#h2-builds-and-combat
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Nope, you can hit same target multiple times
Seems like psychic hammer borks that
I think there might be an internal cooldown on it
weird, I'm only getting 1% per entire omega attack with the advancing spin hammer
It could be that hammers mess it up, you could try testing it
I don't understand the aphro love for mixed attack/special builds. The different between an aphro boon and apollo/hera/demeter is usually going to be only like 50 to 70% weapon damage. That seems big, but it's on only one of your two moves, and you already have additive bonuses from arcana and weapon aspect if not chaos. And then Aphro has almost nothing else that helps your damage. She doesn't apply a curse without you taking the gain or cast to get it, neither of which has any built-in damage, and then taking the damage-amp-versus-weakened means you're at least 3 boons deep.
Demeter or Hera give you a curse, and having origination on will generally more or less close the value gap between them and aphro on the that move while also improving your other move at the same time. Demeter also has the cast modifiers, hera has the gain, and apollo has the lego.
Known glitch with psychic and advancing whirlwind afaik
A rare boon with one pom on demeter torch special is like 60% and in Aphrodite it is 200%
There is passion dash for weak
As far as damage aph is still the highest by a good margin, comparing heroics she's super far ahead and gets further with poms
The whole curse thing is true though, because depending on the weapon hera's hitch is just way better at high heat
Correction it is 80% Demeter 200% aphrodite
Why not Poseidon π€
Poseidon isn't percent based huh
Hes not but the specials dont do very high base
Seems to work alrite when im trying it
Poseidon is also fine but it has an ICD IIRC
Wait is this for torch or axe
Oh
Just for anything in general
Torch yea
Torches do enough damage that aph actually will be better I'm pretty sure
You also don't want to push stuff away on torches, from a mechanical perspective
Poseidon is obviously super strong but Orion wondered aloud why Aphrodite was preferred to Demeter because it was only a 50-60% gap
When the reality is it's a 100-120% gap
Idk there's some reason that people do pink aura go brr
Yea Aphro on special is pretty significant
Funnily enough momus damage so op that at high heat I've seen aphro special preferred over poseidon
Yea it can be higher than Poseidon but you need to be close
and you lose out on double hit/curse
But Poseidon gets a lot back from Legendary too
Poseidon also does completely stupid aoe damage
The main thing I dont get is why Scorch deals less dmg than Poseidon 
Idk watch the 50 heat clear in boasting
Like if you are momusing a pack of 5 enemies poseidon just added like flat 30 damage per enemy or like 120 damage which is like 300% weapon damage
Yeah this is the real problem, poseidon is crazy good but we don't exactly have a strong alternative
As far as many small hits
Yea Hestia special should be 25 scorch
Scorch is fine for that if you build into it, it's also really nice in erebus
Smolder ring is ohkoing most small mobs in erebus for instance
Smolder ring what's that I only know glowing coals
Yea dionysus and Zeus were good alternatives in H1
I mean I do think there's a pretty strong correlation between people who dump on scorch and people who don't try to make it work
ive only gotten scorch to work with AQ
It is like suuuuper safe
but its just really not a good alternative to Poseidon
For weapons that would take Poseidon
Why does everything have to compete with Poseidon
Poseidon fundamentally didn't work the same way in H1
Well ofc, but as Hestia and Poseidon are flat dmg gods of H2, naturally will be compared
Why, they do like very different things
Poseidon cannot damage enemies while you dodge
Comparing their attack boons
Why would you compare them though that sounds silly
Dionysus and Zeus also had different supports in H1 too
dionysus was still inferior to zeus in the first game tbf but at high heat it did have one thing going for it
I mean why wouldnt you compare boons that are meant for fast attacking weaoons to each other?
it was more reliable beneath ap2/uc because you didn't have to scale to jolted or worry about it being taken away, you just pom tf out of one thing
Because they accomplish different things, it's like comparing Demeter and Hera because they're both % based
Sure you could compare Demeter and Hera reasonably well?
What the
Right now poseidon has the better solo scaling AND better full scaling
Demeter freezes enemies for 2-5 seconds they do very different things
I mean you'd conclude that hey Hera's got a higher dmg output but Demeter has better cc
With Poseidon vs Hestia... well Poseidon got higher dmg, upfront dmg and more aoe and Hestia has ???
Just like you'd conclude that Poseidon is better at dealing damage when you can keep attacking and Hestia is better when you have limited attack windows
And poseidon has no defensive options and hestia promotes defensive play
But Hestia doesnt even have better dmg when you have limited attack windows
since each special deals less dmg than Poseidons splash
Sure she does, if you build into her
15 scorch vs 20 splash
aoe damage is itself defensive because you can lock down a room by sitting in a corner and hitstunning everything that approaches with the splash + special hit
But thats drawing more boons into it, Im not here arguing that Poseidons way better once you get his legendary, just one boon to one
This just isn't true - poseidon waves don't hitstun
They push them back
Try that in a room full of hippos/caskets
Which is functionally good enough even with fo2
And Poseidon knockback does add more dmg for knocking into walls
with that boon but really id just look at the special vs special
Yeah Poseidon is obviously very good, it's just that directly comparing what he does to what hestia does is setting you up to crutch on bad habits that will leave you wanting if Poseidon is nerfed
Understanding what makes scorch appreciably better in different circumstances and how to build into it to do so is just like really good fundamental play
Id rather scorch be buffed it shouldnt be good only with Zeus.
Lmao
I didn't see
Me neither
I mean we can do all the math and understand all that right now and still never click scorch right now because it is asscrack
Also what's the file pathing for saves bc I want to keep my funny axe god run for whenever I hate axe
Like both things can be true at once
I mean maybe? Idk, you can look at it mathematically and never click it because it's asscrack or you can figure out how to make it work for you and winstreak at 32 with Persephone with it
Like its not as though pointing out that mathematically hestia special is basically unclickable stops u from understanding how air quality works
I think this is just engagement ring all over again
Scorch is like quite good at Erebus
Engagement ring is still unclickable in the context we were talking about tho
Its just happens to be good in contexts we werent
Engagement Ring could be reworked, its kind of too one dimensional
See?
Instead of reworking engagement ring/scorch to fit your valuation of different dimensions, rework your valuations of different dimensions to fit what engagement ring/scorch are giving you
What no lul
U start with the goal ur trying to achieve and fit ur tools to that context
But scorch is just... not strong rn
If ppl wanna use engagement ring to speedrun thats fantastic good on them
But ive got no interest in that its the same level of interest as the ppl talking about i dunno the story or something to me
Okay is winning at 32 heat consistently of interest to you
Yes
Hey, just wondering - Is it intentional that those hold to launch casts don't get triggered by the charon axe omega special or is it something that's gonna get fixed
Ok but AQ wouldnt care if Scorch dealt 0 dmg per tick, its not a good argument that Scorch is ok rn
Why not, that's silly, just use the tools available to you in the game
This is news to me do you happen to have a clip?
I dont see a use for engagement ring in that scenario, unless an aspect exists that a) doesnt want to click timer b) doesnt want to click blue shields c) wants a very long cast and d) can use the damage
As far as im aware that build does not exist
It makes Scorch too pidgeonholed into one thing
And thats not very interesting imo
You can run engagement ring to get 3 fear by running 5 minute timer since it wins erebus
No, I play on Steam Deck sadly but the cast gets triggered when you just drop it, but if you hold then launch it like some boons allow, it doesn't
Not if you take blue shields
Obviously im not a total idiot im able to identify the scenarios in which its useful i just understand that its faster to assume that everyone in the room is on the same page and move on
But I'm not on the same page as you, and I've won 8 of my last 11 32 fear runs, 3 of which involved taking Scorch, more than any other god based boon in the game.
Otherwise we end up in these insane discussions where one person is defending moros or whatever
Like what if AQ gets nerfed?
Thats because ur mechanically better than me
surely not
Maybe part of the reason I'm mechanically better than you is I'm not crutching poseidon

Also poseidon is only truly insane on momus/pan and that's more those weapons just being turbo good than poseidon
Wat no
I really don't think poseidon needs a nerf, it's momus specifically lmao
Does charon normally trigger omega casts?
Im not crutching poseidon im crutching double earth
Amd aq scorch blocks that setup
Like i appreciate everything ur saying about aq scorch and i still do not like the setup
What if Poseidon gets nerfed? Surely the person who's playing everything and finding ways to win with it is more able to adapt to buffs and nerfs
U are straight up squashier than any setup that can click demeter + other earth
And i dont think its possible to disagree with that statement
Yea but where would that leave Scorch π
Oh shoot, that might be the problem - didn't know long-distance positioning casts immediately count as omega. That sucks π Thanks!
Wait are you talking about the ones where you can projectile fire them
Like I feel like gods should be able to stand on their own and not just like one tricking with a combo
Those do trigger with charon, in fact you specifically want them for charon
Yeahhh, like the Zeus and Hestia ones
Well, if you just tap to shoot glowing coal or lightning lance, it's a normal cast. But while you hold the button to aim you are also automatically channeling the omega version.
Really good early game boons while still being Origination provider if you can stack it up, with potential crowd control with other boons and part of Hestia's kit which has ranged casts, amazing gain, really good sprint, etc
Yeah, charon works on those
I don't let it eat up the mana though
Why would you assume that they would just nerf AQ and not buff scorch
Then I'm not sure what's going on -- I trigger those ranged casts with Charon all the time
Again, poseidon isn't even op, it's just the best option for already stupid strong weapons
Really? Mine never does - it works when you just press and drop, but when you hurl them, that's when it doesn't
Well I dont wanna focus on the rest of Hestias kit since that doesnt really have anything to do with Scorch itself.
Well that's super wrong
Oh yeah, if you're holding then you've channeled it to be an omega
Do you get to trigger them after hurling the cast?
Its like Zeus is perfectly strong despite Ionic Gain being terrible, does that mean Ionic Gain shouldn't be buffed?
Yes potentially
Ahh, even if I don't let it consume mana?
Oh that's weird
I would disagree, having "bad" boons just means fewer options
If you can get a video that might help give a better idea of what's going on
I mean, we do want each god to have some more desirable and less desirable boons
are you charging their omega versions when you aim them
But there's definitely thresholds where things are just too bad or too good and should be rebalanced
no weaknesses! only strengths!
yeah but typically those don't apply to core boons, you want them to be good somewhere
Yea to some extent there always will be stronger and weaker boons to have differentiation but Ionic Gain is just practically never good
Neither is Tranquil Gain, and the more I play the more I'm just down with that
And Scorch is like good with this particular gimmick
hot take tranquil gain kinda neat on charon lmao
Yeah it's good when you make it work
You can just run off while cast is destroying things once you're out of magic
Just like scorch is π
So when would a boon reach the threshold of deserving a buff?
Its just the least terrible option lul
It's a hard question to answer, but I think my approach to all of these things, when something seems weak to me, is to think what am I NOT seeing
Ive splashed fourth god for real gain on charon before because demeter gain is so ass and giving up ur a2 keepsake might be better
Not "this is weak", I am weak
where are the save files stored I need to copy a run
I mean sometimes this is useful especially if u have infinite time
Just because it's the most fun I've had with axe
And sometimes u end up staring at moros for 4 hours
I'm looking forward to cooking with Moros, yeah
I ahven't really touched Moros or Eos yet because Aphro Mel is so fun and strong
Fwiw ur basically complaining about ppl tunneling on strong stuff
No, my original complaint was that Arya was saying that you should never use scorch because poseidon is better, which is a lot like saying you should never use wrenches because screwdrivers are better
And i will say that this place's love for aphro mel is imo ppl tunneling on strong stuff and demeter special is better at 32, thats my hot take
Yeah, sure, maybe
Yea which is ppl tunneling on poseidon bc its strong
I don't have a problem with people tunneling on Poseidon because it's strong, I have a problem with people misidentifying what Scorch does well
Naw, I just aim and hurl so really, it doesn't consume any magick at all but I guess the game treats it as an omega
What does Scorch do well outside of AQ?
Thats not Scorch, thats Hestia
The first half of that is all scorch
Scorch is ok early its not as good as poseidon but its not like its blitz or anything
the fact that momus is chill with blitz is insane
I really dont like that its basically strictly worse than poseidon in erebus thats just a bad balance oversight imo
Being able to deal damage to one target while you're hitting something across the map is probably the most underrated quality something can have in this game and not understanding it is partly why everyone feels like the game is slower/the timer is too hard
sure but youd need to consider how much dealing compared to altenratives
That parts only helpful with aq/cast
you're allowed to take the cast right
if you're dealing 15 dmg extra... its not much of an advantage when other gods are doing more than thar upfront
I mean what ppl complain about is hestias attack/special
The thing with this is that you still have to hit those initial hits. Putting 3 specials' worth of scorch onto an enemy and letting it tick down still requires 3 shots where poseidon will deal all of that upfront and possibly have it already dead
Yeah the attack and special are the worst part of her kit, like Ionic Gain/Tranquil Gain are the worst part of zeus/demeter's kit, etc
More than that upfront π¦ thats the balance problem
1 cast
The whole "it lets you damage things even when you're not hitting them" doesn't make sense because you need to get those hits in to even trigger it in the first place
Yeah scorch cast is fine and especially nice with glowing coals
Fire Extinguisher is even worse tbh
Okay so we understand ways in which scorch can be fine now even without the air quality "gimmick"
I dont think anybody ever criticized the cast lmao why are u acting like the room didnt know this
Yeah it's just the base numbers on attack/special being way too low
Yep
I mean i should say i criticize the cast for not being able to reliably stack origination at common/0
Not me π
But other than that
Is it just me, or are poms really rare?
The cast has the same issue as Hera's cast but its not as pressing of an issue
Wdym
I think the game has fewer of them than before if you're not taking tart triple pom rooms? But that's just a feeling
there are more major finds so they're rarer
Does not scale well
Also no darkforesight 
Yeah but not everything is for damage, some things are just utility
I consider myself lucky if I see two in a single run
lol
But i was meaning the attack/special when criticizing scorch
The cast is arguable π
Hestia/hera/dem casts are useful at low investment compared to like zeus/apollo who you need to build into/bother omegaing
Dem remains useful just for the cc
Yeah and my contention has been that the attack/special scorch boons are like Tranquil Gain where you need to invest the right situations into them for them to be good
If I had to pick a single cast to use forever it'd be dem because of how obscene the cc is
Zeus > everyone probably
Nah I want me some free origination and massive cc
them being dead is the best cc
Zeus costs mana
Yes paying mana to kill enemies is good
Not if you have no mana
Still need to build for it
Ye its obvs dem cast as generic single most useful cast
what do you need to build for? you take it and it deals like 400 damage
Zeus is good at what it does
Well you can no longer reserve all your mana for example
Its just narrower and u often dont need/cant use what it provides
When u want it its great tho i take it early a lot
I don't think demeter cast is good at all for clearing fast deadlines or fighting bosses
unless you build for it
But if the question is if i could have 1 cast on every build what would it be, the answer is demeter not close
Yeah disagree it's zeus for me 100%
Demeters got my vote for best overall
Since u cant even use zeus cast on a bunch of builds
Born Gain is specific, I think you only need need it on blades and torches
Born Gains great for axe too
Axe as well, tbh
In my experience Charon gets more mileage out of born gain than any other boon. Thanatos is arguable
If u made me take a specific boon with just any random build floor 1 room 1 its probably zeus cast
I think Bis and I are playing manual omega cast charon which doesn't need born gain as much, though still useful
But thats because zeus cast carries weak floor 1 builds harder than anything else if u dont mind being locked into zeus later which most builds dont really want
In terms of usefulness across the game id certainly still rather have demeter i dont particularly think its close either
Just got to Tartarus with 3 hammer hyper offense Pan, with 0 defense boons on 45 Fear. Wish me luck!
Cut his ass up
Dont get hit 4Head
Problem is getting to him really
Brute first hit for 200 lmao
There should be an aoe vow
Man the game would be so obnoxious with increased mob aoe
Literally phased Cerberus at +30% hp with one Omega Special, at least thereβs that
Like i said yesterday when we were chatting, highroll pan makes for great youtube videos
are you hookin
No heph though, gonna die to some numbskulls now
jsut be sick with it
I would think its impossible to do 26000 damage to cerberus in one spray without hook knives
Hook+Spiral+Concentrated
beauty
The single target youtube setup lulw
who do you have on there
Seeded run or no
psa: hephaestus boons can crit
+4 epic special, chaos boon for +47% special, Keen Intuition for further +30%, and 3 Fire Slow Cooker
supergiant this game rules
Seeded for Hooked start
hell yeah brother
They also scale with any global damage% mods so you can quickly throw a cast on something for furies and deal 30% more damage
im stacking backstab + hephaestus boon + chance to crit and i really hope i crit something for like 4k damage
Cool, gl. 45 is good achievement on pan seeded or no
Skull of Medea with the Colossul Skull hammer feels like a drug.
Skull has the best hammers ngl
I love just dashing through a room and everything is instantly dead.
Get aphrodite on the special and Chaos blesses you with a damage boon as well oh BABY
Every skull build has multiple hammers it wants p sure
300 per dash π©
Skull likes hammers
I dont think u can say the same for any other weapon
How does the launch all skulls hammer work for Mel?
In my limited testing, poorly
It might be range dependent not sure
Oh well
question, i just got offered hephaestus legendary without any aspects unlocked. im using the 2 daggers, what will it do for me?
Increase backstab damage
How bout the extra skull hammer?
press it and find out
Ur using mel aspect if u have no aspect right
Yea
yeah
Very well
stacks ip further π
i took it and no idea what its doing for me, no description
Yea and mel daggers gives more backstab damage
Mel skull prob wants Demeter?
Although if u have no aspect in ur boons at all...
OH so you're saying i might like 4shot the final boss if i get lucky
r0 every mel does nothing thats like "the base game"
I played some mid fear runs with demeter full array mel its clearly good enough to do well
Nice nice
Im not as clear on what to do when u dont get full array bc i dont play much skulls
Yea not many skull enjoyers
how do you guys make momus busted π slapped poseidon on, got the hammers that adds extra power, pommed the special a bunch and i felt like it wasn't really doing anything nutty or is the whole point just being able to spam special from a distance
Spam special from distance really
its pretty much the most straightfoward thing.
Momus special deals as much base dmg as the first axe swing
So uhh yea special spam π
Got to Chronos. 1:30 on the timer, 1 DD left (3 lost in Tart), Antler up
There's a little more to it, follow the momus guide here
Good luck, try not to die to p2 hourglasses
ohh okay haha the way it was getting bigged up i expected pan/charon output
White Antler is a major boost but not really core to Momus
oh wow thank you!
I think the main advantage is more how Momus deals a ton of dmg without caring for a lot of fears and minimal investment
In terms of like huge dps, Pan might be better π€
Huntress/Strength/Antler all pretty core parts of Momus' dmg output for sure
I think unless ur aiming for a lot of running and like 30+ minute clears you want strength and antler
Idk why you need antler to go below 30 min
I feel like you could get below 30 mins without Antler
Why not it's like 1.8x damage on the safest weapon in the game
I mean its dmg is good enough that you dont need it
if you want another trinket/more hp
But they asked specifically why they felt the dmg was low
Died to timer in p2( Ah well, here we go again
RIP
Antlerless momus isnt low damage though
Well thats not because lacking Antler
Wow u died to timer with that damage?
Tried to play it safe, was a mistake
30 minute is obviously an exaggeration the last 32 momus i did was with 7 minute timer, but its also true to say antler is a lot faster
Antler is a huge dps increase for any build and the trade offs arent that different for Momus than others
Uh that was with no antler to be clear
I think the victory screenshot was 11 minutes? Would have been like 2nd on SDC had I recorded it
Strength though is really good at high fears π
Well i would argue that antler is probably better when u get to hide in a corner all day, but i suppose on the flip side antler is worse when u already have so much damage that u can click 10 defensive boons on demeter heph
Yea
Conclusion: momus is busted
momus needs pretty much no setup to be safe with antler
But Momus also doesnt need more damage
Every build wants 1.8x damage
How do you guys feel about about judgement arcana? At max-rank it takes 4 about guardians to activate all arcanas (If you start off with the bottom left ones enabled) but my runs feel kinda 5050 without some key starting cards
Momus has busted dmg as is
Yea ofc its just a question of how much it wants the damage vs how much it wants to not get hit and die
Fun build for having a good time with randomness
Its funny but its also dookie
bad
you're weaker or on par at best until tartarus
Also low key kind of a decent way to get good at movement/positioning since you can't rely on a consistent build to protect you
I do kinda wonder if seeded judgement is gonna be the 0 fear speedrun meta at some point
could be a decent intermediary if you plan on doing no arcana i guess?
Nice bonus if I get it from Circe Keepsake but I never use it otherwise
Its a playstyle difference, I like to get the minimum dmg to clear content then invest in survivability. Others like to get minimum survivability and focus on dmg.
Your damage becomes your survivability
You don't have to worry about avoiding the enemy if they die
True there is that argument as well
Generally i prefer to stack defensive buffs and dangerous fears and play on low/no timer myself
death is the best crowd control status
I dont rly have any hard evidence that its better tho
What if they don't die idk just get nasty with it
You also beocme better if you actually have to dodge everything and not just burst enemies down π
Im responding to the person talking about judgement
I mean u could also argue that u get better at dodging when u dont have to crutch on freeze and coarse grit lul
Like i play similarly to u but i dont know that it makes me better or worse just different
Yea I dont think its any better or worse just devils advocate
Like u look at the stuff i complain about here and other ppl are like ??? Wandering monster on surface thats easy and then those ppl complain about different things and im like ??? Revenants thats easy
And its most likely just due to the setup u need to play fast/slow
Yea i think its good when theres a lot of disagreement on best setups
isnt the only water stuff from demeter the freeze/cyclone stuff anyway
means lots of reasonable options, unlike just Momus is op
like most of her support boons are earth afaik
And the core boons
Yea but often taking those and core boons from.her first
4/5 of the core boons are freeze/cyclone, ig tranquil gain is the odd one out
tranquil gain kinda dog anyway i wouldnt take outside of desperation or duos
Her earth boons are overall less good than her water imo
Its the biggest reason to not click core demeter imo, ppl hype up the damage difference too much especially vs things like hera where its very very minor
Its v big vs aph
But Coarse Grit requires a lot of Earth
Its not that big on attack its only big on special
Yea
I mean I'd rather have wandering on surface over blood(?), suffering, more enemies or more hp etc still
Ive not really understood reasoning for why Wandering is worse than other fears
Isn't it like over double
Ig it's not so bad if you can quickly get orig but like one rarify and it's like 100 vs 40
Once you get past the Ephyra, Wandering id just 100% free
My current 32 surface setup not counting build specific stuff has health 3 wandering monster 0 that vow can eat my ass
wandering is like free outside of erebus. even on ephyra i dont think it's a big deal
45 im pretty sure
Poms dont scale Aphro attack much either
Plus you got Furies + Origination
Idk about wandering surfacef the wandering mons keep you from doing 5 min timer
But because its additive its much less relevant on attack
Yeah after I did 32 over there I am not doing it again on any other weapon in the forseeable future, surface is cancer on high fear
My current 32 surface also has double revenant no timer lul
I think Demeter attack is really good on a weapon where its not what ur going for
Maybe I'll do 32 fear surface again after 1.0 drops
I did 32 with extra mobs
demeter attack gets better with weed killer on omega attack weapons (eos notwithstanding)
I did 7 min on there I doubt I can make it on 5 min timer
I think thats because u click zeus cast a lot so u cant put demeter on cast
Ephyra is extremely time intensive even on 7 min
Id rather just put demeter on cast and save the clicks
Sometimes but I don't think I've done zeus cast dem atk before
Just do 9 min Ephyra
ephyra seems like artemis/heracles/medea lottery on 5m timer
Idk surface
5m looks pretty impossible ngl
or just clutch up and run white antler idk
The surface is just not worth my sanity to go high fear there again
Hey Circe highrolling feels good
cant wait until they add more to surface and i have to actually get good at eris instead of just eating 250 damage from her every run
Removed Vow of Fury π
I remember week 1 or 2 I came here and ppl were like 5 min underworld isn't worth it and you shouldn't ever do it and now if Bis finishes a 32 run in over 20 minutes he thinks its the worst run ever
removed vow of fury would destroy me i think
So we'll see about 5 min surface
Heracles is horrendous at high fear hey
too used to higher speeds
That's my issue too, Poly and Eris are v hard for 1st and 2nd bosses respectively
And by hard I mean - easy to eat a lot of dmg
It feels a lot easier at low speeds than high
my gripe with eris is she's both extremely punishing and extremely easy to make mistakes on
If u click revenants u cant even hide in a corner because heracles cant outdps armoured zombie spawner
If surface remains as it is, and they add 2 more biomes on top
It's gonna be hell
half of why i think olympus will just be one area and surface will be a 3-area thing is bc eris feels more on par with cerb than scylla
She's fine as end of run boss but uhh the one shots are too good rn
Well eris is currently balanced around basically a full run's worth of boons
mainly bc cerb is an ass and randomly decides to be the worst
sometimes he's free, sometimes he ruins my day
Cerb on high speed is so much more threatening
With the charge attack going across the arena π
slam rush lottery is the best part
you can barely outsprint it lol
Yea he is but for me once i learned to always keep a cast up even if he isnt in it the fight is so much easier
Because if u keep cast up then u always beat slam rush lottery and nothing else can kill u
Yea stacking cast on him is important
No not on him
Surface could be a 3 biome area, but idk if we are to assume that we are going up to Olympus proper - then the roadmap (or somewhere else I don't remember) says the next area will be the base of Olympus, not Olympus itself
Like if ur away from the fight because ur momus or whatever other ranged build
Cast needs to be up on ur feet
If u do that and he charges u then he wont catch u before charge is over
Well once he starts charging, you can alsp drop a cast
And u take 50 less damage even if u dont have sprint boons or other way to get out
That has a cast time and gets u hit
Ngl i never click apollo anymore unless im playing charon
Have Dodge dodge dodge
Blinding sprint, Hermes sprint and Hermes keepsake just to be safe
Been taking triple dodge more
Acc love running that on Charon
Found a glitch whereby you can activate all Arcana quite easily. It's very fun.
and it feels very nice
I have submitted a bug.
Let me guess, by reviving the drummer and the guitarist?
Yup, that's the one.
You think dodge dodge dodge or the hp gain is better? π€
Yea if its the scylla judgement bug theres active threads on it alrdy
Hp gain is useless
Dodge dodge dodge not remotely close
the only reason fight fight fight isn't the worst echo reward is because boon boon boon exists
Dammit, thought I'd found something new then.
You almost completely lose the hp and mana by Kronos
hp gain is...nice for the extra mana if you're low?
dodge is muuuuch better
I dont hate boon boon boon if ur chaining winstreak on the same build
evade evade evade = reward reward reward > survive survive survive > fight fight fight > boon boon boon
I would never click fight fight fight
way too rng
Unless I'm hunting for more boons, or I am missing DD's - always pick dodge
What does fight fight fight do?
gain +50% max magick and life but lose 5% of this bonus every encounter iirc
50% bonus to health and magick but it goes down by 5% every encounter
Oh yea
I mean if im playing the same build as last time, and i assume that i wasnt temporarily having a seizure and hence picked good boons for my build last time, i dont think its a bad click at all
if you're missing them, yeah
I would probably take evade evade evade over 1 dd but not 2, and both over reward reward reward
Yeah it's only useful if you played the same build before, I got King Tide when I needed it like that
i dont usually spend DDs before chronos, and idk i think i'd still take evade evade evade over it
Yea can you be offered them without missing DD
you can't be offered survive survive survive without missing a DD
same goes for life savings from narcissus
yesterday i had a run where nem replaced echo... then she gave me a DD when i was full. expert troll
and kiss of styx from well of charon (as well as the purchaseable DD from charon sometimes in last shop)
it's not really exploitable since chaos trials aren't repeatable, but it's funny to be able to give yourself boons from a chaos trial you've just done
I will sometimes lose a dd in erebus esp ive been trying 40 heat this past couple days
I wonder whether it works with chaos' unique boons in that first trial, actually 
When i say trying i mean getting my ass kicked currently
True Evades a lot better than I thought would be
since if dont get hit willy nilly you can dodge a ton of attacks
Boon Boon Boon you can really highroll though!
if you love gambling sure
sits at the same level of viability that circe keepsake does bc you could just highroll and get judgment from it
Like if evade evade evade lets u dodge 3 things that u might have otherwise been hit by, thats 100+ damage saved easily at high fear which is better than a dd
And it will typically be better than that especially if u alrdy have dodge
Hmmm ive been doing no dmg inc though
In favor of Suffering π
vow of suffering stinky unless you're a hardcore hephaestus fan
Ive been clicking suffering on surface with heph keepsake LUL
In any case you can't lose from evade evade evade, it's useful in some way always
but what if im just that good at the game and i never get hit
Then Vow of Suffering is free
so true
π
I just love the fact that the tar traps can be ignited by Hestia attacks.
Suffering is the worst on the surface, I have a profound hatred for the birds
Well if youbgot the good ol trusty shield
surface is just the torture nexus
And now we need Poseidon to put the fire off
Ye i would never click suffering with timer
water + oil fire = a lot of fire
Because the only way u can click suffering is if ur able to hide behind cast
How is start Hephaestus and plan to go for Hera duo strat?
At least on surface
get good dmg and tankiness?
Heph start is nice and all but you get a big dmg opportunity cost
Maybe ok for surface as u can rush it easier
But at least you can reroll the city rooms by giving up
Because denying myself over half of the map was exactly what I wanted to have happen.
i am trying a heph cast run, anything other than dem cyclone and expanding apollo cast you think would be good?
For whatever it's worth, it's easy to zone yourself out even without Hestia
not sure what weapon would work the best with it, def not charon because it doesnt extend the number of hits, just lowers the dps (wtf is that interaction btw)
Plus, I'm not even sure if the fire can be used to damage enemies. If it does, it's such an inconsequential amount that it feels more a punishment for the player doing what they are supposed to do, rather than a strategic terrain feature.
Huh thats hilarious. Than axe probably then
And gods help you if a revenant ghost just happens to be thrown into it.
U would also need some form of ranged cast
Unless I'm going for a duo or whatever, I wouldn't pick Heph cast on any weapon
He's trying to build around it
fire does harm enemies it's just not that much
It does ok damage so i can kind of see it
Ye ik I'm speaking for myself here
It's kinda bs that it doesn't damage Eris, she can literally camp in the flames for a lot of the fight and you won't be able to come close on a melee build
Eris shouldnt be able to stand in the fire and shouldnt be able to stand with her back to walls
And the cast should root her!
Both of those things makes the fight really melee unfriendly
Well if they do that they dont need the other things
The cast foes nothing to her, good luck beating her with a cast build
just pray the adhd boss sits still
or pray for geyser ring to actually be functional, i guess. that would work too
Granted, quite a bit of the game in general right now is melee unfriendly.
The cast should at least significantly shorten her dash move, like it does with Kronos
I typed that in the feedback channel a while back
I think a lot of it is pretty ok for melee, even eris, in the sense that melee range is by far the safest place to be on these bosses
Like both chronos and eris u want to stand up their ass
Is this a known bag where I can use my omega special on Axe despite having no mana? I have Apollo legendary and demeter's omega attack buff
Its just eris doesnt let u do that because she charges across the map and sits where u cant hit her if ur melee
Do you have born gain
I got no problem with her running around and making u reposition so i dont want cast to root
But i do have a problem with having to waste [some unknown amount of time] because i cant hit the boss with my weapon
The cast should be consistent though, it disables mobility in some way for bosses and it should affect her as well
Yep but i have less than the required
Yeah the bug happens with apollo legendary and born gain
I dont mind it when bosses break the rules
Theyre bosses they should be able to do things like that
As long as your max magick is above the base cost of the omega but below the increased cost then you just get to use it for free
They just shouldnt do so in a way that makes me think gee clicking artemis daggers for surface was dumb why did i ever do that
Ah I see that makes sense
I'd rather have a game where a boss is beatable with any variety of playstyles, I don't want to be locked into a specific playstyle just to beat a boss
And with how crucial the cast in this game is it's weird it does nothing on her
Had a pretty fun run where I had poseidon cast, and the invulnerable hex with path of stars that made casts into omega casts during the hex
I mean she stays still long enough that if ur playing an actual cast build u will still do damage to her
I would much rather play a cast build on eris than actual melee lul
Eh I don't know about that it's pretty random
And like i said i believe the issues with eris on melee arent really casts fault even if they wouldnt exist if cast rooted
Shrug ive done it on 24 fear i assume its doable on 32
I might just be able to win my run then I was forcing thanatos axe spin2win with apollo but realize I screwed up priming too much MP 
The last time I tried it (cast build) it was like 16 fear, 40 speed and I was playing Persephone with Glorious Disaster
She kept zipping around, ate 3 of my dd's and I died just before I could kill her
I did it with the charon setup on than axe
So even longer wait
I will allow that its annoying but it does so much damage that it didnt really matter
Well actually thats the same as urs right since glorious disaster only works with the charon setup
Charon might be easier since you block while channeling, so technically you can do it while she is shooting at you
Yes the weapon itself does help but i think eating a lot of damage from eris is experience based a bit
I take like 10% of the damage on eris as i did on the first couple attempts
Maybe I'm just bad at the fight, esp on 40 speed, who knows
I've beaten her quite a few times, but I don't run surface regularly or even often, it's just not rewarding for me at this point to do runs there
wow it is incredibly easy to mod this game
if you think of a balance change you can literally just change the game files and try it yourself
I think I will have some fun with this
Yea fair enough i think ive run more surface (and less underground) than most ppl
Its probably gonna get changed and all my practice gonna be useless
But for right now id much rather play glorious disaster vs eris than melee fwiw
I really hope things get changed around a bit cause the way things are, with 1 or even 2 more biomes it's gonna be hell mode
Poly and Eris are harder than Cerberus but they are 1st and 2nd boss
Agree
cerb is also just really easy
I think polyphemus is the hardest boss at high fear in terms of the resources it chews up
Yeah cerbs massive hitbox makes him so meltable
I sometimes have a harder time with Hecate or Scylla than Cerbs
Hecate, Scylla and Cerb are all pretty easy, that's why there is a spike w Poly and Eris
I find Eris harder than Chronos though I've fought Chronos many more times
Becoming an increasingly huge fan of the "Zagreus Run" (use no magic) on high fear 7-5 min time clock:
- torches for massive AOE special damage and quick kills
- take vow of panic so huntress effect (+50% damage) is always active
- vow of arrogance is just 4 free fear because you're not using magic anyway
- all you need is a good special - hera's with hitch is bananas here but so are demeter, Apollo, and hestia
- pair with a 0 magic cast like demeter or hestia & get furies and origination arcana damage too
- can take all the priming boons like chain lighting, winter coat, trusty shield with no issues
- if you get icarus prime for +20 special damage in thessaly eris simply melts
- never boring because pretty much any build is viable except for aphrodite boons
the surface is meant to be beaten after the underworld so I think it's fine that things are harder
I find Eris quite easy because you can cheese her by just hiding behind the pillars in her arena and then dodge any sniper shots that would otherwise destroy the pillars, and even if you donβt rely on the pillars for cheesing her attacks are more telegraphed than other bosses I feel
The way things seem to me is that in 1.0 you are supposed to be doing the surface and the underworld interchangeably, especially if Entropy drops from the final surface boss
Zero mana torches my man
I have also been doing this thing, imo zeus special is the best setup as demeter is a bit zdps and hera has no other boons u want
Eris is kinda small though and especially with effects (like, say Apollo cast, steam etc) that cause a lot of visual clutter it can be hard to discern her moves
And it lets u aim for early chainlightning prime which is very strong
Why Zeus?
It does more damage than poseidon in this setup, demeter is a bit zdps, u dont want other hera or apollo boons, scorch and heph special are memes
fun fact: the double moonshot hammer is listed as StaffTripleShotTrait internally
I like hera/demeter if you get both in early on in erebus because you can almost guarantee you can have coarse grit active for chronos if you took vow of forsaking which is so clutch but otherwise yeah I agree Zeus is better
And ur spending too much time at range for aph
it used to be even more broken π
I have been clicking zeus demeter heph
Which also activates coarse grit and u get to use heph supports which are good over hera supports which are not good
I do primarily use the twin blades which is def a factor as I think the omega attack lets you cheese a lot of bosses by instantly closing distance, striking, letting her attack and dodging if necessary and then repeating. I think I have a good strategy for Eris because I find chronos much harder than her despite most people apparently finding her much harder than chronos, I can generally beat Eris without getting hit but usually need to burn 1-2 death defiances for chronos
I have a medium fear screenshot in victory bragging from earlier in the week lemme link
Thats pretty much the setup i like
I figure if i start with the assumption i want the support boons from those three gods then zeus is the best option on special
Heph boons are awesome mint condition x perfect image is a great combo on the 5 min time clock since you need to clear rooms so fast anyway
Looks pretty fun, but it sucks that you can't run origination
Demeter freeze + cyclone cast maybe
165 magic primed you love to see it lol
U can! Demeter cast + blitz gives origination
Huh I thought blitz didn't count as a curse
Idk i got origination sparklies i dont think theres any other way i could have?
also does anyone have like a community tier list for weapons, i struggle using anything beside spear and twin blades and am worried iβm inadvertently playing on easy mode
what doesn't work with blitz is origination boosting blitz itself
takes too long and origination gets cleared before it strikes
Maybe I'm tweaking idk but I thought I couldn't pull it off before
Torches god-tier don't let the haters tell you otherwise attack button I don't know her only special
torches are probably my worst weapon πππ
Blitz gives origination sparkles which immediately clear once you actually do enough damage to proc blitz
What if you have 3 curses going on?
In that case freeze + cyclone sounds good
yeah if you have an extra curse is fine
Light smite (daze all foes on revenge damage) counts for origination, yes? It has one of the little curse icons.
sorry what are origination sparkles?
Oh i didnt know that, interesting
Yep Daze is a curse
is the same sprite that priviliged status used in H1 to indicate it's on I guess, is an icon next to enemies health (and I think above bosses hp bar)
It also has a distinct sound when you hit enemies
Yea its like that backstab sound
Day however many of reinforcing that omega special on torches needs genuine help if Aspect of Melinoe isn't going to actively endanger you for mediocre damage.
I want to love it, I really do
The damage output I think is quite high
Mel Torches once you get some upgrades doesnt really have issues killing
Mel torches decent
I should record a 32 with mel torches hey it seems everyone else is recording runs with their fave builds
U all can see how much i potato versus yellow charging idiots in fields
I feel like the special could stagger, Omega special ehh prob not
If omega special staggered u wouldnt play anything else
Ppl should play ZERO MANA TORCHES
Yea running around with lotsa omega specials staggering everything is too much
Unironically tho i suspect the spam special torch setup is the best way to win on unupgraded torch
Vow of panic literally adding dps for no loss
i have died to scylla twice in my 100 runs, i feel like shes too easy
I died a ton to her early on
She prob has my most deaths to bosses π
Cerb I got past first time I made it past Scylla
ooh thats a good idea. if i can get the artemis crit in cast i think i could be hitting massive numbers
Scylla is either cake or a nightmare and there's no in between
she does have that cake tho π
Shes easy once you understand to focus Roxy
Pls XD
But if you just try dodging around its rough
Hello everyone
mfw theres a stationary target that can barely hit you
How can I complete a run with 24 fears?
Roxys got huge aoes
Struggling too much atm
but they take so long to go off
also half the time theyre on the other side of the map
Hmmm
Wandering Monster, Vow of Fury, Vow of Forsaking are free/very efficient fears to take
id say just practice on +40% speed, once you have it down, their are some other vows arent too bad
Unrelated, does anyone know if Torrential Downpour's gains work with Axe + Charon aspect?
After that, pick vows that your weapon cares less about
Yes, stacks up if you break the cast
I always got caught by the safe zone around her and then danger zone around her attaci
Nice, thanks. That tickles me
and constantly getting hit dodging further away from the rings
like if you have a build in mind, the one that removes two boons from the pool is easy, adding two shields isnt too bad, timer down to 7 mins is doable, increased shop prices hurt but its also not bad, revenants are annoying af but better than extra enemies (never take this imo its so tilting having like 5 waves of enemies)
I actually like extra enemies more than Rev
oh also adding +60% dmg isnt bad either since you should be avoiding most attacks at this point
Uh with respect to blue shields please consider ur weapon before doing this
oh yes
Yes! Blue shields kind of disaster for axe
my heph cast build gets uber screwed by this
tho, having any cyclone boon from dem kinda negates them
so if you want high fear, just make sure to take cyclone sprint or cast
At 24 underground i would pretty much always take: forsaking, arrogance 1, speed 2, money 1 and wandering monster 2. The rest is weapon/build dependent
Yea agree
yea makes sense
i hope they reconsider the onion one, its weirdly hard to find boons in the first place and giving up 4 of them is just not fun
Onion vow is good for surface rn
oh? how come
Because theres only 2 surface zones
i dont play surface much at all
You know despite Pan prob needing more mana than axe, it doesnt feel nearly as bad having no mana on daggers than Axe
oh right lmao
Prob because the normal special actually good
depends on if you just want to beat fear 24 with god mode or beat it legit
And u get a big powerspike early from city so losing ur starter boon affects ur earlygame less
while Axe special cant really be used for dmg
and you can also guarantee some boons in the city as well which is nice
God mode is a legit mode since you still get all the rewards but I don't think it would change what fears you go for
hm ig its because dagger attack is still viable on pan, without mel aspect axe attack is very bad
Do u actually huh i had no idea
Yea same as H1, counts for everything
can someone explain eos, it seems so clunky
never let go of attack
only difference is you see Deus Ex Machina buff at the score screen
dash backwards or forwards never sideways
Hold down attack and dont let go, dash backwards for damage, u can dash and cast while holding down attack
but isnt special spam more damage
On eos? No not close
usually yea but not with eos
Omega attack hold on eos is like 100 damage base per attack it smokes special spam
+60% dmg goes hard, plus piercing attacks that hit twice (once out once back)
lmao i like how we are giving the same advice at the same time
maybe just skill issue, but even when I dash in the same direction as the enemy, it feels like some of them arent hitting?
They will all hit if u dash correctly but acknowledge its not always easy bc u also need to not get hit etc
its a little finnicky, but you have to give time for the attacks to grow as well
And they wont always hit if u moved around during attack spam
My 24 fear runs
Blood 1, Dominance 3, Rebuke 2, Fury 1, Suffering 1, Commotion 3, Haunting 1, Wandering 2, Scars 3, Destitution 1, Panic 1
For 32, same thing as above but with the following mods
Suffering 2, Bitterness 1, Fury 2
apollo helps with this alot, or dem so they stop moving
Because they wont be in a line then
My man over here clicking underground onion what a chad
Demeter cast is the best in the game by far imo
wat
aight, thanks alot. Just Omega Attack π
Can someone help me with hades steam cloud?
you dont even need omegas tbh. unless you get good early hammers its not viable
no no no no Momus you legit just press cast and spam rclick until they all die, periodically making sure to step over the revanent souls
Onion ππ
play patient and dont worry about mana or omega attacks and just spam special on momus with poseidon special
legit hyper broken and freest fear runs
Momus for some reason still heals you despite having Scars 3, so you don't even need to play incredibly safe as you will always heal to at least half after every room, so defiances are almost always saved for guardians
hence, Desperation is a bait if you just want to clear high fear runs
Why deny yourself desperation, Momus can clear desperstion 2 easily, 3 if you work at it a bit
I'd rather have the guarantee of clearing than forcing myself to play on a time limit. Momus almost always guarantees a clear no matter how high the heat BECAUSE it has the unique property of being the only source of healing outside of the Apollo Hestia duo that heals regardless of situation to at least half AND having Scars 3 enabled
Also no arrogance when you don't spend mana?
Er i mean i dont like timers and even i acknowledge that desperation 1 is free for even the slowest players on momus
No forsaking when you need like 1 boon?
And yea clicking damage vows over arrogance is probably not where u wanna be on momus that uses no mana ever
My guy I just said what I ran when I cleared 24 and 32
could it be better, absolutely, can I change my setup, definitely
Yeah and I'm asking you why
idk i did that one chaos trial and hit 0 mana and got paranoid lmfao
Like maybe u found the strats yknow gotta hear it out
Momus rly is that good u can click anything except arcana vow and it doesnt make a difference at 32 lulw
lmfao tru
Fwiw i also did my first 32 on momus without a timer which let me click revenant 2
If anything, this is just good to know so I can make my higher heat runs easier, not that I need to anymore lmfao
Its legitimate way to play but i think timer is probs more consistent as revenants can sometimes keep up dangerous mobs for longer
Out of curiosity, what happens when you reach 30/30 testaments?
You did it
Desperation 1 is 1 fear anyway, might as well save time for Momus if you need to heal up
Nah only at 11/30
A clears a clear for the statue anyways
Nothing happens.
Oh damn alright
Whew air fryer Daggers is quite funny
and kinda decent if get the Zeus lightning chains
Since your knife fan still doing great dmg
The typical momus setup at 32 doesnt have the ability to heal due to no mana fwiw
Well you can take like Demeter mana boon
gives Earth anyways and free post combat heals
and if you need healing... Hephaestus would have gotten ypu there
can run into thorns for mana for healing
Even better for Strength since extra heal value to keep at 30%
Momus should prob change to require hittibg enemy with omega special because this also encourages tedium 
But maybe just the downside of not great with timer is sufficient
Thats reasonable i guess, heph boon isnt a total brick otherwise unlike demeter boon as it sometimes saves u a little bit of damage
If you get Coarse Grit + Hephaestus can legit do some in combat healing too
since if you got enough unreserved can heal up 15
Upside of Dem is wont lose Huntress inadvertentlu
I suppose thats true lul
Honestly i finish most zero mana runs with -1000 mana primed and huntress off anyway so none of this applies to me anyway
Especially if its run with zeus as one of the gods i generally plan for negative mana
Yep static shock takes a ton
Does scorch apply on every damage instance of the dagger attack?
It does
Wait you can prime more mana than you have?? Why have I been taking mana pots wtf
Yes
Omg
Yes
Including hook knives π
Is anything other then Demeter attack viable for 32 fear? The freeze seems so ridiculously strong.
Well ummm Poseidon? π
yeah like all of it
Pos is great, aphro is solid, donβt care for Apollo, hera is bonkers
With h2 dash mechanics I don't feel like I can play safe enough for bonus damage and reduced healing
Armor and Momus gets around reduced healing
Hmm
Most of us felt that way too but you can get there on pretty much any 3 god combo once you get cookin a bit
Interesting
I just feel like I get absolutely stomped in a bad room every now and again whenever I don't have the freeze
Lose a full hp bar or worse
Try Poseidon Momus for non Demeter build
Poseidon Pan also is very strong
Ive been avoiding Poseidon. It doesn't knock back primary target anymore, right? Seemed hard to justify without it.
Is the group damage just really high?
Its a lot of flat dmg which is hard to get in this game
Gotcha
Demeter is great but its not the only thing ur allowed to put on ur weapon
It doesnt need to knock back the target since it does enough dps to just shred their armor and stunlock them
Also you can just hide behind your cast on momus so its pretty safe
For Sister blades and Circe Skull Aphrodite is BIS, for Staff and Axe Apollo can work, Hera is just a good attack boon in general for every use case, and for Flames I personally like Apollo attack on Moros
Oh i messed up and took a gold room while under the chaos curse π
Generally i think demeter weapon is only really good on aspects that need to stand on top of ppl and struggle a bit for defensive coverage, so mel torches, mel axe, mdea that kind of thing
Poseidon is very strong for any multihit or fast attacking moves as it adds flat damage instead of percent, so for weapons like Axe or Skull it doesnt really do anything as they have already very high base damage
so you would much rather prefer the dmg %
U cant deny demeter is a bit zdps at times so u do need a reason to click it
Blades got a lot of good options, prob the most versatile weapon
Apollos also excellent for attack
I say Aphrodite is BIS since the effective range of blades attack is within the Aphrodite attack range bonus, so you always have the atk bonus. Since its the highest multiplier, its BIS with very few exceptions like Demeter legendary build
but yeah blades can work with every Olympian in the game
Theres 3 blades aspects lul
Apollo attack gets you his Legendary which is the best for omega attack spamming
Aphrodite is very good on artemis and solid on mel sure but im not sure its automatically better than every other aspect in every situation even on artemis
Its certainly my default on artemis tho
I did say with a few exceptions
I do Apollo for Artemis, legendary is really strong and extra aoe often more relevant for clearing than Aphro dmg
But yea Aphro is great dmg with 1 boon
Do you cope if you dont get explosive ambush on arty blades or do you just kill yourself 
but its also an isolated boon vs dedicating a build for the run, in a vacuum Aphrodite is BIS for blades
you dont need any upgrade to beat the game so
U dont make builds in a vacuum tho
If you get explosive Ambush, Aphro is way overkill
Like especially for underground where u have quite little boon rng u pretty much know what ur going to be clicking all game
And extra range of apollo to hit more enemies is just better since well, hitting for 2k or 2.5k is still insta gibbing any mob
So apollo legendary is just part of ur plan if u want it
Yea
Its not some christmasland thing as it just one boon among many that u can essentially force
if going for omega attack build, id be going for Apollo legendary
If its like a 4 boon setup or it requires specific hammer then sure that point is more relevant
Artemis go Apollo, Pan go Poseidon, Melinoe go Aphro attack and whatever else the game offers imo
if you want dedicated builds
Mel also has argument for Apollo since backstab is also additive dmg
I mean def Apollos not strictly better or anything but i dont really think there is clear BiS
Aphro got Heartthrobs which are also good
I'm trying to finish the duos prophecy, what are some builds for which King's or Queen's Ransom makes sense?
I think Queens Ransom is better
I need to get both anyway
since gives +3 π€
Zeus scales better with poms though
Hmmmm thats true too
Ive clicked kings ransom to power up blitz before fwiw
Too bad that has poor synergy with Air Quality
Does the furies arcana card work with apollo cast with Charon aaspect..? Technically no right, because the cast is over when apollo dmg kicks in?
In that case.. Isn't Zeus the go to for Charon?
I've heard that Apollo's explosion has strange interactions with cast buffs, I heard that it will activate the furies bonus
Furies affects apollo damage but it isnt affected by the +30% from charon omega special
In either case, Zeus isn't terribly desirable because it requires you to manually use an omega cast, which you don't do with Charon
Charon will pop your cast as an omega cast, but that pop means the cast is instantly gone and won't shoot Zeus's lightning bolts anymore
Yeah so alternatively, you just manually omega cast as its roughly same time as omega special, and still gain the extra time from charon aspect
Gods, Polyphemus sucks to do with the axe
Yes, that is true and you can use the extra time like that
But if you're using Zeus omega cast as a primary damage mechanism, you'd want it to have a shorter duration so you can use more casts (because that ~300 dmg pop is significant)
You can't get into melee with him because of all his centralized AoE attacks, and all your ranged attacks have so much wind-up that you have to dodge before you can get them off.
Of course, with a longer cast duration you can also keep enemies pinned longer... but with a shorter cast duration you can reposition your cast more often... etc etc
I hate how you can't block Polyphemus's ground quakes with the axe either
Zues also comes with the ranged omega cast boon
https://media.discordapp.net/attachments/1218621088049659930/1241592400715976885/Hades_II_2024-05-18_20-13-53.mp4?ex=6659ebc8&is=66589a48&hm=5542c7be4b71878ca6bfc62700e467f37e9a05ebac0e1c7278119546ff031d6b& you can dash during the wind up and you still get iframes during the dash
it isn't too hard to outspace poly with axe imo (even without Apollo attack)
oh that's new
Not when you have Apollo, but then you'd have Apollo
I remember attacking stopping dash iframes in 1
You also get iframes while holding torch attack and dashing
Arthur combo seems to have the same property as axe
ohhh
ok yeah I see what you mean
distinctly remember zooping behind enemies before the third hit for juicy backstab damage
i like it but there are weird blue lines on it
also is hearty appetite multiplicative? if not it seems kinda weak
Does rerolling a location share the same rules as Hades 1? Like, are Minor and Major rewards in the same pool (I can reward Ash into a boon) or are they separate
it's not multiplicative but it is global - so in this case because I had 500 hp it was increasing the poseidon wave damage by 50%
Yeah, I'm not good enough to nail that timing
Seperate, can't reroll minor finds into anything good sadly (unless you're doing metaprogression and need one)
Or you take Artificer, but most of the time there isn't room in the build
Artificer cannot be rerolled sadly (I hope this is changed for Artificer to reroll minor find doors into major ones with a diff button)
Drat, thanks
Hmmm.... question about the Demeter/Aphrodite duo.
Does it apply to current health, or max health?
max
is it anyone else or just me but does it seem like after getting your god of choices boon right away, you never see that one again
Okay, good. The other way would be absolutely terrible.
like ill get poseidon right away and then NEVER see another poseidon all game
If you're playing with door re-rolls, a really good way to get offered them again is to re-roll the miniboss door, there's about a 50% chance or even higher that it will roll to the god you already have
So I've now gotten to the point of gaining a familiar, typically playing at ~4 "heat" level (I forgot what the H2 term is for this)... what I'm finding is the challenge for most builds is doing enough dps. I can consistently breeze through with a buffed zeus cast and little else, but whenever I try to change it up, nothing is really doing enough damage.
oh cool thank you so much thats a game changer
I could actually kinda see Aphro/Demeter Origination being fairly good. Demeter on your main attacks, and Aphro on the Cast. Good crowd control, and both Freeze and Weakness last for a pretty decent amount of time.
Consider running no-mana builds with Huntress and the -100% magick at start of room vow, you can get a big damage boost right from the start
Something to keep track of Mr Rad Racer - damage in this game comes mostly from your
attacks unless you are running a very specific build, so a good rule of thumb is "I am spending all of my mana every room?"
Definitely. But an Omega Zeus cast with infusion can do like 1k+ damage every 10 seconds or so. Iβve chased Special builds but none of them come close so far. Moon damage can be nearly as big but nowhere near as rapid
I'm sorry, but is EVERY Lubber attack unblockable?
Lubbers are the ones that smack the ground with a shockwave and then it echoes back, right ?
nvm those are the barrel throwers
omega zeus cast is very good at taking down guardians but mediocre at clearing most rooms. Are you looking for builds that can clear rooms quickly or take down guardians quickly?
you can block the barrels, no ? Like, as they're thrown
I've never been able to block their barrel, but I swear even their MELEE attack hit me through the axe shield.
I should test that out
Because that's a load of bull if so
you should technically be able to
how i understand the hammer blocks things is by creating a "shield" in front of you that does the blocking, similar to how a differnt game might treat a grenade with a wall and using LOS to see if you should take damage
Come into one of the side rooms in Ephyra, and I get three zombies and a Lubber, all armoured, and instantly lose a DD.
the barrel itself hits on your body, therefore the damage itself doesnt register until it hits you, which is past that shield
this includes melee attacks, which swings from one side to the other, which can hit you past that shield as its not a front facing attack
surface runs are really difficult early on
even if you can build boons up really quickly because of the structure of Ephyra
if you dash and block in the direction of the barrel explosion, then you should be able to block it
but you cannot stand still and block in the direction of the barrel
Then that is definitely a load of bull, because I didn't have a choice in my positioning there.
yes but once the barrel is thrown its trajectory is locked
you can still move out of the way or dash
Not when they are all right up in my face the second I enter the room.
thats just unlucky
pretty much why I use the Ephyra map and adjust my strategy when I enter the rooms
i just insta dash once i enter a room
This was one of those tiny ass siderooms that split off of an encounter room.
speedrun discord has a guide on Ephyra rooms and general layouts https://cdn.discordapp.com/attachments/1245594586135527466/1245594586550632539/EphyraMap2.png?ex=6659fa9b&is=6658a91b&hm=e360ce71c6da16fb80410bd03d42c81086171f148c164200448894bdfc85ab53&
Didn't have anywhere to dash to.
omg i didnt realize medea is always in the same overworld location π i thought her room just genned like that regardless of where it spawns
Yeah, she's always there, and the miniboss is always only on that one room to the northwest
what do the colors represent
lemme copy paste from their discord rq
Legend:
-π· Light Blue (Diamond): Generally small rooms with faster combats
-π’ Green (Circle): Smaller rooms that are generally okay (or Midboss)
-π§ Orange (Square): Medium-sized rooms that usually are annoying but are serviceable
-π Red (Hexagon): Very large rooms that are usually horrible unless you get Heracles or Artemis
-π Yellow (Scroll): Medea / Story room
thank you!!
They talk in the context of clearing rooms asap, so if you aren't speedrunning it, just note the size of the room
interesting meta info for timer fear as well
god ephyra is so good
What the heck
Also had no idea
Yeah, when I play Axe I just focus on the small rooms first since they're always in AoE and swing range
working on yt thumbnails btw
Ooooh
Yea most of this u just get used to after a while, its relevant even for non speedrunners because some of the rooms have more potential small room spawns
Like im pretty sure the miniboss room cannot spawn a small room, for example
what do the colours mean
the map needs a legend lol
Fast vs slow rooms im 99% sure
is orange like medium speed
Green is fastest, all the really big fat rooms are red
Mostly just the size of the rooms, meaning you can clear stuff faster since the enemies are more bunched up
Yea
I figured, this will be good when I map surface
A lot of the blue and green rooms are dangerous on high fear tho
Snorlax staff YT vid is up now
true, yeah.
For casuals as well, you'd want the red ones since the arena is massive so you have breathing room
Because theyre small and theres a lot of stuff happening + barrel throwers area deny you
Like if im playing surface without a timer its basically reversed yeah
tbh when I play surface casually, I just pick whatever boons I want so my build is nice
I wonder if anybody noted the number of potential small room spawns in each room, speedrunners wouldnt care i assume but its interesting
Yea but when u have a choice of which room to reroll
I suppose, yeah
I agree im not gonna pick a fast room with a crappy boon over a slow room with a good boon