#h2-builds-and-combat
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top row maxed. Interesting. Thanks for the share :3
is this for pan?
my current Arcana loadout is:
Sorceress (1) | | | | Messenger (0)
Furies (2) | Titan (2) | | | Lovers (2)
Runner (1) | Eternity (3) | Centaur (0) | Moon (3) | Strength (5)
Fates (3) | | Origin. (3) | |
| Champs (4) | | Divinity (0) |
Anything you'd change?
i played mel skulls but its for generall melee aspects
Let me check mine for comparison
think u can do daggers, eos, melaxe with it
https://cdn.discordapp.com/attachments/1238124170282532944/1249789701146153060/image.png?ex=666894dc&is=6667435c&hm=4a6c6f91e1f4bc293d8af0f73cd8afba380102c821d345c16575e5192f90e07f& This is my Charon loadout for the most part. I don't really care too much about Divinity because I wanna reroll for the stuff I need, the rest are just things that decide how much I can spam Cast + Omega Special
id avoid rebuke and onion tbh
onion is bleh
Onion is good on surface runs
true
okay yeah, so almost the same except swapping Strength + Divinity for Boatman + Seer
i always try to fill the 1st and 3rd row for epic boost
Yeah, give it a go. Don't be afraid to reroll major find rooms as well in order to find gods you find preferable to your build
3rd row for casts, 1st for hits
sometimes getting an epic Heavy Metal is all you need for the run
Hephaestus is kinda a gigachad in High Heat. Just beat 24 Heat Aspect of Artemis with him :3
I do artificer for Charon it's been pretty good
Question about how god selection works --
Say I start a run with a Hera keepsake. I pick up Hera, and I see Apollo, Zeus, etc. If I don't pick them up, will I keep seeing them? Are gods set at the start? Or could any god show up if I don't pick one of the other gods? Once I have 4 gods picked, do any other show up in doors? Can anything show up at Charon?
I'd like Artificer a lot more if it didn't take away a lot from my setup
Yeah, I generally do some of that early on, particularly. I sometimes go for Seer but for the most part have gotten by okay with just 6 rerolls. But obviously as Fear goes up, you want to exert tighter control
If there are 3 gods left in your pool, then it might shift towards others
Pool is decided when you take their boon
Once the 4 are locked the rest dissapear unless you use the respective keepsakes
That's pretty much it, yeah. Try to go Hera start with Heph or Dem in Oceanus depending on needs
Apollo if you find that you have Origination a lot earlier than expected and want damage on your Special
we talkin Moonstone Axe, I'm assumin?
Charon Axe, but yeah
gotcha
I build Charon way too differently compared to the other two
as for hammers, I'd suggest prioritizing Giga Cleaver over Sudden Cleaver if they both happen to be in the same pool
I just want an excuse to run artificer on one of the weps
Giga Cleaver > Sudden Cleaver > Empowering Guard
As good as Sudden Cleaver is, Giga Cleaver lets you explode two casts in one Omega Special
wait, really?
Yeah, set one down, charge it up and unleash, then spam Cast as it goes off
under the right circumstances yeah
the second one goes down and erupts from the second volley of Omega Specials the hammer allows you
very interesting
after dicing a lot of doors i believe it forces you into 2-3 gods and a splashable. if you have like a core and you reroll a room with your cores you will see basically the same 3 gods in the rerolls, they try to limit your options. i was forced into zeus 2 times my last run, i thought i was getting dem before chronos and there was an apollo and zeus boon 
that's kind of silly
It's better if you have Lightning Lance, but otherwise, having the ability to have an aoe underfoot means you have the option of shifting to medium-range gameplay instead of just being far away
It also doesn't work if you take Solar Ring
That too, yeah.
lasts too long, I'm assuming
Yep, the rest explode on contact with Omega Special
Solar Ring explodes and stays for an extra few seconds to do its rapid damage
yeah, that'd be incompatible with solar ring then
Why not use Poseidon, am I right? 
wish I had a normal 45 fear video of a Charon run up, but I had to record the most scuffed one I have ever seen in my life
I'd use it if it got fixed, honestly. rn it just does less damage for some reason
dang
pos cast is weird with charon
sadge times
Post cast couldn't escape being weird from H1
i understand now holy
Did you get Giga Cleaver ?
i wasnt sure how to reliably do it when u told me before
yeah its insane with lightning lance
nice
clearly a tradeoff for being able to do knockback :) /s
I... had not considered this possibility
I find the knockback really unreliable because I tried it on a meme run once and it knocked enemies into my face
yeah it's not great
btw what keepsake do u usually use going into fields if ur not going for white antler
So it's cast --> Charge omega special and unleash --> spam cast?
u do another cast while the first omega special is doing its thing
depends, if you think you have enough timer to mess around and gamble, Experimental Hammer in the hopes it gives you Sudden Cleaver or Empowering Guard. If not, see if you quality for Blackened Fleece's bonuses
i always do
Blackened Fleece is the best offensive hammer on Charon besides White Antler, so
i always go Blackened Fleece if i can
tbh just gamble if you don't need a specific keepsake boost on Fields
I generally go Blackened Fleece in Fields with multi-omega aspects... I don't think I've ever not qualified or been at most like 10 damage away from qualifying for it by then
Hammer or Chaos egg, full send. Maybe you'll get what you need
then just swap to Fleece for Tartarus
it its too easy i get on fields, if not than for chrono fight
on Charon, you don't need to be afraid of Experimental Hammer like you do with attack Axes
persephone loves Bfleece
I guess Charon doesn't have a build-destroying hammer
you either get what you want or are mildly disappointed and carry on with your run
How much would you value the channel speed from droplet?
there aint no hammer for omega casts so we take what we have honestly
faster OSpecial charge has been my favorite for Charon
oh wait i actually didnt think of that yeah ive been kinda subconsciously ignoring hammer bc of than trauma
I think it's very good, but Blackened Fleece boosts the damage of both Omegas, whilst Metallic Drop still needs to compete with the fact that you need to walk up to Chronos to place a cast down, then back away to channel something slightly faster
that must be Sudden Cleaver, right
i ocasionally like to get a Hell Splitter for Charon, if i have no other options
I don't remember the names
Yeah, if you're more confident on Sudden Cleaver over Giga Cleaver, then you can take it.
Giga Cleaver sounds higher up-side but harder to execute
Giga Cleaver doesn't increase chargetime anymore, it just includes the mana cost pre-emptively
Oh I didn't realize that
That's goated
yeah
I definitely take it... idk if I've had a run where I got both offered together. If I did I don't remember which I took
can we pin this?
the ideal Charon build for me is Origination off of a single Dem Cast, Apollo on Special, and the Apollo-Dem duo, with Born Gain and defensive boons from Heph
sadly idt the mods pin stuff
we can ask maybe
oh, also Hades giving you Howling Soul is a dream
https://media.discordapp.net/attachments/824538394506952724/1249795009708953724/image.png?ex=666899ce&is=6667484e&hm=d8e519a4efe96d53e1f6be727d7920abc58f48c43adf7961e5eb5918d089f7b7&=&format=webp&quality=lossless&width=498&height=437
appropriate for persephone? id like to know if the diagnosis is skill issue or not
my game fell off, my spreadsheet not recommended
I think Pers wants more enemies
Since you charge asap and unleash Omega Special from the full glory
-fury +commotion +revenant?
turn on scars 3 to start
Yeah, would be a good idea
then more enemies and revs are fine and drop the dmg vows
ill get even more bullied on scars 3, i wiped to scylla on this fear setup lul
how do people play scars 3?
Revs on Pers are fine
I'm just used to it ig
scars 3 doesn't impact centaur hearts, so, normally for the most part
usually take Engraved Pin too
my moros keepsake is lvl 1 monkaS
tbh i think the 10 arrogance is too much for persephone, i rather play onion ngl
there's no shot onion is correct
onion is correct on surface probably
well when you get 3 boons and you have 30 mana left on pool is rough if you like to spam casts
you only need one rarified boon on persephone tho
yeah that's fine if you're doing conventional special spam
no hard labor?
its already scars 3 i dont think i want blood
I turn on Blood over Commotion and Revs because Air Fryer is extremely defensive playstyle
I think I read here at some point that Strength doesn't actually work as written, and only applies its damage bonus to attack and special... do you know if that's true? If so it's not very good for Charon. But if it works as written, it seems potentially potent, particularly with Scars 3 on
i dont like the 10 prime for pphone, id pick around the dmg
Strength just isn't very good IMO
5 maybe fine, but 10 is too much imo
maybe I should do some 0 heat runs first to level pin
i have no issue with 10 prime personally
because it doesn't apply to enough things, or because its condition is too restrictive?
I want my damage increasing arcana to be active when I start runs not after I'm beaten up
well im not the best 32fear player so i might be wrong, but i think primming too much mana is harsh
in this case the consideration is Strength and activate Divnity, but no boatman and only 6 rerolls, or Boatman and 10 rerolls but no Strength or rarity boost
I guess Boatman likely means an extra boon in Erebus, so maybe even aside from rerolls that's the play
i feel like strength and rarity is just objectively worse?
Rarity is overated frankly
there is some specific stuff that needs rarity, but i agree
divinity is actively bad don't worry about it
On H1 epic chance was a lot better cuz hermes rarity was so huge (and it doesn't go against other good options)
because of Arrogance you mean?
Yes, also the impact isn't that impressive with the ability to rarify boons more easily in H2
Thoughts on an ideal 4th god for this build? Maybe Poseidon and get Water Finesse, Double Up, Hydraulic Might?
My notes for the build
Demeter Cast (**), Sprint, Cyclone Cast is Good too
Demeter Coarse Grit (**), Winter Coat
Heph: Mint Condition (**), Trusty Shield (**), Martial Art
Anything with Earth (incl. Hermes, Chaos, Artemis, Narcissus)
Good Hammers: Attack + Empowering Guard / Rapid Slash, Dashing Heave, Unyielding
I kind of want to go Aphro attack since it's 80% vs 50% from Hera
but less Earth I guess, and Coarse Grit is so damn good
true, though for the Oceanus vial equip you kinda want rare+ for Erebus boons that aren't your main rarity target, to force the rng
What are sacrifice boons for Family Trade?
no Furies, huh?
No need, the duos and moon are enough dmg at 32
also no Swift Runner.... that seems...
than i fill 1st row if i wanna brrrrrrr or i fill 3rd row if i wanna cast
forgot to click defiance lmao
no origination or furies is interesting
https://media.discordapp.net/attachments/1241160250829049909/1249799074614480996/image.png?ex=66689d97&is=66674c17&hm=b5bbb23ec9a7bd77fd4e933b739f9438cb3e0a0ef93439bbc21182e813620c6e&=&format=webp&quality=lossless helpful diagram of how I play Charon, no need fast dash for this
When the god offers a trade of your core boons (attack/special/cast/dash/gain)
For their core at an upgraded rarity
Family trade makes one appear as early as possible and also adds some poms to it
Got it, thank you!
how do u make use of artificer at 32?
is it really significant
Is Spiteful Strength actually the most damage (+200%)? So no attack boon?
Just awkward AF to unlock, Hera into Heph and hope you get the duo fast
i dont like it, 6 points too much
S.strength is more fun than anything but yeah is the highest % for attack
for charon u always wanna start with hera for born gain, and then hephaestus is just really good in general in high fear or just for convenience
i swear the serpents are so annoying
ive tried hephaestus/hera duo for the special with apollo cast and its pretty cracked
sweet words for saying born gain is broken just get it
I got spiteful strength in erebus on charon 40 then it proceeded to do nothing because i had apollo special already 
honestly charon is good enough that u can get out of erebus without even needing other boons as long as u have mana regen
400 damage cast plus 140 omega damage special be like 
And both hit the entire room
wait they better not nerf charon
doubt it
I should try it....but me be lazy
charon seems incredibly healthy tbh
Unlike momus charon is actually fun
woah ive never had the bot tell me off before
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charon aint broken, also casts might not be working with it properly
if cast isnt working with it properly then isnt it by definition broken
feel like cast is working as intended with it?
Except poseidon 
i meant an overpower not functionally damaged
idk if apollo should work like that, the only boon that spams after the special slam
I mean its part of your omega cast
like zeus is basically the same but doesnt act that way
thats literally the point of apollo cast
Zeus is the opposite
when it explodes it does that, whereas zeus' is it does that while the cast is active
Zeus applies before your omega, apollo applies after
if u just cast zeus and just cast apollo they are different, not the same as omega
casting
yeah, but charon activates ur omega cast
If you normal cast them its the exact same
Neither of them do anything if you normal cast
so ur telling me zeus is broke and not apollo, im ok with that tbh
Zeus is just how the boon works
charon specifically activates the end part of ur omega cast, which is where apollo's effect is. both are working as intended
feels confusing to me idk
tbf id like if more casts specifically affected the end part of the cast
i feel like poseidon's cast could be reworked somewhat because as is its kinda underwhelming
yup, prolly will be or should do better with crashing wave
If poseidon cast worked then itd be good with charon but its buggy and kinda sucks
Also it cant even apply slip
momus' omega cast repeat doesn't each trigger torrential downpour right
momus doesn't repeat solar ring so maybe not
True ig, the repeat omegas might be coded differently
poseidon cast in general just doesnt really do anything
i might have to test it tonight
Well you can actually increase its explosion damage by pomming unlike other casts
But it doesnt get damage increases from charon perk or furies
And it doesnt apply a status
well u can also increase the end damage from other casts though and often it can go way above poseidon's if u build well
like embarrassingly so
Only apollos but apollo has the issue of lingering so you cant recast, apollo is kinda just worse damage than spamming unless you stack duos on it
i guess poseidon's cast wants to be spammed a bunch but eh idk it doesnt seem like there are lots of cases where that works
Just attempted a run, swapping Strength and Divinity for money and rerolls, using this Fear. I had a nice build going: got Born Gain, Lightning Lance and Hard Target in Erebus, followed by Zeus Special and Gale Force in Oceanus. Had used up 2 DDs in Erebus but got one back from Narcissus. Time was tight in Erebus (20 seconds of the 9:00), but damage output was great even without a main cast boon. Scars 3 was really what did me in ultimately though. Just too much little chip damage over time built up
i tried it with momus and its not that good for clearing because it knocks the enemies away so the second or third blasts don't get that many enemies
dark side with the "all casts become omega casts" upgrade? that's pretty hard to get though
i suppose
i guess just comparatively poseidon's cast seems a lot worse than the others
gonna try backing off to Scars 2 and doing Suffering 1 instead, since I found in a lot of encounters I was taking no damage at all, but when I did get hit it was usually with a stream of projectiles or something
yeah it's also weird that poseidon cast doesn't seem to be affected by stuff like the moon arcana for some reason?
if I'm not mistaken
Its affected by moon but not furies or charon cleave cast bonuses
yeah, in general, Hera scales too well with rarity/poms, Zeus interaction with priming is too punishing, that and the other "conditional regen" ones (chiefly Aphro and Apollo) should work when you're in the relevant location even if you're doing other things there (such as channeling), the time you have to stand still before it starts working is probably too long for Demeter
Poseidon's is in a good place, I think
Is Omega cast worth using on Momus or is a regular cast better for 30% more damage?
Well practically its too much work to cast all three omegas
I've tended to do cast+attack and rarely special
hera = busted
heph = good
pos = ok
apollo = ok
aphro = ok but should get rebalanced
dem = trash
hestia = trash
zeus = trash
Unless your omega cast is apollo, just use the normal cast
Is this gains
yes
Hestia gain is not trash, imo; I'd put that quite a bit higher in the list
yeah hestia is good, heph isn't
I prefer Hestia to Aphro for sure, and Hestia vs Apollo is build dependent
20% of your health for a god that doesnt give you any is underwhelming imo
wdym
that's what the 10 centaur hearts you see across your run are for
it's the only one besides Zeus that gives you no-strings-attached regen once you pay the passive price, and the regen rate is decent
Hestia is definitely the best gain that isnt born gain
No strings attached, really good regen
-20% health is fine given that the gain itself is very fast
Zeus is shirt because you can't prime anything, but 20% health is a reasonable price to pay
Or posiedon on something like torches
Simply run max blood and suffering and you'll never care about 20% less health again
haha
Hearth Gain is also great for getting Antler back online if you forgot to disable Centaur
Hera
Hestia
Poseidon, Apollo, Aphrodite
Demeter, Heph, Zeus
seems about right yeah
they really need to rebalance zeus given sacrificing 70% of your magick is so much worse than 20% of your health
for builds that are really mana-intensive, Hestia gain can even be better than Hera gain if you have a low rarity Hera
yeah Zeus gain is just terrible
I've gotten stuck with no mana in boss fights using Born Gain with torches
Where do y'all put chaos
Hestias pretty balanced even for stuff like Torches
Hestia tier
chaos is good, so is arachne if you can keep the armor up
probably would be number 2 after born gain if you get a decent regen rate
The drawback is rng and getting chaos curse
Chaos Mana regen is really good, yeah
but it can strongly vary
I like chaos mana cost reduction more than chaos regen
it's just a question of whether it's offered and whether the price is reasonable
I'd go something more like
Hera, Hestia
Poseidon, Aphro
Apollo, Demeter, Heph
Zeus
Hera's broken so she gets her own tier
me2, helpos the casting time
I really do not like Aphro gain
but otherwise this is a good tier list
what's the condition for aphro again?
aphro gain really depends
Stand near weak
proximity to something Weak
oh
yeah that one is okay on bosses but otherwise, eh
like if you're doing an artemis run or something then aphro gain is really good
Apollo is not terrible
but usually not great
I guess in an Aphro-heavy build where you're throwing weak around all over it's probably ok
like Passion Dash makes it a lot better
since the weak follows you
I feel apollo is more in your control than aphro gain
for sure
it's alright, I feel like only Zeus, Demeter and maybe Heph gains need a buff/rework
Idk how to feel about the whole mana system. It often either does nothing or leaves you unable to do your main damage because you didn't luck out on regen
you can sometimes just go stand in a corner and recharge with Apollo
but you don't have the waiting period you have for Demeter
I'm putting them on the same tier because I can think of many situations where Born is better than Hearth, and also many situations where Hearth is better than Born. I'll grant that Born is probably the better option more often and has higher high points, especially in light of the currently-dominant speed-run and ultra-high-fear approaches. For for general/semi-casual 20 to 32 heat play I think both are very good and which is better depends on context.
it just feels bad to be standing doing nothing
that one second feels much longer in the moment
Demeter should probably just require you to not attack for a short time or something, if you can still move it would be alright
There's also like, if your non omega stuff is decent you can just stand in your cast and do that while your mana regens
yep
I do it with Medea specials while i recover from omega special spam
Similarly, I put Tranquil, Lucid, and Fixed gain on one tier not because I think they're all equally good in some abstract sense, but because I can think of plenty of real situations where I would prefer any one of them to the other two, but almost no situations where I'd rather have one of these than have Hearth or Born or Liquid
and if you're doing, like, a melee axe build where you're throwing a Demeter cast down under you for supplementary damage/slowing, say, then Lucid Gain works great. Though that build probably doesn't need much mana to start with, so you'd probably just take whatever is in your pool
fixed gain I guess might not be terrible technically, I mean the 10% damage reduction also isn't nothing, I just hate that you can't really control it
The biggest drawback to Hearth I think isn't the health, it's dedicating a god pool slot to Hestia
Fluid gain could use a few numbers tweak
fair lmao
I mean, there are certainly builds where that's not a drawback
Who wants Hestia support
Who wants scorch on attack
but in a lot of cases you don't have room for it
How often do you want the full pool to be exactly who you need
scorch is garbo, unless u are doing AQ you always want born gain
4 god limit makes getting good gain boons a lot more managable
Hestia as a 4th god doesn't make me annoyed ngl
If Demeter (and earth in general) weren't so OP I'd be fine with dedicating a slot to Hestia
she also has a cast throw so if you're not using Zeus it's nice to have
and if you are doing Zeus you can probably get AQ
It's not just about fear of hitting the 4-god cap, though. You tend to see a lot more total boons from your earlier-added gods than your later-added gods. You often want a Gain boon early. So, if you take or roll fore a Hestia door in erebus because you want the gain, you can expect to get another 3 or 4 Hestia boons down the line.
Personally I don't think that's awful, since I also kind of like Glowing Coal, Spontaneous Combustion, Smolder Ring, Soot Sprint, and Slow Cooker. But she does have a lot of bad boons.
Her explode on death boon is neat at least
And there's almost always someone else I'd rather be seeing.
oh yeah, her dash is very good too
Hestia has a lot of nice boons that have nothing to do (or very little to do) with Scorch, honestly
Her dash is better on surface i feel
Now if it evaporated scythe throw....
but projectiles are always a hazard
She's got a lot of solid boons. Having a few bad ones doesn't matter that much when god pool is 4. I mean we're clicking Heph despite his core boons feeling garbage
if ur getting hestia keepsake for the gain, you will probably have a hard time without any good atk/special boon for the early, at least hera compensate thats a little. tho if you are lucky you can manage that. as someone said earth is OP so hestia is not in a good spot anyways.
On Underworld Soot Sprint is mid as sprints go, I think. I'd rather have Apollo or Demeter sprint almost always, and whether I prefer Hestia or Heph or Hera depends on circumstance. But you Soot Sprint is good enough that I'm fine with it, since demeter has more amazing boons than I'm likely to get with one run
I'll be waiting for boon balance where the earth gods get adjusted. They're just all too strong on their own AND synergise well
heph is fine like u picking an attack while playing pan, dont ruin ur build and gives you solid sup
Definitely hoping that sprint boons affect dash too
Welcome back divine dash
well defense is basically the core for high fear + born gain being in earth
Yes sir i love being carried ๐ซก
Ngl i hope they add more boons that modify casts without taking up the ring slot
- Demeter has the best cast for anything that isn't an omega cast build... but even Charon plays her nowadays so I'm not sure about the "isn't an omega cast build" part
I haven't tried a fire daggers build at higher fear, but something like Hestia Attack, Aphrodite dash, and things that give you + attack power (Hestia's infusion, say, and Aphrodite's prime boon), and then picking up AQ... I'm not sure the order of operations between AQ and Origination, I guess, so could be anti-synergy there
yeah I really like those
my intuition says air quality always applies last, but idk lol
that'd be my guess, but yeah
Theres Zeus and Hestia cast throws, Apollo Supernova, Demeter Gale Force and thats it?
hopefully they fix most of the problems in boon rebalancing/reworking patch 
Honestly yeah, they are fun
in terms of "secondary" cast boons?
demeter local climate also
Mix n match casts are fun
Dad's cast too
if i see 70% gain after patch ill tilt
Yeah thats one too yeah
Wow demeter has a lot of cast mods
I kinda want a cast that moves somehow
i think local climate could go to hestia, ngl
so, a Blade Rift?
why hestia specifically
play wells with zeus
basically?
and balance an earth to another build
it is slightly weird that Demeter has 2 secondary cast boons
I wish we got a cast that goes all in on the idea of buffing you when you stand in it. No idea which god would fit that though
Id say apollo tbh
yeah Apollo
Heph's cast just seems really bad, so I could see replacing it with something more "forged-weapon" themed
Make eris give actual boons
Arthur Special style?
i like it, the size is weird tho
I mean heph's cast would be fine if it wasn't just so ridiculously small
the size reduction is awful, yeah
maybe it's ok with supernova? don't think I've ever tried that
wonder if its additive or multiplicative with super nova
but probably still bad since the size increase is percentage based
helps a bit but if u are going supernova u might want solar ring instead lmao
A hyper-aggressive god that boosts both damage done and damage taken would be spicy
It would also help if it just hit once per second of active cast instead of three times. Anything that extends the cast time just makes it have larger intervals between dmg
depends if Heph is also doing percentage math, such that both would be using the base size as the base
I mean not if my build doesn't really have space to use the omega cast
Yeah engagement ring needs some fixes with the secondary casts
true
that should probably go in feedback
Stuff like gale force dying before i can cast another boon is annoying
Do we know base damage + attack speed for each weapon / aspect anywhere?
Attack speed is in the files probably (idk how to get that) but dmg numbers you can just look at them yourself
Where?
Is there a way to unlock Rank VI for aspects?
no
Heph legendary iirc
heph's legendary gets you rank 6 temporarily for one run though
Fine Tuning > Bonus Aspect Ranks: +1
Most aspects are just the linear scale iirc except persephone and one other aspect I think?
So uhhh, Turns out lunar ray can go hard sometimes: https://youtu.be/FIwOWV2T-2w?t=362 (Timestamped at the most notable part, this was also a straight up phase skip for cerberus)
how many selenes to get that?
how do I reduce the amount of prime I've gathered? I've noticed it goes down sometimes
in that game, quite a few, but the key detail was Disintergration and Triple ray
Depends on the source.
just checked the code, and Heph cast boon is applying a 0.55 multiplier to the "damage radius" of the cast, whereas SuperNova applies a 1.4 (at base) Area Increase multiplier to "cast projectile". Not sure why they seem to be acting on different properties or if it's really true that one is affecting the radius and the other the area... but if we assume they multiply together then it would indeed reduce the impact of Super Nova to use it together with the Heph cast
Rn arrogance vow prime gets removed if you pom the boon (bug)
Hello. Can someone help me with Medea? Is there any boon to get imune while doing special cast there? I watched few videos, people just special-dash through map back and forth. And when I try that I do the dash right into attacks and can't do anything about it.
One's a fixed change, the other is an expanding effect?
if it is indeed applying to the radius of the circle, a 0.55 multiplier means a -70% to the size of the circle, which is really brutal
there isn't; it's really just precise positioning and timing
base damage here: https://hades2.game-vault.net/wiki/Moonstone_Axe
oh thats how its working, i didnt even noticed it was this
ok nah having to wait for it to expand only for it to still be significantly smaller than a regular cast by the end is never gonna be worth it I don't think
yeah, that's probably why they're acting on different properties. It's not clear to me what impact the different parameters actually has though
Apollo's has some other numbers there that presumably affect the rate at which it expands, etc, but I'd have to go looking for the actual functionality that uses those values
While you're in there, is there a fixed effect that Nova Strike and Flourish have to make attacks bigger? Or is it something the weapons do when they have those boons?
and it's varying numbers each time?
I'd have expected each weapon to have a regular hitbox and an apollo hitbox cause it's easier to develop
(rather than just like, +50% bigger)
and a Blast Radius multiplier, which is separate, apparently
yeah, some weapons it's 40% and others 20%
I guess it makes sense. +50% on the dagger is 1.5x of not much, but the axe that'd be crazy
and it is crazy bigger as it is
yeah, Staff and Dagger are the ones with the bigger (1.4) multiplier
also blast radius is presumably the linear measure, and so a 1.2 multiplier on the radius is a 1.44 multiplier on the area
Yeah, which takes us back to supernova's effect looking WAY bigger than a naive reading would give
likewise with Stellar Slam
Is Charon's cast size increase similar
yeah. Might be the "projectile" param is for graphics, and the "blast radius" param is for the actual damage?
assuming their even are graphics... looking at you, haphestus
Charon's cast size... probably, that'll be in another file, so let me look for it
What on earth, this wiki says Hermes has a boon called Split Second? I'm guessing that's currentl unobtainable
hah, haven't found the Charon aspect data yet but I did run across the name of the sound file that plays when you block a hit with the axe special, which is called "ZagreusShieldRicochet"
Same sound effect from H1?
that's just a re-used effect from blocking in the first game, yeah
it sounds like the same effect to me
idk if the actual sound file itself is the same
are there still global damage buffs in hades 2?
(e.g. how does tall order/mean streak work)
There's a +X% damage effect that applies after all other damage bonuses are calculated
so same as hades 1 then?
If it says deal more dmg then is global yeah (there are some exceptions iirc but I don't remember if it's bad wording or bug)
uuuugh, hang on, Infusions are all common rank? No-wonder I never seem to see those much
I wonder why they decided that lmao
they count as common for the purposes of the Vow of Arrogance but not for Uncommon Grace
which is especially weird
The Charon axe aspect (axepect?) has a parameter that acts as a multiplier and scales up with rarity, but it's not either of the same property names as the Apollo or Heph parameters. It seems to apply to something called ValidProjectileIdMultiplier
Also means is harder to see them with divinity/excellence no
And yarn/chaos favor
Huh so anything that gives rarity is detrimental for infusions
Infusions are also selected against by rarities
doesn't that just mean their rarity doesn't count for anything? Like, "counting as common" for Vow of Arrogance just means VoA ignores them, right? And not counting as common for Uncommon Grace also means UG ignores them
if a slot is rolled to be anything other than common, an infusion won't appear there
so that seems consistent to me
Uncommon Grace is looking for boons that could be Rare or better
They do seem rarer ~~except the useless ones
~~
I mean, Chaos boons could be, but they're still not counted, right
actually you're right, that's probably how that works internally, they just are null rarity or smth.
Uncommon Grace also seems to ignore itself, Bridal Glow and Rare Crop
oh, sorry, you're talking about Infusions, not Chaos boons, but still, same logic
(disclaimer: this is not a datamined thing I literally just speculated from nowhere don't murder me mods)
I think Heph is ... whatever the single-player equivalent of a pubstomp/noobstomp build is
buncha damage in a really targeted fashion?
I see it
it's the "Screw that guy in particular" thing
Is there a way to disable arcana card? I see now that most youtubers have XIII The Centaur turned off.
Heph is just op
There's a speedrun file that has it disabled
Sorry, I was replying to a post about anvil ring specifically. I think it's really good as a crutch for early runs, especially paired with a ranged cast option. It shreds early biomes and when you don't yet have Origination or even Moon it's honestly great damage considering how little investment it takes. Then you get to fields/tartarus and cry over your lack of CC and discover that in a full-grasp high-fear context that aren't really any builds that leverage it especially well.
If you want to roll over early biomes, Hera has a cast
it seems the elemental infusion boons have their own special rarity tag, which is consistent with the behavior observed
How does it interact with +rarity effects? (excellence etc)
you can't get hera until you unlock surface though, right?
O wait yeah that was a thing
Also, Anvil Ring shreds Hecate while Engagement Ring ... okay also speeds the fight way up if you already know how to fight Hecate but not if you're timid about getting in there and hitting her with sticks
I tend to avoid this channel because of not wanting to get influenced by meta builds, and thereby not testing everything myself, so forgive me if this is uncovered. Have people discussed funeral pyre being bugged, or is this intended in your opinions? #h2-feedback message
Funeral is just silly like that (yeah, prob bug)
Either way, for no-magicka builds, if for some reason you want to run it, it currently functions by allowing you to channel even without magicka and just scorch every close mob. Could be useful by allowing you to put up a second curse for the extra damage for curse afflicted mobs at least
Can also do this #h2-builds-and-combat message
Can't believe that's in the game still, shudder
really wish there were tooltips on https://hades2-crossroads.vercel.app/pencil-meta
how does the moon arcana card interact with the apollo/zeus cast
I finally got my 42 Fear Mel Axe win
Only the explosion of the cast is affected
my damage was still bad but Coarse Grit allowed me to bum rush phase 2 Chronos in less than 1 minute just going full offensive lol
imagine if it added 100 power to each zeus lightning bolt lol
rest in peace silver streak bug
What's the best way to level up my Keepsakes?
And what happens if I have a boon that requires 30 mana to prime but I don't have enough mana to prime 30?
pray they change how that works
Just avoid any free room that skips combats and take sll the detours in tart
It'll prime anyways, you'll stay at 0/0
do infusion boons get eliminated by vow of forsaking
because I just had to choose between weed killer and coarse grit on an omega attack build ๐ญ
Yeah
rip
Massively overthinking a build -- how many boons should I plan for? I made a list of all boons that might be helpful:
Special: Wave Flourish (Pos) [water] (unlock Duo)
Cast: Arctic Ring (Dem) [water]
Dash: Passion Dash (Aphro) [air]
Magick: Fixed Gain (Heph) [earth] (unlock Duo)
# Aphro
Wispy Wiles: +15% Dodge [req 4 air]
Healthy Rebound: Restore Life [water]
Secret Crush: Prime 20 to add Power [air]
Life Affirmation: +40% Bonus Life Gain [air]
Shameless Attitude: +10% Damage if 80%+ Life [air]
Broken Resolve: +10% Dmg Reduc from Weak [water]
Sweet Surrender: +10% Damage vs. Week [water]
Ecstatic Obsesssion: Charm 1 if 3+ Foes [air] [legendary]
Island Getaway: +15% Damage Res [duo: Aphro/Pos]
Soft Caress: Damage to Healing [duo: Aphro/Heph]
Hearty Appetite: +10% Dmg / 100 Life [duo: Aphro/Dem]
req. Plentiful Forage / Winter Coat
req. Shameless / Life Affirmation / Healthy Rebound
# Dem
Coarse Grit: max dmg/hit 15 if 6+ Earth
Rare Crop: boons become common, gain rarirty [earth]
Gale Force: casts create Cyclone [water]
Plentiful Forage: +5 life from gathering [earth] (run shovel)
Winter Coat: prime to absorb 1 damage [earth]
Natural Selection: +20% Boon Rarity [Duo: Dem/Pos]
req. Winter Coat / Rare Crop
req. Ocean's Bounty, Sunken Treasure, Double Up
# Heph
Martial Art: 5% dmg per earth
Trusty Shield: Prime 30 to gain +10 Armor [earth]
Mint Condition: Impervious at Encounter Start (8s) [earth]
Heavy Metal: Gain 50 Armor [earth]
Uncanny Fortitude: +20% Health from Magick Limmit [earth]
# Pos
Water Fitness: 4+ water, gain 100 life
Double Up: Double Reward 20% [water]
Hydraulic Might: +100% Damage for 10s [water]
Flood Control: Prime 30 mana to reduce damage by 2 [water]
Sunken Treasure: Gain 90 gold and other [water]
Ocean's Bounty: Minor Finds and gold worth 50% more [water]
# Artemis
Pressure Points: +3% Crit [earth]
First Blood: +10% Crit to Foes with 80%+ Health/Armor [earth]
Lethal Strike: +8% Crit to Foes in cast [earth]
Support Fire: 10 ARrow Damage to Attacks [air]
Death Warrant: 30% Crit to Random Foe [earth]
# Hermes
Greater Evasion: +10% Dodge [air]
Swift Strike +10% Attack Speed [earth]
Quick Buck: +20% Gold, 100 gold [air]
Hard Target: Foe Projectile Speed -30% [air]
Nitro Boost: Sprint is 15% faster and barrier [air]
Mean Strike: +1% Damage per Slain Foe [air]
Close Call: DD+1 [legendary]
# Narcissus
Heavenly Splendor (+2 earth/water/air/fire)```
Erm that is a lot longer than I expected it to be. Wish I could collapse it somehow :(
that seems like so much effort instead of think for 5 seconds and clicky click
I really dislike having sucks do dmg, visually it feels weird, especially since the fat yellow ghosts in the fields donโt do dmg during that. Changing the vampire mini boss and chronosโ attack animations for those moves would make it seem more consistent
look i love theorycrafting ok
What weapon is this even
Why do you even want aphro/pos then
i think it's probably not feasible to get 4 water and 4 air and 6 earth right?
Aphro for the best attack (+80%)
If you wanna gamble on chaos
I think the build is probably trying to do too many things. How many boons should I consider focusing on?
Aphro/Pos gets you big hp totals
Mel axe I'd just take aphro, pray for dashing heave and call it a day
and Aphro/Dem gets you damage for health
Or hera atk + dem cast, make up dmg with origination and you can build towards 6 earth
Is zeus double strike == second strike?
It would be cool if duo boons counted as two elements
Yeah
Hera is super underwhelming apart from being earth esp if no magick where i don't care about the mana regen
Itโs a worse double strike
Hera has the 2nd highest %
She's not bad by any means
Being earth just makes her even better
Earth is like, only because coarse grit with monster damage curse?
Most earth boons are also insane in general
both infusions are pretty good but coarse grit especially
I assume Hestia, Zeus, and Apollo are trash for Melinoe axe
How many boons should I aim for in a build? 5? 8? 10?
Obviously not getting 20 boons in a run, right?
zeus might be alright since you apply blitz and proc it like every other attack
20 on purpose boons no lol
Apollo is great for the axe
and apollo gets extra size
You really feel the size increase
the most consistent builds are the ones that require the least amount of specific boons
For coarse grit I just, see earth click earth (unless is heph where I first roll for mint/trusty)
apollo extra size on cast?
it's alright, mostly would take on charon
Heph has martial art and can help with hestia's slow cooker, and they multiply together
There's no point in deciding on a set number
martial art is good on its own as well
This is a roguelike you have like 3 or 4 core boons and then you adapt depending on what you're offered
still you want to be building toward some theme or concept right? e.g. 6 earth for coarse grit
The core is more sbout the two weapon mods you get per run
You can't reroll hammer sadly, it feels so rng
That's why you pick boons around them
Bad hammer rng is just what makes me consider experimental hammer on fields
You can build towards CG sure but you don't get to pick exactly which 6
I always take experimental hammer on fields
I play torches mainly idc about hammers that much
And take hammers last in big rooms on fields in case echo is there to give me another one
With the anvil at the end, it's possible to fight chronos with 5 weapon mods
Just wondering, does the sorceress arcana card not work with the torches?
it works on the special
Ohhhh, but not on the omega attack?
I was using aspect of moros earlier and there was obviously no slow effect on the enemies
yep
Does it last to Chronos?
Yeh
Almost always
I've had one case where it didn't
Unless Ur taking 9 billion extra rooms
If the game even lets you
Has it always been this way? Or has it changed since the patch? I never really used the attacks before the patch, only special on torches
Always I believe
The reason it doesn't slow time is that it deals damage as it charges. Only case of that happening anymore.
does apollo's legendary work with momus
momus doesn't repeat it
๐
The keyword is Attack, so it doesnโt affect the Omega Attack. If something affects both, it will say Attacks plural.
Thats huntress
Oops Iโm trolling
Yeah itโs weird because everything else that affects โchannelingโ does affect torch omega attack
Not sure why it doesnโt, you use it as often as things like the omega spec and cast on other builds
@bleak night yooo thanks for the guidance! #h2-victory-boasting message
gg!
Congrats!
It's persephone week in the speedcord. You should give it a go
yeh ik but Persephone is like poop for speed ๐ญ
yeh
Everyone runs persephone to see who gets the fastest run
Or highest fear
I hope they'll never nerf engraved pin, that keepsake is carrying my ass
My 45F run is already being used as an example
I actually did try a couple 47/48 runs yesterday but its super rough
I need you to figure it out because I couldn't ๐ซ . My best was a 10:03
Two folks managed sub-9 which is wild to me lol
hell yeah current 32F pers WR
and I'm not even going fast
thats crazy acc
nah im pretty sure they just got possessed array and ignored the aspect ๐ญ
One of em didn't ignore aspect
But some of the others did lol, possessed carrying atm
Maybe some of them will post vods, tbd I guess
I think like antler start and just play discount medea until build is online ig is the way
Idk what best build is tho
That's kinda what I ended up trying
Ya it hasn't been blacklisted or anything
Seems like that would be da wae
Someone did get a 6:59 with mel skull
Main issue with persephone is that the omega special is just... Not great?
makes sense
Mel skull is rlly good
Does the duo boon where damage is increased when not powered by boon count chaos boons ?
Like I don't have a clip but I managed to use a whole persephone omega special around chronos and somehow I just took off 1 blue heart and did no damage lol
See I can make it do numbers in high fear but it requires setup and its also mainly a room clear tool over a boss killer
you gotta angle it weirdge now
Right, do you have sorceress on in that setup? I assume?
also sometimes I just don't use it anymore lol just to invul the chronos instakills
uhhh maybe im not sure actually
Sorceress kind of annoys me
It's a really long charge without it imo, I kept getting smacked trying to use it
I mean Perseph definitely can go fast
Like I had a run just before my 45F win that was at chronos at like 15m on 45F which is crazy
and then I died
Ya for sure. I mean on a good run I was getting like 10m, but I have no clue how to bridge the gap from there to 8 lol
damn do I need to start grinding 32F again
hit more chaos
True
why stop
I had a run on pace for low 7m on 32F Medea and I died 1 room before chronos it was tragic
F
I got too upset ๐ญ
I think between 32-40 is where the game probably feels the most fun atm where it's challenging enough that you can't win every run if you try and do diff builds but not like "you will lose and die unless you highroll you idiot" like 41-50
42 is probs fine
It starts becoming stupid when onion
ye
which imo pretty much every weapon wants to take onion at 45
this is why yall should play surface u get to onion and nobody cares
Only boons that actually fill the core slot
which site is that from?
is it just me or is aetheric moonburst like nerf worthy good with aspect of momus
right now im more of a fan of dual and giga moonburst for damage since born gain solves mana forever and the other two give a lot more room safety and timer buffer
maybe in a post born gain world
aetheric for me is more like ok if i cant find the other two and i dont wanna play attack momus/vampiric cataclysm also isnt there then this one is fine
yea born gain is just too good, its relatively less good on momus since u do have some opportunity to run in circles and regen mana with hearth gain/lucid gain or whatever but still never having to ever think about mana midfight is so strong
btw i changed my mind on omega cast on momus its ok on boss if u have the time + the ranged cast that u should be aiming for anyway
i dont think its useful enough to click moon but its fine to throw in there
the only catch is that its less mana efficient so in some cases i was having to like not click it even though it was in my head because id run out of born gain before chronos died
anyone else feeling like the twilight curse (sheep turning hex) is a bit broken?
its okay for what it is
expensive crowd control with a windup with 1 boon investment and decent amount of upside with 2+ boons
it's very easy to proc, and there is an epic unlock in the path of stars that makes the sheeped enemies explode if you kill them, letting you almost instaclear packs
doesnt fit in a lot of builds but if im in the market for a hex and i cant find wolf howl then i'll click it sometimes
Anyone else having difficulty with the aspect of Artemis? Itโll say my parry is ready and give me the green shield icon, then when I get hit my omega attack gets cancelled and I take damageโฆ am I missing something?
most of the epic unlocks are really cool its just u need a pile of investment to get to them and the question is, is it worth the bother over getting 2 god boons that make ur build better from the start of a round and dont require u to use a bunch of mana
for purple stuff its more like 2 god boons and a keepsake or 3 god boons or 2 + a lucky minor in fields and its often just hard to justify
i dont mind sheep hex, same as i dont mind most of the hexes except darkside which can eat my ass, but im not excited to click any of them unless i see full moon wolf howl
I guess I should clarify, I'm running the arcana that gives me passive hex gain, and I sometimes take Selene's keepsake in oceanus if I got already a hex I like in erebus. Might take it in fields too. I also like running builds that are attack focused with aoe like zeus or hera.
But right now I think I would take the sheep hex over any other.
sheep is only 50 mana now so it plays a lot in zones 3 and 4
Yeah I feel like path of stars should be linked to fountains and not cost giving up another book
Boon*
Just curious what yโall think of Aphrodite cast. It seems much stronger than I๏ธ intially thought
aph cast is fine i actually like it on charon
weak is good, succ is good
most other builds i dont really want the succ
why not?
because one of the ways to get killed is if theres mobs near u
I mean u drop the cast dash out and then theyre all grouped up, you swing into them and they die
if there was a cast that punted enemies id click that uh well not 10 times out of 10 because arctic ring is still broken
Just beat 32 fear chronos for the first time using Thanatos axe. Being able to pull stuff in was great, especially since it seemed to stagger enemy attacks
Well obviously youโre casting while dashing away
this is what happens in good case, in bad case ie if my weapon doesnt have range it becomes dangerous to get in
oh like the swords
like if im playing medea or mel blades or other build with poor range i do not want the succ at all
fair enough
and if im playing something with range then i dont really want something pulling mobs closer since once the cast runs out it might pull them within charge range depending on the mob
but i mean when its good its good
succ pulls enemies at the end of the cast?
it sucks 1 time per second i think?
i thought it was just for the duration
something like that? u can see the effect
maybe I just don't remember, usually it goes like i drop the cast and then at the end i'm decently far or enough of them died that i don't notice enemies getting flung at me or anything
they dont get flung at u its just any enemy at the far end of the cast/that walks in partway will necessarily end closer to u than it was right
and sometimes that makes me nervous
I often find myself not sure about which keepsakes to run in oceanus and fields, specially the second one. I feel selene's is not a bad choice if you already got your core god in erebus. Should I level up chaos or icarus?
chaos has a decent chance at being really good
so leveling up just puts a bigger number on really good
chaos is an ok click, phial is also good depending on ur start since its useful to take ur main core boon to heroic, experimental hammer kinda bad in oceanus since it will run out before run-end but ok in fields if ur weapon doesnt have trash hammers, selene is a very rare pick for me but u can click it especially in fields since sometimes u get a free selene next to good stuff, if u feel like gambling u can click arcana card keepsake or echo keepsake
I'm an embryo for fields addict
i haven't been able to gift echo yet, I guess I need to keep progressing the interactions
embryo is a LOT better if ur a mana build
i used to just take chaos zone 1 for the fun of it
god keepsakes are nice if i want to force something thats always good
if u dont need mana/have solved mana then its kinda bad since the odds u hit something good for ur build are rly low
it has a chance at double gold so u can buy that nightmare lol
One day I'll get use of the epic creation
though usually thats unnecessary
Also one time it gave me chant so I won't stop taking it lmfao
one the other hand, does anyone use anything other than knuckles for the last zone? I feel it's too good to pass lol
I just take hermes nowadays
And just prefer tooth for serious runs cuz I keep neglecting hearts
i dont usually click knuckles the damage isnt very good and the damage reduction can be okay but doesnt stack with coarse grit + a decent chunk of the damage u take on chronos can be environmental or from hourglasses
im more of a tooth or moros pin guy, or fleece if i rly forgot to click damage
droplet and hammer are also things i consider
ok, interesting
knucklebones isnt like absolutely awful or anything its just imo theres usually better things to click
the damage it does literally doesnt matter since it only shortens the easiest phase
i dunno am i crazy for thinking gramps the first is harder than gramps the second
A little bit yeah
If p2.2 wasn't how it was I'd kinda gree
spiteful strength trip report:
exactly one hera boon offered so far...
also you do very bad damage without boons who knew
last possible moment https://i.imgur.com/I867qwF.png
Not at all
At least on my fairly low heat runs (I've only beaten gramps up to like 6) - none of the OHKOs are really that hard
And that aside, most of Chronos' patterns seem to be less... frenetic? On phase 2
During the first half he goes back to the single combos from p1 first half
The arena being smaller honestly helps, I feel
what do you mean?
Doesn't he also not do the triple combos on half 2 of phase 2?
P2.2 he goes back to triple dash and similar along with the floor effects (and the 8~ tempus)
I feel like only double, or am I wrong?
oh, phase 2 part 2, okay
The tempus can quickly turn into a projectile mess which I don't like
You try to focus on them and watch out is chronos with the steel chair
idk, i've gotten got by the tempus, like, once ever
I mean they can , but they spawn very predictably and aren't exactly tanky
https://cdn.discordapp.com/attachments/1241160250829049909/1249902551709646928/image.png?ex=6668fdf6&is=6667ac76&hm=05baaec3ea5d92ce060ff5ac3c424530d6fb3e735132315d0bc94c353825cb8c& as long as you are not standing inside the circle in this SS and pay attention to what Chronos is doing even at 40% faster enemies it's super hard for him to reliably damage you, like at all
coarse grit never offered :(
That said there's a lot less overlap of attacks on p2 so I enjoy it a bit more
wait what's the protip for avoiding chronos damage?
And learning to iframe the insta kills is just fun
I phase one you just kinda have to avoid this deadzone in front of him and play behind him or far away from him and be ready for boomerange
i try to always stay behind him
it depends on what you're doing obv
U can also stand in his face and dash behind when he starts moving, i generally do this as it also avoids frisbee
but I think that SS is actually super illustrative - that circle in front of chronos is where you stand if you want to get popped for like 100 damage
honestly, with the way chronos turns super fast, i've found the only way to reliably dodge the boomerang is to either be far away, or stand to his left and then move to his right after he throws it
Abusing the poor old man's back issues is my fav way to figut
But u need to be focused only on chronos bc if u space out in his face and he does anything it will hit u
You can be at the edge of it and dash in too yeah
Dashing in is tough if he snap charges in p3 some builds actually can't outrun him if the first dash goes through your cast when can happen
esp with ranged casts
"only" took 246 damage from chronos this time
thats pretty good! at least by non speedrunners standards
spiteful strength! https://i.imgur.com/0QplddG.png (so sloooow)
since i didn't get spiteful strength until room 41 o.O
trip report: not worth going for spiteful strength, pay off is way, way way too late
A kill is a kill
was doing Judgment arcana for the prophecy too
its usually not really worth to go for spiteful on a weapon aspect where ur using regular attacks since a big reason it's good is that Born Gain is a component
what to grab for second debuff on charon i forgor
demeter usually
Hera+Apollo+Demeter+Zeus is usually the build for Charon
lmao i just killed cerb with 6 pos pan specials
I gave up on apollo charon ngl ive been having more success with demeter cast
this is good it's just sauceless
Glorious disaster just gives u more of what u alrdy have
yeah its feeling like you need to high roll a lot more as well
time to once again fish for trusty shield
Thats ok i dont need to prove im the smartest guy in the room i just wanna win
antler by beloved 
like wow ur kidding me born gain demeter cast won? heart attack and die of that surprise
I only enjoy sauce when its actually better than the obvious solution
Or has potential to be better
It's much more consistent, yeah?
I tried aph cast that seemed okay too i might mess with it more
Yea u get fked less by delays in ur cast
casts are good on it, pretty much
You just want origination, but Dem def better since native Cyclone boon
Boooo white bread build
what do you take for 2nd debuff for origination on charon cuz i have hera atk but need solar ring so dont know what 2nd debuff is
Wasn't it Solar Ring before?
Still is
I didnt try hestia at all i didnt mind aph but aph support boons kinda suck for charon, the infusion is good but everything else is STAND CLOSE and HEALING and im like wtf do i do with these
what is gaia's gift?
flashy, cool, two duo boons
get 2 seeds from well of xharon
Put Hera on Special and get Cyclone for Cast. I barely attack on Charon
boooo
ok i didnt want to use a reroll on hera so grabbed atk but good to know for future reference
I mean the others are kinda bad options unless you get Vent on the Heph cast that cuts your Cast radius by 40% lol
We all know Local Climate Storm Ring already works as well, so that's 5 of the 8 casts already
Geyser ring in the corner like I StiLl ExiSt
Geyser Ring guts your base damage sadly
It's gotta be Solar Ring for me, big explosions, risk/reward, get nasty with positioning the dunks, making chronos turn back into them, etc
It's a net negative, I prefer Hera's to that one
It gets worse every time i look at it
I wanna try hera cast on charon it might be ok
I ran it on 45F and I wanted to quit at every moment until I somehow clutched that run
Like u dont have the horrible repositioning problem
And in some cases if ur not running blue shields it's hard for charon to clear lots of small enemies quickly
Charon has 5 viable casts, so it's already good build variety
Like in a big room where theres enemies spawning in many places
Hera and Dem are just S tier on it, as usual
So i can maybe see it
Yea i mean if it works click it
Barely does damage down the line is all
Hey man demeter does no damage either
I cab link my run if you wanna see the most scuffed gameplay you will ever see in your life
Ha sure why not
Local Climate boosts Cast damage, even when uncharged. The Cast itself is mostly for origination since your base damage is already high enough to enjoy it
So tbh you run casts for Origination, for Solar damage, or for Bis' meme build
Oh sure u get a bit of damage from local climate
But u get that regardless cos ur not gonna skip demeter lul
That's +20% on common, that's not too bad tbh
not this again
Quite possibly the worst Charon Axe run you will ever see in your life. Where the hell is my useful Cast for Origination and my Special boon. How did I even win this one?
Huh? What's happening?
we've been over the local climate demeter cast dmg thing before
I didnt think it worked i asked for test, someone tested, it works, all good
I can test myself later
Don't cringe when watching that video btw, I was tilted from the previous Chronos loss lmao
how often do u win at 45
depends on weapon
I barely spam it, but Mel and Than took me first attempt to get a recording, Charon took me 6 or 7
aw man i wish i have gotten the pos legendary https://cdn.discordapp.com/attachments/684945888585842701/1249908307594838057/20240610230717_1.jpg?ex=66690352&is=6667b1d2&hm=95401069e8c66166870128d320324cec620bbf904f4eae7ac9b02eba99939cc5& but was fun anyways
Hi what do the little arrows next to the boon or reward mean when youโre choosing the next encounter
Which arrows ?
There are small green arrows pointing up
higher rare/epic chance
usually miniboss doors ya?
Huh? I've never recalled seeing this one
yeah
Am I just blind or something? Or I don't notice
I assumed it was minibosses too but never seen them either lmao
Ok thats pretty scuffed
I start decently playing well after Scylla dw
I've never seen this one before, huh?
Charon/Thanos Axe would be top tier if Chaos Channel Speed Boons and Arachneโs Silk armor actually worked speeding up Omega Special.
Fortunately the 25% faster channel speed Hammer works.
its on every miniboss door
That root stalker was like my root stalkers lmao
I should look at it once more later
do they not? anecdotally I feel like they do?
The problem with the dunk isn't the charge-up speed it's the ending lag for me
I think you can just cancel the endlag by tapping special again
I tried it with 4 epic chaos boons. 4 30% shows no difference
do people use the dunk
I haven't played much skull since the patch I assume Mel is still better
I also tried fiddling with in game files and tweaking the Sudden Cleaver hammer to 75% faster and 10x slower. Those show major differences.
sounds like an F10 then yeah
the dunk?
must be a placebo for me
sorry I mean the omega special I call it the chaos dunk
Omega special on axe or skull
skull
Any recommendations on how daybreaker works with the aspect of Eos? It says itโs affected by the special but Iโm not seeing how that works.
Whenever you use a special or
special so does Daybreaker
actually I mean the skull omega attack. I'm getting all my words mixed up today
I have never intentionally click omega attack on the skull
I only Omega Attack on Skull when I get the Rocket hammer
the only time skull omega attack is used is when possessed array does it for you ๐ญ
Ohh I see, that makes sense.
tru, but then it's ๐ฅ
https://hades2-fear-run.vercel.app/BuildBuild new tool to share builds with
It's a shame persephone is cast only
Omega attack would work better I think
maybe yeh
I'd definitely have preferred more options
Idk I kinda like current persephone
although actually I would like to try it with omega attack being the glory builder that could be rlly cool actually
East brainwashed a sgg team member for the change clearly
I don't have that much clout yet
yet
It was so perfect seeing the change lmao
Everyone expecting glory charge rate up and then they hit us with the cast only
oh the fear leaderboard is back up. why are the fear amounts out of order though?
it initially sorts from date added just click unseeded or smth
ah ty
#self-promotion message @bleak night speed cook is up on YT
I'l give it a watch
Wtf is that thumbnail
I havent tried ghetto clockets in h2 i assume its bad?
Lmfao that's a thumbnail
I learned how to make thumbnails 2 weeks ago and I honestly love it they're so funny
Another hades creator with peak thumbnails, you love to see it
:|
Second in a series. Prior installment: https://www.youtube.com/watch?v=x6AmMFEEE_w
How will White Antlers be nerfed?
Will it have more conditions, such as no armors, shield, death defiance, and any sort of protections too?
Peak from cgull as always
This is last patch right
this is so funny with air fryer because I have to keep re-stacking the scorch every time he teleports
Yeah, but skull hammers got buffed rather than nerfed, so this would be way better rn too lol
sweet, used this massively overthinking build as a map and well:
still never saw coarse grit lol. i am sold on flutter strike though
https://i.imgur.com/Qx362du.png
Big chop
Coarse Grit is hard to get with Dem/Heph and two non-Earth gods
i had the earth for it, just never saw enough dems
probably should have rerolled more aggressively
still, my first 20F i'll take it
Yep, I also tend to reroll locations
Door rerolls not having to compete with boons is so fun
I only used them to meme in H1
The fact that major/minor rewards don't reroll into each other and that boons tend to reroll into boons from a god in your pool make location rerolling MUCH more viable than in Hades 1, and I really like that.
major and minors never mixed up tho?
I think it still has the same bag system from H1 anyways (purely on experience so maybe they did make the boons part a lil better)
But yeah door rerolls weren't bad
But when your competition is boon rerolls
don't they use the same reroll token?
Yes but you can take both skills I mean
ah
H1 you had to alternate, and boon rerolls were just better
what's a good way to level up keepsakes?
underworld runs
Just stick with them
interesting, my testament for teh axe went away after doing 20F -- i guess i have to be night's champion first?
20 is axe's cap
ah
Only blades and torches go to 24
Those two also skip 20, so def for a boss down the line
thanks for pointing out https://hades2-crossroads.vercel.app/pencil-meta -- very useful
If you know, you know.
Pencil meta mentioned
What the hell is a memory (sgg pls I'm begging you)
pencil meta is also a bit misleading, as it includes boons that u may not qualify for
selene can't reroll into a boon can it? :(
i guess i got unlucky 2 times :(
normally it does, depends on the room, its not obvious to tell which room you gonna get major finds
any room you can get selene from you can get a boon from
yeah sometimes u get pom, heal, gold, out of rolls
in fields is a pain to roll it off i dont do that anymore
what is a major find vs minor?
basically, minor finds tend to be metaprogression and major finds tend to be in-run progression
Ash, Psyche, and Bones are minor finds
well theres a lot of apollo duo/legendary stuff in there right so its a lot harder to hit
Boons, Hammers, Selene, Soul Tonics, Coins, Poms, are Major Finds
no shot white antler gets nerfed
meta-progression = minor find
everything else, pretty much = major find
(and nectar)
charon, events can also be classified as minor finds
they can be offered in the same pool
true
ty
what double attack hammers do to a monster fighter
If I could attack twice in a row things would be pretty different in my life
finally found toula -- how do i give her treats to level her up? she's non-interactable in town
In town? Where do you mean by town?
crossroads, training grounds
you can only treat her once everytime you win/die, maybe the first time you get her you cant treat her either?
If you can't give her gifts in the training grounds then that usually means you've already done so this time around, you need to do another run
ah i just recruited her
Somewhere twoeleven is crying
Twoeleven is just proving my point with their suffering ๐ญ
I mean tbf they will probably get it but god I could never try Pan 50F lmao
It sounds vomit but hey skull 50f also sounded vomit
Atleast skull doesnt need 19 things in erebus to even get through oceanus
I tried Mel skulls for a bit and got to Fields
I think Mel skulls is probs easier on the same RNG I got the Medea 50 with
its just Mel skulls has a harder time getting out of erebus
I feel like Mel skulls are best when you're using the omega special with invincibility + slowdown. it makes sense that it wouldn't do so hot at 50
I have a Mels 48 which is basically 50 if you just assume you get static shock like room 2 lmao
oh sweet toula auto-fishes for me
hmm I doubt they will
I see armour getting a nerf tbh
But like SGG doesnt rlly balance around top heat/fear im pretty sure so there is a lot of insane stuff that might just not get touched
that initial +60% on attack is nuts
and attacks are just generally faster than other skull aspects once you get it down
I wonder if there's a safe way to use medea
I can't do that speedrunning gig
that's a young man's game and I'm neither of those things anymore
freeze cast and freeze attack help a lot
woo did moros 32 first try
trusty shield and mint condition from heph help too
Nice!
I do like my granny freeze
What boons helped a lot?
Prayge for Heph and Demeter
Im with you but idk how armor gets nerfed in a way that keeps its identity as different-than-more-health
I think the easiest thing to do is just make it so overflow damage is reduced but not deleted
I just did Chronos hitless! What a rush!!
nice!
i did not honestly have too much boon-wise tbh LOL
https://i.imgur.com/mosSW8o.png chaos boons are -cost (only affected omega special) and +hp
water fitness never activated, slow cooker with 2 fire
Aspect of persephone + Lightning Lance + Storm Ring + Rejected Talent = Chronos hitless
i didnt cast so those boons were not helpful
burnt offering was big this run though, so that was cool
which one is rejected talent
is this a chaos boon wait
rejected talent is "The next x Boons you acquire have 1 less option to choose from. Afterward, you use -x% Magick." i think?
man i love mel's personality
But yeah Persephone is pretty easy
My 45F had a hitless damageless Chronos
