#best-suggestions-✅
1 messages · Page 3 of 1
By @agile wharf
Convert the Bottled Town teleport, Talent Point Resets and Special Reset potions to currency. Just how the Colosseum, and boss keys work.
Using the Bottled Town Teleport adds it to a "Teleports to town remaining" to the map page. Similar to the teleport, when you use the potions, it adds it to an all character pool, usable through the talents tab, using a decimal for the fragments (3.4 Resets remaining). Confirm box pops up when you try to reset talents.
By @ancient lynx
Change the tool-tip to replace the encircled text with the amount of experience you would gain and in which skill for EXP Balloons.
By @wet widget
Wouldn't it make sense if AGI increased attack speed? If not a talent book to increase swing/shoot/cast speed
By @obtuse tartan
All passive combat abilities, and in particular I'm thinking of archers with double shot and auto crossbow, should contribute to away gains
By @pale ridge
Make barbarian skill-range scale with weapon range?
By @wet widget
An "Active Gains" window. Exactly the same as AFK gains, just less math for us.
By @past obsidian (top suggestion
)
Token tab, for the whole family.
By @clever cobalt
Alpha testers should have to use alternate accounts on alpha, this update has shown that alpha testers have a huge advantage because they get updates early. Alpha testing should just be for testing stability and not allow people to get much further ahead.
By @quaint hinge
In world 3 or 4, add a way to unlock second builds for characters so that we can more freely switch between say builds, a gathering and fighting, or even an active and an AFK setup.
This addresses your concerns with needing to constantly respec being disliked
By @tight anchor
Allow us to change our other players personal obols on one player. Maybe some little tabs right here for each character?
By @amber mason
I know the post office is getting reworked to where required quantities won't increase as much, but this is another issue that should be addressed. I don't even have the recipe to make the Golden Fishing Rod. The post office shouldn't be requesting items I can't even make yet.
By @tulip egret
Add some other payment methods for browser version, since some people don't want to buy things with credit card/don't own one.
PayPal would be great!
By @mighty hill (top suggestion of all time
)
Ability to sell/destroy special talent books for fragments of special talent reset potion
By @keen reef
Make it so you can't sell cosmetics, or ask the player if they are sure they want to sell it.
I sold my Snowman face by accident :c
By @craggy belfry
New bribes. Some of the bribes that already exist are very unique upgrades, hopefully new ones would be even more creative.
By @violet heath
Add star talent respecs as a rare boss drop.
By @untold briar
The reset time of all shops and everything connected to the timer gets delayed by a small amount of time. Every day the reset is a bit later. Can it be changed to a set time? So people that work at a fixed time can manage to do some daily stuff.
It would be cool if it could be set by the players themselves so they can adjust it to their schedule.
By @fair kettle
Something like this for minigames, so I can admire my highscores without wasting a minigame play
By @wind trench
Server API for getting account data (like character level, class, equipment, etc.). Useful for easily updating sheets like Idleon ToolBox with your characters' stats, or in building a more full-fledged site dedicated to char info (ex: https://sky.lea.moe/stats/Greenitthe/Cucumber).
Could vastly improve player interaction: linking character builds instead of sending 5+ screenshots (equipment, skills 1-3, cards, etc.) for example.
man has level 2 slayers LOL
what noob!
By @mystic trout
For when guilds come out there should be raid bosses for everyone to beat. They would be way tougher than normal bosses. If your guild beats the boss you could get special rewards (such as a full talent reset pot or star talent reset pot)
Everyone gets to chip in which means everyone gets rewards
By @red flame
Daily log-in rewards
By @fading ferry
The effect of luck being visible where it says drop rates, so if you're twice as likely to get a drop it says 1/250 instead of 1/500
By @tribal hinge
Add a weapon/armor rack that we can craft to place our weapons and armor onto. Storing extra weapons and armor in our bank chest takes up too much room since they don't stack.
By @fluid owl
A "Town skill" suggestion: A tavern in the town where you can hire mercenaries to farm lower tier monsters, you can hire up to 3 mercenaries for coins (just like unlocking smelting slots)
You will only receive a small % of the drops the mercenaries farm. For the mercenaries to farm higher tiered monsters you will need to upgrade them individually
You can upgrade farming efficiency, farming tier (monster type) and share efficiency (how much of the farmed resources are given to you)
Gem shop feature: upgraded tavern allowing for mercenaries to farm two monsters at the same time
By @violet heath
Turn these into a currency (Desert Topaz), along with other future boss gems. We are collecting a large number of them, and a lot of people such as myself who have managed to get 0 Grandma Disguises. Making these into a currency would act as bad luck protection. Each shop could have rare boss drops, as well as items that may be prone to bad luck. (Such as iron boots, and some of the more rare recipes and enemy drops.) Additionally you could sell creature products needed for crafting, reducing the need to go dedicate a character to farming materials.
By @solid lotus
Show time until full on liquid cauldrons
By @last stump
Animate the fishing vendor! Poor guy is just a static sprite ingame.
By @oak dagger
Would be nice to be able to reset anvil points. I feel this game is all about being able to change things as you play, and not being able to respec anvil points (as an infinite upgrade) is kind of a bummer
problem with this is, people might get confused. If they have +100% drop rate for a 1 in 500 drop, and it shows 1/250 instead, they may go "oh its a 1/125 because of my drop rate". Maybe I can have a little toggle somewhere that integrates drop rate into the bestiary drop tables?
By @worldly moss
When dragging a premium helmet, (That goes in a premium slot), it would be nice if the equipment tab auto swapped to the premium slots tab. It would cause a lot less confusion with new people as well. (I see a lot of people trying to equip premium helmets in the normal helmet slot)
By @next elk
In response to @warm ridge, the drop rate system could be something like that. (drop rate 2x)
By @jovial lagoon
I'd like it if you could view damage, accuracy and AFK kills/exp while distributing talent points, and if talent points could be added and subtracted freely until they are "assigned" (locked in place) which must happen before the talents window is closed. This way someone can tinker with their talent points to optimise their character with only one reset potion, and optimisation would be more user friendly and intuitive. This would reduce the level of reliance on community builds as well as making those builds easier to produce.
By @worldly lichen
Make there be a 0.1% chance for mimics to grow legs and turn into dark souls mimics and absolutely fk yo sht up
By @stark grail
Make some of the 1/100K drops actually useful, I don't think there is a single time in game where i have thought "hey, ya know plank top would be really good here"
By @worldly lichen
Change what is says when coins are acquired so I don't have to wonder about what 123627 coins converts to. (instead say x gold, x silver, x bronze)
By @solid lotus
Add "you already own this lure" to fishing lures
good pitch @next elk but having the boxes bigger means i cant fit up to 8 slots of items like some mobs have.. ill think of someting eventually though
better idea, if you are dragging a premium item/trophy (anything in tab 2 of equips), and you have none equipped (or something so that this doesnt always happen once you understand this mechanic), the arrow flashes
Suggestion time I think
oh look at that it actually is!
By @hoary pecan
I suggest create more weapon for journeyman, we only have 3 boxing gloves currently and the highest level is 25 which other classes has level 45/55 weapon. thx
By @pulsar wharf
**Guild Icons Contest
**Why make lava do all the work when we've got a bunch of creatives hiding in the sewers right now.
- Lava holds the contest posting the required sprite size, color palette or other requirements and a few examples like he did in #💖future-content-blog
- Time frame 1 - 2 weeks
- People post their designs in a contest channel and others vote, winners send their design files to lava
By @sullen valve
My OCD demands a button for auto sorting my bank inventory. Pretty please!
By @spice zephyr
Add stamps to quick req, I constantly forget what upgrades what and how much I need
By @split gazelle
Can we get an edit quantity field (like how we split stacks) in the red circle or a set to max button in the blue circle please.
By @severe briar
If you're fighting Baba Yaga, maybe have an exit prompt like in the Colosseum to prevent accidentally leaving the area mid fight
By a person that left. SAD!
Blobulyte hat. It LOOKS like a regular hat, but occasionally a Blobulyte peeks out from underneath. Bonus points if the Blobulyte makes sarcastic comments about things you're doing
By the same person that left. SAD!
Food cooldowns should not lock food into the slot. While the slot is on cooldown you should still be able to add/remove/swap food in or out of that slot. You would still have to wait to use the new food obviously
leaving the server means you can't read my posts anymore! that's a bad thing by the way
By @hidden rose
Personal realm! A small area in the third world is dedicated to YOU! Here you can build your own house with every utility! No need to travel back to each town every time simply to use all of that!
You can build place-able backpacks that can store items inside of your house! You can't wear it though.
You can create more rooms, such as an armory to hold your magnificent copper armor!
Place a bunch of decorations and get bonuses! Change the floor, change the ceiling, re-construct the whole thing! Craft all of that using the new carpentry skill!
You can easily teleport back to your home from anywhere (except where it could break the game
Don't forget to visit other people's houses and rate them, and aim to make yours at the top of the list
By @onyx juniper
Some way for dumb people (like me) who either deleted their Beginner special book or didn't get it to reclaim it. As currently without being able to delete chars, I'd need to have 2 of this class to reclaim it currently.
By @bleak ridge
In cards, be able to click an item and have its total drop rate show up in a separate box, factoring in all the probabilities to trigger its drop table and player drop rate.
By @sacred fox
Craftable golden and platinum rings (same basic ones as copper/iron are)
By emoji man
A stamp that gives interest on banked coinage
By @past obsidian
Time thingies should drop from the jungle tree 🙂
By a person that left, AGAIN? This is the 3rd time!
When a player leaves an area with items still left on the ground, those items should poof into a cloud of smoke and give the player their sell value in gold (or maybe half or something)
By @hearty sluice
My suggestion to solve the Drop Rate Chance problem is to simply have it be information shown when hovering over the items. Alternatively a toggle button.
By @torn grove (top suggestion
)
How to nice implement Name, Trophy Title, and Guild Name. (I am accidentally deleted icon of guild, but it is necessary to implement too 🙂)
By @violet heath
Add more uses to the second liquid, like a new shop item in Alchemy that only consumed second liquid type. I always have way too much of that and no way to get rid of it.
By @next elk
The journeyman could have a whip as an optional class weapon, like the Indiana Jones. He already has one in his image
By @unborn drum
Instead of 24h cooldown of anything, it would be nice to have fixed time reset. Any time would be appropriate - since right now to be efficient, we need to be there at exact time, otherwise we lose some time and eventually lose a day, especially if someone (like me) don't have schedule.
It couldn't strike back by any means, but will make our experience smoother.
By @craggy belfry
This game has plenty of unique upgrades, some can change the way you play. One example is the bridge in the iron/gold mine. My suggestion is to give us more upgrades like that, ones that change the environment, but also affect your gameplay. For example, you can get an anvil to appear in the Yum Yum town if you do a certain quest, or certain areas that you can teleport for free/get the ability to buy the teleport for that area.
It would be very fun and engaging if we could get access to secret areas, that can be only accessed if you do something special and those areas would contain maybe new monsters and be a shortcut to some other, farther, area.
By @long pasture
The hitboxes on the mining minigame should be much clearer. Right now it's very hard to gauge if a jump will land correctly or somehow end up in a pit despite being 90% on the platform.
Yes! Do that!!!!
no suggestions for the weekend, sorry!
We are 4 members away from 30,000 members! That's like, way more than 20

alright guys, im gonna sleep. When I get back, I better see that number over 30k, or else im putting lava in time out!
(also i luv u guys thank you for joining this server ❤️ )

that's awesome! sucks that i wasn't here for my stellar live commentary
By @fallen marlin
Allow "coin toss" to be used like alchemist's potion toss, while in auto mode. Seems silly that every other skill but that one works while in auto.
Change cooldown timers to hours minutes and seconds. So instead of 3500s (which would normally show as 3k), it would say 58m 20s. This would show the time more accurately
By @ivory temple (top suggestion
)
Buff this item or nerf the items required to build it
(spoiler for late game item)
By @bleak ridge
Bribe for like 25 or 50 platinum coins that makes Baba spawn on the half hour as well
By @jovial lagoon
More respec fragments in shops would be nice - currently if you visit all 4 shops you can get 1 full respec token every 2.5 days (>2 weeks to respec all chars). Maybe we could have 2-3 fragments for sale per shop instead of 1?
By @tacit edge
When you use ||doojat eye|| and no other members ever join, upon leaving you should at least get the material back.
It would be nice if there was an in game way of queuing for this or at least finding a party or finding others interested. Currently discord is the only way to accomplish this which works but isn't quite user friendly for the entire game base. This concept currently feels more harmful than fun as only those who are extremely active in the discord are finishing this on a regular basis.
By @fading ferry
Please just make 2 channels, 1 rare drop central or whatever and then a milestones chat bc i do kinda want to see rare drops but i agree the achievement pic channel isnt really fitting
eh, these are good suggestions. I give you 7/10 this time
please stop suggesting the stonk market or the auction house
By @iron coral
A quest when you hit lvl 100 on your first char to give you a unique "premium hat" with two slots. I think hitting 100 is a big accomplishment and many haven't saved up enough for premium stones and a hat. Would be a nice congratulations and not really devalue the 5 slots in the store .
By @daring swift (top suggestion
)
Please make it so we can add materials in incremental amounts for stamp upgrades (instead of all at once). This stamp is literally impossible to progress in. I don't know if we will ever have 140 inventory slots and even if we one day did. This upgrade is only for going past lvl 12.
By @daring swift
Please remove these under-level caps. We are talking about such a low efficiency boosts that the character who would benefit most are those characters which are under leveled. But, because of the under-level caps for stamps (that a lot of coin and resources have gone into) most characters can't get the real benefits. Nothing else in the game has these kind of extreme restrictions.
^^ yes ^^
By @worldly lichen
See kills required (to go) on map. Example:
By @stark grail and @deft bloom
Add a "hackerman" trophy for players caught cheating, so we can all laugh at them when we see them
Give it the stats of -100% total damage, total skill efficiency and total move speed and make it locked into the slot
By @flint hazel
Maybe change the Post Office task from streak to completed orders? I think some people will lose their streaks because of bad luck orders + low pen drops, and farming streaks of 40-50 and losing them because of this is a shame
By @toxic flame
I want the Pugilist Demise and hot dog vials
By @past obsidian
An indicator when you get a new/upgraded card.
By @severe rivet
Have 3 star cards drop a star card that can go towards upgrading another card
This would be great for people who got loads of excess cards and missing some levels on the event cards
By @past obsidian
Journeyman's reroll indicator should be right next to "collect" and noticeable. 🙂
By @median hornet
Similar to how the Talent multi-buy works, make it so this will go down a level when you do not have enough for what you've currently selected.
By @craggy fjord
Tools for town skill :)
By @bleak ridge
Bribe for 10 plat that gives a something like a 5% chance for a card to count as two cards when picked up.
By @median hornet
Give us an incentive to fight Crystal Monsters in stronger areas.
Right now, if you are farming for Crystal Monsters, you would go to the highest kills/hr area, not the strongest. This is cuz there is literally no reason to go stronger, since they will take longer to kill for the exact same loot
By @median hornet
Give the Tasks dude a quest. Apparently a lot of people didn't realize you could talk to him for a long time, and a quest would be the easiest way to fix that.
You can unlock him at level 14, but people aren't talking to him until like level 30
By @past obsidian
If you don't have enough accuracy or defense for a monster and you check the card, have the number in red so you know what you need to work on easily.
By @heady obsidian
In the next update, can we please get atleast 3 more items that can be made into vials, I currently have atleast 80% and I just like dropping things in the cauldron lol
Yes!!! I want this suggestion
By @craggy fjord
We players want some love, give us a Valentine day event!
By @severe rivet
Show which world your friends are in when they're online and possibly extend this to guilds in the future
By @ivory temple
Lower the woodular circles required for helmet or change the item for Sticks or Nuts
By @daring laurel
What's the point of doing this quest other than doing it? The rewards are absolutely terrible compared to the thousands of resources and countless hours needed to complete it. I think a lot of quests in this game are like this, so much effort for like a couple gems and upgrade stones that will just be sold for a few copper.
By @solid field
Please add a timer to the free reset of the Post Office, so we can see when it's stuck or we just aren't able to count 3 days in our head.
By @worldly lichen
Make the person who cut down this tree into a boss. Whoever managed to cut down this tree ought to be final boss ngl
Remember - the Idleon wiki is, without doubt, one of the greatest looking wikis on the internet! And I am not even jokin! Make sure to thank all of our Wiki Contributors for their awesome efforts >> https://idleon.info
By @quasi oar
Every extra stamp can be turned in for an extra level of the stamp
By @ivory temple
Push notifications
By @violet heath
In a future update, I want a pet to follow my character
By @chilly juniper
The french official community of Idleon request the "Helmet du Fromage" and "Le Magic Baguette"
By @gusty crane
Ability to change the chest icons in Storage (like a W1 icon, food icon, minerals icon, etc.)
By @violet heath
I know nobody will agree with me, but what if we got rare drops from skilling sources, like from a veiny stump we get a tree vein, or from catching bugs, maybe we can get a queen fruit fly or something. Its an interesting quirk, but it probably would have the same outcome as getting wooden circles or golden plops for rare things.
I agree, this suggestion sucks. Let's all click the RED reaction!
ok and now i've broken the ratings - you go me
By @weary violet
Double-tapping on a sub-item should take you to that item's recipe in the anvil! For example, double-tapping on the Copper Boots would take you to the crafting page, instead of having to scroll and search for it.
By @gentle galleon
Regarding the speed of updates mentioned in #game-polls📊, smaller, more frequent updates would be great to fix existing issues. Things like the issue with PO streaks in the task and the fishing issues that were addressed in the most recent update should be near immediate patches once they're discovered. Content-based updates are coming out at a fine pace though.
By @livid bear
Make this, and similar quests, much easier (x2 time or something)
By @solid field
I would really like to see my family level somewhere (all character levels added together) as they unlock new character slots and new obol slots.
The Family tab in the codex has a lot of space, you could add it there.
The character select screen would also make sense.
By @fallen marlin
7 slot hat, and permanently placed stones limits future design and marketability of upcoming cosmetic hats. If someone already has a hat, they are less likely to buy a newly designed hat due to large investment in current hat (1k to 1.4k gems for 5-7 stones)
Solutions:
- Keep premium stones non-tradeable but make premium stones removable and replaceable like obols. Premium Obols!
- Lava, you have said yourself in the staff room that the 7 slot hat is a regret of yours. You even have it in the hat area of the gem shop, "They each have 5 Upgrade Slots."
Reverse the decision, offer refunds to the 7 slot hat owners, make ALL hats 5 slots, as it already says in the shop.
By @deft bloom
Alchemy obols which give %exp/%speed
By @flint hazel
Respawn timer on the cards for ||Boops, Dr Defecauts, Biggie hours, Baba Yaga,|| and future mini bosses , instead of going to those zones and finding that they didn't respawn yet.
You can also put the amount of keys for fighting bosses in cards
By @sweet sleet
I think the class reset potions should only reset subclass and NOT reset you to lvl 1, no way I'm using them otherwise cause thats a lot of progress lost
By @solid field
Buff the range of the Kung Fu Kick as it's range is lower than an unarmed attack at the moment.
It's actually really hard to hit Babayaga with it and Auto just uses it while not hitting anything at all. (Maybe the boss hit box is too small, but still very low range)
By @sleek turtle (top suggestion
)
A menu screen like this would be cool. It could be something that you can toggle, so you can keep it the old way if you want.
By @hoary pecan
I like the idea of the skill: Efficiency is increased +x% for every power of 10 items in storage chest
However fishing doesn't have such talent and using Leaves for chopping isn't a good idea since Leaves are randomly dropped.
I would suggest to rework this:
Mining - copper ore, Chopping - oak logs, Catching - fly, Fishing - gold fish
Also, provide equipment with skill bonus on armor for 4 skills, currently there are some missing:
- mining , fishing & catching efficiency hat
- armors with efficiency, fishing & catching pants
The new button to copy an image is a godsend, thank u discord
Also, we hit 31k members! If this message gets 31k reacts I will ping everyone! Quirky!
you only need 4300 people to not only click on this relatively hidden channel, but also be able to read and click 7 buttons. Tough ask!
nine 
i feel like this will isolate the 99% of gamers who play that don't... shall we say... 'celebrate' valentines day 
By @viscid ridge
A method to craft/improve upgrade Stones, from I -> II -> III...
- Maybe use a stone on another stone of the same tier and with a chance of upgrading.
- Perhaps by crafting X stones + something else to make a better stone?
By @silk knot
Can we get a statue or skill or statue for attack speed UP because I can't complete any of the kill enemy missions in time with any of my people or can you make it so each kill increases the time by 5 or 10 seconds
By @mellow tree
In the future, add a "Laboratory" room.
Admission price to the room is an "All Point Reset Potion" (resets Talents & Stars). Once inside the room, you can freely add and subtract Talent/Star points. This gives you the opportunity to try lots of builds to see what works for you/what you like. Add some combat dummies and faux gather nodes to see your builds in action (with no XP/coins/drops).
Once you exit the Lab, your build is set, any unused points remain unused. You won't NEED to enter the room to reset talents or stars -- it just adds an opportunity to experiment. MAYBE this is also a good place to experiment with and save different talent builds for each character.
By @dusky ridge
Please give the Pharoah bow 6 attack speed, actually you will probably lose some afk gain if you use it instead of spiked menace just because of this. Same about some warrior and mage weapon. When you upgrade your weapon, this weapon must not be slower than the previous one (except for some rare drop weapon)
By @tacit harbor
In the storage chest, when 1-tap is on, make it so if you long press on something, it shows the description (as if you tapped it normally). It can be a bit of a pain checking/identifying equipment otherwise.
By @weary moat
Not sure if it's been suggested already, but having an option to pay from the bank instead of going and taking the money yourself would be greatly appreciated.
By @winter glacier
Granma armor, pants, and boots so we can have more things to pray for from RNGesus.
By @empty warren
Make peanut guild icon
By @past obsidian
Add a Card guy so that players become aware of the fact that they have cards, and maybe learn to use them. Give the guy quests which could unlock slots, and maybe let you turn in excess cards. Maybe in exchange you play a 3 card monte style game that lets you win a card once a day.
By @lyric rose (top suggestion
)
The 'deposit' button in the forge should equally divide the ores to all of the slots, rather than maxing the first slots before moving to the next.
By @young basin
Reset all skill cooldown when entering colosseum or boss dungeon
All skills except dice since it would be abuseable
By @eternal urchin
Make "Family bonuses" actually family bonuses, if you've got more then 1 hero of the same class they should all give an increase into the "family bonus", so if you've got 2 lvl 30 warriors that give +5 str each, you get +10. Its such a waste if you intend to make 2 of the same characters since you waste an extra family bonus slot for increased gains
By @mystic trout
The desert is usually associated with egypt and desert map is the home of bug catching yet.. there's no scarabs? I recommend we can catch scarabs in the desert
Suggestion Special
By @simple pelican
I think it would be cool if there was a skilling boss for Choppin that was a wood hydra or normal hydra. You would use choppin efficiency to cut off the heads like trees and damage the hydra. The hydra would start with 1 head and each time you chop a head off multiple would replace it typical hydra style. The hydra might start just biting at you but then, as the hydra gained more heads it would start breathing acid and dropping rocks and a bunch of extra stuff.
This is an idea for a skilling boss: a somewhat confirmed feature from best suggestions (didn't hear that from me), where your damage against a boss scales with corresponding efficiency
By @elder mortar
Add a chicken icon to all the other types of bird icons!
By @severe warren
Make the special hats visibility optional (i would rather see my Amarok helm but still get the new year helm bonus when I have it on)
By @hollow hawk
A way for f2p players to start receiving gems would be add gems to the Post Office. Maybe 1-3 depending on how hard the task is.
Another way is add gems to the daily tasks could be 1 gem per task or W1 gives 1 gem, W2 gives 2, etc.
By @hoary pecan
The bonus in the post office is nice, but I would like to have all invested in mining when my warrior is mining for ore, then change to fishing when i need fish, then change it to something else. I suggest there is a reset button, not potion/item to reset the boxes in Post Office to allow flexibility.
By @royal sand
For critical hits that roll for top 5% of damage, have them be displayed differently, e.g. bigger blue text with more fanfare. Would be fun to see that pop up every now and then to confirm we just got a BIG hit
By @daring jewel
Have better drop rates on ||Efaunt||. Currently I can kill Amarok and get like 30 drops, but when I kill ||Efaunt|| I may get no drops. It is not encouraging to fight him.
(spoilers for 2nd boss)
By the Honourable @last stump
A Guild Shop where you can spend your earned guild points to buy things like reset items, candies or even some special gear. More powerful purchases (like post office reset) would naturally cost more. This to add an alternative to the gem purchases that are going to be added in 1.10. Other things could also include storage/inventory upgrades that can only be bought in the guild shop.
By @next elk
A tab similar to that for stamps. That way we can easily see the total damage and all the other buffs
Y-E-S!!!!
All guild icons are 34x34 pixels, so if you wanna draw and suggest an icon you gotta make it that size
ok maybe i am not the greatest englishman on earth
moving on, suggestions time!
By @solid nimbus
I want improvements to my card decks to be more in line with Idle Skilling. I want to be able to have multiple decks per character to be able to fast switch between setups. I'd also like to be able to make deck links to change from afk skilling to boss to active as automated like deck links from Idle Skilling.
I'd be happy with this in terms as a free feature of a gem feature, but it's a good feature from idle skilling to bring into this gamer.
By @solemn prawn
Can we maybe not have the character maniacaly choose the rope on the left 99% of the time on the world one town?
By @severe rivet
More golden foods for other skills
We have a golden food for mining efficiency, defence, base damage, total damage and max health
Where are the golden foods for accuracy, catching, fishing, choppin' and movement speed, critical hit chance/damage?
By @hidden rose
Carrot launcher? Used by all classes? Lame!
More carrot weapons? Better!
The Carrot, a sword, it's just a big carrot.
The Double Carrot, it's a mage staff, it's a long carrot with two heads/roots, one in each side.
The Carrotlets, Journeyman gauntlets, just a round carrot with rough edges.
wow it takes a while to post things from the phone device
By @hearty drum
Something I feel that the way to solve the obol issue is to just make ones of the same type stackable.
By @oak dagger
Opening the gem shop shouldn't make you lose all item drops on the map. ATM, opening the gem shop takes you out of the map instance and respawns you when you exit. All items gone and you cry yourself to sleep.
By @next elk
Maybe add a buff/rebalance on those vials. The sale price of items is already incredibly low, this vials should give at least +50% shop sell price.
By @oblique narwhal
Class-based armor could use a buff, probably with a Misc bonus.
As they stand, only the Studded Hide fairs slightly better with defense compared to Gold Platebody while all three of them have 1 less stat point bonus, are more expensive to make and needs 5 levels higher to use.
(spoiler for class armor, obviously!!)
By @broken nymph
PLEASE give us a way to farm the bobjoepickle, other than the 1 a day. I'm a completionist and want to get everything, including all vials to level 10. Doing the calculations of materials required it would take 18,283 YEARS to max him! Or if we factor it down to generations (each generation is around 25 years) it would take the next 731 generations to max his vial!
NOW!!!!!! These are emoji suggestions!!! For some reason mods can't add new reactions to the server, something I think should really change!
By @next elk
Bobjoepickle but he's a Journeyman
By @toxic flame
Baguette (Adam is french)
By @mystic trout
An egg
By @hushed kraken
Add a family name, it would need to be unique but then your name could be whatever
Your username would be player name + family name
If I make my name Flippy and my family name dolphin, my username would be FlippyDolphin, next character named Kaity would be KaityDolphin
If this is added also add a free name change so people can fix up their characters names
Wow! The v1.10 Alpha has so many new features like ||feature 1|| and ||the feature 2||!
By @violet heath
Please make shop resets on server-based, not client-based time reset system. If the game is minimised on PC or open in a different tab (tabbed out) in game time is paused and messes up reset timers for everything time based (except baba and spikes because they use server-based time)
By @rigid sentinel
Colourblind mode in options
By @hidden rose
If you've ever played Realm of the Mad God you'll know what i'm talking about.
The gift chest, it's a replica of the regular chest but works differently: You can't put anything IN the chest, only retrieve items from it.
When you complete a quest/get rewards you can either retrieve them immediately or send them to the gift chest.
This way you can't stop clogging your chest and inventory with a bunch of random rewards and stuff you get from quests, it would help with storage management.
By @astral flower
We need an anvil in the second world and probably the third too
By @inner finch
More ways to get gems (for free of course)
By @round sun
So split stack lets you put a precise amount of a resource up to one stack. Why not make it so if we want 1k of a resource we can put in 1000 and it automatically gives us enough full stacks + a partial stack to get 1000 of the resource?
By @next elk
Make this button really say hi 😁 in the chat with a chance to activate the effects of one of the premium rings
By @fallen marlin and @next elk
Once a quest is completed on one character that gives a one time use thing like storage upgrade, have it give a different reward on all future characters. Let us complete it on all characters without the reward being useless. The reward could be a few gems
By @eternal urchin
Make this ability not suck. I think that having automove off for this ability to work is just so bad. Even at max of 150% you're still going to have a really bad time farming crystals. Maybe decrease the effect and make it work while automove is on.
(spoiler for new J-man class skill)
By @smoky jacinth
BobJoePickle should have a purple brother named BobJoeEggplant
By @violet heath
Either make hard to craft items more rewarding or remove them from post office. A tier 4 bow is gonna ruin my streak if I don't get a pen
By @digital matrix
Let us put Googly Eyes into the helmet slot
By @wary bobcat
Add an option to sort the storage chest by category of item (wood, metals, loot..)
Or add a sorting function that let you choose selected slot and move them to a certain chest, for easier way to reorganize the storage chest
By @raven bronze
Add arrows on the Away Info window when there are multiples tasks to be done on a given map, like in this example, Bored Beans and a Birch Tree, so you can cycle through everything without having to move to a particular task.
By @fresh crow
Flip flops should be cheaper to make, 50 leaf for one pair is a little crazy for a starting person.
By @next elk
Complementing the suggestions: If the player is in the city of world 2 the quick ref anvil could work for crafting
By @mystic trout
Make a Eggulyte
Concept:
By @slim mountain
A "Buy All" button when trying to buy your daily items in the shop
By @unkempt marsh
I think that Lava should spruce up the storage chest, it's so blurry it sticks out, it looks really fuzzy and kinda saps some of the energy in town...
(in all seriousness though, the texture needs to be fixed)
(i was a little stumped on the second one, i cant wait to cedar reaction from everyone)
By @icy cedar
Make a quicc deposit button from the Forge and Shop into the chest, I hate having to walk back and forth 20 times
By @bleak ridge
Lower the cost of iron fish and bugs bags to just 1 distilled water. Plat bags cost 50 water which is way too much for a bag you're gonna need to make multiple times. The plat tools only cost 45 water which is understandable since only one character is gonna use them anyways. Lowering the cost of the plat bags to 25 water would better for how many we're gonna need to make.
By @wary wedge
Loot filter for items you have already unlocked; being able to filter out unwanted items from showing on the floor like small life pots (They would still technically drop, you would just not be able to see them on your screen and wouldn't pick them up).
By @plain obsidian
In regards to the considerations of the Guild Update stream, specifically this comment in #💖future-content-blog :
• Have a way to give out gems to more than just my world --> map caps of 30 people hurt when theres 100s of people wanting in on gems lol
Code Redemption - A system implemented that allows players to input specific, time limited codes in order to claim rewards. Such codes would be great to be given out for certain events, like holidays, major game milestones, or simply because you just want to. While Gems would be the most likely option, there could also simply be codes for other things. Time candies, EXP Balloons, or even card packs could be options!
This would allow you to reward the community for their involvement in the game and the Discord server consistently and reliably!
By @fallen marlin
Guild bosses, each person does as much damage as you can in 1 minute and the damage adds up. Get enough and you beat it for rewards.
By @winter glacier
Give the jman his subclass but only have "back 2 basics" available as a skill similar to how squire/wizard/hunter were before this patch
Would give jman a much needed power boost 🙂
By @south plank
Journeyman's talent “Its Your Birthday!” should be able to drop a Party Hat.
By @polar schooner
Journeyman's new Whip skill is really underwhelming. I really like the idea, but the animation is super slow and the range is really wimpy. Right now, if you cast it right as an enemy starts walking away from you, they'll be out of range by the time it would have hit. I think it would feel a lot more satisfying if the range was extended a bit, and the animation was a bit faster and showed the whip snap more.
By @hollow urchin
Change the 6+ hour afk claim task for GP. I don't like being forced to not play the game..
FOR THE RECORD: I AM NOT A SUGGESTIONS BOT! I AM A REAL PERSON!!
thats what a suggestion bot would say
By @dire depot
This is a concept for a mining boss fight. Basically you could mine nodes on his arms to sever parts of his arms. Take off the forearm to stop his slam, but then maybe he starts spewing magma. Something like that. Would be fun and challenging.
i like his smug face so cute
I agree what a cute boi
i like this
i agree
total bonuses for stamps and cards imo
yes indubitably
well then u better get started
ok
yea
this is very interesting
By @craggy belfry
One more column in the guild tab - last online (in minutes, hours and days)/online
By @violet heath
Guild stats, statistics and stuff!
- See how much GP a player earns per day on average. Additionally, how much GP they earned today and in the past week.
- See how long a player has been in the guild.
- Ability for the guild leader to pin a message in the Guild Chat.
- See when guild members were last online.
- Maybe a way to reset guild upgrades.
- A guild's rank to be shown somewhere in the guild tab when the leaderboards start!
And something a bit extra: - Guild HQ that can be entered through the Guild tab. Could be something nice, upgrading it with GP for some additional bonuses. Or HQ could start becoming bigger and better the higher the level of your guild is!
By @inland obsidian and @wary wedge
Can we get Mana and Health Regen to this list please, as well as Active EXP, AFK EXP, and Money from monsters stats
rate suggestions not by priority but on whether you want to see it in the game
By @violet heath
A few micro events for something like a random weekend event, just to keep things interesting. Simple things you can repeat between releases:
- Double crystal mob spawns (not increased chance, but spawns two)
- Every Friday the 13th, Halloween, or other spooky days ghosts can spawn again.
- Boosted respawn rate weekends
- Skilling weekends (25% boost to skill xp, loot or both?)
- Double boss drop rate event
By @proven pilot - that's me!!!!!! :)
Give guilds a GP bonus based on how far behind they are the most leveled guild. Example numbers: +10%per 4 levels, capped at 50% (20 levels behind).
This would encourage players to both create new guilds and join them, knowing they can catch up to older ones
Ehhhh personally I feel like rubberband implementation in Guilds would make it way less fun for any high tier guild, and while I understand that newer guilds have a LONG way to grind to get to unlucky lads/Magsino territory, I don't think that's the right way to get newer guilds into competition
Okay we've messed with the ratings now - let the record show my suggestion is the best!
By @whole plinth
My Suggestion is a one in two suggestion, where you need the first so the other works:
-
Fix chat, sorry lava, but talking ingame feels like writing on a piece of butter you forgot to bring back in the fridge
-
Add handy commands like /tp blunderhills m3 (bored bean's as example) if you want to fasttravel between worlds (obviously uses up a teleport)
or /mg (minigame) if you accidentally pressed 'just idle' instead of minigame but still wanna do it
By @wary basin
Revert (or change) the nerf you made to Shaman's potions where they now have a cap on how many units a potion can hit. I get that it made Colosseum pretty easy but now it feels impossible to get 500k for the 2 gold chests. On-top of that, in the same patch the Wizard was added which is like the old Shaman on crack. Just make it so the Shaman deals less damage per potions the more units it hits, but no cap.
By @vapid elk
A card recycling system - 10 cards over 3 stars can be traded in for a low-quality card pack (like the one in the gem shop). This could be an NPC in the casino.
By @rare lantern
Hey lava how about showing the Top 100 leaderboards not just the top 5
By @past obsidian
Characters who AFK in town should get a bonus to town skill production speed. That way it's not devastating to see your guy did nothing for 10 hours.
By @viscid ridge
Please remove the class limitations!
By @next elk
Stream Content Idea: answer the #best-suggestions-✅ during the live and pin the VOD link, so everyone can see it at any time.
By @vagrant terrace
Another stream content idea: have guests in your voice chat on occasion, people like Zoagod (God) and Hateling (Idleon ToolBox) who have contributed great fan content to the game
ooo, meta!
Time for.... you guessed it... suggestions!!!
or maybe you didn't, that's just sad then
By @night escarp
Have the crystal mobs have an increased drop chance of the rare loot for the zone in which they spawn. Example: If you are farming sandy pots and a crystal crab spawns, it has a better then 1 in 20,000 chance to drop a glass shard.
By @fallen marlin
When implementing card decks, also make cards filterable by what they do, so it would read "max hp" "active exp %" "exp %" etc. as subheadings, and have the relevant cards under each heading. I personally have to slowly tap most cards to find out what they do.
By @cloud mason
QoL: please add sell price view in chest/inv menu. It gets annoying when you need to take stuff out then go to merchants to see how much they are worth
By @hexed surge
Colosseum out-portal should have a confirmation on leaving before the round ends. Just lost a whole run by accidentally hitting the portal and not the mob. Before I could react, my player was gone.
Or... just lock the portal while the run is going, and unlock it after you end the attempt or clear it
By @night escarp
Auto-Equip food. If I have a specific food equipped, picking up an identical food will attempt to refill that slot before adding it to inventory
By @fallen marlin
Don't nerf warriors. Instead, lower the cooldowns on other classes or give some of them more AoE on their attacks
By @ivory temple
Desert mini-boss
SandWitch
By @cunning nimbus
Adding a "reroll daily task" would be nice, im sure everyone's gotten a daily they couldnt do and it bothered them, i think having a option to swap it out for another daily would help a bit
By @violet trout
1️⃣ - Have a family name for the account
2️⃣ - Show this name in the guild
3️⃣ - Have the guild also show the accumulation of levels instead of a individual character level
By @rough cliff
Make it possible to just hold down to open more than 1 at the time my finger hurts
By @gleaming jewel
Create an option for the coins to stop spinning as it causes a little lag
this is awesome! i like suggestions 🙂
By @fallen marlin
Remove certain tasks from dailies/gp dailies/weeklies.
I'm thinking colosseum/Efaunt/CAmarok for starters.
I think people both at end game, and fresh starters should feel equally capable of doing their dailies.
If you have shown you are capable of beating CAmarok, W2 colosseum etc, offer them as quests. If you have only had a max of 700 accuracy though, do NOT offer the camarok quest.
By @fallen marlin again
Option to switch between normal storage view and a filterable list view storage chest with item descriptions and a search option.
Mockup for a rough visual idea of what it could look like (but it'd look better, I suck at art!)
Benefits:
+ Easy organisation via categories
+ Quickly find items you need
+ Descriptions of items without withdrawing them
Please note, they are not shown in the picture, but there would be the following buttons on the storage chest:
Normal view [ ] List view [x]
Current storage: 126/140 (for example)
By @fallen marlin again?? whaaaaat??
I owe an apology. My last fishing suggestion was basically just stardew valley's fishing idea. I'm sorry.
So I present to you, my new idea for the fishing mini game. Instead of a whole new system, it's a very slight adjustment to the already existing system.
Present problems with fishing game:
**- The bar on the left is totally separated from the actual action. It's the only minigame that feels like there's some guesswork. **
- The topside of the bar is far more sensitive than the bottom - I'm sure you've experienced this yourself.
Solution: See picture.
Benefits:
+ Directly ties the action to your input. You know when you're in the right place, it just relies on your timing, not guesswork.
+ The bar is equally sensitive all the way along!
It may also be an option, to allow people to choose which bar they want - new horizontal or old vertical, so it doesn't ruin the experience for anybody.
I'm very passionate about this idea and I would love DM feedback on this, if you want to give any.
By @regal solstice
I'm just saying if I shoot 3 arrows and kill the mob with 1 my other 2 arrows should hit mobs behind it.
By @night escarp
Some kind of deterministic approach to Guild tasks. Clearing W2 colosseum (hell, even W1 colosseum), a chaotic boss, and some of the W2 tasks are near impossible for probably most people
By @jovial lagoon
Quick ref page for boss keys and colosseum tickets. Currently you need to go to the entrances to see how many you have.
By @icy cedar
Please don't make future weapons too grindy. If I have to make NINE crows nests for T6 staff I will go insane
By @lean mica
moar hat!!
By @violet heath
Make Pickle Jar increase the amount of BobJoePickles you can buy each day.
By @livid bear
Allow us to spend post office boxes via quick ref maybe?
We'll have to run daily to fulfill orders with 1 character, but don't have to go to town W2 postoffice running with every character etc
By @coarse prism
Suggestion for a confirmation button or something on Gem Shop on maps that have loot on them (outside of town)
By @obtuse tartan
Show a notification on codex button when we can claim guild points!
By @final violet
It kinda amazes me how this isn't brought up before, but how about having an option to disable seeing other players? It reduces lag, and it can be difficult to see mobs/drops. Sure you can just change worlds but it wouldn't be an option to see the loot since it would disappear. And seeing how the game is growing, if more worlds/servers isn't added then it will be inevitable to see a lot of players
By @small pulsar
You can go into a test mode for your talents section where your talent points can be allocated but not applied. You can't move until you exit test mode. This mode will allow you to make a build and then check your stats, allowing you to comfortably test different builds. Potions will still be needed however to switch from combat builds to skill builds, and from active to afk builds.
By @odd kestrel
Unique obol for Amarok similar to the hexagon obol you get from Efaunt.
By @grand lion
Bag quest rewards should be automatically applied to the character as they finish the quest. Quest related quest rewards should either have its own bag space or they can't be dropped/sold.
These things could permanently damage character growth since a sold bag is a permanent reduction in maximum bag space and accidentally selling/dropping NPC tokens or any quest items that might be used in the future, would mean certain character will never be able to finish certain quests.
By @paper jackal
Make it so that the materials needed to buy points for smithing can be automatically gathered from the storage, so that we don't have to keep transferring things from storage to inventory. Just like alchemy bubble upgrades.
By @regal solstice
It would be really nice to have afk timers in the player select screen same as player switch screen idk about you but I hate logging in 2 minutes before 6 hours because I didn't know I was that close
mr. jew osama taco found a loophole, but i'm posting his suggestion here anyway
By @pulsar aspen
Re-balance the crafting requirements for inventory pouches to not need multiple previous pouches. It's tedious to have to get the materials for multiple recipes and go backwards and forwards between the storage and the anvil.
For instance take the 500 material pouch (shiny). It takes 5 gold plops, 5 wood circles and 5 nugget cakes, a hefty price. But it requires 5 gold pouches. Not so bad but that requires 5 glass shards and 6250 chains... and 10 cramped pouches which is 2500 frog legs/bean slices and 6250 nails.
By @whole plinth
A new type of golden food, golden potions.
The catch with these is that they aren't stackable, give one big bonus (for example give +50% mana regen per used up food slot) and always give the same bonus as their non golden counterparts. They can't be consumed
By @gleaming jewel
Create and place in the town a mailbox that example: You win a guild box and it goes to the mailbox. Another example: The lava wants to give an item like the reset he gave, instead of sending it to the inv or something else is just to send to the mailbox (Do not compare with deliveries from the desert)
By @acoustic apex
Include a summary screen for all family bonuses (or even all bonuses, including stamps, vials, bubbles)
By @next grove
What good is split stacks if you can't withdraw an exact amount that exceeds the stack size
By @lucid cedar
This one is very simple, but it will make playing an archer more fun. The arrows shot from bows really need to be sped up. As it is currently, the arrows move painfully slowly, and not only does it look bad, it can also cause basic attacks to be useless, as abilities can easily kill the target before the arrow gets there.
By @bleak ridge
Use boss crystals at corresponding world portal to buy upgrades that apply just to that world (i.e. use desert topaz at portal to desert for blunderhills bonuses). For example you could have an upgrade that multiplies AFK time by 1 + .001*lvl
By @winter glacier
Can we buff bobjoepickle vial from +50% to +69% at level 1
By @livid bear
Why not 3 upgrade slots like every other tool?
By @candid moth
Deny the chance for Amarok, Camarok, etc. to use 2 healing totems in the same minute.
By @rancid blaze
Add a way to split stacks directly from player inventory
By @lunar temple
Quest log should show the type of action you need to perform, not only its name, for example:
Show Kapow stamp 0/1
Give Crystallin stamp 0/1
Craft Farmer Brim 0/1
Some of them are understandable, but it's infuriating showing a rare stamp in one case, and giving another rare stamp in the same quest chain, one after the other. Said descriptions could be replaced with tiny icons to save space, eye for show, chest for give, hammer for craft, sword for kill, hand for pick up
suggestions... vote on them ! ! !
i'm 2 player trading suggestions away from resigning i swear to god
By @eternal rampart
"Clear colosseum" guild task should be "Do a colosseum/loot colosseum chest".
Clearing even W1 colli needs well beyond world 2 stats because of the poop and rats in there. W2 is even worse...
By @supple junco (top suggestion
)
Eggulyte concept I made possibly for Easter
By @violet trout
chance to get pickles when idling in town
By @violet heath
Lava is buffing the Shaman potion skill to hit 12 targets but lowering the amount you hit with a basic attack on Warrior classes to 8 (before infinite). As compensation, Barbarian mana costs are halved, however left squire with only the nerf.
Squire is weaker in every aspect besides defence compared to Barbarian, so I call for an at least equal active skill buff with reduced mana or something on Squire skills.
By @karmic rune
A free slot in the storage chest that is specifically ONLY for the guild gift.
By @next elk
Mini-Boss Suggestion - Mad BobJoe
He always drop a BobJoePickle and has a rare chance to drop Mad BobJoePickle that can be used in a quest maybe. Also create a storyline for them.
https://cdn.discordapp.com/attachments/809044554841456761/818292998499991602/BobJoePickle_brabo.png
Want to see mr. Flame2 respond to YOUR best suggestions? He did on his livestream yesterday!
i will do this next event lol
ok so... one thing about this is that I basically fundamentally dont agree with this -- I think part of the fun of progressing through the game should be getting to do more and more of your daily task. However I think world 1 daily tasks maybe could be all very easy, so noobies arent dissuaded early on from doing dailies.
do people think just because i made a game im some super genius lol i have no idea what deterministic means in this context but its the 3rd comment on guild/daily tasks so ill really think about this stuff
whatever difficulty you have with current highest-tier weapons is what I want the difficulty to be for all 'highest tiers' with each update, so if you find new weapons super grindy please spam suggestions saying so and I'll fix it up because that would mean a mistake of balancing on my end. in summary i have a clear intention to NOT make future weapons MORE grindy... more like equally grindy.. so if i DO in the future, please tell me lol
ah good point, i may make this 100% on for all people all the time -- since unlike unspent talent points, you WANT to claim GP as soon as youre able to (whereas for talent points, which will remain a toggle notification, you sometimes want to save them or think about how to spend them a bit longer)
if you swap to a page 2 world, you stay there, and will literally never see more than like 2 people (the game WONT switch you back to a page-1 world i dont think). youll never be in danger of seeing other players in those due to high player count unless we literally see tens of millions of players (due to different local times and there being 200 page-2 worlds)
honestly i wouldnt mind just like a... "undo talents" button which can only be used in town or something.... like the game keeps track of what talents youve spent, and IF you press the undo, it just undoes them all. and of course once you move maps/press Confirm, your talents are locked in
yes
yea 'necessity' reclaim function would be good i agree, rpobably for after w3
yea i guess its such a small feature i dont mind that -- but as always i stand by having to have them in inventory for crafting things in the anvil
yea
i completely disagree with this for MOST bags -- like fishing/mining, since you really only need those bags on 1 character (whatever mains that skill) -- however for material/food specifically, since youll want ALL characters to have that, i think it could be good to make those a bit less tedious since youll want to do those like 10+ times each
i actually like this idea, a nonstackable food is not something i had considered.
yea i may put it somewhere else but i agree, a straight-up summary (like Obol, that kind of format) would be BIIIIIG for helping players understand that these family bonuses all stack and do add up
yea sure ill play around with it, im not sure why i made them slow in the first place tbh
people downvoting this is proof that there are just 'bad' people out there tbh
fixed
done
i agree but that stamp thing is literally the only instance in the game where that happens and i did that on purpose as a joke lol, i think the questline context even makes fun of it or something, but maybe i should get rid of that joke cuz it does erode player belief that good items wont be taken (since no other quest takes away good items, unless its made super clear that it will)
yea i could make it like "clear wave 6" for grasslands and like "clear wave 9" for w2... even if u can complete, kinda annoying to play through it just for some GP
this is not necessary, the game should keep track of un-given guild gifts and give them once u get an open spot. if its not doing this then its a bug i need to fix, but i have yet to hear about this no occuring
That's like 21 responses to YOUR ideas! A lot of these ideas are now planned for release, read 'em!
By @cloud crystal
Since there's no reliable way to reach everyone via the in-game chat, there's no way to lay out expectations for guild member activity or even make sure that members know that they're supposed to be completing guild tasks for GP.
There's no way to know if people with 0 GP contributed are inactive, unaware of how earning GP works, or just don't care.
It's hard to justify kicking someone, since I can't reliably communicate with them. But since we're relying on the Small Guild GP bonus, not having inactive members is important, so it's a bit of a problem.
Suggestions:
- Add automatic guild chat messages for promotions, new members, and bonuses purchased
- Make guild chat history persist for a lot longer than it does now. If it's time based, I'd suggest changing it to a fixed # of past messages
- Make it possible to review and rescind outstanding guild invitations
- Make sure that guild members aren't all just picking guild gifts by default. Maybe add a 'no preference' option
- Find some way to link all of a player's characters to their main character in a guild, at least visible to other guild members
- Add a quest in town that gets members to contribute GP, just so they get the hang of things
- If this isn't already a feature, allow players to ignore guild requests. If it is a feature, make it visible to guild leaders when an invite is sent
- Add a dot on the Codex/guild buttons for leaders when new member requests are received
By @wintry hawk
Weekly Mini Game: Bingo Card. Complete multiple lines for multiplier bonus to rewards maybe or something. Basic ideas on it would be things similar to guild GP stuff. I'm sure others can get creative with ideas for it.
By @onyx aurora
One free re-roll per day in post office, stackable up to 3 days.
By @icy wraith
Upgrading Stamps should look up both inventory and storage chest instead of only inventory since it is account wide.
By @violet heath
Lava should never just write "Food", always either "Health Food", "Boost Food", "Golden Food" to avoid confusion and clear up what actually gets affected, even if "Food" always refers to healing food. Its weird
By @iron maple
Hmm, was expecting a secret quest for Lucky Lad owners or at least a new phrase said by this guy. Wouldn't that be cool?![]()
By @vagrant terrace (top suggestion
)
Make hunter trap spawn locations limited to platforms where mobs spawn. My hunter has like 200 wisdom, that should be enough wisdom to know not to put traps on the platform above snelbies.
By @lucid cedar
Basic attacks from bows should cause the arrow to continue moving X pixels, damaging other monsters in the way, however each other monster hit would halve the amount of pixels it can travel. This would allow archers to have a bit of AoE, but it's not really that OP (depending on how many pixels Lava would set it to). Archer or one of it's subclasses could have an ability to upgrade how many pixels it can travel in total.
By @violet heath
Lava said that guild statistics won't be really used by anyone, so it is very possible that he might not add any statistics system for GP.
I believe, that at the very least, we should be able to see, a date perhaps, specifying when a player joined the guild. That would help out a ton.
For example this would prevent accidentally kicking new members with current low amounts of GP as they JUST joined and started getting that GP.
By @gloomy bolt
- Allow weapons to have half speeds (e.g 4, 4.5, 5, 5.5,6,6.5 instead of 4,5,6)
- Always have a higher tier weapon equal or higher speed than a lower tier.
So we don't have situations where the T3 bow is better for AFK than the T4 bow. I walk around with 2 bows and a spear depending on the situation
By @undone belfry
Give more quest that gives "Tool Upgrade Stone III" We badly need that.
By @livid heart
The log is actually called bleach log. Changing this to say bleach instead of birch might be less confusing
Not really a suggestion, just a bug report lol
By @wet bloom
Furnace and RARE drops
It can be frustrating to spend more than 50 hours for a 1-in-20,000 drop. So imagine the fact of putting 1000-2000 of pot sands in the furnace for glass shard and that there is a probability that a glass shard is generated, thus taking advantage of improvements to the furnace such as buying more capacity. The same for the other mob specific rare drops.
So here it can be improved to a new mechanic to the furnace.
By @jagged badger
I NEED THIS WE ALL NEED THIS
By @violet heath
Mana statue. How has nobody thought of this?
By @lunar temple
A cactus to chop in W2
A snowman to chop in W3
By @weary violet
Add hermit cans and fruit flies to W2 colosseum rewards! It seems weird that those are the only W2 resources missing, and they'll also allow people to do their daily tasks if they're ever without skilling characters.
Also, also, also, you've been asking me for 'transparency' and 'accountability' in suggestions. After looking up these words in a dictionary, I think I can manage!
Suggestions will no longer be removed from #player-suggestions so you can always look up the original
==--==--==
By @rotund current, art by @next elk
If at any time pets are released, could this good boy could be one of them?
By literally 50 people? Maybe 100
All timers should be in sync with one another, always resetting at the same time each day
By @pseudo sonnet
For world bosses, add a fight again button that teleports you back to the portal, uses a key and starts the boss fight again without having to leave.
Or a button with 1x 5x 10x that would let you fight multiple times without having to leave
By @gentle galleon
Decrease the prowess requirements for catching with butterflies and above. 96k efficiency for 2x butterflies is kind of absurd.
By @round sun
An alternate weapon set for each class weapon tier that deals a less damage but is faster. Warrior could have short swords or sabres, mages could have wands, archers could have boomerangs? Journeyman could have fighting staffs? Or knuckle dusters?
By @next elk
A travelling merchant: he sells items from all worlds that change randomly every day and has a rare chance to come Giftmas Blobulyte and Chocco Box. He could show up every day or about 3~4 times a week at random days and locations. Maybe add a secret quest to unlock it.
By @violet heath
Breakdown on our damage I.E how much comes from weapon power, main state, food bonus etc
By @violet heath
The ability to pin a craft and then it gives you a "quest helper" for the craft with all the sub craft stuff you need and their recipes listed too
By @fleet nexus
When walking into a new area for the first time add text showing the areas name at the top of the screen. I think that would be neat.
By @vagrant solar
Weapon upgrade stone that has a chance to upgrade weapons speed stat
By @flat fulcrum
Dr. Defecaus should drop more than just a quest item.
Poop title. "literally shit" +1 mp.
By @violet heath and @stray vapor
Make split-stacking similar to the shop
By @muted drum
Attack Speed statue that adds 0.1 or 0.05 per level? Would be very useful for mages
By @proven pilot - THAT'S ME, LET'S GO!
There should be a separate stats page, featuring your best minigame scores, colosseum runs, boss kills and similar stuff
Don't cry bias, this was posted in #player-suggestions
By @next elk
Bear Trap should also damage/activate on bosses, currently it doesn't. Besides spawning in improper places as already mentioned.
By @jade nova
Add SoundCloud followers drop to Nuttos, Walking Sticks and Wood Mushrooms. I kinda feel with the exception of Poops and Rat all of blunderhills mobs should be able to drop it.
By @next elk
If that doesn't work for cards in general then Lava has completely forgotten about it. Help to remind him of the existence of this and add cards for forge and anvil, in addition of a new set of cards for them.
By @burnt moth
When the new bribes are released, have a bribe to increase the amount of reset fragments that are sold within the shops.
By @violet heath
More vanity items perhaps:
(Could be in the gem shop!)
A cloak, how cool would you look with a cloak?
Colored auras that surround your character. Could depend on your levels and stuff. Big flex.
Coloured guild's name characters? Could be a reward for high level guilds! 🌈
Displaying the rank of the guild next to the guild's name? No need to buy or do anything, it just be there. 🔢
By @vagrant solar
Idea for a skill for a Journeyman subclass, X% damage per area of the game unlocked.
It would make the game progress with Journeyman more worthwhile
By @violet heath
Random comments in the main menu, it'd be fun to read as you wait for your characters to load in. Something like: piggy lost its home, or the sewage smells like shit, something like this just to give a better vibe to it all
This survey has concluded! Thank you for your time 
Since we are doing polls now, I will do one as well (ofc without bias): react here if you think FunnyLucky is doing a stellar job in here
yooooo thank you
We're at 222 results submitted, I'll reveal the results later today/tomorrow
Ding-ding-ding-ding-ding-ding-ding-ding! The survey is over! 305 of you, wonderful people, have sent your takes on the suggestions.
A full dataset is listed for nerds below, but here are YOUR top 3 best suggestions ever!
- All 24 hour timers should be in sync with one another and reset on fixed server time. >> 4.1 / 5
- There should be a 'Fight Again' option for world bosses. >> 4 / 5
- Post Office's task difficulty should scale up slower. >> 4 / 5
List of every response, as well as breakdown by scores is here - https://docs.google.com/spreadsheets/d/1PuMeFR-wtBvQs84ommm2AVApCK_g6PMGE7eZBjxB3q0/.
Thank you for participating! I'm going to lobby Lava to make sure these are added
By @boreal brook
Tweak the hunters bear trap ability so it only places traps on platforms with monsters on them, cuz while this is funny to look at it, it doesnt serve any purpose .-.
By @unborn drum
Some way to track items for Looty McShooty - once you reach 300+ items, no way to remember which ones are counted and which are not
By @vagrant solar
Since you hate the idea of making Club Member title for all classes, how about we buff it instead.
I use dice dynamo on my journey man and hardly ever use club member because other titles give him better boosts, when I'm not using the title it just takes up space. So let's buff it. Maybe instead of defence it gives weapon power.
Trying to spitball some ideas here, I can't be the only one who thinks the title needs some love.
By @fair solstice
C Amarok should give 5 gems instead of just one
By @next elk
Found these beauties on wiki, why the heck lava hasn't added it to the game yet? C'mon
By @fluid pewter
When W3 gets released, a Bribe or Merit Shop upgradeable that increases the maximum number of teleports you can stockpile
By @inner finch
Weekly event
Such as 2x drop chance
2x main exp
2x skill exp include chopping,mining,alchemy,fishing,
2x afk gains
2x coins
By @jovial tartan
"Cards" folder is intended to be a sort of Index.
I suggest to fill it with other missing infos.
Those infos could speed up our researches when needed (expecially for Beginners).
It's not so helpful like other suggestions, but it's surely faster to implement (note that in the future there will be lots of Trees, ores, catching spots...)
By @jolly lark
Change the archer "Godly Creation" talent from giving a random stat to giving a mystery stat, that would make that talent actually really good
By @supple shale
Trying to invite people ingame to the guild's discord is IMPOSSIBLE, can't even put # or almost anything in the chat, please fix this nonsensical censorship.
(The censorship affects even random words without any logic, even on other languages, communication is really hard with how it works).
that's all for now baby
by my authority only i change the ranking standard to what is was previously
so now
must outweigh both
and 
By @simple ibex
'If u love me let me go' should not work in a boss room.
I lost my doot eye cause of this, I just pushed enter in the chat and it repeats the sentence 😅
By @velvet scaffold
Instead of just novice recipe, please indicate what type of recipe like defender's recipe etc. Same goes with special talent books
By @violet heath
Make Red Mushrooms more important! Maybe give the spore cap more recipes or give it a good beginner rare drop, just make them better! The only reason they exist is to make the Birch Enclave less empty, so please for the love of god, make them better.
By @jovial tartan
Lot of people suggested to auto-pick items from the chest while crafting.
This conflicts with the "Pack Mule Crafter" Task.
I suggest to add the "auto-pick" feature, but not as default. It would be interesting to see a "Special reward" for completing Lvl. 10 of the mentioned task.
By @craggy linden
Some kind of personal raid boss where you get to put all of your own characters against a boss, some controled by ai or something
By @quick tundra
Give guild leader a way to see all the characters name on one of their member's account. Guild right now have a big issue with people having racial slur as name. Give us a way to find these people and kick them.
By @next elk
**Reasons why the in-game chat is horrible: **
- It is difficult to identify added friends, since they have 7 characters and only one name appears for us.
Solution: Family name would solve, as already proposed previously. - I never see when I receive private messages, as I have no notification.
Solution: Chat opens or a big notification appears when you receive a message. - Conversation history is not saved, either from the private conversation or from the map and guild.
- Players that we see on the map and are offline/AFK for more than 10 min should have an icon above their head. 🛌 😴 It's frustrating to try to chat with someone who's offline.
- There is no time when the message was sent. This is essential, since it is an AFK game and we do not see when someone says something. We usually respond to messages that were said hours ago, and the player is not even there anymore.
- Friends appear as offline, even though they are online and sending messages.
Remember that only a small percentage of people who play use Discord.
By @fluid owl
Reduce the amount of Bloaches required to craft the Platinum Fishing Rod from 12,000 to 8,000
Similar to how the Platinum Bug Net only requires 8,000 Fruitflies, even 8,000 Bloaches is far more farming than 8,000 Fruitflies to begin with.
we're finally done with suggestions! vote them, that's how this channel works
By @onyx aurora
Make a World exclusively for guilds, every guild has it's own map, every new map unlock is with big numbers (like 10 millions of mobs), but every member can contribute on it. In those maps, special items to upgrade guild stats, GP production and more things.
By @knotty dew
Mining and catching games need a dark or shaded panel behind the game so that you can't see stuff in the background
By @tranquil dirge
Don't make us lose a % of the reward for trapping. You're are already losing the EXP. You're just making the game more active and active.
By @violet heath
Add crafted and bought items automatically to your total collected items (for the "Looty Mc Shooty"-talent).
It's annoying to drop shop- and craft-only items every time and recollect it, so they counts as well.
(+ people who already used gemshop bags and chests can't add them anymore to their total item count)
By @fluid pewter
An auto run option
Moving between map areas without using teleports is super slow & tedious, since you need to select each portal when you enter the area. Instead, there should be an option to select an area on the map that you've already been to, and instead of using a teleport, have your character automatically move through the areas in between
By @violet heath
FAMILY NAME!
Since we all currently have 7 character slots, with more coming in the future, it will be even harder to recognize people.
BUT, since I don't just want a boring family name feature added really quick, how about we make it more interesting?
Making the family name more interesting: Our family name could be locked behind some cool quest, which we would first have to complete to be able to create our family name. This would also help combat family names being taken by new players who then quit the game very quickly.
Making the family name even more interesting: Our family name could have cool bonuses that we could upgrade by doing various things and tasks.
Making the family even even more INTERESTING and cool: Various tasks and quests, could also unlock new fonts and colours for our family names.
Family names could also function a bit like guilds, where we collect points and stuff. With a special emoji next to their names and also maybe they could have their own leaderboard too!
===
Hey everyone. You really don't like the new trapping idea. Like, a lot of you. So, got some questions for ya.
Should automatic collection of traps give at least some EXP?
Should automatic collection of traps take a percentage of your trapping rewards?
By @lean temple
Make Journeyman a "joker" for missing classes at doot. :)
By @eternal urchin
Make Some Quests Account Wide
I think a smart way to make the game better would be to just make some quests account wide.
For example the quests to get stamps and ONLY stamps, should be "Done on one character done on all characters" and then everyone else could just skip that quest. Or quests that give you storage chests, why not skip those as well after completing it one time, the chests themselves are worth no money , so not getting duplicates wouldn't hurt and it'd save time for people trying to 100% the game
By @magic coral
So I like the colosseum, but I don't think we need another copy/paste of w1/w2.
For W3 (or W4 if this is too much too soon) colosseum, you could switch it up a little and instead make it a tower. It would still use colo tickets (3) for entry, but you can ascend as many floors as you want (time limit on individual floors). The difference is that it would remember your highest floor account-wide and the next time you enter it starts on that floor. You would get rewards every landmark floor, with bigger landmarks giving better rewards. Also, the saved floor could reset every week to let you get earlier rewards again, and let it easily become a guild/merit task (ex: clear floor 50 of the tower).
This idea could make it so you have to use multiple characters to get the highest floor possible, because some floors could be a huge group that you need to AoE, and other floors could be one big enemy that you need to DPS.
oops! i forgot about this channel
Just kidding! I always remember.
By @violet trout
Add obols as reward from post office
That would help early and mid game players a lot
By @hollow sage
More automation, NO penalties for automation (e.g. the new quick-collect penalty plan), less micromanagement required in general (as promised).
As character count grows, being on top of things becomes a chore. It is supposed to be an idle game at heart. We are currently at 7 chars and it's already too much micromanagement. Imagine at 12 or 15. It will be a full time job.
Active parts that take more than a minute should not be in daily tasks/guild quests. You should be able to do active stuff when you choose to (when you actually have time).
By @tender summit
Remove things that have a limited amount of daily attempts from the daily task/guild task table. I.E. Spike minigame round three goal, get mats from colo, get killed by world boss. Those have a finite amount of daily attempts, and if you don't get it the first time in some cases you are just screwed out of the daily.
By @fallen marlin
At the moment, leaves boost wood cutting, oak logs boost catching and copper ore boosts mining.
Make it so oak logs boost wood cutting, flies boost catching and (if a fishing one is implemented) make it so goldfish boost fishing.
Leaves are far rarer than oak logs and copper ore, and it makes no sense for oak logs to boost catching ability, while copper ore boosts mining.
By @fluid pewter
Make it so that, once you've unlocked a system (like alchemy) you can buy stations for it in worlds other than where it originally was; once you reach world 2, you can buy a furnace upgrade to be able to access it from w2 Town, and an upgrade to be able to access alchemy from w1 town
By @deft bloom
With W3, it would be nice to have an item scrapping system, where instead of selling old tools, you can scrap them to get a % of the materials used back. Could maybe link with construction, so you can upgrade the % of the material you get back?
By @alpine sand
Active gain screen like the afk gain screen
By @violet heath
STATUE ROOM!
Could be accessed through a portal next to the statue man, unlocked by a specific quest given by him.
The statue room would include all the statues you have given to the statue man. Every statue would be placed there individually.
They'd grow in size and become more prestigious the more statues you have given.
You'd be able to upgrade the statues. Upgrading statues makes them give a stronger bonus while also making them look more grand.
AN EXTRA FEATURE: With each character, you could select a specific statue as a patron. That would unlock that statue's tasks and quests. By completing those, the bonus it gives off becomes stronger and perhaps more special. You could also get various items, recipes and stuff from that.
MULTIPLAYER FEATURE: Selecting statues as a patron is global. Players by completing their patron tasks/quests make that statue patron popular. After a week ends, the most popular patron could issue an event for the week. Could be anything.
Takenito i love your suggestions, especially that part where everyone likes them a lot and i have to cut them down for brevity 🙂
By @outer coyote
Make a maestro talent similar to speedna but with drop rate
By @tropic lake
An object or NPC we could interact with that we could trade base materials in for the rare versions. (Crabby Cake -> Nuget Cake) Could obviously be a very large amount of the base material per rare material. Could be 2x the base drop rate for cost, upgradable in some way. Just a bit of RNG protection!
By @gleaming jewel
Add an option to disable this button
vote NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11
democracy only works if you participate!!!!!!!!!!1
By @fleet nexus
I think global challenges such as actively killing 1 million monsters with a reward of time candies, and if not that, guild challenges in a similar vein with a huge gp boost would be really cool and add some flavor (and if not for the players it might boost concurrent player count so lava could brag about that)
By @violet heath
I feel like we need some mana efficiency stamps, like mana cost reduction, or regen.
By @viscid ridge
Please add this emoji.
Commonly used when someone hides crucial information with cursor
wh
By @next elk
Twitch Stream Suggestion: Make a free emote in stream for people to spam when lava forgets to change the screen.
By @lucid cedar
Is it just me, or is mage's teleport skill absolutely useless? It should probably be replaced
By @neon jasper
Keyboard Commands
a = Auto Attack 1-9 = Skills Left, right, up, down = character direction (up/down ropes) [enter] works when getting a specific number of items from chest
By @violet heath
If guild leader is inactive for a week, player with highest GP becomes the new guild leader.
Hell, let's add impeachment! 2/3rds vote and the guild leader is kicked
click the poggy if u like this insanity
By @violet heath
I would like to see less linear worlds. Especially W2 is a long linear world. Walking to Efaunt or Amarok is really tedious and after the first few times it really isn't so exciting anymore. If it is a free to play game, you can't count on people having tons of teleports.
I like W1 way better than W2. Maybe in the future worlds you could have more branching routes. To still make it a linear progression through the map, it could be possible you would need to get an item in some map to unlock a new portal, similar to the bolt cutters. But that way you would spend less time walking when everything is unlocked.
By @flint hazel
Add a bribe/purchase/feature to get the daily boss keys/tickets like the weekly guild gifts maybe, or a button on quick ref to manually collect those.
Maybe now with 2 worlds is not that bad, but it will start to be a pain later on (i hope not).
By @violet heath (top suggestion
)
FARMING! LITERALLY! Put some chill music in the background yourself, go plant and watch your crop slowly grow. Ah, that is life!
You'd have a separate area called Greenhouse accessed through an NPC, who helps you learn all about farming. He also gives you farming quests which when completed improve your Greenhouse. You would be able to plant, combine, upgrade, sow and harvest the seeds you get.
How would you get the seeds? By killing monsters! The stronger the mob, the better the seed is. You can combine weaker ones and make them quite powerful. Farming in low level areas would not feel as bad anymore. Getting boss seeds from monsters would also be possible. Combine and upgrade them to make the strongest seed and tree ever!
"OKAY, okay. But what do I get from all that?" Oh, many things! Food to eat, but with special powerups! You would be able to create trees that give fishing efficiency food for example! Or accuracy, maybe afk gains rate and more! You would also be able to create various new golden food, but your seeds must be really upgraded and rare!
Extra features: Super rare tree which drops special food which you can consume only once to PERMANENTLY increase some of your stats! Also, could even create very rare trees that drop equipment and stuff.
By @fiery oyster
When you come back from AFKing on Fruitflies and Sentient Cereal, you should spawn back on the platform that each nest is on rather then somewhere else on the map, like when you return from AFKing at TP tree in the sewers
By @rotund current
Set the Back-from-afk point at sticks to another platform.
On the small one it is just pain to sort the mana and life potions from the other loot out.
By @karmic rune
I think there should be a vial using sand giant's singlecle. Reason? Its the best grind spot so I have half a million extra lying around already. This is my only reason for this suggestion.
By @lusty pumice
Because cards sets are going to be a thing, we really need a better way to grind the Shovel monster in W2 like a sercet area or something where we can afk it
By @uncut mist
Allow players to "Reclaim Item" like the Crimson String quest, for quests that have important rewards like "Inventory Bag A" or "Inventory Bag D", which are not shared by the special trait in the Merit Shop. I was dumb and I missed the bag A, in my 6th character, and realized way too late. I migth have dropped it without notice, and now I can't recover it. This rewards are worth one copper, so its not something that you can abuse.
By @outer coyote
Make the new guild talent total defense % (or one of the 4)
its pretty hard to get defense and I guess we will also need much in W3
It is soon-to-be birthday time so I am not posting suggestions for the next few days!
I actually wanted to host a trivia gem contest on the birthday day where you have to get questions right or you get eliminated, something like that show HQ you americans had, but
a) i am a lazy beaver
b) how would i even do that
The time I did it with Idle Skilling was pretty bad
I used Kahoot's challenge mode which just gave multiple tries on unique IPs and capped at 100 entries
BUT! Knowing that mr. Flame2 can get hundreds of twitch viewers, I'll get something to work
suggestion time...
By @next elk
If Lava is going to add music to the game, then Mutton has to make a beatbox
By @serene junco
Please add the reclaim button for EVERY quest item that is given and is required for progress, not just like 3
Also allow us to sort quests or at least ignore them, I hate having the quest helper on screen, but sorting through the codex with a lot of little quests is awful. I'd like to be able to "ignore" them to bring them down to a third dropdown tab so j can close it and focus on a few more interesting ones
By @shut oracle
I saw many people ask for stackable clothes and everyone thinks its impossible to implement. Just make a craftable mini chest for clothes that takes one space and show clothes like Statutes and probably you need to craft them like bags, but you need to craft them for different amounts and it doesn't expand others that already crafted.
By @polar sluice
Be able to sell 1 thing to a vendor. The last w1 task was to sell a key to the tiki vendor. Collected my keys. I had 18. Had to travel all the way back to my chest to split my stack and then travel back again.
By @toxic flame
Make special talent potions fragments drop as a mega rare drop (like the normal ones) but with a 1.5x higher rarity than the normal ones
By @deft bloom
Bribe idea: Auto deposit from anvil when it gets full
By @next elk
We will have 3 bosses in the next update and more than 10 characters. Totalling at least 30 boss keys/day. This is pretty tedious. So...
New quest: Kill the boss 50 times.
Reward: Use ONE key/day to automatically receive that boss's reward without fighting.
Can be done on all characters.
more like 9 but sure
By @craggy fjord
Total rework on the damage talent of the Hunter its bugged and unfair. It's unique item count but if you don't drop the item it's deleted forever. Just do something totally different please
By @woeful obsidian
Lava should add flies called Time Flies and make their description read "Get it time flies. No? Please I spend a long time making this".
By @void stag (top suggestion
)
Make a notification that you have unspent boxes at the post office. Like the typical flag up reminding you to pick up your mail... or whatever.
By @icy cedar
Currently, F2P players do a lot of walking. It's annoying and makes up way too much time of the game. I say everybody get some more daily teleports every day.
By @boreal brook
Add an item to the 2nd anvil tab that takes a certain # of "Empty Boxes" (and probably a lot more stuff) to craft. This item resets the difficulty of the post office requests, as well as any streaks you once had
--Reasoning--
The current post office system kind of sucks because you'd be at that point where you have a high streak and the requests get too hard and you've run out of pens. When you finally have to restart that streak, the difficulty of the requests doesn't change all that much and you're stuck completing the same lengthy tasks, but for a less reward
Also, empty boxes will have a use other than a quest you only have to do once
By @inner finch
Buff indiana attack
Its animation is cool but the dmg is even lower than archer and jman only have 1 dmg skill compare to archer
no more suggestions for today - go dislike the suggestions you hate
done
ill remember this for world 3, wont be a new "set" of cards, will just be "Bar" cards added to the Easy/Medium Resource sets
yea i can do this
id do this but the 80% of people that load in really quickly will get super pissed, cuz theyll have the little popup appear for 0.5 seconds, try to read it and go "wait no no i didnt finish it what did it say"
(i could just not have the popups go away after loading, but that would keep epople on the menu screen -- i dont really want that, i want people to press play and get going)
im gonna do it so you can press on an item -- and IF you do this, there'll ALSO popup a little "return to main item".
So you tap on one of the "ingredient" items, craft it, then press "return" then repeat for the other 'ingredient" items until youre set
Wow, responses!
By @round sun
Pick up your damn potatoes so task board 2 has more content
By @next elk
I know that lava doesn't want to do a guild search system, but at least let us see other people's guild page. There is an option for the guild leader to choose whether or not to let others see. I think this should be easy to do.
By @trail wyvern
This might have been suggested before, but please give us the option to Show/hide premium helmets (It sucks just seeing xmas helm all the time on our active chars :p)
By @dense salmon (top suggestion
)
Just saw the map world change function. I believe instead of upper left corner, lower right corner would be much more user friendly and functional. Having to drag all the way to the upper left corner after pressing map is just not a good choice in my opinion. It would look something like this instead, with the world list going up from bottom.
By @stiff peak
this may have been suggested before, but:
Quick stack for chests. One button to instantly deposit stackable items in your chests, if there are already some stacked there. Added Bonus for being able to disable it for items like teleports.
By @violet heath
Either make an option to disable using specific talent/spells from your toolbar in auto mode or make an option which allows talents/spell affect afk gain, even when they are not equiped in the toolbar.
There are some spells you don't want to use while playing active, but want for afk gain.
By @marble silo
In response to the big warrior nerf coming this update regarding amount of mobs hit per swing:
Give us a way to increase this, maybe have higher tier weapons being able to hit more mobs at a time than lower tier ones
By @slate edge (top suggestion
)
Make wizard family bonus mp% just like squire is hp%
By @iron maple
I loved the first leaderboard made by Lava during his stream, so I made a mock-up in Google sheets for this week Top-25 based on latest data. Would be cool to have similar stuff shown somewhere in https://www.legendsofidleon.com/leaderboards/
By @fiery oyster
Tools for town skills to increase production speed ie. Smithing hammer and uh Cauldron...stir...stick? Whatever you call that thing XD possibly a nail gun for construction
STILL TOO MANY SUGGESTIONS! Part 3 tomorrow!
36,000 members! I'm going to dance 36 times for that
By @cinder sage
Make an rare item (pen level rare) that protects the slot from being used up if upgrade stone fails. Please.
By @lofty bone
Petition that Gem Shop gets a confirmation button when you want to access it
(was killing a golden crab and wanted to check AFK info and accidentally pressed Gem Shop, when i got out crystal vanished)
Also, confirmation when buying something on Gem Shop would be nice as well, for possible mis-clicks/ double taps.
By @mighty hill
Weapon specific skills!
Add skills for every (or almost every) weapon in a game. Skill will deal more damage the more you kill with it (a.k.a. getting exp with weapon equiped will increase it's talent exp)
For example: newly announced ice hammer: slams the ground, dealing x% of damage and throwbacking affected mobs, up to y mobs. with lvl ups increased x and y.
(That way you can make top mages and archers play with their weapons, not wooden spear)
By @silk skiff
Make the leaf guy actually say something when you drop a green leaf at him
By @wind trench
The ability to 'lock-in' your food choices on each character, which will be automatically replenished from your supply (if available) when you open the chest. Refilling food is such a minor but super annoying inconvenience.
Alternatively, you may already be planning this, but a mini fridge (or something) construction thing that accomplishes the same purpose
By @fallen marlin
I love the fishing game aesthetic, the bar, almost everything about it is fantastic.
Only one suggestion - take the bar that goes up and down, flip it horizontally, and put that same bar under the fishing area, stretched to the full length of the water.
Now when you hold down on the screen, the bar goes left and right, instead of up and down. You can now judge far easier where to aim.
Lava himself said "it's very easy to do this mini game", but his max score is 20, and he missed over half his shots on stream, and seemed frustrated by it. It's a very frustrating mini-game. This would make it far less frustrating, still hard, but more enjoyable.
By @cerulean garden
A hemoglobin skillbook
But for mana
By @inner finch
Craftable weapons for journeyman only, like a yoyo or a peanut
Oh, suggestions. Let's see what the collective genius has come up with this time! 
By @fluid pewter
An NPC with a fun, optional quest line to discover why all these monsters are carrying around spare change, trading cards, etc. See, this NPC is a conspiracy theorist, and is convinced that all the monsters are employed by a giant magma monster. Crazy, right?
By @glacial cliff
Buff Gigafrog spawn rate, or spawn number or even add a new platform of them, they are the worst things in the game to farm, you cap them so easily even early game
flashback to this idea that was approved and is waiting for an official release
By @rotund jungle
I wish upgrading stamps take the items needed out of storage instead of my bag!!! Its like a pain in the accccsss
By @crisp shadow
Change daily tasks to 2-3 days tasks and increase their GP so we don't lose any or add extra tasks with a GP limit, so we can pick tasks that we want to do and not waste so much time daily - it will make the game less as a chore and more as the title of the game says - IdleOn. Currently without an automated system, it starts to feel more and more as IdleOff
By @coral pawn
A button that deposits all itens from current tab only or a button that deposits all itens that are the same, like.. If I click copper ore it will deposit all my copper ore and copper ore only from my inventory
By @weary violet (top suggestion
)
Give catchers an active skill! Fishers have 'worming undercover', Choppers have 'logs on logs', Miners have 'big pick' - catchers are the only one without an active skill, which also means that they're missing out on a lot of gains that all the other skills get to have
By @polar tiger
A nerf to C-Amarok's healing totem. You get him down to 50% and he heals back up to 80% health by the time you destroy.
Change the health totems HP to like 300k. Everything else is fine but when C-Amarok gets their healing totem your 15 minute battle has increased to a 30 minute battle (if he doesn't spawn another healing totem) Either that or implement a limit as to how many totems he can spawn.
By @wet widget
Don't nerf warrior, buff the other classes.
my discord be buggin i have no idea how many people like/dislike some suggestions
#patch-notes📝 is full of community suggestions thank god I won't see them again :)
By @fallen marlin
Buff hunter so they can viably compete in arena. Their multi hit abilities are a joke compared to other classes and they get swarmed. 360noscope is laughable when it's split between 50 enemies and traps appear at random. Some kind of viable multi hit ability on top of piercing arrow would be great!
By @eternal urchin
More Cards Slots
I don't think I'm the only one here wishing we had more card slots, with every addition of a new world or boss theirs gonna be new cards, and with the current max amount of cards being 8 I don't think I need to say it but we're gonna need more slots.
I'm not asking for a complete overflow, but maybe increase it little by little? to make like 10 or 12, this lets people equip a lot more of the cards they've grinded for instead of not being able to equip everything needed
By @thin wyvern
Have Jman's "Rares Everywhere!" talent also affect monster specific rare drops, or have an equivalent skill for it in the Jman subclass.
The rare drop tables have a lot of stuff that is nice to have a bunch of, but also a lot of one time use things: recipes, books, and stamps. Meanwhile, stuff like glass shards, woodular circles, and golden plops are used in a bunch of recipes, and it's obnoxious to have to have to idle for long enough to brute force the RNG. It would be nice to have a way to improve the odds of getting them so you don't have to leave a character idling just to get enough for a recipe.
By @eternal urchin
Golden Fish New Golden Food Item. It gives fishing efficiency% and has a small chance to drop while catching bugs ... like that's it, thanks
By @outer coyote
Make the key guys (Djonnut and Dog Bone) know each other so that we can collect all keys from just one of them (same could be done for colosseum guys)
By @fluid pewter
As it is, getting a recipe you already have feels like a total disappointment, especially if its a rare recipe. Maybe when you use a duplicate recipe, instead of just saying "already owned :/ sorry bud" you could get some percentage of the materials used in the recipe?
That way getting a rare recipe still feels exciting, because its a chance to get a rare material or two
By @wet nest
An upgrade to quick deposit that allows you to deposit all items from every characters anvil. More thinking because after we have 10+ characters, having to open all those characters just to quick deposit will become a chore. Possibly make it a pricey bribe later on
By a person that left the server!
Add a Card melting pot to Recast a random new card which is in the same card set, at the cost of a few cards (like 3 or 5).
This is a solution to a large number of duplicates, it will also stimulate the enthusiasm of players to buy card packs
By @reef tusk
Similar to W1 Merit Shop for Keys from Bosses, give Colosseums a chance to drop entry tickets upon completion, from Gold chests. Perhaps even roll it into Merit Shop entry so it works on both Keys & Tickets
By @long pasture
**Massively increase the drop rates for "Level up gift". **
As of now, if you leveled up the 5 new characters to class level 100 AND 30 in all skills (including the 3 new ones from W3), there's a 74% chance you wont get the Card stamp even a single time.
Keep in mind: level ups don't reset, so you can't just try forever like mob drops. Once you've leveled up, that chance isn't coming back.
It would take a combined total level of 14,000 to get barely better than 90% chances of getting the stamp. That means that 10% of the insanely dedicated people who get to that point get... to delete their accounts and try again?
uh, hell yea?
By @violet heath
A graveyard to see "all" the monsters you've murdered to make the player feel bad 😢
Hello.
It is with great sadness for me to announce, after much deliberation with myself and only myself, I realised that democracy is a failed experiment. It doesn't work and never has, in real life or in voting for suggestions in an idle game. Our society has passed the need of people voicing their opinions.
In a move that you can call 'dictatorship lite', suggestion channels are closed until I personally decide otherwise. It might take years or 24 hours, who really knows? (i do)
Until then, behave! Ignorance is strength, enjoy the rest of your wonderful day! 🙂 🙂 🙂 🙂 🙂
ok so this is annoying, I can't do my job without suggestions, I'll get fired! I have nothing except a purple name on a discord server, I can't lose it!!!!!!!!!!!1
By @wet nest
Duplicate Stamp system that lets you trade stamps for credit.
Stamps will trade for a certain amount of credit depending on rarity and after you build up 10 or more credits you can use it to lvl stamps. Possibly increase credit cost for balancing. Could work where each stamp page has different credit contributions. Or you need to contribute stamps on that page.
Store stamps could be worth nothing, but more common stamps could be worth 1. Then maybe something like High IQ lumber would be worth 3. Questing stamps could be worth 1 to so you aren't incentivized to do all quests on all characters or could be worth more to make it worth questing on more characters, either or.
By @next elk
After completing this task, we have no way of knowing our highest hit (this is boring). Please continue showing the highest hit.
Also, maybe add a page of useless statistics per character/account.
Examples:
Highest damage in basic attack
Total Online, AFK Time
Total number of deaths
Longer playing session
Total number of (unique) items obtained
Total coins
Completion %
Skill points acquired through stamp and alchemy
By @zenith kite
Make the inventory bags from quests reclaimable (IE Inventory Bag D etc)
By @proven pilot, oooooh!
Change the way the steam exclusive item works!
First off, it's only available for 24 hours. That's not enough time! Some have work, some have school, some just don't have constant PC access. Update drops Friday, bad timing! Increase it to 3 days.
Thing two: This item will permanently give an advantage for all Hunters due to the mismanage that is the Looty McShooty talent. Ties in with the fact that are some account-wide 1 time items, so please fix that too!
By @glacial cliff
Reset Cooldowns and refill mana upon leaving a Colosseum.
Max cooldown that can be reset can be 10 minutes. So we don't get extra Jman gifts.
But chaining the Colosseum is brutal because waiting so long between attempts sucks
By @vagrant terrace (fake)
For the next boss, make both a regular and chaotic set of armor. Instead of the mats it drops now, make chaotic drop a rare upgrade stone that turns regular boss gear into the chaotic version that increases stats, adds a misc bonus, etc. It would make chaotic bosses even more worthwhile to fight, and give a good sense of progression
truly sad
Can we give it up for alpha tho for being a great mod during the stream
By @next elk
Instead of giving WP, it would be better to give Tool Power, since it seems to be focused on skills.
By @violet heath
I made a graph to show why Squire and Wizard both need to be buffed. All of your skills are roughly the same so all the classes are balanced. I will admit squire is so bad I forgot it existed. Squire gives 30% max, and Wizard gives 66% with every obtainable stamp. Average without Wizard and Squire is 170%.
By @thin wyvern
So the quest reward are a once per character thing, and some of them are really useful even late into the game.
When you put upgrades and get better stones later, you essentially have the hat wasted. There are some upgrade stones that would be super useful, but use up slots if they fail. Idle Skilling had an option to reset the slots with more of the same item, but that won't work.
I propose adding a non-premium variant of the reset stone in with similar drop rates to the silver pen that doesn't refund the stones used, but does reset slots
By @proven pilot, great stuff!
Make this menu open permanently. There's currently no reason for it not to be. Open it automatically when you exit the other menus.
This will HUGELY benefit new players who are unaware of the existence of guild tasks
go put your awesome ideas in #player-suggestions because we're still out of them!
i just want to link to the most popular suggestion of all time, for the next time lava reads this channel
It's still on by the way, If i ever said it was only 24 hours that was a mistake, my plan was always 3-5 days
(obviously its not meant to say filler) but yea i like this suggestion way better than me just putting some joke like normal, makes it fun info, ima do this rn
Steam players dont have access to like 20 event items...
this is objectively true, but at the moment my code doesn't allow for it easily (tools give specific tool power, not just "tool power"), but i am thinking if i can somehow squeak it into the code by just custom hacking it in...
By @half axle
I always forget to collect materials from my Anvil.
I believe this is because collecting is hidden behind an extra button press.
I would need to specifically remember that I have materials to be collected in the anvil.
Similar to the "Claim GP!" notification, can we also get a "Claim Anvil!" notification when it's full?
By @livid bear
Item to reset anvil
(please I don't need capacity anymore, I don't want exp, I want speed!!!!)
Also make it visible amount of points put into talent (capacity - 11 etc)
I need an ad campaign for this channel in one of lava's posts
By @karmic cosmos
Add anvil tab to see who is producing what and what percentage he is on this could be either symbolised as background of the production or the numbers. Also you can change the production of others but you still need to claim on that character.
By @jade nova
Please add this upgrade stones to Sandstone Colosseum
Because atm the only way to get it is from Goldric quest
By @violet heath
My audio pops randomly. Make the all volume button a mute button that stops audio from trying to play.
By @royal eagle and @cinder sage
Make stamps and obols stackable
By @livid bear
Add a manual reset post office streak whenever we want
Saves or wastes all shields
Or else we'll sit for a month w/o being able to complete Post Office
By @zenith kite
Please for the love of God change the way McLooty works. I just spent 2 hours switching between characters rebuying storage chests, stamps, and doing quests I've already done etc to get items to drop them. I couldn't rebuy the gemshop storage chests/inventory bags to drop them even if I wanted to. (I went from 257 items to 363 in these 2 hours, all from items I'd already owned at least once before, effectively increasing my damage by 20%.)
By @fluid owl
Sub System Suggestion - Bounty boards at Shop vendors
A new variant of enemy "The Shaded few"
These new types of enemies are rarer than crystal mobs can spawn both during active play and has a chance to spawn immediately after claiming afk rewards. defeating these enemies drop twice as many of their base drops (not rare drops)
Defeat Shaded enemies for Reputation ⭐
Reputation is a new currency in the Bounty system. Reputation is claimable once you defeat a shaded variant of an enemy for the first time
Benefits of Reputation
Purchase rewards with reputation like increasing the shops quantity on items, decreasing the price on items, unlocking secret purchasable items, and purchasing upgrades related to the Shaded, increasing their spawn rates and allowing them to spawn while afk ~ increasing item gains
By @terse shore
Strengthen the skills of the Hunter:
** 1) Looty Mc Shooty:**
Increases damage by 15% for 40 items (30 is better) instead of 50.
Reason: Bowman can now effortlessly gain 200% damage with the Speedna skill, but now you can find about 500-600 max items, from which we get 150-180%, and with the release of w3, from which we might get 210-270%, and Hunter should be 2 times stronger.
** 2) Stop Right There:**
a) Add poisoning:
Poisons opponents and hits the enemy for 400% max every second level, starts at 200% and grows by 2% per level and lasts 3 (5) seconds.
b) recharges for 30 seconds
Reason: only used in the colosseum sometimes.
** 3) Bear Trap:**
a) Change where they appear:
Only in places with opponents.
b) Increase the attack radius upwards, that is, teach how to beat Doot and the like.
Reason: does not hit mobs whose hit point is higher than the radius of the trap.
** 4) 360 Noscope:**
a) Increase the attack percentage to 1000% (800-900%) Max level.
Reason: Bowman's Homing Arrows skill fires 8 arrows at 327% damage at max level, while Hunter's 360 Noscope skill fires 400% at max level.
By @obtuse wren
Make the wooden spear craftable by wood.
By @barren flame
CATEGORIZE THE QUESTS BY THE PEOPLE WHO GAVE IT
Lava flame2, if you are reading this, remember to mention this channel so more people vote on things here
or at least in twitch streams, which is currently ongoing! Hello everyone!! Type 'Monkey' in the chat.
By @lofty bone
Customizable card sets. Let people save certain sets (for farming, skilling, bosses, etc.)
so we won't have to manually change cards all the time
By @summer atlas
QOL: Info saying how long your food will last when going AFK in a place you don't survive in without food
By @kindred ruin
Suggestion: a separate storage for event hats, limited items and quest items, these items take way too much space
By @clear flume
How about a new setting in the options menu where you can choose to enable or disable the custom cursor. I feel like there are plenty of people who would find it quite nice to move the mouse without any latency :)
By @true otter
Could the attacks show how much MP they use?
By @gleaming jewel
Being able to see the stats of the obols by quick ref
By @golden pilot
Add in a small food icon at the bottom right when you have the attacks tab turned on. So it's easier to keep track of healing food's Cool down and other consumable's status.
By @next elk
Add a pretty icon to this Discord thing
By @round topaz
Since nobody reads the hints in-game, how about making a trivia daily minigame, with questions from hints. You get rewarded 1-2 gems every few right answers, fail 3 times and you lost and end the run... you have 3 possible answers.
I think it would make people read the hints and learn more about the game by themselves
Wiki contributors appreciation post!
Every single contributor is awesome, especially the smart active people ||who sometimes get rewarded||! These people supply information about literally every thing this game has! Spare some time and check out all the pages! Every single one of them
If YOU have the wiki smarts and want to make more wiki, go to the wiki page and create an account. You'll get the ability to edit pages! Help others and be amazing
By @eager sparrow
Create a boops shop. After completting the boops tasks to get some rings, their drops are useless. What if there is a shop there in the same room that sells stuff that could be bought using the boops drop instead of gold 🙂
By @median root
So i accidentally sold my Tiki Mask guy NPC Token, here's my suggestion.
- Make is so that you can't sell it (or soul bound).
- To acquire another one, make the game detect whether or not you accidentally sold one before hand and makes you redo the quest or some sort.
By @plucky rock
Literally any way to see the total amount of levels - the amount of times I've counted how far away I am from my next character unlock is super annoyin
By @runic marten
Suggestion for the returning player experience. This is one of the few idle games where if you comeback 2 months later you'd be greeted with the same amount of progress as if you just idled for a day. The inventory restrictions mean you only get a small fraction of your gains and sorting through the ground for the new rare drops is hard and tedious. The inventory restrictions are a key part of the game so that shouldn't be changed.
SUGGESTION: if every character on an account has been AFK for over a week or two, when you come back you would get a crate that holds all, or a fraction of, the AFK gains that would have dropped on the floor. This box would be a single item in your inventory that when used (like the guild boxes) would explode into your AFK item gains you would have gotten. You use the box in town where you could then put all the items you want to keep in your storage chest.
sounds nice!!
By @hallow quest
Buyback for when you stupid sell a item (like Diablo, if you close shop it's gone)
By @real dawn
Auto claim Guild Points if you are in one. I don't really see the point of having to claim them manually.
By @violet heath
The Bird near the portals should give you more quest e.g get 5 desert topaz for some XP and time candy
By @proven pilot, pog???
If there's any way to access features from quick ref, it should be a bribe or an expensive anvil recipe/merit
do you hate subversion of democracy? well good news, because my suggestions also go through #player-suggestions so there is no bias this time 
By @weak oxide
It would be nice to be able to reset our
By @warped mountain
I think the way steam achievements pay out is less than ideal. I entered The Office today and didnt realize there was a steam achievement for that. Clicked on the portal again on accident and immediately left, leaving all the gems i was awarded unclaimed. I feel like things like those sorts of achievements should be claimable somewhere so that they can't be accidentally lost due to a misclick.
By @slow fog
Looty McShooty rework : Please do a rework of this talent, which typically makes no sense without retroactive. A concrete example, I bought the whole bags/bonuses in the gem store, they are unique items, which I could not have for the talent anymore.
The solution would be to either have a retroactive effect on the items, or to cap the talent at a certain % so that the bonus granted is consistent with the passive of the other classes and therefore the gem items will become "optional".
Another solution that could be combined with the previous solutions would be to remove the items from the gem store in the talent up.
By @unkempt temple
When there is rare items on the ground, if you click portal or gem shop it tells you. "Are you sure you want to do this? There are rare items on the ground."
By @fallen marlin
Problems with fishing mini game:
- The vertical bar is tiny, the sea is huge. Leads to very sensitive and low accuracy casts.
- The vertical bar does not have equal input all the way up. It's far more weighted towards the middle than the top/bottom. Picture at bottom for proof. (Created by another player)
Look you're not willing to put in an optional horizonal bar (it would fix all the above problems btw)
But at least fix those two problems with the vertical bar?
Make the bar even all the way up so for example 1/7 of the bar equals 1/7 of the ocean. This would be a great start.
There's difficulty because something requires skill and timing, then there's artificial difficulty from flawed design.
your campaign for fishing reform can only be applauded mr. British
By @proven pilot ||lovely guy||
Allow guild leaders/king to extract all guild members and GP statistics into a CSV file that can be made into a spreadsheet (maybe a 24h cooldown if it's too much for the server)
By @surreal aspen
Condensed AFK gains information visible on the card screen, so players can compare rates without having to visit every mob they are considering farming.
(Would just need to make the icons smaller and slightly reduce text size of certain bonuses)
By @loud musk again!
With all the new star talents, probably should have a reliable grindable way to get resets for it (like we have with regular respecs), or just make the normal respec potion respec those as well. Making them gemshop only is kind of bad practice.
that's enough democracy for today, i'll also prioritize suggestions about the current event because they're be useless in 2 weeks time
By @devout delta
Add a "THIS ACCESSORY HAS ALREADY BEEN ADDED" notice to fishing equipment, please ❤️
By @acoustic apex
**Implement a way to get the star talent reset potions for free. **
I bet some players, including myself, when we started learning the game allocated star talent points and wish we could take them back. I want to reallocate star talent points, but I don't have the gems to buy the the potions.
The normal shop in W1 should sell its fragments, 1 a day, but it should take 50-100 of the fragments to make the potion. That way, you have a chance to reset it if you dedicate enough time (50 (1.5 months) to 100 days (3+ months)), or you can still just buy it from the gem shop for the immediate potion.
By @fallen marlin
Each event is getting progressively worse drops and rewards. Just turn it around and find a fair grounds for a good event.
So I don't sound like a dick, I'll explain with actual evidence.
Drops? Last event: unlimited / This event: limited to 50/45 per day per account.
Stones? Hot garbage, defense on a weapon stone, sub-par tool stones, no thank you.
Daily gems? 5 from daily quests. Last time it was 10, previously it was more.
Cards? Last time we had solid, large bonuses - this time, 4% card drop rate is the high-point.
On the good side, thank you for the awesome hat, it's a (small) redeeming factor equal to other event hats.
// Perspective (on the daily gems only)
Lava needs to make money
By @near turret
I know its such a minor thing but it would be way more convenient if instead of
"Double tap to see player info", it was "Long press to see player info"
By @viral dragon
I think it would be a cool idea to do a "Christmas in July" kind of event. this would allow Steam players along with anyone who comes in after the W3 update to get a chance at earning the Christmas cards. July is an arbitrary month, but a summer Christmas event could be fun, snowmen in Bermuda shorts!
By @gentle galleon
Take away the "below lv 50" requirement for the Blunder Hills card set. It's pretty much worthless with it.
By @noble dew
Add current percent for spawn crystal mob
By @sage elk
So, I set a character to auto idle, and forgot to come back in decent time. Pretty sure all my Easter drops from then on despawned.
I'd suggest making event drops not be on the same despawn timer like normal items, or we miss out because of the cap that's been implemented this time around. I am a sad potato for coming back to zero Easter drops.
By @cloud mason
Make characters on auto mode move immediately after a kill, they stay in place for 3 seconds and its a little annoying
By @cinder sage
I don't know if it's just me, but I haven't used these at all, other gear just outshines them too much
For class themed gear, I really think they should be having some kind of extra bonus to them instead of just being boring raw stat gear
By @true otter
A way to pick who you attack when you auto attack, something like: closest, strongest and weakest
By @hushed vine
Clicking the Gem Shop button resets your current map no matter what you were doing, deleting all the dropped items and despawning anything (like Easter monsters) you were attacking, is it possible to avoid this or have some kind of safety to prevent it from happening if there's loot on the floor? (confirm if there's loot would be great) the same could apply to moving through a teleporter etc.
By @next elk
New hotkey for steam/browser
The enter key confirms all of these okay options.
By @livid bear
Option to turn OFF loot animation (because it causes HUGE lags)
By @hidden rose
Space bar to jump in mining minigame, chop in the choppin minigame, launch rod in the fishing minigame, etc...
By @floral tree
Fishing and Catching pants like this both would be nice
By @velvet talon
I would like Talent Reset Potions to be more available, even as a daily quest.
Even when you buy the fragments every day, it takes 2-3 days before you can reset one character. I frequently find myself wanting to reset my characters many times and have just had to channel the few potions I get from the others into 1-2 of my guys and that just is not enough.
By @violet heath
Please give us a way of resetting our anvil points. Since this game promotes experimentation it would only be fair if we had an easy way of resetting anvil points, just like we already have an easy way of resetting talent points.
By @thorny roost
Real talk: We desperately need a separate storage for quest items. Ideally it'd be like a bank chest but only accepts quest items
By @violet heath
Monthly tasks that everyone in the guild can contribute to?
By @glacial cliff
I'd like to see more card levels get added. Maybe
4 star > (Blue Plat)
5 Star > Purple Dementia
It'd give us a lot of use for our extra cards 🙂
what.
Oh! Forgot democracy today, sorry!
By @worldly moon
Many of the items in the game have cool looks (Really just the hats since that's what is shown) and it's sad to have to toss a good hat because you don't have the inventory space:
My suggestion is a sort of armory specifically for hats. Not just any hats, but specifically premium hats or those that have been made premium.
The same for chat rings or other premium items would be nice as well.
You could extend this to other armor items, but I figured that the chest was intended for resources and items to be used in the game rather than for fashion.
By @surreal storm
- Make multiple character profiles, like active/afk/specialized, so we do not need to rearrange 1000 points each time we respec a character.
- Make reset fragments account wise like boss keys.
By @noble jolt
Would be cool if there was a spot where x amount of times a day, a boss will spawn and anyone can come join and every person will contribute to the damage done. And maybe have it drop a participant reward upon defeat that gives 1 item from a small list of things like a card/1-10 gems/GP/etc
By @inner finch
Let us see how much mana we consume in every skill
And on talent tab too
By @elfin sigil
QoL: shorten the platform that Amarok stands on a bit. Why? Because part of the loot is dropped off-screen and to collect it we have to disable auto, walk a bit, pick up the remaining loot, enable auto again and only then repeat the fight. Having to do this hundreds of times consucetively is extremely tedious when farming the normal boss.
P.S. Please don't say it's to hide the constellation, it can be placed somewhere else further off-screen.
By @wind trench
Saw FunnyLucky's best suggestion about guild CSV, to which I say: Idleon API When? ||yooo :)||
Should allow getting guild list (including level/total GP), guild members (with individual contributions), etc.
Let us get our cloudsave data as well, like equips, stamp levels, alchemy stuff, etc. for all chars
Limit each API key to 24 hrs per type of request if you're worried about server load
By @glacial cliff
Change Boop and Dr. Defecaus spawn time to the same time as shop / daily reset.
It would make it very consistent and help out a lot. It should also prevent the issue of failure to spawn.
I'll also note that in the suggestions survey from a while ago, boops/defecaus timer lockstep with the daily reset was the most wanted suggestion
@cerulean garden
I am here once again to advocate funguy chopping quest to be completed with either 42 score OR 100 points over several attempts just so people with hyporeflexia or hyperreflexia can also complete these quests
By @neat plume
Remove the breakpoints at Speed DNA or at least show us the correct damage boost, because currently if you have a movement speed of 127%, it shows you the damage boost for 27% move speed but you only get the damage boost for 15%
By @hybrid pewter
Achievments Gems
Achievement gems should go direct to your account, not to the ground.
By @dusky ridge
Give us a way to reset our streak please, since orders scale with our streak and there is no unique streak bonus above 100, there is no reason to not reset, but I don't want to skip order for a month
By @next grove
QoL: Add a button to anvil that pulls the items for a craft into your inventory. This wouldn't interfere with the pack mule task as you could just count using the button as using chest. And it would let you start working on the task by clicking "Pull Items" on every item you're going to craft for the task. And naturally, during normal crafting it would cut out the needless running between anvil and chest when you forgot 1 item.
Ideally, it would also let you input an amount on how many crafts worth of materials you want to pull so you can craft, say 500 icing ironbites easily in one go without having to do the math.
By @shrewd tapir
More ways to earn star skillpoints. We get too many awesome skillbooks lately. Maybe a add a star stamp or bribe. Or a rare drop to the mega rare drop table, as rare as silver obols that act as a consumable that adds an extra star point to the character.
By @vale bane
Suggestion: when on auto mode, recast buffs BEFORE they run out.. annoying to see my HP shift all the time as warrior casting the strength buff
By @safe seal
Suggestion - Make towns or other points of interest on the map bigger or a different color.
it's voting time!!! but only in this discord server
By @marsh haven
I suggest we have a #tool-updates channel. We currently use #endgame-gen-chat, however that chat is often full of discussions that drown out the updates to tools. #tool-updates could be read-only to most, giving specific roles the ability to post updates there. We can leave discussions to #endgame-gen-chat , as it is currently. Personally, I'd love to be able to see when someone has updated a tool that I use, as well as have a place I can post updates to my own calculator.
By @wheat mantle
Golden Foods.
Actually we have five of then, and 10 foods:
-Nomwich -> Base Damage
-Peanut -> % Mining Effciency
-Cranberry Jam -> % Max HP
-Kebab Sticks -> % Damage
-Meat Pie -> Base Defense, aka MEME.
and 5 fools without a golden variant.
My suggestion: Other foods add Accuracy, % Accuracy, % Defense, Base HP, Base MP, % Max MP, Speed, % Max Speed, Other skills % Efficiency (Chop, Anvil, Catch, Fish, Alchemy, Trap, Contruction and Worship).
Better base defense from Golden Meat Pie.
Daily Quests in all worlds to obtain this foods.
All of then drop from world boss and crystal monsters.
Star Talent with % bonus of golden foods.
By @acoustic apex
Make people want to craft Amarok helmet.
How? Armor set bonuses.
For every piece of an armor set (whether it be amarok, Efaunt, gold, etc.) give a unique bonus. As you add more of that armor piece set onto your character, you'll get the 1/4 bonus, 2/4 bonus, and so forth. The 4/4 bonus should therefore be something people will want to incentivize crafting the helmet... a bonus like maybe "+2% increased megarare drop chance"? or "+20% boss damage"?
oh i just vibed out of here
By @brazen island
Add a new bribe to let us access all stores discovered on a character in 1 click so we can buy the important daily items (e.g Power Statue, Silver Antique..) at 1 store rather than having to manually go to all them.
By @velvet narwhal - cool!
Make a resource named "Butter", and make it intentionally have the same sprite as gold bars
By @acoustic apex
Please make rare drops like Spore Tees stack.
They are used for quite a few crafting recipes, and I hate to sell them to farm them up again if I ever need to craft a Blunderbag for a new character.
Note: This can be done if all the stats are the same.
By @modern cape
Showing Total Level when you check your family
By @eager pollen
there is a chance someone could accidentally sell their stone peanut. or lose it or whatever. but if they do, there is no reclaim button. can we please put one in?
By @inner tusk
Change the item split in chests to allow more than a single stack. Instead of cap split being 500, make it pull 10 stacks if you want 5000. It makes crafting easier when you only need a certain number of items.
Like rather than typing 1000, 1000, and 1000. You just pull out 3000.
By @covert wraith
Lower the cloudsound amount for mutton. Now if we were to farm it 24/7 with 7 chars it would translate into 120 days of non stop farming counting Amarok kills each day.
Even with 12 chars and 2 traps placed would translate into 82 days of non stop farming which is absurd.
By @reef tusk
A bit of an odd suggestion, but has to do with Warrior's attacks/range specifically.
Can we make it such that auto will run all the way up to the closest monster and attack instead of getting it just inside of our range to attack?
I feel like the cleave becomes useless if they only ever hit 1/2 monsters because they're max ranging an enemy. It's very uncharacteristic of Warriors
By @craggy fjord
Buff this, i think you can x5 this bonus easily
me when i read suggestions:
Okay, let's unslow and ununintuitive this game with your suggestions!!!! 
By @flat forge
A way to get back old NPC/any tokens in case they've been sold. (For the Blunder Hero trophy)
By @wind trench
With the release of pachi shortly after W3, Card Capsules should be an item drop from a medium-good pachi drop. Using these gives 1-3 random cards. The drop table for cards is dynamic, weighted so you are most likely to get the cards you have the least of. So having all gold cards except the hecking shovel means you are almost guaranteed to get shovel cards (also works on event cards so people can slowly get these without waiting a year).
Just (at) Lava here: If you don't want to, for example, let players in W1 get W3 cards (though don't card packs do this anyway...) you could make it so cards of each set are only added to the drop table once you have at least 1 card in that set: no W3 cards, no W3 card drops.
By @glacial cliff
Let's transition away from Gloves on the Journeyman class. As we head to Maestro, lets start using MUSICAL ITEMS. LETS BECOME A BARD. LET ME SMASH SHIT WITH MY HARP 😄 (maybe even some range like projectile music notes)
We have very low damage, very low health. Being absolutely melee, kinda hurts. But thematically we got nothing else. Please consider adding musical items.
T5 Electric Guitar anyone?
By @jovial lagoon
Streak should reset to 0 after the 100 streak bonus, OR 101 streak difficulty should be the same as 1 streak difficulty, 105 streak difficulty should be like 5 streak etc.
Reason; After 100 streak the bonuses repeat, so its beneficial to drop your streak at this point. Unfortunately if you have 25 shields, you'll have to wait a whole month to drop your streak, so there's sort of a penalty for using pens in that you'll have to wait later, or never have order difficulty reset.
By @lilac grove
Please either have more obol slots or allow us to actually pick it up and put it in our bags to transfer to the obol pedestal
By @cinder sage
Add an button to see stats window when you are choosing talents so you can directly see how it affects your stats.
Also add a talent lock in, where when you spend points they don't instantly get spent and you have an option to experiment with it and then when you made your final decision you lock them in
By @violet heath
Give us the option to favorite a world, which would make the game try to log you into that world whenever you log on. If your favorite world is full, the game just puts you in a random world instead. This feature would be great because guilds tend to have specific worlds they like to play in, so being able to log on to your guild's home world automatically would make it easier to see guildmates ingame and make the game feel much more lively.
By @neon sun
Buff specific class weapons because it's basically heretic to see my tier 4 death weapon giving me less afk gains than a trash tier0 bow
By @acoustic apex
Make a vial for the topaz (and in the future for all boss gems)
Topazes do nothing but clutter our inventories. Make a topaz vial that gives a buff only for W1. Something like +0.5% W1 mob spawn rates at baseline, and increment as the vial level increases.
By @floral dew
If you cant survive with out food or the survivability is lower then 100% there should be something to tell you how long can you afk until your food runs out.
By @vague lodge
It would be nice if split stacks could be used be used past the max. For example if I want 300 copper ore but my stacks are like 162 each.. I don't want to have to grab one full stack and then do a split for 138.. I'd rather do a split for 300 and get the two stacks I need from storage
By @rotund current
Buff archers attacks, they cost too much mana.
Warriors have enough mana from wisdom talent for accuracy.
Mages have also enough mana because there have a lot of wisdom.
But what is with archers? Please buff
By @mortal vale
List names of characters that have completed constellations
By @shell basin
Have the "Defense for 0" stat listed in the AFK Menu
By @weak cradle
Add ability to check Obol stats through QuickRef
By @glacial cliff
Let us contribute items to stamps. So that they don't have to be given all at once.
When you need to throw in 150 axes... Kinda gets stupid.
So let us throw in a bit at a time until we've hit the amount
there are over 46k members in this server
if this post hits 4,600 reactions i will ping everyone
By @sage coral
Make customizable guild halls for members to congregate and hang out.
Little mini games for guild members to play with each other too, like checkers or something else small like that.
By @maiden orbit
A Button to auto run back to town. (Not a teleport since that exists). You click the button and you watch your character autorun back to town without manually running.
check out #tips-n-tricks
By @real crypt
AUTO Mode Ability Casting Priority
When AUTO mode is on, cast abilities by using the following priority order:
** 1. Always cast buffs first**
Example: Buffs always have highest priority by ignoring all other non-buff abilities. If there are multiple buffs in the Cast bar, then prioritize based on their slot in the Cast bar.
** 2. Cast abilities by prioritizing them based on their slot in the Casting bar**
Example: 1st slot in 1st row having the highest priority, and 6th slot on the 2nd row having the lowest priority.
** 3. Cast an ability only if ALL buffs are active and ALL higher priority abilities are currently on Cooldown or Uncastable**
Example: 4th slot ability would be cast ONLY if all 1st, 2nd and 3rd slot abilities are already on cooldown/uncastable.
This allows to easily customize which abilities you want to be cast first, second, third, etc... by re-arranging them in Castbar slots
This also spends Mana only on highest priority abilities, casting lower priority abilities only when you have enough Mana left over
More details in image
By @eternal urchin
Cat Burger W3 Food Item
I believe as a good moral booster, having a burger shaped like a cat would be very nice to have. As a proposal, I say this item is added as a W3 food item in one of the stores. It's cute and delicious
borgar 🍔
The survey is now closed. Thank you for your time!
Ding-ding-ding-ding-ding-ding-ding-ding! The 2nd survey is over! This time, 420 of you have sent your takes on suggestions! Lovely number, it should be associated with something.
With the voting concluded, here are your top 3 most wanted features!!!!!! 
- There should be an account-level inventory for Statues, similar to Obols. >> 687 points
- All 24 hour timers should be in sync with one another and reset on fixed server time. >> 608 points
- Coins and items close to each other should merge into 1 stack to avoid lag. >> 541 points
These are good! Since I am so nice and democratic, I will bug lava about these suggestions every day once a while until he adds them.
This time, voting was a bit more complicated. If you're interested in a thorough analysis, as well as the survey dataset, the list of every response, as well as breakdown by scores is here - https://docs.google.com/spreadsheets/d/1PuMeFR-wtBvQs84ommm2AVApCK_g6PMGE7eZBjxB3q0/.
Thank you so much! 
all the results and stuff
WOW! It's suggestions time! You get to vote on suggestions that you like here.
By @fallen marlin
Suggestion for guild dailies/weeklies - keep the current limit of GP you can earn a day, but offer MORE options. So for example offer a choice of 7 dailies, but whether you complete 5, OR 7, you'll still earn 50 GP.
Say if you get "survive to round 3 of spike minigame", it relies on pure RNG - you could go to round 27, or you could die at round 1, you have no say in it.
Say you get a task you physically CAN'T complete yet, because you're not in world 2, you can't hit a chaotic boss yet, you don't have a character that can get all the way through arena 1 or 2.
You now have more options - this I think would benefit everyone, both late game players and brand new alike. It isn't going to make your hard work and effort worth less because you COULD do a task someone else CAN'T do. It will merely make it more fair and enjoyable for all players, with the up-side that you can just skip out on that spike task if you fail in the first 3 rounds without losing GP.
By @tight anchor
If possible, add a timer to bosses/enemies with long respawn times. Something like this maybe? Would be great to know when things like boops respawn
By @valid gazelle
An upgrade that increases the amount of days that stores keep stock (perhaps to 3 to match Colosseum tickets and boss keys).
Increase the max amount of items in store so you're not punished by missing shopping one day, especially as there are more and more stores introduced in newer worlds it would become tedious to go to everyone each and every day!
By @cobalt lion
A button on the smithing page - when you click the item you want to build - click the "add all required items" button and if you have it in your storage - it just automatically fills the slots with the required amounts.
By @vale bane
Suggestion: Add the Starsign Chart to the Codex, so we can view what we have unlocked, also add a list of which constellations we have found and completed
By @halcyon light
A warning (i.e. an "Are you sure?") or an icon for items that cannot be gotten back (maybe per character) such as trophies and other oddities, to prevent accidental deletion and inform players that they are only getting this item once! Will prevent a lot of angery people from accidentally deleting something potentially expensive by accident.
By @stuck flare
Would be cool some 'pawn and fur' system:
- Kill x of monster (daily or weekly);
- Gain monster maestry points, exchange these points for: Faster respawn rate for that monster, Higher drop rate, + damage;
- Gain Trophies after completing this maestries;
- Use the monster parts to upgrade things in their respawns;
- Maybe a chance to confront their leaders: The Frog King, The Bean Leader, etc.
By @steady zenith
Pets/familiars that picked up items for your active character
By @sage coral (top suggestion
)
Secondary weapons: These would be sub-class specific weapons that must have a requirement met in combat for them to be used.
For example: Imagine you are a Hunter using Spiked Menace. A little Mafioso gets too close to you, so BAM you hit him once for a median damage number that falls between your min and max damage for your main weapon. The secondary weapon can be a "skinning knife" and would be Hunter specific. It can also apply some sort of status effect (like bleeding damage) to really sell the prospect of the secondary weapons being powerful, situational sub-class specific weapons.
By @woven ether
Please could we make it so you can't click on an NPC through the inventory. I have now used a bottled town teleport and clicked on Djonnut at the same time (having forgotten to collect keys) three times now, losing my keys
By @fallen marlin
Fix it so taskboard dailies reflect where you're at. I made an alt account, under 24 hours in the game, got level 14 and it requested I "get 400 forest fibre logs", and another person who JUST hit world 2 was asked to say "those would make cool crusade bosses" at sand giants.
They should recognise how far you are in the game and give scaling quests to suit the limitations of your available maps/recipes/skills, not give you impossible tasks.
It's very offputting for newer and mid-level players alike to be given impossible taskboard dailies.
Imagine if you were a level 10 in MapleStory, fresh off the boat and your personal daily task said "go kill zakum" or "speak to this NPC in Aqua Road" to get an idea of how offputting it would be.
By @hasty herald
By @thin wyvern
Since there are already a lot of star signs just from what we have in the first 2 worlds, I think it would be cool to have every 2 worlds have a different cluster: W1+W2 is Chronus, W3+W4 is ??, etc.
Higher worlds could have constellations that are comparatively more difficult to unlock than the W1+W2 ones, but have bonuses that can be simultaneously equipped with earlier world's bonuses, provided a character has reached the telescope on the new world.
This way, newly created characters wouldn't be able to start out with some super crazy W5 or W7 bonuses, but players who have gotten further in can create cool new synergies between higher tier signs and lower tier signs, but still can't have more than 2 in a single cluster.
By @steel briar
Can stamps be added to the quick ref please? I always forget what stamps need what
By @crimson elk
There should be an NPC that does literally nothing. He says in a future update he'll do a backflip for you. The thing is, that update will never happen, and he'll never do a backflip for you
hell yeah???
By @rotund comet
Mouse scrolling moves the smelter between tabs
By @lunar temple
Bribe idea: Asset Liquidation
Reduces all prices in alchemy's liquid shop 💦 by flat amount, 2 or 3. It doesn't change much for expensive purchases, but allows players to buy a limited amount of water (crafting material) for free every day, significantly speeding up its acquisition. Usually you are struggling with it because you need H2O for water and cauldron upgrades, so you are either sitting without water for a while, or spending it all on water and getting a cauldron with, like, +1 H2O per hour with 10 cap
By @eternal urchin
Gem Shop Name Change
Add the ability to change your name through the game shop. Make a name change item that costs like 50-125 gems and you can buy as many as you want. Lets people fix miss-spelled names or just change theirs if they don't like it.
By @oak plaza
"This game sucks without map teleports" - LavaFlame2, 2021
He even said it himself in one of his streams. I propose we have a non-gemshop way to get more map teleports; perhaps something like a teleport scroll that can be bought in the shops.
By @zenith sun
I think it would be cool if you added resources that could be harvested by multiple tools. Like a geode tree for example that could be harvested by either a chopper or a miner
By @smoky topaz
Make this actually be total
By @tawdry dock
Somehow make Defecaus respawnable with a summon item, it's the only boss that cant be grinded, and it's card is super hard to get. You could have the summoning item consist of corns and a golden plop, or even his job application, so it would get another use.
By @scenic widget
I like to think of the consequences of parts of a system in a game world, and was doing this for this game, thinking about the cannon in universe tree system, when it occured to me that planting trees in this world would have the potential to be a pretty big problem, since there isn't a way to get rid of them, so how about a quest line where you have to stop someone who is wrecking havic by... planting trees XP
By @brisk kestrel
Not sure if this was ever mentioned, but was thinking it would be nice to have a family bonus for skills that would work similar to class lvls for different classes but instead would be based on either highest skill level between all characters or maybe combined level for the skill.
Right now leveling up skills feels more for using higher quality tools or more of stamp benefits rather than the talent points. It's good to get the early levels for all skills and get higher to unlock platinum tools, but any higher the returns are far too little compared to class exp.
Bonuses could be whatever, maybe bonus xp, efficiency, multi chance, etc. in that skill for other characters below in level.
By @past obsidian and @vague fiber
Things like gems and tokens and tickets shouldn't be able to be sold without confirmation, or left on the ground. They should automatically go into your account if you leave them.
By @cinder sage
Why would leaderboards button be in bonuses, just do this instead (the guild display name next to it is also in bonuses, why is that)
By @hallow elk
There should be a counter in game (like in the character info) how much colosseum tickets and boss keys we have
By @umbral jetty (top suggestion
)
(spoiler for leaked classes) Basically, the ability to apply your current class as a costume instead of walking around naked. Would be less work than making every single armor item show up on the character and makes the different classes more unique. Making it a toggle should, in addition, make people who want more diversity in their character looks happy and also people who like their current naked look.
By @jovial lagoon
Reduce the kill requirements for zow and/or buff decimator.
Other classes have their tab 3 damage talent scaled on something that requires minimal effort or just happens organically, barb needs to spend 2 months grinding zow to get a similar result. Between fishing and zow, barb is by far the most overworked character and there is no additional reward for the extra work.
By @sage coral
While we wait for more guild/party systems, an increasing percentage buff to EXP, drop chance, and card drop chance while active farming in the same location as other guild members would be a great way to give incentive to play "with" other guild mates.
This could be a stacking buff (2% per guild-mate) of up to maybe 10% to EXP gained, 8% drop chance, and 6% card drop chance.
By @magic coral
Give construction some time-savey things it can build:
- Extra anvil / forge / alchemy station / post office / etc. in world 3 so you don't have to run back and forth between the portals
- Market stalls where all the NPC shopkeepers can come sell their wares (but still shares inventory): makes it so you don't have to teleport to every shopkeeper
By @tight anchor
When jmans subclass comes and we get the coin toss talent back, make it so that the colour changes depending on your highest coin colour. So if you have a plat coin, the coin you throw will be blue.
Vote for GUILD LEADERS
As I've said before, a 'recently active' tracking system is still not something I'm able to do at the moment
*However, I could have a tracker for how long its been since each member gained any GP (but no info on "last online" so to speak). Would you be interested in such a feature after world 3 release?
(Also friendly reminder, even when you don't see me pop in here for a few weeks, when I DO come back to suggestions I always start from the last time I left off -- so all suggestions here get read by me, I guarantee it)
(That being said this is not one of those times, so don't expect to see any
reactions for a while yet -- still 100% on world 3)
^^ this is a good poll, so there will be no suggestions for today
ALSO, please vote for all of the other suggestions! i work tirelessly on them sometimes
By @frank canyon
Make it so when I'm splitting stacks I can punch in the number and hit "enter" instead of having to drag my mouse over to the Green "OK" button. Also maybe a hotkey to split a stack in half with no typing required.
By @true swan
Please make it so we can break obols with quick-ref, so this doesn't happen
By @iron hound
Make it so opening the gem shop doesn't remove items on the ground
By @jovial lagoon
Cards should display the actual (total) drop rate of items in the rare / ultra rare loot tables, not just the chance within that table.
By @thin wyvern
Since Jman's main thing is his looting ability, and he's way outclassed in that by archer due to low dmg, maybe have maestro get a +fighting AFK% skill to help even that out a bit?
By @hoary cape
Make all independent items stack like stamps, backpacks, obols (good solution to obol storage problem), pouches, chests. Those are all the items I can think of.
If there is some mechanic dependent on the items not stacking like stamp upgrades or even high level pouches, just make that mechanic require more of the same resource to keep the difficulty equal.
By @wide heron
Can we allow multi-arrow from archer classes to hit multiple targets? Instead of overkilling 1 foe, if the first arrow kills the foe the 2nd one keeps its trajectory to the next one. That would allow a better clear and make more sense on how to use the talent effectively while playing actively.
By @wheat mantle
A way to get more stopwatchers, like weekly reset of the Quest. The same for the boop's ring.
By @late narwhal
An in-game mention in the character selection page about how "to make sure your progress is saved before switching platforms, come back to this screen before leaving your game!"
By @lament estuary
An unkillable mob in town for damage testing
By @smoky jacinth
There should be some easy way to reset equipment to its default state so that if some unique item (like silver stopwatch or party hat) gets screwed by RNG there's a "fuck go back" button and we can try again
By @stable sandal
Make it so that if your inventory is full of items used to craft something (therefore freeing that space when crafted), you can craft it instead of getting "inventory full!"
By @narrow valley
I feel like the Encroaching Forest Villas shop should sell those teleport potions, because if you need to head back and don't have any, it could save alot of time
By @eager sparrow
Post Office rework:
(the main post had 9 suggestions, i kept only the somewhat original and not outdated ones)
-
The rewards after 100 streaks should scale accordingly. Right now they reset for no reason, so that 110 streaks give the same rewards as 10 streaks.
-
Resetting the post office bonus is currently too expensive. If we invest on mining, when we change for fishing or farming, we'd need 300 gems. Maybe 100-150 gems would be more reasonable. Or maybe an item that could be crafted?
-
Add obols as reward from post office. That would help early and mid game players a lot. Maybe exclusive obols?
-
Allow us to spend post office boxes via quick ref.
-
Make a notification that you have unspent boxes at the post office. Like the typical flag up reminding you to pick up your mail.
By @summer dove
Make looty mcshooty based off of unique items you've ever acquired rather than just picking up(does NOT REQUIRE DROPPING AND PICKING UP). That way for people who've purchased bags/chests and didn't drop it, they will still receive a small damage buff. Also it would be a quality of life update for most player as they won't have to go through this process of dropping and picking up all their items.
By @inner tusk
Change town teleports to be a consumable map teleport. Town teleports are essentially useless when map teleports are literally several dozen times better and not taking up a space in your inventory. Also because map teleports are essentially tied to gems, its more difficult for f2p naturally.
So a change to the overall function of the teleport drops would be a huge buff for f2p, while only being minor to people with already capped purchases.
Having them as once per day purchases like reset shards, and drops from bosses as is could give more value to fighting bosses. (I have around 380 amarok keys because I can't kill camarok, and have no use for amarok)
By @violet heath
Add an NPC trading system which gives you X amount of possible trades daily chosen at random.
ex:
Trade 1: 300 pocket sand for 170 fruitflies
Trade 2: 150 platinum bar for 3 gems
Trade 3: 2,000 singlecle for 1 ghost
Doing so could be a nice way to add more ways to farm for stuff daily (Or maybe materials you need but have a hard time finding), making it so that if you get lucky you can get good deals and you can focus on those things instead, also giving you more chance of crafting stuff you need skilling for, or just rare items in general.
By @chrome temple
A colorblind mode so I can play the chopping minigame
do that
By @blazing zenith
Invent auto-walking, so you could press the map and it walks to the destination without clicking all the portals?
By @lean mica
Give us the radioactive barrel >=[
By @fallen marlin
Cefaunt, you can see when he's attacking and instantly dodge them, all of his mechanics can be bypassed without punishment.
Camarok, almost all of his skill are dodgeable, except healing totems. No matter WHAT you do, he's going to throw them out like a factory, by the time you reach them he WILL have healed at least 750k HP. He can throw out one or TEN in 10 minutes.
Options:
- Increase the time BEFORE it starts healing, so you are not punished on a slow class.
- Reduce the amount of healing per tick.
- Reduce the amount of totems Camarok can produce total.
- Make it so Camarok can't make a healing totem unless he goes below his lowest recorded HP.
Any one of these would make the fight feel more enjoyable.
By @raven bronze
Add this as an emoji in the discord, please!
By @violet heath
Change indiana attack to make enemies stop moving for a second or two after being pulled. It's very annoying when you whip an enemy and miss your basic attack because they walked through you, or when enemies just walk out of attack range after getting pulled.
By @woven edge
Make the colloseum portal appear ONLY after you clear the waves or give up, so you don't accidentally leave before you get your rewards.
By @smoky topaz
Make it so that if auto is on and the character wants to use a skill that only attacks in one direction,
THAT THEY ATTACK TOWARDS THE MAJORITY!!!
By @fallen marlin
A way to re-earn certain quest rewards, such as equipment (like stump prop hat) maybe through a repeated quest thing that recognises if you lost your original quest equipment reward?
Mistakes can happen, space is limited, it sucks to never be able to get one again if the quest is done on all 7 characters.
By @sleek notch
Not sure what Golden Dubloons can do... but how about a slot machine? With bonuses 😃👍🏻
By @quasi walrus
Change looty mc shooty to count unlocked smithing recipes instead of dropped items.
We could get rid of the annoying part to drop every single item again.
We'd not need a whole spreadsheet or something to keep track of what we already dropped and could instantly see what we're missing by looking at the anvil.
We'd not be at a disadvantage for buying premium stuff too early and not getting a bonus ever since there's no way to rebuy it.
By @tight anchor
Make this true. Nuttos, rats, all the enemies between sand castles and tysons, boops,dig doug,and crystal crab are all missing unique drops.
By @tawdry ruin
Moonbow: Rare drop from Moonmoon (1/250,000)
Lv. Req: 55
Speed: 6 - Weapon Power: 21
STR: 7 - AGI: 9
Bonus: Arrows fly through enemies, but their reach is halved (Doesn't affect AFK)
By @tawdry ruin
Mage armor W3: unlocked in tasks
Hat --
DEF: 21
WIS: 14, AGI: 7
Upgrade slots: 4
Bonus: +4% exp
Cloak --
DEF: 23
WIS: 11, AGI: 8
Upgrade slots: 4
Set bonus: +13% mage damage
By @icy cedar
Weapon idea: Reaper's scythe!
This weapon gains 1 weapon power for every one million kills you do with it, starting at 10! Also, the more WP, the more skulls.
I want to point out that lava makes all of the art himself, so the most you need to draw is a simple sketch if you really want to suggest a certain item to be added
By @sharp sluice
New Gem shop items:
Soul Transformer - Does the same thing as the Regular Talent Reset item only it isn't consumed on use. Has to be recharged between uses by killing monsters. Must be in a character's inventory while mobs are being killed to recharge (other character's kills wont help recharge it -- afk/candy kills of the carrying character still count though).
Everlasting Time Candy - Does the same thing as a Time Candy but isn't consumed when used. The longer you go without using it, the more time it skips when you do use it (recharges at a rate of 1 hour per day up to 72 hours).
By @lunar temple
Does swapping between combat and resource-gathering add anything to the gameplay other than tedium? Here is my proposal:
- Move all profession-based skills into a new tab, which is formed based on your class (like calm and rage basics).
- Gain points in it when you are levelling any profession.
Reasoning:
Right now it takes ages to swap between these two modes, since not only do you have to respec all talents, but also cards, star signs, bubbles and lots of other stuff. Designating a special tab for that will speed up said swapping and what I really care about - make mixed talents usable, such as Cranium Cooking or Smeltin' Erryday. It will also reduce the need in respec potions, these will be reserved for build experimentation. You can still specialise in gathering, but your gathering character won't be completely useless in combat. Your archer, for example, can now get decent multipliers while breaking nests.
Bonus: you are freeing up space in other tabs, which can be used for all sots of stuff, like better descriptions or even "finisher" talents
By @eternal urchin
LavaFlame Birthday Event
I think we all know that LavaFlame's birthday is a yearly event that is more important then 99.9% of holidays in a year, but yet there is no event for this holy day? I suggest we change this atrocity.
I think it'd be a fun way to celebrate this man getting older and one step closer to the grim reaper, maybe for the event we could have 3 event monsters and one mini-boss, the mini-boss being the grim reaper himself obviously. Morbid? Maybe, funny? yes! For event monsters I'm thinking slices of cake, birthday cards with legs, party crackers with legs. I think for drops there is a lot lava could do. Maybe "birthday gift" or "Party hats"
By @analog cape
An "over-accuracy" perk would be really cool. Something similar exists in the Squire tree but for damage.
For however much accuracy you have over 100% hit chance, you get a small percentage bonus to critical chance. 👀
By @tight raven
Add a billboard next to Scripticus to put NPC tokens so and you can put the tokens in and take them out. The use of this feature is to not waste chest space.
By @marble silo
Can we please make holding down work for brewing as well? I don't feel like pressing a button 60 times needs to be part of my morning routine!
By @hoary cape
Have MP completely recover in town since HP does
By @wet lily
Make 'Roll da dice' lose 1 side after each roll.
E.g. range is 1~10000 -> roll -> range is now 1~9999.
This would add a sense of progress and make it more satisfying to use.
Once the number 1 is rolled, re-add all the sides that were removed and start over.
still can't believe i just dropped my dice dynamo and lost it
By @cinder sage
Repeat button for colosseum, the same way as boss repeat button
By @zenith kite
Getting double the xp/hr chopping than I get per hour fishing ON A BARBARIAN feels bad. Increase fishing XP gains pl0z.
By @crystal sedge
Addition in Quick Ref:
- Statues (especially if the statue mechanic is rewritten)
- Star Signs (it is currently a hassle)
- Stamps (in the late game, it is better to know directly which amount of which item you need to upgrade)
- Shop content (you can't buy there but you can see what's in stock and you can switch between unlocked shops)
- Icon rearrangement (let's imagine there are 6 worlds, quick ref window will be scrollable but it would be great to choose the icons you want to put a the top to get directly access to)
By @sharp anchor
When you turn on auto, if you click a monster, your character should focus that monster until it is dead before continuing on to the normal auto attack pathing.
By @violet heath (top suggestion
)
Add another climbable rope to Blunder Hills, located around this red line. It's annoying when you're forced to walk across the shop's roof when you want to go from YumYum Grotto to the sewers and vice versa. Plus I think the shopkeeper doesn't appreciate adventurers constantly trampling over their roof.
By @icy cedar
Buff this card like holy hell. Hardest boss in game, and it's effect is weaker than the original one. At least make it 5-10-15-20% and not 3-7-10-14%. I'd say make it 7-15-22-30 actually.
(spoiler for W2 Chaotic boss card)
By @visual marlin
Piggy Bank Stamp: gives a small interest rate to money you have in your chest.
FunnyLucky opinion: if you make it over 2% per real life year, someone somewhere will get massively rich from not playing (overexaggerating but still)
By @waxen hull
Make bobjoe pickle vial give a % chance to drop a bobjoe pickle after killing an enemy!
By @rancid sky
6+ AFK hours guild quest remade into 270 hours (6*45) of total AFK time collected.
It can be aggravating to be penalized by a game that I want to play. How often I have a free moment during the day and I want to check in on how things are going, only to find out that my characters are at 4 or 5 hours of AFK. I then close the app, only to come back somewhere around the 12+ hour mark..
By @tidal plover
I wish that when you split stacks, pressing Enter would hit the OK button (and give you the split) instead of cancelling it.
By @candid moth
As you can see, Camarok's drop rate of food, hat and obol are BOOSTED from the normal one.
But Cefaunt's aren't. It's drops are the same from the normal one.
Change Cefaunt's drops like from the picture, or something similiar.
(spoilers for W2 boss and Chaotic version)
By @cosmic rain
Journeyman, talent/skill possible to spawn and kill crystal mob during AFK. And some equipment relate this class drop from crystal mob.
By @arctic drift
Can we make all quest tokens redeemable
**ATTENTION GAMERS: WE HAVE PASSED 55,555 MEMBERS. **
PLEASE REACT WITH A 5 ACCORDINGLY
Aw, this is awesome. Moderating this place sometimes feels like caring for babies
By @icy cedar
Item: Efaunt obol. Requires level 105.
Drop: 1/1000 from the world 2 boss efaunt.
Wouldn't you expect a little more than this from such a rare drop and high requirement? Buff this!
(spoiler for the late-game obol)
By @dawn geode
Using Armor upgrade stone B on Steel Bands has a 5.7% chance of 4 stones working for 21 defence along with 1 STR, AGI, WIS, and 4 LUK.
For Defenders Dignity ring it has a 23.9% chance of 2 stones working for 20 defence and 1 LUK.
Farming for the upgrade stones for steel band with 21 armor would still take just about as long as getting 'defenders dignity' and getting both stones to succeed on it for 20 armor with fewer stats.
Taking all that into account I'd suggest either buffing 'defenders dignity' stats or lower its material costs.
By @sly walrus
Furnaces in every mine so you don't lose a day of gold, it's so painful
By @tight anchor
When tapping on a character, a page for them could show up with icons that show stats and other things when you tap on them.
By @stray salmon
Discord suggestion: add a channel with a bot that shows new tweets by LavaFlame2
this is only a few clicks away with mee6, but we'll need to decide which channel will be hosting the tweeting
By @rustic plinth
Make anything that gives gems be added instantly to the account rather than as a drop. It doesn't really make sense since gems are universal on the account and not a per-character thing.
By @raven bronze
Vial attempts become useless once you've found every single one. I propose that the attempts could be used again with items used to make vials, but this time, you'd need to roll 99+ for any of the already unlocked item. It could reduce cost for next level or anything else, but please, do something about these.
(I know more vials will be added, but this issue will be here again once you discover them all.)
comic sans would've been a better font
By @wintry sedge
The Merit Shop for Blunder Hills's first thing: "Inventory bag BCEFH is applied to everyone but only if 1st character has it."
My "main" character ended up being the 2nd one because I enjoyed the mage class more than my warrior. I ended up using those bags on the 2nd character and now this bonus is kind of lost to me, and I will have to redo those quests on a character I now use mostly for specialized skills.
Wouldn't it make more sense to make it "inventory bag BCEFH is applied to everyone as long as one of your characters has it."
By @cosmic rain
Traveller merchant - appears every 2 weeks in random location, he will stay for 48 hours.
Purpose > For someone who miss event but can get item by exchange it
What stuff would he bring?
3 exclusive cosmetics (changes every time)
Boost your AFK by 25% (12-24hrs) (5 per merchant)
Random candy box (1 per merchant)
Random box item (1 per merchant) - For normal material x100-500, rare material x1-5
Golden summon egg (Limit one egg per time he come)
Stuff from past events
How to get it?
Get fragments from mini bosses or daily logins. For some events, event shards can give event items.
By @crystal sedge
Nice, I have done the AFK constellation with another character so now it is unlocked.
Wait, this character already did it? All this waiting time was useless?
When you click on a constellation with a character, please indicate if this character has already completed the related challenge (just a
or something similar would be fine)
By @gritty oak
I feel it would be nice to have a timer at the top of the screen for the quests which have a time limit
By @maiden orbit
When you add stats via stones to equipment, somehow show what stats were added separate from the base stats.
By @azure ocean
Remove known recipes from the drop table.
yes
By @sleek notch
If I’m in W2, when I browse task in QUICK REF, put me in W2 page, instead of W1
By @bleak ridge
Dig Doug idea: In Bandit Bob's hideout, make it so killing the mimic dislodges a rope and reveals a portal to another zone with Dig Dougs in it. However when the mimic respawns, the rope and portal disappear and you have to kill the mimic again.
By @azure herald
Add an anvil in world 2
ugh, democracy upkeep
thankfully, all of your ideas and suggestions will be considered for release after world 3 drops in!!!
can we get a flame of awesome for this good news???
i think the 3rd sub badge is the best, purple just looks good
By @zealous karma
I think talent point reset potions should be taken out of the cash shop and made more accessible in game, at least until the game is further along & closer to being finished. Or at the minimum, doubling the daily reset shards you can purchase. This allows for players to playtest builds, compare, and would probably speed-up a lot of playtesting, giving more feedback.
I find i am constantly wanting to reset them to switch builds (skills to fighting, for example). I may be a bit of a min-maxer, but especially when this game has so many different skills and options and is still being developed, I feel like talent point resetting should be at least a little further within reach. Not that I want to take away any potential earnings from Lavaflame 🙂
By @indigo canopy
Add a keybind (something like space bar) that just acts like left mouse click for people who have finger injuries or issues like carpel tunnel/RSI? Mostly for minigames that require some mashing (mining mainly, also some catching) that gets kinda painful after a few rounds, only gets worse with more minigames
By @placid kiln
- Guild leader or high ranks should have a page for announcement.
- Guilds should have a description page as well.
- Guild hall should be added for members to talk to easily with maybe a special shop which sells some special stuff for GP. Guild halls can be upgraded at a certain guild level and money
- Players in guilds should be able to get something by just doing quests, other than boosts that the leader would get.
By @hoary cape
"Quick retrieval of bars" - button for forge
By @eternal urchin and @cosmic rain
Flaming Whip -> Indiana Attack Upgraded Version
The maestro learns how to start fires with the pure strength of his whip crack, setting monsters on fire and burning them
Add an ability for Maestro that sets Jman's whip on fire, any monster that gets hit by the whip takes serious damage, along side that anything that gets hit by the whip is given the "flame" effect, which deals dmg over like ~5 seconds but at a much smaller scale, kinda like how the Wizard "ice shards" give mobs slowness.
By @craggy lodge
Make it so when you're assigning skill points and trying out new builds, you have to confirm your point selection before they actually apply. There could be a hard to miss pop-up if people don't confirm the selection so they don't forget. This will let you look at your stats and see how well your build actually works, what scales better, and what's worth putting points in without wasting reset potions. It also lets you not accidentally put points in the wrong skill.
By @magic flare
All talents that affects you killing speed should affect your AFK kill/hour - Double strike, "firmly grasp it" and similar talents for other classes
They really affect your hunting capabilities
lavaflame was here and i want you to know that, unless you have some discord plugins (WHICH ARE AGAINST DISCORD TOS!) and you can just see every message
By @cosmic rain
Golden food that increases drop rate
By @wet widget
Replace t2 upgrade stones in guild gifts to t3 stones
By @upbeat creek
Add a fan art channel in the Discord server so people can post their pixel art. Maybe Lava can have some inspiration from the art too.
By @cinder sage
Bring it to idleon
By @eternal badger
An in game way to get star talent potions/fragments, even if its slow or rare. Doesn't feel good to nuke like 60 points into garbage on several characters before you know any better and have the only way to fix it be straight cash.
reminder that this exists mr. flame this has 464 like clicks
By @analog cape
Option to report guild names or a report button that allows the reason? I just tried to report someone for their guild name but wasn't given the option of the reason--so it just reported the player. Not particularly helpful /:
By @violet heath
Add a sound to go with death animation, when active farming so you could at least hear if you die if you're around
By @warm hinge
A way to go back to the tutorial, because I forgot how to play the game. Yup, no other reasons, I'm swearing on my gamer credentials here. No funny business.
^ PLEASE ADD THIS!!!!! ^ - I love the tutorial monsters
By @hard island
Rename "afk gains" to "offline gains". The way it is now, many new players (and some experienced) mistake being AFK with auto mode on as afk gains, not realizing that AFK gains only applies to offline mode.
By @languid spoke
Make some quests that award account-wide awards ( I.e stamps "7 figure followers" or "pathetic gaming") account-wide as well. So you need to complete them on just one character. These are impossible and/or pointless to complete on a different chars anyways.
Consider revamping some of the quests awards. Krunk is particularly a joke with that mining and main exp considering how much effort is required for starters to complete his quest.
By @teal drift
Suggestion for different Monster Types:
So at the moment there is only the normal Type. But what if there are different rarity for mobs?
- Normal (everything normal)
- Champion (4x EXP, 3x HP, 1.25x DMG, 1.25x drop rate. Chance: 1/50)
- Giant (20x EXP, 24x hp, 1.4x DMG, 1.5 drop rate. Chance: 1/500)
- Unique (1000x EXP, 5x DMG, unique drop table. Chance: 1/10000)
(The numbers are only thoughts)
Two option to unlock these types of monsters:
- Kill amount of x mobs to activate the different monster types
- Fullfill Quests
By @eternal urchin
Town Teleport Vial
Add a Vial to the roster of Vials that adds +1 Daily Teleport for every level you get, though it'll be very hard to level being it costs Town Teleports to level up.
By @proven pilot - awesome stuff!
Change the guild quest system:
Instead of quests going away the next day, make a taskboard! It could fit up to 15 daily quests (3 days worth) and you could do multiple at once!
Right now it's very monotone doing practically the same things every day, so this could also tie with an increase of unique quests
By @oak plaza
Let shops keep their stock for 3 days
e.g. if you miss 2 days without buying Doot's eye, there'll be 3 in stock the next day, basically the same way colo tickets and boss keys work. After buying, it resets to max stock of 1x.
By @sage coral (top suggestion
)
Add a "Guild Services Vendor".
This vendor would ideally be in a customizable guild hall, but this suggestion will focus on the vendor itself.
This vendor would be somewhat close to what the post office is. However, this NPC will give every guild mate a certain task to achieve for each day, week, and month.
In addition to the individual tasks, the guild as a whole has a monthly/weekly task that they must reach together. An example of this could be to active kill X amount of a specific monster with other guild members at the same time in the same location.
The rewards would be GP for the guild. The vendor would also have a store, which could offer new guild oriented stamps, items, and statues that boost guild related stats/bonuses and GP gains. These would be purchasable with a currency that correlates with the amount of GP you generate from the vendors tasks.
Fusion between a task board NPC and Post Office.
By @lilac niche
A notification on your codex for anvils that are at max capacity
By @hollow latch
In AFK gains, add a stat which shows how much food (if any) would be eaten in an hour, you could also make it a drop down type thing which shows how much food of all types would be eaten
By @cosmic rain again!
Make Bow and Wand multi target, just like Spear or Warrior weapons.
By @elder nimbus
A Starsign that decreases damage by 90%, but increases afk gain by 10%. Such Starsign would be great for high level characters farming spores and such.
By @tulip surge
A way to break excessive cards after they reach golden star. Any cards after gold will turn into cards fragment, which you can use to buy a card directly (at way higher cost) or trade them for card packs
i'd be ok with this if not for the weird people who got like 3000 event cards
By @magic flare
Please add the skills cooldown and mana required in the skill's description
By @edgy plaza
A reverse version of exp converter that converts class exp into skill exp for your chosen skill. cause I want to continue killing on my dude while slowly gaining some skills.
By @opaque gull
Remove buffs by right clicking/shift clicking on them (long press for mobile)
By @violet heath
Warning on quest of the pig dude in the Gigafrog area that asks for a crystaline stamp.
I turned it in instead of rich pig and now that character cant get that stamp again. There should be warning since I still don't know what items you can get multiple of and which ones you don't.
By @pulsar heath
A buy back option in shop vendors for sellers remorse
By @tacit narwhal
Instead of adding more obol slots, Obols should be stacked Infinitely just like any materials and monster drops on storage chest.
By @muted trail
Make the Brew button when upgrading cauldrons hold-able. Instead of clicking 300+ times to put all my resources into "EXTRA Or Speed", I can just hold the button and it works like the Anvil system now does
By @weak cradle (top suggestion
)
Timer for boops respawn? 🙂
By @tiny crystal
A kill counter for this card? (considering they have achievements as well)
By @oak plaza
Make Golden Food scale slower, but linearly. It's hardcapped by food carry cap anyways. This would just give it some purpose going past 150? After that it makes no sense to farm some more because it'd basically do nothing given the logarithmic scaling.
By @opal mauve
Each character should be able to jump between skilling and fighting without a reset or doing presets. There should be a tab for skilling skills and then a tab for fighting skills which are separate and don't require you to choose one or the other. Also, like tools, skilling equipment could be equipped in a second inventory so you always have it on and don't have to swap it to the bank. You could choose constellations, cauldron boosts, etc. separately for each.
By @magic flare
Make it possible to divide stacks at the inventory.
It's so annoying that I must go to the chest to make it.
By @vague forum
A tab with all account wide currencies like keys, tickets, gems and whatever else future holds that we can check whenever
By @fallen marlin
A red shovel map that links to sand castles, because everyone knows you need a bucket and shovel to create a good sandcastle 🙂
By @balmy hound
Make the player info appear when you open the talent tab too, so we can see the change easier!
By @eternal urchin
Gem Gift Codes
I think something LavaFlame could add for content creators and for giveaways "Gem Gift Codes". Add a section under each gem pack that says "Buy as a gift" and after purchase you are given a code [Example -> 306-647-289-120] and the person given the code could go to the "Gifts Claim" area and input the code to receive the gems.
I think this would be a good way for people to do giveaways on their youtube channels or for people to buy each other gems if they don't feel like giving away THEIR EMAIL AND PASSWORD
By @cosmic rain
Mini Monsters for pets
- By craft, use Baba Yaga Baby Eggs and specific material from monster.
Example, if you want Green mushroom pet. You need Baba Yaga Baby Eggs + 5000 spore caps to craft. - Pet will stay in Codex tab, once you obtain it you can pick it and summon. (Less space use)
- Pet can use across all character, once you craft it.
- Pet can be upgrade by specific material.
Example, if you want to upgrade Green mushroom pet. You need spore caps (cost in upgrade will relate % drop) - Pet will have buff stats increase and some will cost in stats decrease (@native hedge @hollow latch joint idea)
Example increase % drop, gain resource/AFK/Skill, damage to monster boss/mini boos/plant type or else. (% increase by upgrade) - Every pet Lv. max is 5 (Every time level up, color may change or get bigger ???)
By @flint hazel
A loot filter.
In early game you want to get those drops for the first time, so you can get recipes, craft some things, but as you progress, you usually come back to earlier zones, for post office recipes, crafting, upgrading bubbles, and what you get is, that after 12 hours at spores/frogs, you get 20 spore tees and 10 dankpay chest + 3 beginner recipes, 10 green bandanas and, its a bit annoying.
By @austere root
Would like if there were a way to get NPC tokens turned into usable items like with keys maybe for a one time craft per character, or at least a way to get a token back if you accidentally sell it.
By @obsidian estuary
There should be a way to retract my merit point in task boards, as I have spent several on stuff that are not very useful for me while I was a noob but now they are hard to get and I cannot afford to buy other more helpful merit items
By @green aurora
A tab maybe in the codex or somewhere that tells you what daily stuff you have left like 7/21 keys for the forest villa x-minigame tries left and such
By @fallen marlin
We're almost guaranteed to get new star talents, new box talents etc upon w3 (with prayer, construction, etc coming out), so how about:
- 7 of each reset (post box, star talent, maybe a couple of class resets, like we had in a previous patch when things changed, remember?) - This is my PRIMARY suggestion to vote on
- On a side note, give ways to earn fragments for these resets so they're not only in limited amounts in gem shop. 1 purchase a week is laughable for post office resets (and that's the only way to get them)
By @oak plaza
Dear god, let "Move" override "Auto" please
By @wintry stag
Make hunter talent looty mc shooty's item count trigger when an item enters any characters inventory instead of touching the ground. It is ridiculous that the strongest damage modifier for hunter class is dependant on an item count that can be easily ruined.
The hunter is HEAVILY promoted by the community as one of the final character use slots and most people wont even know about this talent till later and screw themselves out of part of its bonus.
or... can we please rework the skill entirely? it sucks (funnylucky opinion)
By @winged slate
Let players spend their GP in a shop
So if a player earns 100GP, they get 100GP (as spendable currency) and the guild gets 100GP
This would incentivize players directly to earn as much GP as possible in order to buy whatever is in the shop
In turn, it would also mean that guilds will have an easier time upgrading themselves
By @violet heath
add forges in every mine
By @candid thistle
Make stamps directly take material from chest
By @jagged epoch
Just get rid of star talent reset item and have them be reset whenever you use a regular talent reset item
Having 1 weekly item to reset something that all characters have absolutely sucks because now if I wanted to, I have to wait 7 weeks to change them on all my characters and that's just gonna grow
And with more star talents coming out you'll want to switch it up and yet again you have to wait actual months to do so
It just not good to have a whole talent page wasted because you didn't have precognition when starting out
By @bitter fog
How about adding some weapons/equipment that are a bit weaker but once you achieve something with it on (like killing a boss or x amount of mobs or craft stuff or catch/chop/mine y amount of z thing) it'll become a stronger version. This could potentially be Amarock equipment that evolves when you kill the Chaos version of it 1 or more times, for example.
By @fallen marlin
Shops should sell a small amount daily, and enemies should drop as part of their mega-rare loot table, reset fragments for star talents and post office talents. The only way to get them currently is through the gem shop, one a week, and this doesn't reward experimentation, it punishes it.
A slow trickle of fragments like we currently have, on top of one a week from the gem shop, would allow for occasional experimentation with star talents and post office talents without feeling punished. I believe 1 of each from each shop, and the same drop rates as skill reset fragments, would be enough to allow experimentation as new boxes and new star talents come out.
It's either that, or if we want to reset all of our 8 (in world 3) characters star talent points/post office points, we have to wait an entire 2 months. I don't really personally want to look at a new star talent and say "oh no worries, it's june, I can reset that by august."
By @sage coral
It is not fun going to several different shops to purchase one part of an item I need ten of to be useful. It'd be better if after discovering a new shop, the amount you may purchase from the W1 town shop increases. This would make the 20% bonus stock bribe be more valuable, and it would also make people like me who hate visiting every store actually participate in the resetting a bit more.
By @swift cape
Could you make the "club member" trophy usable for other classes? I mean, "Dice Dynamo" is just SO much better for my Journeyman and it's best used on him. It is very sad to have that other trophy just lying around cause no one else can use it.... I know we need the secret questline to get it, but once we got it, let it be useful, pretty please
By @cedar gust
I think it would be a good addition to be able to check skill/equip info without having to swap characters every time.
No more suggestions until the update, which has ||a lot of content, like A NEW WORLD it's named "3" (don't tell anyone)||
OK, sorta unlicensed poll:
Who would pay a small amount of premium currency for a namechange item?
React TICK for Yes: Gems
SmileyFace for Yes: Cash
X for no, none, its should be free you absolute donkey smudge!
EDIT: TICK =
2nd EDIT: Pls only vote X if you want it in, but free. Not if you don't want it in at all.
By @warm ridge
FunnyLucky should be banned for revealing so much information about the new world
this is a stupid idea that's my opinion
can't believe it's from the same guy that made Supah Dodge
After W3 (releasing june 2022), we're planning to add and change some server things. Do you support or oppose adding more mee6 level roles or do you not care?
psssst gamers
we passed 60k members
we can now make 5,540 Football teams from the people in this server!
(Whichever ball gets the most votes is the real football btw)
we just hit 61k members
why are there so many of you? and why are so few of you voting?
the turnout is less than 1%!!! Makes me think that this 'democracy' thing doesn't really pan out
here's a timestamp link where lava answers and roasts YOUR ideas! >> https://www.twitch.tv/videos/1040901936?t=4h22m58s
here's a timestamp link where lava answers some and skips a majority of YOUR ideas! >> https://www.twitch.tv/videos/1041372756?t=3h2m35s
Uh oh! Turns out not posting suggestions now will hit you like a truck a week later. Good luck reading through it all!
By @sharp sluice
New gem shop item: Pocket Dimension
When you use this item (not consumed on use), it takes you to an area that has access to all of the town amenities (furnace, anvil, chest, etc.), shops, boss key-givers, and boss doors (Amarok and Efaunt's doors).
Only amenities/shops/bosses you've unlocked will be usable.
Leaving the Pocket Dimension through the portal or using the Pocket Dimension item again will dump you back in town. Basically this will have nothing in it you can't get to fairly easily already, all it will do is centralize everything for convenience.
By @fallen marlin
Active skill for catching, because every other profession has one.
Suggestion: Flies Undone.
By @tawdry ruin
Miner amulet (Lv. req:23)
STR:4
Bonus :+10% mine eff.
Catcher amulet (Lv. req:24)
AGI:5
Bonus:+10% catch eff.
Chopper amulet (Lv. req:22)
WIS:4
Bonus:+10% chop eff.
These amulets are bought in w2 shop for 25 gold coins
By @next elk and @broken slate
Please, add this emoji
By @fallen marlin
Increase the time limit for "Wait no, I meant pathetic gaming" quest. It's tighter than a....
Sure it's possible, if you cheese the game to taunt twice, or whittle the enemies health down, hope they all align perfectly over each other, then pray for good RNG in the sandcastle map... but merely increasing the time limit would make it far more fair and less RNG dependant.
By @violet heath
On April fools day, as a funny thing change all class names to these: Beginner as Best class, Warrior as Slow Noob, Archer as Fast noob, Mage as Loggy McWood, Jman as Rngesus, Barb as Reely Dumb, Squire as Bob the Builder, Bowman as Pew Pew, Hunter as Gon Freecs, Shaman as Brewslee, Wizard as Wind go brr
By @tawdry tree
EXP/hr and Kills/hr that tracks it on screen for active players.
By @tawdry tree again!
Fishing needs some sort of rework. Its okay as is but not being able to target certain fish and the low xp gained over time actually just makes it feel like a terrible skill.
By @oak plaza
Make cloudsounds drop from W2 and W3 mobs, so they feel like an actual long-term quest, versus abandoning progression in favor of farming W1 mobs
there are too many suggestions
i think i have like 40 more
i'll post more throughout the week and stuff
By @proven pilot, the democracy guy
Getting a final completion token should give you free teleportation in the world associated. With the world 3 release, you need to teleport A LOT! This would only help the situation
By @zenith sun
World 2 is food and dessert themed and yet there's no sandwiche monster. We need a sandWitch
By @wet lily
Instead of giving unique, non-reobtainable items as quest reward, give the player a recipe to craft them. Some quests could give a fragment of a recipe, so that you would need multiple characters to complete that quest before obtaining the recipe.
By @vale carbon
Buckle down and optimize the minigames so they don't have weird lag spikes.
By @tropic prism
Achievement: That took me ... nowhere
Requirements: Use Bottled Town Teleport.. in the town
By @bleak ridge
Add a couple achievements to early game. Like one for getting to frogs and one for afking once. This would probably get new players to stay. The second character achievement is the most achieved and only 51.9% of people have gotten it. Compare that to other games where ~90% of players have achieved the easiest achievement.
By @bitter fog
The option to craft starter hats at the anvil so those who enjoy them can craft them later to use as cosmetic or whatever
Same with unique drops once you obtain them at least x number of times depending on how strong the item can be
By @odd heath
info how much adding point will give % of selected bonus, cos now we have to google it or just hope that it is worth it
By @rare lantern
A notification for the Guild leader when a Guild member leaves the Guild
Ex: Peepoo left the Guild
By @sage coral
QoL: With how much this game demands resetting talents, one free talent reset a week would be a HUGE improvement to quality of life. The same way we get a free daily revive, give us a free talent reset once a week on our reset.
By @true spoke
The ability to set a Favorite world/server to always log into if possible(if not full), This way guild members can play together on one server for example so you see eachother more often.
By @violet heath
Combine upgrade stone at a large deficit
25 Tier 1 = 1 Tier 2
25 Tier 2= 1 Tier 3
No special stones
at that point why not just buy them?
By @coarse wigeon
For future updates, you might want to break them in smaller sections. Instead of delivering completed worlds, maybe just 5-7 areas of each world. This way it will be easier to manage and you can deliver updates more often.
Also, it could be good to swap focus with each update, like:
- new content
- next update, bug fixes
- next, expanding old content
This game is a colossal task, do not need to push too hard
By @thin frigate
Making a unique name in an MMO is already a daunting enough task. So making a game where you need to make multiple unique names is, a bit unreasonable. Players already have unique account handles (presumably tied to their email or Google account); give the account a display name tied to the account (similar to Discord) and let players name their individual characters whatever they feel like.
By @median ermine
Let the World 2 colosseum drop fruitflies in gold chest :)
By @valid gazelle
A Quik Ref screen that shows all characters' levels (class & skill levels), as well as the option to show equipped gear, cards, obols, star signs etc with a small drop-down menu. Look at this horrible paintjob for a reference ...
This would greatly improve the ability to coordinate characters, especially now that we're getting a lot of them...
By @frank plinth and @dawn geode
Make Town to Town teleportation free (ex: going from W1 town to W3 town would not consume Teleport use)
Or make teleports to a Town from anywhere cost a Bottled Town Teleport
By @ivory temple
Being able to adjust the refinery rank, so you can choose between speed or cost efficiency
(spoiler for refinery)
lavaflame!!!!! give me a suggestion discussion channel pleeeeeeeease!
vote on every single idea or else i will cry
By @next elk
A lot of people don't like to hear the game sound, please add another option just to let us know when crystal and giant mobs appear
By @violet heath
I'd suggest to change the minigame background in the tundra, just looks weird having the minigame taking place in the desert. But its a minor problem, I'd say
By @proven pilot - so cool!
When getting a library book, shows it's level without needing to pick it up. The color of the text can change depending on class/turn gold on the maximum roll
By @winter quartz
A "Deposit All Character" button for anvil materials, so you dont have to swap between all your characters to deposit materials
By @violet heath
Make it so that you can also change for how long the traps are gonna be trapping for from the interface of this hunter's skill, please!
...and that's it today
By @vestal copper
Add a timer for 3D print cycles like in the refinery
By @neon basin
As Combustion tiers up, it gets less efficient. You pay for the higher Power per Cycle with more Components.
Could the Salt costs for the higher Combustion tiers remain the same efficiency as tier 1? feels actively punishing to tier them up.
If that's not possible, could we at least have the option to run them at lower tiers or downgrade them entirely? I wasn't aware when I upgraded them that is would actively hurt me to have done so.
By @sage coral again!
Trapping minigame. It can be an homage to the classic game "frogger". Instead of going through traffic, it could be themed around the whole "crypto currency market", where you navigate the critter through increasing and decreasing stock values. Instead of horizontal cars blocking your path, it could be diagonal stock arrows going left and right.
By @fallen marlin
Logarithmic increase in stats vs exponential increase in price isn't a good idea in this circumstance. Adjust some numbers to make it more viable.
By @wary narwhal
Eagle Eye to show skill level
By @rough quartz
A counter to see how deep you are in the questline of a NPC
welcome people from #free-gem-contest💎 i run democracy here
do you want to be here? post your star ideas in #player-suggestions
By @fallen root (top suggestion
)
Drop rates on monster cards should show original drop rate (as they do now) and your actual drop rate with everything factored in that increases drop rates for any items
By @slim ruin
Add the ability to pull materials from the storage chest to crafting (similar to refining) when the Pack Mule Crafter Task is completed
By @sharp gale
Being able to see by a click your consumption per hour in the refinery would be neat
You can get your consumption per hour by multiplying by 4 but only if your cycle is 15 mins long
Without knowing exactly every cycle speed bonuses you have, the only way to know your cycle time is by looking when it finishes. I don't mind doing x4 but well when your actual cycle time is 12m45s...
By @sharp sluice
Ohoho, gold is SO last season. Platinum is the new gold, after all.
Goldric? No, this is Platric!
By @eternal urchin
Boss World Gem Amulets
I think its kinda silly bosses drop gems after you've unlocked a certain world. So I think a good way to give them a use is so be able to turn multiple boss gems into a stronger Amulet gem! and then craft the necklace itself and place the gem in there. Maybe giving skilling eff boosts or extra mastery. Just somethimh to give the people who have overflowing stacks of boss gems a use.
Something like "50 Amarok Boss Gems + ore of choice and slabs" = 1 Amarok Gem. Then you make a rocky necklace and bam! Amulet
Since there aren't many suggestions, i'm taking a break
unless you go vote in #player-suggestions right this second
By @limber violet
Make Twisty Leaves drop from this tree normally (not just from minigames)
By @scarlet turret
Separate/categorize the Quests based on if the NPC is in W1, W2, or W3 in to dropdowns in the Quest Menu.
Blunder Hills v
Yum-Yum Desert v
Frostbite Tundra v
Quests Completed** v**
Keeping track of which quest is in which world is getting harder and harder with the release of a new worlds, especially when every character can get each quest in the game. This will make it easier to focus on which world's quests you want complete.
By @fallen orbit
Make it so time candies warn you whether or not you will run out of food before you use them
By @daring laurel
You should reduce the platinum boots cost from 3 gold boots to 2, or to reduce the distilled water cost on gold boots to 3 or 2
By @twin glade
if theres gonna be 8 different worlds it would be nice to have a special bottled town teleport that lets you choose which world town you want to go to
By @rocky copper
Have nightmare Amarok card give +x% all afk gain rate (both skill and fighting, kinda like a mix of normal and chaotic) and
Have nightmare Efaunt card give +x% all xp (both skill and class, kinda like a mix of normal and chaotic)
just realised that nightmare versions will be called Namarok and Nefaunt and it's just funny to me for some reason
By @upper idol
Dropping items for the Hunter talent Looty Mc Shooty is tedious, very hard to keep track of and new players can easily get shafted out of some damage.
Adding a list of all items only fixes some of these issues, but not all of them and requires a whole new tab/interface.
Instead: Scale the skill's damage with received monster drops as seen in the Card Collection. Then, change the "per 50 items" to a lower number to keep the maximum damage you can get from the skill roughly similar to how much it boosts damage right now.
That way, we can keep track of it, utilize an already existing system, remove premium items from the equation and it even fits the "Hunter" theme by having to hunt specific monsters.
@warm ridge i think i found the greatest idea ever (don't ping him please) (but i can)
By @hollow rose
Idleon needs an API!
To make programming calculators, fan sites, character builder, progression trackers etc. easier, it would be amazing to get the characters + their values (like level, name, bags, equip, talents, ...) from an API. This could be disabled by default and players have to enable it so people can make use of it.
It would make programming things like the Idleon Toolbox or IdleonCompanion easier and gives way more possibilities.
Main disadvantage is that this will likely take some time to program and to maintain. But I am kinda sure it is worth it!
surprisingly many suggestions today so there will be a part 2 tomorrow
funnylucky editorial board: give us the suggestion-discussion channel
press cowboy if you agree
ok cool more suggestions more
By @storm spoke
Display the progression number for recipes without shortening it to 1.02K / 1.03K to keep better track and grant motivation
By @warm brook
Make already owned stamps useful: serves as alternative material to raise cap, increases level, etc
By @storm eagle
Shrines should also charge while active playing, I want to use them to farm with my active char but can't level it up while doing so 😦
By @worldly spindle again!
More ways to increase liquid regeneration rate in alchemy
By @eternal urchin
Player Info on Swap Character screen!
To make things a bit easier for when you're trying to check player stats if you're active or building up AFK time would be to be to see info on the change player screen. Lets you click through and check out the stats screen, equipment screen, special equipment, and tools. (I don't think the food menu would be good)
By @dark gate
Reduce the amount of materials required for platinum boots
By @tidal plover
Have a button to "restock food" at the chest.
By @full dew
Make the Vials RNG upgrade ACTUALLY WORK
By @ionic charm
Hats concepts suggestions, now in the original sprite scale
By @ancient forge
Even with 7/7 daily teleports from gemshop & all teleport bribes, it's still not enough, a lot of people can agree on this.
Idea: Teleport Stamp;
"Gives X teleports per level" (X decided by lava)
Drops from: "????"
Material to upgrade: Bottled Town Teleports
This would also be helpful for the f2p players that have not got enough gems for the gemshop upgrade & make them not quit the game and leave bad reviews like: "1
Walking simulator"
By @viscid ridge
Please change the color when completed.
more suggestions coming soon ish
By @late loom
Disable the use of time candies, exp balloons, and any other item that disappears after being held down while using the storage chest.
By @hoary cape
Currently looting ability of journeyman doesn't increase sample size. It should!
By @violet heath
Could you make "Homing arrows" range match character's own range? It's very frustrating to be using a max level 'extendo rango' and miss all your homing arrows, it's like being punished and it's on a 20 second cooldown, so 1 skill missed is very time consuming
By @peak zealot
Fishing really needs a rework and to lower the cost of crafting fish bags and such. They are just too expensive in materials
By @tawdry ruin
Ice cream hat animation in desert
By @hoary cape again! awesome
Can we have a place where Lava tells us the formulas for things. It is relatively frustrating to not be able to know what is better to improve. For example there are many bonuses to dmg, but not all work the same. How does weapon power even work? I don't know, but would like to
By @icy cedar
Tower Defence suggestions //
1: Make towers not attack invisible enemies and just miss, but attack others until original target turns visible again.
2: Show tower level on towers for an easier way of upgrading towers equally.
3: Have TD credit you for every wave you manage to kill, not every wave you manage to kill before the timer runs out. Just failed at 30 for moonmoons, got credited for only 23 because my towers were placed further back.
By @rose quail
Lava, we really need a free star talent reset (because of new star talents)
By @umbral coral
All pig quests should be account wide, after all we can't use the stamps twice
more democracy? yes please
By @robust mica
I really would like to see a way to set up priorities for auto skill using. Sometimes it is really shit because buff skills costs way more mana and AI just spam lowest mana spell
By @wraith light
A warehouse building that contains items from each of the shops. Each upgrade in construction adds another shop in order of worlds, with the town shop building first. Buy all of your reset fragments and bags without having to walk all over the world or using 3-5 daily teleports, depending on which level of laziness you've transcended to!
By @eternal urchin
Eagle Eye UI Upgrade!
I think a nice upgrade for the Eagle eye UI would be to add a couple things. First is player trapping level on the left side, I think being able to quickly check trapping levels is really handy. Also, next to each critter, you're able to see which trap type you're using, with the ability to quickly swap which trap is being used there. Making it easier to trap and also making the Eagle eye ability better
I also think on a second tab maybe a separate UI to set the times for your traps. Making them fully customized through the Eagle eye menu, making trapping much easier.
By @eternal urchin (top suggestion
)
DEEP SPACE AMAROK ION CANNON
Are you tired of farming bosses? Is it getting annoying that keys are pilling up but you don't have the time to farm bosses? WELL NO LONGER
Introducing the Deep Space Amarok Ion Cannon. This lovely piece of machinery is a building made through construction. At the cost of Mana regeneration, you can charge the Ion Cannon and it farms bosses for you. Consuming stored up keys and getting you all of the lovely items, the cannons stats are based off of the character you used to turn it on with. Wait long enough and you can come back to a grandmas disguise, or not!
Democracy DOES work! Hooray hooray! 🎉 🎉 🎉 🎉 🎉 🎉 🎉 🎉
#patch-notes📝 message
OOO boy, it's time for me to read #player-suggestions! I wonder what people will think about the newest damage changes!
By @velvet talon
Smithing, Trapping, Worship - only skills you have to go out of your way to get exp.
-
Worship: you have to go to a shrine and either summon waves or worship. However, the shrines are scattered everywhere. Would like an option in town to worship even if the rewards are cut down and the items forgone.
-
Trapping: Although there is the "eagle eye" skill, when I go to sleep, I want to change traps to 8 hour so I can be more efficient. I would be fine with an option in the "eagle eye" menu that either auto collects forgoing drops or a button that lets you change all traps to this time.
-
Smithing: 2 things.
A) Would be nice to have either a gem item to reset smith upgrades, like the post office.
B) Although convenient, it is also forgettable. Problem for the low levels who cant craft a 2k material bag. You have to check regularly to ensure it doesn't slow down.
By @dawn geode
Change Mystery Upgrade Stone II from:-4 ~ +4to-3 ~ +4
Mystery Upgrade Stonee I is easier to get and is just as rewarding
By @dry trout
Please make shrines also level up while active
By @weary hazel
A way to use minigames similar to the worship skill, just a quick skip button.
By @uncut bolt
How about an option to automatically turn off a refinery process whenever X resource falls below a certain amount?
For example, I can tap on spore caps below and I can tell the game "If spore caps amount reaches 1.7k or below, stop refining this". This could be useful if people want to have a reserve of resources for crafting.
By @open roost
Make it so you can use lower rank combustion, as I just shot myself in the foot by upgrading the second combustion chamber :(
You get more power yes, but unless you can run it 24/7, the efficiency is worse since the cost increases more than the gain.
If i was using a lower rank combustion for orange dust, I would actually get more orange dust over the same period of time (for less resources as well).
By @pulsar plume
Make the teleports info like this:
Teleports: 23 / 125 (+8 daily)
By @proven pilot - this dude's funny
Make an alternate ending of the "Exotic pranks...I mean Logs!" quest where actually getting a 150 chopping highscore completes it. You get a couple of unique lines from the NPC and some gems, but no unique item so people won't feel left out if playing on slow devices
By @pulsar heath
Hold click on the portal between towns - opens up a sub menu to teleport to your desired town / world.
By @violet heath
Could we have a nerf on spontaneous salt cost
Compared to dioxide spontaneous is too expensive
(spoiler to a world 3 spoiler!) >> ||(spoiler to late game salts!)||
By @real marlin
Sampling shouldn't override with the new value if it's lower than the previous one
By @sharp sluice
Change Scubidew's quest 'Uncovering the Deep Sea State!!!' so that reeling in multiple fish (using multi-fish chance) counts for more than 1 fish caught. For example, if you multi-fish up 2 fish at once it would count as 2 fish caught for the quest. This would allow other classes besides Barbarian to complete the quest.
All quests should be able to be completed by all classes and this one is currently impossible for all classes except Barb.
By @fallen marlin
- Adjust the void ore requirements a bit more.
or - Give us ways/means to increase mining efficiency a lot higher.
Thank you for taking it down to 100 ores per bar, but even with 170k efficiency, and some nice bubbles, I can barely scrape 5% gathering chance, with 100% being 6 million efficiency. This isn't even the highest ore in W3, yet the 100% cap is this far off. You need 100,000 ores for one hat. You also need it for multiple other things, in large quantities. A slight juggle of numbers would be great - nothing extreme, but a bit would be nice.
By @vernal kelp
Assuming you get ~3,000 kills per hour on average AFK with death note on barbarian, it takes 33 hours per ZOW, so for 40 ZOWs it would take 1,300+ hours (50+ days). This has to be repeated for every barbarian you make, and for a new player without a lot of damage or without death note it will take 2-3x as long. The current nerf seems too harsh for the effort it requires.
By @proven pilot
Add a rope here
By @next elk
To make 9 void material bags we need 180 golden plops, 180 woodular circles and 72 glass shards, which are rare resources of w1 and w2. This takes a lot of farm time in world 1 (overkill won't help) which is against your 3d printer proposal to stop wasting time fetching resources from the first worlds. My suggestion is to greatly decrease these 3 rare features of w1 and w2 and increase the amount of black lense. And 504 Cramped material pouch, it takes a long time to craft. Please review this on the other bags too.
https://clips.twitch.tv/FunSassyCasettePartyTime-p0pOwtkXrSG-d9JP this was definitely another person
it's more like here (link: #best-suggestions-✅ message)
By @tight anchor
Turning in star talent books you've already used should give you a free checkout in the talent book library
By @ivory temple
New oils, please
give forge some fun
By @violet heath
Fishing is still extremely painful. What I would like is fish bait that would attract specific fish, making the chance to catch them drastically higher, and the rest drastically lower.
Example: If I equip a Jellyfish bait, it would go from 10% to 50% chance per cast, while goldfish don't really like Jellyfish bait, so they would go from 50% to 10%. Hermit cans and Bloaches don't really mind the Jelly Bait, so they don't change.
This would make it significantly easier to grind fishing resources, and you could equip fish bait in either a food slot or an equipment slot, obtainable from crafting, or maybe a construction building.
By @still galleon
Under cards (already equipped), make it so a single tap shows what a card does and a second tap removes it
By @spice compass
Make the quest to get stopwatches repeatable!
By @elfin comet
Rework Traps or Eagle Eye: Either Traps shouldn't have been given timers and instead be based on which trap type that can be collected whenever. Or change Eagle Eye to be able to change the timers on traps for all the characters.
Example: I often play with 20 min timer traps but there's no way I'm going to run all my characters around and switch to 8 hour traps whenever I can't play for a long time.
By @last stump
Since Gold/Platinum Ore is used for World 2 crafting and Dementia/Void ore is used for World 3 crafting, it would make sense if they also have the relevant droptables instead of all ores having World 1 droptables. Divine Lava, make it so.
By @toxic lion
3D printer in quick ref, so you can check what's printing without having to go to W3
By @fallen marlin
Rebalance the numbers for vial requirements for certain items.
100K logs, 100K goldfish? Fair.
100K Orange Salt? 100K BobJoePickles? Slightly less fair, and certain ones are unlikely to be completed in the next century.
Basically they may both start with the number 1, but there's a big difference between 1 grain of sand and 1 galaxy, and expected numbers should reflect this.
For reference of @warm ridge: here's the last suggestion you responded to
(link: #best-suggestions-✅ message)
Hey!!! Future me, yes you, the one streaming and stuttering, Click this link!!!
By @dawn geode
Rope stamp: climb ropes faster!
By @tidal plover
Make a teleporter building that you can build. It burns resources to create items that can be redeemed for more daily teleports.
By @sharp sluice
A fundamental change to how Town Teleports work - currently when a Town Teleport is used it automatically takes you to the world town. Instead of this, when you use a Town Teleport it should be 'stored' as a value (like keys or pens) and then whenever we use the map to teleport to ANY town (1, 2, OR 3) it uses a Town Teleport (instead of a Map Teleport). If there are no Town Teleports available it will use a Map one.
I think this is a good change because as the game grows and more worlds and towns are added, travelling between towns is going to quickly become a hassle that adds nothing to the gameplay.
By @golden pilot
Could we have a "End Run" button for tower defense.
Sometimes it is clear you've lost the round and just sit there waiting for the mob to reach the totem.
^ everyone wants this, but should it called End Run or Forfeit? 
By @jade nova
I suggest a new Mr.Piggy bank perk that allows you to reset your equipment back to base stats. Imagine you get some bad rolls on your void pickaxe instead of going through the entire rabbit hole of remaking it, you take it the anvil pay 50 plat coin and 100 void bars to reset it. Lower tier items will be cheaper, and higher tiers more expensive. I was also thinking items like they Gma hat can be reforged with coins and maybe a w1 rare item drop like wood circles
By @ivory temple
Tower Defense: Make enemies take more damage from towers when having this mark
By @visual magnet
Make the 'equip' button near the upgrade button instead of a double tap, so idiots like me don't have to remove samples when they put this on (spoiler for some Prayer)
By @eternal urchin (top suggestion
)
Steam Achievements Board
BASICALLY a task board for steam achievements. I know a lot of people hate that the gems drop onto the floor, or that they leave the area before they can collect them OR SOMETHING. This is a fix.
You complete a steam achievement, and then collect your gems here. Nobody loses gems, and you've got a nice fancy place to look at all your achievements in-game as well
By @odd heath
When crafting multiple items of same kind, show how many you have made already. If I need 600 i have to check all the time how much is made
By @icy cedar (top suggestion
)
Nerf these!
Currently, they can infinitely turn invisible and will do so at every opportunity. It's impossible to kill them without losing a life yourself, wave 30 isn't possible to finish with 5/5 hearts no matter tower level or placement because it's so RNG, heavy and unfun. So:
1: Make them less likely to turn invis
2: Make the invis last shorter
3: Limit the amount of times one can turn invis to 2 (mainly this)
4: Prevent towers from targetting invis dudes when there are visible ones nearby
By @winged patrol
The Big Brain Time prayer is barely usable at the moment:
for high-leveled mobs the increase in HP actually decreases your hourly XP gain.
for low-leveled mobs it interferes with the multikill and decreases your resource gains.
Change the curse to +250% dmg for all monsters, so this prayer could be a risky but rewarding way to grind mobs.
By @next elk
These incomplete recipes have been here since the game's creation. Please allow us to craft Golden Nomwich and some other golden foods, however don't make it easy.
By @still pendant
The ability to pick and choose what skills this affects.
So we don't need to unhotbar skills if we don't want them auto casted
By @acoustic apex
Change the hour requirement of the Gum Drop star sign
With the new prayer that gives increased class and skill exp but at the cost of capping the max AFK hours to 10hrs, most active players will never reach 12+ hours. Can we change the hour requirements from 12hrs to 10hrs?
If all 9 characters have this equipped, you'll get a max of 18 chances. 18 chances * 20% means, on average, only 3 tries will net you a time candy. Across those three tries, you're most likely to get a 1hr candy (96.45% chance).
Increasing the odds for a free 1hr candy isn't game-breaking 🙂
By @dawn geode
Have the total rates in construction show the full numbers as shown below for total build rate. It helps figure out which positions are better without having to keep comparing rates of single cogs.
do you like voting? and stuff? i do! here are suggestions where you can vote and stuff
By @acoustic apex
Fix this
This is incorrect... H doesn't bind to two carbons at once and hydrogen won't form double bonds (readily)
Also... the carbon on the beta position from this hydrogen, it should not have a lone pair of electrons!
By @pulsar heath
Display idea for skills - Addressing ideas discussed on stream
Have a display window open up similarly to stat talents.
Possible features displayed (as shown below)
- Mana Cost
- Skill Cooldown
- Skill Effect at Max. Can show the scaling of certain skills, diminishing returns, extra hits etc. which allows better planning
- Displays if the skill affects combat AFK or skilling AFK or no effect. If skilling AFK is affected, specifies which skills are affected.
By @stray temple
As more gets added to the game the amount of variables is increasing. This is getting a bit overwhelming and managing more players and optimising their equipment is getting quite difficult. I propose a "HQ" building (part of construction).
You position multiple character in the HQ and a more optimised UI to be displayed. You can see all equipment against each character and you can manage it all from one screen instead of jumping between characters and juggling chest storage. To avoid exploits, characters HAVE to be moved into the HQ if you want to directly transfer between them.
By @zenith urchin
Right click on dropped items when they're stacked to select what item to pick up
By @swift swallow
Update notes, literally unplayable
By @dawn geode
Some daily tasks are tedious or not possible for some players depending on how far theyve gotten, I'd like to suggest a daily 1 time reroll on daily quests or atleast something similar.
By @olive carbon
Increase the projectile speed of mage's fireball skill, ngl my grandma's walking speed is faster
By @sage coral
New hats that have the emblem from your guild on them!
These hats can be earned through something like the Guild Bosses that are coming in the future.
Potentially, this could even be a way to earn a free premium hat, that way people can rep their guilds with their freemium guild hats! To make them not as good as real premium hats, they can have less upgrade slots!
The guild kings can even set the design of the guild hats through a selection similar to selecting the guild emblem!

per 4 levels, capped at 50% (20 levels behind).
chance to get pickles when idling in town

The Irishman!

for high-leveled mobs the increase in HP actually decreases your hourly XP gain.
for low-leveled mobs it interferes with the multikill and decreases your resource gains.