#h2-builds-and-combat
1 messages · Page 392 of 1
You guys will never guess what #1 is
Hades 2?
Yeh
Bro probably doesn't even have 62f
Maybe my game was lying about that 67
It was
You actually don't even have 0 fear
You have negative fear
My best Fear was -67 actually
How's that possible idk
Hahaha six seven hahahha so funny hahahahaha
Shoot me

Thank you
so I've unlocked all hidden aspects, which are actually worth using though? they all seem like big gimmicks
Staff and blade hidden is great
is Hel bad? the moveset seems versatile, but idk how well it scales
Hel is regarded as the weakest hidden aspect, but it's really fun
oof
it's just a bit fussy on its boon choices
so basically just max Anubis and save nightmare for other things?
like, you REALLY want wave strike and you really want to just forget that omega attack exists at all
Tbf you don't need to try forget oatk
You need to try very hard to even trigger it lol
much as it is very funny to make Helheim Charge builds, yeah... it ain't good
Morrigan seems meh too, you have to cycle 3 attacks to trigger the thing
Ahaha, well, you see, no
don't just focus on the aspect gimmick it tells you about, the basic moves are all different on hidden aspects
if you get final slice on The Morrigan then.... well, just press attack to win
it's slower than the regular daggers
yeah but it isn't?
just more range
the basic attack hits 3 times, then 3 times again for a lot of power
The attack combo is just 2 string
multi-proc boons like flame and wave strike love it
Actually faster than regular blade entire attack string
it feels sluggish at first, and I can't argue, but it's a heavy hitter that blends enemies
so the triangle thing, it's attack, special and any omega right? is that correct?
That is correct
omega attack is a monster too, the extra slices are very good
omega cast works too?
omega cast works
Yes
ok what about Shiva then? though I don't play coat much
The least change from its base
The attack combo gains this incredible third hit
So your combo goes from just looping 40 damage to having this 70x2 third attack
is it better than the mel coat at least?
Destructive levels are a specic use case
Mel coat just easier to use
yeah I figured
Take nova strike and puuuunnnnch
coat aspects feel very rushed, was probably the last weapon they added
axe and torches are pretty great
I'll probably spend my nightmare on maxing out all their aspects, like charon and eos
eos is somewhat on par with moros, right?
Eos is considered better at extreme fear levels
But you need to rewire your brain a bit to use it
Release daybreaker, smash hands into special button
yeah Eos could be the play for higher fear runs, I just finished rivals 3 so getting there
rivals Prometheus was surprisingly easy btw, I thought I'd get destroyed but it's a rather slow paced fight
the second foresight attack is hard though, because you need to dodge the second boss while still trying to memorize the sequence and I messed up and took 60 dmg, good thing I had shadow though, tanked the rest
wait until u turn on max frenzy
to be frank? I probably won't, that seems like a spicy vow
eh when u get used to it youll never turn it off
everything feels like slow motion when u turn it down
I feel like faster enemies will mess up all your dodging, and might even make some attacks undodgeable? like, Typhon's chin slam is already fast as hell
I can dodge all of his attacks consistently already, except for the slam which still catches me sometimes, maybe I should just i-frame it instead of trying to dodge away, the AoE is kinda big
It will mess up your dodging, just relearn all of them and it become more free
Chin slam is hard to iframe without frenzy
I'll stick to ranged attacks for him then, the chin slam is kinda annoying, almost no-hit him last time but took one chin slam in the last phase
Yea the start up is long can see them miles away
You can also feel out the attack rhythm and predict it
I feel like the telegraph is too short, maybe it's my aging reflexes, I'm not a spring chicken like you guys
Typhoon really predictable
He never repeats moves, and he doesn't interrupt one move with another
You go close, mostly chin slam
So when he finishes a move and you're close, he's very likely to pick the chin slam
the projectiles and tentacles overlap all the time, there's still room to dodge though
That's only phase 4, and yeah, it's chaotic, but the tentacles have a set pattern
yeah they go from bottom to top, so you just dash through them, it's an easy attack, but it's usually followed by exploding balls
Yeah, the triple clusterbomb is a nightmare
Frinos can block them, but that's a mixed blessing
At least typhon never gets tricky with the sweeper beam
what's different in the rivals version?
Im phase 4 it always has the backsweep, so that's easy to learn
Spoilery stuff, but there's more going on
ok ok, don't spoil it then
I'll probably go with Moros just in case lol, nuke everything, ask questions later
I will say that unrivalled chronos is harder than typhon. And more to learn
Definitely more of a step up in difficulty than normal
I guess rivals Chronos has that phase 3 from the regular ending, maybe something more, it's likely an endurance fight
And various changes to the other phases
stock up on moon water lol
Learn when it's your turn, don't facetank him
I watch people fight bosses on YouTube, and they are so aggressive just literally facetank losing chunks of hp every 1-2 sec, it's crazy
Are they speedrunners?
no, casual players
Ah k
I play Strength, so no second chances, so I have to dodge everything
I mean, taking risks in the name of learning dodge timing is a valid reason for aggression
but they would stack 5 revives, the tooth, the cat and the 3x Death arcana
then just play it like Diablo where you hug the boss while spamming one move
But chronos will cut you to pieces if you disrespect his rush combo
I don't think DD's ever refresh? so if you waste all 5 on say Prometheus, then you're screwed
Strength is all dandy until it isn't
You can get them back in a few ways
You can buy dd
except for Athena's one, but it's just 1 per room
Athena also have refresh all dd option
Athena offers a full refresh of dds as an offering, narc offers one, you can buy them in all three kinds of shops for 200
does she refresh the cat and the tooth
Echo can refresh them
Oddly yes, with a full DD
interesting
Basically every DD lost except moros leaves an empty DD slot
And athena's renewed faith removes all empty DDs and replaces them with normal DDs
"normal"
so even the cat and the tooth?
but yeah I guess revives make sense if you're playing with the antler, and then you can use chrolex to buy more
they only work once tho once u lose them theyre gone forever
blitz atk or special on crow cutters?
morrigan?
Best on attack is Hera imo, so I'd say Zeus special to hold out for Hera lol
special
Apollo attack with final slice is a one button victory
phial goated btw idc what anybody says
but it is goated tho
I wish it changed so that it worked on Scars 3 lol
scorch morrigan is a solid choice, yeah
It already has good aoe with either o attack or final slice
So even though hitch is great still, its not as needed
I usually like it on spec, dash or cast with my morrigan
it can make most things work, honestly
It even makes nothing workable
Which is a huge reason I like it so much
Not attack or spec boons and your up to hec? Triad
Persistence + Centaur gives you a decent amount of mana to work with even if you dont have a gain as well
Unless you primed some or got sweeping ambush.
But then you have sweeping ambush
Sweeping ambush is definitely one to consider if it comes up
Can someone please explain why rivals Scylla is way harder than any other boss for no reason
The ordering is basically rivals Scylla > rivals Prometheus > anything else
because you're stuck between a rock and a hard place
And that feels kinda weird
it's mostly because prom and heracles are mechanically and numerically harder, but they appear later on in a route that's more boon rich as it is
so there's a very real chance that you're fighting scylla while your build is only half built
Yeah that makes sense I guess
But of all the things they could have done they added Charybdis and water spouts to make it as annoying as possible
there already was water spouts in the regular scylla fight iirc
sure about that?
Don't think so
okay, what boons do I pick on Eos?
Hitch or Scorch on special is what I had success with
% based attack, on hit special? daybreaker hits hard, so % seems to make more sense
hitch would be great if it drops
I guess Apollo could be great too
I'll probably pick Demeter for special for CC
Not aphrodite
apologies for stating the obvious, but aphrodite's idea of "close" only ever measures from the enemy to mel herself and doesn't give a hoot as to where the daybreaker is
as for boons to pick. the special is an aoe swipe of kinda weak power, but blitz, splash and flame doesn't much care about weak power so they're all great
yeah Aphro only makes sense on melee weapons like the axe
hitch special is best tho
so % attack boons, right?
on the regular torches I just run poseidon + slipper slope
fine I'll see what I can find, it's a jpom run, so anything could happen
wait, Zeus on attack? does that make sense?
zeus is always good really
daybreaker hits for 150 base, Zeus won't boost it further
but I guess Zeus could be better for regular attacks
Hera is the first boon giver and she has both strike and flourish, which do I pick?
yeah but this weapon's whole gimmick is spamming attack
no you omega attack once and spam special
hera special hitches everything super safely
I mean I guess you could do that, but I like just channeling constantly with the torches
hitch attack is still good but special is faster and safer
huh, these torches don't channel constantly, once the daybreaker is out it's just regular attacks at no MP cost
fine, I'll take the hitch special
The day breaker is the o attack
So there's nothing to channel to
yeah I guess I shouldn't attack unless I need a daybreaker
yup spamming special is wayy more effective
always have a daybreaker out, then ospecial if you can, then mash special
repeat once the daybreaker expires
or if it just ends up somewhere miles from any enemies
what do moon phases on Selene's boons mean? is this similar to rarity?
On the selection menu?
yeah, is it just extra path of star points?
read the tooltips, basically when you next get a path of stars, the middle option has +1 points, the bottom has +2
it has no bearing on which of the 4 path grids you get
I never knew this
Thank Hades for Unseen Ire cause that's some BS lol
Attack before landing is crazy
Okay, it's not just the Frenzy, it's not just me, this definitely isn't normal, right? It sure made me double take when it happened lol
Yeah I've never seen that
won the Eos run, 16 fear #h2-victory-boasting message
idk, it's a weird ass weapon, I don't really like it
you have to spawn the dawnbreaker first, then omega special, then regular special, then also regular attack when you need the range
kinda too much stuff to keep in mind
at least I had howling soul + scorch ring + ocean swell for easy long range big damage
I like Eos more than Moros because after channeling OAttack and OSpec you can kinda just run around safely spamming special, with Moros my brain can't handle dodging while channeling constantly
Obviously the best way to play Moros is to stop channeling to dodge but my brain can't do it lol
with special spamming you have to close the gap, which gets me in range of their attacks, with Moros I have less mobility, sure, but I'm at a safe distance
The thing is you don't have to close the gap sometimes if the daybreaker is behaving (big if lol)
so Rivals Cerberus, how does the arena work exactly?
I tried dodging away during phase 1, but there was a shade wall
but then phase 2 I could run around
Yeah after you clear the summons in phase 1 the wall disappears
It's kind of a weird fight what with the shade wall and the wards
After you clear the summons and he respawns he has blue heart barriers
(like thw wards vow)
ah, those things, I didn't even notice lol
torch is fine since its pretty rapid attacking
but if ur running say axe it could be a problem
with axe you could spam the omega special
then backstab him when he's doing rotating and doing those other attacks
backstab doesnt do anything to wards
I believe on-hit stuff like Scorch clears it pretty well
yeah, a lot of casts can clear them out quickly
how often does he get wards
Just after phase 1
just after that phase change pretty sure
and how many?
i have no idea
if it's like 2-3, you can just cast, hopefully your cast has some DOT
probably around 10 or 15 idr
Apparently 22, I checked a video
The noble coat needs no DoT
I didn't notice at all lol, was too busy running for my life
I had a circe run with everything i couldve asked for (storm ring, supernova. Prominence flare, glorious disaster, air quality, lucid gain. Chain lightning with heavenly flourish even) Arrived to rivals prometheus deathless and still lost. Its a skill issue at this point i need to study that fight or smth. Even lowered frenzy oath. Dont know if venting over a run belongs in this channel haha
I was like huh he's not taking much damage, then boom he's almost dead
(but the noble coat's best builds use DoT right? asking as someone who just had clears 4, 5, and 6 with the coat today)
Sure no prob
Poseidon isn't really DoT
im pretty sure you dont really ocast with circe
you can get hit or be in a bad position while channeling
I guess Froth is technically DoT but not really, yeah on-hit effects I guess
also what familiar are you using?
Yeah, DoT and onhits are two separate categories
I learned a few runs ago i can dash while channeling ocast, but winners circle seemed to prevent it. I guess that makes sense
I thought R Prometheus was pretty easy, it's just the 2nd foresight attack is annoying due to the other guy running after you lol, have to keep your cool
Prometheus and the spoiler guy both have very slow methodical movesets, basically they will move to you then attack, then chill for a long while, like 3 sec or more
so just bait their attack, then dodge and punish
This channel is all spoilers allowed, ftr
But yeah, it's safest to just keep half an eye on him and focus on dodging, rather than try to attack him during memory game
Prometheus locks on to you, won't stop running until he gets in range, then he will attack, then he will literally stand still for 3+ sec
so just intentionally get in range, let him attack, dodge it, then you're free to pummel him
btw when your cast is down, rotate between dash strikes and specials
no omegas at all really
Until he tags out, then heracles works that way and prom runs support
They have a mode switch on their behaviour
yeah but the strategy remains the same, let them attack first, then you get a big opening, don't try to out DPS the boss
Yep. Don't be greedy
BIG & greedy
does Hermes' Success Rate affect Artemis' crit boons?
Affects every boon with a %chance. If you hover over the %chance keyword it will specifically and explicitly tell you that it's being modified by SR.
hi, is there any 1 here that finished some max fear runs on charon axe specificaly? id like to ask a few questions : D
even more specific on the surface
charon 67 hasnt been done on either route yet
quite a few 65s tho
oh btw, I managed to beat the Trial of Glory the other day, the build they give you is really awful, you deal no damage to the satyrs as they pelt you with rockets, but I dodged a lot and then got static shock eventually
the other coat trial though, Haste, seems impossible?
5 minutes for the entirety of mourning fields + cerb, and the build is eh, the math is not mathing out
yeah but it's with the coat, you're just punching things and the build is not very optimized
maybe I'm missing something idk
I don't know what tools you bring in, but you can fully upgrade arcana/weapon/animal/keepsake too
those make a pretty big difference in difficulty
im not sure what you start with but if you go miniboss -> echo, fields should not take that long
it's all upgraded to the max
pretty sure echo doesn't spawn in chaos trials, but I guess there will be a midshop you can run through
wel theres no midshop in fields but you might be right about no echo
there is a midshop actually, echo normally overrides it, but it will be there in trials + the very first night (if you manage to get to the fields)
someone here told me this the other day
no way i gotta see this
this could be an oversight on the dev's part, Echo's slot takes priority over the midshop, but there is in fact a midshop just like in Oceanus
No yeah, it's a known thing
IIRC it also happens in the run where Hec gets witchnapped
midshop occurs if it's either first time fields, chaos trial, or kill time run
It's like the preboss room. It can have a shop kr a random reward, except the shop has 100% priority
In this case it rolls the midshop room, except echo has 100% priority
damn if only echo was 100% priority
this looks so strange lol
that run is so weird, Mel completely stops talking, just the grunts
And that room can only appear once
anyways haste is not as hard as you think itll be
so would it be possible to see midshop if you don't take boss 2nd room and get multiple exits?
fine, I'll try it again someday, do you get anything for completing all trials anyway?
No
Also, apparently Haste forces you to have no familiar 🤔
And it's Death instead of Strength (booooooooooooooooo)
I gave it a quick look and the build feels too weak to pass 5 min, then I googled and people say it's only possible with RNG seed manipulation
this was pre 1.0 discussions/comments though
maybe they rebalanced it since?
i'll run it rq i'm curious
https://steamcommunity.com/app/1145350/discussions/2/6369856709170200684/
https://old.reddit.com/r/Hades2/comments/1cshq8b/any_tips_towards_trial_of_haste/
After several attempts at the Trial of Haste in the pitch black stone I am not convinced that the build you play possesses the raw DPS required to complete the challenge in the time limit, and the margin is in no way thin enough for me to attribute to being old and having slow reactions. Every encounter is going to eat at least 20 seconds, findi...
Just use the shop. The timer stops
I just ran it RQ and I had two minutes left
what's rq
I guess they rebalanced it then, if you had 2 whole minutes left over
Probably
But also I did have to play it a bit different from normal, because they give you Pos special but Apollo attack
because the 'git gud' guy in the reddit thread beat it with 28 sec on the timer
So I had to be more special-spammy than I (personally) normally am
Plus it starts you out with two of the prereqs for King Tide
what's that
Pos legendary, extra wave damage against bosses
yeah just ran it real quick. if you skip all the side rewards it's pretty reasonable
1:48 left
should I always take mini-bosses over the regular rooms
would have done with 2 minutes to spare if I didn't get hit by the miasma and whiff my punch
In other regions, miniboss skips one normal encounter, and that's gonna be faster already
In Fields, miniboss skips 2-3 normal encounters
That's a biiiiiiiiig difference
Also, I mash attack and special at the same time and it spits out specials inside your attack combo (there's probably a better way to do it, but it was sufficient for this task)
how do the field encounters work anyway, my chaos curse sometimes lifts after clearing those mini-encounters rather than the whole room
Each combat-required reward = one encounter
but I don't get bonus hp/armor/etc for clearing these mini-encounters
You've got to read the description and be very pedantic about it
If something says it applies to a Location, then a single Fields room is just one Location
(or chamber or whatever)
is that how you're supposed to play the coat, I normally just go for the hammer that auto-fires rockets
If something says it applies to an Encounter, then each fight is an encounter, but stuff like shops doesn't count
You literally don't need that hammer because you can mash attack and special simultaneously on non-Shiva, it's a coat feature
I don't know about supposed to, but that's how I play it
I'm pretty sure I have specifically said that to specifically you in the past 😆
I'll need to rebind controls or something
It does screw me over sometimes because I get so used to it that I interrupt my own attacks or specials when I try to play Shiva lmao
so basically you restore hp/armor/activate centaur only when going through doors
I think one of the things I learned from the speedrun/high fear groups is that using omega beyond opening moves (or omega focused weapons) is kind of a trap
dps is just faster when doing some sort of dash attack special cancel combo with basically every weapon
Well, it depends on the situation (koff koff that one cursed Selene run where I had no attack or special boon and therefore was relying on Fourth Degree Controlled Burn for damage lmaooooooooo)
even the staff? I feel like it's a very omega focused weapon, unless you make a meme build like mirrored thrasher
Staff is very much not an omega focused weapon unless you're playing Anubis or Momus
Circe and Mel staves are both run and bonk kinda weapons
base staff combo is dash strike into special (slide attack to special)
you can dash cancel specials to fire them faster, but it feels clunky
but anyway, I'm not a speedrunner, not gonna get that technical at the game, I'm just a casual player
does vow of scars affect nergal regen/iron core?
It doesn't affect Nergal regen, but I'm not sure about Iron Core
https://www.youtube.com/watch?v=zdOb7xqM9So anyway here's my Haste, you can see I'm super awkward at the start while I'm trying to figure out how to play it lol
so you dash strike into special huh
Normally there would be more dash striking; I have a weakness and a predilection for excessive dash-striking to the point where it becomes a detriment if anything :P but yeah, with this build gotta be putting that special to use more
but anyway, thanks for all the advice guys, even a whole video, I'm floored
your run was definitely a lot cleaner than mine. I just punched things and smashed special
mostly I spent a lot of the run complaining that I had wave special rather than attack
I may have had nearly 400hp this run but im seeing the vision i beat r prometheus quite easy. I see why not to ocast better to focus on positioning. This isnt my first rodeo or anything i just wasnt as consistent with them and i think i get it mord now
study it with frenzy 2
I mean I did spend a lot of the run complaining identically in my head, especially after I hit ER 😆
how should i build and use aspect of morrigan???
Theres a lot of stuff you can do to maximize the triad but just getting the final slice hammer and nova strike is plenty fun
- learn how to do the triad and which move corresponds with which point in the triangle symbol that appears over affected enemies' heads
- understand that in addition to the aspect gimmick, the Morrigan's full attack sequence contains both fast hits and wide-area hits, both of which can be strong points to build on
Its super flexible almost anything works
But you either go into triad stuff with your usual zeus/hera combo or final slice shenanigans
Ive also seen scorch work decently with it cuz everything hits 3 times
I also quite like Hera attack for clearing personally
Since it can help counteract wards due to the hitch
And stuff like dying wish and hereditary bane works really well for the extra hits from the oattack
So idk what it was, but for some reason while doing a run with a circe build my Omega cast build entirely broke on the typhon fight. the mini boss fight worked fine. But it wouldn't cast my omega even when I would hold down the cast option. It would just give me a normal cast. Can any1 help or explain? It was a storm ring, hostile enviroment, meat grinder, prom flare, winners circle, with the zeus and apollo duo as well.
and I lost the run because of it. Did not really have the damage I needed because my build ended up breaking the game.
you should screenshot your build in the taverna and send the pic to devs, the game is still receiving bug fix patches
Ah yes, I've hit thus issue as well. Winner's circle as well?
I'm still trying to nail down what causes it
yes. it was just so weird cause it only happened in the typhon fight.
But glorious disaster is buggy
hit glourious disaster 2 chambers before typhon. and it worked
typhon fight. don't work
build was complete. no other like boons that change speed or casts or anything like that.
Mmmm. I've seen the two stage cast bug out where there's no enough mana to even cast acnormal omega
But thd second stage happens anyway and the channel meter appears blue as if you can do it
But it fails
Just did a run with nergal for the first time. I didnt really like it, felt slow and awkward, but I ended up destroying chronos and ended with full life. Kinda wild.
I did my first nergal run earlier and im in love. But it was also my first unrivaled typhon and i died
Spin to win
How do the various casts work with Charon? I got Tidal Ring in all my previous runs and it's pretty simple damage immediately so I was wondering about all the other ones especially the DoT ones
the dot ones are worse
except anvil ring
What about Engagement Ring, does it increase the Hitch AoE?
Got offered Hera special and cast and both sound great
Probably gonna just take the special anyway since it's purple
Is there a consistent way to avoid rivals Hecate sheep curse(s) while she also does the multiple power small power waves that cover half the arena and bounce back?
The most consistent way I found is to just tank the curse and run away to the corner while praying for good rng
The only one with a special behaviour is Solar Ring, whose damage proc gets forced to happen on cleave cast
which is good, because if it didn't do that, it would just never fire at all
To answer this, think about it this way, when you cleave cast, there's a very short period of time where the cast is expanded to its bonus size but not yet detonated, this is enough time for all of the curse-casts to inflict their curses, and even sword ring gets to spawn swords
Smolder ring also inflicts a tick of scorch to enemies in the expanded radius since that one second cooldown is per enemy and not on the cast itself
Yeah for Charon the natural worst ones are gonna be Zeus and demeters casts
Just since their single tick damage is pretty low
at least demeter gives you a sudden radius of freezing enemies
Yeah there’s at least that
Storm ring is just “yep one guy gets zapped”
Smolder, anvil, and engagement rings kinda sit in the middle
Not the worst but not great
Ah and rupture ring
Since it at least has some decent damage and pulls guys into it
Even then that might not happen if you're between strike cooldowns
Big AoE of hitch usually means everyone is about to die
Solar is probably the best as its damage is better than tidal, and well, you kinda want apollo on your charon runs anyhow
Froth isn't exactly axe-friendly
And cut above
Or even just by itself since it’s a lot of damage
ALL THE SWORDS
Gotta make sure that sop-whisper is really dead
Ares is my god that I really enjoy using even if he’s not great
Plasma is alright on some stuff, and his strengths do require some setup
But when he’s good he’s good
Getting a good blade build is always fun
Ever done coffin nail + Cut above on a torch build?
absolute carnage
Sudden burst or oSpecial and you're just dropping swords everywhere
Yeah probably happy to have Tidal just cause it means you probably get to have Geyser Spout
Though same with Solar and Lucid Gain lol (and Prom Flare but that sucks)
The one thing you probably don’t want is sword ring with geyser spout
Except on bosses, just cause like “oh yeah thanks sword but I already yeeted that dude 20 feet that way”
Well, yeeted its coprse
you just slapped it with an omega special and gyser spout with bonus cast damage, if it ain't dead then it's a boss and the sword will still hit
Assuming you got through both wards
well, yes, but wards and charon is always a miserable experience
oh hi there, smolder ring, nice of you to strip those wards in advance
If you got two wards then the second might tank the geyser. RIP Charon high fear
But yeah then you’d just go smolder or solar
I don't know if scorch ticks fast enough to strip wards before the cast goes off if they're in the expanded range
Since solar counts as separate damage
and yeah, we're also talking about that other fact of life: Ares Hates Wards
“I love doing extra 0 damage”
Hestia does not see wards
I did zero damage but harder
they are nothing to her
Zeus outsources ward removal to mel herself before blitz kills them
Static shock does a good enough job with that
Also very true
Since one poke deals with both wards
The same poke that inflicts blitz
Ye
even without SS, you still need to do some damage after inflicting blitz to force it
and there you go, two hits before blitz
I mean depending on the encounter I’d just run around and give everybody blitz rather than focusing on each enemy
Dancing daggers moment
man I missed the days of dancing daggers and spiral knives, that was just the prettiest thing to trash tartarus with
guys, i wanna try out the supay aspect, does anyone have decent build for that?
Heaven Strike/Heaven Flourish + Passion Rush/Glamour Gain = Romantic Spark
Don't worry about builds exactly, but stay away from attack and defense boons that do +% damage (Unless it's hera) and you'll do fine
Or start with Heat Rush/Breaker Rush for good early damage
the base damage of supay is terrible, but it's doing a lot of things at the same time, so go for the combo stuff and fixed bonuses
Zeus is also great to have in general for Static Shock/Air Quality
ok, thx you two, i'll try my best
My favorite ward breaker is arctic gale frfr
Strong choice
anyone else never take poseidon and hestia rush boons because the vfx are so excessive?
I just can't do 5 minute timer I keep timing out to heroes 
I have gotten out of ephyra with over 50 seconds more than once, but I just keep reaching heroes between 30 seconds to 90 seconds
(Heracles + Prometheus)
I've been climbing up fears, managed to do 55 and if I can just get the timer to be a bit better to me I'm sure I can do 60 fear
do you know proper ephyra routing??
generally you should be leaving ephyra with like a minute to 2 minutes assuming the luck isnt awful
I do medea first, hammer second and then go from there.
Definitely not optimal especially when the hammer is on the opposite side but it works for me
Also I dont avoid the back half of the rooms
doesn't medea add to the room depth and make all the other rooms have more enemies?
Dont all rooms?
She has a beacon in the room so its not taking a room for no reason
And it pauses timer
Well, if medea increases room depth, then you want to take her last so you're doing combats room 1-5 rather than 2-6
but what if you get the 5 mana per encounter 
just take the double mana room if you need magic
She doesn't, according to recent discussion
well either way you wanna take her later so she takes the spot of a more end room depth
If she doesn't affect depth, why would taking her later make a difference?
Either it's M-1-2-3-4-5 or it's 1-2-3-4-5-M
As long as you're taking her at all, you avoid seeing 6
(so to speak)
Guau can't believe Hades 2 player mcshoo is out there muting the any fear channel smh my dang head
What keepsakes are you taking? Each door in ephyra has a specific room behind it and the speedrunning guide (though a bit outdated) has a map of rooms to avoid. If you dont have medea pity, just do 3 underworld runs to guarantee her to appear. You kinda want to gamble on hearts or Magick pots in ephyra if they're conveniently placed to try and get Artemis. If you get Heracles on a boat, thats a time loss and getting charybdis is probably a reset moment
I did say I get out of ephyra with at least 50 seconds usually
In olympus, its worth trying to stick to inside doors (not launcher pads) to avoid aetos and try to get a fountain room
Yee I do that
Gotcha gotcha, then maybe issue is damage?
Maybe, but like, last run for example I had aspect of Persephone with lvl 10 epic heph attack, lvl 8 hera special, freeze cast, blinding rush
It didn't feel weak
I even used leaf after ephyra
Maybe unlucky enemy waves too. Heph attack really wants all the supporting stuff to bump up the blast damage
Do high Fear folks take the minibosses or nah
In ephyra?
In general
speedrunners? or just like anyone doing high fear
People having Time difficulties ig
they’re good times saves over regular rooms mostly in underworld
We're specifically talking high Fear Surface
Outside of ephyra you're kinda forced to usually
Olympus doesn't force you to take miniboss iirc
Source: me avoiding the minibosses when I was trying to do 40f lol
ah - they’re a lot longer on OW, unsure how much that hurts compared to a high fear wave
Ehhh I usually have both doors spawning
But yeah it's not actually forced
It just pretty much is 
In my last run I think I went into heroes with 93 seconds
No circe, no athena, no artemis, no fountain, no birdie, icarus in ship
Boss wasn't charibdus
I spelt that right shhh
My biggest issues are tbh me constantly getting sniped on eris and the stupid big ranged robot
Like it's a normal enemy but it keeps getting me every time
Everybody hates those guys
Either when it switches to the defensive mode with the 4 orbs around it or it just mashing lasers that do 28 damage 3 times 
Is it that they're ganking you, or is it that you're losing time hiding from them to avoid getting ganked
And getting Hippos during Rivals Eris then they fly away to the edge of the map where I either have to waste time killing them or constantly deal with homing projectiles
I hate those guys so much
Both
YES
In thesally you barely have hiding spaces
Especially on that one ship with the bottom and top deck with the wall of oil in the middle
Oh I hate that
genuinely i would rather have hippos than the olympus bots in that tight, tiny space
If you get an annoying guy at the top of the stairs you can’t hide behind the wall cause of the fire
just 14 damage howitzers to the dome without any cover in sight
Yeah zero cover at all
if you're not exactly on top of where eris drops them you're toasted
Menace makes rivals eris so much more annoying cause of that alone
And then you have to decide on the bot sniping you or eris sniping you
Both basically taking a DD
Yeah you gotta take a coin toss on where Eris is gonna go to
And deal with the minion first
Not that she's much good against these rapidfire dudes, but you are taking Gale, right
Unless you manage lovers well
yee
*well, no, I suppose the innate dodge chance is still worth something
I watched boated enough to learn what are decent setups 
My favourite weapon is probably just skulls
But I think I'm best with eos
Which is annoying for high fear because you easily miss a remnant
And lose a lot of time with it
how high fear are you talking and what's your arcana & weapon?
and if it's less than 62, what's your fear setup?
Eos
Gale
60 fear - tried 62 for a while but I'm leaving 50% healing on for now
Jpom
and you're going surface?
Yee
Arcana...
Lovers
DD and Strength
Artificer
Damage ones, I suck at names let me see what I remember
(make sure to hit Generate URL before copy and pasting)
DD and Strength is too costly. I think the standard is just DDs for high fear (though if you are going with healing on, you can try strength since that opens you up to buying food)
I know that eternity can be useful for skull to not lose gale barriers from the birds while charging specials
But I think I can manage without it
eternity doesn't proc for your Oattack, so it's not as good
Huh!? Why not, is it a bug or is there some rationale
o
I have only a single lucksack 62 underworld to my name, but I did it on this: https://h2crossroads.pages.dev/ArcanaDeck/?deck=WyJjMSIsImM1IiwiYzYiLCJjNyIsImM5IiwiYzEwIiwiYzExIiwiYzEyIiwiYzEzIiwiYzE0IiwiYzE1IiwiYzE3Il0=
Boatman gives you a guarenteed midshop boon and depending on the rooms, a possible endshop boon for underworld.
For overworld you don't get midshop, so it may not be worth huntress and artificer
Yeah but like
What do I even use the other points on?
Remove messanger and add boatman?
remove death/strength + night, add boatman and wayward
though I've found artificer to be harder to use on surface attempts (I've been messing around with 50 on medea) if I'm taking chlorox
I am not adding wayward son because this is my prep for 62
I think you kind of want one of the top right corner so you get natural magic regen for eos. It's enough to save you from needing a gain
You mean unseen?
OH yes
I feel like that's a big spend
that's right, I swapped boatman for unseen, which was big
no surely you mean hex regen from moon
oh hmm I no longer remember
True!
unseen is super horrible
I definitely don't purge my hexes
you might have to experiment. Maybe I turned on both boatman AND unseen somehow
Hex charge would be so useful to le
Moon (hex charge) is the one that gets auto-activated if you do any of the top right corner
that doesn't seem likely
Unseen (magick regen) is the one that you have to pay 5 grasp for
And can be used to activate Moon
Yee
only worth it on high fear eos tbh
yeah I am misremembering. I got unseen and turned off boatman I think
lots of experimenting and hitting walls
Early mana regen is useful I agree but like you usually get either flood gain, cardio gain, grizzly gain, or just born gain
I keep forgetting the cast one
yeah
Lucid
What's it called
its worth it to not time out in erebus
Yee thanke
Grizzly Gain should be one where Artemis' girlfriend crashes out of the woods in full bear form and sort of throws a salmon-shaped bundle of magick at you
Is getting out of ephyra with 30-50 seconds not good?
im not too experienced in 62+ surface but that seems like decent pace
magick aspects in erebus will often go over 5 min tho
I just try to stay to the medium sized rooms + max of two orange ones
(Orange from the map guide)
(Not the side rooms)
I think if you redeploy the 4 from strength and pick up boatman or unseen?
yea its not close
(I hate all Rivals so I am just quoting others)
hec almost always times me out unless I have a completed build
I mean yes
But it took me so long to learn poly
How are you supposed to know he stops to bait you if you constantly attack it
easier boss and you have more prep
And what are the chances of having a completed build by the end of a Debt+Forfeit Erebus right lol
it's like 1 in 10. But I have had runs that were able to get far even after timing out in erebus
Yep, welcome to high fear 
But yeah I just need to loke
Find timesaves in thesally and olympus
I do like 2-3 jump-pads because the rewards are worth it to me
eh id say 50% of the time u get a build going cuz boatman and artificer exist
boatman guaranteed free midshop boon
and artificer can pull boons
if u dont have both tho ur cooked
TFW you artificer and it's max magick on a lowmega weapon
I tend to go for the watch during olympus as well
Maybe if I go boatman I can replace it with knuckle bones + hitch
eh its more safety if u prime out a lot
or it gives a boon but its damn hermes
Specifically on a weapon with low omega usage, I mean
more safe than sorry
what keepsake you do for 2nd biome?
Leaf
piece
I kept taking the piece
if i speedrun leaf
It's annoying that it doesn't feel like there's much you can do on a macro level to manipulate your timer in any part of the Surface run other than Ephyra
leaf isnt bad yea
tbf surface is ass so
antler olympus could save some time 👀
Ah yes, 30 hp losing 5hp every 3 seconds
Hot take: antler Thessaly
Chaos aspect of artemis mission
Exactly
Rivals Eris is annoying because she flies away so much? Just burst her faster lol!!!!
Girlie keeps clearing on hit effects
are u talking about curses
Yee
cuz scorch is the only on hit that clears when eris flies
Blitz stays???
nah
doesn't she clear freeze and gust?
I guess I don't understand the terminology
I think I see it
^^
If you hit a Blitzed enemy with Blitz again, that's not gonna do anything
If you hit a Frozen enemy with another Freeze attack, it's not gonna reset their Freeze duration
Love it when 999 scorch goes away in a second
Scorch is the only one out of those where every time you hit, it's doing the same thing
Does getting hit with hitch reset the timer?
hitchs timer
I would guess not, given that they specifically made at least one hitch applying boon (Nexus Rush) have no effect on already-hitched enemies
Not even the damage 😔
oh yeah the duration
When afflicting hitch
Hitch activates on an enemy for a certain amount of time
Does afflicting hitch on it again reset the amount of time hitch is active on that enemy
nah
he answered yes to you but no to me what 
"Oh yeah" as in "oh I see what you mean" haha
"Nah" is the answer to the actual question
Oh lmao
reading comprehension curse
i forget it has a duration tbh
Hereditary Bane is good for more than just hilarious multipliers smh
It's good for the legendary (me when I copium)
true
Chat what are y'all's favorite duos
There are the obvious ones like cherished heirloom, island getaway, afflict scorch with blitz, but I'm asking for favorites not best ones
I personally love hestia
& hera / hestia & aphro
A lot of damage onto anyone with hitch / Infinite scorch
thermal d, ecstatic obession, burning desire, sun worshipper, anus affront, beach ball, warm breeze, chain reaction, cherished heirloom
Thermal dynamics that's the one I forgot the name
For combat: Romantic Spark, Arterial Spray, Thermal Dynamics
For utility: Cherished Heirloom, Sun Worshiper, Seismic Servo
For "this entire build is now about": Brave Face, Heinous Affront, Island Getaway
Overall fave is a toss-up between RS and CH, prob
oo romantic spark is a fun one
heinous is crazy strong but it’s also crazy fun with light smite
That's the revenge damage one?
Like, it triggering automatically
Never really got proper usage out of it considering denial
Media Literacy Devil
WHAT does hitch do like what would i use it for, the percent increase to damage isnt TOO fantastic, the status effect is kind of weird?
u use it for room clear
thats the whole point
if u want pure damage go for aphro or apollo
but hera is still the goat
am i missing something in how it works because it seems kind of inefficient tbh
like i hitch a bunch of dudes and hit one of them for 100 damage and all the other ones just take 30 right
hmmm
does it like stack or soemthing???
if i hitch 3 guys and then hit 2 of them for 100 each does guy #3 take 60 damage instead of 30?
nah
yeah they would no
but theres hereditary bane that increases hitch damage
cause the 30 would proc from both
oh right
ohhhh
its 3 am my brain is not mathing
so if i hitch a whole bunch of people it deals a lot of damage instead of just 30?
🤔
ok thanks gang
Every hit taken by every hitched enemy is spread to every other hitched enemy
Yeah so if you use engagement ring for example the omega hit will damage every single enemy for every single other enemy hit
okay and if i hitch five people and hit ALL of them again do they all also take the hitch damage increase from each other? so like 100 * 5 = 500 and 30 percent of 500 is like 150 so do they all take 100+150 from my attack?
So 5 enemies means every one takes an additional 120 damage from 4 others being hit
oooh ok thanks
Well so not counting themselves
So it would be 100*4
thank you homie
Base hitch is 20% right?
its 30%
hereditary bane base increases it by 10%
hades 2 players can do math!? shocking
hey what do i do during boss fights though is hitch just useless then and i just have to rely on like 80% damage increase
yeah its only good for the summons
at least its an easy origination proc
Rivals Prometheus loves Hitch
get a different damage source
like blasts blitz or scorch
what a wise guy
But yeah on solo bosses it doesn't do anything other than activate origination
But it's still a very solid % buff if it's your only option
yeah
❤️
legit tk with hera special solos everything
tk?
trick knives
dont need anything else just that and orig proc ez game
how does scorch work? like i kind of gather when you have scorch on your boon you 1) add scorch stacks to them when you hit them for the scorch amount it says, and then 2) the scorch drains and does that damage (?)
is that how it does work . . .
Scorch does damage 6 times per second
All damage buffs are applied to that damage
at 100/second that's 16.67 damage per tick
pyro technique increases the damage per tick
All damage buffs except crit/minicrit/AQ
more draining of scorch
Yeah sadly
the more draining the better unless u have no curses
pyro technique makes the scorch go away faster so it deals damage faster ?
yes
ok
It cashes bigger checks
It still hits 6/second but more per tick
If your bank account isn't fat enough, then that can be a bad thing
But if you're minting Scorch like the very blazes, then it's a good thing
yeah cuz then the scorch just disappears instantly
so i use scorch on like
blades cause theyre fast so they put more scorch on faster right
yeah probably
i also like putting it on coat attack or special depending if i get shimmering or not
Freezer burn, FYI, does the same thing but instantly turns all damage into a single tick and that tick accepts damage buffs
if it says like your attack inflicts scorch, scorch damage is 30 per second does that mean put 30 damage worth of scorch on them with each attack, and then that 30 drains at 6 scorch damage per second?
cast is also damn solid
oh yeah i lke the cast
i didnt know hwo it worked i just liked it because it was making numbers appear more often than the other ones idk
Nah so it applies 30 per hit
like circe with smolder is legit cracked
The scorch rate is always 100/s and buffed by pyro technique
get pyro and ez but storm ring still miles better
if you apply 30 scorch then it will still damage at 16.67/tick
Google: how to make an anonymous SWAT call
ok thanks !!!!
I'm not playing with denial but I legit just took light smite over sun worshipper because I'm setting up for heinous affront from the 3rd run in a row lol
I mean, Light Smite is good
oh I'm aware but it would have been funny to have the night bloom and sun worshipper meme
in h1 aphrodite had the biggest straight damage increase on her boons- is that still true?
okay i check that seems to be true?
yes but they are less useful because of the range
currently on the axe so that works out perfect
A good roll on Aphro attack on axe RIPS
But you are giving yourself a little more work to get origination if you go that route
no idea what that means
certain arcana card
It's one of the best arcanas in the game, same as the one in H1 where having 2 curses on an enemy makes them take significant extra damage
50% damage buff when fully upgraded
wlel id ont have that one active anyways so
It's not a necessity, just a very good arcana
ok yea this is very good . i got the hammer upgrade that lets you move freely during your omega attack with the axe. STUPID.
also i dont have that arcana but if i did i think i'd be fine? i dont get what you mean. i have hestia on special and demeter on cast now
move AND strike! don’t forget to keep attacking while your omega attack is going
no death defiances used! second ever clear :D
nice!!!
Last three runs of supay I don’t even get a rush boon lol
tried using the coat w/ scorch and it went pretty poorly- what should i be focusing on w/ the coat ?
- If you're applying a lot of Scorch, you want Pyro Technique or Freezer Burn to make it burstier
- Are you dash-striking a lot, spamming specials (which for the record can be mashed nearly simultaneously with your attack), and making full use of your dash in general?
Other than that, you'll have to be more specific about what went poorly
what do you mean by making full use of your dash here? 🤔 as for what went poorly i put demeter on specials - which i realized didnt work bc the missiles dont really spread- scorch was on attack but it just was not doing the damage it needed to - should i have put scorch on special instead? or what other boons work well w/ it
Scorch works on either one. By "full use of your dash" I mean both that the coat's dash-strike is one of its most powerful features and also that since its attacks are melee, you'll need to be dashing about a bit to stay safe and hit things.
The dash-strike is a triple hit, which if you're using Scorch, means you apply 3x the amount of Scorch in the same amount of time it would take for you to do one normal attack.
Have you checked the pinned guide?
hellooo how is night arcana for aspect of moros?
Not worth it
Maybe worth it on Eos?
its def worth on eos
Yeah on Eos it is, thanks to the way the Daybreaker works
Are eos and momus the only good aspects with it?
Only Eos, on Momus I wouldn't bother cycling
shiva

but it shouldn't past like chamber 3
But those first chambers are awful with supay so maaaaybe?
I guess so, if you consider that Supay has very little reason to click Huntress
+50% bonus damage on a 15 power attack and 10 power special
Typhon is quaking in his tusks over that damage potential
and yeah, I know that the furies is basically welded to everyone's arcana grid, but supay definitely has an easier time optimising its use than others
I removed Furies for some aspects like Morrigan to fit in Huntress and Eternity
But it's the furies?
Is the extra dash damage even that important on supay? I find the auto attack and constant specials to do all the damage for me
Sometimes it's hilariously good, but you can just use blinding rush and make it work fine
It can help early game if you get a rush boon first
but you can also just play it as Aspect of Nexus Rush
You can also build around it with Heat Rush, Breaker Rush, or Stabbing Rush + duos but it's probably not the best thing to do
why is blinding rush the play?
Supay is as much about good casts as good rush, since you're pretty free to do both
Blinding rush is just good
does it even do damage?
nope
easy application of daze and huge speed boost
doesn't need to, easiest curse to apply in the game to get origination going
I think I leveled it up for no reason
I mean, it's not the only way to play supay
while it's very inflexible on its attack and special boons, the cast and rush boons are pretty open
and tranquil gain is suddenly excellent
Basically, if you take aphrodite or apollo on attack/special, I need to give you a slap
Last run I had hestia on special and zeus on attack and triggered tall order. I was melting things with omega special
yeah, now we're talking
+% is bad for raw damage because the base power on even supay's omegas is terrible, buuuuuut
Chronos was still saying hello when I was saying goodbye
I make exception for Sworn Flourish here
because spreading hitch that readily is devastating
I wish I had hitch on sprint or special and had hereditary bonus going, that would've been sweet too
only need one source of hitch tbh, but nexus is great, yeah
I also make a small exception for Demeter on Supay because it's a pseudo-hitstun
hereditary is the flat damage per god
oh yeah, supay has no hitstun, even on omegas
no it isn't
Extended Family is +% olympian damage per olympian
hereditary bane is bonus hitch damage
oh I meant extended family
that's just olympian damage, but yeah, blitz and scorch are definitely that
when it says olympian damage... how does that apply to say aphrodite's attack and special... is it just the additional percentage and doesn't count the base?
it doesn't
Basically olympian damage is shown as a coloured damage number corresponding to an olympian
white damage isn't olympian, it's weapon or omega cast damage
I can not keep track of numbers on the screen fr
(Shut up ares, you're weird)
short answer, +% bonuses on weapon/cast stuff is not olympian
okay so olympian damage is only things outside of flat damage multiplyers?
Say Ares bonus power on wound application, does that count?
Wounds is, yes, but just the extra bit
But yeah, olympian boons that do their own damage are olympian
Basically everything zeus and hestia does
I've been thinking extended family was flat boost ... and then just melting the run... unsure if that was just placebo lol... I thought it worked like Family Favorite from hades 1
I guess I'm often getting zeus along side hera and also getting static shock and air quality, so I'm probably getting some benefit from extended family, just not as much as I thought.
There's a weird circe/poseidon cast interaction, right? it can't double up, or something like that?
I'd like to know if there is a bug on that.
Sadly true
Basically all of its benefit on supay
there's no reason to put in a cooldown on a cast splash except specifically to screw circe cast... that's sad
Yeah. It's there for legacy reasons and never got cleaned up
my circe poseidon cast + mirrored thrasher poseidon attack run is really suffering here 😆
I wonder actually if mirrored thrasher is slower than the .15 seconds and gets to proc twice?
No it is not!
Just don't stack em
The 0.15 icd seconds doesn't apply to attacks
Go and play powerwash simulator as you please with mirrored wave strike
oh pog!
it's only half suffering then 😄
gale makes that a little hard, but it is a slightly larger AOE for non-boss fights!
christ, made it out of oceanus with 1 hp left from time damage
does mirrored thrasher count towards hexes?
yes
Beat heroes with 60 finally
Came in with 2 dd's and 50 seconds
Left on strength and long time on 0:00
Died right before babylon 
don't like the idea of cutting strength or death?
what does the aspect of supay do/how should you use it? ive gotten every secret aspect except supay, and ive kind of figured out how to win with all of them (except hel .), but from what ive heard of supay it doesnt seem all that good and really weird
its early game is rough
you want on-hit effects like scorch, waves, blitz on both atk and special
a good rush boon helps
my playstyle is just ospecial -> oatk run around everywhere
if u dont have forfeit early game really isnt that bad
unless u get like hammer selene or hermes start
ok thanks gang
just breaker rush start and ez game tbh
get blitz and scorch on that thing as well and ur destroying enemies like its nothing
Supay is auto attacking while you run around, I just did zeus on attack and Hestia on Special, and you omega special and attack while you run around... things were just melting.
I'll be honest I did not even open the arcana menu I got back, saw I was already at the oath and just ran in
quick what's the like strategy for when you're not playing with The Unseen Arcana (restore magic every sec)? i wasn't paying attention to the boons that restore magic- mainly wondering if like, every god has a version of them that you angle for, or there are specific gods you need to focus on. i know Hephaestus has one that restores 150 when you get damaged
Is the shared hitch damage “Olympian “?
they're called gain boons, and every god has one
ok i thought so but wasnt sure. is there a particular gain boon that's much better or worse?
yeah there's a definite hierarchy to them
born gain (hera), lucid gain (apollo) are top tier
noted
tough gain (heph) is probably the worst one
tranquil gain (demeter) and ionic gain (zeus) aren't terrible, but not very many people like them (I do)
thanks !
What aspects have the best bang for their hidden level unlocked by hephaestus’s legendary?
I've always liked the beefier blood triad on morrigan
Does origination affect triad damage?
I don't think so, I don't think it can be affected by any damage boosting effects
Hot take: Eris would be a much less annoying fight if she wasn't impervious 90% of the time!
i kinda hate how much she throws shields and disappears to fly around
So Typhon and Poly be like "stand still my boy"
But it can be affected by Typhon's stunning phase
Mel Blades, Morrigan, Moros, Nergal, Mel Skull
If Eris didn't clear curses every time she flew away it would be a lot less annoying
Does fine line trigger multiple times on momus turrets?
Are hephastus bongs count as Olympian damage?
@wild drift #h2-victory-boasting message
wait was that low damage? It felt like I was kinda melting the bosses
I meant low damage taken lol
Oh, ty lol
I got clobbered by Typhon for like 600 my first time against him
He only hit me with the new triple tongue slam iirc
any tips for prometheus? for some reason he always absoloutely thrashes me 😭
Kind the whole thing the only thing i seem to be able to dodge consistently is the giant circular fire aoe he puts on you
Just keep running in a circle
noted
Prometheus is not as dangerous as that circle in the moment
Also when he shoots the line of fire bait it to shoot offscreen
Gives you more space to run
i try but im very bad at timing that one atm 😭 i move to dodge the incoming attack but its still not fired so i just end up putting the line in a bad spot
Just for now stand in a corner then
As far away as possible as close to the wall as possible
Never under any circumstances let him cut the arena in half with it you will die
Prometheus has 3 phases, separated by the 2 memory games
In his first phase ALL his moves will be "charged" so when he slams the ground, there will be an expanding fire circle, when he does the spin kick, there will be a big fire wave
In the latter phases these moves will have a "cooldown" where sometimes they will be charged, sometimes not, easy way to tell for the ground slam is he has an indicator, in general you want to attack him after he does a big flashy move because he sorta stands still after those for a few seconds
✍🏿 noted
he can deal a ton of damage pretty quickly with all his fire and kicking and whatnot, so its best to focus on dodging EVERYTHING because you have plenty of opportunities to punish after his moves when he stands still for a moment after missing them, dont take a bunch of totally avoidable damage and end up losing a dd or something because you try to go punch for punch with him
hm okok
also it looks like you should be able to but you CAN'T dash through the fire on the ground after he shoots the one line of fire attack at you i keep trying to idk why 💔
im also a lil confused abt the charged kick move he does bc the flames seem to come at like? not the angle in front of him?
i have no clue how the tracking for that move works either !!!
i just dash past big metheus on his first actual 'kick' part of the attack, and the fire wave cant touch you
idk if im making sense yk how he 1) kicks and then 2) fire shoots out
ill try to focus more on dodging. i think part of it is that when i panic i start trying to spam damage so the fight ends faster 😭
😨