suggestions
Week-Long Boss Strikes
Proportional increase in boss rewards based on wait time
Land Expansion Cap Is Killing End-Game Creativity — Please Remove It NOW!
Base
Medic unit
Adding an Outpost Edit Mode
Give us more Space!
Skill points percentage
The little things
In game messaging to guild members.
New administrative building
Increase the contrast of battlefield lines on the road battle background
Battle
Allow a light aircraft to be built in vehicle factory
Teeth Solution
Give cold environment immunity to Allied Mammoth Rider.
Nerf Sentinel Fragment animation timers (by introducing the unused longer animations)
Re-implement the unused Sentinel Fragment animations
make the respawn timer for ancient construct like 2-4 hours shorter to provide a time buffer
Decorations should not be clickable outside of the “move” menu
Account name should be free to change “every time”
Dynamic windowed UI scaling
Make the next boss strike lineup difficulty the same for lvls 51-55 and 56 (51-55 difficulty at 56)
Boost boss drop rates with Nanos
Nerf SW chinook Shotgun offense
Military Parade - A fun way to visualize the player's army
Buildings upgrade aesthetic Interface
new defense building: turbo laser tower
Convert Sandworm Ranch to a spice building
Remove Nano Cost for Sub-Level 30 Units
Bogans sandworm encounter
BS Boosted Units
Change the level 67 level-up quote
FIX THE ENEMY CHUNOOK BEFORE BS
A reward unit in invasion event
Ancient artifact rework boss count down
Land Expansions for Prestige Stars
F2P AS
Battle
Make the Thresher Tank the T10 reward if we get a silver wolf boss strike
Respawning enemies in eastern waste
Teeth from Emperor Sandworm
Battle
The Future of Battle Nations
Memes Channel
Chemical Tanks Buff
Game Balance Suggestions
Battle
Base
Login Calendar
New Haven gear raid removal
Battle
New T5 resource
More Raptor Island/soldier-exclusive missions
Battle
Stat Star UI Rework
Battle
menu animations like it was in OG
Remove level cap on TF2