#h1-discussion
1 messages · Page 834 of 1
i think more than that Swan
that's the only bit I know of that's confirmed?
because ||nyx and the Gods acknowledge how weird it was that you were on the surface and ended up back down below. Hypnos is confused. Hades says "ha ha I just beat you" and Zag is like "really, we're going to both just pretend that i didn't just kill you only to somehow end up back here?"||
i distinctly recall seeing how the game ends now wont be how it will be for 1.0, or something to that effect, but i cant for the life of me find it now
well...... i think that much at least is pretty obvious 😉
well that was in regard to like the ending cards and stuff
ahhhh
but i cant find the actual quote so 🤐
though i do wonder what folks speculate will be beyond ||the door. Another world/level to fight through? One more boss? Just story stuff?|| I have some speculation myself I'd love to hear folks thoughts on, but I wanna hear what others think too!
ahhhh interesting
i have this post bookmarked for how often i wind up linking it in relevant convos lol https://steamcommunity.com/app/1145360/discussions/0/2568689796938951223/#c2568689796939013056
theres a lot of loose ends to tie up so im def curious how they handle the ending when we know theres not additional battles 
so here's my bit of speculation. early-game spoilers and potential future spoilers (if I'm right!)
||so. the myth of Persephone. she goes to live with Hades in the underworld. her mother, Demeter, is crushed, and so the world turns cold and icy. Eventually, they negotiate that she will live half-time with Hades and half-time with her mother, which creates the seasons as we know them.||
||When we arrive on the surface, it's all icy. Demeter is all icy. So Persephone has not returned to her - even though she has escaped Hell. maybe she couldn't bring herself to return to Demeter knowing Zag is still out there, and you'll help give her the closure she needs? perhaps the ending will contextualize future runs as you A) retrieving Persephone for visits to Hell or B) escorting her back out of the underworld.||
this definitely has some flaws in it ||like, i don't think they're going to make spring versions of Demeter boons, and as awesome as I think it would be to fight your way INTO hell, starting at Styx and working down to Tartarus, I don't think that is actually very realistic|| but I feel like it might be close.
i do think repeated loops will be accounted for in the story though, i don't think the story will "end," and have you make future escape attempts in an alternate universe where you didn't beat the game.
well the narrative and gameplay are tied together. and there has to be incentive for players to continue runs if they get low attempt # wins, so i think they may address this by requiring a minimum # of completed runs before you have access to the ending. we shall see tho
@fringe garnet small thing, but in your feedback you listed things that do or don't count "per chamber", and said that rare crop doesn't progress from styx "mini" chambers. but it actually does!
oh shoot! WELL THEN butter my biscuits, let me edit that part out. thank you, Tailesque!
sure thing! i'm actually unsure about chaos counting with mini styx chambers too, but can't say for sure at the moment unlike with rare crop
I'm not either, now that you have me thinking about it. But I'm positive Lambent Plume doesn't count with the mini chambers, so I've added that instead
Chaos does clear every mini room @fringe garnet
yeah, plume and butterfly keepsakes do not benefit from mini styx chambers
only the big final ones
okay, I think I've edited my feedback post to be mostly correct at this point
looks good to me
i think your feedback is definitely fair, but i do have a feeling that the keepsakes not increasing from mini chambers is a deliberate decision to prevent them from snowballing too hard towards the end with minimal effort
Lambent plume -could- have short times to compensate.
But for the sake of consistency it's best to leave it as it is.
Since Pierced Butterfly would be quite easy to stack up there.
switch to butterfly at styx and just cream the FB by the time you get to him
that would be ridiculous
@terse geyser 300hr gang........................... tho i havent really been playing anything at all lately lol
It's officially fall.
1.0 is on the horizon.
As far as I'm concerned, it could drop at any moment.
And add 100 hours to my playtime.
I think you're totally right, LP and PB would be OP if the chambers counted, but I think that they don't work there needs to be clarified
Meanwhile, heck, maybe Side Hustle and Curses of Chaos etc. counting the mini-chambers as chambers is OP... as much as I like that.
but then Side Hustle would be nearly useless in Styx
you'd still have enough time for Curses
but they'd be much more painful
chaos curses counting them is necessary
otherwise you could carry them into the FB
imagine the bomb one for all of Styx
oh god
I think the way it's implemented is perfectly fine.
I think the balance the way it is is totally good! I just want more clarity for new players 🙂
Games like this often have a learning curve for interactions like this.
I can't think of a good way to make it more obvious.
imagine the bomb one for all of Styx
@rough token I'm imagining it, and I'm really enjoying imagining it.
Like there's no elegant way to make it clear, and making it consistent would be too strong or too painful and unfun for players.
or both, I guess
what if I told you I just enjoy the bomb curse specifically?
the vanquished souls of my vanquished enemies lashing out with their last breath(s) to try to kill me
forcing me to pay slightly more attention to the game, to be ready to dodge at any moment
It's the only thing that lets me almost bring back the feeling of when I first turned on ||F02 and TD2||
remember the days when you could beat the final boss and die simultaneously?
nope
good
Which patch changed ||Mati, Projelly and Voidskate||, to darkness instead of ambrosia, diamond and titan blood? o.O
I must have missed that
damn, getting fish there is so rare ... and after that I get less darkness than from the final boss
that felt anticlimatic as hell
it was the last patch
30 june to be exact https://discordapp.com/channels/456889434672201729/520688884011499520/727618938573160669
Increased appearance rate of Fishing Points in Chaos; updated Head Chef rewards to compensate
Honestly, Chaos rooms could stand to have better fishing point rates still.
Like make it so they always have a 10% chance, regardless of if you've found fish in the zone recently.
jeez the rewards are bad now
compared to how hard it is to find them, that reward is nothing.
it's like an onion
I legit don't care about the reward personally. I just want to see them more often.
sure. I think we all want more chaos fish, but the reward is the same as with onions at this point: ||codex completion||
Speaking of fishing, I was in Asphodel and had a fireball land on me as I was in the fishing animation. It drained all my health and triggered a death defiance.. is this a bug?
that is very much not supposed to happen
And I hate it when that happens to me
most of the time you can't escape in time even if you give up on the fish
Fireballs can be shot when you're in fishing animation??
Heightened security working on lava feels unthematic, honestly.
HOW DID YOU HEIGHTEN THE LAVA DAD
just pour more lava in the lava
Lava^2
if it has, report it anyways
Fishing in asphodel sometimes killing you has been reported, yes.
I’ll go ahead and report it then, thank you
I had like 70 runs, going to every chaos gate, forcing every chaos gate I could in the well of charon .... and I got 1 fish overall
lucky
I've gotten 4 over the course of almost 600 hours' worth of taking every chaos court(oops) gate
The Poseidon legendary should help, theoretically, shouldn’t it?
I have 4 in total - 2 were with ||poseidon's legendary ||, 1 was random and 1 was hardroll when 1st chamber had chaos gate and I kept reseting the run to test the spawn
@urban kestrel It makes it 30% chance ... which is still quite low since by the time you get that boon you have like 0-1 gates ahead, 2 if you are lucky
Which aspect do y'all think is best for Aegis?
Chaos
Honestly after playing with all of them none of them seem particularly great to me
I have that one equipped rn
I'm partly wandering if ||Beowulf|| might be the best one?
I like a few of them
It's nice that they change up the weapons so much, but I wish they were better
I personally don't like how most of them have the concept of make the weapon slower but more powerful
My playstyle doesn't suit slower weapons and I don't find them as fun to use
I like the arthur sword because Artemis' crit make big number.
My monkey brain sees big number and goes 'ooo' lol
lmaoo
I'd say either ||Arthur|| or ||Beowulf|| is my favourite hidden aspect
||Rama|| being my least favourite but that's probably only because the bow in general is ehhhhh
bow is pretty fun once you get the hang of it
I'm waiting til the Charon aspect is fully upgraded to really use it
I feel then it'll be viable
I like Hera the best
What do you mean?
Can you get it?
I haven't checked super recently but last time I tried, yes
the 10%
yeah
Last time I ran SD, I was able to get it
You need to take the other mirror blessing?
Yes, you need to have SD for Touch of Styx to show up
o7
Where do i post issues with the game? not like horrible bugs but minor issues that are QOL or issues that come from normal things within the game. My only example is posidon's sunken treasure in a "no choice" heat run were basically it only thing that pops up and selected. and i know cause i cheated to spawn in 10 posidon boons. other than that i get strange divide by 0 errors but i think thats the mod not the game.
@hardy scarab You can report bugs with
in game, even minor ones
But that's probably a function of how the game derives RNG.
Since you cheated them in, you were in the same room.
And the RNG had no reason to change each time.
There's a modding server, if you're interested
The cursed is all nigh
you hath been maimed
Oh god its coming
LOCK THE DOORS AND WINDOWS
@faint jackal they've said repeatedly they read all of the feedback. Changes inspired by community feedback are always marked with a
in the patch notes.
we still know nothing about 1.0 date right?
yes
Fall 2020.
Rail Aspect of L. Poseidon attack.
I was Stanley Spadowski (Michael Richards) in an oatmeal sea of Joel Millers.
https://youtu.be/OXc5ltzKq3Y
UHF, Joel Miller (Adam Maras) finds the marble and Stanley Spadowski (Michael Richards) shows him the prize.
@fading gazelle The doors will be broken down one day : )
Is Jen Zee the artist who created all the in-game sprites when having dialogues in Hades?
How does everyone play once they've unlocked heat? Do you go up 1 each time to max the rewards or just do 4/8/16/32 kinda profession
Aight, thanks Eule!
@deft cipher I just steadily add 1 heat on each weapon, that way I can kinda gauge each difficulty option more thoroughly
That seems like alot of time investment, but im sure it goes by quick
I've done it up until 3 heat with all weapons now
And then just did the skelly rewards haha
That seems like alot of time investment, but im sure it goes by quick
not quick at all
but i do want those rewards
with minimal effort
I'm getting to 10 now on each weapon currently. I'm not particularly fond of how resources and rewards are handled in relation to the pact, but it's still fun to add a new option and slowly realize that I'll have to juggle dozens of them at some point.
@vast eagle
Interested in Hades Modding?
Join the Hades Modding discord now!
What do people actually mod about the game?
Changing the balance, utility tools, something close to a debug mode, that kinda stuff, from what I've heard. Haven't looked into it much myself
We have a few mods used tangentially in speedrunning. The main ones are: display RNG values to help routing (made by someone a few patches ago, remade by me for Blood Price, optimized by Ellomenop recently); allow the player to select their starting boon (made by Ellomenop); permanently display chamber count, as well as number of Fountains, NPCs, Chaos, Thanatos, Fish, and Bouldy gifts in a run (made by Ellomenop for use with the Hermes Cup)
We also have an external tool (which I've plugged on the subreddit) that lets you create snapshots and load them at any point
ok so cadence of hyrule exists right
hades is an amazing indie game just like necrodancer
where is my hades-but-zelda
alternative: zag rogueliting to the necridancer beats
@deft cipher I am just going up 1 heat each time to max rewards. Unless at later levels it starts rewarding, y'know, like, 5 Titan Blood instead of 1 per-boss, I don't see any other way for me to unlock all the aspects I want to (let alone level them up a bunch)
You actually can't level up all the aspects with bounties alone
@fringe garnet you don't need to go up one at a time.
if you did 20 heat, 20 times you get all of the bounty rewards; it gives bounties from the lowest uncompleted heat each time
The limit to how much Titan Blood the bounties give for all weapons is short of like 30 blood or smthn?
Got it Lysol, that's super helpful to know. Cool!
and you get titan blood from other sources, it's fine
The only other source I'm thinking of is the trading post?
I mean the ||shop at the Styx also has a chance of selling Titan Blood for 1500 obols||
The limit to how much Titan Blood the bounties give for all weapons is short of like 30 blood or smthn?
@fading gazelle it's 42 per weapon
Yeah I'm aware
you mean short by 30 blood then?
makes sense
I have the exact digits somewhere but i'm lazy to see what is the exact number on much titan blood we need from other sources
I total blood needed is something 30 more than what all the bounties give
That's what i meant at least
I feel like I shouldn't click that spoiler tag lol
you only get the lowest uncompleted heat bounties on a run @fringe garnet
doing 5 heat, if you haven't completed 1 heat, gives you heat one's bounties
you would have to clear 5 times to get all of them
You weren't right.
I was actually spooked, I thought they changed that so that I can just redo one 32 heat run of each weapon and get massive rewards
And now Styxbot is broken.
@crude hazel how wasn't I right? I believed that if I completed a 2-heat run when I haven't completed the 1-heat run, I would just be getting 1-heat rewards and would still have to do a 2-heat run to get the 2-heat rewards.
So, that's what I originally thought. Then I misread what Lysol said and thought it meant you could stack rewards! And I was like "WHOA i did not realize this at all." And then I was informed that that was wrong, lol
instead of editing the message, you should probably delete it and put the fixed message there instead
would make it a bit easier for everyone
so, I just edited it but with a massive rewrite to make it comport with reality
(I still don't agree though, because getting 40 titan's bloods from one run would be incredibly silly.)
(You may as well just use cheat engine and edit them in at that point.)
Extra rewards for exceeding the heat gauge would really mess with the game's economy.
Kriem: I think there's more than one solution here, actually.
If you got all of the rewards for the previous tiers, yes, I totally agree, economy tanked.
BUT. It feels silly to me to put in a bunch of extra work and get the same reward. That's not how Bastion, Transistor, or Pyre did it.
They could reward something else. Like, completing a 2-heat run when I'm on the first heat might reward just the 1 heat boss rewards, but also additional gemstones, for instance.
You don't have to put in the extra work.
Then people will just feel pushed towards doing higher heat than they're comfortable with.
By the same merit, there is no reason to have any shrines active while going to the Ura Caverns. Because it's the end, your reward is going to be the same.
Do you think Bastion/Transistor/Pyre pushed players to adding more difficulty modifiers than they're comfortable with?
several people are typing
I mean. You have to keep doing higher heats. Unless you are swapping weapons constantly. You only get Darkness if you re-run a heat you already beat right?
So most people are trying to rachet up the heat gauge anyway
I agree that getting 20-heats worth of rewards in one go would be crazy.
The system you're suggesting would mean that people who take things slow are losing out on bonus rewards forever, because they're not 'pushing' heat.
But giving some sort of extra reward for going over the required amount of heat might be interesting. Like a +.05% increase in gems/darkness/obals per heat over the required.
Not really, considering that by racheting up the heat you are losing a lot more runs.
@crude hazel how is that not the exact same thing as people who put on every single Transistor difficulty modifier? You lose rewards for "taking it slow" and not giving all the cells a shield or regen etc.
So the people taking it slower are getting less, but more consistent rewards.
It's Risk vs Reward
I dunno. I don't need a carrot to do higher heat. I just do it for the challenge.
You're not 'losing' the runs. You're doing as many runs as you want either way.
By losing, I meant deaths that you may not have gotten in a lower heat.
Because of the increased difficulty.
But someone who does it in 1 heat increments to get all the bounties and someone who starts at 20, the person who is taking things in the way the heat gauge indicates will have a lot less resources.
Right - I can guarantee you right now I'm completing far fewer escape attempts at 20 heat than I am at 3, lol
increase in gems/darkness per additional heat
And this encourages players to overcommit because otherwise they're losing rewards.
would mean that people would go on farm/suicide runs
again: how is that not the exact same thing as the modular difficulty in Transistor?
This isn't a linear game, so you can't really compare the two.
you factually get more rewards if you push the difficulty. you are rewarded extra if you make things harder for yourself. you permanently lose out on those bonuses if you don't make it harder for yourself.
some people choose the extra challenge, some people don't.
seems reasonable?
I'm a tad confused as to the point of y'alls argument. Higher risk to net higher rewards, is fairly common.
Taking things slower is safer, but might be less rewarding.
That's...common sense.
Yes, higher risk for higher rewards. Not higher risk earlier for higher rewards compared to people who do them slightly later.
Which should a 20 heat run for you be better than a 20 heat run for me?
But I think SGG doesn't want to people who don't overcommit to feel that they could progressing any faster
Because you taking a run at 20 heat, after gaining all the rewards of a 1-20 run heat, means you have a lot more resources than I do.
Right - I can guarantee you right now I'm completing far fewer escape attempts at 20 heat than I am at 3, lol
I dunno. I complete basically 100% at 0 or at 20.
In the form of Diamonds, Titan's Blood, etc.
So in the same vein of your argument, why do you have more resources than I do?
I think you're just better at the game than me, Nyaan
Because I invested more into the game?
And a player who has the skill/technique/game knowledge to do high heat runs hasn't invested as much into the game?
I invested time to gather resources, so I have those resources. I fail to see how this is a problem.
If you can do the high heat runs, then do them.
Or don't.

what if Dionysus had a boon where hangover could be stacked infinitely but 80% less duration
Thank you @mossy lily
Imagine being a player, right now. Who gets told that they missed out on thousands of gems because people get a reward for skipping heats.
If you're good enough to complete a 20 heat run the first time you unlock Pact of Punishment, you deserve to be rewarded for your skill. I don't think you should have to slog through the same slow difficulty curve a pleb like me does. Just like how, if I'm good enough to stack on a bunch of Transistor Limiters from the get-go, it isn't unreasonable for me to level up 2-3-5x faster than you.
que
It's literally a time saver for folks who are highly skilled
In a way that new players shouldn't play, but are now incentivised to do. Which causes more frustration.
Imagine being a player right now, who gets told that they get nothing at all for doing a 15 heat run, when they only had heat 2 completed.
I don't know anyone who does high heat who still needs any particular rewards.
what do you say thanks for
what if Dionysus had a boon where hangover could be stacked infinitely but 80% less duration
@mossy lily thank you
You don't get anything -extra-.
You get the same thing that you would have gotten for a heat 3 run.
intriguing
You get nothing for going above and beyond.
Kriem: you keep saying over and over that "giving extra rewards for exceeding your heat gauge incentivizes risky play and punishes new players."
I keep bringing up that this is exactly what happens in Bastion/Transistor/Pyre and that this did not punish new players - it merely gave highly skilled ones the ability to progress faster than less-skilled players.
You keep not responding.
You get nothing for pushing yourself at a harder difficulty than the game thinks you should be at.
You get much better practice doing 15 Heat. That's inherent reward.
high heat play is its own reward
I'm responding. I said. This isn't Bastion. This isn't Transistor. And more gems, which was your suggestion, isn't faster progress in the gameplay.
it's fun.
It's difficult, harrowing fun
I completely believe in the Idea that heat is just there to puch oneself
And also, you'll note, both Transistor, Bastion and Pyre staggered the limits you got.
You didn't just start with all the shrines available.
You couldn't equip every single limiter from the start.
You got them slowly, over time.
Oh I agree that high heat runs are fun and harrowing. I just don't see the merit in the argument that doing runs on a harder difficulty should net the same reward. I get that it's there to push the players. And perhaps going straight from 1-20 is kinda nutty.
But what about 1-2
Or 2-3
Or 3-4
I mean I'll take all the rewards you'll want to give me for high heat even though I don't really need them. I'm just very confused at the reasoning.
Only once you were no longer a new player could you amp up the difficulty to the max.
Wait, are we calling 20 "high heat"?
Lmao are we?
No, just using it as an example
Probably want a higher number because the difficulty isn't exactly the hardest on 20
I'm just trying to make sure we're talking about the same thing.
Some players will be disappointed to find that playing at a higher difficulty nets the same rewards. That's the point I'm trying to make. The game rewards you for taking the slow and steady path, only.
It isn't Bastion and it isn't Transistor, no, but that's kind of the point of metaphors, allegories, and analogies, isn't it?
In one game, highly-skilled players have the option to make the game significantly more difficult for themselves and, as a result, earn greater rewards and progress faster. This does not punish new players, but rewards highly-skilled ones.
In another game, you are arguing that when highly-skilled players have the option to make the game significantly more difficult for themselves, giving them greater rewards to progress faster punishes new players and is unfair.
Besides "Hades isn't Transistor," what is the actual substantive difference between the two? Why is it OK in one context and not the other? What is an intrinsic property of Hades that you think would make that uniquely unfair?
Hades isn't Transistor, ok, sure. But please explain how that's relevant to this specific subject. How is rewarding players in one instance good and the other bad? What is the substantive, meaningful difference?
I'll say it again. Bastion, Pyre, Transistor. None of them unlock all the limiters from the very start of the game.
Not till New game + or at least a good ways into the game.
You're right! Hades also doesn't unlock limiters from the very start.
But the heat options are given to you at the start of the first complete run
ALL of them
I don't know what highly skilled players you're advocating for, though, who are still in need of any rewards. 
Even when you're given the limiters, in all of those, you're given them in a slow trickle.
A few gods available for purchase, not all of them. One limiter or Titan Star at a time.
I'm not advocating for anyone in particular. I'm just making the point that some people will be disappointed that they don't earn more rewards by taking on a higher risk.
So while Hades lets you have the option of any of them right away, after your first run, it still encourages you to slowly build stuff up and learn the game.
the risk is its own reward
it's the entire premise of the game
Just like all the other games.
If that were true, you'd stop earning anything at all at high heats.
You're only able to slam down every limiter or shrine in New game+, after investing a fair bit into things.
Because there would be no point.
You do stop earning bounties at high heats.
NO POINT?
That's literally what happens.
You are still earning Darkness for sure, but you have nothing to spend it on.
Are high heat runners literally a joke to you? 
I mean, you earn basically only gemstones for cosmetics at some point because you have everything else.
You are still earning Darkness for sure, but you have nothing to spend it on.
You doubt the sink that is fated authority
running high heat is its own reward
It encourages you to build stuff up slowly and learn the game. But what if you don't need to? What if you are highly-confident?
Yes, I get that there is an intrinsic reward of "challenge for its own sake," but SG games have also always provided extrinsic rewards for taking on extra challenge
Almost everyone still has a use for darkness.
"You're only able to slam down every limiter or shrine in New game+, after investing a fair bit into things."
technically, kind of, SORT OF, unlocking the pacts of punishment is NG+
If you don't need to, then you don't need extra rewards either.
New Game + doesn't apply in the same way in Hades. It's really not the same thing.
Idk, just seems kinda odd that you think slow and steady is the only way to play the game.
I know, that's why I gave all those qualifiers lol
It's not the only way to play the game.
Jump to 40 heat right away.
Jump to 57, if you're confident.
58 if you're crazy
If a player comes in and finds that they are highly skilled, and they want to progress faster, and then finds that they are tied down because they can't jump heats without missing out on numerous bounties, and then end up with significantly less resources than someone who played slow and steady.
Idk, just seems kinda odd that you think slow and steady is the only way to play the game.
@obsidian ingot nobody is saying that
we are saying that the additional challenge is the only additional reward necessary for high heat
But creating an 'extra' reward system for pushing heat punishes people who aren't comfortable with that. Or already played those heats.
I always just play on whatever heat I feel like.
How does it punish people? It's a single-player, solo game.
It's the only way to play the game and get extrinsic rewards.
SuperGiant Games has never, ever done "challenge for challenge's own sake, challenge is its own reward
" before. They match intrinsic rewards with extrinsic ones.
They've never done a roguelike before either.
Again, I'm not saying you should get 50 titan blood for exceeding your heat gauge lol
And it does Midas. If they add this system now, all of the players who did all bounties cannot get the rewards.
They're gone for us.
You can finish the few runs you need to get whatever you want pretty quick if you're actually highly skilled at the game.
But I really don't see how, like, for instance, "exceeding your heat gauge grants 10% bonus to darkness collected" would fundamentally break the games economy or "punish" new players who don't feel comfortable exceeding it
it is a reward for players ready to jump in deep, not a punishment for players who aren't
I'd prefer to get more gems personally than darkness
I said gems in an earlier example and someone yelled at me so I changed it to darkness
It pushes new players into exceeding the gauge. Which isn't something you want as a developer.
That is a fair point Kriem, but when features are added and removed from a game, does that not impact the players as well? The game is still early access afterall.
Because it creates frustration.
It does. Which is why devs of EA games generally think about changes before implementing them in a way that feels bad for the playerbase.
I also don't really care about Transistor this, Bastion that tbh in a discussion about Hades. Hades is not either of those games.
Hey @deep pivot. The Styxbot seems to have broken
"It pushes new players into exceeding the gauge. Which isn't something you want as a developer. Because it creates frustration."
dude. Bastion/Transistor/Pyre "push" players into adding shrines/limiters/difficulty modifiers. if you can handle it, you get bonuses. if you can't, you don't.
it's OK. it's not a big deal. it's not game-breaking. it is OK.
A system which generally incentivizes high heat, instead of just exceeding the heat gauge, would be more fair. If I want to just farm resources like darkness and gems, there is no intrinsic reason for me to do it other than on 0 heat. That seems like a gap that can be filled.
And all those games, very intentionally, don't let you add too many right away.
It isn't any of those games but philosophically it matters.
it is a single player game after all, what's so wrong about rewarding players with faster progression for pushing the limits?
So that frustration is mostly avoided.
Oh wait just realised its been broken for a while
I could agree with that Letran.
The games stagger them out so that players aren't punished for diving in when they might not be ready.
I noticed the mods have been upvoting and downvoting the feedback posts
yeah, Volty ^.^"
Lmao my bad guys
Hey @deep pivot. The Styxbot seems to have broken
@fading gazelle We are aware of that and let the team know so it gets back ASAP. Thanks for trying to help
False alarm
I'm not stating that jumping heats is the only way to do this, I'm just pointing out that there currently seems to be no incentive other than prestige. Which may be what the Dev's want, but I haven't seen that intrinsically stated anywhere.
@crude hazel punished by dying? well it's a roguelite, you are expected to die repeatedly. It's just a sign the game tells you to "git gud"
@past mirage I like your comment a lot
The mod team will be adding reactions meanwhile 👍
Guess I'll put in a feedback to make it official.
Not punished by dying. Mostly punished if you don't ram your head up against the most extreme difficulty spike. Which a new player might not be ready for.
Hades is way different in many ways. For one, the average playtime in Hades far exceeds their other games.
Some players play for prestige, which is fine.
im sorry but how is ||a skelly statue|| not incentive enough
Well for starters because an unknown reward is generally a bad incentive.
I mean getting all the statue then what?
There will be endgame stuff in 1.0 in any case.
Like, say you get 10% more gems for any jump beyond what you're at. Any heat below the maximum bonus is losing you resources.
And anyone who already did bounties without that feels like they lost out on gems.
10% is too much
I just want to reiterate how much I fundamentally completely and utterly disagree with your framing @crude hazel that rewarding players who push their limits punishes players who don't.
it's literally the opposite. GMTK has a great video on positive/negative feedback loops. what you are describing - a PUNISHMENT - would be that players receive diminished rewards if they don't keep their heat gauges filled.
Which is why such things would need to be added or removed, or discussed during early access. @crude hazel
what is being described here, categorically, is not a punishment. it is not negative feedback.
doesn't the heat gauge caps out at 25 per weapon?
is that enough blood to max all aspects?
yes I think? if there isn't just buy more
(Just as a side note @past mirage you probably shouldn't get more obols at high heat.)
(It shouldn't offer a gameplay advantage. Besides what Erebus rooms already do, I guess.)
The exchange store in the lounge did go a loooong, way towards reducing the grindiness. Grindyness?
@humble quarry someone earlier said that completing all bounties leaves you 30 titan blood short of maxing all aspects
Erebus room is literally the definition of "play perfectly, get rewards"
it isn't a gameplay advantage, it's a risk room
Sure.
Oh right, I see your point about the obols.
But they're tied to heat for some reason.
Well, I dunno. When you find someone highly skilled who still needs any particular resources, let me know. 
because higher heat = higher difficulty and let's be real, if you are allowed to go into a Elysium's Erebus room with 5 heat, it'd be a walk in the park
you know it is possible for a relatively new player to be really good at the game, yes? like, not everyone needs a slow-and-steady learning curve to become very good.
bruh erebu rooms at 5 heat wld be a literal god send
seems clear to me that this is going to have to be an agree-to-disagree conversation, i don't see any of us persuading each other
That's true.
Such players might be dissapointed in the slower progression, realizing they have no way to speed it up.
Elysium Erebus rooms would be easy at 0 heat.
it's fast if you are highly skilled
any room is ez at 0 heat
I guess I don't really have an intrinsic problem with Erebus rooms being tied to heat.
I hadn't actually realized that they are tied to heat yet.
anyways erebus rooms are fine as it is, i think most of us agree
I like Erebus rooms. They're fun.
@terse geyser that's why Plume is BiS 
Some are very RUDE, but they're fun.
I don't think there's any reason to change them. They are a fun, if slightly scary, challenge.
you don't think erebus rooms punish players who aren't ready for 5/10/15 heat yet? ;)
to be clear kriem, i am trying to be light-hearted here and not mean. i know we disagree on this but i have appreciated the discourse
@fringe garnet i dont think they do, cause they're suitable increases to heat levels
my only problem with Erebus room is when skeletons with ray links buff jump literally ontop of you so you can't even react to that one tick of damage
I do have to point out, that I am very happy that this discussion could proceeded with minimal arguing. Constructive discourse is 
It's always splitters that get me in those.
I hate splitters.
what i have been doing is 5, 10, 16 , 20+
Just got back what'd I miss 
nm
Out of curiosity what is everyone's favorite weapon? 
you know it is possible for a relatively new player to be really good at the game, yes? like, not everyone needs a slow-and-steady learning curve to become very good.
I'm top 3 in high-heat clears. I know all the high heat players. I didn't need a slow-and-steady learning curve. I don't know any high heat player who is in particular need of any resources.
Talking about hypothetical people is all fine and good, but this is not an issue for anyone I know.
idm them, if I get hit, that's my fault for not reacting. But when unavoidable damage occurs, that's when I get pissed
Im really unlucky with Erebus rooms, they always offer a reward im not interested, or when they spawn i have a better choice in normal rooms, like Eurydice or something
Enemies leaping directly on top of you is definitely frustrating.
The ones that get me all the time are those bombers that'll leap right on top of you and slam a bomb into the ground.
The funny thing is that once I get hit, I get annoyed, charge in, play the room normally... And usually don't get hit again. Playing it safe is my bane 😄
Hera bow is my fav but it got indirectly nerfed
I can somewhat react to slam dancers jumping on me and attacking right away, there's a start-up animation but when they have ray links and it does instant damage, yea that's a problem
Out of curiosity what is everyone's favorite weapon? :AkkoThink:
Shield, Spear and sword in that particular order
Twin Fists is my favorite so far. Although I have been using ||Excalliber|| a lot recently.
Really though, Elysium Erebus rooms are pretty hellish.
Fists, bow, sword
||Guan-Yu Spear, Zeus Shield, Magnetic Fist|| > everything else
A man of culture I see
in that order
The yuge damage was a bit surprising to me at first.
Poseidon Sword is also nice
4th aspects are a bit of spoiler territory @radiant lantern
Might wanna tag that
Thank you 
Zeus shield is fun
Malphon, Beowulf, Hestia.
still don't get why people like Chaos Shield but sure, their choice
Chaos Shield Shotgun
Strong and safe
I just need rail shotgun hammer on hestia for once 😦
I like hearing Master Chaos talking to me. It makes every run better.
The absolute power behind the Chaos shield's special is really great
The block is just a bonus
I won't deny that it's strong and safe, it just doesn't have the damage potential compared to Zeus' for my play style
My fav upgrades so far has been combining the 5-shot special and the rocket upgrade on the adamant rail.
5-way rockets is stronk
Haven't gotten that one yet xD
It's great, lmao.
explosions everywhereeee, even Theseus would be jealous I bet
my favorite builds are based off of fast, light hits.
i had a great run recently with the fists, got the epic Hermes boon to increase attack speed 30%, got the epic Artemis boon to fire out a seeking arrow every time i land a hit, had Doom applied with every hit (and bonus Doom damage for multiple stacks), very fun
Yeah, I prefer faster lighter hitting weapons too.
Super soaker though
Means I can dash around a lot more and keep a good DPS while dodging a lot.
I normally hate Zeus boons but I had a really fun Zeus build yesterday too.
Zeus's call AND lightning rod, where lightning strikes loose bloodstones. +86% lightning bolt area. Splitting bolt (each bolt bursts two hits). AND, this was all with ||Demeter's|| crystal cast upgraded to inflict chill.
finally, I was up to +32% speed/dodge from the Lambent Plume and +23% movespeed from Aspect. Rush Delivery gave me 75% bonus damage from move speed, and "Second Wind" gave me +33% speed and dodge chance 10 seconds after a call.
SO BASICALLY I'd throw down my cast beams and wrack up the god gauge, doing the basic level call almost back-to-back, during which time I had nearly 70% dodge chance and insane bonus damage, lightning striking all around me and hitting everything.
one of my most favorite builds in recent memory!
One of my all time fav builds will always be a hestia aspect zeus attack with both the bounce bullet upgrade hammer and lighting chain for more enemies
That plus jolted makes most enemies die in one ammo count cycle
Hestia aspect and Zeus attack seems almost criminally wasteful to me.
why use lightning Hestia when you could be using doom Hestia?
When u have something like JS max
See all the lightning bouncing around is so satisfying
Jolted for some reason is one of my favorite status effects idk why
are we talking fav weapons?? shield shield shield
Looking at your profile pic, is chaos aspect your go to?
haha i havent actually unlocked any aspects, i only have around 30 runs and i literally just met thanatos last night so im taking it slow
but chaos is one of my favorite character designs ever so im forcing all my friends to look at them
Chaos looks absolutely amazing. All of the art is great but my jaw dropped my first time in chaos
The artstyle has definitely been one of the highlights. I just wish there was a way to zoom in on some of the models during downtime. In the house for example, or in cleared rooms.
So much beautiful art that I would like to zoom in on and appreciate more fully.
so, who came up / implemented Dusa?
She's my fav char in the game by far, reminds me of tiny tina in a way. Great job, whoever it was.
and thank you
uhh
on that topic, is there a graphic for which keepsake slots is for which peeps? Can't figure out who i'm missing
I've seen her in action, and that wouldn't go well for me
I usually just check codex, first heart is keepsake usually?
the way she cleans the rafters is 
Oh I see, uh, is there no graphic o.O
Wiki has a long table, a bit of work to pinpoint
but is in order I believe
sweet that helped
im assuming the ribbon on the heart means they have a keepsake
lets me know exactly which ones to talk to, thanks
Codex is nice, spoiler free too
tbh this is the first game i've seen where people are still spoiler tagging things 2 years after release
Game is all about experiences
i did just find a bug tho
Do tell
in fairness hades is not "released" yet. 1.0 will officially be release
started the clear with the sword, two areas in i now have the shield apparently
no idea, my heat is 1 on the sword, figured id give it a shot. had it in the first area, now i got the chaos shield.
oh man, hell nah
i mean, would be cool but all these builds are built for specific uses of specific weapons. randomized weapon each area would be brutal. UNLESS its randomized weapon every area (those 4 stages), and then a menu pops up and gives you the ability to pick new boons to replace your old ones, so it basically randomizes your boons too.
thatd be sick replayability
Well, random weapon at the start could be a nice option
added it to feedback, yolo. should i also add that bug into tech support channel? I have no clue how to begin to replicate it, as i don't have a clue on what triggered it.
F10 it
Should be all you need
Best bet is to explain what happened and what you're running I guess? lol never had a sword become a shield before
Zag: swings sword Sword: "Hey Shield, tag in I'm tired of this."
The weird part is I'm 95% sure it swapped to the shield AFTER I cleared the last mob on the 2nd stage. I went to go smash some pots and boom, shield.
Big funny if it comes back later
the real question is if by some act of god (no pun intended) I actually clear this run, will it give me a sword bounty or a shield bounty
So you legit just jumped into a run and sword swapped o.O
yeah, i'm gonna continue for science. Been wanting to play with this thing anyways but everyone said it's booboo until you have a few upgrades on it
Base weapons are fine, upgrades are nice though
Now I wonder if I can reproduce that sword swap
Base sword, 1 heat?
it should be noted that i did start a run with the sword, and before i moved i "Give Up" option so i could swap out my keepsake, then i started the new run with the sword again immediately after. Base sword, 1 heat in calisthenics.
my chaos shield is +1 atm
keepsake is the bag of gold
looked like it, it kicked me to main menu
when i loaded up i was back in the sparring room
Well give up puts you in sparring room with the last save there, which may have been shield? xD
but i had swapped again when i came back in, im unsure what my weapon before the swap was tho, iirc i just cleared with zag gauntlets max
im positive i had the sword selected because it tells you in the heat page
thats so wild wow
i guess while i have this thing, will the shield block everything, indefinitely while i hold bull rush?
whats the mechanics of the block
i really wanna see the breakdown of what went wrong if anyone manages to figure it out
yeah blocking is just holding left click
not sure actually
Pretty much
Stuff might slip in through the side, but otherwise block is solid from my experience
Some AoEs will get you too actually
does it block in all directions or just the direction bull rush is facing, and is it only as wide as the bull rush or is it a full 180 degrees?
but I think that's because it slips in throug hthe side xD
Uh.... it's about the bullrush size?
cool, so requires some skill then
What does giving those bottles of top shelf jack daniels do if you continue to give it to someone who already gave you a keepsake?
My sword refuses to change 😦
f
i wish i knew how it triggered
in my server we work nonstop at content launch (every 13 weeks a major DLC releases) to reproduce bugs so that we can get them into the day 3 patch. I'm familiar with the process but I wasn't paying attention / don't know this games backend.
I've just never seen that happen, must be uber specific
How come shielders sometimes block explosions and sometimes not? Like the explosion is 360
if the center is behind the shield’s area, i think
Dumb
Heh can still 'hit' myself with zeus aspect
I could be mistaken, but it seems the "Ricochet Fire" Daedalus upgrade for the Adamant Rail no longer works when you take the "Explosive Fire" Daedalus upgrade (shot deals damage in an area and slows).
Am I misperceiving? Is this true? Is this a glitch?
yeah,, they don't work together
I mean its kinda obvious why they don't work together
Are there any other Daedalus upgrades that straight-up deactivate another?
I get not perfect synergy, but turning the other off?
I don't think it's infeasible to imagine some kind of a "shrapnel" feature - y'know, the first shot blows up, and a subshot ricochets off and hits a nearby target the way the vanilla one does.
i think seeking fire and ricochet fire also do this
You mean deactivate each other?
yea
dont remember properly, might be wrong, been actully a hot minute since i have played the game
Oh I misunderstood your point, I thought that you weren't being offered Explosive shot at all.
ppl be like, special hammers best for gun, me a person who forgets abt the special, well actually
Is||Bouldy|| suppose to show up in the codex i only just checked after a long time and he doesnt pop up
yeah i see this whole undiscovered page in the codex that i can open up right next to him but he doesnt pop up
just wanted to know if i wasn't the only on
one
I could actually be wrong, I haven't checked it in a while
how many runs have you done?
last i check about 65
and what section is that empty page in?
to the right of River Denizens
the tab is called undiscovered
and i don't have any entries in there
6 undiscovered
ah
no, that's something else
i assume that's where he would go
There's no entry for everyone's favorite 

We don't have a probable date for release, do we? 🙂
Not yet 
I had a very random thought
The satyr attack sound
Do you think they used an already existing asset, or did Darren record himself? 
A friend of mine had to record himself doing weird sounds during a game jam so it's not unlikely
Foley videos on yt are pretty fun. Seeing them come up with creative ways to make sounds.
True! The fruit ones are my favourite, they can be used for so much stuff
You can probably recover the save to at least the start of the fight.
nope, put me back in the house 😦
(Also censor the name, it's spoilery)
You can still recover the save.
Don't do anything yet.
Check the tech support channel and follow the instructions.
I already moved to another room unfortunately
Oof
c'est la vie
haha, he was in the middle of his death animation with the black screen behind him too...
Ah well, what is one more attempt~
There Is No Escape
hi! if you havce hades in epic, is it "not available"?
What do I do after I talk to hades about ||reducing sysyphius’s sentence||
Also what do I do after megara appears in Zagreus’ room for a second time
I got two companions nearly unlocked but I can’t get the dialogue options
||have you bought Sisyphus's contract from the house contractor yet?||
re: meg i honestly don't remember lol
Hey guys! Not sure if it was worth putting in feedback because I’m not sure if I just noticed it or if it was an audio bug I ran into. Did a run yesterday and when I got to asphodel, only the bass track of the music was playing until I got to the Witches Circle fight. Has this happened to anyone else?
Isn't that how it's supposed to be? The music gets more added to it as you progress?
there's a known audio issue with character voices not playing, but i've never heard of only part of the soundtrack being audible
Isn't that how it's supposed to be? The music gets more added to it as you progress?
i mean, this is definitely true, i assumed they meant beyond that in some way?
||have you bought Sisyphus's contract from the house contractor yet?||
@sharp fossil it isn’t there yet
hmm okay
have you ||talked to bouldy?||
otherwise i'm not sure
i should remember this i only finished that questline a few weeks ago lol
it took me like 70+ runs to get that one. you need dialogue from a bunch of different ppl at the house before it opens
tbh i cranked the heat up to 50 and just lost immediately like 6 times in a row to unlock the last few dialogues
meg, than, hades and you need to give a nectar to bouldy
knowing about this game is suddenly making ancient philosophy and history much more enjoyable rn lol
My greek mythology knowledge is a combination of the Hercules animation serie, this game and philosophy in high school.
Nice mix.
Whenever I come across Aphrodite in a run I sing the dumb aphrodite song from hercules.
Aphrodite, aphrodite, aphroditeeee, the goddess of love~~
xD
i know next to nothing but the professor mentioned achilles and i was like "gasp"
can i say i kinda simp for hermes
hes cute yo
lemme meet the gods in 1.0 pls
lmao
I learned a lot from Age of Mythology back in my high school years.
technically, hermes is actually coming down to you if i read dialogues and codex correctly
he’s said something like ‘i cant hear you at all down there’ before
i think
now im not sure if it was ares or someone
jsut read through his codex entry and he definitely helps serve the underworld and probably has a good amount of frequent flyer points to just pop in with :p
the codex is incredibly well written and pretty fun to read through
I learned a lot from Age of Mythology back in my high school years.
@past mirage Big same, I grew up with that
can i say i kinda simp for hermes
@brisk trail S a m e 👀
I kinda want to hug Hermes
i like that he talks so fast lol
Yes! If I'm correct he slows down if he's reading a message
Can't remember right now
Dusa best girl
tisiphone best girl
ahem

Asterius is the best boy.
if u truly loved ur best boys and girls u wouldn't pit them against each other 
As if Asterius will see a problem in that.
Asterius would love that
Asterius is the one instigating
Some of us just want to pass through and get my ambrosia for Than, but mooo- noooooo
Relationship with Than is dubious at best. Because most of the time he shows up in Elysium with all that "LA$T WORD$ WRETCHE$" bling and room fills up with champion chariots. By the time he's done killstealing every chariot, you are beaten, bruised, and have at least 17 summons to Hades court mostly on insurance claims about damage that was made with your skull... Yeah, not a fan tbh.
that's the funniest thing I've seen someone say about than encounters
On the other hand he'll go and pop those greatshields for you leaving the juicy center for you to easily even the score
I like stealing his kills. He goes like "Get your own kills"/"That was mine"
Thanks for the help Than
Or when a bunch of enemies spawn at the same time, they're all armored and Than casts the circle right in the middle of them
And I scream as I try to push them away from there because Than that's not fair
I still haven't managed to get a 0 point Than win.
Wait till the SGG will make him kill exalted without popping out the cores, just to mess with people on the final update.
Shoutout to Joanne Tran, and thanks NoClip for featuring the "hidden" MVP level designer and level beautifyer lol
Omg I cant decide with best boy/best girl.
Too many good options ;_;
I keep switching between faves.
Skelly is totally best boy right?
cerberus best boi
Ah good point Lysol
Does it really matter who is best? There are a lot of different people that are sympathetic in their own way just to place a paper crown on one of them.
I'm totally a dog person but it would be cool if they added in a hell cat 🐈
Yeah but I want one I can pet at home...and not blow up in my face lol
It should be like trying to pounce on Dusa while she works
Does it really matter who is best?
yes.
plays pokemon theme song
I'm more of a SMT person...FUSE THEM TO MAKE AN ULTIMATE GOOD PERSON...or Satan if you unlucky, idk.
To escape hell is my true test. To find mom is my cause! I will travel through tar-tarus killing all the shades!
hades smt crossover
Does than not spawn in tartarus?
3rd Persona had excellent Thanatos design, would swap those two in a heartbeat.
He does.
never seen him there weird
Well he is whimsical as hell, but he appears there.
i feel like i dont totally understand what he is so upset at zagreus for
leaving lol
imagine if your best friend said "nah I'm out of here. You'll probably never see me again, gg mates"
and hes like “im risking everything to help you”
like what ok i didnt ask you for anything sir
is thanatos not allowed to go the surface?
"you are tearing this house apart Lis Zagreus"
Ehm, no he's allowed.
How else he scoops mortals?
then how can he never see zag again
He has to go to the surface for his job, but he doesn't like it because it's too bright?
he's allowed to be upset about his friend seemingly willing to toss everything away and ditch his known family for someone he's never met
that's the reason behind his kneejerk reaction
than even says that to him at least once, that his family is there, in the house
From his point of view, that is true. But Zagreus's situation is more complex.
of course. That's why you talk things out. communication is not the cast's strong point, as we have seen repeatedly
His point of view is what's at question here
that makes more sense
But from than's point of view his reaction is justified
Bc to him it looks like zag is throwing away his relationships
we're not talking about zagreus's complex situation, we're talking about the reason for than's anger
i feel like i dont totally understand what he is so upset at zagreus for
Part of it is that Zag didn't even tell him he was going to do it.
If Zag had succeded in escaping, Than might just never see him again.
Without a word.
That's a pretty harsh thing to do to a friend.
good thing underworld security is so tight, right?
especially when we heighten it 
Now that's a dreadfull moment.
kam!
this is just my thoughts but i feel like to than, zag's friendship was enough to make all the stress of underworld life bearable, n its an extra slap in the face that its not the same other way round
hi!!
||careful lads, the mods are watching||
EM4 is like Jojo caracter is ready to burst thru the wall
kamaroni
|| it's okay, they can't see it when we tag our messages ||
the channel restructure threw me soooo bad but im starting to be able to check in regularly again >:3
gasp someone else who does >:3
BUT ANYWAY, i think than just didnt understand how bad it was for zag. and zag thought than would understand because "i mean, look at whats going on of course id wamt to leave!"
They both need to be better at communication. The big dumb lovelies.
failing communication as a trope in comedy ^.^
most of the cast needs to remember everyone else can't read minds lol
juicy
This is your daily reminder that it is now technically fall.
I thought fall started on the equinox?
I feel like octobers gonna be a good release month perhaps
we need a groundhog day but for fall
I'm not really holding my breath for this month besides like at the very end of the month
august 34th....
Sobe constantly hypebecause release is soon.for fun and profit
xD
I'm not looking forward to the release.
I'd have to rewrite my steam review, like from scratch.
brb carrying a huge box of pizza jdkfkgj
But still. Soon TM
kam share with the class??
I'm just excited. I want more new dialogue. So much more.
But the end tho.
I need to bond with Scary Ice Granny.
i keep telling myself to stop playing so i can save my energy for 1.0... and then i keep playing all the time anyway
But the end tho.
the end will undoubtedly be implemented well enough that we won't all lose our beloved fun runs, speedruns and high heat runs
Oh, i'm sure SGG will give plenty of reasons to play 1.0 even if you are running low on energy.
I've just cut myself down to one or two runs a day, just to stay 'in shape'.
Lysol... They can pry my savefile from the january 2019 out of my cold dead hands.
I've been cycling between a few rogue-likes/lites right now (Hades, DC, StS), but I also started school this week so I haven't had a ton of time
@eternal marlin from #hades-feedback that might also be a bug, I'd also report it in-game
could just be an oversight though
kam share with the class??
@narrow hemlock
🍕 🍕 🍕 🍕
yas, wuv u 
that reminds me
I should eat, see y'all
enjoy!!
how's that infernal arms project coming
its going >:3 how many pages am i at, uhhhhhhhhhhh 5 maybe if im head mathing right?
I await
Hello!
i really can't wait until 1.0 is out
same there, am excited
That v1.0 save is calling me
Just a quick PSA, pressing F10 to pull up the bug reporter after defeating the final boss will cause the screen to go black and stop responding. The bug reporter will also not open.
Btw I reported this
@tall mural as in "the program has stopped responding" stopped responding?
or as in "I can't do anything"
@rough token I couldn't do anything in game, trying to close it made it stop responding
alright, next time that happens, try alt-tabbing and cycling through your windows--the bug reporter might've opened up behind the game
I saw that it was open, but trying to switch to it didn't work
weird
I've bought the game on the Summer Sale, but I've haven't played it yet because I wanted to wait for the final release. Though the release is getting closer, there's still no date, and I feel really curious to play it now. Is it worth playing the game right now with the early access, or should I wait for the release to get the "full experience"?
Both are viable options.
But gameplay wise, you've got the full game on offer right now.
The final update will add a lot of plot though.
basically what you're missing in the game right now is the ending
Not much time left for me to collect ||end screens!||
basically what you're missing in the game right now is the ending
I see. Then I'll play for a bit like a preview just to get some first impressions. Thanks for telling me this!
Welcome to the underworld!
Just ate a face full of projectiles from a low health hydra because my cast decided not to work today
Feelsbadman
really hope Hades comes out late this month/early October
i just want to find out what the hidden ||fist|| aspect is
If I get the Hermes boon Quick Reload, will it make my festive fog drop faster or does the cast have to be in the enemy?
I don't think you can even get it with Trippy shot unless you pull some pool shenanigans.
quick reload can't be gotten if you have trippy shot
Alright thank you
I don't think you can even get it with Trippy shot unless you pull some pool shenanigans.
it'd be pretty easy, just get a hermes boon before taking trippy shot
Good 'ol Dio
You can't get Quick Reload without a cast either.
So you'd need to get a cast, get the hermes boon, then get trippy shot by selling or replacing your old cast.
isn't it just a t1 boon, regular cast gets stuck too
I thought so hm
also, it'd be pretty odd since its counterpart, auto reload, doesn't need a cast boon to be offered
Wish I was good enough to use High Confidence
Testing time, O Hermessss
What’s high confidence again? Havent played Hades in a hot minute
80% hp or higher for dmg boost
From a balance perspective I assume you would need a cast boon. Some of the casts don't benefit from that Hermes boon
why would you need a cast boon?
regular casts get stuck with infernal soul, regular casts regenerate with stygian soul
quick/auto wouldn't affect anything other than those properties
Lemme go find Hermes again
it'd be pretty odd to lock t1 boons behind other gods' casts, especially since those boons themselves are prereqs for hermes's legendaries
Hermes is a special one though, 2-3 per run
exactly, so why lock it off further
Well isn't flurry cast locked behind having a cast?
Gotta make sure you don't waste a Hermes boon
i don't think flurry cast is locked off either
Lemme try stacking up some die and seeing this
But I actually don't ever recall finding the cast Hermes boons without a cast now that I think about it
you're not exactly breaking things by having regular casts be... faster
You're not, but I could've gotten dodge instead of 2 cast boons when game is mean and doesn't give me cast 😦
seems like confirmation bias imo. you're never gonna choose hermes cast boons if you don't have a good cast to use it on, you'd choose something more worthwhile
Of course, that's why I'm trying to stack some keys and seeing
they only get great if you're specifically building on your cast, which means that you'd probably already have a cast boon beforehand
@gusty slate you could always take the mirror upgrade to swap out boons for others if u want cast more.
That's what I'm doing, need more keys so I can reroll more 
Ah yeah the key dilemma
2 boon pages isn't enuff data!
if i'm wrong about this, i'll accept my defeat and go straight to #hades-feedback lol
Why is trippy shot called trippy flare when you first get it?
are you using beowulf
Depends on aspect, no?
I'm using Hera aspect
flare is unique to beowulf but i also havent played bow in a hot minute
may have been a display error
i would f10 it anyway and describe what happened, they'll see the data
when i got trippy shot on hera, it was also flare, i assumed it was an intentional change but ig not
also, nice 😎
i wouldn't be surprised if trippy flare on hera was a display error, but i just thought that they worked the same anyways so sgg just decided to switch the boon
True shot isn't flared
Good catch, Artemis and Aphrodite don't have flared ones
Checking all now
as faaaar as i know "flare" casts should be unique to beowulf, correct me if im wrong tho
No you're right
Dio so far is the only one that I'm seeing "flare" others are normal cast
Yep, Dio is the only one that is flare lol
Now that I leveled up it, it's called trippy shot
does it change to shot if its leveled up
@gusty slate
Can pressure points make festive fog crit? I had both boons last run but never saw it crit (using hera bow)
Should be, it's just a super low chance
alright ty ty
Hey, I just had a thought.
What if getting a god's favor let you use their boons in the courtyard?
It would add a little extra incentive to doing it, and would let you test out boon combinations and math out builds a little if you wanted.
It would be cool gameplay wise, but I don't know if it would make a lot of sense lore-wise
My game crashed as i finished an entire run, i tabbed out after the last battle to check something and when i tried to tab back in i got a not responding message. So i waited about 5 minutes incase it fixed itself, and after i did i decided to close it, reopen, and when i load in, i go back to before i even started the run 
uh check #h1-tech-fixes for lost progress due to crashes
the crash after tabbing out is a known issue @hollow drum , though you can still report it in #h1-tech-support
and recovering your save is indeed in #h1-tech-fixes
I have a question on renaming file
actually wait i would only modify the most recent one then
yup
though you also need to move/delete the current ProfileN.sav file (so that you can rename the temp file)
alright i was confused for a quick second thinking i had to rename all files to that
nope
in my case the latest SAV file is the Profile1_temp.sav
i rename that one and delete the next one?
which would be Profile1.sav?
yup
(though you have to delete/move the old one first, so you can rename the temp one)
would you mind hopping in a call for 2 minutes? i want to make sure i'm not messing something up
can't rn, but if you want to DM me screenshots I'm cool with that ^.^
do they have anyway to change the mouse cursor i hate how it is now i have not played this game in a few months and i just started to play this game again and i really hate how they show the cursor and not the the old way why was it not a option to have on or off why force this
i like how it did not show the cursor
guan yu special build has crazy dps
i played guan yu for like 20 seconds back when i unlocked it, and was like “meh” and moved on
i’m starting to think i must have been using it wrong, because everyone else seems to love it
You're not the only one, I'm not really sold on Guan Yu spear either
do they have anyway to change the mouse cursor i hate how it is now i have not played this game in a few months and i just started to play this game again and i really hate how they show the cursor and not the the old way why was it not a option to have on or off why force this
@brisk trail ?
I don't quite follow, sorry
Are you using a controller and the mouse cursor is still showing up?
@brisk trail
I don’t recall the mouse cursor changing, but maybe i just wasn’t paying attention
They recently added an option to change the color of the mouse to make it more visible in places like Asphodel, but I don't think that's what Spirit is referring to
mouse and keyboard and i might have a video of the game before also
or i can find it on youtube to show
Sure
Hades is a rogue-lite game from Supergiant Games, creators of Pyre, Transistor and Bastion! Playing as Prince Zagreus, son of Hades, I'm fighting my way through the Underworld in hopes of reaching Olympus. On the way, I die. A lot. And have to start over.
● Playlist: https://...
like this
now you show the cursor
And the cursor is showing up?
That's definitely intended and not new. How would you be able to aim without the cursor?
look at the game when it was released to now
That video is someone using a controller, which means no mouse cursor
You're using mouse and keyboard, which means you have a mouse cursor
Sure
mouse and keyboard never had it also
until some update
i do not know what one
the one i showed you was v0.23932
Huh. Yeah, I see that. I feel like it would be much harder to aim without being able to see the cursor, but you could request in #hades-feedback that they add it back in as an option. You'll need to read the pins in that channel to gain permission to post there
where would be the pins
(on mobile) Swipe from right to left, they should be near the top of the screen
You mean #bot-commands ?
you said swipe right to left click pins then what
i know you said read but i see nothing more the some messages
You should see a message with rules for the #hades-feedback channel
It includes instructions for getting the permissions to post in that channel
Sure thing!
@brisk trail You might want to specify that you'd like an option to hide the cursor, if I hadn't talked with you I might not realize that's what you mean
@brisk trail You might want to specify that you'd like an option to hide the cursor, if I hadn't talked with you I might not realize that's what you mean
@rough token i did i said the version of the game also
so if they did not know they can see quickly
But feedback is also for other players to upvote/downvote—they don't know what that version number means
there's a pinned message in #h1-story-discussion that explains how to unlock all the hidden aspects
ok
does lightning strike proc static discharge?
Yeah.
I'm already cursed
Is it than smiling

i have a question, the chest that opens after finishing a chamber, are they suppose to be able to be activated twice?
i activated it, did it really bad and only got 3 gemstones, got mad at myself, mashed the RB button to get my 3 gemstones from the chest, and the trial re-activated and i got 10 gemstones in my second try, is this intended? should i report this?


