#h2-builds-and-combat
1 messages · Page 288 of 1
only fires one daybreaker and it fires twice instead of once
nope
No
i mean the daybreaker itself will have 2 bangs
id say the ideal eos build is any % attack boon and zeus/hera/hestia on the specials
so do I just start with zeus keepsake and pick up the special?
also have night arcana on cuz eos cycles through omega attacks and specials a lot
yep
i think so yeah
are u keeping rerolls on or are u doing fates whim
keeping rerolls on im doing will of night so dont wanna rely on luck
fates whim is so cracked tho
but what if I dont get a single god I want 🥀
Lotsa gods good when they really boosted
what they said
its just pom 100%
o ok
early game is cracked with j pom
do I enable excellence
excellence is ass tho so no
for a 5 cost card its just not worth it
Which ones excellence?
50% chance to include legendary or at least rare
so I assume its pretty good if ure hunting for a specific legendary
Oh yea that ones pretty bad for 5 cost
id rather take boatman or hell even unseen over excellence with eos
Unseen is pretty dang bad too 
what arcana set up do I use for this ten
Night is pretty good for eos
yeah I have night on
Ill just get a good magik gain boon
like firing a daybreaker and spamming specials
Unseen doesnt seem worth saving 1 boon for 5 arcana
for high fear it is tho since forfeit and hubris exist, for low/mid fear, yeah just get a magick regen
well am doing ti for the 8 fear contract anyway so
im tryna finish using all weapons while doing the contracts at the same time
ill prolly use moros when I need to do 20
The onion is extremely bad 😂
onion is overhated tbh
like unless ur aspect has an ass start without boons its basically free
notable examples include supay
is vow of shadow practically free?
the minibosses on the summit are a bit harder
took it instead of wards 2, so far not punished
notably, spawn of typhon, yargonaut, and the mega dracon
Losing a boon every zone is not really free at all 😭
true tho
vow of shadows boar is evil
with no boons u have a lengthier early game
fangs feels free
so far my pom keepsake run I got 3 total boons
but other than that
Fangs is not as bad as the stat buffs
except if u get both faster and invincible perks on a single enemy
that one is annoying but manageable bc i think casts still slow invuln enemies
i dislike drakons with shadow and faster
i remember doing a 58 fear circe surface run, there was this one automaton that had both those perks and it made me lose a dd
so annoying
Best builds for each weapon? -w-
Return is my least fav 💀
average automaton experience
still won tho so skill issue for the automaton
Return + Hordes + Wards + Grit lol
I'm personally a staff fan though so far
i fear this is the consequences of your actions
these four vows make erebus such a pain to deal with on high fear lmao
And makes vow of time really bad
i think the unironic best strat for fear climbing is doing frenzy 2 rivals 4 first
once you get used to that, all the other vows are just planning/playing slower
I think Rivals is really difficult... although its also worth a lotta fear
oh thats interesting, its the reverse for me
i think the rivals fights are learnable but frenzy kills me every time
I played a lot more with Frenzy though since EA
i played ea but avoided frenzy like the plague 😔
Well Typhon still gets me with Frenzy 
i think i was learning frenzy before 1.0 dropped and then i turned it off so i could play the story
i hate p3 chronos on frenzy more than typhon but typhon p3 with frenzy has some unavoidable combos
specifically i just despise his boomerang throw attack where has 3 of them
Yea the faster speed is rough for the scythe throw
i know how to dodge it conceptually but i dont wannaaaaa
but it has such a huge range too </3
its just so odd to dodge bc the blindspots are really specific
you need to be ready to follow the arc of the throw or get to a very small spot bhind him
ngl this might be a hot take but i find rivals chronos p2 to be harder than p3
first half is free
but the second half he whips out the healing hourglasses
those things are a pain to kill whilst having to dodge chronos himself and those clock hands at the arena
p3 at least has a big arena to dodge chronos
P2 is a clusterf**k after 50%hp yeah
p2 is annoying but he has less hp and stays still so i like it more than p3
You got the hourglasses, the stupid orbs, clock hands etc
Mfw I play phase 1 and 2 clean and choke in p3
I guess for 32 would prob do
Frenzy, Hubris, Denial, Shadow, Fangs, Menace, Scars 2, Time 2, Rivals 3
Idk maybe ward + pain + Debt instead of rivals but kinda sucks

Id prob do both Fangs, you can get lucky and its nbd
3 is a lot 
That way can drop Return and Debt
Or Return and a rank of Time
if you’re used to frenzy that’s a great setup
i’d do time 3 (if your usual clears are fast enough) and drop scars and debt, or fangs 2 to drop those
Yeah frenzy is the first one I ever clicked, I have no issues with it
Timer 3 I could do like 95% of the time probably, but I left it at 2 for safety I suppose, debt I learned to live with and consider to be one of the least impactful ones overall (in comparison to most of the rest), scars 1 I don't even feel honestly
Overall had great success with this setup both routes on most aspects, currently practicing rivals 4 before I start running 40+
well then you’re definitely good to go with that setup, you’ve got mostly build restricting vows on instead of gameplay changing ones, so if you haven’t noticed scars 1 you should be good to go even at 32
the great thing is that you’ve got a good path for running 40, rivals 4, fangs 2 and timer 3 and that’s already there
and depending on your weapon of choice wards might also be on the easy end
Yeah pretty much, I think I should start running onion soon so I can learn to build around it
onion is a bit brutal for the UW, but if your plan is to push very high fear, might aswell learn it sooner rather than later
Yeah I can imagine, thankfully a fates' whim arcana setup leaves a good spot for artificer at least
But yeah getting used to it sooner is my goal
Currently running excellence but I imagine I'll have to go back to boatman when I start enabling onion in order to hit the 1st midshop
yeah boatman is usually the choice even at fate’s whim for the UW, that extra boon in erebus is big
unless ur boated who I guess favors excellence
So, I tried Vow of Denial. I have to admit, it creates an interesting layer of decision making 
yeah it really makes you think when making your build, i like it
You have 3,200 Bones before Night 5. What would you do with it? I'm 5 Psyche away from 20 Grasp.
i’d use up all my bones on psyche until i’m at max grasp
ashes as necessary to unlock cards, but if i’m not mistaken the bones/ash is a worse trade off than bones/psyche
What’s the best weapon for a heph legendary run?
oh my god medea is insane on typhon
But yeah, on Typhon specifically, it feels funny, the equivalent of bashing your head against a wall lol
probably morrigan
Nergal seems interesting, requiring only 4 hits to go Berserk can make it so safe to use
Nah, Morrigan is decent at best with Heph legendary.
Nergal, however, is crazy with that boon.
Momus is probably the 2nd best
eh it’s one of 2 ways to increase triad damage, so it’s a pretty good buff
Well, directly increase the number, sure, but there's mutliple ways of increasing how often you proc Triad
When all heph legendary is doing is undoing your nerf 😢
Doesn't it lower it from 2 -> 1 second, pre-nerf was 1.5 iirc
So is madea aspect considered the best for speed running and max fear attempts?
Seems like nothing else can really compare to it
The staff is probably the better option for max fear, notably mel and circe
Not sure if for Max Fear because Medea is strong but risky with how close and personal it gets
But for speedrun, it seems pretty good, yes 
Just safe and very powerful aspects
the staff is ridiculously powerful for how safe it is
What's a powerful (on the better side of builds at least) build for Artemis daggers? I've been using Aphro, but it's just decent so far
also, is there some tech that allows you the charge the Omega Attack without wasting a hit of the buff every time? (cause Mel swings first with every time you charge the Omega Attack)
#1 thing to look for is the Sweeping Ambush hammer (+400% Ω Attack damage).
Idk if you'll count it as tech but if you start charging the oatk at point blank range you won't waste the charge
Unfortunately Artemis daggers are kinda bad and that's one of the reasons why
But everything that buffs your Ω Attack is good, Fine Line, Ocean Swell, Weed Killer, etc.
Just make sure you get a good magicka gain to support it.
how so? doesn't it still hit with the swing?
Yeah but at least the swing will get crit chance
So you won't straight up waste it
oh yeah, ofc, but it's like a 20dmg swing (before all the dmg buffs)
is there an easy way to force lance of ares? my initial idea was start with selene and keep restarting till i get the skyfall and in region 2 equip ares - will this work or should i start with ares and then get selene
it's really weird how they've designed the artemis daggers, ngl
great idea, terrible execution (at least that's what it feels like to me)
Yeah Mel staff is nuts with double special and Aphrodite boons
I like artemis but I feel like getting a parry should grant you a limited time with increased crit rate instead of the set number of hits we have now
exactly
Especially since it's a high attack speed weapon... Just seems to fit better
Imma try an Ares build with it, it's basically an aphro dmg buff for the first attack on an enemy, and maybe I get lucky with Ares' double damage boons
does Plasma affect how fast you charge omega moves?
Has anyone here got a good area permanent stacking run
Seems like fun but I haven't been lucky enough
I also wish the artemis daggers just gave you 50% crit chance for limited time, so things like Arc Flash King's Ransom would crit like crazy
Does arc flash immediately pop blitz if an omega attack applied it or do i need to hit with another omega attack
I think it’s the latter
from what i've seen it's actually immediate, as long as the omega attack is the one applying blitz
Hmmm
wonder if arc flash axe spin could work
only on the very first spin
i've already tested it, sadly it doesn't work on any follow-up spins, even if u haven't hit the mob with it before
dang
I get that some of these would be absurdly strong, but it's a singleplayer game, i don't quite agree with some of the limitations that the devs have put in the game
single player games still need challenge or they get very boring very fast, but there are some odd limits put in
my point is if u really wanna abuse that one build (if it worked the way I wish it did) then that's up to you to "ruin" the challenge for yourself, is it not?
no, because it's really less fun for a lot of people, especially in games where you get to build things up the way you want, to have to restrict themselves from using options because it makes the game trivially easy
Is the Zeus package just omega broken or do other gods have op builds as well? I feel everytime I hit chain lightning I just win the run
little of column A, little of column B
trivially easy is a bit subjective, considering you can crank the hell out of this game's difficulty
wait until you run king's ransom arc flash torches
How do i unlock chaos Chant?
anubis is considered one of the strongest weapons for a reason
But that's not gonna do a lot to bosses...
pretty sure ppl do talk abt it
at least I remember it was considered one of the best weapons in late beta
im on my final weapon, aspect of mel skull
how do I build it
Im looking for gods or boons that work well with aspect of momus for staff, any ideas?
if u get hammers take mirrored thrasher or dual moonshot if u see them
if u see both of em at the same time go for mirrored thrasher
hera attack and magick regen and apollo specials shall be enough i think
and then just place down your omegas and then let em do the work
how good is freezer burn
one of the funniest builds u can do is go for wide grin possessed array
hecate got melted pretty nicely
apollo attack is also funny as well for this
would bolstered array wide grin be better
would gfetting his legendary be fun with wide grin
yes
seems broken
100%
why mirrored thrasher?
theres a 62 fear mel skull surface run back in ea didnt have wide grin but it had possessed array and apollo legendary and its so funny: https://www.bilibili.com/video/BV1Yoegz9EF1
it doubles ur amount of omega attack pulses
while shortening the cooldown as well
wait correction: he did have wide grin
is it possible to get multiple secondary cast boons (Like apollos increaase one and the gale winds one from demeter)?
thanks i must just be getting unlucky then
yea howling soul should work on typhon
Is there a video or something about how Scorch works exactly? I think I get it, but I'm not entirely sure. Also I've no idea what the Aphro Duo (Burning Desire) does for it exactly
Scorch stacks damage in a curse pool, then drains it onto the target at a base rate of 100 per second.
That transfer can be increased by a boon.
so if you're applying less than 100 scorch per second you'll never really see it pile up
does the cast actually do stuff or no cuz i can't see damage numbers
that I understand, I just don't understand when/how it diminishes (so the aphro duo would be changing that)
it diminishes as it turns into damage 🙂 1 scorch reduction -> 0.01 seconds -> 1 damage
so aphro just pauses it actually reducing and gives you only the damage
0 scorch reduction -> 0.01 seconds -> 1 damage anyway
hmm
Unless it goes in pulses of damage; Then you might need a certain amount of scorch for max damage with aphro. I don't know the timing on it.
oh, so ur saying in that instance Scorch is like a fuel and while they're Weak it does not use it, while still dealing the damage it should be
that's a good analogy 🙂
and as far as I understand there is a cap of a 100 damage per second and only the Pyro Technique can change the rate, but nothing can change the number (100) cap, right?
is it possible to use the cast impervious arcana to ignore typhon headbutt?
so I guess the play with Burning Desire is to get Island Getaway, lmao
is burning desire or scalding vapor better?
i got both of them in a single hestia boon and i dont know which one i should get over the other
scalding vapor is 100dot per second if u can constantly re-apply it
sweet
Burning Desire is best with Glamour Gain + Island Getaway
oh i have island getaway
changing the rate changes the cap
i have born gain though, i can try and get it replaced if i find a pool of purging
I thought it'd make it do 100 damage every 0.5 seconds instead of actually increasing the number
idk ill probably get burning desire at some point anyways ill go scalding vapor and hope i survive rivals eris 
sure? Isn't that 200 damage per second so double the cap? 😄
it wouldn't do 100 then pause for half a second
I’m gonna sound like an ass but idk if either of these sound fun to me 😭😭 I don’t like using blood triad when I use morrigan and nergal is already busted enough without tier 6
it is, but it's the other number that's changing (the rate), not the value that is being used
what is the current meta between strength and death arcana ? I used to play mostly strength way before v1.0 but when it got out I made a new save and haven't used it yet.
technically the same thing, because there's no way to actually increase the 100 value, but if there were we'd be talking about different things
that's fair, but it's also how everything in the game works; the base number never changes, you always just add things to it (Sometimes that's flat damage, sometimes it's % based)
edit i died
happens to the best of us
noo, that run sounded so fun
Death is mostly better for survivability (at least objectively) but strength is better for damage
i lowkey skill issue with the staff so hard lol
And better damage = faster rooms = not as much damage
i need to get better at the rivals fights
I still struggle a lot with rivals scylla if I don’t have hitch
I still can’t believe that fight didn’t get nerfed in 1.0
rivals scylla is so hard, I usually lose a death defiance or two fighting it
hitch is a great idea though, ill try that next time
that and Poly are weird difficulty spikes to have just kept into 1.0
Ehhh poly is pretty hit or miss but is much more digestible. At least you’re only really dealing with two enemies
honestly poly is way harder than rivals eris, i usually lose all my d-defiances and jjust get cooked by eris
Normal Eris is also harder than rivals Eris lol
poly just shuts down too many approaches
oh yeah for sure, the laser attack is so sightreadable
normal eris is easier if you're willing to use the cover 😛
His openings are pretty generous imo
I swear I beat the game then rivals eris just had aimbot all of a sudden
Normal Eris for me is harder solely because of the shotgun attack I hate that move
not when Medea is ready to ambush you any time
oh btw what are some super easy fear modifiers for 16 fear? Ihave vow of rivals just beacuse its fun, what are some other ones
I find denial free, some people hate it
Timer, return, menace, hubris depending on weapon
Hordes and girth at low levels are p free
hubris sounds fine except for on any hepheastus builds
I don’t see why
I dont see why would be counterintuitive for heph specifically I mean
isnt rarity super strong on heph
Well yeah but it’s just a matter of how much magick you’re using
There are plenty of aspects that allow for magickless builds and then you can use huntress too
Plus at level 1 you’re only priming 9 magick for heroic which really isn’t much at all
I was very surprised at how little impact hubris had on my runs when I started using it, and I use level 2
Fangs is also free imo
Fangs is free until it's suddenly not
And wards
If you’re using fangs 2 it can cause problems but fangs 1 very rarely will
2 rarely will
I’ve entered rooms with a bunch of small enemies like pinheads that all had burner and it leaves maybe 1/10 of the room safe to stand on
Debt might be free if you’re not a greedy bastard like me
And shadow is pretty easy in most cases
isn't vow of time the free-est?
Honestly it’s easier to list vows that are a significant game changer lol
Level 1 is completely negligible, level 2 is too unless you have a HORRIBLE build and/or max hordes, level 3 can be a problem
what is your guys most fun build? Im gonna try and do a fear run
yeah, i stick to 2 and i've never had issues
Level 3 timer is when you have to start actually taking it into consideration imo
I play with like 40 fear and it really just feels normal to me, the only big thing I have active besides rivals is frenzy 2
frenzy 2 makes the timer matter less, time 2 is probably a problem if you don't have frenzy
Frenzy 2, rivals, and time 3 are the three vows that pretty much recontextualize the meta
That’s when things stop being viable
what if out of those things im only using frenzy 2 and time 2? frenzy 2 seems fine still
sorry one more question: to unlock the hidden aspects, do i have to have that weapon equipt to unlock the incantation
no
no, but you need a non-mel aspect at level 5
sounds good
Frenzy 2 makes the game a lot harder but you get used to it
If you want to see what I mean turn frenzy off for a run and watch how every enemy moves in slow motion lol
the only time I notice it is bosses, tbh, I expect the dodge timings to be different than what they end up being, but im sure u get used to that, too
okay im going to go a mel knives build, what is reccomended
I forgot I can’t say that
The secret boss is a [frustrating encounter] with frenzy
Apollo imo
Mel knives is a pretty open ended weapon I think
i dont get apollo duos very often, what duos are fun with it
now that I know how Scorch works I kinda dig it, very-well designed
ill probably get like hitch dash/cast for the rivals siren fight
just as a mechanic
how does it work really? Ithought it was just a burn debuff
it's damage over time, like poison, except it's also the fuel that gets consumed while it's doing the dmg (and has a "soft-ish" cap of damage per second)
Depends a lot on your build, apollo has a lot of different duos
imma be honest outside of Heph's duo i don't really like Apollo's duos
I think the Beach Ball is an insult to my intelligence, but I'm sure there's some weird build that makes it awesome
But it's the "it's the fuel" part that I find really neat. That and Freezer Burn nukes.
Scorch is like a lamp full of oil.
You set the enemy on fire and then it burns 100 scorch into 100 damage every second, until it runs out of scorch.
Yes, we talked about it. I get it.
I know; I was mostly rephrasing the fuel for the benefit of Cup Noodler, but then the reply was to you because you had the good summary
I could have done that better
I'm still mad how Artemis daggers work, tbh (much earlier conversation)
yeah that seems like a miss
or rather disappointed
and im still about to do an Ares build with it, but i got sidetracked with all the Scorch
wondering if Thermal Dynamics is worth building around, kinda difficult with all the things you need
seems like more of a "I didn't get all the good boons for the proper Scorch build, but I keep getting Zeus, so I'm going with Thermal Dynamics" build than anything
100% yes, Thermal Dynamics can work.
Ideally it’s on a weapon where Blitz is good naturally
So… something like Eos, where Daybreaker can proc Blitz on each pulse, then spreading Scorch.
Or Mel Staff
this is where I keep repeating myself asking for Artemis daggers to just give crit chance so my blitz can crit xD
Actual problem with Artemis imo, is that a miss removes a charge. I hate that
I love warm breeze
seems like it would be good, i just haven't played around with it yet
With enough dodge warm breeze makes it very hard to die lol
and I guess Glorious Disaster would be neat for a Cast build
I’m pretty sure glorious disaster sucks but I’ve used it twice so idk
I feel like +50% crit chance naturally, alongside an invincibility option, is way too broken. If it really was that, it should probably be like… 3 seconds.
And once was when I got it right before chronos in the end shop
or like 25% crit chance, im not married to the 50%
and maybe make the parry only work like a parry (brief window)
Biggest problem with Artemis imo is how parrying works. I wish it worked like parrying in 90% of other games where you did it on reaction instead of proactively
kinda what I just said, i think xD
I’ve yet to find a good use for beach ball but it’s not bad as a “i got offered it and I don’t want any of these other ones” take
They should’ve have made it not work with supay that would’ve given it a cool niche
Not work with Supay?
As in it used to get a damage boost from supay, but that was patched out
This was probably asked before, but is there a way to get backstab damage on typhon with your regular attacks on the blades?
Don’t think so
You can backstab with Special only
Or can with enough AoE on Blades I think when Typhon is doing specific attacks
I like Mel knives as a no-magick weapon
Idk the specifics of the AoE bit
I don’t usually go out of my way for backstabs but they’re a good bonus when they happen especially if you get the hammer that boosts them and/or back burner
Yeah I struggle with all the
things and so I love mel knives
the axe IMO is a great way to ge used to
moves
I think the staff is moreso
yeah I have to learn the other weapons soon if I want to do all the prophecies. Currently only finished runs with knives, but I have not finished the entire story yet
I forget what I first beat the game with
yeah thats why i said IMO because i FOR THE LIFE OF ME cant make use of the
special for the staff
That was more than 600 runs ago now lol
time to go scroll a while
If you build around special it’s crazy. Like aphro on special and dual moonshot, gg
With Mel staff anyway
something about +40 damage base
Anyone have a good video on how to build? Like patterns? I see videos on “broken build” “beginner build” etc but not like the basics on how to learn it
Check out Mobalytics or Leeramsnyder’s websites
Tbh I think the best thing is to just experiment yourself
Personally, I have made a Charon Axe guide from 0 - 50 Fear on Mobalytics, and I plan to update it to be more accurate for 1.0, as I recently cleared 62 with it
Hey everyone! I just need to know
Does anyone know the scaling of boon Rarety vs Levels!?
Forexample does 1lvl on a boon equal the same %gain compare to one rarety up?
pretty much it's the same thing
A complete list would be very large but typically yeah the first level and a rarity bump are equal
Depends on the boon. Some boons scale higher from rarity, others from levels.
There are many exceptions
Uh… depends on the boon. And there’s far too many boons to show the comparison between multiple rank up and multiple Pom levels.
Does anyone have a fun build with the daggers? They feel really weak
I see, thank you so much!
But in most cases the +3 levels would be the same as most boons when they are Heroic/Epic?
And do we know if an Epic boon get more from each level then a Common boon would get as example?
I did like 30 runs in a row with the daggers, lmao
Mel Blades, Zeus Special. Spam it, and watch things explode.
For ppl who play on kb and m, are there any advices how to use the medea skull properly I find it kinda hard to move around with it tbh
What buttons are your Attack and Special bound?
LMB and RMB respectively
Do you happen to have an example? :D
Pyro Technique increases by 25% per rarity, but going from level 1 to level 2 is a 50% increase. Poms also usually fall off as their levels climb, Pyro Technique won't increase 50% every level, but some boons have pretty high floors for the end of diminishing returns.
also the heph attack/special boons actually gain efficiency per pom as they increase (until they cap), which is very backwards from almost everything else
thanks for the info! You've been most usefull
okay, ares artemis daggers sucks
I beat 32F with that Vows setup and it did not feel that bad. Yes, encounters felt more of a threat but I actually liked that
All to avoid Vow of Time as a certified hater, I guess 
It is going to suck on Surface, though... Olympus enemies on Thesally is bad
For Aspect of Artemis, I look for either Wicked Onslaught or Sweeping Ambush to start the run. With WO you want Aphrodite and Hestia and look for as much % Attack and additional Attack Power (Both of them have boons/Infusions that increase Power). Sweeping Ambush mostly takes care of your % Attack so Hera or Apollo for extra fat Omega Attacks will go hard with that Hammer. WO also doesn't really require a Gain, you just need to proc crits with the parry.
There are Trick and Reaper Knives builds that I've never tried but I have heard are sick.
I just noticed ||Jeweled Pom says most Boons have a +3lvl|| But does anyone know the chance %?
Generally speaking is +Power or +Damage% better?
I think its better to have a balance of both?
||I think it means that some specific boons that can't be upgraded won't receive that bonus, like Shameless Attitude or Bridal Glow, but excepting those cases, they would get +3lvl. Emphasis on think||
If u have a ton of % damage increasing ur power damage would be good cuz it multiplies by it
if u have a ton of power go for % damage
I think
It’s not chance based, some boons can’t be upgraded
Thank you both, makes sense
Sure, but say at the beginning of a run, which is better to invest in first?
idk ig do the maths for each weapon 😭 never rly thot abt it just went with vibes
Haha, fair enough. I was hoping someone here might have already done the hard part 😅
I assume it'd depend for each weapon and prolly wont make that big of a difference at the start of the run
I assume for weapons where u take % damage boons wise would prefer power early maybe
Basicly if it hits hard but slow use % if fast but soft use +
does + power affect boons like Hestia and Poseidon ?
Power affects base weapon damage, which is then increased with %damage
( (base + power) x (%s Added) x 3 if crit x 2 if Ares Crit ) + Flat Damage (Heavy Metal)
Or something like that idk
how long does it take to get the hidden aspects? i have all of my mel aspects maxxed and i still havent gotten the dialogue for any of the npcs
You need non-mel aspect maxxed not mel
ohh okay
you also need to unlock all aspects on all weapons
I have all aspects unlocked
by unlocked make sure they're usable, lmao, i made the worst mistake
does it have to be like that npcs specific aspect? like does aspect of circe need to be maxxed to unlock the staff one
nope
Not unlocked? You just need both aspects for that weapon
It doesnt need to be circe but it doesnt need to be either circe or momus
You need to have spent the resources to make both aspects of a given weapons usable and one of those two aspects must be maxed
okay
It's been changed since early access
alrighty then
You do not need all 12 non mel aspects unlocked before first hidden. Just the 2 for that weapon
oh yeah what are the rewuiremets for the hidden aspects to start appearing? the 2 aspects and what else?
Max one of the non mel aspects
ohhhhhh ok ok cool
wait
no thats wrong
on my main save I go shiva while only having the mel aspect maxed
Early access? They changed the requirements in 1.0
Yup that's why everyone's thrown off, and ig the guides are still out of date
I'll probably just get nergal since I'm seeing how fast I can speedrun the story
I feel bad for people that have probably quit the game cause of how much bad info is on the wiki
not updated yet?
Nope
damn almost a month since the game is out and they haven't updated it yet? thats crazy
Gonna unlock supay tomorrow and hopefully I max out Selene aspect too for shiva
Shiva my beloved
how would they update it?
Wtf do you mean how would they update it
They can edit what's written
That's how these wikis work, they get edited as new info comes out
Almost everything was overhauled in 1.0
Give them time lmao
oh you mean the wiki
thought you meant the game
dude update it yourself then 😭
Nah bro idk how to do that I never even use the wiki tbh
For hades 1 for example I only used it to see what the bond requirements with some gods were
Does Possessed Array not count towards your hex?
Totally are for most part i thought. Possessed area explicitly doesnt work for dev decided reasons
Things like the 5 cost per strike to double on staff does
but the label does say "make you lose" instead of "uses"
Awakened Rockets for Shiva should do the same not counting for the hex because they also say "make you lose"
does medea explosion buff from special or attack damage if it's triggered by the special?
the explosion from your loaded attack will always do attack damage and benefit from attack boons.
if you hit an enemy with your special and trigger your attack you’ll just damage them twice, so both boon slots are relevant
ooh wide grin works with omega attack, neat
yesss it’s fun
I mainly take it on omega attack persephone tho, since on the other two it isn’t rly a hammer you want to take
i gotta win with mel skull -_-
ohhh
sadly afaik that hammer turns of the power bonus from Mel skull’s passive, unless they changed that in 1.0
it was a common complaint through all of early access
you can still win a run for sure, just a sad interaction
mels whole aspect is sad ngl
idk it's probably the lamest mel aspect imo
it can be surprisingly strong it’s just…. weird.
I kinda liked playing it with island getaway as a machine gun, with the skulls auto reload hammer
wide grin would just be SO good for it if it actually worked
Taking Wide Grin means instead you should play with OAttacks.
But yes, it does make the skulls not gain the power
And it’s kind of better to just play Ranged Medea or Persephone if you pick it up
Also, the summary of why this happens is that Mel Skull calculates its bonus based on before it was fired, rather than when a target is hit
yeah if it was the latter wide grin would actually be giga strong on mel skull
and also sounds giga fun
it could trigger the skulls sequentially so they'd increase damage along the arc at least 😛 (All launch in the same frame but have an "is launched" status that updates immediately so the later skulls detect it)
...or just have special handling for that bonus that calculates at half the skulls missing for them all, whatever.
you guys are talking about mel skull, i was just about to hop in here and ask question about how to use medea, but i was like " before i go ask in discord maybe i should check youtube"
this video was enlightening https://www.youtube.com/watch?v=Ls_N7p-r_sU
Hades 2 playlist! https://www.youtube.com/playlist?list=PLmj6-vxquxwTXG6SQBKHe0ixC-aQv4NTT
00:00 How to Use Medea/Intro
02:36 Run Starts
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Join the Hou...
i couldn't figure out how the delay is supose to work but it just pops when u use ur special lol. "I see now said the blind man peeing into the wind, it all comes back to me"
lol fun things discovered: supay with hera rush against rivals sirens is hilariously trivialized
What hammers are good on Mel skull?
Anything I'm forgetting for Typhon? I stay close to him which helps a lot but am often still getting overwhelmed by the sheer bullet-spam hell of the last part
Just got one more run to have the stuff for Dissolution of Monstrosity 😩 or whatever it's called, so I'm very keen to make it work!!
Does anybody have advice on beating the surface in 5 minutes? As it is, just doing 7 minutes can feel like a struggle for me since there are a lot of zones and running around. Do people skip the extra rooms to save time? I have been mostly doing torches at high heat for reference.
What's your vow setup?
You mostly want to be taking as many time stop rooms as you can, such as charon shops or npc rooms
Just playing through the game normally for the first time, right? I won't claim it's some kind of optimal play, but personally I found it easier to deal with if I moved to the bottom of the map when he was prepping the big eyes, then dodged straight toward him as they launched so that they did their splodey schtick well away. Maybe might come in handy if you're not in position for "stay close"?
Oh no, I'm on like 10 Fear at the moment, to make the rest of the run more interesting
Incl Frenzy 1 to get more used to it
Hah!! Brave soul. Good luck out there, child soldier 🫡
For reference, I had 209 runs on the old file across EA, but I actually hadn't beaten Typhon enough to get the oath-saluting (partly because I was trying to goddamn beat Rivals 3 up top and it's SO hard)
you want to try and get a good build going out of ephyra
I usually have between 2:30 and 2 min on the clock before fighting polyphemus
important to plan your rooms and be efficient (starting with the rooms that will likely help your immediate dps the most)
if you want to take medea it should be last or second to last
building a time buffer in ephyra is especially important because olympus is LONG and if you are in danger of timing out in ephyra or thessaly you will get cooked by olympus
And also typhon, cause that's a very long fight
ooh interesting, I almost never take medea last, altho admittedly that’s just for “hypothetical extra rooms of traces of spirit”
since she pauses the timer I figured order doesn’t matter for medea tbh
i generally find that summit is chill
Wait, why should you take Medea last? Is there a weird mechanic?
typhon is long-ish but the biome as a whole is fairly short
Yeah i suppose it balances out
its like 4 small rooms that go extremely quickly, two minibosses that should also be fairly short
and then typhon
especially if you get eye over tail, that thing dies so absurdly fast with a good build lol
rooms get longer the longer you stay in ephyra
so if you take medea first you are skipping the easiest room
if you take her last you skip the hardest room
aha, I wasn't aware of that, I thought room length was determined purely by room layout not order. but ig it's like tartarus then
Right ok
yeah I think every biome is the same
minibosses last too, then, since they're a fixed length? (and since taking boar first sucks lol if you have no dps)
the later you are in the biome the more enemies there are
yes, miniboss late is recommended
TIL. Here I was thinking "maybe I should start taking her first so that I have her buff when I'm fighting the other guys"... guess not!
good to know! I don't tend to have time issues with surface but if I ever try casual speeds for surface that'll be great to know
if medea buff was significant then it would be worth taking first
but she generally doesnt contribute too much to dps
yeahhh, and as fun as 5 extra traces of spirit procs are there is no world in which that'll determine whether you prime out lol
like if she gave you a hammer then yeah people would take her first even though it skips the easiest room
because the hammer would probably make clearing future rooms easier
but for the most part her stuff is quality of life
her strongest boon is the armor shred boon, which doesnt really matter until later
not too important for early room clears
Yeah, the armor one's my favorite
on this topic that was something i've been meaning to ask, i took medea buff like my 1st two times through that zone, saw her buffs were trash and never visited again, and we're talking like 20 runs later, so my gut feeling was right? she is like never worth it?
I mean she does pause timer so if you're worried about time then taking her last is like skipping a room
also her armor shred is very nice, and I'm fond of traces of spirit since it lets me be really lazy abt picking up max magick (and makes it easier to stack things like trusty shield static shock and hubris and still make use of high magick usage weapons)
some of her boons are nice but not run defining
+5 magick per room is good for aspects that want that
+gold per room is nice to have
enemies have -50% armor is the best one
for fun/casual runs I skip her like. 60% of the time, if I'm fishing for a duo or some good tier 2 boons from other rooms, but for higher fear I usually take her, personally, if only for a free room with no timer and no damage taken. altho idk if that's ideal
the others are uh... okay at best
usually you pick her because your build doesnt need anything else urgent and you want to save time
suffering on sight + wards 2 is so sad
esp when corrosion on sight afaik ignores wards
suffering on sight is also just not good
What about that one that buffs your curses a bit? I actually am not sure what to make of the wording; is the "one second" a cooldown?
idk I thought it was good but i was told it was bad
Yeah it's kinda buns
and the people telling me it was bad are trustworthy so I believe them
harm to the afflicted? I wanna say the cooldown is universal not even per enemy, which makes it kinda suck
if it was per enemy then +50 damage for room clear is at least like. something
It's a universal CD? Oh. I see why they said it was bad then lol
I think it is, but don't quote me on that, I never rly take it
vs bosses it also just disappears compared to the rest of your DPS
I believe it's universal mainly because it shows up above your health bar and is grayed out as it recharges, 1 sec lemme find a clip, I'm p sure boated used it recently
I got so excited because I like cursing everyone 😆 Oh well
yes ok I think it does work like that
It also only works if you apply a curse that isn't already on the enemy, so with scorch you'll only trigger it if scorch stacks fully run out
RIP dreams of fat damage stacks
he runs it in this video
the cooldown is p short at least, but still, lots of caveats and low damage
im currently on food break, but it's my 1st run learning how to do the medea skull attack- special tech ( cause before this i don't even wanna talk about it how i couldn't figure out how to use it, i was trying to use cast's and blow up on my own casts type of sheet) and 1st run i learn the Tech, i get Heroic appollo + 5 on attack and Epic aphrodite on special, and it's only a + 4 run... this is a walk in the park lol
ps: im sitting infront of siren boss ( so yea i have that this early)
i'd turned off all the vows when 1.0 dropped so i could get all the endgame and postgame content asap and thus no longer have to avoid spoilers. now that i've done so, i went back and went straight to max rivals, plus shadows and fangs 1 for spice. still dunked on chronos with aspect of moros. (granted, it's aspect of moros...)
i was a little worried that falling back to the normal bosses would undo my efforts to learn them but nope thank goodness
... i finished eating, got back to playing and probably took out the sirens in maybes like ~20seconds... would have been faster if i didn't have to wait to on shields
Jeeeeeeeze
ran into Athena and she offered Divine Dash (i cried tears of nostalgia)
I pick it and she goes "your brothers favourite" 😭
bruh dont call me out like this
cause it defos was my most picked boon in hades 1
makes me wonder if Hades 2 has the capacity to read those stats from 1
they know their playerbase lol
she has a lot of dialogue about that boon, it cracks me up
that makes sense haha
It's a good boon, Brent :)
im so used to sprinting now that I'm not dashing as often which is sadge
I def get less use out of it in h2 than I did h1
I really liked mental block for a while actually, although I believe it got nerfed since then
How the heck does one use Selene well? I just had a 2 fear run where I actually lost some DDs. I’m doing fear 20~ without much trouble on other things
my hades 1 take is that divine dash is overrated
dont get me wrong it is still very very strong
but people treat it like the greatest boon that ever existed and its like, not that
i try to buff the hex and get stuff that increases magick cost
otherwise follow normal good build advice (make sure origination is running, etc)
for normal room clear you can use the basic coat moveset
It’s the easiest one to use! But not the only good one
you should probably get used to interweaving specials in between attacks
when its unsafe to melee and vs bosses you can just spam o-special
which should charge hex quickly once you have a boon that makes it use more magick
because o-special is very fast, but it doesnt consume much magick naturally
I laughed hard when Athena said it was the most favored by Mel's brother, though
I swear I groan every time I get to pre-Typhon miniboss and see it's Tail
I druther Eye any day 😔
...tbh Tail is so free it's kinda boring
Is black coat omega attack… ever good?
no shiva
I can feel that it might be, it does a bazillion damage… but it seems hard
The timing feels a little murky
it's got a bunch of trash to watch out for
Meanwhile tail you just gotta evade when it's trying to bite you, and otherwise you dodge through its double shockwave (hitting it the whole time), hit it the whole time it's laying eggs, and hit it the whole time it's doing its big laser
...tail is probably a lot worse for skull though because you can't special through it without taking damage during at least its egg laying phase
huh, after rivals 2, 3 was not bad at all
3 is pretty disappointing
it’s the opposite on the surface though
3 was pretty disappointing on both
i’d have to disagree myself
it's especially jarring since 1 on the surface/2 underworld are such big jumps in difficulty to their base fights
Possessed: Just straight-up great. Easily one of the best hammers in the game.
Fetching: If you’re feeling lazy, slap on Autofire and just hold Attack until the run ends. Boring? Yeah. But super reliable.
Wide Grin: Works well if you're focusing on O.Attack. Even better if you have Bolstered. Just note: the Aspect bonus doesn’t apply here.
Melting: Armor shred is universally good, no matter the build. Solid choice all around.
Why is it when I run into the shades surrounding skelly, they deal damage to him?
really, scylla and eris went from cakewalk to gauntlet, then cerebus was like, harder but very managable, and prometheus i barely noticed the difference
I thought I was the only one struggling with Rivals Eris 
You got an incantation to do that, it works out in the levels too
When you sprint through Shades during gameplay, it actually commands them to attack for you, which is a neat little mechanic. You can trigger this in Training Ground, Erebus, Ephyra, or when using Anubis as it proc Shades from killing enemies.
It’s not a huge damage boost or anything, but it’s super handy and adds a nice layer of flavor to your movement.
Yeah I've had issues with her if I can't burst her down
what do you mean 'if', she spends 90% of the fight invulnerable or off screen, you literally can't burst her down
There's still opportunities to hammer her, the longer it takes the more likely I end up eating something I'll regret
time to do the last statue
eris was really easy, I think 24 surface will be a lot easier than 36 underworld
All great advice, thanks. Something I have been wondering is if let’s say I am wanting to fish for Hestia attack boon, does it noticeably improve my odds of I take other god’s boons first to fill up my special, rush, ect even if it means avoiding their attack boons? Or does it make no difference?
Boons will always try and fill your core slots first so yes
In practice do you think it is worth doing this since it will also make doing rooms slower since you are also delaying your main damage boons?
I mean 32 lol
Sooo.. Supay. What do
everyone here seems to love it. I used it on 12 surface and it was fine I guess
I only unlocked it after I bothered to complete the story
I don’t understand how to use it at all, though I did skip straight to 32 UW
it's kinda clunky
Normally the flames are my best weapon. This one is ??? I think I’m missing some core concept with it
If you don't get the boon you want then yes
Do omegas, run around. Put flat damage (Hestia, Poseidon, Zeus) on attack/special
should I do forfeit or hubris
Hubris IMO
leereamsnyder.com
https://www.leereamsnyder.com
Build ideas and tips for all weapon aspects in “Hades 2”
Okay so pretty much what it says on the tin. I guess I wasn’t ready for 32 heat 😛
5 minute timer with more enemies felt super rough with it
ew timer
I love timer
Don’t do hordes for 32
Are blast boons considered good?
Get a buncha rarity/poms/duos and sure
is chronos rivals a puzzle fight where you need a specific # of DDs?
What?
so I got judgement randomly activated by circe, and and after eris it flipped the full 5 cards, but after prom it only flipped 1, it has left the last 3 unflipped, and their all the reroll cards, doess having pomegranite prevent those from being drawn by judgement?
Yes
the wombo combo where he does 2 of those 'blast with one safe spot' in a row
and before the 2nd one he sets up a time sphere on the safe dot of the first 1
just run around until the sequence ends ig? if you're talking about his phase 3 opening
and look for XII
yeah but he timestops you between the 1st and 2nd one
i started running strength for doing high fear, but wondering if death is better for that fight
this move specifically punishes anyone who'd do dps skip in unrivaled fight lol, gotta get rid of muscle memory
rivals chronos is 100% possible without DDs
however, it's rather hard, and once you get above 40-45 fear or so DDs start becoming better than strength (plus you'll eventually have to turn off healing, and strength without healing is worse)
but all his oneshots are still avoidable, the patterns are just a lil different
he always time bubbles the middle of the arena during p2, which usually catches people off guard
if you try to damage race him the way you can without rivals you get punished
but it's p easy to dodge the 3 oneshots if you just take it slow 🤷
you can just outdamage him too, but it's more invovled than the base fight
man, a good zues hera duo boon goes CRAZYhttps://cdn.discordapp.com/attachments/996966223902421094/1428224145849847969/image.png?ex=68f1b8e3&is=68f06763&hm=f8d74d53ae6b61c25bd1595117cde4d41bb3194af77284142e6f93d529c95e42&
He does 3 instakills in a row. He’ll put a bubble around himself and the middle, so don’t get caught. Other than those gotchas they’re entirely dodgeable like normal
lol 505
Since you recommend taking god keepsakes to start your run, I am guessing that you don’t think that Zag or Hades keepsakes are worth it? They are mainly what I have been using as I get into higher heats.
Um. Is there anything that Air Quality doesn’t bump up to 50 damage at every instance of damage?
scorch and hitch shared dmg
||jeweled pom|| is very worth it to start and ik for a fact shiva uses it sometimes
those builds just kind of work differently than pre-ending builds with rerolls 🤷
||calling card|| on the other hand is just ok, but it's the worse option to take first between the two and if you take it second it's often no longer than useful. situationally good, and nice for fun runs like ||forcing heroic hermes/artemis boons||
I’m wondering this while looking at a Phase Shift path of stars that had Squall and Demeter on it.
I would imagine with Scorch, Air Quality would be increasing the amount of Scorch applied to at least 50 if a boon is applying less than that, but not the 100/s rate of damage burning down?
That makes sense. So far I have used the latter on the surface, it seems like it works better there since you can get great Hermes boons and ensure that your main boons are heroic. It is a lot easier to pom up a boon (and the side rooms can drop poms) then up a boon’s rarity.
(I just got my first Selene boon for the run in the shop just before boss3. I’m usually getting it earlier or not at all in a run ^^; )
Fates’ Whim runs are just as strong and fun, just in a different way. Honestly, Pom/Chrolex are one of the best keepsakes out there. Both approaches are totally valid. It just depends on your playstyle and mood that run
I like the former for the underworld since you have less choice over what boons you’ll get so it’s better for everything to just be pommed up.
true, but also think of it this way:
||pom|| doesn't work retroactively, so if you take it in region 1 then an entire extra region of boons is getting ||+3 levels.|| you are incredibly unlikely to get enough poms later to make up for that
||card|| also isn't retroactive, but no matter when you take it you have the same number of total usages per night. ||taking it early just lets you use it faster, but unlike pom doesn't let it affect more total boons||
especially since ephyra is so full of boons I'd rly prefer ||pom|| on the surface tbh, it generates a ton of value 🤷
I mainly take ||calling card in region 2 if a core boon slot I care about is still empty, so I can rarify something I rly care abt, but it's hard to justify taking over pom first imo||
both are good tho
also lol just kinda guessing w spoiler tags, I think we're still supposed to mark post ending content but. eh 🤷
I can totally accept that I may be wrong here since I am still in the 30’s for heat. I suppose my thought process for ||calling card|| is that not all boons I get on the surface will be useful, like maybe I don’t care while using Mel torches if my cast or sprint boons are pommed up. But I do want to make sure my mana and damage boons are heroic and will scale well.
Getting 25% attack speed vs 15% on Hermes is huge for example.
tbh the weird thing with both keepsakes is that I want to get my most important boons ASAP, which means by region 2 I'll ideally not really be taking stuff where I care abt extra levels or rarity quite as much.
so personally in ephyra I'm aiming to get all the boons I most want a bonus on, and then in region 2 it's like... still nice? but my central stuff is done
It is probably build specific. Like for Mel torches I want to get a dmg boon, mana boon, and some defense in first region and don’t even have opportunity to get omega dmg effects like Demeter, position, or Hera until I get enough boons anyways.
Scorch basically works like this: 16.67 damage x 6 ticks per second = 100 DPS
But when you throw AQ into the mix (since it boosts damage dealt), that base damage jumps to 50 per tick, turning it into 300 DPS
And on top of that, if you add Pyro Technique, you can even increase the tick rate, so it just stacks up insanely fast. It also has crazy Pom scaling
So yeah... no surprise they restricted Scorch from being affected by AQ and crits. It was way too busted lol
So in those cases the timing of second region works out that I may not have even got those boons until by the time I have both keepsakes stacked.
oh also worth noting: you keep the ||card|| usages even after you take the keepsake off! ||so if you meet Hermes in a later region, which you p much always do, you can still rarify his boons even if it's like... olympus, and the keepsake is off||
taking it in ephyra gives you the bonus immediately, but often my first hermes boon is like... travel deal or something
idk, honestly both are very good, I just find that like. if I take 4-6 boons in ephyra, getting a bonus on all of them feels more impactful than rarifying 1 or 2, unless I have a rly specific thing I want rarity on ||like success rate, maybe heph blasts, crit from artemis etc||
I do, i just thought you hadn't unlocked them, absolutely do those first
I will admit that there is definitely a perk to ||jpom|| of getting a ||hades|| boon to start which can sometimes be very helpful in the first region. I love when ||my cast can become ranged|| for example.
Not at all surprised it doesn’t apply to the damage per tick. What I mean is, if you have, say, Flame Flourish Lv.2 (Common) that applies 45 Scorch Damage, I imagine Air Quality would boost that to applying 50 Scorch Damage.
Does that make sense?
Getting Hestia attack + Demeter cast or vice versa and eventually freezer burn is wonderful and cuts out having to find an additional boon to make my cast ranged.
when you see the number listed for "Scorch Damage" on boons, that’s not the actual damage per tick. It’s the amount of Scorch applied per hit, not the tick damage itself
So the real DPS comes from whether you’ve got stuff like Pyro Technique or scaling boosts (like global dmg/olympian dmg) affecting it
This run’s been wicked, I’ve got both Freezer Burn and Thermal Dynamics.
and afaik, AQ has no interaction at all with how much scorch is applied, since it affects the damage formula and scorch application isn't rly calculated via that
Fair.
This run’s benefitting from AQ in enough other ways that’s not a factor in my odds of winning anyways.
Non-blitz bolts from Power Surge, arctic ring plus arctic gale both, and support fire’s many, many arrows, using the hidden aspect for blades.
||/spoiler jesus christ the final harder boss vow for the surface is probably the most spammy fight ive ever seen||
||like i was constantly getting hit for 50 by chronos off screen, and thered be four attacks happening at once||
how do you spoiler something
i see people using them thought spoilers were allowed
||type like this||
two | marks on either side, no spaces
tyty
you only have to spoiler mark stuff which is 1.0 content tho, i.e. mostly things involved in the end of the story + post-ending gameplay
yeah that is post 1,0
weirdly I think that is one of the few examples of content which is post-ending but existed before 1.0 lol, the unlock requirements changed so it's existed since last patch
still polite to spoiler mark tho, and also YEAH that fight takes a bit to get used to, very bullet hell-y
in the long run I find the UW final boss rivals version harder, but the surface one more punishing if you mess up 🤷
i think i took over 1k damage on the fight XD
i first tried the uw final boss, only used one defiance
but i have alot more practice for him
was frenzy on?
imo like... frenzy 2 rivals 4 is harder when dealing with gramps, just because p3 leaves so few safe windows to get hits in and he's so mobile
nah it was just the boss vow
ahhh yeah, idr which was harder without frenzy. maybe typhon? been a minute. neither one is easy tho lol
hades one got me in the habit of putting on boss vows and nothing else to learn the harder bosses since i really enjoy them
since i can get there with op builds without worrying about fodder enemies
same! altho hades 2 got me to try pushing fear as high as I can go so I'm forcing myself to get used to frenzy lol, I avoided the equivalent like the plague in h1
real
i forget my highest heat in hades
i think i never went above bounties except a couple times for fun
only have 36 hours in hades
same, once I maxed out my weapons I was done... I replayed hades a bunch but usually fresh files, not trying to push fear
h2 meanwhile I just..... reeeaaaally like the gameplay lol, I have more hours in it than h1 already 💀 so I'm trying to push fear and beating my personal bests at casual speedrun attempts
not going well today tho lol
when i first picked up hades 2 on the beta launch day i was so sad the bow was gone
SAME I love the bow so much... there's even dialogue abt the lack of bow in h2 😭 from odysseus... I love how SGG does bows, I have since Bastion
my fav weapon is lim and oros but i loved that bow more than anything else
Yeh I think H2 is ok
i also hate the shield, for some reason
rly? damn I thought you didn't like the game 
its like objectively really good but i despised it and never used it even if it had thirst
ooh hm. unusual take, I feel like a lot of ppl like shield
zeus shield was fun af for me
True actually I hate it here
I was going to say "same ig" but then I remembered that's how bow works too lol
I just like range
ye
lim gives me a similar feeling cuz im constantly jumping to get that back damage
and its dps is just absolutely absurd
with the right setup
although hades 2 doesnt seem to have any standouts as far as i can see
although i havent used alot of the aspects because i cant afford them yet
tbh there isn't a weapon in h2 I truly dislike, just some I suck at (like medea skull, unfortunately cause it's the strongest one 💀)
i cant get the hang of it either
like i see people using it and somehow loading an attack and dashing way quicker than i can
Simply believe in yourself harder
I just need to force myself to use it more, I checked and I have literally 4 medea runs on my save file. awful.
more on my pre-unseen files but still lol
i think my least favorite overall is probably the axe
Based
same I think lol, altho some aspects are fun
like the only saving grace is thanatos aspect, with the quicker hammer and a good hermes boon its an acceptable weapon
Less based
XD
foolish which of the axes do you like the most, idk your weapon takes
Probs Charon but Nergal is close cuz I just think it's funny
and even then i dont even use omegas unless i get like that one demeter boon that doubles omega damage
ah im guessing thats a hidden aspect? iirc i only have charon and thanatos
I can agree w charon
I should play nergal more
and yup similar system to h1
charon is the one that makes your specials explode right
i dont think i ever unlocked hidden aspects in hades
If you don't omega special on axe, you just don't have a real ranged attack, right?
apollo attack is a ranged attack
Ω special makes cast explode into Ω cast
very good damage, but you def need to stand still lol which ik you don't like based on shield
i cast "cover the entire screen" melee
Pfft
Axe is a ranged weapon
People need to understand this
Has about as much range as hel anyway lmao
yep
maybe that's why I also didn't feel it with Hel lol
you should mess with circe if you haven't, for cast builds
thats the psyche link right
With the double cast yeah
i looked at it said too complicated and ignored it
yess but more importantly the x2 cast damage and potentially x2 cast AoE if you want
Can you unlock Circe before getting a familiar actually
That sounds funny
actually that sounds really funny
since your pet uses a cast whenever you do, with all the same boons affecting it. the leash is nice but less important
ah ok
lmao good question, I feel like maybe? idt the aspect incant requires frinos. maybe...
what are the good cast boons for damage anywho.
i swear hestias boons got hard nerfed from the beta release
i remember she had a "instant death nuke'
if the enemy had too much scorch
seems to be gone
like the hades one where 10 stacks of chill made em explode
kinda depends what you're aiming for
storm ring (zeus) is great for normal cast
if you're doing Ω cast stuff like charon or winner's circe builds then like. poseidon, apollo etc
scorch also got a ton of buffs semi-recently, it's quite good
- freezer burn (demeter duo) is still there if you want to pop max stacks of scorch for big damage
i see, i swear there was one that just instantly popped if it got 100 scorch and did that much damage
seems like every scorch build i just get the max stack once im later in
you rly want to aim for either pyro technique (scorch ticks faster) or freezer burn imo, if you can
but scorch is crazy good with a little investment, I'm glad hestia got buffed so much before 1.0. same with heph, blast builds are funny
demeter sprint inflicts a status curse but not freeze, so can't pop freezer burn
oh yeah i did get a 2 second blast boon yesterday, on an attack build so i never used it
was a replacement and was hoping for glow that never came
blasts are just silly with the 2s cooldown and a couple duo boons, my best blast run was uhhh 1 sec lemme link the screenshot in #h2-victory-boasting
here lol: #h2-victory-boasting message
hestia duo alone makes blast just... so funny, never had anything do that much damage on the end of run summary before
niice
it seems i get alot of these op blast boons when im just using blast on my special for glow
ive seen that duo a couple times but could never make it work since it always came so late
there are a lot of good duos for blasts tbh! it's easy to luck into one of them
but I don't rly aim for blast builds all that often, they're fun but kinda gimmicky and barely care what weapon you're on
yeah
wait wtf is a beach ball
and how did it do 33k XD
is that the poseidon water sphere?
yes, and its of zero value in low fear
that means its usefull in high fear?
it's...... I tend to underrate it? but idt it's that good
if you make use of it it does decent damage, but not every weapon will rly sprint enough for it to pop off. like, idk, it's fun on nyx and supay
yea in high fear your base damage will be so bad the water ball actually do something in addition
wait fear changes your base damage?
or it just limits your boons so your damage is worse
oh ig cast and magick arcana thats fair
no it nerfs your boons
nah, but it makes it harder to get boons + makes there be more enemies, potentially with more hp
fewer total boons, shop boons cost more
afaik beach ball also relevant for fresh file speedruns, since apollo and poseidon are two of the earliest gods who can show up and with no arcana or other meta progression the raw damage is pretty notable...?
it's also just a very funny boon lol, I never expect it to do much but then it shows up on the damage board and like. okay 👍 cool, not mad but why is it there
its also a nice barrier remover
just that its so trivial nobody bothers to master the usage of it
my thought is why take it over the other 2 boons poseidon offers that boosts your base damage
unless its truly the only good option there
it pairs very well with aspect of supay tho
I mean sometimes it's the final shop of region 3 and poseidon's other offerings are like.... sea star and buried treasure
also yeah, supay and nyx are both aspects that actively want to sprint long enough that beach ball gains value, at which point idk if I'd fish for it but it has nice synergy
but for sprint only runs I still think zeus sprint + double strike + king's ransom is way more fun lol
im kinda curious what the current ceiling is for raw dps on something, anybody got any videos on that. Doesnt have to be practical in any sort of way
went back to play hades 1
why does bull rush block like almost everything
but black coat omega attack has so many blindspots
man
just react i guess
it's quite a bullet hell
i think the best dps you ever have will be anubis/supay on blitz/scorch ultimate builds because they leave zero space for human error
#h2-victory-boasting message my most fufilling run ever was on scorch because it didnt even matter if i played well or not, i just jammed it down and everything extinguished
Medea goes crazy in terms of dps tbh
Man, I knew scorch could go off, but three hundred kay, damn.
High fear sure be like.
medea has room for error so it would not be better than blitz supay aphrodite dual boon imo
yea bro i'm a hestia merchant
scorch is awesome
not until you can combo it
first thing I look for is the combo
last run I had water fitness, the mana add into health, chaos health, and paid dues
oh and Dio health
I felt like xzhibit in pimp my ride
I'm playing Mel Axe.
Which attacks should I take? (Right now I take Aphro)
Which cast? (I currently take Demeter for the freeze, it makes surviability much better)
Which rush? (I currently like Apollo for the Daze -- also helps survivability, and gets me Orgination with the cast)
Which magick? (I don't really use magic with axe, so I just take Aphro for auto-weak applications, though usually cast + rush is enough)
you wanna survive, you go for water boons
you'll have infinite health
I had over 1 k by the time I got to Typhon last
who cares if the attacks are lame sometimes, just pair it with the fire
I usually go Aphro/Demeter/Apollo/Heph on Mel Axe -- which would you drop for Poseidon?
What is the boon that scales health for Poseidon?
water fitness
it's an infusion
doesn't matter what build you're running, if you have the 2 water element required to see it I would always take it
I even found it while doing the trial of doom
normally you favor the gods offering the same elements, the game designed them to fit fairly well
or aim for specific dual boons
more of the same element = more power
although you normally have to fish for the boons that would make it so
also remember the god slots max out at 4, you can get more from keepsakes but they wont spawn after the keepsake run out
Hermes is always the odd one out for me
he can keep his boons after I've gotten what I wanted
always stiffing me when I'm looking for something
nowadays i avoid hermes until i got my hands on zaegrus keepsake
most of hermes boons are worth it at heroic
I was talking about that legendary one
does that imlpy I should go from Aphrodite 💧🍭 / Demeter 💧🪨 / Apollo 🍭🔥 / Hephaestus 🔥🪨 to
Aphrodite 💧🍭 / Demeter 💧🪨 / Poseidon 💧 / Hera 🪨 ?
yes
since apollo doesn't 'fit'
see the triple water
you have double everything so you actually end up missing out
mel axe if u wanna apollo i would do aphrodite zues apollo heph
wispy wiles, air quality etc
if u go tanky i do demer posei heph aphro
heph over hera?
hera is cool to yea
the game gets wayyyy easier
ah, the power scaling continues? I haven't even upgraded all my arcana cards yet :p
the biggest power of all is still growing 🧠
How do you control your gods that much? Keepsake to guarantee the first one but aren’t all the ones after in first biome random?
Obviously you can keepsake second biome to get a target second god
rerolls + taking a second keepsake, or resetting your seed if you want to
resetting your seed is kinda easier on the surface since by room 3 you can see all the gods you're being offered in region 1. but rerolls are the big thing
But that’s 2/4
but. rerolls
you get 10 rerolls
you can use rerolls on a door until it offers you a god you want 🤷
it's still rng but it's the main thing that gives you control
Ah okay
You get offered other gods by that point
if u skip a god room before ever picking up any of their boons, they won't actually be in ur god pool
so if u see a god u don't want then u can usually just either not take it or reroll that door
you can also just avoid taking a god you don't want in- yes lol, what red said
even if you're saving rerolls, if you get offered a god door and a pom door and don't want the god, just take the pom (for instance)
with post-ending keepsakes ||you can also turn the god to gold, which I believe will stop them from entering your pool if it's the first time you see them||
but yea it's a good skill to just play around w/ whatever gods ur given, cuz even at the high level it's not really fishing for specific gods as much as it is taking what ur given and balling
I guess especially for miniboss doors where the roll will always give you a god and not other majors
yes, great place to reroll for sure
On Night 5, when Zeus first appears, what is the best weapon to use with his boons? Would it be the sister knives? I'm seeing an Epic Gain Boon.
zeus is just mega busted on anything lol
what is the best arcana setup for ||fates whim|| that people use now
Is reset seed = undo night?
nah, there's a specific mechanic u get very endgame that lets u actually reroll the seed
late game incantation, post epilogue
to get a new seed otherwise you have to die during a run
altho if you undo night and switch god keepsake the same boon slots + rarity will usually be offered, just for that god
i think it's the standard setup, i like artificier to make erebus more manageable, then i believe any combination of huntress/messenger/night/eternity whatever
Ah ok. I haven’t gotten to the epilogue (not sure how far away I am at 5 chronos <5 typhoon kills)
you cant use the standard setup since rolls are banned
Do people not take unseen on fates whim? To avoid a crummy gain
eh. some people do, I haven't
a lot of gains are good, and even more gains are good with automatic +3 levels
if u got played by rng just go for the most optimal boons
like if u had ares heph hera poseidon, none of these gods offer a functional attack slot so u get the highest % dmg from hera and cry about it
Hera attack is good tho? Hitch is strong
Heph also viable if you pom or rarify enough?
u hit reroll at the prayers?
What’s the issue with Ares?
yea not a real attack boon
Are wounds weak?
they require investments to grow and does not match blitz, raw apollo aphrodite output even at maxed
Most of the time yes
clarification, the standard setup but u remove the rerolls
for artificier and huntress/messenger/night/eternity whatever
Is eternity useful? I heard it doesn’t work with torch omega attack?
Create and share Hades 2 arcana builds.
ye i don't think for torch oatk, it's mainly just for overall safer omegas and also moon proc for easier selene charging
Is that plan reasonable for whim?
looks fun
eternity is more for like staff o.atk, blades o.atk, axe o.atk/o.special etc
the one that takes time to charge or spam
https://hades.teheidoma.space/#6399079 for non whim I think
Create and share Hades 2 arcana builds.
whim u leave out the 3 cards upper right and 3 cards bottom left
and u dont need strength, activte all the 1 and 2 grasp buffs
the duo boon rate up is useless as well because u will be rich
I think site is bugged it has moon active without adjacent card
Why not? I’m not running death
Need either str or death no?
Create and share Hades 2 arcana builds.
quite a few high fear grinder run this
because on high fear your click smash is meaning less so raw weapon output is not needed, strengths out
its there because you can have it
Also sorry what’s click smash
click smash is normal attack spam
no, only your weapons
Oh what
its fun to work around his plasma build (sanguinary and carnal/sunny combo) and heinous
but most of the time, vicious is used only for supplemental dmg (grievous blow)
even then 90% of ur run wont benefit from it
Tooltip makes it seem like a global modifier…that’s weird
Unless it was changed at some point?
hmm i dont really know
but strength is of no use when u run DD
