#Convert Sandworm Ranch to a spice building

48 messages · Page 1 of 1 (latest)

thorn saffron
lucid zenith
ionic path
grave rock
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Love it, ppl who bought greenhouses are gonna not be happy though

But that’s not me so hell yeah

smoky dagger
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i bought 2 and ill be very happy

manic obsidian
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Disagree

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The greenhouse being the only spice building is the point

oblique garden
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Just make a f2p spice building, the sandworm ranch being spice demand is forced and out of place.

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“Growhouse”

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“Botanical Garden”

grave rock
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I wont mind if the f2p spice option costs prestige. but I wont mind not having the entire category either, its just a gimmick

wintry forum
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Also, love how you connected this suggestion to Dune

manic obsidian
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But, I mean

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The entire point of the Greenhouse

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is that is is a shop that never has to share its demand

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That's its reason to exist, that is why you buy the Greenhouse

wintry forum
grave rock
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greenhouse is also notriously weak so it having an exclusive/free demand might be the only selling point

manic obsidian
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It could definitely be cheaper

wintry forum
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It could definitely be free

manic obsidian
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The price point is Just Z2 Things

grave rock
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if we get another spice building, it will need to be somehow, worse than that or the greenhouse would look awful or have to be refunded

manic obsidian
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It could be free but you could say that about anything that costs nanos?

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I don't see your point

grave rock
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at late game it also becomes far less of an upgrade for demand free, since solar pp gives around 50% of the xp efficiency for free

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so if a free spice building pops up , it has to be somewhere between that and greenhouse to be considered balanced

wintry forum
# manic obsidian I don't see your point

Exactly, so many things in the game are already paywalled with insane nanopod prices, so keeping the only spice building behind 150 nanos just doesn’t make sense. Anyways, we’re derailing from the main suggestion, lol

grave rock
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i would rather be given nanopods to be spent elsewhere tbh

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greenhouse are not good enough that even making them free straight up would do much

rigid plank
smoky dagger
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but its not z2 is it, idk not high priority but having more spice jobs would be great, or at the bare minimum they could cut the cost in half at least. personally would not care if they didnt refund nanos as having the greenhouses up to this point, youve been getting more xp anyways

smoky dagger
thorn saffron
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My original intent of this post was to rework a useless meat shop that no one uses outside of the few missions it’s used for, I felt like it was on theme with Dune being it’s a sandworm ranch and sandworms in the dune universe create spice

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We do need other spice buildings

grave rock
rigid plank
thorn saffron
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Only reason why it’s kept after the mission is cause of the 20 skull investment

rigid plank
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honestly at late game those skulls have close to zero value

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i just like seeing the sandworm on my base xD

thorn saffron
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Yeah I know, but you get this and the missions mid 20s iirc

wintry forum
split night
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Dune, Mad Max, StarWars, Starship Trooper there is quite a bit of inspiration that can be felt. I would even guess a bit of WH40K.

lofty orchid
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Apparently according to the old game files there was supposed to be a new spice shop but the game shut down before they could release it in an update

ionic path
grave rock
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BN do grab entire enemy themes from other works tbh, raiders for instance