#h2-builds-and-combat
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no what i meant was they are more like npcs not gods, they dont have a rarify keepsake
I think they meant why ares dem and aphro were chosen over them from the first game
oh mb
i just learned that volatile array can trigger possesed array which is kinda funny
I'm happy when i reach sirens at 7:26
What do you mean you cleared the whole thing in 7:26
When blitz triggers on an enemy with one other curse, does it gain the effects of origination
im exporting the vod rn ill show u the madness that run was
turned down parray for colossus driver cuz i didnt have enough magick plus no suitable gain
🔥
i had aphro special so it was warranted tbh
Medea players need to be studied, y'all are too fast
only time im not fast is when im playing surface, then i get offered charybdis, big ass boats, and only circe as a skip 🔥
well it's with the speedrun specific 50 fear setup that runs hordes0
not to mention how slow olympus is
also this was first try
i rage quitted sub 6 surface cuz too much charybdis appearances
I actually thought that this choice of theirs was massively beneficial. I played Hades 2 before playing Hades 1, and my theory is that they made Artemis, Athena, and Dionysus 1-off NPCs both to increase their importance/character interaction and because their boon pools were some of the least interesting/one-note. Artemis is mostly just crit, Athena is mostly deflect with a dash of death defiance (which Hades 2 has an alternate for), and Dionysus is mostly a dot which is a concept represented more diversely and interestingly by the other gods in Hades 2.
I'm not ragging on those gods, I just think getting a single boon from them allows you to condense their flavor without diluting it, where in Hades 1 their boon spreads were a bit of a stretch in a lot of ways. Also, making them NPCs you actually see in person, while making them technically rarer, makes them feel much more involved and interesting in the story. It feels great to have a room wiped by Athena, to be backed-up by Artemis, or take a little break with Dionysus.
I really liked their decision, because I think it let them maximize the juice they got out of their three rather thin god pools, while also ramping up the connection to what were three of the most favorite gods from the original narratively. They killed two birds with one stone by improving the game both narratively and mechanically, in my estimation.
do any %money increases boost boatman when it turns on
I know for sure Quick Buck does increase Charon's keepsake
But Boatman was a one-time thing, so I'm assuming that anything that's like "money you earn" or whatever wouldn't be retroactive
Unless maybe you're talking Judgment/Figurine/Circe
yea of course
goys what build do i get for eos
The last sentence sums it up nicely. Dio doesnt care about the typhon threat, Athena is too busy with the threat, and Artemis is the only god who knew mel existed because of her role
They reworked a lotnof the gods from 1 to 2, they could have done the same for athena, artemis and dio. The question is if there waz enough design space to be worth making 15 more cores, 24 tier 2 boons,3 new legendaries and 33 more duo boons
Hera special goes nuts
Or on hit effects, scorch/pos
i went for aph attack and poseidon special
On hit is for eos special
seems to work good
Aphrodite has no business on eos, honestly
"Close" always refers to distance to mel herself, not the daybreaker
its fine i got island getaway
i feel like hestia attack then hera special and cardio gain with their duo boon would go incredibly hard
i prefer hera atk hestia spec because of how many specials u have out
and daybreaker benefits more from % dmg
i prefer hera attack zeus special
since it doesnt need any more boons to feel good
tho double strike and static shock are nice little additions
Zeus attack/hera special is my goto
Hera special turns the entire screen green and everything dies
Hmm that makes sense for the narrative interaction. But why specifically these three I mean? Like you said artemis is mostly for just crits, athena for defence and Dionysus for dot and these effects are somewhat being covered by other gods. But why did they allow Ares from Hades 1 to hades 2 but with a different boon set wound. I mean I get it doom role is being fulfilled by blitz so they changed his core boons effect to wound. But they could also done this with Athena or Artemis with different boon sets as well? So why specifically Ares? Why not any of the three?
im struggling to think of a theme those 3 could have for their cores that isnt the same as h1. what else could artemis really do besides crit
Support Fire is her one non-crit thing innit
None of us are SuperGiant employees, so it is all purely speculative, but I imagine it was the cross-over between fan-favorite/narrative story rich characters and shallow boonpools. Artemis, Athena, and Dionysus were all popular and beloved characters from Hades 1, but they all also had relatively shallow boon pool game design space. Aphrodite and Ares were not as popular gods as characters, and they probably felt that they could spend their limited development time and energy on those two god pools and take the other three and turn them into NPCs you meet. This way they didn't have to spend too much time revamping their boon pools and getting a single boon from each/any of them in a run could be a rare add-on thing which hides how thematically and gamedesign space limited their areas of focus are/were.
One thing I noticed was that Aphrodite, Athena, and Dionysus all shared the "% damage mitigation" mechanic, Aphro with weak, bronze skin for Athena, and positive outlook for Dionysus. By making Athena and Dionysus NPC one off boon givers in 2, that gives Aphrodite a bigger monopoly on % damage reduction, without diluting the mechanic across multiple deities. If you are familiar with Magic the Gathering at all, you could look at it like the color pie, where making each color, or God in this case, having a more definitive, carved out identity, makes them stand out more strongly to the players.
As for Ares, frankly, I don't understand how he was treated in either game. Having the god of war be either subjectively or objectively the worst deity in both games is one of the few real strikeouts of design for the Hades series in my opinion. As a game series which is a combat-based rogue-like, one would assume Ares would be one of, if not the best god at assisting you in your tasks. Maybe they didn't want to be too on the nose about it? If there is a third Hades game, I would want Ares to be a one-off boon giver, but make them more powerful. My 2 cents.
Athena's was actually because she was too strong in the first game. a ridiculously high number of casuals always started athena keepsake to take her dash boon. making her a one boon per run god was imo a balance decision more than a story decision
She's also the first god you meet and she's far too transformative of how you play the game to take that position
Apollo by comparison is far more straightfoward and easily the best choice for an opening god
That is interesting about Athena. As someone who played Hades 2 first and is a Strength enjoyer, I don't have a super high opinion of Athena and usually don't find her boons generally helpful in 2. However, in Hades 2 they definitely turned down the bullet hell aspect of Hades 1 and also took away your ability to destroy projectiles. When I started playing Hades 1 I could see why deflect was a favorite, but I never felt it was mandatory or took it preferentially. I can see how they would want to take her out of the full pool though, if she had that polarizing and monopolizing of an effect on player preference.
Divine Dash in particular is a boon that does everything you want and basically doesn't care for poms or rarity
And as someone who played 2 first, I took it and said "this was my brother's favorite?". But due to the shift in game design, it sucks much more in 2, but that still at least partially biased me against it in 1.
yeah, it's definitely like that
when everyone first saw that it was in two and layered on top of your main rush boon, we all thought it was busted as hell
but now? Athena has some busted stuff, but it ain't that
Renewed Faith and Stalwart Defiance are wooooah
As a Strength enjoyer Defensive Posture is really her only boon that gives me value, but damn it is a lot of value.
I know that for Chronos, Moros Pin keeps you alive if you beat a phase during the 10 seconds. How does it work for Typhon?
Do I take Tooth or Pin?
Pin, iirc it might treat it the same for when zeus shows up?? Not sure though
only typhon's fake defeat counts to stop pin
ty
So I guess Tooth is better
so completing babality still causes pin to run, this is also true if vow of time has gotten ur ass u'll still lose 5hp/sec during the cutscene
iirc for chronos pin works from p2 to p3 but timer still runs in that for some ungodly reason so vow of time prob chips hp
i mean i'd still go pin cuz
10 seconds of raw dps
Mental Block is pretty nice! And Righteous Pike is great on high-magick-use aspects
I highly doubt the Gods are intentionally made to be stronger or weaker than one another
Yeah last run I had pin on Chronos. Finished phase 2 during the 10 seconds. You dont get the pin refreshed for phase 3 though. You jsut get the 60 hp and don't lose a DD
At most god synergies might be balanced somewhat story-like
Like Zeus chain lightning + Hera hitch is a match made in heaven, in story too
whats optimal good pool for circe?
id assume zeus, hera, dem and heph if youre gonna go white antler?
yeah exactly
zeus attack and cast, hera special and hereditary bane, snow queen and trusty shield are just goated as is
aim for melting swipe and shimmering moonshot as hammers, dual is still strong but has less value because of it not being mel staff
Shimmering Moonshot Hera special makes me scream like a metalhead in a mosh pit
do you also want born gain?
gains dont matter
circe fundamentally is a no magic weapon
you play it like mel staff with 2 casts
Well, if you get Mirrored.... but then you'd want Cardio, I suppose
And if you are somehow spending a lot of magick with Circe, Lucid is cool, two casts means double the recovery
For what difference that makes
Do you even have 200 spent mana to recover without casting at any point during that time?
Does it make a difference in terms on how much you spend? Eh, probably not
But you're already casting a lot, so it's not like it changes your gameplan if you add Lucid Gain
I guess it could make a difference if you get Incandescent Aura
gain boon on circe is a non-worry unless you hit something like mirrored or incandescent or the like
or you go grisly/glamour for the side benefit
We love a side benefit
incandescent aura? but how are you spending mana?
or you hit both mirrored and incandescent and hit cardio gain
(without mirrored)
depending on hammer, oattacks can be decent on circe
Mirrored doesn't spend it that fast
i mean you’re still constantly regenerating no?
Since you're doing a hestia hera duo. I guess highroll fine line and controlled burn
Problem is is that hitch requirement
You want to hitch everything before doing your mana gain, but hitching everything is usually a room clear anyway
Why on Earth did Supergiant even make Wide Grin? Doesn't work with 3/4 of the aspects
cuz its funny
Would go crazy if with Medea each skull was counted as the last skull lol
Mel* not Medea
It's like a knowledge check
It looks so great on paper
And it actually can be made to work, even with mel skul
But it's weird
Goes against Mel Skull's whole gimmick
Does nothing on Medea
Can you even get it on Hel?
no lol
only like mild application is it can ramp up your olympian damage for persephone ig
Does anyone know off the top of their head what HP threshold Chronos needs to hit in phase 2 in order to cancel the first red instakill?
I was reflecting on it and I realized, I sometimes race him to the instakill if he's close to death, because "0 HP" is an obvious marker for me to hit, but I basically never try it on the first instakill cos I'm a weenie and I don't know exactly what visual cue to aim for on the HP bar
Rivals or normal
Normal (see prev point re: weenie)
You need to get him to half health
Oof, okay 👍
Hm.... I'm not sure if I can visually "judge" my DPS that fast
I guess I could risk it if I still have Lovers (I almost never have Lovers left for phase 2 lmao)
Unless I really need the timesave I only go for it if I have lovers or armour
That's entirely fair. I should remember about armor too.
yeah I never go for it unless I have a ton of confidence I'lll get it
Someone else's comment about boredly waiting in the circle reminded me, but I guess I am still gonna be stuck in "boredly waiting in the circle"-land 😆
Sometimes you're just a fraction off and get chonked
I've even misjudged the pace for the killing blow before, and that one's easier
Would ya'll pick Whirling Helix or Furious Blaze as your first hammer for Eos?
personally whirling
That's what I'm thinking
ur mainly wanting to get daybreaker out not ur attacks
I love Furious Blaze on torches generally speaking, but on Eos, it's definitely the Helices
I have Apollow attack and Aphro special btw. Both purple 😫
not allowed to have fun 
Hoping I get slow cooker cause I have Hestia in the pool
lmao just got it
Omg now epic Weed Killer 😩
Hey folks Nexus Rush https://www.youtube.com/watch?v=Bz3eUdCniBU
who needs attack or special boons in Erebus when
https://imgur.com/a/l894WhD
Solid Eos build coming out of Thesally
aphro special on eos kinda freaky
Had slow cooker so it worked out
The omega special did 103k damage by the end
o the daybreaker counts as an omega attack?
Of course
very gud very gud
Inspired by LuckyDragon, I attempted GCA. It promptly gave me DDs three tries in a row, and it felt Bad.
Not sure if I have the gumption to reroll until it gives me arcana+vows I can roll with
Aye aye capn
Why was god mode on at the start of this good run T_T (wait i didnt get hit anyway 🔥 )
thessely boat with heracles into icarus T_T
oh ur the dude who commented on my sub 5
sniped
use your cast and take cover in surroundings bro
i was hit by miasma then sniped so i couldnt dodge
yea but you were still trying to shoot the turret
Hey guys when did you unlock the insights into offering in Hades 2?
Oh about 2 years ago
I mean Like how far into the game. Like after 20 hours into the game or like very early, mid or at end.
Early-Mid
You need to give nectar to each Olympian afaik
Hey guys, trying to finish my last prophecies. What's the quickest way to find missing enchantments from Daedalus on weps? Trials?
luck
Spam Ephyra and die after you get the hammer
I realise now that I probably asked in the wrong channel. Ty @flint widget
Haha, that's a good one. Ty
Yw!
Got any suggestion for getting Chant too? 😄
I think Chaos is more likely to show up Underworld but I'm not sure
Oh yeah refresh shops for the free chaos once you get your duo
And before you ask, I'm not sure if Chaos egg can give it to you
May be something worth looking into? In case it does
Does that count for the prophecy though?
As i think that's what @tough stone wants it for
probably?
it can
Yeah the prophecy. And I think fastest way to farm different daed enchantments is spawn upper + go in 2 rooms and check if there are any hammers + reroll 10 times
The bug is because boons/infusions cannot exactly be "upgraded"
or rather, if any stat change happens to a boon, it basically deletes itself and adds a copy with the new stats
it does
if any Chant boon gets upgraded by gaining or losing aether, you lose the prefix
your Transcendent Chant becomes just.... Chant
get a duo in erebus and take embryo in oceanus
Chant
and amusingly this means that the embryo stops seeing it
so when 8 rooms cycle, the embryo tries to remove Transcendant Chant, fails to find it, and then does nothing
That's so sick
yeah, it's usually positive
If you lose all of your aether will chant just disappear?
no
it just becomes a version that gives you a glorious +0% omega damage
just like any infusion
That sounds so peak
it is just an infusion, just one with rarity levels defined
lol
Sadly the embryo doesn't still give you a new transcendent something since the logic does seem to care that it removed the old transcendent boon first
Thats a funny interaction
weird lil bug in the infusion upgrade function that doesn't check for name prefixes to carry them over
Infusions are a bit of a bodge as well, technically
they're coloured like they're a special "infusion" rarity, when this is just a lie
they're common boons
Which, unless they've fixed this, gives this curious irony that Proper Upbringing almost hard-locks you out of seeing infusions later in that run
unless the god offering literally runs out of other offerings to fill the slots
ive had that happen, didnt know that was why
Basically if a god runs out of boons to offer, the rules forcing rarity get ignored and you start seeing infusions and sacrifice boons to fill up all three options
(Duos and Legendaries still have to pass their chance roll to appear even in this instance)
oohhh
earlier on in EA, this wasn't the case
and you could use the vow of forfeit to rapidly force duos and legendaries
making the "difficulty increasing" vow actually a beneficial one
This also means that Excellence severely reduces the amount of infusions you'll see offered
Why would proper upbringing lock out infusions?
Because infusions are common rarity
and they have no rare version, and proper upbringing stops common boons appearing
infusions being common makes so much sense, but thats a funny interaction
Amusingly and conversely, "Ordinary" chaos curses therefore allow infusions to appear, since they're commons
Also they dont prime any magic with hubris right?
nope
Proper upbringing might, since that was/is a rare infusion by definiton, but that might have been fixed
third day of sub 6 surface grind to no success again 
damn game keeps giving me legendary ephyra exits
followed with 3:0x-3:1x thessaly exits are we deadass
wait, proper upbrigning doesn't have a rarity function defined at all. huh
I guess it's because it's one of those weird boons that has no numerical effect to have a multiplier on
(Even more stupidly, if somehow you could add pom levels to infusions, the results would be more than a bit broken)
since the infusion's scaling value would be multiplied by the current level
Slow cooker adding 40 power to everything? Sure. Air quality setting a minimum damage to 200? why not?
Wispy wiles would turn Mel into Neo
I hate Thessaly so so much
By far the worst region in the game so many things can go wrong
like bro i literally had like a legendary 1:17 ephyra exit
and then game screws me over with 3:15 thessaly 🔥
ah yes give me god trial, big ass boats on almost every chamber, and only circe as a skip
exactly what i want
at least i didnt get charybdis
I wonder if I could make a seed generator or other mod that only gave awful speedrun region generation so everyone could compare on that
no midshops, no NPCs, awful room layouts, the worst ephyra rooms scattered to the four corners
hippos and land dracons everywhere
i mean there have been atleast specific recreations of a seed already done, no clue about seed generation
Hippo created a “dream surface run” for Foolish with a few specific things (all NPCs, no 3 encounter boats, things of the like) and Lilli was able to both recreate Foolish’s sub 4 seed 1:1 and also create the theoretical best seed possible (both room and boom rng)
OH I didn't know that it increased them going forward too, I thought it was just when you got it
Forces all boon choices to never include commons unless Ordinary curse is in play
which, ironically, leads to the scenario where you can get commons after getting proper upbringing that won't get upgraded to rare unless you somehow deactivate proper upbringing and reactivate it again
good to know
Also, since we're here, Hera will refuse to offer Uncommon Grace if you have any boons that will deactivate it
so I guess that's one way that Infusions aren't like commons
haha here's uncommon grace opps it deactivates itself
It ignores itself for counting common rarity boons
and also ignores Hades
question- for the hermes that gives you dodge based on number of boons, what counts as a boon?
everything in the list (it says I have 17 in the upper corner)? or just olympian gods + npc rooms? do hammers/hex count?
Olympian gods and Hades
Boons are from Gods
Hades is a god, but he's not an olympian (So Extended Family doesn't care for him)
but Hasty Retreat should
wait no, it says olympian boon count in this script
so probably not hades, apparently
so circe/narc don't count? But athena & artemis & dio do?
basically
yeah that # in the upper left corner can be deceiving because it counts NPC blessings and selene nodes
Olympus gives more olympians, who knew?
I kind of wish there were helptips that does that calculation for you in the corner of the boon or something
if you hover over hasty retreat does it not show you how much dodge it provides?
since for some boons that get dynamically updated it does show it
it does when you have it but I don't think I noticed when I was choosing it
ah as if before you pick it up
but I could be wrong on that
see extended i mind less because in most scenarios you can just multiply your value by 4
or it’s that you know how many gods you have in your pool
yeah
with HR it’s more tedious
5, don't forget Hermes
And it can also go nuts with Hera's legendary
oh yeah i forgot about hermes
It's possible to get 10 olympians in a run without using keepsakes to force more
wait, more
I've definitely had random boon in shop with echo's "get free copy" get me to 5 core gods
5 normally, Hera gives you 4 more. Dio, Artemis and Athena can turn up, so 12
I wonder if it's possible to also have door get you to 6
maybe you can use artificer in ephyra to get another god that's not in the main ephyra square, since that can happen
can you get artemis on ow run?
yeah you can get it out of a midshop with travel deal
Yes, but it requires you to take ephyira double heart or tonic room since she only spawns in those
you enter with 3 gods in the pool, shop boon is 4th, TD boon is 5, and midshop exit is 6
Maybe also the moondrop room?
moondrop as in path of stars?
Moondrop as in Moondrop, the thing that gives you the hex
oh yeah
it's distinct from a path of stars, yes they're a different item
…i never realized that it’s the shape of a moondrop
i always just called it hex room and PoS room
(The name was revealed in EA when you could buy them from hermes shrines)
and yes PoS in most cases is a double entendre
A Piece of ||Sublime||
unless moondrops in ephyra are specifically coded to let artemis show up, i don’t think so
since it’s only PoS that she could show up in normally
hey I like paths on the surface, they're so cheap from hermes shrines and don't block the mystery boon slot
if you take hex c1/c2, can PoS rooms show up in ephyra?
No, they cannot. But you can get mini paths in siderooms
ah so basically that change did nothing for the surface LMAO
and you can artificer a full one
basically the "Bag" used for the main square is extremely narrow
still just health/magick rooms, but hey atleast she did get an increased chance
you get one double heart and mana tonic room, probably one hammer, the rest are boons and you might roll Medea
oh and almost certainly a Hermes
yeah while i did read up on bags i still cannot retain their information on what each bag consists of and their nuances
basically ephryra has four (?) bags going on
one is the main one used in rooms 1 and 2, with room one doing an Erebus where only hermes/boons/hammer/moondrop can spawn
room 2 is a bit weird in that it feels like a normal bag, but you can't get hp or mana there
the main square is the main square
the siderooms have two bags for big and small rewards
and then there's the standard bag should you do an artificer
may i guide you to the masterpiece from East’s bag video at 14:06 https://youtu.be/BMC-xZZb6js
A calm, collected mechanical explanation of how Rewards and Bags work in Hades II.
Thanks again to Kalobi and Hippo for the information used to help make this video.
Check out the stream at twitch.tv/east_25!
Apropos of nothing in particular, I genuinely feel like coat is such a forgiving weapon at low, even middling Fear
(Mel coat in particular that is)
Fast movement and fast, spammable attack/special makes it so that mistakes in positioning and targeting are not punished hard (and you can do attack or special centric builds, it's flexible)
Strong dash strike further incentivizes/rewards the thing you ought to do for damage avoidance anyway
Low magick cost/reliance speaks for itself
Obviously you can't rely on the omega attack, but it's there as a situational panic button for players who aren't sure on dash timing
I truly do not understand the idea that it's a More Complicated weapon in any way
(unless I guess people are referring to tidbits like coat block exceptions or the specific interaction of the attack speed bonus on Mel coat, but idk, is that the kind of thing people mean? I feel like it's kinda ancillary to the core of a weapon)
It's the 6th weapon, but it's very straightforward to understand homing missiles and punch
Yeah!
ye mel coat is extremely straightforward to play on
it's also good to ignore the existence of block cuz it's a bad mechanic
no incentive when u can also use dash button 
if only selene aspect charged after a successful block
coat has a selene aspect?
Its crazy how sgg simply forgot to make the 4th coat aspect
Surely on patch 2 we'll get it, I think it will be the aspect of Icarus or something
it's gonna be an aspect of Meg and it's Mel having wings
Selene is fine y'all are just mean
yeah it’s probably something to do with the fact that you unlock coat last or something
I’d do 20 Selene runs before doing 1 Shiva run
Shiva is my most hated aspect
What's wrong with with Shiva and selene 😔
I don’t hate Selene. Just annoying to use sometimes.
But I don’t like Shiva. Doesn’t feel good to use imo
Nah it has aspect of selene
If ya'll had to choose between adding Ares or Poseidon to your Charon build, who are you adding? My pool right now is Apollo, Demeter, Zeus, and Hestia (stuck with her from a random bag).
Swapping keepsake into Thessaly
Poseidon
ares
Poseidon is the second most important god for charon right after apollo
That's what I went with since I though the duo with Apollo would be fun
hell he might be even more important than apollo
ares is better in this build
ares+dem duo is the best duo for charon and meat grinder AQ is very strong
sure you’ve got local climate and cut above but geyser is that much more damage
wouldn’t it be hard to get AQ online with only zeus as wind?
Apollo gives wind
And since I'm using rerolls AQ is much easier to get than normal
Wanted to make sure I started with Apollo
Also only doing 32 fear
Imagine I get the Demeter + Ares duo and the Zeus + Apollo duo 😩
glorious disaster doesn’t work on charon unfortunately
since you need to channel ocast twice basically
lvl 19 hera special with aspect of pan lmaoo
What should I do to defeat the top area, I haven’t beaten it yet
I also usually use the 2 throwing thing weapons with the balls on top
Torches?
Whats ur arcana
how do you use aspect of supay?
i see people saying its very good but it feels very bad
how are you building it?
Lots and lots of flat damage
i think its supposed to be built around the dash
the dash part is more of a bonus
I typically ignore the dash, not really worth it
so how do you build it
Dash is nice but on hit on atk and special more important
flat damage and hitch
so like poseidon and hestia?
Pos or hestia and combined with zeus or hera
what duos
Static shock also insane as usual
The blade duos.
is the main attack the basic or the special?
Coffin nail and the apollo ares one, cutting edge i think?
Ye
Specials are always active and attacks are auto fired
i mean which should be my main source of dmg
Both
so it doesnt matter if i take poseidon on basic attack and zeus on special or vice versa?
Special has better aoe and special boon usually has higher number, but i put boon depends on which show up first
ngl hovering blades feels like such a downgrade from the first game
they require a lot to be good
ares in general is trash honestly
I mean, they aren't a curse in this game, they're just damage
uh gng idk I’d have to check
Nuh uh
Posting for accountability purposes: I am only going to try one more actual GCA run tonight. If I keep trying I will go completely insane.
all the other gods are so much better
Aphro is overall worse imo, if you know how to use him he can work really well, plus gives you access to the best duo boon and has a fair few useful secondaries as well as a strong blades build
I got so excited when I loaded in and I had Mel coat, but Chaos gave me Strength and.... Toula. TOULA. WHY.
best duo boon?
Heinous Affront
i dont know them by name
Heinous affront
i play the game in another language
Revenge boon proc when wounds
oh
Duo between ares and zeus
Best combined with light smite
Yeah, the Ares """"revenge"""" boon is nothing
So... I got into the Coat.
High Surf is a better revenge boon than Visceral Impact and it isn't even actually a revenge boon
Hell to the duck yeah
Still suck at it
that one looks interesting, never used it, at least for now i believe the best duo boon is heph + hestia
BLANG BLANG
It's strong but requires a lot of setup and rng
so does revenge effects
Not as much as the Heph Hestia one
Also, again for accountability purposes, if I haven't got an attemptable GCA setup in the next five resets or three minutes, whichever deadline I notice first, I Will just stop. [3]
3 boons that have no requirements are alot easier to get that 2 second heph cooldown with the duo
All right, we've got Gale Morrigan with an Antler start, DDs/Origination/Sorceress/health arcana, and mostly vows that I can handle other than the Rivals 1
"But Rivals 1 on the surface is so easy" shut it I'm bad
Also specifically bad at Morrigan
Sounds like easy one
but the required boons for chain reaction are useful by themselves, revenge effects by themselves are useless
im the best hades player in the world i dont take dmg
Comparatively, yes, which is why I'm giving it a go! But trust me, I am very bad at Rivals Poly and also Morrigan
It's still harder to get it online than it is heinous
Satisfaction is bigger though
I don't antler enough, max health upgrades you pick up while antlered will apply after the antler expires, right?
Heinous light smith is a drug
Yes
Everyone should try it
Figured, thanks
Nope, I die, I toldya I was bad at Rivals Poly 😔 Well, that's it for tonight then.
Currently trying to due a true hitless run, not just damageless. And right now I'm wondering if I should take the crimson Dress for the extra damage, or should I take the dress that reduces how much magik I need to charge my hex by 30%, my hex is phase shift, so being able to slow down the battle more frequently seems pretty good
Yeah but killing things faster is better
Alright then, more damage it is
It didn't matter, Hecate did the attack pattern where she just sprays a million wave projectiles in a circle around her
Gamble your way to victory
Anthing to do with hexs = sub optimal
except twilight curse
wolf howl and night bloom exist
and then there's heart of hestia the goat
Hestia eclipse is so funny especially if you get the hestia-demeter duo or a good roll on Pyro technique
Yeah, just running around with Ice strike casually making everyone take 5k damage
There's a meteor that lands or something but whatever
(Thematically I think hestia and apollo's godsents should've been switched but hey)
Sun rays makes sense but I could have seen it being a flamethrower and total eclipse being a solar eclipse yeah
But hestia eclipse is goated
Apollo is about making things bigger
And triple Apollo beam is nuts
Especially if you manage to get the Artemis lunar ray crit chance
The old Apollo Help duo was Stellar Slam, which was deemed so essential it got reworked into Grand Caldera
I didn’t play at all during EA but yeah the current heph Apollo duo is pretty fun
Especially if you get Apollo cast and hestia heph duo as well
For the double slam. Unlikely you could get enough stone for ares infusion though
Stellar Slam literally is just grand caldera without the bonus power
So what we have now is much better, just a little less thematic
+300 power is bonkers, Kinda makes Cryo Pounder... wello, Cry-o
(but they do multiply)
Yeah stacking hestia, heph, Apollo and Demeter all together is tough though
But pays off if you get it for sure
With Hand of Hephestus for extra lols
That’s the wolf howl godsent?
yeah
Still learning ability names
(Honestly Tremor with smithy rush would do better here)
Tremor is the "Inflict rush boon on enemies howl howl hits" upgrade
I always am iffy about smithy rush until I use jeweled Pom and Poseidon and stuff and it’s only like 2 seconds 
but with smithy rush it doesn't actually do that
it just causes a smithy rush blast, ignoring cooldown
hel omega special wolf howl gaming
how do they work together?
Crufts build
I’ve used Hel like twice
But I can officially say I won with every aspect and joined the 4.9% and I usually run at least 12 fear just so I can get the pickup at the end
Hel is fun
Hel oAttack builds are deep magic and not for the faint of heart
...or the sensible
But I find fun in doing off-beat builds rather than playing extreme fear
Isn’t the oattack just a wave that takes forever to happen or is there something I’m missing
Yes it is
But it does have Helheim charge as a hammer upgrade
Ah hadn’t seen that before
+2 oAttack projectiles
and the base damage is 200 each, hits quite hard
but the base charge time is 3 seconds, and is interrupted by dashing
Got ya
Sadly Exceptional Talent only adds one more shot
unlike how it works with mirrored thrasher and giga cleaver
It does, but it doesn't have the time slow trigger in it, otherwise it'd be abusable with the shooting you're doing at the same time
Skull omega shotgun is funny with exceptional talent
Sad that we lost Rocket Bombard, but hey
Had a build for that with 6 shells and the all-at-once a few times with aphro attack
Almost as insane as p-array
Well I mean it does count as a channel but not in the case of eternity
Obviously “channel” buffs and such apply to it
Torches would be so busted if it did the time slow, lol
Yeah absolutely
Yeah Moros aspect is fun
Torch omega attacks are a little funky to say the least
once you're at a certain omega speed, adding more doesn't make you fire omegas any faster
Yeah likely since it becomes attack speed limited
quite
charging an omega attack doesn't fire anything, it just tells the game "replace the next attack with an omega"
Yeah for sure
Moros aspect is one of those that just feels really strong instantly in the run with no boons or anything
Just cause of how big the blasts are and all
But I know it’s probably not really that strong
It is annoying though how flames pauses all magick regen
So unseen arcana and glamour gain aren’t very useful
#h2-victory-boasting message I forgot just how ridiculous my omega attack damage was here lol
Moros is the strongest torch aspect and up there as one of the strongest aspects in general
Not that you should ever take unseen
Don’t tell me how to be bad at the game
but yeah fair
I’d be better off with other options
Not entirely worth the 5 grasp
I just hate having no regen early on because of bad rolls not giving me a gain and having to do so little damage without omegas
You can typically clear erebus with no gain short of 62
I’ll get there eventually 🤷♂️
im temporarily stopping sub 6 surface grind
in favor for sub 12 62f grind 🔥
gonna go with moros since thats what i used for my sub 13
Hey guys how would you feel about this scenario; Say supergiants decided to bring Artemis to the core boon pool but she would not have anything to do with crits as Ares does not have anything do with Doom but completely new set of boons and different playstyle and status effects?
That would be fine, why tho
just asking the community's opinion if Artemis suddenly does not have anything to do with crits as it was in Hades 1?
It wouldn't feel right tho
no. 1 supay glazer with supay not even being the highest torch🥀
Supay is something I’ve yet to get used to since it can’t flinch
good stuff being fair about it
without forfeit tho whole different ball game
Apart from shiva I'd agree with this
I keep thinking I’m safe because I’m hitting guys and then get my ass kicked cause of no flinch
probably easiest aspect to get wins with ngl
since all u have to do is dodge
What moved Morrigan down? Or did it not deserve S to begin with?
It's not very good for high fear
its busted in the right hands but it has a high skill ceiling
Yeah
or u get final slice and dash strike into attack always
What’s the optimal combo. I usually cycle dash attack > oattack > special > attack > oattack to get two strikes
Fair enough
I did have one run I got the double triad chance and the extra 222 damage and it was pretty nuts
But I get the reason for dropping it down
High potential high execution
It’s also was fun with Hera attack
And heph special
Goes crazy at low fear but when you get past 50 u gotta deal with grit and wards
Thats fair, though I’m also apparently a crazy person for running max grit and hordes lol
I use wards at lowe fear
And sometimes wards
Is that weird
yes
I was like “oh as long as I’m not using axe that’s fine it’s just one hit”
Then realized how absurd that actually was
That I should not have been running max hordes, max grit, wards 1, time 2 and servants
And I was, in fact, a dummy
hi everyone, can someone explain me how Aspect of Medea for the skull should be used? it just drop the skulls when I am
tap attack, tap special, repeat
They explode when you hit an enemy with your special
You shouldn't
everything dies
You use attack to basically stick them to yourself
Then hit them with a special
Then special again to retrieve the skulls
And repeat ad-infinitum until everything is dead
Requires zero magick
so it's basically a weird melee build right?
basically
Pretty much
where your melee weapon is your face
Yur
But special is really safe
and it's literally the best weapon in the game
And the strongest aspect
East to avoid hits with and Medea does insane damage for using zero magick at all
do the skulls stick to you or they stay in place if you move?
assign attack and then special as a macro to another key or controller button and then press only that 😁
they stick to you
They stick to you for 3 seconds and either explode when you hit with a special or when their timer expires
I have the classic dualsense, which macro could I use?
A macro to spam attack 4 times then use special
Idk anything about dual sense, sorry
Or 6 times if you want to account for extra shells should you ever choose to use that
I didn't noticed it! I tried it once, seemed useless and kept using the melinoe aspect
it just doesn't have any extra key 🙁
Do not do this
Load one skull at a time
Shhhh they don’t have to know that
people really don't know how to read aspect descriptions huh
I only just learned like 2 days ago that giga gutter and except. talent could activate casts multiple times
But that’s a more niche and not the clear description
But SG does have a way with distilling their descriptions down to be as brief as physically possible
honestly, just saying that the skulls would stick and explode once you hit something with the special would have made it more clear
didn't it already say that with the current description
Description is something like “skulls stay on you until you hit with a special or after 3 seconds, then explode”
basically same thing
Your Attack stays within reach, and explodes after landing your Specials or 3 Sec.
The withing reach confused me. Also my bad for not notificing that they were moving with me
it just felt like she dropped them
"within reach" is terrible wording
Fair, that wording actually did seem a little odd when I first read it
Since it implies they like float around you or something
Im going to use controller on Medea, is it better?
If you ever played Hades 1 it’s like aspect of Beowulf on the shield
Where your casts would explode when you did bull rush
it doesn't really matter
I loved it
still liked more the slow rotating shield
ive rolled credits but never unlocked that aspect
rolled credits and dipped
only used adamant rail lmao
Yeah I didn’t play H1 anywhere near as long
Only like 25-30 hours and got enough satisfaction
I don’t think I even made credits
meanwhile hades 2 600+ hours on it
My dad on the other hand was a H1 rat. Guy picked up the game in like June and had about 200 hours by December when we bought him Hades 2
main reason was because gameplay felt a little bit too much like button mashing
He played it a tiny bit years ago and it didn’t catch on, picked it back up and got addicted
like deadass my hands would start hurting after each run
meanwhile with hades 2 my hands mostly didn't hurt
Yeah H1 was just spamming dashes constantly and all
h2 is a lot slower paced movement-wise since most damage potential is from combos and omegas
only time they did hurt was when i dash striked into special a bit too much
I’m a KB player so not anywhere near as arthritis inducing
But yeah H1 the combat being so up close meant a lot more spamming dash attacks and all
i play on steam deck lmao
im probably the only active high fear steam deck player rn
whats with the zag sad emoji steam deck is goated
I’m saying sad for your hands
Nah controller is fine, doesn't really hurt ever
out of curiosity, which is you're favourite weapons? I'm really loving the aspect of selene of the black coat
it does insane damage with the upgrade +50% for every consecutive hit on the same enemie
@viral yew annihilate this person
10,000 pigeons EAT THIS MAN
why? 😭 big punch with interplanetary lazer is fun!
Because it requires a lot of paths of stars to do any reasonable damage
the base damage is already high. I loved it with aphrodite that will basically double the damage
Moros torches, mel staff
And than axe
Is my top 3
The issue is black coat is best used without omegas most often and that hex is specifically a buff to omegas
It can do decent damage but you’re better off just making your weapon itself stronger with boons than pouring effort into paths of stars
Half of playing black coat is sprinting around and using dash strike and base missiles
And occasionally using an omega attack if necessary
So it’s not terrible but the main buff of the weapon being placed in a hex that requires commitment to make good is not really worth it
Omega attack on coat is really bad
The hex also sucks as no consistent path of stars and as far as hexes go it's not great either, you'd have more luck with an ocast build
Sure you might have fun but it's a weak aspect
I'm understanding that i'm really bad at this point
I never made an omega build
i prefer normal attacks/specials usually
Then you'd be much better off with nyx or mel coat
Fair enough
Persephone, Supay, uhhh I'd probably put Circe or Anubis in 3rd place
top 5 is medea mel staff supay circe moros
supay is up there cuz im the biggest supay glazer of all time
This why?
can't see the vid discord mobile is ass
nah the main reason why i like supay is cuz its a dodging aspect
Yeah no flinch is definitely a different experience
weak ass early game but scales so hard
u don't need to attack just dash and dodge ez
And had I not wasted so much time I'd have probably been sub 10
*occasionally using an omega special, more likely; it's faster
Fair enough yeah
What’s the biggest any of ya’ll have gotten Tough Gain to be? I had it be at -7 per hit once because I sacrificed into it, so it was heroic with som levels
The boon I sacrificed was probably lvl4
Wait, there has to be a limit for Tough Gain, right? Cause what if you had a super high level gain from King’s Ransom for something and sacrificed into Tough Gain
i don't think there is a limit, it's just unpommable by normal means lol
Gotta see someone sacrifice a lvl90 Zeus gain for Tough Gain lmao
If Tough Gain reduces an attack to 0 damage, do you still gain the magic?
Can probably test it by standing in steam if that’s affected by tough gain
True
Unrelated but I wish Lernie was a part of Rivals Cerberus. When I first walked into Rivals Cerberus’ arena, I full on expected to see Lernie after I saw all the lava
I don't believe Tough Gain is allowed to reduce damage past 1
oh that would be so cool
I guess they wanted to stay with adding characters/adds that were already in the game
Yeah, adding Charybdis to Scylla made sense but IDK who they’d add to Cerberus
The Olympus mini bosses wouldn’t make any sense. Charybdis actually holds some mythical sense here, beyond it making no sense for something like Talos to be in the underworld lol
i can not be the only one that absolutely hates Howling Soul
it screws me up hard and bricks runs for me
cause it says its supposed to seek enemies.. but it kind fires in that direction and curves a bit and they just dodge
or iut flings RIGHT PAST chronos about 6 times.. and screws me up totally
somteims.. its great. Most times it either toally misses or goes into the wrong direction
i don't rely on howling soul tracking as well, but it is a 200 power button that also makes your cast stick to enemies and hard to miss if you line up or is close enough to an enemy
Ofc not as good on r4 if you get it from hades but from jpom it's not the worst thing in the world imo
I kept missing on chronos cause I tried to shoot it at him before he dropped his shield and the tracking actively made it miss since it doesn’t track him if he’s invulnerable
It kept tracking his minions so gotta time it better
Can’t just drop it on him like the others
But as far as damage goes it’s the best one
Unless you get a ton of levels and double strike on lightning lance
high rarity glowing coal is pretty close and its aoe
what about... bouldy??? there's already a boulder animation
lol that would be funny
Yeah and can be targeted so don’t have to worry about missing
Should've been a weapon aspect
I do always hate when dad cast tracks an enemy next to me instead of who I’m aiming at
Aspect of sisyphus,
You roll around as bouly like it's a mix between katamari damacy and rock of ages
Would make no sense in terms of the region itself but it could have been the twins of Typhon or something else since many sources say Cerberus is an offspring of Typhon and Echidna (tho I do believe that not to be the case in hades canon)
Cerberus is mentioned as the offspring of typhon
in game? really?
That makes sense, I don't remember if there's any dialogue mentioning this tho
from memory this is proper myths stuff
yeah that's from myth but i thought they could have changed it in game
i dont think there was a reason to
same way they changed a little bit the Olympians to avoid incest
unlike the zagreus, melinoe backstory
Well yeah I guess it's not that weird that cerb is a good boy despite the fact we kill his evil father
highest i ever got was lvl 18 once
ive gotten born gain up to lvl 33 once but couldnt replace it with tough gain.
There definitely is randomization to Chronos' attacks, right?
I swear I've gotten fights where he does multiple timebubbles off the bat in phase 1, which is the most annoying nonsense on this planet
And in phase 2, sometimes he's on the swirly goldthrob pattern right after the opening whilst other times he does the tutu orbital pattern
The latter of which I strongly prefer because I can just dash in and melee
Unfortunately yeah
His patters are the difference between a 20 second kill and a 30 second one
I'll translate that to "under a minute or over a minute" for me :P
That's a pity! Gramps, why are you so annoying
my experience is that like his start is scripted but after that he just spins a roulette wheel to decide
Bro out there outchaosing Chaos
but its not as if hes spewing things randomly in unpredictable positions, he has a very set rhythm
he'll do smth, wait a bit, tp, then do smth again
Yeah, for sure
Most bosses work off range mechanics naturally so you have some ability to affect him by standing at certain ranges but idk how much he avoids that
That’s how bosses work in 90% of games
It's just that some of the -- let's call them "moves" -- make me groan in frustration when I see that he's decided to go with that
Like I complained mildly about the swirly blobs in phase 2, but actually I hate the dashing around moves more
from vibes its kinda like when he tps or comes off of cd he decides what hes doing right then and it triggers on the space necessary
so like when he tps and decides to do scythe throw, he'll get himself in the spacing specifically for scythe throw
idk ive never found it too much of an issue unless its p2 because i cant tell wtf is going on
p1 is free, p2 is a visual nightmare, and p3 he can just decide to kill you but hes fairly honest past that
triple scythe takes a bit to get used to but it gets super consistent once you get comfy
Oh I aint even talkin Rivals, just normal runs and trying to be efficient about it
Rivals he's a real ass
p1 hes scripted to do the same opening unless you burst tf out of him so its super easy to play around
What's the behavior for if you burst the hell outta him
Is that the timebubbles one that made me see red
he'll tp out yeah cuz you triggered the combo breaker
I know just rivals makes him so much more BS
Motherparenter
or you phase him entirely and he acts normal
I needed new underpants after I beat rivals chronos first try
like his p1 opening is always dash -> throw -> slam into the vacuume so you have plenty of time to kill all the ads if you bait him to the back corner which you can do super easily
then after that its just p1 gramps so thats really free
p2 assuming you break him out of the ohko he'll either do scythe throw or vacuume then back to ohkos unless you phase him, if you dont combo break him iirc its a scripted time stop??
or at least very likely
I'm assuming that's Rivals-specific since vacuum
oh yeah im talking rivals
i havent fought base gramps in forever
then p3 his only scripted thing is the cutscene attack at the start, after that good luck and react
at least iirc, hes never too consistent p3 so you just gotta learn how to dodge everything individually
like my damagless vid i have he does 3 scythe throws lol
but other times he doesnt do it at all, its just vibes for p3
also shoutout the strategy of just hoping he doesnt time slowdown since that can just decide to kill you
Time slow feels like his most bullpucky-enabling move
its just frustrating because he doesnt have any specific scripting for it after the big scythe swipe
so he can just do whatever tf he wants
ive seen clips where he gets like 2 more attacks out 😔 like no way in hell you dodge all of em even with messenger abuse
I do appreciate the reminder to take advantage of Messenger more often
Have you ever iframed an instakill with it?
no but ive iframed a timeslow scythe throw
and other timeslow stuff
instakill i always just dash like a normal person
especially since i play circe so waiting to drop my cast for that is a damage loss
Hm. Good point, if you got your dash timing right then that's a better way to ignore the instakill, hypothetically.
what weapons go well with heinous affront?
Any of them honestly
It just is a on-hit
So whatever can hit the most enemies the fastest
Medea skull with Ares attack and Zeus special goes hard
Attack speed doesn’t help. It’s only when you apply wounds which has a cooldown. On top of the, heinous affront itself has a cooldown
?
I said whichever is able to hit the most enemies as quick as possible
Just since you probably want to reset timers
And get light smite
🤷♂️ idk
It doesn't reset anything, if it's on cooldown then it's on cooldown
Fun little synergy with the Hes/Ares duo if you get that too though lol
Am I the only one who likes Mel skull more than Medea?
my favorite is persephone
Fair, but overall I think the bonus power is really strong and better than boon levek
....literally holding Medea skull at this moment thinking "well this is awkward" but thinking maybe I should use Persephone again because it is very fun
Medea is powerful and fun, but I prefer range for rivals Eris
omega attack exists for a reason
arctic and rapture ring can also destroy eris balls
ohhh yeah Eris is not easy to do rivals with close combat
Sorry used them all for p.array
I'm at the point now where I've done all the trials and just sort of chilling my way through with no fear on, feeling a lot like I've got a handle on my favourite weapons and builds
Don't ask why eris still alive
husband often likes to backseat for me too and he's a big fan on overground of aiming for Hermes for Quick Buck and Poseidon's Sea Star to cash in on that more
bro just use regular omega attack im assuming u have a good gain
Each enemy has their own cooldown
It’s not like Hephaestus blast
Yes, that is the cooldown I am talking about
I still prefer Mel skull for range on something other than just the omega attack
sea star/buried treasure with travel deal from hermes goes super hard, two boons per shop is lit
it really can be a game changer, and I've had Sea Star up to something like 80% once iirc, so getting doubles on health bonuses also made me feel pretty untouchable
Sea Star works on Selene rewards which is cool. Not sure if it can work on the very first Selene reward you take though
not sure I've had it early enough for that but yeah that can be great with the right blend too - very fond of getting myself a funky little ally to obliterate boss health bars
I had a run with the Night Bloom hex along with the Apollo + Hera duo lol. I had 2 Yargonaughts fighting Typhon with me
nice! I think I had something similar but not as impressive an army, but it was just a case of sit back and let them obliterate at that point
I remember my first surface clear was because of godsent Lunar Ray doing like 30000 damage to Typhon
I made a spreadsheet earlier to keep track of my fear and speed records for each aspect. I’m on my phone right now but was able to fit the UW fear and Surface fear amounts into a screenshot
Is it worth using Chrollex on onions or should I save it for bigger stuff
Even if you chrolexed every single onion, you'd probably still have 1-2 charges left over for Bigger Stuff depending on when you picked up the keepsake, right?
If you're running Underworld, hell, 2-3 charges because you shouldn't be taking Tartarus siderooms anyway
Hey guys, any build for Anubis weapon ? I’ve seen many people using apolo boon on attack but idk
is the damage bonus from any arcana card that gives damage bonus(origination/furies/huntress) and weapon damage bonus(medea/shiva destructive etc) additive with every other source?
All damage bonuses that are like "+x% [some type of] damage" are additive with all other applicable ones, iirc
It's more a matter of which boosts are applicable to a particular type of damage dealt
The major multiplicative thing is damage reduction
And Success Rate catches people off guard, but it also sneakily doesn't have a plus sign, which is the clue
i see, additional question does anything affect things like blitz, splash and maybe scorch? origination says deal more dmg as long as there are 2 status on the enemy so it should apply to those right?
Scorch is a bit funky, there's some stuff that boosts it and some that doesn't and it isn't necessarily obvious
What items are the same tier as a DD refill? I want to know what can travel deal into a DD
I believe the global damage boosts (aka they're not limited to attacks, specials, whatever, etc.) like Origination and Lion's Fang all boost the amount of damage taken by enemies, but then you have weird things like White Antler apparently not affecting it
It's just that scorch can't crit
AQ and crit doesn't affect scorch
Is it just me or is Raki kind of annoying to use with Circe aspect
Cause he's never where I want him
And always flies back to me
Just you
Lotta folks real big on using Raki with Circe, but like, if you're a Toula preferrer
My raki always on enemy head pecking them
all global and olympian damage boosts affect them, Arcana (origination, furies), glow status effect from heph, boons (sweet surrender, extended family, uncommon grace,...)
damage boosts which don't mention weapon, attacks or specials basically
Eh it's just he really likes to fly back to me coincidentally right when I'm about to cast
I know he's good for it but it can be annoying sometimes
Strength arcana card
Isn't that good at high fear
No?
Ohhh mb
lol
Not that great with Scars 2
It is
Just dont take damage
If u dont take damage
Strength > death
I just realise i played the game wrong coz i didnt bring gale and lover
Then why are you saying it isn't good at scars 3
?
Yea but im not good enough to take 0 damage
Whenever i bring death i just die to time
💀
That 20% dmg increase is something in reigion 1
Strength + white antler + worry free 
Gamba gamba
One of my least favorite parts of the Great Chaos trials -- besides just "it random" (considering that's the whole concept haha) -- is that there are three ways for you to not get Strength and only one way for you to not get Death
Scratch that, five ways, actually
How to not get Death: don't roll the Death arcana
How to not get Strength:
- don't roll the Strength arcana
- OR roll it but you also roll Death
- OR roll it but you also roll Toula
- OR roll it but you also roll Pin
- OR roll it but you also roll Tooth
I just thought of a sixth: if you roll Figurine and Figurine rolls Death :B
Or a seventh: roll Stone and Stone makes you take the Athena DD boon?
There's just so many goddamn ways for the game to shove Strength-invalidating things at you when you're on randomizer mode
This is a very long-winded way to say: that is one arcana that do not do good with the gamba
I mean it’s not like it’s harmful to have both. If you never end up losing all your DDs, great 👍
If you do, you now have Strength to help out
Issa slog and a damn'd waste!
Just use the 30 hp no strength no dd random setup
Aphrodite legendary should be able to apply Hangover
That would be pretty busted but yeah
My friend, I invite you to see what blasts were like in EA 1
😭😭😭 worse than wound
Blasts are viable now but you really need to build into them
blasts is literally doom but bad
No. Blitz is doom but good
Blasts are their own thing and before we continue... do you have the endgame keepsakes?
If not then yeah I can see why you feel that way about blasts
blast is inferior to blitz
Out of the gate, yes
But with support I've seen single procs pulling 5k damage in a big AoE
Fully built blast builds beat out just about any build outside of possessed array or max potential charon
max potential charon my beloved
Blitz is hard to argue with, it's true
5 duos in support of blasts, grand caldera, furnace blast
4 blast sources
You can go real hard on them
Basic trick is to put volcanic boons on a rare button you aren't building on.
Like charon attack, nonmel staff special
It can do gust
Well I went through the deeper script 🙄
Makes sense
No hitch until you've been to the surface
Hades' kinda isn't
I know it doesn’t count for origination but scorn is a curse
Callback to h1
Yeah but it’s still a curse
Athena could still have exposure but h2 seems to dislike backstab as a function compared to h1
Only three ways to get the effect at all, two are on blades
Yeah
Wallslam is gone
Maybe a debuff where if an enemy hits you while you’re impervious from her boons (or another source) they get stunned
Athena boons are too op in h1
And h2 tbh
Getting stubborn defiance is bonkers
Literally unplayable
This is why I think it was a bad design choice to make athena the first god you meet
Funny how hitch is chiron aspect
Teaches people to rely on deflecting
Rama*
[insert ultra instinct goku doing the hundred punches in an instant]
another day, another sub 6 lost to ass thessaly and olympus
So I did another GCA attempt over lunch and died at final stage Prometheus again, but this time it was because I was a dumbass who voluntarily decided to take a miniboss room while being a clumsy player whom Chaos had given maxed Pain plus Shadow and Grit
I think tonight perhaps I will do a 20F or 24F Surface just to persuade myself that I can physically do it sans randomization fdhjfghfdjg
If it were easy there'd be more than just 11 recorded sub-6 runs ever
may the rng ever be in our favor
