#halo-discussion
1 messages · Page 118 of 1
Gives the mechanic more depth rather than just go fast and stopping it to only shoot or do something idk
Turning enemy bones to jelly with 1000 pounds of armor moving at a couple dozen kilometers an hour was fun too
Your not just a soldier, you ARE the weapon
Sometimes I wish Halo borrowed more from Crysis.
Like what aspects
Maximum Armor
Maximum Shield
Giving the player a wider sandbox of physical options that leverage the supposed physical strength of the supersoldier in question.
Alternatively
Maximum Speed
Kelly Mode: ACTIVE
5's the closest we got to it.
It's still cool how Stone's AI was telling her running at like 60kmph was dangerous
VIP is fun
that's a pretty cool and HD gif! 
someone should make a longer/higher quality gif of that scene
I tried to find it but it must be on my phone and not my laptop. Would only use a poor man's version of your gif if I had no other choice.
and crop the black bars
there's a good website. mp4 to gif and it has all the tools. better than photoshop
There we go! Relief for our eyes by @signal ivy
What would be really cool to see would be this cutscene in Infinite's art style.
I remember the Twitter rumour one guy worked on this or atleast the animation part
but only in the E3 2020 gameplay premiere trailer's style.
I'll accept it.
Ah so you think Metroid Prime 4 should require sprint? Is Overwatch a boomer shooter? Doom? lol
People also really saying “omnimovement” should be put in Halo… man
So… “lore reason”?
Like breaking stuff?. Chief can punch through the hull of a wraith if that means anything
next halo needs destructible environments for sure
chasing trends smh (battlefield probably)
we got a little bit of it in h5 with spartan charge through walls.
Stuff that cool explodes into many pieces is guud
I been saying this about a few games. Imagine something like Warzone with a destructible environment.
H3 scarab and phantom yo
These remnants greatly interfered with the movement of vehicles
that's just realism yo
Yeah?
Those that are fighting in a Flood zone. Maybe unless you're a unit in Wars 2.
The phantom had like 1 spot where it could actually be blown up in the entire game that actually blocked your path (Ark)
The scarab nah
The storm: there's a whole arena u fight it in and the entrance to the next is just on the side easily accessed
Ark: Scarab has its own arena again and the entrance to the next part is also on the side
.<.
Sure the parts interfered with vehicle movement but they were actually never in the way. Just go around lol

destroyed vehicle parts actually could get in the way
Or accidentally kill you.
So no destroyed parts dang
Guess we settle for infinite Phantoms just despawning out of existence then for the next game
Remember when Forward Unto Dawn landed on the Ark?
I hated being in the tank and then some piece of a ghost or chopper got stuck underneath it.
Wait so do we prefer infinite Phantoms just despawning out of existence
no cause those aren't getting in the way, but it wouldn't bother me if they did either.
Wait so you said no to my question because they aren't getting in the way?
I forgot to put “almost” and specify that the ones who need it are almost focused on multiplayer since not all of them have it as default features, but the ones like Halo or Call of Duty have it
And from a AAA standpoint they’re almost core features for a multiplayer fps game, not every game needs it of course, but i don’t think it would be a good idea to drop sprint in Halo
You mean yes because the infinite phantom can't get in the way?
I'll just assume you meant yes
I don't like the despawning cause it looks bad and I don't care if they got in the way if they blew up into pieces.
Shouldn't be a problem if the phantom just stays out of your way
Like if your on a bridge and the phantom remains on the sides
After what occurred over the past few years between 07-12 dropping sprint would be a bad idea. Maybe make it lockable for custom games since some customs can't really work with sprint.
But we're repeating the same argument that has been going on for 12 years now.
Manye should just have a setting that turns off sprint entirely
Mabye
What the heck why did auto correct remove my asterisk
they already have a setting in customs that turns it on or off
yeah, I loved those debates where it'd be point after valid point for why sprint was bad and then the main counter point would be it makes me feel like a spartan. oh yeah, that takes me back..
Which would be the main pain reliever for you? Aspirin or beer?
I need to make a player report, where do i do that?
Use the support site.
You may refer to #1075989764026675210 if you are in need of community based assistance. This is strictly community sourced and operated and is not staffed by any official members of the Support team.
For official support, you'll need to go to the Halo Support site: https://aka.ms/HaloSupport
The one linked
lol the site says to come here
no, it doesn't.
If you want to report misconduct by an individual, you'll need to do the support site. You misintpreted things if you read otherwise.
Shot in the dark, but does anyone here happen to have the Reach map "Cougar Plaza"? On MCC or 360; either will do.
Yo I'm trying to get Gold on Halo Wars 1's Dome of Light and even with a video guide this is not working for me
Spirit dropships usually come about 6 at a time and drop two squads of hunters per dropshop, and I just cannot deal with this even with 40 population fully upgraded wolverines
The hunter spam is absolutely stupid
Anybody got any tricks?
I mean that’s just not the case frankly. Tons of games that don’t have sprint and are among the most played games of all time today. The question is why? Is there an actual gameplay incentive for it? Or is it because of just ‘feel’ and ‘other games are doing it’
Yeah sprint isn't a must for a first person shooter because it's something that's actually makes the game better. It's a must because it's popular
I have absolutely no statistics to back this up but like can we really say people wouldn’t check out Halo if it didn’t have sprint? Is it so popular that the game would just die out because of its omission? I really don’t think so personally
sprint is the norm at this point. not having it would probly create more interest in halo's gameplay. at least with people wanting to check it out.
Crazy how a game without sprint would make more people interested when they hear about it
I guess it'd be a gimmick, like putting out a car without power windows so people can check out manual roll up/down windows. But just because something is gimmicky doesn't make it likable. People aren't picking up games like they're an analytic reviewer: they're awaiting their fun purchase being rewarded with the fulfilled promise of them feeling like they enjoy it. That's literally it: feelings. And in 2024, it feels strange, "not what I'm used to", and therefore bad to not have sprint in a popular shooter for the majority of consumers.
I think it would be strange to not have a strong robotic armor system not have the ability to run fast 
hahaha that too
If they get rid of sprint, they would either have to make the base movement speed slow or fast. Both options would probably end up feeling really bad for a different group of people.
"Due to UNSC budget cuts, Mjolnir suits can now only achieve powerwalk speeds, sorry."
The whole anti sprint thing confuses me.
It adds a whole balance and strategy system that wouldn't exist without it
I wonder why it worked for so long if it was so strange though 😄
A different generation, literally. A lot of things were considered cool then, like Limp Bizkit.
Ah, that makes sense. They just dont get whats cool!
ive never liked that sprint/clamber makes you lower your weapon, always felt wrong to me.
Your pfp fits that crown perfectly haha
It'd feel wrong to me if it didn't. Not a fan of sprint as a mechanic if it doesn't have any drawbacks. I enjoy the more risk-reward nature of it.
Im not a fan of sprint as a mechanic (even if it didnt lower the weapon) I think increasing base speed makes more sense, but it depends on what you're after I guess
I miss the proper clamber on button press option 5 had. On Infinite it's so finiky you have to leave it on auto and that's gotten me killed before
How are people able to tell what team is a four stack
Depends on the game, usually there is some form of indicator. In MCC there isnt one but those people tend to stick together so you just know 😄
Halo infinite
I think there's an indicator in the fireteam screens, no?
Ranked arena my teammates always call out ‘ oh it’s a four stack’
its like a long line that connects them?
To me, increasing base speed alone doesn't add any depth to a game. It makes it feel faster, but there's no decision making involved. With sprint, you have to choose between moving fast and not being able to shoot at things. There's inherent pros and cons to decisions that way.
Im not saying it doesnt have some degree of merit, but thats not fun for me and I've never enjoyed it in games. But, what do I know 😄
Clearly a few people enjoy Sprint/Clamber and its been a huge success so far
note: in infinite even if you have auto off you can still clamber without pressing jump, just hold your movement button forward and you clamber apparently, why its like this? no clue, useful(ish) though
When the game is showing you the map, press the button that shows you the menu, then pull up your fireteam. It’ll show everyone’s name on the game. Each name has an arrow next to it; if there’s a line connecting said arrows, they’re party’d up
okay thanks
Lol, Estimated wait: 4:20
How. It was already slower compared to various games that existed at the time, doom, quake, CoD all existed. Some with sprint some without. Y’all are acting like a sudden massive shift happened in the FPS genre that compelled every dev to inject sprint into their games
I personally think it just adds animation jank and screws up various microcosms of gameplay situations
Was a natural balancer, for things that are hard to balance like the energy sword. Like for example, if someone has the sword and is sprinting towards you, you’re going to get in lunge range way more easily. There’s a reason sprint + sword was such a lame combo in Reach. Without sprint you have to play a lot more carefully and thoughtfully when you’ve got the sword
That is exactly what happened: sprint is now the massively majority normal in FPS. Like it or not, most of the FPS gaming population find it normal and would find its lack abnormal. Can't turn back the clock now.
With that I do miss the way the sword handled in 3. More opportunities to parry or change up the attack depending on if you hit fire or melee
I for one, enjoy the spring feature but couldn’t care less if it was removed. It’s nice to have, and it’s not like they force players to use sprint.
I like having the option to sprint from objective to objective, or race another player to grab the shock rifle first. But I also like just walking base speed if the situation doesn’t need me to go speedy like bunny
Valorant? Metroid Prime? Overwatch? CS2? Are these abnormal games?
It’s almost like games vary in things like gameplay and design, just like in the past and no one boot fits all games
Overwatch literally has characters with dedicated sprint or other movement abilities to go faster.
Don't get me wrong: more diversity in gameplay is awesome. But if the big ones who have the most players on the market have sprint, then by definition most players find it normal.
Ok? That’s not the same as having sprint in a general sense
OW and Val are quality games, but they're not the big ones compared to CoD, Apex, BF, etc.
Isn't it? Sprint is a mobility option, and that's the main reason for it's inclusion/exclusion.
Regardless, Halo ain't going back to no-sprint after this long.
In general, people like having options to move faster than normal.
Counter Strike has been at the top of Steam for years. Team Fortress 2 has remained at a high population EVEN THOUGH it’s basically not getting substantial updates anymore
tf2 is mostly bots
TF2 also has a bunch of stuff like rollout tech that people enjoy at a high level, which is about moving faster than normal.
Again, diversity in gameplay is awesome. But the days of sprint not being mentally connected with shooters in the avg consumer's mind are over. But it's good to like what you like.
And removing a sprint function won’t be a more attractive feature. Either a game has or doesn’t have sprint. I don’t dislike a game for not having sprint. I also don’t get upset if a game has sprint. The mobility option is nice
If a game needs to brag about having or not having sprint to draw in players, something went wrong
Who said? Any statistics to back that up?
UNSC budget cuts strike again: sorry Spartans, no sprinting lol
Your opinion isn't important enough to me to go do research for your sake. Find your own if you want to spend your time that way.
But don't run to get it. Walk.
I’m not coming at this argument by assuming what “everyone” likes though, but you are. You’re making statements as if they’re factual and I’m just sharing why I don’t like sprint and reasons for that
UNSC budget cuts: Spartans will no longer have legs to reduce on armor maintenance and medical care. Units will be required to handstand everywhere but only under 10mph
Handstand walking is the maneuver the Banished never saw coming.
Fair enough, then we'll just accept that not everyone agrees with either of us.
I’m good with that
For what it’s worth I get why people want sprint, or don’t find it as intrusive as I do. It truly is a balance of ‘feel’ and gameplay, and sprint is the least problematic to me compared to other stuff in newer Halo frankly
True, and who knows what the future holds: at one time we thought jump was essential, but now it's not universal either. Could happen to sprint too.
Halo Infinite would be probably 8 million times more bearable for me if they just brought back slower strafes/inertia, all the rest of the issues are still issues for me, but nothing is as aggravating as dealing with instant strafes on MnK 😢
no sprint isn't a gimmick. it's literally been in three halo games. I didn't mean put it in to just get more views. if they decided not to have it because of genuine reasons, it will naturally get more eyes on it. Now also make the game good and you'll have a winner.
I'll say for me that it comes down to combat readiness, and not segregating combat and movement into different states of play, which Sprint inherenlty does.
I'm content with how Infinite handled it, i.e. making Sprint essentially worthless beyond a slide activator and placebo effect for those who 'need' it.
Otherwise it's fine. Let me fire or throw grenades out instantly, have that dot reticule to see where I'm aiming in that state, make the base movement speed close so that Sprint Melee isn't as oppressive, we're good.
Sprint is nice to have in single player games and it would be strange to have it there but not in multiplayer
Make it equipment with unlimited usage in campaign 😄
One time use in MP
Makes perfect sense
Speaking of sprint, would you want sprint in the supposed CE remake or keep it out?
Given that the idea of the supposed CEmake is that it's modernising the original game, I would be expecting sprint to be there
And like, looking at the environments in CE's campaign, a bunch of them are terrible to navigate on foot with the base movement speed you have in that game
Meh. I could take it or leave it. Though I don’t think I’d use sprint except for maybe the Library or the wider more open vehicle based levels
This report is for the halo master chief collection I don't know if this is a bug issue but the ranking system is hard to rank up in the level one ranks thats what i was told by a friend that was level one its hard to find matches i am helping him rank up and it half to be someone with a higher rank to find matches when you are level one its hard to rank up on the halo master chief collection the ranking system was balanced before people could rank up better 343 changed it to make it harder to rank up i had 50s every time when the ranking system was balanced there is a lot players that play social that cant even rank up i find matches instantly when i play ranked h3 team slayer i am always matching the same players its crazy the population is low and if you are the higher rank you always get the lower rank players its impossible to achieve a higher rank when you do you are just going go back down i have friends that were 30s and they go right back down to like a 25
I don't think they've made any changes to how ranked works in MCC in a while. Unless I missed something?
They havent, they're trolling imo.
With MCCs system the type of level drop they are describing is impossible anyway 😄
Idk if he’s trolling but it’s true you can’t queue ranked with level 1
It’s just dead tho
They might have actually adjusted the SBMM tolerance
My advice would be just queue social lol, it’s also full of sweats anyway
Stacking it’s just like playing ranked at this point lol
HOly moly the match making is bad, I literally had 3 games I leave the flag alone and the enermy just walk donw mid and takes it
Like come on team mates do the one thing and protect the flag and they can't do that
Start the game 4/12 with the only 4 kills with me and half my team quits yeah the match making sucks
literally can never have a fair fight and all this while on 120 ping
highest damage, most head shots, highest KDA on my team, still loose because guy goes 3/12 on my team in slayer
I am doing 1k more dmage than anyone else and still can't make up for the noobs on my team
consider finding some other players who can party with you do avoid relying on 3 randos to pull weight I guess?
That is not really advice is it, I do not want to play with others, I want the match making to sort itself out
11 games 3 wins....
The match making is really wanting me to lose lately I think the last 200 games I had a 30% winrate
sometimes its just luck
i played so bad yesterday, responsible for a number of Ls
still ranked up
WOW the teams are so unbalanced, they had 2 onyx and 2 plat while its me, a D1 adn 1 plat and unranked
today can't find fault in any match and i ranked down
know a number of those Ls were my team mates over extending
Ranked is fine because atleast I know everyone is equal but social modes where it is just no where equal I always have the worst team member out of the 8 players
so let you in on somthing, i played halo since i was a kid, when xbox live first came out a decade ago, sitting on the floor with ramen noodle bowl playing halo CE online for the first time ever after waiting in a best buy line at night, halo gamers were all good back then, now the game is full of casuals and people who dont know what they are doing, sad times.
lol
ranked slayer on saturdays seems to be alive. probably the best time you can have playing Halo Infinite rn
map variety + SBMM + bandit starts
such a tradegy we only got ranked slayer permanently now the game is dead outside NA
i give it a year or two and ppl will flock back to halo when they realize it has been fixed and there are no other new games out at the moment, thats what got me playing the MCC collection when i was bored with every other game
i actually think ranked is slowly getting more populated but man we need a new map for arena
i hope they have stuff cooking for the 4th year of HCS
Pls 343 learn from their mistakes and the next game actually has good management
they should turn down the pandering to bungie deadenders i agree, big mistake
@onyx latch every day i miss the mantis
I concur
inconcur
I also concur
If they ever bring back the mantis which should get to fight a grunt goblin with it tbh
Like in Firefight in 5. Glorious mecha battles
Yes mech battle
Yknow what
Considering how the Banished behaves, we should've got to fight Banished driven warthogs and mongooses
Like it's so cool to see the things you use be turned against you

mantis was fun to play and see i like all the vehicles
343 has a job listing for an AI engineer that is gonna involve generative AI
It is what it is
Feel like I’ve been getting ratio’d match after match recently
Turns out I’m just forgetting the Ws I guess lol
So many avoidable Ls wearing me down 😔
Ranked halo feels like a psychological challenge as much as actually being good at the game lol
Man, worried about AI taking over too many things and industries such as gaming aren’t made and programmed by people, but algorithms
343 is hiring for a Generative AI position :/
Hey I can see the post without clicking on it
the listing is too vague to really comment on it https://jobs.careers.microsoft.com/global/en/job/1741413/Senior-AI-Engineer
not to mention that user retweets stuff like this, making me doubt their technical literacy
wdym
Experience with generative AI, model development & integration patterns, deep reinforcement learning and related tools/technologies (e.g., PyTorch, TensorFlow, Triton, ONNX, and/or others).
this could be a very wide range of things in practice
ML is more than just whatever overhyped llm or image generator thing is there
So I'm confused are they working on ai or are they working with ai
I'm sorry I'm just stoopid
i think most compaines rn are working with
for tedious stuff only tho, what i heard on yt
the position implies development of something involving machine learning
i very much blame the manufactured hype over LLMs and such for making luddites think that any machine learning stuff is generative ML
Better not let it go full Skynet😳
i hate the "AI" term because it really isn't intelligent
nah its not bad just think ur sick of it cause many corpos been shoving it down everyones throats the past year
I mean AI is growing everyday
I welcome our AI overlords. 
That’s just what it wants you to think 🤯😳
From now on I'm gonna say thank you to Siri and Alexa
ml is a tool which has its uses, and many things aren't suitable for it
I wish this was something related to programming NPC/Bot behavior but could mean anything
It definitely wouldn’t be good if they start using AI to replace things like Voice actors, Concept Artists and so on
I’d hate to see them use generative AI for any art stuff, hell, or really anything
We can say hell?
Ok
As Microsoft is going all-in on AI
Hell, it’s not even really AI, it’s just a very good algorithm/system, as far as we know AI can’t be sentient, yet at least…
I mean who knows
Your probably right but we AI is always advancing faster and faster
*I changed going to always
But we're going to have to get used to AI now one way or another
Can’t let it get like empress Cortana
Eschirim can be cheesed in firefight
Which is good because he's an unholy bullet sponge
Two people with repulsors can easily push him off a cliff
Id be down for machine learning supported "smart" SBMM.
Actively having a bot watching your playstyle, eternally ensuring that the highest rankers end with the highest and nothing else.
Combat Evolved.
If they were remaking CE, it should play as close to the original as possible, meaning no sprint. It’s arguably probably the fairest game of the Bungie era if not the entire series. Like as much as I enjoy the features from 2 such as vehicle boarding and dual wielding, I still think maybe the only feature they should leverage past CE is friendly weapon swapping. Again, IF they're remaking CE anyway
I have so much good to say about CE, I even prefer the health pack system. Also some basic stuff like vehicle health bars if vehicles have seperate health pools. Separating some systems between campaign and mp (like the aforementioned vehicle health bars, could apply to health pack system since regen works better for MP, etc)
Weapons were changed in 2 for balance reasons since the shotgun and pistol for example were very broken.
I think they were tuned fine for CE’s campaign
So I have heard there are hackers in MCC, this is outrageous like the TF2 bot crisis. Whoever uses cheats is a heretic!
Campaign yes. Multi-player arguable. It's one of the issues of the franchise especially during the Bungie years.
Been like that for a while now. Though it'll probably be a while before it's resolved. They're usually more active on certain times than others.
Yes, its been happening for a few years now.
They tend to target streamers/ranked playlists. You probably wont encounter them @edgy forum - and if you do in social, block them and move on. They still cant get around that 😄
how do ya feel about this operation fleetcom?
This is MCC though. Ranked is a graveyard at this point with an exception to 3 Team Slayer. Most people prefer the Customs Game browsers. My last experience with a a hacker was on 4v4 Slayer on Standoff nearly 2 weeks ago.
No, doubles (H3 and CE) are both well populated
Of course. But unfortunately not everyone is into doubles. I still miss playing Invasion.
I like it 🙂 I always enjoy getting free items, especially when the look cool
The CMA Commando looks cooler than the original version, that's my take on the operation
Yeah, I think they should try to remain as faithful as possible
Update some things like gravity and jumping to feel a bit more like Halo 2 and 3, but I’d prefer sprint, slide, and clamber not being in there
They can be in Halo 7 no problem, but keep it out of the CE remake
There are plenty of exciting PvE missions to play through from the past an novel missions up on Halo Infinite if you don't have time to play them you can view them on YouTube etc. The remake of H CE Silent Cartographer on Halo Infinite is Better then the original.
Yea I enjoyed that remake, it's fun for large lobbies as well. The standard versions of Cartographer is fun still with not much ai to kill, more like the original which is fine for small lobby
Not sure I'd say the remade Silent Cartographer in Infinite is better overall. Definitely the perks of looking much cleaner due to how vast the graphics differences are between CE and Infinite. But it's also got issues in how the person who remade it didn't really consider Infinite's sandbox for it
I think he means the different remake there has been a few. One remake is more Infinite style, different encounters, ai, and changes to map layout/Forerunner rooms
Ahaha, Estimated Wait: 5 minutes.
Id love to play Halo Infinite. I just cant because i can never get a match.
I mean it’s the middle of the day, on a work week, and many US schools are starting this week. It’s bound to happen
im getting matches under a minute or two
found legendary fireteam in 2 seconds big team battle in 30
Yea its down to 3 and a half minutes for ranked swat, guess maybe 6pm is early
I mean it’s ranked swat… kinda niche of a niche
Imo certain modes should only be ranked, and then you’d have a decent population (doubles, snipers, swat) but people would complain if they forced strict SBMM
But I mean why anyone wants to play those modes without tight SBMM I have no idea
Here I am working on all the Halo Wars 1 non-multiplayer achievements on the 360 instead of my Steam account like some kind of savage
I like it, especially with the arrival of the classic military police + operator from reach! Also I think now that 343 added an exclusive item to the exchange (haunted helmet), now it makes spartan points more valuable than before
wrong channel buddy
If there's one thing I want changed in MCC, out of everything, I'd want spartan ops to use completely seperate loadout slots from the regular multiplayer where you can choose ANY weapon you want.
If I had to choose only one change for an update, that'd be it.
You can enable unlimited ammo so any weapon you pick up you can just use for the rest of the mission
I can’t play halo 4 campaign or SpOps without unlimited ammo
Most the weapons are just not fun
It's not that. I know of bandana.
I mean choosing any weapon, you can't use any weapon in any mission in spartan ops.
You can't choose to have a shotgun with you in ALL the spartan ops missions for example.
Unlike reach's firefight where you can choose any weapon you want.
Yeah would be better
And to be clear, ONLY in spartan ops, these loadouts would not be available in the multiplayer. Only in custom games would have a rule to allow that, and even then it's disabled by default.
Honestly there’s only a couple SpOps missions I’d play for fun tho
And I can’t remember what they’re called
I don't even play the unmodded game, I just play the game modded. Don't tell me I can mod the weapons I want in spartan ops missions, I can't. It's impossible.
Yeah it's impossible.
I tried but didn't get any functional results.
Halo modding guys couldn't or didn't want to help me on that front either.
I think it's because the loadout system has to interact with the stuff within Unreal, which is why you can't use mods to modify the custom loadouts in Halo 4, though admittedly that's me speculating on the why and I could be completely wrong
But I honestly wouldn't mind Spartan Ops having its own separate loadout system
Though it's not the biggest change I'd make to Spartan Ops as it's a concept which has a very flawed execution
Yeah ngl there’s not a lot of people with an interest in the mode as is
It's not the most impossible thing that could be done.
It'd be on the same level as the acrophobia skull basically. A fun addition.
But I mean 343 won’t even rotate the featured items in the exchange so the ship has sailed on changes like that my man
You gonna have to find a more experienced modder or figure it out
I know 343 almost certainly won't do it just because of reasons, telling the idea on discord won't help.
Playlist adjustments before we start doing spartan ops changes. Multi-Team being missing for so many years should be a crime
Like, the biggest flaw Spartan Ops has facing it is how often it reuses environments and how often you would just be thrown against large groups of enemies. My guess is that they just didn't have the time to properly playtest all chapters as to why that happened
We have basically an entire thread where we mostly just talk about ideas that will never happen at this point but it’s still interesting to discuss lol
There's also no lives system or an option to turn on the iron skull.
The only real way to fix those two big flaws would be to remake the whole mode and rework everything
#1082838414057025557 If ur wondering
My guess is its not worth the effort to modify spartan ops since there are achievements tied to it.
That's how it was in Halo 4 on 360, though if I recall, it also didn't have skulls
I know this already.
It'd basically be like making another campaign. Which it technically is, but not as good as the one Halo 4 shipped with at launch
They already made those cheevos super easy with bandana. The hardest part is the game not bugging out and not counting a mission leaving you at 49/50 and no idea what mission is missing
Goodness gravy, that's the main problem I never solved. I can never find anybody willing to do this.
Challenge urself my man
Literally, nobody has been able to figure it out or wanted to figure it out. 😦
My point is - if they are going to do anything in MCC, its going to be low cost/low effort, so thats where we should set our expectations. Look at the cheating thing where they are trying to figure out IF they should do anything and IF anything is feasible.
Honestly people are more willing to help you learn then do stuff for you.
I don't know the first thing of what to do and how to do it. If they instructed me, it'd be basically doing the same thing.
Yeah it’s in maintenance support at this point if we’re frank, I think at best they’ll finish the crossplay co op and even that’s optimistic lol, but that’s the only feature I could see being added
What if we rotated in Grifball 1 less time per year to fit in Community Forge. Or multi-team. Or other fun, non-returning lists 😭
Why do we need multiple hardcore 4s playlists when NEITHER are populated.
Why cant the maxmatchmakinghopperlevel be adjusted so people can find games in those lists
Its a single static value, changing it doesnt kill the game 😦
(Ranting a bit, I realize. But really, this breathes life into your game for next-to-zero effort)
Nah it’s frustrating. MCC had a good redemption but it’s baffling how the playlists changed so little in response to feedback
And then infinite repeated the same mistake
There are maps/gametypes in matchmaking that are broken
Its just lazy, idk. Ive complained for years at this point. Makes me miss waypoint more each time
Playlists are so core to the experience, 343 gotta get better at managing them. It lets the rest of the game down.
I should be thankful the MCC UI supports Slayer
It’s not lazy it’s a lack of priority. I’m sure there’s devs who would be very happy to work on it but no doubt they can’t just spend their time doing whatever
So it comes down to the project management
The implementation is lazy, not necessarily any particular person.
Igu
But then, every time a conversation around the topic comes up, its Microsofts fault and then we spiral and nothing changes 😦
I think the match composer system for infinite shows a change in attitude at least
Someone realised they dropped the ball on playlists and basically U turned
Infinite has pretty much the completely opposite playlist philosophy to launch today
I'd like to get at least recon variants as a game type.
Haven't jumped back into infinite is the composer decent?
Makes you wonder how you spend so much time creating a genuinely positive experience in one of your titles and then intentionally backburner it until years later
And even tho it’s not perfect, they were willing to ship something which shows they recognise the players choice is paramount
Because they looked outside the franchise at what other titles were doing and applied it to halo
They didn’t build a UI unable to display more then 4 playlists by accident
I do think it ultimately comes down to 343’s being micro managed by Xbox to further whatever Xbox is doing rather then just focus on delivering what’s going to appeal to the halo community
And you can tell by the way Ross talked about decisions, she didn’t hide when they were forced on her studio
Like 4 being a 360 release or Infinite going F2P
There are some things this will be true for. Halo Infinite not having a Team Slayer playlist at launch was not because of Microsoft. Repeat for any number of decisions.
idk honestly
why did they think a restrictive playlist system would work? imo only because they were going down the F2P route
no doubt they hired people with expertise in F2P live service
and trusted their judgement, turned out that aspect of other F2P games doesn't work for Halo
and way Ross talked about the change to F2P, didn't make it sound like it was her idea
its not quite as clear cut as Halo 4 being a 360 release where she pretty much outright states she opposed it, but i cant imagine she was thrilled to have to change such a huge aspect of the game so far into Infinite's development
like yeah Ross was over ambitious and you see that in MCC and Infinite's campaign, but over ambition didn't cause half of Infinite's issues imo
inb4 the ui thing, just want to mention that probably being a miscommunication of some sort, since they could rotate the fiesta playlist since the beginning. I do think they had too few playlists at the start. i can get wanting to keep queue times low, but at the start there was probably more margin for playlists. Now we have the opposite issue
yup it was 100% an intentional direction to take playlists. The rotation model and dropping new playlists each season is how so many Live Service F2P titles work
the time it took to address it might have been a UI limitation issue but at launch it was the design as intended
i mean more that i don't think the playlists ui couldn't support it. I can't say exactly what the deal was cuz I don't know but due to the fiesta thing I doubt it was that.
it is odd and unfortunate it couldn't be changed faster
i would take UI limitations more loosely then technical. They no doubt did a ton of research into the UI, how many playlists are visible, how this affects engagement, etc
i take the "limtation" as meaning we need to take time to reconsider this properly
not just we technically can't add more playlists
also there's probably just stubbornness, which i think over time and maybe shifts in management has gone away
one of the reasons i hope a future game is more or less infinite 1.5 and just builds off what's there already is because it's clear that a ton of work has gone into it, even if some of that has been delayed
basically, aside from dropping xbone support i don't think Infinite needs major changes, just refinement
That's my dream really, Infinite 2 with the shortfalls addressed but very much building on this game
i dont want it to be called Infinite 2 tho lol, but basically be a direct sequel in terms of gameplay and story. new experiences are great but i also wanna see 343 build on Infinite's strong core gameplay
oh yeah when i say infinite 1.5 i mean under the hood
When did they ever announce crossplay co-op?
That's unlikely as Slipspace/Blam! is being abandoned
Source?
do you have a first party source
this server rules
lol I got to paly against a 3 man team off maybe diamonds with 3 gold noobs on my
There have been multiple job listings at 343 Industries in the last year or two seeking candidates with Unreal Engine experience
ok
I do not know if that is sufficient evidence for you
there were also listings that listed unity experience as a "good to have"
this doesn't necessarily mean they're switching to either
Additionally, two years ago, 343 laid off Daniele Giannetti, their engine lead.
But no, there is "confirmation" that 343 has switched engines or is thinking about switching engines
And that's not something we will find out until the next game is announced
MCC uses unreal engine, yeah?
Partially
The "main menu" is built in Unreal Engine and is a glorified launcher to run the other games, which use their original engines
Who made the cinematics for Halo Wars 1? Ensemble?
Blur Studio

Im new. 1v1 Halo 3 anyone?
If you're looking for other Spartans to join you in battle, check out our LFGs:
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Is there any H2 anni event coming?
I'd assume we'll find out closer to the date of its anniversary
I think blur did both the wars cinematics
@onyx latch didn't realise that was onion info. Thought it was announced saw it on the vegas comp thread.
I think it's safe to assume it by now. All points indicate as much.
Thing can and do change quite a bit, never safe assume. It's always best to wait for official announcements. Even after those, things can still change right up until release
Always check for an official post announcement from 343. Not everything that is leaked (real or fake) or data mined is always going to see a release soon, or at all. As above, things change and shift all the time
I mean no. If a studio is hiring almost exclusively for a specific engine during prepro they aren't using a different engine. I've never had nor heard of a hire for unreal being tasked with a proprietary workflow on project. Restaffing for UE5 is a clear indicator that the plan to use UE5. That project may be cancelled obviously but it is 100% safe to assume the current hires are for a Unreal workflow.
343 has a game out that uses unreal right now.
Will do. Althoughmissing that window would be egregious
They could also be looking at Unreal for something completely unrelated to the next main Halo. Maybe they're finally making Unggoy Farmer?
Ya the one that ended production? Sure a port is possible timing would be funny considering the shape its in.
Although the positions heavily suggest this is a new project
It never got an end of production confirmation.
And where did you hear production was done?
Stop getting all your info from youtubers and reddit, they aren't
Working on the franchise.
If you use something proprietary then you will probably hire someone with close knowledge to how your proprietary thing works and then reeducate your personal. This is kinda normal thing that everyone does. Tho it can indicate a switch for sure. Only time will tell.
We've had countless interviews from current and former employees that Slipspace caused headaches throughout every stage of Infinite's life cycle, and contractors could barely use it, and Infinite's development heavily relied on contractors
I will be surprised if the next Halo game runs on Slipspace
I'm not on either of those sites.
My comments are routed in the fact 343i was gutted. Noajor mcc updates are announced or publicly planned. It's a 10 year old project with no real revenue potential. Outside of a port. And the listing for positions 343i are hiring are not in consistent with MCC support roles. Rather a new production. And a port would ost likely be outsourced.
And @zealous panther you are absolutely correct. However given the particular issues with slipspace and the reorganisation of 343i amd notable lack of slipspace literate engineers plus the peculiarities of blam based architecture in relation to UE and its industry ubiquity I'm willing to me am educated guess.
I acknowledge this could ne erroneous 100%
I also think that way. But who knows...
If they were smart, after gutting the studio from top to bottom, they would either (A) hand out the licence to other companies to make Halo games, or (B) hire a crack team of industry veterans and talented new blood, and get id Software to train them on id Tech, a robust, modern engine with powerful development tools that Microsoft owns (because they own Zenimax and Zenimax owns id) and doesn't have to pay a license fee to Epic (or anyone else)
*Industry veterans and new blood that like Halo and understand Halo, and aren't trying to capture a new audience that doesn't like Halo and chase trends.
Did you hear the "We hired people who hate Halo" quote? Because you're talking like someone who heard that quote
You're referencing a Frank O'Connor quote that was taken out of context
And we know 343 is still going to be making Halo games. If Microsoft didn't want them making Halo anymore, they'd just shut down the studio
Correct. For better or worse.
Mid
I'm not holding my breath for the next game even though 343 is under new management
I pre-ordered halo 4 5 and infinite
And I'm not going to get hyped like I did for Infinite
I'm not making the same mistake again lol
(But I will be preordering Metroid Prime 4 and getting hype as hell for that)
Ah, 4chan then
Precisely why zenimax announced mod tools for eternal and id tech(6?) To start generating a skill base for the engine. But time is money and relying on idtech for halo will stall production so for now UE is likely.
I would let production stall and ask Sledgehammer or Treyarch or something to make ODST 2 in the cod engine
But I'm not a business major
Atleast with UE, new in coming devs will know how the work the engine
For clarification I put a the infront of work
Making a sequel or successor to ODST at this point would go unfathomably far in restoring community faith and good will
Never been on that site in my life.
Not big on social media and haven't been sine bebo.
Joined here cause I missed bungie.net and waypoint.
My opinions are my own formed from available information and my experience.
MS won't spin up a full production team to run support on a decade old title with no service element to generate income.
They may have it ported to develop a base in new markets in hopes of developing a base for the next project.
I could see MCC getting a PS5 port and a patch for the hacking, but I don't see anything else happening with MCC
My bet is we'll see something for its 10th anniversary but that's just me speculating on things
First of all, welcome to the server! Thank you for being a good sport with the discussion and for bringing some reasoned thoughts. Fingers crossed by all of us for good things to happen to Halo in the future! 
Thank you for the warm welcome. Here's hoping.
Can't wait to watch the Vegas 20th anniversary halo 2 competition coming up.
And honestly if mccgets a fix here for a long time to come.
Spartans never die guys!
lol
i see i missed armchair dev hour
You did indeed
mcc on ps5 is a realistic thing that will totally happen
Normally I would dismiss this but the rumors of Halo 1 remake on PS5 haven't stopped
I'm willing to entertain the idea
Do I believe that MCC will be ported to PS5? No.
Do I think it could happen? It's more likely than another Banjo game.
FWIW I would have bet against Sea of Thieves coming to PlayStation, and I would have lost money on that bet. It's an interesting time over at Xbox
The discourse was more that it was more likely than MCC receiving any major new content.
That said if MS want to grow the brand porting mcc to switch(2) and PS platforms is arguably the best option.
FYI the best project lead I've ever had did a great deal of paper design in his office armchair haha.
I don't see MCC coming to Switch 2 at all
All of the code for the various Blam Engine games were written for original Xbox (x86) and 360 (power PC), and the MCC was riddled with bugs and pain on Xbox One (x86) and the port to PC was just as painful (x86). And all of those platforms run the Direct X graphics API. And Xbox One and Windows share operating system code.
With a port to switch you're looking at Nintendo and Nvidia's proprietary graphics pipeline, a propietary operating system and API, and a system architecture switch to ARM
At least with PS5, Direct X to Vulkan translation layers exist and the PS5 is an x86 machine. Also Nintendo players aren't known for buying first person shooters
It would be way too much development effort (money + time) for way too little payoff, and a lot of risk
We don't even have Final Fantasy 14 on Switch or an announcement for Switch 2, and that would make a lot more money than MCC on Switch
I definitely think FFXIV is too demanding of a game for the switch. The switch, while a solid handheld device, is rather lacking
I have no insight into nintendos next system I simply included it as a possibility. But your statements are all correct provided nintendo is staying the course.
I also just can't rule it out purely due to how skilled some port houses have gotten. There are already so many releases on the current switch I can only imagine the work load in getting to run as they do. So purely for the sake of hypotheses I don't actually expect any ports of the mcc to be Frank.
I dont understand how people on one hand will argue MCC is dead, that its completely broken/not worth playing, but then also somehow think its going to be ported to a totally new platform.
Everyone here has been clear in saying they don't expect it to be ported so I'm not sure what to tell you panda.
If I recall Sqenix made a commitment 5 or so years ago to tencent to launch ff14 on ios and andriod so a switch port wouldn't be too much of a stretch. Although no idea how viable in practice that is. I've not done any work on the platform.
I just want playlist updates for the first time in who knows how many years 😭 I dont want to see Grifball rotate back in for the 8th time this year when the community forge playlist or Multi-Team have been missing from matchmaking for years on end.
I can relate. I'd love to see Recon variants of all standard modes in base rotation.
I still primarily play mcc but my word the playlists are stagnant.
You must be ecstatic this week then! (even this has rotated back 4x this year)
I would if I could get a game. Waits can be 30mins.
My region leaves me with off peak times with tiny pops.
It does run on the Steam Deck (I know from experience) but the Deck is considerably more powerful than the Switch
Has there been any news about more PvE? Vip just isn't my vibe
Don't know if this is the server issue, the post game report didn't pop up for the last firefight match(which means I didn't get the xp and sp for that match) even though I fully completed it (200+ ping match).
Also, the EAC issue after several matches is still occuring.
if it's like mcc, then you'll still get them, but don't know.
i can tell a pretty big number of games from og xbox and xbox 360 released on switch
It's not that it isn't possible rather the cost of porting it. It's entirely feasible to port the mcc to switch. It just hasn't ran on mobile prior and neither has the engine. Although the launcher is in UE so no idea how that effects the probability.
im sad that Halo ports Wont be possible on a Nintendo console
Missed opportunity: imagine H2 LASO using Switch motion controls.
They're absolutely possible. I think people have run Halo CE on hacked Switches running Linux + box86
I know people have run the Xbox version of Halo under XQEMU on hacked Switches
yeah but was it laggy
Yes but emulation always incurs a significant performance hit. My comments were to demonstrate that the switch is certainly capable of running Halo
I would expect PS4 Pro ish specs
Doom Eternal runs on the current Switch by some kind of id satanic magic
Hey, it might be possible to react to Jackal snipers faster using gyro aim
True, and warthog runs using those steering wheels you insert a joy-con into: hard to tell you're not sitting in a real warthog.
Honestly it would be really cool if the Sabre level supported a HOTAS on PC
Oh yeah I discovered this, if you play on Kusini Bay FF sometimes the vehicles randomly spawn and you can get a Scorpion/Wasp to spawn
agent
My Halo MCC workshop mods will not show up in the game. I have several workshop mods installed on MCC and out of nowhere they just won’t show up. I played the game with anti-cheat turned on. The game is up to date. I have no idea what is wrong.
anti-cheat turned on?
Sorry that’s a typo. Anti-Cheat is turned off.
ah ok. do u have the campaign and multiplayers installed for the game of the mods u are trying to play?
Yes I do. Everything is installed.
maybe something weird with storage, idk just tossing out guesses
or mods themselves broke after an update
mayb not broken just not updated for recent ver
Yeah I think I’m just gonna have to uninstall and reinstall the game which sucks because the game itself is huge but oh well.
Anyone knows when grifball will be coming back in rotation ?
You asked this a few days ago and got a response. Nobody knows for sure, it’s never gone for more than a few weeks. Maybe next week or the week after at current rates. But it’s not published, so no, nobody knows.
Petition for next week
did l ?? 😅
l thought l asked that in some other server but nvm
its np. I think I commented that its usually only gone 3ish weeks at a time.
I write down all of the rotations, here are the ones for this year: https://i.imgur.com/iBtDl7o.png
i see a pattern
Whats the pattern
I lied
😔
maybe if you give each mode a number, and put all the numbers into chat GPT, it can figure out if there's a pattern lol
If you need AI to figure out a pattern for you, I'd be very concerned
Is it possible to play Halo 5 with KB&M on Cloud Gaming PC?
Without anything that could get me banned?
No
i highly doubt u would want to
it isn't going to feel anything like the raw mouse input your use to
OMG i finally get a local server 20ping game and absolutely destroyed lol 75/31 I got 25/3 shots felt so good
I literally forgotten how it feels when I been playing on 150 ping every game
oh now the game is crashing mid game lol, has there been a update to halo on tuesday? crashed twice now once during loading another half way in the game
Its one thing or another with infinite isn't it. finally gettting some good servers and now the game can't stay on, I have not updated anything
dislay driver crashed again wtf
I am on Nvidia 560.81 anyone know if that is a stable version?
oh wait that is the latest version I am on a older one, nvm i will update to latest to see, they must did something in the last update and it broke something
Enjoy your shader loading nap after updating. lol
Has there been a update?
i played yesterday and day before just fine, today i fire up the game 4 games crash middle of 3 games
I have done nothing, I not installed anything
Any updates are announced and published by Halo Support, hasn't been a client side one since the Fleetcom update, 11 days ago
wow well i updated my dirver and it crashed because of unstable ping. game just started rubber banding and crashed no report at all
amazing, just like the reddit thread
unless my graphics card over night just decided its going to die.
I feel dumb not playing Infinite earlier
great game but if you are not usa dont bother haha, games are terriable ping and takes forever,
and you will hate the match making if you are any good but if you live in USA ignore everything its a great game
one of the best shooters, shame it sucks when there is no populationa and the match making makes it even worse
Yea i’m in the USA. Last Halo game I really played was 4 and that was alright. Just started to abandon the Halo franchise for a bit. Now i’m back playing Infinite for the first time and regret missing all this time lol
a restart and a driver update seem to fixed it but wow these match making literally would not want me to win by putting me into already running games that are half way down.
seriously why are these games even exist, after I joined 4 people quit no one want to play these games oyu get put into a team that is always lost half way who want that? it jsut makes more people quit and a never ending cycle until it goes past half way and stop putting people in and the people left gets shafted
looking for information on completing Halo MCC (CN) edition. I know Halo Completionist use to be active on here, though most everyone that use to help is afk.
why am i suddenly getting good at this game now?
its like every match i join into, i win
Imagine if it's all SBMM lmao
Is it possible to make a trait zone in Halo 5 forge that works in super fiesta? I want to make a specific trait zone that gives you bottomless clip, but I can't figure out if that's possible with scripting
i finally finished Halo 2 and man!
the campaign is amazing!!
ngl arbiter mission is so cool.
the brutes were extremely crazy aggressive and can go berserk
which is hard to kill
Nicely done.
Probably the best story imo
It’s tough to put the rest in order, but H2 wins it for sure
I'd really like to have a dimension hopping machine where I could see what the franchise would be like if they had more time to cook Halo 2 to their initial vision.
Halo 2 definitely cool but extremely hard
It's so a 50/50 to be honest
If Halo 2 released the way Bungie intended. It would be one of the greatest games of all time no doubt
But then we would never get halo 3 and all the other stuff it added like forge probably
MS would still have wanted a sequel.
Probably
I'm just happy with what Bungie gave us and I'm kind of worried of what would've happened if things were different
Understandable.
I think the rumours of a remake present an interesting opportunity to revisit the vision bungie had though.
I hope 343 adds to it
Halo 2 is the only that really needs a remake
Halo 2 is like the 2nd best halo game next to halo 3 but it still has its unpolished and underbaked qualities
And all it's cut stuff
Miranda Keyes strapping a bomb to masterchief 🤤
i always had this controversial opinion that Halo 3 campaign isn't that good tbh. Or more like downgrade from Halo 2 where we have 2 sides of the story. And half of h3 levels... especially first half of the game i just straight up don't like. And the older i get the more i don't like the crows nest or the highway. Also the Cortana lvl is probably my most hated in whole franchise... in library at least we have amazing shotgun...
I think the story is a downgrade and what I consider to be the worst, but I think from a gameplay perspective its probably one of the most solid. Aside from Cortana and Floodgate, there's no levels I would really want to skip.
Whereas, in Halo 2, I'd probably skip all of the Flood missions, which take a decent chunk of the game.
I literally wrote a paper on how bad Cortana is as a level, like, that level desperately needs some updates to the visuals to make it a less confusing experience. And that's with it being a mostly linear path
That isn't that hot of a take these days.
The best way to put it is that they have the inverse problems of one another, Halo 2 has easily the better story, but due to the lack of time they had to properly balance and test the gameplay, it is worse to play. Meanwhile, Halo 3's story has plenty of issues when you look at it but the gameplay is leagues better
I mean i always thought that. Even when game is released i was like... it's... good i guess...
i personally dislike first 2 levels. This jungle start looks so off place for me and then crows nest i personally really dislike with all this running around the literally same corridors... and the the hollow highway.
for me game starts around the ark being good... then again Cortana...
Honestly, I don't find Halo 2 generally bad to play. Pretty much any mission that doesn't take place in the dark is pretty fun. There are some bad design decisions, like making most of Arby's missions dark and giving him camo instead of a flashlight and overuse of gondolas, but outside of that nothing I would say is a bad experience.
Oh, don't get me wrong, I'm not saying it's bad to play, it's the balancing and level design that holds back Halo 2
I think balancing is overall pretty decent outside of Legendary
floor arrows my beloved
i don't have levels i don't like in halo 2. I have a lot of specific places i HATE in this levels tho
Having only beaten one level so far... Legendary is worse than I imagined
I can see that. Those don't personally irk me, but I can see how they would.
og have arrows too if i remember correctly...
I hate only one level from Halo 2
It's a quarantine zone, where you need to go pick up sacred icon
Aye, those would help too but not sure how logical it would be for the Gravemind to put arrows around the place
I liked Quarantine Zone a lot more than Sacred Icon. The vehicles just added so much more to do.
It doesn't, Library is dark and confusing in classic graphics
idk if something is wrong with me but i like sacred icon...and library...
Library isn't so bad because you are engaged most of the time. Plus the shotgun.
i like the lavel as the whole, but the ending of this lvl... i just always skip
Quarantine Zone I really only liked the vehicle sections. Once you're on foot, it gets a lot less interesting and more confusing to navigate
Library are easy level actually
The gondola ride on Quarantine Zone is especially bad, in part due to how long it takes
Would probably also make a world of difference if they turned the lights on
Elites do nothing, only I kill flood warriors, they just stand and look
i just skip this ride inside the textures. because how long and uninteresting it is
Sure, one normally has a sword but he gets swarmed pretty quickly
i do appreciate the looks tho how big everything around. this level makes you feel the scale
yeah, I just watch all the elites die from up above the platform.
I mean originally halo 3 was part of halo 2 stories lmao. Halo 3 stories is one of those where it's story cannot stand on its own because it's litteraly the cut part of Halo 2
Independent stories like halo 2 will always have a better plot than a story that relies on other media to make sense of who's who's and what's happening
Like bruh halo 3 having a inferior story should have a pass
-<-
Also guys pls tell me what video games you think has a really good engaging story
On paper, Quaratine Zone might have been one of the best halo levels in history. It's essentially Chief's journey to the index but better. It's 4 way battle between forerunner, flood, humans, and covenant. In execution, it's lackluster at best. We didn't get to fight UNSC vehicles as much and marines not being an enemy was sad. Marines should've been the highlight enemy of Sacred Icon and Quaratine Zone.
I agree though the Gondola ride is horrible. The library geometry should've been used again but this time you traverse through vehicles
And oh my God
We could've fought pelicans ._.
Maybe in another universe
I disagree for a few reasons. The big one being that I don't think it should be given a pass just because it was originally supposed to be a second act. It's a full-fledged entry and they ended up adding more stuff than they originally intended. It's kinda like reading a series of books or watching a TV show with multiple seasons. Each entry should be able to at least stand on its own merits. Game of Thrones is a big example. nobody really excuses the final season because its part 8 of the TV series. I'd understand if this was something like and epilogue chapter to a book or a single episode of a full TV season, but I don't think that works for Halo 3. It would be like saying Halo 3 is the final chapter in a book, but this chapter is as long as the rest of the book before it.
Ok but halo 3 was actually halo 2's 2nd act before Bungie decided they couldn't do it time
I know. Then it became something bigger
How would you make Halo 3's story better
I can think of more than a few ways. Some of the bigger ones being not to relegate the Arbiter to a sidekick role, have some actual character development, actually have explored some themes, etc.
Blud
His entire arc was in halo 2
He's a loyal servant and then goes to ally with the humans to stop truth
I know. it was the best the part of 2. They replaced it with nothing.
There's no to develop anymore about Arbiter
They could've explored the relationship between the elites and the humans using the Arbiter, or done something else.
There was no development of that point though. It pretty much got brought up in that one cutscene at the end of Floodgate and resolved in that same cutscene.
Going about with it elites and marines learning to co exist with each other would've been one thing but making so they can pretty much forgive the aliens who glassed dozens of worlds and killed billions of people is beyond forgiveness
I like what your thinking but it just doesn't fit in a story about war
I think it totally does
Nope. Treaties have always been like throughput history
Mass Effect has some pretty good examples of this type of situation
Bro Mass Effect is a huge story driven game where as Halo is a huge gameplay driven game
When I hear about Mass effect, I hear about the story, not the gameplay
I mean the development your talking about would've been better in a different game. Probably a spinoff tbh
Yeah. it's got a larger scope. It's got a bunch of subplots though that are pretty compelling while still being shorter than the length of campaign for a game like Halo
Exactly
I wasn't really agreeing with you. i was saying that a subplot in Mass Effect is smaller than a Halo game, but can still be a pretty compelling story.
You can substitute Mass Effect for other big RPGs
Honestly, if I was in charge of Halo 3's development, I'd have made it so there's two campaigns, one from Chief's perspective, one from Arbiter's. With some missions having overlap so you see what the other was doing at the same time
You just said it has subplots that can be compelling
Ah but see you're not Marty someone with a personal vendetta against Arby, so you're approaching it differently already.
Yeah. Subplots shorter than a Halo game.
Yeah but that's story
That's why I am better than him, I can see the potential of a character and what they can bring to a story
Like, I would love to see what Arbiter was doing during Tsavo Highway
Or what he was doing before heading to High Charity to help Chief
Johnson said he was rounding up elite survivors I think
Sure but we don't see that
Like he said that in Cortana 1st cutscene
We also don't see half the lore in 343 halo games lmao
Like, were they just hanging out waiting to regroup or were they fighting against the remaining Covenant forces
On the one hand I get they were constrained by wanting to have Arby both present and absent in certain scenes considering he's the Player 2 character.
On the other, that's a conscious choice they made.
Heck, I would give Arbiter the Guardian Forest mission to explain why he wasn't helping Chief out for most of The Ark
Like maybe Spark detected something strange there and Arbiter decided to take a look while Chief headed to the Cartographer
Yeah if 343 remakes halo 3 (pls not) they should add Arbiter focused levels
I'm anti-remake in general, but there's plenty you could do with H3.
Halo 2 yo
Maybe start by making Truth be consistent with H2 and un-moron Miranda.
It would be interesting if Halo 2 and halo 3 were combined
Don't forget to let Miranda live
Why?
Genuinely think Miranda's death was bad
Give Johnson something to do other than get captured every other level.
If they un-moroned her, she might get the chance
I would be satisfied with the exploration of a single theme. I can't point to any theme in Halo 3 other than "let's wrap this up"
Doesn't solve her solo-Pelican suicide run.
Really she should've lined up the Dawn and Mac Blasted the control room.
I'd swap Johnson with Stacker in Sierra 117 for the kidnapped sergeant, so it's a named character at least that we're saving
And stop the trend of Johnson of always getting captured yo
And I would just remove the glass from the Citadel and have Miranda threaten to gun down Truth if he doesn't hand over Johnson from the safety of her Pelican
That's what Rtas tried to do lol
He hovered his cruiser over the citadel and tried to glass it
High Charity damaged Shadow of Intent
Yeah
And I was talking about the large glass window that Miranda smashes her Pelican through
My bad
I would remove that from the scene so that we have Miranda in her Pelican, threatening to kill Truth with lots of lead
Also we get to fight flood driven warthogs, mongoose, scorpions, hornets, and pelicans too >:]
I couldn't care less about Flood infected vehicles
Speaking from their use in H2...I'm glad those didn't come back. 🥴
I was about to say, didn't enjoy fighting Flood infected vehicles one bit
Uhm cuz bungie couldn't touch it up in time
I mean granted, it makes sense for them to do and in terms of escalation it makes sense
They just, really sucked to fight lol
Uhm rushed out
We know, that doesn't change the fact that it wasn't fun to fight them
I'm thinking about how much beefier H3's vehicles are and how they'd be
Flood controlled Scorpion jfc
Would have been cool to see flood vehicles. Horse like things they use as transports or something.
BRING THE JUGGERNAUT BACK
But idk
343 probably gonna mess up a remake like how they did with infinite
But if you guys are on PC
Check out Ruby Rebalanced's halo 2
See, I'd just go "Make a flesh car" if I had to design Flood vehicles
Despite Infinite's shortcomings, which are due to factors that are more complex than I think people realise, I think the campaign is definitely one of the better ones in the series
Better than halo 4 and 5
Because the gameplay actually rocks
But infinite suffers from alot of repetitiveness tbh
I hope they keep the majority of what we got in Infinite for gameplay going forward, we don't need to reinvent everything
For the MP certainly.
There's like only 3 missions I'd actually ever play. Warship Gbrakkon, The Road, and House of Reckoning. Alot of the other missions suffer from repetiveness i just talked about
Halo 4 is pretty high on my list too. Halo 5 is only low due to the story, gameplay wise it's pretty good
I wish Infinite did more in the campaign
Get creative with it's encounters but welp it is what it is
Aye. I do think the grapple should be MP only going forward. My biggest gripe with it is how it made traversal way too easy in the campagin
It also made vehicle combat redundant tbh
Like, I love grappling onto enemies too but like, why use a vehicle to traverse if I can grapple
I don't mind it being in the Campaign tbf, just treat it as equipment limited to certain levels and not an ability.
Then you can curate the experience better.
Nah 5 but with refillable charges, stocked at certain parts of the level.
Wouldn't it be cool if the enemy could use equipment -<-
I'd be fine with that. Kinda like the time travel in Dishonored 2? Where you can use it but only within that specific level
This as well, I swore I remember a brute deploying the Drop Wall in the E3 demo but upon further inspection that wasn't the case.
I definitely wouldn't mind seeing enemies and allies use equipment in the next game
Like what if skirmishers could use grapples to traverse better
And pls make the skimmers actually fly around like the drones -<-
I'd give Skirmishers back the hologram from Reach
Genuinely Hologram would work perfectly with this take on Equipment.
Like, I honestly think a bunch of the old armour abilities could easily work as equipment
If the hologram comes back, they should make it to where you can use multiple times before it runs out. And there's no cool down in between these uses
Not the jetpack though, that can stay as something exclusive to Elite Rangers and Jump Pack Brutes
Jetpack just needs a touch up. Just get creative with it
The thruster idk
And hunters better not suck in the next game
I can't believe they almost got cut from the game :((
We have a thruster pack in Infinite already, only change I'd make is bring back the functionality Halo 5's had where it had loads more momentum than Infinite's does
Source?
I can post links right?
Well imma wait for a yes or no
But think about it. They're actually just the halo 5 hunter ai
I don't mind them reusing assets if it saves them time and resources
Almost like it got reused
But we know they're not the same models used in Halo 5 thanks to how the arm shield and the armour plating looks
Like hunters have a stupid melee now unlike CE-3, the melee was dodagble but you had to worry about the other hunter shooting down on you
You use equipment to dodge their melee attacks
I said AI my bad I should've been more specific
Yeah that's true but it doesn't help the fact they pretty much never show their back
You use your abilities to get round and see their back
You can look up hunters problem in infinite and almost everyone agrees they aren't fun to fight
Equipment shouldn't be mandatory to defeat a hunter. Equipment should act as an extension unlike thruster being the only means of dodging
Or people won't adapt to a new dance
The new dance isn't even good or complex
I mean you have access to the Grapple and Thrusters at all times, so the enemies sort of have to be balanced around that.
It's just hunters having stupid amount of health and the only methods of approach is to spam heavy weapons on them
It not being complex isn't an issue
Yeah but it's simplicity doesn't help it
And on most occasions Hunters are in arenas littered with Coils, which imo actually trivialises most of their mandatory encounters.
There is no dance with the infinite hunters
It's spam explosives and heavy weapons on them
That's how it's meant to be? Hunters have always meant to be the tanky Covenant infantry that requires heavier weapons to kill
I mean you have to actually move and engage with the environment so that's already doing better than CE's Hunters.
Why are u even talking about CE did u forget the pistol exists
Or the Sniper on Truth and Rec.
Yep. So I'm saying we're already a step up over their original iteration.
The pistol only ended up being an anti-hunter weapon in CE due to how critical hit spots work, not because Bungie wanted it to be the ultimate Hunter killer
Yes they are but the only methods of approach being explosives and heavy weapons is not a good approach. There should always be multiple ways of dealing with a situation
You can, the Needler shreds Hunters.
Idk my main gripe is getting close and showing your knowledge of their attacks through dodging normally isn't even viable anymore
I'll say as a general criticism of Infinite that most of the game devolves into 'Grapple Coil' and 'Throw Coil' ad nauseum, tbf.
It's just spam weapons on them like every boss in Infinite
Idk if this a hot take but instead of making bosses bullet sponges. Do something unique with them. Like how the Heretic leader in h2 had holograms to throw you off
Heck 1 boss could've been a scarab but nah
Bosses as puzzles is always my favorite.
Wdym. Elaborate
Heretic Leader was not exactly a great boss, and even then he was the best designed boss in Halo 2
The Elite bosses had the cloaking gimmick tbf.
Tartarus was a bullet sponge in almost the same way Escharum ended up being as well, albeit with the RNG of Johnson deciding to shoot.
My bad I meant in concept
Are we...counting Regret as a boss or
Also that's why I only mentioned the Heretic leader
Regret counts
Yeah but not rly lmao
Like the only good bosses is Adjutant Resolution, Chak Lok, and Eschatum
Escharum has the luxury of having a mechanic that you can actually deal with without relying on RNG, not to mention that it adapts a mechanic seen in Halo Wars 2 with one of the hero units for the Banished
Just because they offer something unique
Yup, those are the puzzle bosses.
Ooh ok I see now thanks
I'll say in general, I don't like bullet sponges. It's why Warzone never clicked with me.
Yes. Bosses should always have a unique gimmick and I hope 343 sees that
Because you've got to make enemies withstand what, 8 Scorpions lining up and firing at them all at once lol
Aye, Warzone's bosses all being extremely tanky was not great. Though at least the Covenant bosses that weren't Hunters or a Goblin could just be ran over in a Warthog
infinite cutscene loading....
amazing, this game just not the same as 1 year ago lol, constant problems
why does not game not start if after 5 mins someone not loaded in....
Half my team in a squad battle got a total of 9 kills between them and 37 deaths... wow
Their 4 worst players, 21 kills 32 deaths,
Basicly these games are decided on whos got the worse team mates
the one guy on my team with 2/14... literaly better if he didn't play
when someone quits when it's loading, it can mess up the process so it could be stuck in some weird state.
And billion doolar company should know who to skip a player lol
Halo infinite lost so much popularity that matchmaking doesn’t know what to do
can still have issues and it might not be a cut and dry fix.
Definitely harder to fix considering it has existed since season 5
I don’t think the cause is known
Yeah infinite lost it's population fast. Real shame 😦
It really is not hard if a player loses connection isntead of holding everyone hostage just start the game one sided
let people quit if they want to or refill the game like it normally do,
Season 5 should’ve increased the casual count due to chief’s mp debut but no, the casuals either got better or left entirely. Kinda sad to see Infinite at this state.
I have started games where more than half the lobby quit, so its doable
Its the holding 15 people hostage because of 1 player quit is not right
basicly they dont care about the 15 other players in the lobby.
Cursed way of explaining it
It is kinda true you have to quit and waste time through the loading screen again
its not ranked it can start LOL and even if its ranked people quitting would loss point anyway
I would like to play halo infinite with halo 2 graphics
Impossible without mods (anticheat would ban you for it)
maybe they can do it on single player
jus tabsolutely amazing game just crash mid game with no error report
started 3 days ago but now atleast tis only once every 5-8 games but wow
The Quality control team must been laid off or somethign because I swear more bugs is being introduced more than ever.
Or if they peel back the slipspace engine and take a look its crowdstrike in the middle of it lol
Finally 15 ping squad battle slayer, easy rampage medal
I forgotten how easy it is to play on 15 ping....
unstable packet loss be like: "hey you just lost 5 seconds of gameplay, die lol"
I just need somewhere to vent right now. I've been doing Halo Reach LASO and I got to The Pillar of Autumn, and it took me 5 hours to get to the final cannon section. I get the shot off and then die after. Game plays the final mission cutscene and then puts me back to the beginning of the mission after... I just want to rage right now
I'm so done using grav hammers. People can swing and hit me in the air, I do it and it never lands.
Halo 7 is gonna start with some wild story beats that will pop out of nowhere because the Seasonal story in Infinite got cut at season 2 and then we got a lil text document going "lol innies made spartans and work with the banished"
This game is just irritating me today I can see. :/
Halo 7 better continue everything that was only in Infinite's campaign
The Endless get revealed and Offensive Bias plays a role in the story
Because most people probably don't read the books
They better explain who Offensive Bias is
I'd rather them focus with the Banished rather than that, I'd also like to see Blue Team.
Still need to even get those books but sadly have 0 room for them atm. So wont be able to get them for a while yet.
I hope Chief has actual interactions with Blue Team
Idc about Arby's because they're just allies by war but Blue Team have been his comrades since childhood
It
shrugs Long as the story is decent, idc honestly. I need to go play 4-6 campaigns anyway.
Did you just roleplay?
Is hard to work a lot of personality into how Blue Team interacts because their canon representation through the years has been very informative, up front, and one-note. As a team they don't really have emotional chemistry because each doesn't really have the wiggle room to bounce off a different character.
That isn't even roleplay?
You just said shrugs
So?
Explodes you with her mind
Alright.
So does each member of Blue Team have a confirmed personality
Actually, if you read their history, there is chemistry there, there is room for growth especially since Fred himself acts the most human.
Don't achtually me.
Wait so like haven't multiple writers written about Blue Team?
Actually, I'm gonna.
Yes, and it does lend to some interesting characterization.
Do these writers really stay 1 to 1 with what the other writer did unlike Marvel and DC Comics where there are so many writers, they just have their own continuity
☝️ 🤓 Anyways, a lot of those novels involve them bouncing off of non-Blue characters who they have more wiggle room to work with. Internally their interactions historically trend to the sterile with Fred being the most noteworthy of the four.
Don't care dude. You got offended by "actually" not my problem.
Kelly has a lot of history with Chief, being that is his closest friend outside of Sam. Linda has always been a lonewolf and the quietest among the 4 besides Chief.
They all do little quips and such, except Linda because... Linda, but as a team it's very much the most boring fireteam of Halo because they don't really have much to talk to eachother about that isn't related to current events, they all have the same upbringing, and generally have the same worldview.
There is room to grow, there is room for interaction. Not hard.
Whah whah whah, I said "don't achtually me". Sorry tone insinuation isn't obvious in text.
:3
I mean 343 should just change them
Get hostile, not my problem.
Buddy, you're literally being the hostile one.
Both of yall are lmao
I'm just being toxic
K.
Cool I was 8
if I had a nickel for every time I've heard that sort of line here, I'd have enough nickels to put in a sock, swing it around, and make sure someone didn't grow up to see Halo 7.
👍
Did you just threaten to kill someone?
Seems so.

Wait so I can't say cuss words but this person can send death threats
Weird how that works, huh.
Damn, that must really piss in your cheerios.
It is what it is
Best course of action is just not to interact with'em.
Not really. It's just weird what things 343 moderators let slide lmao
But yknow it is what it is
Either way, the only thing I want for Halo 7 is for multiplayer to have more weapon variety, besides that I've loved playing MP so far.
I mean, A, it isn't a threat, B, I've been on my bestest behavior here for a while and don't really break the clear rules they set out very often.
Isn't the new infinite operation gonna release sometime like Halloween
(Usually it's the swearing one)
yeppers.
You just said you'd make sure someone didn't grow up to see halo 7. That's a death threat bro lmao
Idk I just watch and see what happens with'em.
Demi Demon you play on PC?
Yep!
That isn't a threat lmao
So you play mods
Totally is
Go ahead, ping a mod and ask.
Nope, I don't play with mods at all.
So then what did you mean by I'd make sure someone wouldn't have grown up to see Halo 7
Shame bro. Should Check out Halo 2 Rebalanced though
And Halo CE Rebalanced
I wanna replay and get the achievements before I start modding MCC.
How much percent of MCC have you completed
Not much, I keep going through streaks and playing and not playing games.
Keep getting stuck playing CoD or some other MP game. Although with MW3 and how bad it is, BO6 has got to be special or that may be my last CoD game for a bit. Wont be touching MW4 at all.
If your not close to 50% percent you should stop there tbh because that's alot of achievements to get there
Gives me something to work on, so I'll just keep at it and pick at it over time.
I'm at like 5%. XD I just been trying to play Campaign and redo them again.
Really wish Halo 5 was on PC, but that wont happen I don't think at this point.
So 35 achievements huh
40
Dang I was close
That’s totally a death threat :u
Hey Zero
I know right
Hello Ivy
I’m being genuine btw
I mean, prepare to be dissappointed IG.
Ok
did they fix the crashing issue?
Sure?
Infinite still crashes from time to time but it’s not as bad anymore
I had a lot less issues when I swapped to a computer with more RAM.
Ofc lmao
Zero did you finish that Laso Run u talked about
Yep. Halo 2 Laso killed me
I think RAM is likely the biggest issue that causes crashes, or VRAM.
Also, the Steam install for Infinite had monumentally more crashes for me. It's why I stopped using it.
1 week of hard work and I got the achievement. I’m crying cause of my hard work
Yikes dude
@jade shoal Are you using the Steam release or Xbox release?
So that leaves which Laso runs?
Like Reach and 4
Those two I’m not so excited for cuz 4 was meh and Reach has its moments .-.
Sounds like the Package is gonna be fun 😁
Don’t remind me 
Package is fiiiine.
Package was horrible on legendary
It's LNOS you have to worry about.
I’m done with that LNOS
Only crashes I ever had was when a cindershot (needs removed I hate that thing) would push me into the wall and my screen would go purple.
My biggest issue with Halo atm is the EAC issue. I also really need to update my drivers but worried it'll mess up Halo after this.
I think that one's connected to VRAM. That's what always caused crashes for me on my 1080 w/ 16GB DDR...4?
Yeah you were crying about that when u finished it lmao
Though it got worse after the beta.
:/ I want to keep playing but after that match, I can't really do it.
Honestly, my biggest issue with the cindershot is the flashbang.
The pulling me towards the explosion is annoying too, but the flashbang effect can piss right off.
I'm already getting blown up by some weirdo with a forerunner gizmo, you don't need to attack my retinas too.
I've yet to do a LASO run, heard on H2 it's insane with the Jackals but I'll have to suffer that eventually. :x
Or H3 it's one of'em.
its really more of a whatchamacallit
BTW Aspen I have a moderation question
or perhaps a contraption
For server moderation concerns, please send a direct message to @upbeat plover.
Oh no this is a quickie
if u say so
Is this a death threat
:>
im gonna go with nooooo
Lmao
I'm more amused he's still stuck on it.
Not a he.
K.
Erm
K or not, rule 1.
Stop throwing rules at me, I wasn't rude or anything. Just said he cuz idk your gender at all.
You want to talk hostile, there you go.
Idk what the mod is saying but it is
Been hostile to everything in here today it seems.
No point in arguing about it tbh
Nah, I'm gonna start ignoring them because of that last ping actually.
Just move on at this point. This is a discord server 💀
I am.