#h1-discussion
1 messages · Page 603 of 1

I still haven’t seen it in game
Still best
Rng just hates me
@devout plinth meg and ares talkin about the thrill of killing and zag is like yeah i sliced up a lout real good and meg is like..........thats a ghost zag
“Did you bathe in its blood? Didn’t think so, poser”
ORPHEUS JAMMIN OUT TO POSTPUNK ON HIS LYRE
YEEEEEAHHHHH
fhhffy orpheus gets up on stage and strums his electric lyre once “I hear the voice of a preacher from the back room”
the crowd goes bonkers
(the bleachers are an orpheus rock au band and you can’t convince me otherwise)
hades cast sings a song when
Hades! On Broadway
Zagilton, now on Broadway
OH YOU FOUND IT... THE ONE
what is this hadestown
Hello, after I use the skulls in Pact of Punishment, can I reset them or should I start a new game? sorry for google translate
My Shot is a zag mood already
you can reset them, Tachankin
you aren't locked into making the run harder, no
or at leas tthe rest of the game harder
I could not find where I could reset it
could you help me?
did you use the Pact to increase the difficulty and want to know how to reverse that?
Yes, I would like to cancel
you can't cancel it in the middle of a run, you'd have to do a new run
oh, I was afraid of that, did not want to start a new race, I just started to swing the mirror
thanks for the answer
welp poseidon runs are dead to me now. Got Tempest Strike, fed Poms to it to throw wreches around with the Aegis. Got Second Wave. Started having fun. right up until flying enemies in asphodel. Threw a gorgon head right out of the arena, and now she's nowhere to be seen. So now im stuck with no way to continue the run. #FeelsZagMan
They'll probably fix that soonish
is it normal that since the last update all my progress is gone?
That shouldn't be the case, no...did your computer crash at any point during a game?
nope
hello, can someone tell me in how many hours the ama is?
timezones are confusing ok
👀
3 hours and 5 minutes I believe
thanks my man
@frigid jackal I'd suggest posting in #h1-tech-support with as many details as possible; hopefully an engineer will be able to help you out once SGG is up
woops ^^;
sure i will dm you it :3
please do 😃
just @ me when you ask it so its easy for me to find it back
alright
@analog mantle i think bow special is good but specials as whole need rework. Now you either go special or attack and I think they should be situational. Fe. you should use bow special when there are many enemies and you know you won't be able to clear them with you attack
this is probably a discussion for #h1-builds-and-combat
I'd love to contribute as well
Q&A in half an hour
Hype!
Roguelikes are defined by randomly generated levels and permadeath. But that permadeath can be a point of contention for players who like making tangible pro...
Nice video essay from GMTK's Mark Brown featuring Hades 😃
It includes criticism about the persistent upgrades in it, but also tells that it's ultimately a lore-focused game so it's not too bad
I mean from a pure gameplay's perspective, his argument is solid ; but of course everyone is entitled to their personal liking
Not having any tipe of progress will make most of people stop playing
I kind of agree with him but still find Hades enjoyable
You should watch the vid, he actually provides insights about how game developers can (and do) come up with ways to implement some kind of "progress" in roguelites to make them more enjoyable and avoid the flaws that it might imply 😃
Mentioning Isaac and Gungeon for instance
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14 minutes
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what we asking the supergiant boys, fellas
One message removed from a suspended account.
any good questions on your minds?
A number of them, yes
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If there are plans to make pacts give some additional stuff, what their plans are with the major content updates (And if this one is indicative of what we should expect), if there are plans to rework boons to increase variety per run
If we can get new pacts that add challenge without being tedious
hmm
I thought I'd ask amir about meta progression systems
and if we can expect any that increase variety in runs
Eh, I'm not sure I agree with the video. It makes it sound like all there is is the lore to look forward to.
but I don't wanna mix feedback with the question, might end up a bit obnoxious
I mean, at the end, the mirror is showcased as an example of a meta-progression that adds power to the player
@arctic cave I think the point is that lore being an important part of the game, it makes it not too bad that there's a bit of grinding given that you're also motivated by the lore progression and not just winning the game
That'd mean that "overly perfect" gameplay can be detrimental to the lore, which is an interesting perspective
what do you mean by that?
same, I think
Traditional Underworlds have quite a few more
With maybe some secret ending
scrambling to come up with a pertinent question in 6 minutes
But we'll see
3 would feel a bit too short imo
Maybe 3 with a chosen ending world?
I kinda expect some special ending depending of the boons you get
I'm not sure, just came up with that, but if your game is only thought through a gameplay perspective, it might make it difficult to "tell a story" -- but ludologues would say that you should tell a story through gameplay and not through text like Supergiant does
That would mean your ending is determined a lot by RNG, not your choice
Or at least something special if you pick to much chaos boons
You have the keepsakes
SGG be like 
Wow, that Q&A channel is on fire
They have their work cut out for them
"Hades has been delayed due to the SG team still, after many weeks, answering questions in their scheduled Q&A"
actually came up with a genuinely pertinent question and i hope they answer it for the greater good

I just asked about endgame and merch. Nothing that can't be looked over
why would there be a ng+ for a roguelike?
@velvet lion you could add a darkness multiplier
On a new game plus, earn 20% more darkness
also the game already has a system for finishing multiple runs, don't really need a ng+
I missed my chance to ask. I was almost done typing. 
let's all apreciate Morgan for playing Hades right now :)))
Commitment lmaoo
Alright, so theyre planning to get all the systems for full runs in place first, then iterate more on the boons
Sounds good
Soooo... they are adding all 12 Olympians right...? Right?!
What constitutes a full run though?
All of the biomes, rooms, bosses and base mechanics
So gods and weapons too I imagine
That GMT video pretty well matches my own view on permanent upgrades in roguelikes. Not really a fan of the mirror.
Then don't use it.
So when they mention on waiting to expand on boons until the complete run is done, does that mean that they won't add any more Gods and their respective boons until the core story is wrapped up or that they won't go more in-depth with the boon system until after all the Gods and the main story is added in.
Mirror is optional
No I imagine they will add the gods
The focus is implementing everything, before doing big changes to it, if I get it right
@sick tree That's one hell of a non sequitur
The issue involves both having much stronger abilities after grinding, and weaker abilities from not doing so.
Damn they really do plan ahead, chaos was meant to be in the 4th update
Well, I mean even before early access, they were unsatisfied with the blood gates
what if Ashley was the voice of the court bard that I cant remember the name of because I am too excited by the idea
like you finally get her to sing and its Ashley
Orpheus is quite androgenous
Seriously though, If you wanna throw yourself endlessly at a proverbial wall until you finally have the raw skill (and a lot of luck) for that one perfect run, with no mechanical progression between your first and last try's, go ahead
There's nothing stopping you
Right, but I'm making a statement about the progression, not that I believe the un-upgraded state of play is 'best'.
Debatable, but he's a male in-game, in-myth, and his voice actor is male.
Just wait for Eurydice, Orpheus' wife and muse
They would make a fantastic duet
Cloudbank?
ITS ALL CONNECTED
its the Transistor city
Ahh
If you put your ear real close to the egg you can hear tiny Ashley Barret up pitched singing “IIIII WOOOOOONT SAAAVE YOOOOOUUUU”
Oh I remember a question I forgot to ask
About how they came to the decision to go for a rather different Ares from the one most are familiar with
The angry and brash Ares
@slow ravine - It's a matter of accessibility, there's nothing stopping you from playing how you like
I can respect your fondness for a more traditional form of perma-death but far fewer people would be playing Hades if the mirror wasn't included,
Some people, myself included, simply prefer the rogue-lite approach
You don't have to use or even like a certain mechanic to benefit from its inclusion, simply because it makes it more approachable for less hard-core players,
Extra Credits did two episodes on the Blue Shell from Mario Cart and the noob-tube in CoD arguing that exact point
transistor takes place inside the cosmic egg: the beyonder crystal can be found in zag's room, which implies hades is part of the pyre universe or that pyre is part of the hades universe: from there, we can assume that the "war on the surface" mentioned by a few characters is the "bad ending" version of the rebellion against the commonwealth
THEREFORE,
transistor and bastion are alternate realities of the same time period :o
they diverge at the war on the surface
or they just like to do references to their previous games?
shhhhh, stop being realistic
pyre being same universe as bastion WOULD be interesting, ngl
i could see it working
my galaxy brain theories reign supreme
styles are similar enough
/s
I disagree that it helps accessibility. The state of the player's abilities at the start of the game can be frustrating to new players, at least in a few cases that I've seen. When meta-progression is introduced, you can expect the difficulty to be tuned such that an average player will gain enough meta-upgrades to reasonably beat the game after the intended number of runs. This would be fine, except that the experience can be seen as frustrating to a player who knows this, and is grinding rooms for darkness, instead of grinding runs to learn.
unless the game is designed to be able to be beaten with no upgrades and upgrades makes it easier
Which is basically the same view espoused by GMT.
@wet flume That will never be the case, especially in a game that has a good reason to ensure the player completes X number of runs like Hades.
other people did, Sora, dont worry
I still think that a target number of runs to win can be attained without meta-upgrades, though the spread would probably be much higher.
SGG want this game to be enjoyed by as many people as possible, not just those with the patience for traditional Rogue-likes
not to say one is "better" than the other, but one is quantifiably easier to complete for players with lower skill, time or even some form of disability,
Yeah, it can make it feel kinda grind-y but I think that's preferable to just reaching a point where you physically can't progress any further because you lack the skill or dexterity to overcome a challenge and don't have a progression system to help
You don't have to use it, but it's there
There are other ways to accomplish that; difficulty modes, whether available from the start, or unlockable, for example.
For accessibility, forcing a grind isn't a particularly good solution, really.
The game itself naturally creates a grind
they might add and adjust stuff more in the future it's a bit early to tell rn
You're constantly trying to get out and accumulate Darkness as such
I should also mention that I'm not saying they absolutely totally need to remove darkness, etc etc, just that I don't think it's a particularly good mechanic.
Seeing the amount of vertical progression upgrades can put off players
Well, I'd argue that's what the mirror and pact of punishment are for:
You want it to be easier: use the mirror
You want it harder: use the pact
It happened to a streamer I watched who loves roguelikes and plays a lot of them
Oh, I like the extra difficulty mechanics SGG uses in their games. I think they're some of the best.
He was getting frustrated because in his own words it felt like "I may as well die right now just so I can get upgrades and have a chance at progressing"
Mmm, they mentioned that they wanted specifically to draw more attention to the chthonic gods which is sweet.
I think the mirror being the opposite of that, in a way, is a bad thing.
What isn't is the possibility of more status ailments
And also with the amount of roguelikes he played it was tiring to grind to progress
Obviously you can clear the game with no upgrades. But this is from a new player's perspective
i enjoy it but itd be nice to have additional stuff with it bc some of my friends do have trouble w the game sometimes
I'm also not particularly good at the game tho I'm new to the genre 😂 darkness helped a lot tho
I didnt mind the darkness upgrade tho bc I still had fun testing stuff out and trying to lose less hp from room to room, but dying wouldn't be a waste either bc I could upgrade or talk to NPCs, so I felt less bad about sucking haha
You have to remember that Hades is a narrative based game
It's not meant to be completed in one run
Several story events are locked behind number of runs
And you can only give one ambrosia to a person per run as well
There's a natural progression there
Picking Easy, Medium or Hard at the beginning would be much less compelling because picking easy makes you feel as though you're doing something wrong, you're not having the intended experience
Plus, most games don't explain the difference between Easy, medium and hard
I mentioned that previously; I still don't think that's a good reason to add darkness. Because by that logic, you're purposefully making the game easier once you feel they've progressed the story enough.
I don't get why that's relevant arcadian
I'm not talking about beating the game in one run
(that's @pliant tulip )
It's not just story progression but game progression as well
Also narrative shouldn't detract from a player's experience of actually playing the game. Artificial restrictions on gameplay because of the story are a terrible idea
And they're mostly not there.
By the time they get those unlocks, they will have learned more to progress farther
But it's a players decision, they control to difficulty curve rather than having one assigned to them
having an easy mode is just like. nice for ppl who want it. I'm glad it was there in bastion bc my friend is really bad at games but wanted to try and beat it for the story.
They player can proceed farther than by virtue of both knowing more about the enemies and being more powerful
Death is part of the narrative
@sick tree If a player started the game with that choice, I wouldn't have an issue with it, really. It would turn the mirror into a difficulty modifier tool, in effect.
But if that were done, I think we all know the values would be tuned completely differently.
The whole story is about escaping from the Underworld, dying, and starting over
i want a fully fleshed out celeste-like assist mode, honestly. i have some big coordination and anxiety issues and although i can often get to a certain point in a game, it takes me about 5 times longer than a normal player to finish something considerably difficult.
sometimes, i can't even finish something.
like the secret boss in splatoon 2 octo expansion.
But if they pick the difficulty before they've even played it, like in most games,
They won't know what changes and to what extent,
They don't have anything to base their decission on yet
is that bad tho? I dont understand sry
Yeah, I'm not seeing it either
Well, they just addressed the difficulty and easy mode question
like why does it matter how other ppl prefer to play the game? I'm genuinely confused
let 👏🏻 people 👏🏻 play 👏🏻 games 👏🏻 how 👏🏻 they 👏🏻 want
Oh snap, gotta catch up on the ask thread
Yeah, what that guy said!
see the gmtk vid on difficulty to see why difficulty screens are problematic design
Let they play with a scythe!
pronoun roles are a thing for a reason xD
But GMTK is the reason why we're arguing to begin with. pedantic
but yeah, so what if some people default to easy mode without trying the normal difficulty first?
Someone might enjoy the game more at normal but choose easy because they're not confident in their skill
or pick normal (because that's how the game is "meant" to be played, easy is just for babies) even though they'd actually enjoy easy more
it's not like it's gonna affect you in any way
accessibility is a nice thing
to a new player
clarity for what
as to what the difficulty means
Difficulty selection locks you into a select difficulty before you even experience how the game is
well if they feel the game is too easy, they can crank it up
That's if the game allows it
@pliant tulip Plenty of games let you change difficulty on the fly.
like in supergiant games im pretty sure you could just switch between them whenever you wanted?
Some yes
Yeah, but accessibility should be malleable and controlled by the player through the game, not just one decision before you even start
This one does, too. But only after you've played it enough to unlock non-hardmode.
Because, really, that's what the mirror does.
some people don't care about the 'experience how the game is' and they just want to play it on easy to destress
Mirror isn't just ok, game is hard, let me switch to easy mode though
^
say somebody likes an element of a game, but a difficulty strips that away
Getting upgrades is fun
yep
Getting stronger is fun
look at the project diva games - a lot of the fun is the multiple button presses
but normal and up can be very difficult
Skill isn't a constant though
at least for new palyers
unfortunately, easy mode locks you to only one button prompt
not all gamers are like, game gods with impossible apm and coordination
this is the issue with difficulty levels
Sometimes you're playing perfectly. Other times you have two left hands
and why granular difficulty settings, and especially optional assist features, are important
and why difficult levels as a concept should be dropped
just be patient and practice thats how improvment works anywherer
Unfortunately, you playing perfectly isn’t the same as someone’s “perfect play”
Someone can try their best and still not be able to complete the game
Which can feel really sucky
some people have wrist/grip issues and cant be 'good' at video games even if they really try and want to
it's really sad when single player games, when balance and difficulty isnt dictated by other players, are impossibly hard for no reason
That's what adaptive settings are for.
without means to make it easier
like my friend beat the hydra after 3 hours, while ive only beat meg once, but instead of focusing on how much you suck, lok at it as a chalenge and how u can improve. watching others play helps alot
This isn't like a quick time event where the game forces you to push A too fast
When the person physically can't push the button fast enough
ive gotten to hydra like once, first time after the new patch cuz it apparently made some things somehow easier to me
im at uhhh 65 attempts?
The hydra boss was made easier by its projectiles being destroyable
Followup from my question in the Q&A that just got answered about additional safe zones. I forgot to add that i meant additoinal "Hub" areas rather than 1 off encounters (Which i still really like). By hub i mean a place where there are multiple NPCs and that can act as a secondary "home base" type thing
And I didn't get to him once until try 50ish
see thats the thing. i actually didnt know you could destroy them :D
It annoys me that people assume a player who's "bad" can or should just "Git Gud"
Some people don't have the time because they only play occasionally, to unwind
and some people have disabilities that make getting better at a certain thing impossible
Aren't all projectiles destroyable?
Not lazers
i feel like this conversation is coming from the same exact place looking over it
Well, yes
and welp if i beat hydra its gonna be the cast build. i dont think i have any way of getting past it otherwise
And Hydra wasn't pre-patch
Ah
Not the hydra ones, I don't think?
im not saying get good, im at almost 150 trys and have only beat meg once
I almost beat the hydra with shield special ares level 2
i tried xD
And a boatload of health
i beat beg with tghe insta charge bow XD
Oh yeah, I'm not a fan of her
But the shield special is very useful with curse
and the dash crits
Since it applies it to multiple targets
it seems like some people think its no difficulty or accessibilty vs vice versa
while some people are thinking its granular/modular/additonal accessibility and difficulty vs/ set difficulty levels
@sick tree yes this exactly
granular options are better than set levels for accessibility.
point blank.
this has been proven.
the what options
By granular, you mean having different levels for damage, number of foes, etc
I.... dont know what that means
But you don't have to get all the way to the Hydra and win to get satisfaction from Hades and unwind
EXACTLY!
yeah but it'd be nice to get past hydra at least once
Even if you make a little progress, it can still be fun
if you dont beat Meg, you don't get to hear more of Meg's dialogue
which for players who like lore is a loss
Which is a shame
But players need to beat her first to even know that that's an option
true, but at t5hat point thats whining about rougelikes in general. they are made for a duficulty curve
And if they've done it before, they can do it again
Maybe once she's defeated once, she'll SOMETIMES appear in the lounge but if you defeat her on the run, she'll appear THAT TIME
...
Developer intention can often come at the expense of accessibility and player preference. In this video, I look at some recent games that have found a middle...
i cant wait to see who else they iontroduce tho Xd
thats not the point
@slender linden watch that video
Maybe once she's defeated once, she'll SOMETIMES appear in the lounge but if you defeat her on the run, she'll appear THAT TIME
What's the point then?
100% chance of seeing her
eh
but WHy would she aPEAR
just gimme easy mode
I'm a moderate: I make compromises that please no one
😃
The only reasone she is there is because she died and had to respawn
That is true.
I think risu’s just saying that if it’s difficult to beat certain bosses or progress thru the game, it takes away the fun for certain people who play it for story, so tldr easy mode is nice for people who just kinda want to... enjoy... the story?
Is that true?
i mean...fair
yup
Maybe she doesn't feel like waiting on Zag's punk butt
i think Zag has two different voice lines for when she's not there
im a huge fan of roughlikes
and they are very unforgiving and lack dificulty settings
Like i enjoy the game’s difficulty and also the lore stuff, but i can see where people who want easy mode r coming from as well
And the value of getting easy mode without having to make a million adjustments
if you like roguelikes as they are, you just play on normal. or hard mode. no problem
@slender linden the video goes over why giving players more specific difficulty options so they can set up and fine tune their own specific play is a better idea than forcing them into only 3 or 4 different set values for the entire experience
you dont have to touch the easy mode
assist modes are better than easy modes
it's literally not doing anything to you
again this isn't he conversation
if you dont use the option
I don't find easy modes to hurt anything
im just rambling honestly
thats also a valid option @wooden quartz
I'd say that it can hurt the experience
Why?
Take Fire Emblem and Casual Mode
who's experience
Be happy with what you did.
is it hurting your experience when other people enjoy the games that are easier?
but im just saying from a crators perspective i feellike easy mode would be kinda hard to implement, but its also in alfa, so thats expected?
all their previous games have easy mode
It can
Well, they can already change the values for # of foes and such
i'm sure they'd manage
i'm not expecting it in like, the next patch
just in finished version, it would be nice
@slender linden - The mirror is your easy mode, granted, you do have to grind to get it to a level you like, which can be annoying but I still think it's preferable to Easy, normal, hard
because you have a chance to lean when you're grinding and may eventually discover you don't even need the "easy mode" anymore
The mirror is NOT easy mode
the mirror doesn't help me as much as you'd expect
Sometimes people dont wanna finetune everything tho... and plus the mirror is only useable after 748375 runs if ur bad
...wow
Im exaggerating it lmao
Well, what's "usable"?
you cant exactly go to a doctor and say 'yo i cant play video games, fix me'
Sigh
The mirror becomes your “easy mode” after u collect around 2k darkness rite
True, even with Mirror maxed out, it's still hard as hell (appropriately) but it's kinda meant to be
accessibility can only go so far before it undermines the game
I'd still like more mirror upgrades though
Which they said they will add
'Like' Street Fighter on Facebook: http://www.facebook.com/streetfighter Follow @StreetFighter on Twitter: http://www.twitter.com/streetfighter Subscribe on ...
I'd like some weapon specific mirror upgrades
it's not like the mirror will suddenly make me play better
Oooo i wanna make my spear overpowered
it just, well, makes the game a bit easier
like, maybe with easy mode have more health drops or lower damage numbers?
Is there a specific problem you are facing?
i want the game experience to be more forgiving
Ah
Grab the bow and play cautiously
i hate the bow
Wait, THEY DO?
Yeah
Bow without rapid shot is some trash
Use spear then
Bow with rapid shot is some trash
Spear has a lot of range and decent damage
Bow without rapid shot is the best weapon in the game
i use spear
Bows fine as long as you stack distance
Okay
It stunlocks anything without armor
Let's see
which feels cheap
...cheap
You're not helping!
Cast is great as long as it isn't Ares
it's like easy mode but unfun xD
And you've been complaining about how the game is hard, and it needs an easy mode
i honestly dont think you can help me, i just suck
@slender linden - An easy mode wouldn't either, you'd just know less about the difference between easy and normal
No, I get it
But then you go and say you don't like the easy mode because it's unfun
she*
She
Omg isnt risu just saying that refers to the spear cast combo
Not that shes negating their previous points about easy mode
cast build isn't "easy mode"
So, for Risu's sake, yeah, I hope they add an easy mode. I don't see a good solution otherwise.
If you just play the same weapon over and over and try things you should, eventually, figure things out since there isn't a mod to make things easier at the moment and there isn't an easy mode
the lovelorn singer also does our taxes.
hahahaah!
The only thing you can do is learn how to do a thing well
yeah for now i'll just suffer
pats Risu on the back
sigh
thanks
listen im not the only one who wants easy mode
i hate when people gatekeep things
You're saying "I suck, I can't get better" which is just defeatist
i get it, dont play roguelikes when you suck at video games
its not gatekeeping
but if you like supergiant's other works
I suck at games
you might get lured anyway
i saw hades add on youtube after i just beat trransistor for the 2nd tiome, and bought it right away XD
Everyone starts off sucking, but they get better with experience and practice
some people dont have time/attention span for practice
It's not practice
but k
I don't think explaining methods to solve your problem without alterations to the game that has more pressing priorities is gate keeping, more of a sensible suggestion
It's called playing a game because you like playing it
then how do games get beat in the first place?
And dying because you're bad and going back into it because it's fun
The gate doesn't need to be kept if you already can't get through it
where's the fun if you can't progress even if you try?
And getting better because you keep on playing
if your not improving even slightly, tyhe way your looking at the game is wrong
whenm you love what do u think
lose*
Prioritize darkness pickups and keys on runs you know are doomed and buy upgrades in the mirror until things get smoother, not much else you can do about it
'The struggle itself toward the heights is enough to fill a man's heart. One must imagine Sisyphus happy.'-
~The Myth of Sisyphus (A. Camus)
When 50,000 of Mark Rober's 3 million YouTube subscribers participated in a basic coding challenge, the data all pointed to what Rober has dubbed the Super M...
^
@slender linden Look at the video. maybe that will help your experience
Also, zag should have a sythe XD
@slender linden - I know how frustrating it can be when you can't get through a game you love or would love
I do hope they make the game easier to play so you and others can enjoy it fully
But I think it's better when that "easy mode" comes in the form of granular mechanics, like the mirror, rather than just a Easy, normal, hard choice
since it gives more control to the player and doesn't make them feel so bad about having to pick easy, instead of normal
id like an additional assist mode, too, and not work off of gamified "balanced" stuff
see how celeste does it
i've never felt bad about playing on easy instead of normal but ok xD
What if we had both easy mode and the mirror 👀!!!!!
i guess you're right
Im joking i see your point
easy mode should be in the form of assist mode, imo
what does assist mode do?
also yeah easy mode and the mirror
and later the pact
would be probably the best solution xD
You might feel fine about picking easy but a lot of people pick normal then give up out of frustration rather than just lower the difficulty
^
yay I was the last question answered
They definitely skipped a bit
welp they didnt ping me
Yeah, I noticed they were skipping around.
They answered mine and I’m glad to be giving olympians tentacle feet from now on. Amen
People are just kinda stupid sometimes, you can't help it so you have to design around it
or just ignore them but that's kinda mean and usually results in less skilled players giving up on the game, which I'm sure you wouldn't want
The developers certainly don't, idiots have money too
XD
welp i dropped hollow knight after several ragequits
Hades at least lets me check up on my girl Dusa and three best boys in da House
Yeah, that game messes with my head too
i dont think its even possible on m+kb xD
@spice stag sorry for being a little late, but celeste includes an optional assist mode it lets you know of when you start the game, that makes sure you are aware before you enable it as it disables certain achievements
it's enabled per level, and it includes features ranging from simple difficulty parameters like most games tie to a difficulty level, but goes even further by offering options like completely changing the speed of the game, invincibility, amount of air dashes you can do, stamina amount, etc.
in hades there are a lot more parameters so it would be much more detailed
but i imagine it'd involve things like the ability to control base damage multipliers, speed of game, amount of health, amount of death defiances, etc
while also involving more conventional things like enemy health, amount of enemies, damage done by enemies, etc.
honestly hades itself isnt even that hard its just the swarms of enemies that are more annoyance than challenge, especially in Asphodel where everything has armor
so...sandbox mode?
it's a way to keep the experience intact by default while giving players the ability to give themselves a boost on things that just aren't working for you
like i know the patterns. the problem starts when you cant see whats on the screen to even apply/recognize the patterns
sandbox mode implies no goal and/or no way to progress to see the full experience
i jmean, it implies whatever u want it to
if your messing with all the levels and numbers of everything, sandbox mode
assist mode lets people who aren't able to experience the full game to experience the core of what the game is without beign turned away
Actually I did want to ask, did anybody experience a drop in performance after the major update? Or where’s the appropriate channel for this discussion
sandbox story mode @_@
Oh yeah!!, I think they should limit the number of skull-pile thingies that can spawn in each room so you don't get those insane swarms of the bastards
Sandbox story mode would be me keeping ares in the house of hades to annoy everytime i die
hahahahaha XD thats rng
i did but it might just be my laptop
but the spear helps witht tHAT A LOT
some things even spear cant deal with xD
Also re: performance, i guess its different for everyone
Im playing on a laptop as well
the armor breaker is a must have for me
NO.....NO.....no....it not true!
and then i forget i have it
spear fixes EVERYTHING!
swarms of enemies
sincgle target cc
single target damage
marage
school
it fixes everything
I'm playing on a laptop as well but I guess it's an unfair battle since this laptop has a desktop GTX 1050 in it
I had 5 armoured piles spawn, basically right next to each other, at once and within a few seconds I was dealing with roughly 20 skulls in a 1 by 1 square foot
SPEAR!
It haunts me when I close my eyes
oof
I’m still wanting to know if titans are going to be added to the game
I went from 135 health to 20...
That 5 pile spawn in aspho is game ending
You can't just not use any other weapon in the game to take out one set of enemies 😂
I hate the spear though...
well, not hate but it's not my style so it messes with my head
i mean......you can.......
how so?
I found a bug, took a screenshot of it, and didn't know that you have to press F10 to report the bug, is there any way I can still report the bug?
what is your style then
Omg i love the spear (´ᗜ`) its my fave
Probably coz im too trigger happy so i just spam attacks
um.........go to feedback and send it?
xDD
pear with long range spin and crit dashes
thought we weren't supposed to send bug reports into feedback
you could probably link this screenshot somewhere and then paste the link with the screenshot into the bug report box
and explain it there
I don't think so, especially as that would make the hammer to make the spin size bigger a bit useless
there is one to increace spn range
and the artemis one that gives you crits after dashes
Not guaranteed anymore tho rip
true
i want to take a lifedrinker + ares sword build
its kinda dumb
but is lifedrinker even a thing anymore?
@spice stag - I use the shield mostly because it has a decent melee, the special hits several targets and can hit enemies around corners which is super handy when fighting those armoured fat guys,
granted, you can't attack until it comes back but that's why I get Zeus' dash boon
When I use the spear, I try to do the same kinda thing but constantly forget to account for the fact it stops you from running when you throw it and doesn't come back automatically
Plus, it doesn't lock onto enemies as well
NOOOOOOOOOO!
It just messes with my head
i mean, its bacik range is fairly far away And the spin knocks back enemies even if armored
at least i think so
I hate charge attacks
its been like that for me at the very least XD
why ? cause u stand still
u know what i hate, the sword special
but tactical t-pose
okay i posted assist mode in #hades-feedback
I love the sword special lmoa
you stun lock youself doe a full second to do medeocre damage
me too xD but I can see why other ppl shouldn't like it
Yeah, basically, I'm not good at timing, I just wanna move and hit as fast as possible
SPEAR!
It depends how you use it
fair
I use it to finish weak enemies
I usually use it to wall slam or whenever it seems like I can get away w it
also, new patch when
And for the knock back sometimes
SPEAR!
i use it on skils and to hit enemies into walls
i love how you made this a thing xD
its funny when the athena reflect is on it
whirly deflect circle is so fun 😂
@livid cargo there's one coming today, unless you were asking when today then idk sorry
im just excited
y e e t s projectiles back to meg
"We have a patch coming today that will contain an iteration to the pact system to grant additional rewards and goals around using the Pact System." This looks like it's going to be a lot of fun
oer u mean next huge update, cause thats next month
i dont have acces to the pact system, yet
rip
It's 10 keys if you've beaten the hydra
i wanna know whats behind the doors in the hallway
It doesnt do anythinf now so all my heat is just... sitting there... unused. Forever
ME TOO
Father what are you hiding from us
also totaly ship- achilies and artemis
naaah
He's heart broken
i know
Im rly hoping we get patroclus later
@plain plinth - use the Broker to exchange it for something else?
@sick tree but what if you have enough heat for everything so all the resources are useless
Feelsbadman
@sick tree haha yeah, tho everytime i hit up the broker he just wants to give me even more Heat and im like... bro... dont do this
i hope we get to run into heroes and titans of legend throughout the run
like maybe run into hurc
or percius
I made that point about darkness before the broker showed up,
Money is the only thing that retains its value throughout
Kinda annoying#
It;d be cool if the broker could offer money for the next run
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!
He gives u... one coin for 15 ambrosias
Only 15 throws more ambrosia
Yup
Hahaha i havent yet, not with the new update
Since i avoid some gods like the plague
I havent met athena in forever
but now i relised permanant curancy would be better XD
I........ dont like her boons coz i probably use her wrong
ATHENA IS GREAT THOUGH!!!
and atemis
She has the highest attack boost and deflect is OPOP
Fyi, if you use the pact to make enemies do 6x damage, deflect does 6x damage and often ohkos every single room enemy
but i am bad
HFKSH i’ll try her again since i maxed out aphro’s keepsake
and cant make good use of it
What weapon do u usually use?
i like when u get enough of aphros boons that there is a chance you can make friends Xd
With athena
For deflect I'd reccomend sword special but I'm quite bias
Spear attack is also good
That... explains it coz i abandoned the sword after the SPEAR
Pity they nerfed sword special though
SPEAR! spin
with sword special, as it's an area effect and your animation is so long the deflect time is a while and in an area
It's pretty fun
And it does hecka damage
wait....big spear spin range with deflect....hm......
Im takin notes!!!
Don't rely too hard on the reflect ability, just think of it as a damage boost that's really good at dealing with the witches
then keep looking for her until she gives you the take less damage from trabs/enemies boons
sword special deflect is so funny
Shame they nerfed supernova
in diva voice NERF THIS!
before they nerfed supernova size it was Hilarious
Supernova was one of my fave hammer boons
Her legendary is awesome
what is it?
I was really lucky one run and got athena and ares legendaries
I think legendaries are kinda spoiler territory
oof ye sry
oop
Npnp, just some people would rather not see it
There's a spoilers section for a reason tho 😉
-__ - okay
ye thats fair
Look it up on the wiki
theres also gameplay
Hollers in spoilers channel
I forgot about the gameplay channel tbh since I muted it ages ago 😅 mb
thats fair xD
Lol
Ah yes, his one true love, Skelly

really wanna make a Boyo emote on my twitch channel now XD
texting my artist GF now for it XD
also gonna give the file to SGG if they wanna add it to the discord server emote if they are up for it D: idk who to contact tho
put it in fanworks and we can stick it in the modchannel for consideration!
sgg's consideration lol idk about their inner emojichoosing workings....we just suggest things and pray
who isn't
side note, am i the only one that cant wait to buy the LP of Hades when its finished?
like i am getting all the other LP at the end of the month :3
normally I stay away from early access games (I've been stung before) But this...Hades is such a fun game, the artstyle is lovely, the music is brilliant and the characters are likeable. I'll pray to whatever gods of gaming there are to have this on the switch when it is released out of early access 😄
I hope they release the alternate versions of the songs after you clear a room like they did with Pyre once the game finishes
Do you mean like the acoustic versions that Tariq would play in the caravan?
well this was a unexpected patch
rip avenging gain you will be missed 😦
very happy to see the darkness increase for pacts!
They did mention it during the ask supergiant q and a
Straight health upgrade now? :/
that actually makes a bit more sense
rather than having an iffy dark soulsian health regen
I prefered avenging gain since it
Wasn't a straight stat increase
Like most of the mirror upgrades are situational which is nice
Wow, +50 base hp
:/
I mean, you already get a straight heal 3 hp while entering each chamber, straight hp is not that different
I think it’s a bit more intuitive
Any flat increases get boring real quick.
However I would not mind some more advanced upgrades
doesn't add flavor to your run
The boons themselves already have so much wild interactions it's a bit forgiveable to me for the permanent upgrades being made for the purpose of going farther in runs
Some past upgrades were situational and felt pointless in certain runs
Hi ! A friend of mine was hoping for Hades to be released on Switch ! Any infos about that ? I know some of Supergiant's games are available on Switch that's why :D
Generally speaking, that's pretty bad design for a roguelike, To have to have permanent upgrades to progress consistenly
Avenging Gain was super super strong before, so I'm somewhat glad it's gone
True, but with the system in place, having anything needlessly complicated to upgrade is a bit dependant on actually using those techniques in every run
Switch not for at least a year
Probably not until the full release i guess
I don't want to put points into dash attack bonuses if I like playing with bow
@plucky nexus someone asked a similar question in today's Ask Supergiant, here was the reply
Early Access should last more than a year. We expect the game will come to other platforms once Early Access is complete, though it's too early to say which ones as yet (who even knows which consoles will be available then?). We appreciate the interest!```
Ok ok thx !
are we getting more gods of olympus ?
i want apollo
THE POWER OF THE SUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUNNNNNNNNNNNNNNNNNN
there was an answer to that in the Ask Supergiant today as well!
We expect to add more content to the game across the board. We think there will be more Olympians in the mix...! They do like to get involved in one another's affairs...```
Of course they won't be specifying who exactly 
Where are these Q&A messages?
Oh yeah
there is a fresh batch of them from this morning
wow, the hotfix is big
Hello, how can I ask a question to the devs ?
the Q&A is over but im sure you can send them a feedback report
Ok, thanks for the info. How do I do that ?
should be a feedback button on the main menu
there's also the feedback channel here
Hey, the version number in the patch notes in discord right at the bottom on the message is incorrect. It is V0.13010 and the actual number is V0.13009. This lead to some confusion
Oops thanks!
@abstract mountain what do y ou want to know?
so this is probably a dumb question but are we gonna lose our progress every update?
didnt lose it in most recent patch
Really? I lost all my progress
@wild ingot Devs try to make that we won't loose any progress
so i should probably report that then
where should I report it? Just the in-game bug report or somewhere on here?
in-game bug report would work! also check the #hades-tech-fixes-old cause theres something in there about recovering saves
I need to know if they have an idea of when the final product will be released. I want to play through a whole experience like transistor and Pyre, but if the game is releasing in a long time, i'll consider buying it soon
they said more than a year
surely it is worth the price ! It's just that I solely prefer playing through a game I can play in "one shot" (sorry for poor english)
okay ! I really don't want to spoil myself anything about the game, just saw the trailer at the Game Awards. Is it worth buying it rn ? How much hours can I play to finish what has been released yet ?
hmm
it's short to get to the last boss atm but only if you're good
it can take a while and also there's whole 2 systems to complete, one that makes your life easietr and the second that makes your life harder
okay i see
if i think about it theres 3 systems that makes your life easier
okay one final question, is it a short experience like transistor or a longer like pyre ?
I guess it's technically shorter than those but is more replayable
ok !
well thanks for the help, i guess i'll wait a little longer for more content then
Check if any of your friends have bought it and test it
or: what did you like from previous supergiant games?
Does the infernal contract have any benefit or does it solely make things harder. I ask because all the other supergiant games have the same mechanic but I'm pretty sure they gave some sort of rare benefit as well.
@hushed fiber
Using the Pact of Punishment now multiplies Darkness earned
New unlockables for completing runs at certain Pact thresholds
@copper echo Cool thanks!
Tfw Geg didn't answer is Hades supergiant gay
But also valid, bc I was delirious when I posted it, bc it was 4am
Big yikes
anyone else massively dissapointed in the pathc notes
the most recent or the chaos update?
It isn't fun to fight a room of Skull-Crushers. Without anyway to kill them while they're up above, it just feels like an unsatisfying fight especially with armor
agreed
the one today
the gates never spawn anymore
the witches spam the screen with balls
im getting full armored enemies round 3 and a no hit from hades
"spawns far less before the hydra" so basically they removed chaos
@cedar valley no i think they mean it wont spawn if you havent run into the hydra yet
i ran a few and didnt get 1 gate or it sold ever
Way I understand it
It just means it wont spawn in the rooms right before hydra
Ive still had one or more bloodgates each run, so theyre not gone by any means
"significantly less likely to spawn before the hydra encounter"
thats basically the whole game right now
The patch notes meant that you won’t enter a gate, leave, and be brought to the hydra right out of the gate
At least, I’m pretty sure that’s what they meant by that
I am really liking the game so far but I wish that the boons did something more significant. Right now I feel like they are simply stat increases with some tacked on effects mostly. I wish they changed the way things played out more significantly, I think Aphrodite's cast upgrade is a good example of this, forcing the move into something different and making you change how you interact with the enemies a bit more. I also wish that the gods had a little more synergy with each other, perhaps something like choosing the curse effect from hades on attacks and the bolt attack from zeus would make the bolts change into curse blades and have those bounce around instead.
Roguelikes are defined by randomly generated levels and permadeath. But that permadeath can be a point of contention for players who like making tangible pro...
speak of the devil...
i saw that earlier today
doesnt it make you so giddy when youtubers that you love mention supergiant titles :D
@cedar valley To clarify that change: we made it so Chaos won't spawn a few rooms before the Hydra. There was no other change to the frequency. It just means that you won't get a curse with no possibility of it turning into a blessing.
oh, gmtk ADORES supergiant
it was one of the things that allured me to the channel
well in 10 runs @zealous timber i had 0 gates, and 0 gates sold in the wells
oh no
the last thing the hydra needed was a buff
also which mirror thing was avenging gain?
Recover a % of HP lost from an attack by counter attacking right away
ahh
Hey guy I'm new to this discord and noticed a strange interaction/bug and not sure it's intentional, what's the best section to post in to find out?
if you think its a bug press f10 while in game to open the bug report prompt
if you have general feedback to give about the game check out the pins in #hades-feedback for more info
Thanks so much, not sure how I missed that function
no problem!
https://gender.needs-to-s.top/ab7663.jpg
fascinating, this is the first time i've ever seen this happen
Its only possible since the Chaos update
God 60 heat is a pain!
Im struggling with trying for 16 heat. I dont even want to know the pain of 60
It's been a long while now since I first started playing Hades at launch, but I just remembered a thought that I had from that time. Did anyone else feel let down that there was no interaction available at the scribe shade beside
throne/desk? The placement and detail just make it feel like it should be something you can interact with to me
Yeah. It is odd that you cant interact with them. Hopefully they'll add it in the future
D# C# D# C
there is no escape
Maybe I'll add that to #hades-feedback ... it is feedback, afterall
Wait there were blood gates before the Chaos update? What did they do?
@prisma wind Yeah
I definitely felt let down there
Well, it's in feedback now 
Meg is hard
You'll get there eventually 
I've only beaten her twice
Just takes time and practice
and the bow
If you need tips, the fine folks over in #h1-builds-and-combat are always happy to help
Got the game before it updated and thought oh they nerfed meg a bit I have a chance now
no
No i dont....
Not yet atleast
It’s okay friend, took me ages to beat her the first time
One day it will be done
It will! Mirror helps a lot
3 dashes is usually a must for Meg until you know her fight really well
keep getting hit by her dashes...
Aphrodite also makes the fight much easier with Weak condition. Athena can be useful too to reflect her bullet hell phase
The trick to her dashes is to wait for her to drop into the crouch animation, then dash sideways. Once you're comfortable with range, this is also where most of your damage will come, by catching her at the end of it.
Alternatively you just have some bonkers build and blow her up regardless :D
Spear is good for sidestepping her dashes and then getting a few hits in
Bow special encourages you to get a bit closer that you probably want right now
Its safer, but what I found in majority of games with limited health, unless you're really comfortable with the fight
You'll end up dying in safer approach
Because you'll eventually make enough mistakes in the prolonged fight
If you just want to beat Meg, as opposed to style through her with 0 health lost, you're probably better off racing her damage wise
ah ok
And bow is pretty low damage unless you get pretty lucky with boons
Well right now the closest ive gotten to killing her is with bow
idk why just did probably boons
Oh, you can definitely kill her with the bow. Its simultaneously low and high damage wise, depending on what you find)
Occasionally you can Cast cheese her as well with few Artemis boons
Sword is life
I feel the least confident when coming to fight meg eith it
but that is probably more me than the shield with me having problems with megs mechanics
Right now, sword is probably the most well rounded, since there are plenty of builds it synergises with.
Maybe, but shield can be pretty weak
Good luck! Once you beat her once, you start rolling through her on most consequent runs :>
Can confirm, beating her once is a massive hurdle, after that she becomes a lot more manageable
seconded! i've only lost to meg 4 or 5 times since i first got past her
in the patch notes it says heat can unlock things, what are those exactly besides more darkness
Look in the weapon room, bottom corner
ok
It’s pretty fun
aaaaaaa I love the new artemis profile
OW... is all i gota say for the removal of avenging gains, i mean more hp is good, but i liked having the urgency to land an attack fast to recover some hp back, but, thats just me
there are similar things in the boons
which boons?
cause the one that has something like that is out of the game still to be worked on for the sword
I can't really remember the exact, but I saw something similar in the spear?
no, spear has no regen of hp in the dadelus buffs
the sword only did
and thats being worked on
¯_(ツ)_/¯
im just wondering what they ment by wasnt influencing the gameplay as they ecpected, it kinda lived up to it's name, avenging the one that hit you lets you gain some of the hp they took away
i Just saw Hades on Epic Store, It reminds me of bastion a game I finished 6 times I just loved that game
anyone playing hades?
i was
How is it?
I am not a fan or early access actually.
Is it buggy?
I am at the payment page rt now but not able to decide . he he he. so thought I'll ask you guys who have played it
Lots of people are playing!
It's really good, and not very buggy at all
The devs are very good about putting out patches and new content comes every month in major updates
If you want a finished story, though, best to wait for the full release. But if you want to have fun and help with the development process by providing feedback, then pick it up now 
plus you can see how everyone loves a certan adorable character in which i wont say lol
mfw im not allowed to infinitely gift dusa ambrosia
@prisma wind Thanks buddy for that. I am going for it. Lets Hades!!!
👍
@sterile latch 👍
How long as this server been active? I just came across this on epic store while looking into Hades
06/20/2018
ha ha ha, so u guys have been on this server since then, great guys. I am glad I joined. You guys are great. My installation is done. I getting into the game guys. catch u later guys. Thanks again
Have fun!
@everyone so what happens when you max outt a heartt gauge with someone, I am tryying tot romance Dusa she soo cute plus I am just curious what the mechanic is for like is it simmpl lore and story or am I able to achive lady friend status... or bro status?
Currently you're not able to romance anybody, no
Not a conversation for this channel, try #h1-story-discussion


