#h2-builds-and-combat

1 messages · Page 169 of 1

mortal vine
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m-i-x the crack into the bowl

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just realized I'm using the powers of moon cocaine to beat time

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get in the cauldron

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between the moon water and the moon cocaine, melon drop is gonna need a Jack In The Box run

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gotta beat the munchies

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finally meets zagreus

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is so high off her rocker she licks his face for a first impression

magic moss
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forget mel, are you on moon cocaine?

mortal vine
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no, but I WAS born on april fool's day. are you enjoying the standup routine?

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I'm like ernest from those movies, my rimshot will live

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wakka wakka

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statler, waldorf, where ye at?

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so

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another question

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are we all completely okay with making ourselves less nude from the nono parts of our resident spider-woman?

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where are the memes for Arachne?

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1960's Arachne

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Arachneverse

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Melonoe pointing at Arachne pointing

tired fulcrum
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bouldy tf is happening

surreal hazel
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Hrm, Tidal ring is the only cast that Gyser spout doesn't interrupt... innteresting

mortal vine
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hai

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wait, who is the greek god of comedy

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Thalia

sage flame
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builds and combat

cloud scarab
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does uncanny fortitude count your Primed Magic or not ?

surreal hazel
limpid coral
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sheep detected

bright token
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polyphemus is on the road

mortal vine
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see you say that while I flash back to being 4 years old and watching Lamp Chop on PBS broadcasting

surreal hazel
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summon the sheep to your binding circle

mortal vine
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that old lady with the hand muppet

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and now I'm re-realizing Fred Rogers is dead

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......well he isn't gone, he's just the good part of us all in our hearts that knows we can be better

sage flame
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do you think if I throw myself at 50 fear enough it'll eventually work

limpid coral
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yes go for it

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eventually you will rng good

sage flame
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I used all my rng lately to get 4 back to back time stop rooms (arachne, shop, fountain, artemis) in erebus and still dying to time on hecate

uneven palm
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So you’ve gotten the full 50F experience i see

past salmon
bright token
dapper kernel
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self healing works with maxed vow of scars

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apollo infusion

bright token
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does it? that's pretty good

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apollo just got up a tier in defences

dapper kernel
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yeah i got it through the duo from hestia and hera and it works apparently

magic moss
sage flame
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I've been running fast enemies with rebuke and revs just to get used to all of them honestly

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it's more 5 minute timer and onion that I struggle more with lol

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onion less so but it makes the experience not as fun

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but shiny 50 fear :0

uneven palm
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Onion’s the killer. Turns out boons are good

dapper kernel
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5 minute timer is the hardest part i think

sage flame
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is it worth rerolling non mini boss major rewards to try to get boons?

dapper kernel
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yes especially early on

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im no expert i only beat it once but getting boons as soon as possible is really important i think

dapper kernel
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i get out of erebus slower than that

past salmon
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this was a funny run

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I died in tart pepelmao

sage flame
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DAMN

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that's a crazy pace

uneven palm
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Have you considered that perhaps you are v good at Hades 2

past salmon
tired fulcrum
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Idk why narc never decides to show up for me

uneven palm
sage flame
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I think that's something I gotta start doing lol

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also is artificer even worth it at high fear

uneven palm
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Yes, it’s how you handle Onion

sage flame
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ok cool im not crazy at least

tired fulcrum
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If you want to have boons yes bouldy

sage flame
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rolls into health twice bouldy

tired fulcrum
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Better than it giving mana pots almost every time on no mana builds bouldy

sage flame
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so tru

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I feel like both arent super helpful cause on one hand, no magick, all primed away :( and on the other hand, no health, first hit more damage + more enemy damage just means don't get hit so health wouldn't matter anyway

past salmon
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nah health is valuable after suffering nerf

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you have so much more room for mistakes now

tired fulcrum
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Health also means you can tank timer for longer bouldy

sage flame
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ah how could I forget

static thicket
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can someone give me a build

sage flame
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honestly, my main problem is skill issue anyway since I walk into spindles so often I just take too many hits lol

static thicket
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i want to use sxcorch

magic moss
uneven palm
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Do Thanatos scorch attack, whirlwinds with Freezer Burn it's fun

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totally optimal

static thicket
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does scorch stack from diffrent sources?

magic moss
cursive oyster
analog fog
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Does geyer spout work with lucid gain?

bright token
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having the best start with the worst weapon
went to chaos shop (where the timer stops) and nemesis takes arachne room and i lose on time again

analog fog
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cuz I'm about to try it out but got really unlucky and didnt get it and im wondering if it conflicts and doesnt allow yhe two

bright token
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i forgot how it's called, the purple pool

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is it chaos or charon?

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for some reason i cannot remember any names besides characters in this game, just never pay attention

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anyway, never take the purple shop with nemesis in the room

past salmon
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Well of Charon no?

bright token
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yeah that one

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dude, how tf do you get out of erebus with this weapon on 50f

limpid coral
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whoa wolf howl blocks timer damage

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what weapon/

bright token
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meli torch

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i mean i did it twice out of 40 or smth attempts but how do you do it with any level on consistency. this dmg at the start is horrific

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you need a lot of free rooms and then for hecate to not teleport at every opportunity

limpid coral
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i think i went flame strike start and got good room rng

bright token
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i got to her with 40 sec a few times but endless teleports can make the fight last for so long regarless of dmg

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i've tried hitch and scorch on attacks but nothing really sticks. the problem with scorch is you instantly block the best mana regen boon

tall notch
past salmon
tall notch
bright token
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that's my plan too but i might jsut give up. i think i've exhausted the skill here. i can shave off maybe 10-15 secs if i play even better but that won't be enough in most runs. i didn't have this feeling with any other weapon including aspectless blades

bright token
tall notch
bright token
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so huntress, incast dmg, strength with lowering hp quickly to 30% to get the boost

tall notch
bright token
tall notch
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Wait why no lovers

bright token
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because it's irrelevant if i cant get out of erebus

cursive oyster
bright token
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i need all the dmg and all the control i can have

tall notch
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What build are you going for?

bright token
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i almost don't lose hp in hecate

tall notch
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Like Mel torches aren't that bad on damage, they shouldn't struggle to time unless you get atrocious rng

cursive oyster
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iirc strength doesn’t affect scorch damage its just attacks specials and casts

tall notch
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And even if you go like 5:30 you should be fine because you don't take damage

bright token
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i've tried so far engagement ring, sworn strike, flame strike and hestia gain as starters

cursive oyster
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er sucks now

sage flame
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okay but lovers on chronos goes way further than hecate but i still take lovers cause its awesome possum

tall notch
bright token
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everything is clicking for me, i'm playing really well at this point

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it's just that any big room with multiwave and spindles/hippos scattered across the map takes very long

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especially the hippos that are literally faster than your shots it's insanity city

cursive oyster
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those are just run killers

past salmon
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Actually yeah try storm ring

tall notch
bright token
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hm

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well doesn't hurt to try

sage flame
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also boatman card makes your rng 10x better trust trust

past salmon
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REAL AND TRUE

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Join the boatman religion.

tall notch
limpid coral
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I did eos with boatman and orig am i one of the boat man club

past salmon
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Brother you are the only person repping the asscheeks strength religion 😭

past salmon
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Stop 😭

bright token
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fail again. 3rd room storm ring, 2nd room apollo attack, a hammer with fast attacks, played well, even got arachne, nem and mid shop, still not physically enough. huge room at the end and 4:58 coming into bossfight

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is there some manipulation to make hecate teleport less?

tall notch
bright token
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look at all the money and nowhere to spend it at 50 fear. exit erebus at 4:30 and then no dmg because the no gain boon and most magic is primed. altso the splitting in 2 hammer for torch is trash

magic moss
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sheet should be updated for today

sage flame
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what aspect should i try for 40 fear

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not in a guide sense just in a what flavor should i try for a bit

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(NOT circe or medea thanks)

magic moss
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patch 1 momus :))))))))))))

sage flame
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:0

magic moss
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dont its so bad

sage flame
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it was funny tho

magic moss
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play charon

sage flame
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aight

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actually made it outta erebus baby

past salmon
sage flame
sage flame
tall notch
sage flame
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i think im gonna run out of time on chronos :(

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rip

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very close for my first >40 run

sage flame
past salmon
sage flame
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💀

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still not doing medea either \

past salmon
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why not!
It is top tier trust me

sage flame
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maybe its moros time

past salmon
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true you could do that too bouldy

sage flame
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ive barely use it tbh

past salmon
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I can help if you want

sage flame
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yeah what do you do, just run at enemies and spam attack and specials sometimes?

tall notch
past salmon
sage flame
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woah

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starting with zeus again just for storm ring

past salmon
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nah

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start hera for Moros and click hearth gain

sage flame
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fineeeee

past salmon
sage flame
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ill trust you just cause boatman

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and your 50 fear clears too but mostly boatman

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yeah i need practice with this 💀 took a billion kajillion damage and two death defies before hecate

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im kinda sick like that

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time to turn the boatman back on

vale gate
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only 2 dds, get to my level

sage flame
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is whirling coil or triple helix better now hmmm

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theres math here

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dont matter i got rocked by timer lol

cloud fog
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I know what the answer here is going to be but:

Am I bad, or are Hera's boons objectively bad? at 80~ hours I have never thought to myself, "oooo, I'll go a Hera build this run"

limpid coral
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the more enemies there are the better hitch is

sage flame
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hera is pretty good overall, hitch can be pretty goated at times

cloud fog
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So does that come more into play when you increase the amount of enemies with the scroll?

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Testaments even*

limpid coral
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yea also u melt sirens

cloud fog
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nasty comeback has felt good a few times but otherwise I've never really understood the potential of a hitch build

limpid coral
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i mean u put hitch on like 2 enemies and boom x1.3 damage multiplicative

sage flame
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hitch goes a long way with attacks that hit many things at once, like torches attack or the axe in general

limpid coral
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u put hitch on 5 enemies, x2.2 damage multiplicative

cloud fog
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okay, I'll experiment with it a bit more open mindedly. Thanks all

limpid coral
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like the single target % damage doesn't scale as much as like aphro but it's still quite good and the moment there is more than 1 enemy to hit hitch just pops off

magic moss
# cloud fog I know what the answer here is going to be but: Am I bad, or are Hera's boons o...

you're not bad at all, its just like die said hera's boons get increasingly more value as enemy health and number of enemies increase since hitch is a damage share. Its also incredible since the hitch damage share removes rebuke shields, so for lower fear runs with no dominance or commotion hera can struggle to find value but as you get higher and higher in fears hera becomes top1 god

limpid coral
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it also buffs cast damage in a way other core attack/special boons don't

cloud fog
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Sweet, I'm thinking it'll pair nicely with Aspect of Medea perhaps

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lots of kaboom

uneven palm
spice sky
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I'm using Staff. I have hephaestus's anvil smack on special, and I'm being offered Anvil Ring, Furnace Blast, and Uncanny Fortitude. I also have a staff upgrade that gives me magic back on perfect cast omega specials. Which boon do I pick?

magic moss
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not what he was asking but sure, go uncanny

past salmon
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Guys furnace blast is pretty good here bouldy

spice sky
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Is uncanny really that good? It's just life for magic.

tall notch
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Mint condition is always the answer though

magic moss
past salmon
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Ok but furnace blast for origination

magic moss
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it isnt the greatest, but there are far better casts than anvil ring and furnace blast adds very little unless you need another curse for origination ig

tall notch
spice sky
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I do not have origination, yeah.

magic moss
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like they asked a question answer it first before meming

spice sky
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oh wait yeah no anvil ring's terrible here

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i never ever use cast unless I get the ranged cast boon or am playing a melee weapon

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thought it was special

reading comprehension's great

magic moss
uneven palm
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Yeah. ABC Always Be Casting

magic moss
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you shouldnt be going out of your way to get a cast down on enemies, but its still a very good defensive option you should keep in mind

limpid coral
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furies good

spice sky
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choosing vent

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for the big hammer smash

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very nice build as well, I have a beam on 30 magick and I basically have free magic expidenture

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what's all this about phases of the moon on all o fthe moon abilities, though?

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womp womp, third round of haphestus stuff and no mint condition or

What does Mint Condition even do?

vale gate
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invincibility hacks

limpid coral
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delete first wave of every room 👍 (8/10/12/14 seconds of invincibility at the start of each fight, +2/+1 per pom)

vale gate
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how long can you make it last if you superpom it

limpid coral
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the numbers are right there my g

vale gate
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so inifinite

limpid coral
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forge ransom when

spice sky
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ooh, perfect image with these haphestus boons

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SUCKS that I'm not good at the game 😭

cloud fog
spice sky
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When do I get the ability to post images?

limpid coral
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post it in like another server or on imgur and link it

spice sky
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oh well I'll take perfect image and get hard skillchecked

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Do I ever get more dashes?

limpid coral
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no

spice sky
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Oh. How can I beat the sirens without taking damage? Anything I should look out for in their attacks?

limpid coral
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what are you getting hit by

spice sky
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Let me see if I can stream it.

limpid coral
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  1. hitch and they kinda die
  2. focus one down, drum girl roxy is an easy target
spice sky
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What do you mean by hitch?

limpid coral
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hera status

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if u haven't seen it yet then you'll see it soon enough

uneven palm
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You’ll get a feel for their attacks in practice. All the AOE on the ground is the drummer, so I usually go for her first. Keep an eye on the guitarist she has many ranged moves

limpid coral
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the red circles are pretty lenient to iframe with dash so as long as you don't dash into the next set of circles you're good

spice sky
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yeah I'm getting washed real hard by them 😭

entered with 75, left with like15

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So - drummer, then guitarist, then scylla?

limpid coral
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guitar girl jetty tends to kinda leave and then eventually come back so just go for whoevers easy to kill lol

spice sky
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What do the phases of the moon mean?

sage flame
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as in the hexes?

spice sky
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I think so, yes.

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Rather - when do I get to upgrade them?

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jesus christ wow nevermind

sage flame
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you will find future selene boons called path of stars, which are mini upgrade trees, and the number of upgrades you get from them depends on what you chose

spice sky
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doesn't matter 'cause of this one tall enemy

radiant stirrup
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how does exceptional talent (apollo legendary) work with the axe? does it just create another spinning axe or deal double damage?

cunning pollen
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haven't tested it but it should just give you double the hits relative to the magick you spent

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so at 10 magic, which is usually 1 hit, it'd be 2, at 11 it would be 4 instead of 2, etc., maybe?

tough pasture
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Question: does repeatedly using hephaestus blasts reset the timer of his vent curse? I can't seem to apply it non-enemies enough because they die before I can reapply it.

/"Suffering from success"

cunning pollen
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oops, kinda didn't want to think about that apparently

cloud fog
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are the chaos trials pretty much just showing you potential builds you can aim for with each aspect?

cunning pollen
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They're clues, yes

surreal hazel
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delays the damage

tough pasture
tough pasture
surreal hazel
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one of those fire and forget things

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iirc it does a Blitz and deals damage before the curse actually ends?

tough pasture
# surreal hazel one of those fire and forget things

Yeah, so I now realize that my strategy of having multiple heph boons damage boons (like attack + sprint or attack + special) doesn't make sense if I have vent (through furnace blast).

In that scenario, it would be better to have another damage or curse through another olympian.

surreal hazel
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Grand Caldera is generally better

cunning pollen
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I've been meaning to go all in to Heph attack/special without vent, so the timings overlap

surreal hazel
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but it depends how you're making blasts

cunning pollen
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or rather are desynced by a second or two

tough pasture
surreal hazel
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Volcanic strike definitely likes grand caldera more, it recharges quicker and has a lower damage so it benefits proportionally more

surreal hazel
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save the heroic rarity for the blast boon itself

tough pasture
surreal hazel
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Blitz is great and terrible

cunning pollen
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Blitz is good in that you activate it by just practicing regular gameplay

surreal hazel
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it's terrible in erebus since 120 damage is more hp than most enemies even have

cunning pollen
#

yeah, kind of useless, but you have to eat it if you want to build up some synergy

surreal hazel
#

it goes hard if you get a King's Ransom with it and electric overload

tough pasture
surreal hazel
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but even in Erebus, it's great on the minibosses and Hec

surreal hazel
#

that first pom is amazing, then try to dump everything into grand caldera

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then get trusty shield and suddenly Fine Tuning is on the table

tough pasture
tough pasture
surreal hazel
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Furnace Blast also scales badly

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then I just hope you have a weapon that has a good rank 6

tough pasture
tough pasture
surreal hazel
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hah, 0.5 sec monus

tough pasture
stoic pecan
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furnace blast is only good if you still have a long cooldown at later biomes

cunning pollen
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was it a 4sec cooldown?

surreal hazel
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or you're running smithy sprint

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since that's a lot more controllable

tough pasture
surreal hazel
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heh "Running" smithy sprint... I didn't even mean that pun

cunning pollen
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smithy is a marathon, not a sprint if you get it early

surreal hazel
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depends if you're using Rebuke

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if not, then it deletes erebus

cunning pollen
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then it's a marathon you haven't trained for

cloud fog
tough pasture
tough pasture
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Btw, how do you all deal with maxed out vow of suffering? I don't even bother taking that vow.

cunning pollen
#

I wonder if his Gain can be fixed by simply giving you trap resistance instead of damage resistance

tough pasture
# cunning pollen I like him a lot

I consider hestia and hephaestus as the only S-tier olympians through patch 4.

(hera would've also been s-tier for me until AMMMMMIIIIIIIIRRRRRRRR nerfed her engagement ring skill.)

cunning pollen
#

Hera annoys me so she'll never be S-tier in my book 😄 But she's strong, I wish they'd retained her mandatory swap boon

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but something had to make way for the secondary cast

tough pasture
cunning pollen
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No one does, sadly

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10% dr is a bit too weak for a compensatory effect, and you need to do some flood control stacking, some Aphro weak stuff etc, to make it work

stoic pecan
cunning pollen
#

either that or go get speared on thorns/take a steam bath for a first hit

tough pasture
tough pasture
cunning pollen
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doesn't

tough pasture
tough pasture
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So as I see it...the problem with using trap to negate damage in encounters is that erebus and tartarus still remain problems.

The traps in tartarus are especially annoying.

cunning pollen
#

It even synergizes with his Gain, if you use thorns/steam/laser turrets in tart for mana regen (and don't have suffering on ofc)

tough pasture
#

Even the lasers can be a bit too painful for maxed out vow of suffering, no?

cunning pollen
#

the laser turrets are 5 a pop I think, more punishing as it should be in Tartarus, but survivable

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Erebus... yeah, though then you seek out the screamers and get a quick earful before getting away

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problem is you have fewer HP at that point

tough pasture
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Very annoying that SgG incentivizes players to take damage early on to avoid more painful damage later on...

I would rather enemies have some something like benefits package from hades 1.

cunning pollen
tough pasture
cunning pollen
#

Erebus, especially with Wandering on, is probably the most difficult one

soft forge
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Gonna be trying for a max Oath of Night run after I get the final statue from Schelemeus. I genuinely believe that it is impossible to do with the time restriction. Or maybe I'm just slow. Gonna get statue, then try to beat Chronos without the time limit but with everything else. Then if I can do that without going nuts, I'll try it with the time limit.

I am open to and welcome advice. Via @-ing me or direct messages, as I am not especially active here.

tough pasture
cunning pollen
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There are a number of people that have done 50+ runs on here

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So they could give advice

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But Vow of Abandon is the biggie among all others

soft forge
#

Which one is Vow of Abandon? I don't know the names.

tough pasture
soft forge
tough pasture
soft forge
#

Oh, the arcana. That worries me less. The most critical one, I think, is the death defiance. But as of late, I haven't had much issue beating Chronos. We'll see.

soft forge
tall notch
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Do yourself a favour and get used to runs with every vow except disabled arcana first

tough pasture
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That said, mynt's runs were before patch 4 (which nerfed hera's engagement ring which was massively useful).

soft forge
#

Good advice, thank you. I foresee the time limit being a bigger problem for me, so I'm intending currently to go everything but the time limit.

soft forge
#

I love Nemesis so much.

tough pasture
# past salmon no vid of the 54

Yeah, just revisited his channel was surprised to see no vid of the 54 fear run. So what's the max fear completed so far with proof?

tall notch
past salmon
tall notch
past salmon
tall notch
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Ohh it's a judgement run
I thought you joined us strength gamers 😔

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Nem punished you for not running strength

soft forge
tough pasture
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@ripe gazelle

I just realized 1 way to deal with vow of suffering in tartarus (on very high heat) is moros pin. (Also works for erebus but probably want to save that for tartarus.)

past salmon
soft forge
#

Yee, that's why I'm worried about the time. I can kill all the stuff. Chronos will be a pain, probably die lots to that. But the time will absolutely kill me.

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Is the penalty for the time Oath instant death, or health drain, or what?

tall notch
soft forge
#

Haven't done 32 yet. Doing that next.

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I don't underestimate the difficulty there. I believe y'all. I just know that I haven't beaten Chronos in less than 20 minutes yet. ...I dunno my fastest clear. I consistently beat him nowadays, but not quickly.

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Gosh I am rather excited to beat the 32 runs and get that statue. Surface is gonna be tough. I've had much more difficulty there than I have in the underworld.

Anyways, nighty night. I appreciate y'all's guidance. Best wishes killing Time.

cloud fog
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Does Aspect of Momus amplify smoldering ring? just got offered a heroic version in place of Anvil ring, right before Chronos too

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if I can melt him with scorch then that would be fun

tall notch
cloud fog
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Ahhk, ty

dawn cipher
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anyone know a fun build I can try out

dapper hill
dapper hill
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i did it on mel torches but it works fine on any really :))

dawn cipher
#

By the way, do you know if apollo legendary works on momus's staff?

tall notch
cunning pollen
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so maybe it could work?

woeful wind
#

Quick question, when getting chaos boons that boots your attacks or specials, is it only the base attack is boosted? or that it count the attack boon as well?

civic ocean
cloud scarab
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trying to do the trials with the skulls... how do I do dmg with that aspect? xD Tried a heph build but I just don't do damage quick enough... what are good skull setups?

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(currently on 16 fear)

cursive oyster
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what’s your vow setup?

dapper hill
#

does golden rule affect scorch damage?

cursive oyster
dapper hill
#

that could be an interesting build, scorch staff with golden rule 👀

torpid crane
# soft forge Gosh I am rather excited to beat the 32 runs and get that statue. Surface is gon...

Artemis aspect on the daggers are pretty great for surface runs IMO. I’ve had the easiest time on 32 there with it since Polythemeus and Eris make you play in and out. You can teleport in on Polythemeus’ shockwaves, chunk him, then dash out. With Eris you teleport behind her, which is where you wanna be. The parry also gives you a safety net for her bombs and charged shot without needing to burn a piece of cover.

Other than that.. Lightning Lance/Burning Coal + a damaging cast (Demeter, Hepheastus, Zeus) are great for both of them. You can pick Poly from a far, and you can kite Eris around the pillars while dropping ranged casts on her.

vale gate
#

i thought golden rule is something that you pick up if you find, not something you build around/for

cursive oyster
#

you have to be pretty deliberate to find it, and even more deliberate to use it well

heady sapphire
#

Am I right in my understanding of this menu above? Is there a place that explains these slots?

spare kite
#

Last one is your mp regen

heady sapphire
#

I'm a fairly new player I guess, maybe like 50 hours in the game? And have beaten it only like 4 times so far (with all wins stacking in last 5-10 attempts.)

#

I find most of my builds rn are always Cast Magic heavy. Those things do like absolutely crazy 500-1000 damage towards the tail end of runs even absolutely obliterating Chronos.

#

Haven't even unlocked a single aspect or anything yet either.

#

Are there other interesting FUN builds that anyone can recommend? Don't care about power long as fun as heck.

#

My Cast builds I end up getting Zeus most times and he just destroys everything in Cast.

torpid crane
cursive oyster
torpid crane
stoic pecan
sage flame
#

heartthrobs for sure but probably not torches

torpid crane
sage flame
#

charon, moros, pan are the fastest aspects looking at speedrun.com

#

and medea is up there too but that's less consistent to get going compared to charon

heady sapphire
#

Can someone please explain to me how the testaments work? Like why are only some of the bosses lit up in colour and the others aren't? Even if I hover my mouse over them nothing can be seen?

heady sapphire
torpid crane
spare kite
torpid crane
#

You raise them by turning on vows

torpid crane
torpid crane
heady sapphire
torpid crane
#

My favorite is killing one of the sirens and then immediately using Night Bloom to summon them to fight for me. Jetty > Roxy

static thicket
spare kite
#

You can also control the special during it

spare kite
#

Yeah

static thicket
#

thats... kinda weird

spare kite
#

Is fun cuz you are impervious during it

magic moss
# static thicket i dont understand wording of perse skull

persephone skull increases omega move damage as the upgrade. The aspect itself is that whenever your cast deals damage, whether it be from a boon like storm ring or from the omega cast, you charge up a glory meter. This glory meter determines how much longer your omega special travels and gives you control over how it moves

spare kite
#

You basically start using Poseidon's call

static thicket
#

oh i see

#

whats a good boon for omega special then?

magic moss
#

hera

static thicket
#

why?

#

i thought aprho cos % dmg

torpid crane
#

The special has a pretty big AoE so you apply a lot of hitch + pretty good modifiers

magic moss
#

ospecial sends off waves so its incredibly easy to hit every enemy at least once, so the hitch is easily applied and the dmg share just tends to delete rooms

torpid crane
#

Also it’s 1/2 of Origination right there

magic moss
#

aphro and apollo are good alternatives tho

static thicket
#

okay these are some mechanics I didnt know very well.

magic moss
#

we have vods of persephone gameplay if you want to see how people play the aspect at 50F

spare kite
#

Yeah origination makes uo for the dmg if most non aphro boons

static thicket
#

how do i make a good hestia build with baldeds

magic moss
#

persephone actually doesnt take origination in 50F funnily enough

magic moss
spare kite
#

Unseen?

magic moss
torpid crane
magic moss
#

sorceress over messenger as well

spare kite
magic moss
#

i need to fix the arcana image on the sheet, for some reason it has huntress over night and ive never caught it

past salmon
#

was looking like a sub 12 (I died 1 room from Chronos at around 10:30) which is over 2 minutes faster than current WR this sucks lmao

magic moss
#

ladies and gentlemen, Foolish

pine wind
#

anyone know the formula for how Poms affect Born Gain?

torpid crane
#

Heroic normally primes 16 magic but a pom reduces it to 13 magic for instance

pine wind
#

There's a "Value = -7/6" in the Hera file that I think is related but not sure how to make that fit into a formula that makes sense

torpid crane
#

I could be completely wrong and misremembering on that and that’s only applicable to the heroic variant

pine wind
#

hmm, I'll have to play with some formulas and exponents and see if something lines up

tough pasture
past salmon
vale gate
#

i am a sub9 believer

past salmon
vale gate
#

i can wait

pine wind
torpid crane
spare kite
#

@umbral geode #h2-feedback message if you want to convert minor rewards to major rewards use the artificer arcana

#

room rerolls in h1 couldn't roll darkness and stuff into boons either (but dark foresight existed, which artificer is a lite version of)

limpid coral
#

wow persephone is awful

steel sequoia
limpid coral
#

explain

#

i am 6/30 on getting out of erebus lol

steel sequoia
#

how much fear?

limpid coral
#

50

steel sequoia
#

you need to learn how to attack and grab skulls with the omega special while casting for crowd control in erebus, i cant help with high fear tho, few people can do it afaik

limpid coral
#

i think storm ring just sucks but persephone sucks without storm ring lol

past salmon
#

why does everyone hate on persephone despair
It's good I swear

limpid coral
#

explain 🙃

split igloo
#

Can someone give me the quick-and-dirty on Eos?

uneven palm
#

if even i can clear 50 with Persephone it must be ok

split igloo
#

Also Persephone is good because it's got mad i-frames and damage.

limpid coral
split igloo
#

You just do small circles with a max Glory Omega Driver and melt whatever you hug.

limpid coral
#

persephone does not have damage in erebus

split igloo
#

Tidal Ring should be decent with Perse, yeah?

limpid coral
#

also im pretty sure like only one in every 3 shots can actually hit a single enemy

#

like theres some internal cooldown on how often it can deal damage to one enemy

#

probably fair for balancing but maaaaan

#

tidal ring does like 90 aoe base so like you time out on cerb

#

not to mention it gets eaten by rebuke lol

uneven palm
#

Maybe try Hera start and hope for a cast second?

#

it's Night + O casts charging Glory on crowds early on anyway

limpid coral
#

hera zone 1 zeus zone 2 huh

#

mayb

uneven palm
#

Like getting Hera flourish super early was the difference maker for me iirc

limpid coral
#

yea if u dont get hera special u just time out in erebus

#

worst room in the game and miss a room skip try again go next

uneven palm
#

The long room with hippos and spindles kill me

limpid coral
#

i am calling the huge erebus room worst room in the game now because it is actually the worst room in the game

#

you have like 2 boons and arent playing a top weapon oops -150 hp from timer damage

uneven palm
#

Or you could do what Posh did and start Engagement Ring and use it like bad mel skulls

#

I think they O special'd like once

steel sequoia
#

u can go full hera and king ramson her bouldy

limpid coral
#

oh i did not know that if u stagger a boulder it still does contact damage

#

whoa i got asphodel like 2 runs in a row

modern latch
#

One message removed from a suspended account.

steel sequoia
#

moros?

civic ocean
uneven palm
#

Probably a bit early to say given there’s like 2 dozen people known to have done 50F but Moros and the axes have the most unique clears

#

It’s been done with all aspects tho

cursive oyster
#

skulls are actually the worst weapon

lunar wedge
#

shouldn't Demeter's Snow Queen do something more about rarity and pom power other than lower primed magik? Like add damage while shield is active or explode when damage?

torpid crane
limpid coral
#

common level 1 snow queen is the best snow queen yeah lol

lunar wedge
torpid crane
#

Poms.. I don't think there's much you can do besides using it on something else

vale gate
#

it should be unpommable

torpid crane
#

How much does the prime get decreased by per level anyways? I imagine it's not worth it but just curious

lunar wedge
#

1-2

#

way worse than magik bottle XD

torpid crane
#

If we look at it from a glass half full perspective, that's an additional omega attack on the torches if you have Clean Candle lol

lunar wedge
#

and feels like Perfect Image and Uncommon Grace should recieve the same treatment as Shameless Attitude

torpid crane
#

I feel like that removes a bit of their individuality if they're just Shameless Attitue clones, but also I don't know if that makes sense from a balancing perspective because at worst there are now 3 boons that are essentially a free 10-25% universal damage boost

tall notch
#

It's hilarious that you don't want rarity on snow queen because arrogance will make you lose more than its rarity scaling

haughty panther
#

snow queen in generally feels like it needs a redesign

lunar wedge
#

and it's worse than Heph free armor

torpid crane
haughty panther
#

I proposed it before, it should maybe be prime ~20 for first n hits in an encounter doing 50% less dmg to you, rarity/pom scaling increases the amount of hits the DR last for

lunar wedge
torpid crane
lunar wedge
#

or I just confused the name lol

lunar wedge
torpid crane
#

Por que no los dos?

limpid coral
#

onion

spare kite
#

the only niche that dem's prime has is preventing the crit from Than axe from dropping lol

limpid coral
#

wait true perfect image and than spinny

haughty panther
#

or perfect image

limpid coral
#

really gotta keep that extra 10 damage on your axe swing hell yeah

lunar wedge
tall notch
cloud fog
#

Anyone have a link to vid or guide on how to get gud with Umbral Flames?

tall notch
cloud fog
#

Thanks! I definitely won't be doing 50F clears any time soon though, I've only just become confident at 8F lol

magic moss
tall notch
#

What Mini said, builds and playstyles that work for 50f will also perform well in low fear

tough pasture
#

new (mini)patch? my build designation in the top right is now showing v0.94924

magic moss
#

by that i mean like balance changes and content updates

cloud fog
#

Took the random boon from previous night from Echo.
She gave me Grand Caldera and I don't have a single other Hephas boon thanthink

#

However, aphrodite cast that sucks them in with scorch on special using umbral flames is burning things down nice and fast

past salmon
tough pasture
surreal hazel
#

Thinking that tidal ring is being slept on a bit. It's the only ring boon that is 100% up front damage

#

Obviously designed to work with gyser ring

#

But also nice with charon

#

Since solar ring was apparently bugged when it did that

cunning pollen
#

Also nice with Back Burner 👀

soft forge
#

HMMMM doing some attempts at the 32 Fear challenge. I agree with what folks said about how the lack of arcana presents a greater challenge in terms of skill. But I still find the time control more stressful. It's a Me thing rather than an objective thing. Time challenges stress me out severely.

cunning pollen
#

Do it without those but keep the timer visible. If you're comfortably and consistently sub-7 minutes, maybe even sub-6, turn on the 7-minute one

#

It's what I do. I turn on the 5-minute one only if I'm taking very few of the other ones for now

cunning pollen
# cunning pollen Also nice with Back Burner 👀

Another nice thing about it (for mkb players): If I'm reading the code correctly, the splash's direction is determined by where your cursor is, not where you're facing. Haven't paid attention in-game, but I'll check it out soon

surreal hazel
#

I hadn't considered that, but I like it

cunning pollen
#

exactly, my favorite fresh-file combo

#

Tidal Ring has excellent Pom scaling, too

surreal hazel
#

And rarity scaling

cunning pollen
#

yep

surreal hazel
#

I think it's a bit of a sleeper hit from the ring boon rebuild patch

cunning pollen
#

It's definitely a favorite of mine, especially since usually cast between me and the enemies as they advance, so they always take it

surreal hazel
#

Great for proccing blitz too

cunning pollen
#

And Pos' Legendary feels like as if should give you the 200% increase, which is then multiplied by the backstab

surreal hazel
#

Yeouch

cunning pollen
surreal hazel
#

The splash is cast damage, right?

cunning pollen
#

it's splash unfortch

surreal hazel
#

But it still charges persephone skull iirc

cunning pollen
#

like scorch and Zeus lightning

#

well, the formula there probably has to do with anything that happens damage-wise when you drop the cast

surreal hazel
#

Still gives them the slip I guess

cunning pollen
#

yes

surreal hazel
#

Then gyser ring

#

Which... isn't "instant"

#

It's like 0.1 secs, so you get the splash, or a tick of scorch etc..

cunning pollen
#

I think geyser's great, personally, especially since they fixed its damage scaling

surreal hazel
#

Funny really. Use glowing coal and gyser ring and you start to feel like youre zagreus

surreal hazel
cunning pollen
#

Yeah, I had to finagle it in H1, so Poseidon's cast wouldn't wedge inside enemies by blowing the cast up in the walls

cunning pollen
#

but now it's 200 at common which is plenty

#

Poseidon's casts also have the benefit of enemies not having to be inside to be damaged

surreal hazel
#

Inside?

cunning pollen
#

inside the cast

#

It's not especially fury-friendly, but eh

surreal hazel
#

Ahhh

#

Also. Gyser ring and lucid gain

#

Just, free energy

cunning pollen
#

yep, and with Demeter's Local Climate no longer disallowed by thrown casts or Poseidon's splash omega cast, you can do that too

surreal hazel
#

Need to try it with engagement ring for detonating enemies

cunning pollen
#

oh, damn it, it still is lol

surreal hazel
#

Local climate is still a little buggy though

#

Excess is a bit silly

cunning pollen
#

What's the buggy part?

surreal hazel
#

The meteor lands, trues to create an omega cast at the impact site, but creates it on mel instead

#

Total eclipse with Excess upgrade

cunning pollen
#

ah, I see

#

hex interactions are still weird across the board I feel

surreal hazel
#

Some of them are wonky by design seemingly

#

Frenzy still doesn't seem to work with Nexus sprint, I think

#

but even if it did, Frenzy is all over the place simply by how it works

#

inflict a cast boon on up to 5 enemies? that means you hit them with smithy sprint for hundreds of damage... or you daze them

#

or you.... delete a projectile? slightly chill them, one tiny lightning strike?

#

All of the other "inherit X boon effect" upgrades are a lot more consistent than that

#

(Except Sanctity, which is lulzy with gyser ring)

cunning pollen
#

I like the inherit boon effects but they need to work them out more

surreal hazel
#

They're often the best choices, even if it's just for +% damage

#

but dark side special is a massive AoE and is great for curse-spreading special boons

#

Blitz, Hitch

#

not tried it with Nova Flourish to see if it makes the ring bigger, but that'd be cool if it did

#

Lunar Ray inheriting Flutterstrike with Trinity was busted as all hell

cunning pollen
#

not possible anymore?

surreal hazel
#

oh, past tense in the sense of "that one run I had that"

#

it's still there

cunning pollen
#

ah, yeah, but it could be busted in more than one ways, which is nice for an epic Path of Stars upgrade

surreal hazel
#

Nova strike actually makes the lunar ray beam thicker, not that it matters

#

Wave Strike and Flourish don't work well a lot of the time though

#

Wave boons are programmed to proc only once for any single attack, even if it multi hits (So hitting three people with the staff at once is still one wave)

#

which means lunar ray's entire duration gets.... one wave

#

works fine on Dark side attack though, since each projectile is its own thing

cunning pollen
#

I'd imagine scorch is the same as splashes in that regard

surreal hazel
#

nope

#

hit three enemies with a staff swing, they all burn, likewise the scorch just stacks up on lunar ray

cunning pollen
#

oof, microwave-ass attack

#

good to know

surreal hazel
#

stack it up, freezer burn dey ass

#

would delete any boss phase

#

Wave strike works that way because it's already AoE, having it make a splash per enemy hit would crash computers

#

also weird exponential damage

cunning pollen
#

still not entirely happy how entirely separate they feel from the rest of your traits, apart from the "add core-slot boon" ones

surreal hazel
#

Hex upgrades in general?

cunning pollen
#

yeah, though "move faster/take less damage/deal more" are nice little stacking boons on their own

surreal hazel
#

yeah, they matter more than it seems

cunning pollen
#

I mean, 20% global damage is always handy

surreal hazel
#

but it seems only Hermes is allowed Hex-affecting boons

cunning pollen
#

or permanent -20% damage taken

surreal hazel
#

Midnight Oil is a boon I love and hate too

cunning pollen
#

Also Hermes had a chunk of "move faster/do more damage/take less" boons in H1 and they seem to have carried over

#

to the hexes' upgrades

surreal hazel
#

An Epic midnight oil is great if you just get a terrible hex you don't care to upgrade

#

but it fights against using your hex

cunning pollen
#

I mean, lots of people don't even remember to use their hexes

surreal hazel
#

quite

#

some also don't quite communicate what they do. Did you know Mel gets a +50% additive bonus damage to sheep (from all sources of her damage)?

#

very noticable if you're running haphestus blasts, since there's very few ways to do additive damage on those

cunning pollen
#

apparently, though I haven't tested it, Back Burner is again another way to do it

surreal hazel
#

I've seen it myself, very noticable with the round numbers you get

cunning pollen
#

that boon's quite the dark horse

surreal hazel
#

but it's additive, rather than Origination

surreal hazel
cunning pollen
#

lol

surreal hazel
#

thank you, thank you, I'm here all week

#

Sadly they nerfed Extinction (correctly), but it was fun to sheepnuke chronos with his own minions

cunning pollen
#

I like how Apollo's the "I'm the pinnacle of all there is!", but his boon synergy is "I watched Athena do it and copied her"

#

I've never used the sheep-nuke, but I've seen it, pretty funny

surreal hazel
#

Just sadly a hex that just does nothing otherwise against bosses

#

Ambition is so pathetic

cunning pollen
#

for the investment, yeah, definitely

surreal hazel
#

(I often worry that no-one knows the names of Hex upgrades so I shouldn't use them)

cunning pollen
#

Eh, they're definitely more convenient than "sheep hex guardian damage boon"

surreal hazel
#

exactly

#

Some are easier to interpret, like Trinity on Lunar Ray

cunning pollen
#

Though that's the way they're described in the files

surreal hazel
#

well yeah, names can change

cunning pollen
#

Rightfully, I hate when designers put some final-sounding name in our database

surreal hazel
#

it's a bit odd that Prominence exists but they created a new boon for Apollo called Prominence Flare

cunning pollen
#

Probably because it's the "correct" physics lingo

surreal hazel
#

but one's a hex upgrade, one's a cast boon

cunning pollen
#

Yet another thing Apollo stole cause it sounded cool

surreal hazel
#

Also, going back to sheep

#

Atrophy can just sod off as an upgrade

#

5% health loss when they stop being a sheep? 5%?

cunning pollen
#

Was that a common or a rare?

surreal hazel
#

Bright

#

(hah, Prominence is called "LaserCrystalTalent", little nod to the fact it's clearly Demeter's cast code being used)

cunning pollen
#

Yeah, looks like it, or you know, the crystals' from H1

#

Which is probably one and the same

surreal hazel
#

that too

#

there's a lot of re-used effects there it seems

#

I mean, the entire Cast system is the Aspect of Arthur's special, just heavily expanded

cunning pollen
#

Yeah, they decided they liked it that much

surreal hazel
#

Shocking Loss uses the same instakill mechanic that thanatos used

#

complete with the 9999 damage that's just for show, since things with more hp than that die anyway (And it cares not for armour)

cunning pollen
#

And Eris' rail uses ... The rail

surreal hazel
#

I keep seeing things like that, but hey, why throw away perfectly good code you already have?

#

It's all sufficiently remixed in the context of the game for it to feel fresh

surreal hazel
cunning pollen
#

Boon selection algorithm is different though, I think

#

Though I didn't know enough about the first one

surreal hazel
#

Quite why we don't see Zeus with his shield of chaos though... he's stood there in his armour and everything

#

likewise with Demeter and Malphon

surreal hazel
#

the principle of prioritising core boons (particularly on the first boon choice) is still there

cunning pollen
#

Will have to double check, but non core boons follow a different logic now I think

surreal hazel
#

It'll be similar in outcome methinks

#

Even if the code was re-written

#

Infusions also still seem to do that thing where they're only selected if a common boon is rolled

#

Leading to the rather ironic scenario where getting Proper Upbringing should exclude you getting offered any infusions ever again (?)

cunning pollen
#

It's the other way around

#

Now Proper's never offered if you have commons

surreal hazel
#

?

cunning pollen
#

There's a specific requirement for Proper Upbringing to not have common boons for it to enter the offerings pool in the first place

surreal hazel
#

ah, we're talking about two different effects

#

I'm talking about after you have Proper Upbrining in effect

cunning pollen
#

ah, I see, but yes, it should work that way

surreal hazel
#

where all boons offered cannot be Commons any more

#

thus excluding infusions ever being offered again (Excluding Elementary particles, of course)

cunning pollen
#

well, yep, it's weird but hey

#

Btw, commons are not roller in the algorithm, a common is pre-selected as a fallback if all checks fail

#

so deactivating all rarity cards could let you farm infusions a bit more reliably

surreal hazel
#

well yeah, but it's easier to call it a roll

#

I still think it's a bit odd though

#

maybe they should just internally allow infusions to have Rare and Epic rarities with no scaling or colouring effects

cunning pollen
#

that happens on Hera's infusion btw

surreal hazel
#

I've noticed her infusion is written in blue

#

but never purple

cunning pollen
#

GameStateRequirements =
{
{
Path = { "CurrentRun", "Hero", "GodBoonRarities", "Common" },
Comparison = "<=",
Value = 0,
},

surreal hazel
#

oh, so it rolls the rarity of all three slots before selecting what goes in each one?

cunning pollen
#

no, if you've already taken a common boon at any point, you don't get upbringing offered

surreal hazel
#

that's not true

#

I've taken that infusion and instantly had boons upgraded

#

are you sure you aren't looking at Uncommon Grace?

cunning pollen
#

oof, I'm silly

#

Yes, I am lol

surreal hazel
#

bap

cunning pollen
#

but yeah, it's a hidden way to curtail Hera's boon pool that's not listed in the general prereq data files

surreal hazel
#

So she won't offer uncommon grace if you can't immediately activate it

cunning pollen
#

yes

surreal hazel
#

even if you might break it later on

#

but then again, that boon ignores itself and I think Bridal Glow?

#

and infusions

cunning pollen
#

it certainly ignores itself, dunno about glow

surreal hazel
#

that filter of what to look for just says "current run, everything Mel currently has, consider only olympian gods, look for common rarity"

#

Dunno what that means for Artemis, since she's sort of a Boon god, sort of not

cunning pollen
#

I think it's all boons except Chaos'

surreal hazel
#

And Hades

#

They're boons as far as Hestia is concerned for burning them

#

but they don't break Uncommon Grace

cunning pollen
#

also yes, it does exclude infusions, just now checked it

surreal hazel
#

there's more code to it beyond that snippet you posted?

cunning pollen
#

UnityTrait =
{
IsElementalTrait = true,
BlockStacking = true,
BlockInRunRarify = true,
ExcludeFromRarityCount = true,
CustomRarityName = "Boon_Infusion",
CustomRarityColor = Color.BoonPatchUnity,
InfoBackingAnimation = "BoonSlotUnity",
UpgradeChoiceBackingAnimation = "BoonSlotUnity",
Frame = "Unity",
RarityLevels =
{
Common =
{
MinMultiplier = 1,
MaxMultiplier = 1,
},
}
},

surreal hazel
#

ExcludeFromRarityCount = true,

#

aha, there it is

cunning pollen
#

one can daisy-chain a lot of suppositions into an answer with a "search in files" function in VSCode or Notepad++

surreal hazel
#

I've not got the main script file handy

#

not looked

cunning pollen
#

yeah, it's just a matter of searching for function names mostly, or variables that seem to do things

surreal hazel
#

would be interesting to see where this "ExcludeFromRarityCount = true," property crops up

cunning pollen
#

only on infusions and on Uncommon Grace

surreal hazel
#

so what makes a Hades boon get ignored?

cunning pollen
#

probably not a godtrait

#

Chaos' boons are TransformingTraits

surreal hazel
#

but Hestia won't burn those, but will burn Hades'

cunning pollen
#

InPersonOlympianTrait

surreal hazel
#

🍝

cunning pollen
#

which means Artie might get a pass too

surreal hazel
#

yeah, by the same logic

#

heh, imagine burning chaos curses to skip to the boon part.

#

(but then I have no idea how that is scripted, so messing with it might go very wrong)

#

there's already a bug where Chant loses its curse prefix if you gain or lose Aether element after the chant effect has been activated

cunning pollen
#

it's a flag again, BlockSacrifice

surreal hazel
#

because it seems infusions don't "upgrade" as such, they just kinda delete themselves and replace themselves with a version with whatever the new stats should be

#

which explains why they keep moving around your boon list

cunning pollen
#

huh, hadn't noticed that

surreal hazel
#

probably also why the curse prefix drops, you go from say, Fixated Chant to just Chant if it upgrades

#

the script that updates chant doesn't carry over the curse name

cunning pollen
#

probably a minor bug

surreal hazel
#

I've F10'd it

#

Somehow still supports rarity for Chants though, so that could be implemented for the olympians if they wanted

#

Common =
{
MinMultiplier = 1,
MaxMultiplier = 1,
},

#

interesting that they still implement those random variables for boons even though only Chaos uses those now

cunning pollen
#

you mean rarity multipliers?

surreal hazel
#

that thing in Hades 1 where a Rare boon might do like, +60-80% bonus damage or something

#

rather than just a fixed level per rarity

cunning pollen
#

it's possible it's needed for the infusion scaling calcs

surreal hazel
#

also confirms what I thought, that each boon can only really support one variable

#

someone suggested a thing where apollo boons scaled size by rarity and damage by pom

#

and I'm thinking "I'm pretty sure they don't work that way"

cunning pollen
#

no, it's a fixed radius outside of the rarity brackets

#

varies per weapon a bit, but has nothing to do with rarity

surreal hazel
#

but having a boon have two variables, one controlled by rarity, the other by pom? Not sure that's possible currently

cunning pollen
#

AddOutgoingDamageModifiers =
{
ValidWeaponMultiplier =
{
BaseValue = 1.30,
SourceIsMultiplier = true,
AbsoluteStackValues =
{
[1] = 1.15,
[2] = 1.10,
[3] = 1.05,

#

Stack = Pom

surreal hazel
#

yeah, but it's adding to the same variable

cunning pollen
#

yes, that's what I mean

surreal hazel
#

Same on aspects I guess, not sure you could easily have Thanatos' max mortality and attack speed stack with aspect rarity

#

it's generally one scaling effect and one fixed property

cunning pollen
#

no, the raw scaling data is formulated very much like a boon

#

the dynamic effects are functions that are probably hooked into lots of other things

#

and are quite a bit more unique than the effect functions for, say, proccing blitz

surreal hazel
#

yeah, but they're a fixed effect

#

Oh yeah, speaking of blitz, what is a "default" blitz damage?

#

relevant for Nervous Wreck

cunning pollen
#

should be the common value

#

BaseValue = 1.30, this is Demeter's Attack, which is exactly 30% at common

surreal hazel
#

But it has two common values

cunning pollen
#

oh, but which common ... yeah, hah

surreal hazel
#

Unless nervous wreck itself sets it

#

I know it sets 50 scorch

#

Pretty obvious if you also have hot flash

cunning pollen
#

let me meditate on that code a bit, it could be it's doing interesting stuff

#

Okay, it appears it sets the Blitz to 100 and the Scorch to 30 IF you don't have such boons already

#

otherwise, it sets the random curse's effect to the level you have it at

#

your 50 was probably the scorch damage you did on a scorch boon you already had

stoic pecan
#

how short can volcanic strike cooldown get? i know you can get it down to 2 secs with flourish.

surreal hazel
#

ahhh, okay

#

well I did have hot flash, so I had a hestia burn from somewhere

surreal hazel
surreal hazel
stoic pecan
#

Ah :/ i thought it would be lower cuz of difference between starting cooldowns

cunning pollen
surreal hazel
#

also gotta wonder how many weird edge cases they considered, like if Thermal Dynamics counts as a source of 80 scorch for working out how much to apply

#

or if there's some random spaghetti where it thinks the Hera Hesita duo is a source of scorch because it was before funeral pyre was axed

cunning pollen
#

Thermal would be taken into account for sure, yes

#

it has all the proper arguments for the Wreck function to pass it

carmine lagoon
#

What’s the max DR you can get? Also does it stack additively or multiplicative? I can only think of strength, weak (+ broken resolve) and fixed gain, any others?

#

(Frosty veneer also I guess?)

surreal hazel
#

Frosty veneer is last iirc

surreal hazel
limpid coral
#

Holy this guy is cooking 1 shield for every earth by default

cunning pollen
#

Strength, weak/broken resolve, fixed gain, Path of Stars upgrades

#

some hammers, too

carmine lagoon
#

So with level 1 weak no BR it’d be 31.5% damage taken?

vale gate
#

does block / miss count as 100% dr or nah

surreal hazel
#

a miss is not a hit

#

won't proc on-hit stuff

carmine lagoon
vale gate
cunning pollen
#

Weak doesn't have levels, and it's a 30% reduction, i.e. you take .7 of each point of damage, probably rounded up

carmine lagoon
#

.5 from strength, .7 from weak, .9 from fixed gain

cunning pollen
#

ah, I see

#

yes, that's right

carmine lagoon
#

And level 1 I meant no BR mb

cunning pollen
#

and then after the reductions, if you have flood control, damage is deducted from what's left

#

and then, if it's over 15 and you have Frosty Veneer, damage is set to 15

surreal hazel
#

So the weak effectiveness bonus is additive to weakness?

#

so 15% more effective weakness means 30+15 for 45% damage reduction

#

not 0.7 * 0.85

cunning pollen
#

Erm, no, it's multiplicative?

surreal hazel
#

I mean the boon that improves weakness

#

I forget its name

spare kite
#

Broken resolve I think? If it wasn't changed from h1

onyx trench
#

they actually almost fixed Circe

cunning pollen
onyx trench
#

the new thrasher using magic to hit twice combined with serenity on Circe is so close to being good. if serenity worked like it did in patch one, where it activated the second you hit the number of strikes, it would synergies perfectly with the new thrasher hammer. I get how it works now, with omega moves being required to activate it, but I wish Serenity kept the boosted Channel speed so you could get off more of them

magic moss
onyx trench
#

that is part of why I said almost!

#

what do you think would be meaningful changes to make Circe’s aspect feel more in line with the other staff aspects

magic moss
# onyx trench what do you think would be meaningful changes to make Circe’s aspect feel more i...

the staff has a fundamental issue right now of the omega attack and omega special being very underwhelming to use, especially the omega special. The omega attack has a long channel time, essentially requiring sorceress to be used in order to not get hit while channeling, has a very thin aoe that is difficult to get real value out of (ie hitting multiple targets or even hitting a target from the back hit), and does pitiful damage compared to other aspects. The omega special has very tiny aoe, has a relatively long channel time, is incredibly awkward to use, and is overall just a nonfactor in the staff gameplay. Circe, being the aspect centered entirely around making use of omega moves, just gets hit by all of these issues compounded together and requires something like rapid thrasher (faster attack speed) to make even decent use of the aspect in high fear. What the staff in general needs is channel time decreases, aoe buffs, small damage increases to omega moves (ESPECIALLY OMEGA SPECIAL THAT THING DOES 80 BASE LIKE ???????), and if it needs to happen a full rework of circe since I struggle to find value out of how the aspect currently plays in high fear. I specify high fear because low fears just about anything can clear with enough skill and mastery with the weapon

onyx trench
# magic moss the staff has a fundamental issue right now of the omega attack and omega specia...

I agree with the vast, vast majority of your critique, and you are absolutely right, the staff definitely needs some reworks. My understanding is that Momus and Mel aspects were designed around the omega moves almost exclusively, so the Circe aspect was meant to prioritize the Attack/Special combo to lead to better Omegas. I agree that at high fear, the staff, especially Circe, suffers a lot from not being able to capitalize on its intended strength. I think I would shift Circe to have more actual buffs to the Attack/Special, in terms of damage and speed, and set Serenity to activate when you Cast. I do agree that the aiming for Omega Attack on Staff is really hard to get right, and the channeling speed and magick cost doesn’t match the effects. Staff is my second favorite weapon, so I hope it feels a little more in like with everything else

cunning pollen
#

copy-pasta, Mininet plagiarist!

#

(I know it's your feedback)

magic moss
#

someone had an idea a while ago for a circe rework that I really enjoyed

magic moss
civic ocean
#

All this time learning the omega moves when you could just grab some thrashers and whacka smacka

magic moss
#

:(

tired fulcrum
#

When they design all the staff around omegas but give the staff broken hammers for the basic attack bouldy

tall notch
#

Staff omegas are good trust*

*If you like challenge runs and lots of setup to do worse than attack staff would

tired fulcrum
#

And give the omegas super slow charge times and the tiniest hitboxes imaginable residentzag

magic moss
#

mcry i try my damned hardest

spare kite
#

New patch idea
-Make all the hammers not work on normals

tall notch
civic ocean
#

lame

#

I think the solution is to change how the 3hit attack combo works, it's really good

#

adding more start-up or ending lag to the 3rd hit and buffing the omega move options makes sense to me, those are weak, and if the combo is more unweildy to use, like Axe, then in order to be an attack spammer you have to learn tech to cancel out the last hit of the combo, which still gives you something to aspire to

cunning pollen
#

it's plenty unwieldy re: 3rd strike hah. It's just that there are 2 attack hammers that literally break it

civic ocean
#

I don't think either Wicked or Rapid are unique to the staff tho right

#

the reason they're good is that the staff 3h combo on its own is really good - good range, good speed for lockdown even at 40% iincreased enemies, dash-cancellable in almost any state, and decent base damage for low commitment

cunning pollen
#

double strikes (mana cost notwithstanding) and 50% speed AND come to think of it the +30 Power is just over the top

#

the special hammers are quite a bit more varied

tall notch
#

What I'd really want to happen to Circe is Serenity completely changing the moveset. Make it all flashy and unique

limpid coral
#

I kinda wish dash cancelling let you fully cancel the thing instead of just delaying it to after the dash 😔

cunning pollen
#

what thing?

limpid coral
#

the next hit

cunning pollen
#

well, it does

civic ocean
limpid coral
#

it doesn't, you still do the attack and get stuck in place after the dash ends

cunning pollen
#

Never does with me, I play Staff the most, but i do double dash-strikes with a tap of special beforehand

#

it resets the whole thing

limpid coral
#

click 3 times and dash after the second

cunning pollen
#

I simply don't click three times

limpid coral
#

that is fair

sage flame
#

I click too much :(

#

esp with axe lmao

cunning pollen
civic ocean
#

You can click 3 times the first one has to be a dash attack tho

#

DA-A-A-S-dash

cunning pollen
#

This is what I do mostly, with the Swift Runner it's even smoother

limpid coral
#

it's very noticeable with blades cause each little hit is like no damage so u have to click a lot and if u click a little too much then it's sad

tall notch
#

Staff attack combo is very smooth and comfy. It really grew on me

cunning pollen
limpid coral
#

cancelling the blades final hit with special isn't even that good maaaan

cunning pollen
#

If I'm in a sticky situation, I do the combo in the air and dash forward for the final strike

limpid coral
#

wish there was a way to just like not attack or special

cunning pollen
#

if I need an AoE

#

But the blades' final hit is very much something I do after I've moved, like with Axe or Arthur

tall notch
cunning pollen
#

I used to do that with Stygius on H1 if I got the thrust hammer

#

do the first two hits in empty air and launch forward for the third which increased its knockback as well

#

such stuff actually works better in H2 by design because of snaring enemies

limpid coral
#

Like if im killing a spindle and theres other enemies on the other side of the room cause spindle dont caare. Then the final hit is just annoying cause it dies during the third hit

cunning pollen
#

Special -> dash

limpid coral
#

Like ye u can then m2 at the other enemies but man it sucks

#

Feels so jank

cunning pollen
#

It's how H weapons always worked

#

Mashing m1 on Stygius put me out of position on strike 3 more times than I can count

limpid coral
#

Ye Im just used to spelunky and nt not from soft games bouldy

vale gate
#

has anyone gotten around picking apart online articles/guides yet

spare kite
#

Brb checking thegamer

#

They have an axe guide

#

And they use he on chaos, shame on them

#

Guide's bad but not as funny as the all athena lucifer

limpid coral
#

to be fair online guides like that are generally hey I did this cool thing on 0 fear and I want to share it :)

spare kite
#

Nah thegamer is always fun to make fun of

limpid coral
#

except because theyre on big sites they claim to be like actually good

wise idol
#

Clearly the meta Lucifer build

#

Don’t forget deadly reversal and divine protection DionysusSticker

cunning pollen
#

I... Wat

spare kite
#

These guides are pure gold

sage flame
#

hell yeah

cunning pollen
#

But on the subject of online guides, game journalists are incredibly put upon nowadays with having to do that instead of uhhh game journalism

wise idol
cunning pollen
#

So I can imagine they don't come from a place of good quality research and game experience

limpid coral
#

its gonna get even better soon with ai generated guides

cunning pollen
#

Yeah, can't wait for that....

limpid coral
#

if you ever find yourself hungry in hades 2 eat rock

cunning pollen
#

Poseidon on fists attack is hilarious

sage flame
#

wtf lmao

cunning pollen
#

first hit "Hey, where'd you go!?"

wise idol
#

Poseidon attack fists 😭

cunning pollen
limpid coral
#

maaaaaan

#

so real

cunning pollen
#

I mean the first one is actually a real build

sage flame
#

why do some have like 10 "essential" boons and that one just has exit wounds lmao like I get why cause that's like the whole synergy with poseidon blade but still

#

also they really love poseidon

cunning pollen
#

Maybe thay one is the only one they actually played for real

steel sequoia
#

im like a week off and people start enjoying staff here bouldy

sage flame
#

staff is fun idk

limpid coral
#

ayo what if theyre secretly cooking
maybe poseidon just gives off good vibes so if u follow the guide u get good vibes

spare kite
#

Tbh
If exit wounds is actually doing smth in your build, I'd ask you what cast are you us8ng