#hades2-patch-notes

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cloud wolf
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@here Early Access Patch 1 - May 16, 2024
Welcome to Hades II Early Access!! We're very grateful for all the feedback so far, which inspired the targeted improvements and fixes in this first patch. Next, we'll be working on a patch with balance changes and additional improvements based on what we've observed. Thank you for playing!

General Gameplay
shadesmile Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this
shadesmile You now can Dash out of many attack recovery animations more reliably
shadesmile You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often

Altar of Ashes
shadesmile The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

Level Design & Environments
shadesmile It is easier to Dash across chasms in ||Oceanus||
shadesmile ||Driftwood|| resources are more common in the ||Rift of Thessaly||

Menus & UI
shadesmile Using a Well of Charon displays your current Gold without the need to check your Boon Info
shadesmile The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored
shadesmile Added Patch Notes option to the Main Menu (where you can read this!)

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Miscellaneous
shadesmile Early encounters with ||Eris|| are less likely to occur; she also drops something of value...
shadesmile Related, if this already occurred, look for a one-time bonus in the Crossroads while ||Eris|| is present
shadesmile Entries in the Book of Shadows are generally easier to reveal
shadesmile You can gift ||Echo|| without having to wait around as long after conversing
shadesmile Adjusted ||Animal Familiar|| upgrades invalidated by the Gathering Tool changes above
shadesmile In the ||Hades|| Flashback, a hint will eventually play for players who don't realize they are in control
shadesmile Improved mouse selection in various cases
shadesmile Improved support for some additional controllers

  • Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)
  • Updates and fixes to translations in some languages
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Bug Fixes
shadesmile Fixed several issues with Dark Side (Selene)
shadesmile Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning
shadesmile Fixed Fire Extinguisher (Hestia) not dealing damage as expected
shadesmile Fixed Sister Blades Omega Attack not hitting ||Chronos|| reliably from certain angles
shadesmile Fixed ||Satyr Hoplites|| retaining the ability to block while afflicted with Twilight Curse (Selene)
shadesmile Fixed various cases of foes sometimes spawning out of bounds
shadesmile Fixed camera zoom-in getting stuck vs. ||Polyphemus|| in certain situations
shadesmile Fixed cases where you could Dash out of bounds in the Crossroads
shadesmile Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events
shadesmile Fixed autolock not clearing as expected while using mouse controls
shadesmile Fixed keyboard inputs sometimes getting stuck unexpectedly
shadesmile Fixed several input issues switching from gamepad to mouse-and-keyboard controls
shadesmile Fixed several issues playing in ultrawide resolutions
shadesmile Fixed some visual effects vs. ||Chronos|| lingering between phases or after the fight
shadesmile Fixed a Melinoë voice line repeating unexpectedly around the ||City of Ephyra Bat Cages||
shadesmile Fixed various rare crashes
shadesmile Fixed several text errors
shadesmile Other minor fixes

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Quote of the Patch
'...now plain to the eye, now shadowy, now shining in the darkness—
all this in unnerving attacks in the gloom of night.'
~The Orphic Hymns, 71: To Melinoë (Anonymous; A. Athanassakis translation)

cloud wolf
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@here Early Access Patch 2 - June 4, 2024
Among the improvements in this patch, look for many new UI icons as well as weapon-related balance changes aimed at enhancing core combat and related choices. Your feedback and volunteered gameplay data help inspire our changes, so thank you for playing! Stay tuned for Boon updates in our next patch.

General Gameplay
· You now can encounter up to one additional Olympian each night (as in the previous game)
· You now are likely to find one more Boon or other major reward while in Erebus
shadesmile Increased invulnerability duration after your Death Defiance effects activate
shadesmile Improved rewards of Ash and Psyche can now be found in ||Oceanus|| and the ||Rift of Thessaly||
shadesmile You now can press-and-hold to harvest repeatedly from Crescent Pick Outcroppings
shadesmile Toula should now stay closer to you in Encounters, especially in the ||Fields of Mourning||
shadesmile ||Nemesis|| no longer offers Death Defiance items if you do not need to refill the effect
· Reduced Gold cost of Selene's Boon and Path of Stars in Charon's Shop
· Minor adjustments to the order in which Olympians may first appear early on
· Normalized chances of finding Fishing Points in various regions

Nocturnal Arms & Abilities
shadesmile Witch's Staff: Special knocks foes away, but is slightly slower; Omega Special is faster
shadesmile Sister Blades: Special staggers standard foes longer; Attack visual FX better match the hitbox
shadesmile Umbral Flames: Attacks are stronger and faster; Omega Attack channels faster and uses less magick; Special now gives a speed boost, but has reduced damage; Omega Special can be channeled while moving
shadesmile Moonstone Axe: reworked Special provides a lingering barrier; Omega Attack channels slightly faster; Omega Special channels faster
shadesmile Argent Skull: Omega Attack channels faster and hits a larger area

Aspects of the Nocturnal Arms
· Witch's Staff (Circe): adjusted activation and duration of Serenity effect; Serenity now adds Omega bonus damage that scales with this Aspect's rank
· Witch's Staff (Momus): reworked; each of your Omega Moves automatically fires several times in succession from where you use them
shadesmile Sister Blades (Artemis): you will Block again if the effect recharges while you are channeling; Block now takes priority over Dodge and similar effects
· Umbral Flames (Eos): reworked; Omega Attack now fires a slow shot that occasionally creates damage blasts and also copies your Specials
· Moonstone Axe (Melinoë): reworked; now adds Power and Max Life
· Moonstone Axe (Thanatos): reworked; faster Attack adds Critical chance to Omega moves
· Argent Skull (Medea): improved hit detection on foes near impassable obstacles
· Argent Skull (Persephone): you now earn Glory much faster, but only by using your Omega Cast; improved control responsiveness during Omega Special

Keepsakes
shadesmile Moon Beam (Selene): increased bonus to Path of Stars upgrades

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Daedalus Hammer Upgrades
· Marauder Wallop (Staff): cut from game; replaced with...
· Rapid Thrasher (Staff): new! All your Attacks become faster
· Double Wallop (Staff): cut from game; replaced with...
· Wicked Thrasher (Staff): new! All your Attacks gain bonus Power
· Double Cataclysm (Staff): cut from game; replaced with...
· Mirrored Thrasher (Staff): new! All your Attacks hit twice, but you take more damage
· Rapid Moonshot (Staff): also affects Omega Special
· Dual Moonshot (Staff): also affects Omega Special; reduced range; renamed from Double Moonshot
· Shimmering Moonshot (Staff): also affects Omega Special
· Aetheric Moonburst (Staff): increased Magick restoration from Power Shots
· Concentrated Flurry (Blades): cut from game; replaced with...
· Melting Dart (Blades): new! Your Special destroys a large percentage of a foe's Armor
· Flick Knives (Blades): new! Your Dash-Strike also fires several Special knives in a fan pattern
· Rapid Onslaught (Blades): reworked to also affect Omega Attack; renamed from Marauder Slice
· Hook Knives (Blades): slightly reduced speed of knives returning to you
· Furious Fire (Flames): cut from game; replaced with...
· Mega Spark (Flames): new! All your Attacks travel farther and deal more damage
· Inverted Spark (Flames): new! Dash to make shots from your Attacks reverse direction and hit foes again
· Leaden Spark (Flames): new! Your Attacks knock foes away and have bonus Power
· Sustained Spark (Flames): also increases move speed, instead of reducing; formerly Sustained Fire
· Melting Coil (Flames): no longer fires straight; also affects Omega Special; formerly Melting Comet
· Origin Coil (Flames): also affects Special
· Rapid Slash (Axe): reworked to also affect Omega Attack; renamed from Marauder Slash
· Giga Cleaver (Axe): removed two-stage channeling (it always double-fires but uses more Magick)
· Dashing Heave (Axe): removed damage bonus; instead, it now hits twice
· Sidelong Crash (Skull): cut from game; replaced with...
· Mega Driver (Skull): new! Your Specials travel farther and deal more damage
· Colossus Driver (Skull): also affects Omega Special

Hexes of Selene
· Wolf Howl: reduced Magick-spend requirement
· Twilight Curse: greatly reduced Magick-spend requirement; reduced foes afflicted; reduced cast time
· Night Bloom: reduced Magick-spend requirement, effect duration, bonus damage, and cast time
· Lunar Ray: greatly reduced Magick-spend requirement; reduced damage; reduced cast time
· Moon Water: slightly increased Magick-spend requirement; slightly reduced healing
· Dark Side: slightly increased Magick-spend requirement; slightly reduced cast time

Foes & Encounters
shadesmile ||Chronos||: various fixes and adjustments; there should be fewer cases where he's patently unfair
· ||Infernal Cerberus||: minor adjustments to some attack patterns in the first phase
shadesmile ||Eris||: grenade attacks no longer wildly bounce around
shadesmile ||Polyphemus||: reduced effectiveness of ||Mutant Sheep||
shadesmile Goldwrath: reduced accuracy and tracking of beam attack
· Queen Lamia: slightly increased Armor; increased speed; other minor changes
· Reed-Stalker: increased projectile speed and target distance; reduced rotation speed
· Mourner: slightly increased rotation speed; slightly increased speed while attacking
· Lamia: slightly increased life and Elite armor
shadesmile Dire Shambler: reduced tracking speed between attacks
shadesmile Hippo: self-destruct area should more closely match the visuals

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Level Design & Environments
shadesmile ||Driftwood|| resources are more common in the ||Rift of Thessaly|| (a further increase since last patch)
shadesmile Burning Oil Slicks in the ||Rift of Thessaly|| will extinguish after Encounters, though may be reignited
shadesmile Adjusted Oil Slicks in some locations in the ||Rift of Thessaly||
· Minor fixes to several locations

Fated List of Minor Prophecies
· Clearing Original Sins no longer requires choosing the very rare Barren curse from ||Chaos||

Chaos Trials
shadesmile Trial of Heartache: reduced difficulty and adjusted based on Aspect changes
shadesmile Trial of Haste: reduced difficulty and adjusted based on Aspect changes

Oath of the Unseen
· Vow of Forsaking: no longer helps ensure you quickly get Duo and Legendary Boons

Menus & UI
· Added many new UI icons for Keepsakes, Weapons, Well of Charon offerings, and more
shadesmile Insight Into Offerings (Cauldron) now also lets you check each Olympian's list of offerings in the Book of Shadows while choosing their Boons (or the equivalent with other characters)
· With the prior change, adjusted default key binding for Rarify; some custom bindings have been reset
shadesmile Added a warning when you are down to your last use of Death Defiance
shadesmile Opening the Book of Shadows should show entries for nearby characters more reliably
shadesmile Removed the Unused Grasp notification when exiting the Altar of Ashes while at a high Grasp limit
· Updated Pitch-Black Stone screen to use Aspect-specific icons
· Adjusted input action bar layout at the bottom of the Boon Screen and similar
· Added borders to icons for Selene Hexes on the Gifts of the Moon screen
· Added informational pop-up when using F10 to report bugs
· Other minor changes

Art & Visual FX
shadesmile Reduced some full-screen flashing or strobing, such as from time-slow effects

Music & SFX
· Added SFX for when certain active abilities such as Serenity are ready to use
· Updated placeholder SFX for various Keepsakes
· Updated SFX for projectile collisions with Umbral Flames (Moros)

Voice & Narrative
· Unique voice lines should play more reliably when certain incantations are revealed in the Cauldron
· Added voice lines when using Phase Shift (Selene) vs. ||Chronos|| (or trying to...)
· More voice lines should play when confiding in Frinos in certain contexts

Miscellaneous
shadesmile While brooding over the family portrait in the Crossroads, you may now snap out of it sooner
shadesmile You now can fully control the game using keyboard only if you rebind Attack and Special
shadesmile All timers now pause while in the presence of Charon
shadesmile An Anvil of Fates will no longer be offered in ||Tartarus|| if you have not found a Daedalus Hammer
shadesmile In the ||Hades|| Flashback, adjusted timing of hint for players who don't realize they are in control
· Reduced requirements for the incantation Power to Pause and Reflect to be revealed
· Melinoë now respawns in the center of her magick circle near her tent (she was a bit off before...)
· Improved compatibility with more types of controllers
· Updated text for various upgrades and abilities

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Bug Fixes
· Fixed Double Up (Poseidon) sometimes doubling Mystery Boons; clarified description
· Fixed Nightmare resources dropping unexpectedly in Chaos Trials
shadesmile Fixed Omega moves occasionally becoming unresponsive after being chomped on by ||Polyphemus||
shadesmile Fixed deadliest attack of ||Chronos|| occasionally hitting even if Melinoë was in a supposedly safe point
shadesmile Fixed Umbral Flames Attack preventing Magick regeneration before channeling Omega Attack
shadesmile Fixed The Queen and Judgment (Arcana) appearing active while no others Arcana are active
shadesmile Fixed Hearth Gain (Hestia) no longer restoring Magick if chosen as a Sacrifice Boon
shadesmile Fixed certain later Oath Testaments for the Sister Blades sometimes not appearing as expected
shadesmile Fixed cases where you could go out of bounds using the Argent Skull in the battle vs. ||Chronos||
shadesmile Fixed more cases of some visual effects vs. ||Chronos|| lingering between phases or after the fight
shadesmile Fixed Toula unceremoniously vanishing after you vanquish ||Chronos||
shadesmile Fixed additional issues with Sun Worshiper (Apollo)
shadesmile Fixed additional issues with Dark Side (Selene)
shadesmile Fixed additional issues with Twilight Curse (Selene)
shadesmile Fixed a visual issue where ||Headmistress Hecate|| could appear to slide after snared by your Cast
shadesmile Fixed Spark of Ixion (Charon) causing a ||Chaos Gate|| to appear in ||Asphodel?||
shadesmile Fixed Golden Boughs sometimes not marking all available rewards in the ||Fields of Mourning||
shadesmile Fixed several narrative events that could play out of sequence
shadesmile Fixed Odysseus rather rudely walking away while in conversation with Nemesis
shadesmile Fixed ||Heracles|| sometimes leaping away forever
shadesmile Fixed Melinoë's voice pitch reverting during her return sequence despite certain ||Circe|| enchantments
shadesmile Fixed incorrect ||Echo|| portrait in the Book of Shadows
shadesmile Fixed incorrect music playing in some Chaos Trials, or not playing as intended in some instances
shadesmile Fixed rare cases of a looping sound playing indefinitely
shadesmile Fixed a rare instance when objectives in the Training Grounds could overlap
shadesmile Fixed several minor issues on the Victory Screen that shows when you prevail
shadesmile Fixed additional miscellaneous issues when playing in ultrawide resolutions
shadesmile Fixed a rare crash in which the effect of Winter Harvest (Demeter) could repeat forever
shadesmile Fixed various other rare crashes
shadesmile Fixed several text errors
shadesmile Other minor fixes

Quote of the Patch
'Hecate was the Goddess of the Dark of the Moon, the black nights when the moon is hidden. She was associated with deeds of darkness, the Goddess of the Crossways, which were held to be ghostly places of evil magic.'

~Mythology: Timeless Tales of Gods and Heroes (E. Hamilton)

cloud wolf
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@here Early Access Patch 3 - June 26, 2024
This patch improves numerous Olympian Boons to further enhance core combat and related choices. It also adds new UI icons, Cauldron incantations, and more. Though we'll continue monitoring your feedback, we're now focusing on our first Major Update slated for later this year. Thank you for playing!

General Gameplay
shadesmile Many Duo Boons and some Legendary Boons should be offered more frequently
shadesmile Charon's Gold Rewards now include Nightmare after a certain point
· Reworked Gathering Tool upgrades; now let you find +1 Elemental Essence for your Infusion Boons
· Entering ||Chaos|| while in the ||Mourning Fields|| no longer causes you to skip a Location in that region
· Slightly increased the minimum number of Boons and similar rewards you can find past Erebus
· Warding Circles in Erebus now stagger foes that touch them

Aspects of the Nocturnal Arms
· Witch's Staff (Circe): indirect damage from Omega Moves now contributes to activating Serenity
· Sister Blades (Artemis): you now are immune to hit-stun effects during Riposte
· Umbral Flames (Eos): improved Omega Attack tracking, though slightly increased Magick cost and reduced max damage from upgrade path; Attack sequence now continues after using it
· Argent Skull (Persephone): now any Cast damage (not just Omega Cast) extends your Omega Special

Altar of Ashes
· Rearranged Grasp costs and positions of several Cards; you may need to reset your Arcana loadout
· Swapped the names and theming of The Moon and Night
· Death: reworked; Omega moves have a chance to deal Critical damage if the last one used was different
· The Moon: now costs 0 Grasp but has an Awakening requirement to activate any surrounding Card
· The Unseen: improved Magick restoration
· Divinity: Awakening requirement expanded to include activating a column of Cards (not just a row)
· Origination: now specifies that Curses from different Olympians are required; this is relevant with Demeter, whose Cyclone now is considered a Curse (along with her Freeze)

Crossroads Cauldron
· Temporal Fluctuation: new! Lets time-slow effects such as Phase Shift (Selene) work vs. ||Chronos||
· Circles of the Moon: new! Activating Warding Circles in Erebus fully charges your Hex
· Ashen Memories of Life: new! Whenever you claim rewards of Ash, slightly raise your Life limit
· Psychic Slivers of Clarity: new! Whenever you claim rewards of Psyche, slightly raise your Magick limit
· Bones of Burnished Bronze: new! Whenever you claim rewards of Bones, gain some Armor
· Nectar of Godly Savor: new! Whenever you claim rewards of Nectar, gain +1 Lv. for a random Boon

Keepsakes
· White Antler (Artemis): reworked; now provides Critical bonus for one Region, but reduces Life limit
shadesmile Silken Sash (Arachne): you no longer lose your Armor from this if you switch to a different Keepsake
shadesmile Moon Beam (Selene): now also causes Selene or a Path of Stars to be offered soon
shadesmile Olympian Keepsakes are now even more likely to make their respective Olympian Boons appear

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Boons & Blessings
· Heaven Strike (Zeus): increased bonus from Poms of Power
· Heaven Flourish (Zeus): increased bonus from Poms of Power
· Storm Ring (Zeus): now deals damage from all Casts (not just Omega Cast)
· Ionic Gain (Zeus): reworked; now spawns an Aether Font nearby that fully restores Magick when used
· Spirit Surge (Zeus): increased bonus from Poms of Power
· Double Strike (Zeus): increased effect chance and bonus from Poms; renamed from Second Strike
· Shocking Loss (Zeus): increased effect chance; now activates when foes first take damage
· Glorious Disaster (Zeus x Apollo): reduced damage; fixed Magick not deducting correctly
· Apocalyptic Storm (Zeus x Demeter): cut from game; replaced with...
· Hail Storm (Zeus x Demeter): new! Your Freeze effects also cause lightning bolts to strike afflicted foes.
· Master Conductor (Zeus x Hephaestus): increased damage
· Hera: Slaying a foe now can afflict them with the Hitch Curse and spread that damage accordingly
· Sworn Strike (Hera): increased bonus from Poms of Power
· Sworn Flourish (Hera): increased bonus from Poms of Power
· Engagement Ring (Hera): now also inflicts Hitch when dealing damage, though reduced direct damage to compensate; no longer increases Cast duration
· Nexus Sprint (Hera): now damages and inflicts Hitch on unafflicted foes
· Born Gain (Hera): increased Primed Magick cost
· Keen Intuition (Hera): cut from game; replaced with...
· Blood Line (Hera): new! Your Omega Moves also create a damaging rift for an added Magick cost
· Bridal Glow (Hera): Boons that are already Heroic can no longer be chosen for this
· Soul Mate (Hera x Aphrodite): cut from game; replaced with...
· Ecstatic Obsession (Hera x Aphrodite): one foe always has Charm (formerly Aphrodite's Legendary)
· Cherished Heirloom (Hera x Demeter): increased power level when upgrading max-rank Keepsakes
· Funeral Pyre (Hera x Hestia): cut from game; replaced with...
· Elementary Particles (Hera x Hestia): new! Gain +1 each Elemental Essence and an Infusion Boon for it
· Wave Strike (Poseidon): increased bonus from Poms of Power
· Tidal Ring (Poseidon): new! Your Casts also immediately hit foes in front of you with a splash
· Geyser Spout (Poseidon): now a second-tier Cast Boon; renamed from Geyser Ring
· Crashing Wave (Poseidon): cut from game; replaced with...
· Splash Fount (Poseidon): new! Your Omega Moves also create a watery blast near the first damaged foe
· Ocean's Bounty (Poseidon): merged with Sunken Treasure, which was removed as a stand-alone Boon
· Water Fitness (Poseidon): effect now scales with each Water Essence
· King Tide (Poseidon): increased size bonus and damage bonus
· Beach Ball (Poseidon x Apollo): increased damage
· Natural Selection (Poseidon x Demeter): increased chance of improved Rarity
· Scalding Vapor (Poseidon x Hestia): increased damage
· Nova Strike (Apollo): increased bonus from Rarity and Poms of Power
· Solar Ring (Apollo): reworked; now inflicts Daze and deals a burst of damage
· Prominence Flare (Apollo): now a second-tier Cast Boon; renamed from the earlier Solar Ring
· Lucid Gain (Apollo): reworked; now restores Magick if you are standing in your Casts when they expire
· Perfect Image (Apollo): reworked; damage bonus now resets if you avoid taking damage for a duration
· Torrential Downpour (Apollo x Demeter): cut from game; replaced with...
· Boreal Gust (Apollo x Demeter): new! While standing in Cyclones, you randomly fire damaging gales
· Stellar Slam (Apollo x Hephaestus): cut from game; replaced with...
· Rude Awakening (Apollo x Hephaestus): new! Hephaestus blasts clear Daze and deal more damage

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· Tranquil Gain (Demeter): now restores Magick based on a percentage of your current total
· Gale Force (Demeter): your Cast's Cyclone now can follow you if you also have Local Climate
· Frosty Veneer (Demeter): now scales with Water Essence rather than Earth; renamed from Coarse Grit
· Freezer Burn (Demeter x Hestia): reworked; inflicting Freeze on a foe with Scorch deals damage and removes Scorch
· Aphrodite: Increased power and duration of her Weak Curse
· Rapture Ring (Aphrodite): now deals damage as it drags foes in
· Passion Rush (Aphrodite): reworked; now deals damage when you press Dash and again when you stop pressing Dash; renamed from Passion Dash
· Glamour Gain (Aphrodite): now makes all nearby foes Weak, rather than one randomly
· Shameless Attitude (Aphrodite): reworked; the damage bonus doubles if you haven't lost much Life
· Wispy Wiles (Aphrodite): effect now scales with each Air Essence
· Heartthrobs from Aphrodite now spawn behind Melinoë and no longer detonate on obstacles
· Nervous Wreck (Aphrodite): new Legendary! Inflicting Weak inflicts other random Curses
· Soft Caress (Aphrodite x Hephaestus): cut from game; replaced with...
· Love Handles (Aphrodite x Hephaestus): new! Hephaestus blasts also create Heartthrobs
· Burning Desire (Aphrodite x Hestia): cut from game; replaced with...
· Hot Flash (Aphrodite x Hestia): new! Scorch does not diminish as it deals damage to Weak foes
· Hephaestus: Improved activation speed of the Vent Curse
· Volcanic Flourish (Hephaestus): improved blast recharge time
· Anvil Ring (Hephaestus): no longer reduces Cast size
· Fine Tuning (Hephaestus): significantly increased bonus to upgraded Aspects
· Tough Trade (Hephaestus): cut from game; replaced with...
· Grand Caldera (Hephaestus): new! Hephaestus blasts become even bigger and stronger
· Chain Reaction (Hephaestus x Hestia): timing to activate the multi-blast effect now less restrictive
· Hestia: Increased damage rate of the Scorch Curse
· Flame Strike (Hestia): increased Scorch damage
· Flame Flourish (Hestia): increased bonus from Poms of Power
· Smolder Ring (Hestia): increased Scorch damage
· Controlled Burn (Hestia): increased damage
· Glowing Coal (Hestia): increased damage
· Hearth Gain (Hestia): reworked; now restores Magick when you hit with your Attack or Special
· Pyro Technique (Hestia): no longer a Legendary Boon; now can scale with Rarity and Poms of Power
· Fire Extinguisher (Hestia): cut from game; replaced with...
· Highly Flammable (Hestia): new! Inflicting Scorch on a foe for the first time inflicts more
· Spontaneous Combustion (Hestia): cut from game; replaced with...
· Fire Walk (Hestia): new Legendary! You take minimal fire damage, and leave flames where you Sprint
· Swift Strike (Hermes): cut from game; replaced with...
· Nimble Limbs (Hermes): new! Your Attack, Special, and Cast are faster
· Swift Flourish (Hermes): cut from game; replaced with...
· Nimble Mind (Hermes): new! Your Omega Moves are faster
· Silver Streak (Artemis): increased damage
· Easy Shot (Artemis): increased damage
· First Blood (Artemis): increased Critical chance
· Lethal Snare (Artemis): increased Critical chance

Daedalus Hammer Upgrades
shadesmile Executioner's Chop (Axe): no longer prevents you from striking if you have insufficient Magick
· Possessed Array (Skull): blast-on-retrieval effect now automatically uses some Magick

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Hexes of Selene
· Phase Shift: reduced Magick-spend requirement; slightly reduced effect duration; fixed text incorrectly stating this duration; now works vs. ||Chronos||, after a certain point...
· Total Eclipse: greatly reduced Magick-spend requirement
· Dark Side: increased ability damage; slightly reduced Magick-spend requirement
· Lunar Ray: greatly reduced Magick-spend requirement; improved targeting while using gamepad controls
· Moon Water: slightly reduced Magick-spend requirement
· As part of these changes, you can no longer recharge Hexes while their effects are still ongoing

Path of Stars
· Growth (Dark Side): new! Makes your Hex passively recharge over time
· Preparation (Total Eclipse): new! Start Encounters with your Hex partially charged
· Extinction (Twilight Curse): reduced effectiveness
· Upgrades of Sublime quality now also raise your Hex's recharge cost (to compensate for many recharge costs having been reduced; Hexes should now be more usable throughout each night)

Well of Charon
· Breath of Eros: new! Similar to the now-cut Soft Caress (Aphrodite x Hephaestus), this causes the next instance of damage you would take to instead restore that much Life

Foes & Encounters
· ||Infernal Cerberus||: various adjustments to better align how scary he is with how scary he looks
shadesmile ||Charybdis||: improved visibility in this encounter
shadesmile Hippo: reduced how long they tend to retreat after attacking
shadesmile Harpy Talon: reduced frequency of wind vortex attack
· ||Heracles||: reduced average number of foes you'll face in this Encounter
· ||Icarus||: reduced average number of foes you'll face in this Encounter

Level Design & Environments
shadesmile You now can use Change of Fate to alter the reward in the battle vs. ||Charybdis|| in the ||Rift of Thessaly||
· A certain Location in ||Tartarus|| no longer immediately fires a trap at Melinoë as soon as she enters

Fated List of Minor Prophecies
· Updated some Prophecy fulfillment requirements based on above changes to Boons

Oath of the Unseen
· Vow of Panic: reduced penalty to Magick at the start of Encounters

Menus & UI
· Added UI icons for Boons of Artemis
· Added UI icons for Blessings and Curses of ||Chaos||
· Added UI icons for Gifts of ||Narcissus||
· Added UI icons for Blessings of ||Echo||
· Added UI icons for Boons of ||Hades||
· Added UI icons for Curses of ||Medea||
· Added UI icons for Enchantments of ||Circe||
· Added UI icons for Offerings of ||Icarus||
· Added UI icons for effects such as Grave Thirst, Chthonic Fate, and Special Order
· Added borders to upgrade icons on the Path of Stars screen
· Damage preview from Hestia's Scorch Curse now appears on Guardian Life Bars
shadesmile In the Past Deeds screen, cleared Chaos Trials no longer appear as failures
shadesmile Improved legibility of damage numbers on the Victory Screen that shows when you prevail
shadesmile Clarified when clear conditions for certain Fated List Prophecies are listed on more than one page
shadesmile You now can press Esc to exit the map view while using ||City of Ephyra Bat Cages||
· Updated content of Grasp Upgrade Tutorial in the Altar of Ashes in cases where it repeats

Art & Visual FX
· New visuals for Solar Ring (Apollo)

Music & SFX
· Added SFX for when the benefit from Mint Condition (Hephaestus) is about to expire

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Miscellaneous
· Improved performance in the ||Rift of Thessaly|| on systems close to the minimum system requirement
shadesmile All timers now pause while using the ||City of Ephyra Bat Cages||
shadesmile Improved visibility of visual FX when Demeter is spurned in Trial of the Gods encounters
· Adjusted names of several Boons
· Made some optimizations to save files

Bug Fixes
· Fixed Daedalus Hammers sometimes being offered on the very first night, introduced in Patch 2
· Fixed the deadliest attack of ||Chronos|| being easier to evade than intended, introduced in Patch 2
· Fixed Vow of Abandon not deactivating The Swift Runner (Arcana)
· Fixed certain Moonstone Axe moves not playing their correct animations if queued up
· Fixed cases where Moonstone Axe Omega Special could be used repeatedly after a Dash
shadesmile Fixed incorrect damage in some cases using Witch's Staff (Circe) and Silver Streak (Artemis)
shadesmile Fixed interaction between Witch's Staff (Momus) and Exceptional Talent (Apollo)
shadesmile Fixed Sister Blades (Artemis) Parry effect not activating as expected after choosing a Boon
shadesmile Fixed Sister Blades (Artemis) visual FX not syncing with when it recharges
shadesmile Fixed interaction between Umbral Flames (Eos) and Split Spark (Daedalus)
shadesmile Fixed interaction between Frosty Veneer (Demeter) and Engraved Pin (Moros)
shadesmile Fixed interaction between **Howling Soul (||Hades||) and Orchestration (Night Curse - Selene)
shadesmile Fixed Blitz effects from Zeus not reliably activating Origination (Arcana)
shadesmile Fixed interaction between Storm Ring (Zeus) and time-slowing effects such as Phase Shift (Selene)
shadesmile Fixed Air Quality (Zeus) not affecting **Suffering on Sight (||Medea||)
· Fixed Double Up (Poseidon) sometimes doubling unique valuables from early encounters with ||Eris||
shadesmile Fixed Rarify not working on Quick Buck (Hermes)
shadesmile Fixed Scalding Vapor (Poseidon x Hestia) not showing Hestia's symbol in the Offerings list
shadesmile Fixed Magick regeneration effects from ||Chaos|| not working together as expected

#

shadesmile Fixed Lunar Ray (Selene) sometimes not dealing damage at very close range
shadesmile Fixed Night Bloom (Selene) preventing certain moves from working; fixed error in the description
shadesmile Fixed Gold Purse (Charon) not displaying as having Expired when expected
shadesmile Fixed Change of Fate unexpectedly becoming unavailable after using Hexes near exits
shadesmile Fixed cases where using Change of Fate on a Boon near an exit also unexpectedly altered the exit
shadesmile Fixed Sea-Serpents sometimes becoming invisible
shadesmile Fixed Headmistress Hecate's Lunar Ray attack becoming invisible if blocked
shadesmile Fixed Headmistress Hecate's Lunar Ray attack sometimes tracking Melinoë unexpectedly
shadesmile Fixed an issue activating Engraved Pin (Moros) during the phase change in the battle vs. ||Chronos||
shadesmile Fixed ||Heracles|| sometimes rudely vanishing during Gift interactions
shadesmile Fixed ||Chronos|| sometimes rudely chiding you on successive Encounters in ||Tartarus||
shadesmile Fixed an extra reward sometimes appearing unexpectedly in Charon's Shop in ||Tartarus||
shadesmile Fixed an issue where Nemesis could drop rewards too far away in the ||Mourning Fields||
shadesmile Fixed ||Eris|| sometimes leaving Rubbish in the Crossroads even while absent
shadesmile Fixed Odysseus commenting on the Garden while preoccupied in the Taverna
shadesmile Fixed cases where Omega Moves could be used in the Training Grounds without enough Magick
shadesmile Fixed instances where you could not Sprint after using Dash to interrupt certain moves
shadesmile Fixed Frinos Strength Bonds not scaling properly
shadesmile Fixed Frinos overreacting after clearing all the witches summoned by Headmistress Hecate
shadesmile Fixed Toula dozing peacefully amid Burning Oil Slicks in the ||Rift of Thessaly||
shadesmile Fixed Shrines of Hermes sometimes offering fewer items than expected
shadesmile Fixed quitting the game unexpectedly negating Spark of Ixion (Charon) damage protection
shadesmile Fixed an issue in the Altar of Ashes trying to navigate to the Grasp gauge from the bottom row
shadesmile Fixed control mapping overlap between Rarify and Offerings commands on the Boon Choice menu
shadesmile Fixed discrepancies in how seconds and milliseconds displayed in certain timers
shadesmile Fixed background artwork appearing unexpectedly during Fishing Pier scenes in the Crossroads

#

shadesmile Fixed Rod of Fishing indicator sometimes remaining visible after you miss your mark
shadesmile Fixed Olympian portrait positions if you spurned them and fail in a Trial of the Gods encounter
shadesmile Fixed Reagent Sensing (Cauldron) not detecting Darkness
shadesmile Fixed cases where Melinoë did not appear to switch weapons as expected in the Training Grounds
shadesmile Fixed an issue where you could senselessly squander your Rarify effect on the Spare Wealth offering
shadesmile Fixed text overlap issue when a Hex's recharge cost was reduced
shadesmile Fixed further miscellaneous issues when playing in ultrawide resolutions
shadesmile Fixed several text and voiceover errors
shadesmile Fixed various rare crashes
shadesmile Other minor fixes

Quote of the Patch
'Late Classical writers identify Artemis and Hecate to some degree with the moon, but it is not certain how ancient this connection is.'

~Crowell's Handbook of Classical Mythology (E. Tripp)

cloud wolf
#

@here Early Access Patch 4 - July 16, 2024
This smaller patch addresses various issues we've observed since our previous patches, which we wanted to alleviate before our first Major Update later this year. Thank you for your feedback and support!

Aspects of the Nocturnal Arms
· Sister Blades (Melinoë): increased damage striking foes from behind

Boons & Blessings
· Lightning Lance (Zeus): improved targeting while using gamepad controls
· Spirit Surge (Zeus): reworked; now whenever you use magick, a surrounding foe is struck by lightning
· Sworn Strike (Hera): slightly reduced bonus from Poms of Power
· Engagement Ring (Hera): reworked; inflicts Hitch on foes, and any slain in the circle deal area damage
· Family Trade (Hera): cut from game; replaced with...
· Rousing Reception (Hera): new! Your Casts damage foes as they enter the Encounter, wherever they appear (this effect was previously innate to Engagement Ring)
· Golden Rule (Hera X Poseidon): now applies a multiplicative global damage bonus, rather than a flat bonus only to Attacks and Specials
· Beach Ball (Poseidon x Apollo): added greater damage and area scaling over a brief charge-up duration
· Mint Condition (Hephaestus): invulnerability effect now resets between Encounters in the same Location

Daedalus Hammer Upgrades
· Mirrored Thrasher (Staff): removed Life penalty; now requires Magick instead
· Skulking Slice (Blades): reduced bonus damage striking foes from behind
· Escalating Ambush (Blades): cut from game; replaced with...
· Wicked Onslaught (Blades): new! Adds power to Attacks
· Melting Shredder (Axe): increased damage to Armor
· Inverted Spark (Flames): now also causes projectiles to linger for longer
· Whirling Coil (Flames): projectiles no longer spin in place; renamed from Origin Coil
· Crushing Comet (Flames): cut from game; replaced with...
· Triple Comet (Flames): new! Your Special fires more projectiles
· Destructive Array (Skull): now deals a percentage of your Attack damage whenever your Shells drop
· Rocket Bombard (Skull): increased damage

Hexes of Selene
· Phase Shift: rescaled some Path of Stars upgrades
· Lunar Ray: rescaled damage over a shorter duration

Foes & Encounters
· ||Chronos||: adjusted sequencing of some moves; now easier to strike from behind after certain moves
· Headmistress Hecate: now easier to strike from behind after certain moves

Oath of the Unseen
· Vow of Haunting: Revenants can no longer spawn others; you now collect them from farther away
· Damage penalties from Vow of Blood and Vow of Suffering now are added, rather than multiplied

#

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Bug Fixes
shadesmile Fixed several later narrative events related to Nemesis and Moros never playing.
shadesmile Fixed interaction between Witch's Staff (Momus) and Mirrored Thrasher (Daedalus - Staff)
shadesmile Fixed visual shield from The Lovers (Arcana) not appearing while using Sister Blades (Artemis)
shadesmile Fixed some hit-stun effects applying unexpectedly during Riposte from Sister Blades (Artemis)
shadesmile Fixed Ionic Gain (Zeus) not working correctly while ||Icarus|| is around
shadesmile Fixed Glorious Disaster (Zeus x Apollo) using Magick without activating the bonus effect
shadesmile Fixed Hail Storm (Zeus x Demeter) sometimes not working on ||Chronos||
shadesmile Fixed interaction between Bridal Glow (Hera) and Heavy Metal (Hephaestus)
shadesmile Fixed Hydraulic Might (Poseidon) unexpectedly granting invulnerability at the start of Encounters
shadesmile Fixed Water Fitness (Poseidon) unexpectedly restoring Life whenever you gained Water essences
shadesmile Fixed Freezer Burn (Demeter x Hestia) sometimes not working on ||Chronos||
shadesmile Fixed ||Icarus|| Armor boosts not correctly adding to Hephaestus Armor boosts
shadesmile Fixed Burnt Offering (Hestia) sometimes selecting a different Boon to sacrifice if Rarified
shadesmile Fixed Hard Target (Hermes) not affecting Sea-Serpent shots and other splitting shots
shadesmile Fixed **Atrophic (||Chaos||) sometimes displaying incorrect values
shadesmile Fixed Aetheric Moonburst (Daedalus - Staff) not restoring Magick when your Magick is full
shadesmile Fixed Inverted Spark (Daedalus - Flames) sometimes preventing Attacks from destroying urns
shadesmile Fixed interaction between Phase Shift (Selene) and Alacrity upgrade not resetting properly
shadesmile Fixed Lunar Ray (Selene) firing indefinitely if you collected a reward while firing
shadesmile Fixed interaction between **Experimental Hammer (||Icarus||) and Full Salvo (Daedalus - Skull)
shadesmile Fixed several Keepsakes not correctly showing up as expired when switching between regions
shadesmile Fixed Headmistress Hecate shadow copies being vulnerable to Aphrodite's Charm Curse
shadesmile Fixed upgraded Warding Circles in Erebus sometimes recharging your Hex multiple times
shadesmile Fixed instances where time-slow effects could unexpectedly persist if quickly chained together
shadesmile Fixed Guardians appearing to restore Life after taking heavy damage from Hestia's Scorch Curse
shadesmile Fixed cases where using Change of Fate on a reward preview would not offer a different result
shadesmile Fixed Witch of the Crossroads and Natural Talent Prophecies not appearing as expected
shadesmile Fixed Moon Beam (Selene) sometimes unexpectedly displaying as expired in Boon Info
shadesmile Fixed several Boons not appearing in their respective Olympians' Fated List Prophecies
shadesmile Fixed Breath of Eros (Charon) not appearing in the Valued Customer Fated List Prophecy
shadesmile Fixed a display issue in the Fated List with the prompt to view more requirements
shadesmile Fixed Reset option in the Oath of the Unseen not always resetting all Vows as expected

#

shadesmile Fixed instances where camera motion could push Melinoë offscreen in the ||Rift of Thessaly||
shadesmile Fixed an issue preventing the use of the Book of Shadows while ||Icarus|| is around
shadesmile Fixed occasional visual issues with special deliveries from Shrines of Hermes
shadesmile Fixed several text and voiceover errors
shadesmile Fixed several rare crashes
shadesmile Other minor fixes

Quote of the Patch
'Ghost-evocation technology is first laid out in Homer's Odyssey and remains fairly conservative throughout ancient literature.

~Magic, Witchcraft, and Ghosts in the Greek and Roman Worlds (D. Ogden)

cloud wolf
#

@here Early Access Patch 5: The OLYMPIC Update - October 16, 2024

Our first Major Update is finally here, featuring an all-new Region to explore, a new weapon to master, more characters to meet, new decorations for the Crossroads, new Animal Familiars to bond with, new music and artwork, and much more! We hope you enjoy discovering it all. In the coming weeks, we will be looking closely at player feedback to ensure our latest changes are solid. Until then!

Highlights
· New Region: Can you reach ||Olympus, the mountain of the gods||? And if so... can you save it?
· New Weapon: Wield the otherworldly might of ||Xinth, the Black Coat|| — last of the Nocturnal Arms
· New Characters: Track down two new allies on their home turf and earn their favor
· New Familiars: You now can bond with two new animal companions... once you find them!
· Crossroads Renewal: Unlock dozens of new cosmetic items to liven up the Crossroads your way
· Expanded Story: Discover hours of new dialogue, as the plot thickens once you reach the new Region
· World Map: Look for this new presentation when moving from one Region of the world to another
· Mac Support: The game now runs natively on Mac systems with Apple M1 or later

Nocturnal Arms & Abilities
· Witch's Staff: reworked Special is faster and bounces between foes
· Sister Blades: reworked Special pierces foes and returns to you, potentially hitting foes more than once
· Umbral Flames: Special projectiles spin left or right depending on your movement
· Moonstone Axe: reworked Special is a rising slash that strikes several times, but no longer blocks foes
· ||Black Coat||: new! Guard and retaliate with mighty Attacks, ensuring none escape with seeking Specials
· Your Dash is innately faster and more responsive
· You now can more reliably Dash out of hit-stun effects from certain foes' strikes
· It should be easier to aim certain abilities using gamepad

Aspects of the Nocturnal Arms
· Umbral Flames (Moros): re-scaled upgrades; slightly reduced fully-upgraded blast damage
· Argent Skull (Medea): increased Attack & Special damage; improved upgrades; Shells now load faster
· ||Black Coat||: added its own three different unlockable, upgradeable Aspects

Crossroads Cauldron
· Eyes of Night and Darkness: new! Makes Moon Monuments and Unseen Sigils sometimes appear in Locations, further described below
· Earthly Fortune: new! Lets you recycle unneeded resources at the Wretched Broker, in exchange for Prestige, used for decorative items
· Summoning of Musical Rhapsody: new! Required to summon the Music Maker, who lets you unlock different music to play in the Crossroads
· Spreading of Ashes: new! Lets you save multiple Arcana arrangements in the Altar of Ashes
· Favored of All Keepsakes: new! Lets you designate a Keepsake to auto-equip in the Training Grounds
· Abyssal Reflections: new! Lets you re-attempt cleared Chaos Trials, and tracks your fastest times
· Bravery of Familiar Spirits: new! Now required to upgrade your Animal Familiars
· Arisen Troves: new! Makes Infernal Troves sometimes appear in Surface Locations
· Surge of Desecrating Pools: new! Makes Pools of Purging appear between Underworld Regions
· Frozen Lifespring: new! Makes a Fountain Chamber sometimes appear in the new Region
· Adjusted requirements and costs of several Incantations
· Melinoë and Hecate now will sometimes conclude Incantations in unison

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_ _
Altar of Ashes
· The Sorceress: reworked — makes Omega moves faster; prior effect now on Silver Wheel (Hecate)
· The Swift Runner: no longer makes your Dash faster, since this effect now is innate
· Death: added a new UI indicator for the effect
· Strength: reworked; now provides a global damage boost, if you have no Death Defiance effects
· Adjusted upgrade costs of various Cards
· Improved contextual hints for upgrading Grasp
· Clarified descriptive text for various Cards

Keepsakes
· Each of the two new allies you can meet has a unique Keepsake you can gain in the customary way
· Silver Wheel (Hecate): reworked — now slows everything around you while you channel Omega moves
· Gold Purse (Charon): now affected by Gold-boosting Boons such as Affluence (Chaos)
· Improved feedback and fixes for when certain Keepsakes expire for the night
· Adjusted placements of some Keepsakes in the Display Case (to make room for the new ones!)
· Clarified descriptive text for several Keepsakes

Boons & Blessings
· Each of the two new allies you can meet has their own blessings to aid in your task
· All Together (Hera): renamed from Elementary Particles; now her Legendary, no longer a Hestia Duo
shadesmile Cherished Heirloom (Hera x Demeter): now also improves your current Keepsake, not just later ones
· Spiteful Strength (Hera x Hephaestus): cut from game, though the effect can now be found in Wells of Charon in the new item Danaid Dagger
· Brave Face (Hera x Hephaestus): this is now a Duo and no longer offered by Hera alone
· Incandescent Aura (Hera x Hestia): new! Whenever you restore Magick, damage surrounding foes
· Frosty Veneer: reduced effectiveness (the minimum damage you can take is now increased)
· Ocean's Bounty (Poseidon): Ash and Psyche rewards now are guaranteed; updated presentation
· Plentiful Forage (Demeter): reduced Life gain
· Snow Queen (Demeter): no longer blocks damage from Vow of Time (Oath)
· Love Handles (Aphrodite x Hephaestus): raised effectiveness
· Heart Breaker (Aphrodite): Heartthrobs now deal reduced damage and require more Magick to appear
· Smithy Sprint (Hephaestus): cut from game; replaced with...
· Stamp Rush (Hephaestus): new! After you Dash, occasionally create a blast around a nearby foe
· Mint Condition (Hephaestus): reduced invulnerability duration
· Grand Caldera (Hephaestus): fixed Heroic Rarity, which previously was not stronger than Epic
· Crispy Coating (Hestia): cut from game; replaced with...
· Hot Pot (Hestia): new! You have a chance to Dodge damage; this is doubled against Scorch-afflicted foes
· Cinerary Circle (Hades): new! Whenever you use enough Magick, summon Soul Urns around you that deal area damage when destroyed
· Last Gasp (Hades): bonus damage slightly reduced though now scales with number of Death Defiance effects used that night, not just how many you have missing
· Pom Pom Pom (Echo): new! Double the Pom Lv. of your Boon with the highest Pom Lv.
· Boon Boon Boon (Echo): now lets you choose one of three random Boons from the previous night
· Adjusted names and descriptive text for several Boons
· Other minor fixes and adjustments

Daedalus Hammer Upgrades
· Added all-new upgrades for the new weapon
· Hook Knives (Blades): cut from game, since this effect now is innate; replaced with...
· Reaper Knives (Blades): new! Your Specials have bonus Power and deal damage in a wider area
· Empowering Guard (Axe): cut from game; replaced with...
· Siege Shredder (Axe): new! Your Special strikes farther ahead and deals bonus damage
· Advancing Whirlwind (Axe): cut from game; replaced with...
· Seething Marauder (Axe): new! Each of your Attacks also deals damage to surrounding foes

#

· Adjusted names and descriptive text for several Daedalus Hammer upgrades

Hexes & Path of Stars
· Overflow: new! While using Lunar Ray, deal damage in an area around you
· Impact: new! Lunar Ray has bonus Power when it first deals damage each Encounter
· Saturation: new! Using Moon Water also fires your Omega Cast immediately
· Consequence: new! Whenever Total Eclipse strikes a guardian, your next use of it is partially charged
· Eminence: now a Sublime-quality upgrade for Total Eclipse, and incurs a Magick cost increase
· Tenacity: now a Sublime-quality upgrade for Wolf Howl, and incurs a Magick cost increase
· Frenzy: now a Bright-quality upgrade for Wolf Howl, and no longer incurs a Magick cost increase
· Adjusted several upgrades to use the condition After using your Hex this Encounter, instead of While your Hex is not ready
· Clarified descriptive text for various Path of Stars upgrades

Well of Charon
· Danaid Dagger: new! Your Attacks and Specials are stronger while not empowered by Boons; previously this effect was on the Boon Spiteful Strength (Hera x Hephaestus)
· Sacrificial Hymn: new! Sacrifice Boons will be offered as soon as possible, and your next is stronger; previously this effect was on the Boon Family Trade (Hera)
· Mist Veil: new! After you use Magick, restore it rapidly up to a limit; previously this effect was on the Keepsake Silver Wheel (Hecate)
· Splintered Shield: new! Gain some Armor

Shrine of Hermes
· Fresh Sustenance: new! Restores some Life
· Fresh Sustenance MAX: new! Restores even more Life
· Shield Charm: new! Gain some Armor
· Aegis Charm: new! Gain even more Armor
· Kiss of Styx: now also offered from the Shrine of Hermes (when you can use it)
· Now more likely to offer a restorative item of some sort
· Adjusted costs of various items

Foes & Dangers
· Added a variety of foes to go with the all-new Region, including new Wardens and a new Guardian
· Made various adjustments to foes on the Surface route now that it has a third Region
· Chronos: reduced downtime between phases; other minor adjustments
· Eris: various adjustments; in a surprisingly rational turn, she no longer is as prone to standing in flames
· Infernal Beast: resurfaces sooner after the battle's first phase; various minor adjustments
· Polyphemus: no longer summons Elite foes; other minor adjustments
· Charybdis: reduced number of phases; flails with increased intensity and reduced downtime
· Headmistress Hecate: now loses invulnerability sooner after her Sisters of the Dead are vanquished
· For certain ranged-attacking foes, fewer of them will fire at you all at once
· Various other minor changes to foes and combat encounters

#

_ _
Special Encounters
· Moon Monuments: new! These can appear after the Incantation Eyes of Night and Darkness, challenging you to vanquish a powerful Elite foe for a special reward
· Unseen Sigils: new! These can appear after the Incantation Eyes of Night and Darkness, challenging you to vanquish a group of foes without taking a hit for a special reward
shadesmile Reduced duration before Infernal Trove rewards may be collected
shadesmile Nemesis will no longer appear in place of Echo after the first time; she is less quick about gruffly running through exits; she is less quick to purchase items from Charon
shadesmile Adjusted Heracles combat encounter intensity; his first victim no longer appears as often near Location entrances; he now exits sooner afterwards; he now can sometimes appear in the new Region
· Icarus is more effective against your common foes; he now can sometimes appear in the new Region
· Boons of Hermes now may be offered among the options when you set forth each night
· ||Chaos Gates|| may appear sooner than before on the Surface route after a certain point
· Adjusted intensity of Trial of the Gods encounters on the Surface; no longer occur in smaller Locations

Animal Familiars
· ||Raki the Raven||: new! Pecks at foes and makes them vulnerable to Critical damage
· ||Hecuba the Hound||: new! Grants more Magick, stuns foes, and digs up useful items
· You are no longer prevented from upgrading Familiars more than once a night if you have the resources
· Improved presentation for various Familiar interactions
· Toula no longer appears in Erebus before you bond with her, only somewhere farther away...
· You can no longer upgrade Frinos in the area behind the tent, only in the Training Grounds
· Adjusted names and descriptive text for various Familiar upgrades

Level Design & Environments
· Added an all-new Region and the various new Locations within it
· Added new Locations to several other Regions
· A Pool of Purging now appears in the space before Tartarus
· Fishing Points in various Locations are now easier to reach
· Various minor fixes and improvements to various locations

Fated List of Minor Prophecies
· ||Mistress of Battle||: new! Rewards you for choosing ||various Boons of its namesake||
· ||Master of Revelry||: new! Rewards you for choosing ||various Boons of its namesake||
· Mistress of the Hunt: new! Rewards you for choosing various Boons of Artemis
· ||The Black Coat||: new! Rewards you for choosing various Hammer upgrades for the new weapon
· Home in the Crossroads: new! Rewards you for using Prestige to redecorate the Crossroads
· Bared Fangs: new! Rewards you for vanquishing foes with each of the various Vow of Fangs perks from the Oath of the Unseen
· Adjusted requirements and rewards for fulfilling certain Prophecies

Resources & Reagents
· Added several new collectable resources, especially around the newly added Region
shadesmile Darkness appears more frequently in Chaos; it now is offered sooner than before
· Adjusted how much Gold can be found in Ephyra and the Rift of Thessaly
· Additional minor adjustments to some resource appearance rates
· Updated inventory hints and details for some resources

#

_ _
Oath of the Unseen
· Vow of Panic: cut from game; replaced with...
· Vow of Fangs: new! Elite foes also gain a variety of nasty perks
· Vow of Suffering: cut from game; replaced with...
· Vow of Shadows: new! Wardens also have shadow copies to make things tougher for you
· Vow of Void (formerly Denial): now has multiple ranks, each reducing your Grasp limit
· Vow of Hubris (formerly Arrogance): reduced Fear of second rank; reduced Magick primed per rank
· Added new Testaments for the new weapon and Region
· Updated menu layout with improved feedback and more contextual hints
· Adjusted names and descriptive text for several Vows

Art & Visual FX
· Added World Map presentation when moving between Regions in the Underworld or on the Surface
· Added lots of new environment art, 3D models, animation, visual FX, and more for the new Region
· Added dozens of decorative cosmetic options to the Crossroads, unlocked through a new system
· Updated visual FX for Boons of Hephaestus
· Updated portrait art for Charon
· Updated portrait art for Echo, though Narcissus will have to wait; their 3D models are still placeholders
· Updated portrait art for Medea
· Updated portrait art for Circe; her 3D model and piggies are still placeholders
· Updated portrait art for Hades
· Updated portrait art, 3D model, and animations for Icarus
· Updated 3D model for Hermes (though if you already saw him, you won't see him again for now...)
· Updated environment art outside the House of Hades
· Updated visual FX for various foes in the Rift of Thessaly
· Added icons for all the many different fish and fishlike things you can drag from the depths
· Updated most remaining placeholder UI icons
· Added new background artwork for dialogue scenes in Oceanus
· Added more unique visual FX for some Aspects of the Nocturnal Arms
· Some of the panoramic vista scenes near the entrance to each Region now are easier to spot
· Updated look of Fountains in various Locations
· Improved look of using Spectral Gates between ships in the Rift of Thessaly
· Improved look of captain's wheels falling apart on ships in the Rift of Thessaly
· Added more animations for Odysseus
· Various other minor visual improvements

Voice & Narrative
· Added nearly 2,500 new voice lines, including new dialogue events for most characters
· Added more narrated Homer outcomes after a successful clear
· You can make a new attempt to ||rouse Hypnos from his endless slumber||, after a certain point...
· Expanded subplots about ||Narcissus & Echo||, ||Arachne's curse||, and ||Dora's past||
· Added Ambrosia gifting events for ||Dora|| and ||Hecate||
· Updated names and descriptions of various fish and other water-dwelling creatures you can catch
· Melinoë now will identify nearby foes more often
· Melinoë now no longer takes credit when Toula catches a fish or fishlike thing
· More characters have more responses to resource interactions in their vicinity, such as fishing
· You can no longer gift Nemesis or Heracles while they are shopping (they're busy...)
· Various fixes and improvements to various events

#

_ _
Music & SFX
· Added several new music pieces to accompany the newly-added Region and all its splendors
· You now can play most of the game's instrumental music tracks in the Crossroads, once you unlock them after the Incantation Summoning of Musical Rhapsody
· Added all-new sound effects for the new weapon, some Boons of Hephaestus, and more
· Improved audio feedback for various other Boons, Aspects, interactions, and abilities
· Updated sound effects for using Spectral Gates between ships in the Rift of Thessaly
· Adjusted effect on Melinoë's voice after choosing Circe's Word of Smaller Stature or Greater Girth
· Updated sound effect for picking up after Eris
· Improvements to audio mix and other minor changes

Menus & UI
· Updated Main Menu to reflect this Major Update
· Updated how the contents of the Silver Pool are organized
shadesmile Updated each weapon's Aspects menu, splitting progress between Underworld and Surface routes
shadesmile Updated Archived Trivia screen with more at-a-glance data and other improvements
shadesmile Updated Past Deeds screen in various ways; Chaos Trials no longer count as losses; all Keepsakes used each night now are listed
· As part of the above changes, clear times for the Surface route are reset now that it is extended
· Longer subtitles now scroll automatically, leaving room for another subtitle when needed
· Improved handling of cases when you have unusually many Boons and upgrades in the Boon Info menu
shadesmile Rearranged Seeds and Plants in the Inventory menu
shadesmile Added alternate icon for when you have sufficient resources tracked with a Forget-Me-Not
shadesmile Added Location Reward preview icons when Vow of Forfeit (formerly Bitterness) will take effect
shadesmile Added contextual tutorial about upgrading Animal Familiars and reviewing their upgrades
shadesmile Improved feedback on some menus whose listings extend to additional pages
shadesmile Reduced flashing when selling resources at the Wretched Broker
· Removed extraneous Familiar UI from the right-hand side of the in-game HUD
· Improved usability of Settings menu and its sub-menus
· Reorganized some settings in the Gameplay and Accessibility menus
shadesmile Improved scrolling in Recent Remarks and Credits menus
· Various other fixes and improvements

Settings
shadesmile Dash At Cursor: new! Alternate way to Dash using mouse-and-keyboard input
· Auto-Sprint: new! Maintain your Sprint without having to press-and-hold
· Reticle Magnetism: new! Fine-tune the degree to which aimed abilities stick to foes

#

_ _
Miscellaneous
· A certain companion now helps you redecorate the Crossroads after a certain point
· Ever-merciful ||Chronos|| no longer forcibly ||un-pauses the game during your fight||, though will still let you know what he thinks in such situations
· The Victory Screen now appears if you successfully clear the Surface route, not just the Underworld
· Added Book of Shadows entries for new characters, foes, and more
· Adjusted Book of Shadows relationship gauges and hints from Empath's Intuition (Cauldron)
· Improved presentation for starting, failing, and clearing Chaos Trials
shadesmile At the Wretched Broker, you now can press-and-hold to rapidly sell or recycle
· Adjusted placements of emotive animations on various character portraits
· While brooding over the family portrait in the Crossroads, you may now snap out of it even sooner
· Improved presentation when Nemesis and Heracles suddenly exit after their Encounters
· If a Fishing Point is present, you now can fish prior to talking to Arachne or other characters
· Adjusted presentation when Heracles or Icarus make an appearance
· Schelemeus now can withstand more punishment before falling to pieces
· Hecate now teaches how to access Aspects of the Nocturnal Arms in the Crossroads, not just the edge of Erebus, if you've been focused on the Surface route
· Improved tutorials for some Hexes
shadesmile Adjusted small visual continuity details in the Hades Flashback
· Minor adjustments to default settings for Dead Zone and similar
· Added compatibility and bookmarking for Steam's Game Recording feature
· Updated Credits, including dozens of musicians who contributed to our music for the new Region
· Updated Development Roadmap to reflect our progress and plans for the next Major Update
· Updates and fixes to translations in all languages
· Improved error messaging we hope no one will ever see
· Made further optimizations to save files

Bug Fixes
shadesmile Fixed Glamour Gain (Aphrodite) continuing to apply its effect even after it was replaced
shadesmile Fixed Argent Skull Shells sometimes flying out of bounds in the battle against Charybdis
· Fixed Witch's Staff (Momus) follow-up Omega moves firing without corresponding sound effects
· Fixed Umbral Flames (Moros) interactions with Warmth Gain (Hestia) and The Huntress (Arcana)
· Fixed Poms of Power unexpectedly removing the effect of Vow of Hubris (Oath) from Boons
shadesmile Fixed Deep Serpent not surfacing as expected if afflicted by Charm
· Fixed name of King Vermin not appearing correctly after a certain point
· Fixed wheat in the Mourning Fields making no sound when you pass through it
shadesmile Fixed various odd interactions between assorted Boons
· Fixed certain Boon effects not activating correctly in the Mourning Fields or Rift of Thessaly
· Fixed Rod of Fishing bobber not being visible while fishing in some Locations
· Fixed Pom Slice sometimes applying its +1 Lv. to Boons that do not benefit
shadesmile Fixed various text and voiceover errors
· Many other minor fixes

Quote of the Patch
'The more he watched over and mingled with his creation, the more Prometheus became convinced that fire was exactly what they needed. And he knew where to find it.'

~Mythos: The Greek Myths Reimagined (S. Fry)

cloud wolf
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@here Early Access Patch 6 - October 24, 2024
This patch includes targeted fixes and improvements we could make relatively soon after last week's big launch of the Olympic Update. We're continuing to monitor your feedback as we look ahead toward what's next, as outlined in our Roadmap. Thank you for playing, and good luck with the climb!

Nocturnal Arms & Abilities
· You now can break urns and other objects when you Sprint into them
· Increased the attack range of Lone Shades, including ones trapped in Ephyra Pylons
· Sister Blades: Omega Special shots now pierce foes (excluding the Aspect of Pan's homing shots)
· Moonstone Axe: Omega Attack channels faster
· ||Black Coat||: Omega Special locks on faster; works more reliably when used in quick succession

Boons & Blessings
· Happy Haze (||Dionysus||): ||Festive Fog|| effect now also repeatedly stuns susceptible foes

Pool of Purging
· Reduced Gold value of Infusion Boons

Foes & Dangers
· ||Prometheus||: adjusted Flame Strike patterns; slightly reduced uppercut speed; kick and flurry not quite as punishing; improved visual clarity of some of his moves; he is now perhaps more fittingly Titan-sized...
· Eris: reduced number of phases; improved feedback on where she is aiming with some Rail attacks; reduced duration of her temporary damage bonus
· ||Talos||: slightly reduced Life
· ||Mega-Dracon||: slightly reduced Armor; fixed issues with it flying out of bounds
· ||Auto-Watcher||: reduced damage; reduced tracking speed; reduced Elite Armor
· ||Snow-Shambler||: reduced Life
· ||Harpy Raptor||: reduced Life
· ||Satyr Sapper||: reduced tracking speed; fewer should appear at once
· ||Satyr Raider||: reduced damage of some attacks
· ||Satyr Goldpike||: reduced damage of some attacks
· Charybdis: reduced tentacle damage; slightly reduced Life; slightly reduced frequency of ranged attacks
· Headmistress Hecate: her Twilight Curse can no longer be blocked using the ||Black Coat||

Special Encounters
shadesmile Significantly reduced how quickly Nemesis and Heracles sometimes snatch items from Charon
· Reduced chances of not having any foes to drop in on when launching into ||Olympus|| Encounters

Animal Familiars
· ||Raki the Raven||: no longer has hidden damage bonuses against certain types of foe; fixed incorrect text for Marked effect duration, though the duration itself is unchanged
shadesmile ||Hecuba the Hound||: no longer as prone to waiting around prior to digging

Oath of the Unseen
· Vow of Shadows: now affects Charybdis and ||Talos||, so beware!

Art & Visual FX
shadesmile Improved look and clarity of Harpy cyclone attack
· Various other minor visual improvements

Voice & Narrative
· Adjusted how often Headmistress Hecate and Chronos speak during battle
· Adjusted priority and requirements for various voice lines and narrative events
· Numerous other minor fixes and improvements

Music & SFX
shadesmile Fixed Sister Blades (Artemis) sound not playing for the Riposte effect
shadesmile Adjusted some sound effects for ||Black Coat (Nyx)||, though these are still in progress
· Adjusted some sound effects for Charybdis; improved music timing at the end of the fight
· Adjusted sound effects when Eris gets dragged back to the Underworld
· Improved blast sound for Beach Ball (Poseidon x Apollo)
· Other minor fixes and improvements

Menus & UI
shadesmile The Crossroads Renewal menu now re-opens after unlocking new decorations
· Added menu text for unlocking, swapping, and removing decorations
shadesmile The Music Maker menu likewise now re-opens after unlocking new music

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Miscellaneous
shadesmile The Victory Screen now reveals your current Life if you have Worry Free (||Dionysus||)
· You now can interact with the exits in the Mourning Fields from farther away
· Aspects of the ||Black Coat|| are no longer revealed immediately after you unlock the weapon
· The moon beam surrounding the Pitch-Black Stone now dims if you have no uncleared Chaos Trials
· Added feedback when attempting to block unblockable attacks using the ||Black Coat||
· Improved collision near the exit from the Training Grounds back to the rest of the Crossroads
· Added more contextual hints for why various comrades may be uninterested in your various gifts
· You now can re-map the commands when using the Tablet of Peace to compel Shades
· Clarified descriptive text for several Boons
· Various other minor text changes

Bug Fixes
· Fixed an issue with the Wretched Broker where you could keep using Sell All without selling all...
shadesmile Fixed Dora unexpectedly never showing up night after night despite claiming to enjoy the tent
shadesmile Fixed Silken Sash (Arachne) removing added Armor if you switched to a different Keepsake
shadesmile Fixed Shrine of Hermes expedited deliveries sometimes dropping out of bounds in the new Region
shadesmile Fixed Sureshot Flurry (Daedalus - Blades) not increasing Special range
shadesmile Fixed Furious Rockets (Daedalus - Coat) not increasing Omega Special speed
shadesmile Fixed Burnt Offering (Hestia) sometimes purging a different Boon than indicated
shadesmile Fixed ||Satyr Raider|| not taking damage from opposing ||Automatons||
shadesmile Fixed ||Auto-Forcer|| damaging itself while afflicted with Charm
shadesmile Fixed ||Toula|| sliding around uncontrollably during the final confrontation with Chronos
shadesmile Fixed reward in the Rift of Thessaly Fountain Chamber being unalterable
shadesmile Fixed several Boons not showing Offering Requirements in the Book of Shadows
· Fixed exit sounds in the Rift of Thessaly and the new Region cutting off unexpectedly
· Fixed Music Maker music playing unexpectedly during the ||Hypnos dream sequence|| and while fishing
· Fixed a visual issue in the destruction animation for ||Talos||
· Fixed various minor visual issues in some Locations
· Other minor fixes

Quote of the Patch
'There is no way of deceiving or evading the mind of Zeus, since not even Iapetos' son, sly Prometheus, escaped the weight of his wrath, and for all his cleverness a strong fetter holds him in check.'

~Theogony (Hesiod; M.L. West translation)

cloud wolf
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@here Early Access Patch 7: The WARSONG Update - February 19, 2025

Our second Major Update has arrived, featuring the final confrontation of the surface route, one last Olympian and all his Boons, a new Animal Familiar to bond with, streamlined resource gathering, plenty of new music and artwork, and more! We're excited to know what you think, and will be monitoring feedback in the coming weeks to ensure these latest additions are working properly.

Highlights
· The Final Confrontation: Battle to the summit of Mount Olympus and discover what awaits...
· New Olympian: Meet the god of war himself, and choose from his many Boons
· New Familiar: Find one last animal companion to join your journey and aid you in battle
· Revamped Boons: Gain many powerful new and improved blessings from various Olympians
· Revamped Altar of Ashes: Activate several reworked effects, and each Card now has all-new artwork
· Revamped Resource Gathering: Worry no more about which resources you can collect
· Revamped Menus: Look for new and improved animations across many menu screens
· Expanded Story: Discuss the final confrontation and more with many different characters

General Gameplay
· You no longer prioritize Gathering Tools in the Training Grounds, though still can harvest any type of resource as long as you have unlocked each Tool; resource appearance rates adjusted as part of this
· Psyche can no longer be found as a Location Reward; Bones may now be found sooner instead
· All Guardians and Wardens with Guardian-style Life Bars now are resistant to the slowing effect of your Casts; previously this applied only to some of them
· Any damage resistance effects you have no longer affect any Armor you have
· Adjusted requirements for certain key events early on; as a result, it should be possible to reach the surface earlier than before

Nocturnal Arms & Abilities
· Witch's Staff: Attack sequence is faster and the final strike is stronger; Omega Attack is stronger; reworked Special is a fast powerful shot that pierces foes
· Argent Skull: reworked Attack fires straight ahead; Omega Attack is stronger; Special now retrieves Shells in the surrounding area
· Black Coat: increased Omega Attack damage; your Dash no longer cancels channeling your Omega Attack and causes you to perform the move right after

Altar of Ashes
· All Cards now have unique illustrations; swapped or adjusted themes of several Cards, noted below
· Eternity: theme changed from Night; reworked — now makes everything slower while you channel Omega moves; note this effect is no longer on Silver Wheel (Hecate)
· The Messenger: reworked — your Casts briefly make you impervious and move faster
· The Swift Runner: your Sprint now also makes you phase through foes
· Night: reduced Grasp cost; theme changed from Death
· The Wayward Son: no longer provides doubled recovery at low Life; base recovery improved
· Death: theme changed from Eternity
· Persistence: theme changed from The Titan
· The Enchantress: theme changed from The Fates
· The Fates: theme changed from The Seer
· Grasp upgrade costs re-scaled as part of changes to resource gathering

Oath of the Unseen
· Added new Testaments for the final confrontation
· Vow of Shadow: adjusted various encounters with this
shadesmile Vow of Fangs: removed certain combinations of Perks that were unusually cruel...
shadesmile Fear requirements for some Testaments re-scaled to reduce jumps in difficulty; reduced Fear requirements in some cases

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Boons & Blessings
· Added Ares, with many of his own blessings, including a new Duo with each other primary Boon-giver
· Zeus: his Blitz Curse now activates at the end of the duration if not activated by dealing damage
· Storm Ring (Zeus): slightly reduced rate of lightning strikes
· Thunder Rush (Zeus): no longer requires Magick to strike foes with lightning; formerly Thunder Sprint
· Electric Overload (Zeus): reworked — your chain-lightning effects are stronger and bounce to more foes
· Toasting Fork (Zeus): cut from game; replaced with...
· Arc Flash (Zeus): new! Your Omega Moves activate your Blitz effects and make them stronger
· Romantic Spark (Zeus x Aphrodite): reduced damage bonus
· Hera: the Queen of the Olympians now has Boons of all four elemental affinities, not solely Earth
· Engagement Ring (Hera): reworked — now deals immediate damage for each foe in the binding circle
· Bridal Glow (Hera): reworked — upgrades a random Boon to Heroic Rarity and gives it bonus Pom Lv.
· Nasty Comeback (Hera): cut from game; replaced with...
· Extended Family (Hera): new! Your Olympian damage is stronger for each Olympian you met this night
· Proper Upbringing (Hera): increased activation requirement to include all four elements
· Breaker Rush (Poseidon): reworked — whenever you Sprint, damage and knock away the first foe you run into; formerly Breaker Sprint
· Geyser Spout (Poseidon): reworked — your Omega Cast gains Power and knocks foes away
· Buried Treasure (Poseidon): now also drops Bones, not Ashes or Psyche; formerly Ocean's Bounty
· Flood Control (Poseidon): cut from game; replaced with...
· High Surf (Poseidon): new! Hit surrounding foes with a splash as they strike, but prime some Magick
· Phoenix Skin (Apollo x Hestia): cut from game; replaced with...
· Warm Breeze (Apollo x Hestia): new! Whenever Dodge or Daze makes foes miss, restore some Life
· Demeter: her Gust effects no longer destroy trees in Erebus or other such obstructions
· Local Climate (Demeter): reworked — your Omega Cast is stronger; bonus doubled in the binding circle
· Plentiful Forage (Demeter): now restores Life whenever you gather any resource
· Rare Crop (Demeter): cut from game; replaced with...
· Steady Growth (Demeter): new! Whenever you clear enough Encounters, a Boon gains Rarity
· Secret Crush (Aphrodite): now also affects Omega Attack
· Tough Gain (Hephaestus): reworked — whenever you take damage, shrug some off and restore Magick
· Flash Fry (Hestia): no longer requires foes to have Scorch to explode when slain; no longer requires a Scorch-related Boon to be offered; formerly Natural Gas
· Burnt Offering (Hestia): reworked — gain max Magick whenever you collect Ashes, and gain some now
· Mean Streak (Hermes): damage bonus no longer automatically ends after Encounters
· Tall Order (Hermes): updated elemental requirement; slightly increased damage bonus
· Travel Deal (Hermes): new! Your first purchase each Location costs less Gold; another item appears after
· Saved Breath (Hermes): cut from game; replaced with...
· Winner's Circle (Hermes): new! You channel your Casts faster and your Casts expire faster
· Witty Retort (Hermes): cut from game; replaced with...
· Hasty Retreat (Hermes): new! Gain more Dodge chance and move speed the more Boons you have
· Greater Evasion (Hermes): cut from game; replaced with...
· Stutter Step (Hermes): new! You can Dash more frequently
· Midnight Oil (Hermes): cut from game; replaced with...
· Success Rate (Hermes): new! Your chance-based effects are more likely to occur, except Dodge or Daze
· Close Call (Hermes): cut from game; replaced with...

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· Paid Dues (Hermes): new Legendary! Whenever you take damage, you lose Gold before you lose Life
· Mental Block (Athena): reduced duration of Impervious effect
· Righteous Pike (Athena): new! Whenever you use enough Magick, several foes are struck by spears
· Killing Stroke (Artemis): new! Your Specials may deal Critical damage, but you prime some Magick
· The Marked Curses inflicted by Artemis and Raki the Raven now will never choose the same target
· Unseen Ire (Hades): the Dark effect and its damage bonus no longer expire after you strike
shadesmile Barren (Chaos): reduced Curse duration
· Neurotic (Chaos): no longer slows your Dash but still makes it use Magick; formerly Hobbled
· Life Savings (Narcissus): now gives Lotus instead of Deathcaps
· Wealth from the Dead (Medea): you now automatically absorb bonus Gold from slain foes on approach
· Supply Drop (Icarus): slightly reduced frequency of drops, and provides one fewer Pom Slice
· Adjusted names and elemental affinities of some Boons
· Additional minor adjustments to some bonuses from Rarity and Poms of Power
· Further clarifications to descriptions for various Boons
· Other minor fixes and adjustments

Daedalus Hammer Upgrades
· Spiral Knives (Blades): cut from game; replaced with...
· Hidden Knives (Blades): new! Specials are stronger and Omega Special fires more shots than usual
· Fetching Array (Skull): Shells now also automatically return faster; removed penalty to total Shells
· Looming Ignition (Skull): now also affects your Omega Attack; reaches full strength faster
· Possessed Array (Skull): increased Magick cost
· Rocket Bombard (Skull): cut from game since this effect is now innate; replaced with...
· Boosted Ignition (Skull): new! After your Dash or Specials, your Attacks are faster and have bonus Power
· Counter Barrage: now launches more rockets, more often
· Adjusted names and descriptive text for several Daedalus Hammer upgrades

Keepsakes
· Added a new Keepsake now that Ares decided to show up, which you can gain in the customary way
· Silver Wheel (Hecate): reworked — adds to your Magick limit for the rest of the night
· Fig Leaf (Dionysus): now can only affect one Encounter per Region, but still works if you unequip it
· Engraved Pin (Moros): now counts as a Death Defiance effect
shadesmile Evil Eye (Nemesis): now targets Prometheus if his Eagle Aetos is the one to vanquish you

Animal Familiars
· ||Gale the Polecat||: new! Grants Dodge chance and move speed, blocks damage a few times per Region
shadesmile Toula the Cat: attacks more times successively; falls asleep faster (so she can wake back up faster!)

Resources & Reagents
· Added several new collectable resources found around the final confrontation
· Removed Deathcaps from the game as part of broader changes to resources described further above

Well of Charon
shadesmile Yarn of Ariadne: no longer consumed when meeting Hades, on whom this has no effect

Shrine of Hermes
· Fresh Sustenance MAX: reduced Life recovery
· Reduced chance of offering Minor Finds over other types of items

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Foes & Dangers
· Added a variety of foes for the final surface Region, including new Wardens and a new Guardian
· Prometheus: adjusted behaviors; reduced damage for several moves; now sometimes foresees and dodges attacks, yet overall should be somewhat less punishing than before
· Aetos: reduced viciousness to some extent...
· Sky-Dracon: slightly reduced tracking speed
· Auto-Seeker: slightly reduced tracking speed
· Eris: improved previews of her various attacks
· ||The Yargonaut||: new! Warden added to the Rift of Thessaly
· Charybdis: adjusted Tentacle behaviors; reduced overall difficulty
· Harpy Talon: slightly reduced radius of ranged attack
· Stickler: reduced damage
· Seesword: increased damage
· Blasket: reduced damage
· Infernal Beast: slightly increased Life
· Scylla: slightly increased Life
· ||Hellifish||: new! Warden added to Oceanus
· Lurker: gained a defensive back-step maneuver after getting hit
· Headmistress Hecate: slightly increased Life
· Root-Stalker: adjusted behavior of tail; grew a second one
· Various other minor changes to foes and combat encounters

Special Encounters
shadesmile Reworked Heracles combat encounters — vanquish specially-marked foes for a bounty in Gold
· Aetos will no longer swoop in to attack more than once prior to facing Prometheus
· Slightly increased appearance rate of Moon Monuments and Unseen Sigils on the surface
· Slightly increased difficulty of Moon Monument foes
shadesmile Moon Monuments no longer offer Path of Stars rewards if your Hex is fully upgraded
shadesmile Athena more consistently vanquishes Revenants from the Vow of Return (Oath)
· Minor adjustments to Artemis, Heracles, and Icarus appearance rates on the surface route
· Two Arachne Cocoon encounters can no longer occur very close together in some cases
· Family Disputes, formerly called Trials of the Gods, now can include Ares; several Olympians put up more of a fight than before...

Level Design & Environments
· Added the final confrontation on the surface route and various new Locations within it
· The Olympus Region has one fewer Location to traverse before the Guardian
· Encounters in the Rift of Thessaly that had too many waves (of foes) should now be more reasonable
shadesmile Optional rooms in Ephyra become more likely if you haven't found many that night
· Reduced damage of Lone Shades freed from Ephyra Pylons
· Resources can appear in more places in the Ephyra main square
· Removed Bat Cage nearest to the initial entrance to the Ephyra main square
· Added another Location that can randomly appear in Erebus
· Added another Location that can randomly appear in Oceanus
· Added another Location that can randomly appear in Ephyra
· The final battle prior to the Guardian of each of Region should no longer get replaced by Fountain chambers or character encounters
· Adjusted resource points in some Locations, especially those close enough to exits that you could leave by accident while trying to harvest
· Various minor fixes and improvements to various Locations

Chaos Trials
shadesmile You now reappear before the Pitch-Black Stone upon returning from a Chaos Trial
· Trial of Thunder: new! Zeus-themed Trial set in Erebus
· Trial of Glory: new! Hera-themed Trial set on Olympus
· Trial of the Fall: new! Demeter-themed Trial set in the Mourning Fields
· Trial of Slaughter: new! Ares-themed Trial set in Ephyra
· Trial of Destiny: new! Chaos-themed Trial set on Olympus
· Trial of Strife: new! Eris-themed Trial set in Thessaly
· Minor fixes and changes to several Trials

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_ _
The Crossroads Renewal Project
· Updated Crossroads main grounds with new points of interest; the taverna now is easier to traverse
· ||Artemis|| now sometimes provides musical accompaniment in the Crossroads
· Added numerous new unlockable decorative items once the Renewal Project is available
· Some decorative items now unlocked from a new spot in the taverna
· Various forms of wildlife now may appear throughout the Crossroads
· Some groups of Shades in the Crossroads now have captions when you Salute them
· Recently-pacified Shades that appear in the Training Grounds now have varying appearances
· Melinoë will sometimes cover up the family portrait in her tent after brooding too much
· Odysseus will sometimes offer resources you may need; can sometimes be found seated in the taverna
· Eris will no longer litter in the midst of conversation with others
· The witch attendants of Hecate now are absent when she is
· Improved presentation around plants that can be harvested in the Garden
· Supply Shipments no longer prompt you to interact as frequently
· The moon now shows different phases in the Training Grounds vista scene

Cauldron Incantations
· Rage of the Elements: new! Lets you activate the statues on Olympus to defend you
· Path to Desired Blessings: new! Lets you track requirements for Boons listed in the Book of Shadows
· Acceptance of Another Fate: new! Salute the Oath of the Unseen to reset that night's random events
· Shuffling of Noted Ballads: new! Lets the Music Maker make music choices for you if you wish
· Deathly Fortune: now introduced later and no longer lets you exchange plants for Bones (only fish...)
· Psychic Slivers of Clarity: removed from the game as part of resource system changes
· Bones of Arcane Wisdom: now makes Bones raise Magick limit rather than adding Armor; formerly Bones of Burnished Bronze

Fated List of Minor Prophecies
· ||The Arms of Night||: new! Rewards you for unlocking each of the Main Weapons
· ||Master of War||: new! Rewards you for choosing various Boons of Ares
· ||Storm in the Heavens||: new! Rewards you for prevailing on the surface route
· ||Sword of the Night||: new! Rewards you for clearing the surface route with each Main Weapon
· ||Power Beyond Legend||: new! Rewards you for choosing all Legendary Boons; these are no longer included with each Olympian's Boon prophecy

Book of Shadows
· Added new entries for various additions in this update
· Updated relationship status display for relevant characters after the Incantation Empath's Intuition

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_ _
Menus & UI
· Updated Main Menu to reflect this Major Update
· Added art for all Arcana and adjusted layout in the Altar of Ashes screen
· Added animations for the Crossroads Cauldron screen
· Added animations for the Pitch-Black Stone screen
· Added animations for the Wretched Broker screen
· Added animations for the Fated List screen
· Added animations for the Inventory screen
· Added art for the Crossroads Renewal screen
· Added art and adjusted layout for the Music Maker screen
· Added art and adjusted layout for the Archived Trivia screen
· Added art and adjusted layout for the Past Deeds screen
· Added art for the Gifts of the Moon screen
· Added animations for info banners, such as when entering Locations or vanquishing Guardians
· Added animations to the Main Menu and related sub-screens such as the Pause menu
· Updated art and animations for Book of Shadows prompts
· Updated art and animations for Fated List prompts
· Updated art and animations for Incantation Learned and similar prompts
· Updated look of many in-world status icons
shadesmile You now can see your Change of Fate count when choosing Boons
shadesmile You now can exchange resources for Prestige more freely, with a new warning if you still need them
shadesmile The Victory Screen now has theming differences depending on which route you cleared
· Improved feedback in the Altar of Ashes for when you fully upgrade your Grasp
· Improved presentation when multiple Incantations are revealed at once in the Crossroads Cauldron
· Improved text descriptions for Animal Familiar upgrades
· Adjusted Godhood Gained presentation after failing in God Mode; the presentation no longer occurs once you reach the damage resistance limit
· Damage numbers that come from environmental effects and traps now have a distinct color
· Updated prompts on a number of menu screens
· Various other fixes and improvements

Art & Visual FX
· Updated environment art in various places in the Crossroads
· Updated the look of Shades in various Regions, including ones you can pacify with the Tablet of Peace
· Updated some visual FX for improved clarity in the heat of battle (this work is ongoing)
· Updated visual FX for Scalding Vapor (Poseidon x Hestia)
· Updated visual FX for when foes with Armor are struck
· Updated teleportation visual FX for Animal Familiars, Artemis, and others
· Updated some visual FX for Umbral Flames (Moros)
· Updated presentation during narrative flashback sequences
· Updated narrative background art in Erebus
· Added narrative background art for Selene
· Added character animations for Hermes
· Added alternate portrait for Melinoë
· Added alternate portrait for Odysseus
· Adjusted portrait for Zeus
· Adjusted portrait for Artemis
· Added death animations for Charybdis Tentacles
· Various other minor visual improvements

Voice & Narrative
· Added more than 2,000 new voice lines, including new dialogue events for many characters
· Added more narrated Homer outcomes after a successful clear
· Chronos will give you a piece of his mind in more situations when leaving Erebus
· More characters react to resource-gathering and other interactions
· Numerous minor adjustments to requirements and content for various events

#

_ _
Music & SFX
· Added new music pieces for the final confrontation and the lead-up to it
· Added music theme for Icarus
· Added music theme for Echo
· Added a song from ||Artemis||
· Added unlockable versions of each of these to the Music Maker
· Added new victory music stingers for each of the two routes
· Music from the Music Maker now grows softer during dialogue events
· Added new sound effects for the Main Menu
· Added new sound effects for the Crossroads Cauldron
· Added new sound effects for the Wretched Broker
· Updated sound effects for Staff Special
· Updated sound effects for some foes and encounters
· Other minor changes and improvements

Settings
shadesmile God Mode Limit: new! You now can reduce the effect of God Mode if you wish

Miscellaneous
· Updated Development Roadmap to reflect our progress and plans for the next Major Update
· Clear times in the Past Deeds screen for the Surface route have been reset now that it is extended
· Adjusted presentation when Death Defiance effects activate
· Adjusted presentation when leaving the Training Grounds for the night
· Adjusted presentation when trying to attack while out-of-Shells with the Argent Skull
· Some Wardens' Life Bars now follow their movements more closely
· Improved timing of Polyphemus knockout sequence
· Minor improvements to Charybdis fight intro
· Improved presentation choosing Boon Boon Boon (Echo)
· Added several Commendation messages that may appear on the Victory Screen
· Added more error messaging we hope no one will ever see
· Updated Credits with several additional contributors
· Updates and fixes to translations in all languages

Bug Fixes
· Fixed Rapture Ring (Aphrodite) not damaging foes at the edge of the binding circle
· Fixed Moon Monuments sometimes appearing unexpectedly if you had no Hex of Selene
· Fixed Icarus missing his targets unexpectedly (unless you're his father and expect disappointment)
· Fixed optional rooms in Ephyra counting against Encounters needed to clear Chaos Curses
· Fixed unexpected delays prior to pre-fight dialogue against Hecate, Polyphemus, and Eris
shadesmile Fixed Gameplay Timer not pausing in some instances while pacifying Lost Shades
shadesmile Fixed Moonstone Axe (Thanatos) full-charge sound re-playing when entering new Locations
· Fixed Nemesis sometimes getting stuck wandering the Mourning Fields
· Fixed Evil Eye (Nemesis) switching targets after clearing Chaos Trials
· Fixed Dual Moonshot (Daedalus - Staff) sounds not playing for each shot
· Fixed foes playing hurt sound effects when taking damage to their Armor rather than their Life
· Many other minor fixes

Quote of the Patch
'All his fellow-immortals hate [Ares], from Zeus and Hera downwards, except Eris, and Aphrodite who nurses a perverse passion for him, and greedy Hades who welcomes the bold young fighting-men slain in cruel wars.'

~The Greek Myths (R. Graves)

cloud wolf
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@here Early Access Patch 8 - February 26, 2025

We appreciate all the feedback following last week's Warsong Update! This patch includes fixes and targeted adjustments for a smoother play experience as you battle toward the final confrontation. We're now shifting focus to our third Major Update outlined in our Roadmap. Until then, thank you for playing!

Nocturnal Arms & Abilities
· Sister Blades: slightly increased speed of the first two strikes in the Attack sequence
· Argent Skull: increased starting number of Shells; reduced Attack recovery time

Aspects of the Nocturnal Arms
· Argent Skull (Melinoë): reduced bonus Power per spent Shell now that the starting number is greater

Boons & Blessings
· Heinous Affront (Zeus x Ares): significantly increased how frequently this can affect foes
shadesmile Premium Service (Hephaestus): increased power level while using Black Coat (Melinoë)
· Success Rate (Hermes): removed Fig Leaf (Dionysus) as an offering requirement for this

Foes & Dangers
· ||Typhon||: reduced damage and frequency of some attacks; adjusted Life and Armor of some minions; improved camera motion between phases
· ||Spawn of Typhon||: reduced damage of some attacks; reduced range and speed of headbutt attack
· Prometheus: reduced damage of some attacks; other minor changes
· Aetos: slightly increased damage of fly-up attack
· Satyr Sapper: reduced damage of ranged attack
· Auto-Watcher: slightly reduced damage
· Auto-Seeker: reduced damage of ranged attack
· Blasket: reduced damage

Miscellaneous
shadesmile Improved feedback when gathering Blood Drops from Ares
shadesmile Increased appearance rate of Poppy Seeds in Tartarus
· Updates and fixes to translations in some languages

Bug Fixes
shadesmile Fixed certain effects not increasing Moonstone Axe Omega Special channeling speed as expected
shadesmile Fixed Black Coat Omega Attack having unintentionally reduced range in the previous patch
shadesmile Fixed Extended Family (Hera) not being affected by Boons from Artemis, Athena, or Dionysus
shadesmile Fixed Nova Flourish (Apollo) not increasing the area of the Moonstone Axe Omega Special
shadesmile Fixed Steady Growth (Demeter) sometimes not working correctly
shadesmile Fixed Mint Condition (Hephaestus) not functioning in the newest Warden encounter in Thessaly
shadesmile Fixed Gorgon Amulet (Athena) sometimes summoning multiple Athenas in the Mourning Fields
shadesmile Fixed Fig Leaf (Dionysus) not functioning in the newest Warden encounter in Thessaly
shadesmile Fixed Hermes sometimes unexpectedly showing up as the first Olympian on the surface over and over after reaching the final confrontation
shadesmile Fixed several narrative events related to the final confrontation playing or not playing when expected
shadesmile Fixed visual issues with the Altar of Ashes in ultrawide resolutions
shadesmile Fixed a visual issue with the numbering on the Death Arcana in the Altar of Ashes
· Other minor fixes

Quote of the Patch
'Zeus now cast his new weapon, pale and blinding, through the fabric of the sky, ripping it end to end; then he hurled another, stronger, at his father: it fell like a white-hot sword thrust with inexorable force.'

~Greek Myths: A New Retelling (C. Higgins)

cloud wolf
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Early Access Patch 9: The UNSEEN Update - June 17, 2025

Our third Major Update in Early Access is now available, featuring an all-new Hidden Aspect for each of the Nocturnal Arms, a unique new variation of each Guardian Encounter, and plenty of new story events, artwork, music, and more! Please check our Development Roadmap for important details about our eventual v1.0 launch, and we'll be keeping a close eye on your feedback as we continue on!

Highlights
· Hidden Aspects: Each of the Nocturnal Arms now has a secret, final form to discover...
· Vow of Rivals: Reveal this in the Oath of the Unseen for all-new challenges from each Guardian
· Revamped Umbral Flames: The Flames of Ygnium now offer a smoother, snappier fighting style
· Godsent Hexes: The Path of Stars now can infuse each Selene Hex with a unique new Olympian power
· Forge Bonds: Grow closer than ever before to a variety of characters in numerous new optional events
· New Wardens: Watch out for powerful new foes in Erebus and the City of Ephyra
· Shinier Artwork: Look for many new visual flourishes such as ambient effects on most character portraits
· New Music: Listen for new pieces including a hot new single from a certain band...

General Gameplay
· In standard Encounters, new waves of foes now spawn slightly sooner, reducing downtime
· Your melee strikes are no longer negated by certain obstacles (foes behind them now get hit)
· Many attacks that briefly stunned you now slow you instead, reducing cases of being 'stun-locked'
· You now may exit Locations slightly sooner than before, right after collecting Rewards
· Melinoë's Olympic Slam entrances on Olympus are faster and hit a slightly wider area
· Removed the infrequent second stage of Rod of Fishing sequences; the initial interaction is unchanged

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Nocturnal Arms & Abilities
· Sister Blades: increased Omega Special damage
· Umbral Flames: reworked — adjusted properties of Attacks and Specials for improved flow and feel
· Black Coat: increased Attack, Omega Attack, and Omega Special damage

Aspects of the Nocturnal Arms
· ||Witch's Staff (Anubis)||: new! Create damaging fields, draw foes in, and use Lone Shades to your advantage
· ||Sister Blades (Morrigan)||: new! Perform the devastating Blood Triad after landing your other moves
· ||Umbral Flames (Supay)||: new! Fire on foes automatically, supercharging your shots when necessary
· ||Moonstone Axe (Nergal)||: new! Obliterate your foes with heavy strikes, and go berserk to restore Life
· ||Argent Skull (Hel)||: new! Fire continually without the need for Shells
· ||Black Coat (Shiva)||: new! Absorb your Omega Special blasts to destroy your foes when their Life runs low
· Witch's Staff (Melinoë): reworked — now raises Magick and adds Power to your Specials
· Witch's Staff (Circe): reworked — whenever you use Casts, so does your Animal Familiar; this creates a Psychic Leash between you that damages foes
· Sister Blades (Pan): Omega Special recovery time now scales with the number of blades thrown
· Umbral Flames (Melinoë): reworked — now adds Critical damage chance to your Attacks and Specials
· Moonstone Axe (Charon): no longer increases duration of your Casts
· Argent Skull (Persephone): bonus Omega Special duration now charges from Olympian damage; reworked passive benefit now automatically raises Boon Lv.
· Black Coat (Nyx): Nightspawn hits now also activate Olympian effects from the strike you used

Altar of Ashes
· Excellence: now also increases the chance of finding Legendary Boons
· Strength: reduced damage resistance and bonus damage
· Divinity: reduced chance of improved Rarity
· The Unseen: improved Magick restoration

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· While in Insights mode, you now can Inspect max-rank Arcana Cards for a closer look
· Adjusted upgrade costs of some Arcana Cards

Oath of the Unseen
· Vow of Rivals: new! Makes each Guardian more challenging in unique ways; the first Rank affects the first Guardian of both the Underworld and Surface routes; prevail against both to reveal the next Rank, and so on
· Reduced Fear required for Surface victories to become ||Night's Champion|| according to Schelemeus
shadesmile Added contextual feedback when Life restoration effects are being reduced by the Vow of Scars
shadesmile The stasis effect from the Stopper Perk from the Vow of Fangs now is easier to anticipate

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Boons & Blessings
· Air Quality (Zeus): increased damage minimum
· Poseidon: Slip Curse replaced with Froth, which can make foes take a burst of damage when struck
· Tidal Ring (Poseidon): now hits foes in the binding circle instead of ahead, and inflicts Froth
· Breaker Rush (Poseidon): now deals more damage, and in an area around you
· Fluid Gain (Poseidon): cut from game; replaced with...
· Flood Gain (Poseidon): your Omega Moves briefly restore any Magick used, repeatable after a delay
· Sea Star (Poseidon): increased effect chance
· High Surf (Poseidon): increased damage
· Depth Charge (Poseidon): cut from game; replaced with...
· Ocean Swell (Poseidon): new! Your Omega Moves also launch a damaging wave, but use more Magick
· Slippery Slope (Poseidon): now also makes Froth deal more damage
· Prominence Flare (Apollo): increased damage
· Tranquil Gain (Demeter): Magick restoration effect starts sooner and is faster
· Frosty Veneer (Demeter): now reduces heavy damage above a certain threshold rather than capping it
· Aphrodite: reduced duration of her Weak Curse
· Life Affirmation (Aphrodite): cut from game (sort of); replaced with...
· Spiritual Affirmation (Aphrodite): new! Gain max Life and Magick, and future increases are worth more
· Shameless Attitude (Aphrodite): reduced bonus damage
· Hephaestus: Vent Curse replaced with Glow, which makes foes take bonus damage
· Volcanic Strike (Hephaestus): increased damage
· Volcanic Flourish (Hephaestus): slightly reduced recharge time
· Uncanny Fortitude (Hephaestus): reduced Life gain
· Mint Condition (Hephaestus): cut from game (sort of); replaced with...
· Security System (Hephaestus): new! At the start of each Encounter, gain a lot of Armor, but only briefly

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· Heavy Metal (Hephaestus): reworked — gain Armor and deal more weapon damage based on it
· Hestia: Increased damage rate of her Scorch Curse; fixed Scorch not counting as a damaging effect from Olympians, for interactions with Boons such as Rallying Cry (Ares)
· Flame Flourish (Hestia): increased Scorch damage
· Heat Rush (Hestia): reworked — now leaves a damaging trail, and reduces damage you take from burning
· Burnt Offering (Hestia): cut from game; replaced with...
· Snuffed Candle (Hestia): new! Deal bonus damage to isolated foes; previously Single Elimination (Ares)
· Fire Walk (Hestia): cut from game; replaced with...
· Fire Away (Hestia): new Legendary! Your Casts destroy many foes' ranged shots and inflict Scorch
· Ares: Improved visual clarity of Blood Drops, now called Plasma
· Mortal Gain (Ares): cut from game; replaced with...
· Grisly Gain (Ares): new! Striking foes may spill Plasma, which also restores Magick when collected
· Single Elimination (Ares): cut from game; this effect now is on a new Hestia Boon, Snuffed Candle
· Mean Streak (Hermes): increased duration of stacking damage bonus
· Easy Shot (Artemis): increased damage
· Shadow Pounce (Artemis): now gives Omega Moves a chance to deal Critical damage after you Dash
· Whispered Prayer (Artemis): new! Your Hex may deal Critical damage
· Divine Dash (Athena): reduced Deflect duration to match the original game
· Task Force (Athena): new! Your Godsent Hexes can be used more times per Encounter
· Worry Free (Dionysus): now gives a random amount of bonus Life within a range, rather than a set amount
· Personal Loan (Dionysus): new! Give up all your Gold; after the next Guardian, gain it back, with interest!
· Reckless Abandon (Dionysus): new! Your Attacks deal random damage from a set range of values

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· Cinerary Circle (Hades): now spawns fewer, stronger Soul Urns that hit a wider area
· Gigaros Dash (Hades): new! Your Dash damages surrounding foes and briefly makes them take more damage from your Attack and Special
· Unseen Ire (Hades): no longer one of his initial offerings, but is offered after a certain point
· Moonlight Dress (Arachne): reworked — Outfit makes your Hexes charge using less Magick than before; the previous effect is now called Gilded Dress
· Crimson Dress (Arachne): new! Outfit makes you deal more damage after each Encounter
· Gold Gold Gold (Echo): new! After your next purchase from Charon, gain another at no extra charge
· Gift Gift Gift (Echo): new! In the next Region, gain the basic effect of your current Keepsake
· Harm for the Afflicted (Medea): new! Inflicting Curses also deals damage to unafflicted foes
· Word of Greater Girth (Circe): now also raises your max Life
· Hymn to the Eye of Night (Circe): new! Your Hex deals bonus damage
· Turning to a Simple Form (Circe): new! Your Omega Moves have a chance to inflict Morph
· Ingenious Strike (Icarus): reworked — now gives bonus Lv. to your Attack Boon
· Ingenious Flourish (Icarus): reworked — now gives bonus Lv. to your Special Boon
· Full Service (Icarus): new! One of your Hammer enchantments is upgraded to Rank II
· Note: Several of the new blessings noted above require first having reached a certain point in your relationship with the corresponding character
· Also adjusted power levels of various Duo Boons, including...
· Thermal Dynamics (Zeus x Hestia): increased Scorch damage
· Golden Rule (Hera x Poseidon): increased bonus damage from Gold
· Brave Face (Hera x Hephaestus): reduced damage resistance from Magick
· Incandescent Aura (Hera x Hestia): increased damage

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· Natural Selection (Poseidon x Demeter): increased chance of improved Rarity
· Scalding Vapor (Poseidon x Hestia): adjusted to work with the new Froth Curse
· Love Handles (Aphrodite x Hephaestus): reduced Heartthrob damage
· Carnal Pleasure (Aphrodite x Ares): now has a chance of creating a Heartthrob instead of guaranteeing one
· Chain Reaction (Hephaestus x Hestia): reduced timing window for the effect
· Removed several cases where Boons affecting your Cast prevented other such Boons from being offered
· Additional adjustments to some Boon bonuses from Rarity and Poms of Power
· Further clarifications to descriptions for various Boons
· Various other minor fixes and adjustments

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Daedalus Hammer Upgrades
· Melting Swipe (Staff): reworked — Your Dash-Strike now deals heavy damage to Armor, instead of destroying a percentage of the total; adjusted Melting upgrades for other weapons accordingly
· Hidden Helix (Flames): reworked — Your Specials create a bonus projectile; formerly Triple Helix
· Enduring Coil (Flames): new! Your Omega Special lasts longer
· Possessed Array (Skull): losing Magick from retrieving Shells no longer charges your Hex
· Added unique enchantments for Hidden Aspects, replacing ones that do not work with them, including:
· ||Mirrored Ankh (Staff)||: new! Your Omega Attack creates another damage field ahead of the first
· ||Soulfilled Ankh (Staff)||: new! Your Attacks gain Power and hit a larger area
· ||Scarab Etchings (Staff)||: new! Your Lone Shades deal bonus damage and may reappear after they hit
· ||Phantom Etchings (Blades)||: new! Your Blood Triad combo deals even more damage
· ||Banshee Brand (Blades)||: new! Your Blood Triad combo has a chance to strike once more
· ||Demonic Cell (Flames)||: new! As long as you Sprint, your Attacks and Specials have bonus Power
· ||Heaven Splitter (Axe)||: new! Your Attack hits multiple times, but you can only perform the first slam
· ||Iron Core (Axe)||: new! Your Berserk effect lasts longer and restores more Life per foe struck
· ||Garmr Gaze (Skull)||: new! Your Attacks shoot farther and deal bonus damage
· ||Leering Glance (Skull)||: new! Your Attack shots bounce to one more foe and deal bonus damage on that hit
· ||Runic Driver (Skull)||: new! Your Specials fly faster and deal more damage for each foe struck
· ||Venerated Relic (Skull)||: new! Your Valkyrie effect lasts longer
· ||Nirvana Engine (Coat)||: new! During your Destructive effect, you can destroy foes with more Life

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· ||Elephant Rockets (Coat)||: new! Your Specials have more Power and fly straight ahead
· ||Counter Supreme (Coat)||: new! After blocking with your Omega Attack, become Destructive
· ||Awakened Rockets (Coat)||: new! Absorbing blasts from your Omega Special also fires your Special
· ||Mooncrest Riser (Coat)||: new! Your Dash-Strike hits a larger area and deals bonus damage
· Adjusted names and descriptions for several Daedalus Hammer upgrades

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Hexes & Path of Stars
· Temper of Zeus: new! Godsent upgrade makes your Twilight Curse shot strike foes near it with lightning
· Nurture of Hera: new! Godsent upgrade makes your Night Bloom servant faster and stronger
· Prize of Poseidon: new! Godsent upgrade makes Moon Water also create several restorative items
· Squall of Demeter: new! Godsent upgrade makes all foes take damage during Phase Shift
· Shine of Apollo: new! Godsent upgrade makes Lunar Ray fire a bigger solar-infused beam
· Allure of Aphrodite: new! Godsent upgrade makes you keep spawning Heartthrobs during Dark Side
· Hand of Hephaestus: new! Godsent upgrade makes you deal a damaging blast after using Wolf Howl
· Hearth of Hestia: new! Godsent upgrade makes you rapidly inflict Scorch on all foes during Total Eclipse
· Lance of Ares: new! Godsent upgrade makes you inflict Wounds whenever Sky Fall hits
· Twilight Curse: now deals damage in addition to inflicting Morph
· Bearing (Lunar Ray): reworked — now grants Armor that lasts for the duration of the Hex
· Revulsion (Twilight Curse): cut from game; replaced with...
· Spread (Twilight Curse): new! Your Hex can bounce to more foes
· Infection (Twilight Curse): now inflicts any Curses you can inflict, not just ones currently active
· Finality (Night Bloom): cut from game; replaced with...
· Eruption (Night Bloom): new! Your raised servants deal bonus damage the first time they hit
· Saturation (Moon Water): your Omega Cast that fires automatically now can also deal Critical damage
· Tenacity (Wolf Howl): reworked — now grants Armor that lasts for a brief while
· Eminence (Total Eclipse): reworked — now grants Armor that lasts for the duration of the Hex

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Keepsakes
· Knuckle Bones (Odysseus): reduced damage resistance
· After you Forge Bonds with characters, their Keepsake spot now will have additional art and flavor text
· Swapped positions of the Eris and Charon Keepsakes for reasons known only to the chthonic gods...
· Apollo's Keepsake formerly known as Purest Hope now called Harmonic Photon
· Fig Leaf (Dionysus), Discordant Bell (Eris), and Lion Fang (Heracles) no longer activate in the optional sub-rooms of Ephyra

Animal Familiars
· Increased chance of finding corresponding resource type based on which Familiar is with you
· Frinos, Hecuba, and Gale perform their resource-gathering actions faster than before
· Adjusted requirements for recruiting Hecuba and Gale, which now can happen sooner than before
· Adjusted Gale spawn point on ||Olympus|| to make her easier to find

Resources & Reagents
· Gemstones: new! Found in certain circumstances and mainly used in exchange for Prestige
· Finding reagents in Chaos no longer reduces the chance of finding other reagents soon after
shadesmile Lotus is used with fewer Incantations than before
· Resource formerly known as Plasma now called Flux

Well of Charon
· Faint Flicker: reduced Gold cost and raised the average amount of Psyche gained

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Foes & Dangers
· Added a new variation of every Guardian Encounter when the new Vow of Rivals (Oath) is in effect
· ||Typhon||: adjusted various behaviors, including Egg spawns; reduced damage of some moves
· ||Chronos||: adjusted various behaviors, including summoned Tempus allies
· Prometheus: adjusted various behaviors; his landing spot is no longer as predictable after his Flame Strikes
· Headmistress Hecate: her Twilight Curse now can ||turn you into other types of critters|| after certain events
· ||Master-Slicer||: new! Warden added to Erebus
· ||Lanthorn||: new! Supporting foe added to the ||Master-Slicer|| Encounter
· ||Erymanthian Boar||: new! Warden added to Ephyra
· ||Wringer||: new! Supporting foe added to the final Vow of Rivals fight in the Underworld
· ||Eye of Typhon||: new! Warden encounter added to the Summit
· King Vermin: adjusted various behaviors, becoming somewhat stronger than before
· The Verminancer: now spawns Crawlers continually, becoming somewhat stronger than before
· Talos: reduced damage of shield throw attack
· Auto-Forcer: slightly increased damage of swipe attack
· Auto-Watcher: reduced rate of fire
· Satyr Raider: slightly reduced damage
· Satyr Goldpike: reduced damage
· Satyr Sapper: reduced range of ranged attack; slightly reduced damage
· Satyr Cultist: reworked — now has an all-new look and abilities
· Blasket: reduced rate of fire
· Various other minor changes to foes and combat encounters

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Level Design & Environments
· Most Guardian Encounters now have an all-new Location when the Vow of Rivals (Oath) is in effect
shadesmile Adjusted cases where Encounters on Olympus could sometimes have long delays between waves
shadesmile Adjusted the Rift of Thessaly Region to reduce cases where it could be too long or too short; special Locations now appear more consistently
· Rubble from ruined Pillars in Tartarus no longer stops you but is destroyed instead
· Added several new Locations to the Summit
· Various minor fixes and improvements to various Locations

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Chaos Trials
· Chaos Above: new! Battle through the Surface route with a fully randomized loadout
· Great Chaos Above: new! All-random Surface route, with random Oath Vows for good measure
· Chaos Below: new! Battle through the Underworld route with a fully randomized loadout
· Great Chaos Below: new! All-random Underworld route, with random Oath Vows for good measure
· Trial of the Maiden: new! Hecate-themed Trial set in Erebus with the Vow of Rivals in effect
· Trial of the Flock: new! Polyphemus-themed Trial set in Ephyra with the Vow of Rivals in effect
· Trial of the Drifter: new! Scylla-themed Trial set in Oceanus with the Vow of Rivals in effect
· Trial of the Fairest: new! Eris-themed Trial set in Thessaly with the Vow of Rivals in effect
· Trial of the Jackal: new! Wield the Hidden Aspect of the Witch's Staff through Ephyra
· Trial of the Banshee: new! Wield the Hidden Aspect of the Sister Blades through Oceanus
· Trial of the Daemon: new! Wield the Hidden Aspect of the Umbral Flames through the Mourning Fields
· Trial of the Marauder: new! Wield the Hidden Aspect of the Moonstone Axe through Thessaly
· Trial of the Outcast: new! Wield the Hidden Aspect of the Argent Skull through Erebus
· Trial of the Supreme: new! Wield the Hidden Aspect of the Black Coat through Olympus
· Adjusted several Trials based on changes to Aspects or other key details

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The Crossroads Renewal Project
· Added decorative Arcana Card Backs, for use with your Arcana layouts in the Altar of Ashes
· Adjusted visuals in some parts of the Crossroads, such as the Fishing Pier and the exit to the Tent
· Eris now will vandalize her corner of the Crossroads when she appears
· Adjusted Dora spawn point in the Taverna
· Adjusted Prestige costs of some cosmetic items; more are affordable early on
· It now is easier to navigate around the Soil Plots in the Crossroads

Crossroads Cauldron
· Quickening of Sentimental Value: new! Accelerates the rate at which Keepsakes rank up
· Gathering of Subterranean Riches: new! Grave Thirst grants Gemstones when you vanquish a Guardian
· Revival of a Desecrating Pool: new! Restores the Pool of Purging in Tartarus (if you haven't already)
· Bounties of the Infinite Abyss: new! You may find an extra reward if you have enough active Oath Vows
· Green Hand of Gaia: new! Gain the ability to harvest all grown plants in your garden at once
· Greater Sowing of Gardens: new! Gain the ability to plant multiple seeds of the same type all at once
· Greatest Gift of Gaia: new! Very late-game ability to harvest resources automatically on exiting Locations
· Also look for several other new Incantations related to story progress...
· Adjusted costs and requirements of several Incantations, particularly ones discovered relatively early on

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Fated List of Minor Prophecies
· Godsent Favor: new! Rewards you for choosing various Godsent Hex upgrades
· Soundest of Sleepers: new! Rewards you for waking Hypnos, though ||this cannot be done just yet...||
· Haunted by the Past: new! Rewards you for helping Dora with her forgetfulness...
· Familiar Confidant: new! Rewards you for confiding in Frinos night after night
· Denizens of the Depths: new! Rewards you for catching a variety of water denizens
· Beyond Familiar: new! Rewards you for fully upgrading one of your Animal Familiars
· Breadth of Knowledge: new! Rewards you for unlocking every Arcana Card
· Born to Win: new! Rewards you for fulfilling a particular request from Primordial Chaos
· Improbable Outcomes: new! Rewards you for clearing any of the all-random Chaos Trials twice in a row
· Unrivaled Prowess: new! Rewards you for seeing every Guardian with the Vow of Rivals in effect
· Shadow of Doom: new! Rewards you for vanquishing each of the different Wardens on the Surface route
· ||The Jackal's Aspect||: new! Rewards you for reaching ||Chronos|| with the Hidden Aspect of the Staff
· ||The Crow's Aspect||: new! Rewards you for reaching ||Chronos|| with the Hidden Aspect of the Blades
· ||The Shadow's Aspect||: new! Rewards you for reaching ||Chronos|| with the Hidden Aspect of the Flames
· ||The Warrior's Aspect||: new! Rewards you for reaching ||Chronos|| with the Hidden Aspect of the Axe
· ||The Grave's Aspect||: new! Rewards you for reaching ||Chronos|| with the Hidden Aspect of the Skull
· ||The Destroyer's Aspect||: new! Rewards you for reaching ||Chronos|| with the Hidden Aspect of the Coat
· The Unseen Sentinel: new! Rewards you for unlocking all Aspects of the Nocturnal Arms
· Minor changes to requirements and rewards of several other Prophecies

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Menus & UI
· Updated Main Menu to reflect this Major Update
· Added animations to the Play screen
· Updated artwork and animations for the Options screen and various sub-screens
· Adjusted look of various combat UI elements
· Adjusted look of Objectives UI elements
· Adjusted look of the damage shroud that appears when you get hit and are at low Life
· Added unique artwork for many info banners, such as when entering new Regions
shadesmile Past Deeds screen now will display Commendation messages from any future Victory Screens
· Updated layout, artwork, and animations for the Fated List screen
· Updated some animations for the Altar of Ashes screen
· Updated artwork and animations for the Silver Pool screen
· Updated artwork and animations for the Aspects of the Nocturnal Arms screens
· Updated layout, artwork, and animations for the Oath of the Unseen screen
· Updated artwork for the Familiar Bonds screen... for each different Familiar!
· Updated artwork for the Past Deeds screen
· Updated artwork for the Archived Trivia screen
· Updated formatting and animations for the Book of Shadows screen
· Updated artwork and added animations for the Gifts of the Moon screen
· Updated artwork and animations for the Path of Stars screen
· Updated artwork for the Victory Screen for both Underworld and Surface routes
· Updated layout and artwork for the Fair Trade screen when Nemesis has an exchange
· Updated artwork and animations for the Charon's Gold Rewards screen
· Updated artwork for the Well of Charon screen
· Updated artwork for the Pool of Purging screen
· Updated artwork for the Shrine of Hermes screen
· Updated artwork for the Keepsakes screen
· Updated background artwork for the Daedalus Hammer screen
· Updated icons for various types of Death Defiance effects
· Adjusted look of Keepsake Rank stars

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· Adjusted look of Tablet of Peace UI elements
· Added a warning if you attempt to exit the Controls menu with any unmapped control inputs
· Various other minor fixes and improvements

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Art & Visual FX
· Updated artwork and animation for the intro when you first start a new game
· Added this artwork and animation to the narrated Homer outcomes after a successful clear
· Added new transition animations when leaving one Location and entering another
· Added ambient animations to many resource and reward items
· Added ambient visual FX to many character portraits
· Added new narrative background art to some regions
· Added visual FX and animations to some narrative background art
· Updated portrait art and added 3D model and animations for Narcissus
· Updated portrait art for Cerberus
· Updated portrait art for the ||Strange Rock|| in Tartarus
· Added Hot Springs portrait for ||Icarus||
· Added portrait variation for Nemesis
· Added portrait variation for Moros
· Added portrait variation for Dora
· Added portrait variation for Arachne
· Added portrait variation for Scylla
· Added portrait variation for Prometheus for when he's defeated
· Added minor portrait variations for Melinoë
· Added minor portrait variations for Eris
· Added 3D model and animations for Echo
· Added 3D model and animations for Circe and her Piggies
· Added animations for various characters to go with the new Vow of Rivals battles
· Added alternate Return to Shadow animation for when Melinoë prevails on a given night
· Updated some animations for Prometheus
· Updated some animations for ||Typhon||
· Updated visual FX for when various Olympians appear to offer their Boons
· Updated presentation when using Change of Fate effects to alter offered choices
· Updated Hecate pre-fight animation and presentation when vanquishing her
· Updated Scylla pre-fight animation and presentation when vanquishing her
· Updated presentation when vanquishing the Infernal Beast
· Updated presentation when vanquishing Chronos

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· Updated Polyphemus pre-fight animation
· Updated presentation when vanquishing Charybdis
· Updated Eris pre-fight animation and presentation when vanquishing her
· Updated Prometheus pre-fight animation
· Updated Nemesis entrance animation when she drops in
· Updated visual FX when Hades grants his blessings
· Updated visual FX for some Sheep types while facing Polyphemus
· Updated visual FX for Dora while she's hidden
· Updated visual FX for Grave Thirst
· Updated visual FX in the ||Asphodel?|| events
· Updated various visual FX to improve visual clarity in combat in some instances
· Updated artwork for Heracles Wall-Scroll cosmetic that may be added in Melinoë's tent
· Updated presentation when removing the Cauldron's lid after Alchemy
· Updated environment art in the ||Hecate Flashback|| sequence
· Updated visual FX art in the ||Hades Flashback|| sequence
· Updated environment art near ||Chronos|| spawn point in the Location between Erebus and Oceanus
· Added visual FX to Hot Springs character portraits
· Added visual FX for Gold Urns found on the Summit
· Added more guests to the never-ending feast of Dionysus on Olympus
· Added color-coordinated emotive icons for the Supportive Shade
· Numerous other minor visual fixes and improvements

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Voice & Narrative
· Added many new story events for various characters
· Added many new contextual voice lines for Melinoë and other characters
· Several characters now have all of their Gift events (others are still to be added)
· As part of this, Melinoë may now grow closer with certain characters, ||in a non-Platonic way|| if so desired
· ||Icarus|| now can be persuaded to return to the Crossroads after a certain point
· You now can eventually help ||Dora recover her lost memories||
· You now can make another attempt to ||rouse Hypnos from his endless slumber||, after a certain point...
· Events with pairs of Olympians should be more frequent when offered Duo Boons
· Artemis will show up singing in the Crossroads slightly less often
· Selene now will sometimes comment when you ||decide to use her Aspect of the Black Coat||
· Added still more narrated Homer outcomes after a successful clear
· Adjusted various early-game narrative events
· Adjusted priorities and requirements for various voice lines and narrative events
· Numerous other minor changes and improvements

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Music & SFX
· Added new songs from ||Scylla and the Sirens||, one for the Region and one for the show
· Added music theme for Narcissus
· Added alternate Vow of Rivals theme for ||Chronos||
· Added alternate Vow of Rivals theme for ||Typhon||
· Added unlockable versions of each of these to the Music Maker
· Added sound effects for each of the Hidden Aspects; updated sound effects for several others
· Added sound effects for newly added foes and Encounters
· Added more ambient sound effects to various Locations, including on the World Map between Regions
· Updated sound effects for the intro when you first start a new game
· Updated sound effects for successfully clearing Chaos Trials and returning to the Crossroads
· Updated sound effects for various menu screens
· Updated sound effects for some foes and Encounters
· Updated sound effects for restoring Magick
· Other minor changes and improvements

Settings
· Auto-Fire: now lets you select either a press-and-hold Auto-Fire modifier or a one-press toggle

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Miscellaneous
· Updated Development Roadmap to reflect our progress and what to expect in our v1.0 launch
· Melinoë now reappears in the Crossroads faster than before after her Return to Shadow sequence
· Improved priorities for the various Commendation messages that may appear on the Victory Screen
· Shade Suitors near Narcissus are more emotive in some cases
· Melinoë will more accurately identify where she first met the new disciples of Schelemeus
· Melinoë's character portrait will appear larger or smaller when she has Circe's Word of Greater Girth or Word of Smaller Stature, respectively
· Improved placements where your Animal Familiar appears in various Locations
· Animal Familiars now will greet Melinoë when they first appear in the Training Grounds
· The slowing effects from Statues of Demeter on Olympus no longer impede Heracles
· It now is easier to tell when you reveal a reward from one of the Arachne cocoons
· Added a hint on how to exit the Crossroads for new players who don't find it right away
· Adjusted how often the phases of the Moon change in the Training Grounds vista and elsewhere
· Adjusted costs of upgrading Gathering Tools in the Silver Pool
· Save Slots in the Play Menu now show your Prestige rather than Grasp, once you advance far enough
shadesmile The Gameplay Timer pauses automatically in a few more instances, such as the Ephyra vista scene
· Updated Credits with several additional contributors
· Updates and fixes to translations in all languages
· Various optimizations for improved performance on some system configurations

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Bug Fixes
shadesmile Fixed issues preventing Gorgon Amulet (Athena) from activating on Mount Olympus
shadesmile Fixed cases where Hermes Boons would not start appearing when expected on newer save files
shadesmile Fixed various interactions between Winner's Circle (Hermes) and other Cast Boons
· Fixed Slow Cooker (Hestia) adding Power to more than Attacks and Specials, contrary to the description
· Fixed Acceptance of Another Fate not re-randomizing the effects of certain Keepsakes
· Fixed Trusty Shield (Hephaestus) removing Armor if it later gained Rarity
· Fixed cases where both Artemis and Athena could appear in the same Encounter (they work alone)
· Fixed Engraved Pin (Moros) sometimes not deactivating the effect of Strength (Arcana) as expected
· Fixed Raki leaving all the work to you in Oceanus exit-unsealing Encounters
· Fixed the Chronos entry in the Book of Shadows not always appearing as expected
· Fixed cases of Odysseus incorrectly identifying recently harvested Plants
· Fixed visual issue where the Snow Queen (Demeter) shield did not move with Melinoë in some cases
· Many other minor fixes

Quote of the Patch
'Now wailing in fear, we rowed on up those straits, Scylla to starboard, dreaded Charybdis off to port, her horrible whirlpool gulping the sea-surge down, down.'

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@here Early Access Patch 10 - July 2, 2025
Thank you for playing our recent Unseen Update! This patch makes a number of adjustments to some of the latest additions. We'll keep monitoring your feedback, though this will likely be our final patch before our v1.0 launch, whenever that will be! We're very grateful for your support throughout Early Access!

General Gameplay
· Reduced further cases of successive attacks causing you to become 'stun-locked'
· Whenever you take damage to Armor, it will reduce any temporary Armor you have from sources such as Security System (Hephaestus), prior to reducing the more-permanent kind

Nocturnal Arms & Abilities
· Sister Blades: Omega Attack can no longer be interrupted by foes
· Umbral Flames: reduced orbit speed of Omega Special projectiles, but increased their damage
· Argent Skull: Omega Special wave projectiles no longer stagger foes
· Black Coat: increased speed of Attack sequence and damage of first strike; slightly increased Omega Attack channel speed, and it can block more types of incoming area-effect damage; increased Special accuracy

Aspects of the Nocturnal Arms
· Witch's Staff (Melinoë): reduced bonus to Magick and Power
· Witch's Staff (Momus): slightly increased how long it takes your serpents to fire successive Omega Moves
· Sister Blades (Pan): it now is easier to Dash out of recovery times
· ||Sister Blades (Morrigan)||: improved input buffering, reducing cases of dropped inputs during combat
· Umbral Flames (Moros): adjusted projectile speeds; aligned Omega Attack damage with base Aspect
· ||Umbral Flames (Supay)||: reduced projectiles from Attacks and Specials, but increased their damage; reduced Rush Boon damage bonus
· ||Moonstone Axe (Nergal)||: slightly reduced Dash-Strike damage; slightly increased Attack damage
· Argent Skull (Medea): slightly reduced area of Attacks, which still is greater than the base Aspect
· Argent Skull (Persephone): fixed an issue causing Boons to gain bonus Lv. more often than intended
· ||Argent Skull (Hel)||: now breaks Urns more easily
· Black Coat (Nyx): increased Omega Boost damage; increased damage of Special Nightspawns
· ||Black Coat (Shiva)||: reworked Destructive effect now makes Omega Attack deal bonus damage; increased Special damage; normalized Omega Special travel time, reticle remains until the blast

Oath of the Unseen
· Vow of Frenzy: now also makes foes enter the battle faster; reduced effect on Vow of Rivals moves
· Vow of Scars: fixed several cases where this was not reducing Life recovery as expected

Boons & Blessings
· Steady Growth (Demeter): now will only Rarify itself if you have no other eligible Boons
· Hestia: Scorch Curse can no longer deal Critical damage or similar, nor is affected by Air Quality (Zeus)
· Flame Strike (Hestia): slightly reduced Scorch damage
· Flame Flourish (Hestia): slightly reduced Scorch damage
· Success Rate (Hermes): no longer affects the passive effect of Raki
· Incandescent Aura (Hera x Hestia): reworked — now deals damage to all Hitch-afflicted foes when you restore Magick
· Natural Selection (Poseidon x Demeter): reworked — now distributes bonus Lv. to your primary Boons
· Scalding Vapor (Poseidon x Hestia): no longer can activate the Froth Curse
· Gigaros Dash (Hades): reduced damage; fixed Scorn amplifying damage other than Attack and Special
· Unseen Ire (Hades): fixed an issue causing the effect duration to last longer than stated
· Crimson Dress (Arachne): fixed an issue causing this to give a high damage bonus right away; increased bonus per Encounter

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Daedalus Hammer Upgrades
· Boosted Ignition (Skull): no longer offered while using ||Aspect of Hel||
· Looming Ignition (Skull): fixed an issue causing this to give its full damage bonus immediately rather than over the duration as described
· ||Pharaoh Etchings (Staff)||: new! Lone Shades deal more damage and automatically launch at foes struck by your Omega Special
· ||Sinister Pinion (Blades)||: new! Your Specials repeatedly deal damage faster
· ||Helheim Charge (Skull)||: new! Your Omega Attack fires twice in succession
· ||Chakra Collider (Coat)||: new! Your Omega Attack gains a Power Shot that deals heavy damage

Hexes & Path of Stars
shadesmile Adjusted Path of Stars layouts to make room especially for Godsent upgrades
· Adjusted when Godsent upgrades are offered during the story for the first time, now later than before
· Twilight Curse: this and other Morph effects now block any on-death attacks when afflicted foes are slain, with the exception of Inferno-Bombs
· Prize of Poseidon (Moon Water): cut from game; replaced with...
· Pride of Poseidon (Moon Water): new! Godsent upgrade gradually restores Life and Magick over time
· Zenith (Sky Fall): cut from game; replaced with Ambition, which deals bonus damage to Guardians
· Lineage: new! Your Hex can be Godsent one more time when used in Guardian Encounters

Keepsakes
· Discordant Bell: effect now persists for the night even after you switch Keepsakes

Resources & Reagents
shadesmile Reduced chance of never finding the resource type aligned with your Animal Familiar in shorter regions

Shrine of Hermes
· Fresh Sustenance MAX: reduced Life recovery

Foes & Dangers
· Various adjustments to the new Vow of Rivals Encounters, including...
· ||Unrivaled Typhon||: adjusted behaviors of ||Chronos||, who should no longer teleport in the middle of his strikes; adjusted patterns in final phase
· ||Unrivaled Chronos||: adjusted various behaviors; adjusted hitbox of Swipe attack; ||Tempii|| no longer heal when affected by Twilight Curse (Selene); now summons only a single Warden
· ||Unrivaled Prometheus||: adjusted various behaviors of ||both combatants||; ||Heracles|| has reduced Life; ||Aetos now briefly takes over if Prometheus is vanquished first||
· ||Unrivaled Cerberus||: updated behaviors in the initial phase
· ||Unrivaled Eris||: adjusted various behaviors; reduced how much of the field gets engulfed in flame
· ||Unrivaled Scylla||: adjusted various behaviors of ||each member of the band||
· ||Unrivaled Polyphemus||: adjusted various behaviors including his Grab move; ||Curing Pools|| now clear nearby ||poison|| when used, can be used more frequently, and can no longer can be destroyed
· ||Unrivaled Hecate||: increased effectiveness of mid-phase moves; reduced tracking and hit-stun on projectiles from ||Dark Side|| and Sisters of the Dead

Art & Visual FX
· Added alternate textures when using upgraded Tools of the Unseen
· Added visual FX to ||Typhon's Eggs||
· Updated visual FX when Crescent Pick Outcroppings are depleted
· Added visual indicator in Boon Info for when Arcana are disabled due to Barren (Chaos)

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Miscellaneous
shadesmile Melinoë now can greet Frinos while he is in the Training Grounds, as with the other Animal Familiars
shadesmile Gameplay Timer now also pauses automatically when interacting with the Path of Stars
· Heracles no longer sometimes ominously just stands around after his Encounters
· Updated presentation for Icarus fly-by attacks
· Improved feedback on Life and Magick gauges after swapping Keepsakes that modify your totals
· Improved feedback spending resources in the Altar of Ashes, Silver Pool, and Music Maker screens
· Improved contextual feedback on various Boons when affected by Vow of Scars
· Damage from Specials and Omega Specials is now separated for some weapons on the Victory Screen
· Reduced cluttered damage numbers using Argent Skull (Medea)
· Added letterbox to the game intro in some aspect ratios
· Updates and fixes to translations in some languages

Bug Fixes
shadesmile Fixed an issue where Melinoë could suddenly take 500 damage using Eruption (Path of Stars) and Night Bloom (Selene) to raise a Tempus in the battle against Chronos...
shadesmile Fixed a number of story events that were never playing
shadesmile Fixed a number of contextual voice lines that were never playing
shadesmile Fixed cases where you would sometimes Dash-Strike unexpectedly using the Moonstone Axe
shadesmile Fixed some interactions between ||Moonstone Axe (Nergal)|| and Psychic Whirlwind (Daedalus)
shadesmile Fixed Black Coat not interacting with some abilities that improved Channeling speed
shadesmile Fixed visual issues where strikes with Hidden Aspects sometimes appeared to be interrupted by foes
shadesmile Fixed Wounds from Ares sometimes causing on-hit slowdowns too frequently
shadesmile Fixed Sea Star (Poseidon) sometimes doubling items created by Gold Gold Gold (Echo)
shadesmile Fixed Personal Loan (Dionysus) giving you nothing back if it got Rarified
shadesmile Fixed Heracles sometimes turning invisible while attacking
· Fixed cases where Athena could unexpectedly appear more than once per night
· Fixed ||Typhon|| sometimes not taking damage from raised servants as expected
· Fixed cases where using Cast to interrupt Attacks or Specials would pause animations longer than expected
· Fixed Past Deeds screen not showing more than 36 Boons if you had that many
· Fixed Satyr Supplicant Life Bars persisting after they were slain
· Fixed Ares Plasma UI indicator sometimes disappearing unexpectedly
shadesmile Fixed several text errors
· Other minor fixes

Quote of the Patch
'In the past he wandered endlessly over the boundless earth and sea on missions ordered by lord Eurystheus; his reckless deeds were many and many the ordeals he suffered.'

~The Homeric Hymns, 15: To Lion-Hearted Herakles (Homer; A. Athanassakis translation)

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@here Early Access Patch 11 - July 23, 2025
Surprise! While we said our prior patch would likely be our last before our v1.0 launch, as the Fates would have it, there is indeed this one more, which includes further improvements, balance adjustments, and fixes based on your feedback and what we've observed. Thank you for playing in Early Access!

General Gameplay
· Notice: In preparation for our v1.0 launch and forthcoming story sequences surrounding the True Ending, please note that any Zodiac Sand or Void Lens resources you have when you load your save progress at that time will automatically be converted to Prestige. For now, you may continue earning these if you wish.

Nocturnal Arms & Abilities
· Umbral Flames: increased Special projectile size and orbit speed
· Moonstone Axe: increased damage of Attack sequence
· Black Coat: improved responsiveness of blocking while channeling Omega Attack

Aspects of the Nocturnal Arms
· Sister Blades (Artemis): reduced recharge time for Riposte effect, so it can be used more frequently
· Umbral Flames (Melinoë): increased Critical damage chance
· Umbral Flames (Eos): using Special no longer cancels other Special projectiles; improved target tracking of Daybreaker projectile
· Moonstone Axe (Thanatos): increased Critical chance ramp-up and upper limit
· ||Witch's Staff (Anubis)||: increased Magick cost of Omega Special
· ||Umbral Flames (Supay)||: reworked Special creates a second projectile; reworked Attack timings and Omega Attack; shots no longer stagger foes; reduced Rush Boon damage bonus; now breaks Urns more easily
· ||Black Coat (Shiva)||: reworked Omega Special bounces several times in the target area; reduced Destructive damage bonus to compensate

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Boons & Blessings
· Storm Ring (Zeus): increased damage
· Arc Flash (Zeus): increased damage
· Tidal Ring (Poseidon): reduced damage
· High Surf (Poseidon): reduced area of effect
· Solar Ring (Apollo): increased damage
· Hephaestus: increased damage of Blast effects, such as Smithy Rush; increased Glow bonus from Rarity
· Tough Gain (Hephaestus): effect now activates even if you are protected by Paid Dues (Hermes)
· Molten Touch (Hephaestus): increased damage to Armor, increased bonus from Poms of Power
· Heat Rush (Hestia): slightly reduced duration of damage trail
· Ares: Plasma can no longer grant more than +100% move and strike speed, which caused various issues
· Golden Rule (Hera x Poseidon): cut from game; replaced with...
· Ripple Effect (Hera x Poseidon): new! Your effects from Fine Line (Hera) and Ocean Swell (Poseidon) have a chance to fire twice
· Seismic Hammer (Poseidon x Hephaestus): cut from game; replaced with...
· Seismic Servo (Poseidon x Hephaestus): new! Any Boon effects that recharge over time recharge faster
· Room Temperature (Demeter x Hephaestus): cut from game; replaced with...
· Cryo Pounder (Demeter x Hephaestus): new! Your blasts from Hephaestus deal more damage to Freeze-afflicted foes
· Rude Awakening (Apollo x Hephaestus): increased bonus damage
· Chain Reaction (Hephaestus x Hestia): increased timing window of Double Blast effect
· Travel Deal (Hermes): reduced Gold discount
· Harm for the Afflicted (Medea): increased how frequently this can deal damage
· Suffering on Sight (Medea): increased average damage
· Old Herbal Remedy (Circe): fixed an issue causing this effect to not be reduced by Vow of Scars (Oath)
· Protective Coating (Icarus): increased Armor
· Volatile Coating (Icarus): increased Armor and blast damage

Daedalus Hammer Upgrades
· Inverted Spark (Flames): improved compatibility with more Aspects
· ||Helheim Charge (Skull)||: now fires your Omega Attack an additional time in succession
· ||Chakra Collider (Coat)||: increased Power Shot timing window

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· ||Awakened Rockets (Coat)||: increased Magick cost

Hexes & Path of Stars
shadesmile Reduced start-up time of most Hexes, making them faster to use
shadesmile Godsent upgrades now can appear on subsequent uses of the Path of Stars, if you meet the required Olympian after prior uses
· Confluence (Night Bloom): now makes your raised servants appear in your Casts, not after you Sprint
shadesmile Improved menu navigation of the Path of Stars while using gamepad controls

Keepsakes
shadesmile Olympian Keepsakes such as Cloud Bangle (Zeus) activate more reliably in Thessaly
· Ghost Onion: restorative effect is no longer reduced by Vow of Scars (Oath)
· Crystal Figurine: now activates an additional random Arcana Card

Animal Familiars
· Toula the Cat: improved bonuses from Familiar Bonds, and innate movement speed, pounce accuracy, and active time between naps; she is also less prone to getting stuck on obstacles
· Removed Attending a Faithful Beast (Cauldron) , along with associated bonuses from Resting your Familiars

Foes & Dangers
· Encounters on Olympus now have slightly fewer foes
· Encounters with Icarus have slightly fewer foes at the same time
· Encounters on the Summit now have slightly fewer foes; some smaller foes have slightly increased Life
· Foes from Moon Monuments now have more Armor in later Regions
· ||Typhon||: reduced speed and damage of main eye blast; reduced duration of some projectiles; reduced frequency of cyclone attacks in second phase
· Prometheus: reduced tracking speed of uppercut
· ||Unrivaled Cerberus||: no longer also drops magma on top of his attacks
· ||Unrivaled Scylla||: the guest artist fires fewer projectiles than before
· ||Unrivaled Hecate||: fixed an issue causing the real ||Hecate|| to be easier to distinguish from the other two, unlike in the standard Encounter
· ||Master-Slicer (Erebus)||: reduced Life
· Lurker (Oceanus): attacks can be blocked more reliably using the Black Coat
· Shellback (Oceanus): Elite now shoots a larger bouncing projectile instead of a triple-shot
· Holeheart (Fields): thrown bomb no longer deals direct damage; Elite no longer throws multiples at once
· Brush-Stalker (Fields): reduced maximum targeting distance for ranged attack
· Lycaon (Fields): pounce attack now is slower to start
· Goldwraith (Tartarus): slightly reduced appearance rate
· Tempus (Tartarus): slightly reduced appearance rate
· Sandskull (Tartarus): slightly reduced appearance rate
· Satyr Hoplite (Olympus) : Elite throws fewer projectiles at once
· Satyr Vierophant (Tartarus): adjusted summoning behavior; reduced duration of fireball and its damage trail
· Shambler: all varieties have reduced tracking speed
· Bronzebeak (Ephyra): adjusted attack behavior
· Lubber (Ephyra): fixed an issue causing their flames to sometimes destroy your projectiles
· Eidolon (Ephyra): Elite no longer throws multiple projectiles at once
· Droplet (Thessaly) : reduced move speed
· Stickler (Thessaly) : reduced projectile speed
· Boozer (Thessaly) : reduced lunge-attack distance and accuracy
· Harpy Talon (Thessaly) : removed cyclone attack
· Auto-Seeker (Olympus) : removed self-destruct attack; reduced number of shots but increased damage
· Auto-Forcer (Olympus) : reduced move speed during whirlwind attack; increased recovery time
· Sky-Dracon (Olympus) : removed flame-breath attack
· Mega-Dracon (Olympus) : updated flame-breath attack
· Satyr Goldpike (Olympus) : Elite throws fewer projectiles at once
· Satyr Sapper (Olympus) : reduced speed and range of rocket attack; Elite fires fewer rockets

Level Design & Environments
· Several Locations on Olympus now have more places to take cover against enemy fire

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· Improved pathing and collision in several Locations

Book of Shadows
shadesmile Improved sorting of Path of Stars upgrades for Selene after the Incantation Insight Into Offerings

Art & Visual FX
· Further adjustments to visual FX of various strikes and abilities to improve visual clarity in combat
· Other minor fixes and improvements

Voice & Narrative
· Updated voiceover for Athena

Music & SFX
· Improved audio feedback for Power Shot effects
· Updated sound effects for ||Umbral Flames (Supay)||
· Other minor improvements

Miscellaneous
shadesmile You can no longer lose all your Life in the brief time it takes Athena to arrive once she is on her way
shadesmile You can no longer lose all your Life between clearing a Chaos Trial and being sent back by Chaos
shadesmile Your raised servants now show damage numbers when their strikes connect
shadesmile You can no longer Deflect raised Tempii attempting to heal you in the Encounter against ||Chronos||
shadesmile Improved feedback on some Boons or items whose Life restoration is reduced by Vow of Scars
· Clarified that Gift Gift Gift (Echo) requires switching Keepsakes to take effect
· Updated Credits with additional contributors
· Updates and fixes to translations in some languages

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Bug Fixes
· Fixed an issue causing the Rush Boon bonus from ||Umbral Flames (Supay)|| to affect indirect Boons such as Beach Ball (Poseidon x Apollo)
· Fixed an issue causing Blast effects from Hephaestus to gain 'strike foes from behind' bonuses
shadesmile Fixed Ionic Gain (Zeus) Aether Fonts appearing in unreachable places in the ||Unrivaled Eris|| Encounter
shadesmile Fixed Blinding Rush (Apollo) or other Daze effects not affecting ||Typhon||
shadesmile Fixed interaction with various Aspects and Exceptional Talent (Apollo)
shadesmile Fixed Buried Treasure (Poseidon) or Quick Buck (Hermes) items sometimes being out of reach
shadesmile Fixed Whispered Prayer (Artemis) not improving with Rarity
shadesmile Fixed interactions with ||Witch's Staff (Anubis)|| and Wave Strike (Poseidon) or Cardio Gain (Hestia)
shadesmile Fixed Purification (Phase Shift) destroying your projectiles from ||Black Coat (Shiva)||
· Fixed Gigaros Dash (Hades) amplifying damage other than Attack and Special
shadesmile Fixed ||Full Service (Icarus)|| not improving Rapid Slash (Daedalus - Axe)
shadesmile Fixed Mega Blaze (Daedalus - Flames) not affecting Omega Attack as described
shadesmile Fixed ||Garmr Gaze (Daedalus - Skull)|| reducing range unexpectedly
shadesmile Fixed Ambition (Sky Fall) not working against Guardians as described
shadesmile Fixed a rare case where ||Typhon|| could remain impervious indefinitely...
shadesmile Fixed ||Unrivaled Scylla|| sometimes stage-diving into the walls and getting stuck...
shadesmile Fixed ||Chronos|| sometimes speaking over the Pause Menu even while absent in the ||Typhon|| Encounter
· Fixed various issues with foes summoned by ||Typhon||
· Fixed several cases where Olympian effects could appear on impervious foes
· Fixed Voice of Truth Prophecy missing a requirement for Gold Gold Gold (Echo)
· Fixed text not fading out as expected during the narrated Homer outcomes after a successful clear
shadesmile Fixed various voice lines and story events playing unexpectedly or not playing when expected
shadesmile Fixed occasional visual issues with Magick Indicator while using Black Coat (Nyx)
shadesmile Fixed several text errors
· Other minor fixes

Quote of the Patch
'Thirsty for water, [Narcissus] started to drink, but soon grew thirsty for something else. His being was suddenly overwhelmed by a vision of beauty. He fell in love with an empty hope, a shadow mistaken for substance.'

~Metamorphoses (Ovid; D. Raeburn translation)

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v1.0 Launch Update Patch - September 25, 2025

The v1.0 Launch of Hades II has finally arrived! The true ending awaits, along with Achievements and many other finishing touches we hope you'll enjoy. Full patch notes for this one are available on Steam:
https://store.steampowered.com/news/app/1145350/view/512967793587520047

The v1.0 Launch of Hades II has finally arrived! The true ending awaits, along with Achievements and many other finishing touches we hope you'll enjoy. While this update marks the conclusion of our Early Access development, we will be monitoring this launch closely and patching any issues that arise. To all our Early Access players, thank you so...

cloud wolf
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Post-Launch Patch 1

This patch contains various improvements, including enhancements to the True Ending, and is out now on all platforms where Hades II is available. For the complete list of changes, check the patch notes on Steam.

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v1.0 Launch Hotfix 3

We've fixed a handful of additional bugs reported since the v1.0 launch in this hotfix.

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Post-Launch Patch 2

This patch contains some bonus content and quality-of-life improvements we've been working on, and is out now on all platforms where Hades II is available. For the complete list of changes, check the patch notes on Steam.

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Post-Launch Patch 2 - Hotfix 1

We've fixed several additional bugs reported since yesterday's patch in this hotfix. Thank you for playing!