now. Almost 5.
I doubt they expected to have so many issues when the game released
Like, most devs don't release a game expecting there to be server issues for as long as Infinite had them
I doubted so as well but if you have 6 years to get your ducks counted and still failed there was definitely a huge issue going on within the studio.
No but the anticipation should've better prepared them for it and they knew they had a lot riding on it.
It's not about counting ducks or anticipation, sometimes problems occur without much of a chance to fix them quickly or easily
Or sometimes someone makes a call to not fix something which then snowballs into a bigger problem down the road
Just sounds more like an excuse considering MCC was broken for over 3 years after its launch.
I'm not making excuses
Again just sounds like an excuse.
Have you ever worked on a game?
Ever found a bug which was gamebreaking, only to be told it's not worth fixing?
Because I know what that's like, and it was not a great feeling when the bug ended up causing a game I worked on to lose money, snowballing into more problems
No and it doesnt take someone to work on a game to understand that if a studio has a lot riding on their game and years of development time for the game to launch and then they go "oh theres issues now" like how did you not account for that? Just seems lazy tbh if other studios got it right with their games the first time.
On the contrary, they shouldve known before the release
Exactly my point
Not so simple as that
Even with mcc before it released, they fully knew it had problems
Why does it feel like everything is an argument with you? @civic sundial like no hate or anything just want to know why
Not every bug or issue is found before launch. Or if it is, they don't always get the resources to fix them
Exactly
Like they had playtesters and previews and events showcasing the MP before the game released worldwide and it had problems back then too
If its not found before launch then either they weren't testing it or they were lazy.
Exactly thank you
Definitely not people being lazy
It's always funny watching people who don't understand the thing they're talking about try to sound smart and fail.
@civic sundial
Being incompetent is sometimes worse than being lazy
Thats another way of putting it too
Like, there's still bugs being found in games from over 20 years ago. Are you saying the devs who worked on those games are incompetent for not finding those?
And there is the line. You don't get to call people incompetent or lazy here. Be constructive or take it somewhere else
I have no idea if 343 are incompetent or lazy
Its not good either way. Microsoft HIRED these guys
In fact, I'm pretty sure there was a bug recently found in one of the Halo games which speedrunners are using to shave off even more time
Is the server really that sensitive and soft?
They are
The rules require you to be constructive.
That isn't going to change. if you have issues with it take it to modmail
He just straight deleted that like wtf lol. Like we cant even voice our opinions 💀
For server moderation concerns, please send a direct message to @upbeat plover.
Im very well aware of modmail
Alright. It's time for the Shezmu list of what Halo needs in the next installment.
- A Noble 6 cave decoration mini-game.
- Chariot pulled by 6 wardens
So long as there's a minigame within that minigame which is Unggoy Farmer
Chao garden it. I'm all for it.
- Overly detailed food for a cooking minigame
Yeah, what's up with that anyway? You'll be playing a pixel art game and then all of a sudden there's a steaming steak in 4K.
There aren't a lot of situations that a steak wouldn't improve
Wouldn't improve any for me, I don't eat steak
I'll eat yours
Fine by me
On morality grounds, or just haven't had one before?
Having chipotle would suffice
Haven't had one before but also since I've been veggie so long (Since I was born), it might cause my stomach to react badly if I started eating meat now
And well, I already have a pretty sensitive stomach as is
If you engage with media to exclusively turn your brain off, you are doing it wrong.
Imagine if Halo 2 just cut out the commentary on Religious Theocracy, it would be way worse
But hell, this isn't even a storyline or plotpoint, it an emblem you can choose to equip
There are better things to get worked up about
The problem with real world issues, namely politics, being in games is when it’s done very poorly and like propaganda to make you think or see something a certain way while not using any nuance. Like when they make it so obvious that you’re supposed to route for and support a certain side or mindset while demonizing the other
If you’re talking about gameplay, sorry but I never want to go back to original trilogy gameplay. Reach and onward to 5 is just better
Bruh why cant i join any multiplayer gameeeeeee always the dem connection interrupted
How’s your Internet?
Its really good but when i play mcc it sucks or idk whats the problem
Could be lobby issues, your NAT type, or others using your internet
Lobby is like what you’re trying to join for a match and NAT type is in regard to your internet. Like for example, I couldn’t play multiplayer for games like Elden Ring because my College’s wifi we were given was NAT type 3 which just isn’t good enough for it
NAT type 2 > NAT type 3 basically when it comes to trying to have a multiplayer connection but that doesn’t always apply to all games
Hey guys brand new to discord and this server but how do I go about looking for group in mcc. Sorry im a noob
Well i am using my phones wifi
Check the Lfg channels and mention MCC
Yeah I don’t think that’s a good enough internet connection
But i cant play halo infinite without any problems
I think i am about to join a game 7/8 player
I guess it works then
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
@crisp quest ^
if it's one of the disconnection autobans it shouldn't have lasted this long
you sure you're still banned?
Pretty edgy to assume someone is "worked up about" something that should've never been put into the game. Its not something to be "worked up about" just unnecessary.
Some good points...
-
Lore is important.
-
I like Sprint - make it consistent across all playlists.
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A wide selection of maps is important. Especially some with a throw back to previous Halo games. That familiarity helps.
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Forge maps are much better since Halo 4. And there are some very talented Forgers out there. It would be silly not to utilise them.
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Nah. My personal / subjective feeling was that Halo 3 was nearly the worst of the Halos.
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ADS - I don't have a problem with it. As long as you get knocked out if shot.
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Bloom is an OK mechanic. You have to "nerf" weapons somehow - otherwise everything is a mini-sniper.
8-10. Yep. In general. Tone is important.
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Yes please. Have a wide library of weapons and variants - concentrate on balancing the sandbox at the level of map/mode.
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Just need a consistant design across the new games (remake / Halo 7).
13 - 14. Yep.
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I don't think Halo works with bigger lobbies. 12 is too many. Players get smashed crossing space. Vehicles get shredded. A co-ordinated team is unbeatable. I think what most people want is the "sensation" of being in a bigger battle - so what we need is more explosions / battle effects going off around us.
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The data tells us that MTX make all the $$$.
17-19. 100%. Launch completed. Maps, modes, weapons, Forge, Theatre, and progression system. Can't afford another false start.
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I think legacy content is the perfect drip fed stuff. As long as most of it can be earnt for free.
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Yep.
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Undecided. I think a BR game could work in Halo - but it's not my cup of tea.
...
23. SBMM is absolute required in social. 100%. It would suck without it.
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If you mean the Halo 3 ranks of 1-50. A huge no. That system was literally the worst. With 20 hidden levels and a MMR that locked itself (with no rank resets). Urgh. Nightmare stuff.
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It's tough. You are either for or against Sprint. And I appreciate that it changes the way the game is played entirely. I don't think there is any genuine way to compromise. So my vote is for Sprint. Bring back the Halo 5 sprint mechanics.
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I don't have a problem with map voting. But it has to be veto. And the votes have to be weighted to those who have lost votes and still finished the games (ie. quitters get zero votes). I would actually incorporate the "voting" into an expanded Match Composer - where you can indiciate what choices you prefer today.
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No thanks to Red vs Blue. I like coatings. And Red vs Blue limits the palette for the maps.
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I like Reach.
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No. I like coatings - but they could be done a lot better - allow us to apply our own colours and effects (eg. wear) to the colour wheels.
31-32. I guess?
- It's OK. And if that's what people want to spend their money on... as long as you are willing to accept the subsequent bagging...
34-35. 100% for Spartan clans. They were so much fun.
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Isn't that what we have now?
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Meh. I'm not particularly against playable Elites - just as long as I don't have to play for or against.
38-39 Ok.
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Never been that fussed by 'M'. I never really thought of Halo as a horror game.
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Celebrating just causes is important. And if Halo Studios have a platform then they should use it to promote real world issues.
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Fair enough
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I think the whole influencers and pro players vs the design of Halo is an over-reaction. It's just the way Halo has gone.
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Thankfully they seem to be under no time pressure.
And it shouldnt be in the game to begin with. Real world politics and sci-fi politics are 2 different things. Mixing them both as if theyre the same is just down right ignorant.
Again, it depends on how it’s handled. Someone like Neil Druckmann likes to think himself some generational writer and director when it comes to stuff like that but he isn’t where as someone like Hideo Kojima was able to basically predict the modern internet landscape back with MGS2
Number 27 doesnt remove the random color coating. Its to give every player the choice to either have red vs blue on their end or to keep the coating. Personally I wasnt a fan of the coating it just drove me insane. Thats why I said have a setting to switch it back and forth so its based on personal preference.
Sure but still. To keep the peace based on political beliefs i believe its best not put into the game. Thats just me tho.
These days it’s frankly better to just avoid it when possible but it’s not like Gaming media outlets aren’t gonna try to make just about any game political themselves and yet they question why more and more of them are shutting down
29 was to remove the coatings because that was the worth move on their part. It should've been a hex code coloring system like I stated with number 30 and 31.
hi guys
Exactly
i dont know if anyone cares but... i cant believe i'm saying this, i have achieved FIRST PLACE IN A MATCHMAKING GAME ON HALO REACH MCC 🥳
i dont even know if this is the right channel to post it in, or if it is allowed
Almost none of those points are salient lmao
I'd respond to them all point by point but it'd frankly be a waste of energy.
Aren't there multiple of you for you guys to respond?
"Multiple of you for you guys"
No idea what that's supposed to mean.
It says they/them on the profile overview so I figured you were multiple people or something
So Im as confused as you are
Is buying a halo 1 import from Japan for 80$ on eBay a good idea
Probably not tbh
What Im thinking as I found other for way less but didn’t know if they were legit
They/Them is a singular pronoun that also works for multiple people.
In my case, the they is singular.
Wtf does that mean?
... Is English your second language? Not being rude, just asking.
No just confused. How can it be singular? Are you a guy or a girl?
Don't really identify with either.
No offense but that makes no sense. You gotta have a hole or a pole.
'They' has literally been able to refer to a single person of unidentifiable gender since the formation of the English language.
In fact, it gets used in that exact context in Halo-such as with Hunters and Engineers.
In a sentence sure but not to assume someone's gender. As for Hunters theyre a bunch of worms or parasite or something like that.
I'm sorry you don't know any better.
So are you an alien or something?
Nope, just don't identify with either.
That doesnt make sense tho
Maybe you should actually bother to listen to the person who actually knows this and is trying patiently to educate you then, instead of just screeching about how it doesn't make sense.
Radical concept, I know.
No one was screeching anything. Just trying to understand do you have a hole or a pole is all.
You don't need to know what I have.
It's irrelevant.
If you have a hole you're female. If you have a pole you're male.
Not how that works.
Like, I'm sorry the presumably American education system didn't bother to inform you about the nuances of how chromosomes work or how gender versus genetics works, but it's more complicated than equipment.
All you need to know is that you don't need to know, and that they/them can be used to refer to a singular person.
Typically, a person who does not have the ability to be or want to be identified as either or.
Oh the educational system that makes more since. Yeah thats why thats weird. Thats a reason to eliminate the department of education.
...
That is literally proof positive of the opposite because it failed you.
That is proof positive that education standards need to be improved.
Jeez why you getting so pissy?
Someone emphasizing a point is not an indication of temperament.
You on your period or something? No need to be defensive.

yeah, I have the feeling that's liable to happen pretty soon.
So you're a woman?
Nope. Just Trenchbird.
Please chill, Nihilus
Im good 👍
I'd hardly call interrogating random people groin status good, all things considered.
Comes across as intensely creepy, really.
Questioning something that came off confusing is interrogating?
Is everyone here this soft in here or something?
Not trying to be rude but thats crazy. Especially when you're trying to justify questioning something thats confusing as creepy.
Mental gymnastics
Ong thats needed for some people i guess lol
The concept of it is very simple. You don't know, won't know, aren't meant to know, and it isn't important for you to know.
No, you
Literally just walking across the proverbial tumble mat.
Im good bro 😌
You’re asking random people on the internet about their genitals
Peak pervert behavior
Honestly, I was considering just reporting it instead of humoring it.
Maybe I should have.
So you missed the joke from a video when I said "hole or pole" 💀
Pretty slow behavior right there lol
That's not a joke, that's just being vulgar.
Oh no i made a joke from a video to someone with a mental disability. How the world has fallen to be so soft 💀
Whom exactly has a mental disability here?
I was being sarcastic
Riiiiight.
But nah im done trolling. There's only 2 genders. This server is full of weirdos and sensitive snowflakes who either cant take a joke or cry too much. Bye monkeys 👋
Anyways.
If that was 'trolling' you can do better.
... Lmao. They left the server.
Cowardice.
Should take a minute for the reports to kick in 
Honestly it's kinda just pathetic behavior.
Kinda reminds me of that old study on Halo 3 players and how they react when someone who isn't a guy is in the game with them.
Took away from my halo Japanese import question
Basically, lower skilled players with lower overall capability would go absolutely ballistic towards women, while higher skilled players largely didn't care.
Oh, right, this, problably not.
I wouldn't say you have a good chance of being scammed, but unless you have a Japanese Original Xbox you problably can't play it.
If all you want is the collector value, though, shoot.
That shipping cost will be murder, but if you just want it to brag that level of worth is largely on you.
I see thank you
Yeah, last year I actually proved that in husky raid by making people rage quit by using body type 1 and electric bubblegum coating.
Right, and people like me are the snowflake, lmao.
I once had three guys in Firefight try killing me the entire match because I wore the LGBT pride/Unity skin.
Considering there's no friendly fire, it kinda just came across as inconvenient. good score payout though.
You just missed them.
Time and boredom, mostly.
Like half of a college degree and a decade of military service. A few auto mechanic certifications.
A gun and a tazer, maybe runner's spray since the former two are kind of a pain to jog with.
Or is it Taser? Eh. It's more fun with the letter z.
This really is all you have going on in your life, isn't it.
Move on
Omfg not even a day later. Bro already rejoined the server. Lmao.
Moving on, yeah.
I always find Halo's success, or lack of it, in eastern markets kind of interesting.
Because like, it's been tried, down to Halo Online, but it's also been carried out in the most fundamentally flawed ways possible.
Such as running an open beta in Russia, of all places, where Halo has never sold well.
Do you want me to snip out my side as well? I know you said move on, just seems weirdly orphaned.
I'd prefer you not to engage when that happens. Just report it and move on
Understood, was trying to make it a learning moment first.
FPS/First Person action games have historically not been very popular in eastern markets
Iirc it has something to do with how Westerners have a higher tollerence for motion sickness or smth
I don't think that's really true, but then, I think that kinda just sounds like pseudoscience.
I remember reading about that as well
I think the only big success was Metroid but could be wrong
People in some ethnic and geographic groups are more likely to report being susceptible to motion sickness; for example, studies suggest that there is a higher prevalence of motion sickness among Asians than among Europeans.
Per Medineplus.gov
An example of this effecting a video game in real life was the Japanese port of Spyro The Dragon where Japanese playtesters reported feeling nauseous after playing. This caused the Japanese localization to have a tweeked camera system and slower pace
I'm not saying this is the only reason FPS games or Halo specifically failed in eastern markets, but it is a factor
Halo not catching on in Japan can also be owed in large part to the fact that Xbox was a dud in Japan
They did see some brief success with the first half of the Xbox 360's lifespan, but that fizzled out eventually
And coming back, I see that I now stand rigorously corrected. 
... Considering the popularity of handhelds, I still find it pretty dubious.
I'm not gonna lie, I think the opening triggered a red flag in my mind the second I saw it.
Motion sickness can occur differently in multiple people, and in different environments
Oh my gosh I forgot about that episode of Transformers
Have you seen the vids by that guy who reanimates old episodes
Maybe?
They're p good. I like how the transformer's fanbase just doesn't really have the same form of 'srs bizniz' type stuff as other groups
For example, I'm pretty good with FPS games but Doom 3 gave me a nasty headache for a week and a half because of the uncentered flashlight
Fair enough.
I don't think I've ever really gotten motion sickness before, unless I was already really sick for another reason.
Anyone think we see halo campaign evolved at the Xbox event on the 22 of this month??
Like choppy waves have kinda messed with me before, but it was mostly because I was already rough around the edges.
Probs. Hopefully.
What mission would you want to see gameplay of?
Me personally I’d love to see assault on the control room or keyes
I hope they don’t show 343 guilty speak or the library
Leave the flood out of it lmao
I would appreciate them being hush-hush about the flood until launch day
Especially for the PlayStation players who will be experiencing for the first time
Mhm
I'll admit I don't envy the position these developers are in. Many of them are making their first Halo game and still having to survive under the scrutiny of a fanbase that is very particular about Halo CE's look and feel
Now, given how Halo Anniversary turned out and the fact that Halo CE classic didn't get restored for a while, that scrutiny isn't coming from nowhere
I can't help but agree with the sentiment that Halo 5's Elites are far too thugish. I understand the intent of the Reclaimer Elites is to make them feel more monsterious, like a twisted version of the elegant warriors of the original games. That being said, the Elite sloppily lunging at Vale, Jul 'Mdama dying like the villain in a bad action flick, or the Elites getting flung out of the airlock at the start of Blue Team doesn't sell me on that at all
It just makes them come across as baffoonish
For the record, my issue is mainly with their actions and movement rather than their designs or armor (barring the face)
I do think they did an excellent job of blending elements from across the series with the Infinite Elites. Might be the best design in the series. Though I would like to see them give the Banished Elites a more, y'know, Banished look
I do scratch my head when I remember that they brought back the Zealot armor for Infinite, when said armor represents a religion that the Banished aren't tied to/actively resent. Then again, it does look pretty sick
The people complaining about that honestly annoy me so much
Like what was the biggest gripes with 4 and 5 (I love 4 with all my heart and despise 5s campaign) it was 0 continuity to the series. The art style made it feel disconnected
Is that armor a point of contention?
Using some infinite assets in the remake is the PERFECT way to show clear continuity across all games (if they do remake 2 and 3)
Oh my word the amount of people saying that the golf elite is just from infinite oh my word why isn’t it a CE elite
Is ridiculous lol. Like I swear our fanbase is the most unhappy people. CE is my very very first video game let alone halo game. And I think the remake looks spectacular
I was reffering to the Zealot armor from 4 and 5 being bridged over to the Banished. Like, it isn't a dealbreaker for me, I just find it kind of odd
Ohhh
I think it is fine for people to voice their complaints about how Halo Campaign Evolved looks/adapts Halo CE
I for one, do agree that that the stuff shown off veers away from CE's art direction a little too much
I don’t mind voicing complaints or concerns but do it over stuff that matters. Like really? Because the elite isn’t designed how it was in 2000 the game isn’t gonna be good?
The stuff I disliked was the more shiny forerunner asthetic. Halo CE takes place on an old ring which has gone through time which the original conveyed through the environments well
But again I really think it looks fantastic and CE is the MOST nostalgic game for me. I’ve played it more than any other halo game (maybe tied with 3)
I think the new Forerunner architecture is far too angular/lacks some of composure of the original designs
Agree there for sure
I could be big stupid dumb, but was everything in terms of design changed in Halo 4 because of copyright or something?
No
343i just wanted to go their own way rather than try to immitate Bungie
Which I don't think was a bad call, per say
But it would've helped if there was a more clear transition between the two
Agreed. I just thought it was copyrighted for some reason.
Again, I said I could be big stupid dumb when I asked that
The only things copyrighted would be things Bungie explicitly owned
It is why the Reclaimer Glyph was changed from the Marathon symbol to something a bit more distinct
Oh. That actually makes sense
Fair warning, mods don't like leaks being discussed here
Real or otherwise
Tbh I just want MCC to come over to PS5 and Switch
More so than them spending another 10 years remaking Halo CE, 2, and 3
Like, you already have a collection of games made to let players easily play and understand each game in the series
Half of them are bots regurgitating hate from elsewhere (and sometimes other bots) btw
I think remaking 2 and 3 would be unneeded when 2 has a pretty solid remaster and 3 looks just fine
So it's more important than ever to make your own opinion about your video games like this than ever
Yeah fair
True but I mean if they want them on PlayStation
Just port MCC
Fair enough ig
I know that was talked about for a bit
(It wasn’t leaked plz don’t ban me)
You don't have to do that
Well I did
It was just an FYI
Also, it won't happen because the technical side of things is wack, but please port Halo 5 to PC. It is the one game in the series not on PC
If for any reason, just so Warzone will be active again
No. I like it console only so it could be fair. Keyboard players are gods and I don’t want to be playing with the sweat lords they are
If you play on PC that’s fine, just let it be controller only. I played on keyboard and mouse, while it does make you better in skill, it seems unfair almost
You can always just have it be split between player preferences
Through what Infinite or MCC?
Like have a playlist for Keyboard and mouse, a playlist for controllers and a playlist for mixed
Infinite already does that
This is a nitpick sure, but at the end of the hallway before you go get locked out of the map room (or was it the room with the hunters?) there is a mural of Forerunner glyphs. In the remake the glyphs are replaced with generic Forerunner circuit board patterns. It is little details like that which take from the enviornment and also I kind of think it removes how the original art style guided the player's eyes
Much as I like a lot of 4's Forerunner architecture, I do kind of wish they kept a bit of that darker, brutalist look for some of Requiem's locations
Mainly because I think it sells the idea of the planet being a "tomb" or prison for the Didact
I mean the name Requiem litterally refers to a mass for the dead or song written/composed for the dead
Has anyone played the halo 3 457 mod?
If so and this may be a nerdy question but in regard to lore why are there still hostile Elites still fighting for truth in the mod ?
Some modders just like throwing in enemy Elites into their Halo 3 mods without any thought about the lore
That makes sense I was curious about it
Fair
It's also why you see mods adding in Banished weapons despite the fact the Covenant never used Shock Rifles or Skewers
I prefer what it has because it paints a better picture of the Forerunners during their prime as a civilization when compared to when the Halo rings were made as something desperate
Requiem isn’t really supposed to be a prison for the Didact as it was more made that since he planned on being imprisoned
What's funny to me about how shield world geography works is that you could conceivably argue it was the Forerunners just wanting more ground to settle on.
He made the planet himself afterall
Not sure if it’s acknowledged or explored but like was there ever an issue with resources for the Forerunners when they’re doing stuff as big as constructing shield worlds?
If I remember right they would mine out entire planets
Reminder that the monitor of installation 00 tried to use earth as resources to repaired the damage done in H3
One of the Halo 4 maps is set on a Forerunner structure taking power directly from a star, the Greg Bear novels show a caste of miners, Halo Infinite has multiple environments showing the ring reconstructing itself, the Ark in Halo 3 has a giant planet/moon in the middle of it being stripped mined
Kind of interesting that despite these things being around for thousands of years, the galaxy wasn’t stripped bare
The Galaxy is a big place, and I am sure that the Forerunners and Ancient Humans could produce materials a lot more effeciently
Solace referenced!! Love the visuals on that map
Solace is an example of the H4 Forerunner architecture at its best
It also had a lot of visuals made by the same dude who did some of the H2A multiplayer maps, which probably explains why those maps work so well for me
can you get the harbinger in firefight? probably just not in normal?
I’d imagine she’d be exclusive in almost legendary firefight.
We don't even have the sentinels in FF and that monitor boss
In some mode that boss is available, can't remember which
Idk about harbinger actually, I guess she is campaign exclusive
I can appreciate the design philosophy with Warden Eternal, making the boss flight a proper enemy type and not rely too much on gimmics (Halo 2) or overly scripted encounters (343 Guilty Spark in Halo 3). It is kind of like the Scarab in that sense. But for goodness sake, the Warden is not fun to fight
I’m sure probably forge could have the harbinger.
Oh yeah that’s right, we don’t even have Adjutant either…
I mean, if he is going to be a proper enemy type, at least give him some different varients from one encounter to the next
Though, I guess the problems with Warden Eternal aren't exclusive to him and instead more emblematic of how the squad gameplay screwed with Halo's game design
If you were to get harbinger through forge and try to have a legendary difficulty match, that would be like THE ultimate challenge.
Escharum on normal is already rough man.
Weakness. All to human!
You think this will save your friend? He’ll die, like you!
I rewatched the Halo CEmake trailer again for the first time in a while. It doesn't look bad at all, but I do think Sprint is woefully out of place
Seeing the player just rush through hallways looks very wrong, especially when Halo CE puts a lot of emphasis on taking in the atmostphere of an envrionment
Also I don't know why they cut the Warthog jump that lets you splatter those jackals
Sprint is fine when the gameplay is built around it. Halo CE simply isn't. On an additional note, I don't buy the "Modern FPS games have to sprint" arguement when Doom is right over there
Apparently the sprint in Halo CER isnt the same placebo take on it from Infinite
Its legit faster than before and thats really bad and outright careless design
Played fine for me tbh, been waiting to sprint around cartographer for 20 years 😂
Speaking of Doom, id actually be more okay around the boost mechanic
Something not pointed out by enough people is that doomguy actually moves slower in Eternal and this was by design to force players to use the boost to dodge certain attacks
I think this style of play would be perfect for Halo. No sprint, just a slower chief, but with a boost that can be used to dodge fire that tracks you like it always has before
Basically just 5
But no sprint 
The sprint could make the two longest levels (The Library, Two Betrayals) better, and not so much a slog each.
Iirc they said they wanted to change those levels around or at least readjust them
Which i think would be better than preserving the original poorly received design and just letting us sprint through it
Yeah that
You can always just... turn off sprint
I'm sorry but that is a band-aid solution
¯_(ツ)_/¯
Sprint can't hurt you if you refuse to acknowledge it exists.
It also can't hurt you if you do acknowledge it exists, of course. This is because it not an attack nor something that can deal damage.
I doubt it will make much difference.
The type of players that like to stop and smell the roses still can.
The importance of sprint in the new CE is that it stamps the game play of Halo going forward.
We're not going back.
Consistent mechanics across all the upcoming projects.
It's subjective and emotional. And we'll probably lose some players (or at least not get them back).
But we can now move on.
This is because it not an attack nor something that can deal damage.
not with that attitude it ain't!
Spartan Charge did exist
The issue is that this is a remake of a game with a very specific gameplay loop, built very intentionally. Halo 7 having sprint is a different conversation than CEmake having it
Yeah sprint being turned off is a literal "yeah we know its dumb"
That wasn't sprint you silly billy
The issue is that this a bridge to bring the games to a new generation of players.
Almost like they were mandated to have it but knew fans wouldn't be happy with it
It feels less like "we know it is dumb" and more "we can't decide"
I disagree
damn i really should've joked about it dealing psychic damage to older targets.
I think they shouldn't have made it an option. It being an option at all entertains detraction in an inorganic way.
Sprint is neither here nor there in the Campaign.
It will make little difference.
But in multiplayer it makes a world of difference.
My best guess is that they want a degree of consistency across their projects.
It isn't the end of the world but it is something that I think detracts from the core gameplay loop/level design.
I for one like running and sprinting
I enjoy the representation of having people who run and sprint in halo
I dont really know what the general consensus is on health pick ups and power ups with Halo fans, but i adore them and really hate how inconsistent their inclusion has been even before the 343 era. They were a fun bit of classic 90s video game design that got lost in favor of "muh realism and lore"
Good point. It just confuses the implementation.
People can still unbind the button manually if that's their go.
Same reason I was against the 'authenticity toggle' or whatever it was for Halo MCC, like, nah. The behavior of Halo fans has made it clear they don't deserve what they get in the first place, and throwing a bone at a jerk tends to make them hunt for more bones.
There's also that of course
Lol
I spent countless hours using the active camo to mess with the elites and grunts in the silent cartographer map room 🔥
I mean, we've already seen how sprint affects the campaign. Again its not the same placebo sprint from infinite, its actually much faster and capable of outrunning enemies and entire set pieces. Its not good, its careless
I loved them.
My Spartan in Halo Infinite have one strapped to their thigh.
But again - I think Halo Studios will go for consistency here.
One mechanic across all their projects.
Doesn't mean they can't hide one here or there for nostalgia. Or have them as a Skull.
Thats the best way i can describe it tbh. Its on the same level of care as the many fan mods that like to insert weapons from halo 3 and reach into CE just because 🤷♀️
We can only hope. Taking away the camo and overshield will absolutely kill some of the enjoyment that og CE had imo
honestly? hot take here but i think i prefer how the two (well technically three) games where you can actually see your hp handle it. damage past your shield probably should've been a little longer-term going forward.
I didn't see much affect in the clips I saw.
And most people who got their hands on the demo weren't complaining (I haven't watched any of the usual suspects on YouTube).
As far as I'm aware, camo and over shield have not been taken away
The video demo passed by several areas where there used to be an overshield
There was no overshield
It was a small slice of an unfinished demo, not everything will be ready and implemented
Camo was in the build
Im that case im weirded out they didnt put that in the demo
It maybe wasn't fully ready at the time the demo was being recorded
Even bigger hot take, the health system shouldve never gone away to begin with. Especially with how popular the regen health system had become after halo 2
Halo ce almost retroactively feels like a bridge between boomer shooters and modern shooters with having both the shield and health system. Its probably why its still my fav campaign of the franchise even now
Cartographer sprinting has easily been a BIG need, and that will finally be achieved.
if i'm not mistaken it never exactly "went away;" just hidden from the player, which just makes it more confusing
I know it technically does exist since you can take damage after your shield has depleted, but it regenerates just like your shields anyways. Halo 5 and infinite at least had it so you can see your remaining "health" on display
Side note, this also kinda hurts firefight and is probably why infinites version of it just doesnt click with me personally
Even tho its got some really good ideas going for it
I’m just gonna say I’m glad sprint is being added to campaign. It was torture getting through the CE campaign without it due to being such a slog
Friendly fire splattering has GOT to go from infinite man. Worst thing ever.
As much as I do agree
Also if you got hit by a car going at top speed you'd prolly be flattened
So
(I also never play vehicle modes tbf)
it's either that or get hit and go flying across or out of the map. could also be abused in objective modes or by team killers.
wow, shocking
I think parts of CE's campaign feeling like a slog are more a problem of the level design rather than the lack of sprint
Especially if youre referring to the second half of the game
Which basically means sprint isnt gonna fix any of those problems, it merely changes them into new problems
levels weren't even that bad except maybe library and two betrayals, but TB only because it's a backwards AotCR. all of them had little downtime, lots of scary areas (I guess if you think the flood were scary) and plenty of vehicle sections where there were long distances to trek.
Even the library doesnt warrant the sprint ability tbh. It legit just needs to be shortened. Two betrayals' downtime could easily be remedied by adding more vehicles which is kinda what the devs are doing anyways by giving you the ability to hijack vehicles which is a GOOD change
The devs also said theyre implementing changes to the library's design too so again, another preferable change over "just add sprint lol"
Feels like Mouse + KB is at a huge disadvantage on MCC vs Gamepad with Aim Assist
Shotgun in H:CE in particular feels like a completely different gun. Point blank with Mouse feels like the spread hits nothing, but gamepad feels like a full power blast
Perfections taken away just like that, ugh.
I don't think Sprint is here for the Library.
It's here to make it easier to go from this to Halo 7 and/or Multiplayer (whatever form that takes).
Halo Studios are probably also mindful of Sprint going forward. This move settles that argument cleanly.
I played CE on legendary a few months back and I found the Library pretty alright. Two Betrayals sucked though
I actually dont mind two betrayals tbh
M&KB have their own pros and cons.
Generally both sides are equally as paranoid about each other.
There is no way anyone is beaten on actual skill.
I remember the library.
Two Betrayals is lost to the tincture of time. Or maybe I've actively repressed the memory.
Looking forward to playing it again later this year.
Seems likely tho in that case id already consider halo 7 yet another problematic title for the series if it will in fact have sprint. Its already a complete nothing burger of a mechanic in infinite
The level design is just a slog, especially on legendary where they constantly put you in encounters with little cover or make you traverse areas made for vehicles on foot
Yeah im sure the ability to hijack vehicles will benefit this level the most
Friendly fire and splatters should be on.
I just wish the game was better at detecting malicious behaviour.
Surely a certain % of friendly damage warrants escalating penalties.
It still makes your movement less predictable. Which is the bugbear of classic play.
I don't believe there can be compromise - so I'd lean into H5 more for the next game.
I get so tired of such things.
Id argue it makes things even more predictable. Like
"i took out that guys shields, i wonder what theyll do next"
They sprint away
As opposed to something like in 3, where the disadvantaged player will more often choose to hold out or confront me. Ill give some credit to 5 tho, since it at least allows sprint to halt your shield regen
There is a very "zen" like feel to classic Halo movement
When the combat flows just right and you are in total control of your actions, it is great stuff
I'm not "anti-sprint" so much as I think sprint is hit or miss
I personally like it, and I find it helps pacing a lot
But there's also always the option to just not use it
I do kind of wonder how Halo 5 might've felt if rather than sprint they went with an extra fast core movement speed alla Nu-Doom
I think it is better for them to find a lane and stick in it rather than let their game design have to cater to two styles of play.
Exactly. In the older Halo's you were utterly predictable to the point that if you erred with your positioning you were as good as dead. There was no recovering. Which is kind of what map control was all about.
Sprint, slide, thrusters, etc - allow you to escape. Or if you are good enough - reverse an encounter. Which is a different kind of meta entirely.
Arena encounters could've had an even tighter feel to them
And some people love / revel in that kind of game play.
There would be a limit to how fast you can go. Once you are fast enough to traverse open space without dying - then the meta switches.
You say that like there has never been a speed cap in every Halo game?
Exactly.
They tried with Infinite. And they did a great job with the "feel" of classic Halo.
But while you have sprint / slide then players are still escaping / reversing encounters. Which is never going to work in bringing the two groups back together.
So if they are going to retain sprint - which is their clear intention with the new H:CE - they may as well embrace it and head towards Halo 5.
The downside there is what to do with grapple? Lots of people loved it. But it's utility would be lessened by faster sprinting.
Not a limit in as how fast you go... but a limit in how fast you can increase the movement. Doom like speeds would be too fast.
CEmake has the issue of having to make its gameplay design work for both sprint and non-sprint players or insert it into environments where it wasn't intended. It is a bit like playing Sonic 1 with the spindash where the levels were not designed for that kind of movement. There was intent for how Halo CE played, and there is a serious question of how it will effect the remake
This isn't like the remake of RE2 where they are adapting a game to an entirely different style of gameplay. Campaign Evolved is very much a First Person Shooter
Yea def
I'm just saying, there's always still the option to not use sprint
I dont get the aha moment here. I merely gave two of many choices that you had in classic halo, there was always more to it than just take cover or fight back. With infinites sprint, it almost always results in the disadvantaged player just running away unless they have a sword or hammer which allows them to sprint towards you for a cheap kill
That leads to another problem btw, sprint promoting absolutely braindead double meleeing. A trend that admittedly did not affect infinite as much as it did reach
But it still sucks when it happens
Again i do like how 5 handled sprint tho. Its not fully encouraged since again, it stagnates your shields
I am still going to check out Campaign Evolved when it comes out. I am cautiously optimistic about how it will turn out, even if I know for a fact it will be given a lot of scrutiny by certain fans. Though I am a little concerned about how things are behind the scenes with people like Glenn Israel departing the studio or their chief of staff stepping down or that one quote about the tension among the team. I want to be hopeful for the next slate of Halo games, but Microsoft/Xbox being horrible at mangement, the departures/reports mentioned above, and things like the handling of Digsite make me feel very uncertain
the way Digsite fell apart was such a massive blow; it might be one of the biggest fumblings 343i/Halo Studios have made. Maybe that is hyperbole
Hey what was originally planned with Chief in the end cutscene in H3? I heard he was sent to a specific place by mendicant or offensive bias
It seemed to me it was a remote planet
The aha moment. Take on me... 🙂
Classic Halo boils down to be being able to defend space. And that gets harder when your opponent has options.
I think it was Shyway who did a video once in Halo 5 - showing the options a player had going through a door - and how they could use those options to get advantage on someone who was trying to defend that space. Combinations of running, sprinting, crouching, sliding, and thrusting.
To me it highlighted the difference between classic and modern metas. And at the core of most of those moves was the ability to sprint.
Sure, there are other nuances. Pros and cons. But at it's core - sprint allows you to position yourself badly (take risks) and survive. And that means it can't be reconciled with classic play.
Those options are primarily what made classic halo so dynamic in the first place. The assortment of whacky weapons and equipments that can change up a fight as well as one's knowledge of the map and weapon spawns, as opposed to a modern shooter's heavier focus on simply being faster and also aiming better
And while i do really like 5's purposeful changes to the movement and its affects on legacy mechanics and weapon usage, i still find myself more drawn to 3's gameplay loop personally
Like picking up a sword in classic halo didnt mean you could sprint recklessly and go on a "mlg pro killstreak montage", it merely gave you a really strong option to rely on if you were being chased from behind or caught by more than one player. It wasnt a power weapon in the traditional sense like a rocket launcher or spartan laser
And tbh it wouldve just ended up being quake but with a dash of halo sauce
Not that i would mind that tbh, since i loooove doom eternal's modernized take on classic shooter elements
No. Just no
Yeah except I didn’t find any of that enjoyable in CE. I just found it more annoying needing to scrounge for a weapon while dealing with enemies at the same time and if I don’t find some place to hide and shoot around for cover, I’m dead
Made worse by health packs and being trapped at low health at times
I mean, thats CE for ya. Its got the "worst" multiplayer of the classic trilogy because it was literally rushed into the final game, unrefined and all
Its a dumb party game more than anything. A fun one tho 
I’m talking the campaign and just gameplay in general
Oh well then thats just preference i guess. A lot of people love that old resource management gameplay loop of older shooters
I could barely stand how slow CE and the other classic trilogy games were
Literally got so tired of it I cheered when I saw sprint in Reach and groaned when it turned out to be a armor power
Dang
It took me longer to get through CE than the other classic games because it just drained me to get through each level. Like I seriously needed to just stop and do something else after a CE level because I felt no energy to keep going. 2 and 3 didn’t feel quite as bad after a certain point but I just was not seeing what would make these games anything worth praising this many years later
Yeh again it could just be preference towards faster shooters. Or a lack of understanding of CE's mechanics
No offense btw. Like a fair amount of people dont like new Doom either
I don’t play Doom and frankly classic Halo just does not come off as THAT great of shooters. I worked with the mechanics laid out to me and I just wasn’t impressed, at best it felt alright or good but im not lying when i say im not touching those games if i can help it, especially CE
Well what shooters do you even like?
Titanfall 2, COD both grounded and advanced movement, Marvel Rivals, The Division, Destiny, Helldivers 2, Warframe, Bioshock
Besides good gunplay, they all have extra things to spice up engagements
Reach, 4, and 5 had those things through stuff like interchangeable armor abilities, sprint, the thruster system, a REQ system (I don’t buy any, I just make do with whatever I get from REQ packs and it’s fun enough for me)
Halo was always its own kinda thing away from games like CoD or Marvel Eivals so yeah, its just a preference thing in the end
Halo 4 in particular was a legitimate attempt to be more like CoD which is why its so divisive
Why did Cortana have such detailed feet in halo 4
sounds more like a preference than the games fault
Halo has always been about interacting with the Sandbox and not personal ability. Even with Halo Infinite

These are all relatively new games, with the exception of Bioshock. You may need to go back further than CE to understand why CE was groundbreaking.
Between 1993-96 basically everything was a Doom-like or mixed adventure/arcade rail shooter.
96-00, Quake/ Team Fortress/ Half-Life really pushed things forward, but still primarily on PC.
For consoles, Halo CE was something special compared to these older clunkier shooters. The control set alone was completely foreign at the time and is now, with mild changes for sprinting and ADS, nearly industry standard.
And on the Bioshock side of things, definitely play System Shock one and two.
You are comparing games from 2001 to 2008 to games from 2014 and newer. 2014-2008 is 6 years. A lot happened in those 6 years.
Bioshock is from 2007 and you can't sprint in that.
It had less movement than Halo 3.
I swear you just post bait for attention.
Eh. I'd give them the benefit of the doubt if they're on the younger side. Gaming has been pretty stagnant for ~15 years now honestly. 360 games to Series games are pretty much the same games just flashier. Someone even younger than 25 might not appreciate how drastic the changes were within such short spans of time prior to the year 2000. It's easy to look at a timeline in retrospec, but you really have to actually play those genre leaps in order to care about them. It's why I would never have someone play Reach before CE, it's the timeline order, and the default in MCC, sure, but they're night and day.
is it me or does push to talk not work in infinite multiplayer?
You can play it via cloud gaming, albeit with some lag of course.
In that case you’re right, besides forge which is on PC you’re out of luck.
forge has no singleplayer
Yes, it’s very limited. They have no appetite for it to be on PC, until that changes we are here 🙂
so I guess I need to find some nearby who has an xbox and finish the game in one go
It's just that especially this late in its life cycle, and with basically nobody working on it anymore, it's a lot of work to port it to PC
As much s I'd honestly love it too, or at the very least MnK support for it
It prolly won't happen
Yes the further we get away from it, the less likely it seems. I feel like its been a few years since they even re-acknowledged that there were no plans for it.
Yeaa
The further we get away from it, the easier it is though. Like resurrecting corpses from cryo freeze farms in the desert. It'll happen. 🥴
Halo will never die
Never is a strong word. At some point Halo won't be a thing anymore.
Well, yeah. But, I'm just saying that it's still alive and I'm happy for that
The Repulsor might just be the answer to catch being a problem because of dynamo grenades.
Raycevick ending his "Halo 4... 4 Years Later" video saying, "Halo as a series has never truly peaked" still sticks with me
Leaves me both optimistic for the future and a bit sad about how things have worked out thus far
Halo still has plenty of space to grow and evolve, I just don't know if we'll reach those heights anytime soon
Certainly won't reach them looking backwards.
As long as 343/halo studios keep cutting or delaying content and features, itll never reach that peak
The next game cant be allowed to launch as another "work in progress"
I think the move to Unreal has potential to really help that, at least as far as content development is concerned. Still, they'll probably hold something back for live-service sake...
chat is hcs halo esports league gone?
THANKS so i still have a chance to go prio
<p>When HCS first started in 2014 we were competing on Halo 2: Anniversary which delivered our first season champions in Evil Geniuses along with so many historic moments. Just a year later, we moved onto Halo 5: Guardians which ushered in a new era of competition as well as the Halo World Championship format. And […]</p>
fr server halo pleas
finally beat halo 2 and holy cow that was so bad
the ending
and the jackals... actually it did a really good job of making me hate jackals especially after they start bootlicking the brutes lol
I'm actually liking halo 3 a lot more already
is the halo 3 magnum good
It's terrible
noted lol
Honestly, you're better off with the BR in Halo 3 in most situations anyway
I've been using br, carbine, beam, sniper, and gravity hammer so far lol
I tried that weird new gun with rapid fire and I kind of like it for killing grunts
The Spiker? Yeah, that thing is only really good for Grunts. Like, it does do more melee damage than most other weapons too... But only by 2 points

Uhhh no! It’s a piece of trash.
Hey guys, what do they mean when they're using AI to help develop Halo Campaign Evolved, cause I am extremely confused with all the different answers going around
🤦🏻♂️
No, I'm serious. I've been out of the loop for a bit. What's the reason the AI thing is there?
Free boom o22
there has been no such official announcement, as far as i am aware. that claim is all rumour
That's what I've been thinking, I've been trying to find the source for it and I can't find anything on it
There is no source
