#patch-notes📝

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willow matrix
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sailingB4osrs New Skill: SAILING
• Hire captains and build boats, slowly amassing a fleet to set sail to over a dozen islands and collect treasure chests!
• Open treasure chests to collect 30 artifacts, which boost the game in crazy new ways like "Get Shrine Bonuses from any map" and "increases cooking meal max levels" to name a few!

divinity New Skill: DIVINITY
• Meditate on the altar to gain divinity, and use it to give offerings to the gods in the hopes of their approval!
• Each of the 10 gods you can unlock have their own unique boost, and each character can only link to one god, so pick and choose wisely!

gaming New Skill: GAMING
• Grow sprouts and pick them for bits! Spend bits to get better sprouts that give more bits! It's an idle game within an idle game!
• But we wanna GAME, not garden! In addition to growing, you also unlock various items and minigames to play with, like gold digging, POiNG (not PONG, dont get it twisted), and more!

🪨 The Slab (not a skill lol)
• An ancient tablet that transcribes every item you've ever encountered! There are many new bonus sources that get STRONGER the more items you have tracked in the slab, including Alchemy Bubbles and Sailing Artifacts!
• It's rumored that the idea behind Looty McShooty's scrol was just outright stolen from The Slab... (Note: You no longer need to drop items for them to count as 'found'. You just need to have them in your chest or in your inventory and then visit the slab! This applies for Looty McShooty too!)
• PRO TIP: You can select empty spaces in The Slab to see what the items name is, this way it's easier to find and keep track of what you're missing!

PeanutPeanut Peanut Peanut New Content for OLD STUFF Peanut Peanut Peanut Peanut

🧙‍♂️Voidinator Wizard Tower for TD -- Removes the colours of enemies, opening up new possibilities for surviving late rounds!
• 3 new Pet Territories to fight and collect spices from!
• 8 new Cooking Meals to cook using the new spices from new pet territories!
• 24 new Anvil V recipes now available! You need to craft the V tab first of course!
• 20 new alchemy bubbles!
• 8 new alchemy Vials
• 6 new Statues: 3 of them are found from W5 mobs, 3 of them from W4 mobs.
• 11 new stamps, all found in world 5 from various sources
• 3 new Post Office Upgrade Crates (in tab 2)
• 6th Totem for Tower Defence, located in World 5
• New Deathnote Page for World 5 Monsters
• Dreadlo ore now accessable. Oddly enough its in the same map you find Starfire ore... was it always there?
• New Logs, Catching Bugs, Worship souls, ores but they're all in World 5. I'm just putting it here because these are 'old' resource types.

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ArrowUp Lowered the difficulty of the later tower defences, with mobs having decreased HP
ArrowUp Changed Chaotic Chizoar's card bonus (+% Shrine bonuses) to be passive
ArrowUp Added a new equipment hat, Paper Boat, as a rare drop from fish
ArrowUp Adjusted the obol purchases in both alchemy liquid shops to also include Bronze & Silver Card Drop-Rate obols
ArrowUp Enemy damage in Pet Battles (Breeding, world 4) lowered significantly for the following territories: All of World 3, all of world 4
ArrowUp Trekking requirement to get spices from territories in breeding lowered slightly
ArrowDown Myraid Post Office box scaling adjusted so the bonuses go up slower
ArrowUp Myriad Post Office box can now be upgraded 100,000 times, with the max lv bonus being WAY higher than the old max lv bonus at 400
ArrowUp Spawn-points in World 3 when teleporting/moving in from World 4, as well as World 4 when teleporting/moving in from world 5, are "weird" and not at the portal. This is to simply save you time when teleporting/moving around worlds, so you dont have to run an excessive amount! Dont report this as a bug. It's intentional and meant to save you time
ArrowUp Firelobber's B trait changed from +20% explosion radius to +25% radius
ArrowUp Boulder Roller's A trait changed from +25% farther boulder travel to +50% travel
ArrowUp Stormcaller's A trait changed from +50% dmg to enemies under 60% HP to +200% dmg
ArrowUp Stormcaller's B trait changed from +5% all tower crit chance to +20% all towers crit chance
ArrowUp Voidinator's A trait changed from +20% fast cooldown chance to +25% chance

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• Fixed an issue regarding high damage not being display correctly. The new damage cap is now in the Quadrillions of damage.
• Fixed an issue where Tower Defence wizards were difficult to tap on when upgrading
• Movement speed is capped at 350%. This cap only affects your physical movement around the game, as bonuses will still calculate based on your 'true' movement speed above 350%
**• **Pyrite Rhinestone Lab Jewel has been fixed, correctly giving the +2/+3 bubble-levels per day bonus.
**• **Those affected by the brief "+1.5 bubble level" issue have had their bubble levels rounded as to avoid confusion later on
**• **World 5 boss cards no longer have inaccurate information and offset pictures (just display changes)
**• **Exp/Hr displayed within AFK gains no longer breaks at big numbers on mobile (The exp gain has always worked, this is just displayed amount)
• Fixed an issue regarding new Alchemy Bubbles with "Sailing Treasure" costs -- also due to this issue, all these new bubbles have been reset back to level 10 if you had them high leveled. My apologies to those impacted, but you'll get your new bubble levels back in no time im sure!

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blacksqu
Steam Steam is out YES

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googlePlay Android is out YES

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AppleStore iOS is out YES

willow matrix
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• The Auto-Sort button has been added to all Storage Chests!! You can use it as many times as you want, as it only costs 0 gems per use!

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• The Show Identity button has been added to the Sailing Map, on the left-side. Shows you which captain is which, and same for boats. You can also keep it on, and close the map to see who's who on the Docks!

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MAJOR FIXES
• Fixed a rare issue where you'd be locked out of an Elite Class from Eliteus NPC in world 4 if you didn't get a subclass from Speccius in World 2
• Fixed an issue where entering World 3 town on some characters would cause a crash.
• Autoloot now works always. Even if you have UI menus open!
[Android/iOS] Fixed the money issue where you'd get incorrect coin drops for active fighting on mobile, most notably if you have a large money multiplier -- [Note: There may still be an issue with this regarding Crystal Monster drops, I am looking into it!]
[Android/iOS] Fixed an issue regarding item order in The Slab, where items would be utterly not in order at all.
• You can now reclaim the several World 3 quests whose rewards are quest items themselves, incase you lose them somehow and would otherwise be locked out of quests.

Minor fixes
• The displayed number of artifacts found on each island will correctly count ancient artifacts, before it wouldnt.
• Fixed a new bug that popped up in world 5 where you'd get +2 more bubbles per day than you're meant to. You will now gain the correct number of bubbles leveling up per day from "No Bubble Left Behind"
• The [X] button on Loot pile / Chest now closes both popup windows. Also, clicking the loot pile while the windows are up will close them.
• The Jungle Tree will no longer disappear for a long time after doing a Carrotman Killroy run
• "Minigame daily plays left" will no longer show up and cover up other stuff when other UIs are open if you do so while afking at a resource node
• Tower Defence information will no longer show up over the arcade UI or construction UI
• Fixed a display issue where your players would show up over the Patch Notes in the player select screen when swapping character pages
• Added a UI display for Antifun Spirit prayer (Use up 10x minigame players for 10x reward), and fixed a bug regarding the minigame plays being used
• The Vial Upgrade button will now stay lit-up after being pressed if you can afford the next upgrade, as you would expect. Before it would always go dark even if you could afford the next upgrade
• [Android/iOS] Fixed a mobile issue where using ladles to get LOTS of meals could, sometimes, cause your meals to go negative. They will now give the proper amount
• The achievement "Mutant Massacre" could become unachievable on rare occasions. This will no longer happen, and the accounts with the issue will have the achievement awarded retroactively.
• Fixed an issue with World 4 Tasks, where Cracking Eggs Task asked for Axolotl to be bred instead of Choccie monster.
• Monster Respawn rate snapshotting is no longer a feature, as respawn time will recalculate whenever it changes.
• Fixed an issue with refinery ranks above 27 scaling weird. As such, refinery ranks above 27 have been reset back to 27.
• Fixed a rare issue where Telekinetic Storage, the star-talent that deposits all items directly to storage, would skip over some items when depositing
• Fixed a rare issue where you could get an "ERROR" item in your inventory that couldn't be interracted with. All current ERROR items in the game will also be removed with this update.
• Fixed a dozen or so typos
• The +% Boss Damage stamp now gives the correct bonus
• Fixed an issue where having the 'Star Sign Doubler' lab chip equipped would prevent the Sanic Ring from being droppable, even if you had the correct Star Sign equipped
• Fixed a rare issue where the Ice Orbs spawned by Chizoar will float off the map
• Fixed an issue where you couldn't directly click on Traps you place sometimes
• Quickdrop on Steam, which is activated by holding down Shift, will no longer unintentionally activate or get stuck being on.
• Fixed a display bug where fully-completed world 3 tasks wouldn't show their congratulations message

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blacksqu
Steam Steam is out YES
googlePlay Android is out YES
AppleStore iOS is out YES (The gem compensation was given out, check your Gem Shop! Thanks for your patience and understanding!)

willow matrix
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• Added the atom collider, now buildable within construction in world 3! It requires some skulls from World 5 monsters to build at first.
• 10 new Atoms to create! Each one gives amazing unique bonuses!
• +8 Storage slots added to all accounts. Even yours! You're welcome man I'm happy to help!
• Added 3 new storage chests to World 5. First to Cheese Nubs drop table, and the others to Rare Drop Tables for various mobs.
• Added Cook All button to all kitchens, allowing you to assign a meal to all kitchens at once after assigning a meal to one.

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⚠️ • You can no longer hold more than 1000M resources in one slot in storage. Instead, endgame resource collecting is all about getting as many particles as you can!
• Removed all secondary material costs to ALL alchemy bubbles! Every bubble now costs 1 type of resource, and 1 type of liquid!
• All Town Shops now sell 3x more upgrade stones per day than before.
• Added in-game tutorials for Assigning Attacks after getting a class, and for utilizing Talent Presets
• Changed the resource cost for the first 2 Purple Bubbles.
• 2nd Talent Preset now unlocks at Lv 15 instead of Lv 30
• The "show identity" feature in Sailing now shows identity's in the "CREW" tab. It also hides the sailing progress bars on the MAP tab for clarity
• Daily Teleports increase from +1 to +3 per day. Teleports from Gemshop purchases increased from +7 to +10 per day.
• Raised the max lv of the Talent Library in construction from Lv. 50 to Lv. 100
• Once you use a storage chest, it will be removed from all drop tables to reduce clutter when claiming AFK gains. The 2 recipes that require storage chests as ingredients have had those changed to non-chest ingredients.

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• After completing the 3rd Troll-kill Task, the one that requires you kill him without failing one of his minigames, he will start vulnerable for 5 attacks whenever you fight him in the future.
• Pressing the [+] button in Shops with QUICK mode active now sets purchase quantity to MAX instantly
• Added new pictures for ALL bubbles, and added a small dot to 'big bubbles' to make them distinct.
• Added an in-game messaging system so I can alert you all in-game about anything important, so you don't need to rely on discord for must-know info about the game.

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• The Star Talent Books from the Mega-Rare drop table in world 1 will be correctly removed from the Drop Table once aquired.
• Fixed a bug where Birthday Cards would crash on Mobile if used in a town
• Passive Bonuses from Gods in Divinity in world 5 are now called Minor Link Bonuses (not the family-wide bonuses, but the secondary ones. You'll see what I mean. Its way better this way)
• Fixed a bug where, if linked to lab via Arctis the Bear, certain lab things wouldn't function that should. This includes Souped-up Lab Tubes +30% distance bonus, and being able to see the Px distance of that character on the right-side of the screen.
• Fixed Opera Mask sailing artifact's bonus to correctly factor in gold bars owned
• Fixed a bug where Cards would sometimes count as Slab Items, even though they don't appear at all and shouldn't count obviously. They no longer count as Slab items.
• Fixed a bug where crafted items, if immediately used up/used to craft something else, wouldn't count for Slab. The instant they are crafted, they will count for slab.
• Fixed a bug where items would be unable to be picked up when active-fighting, and would eventually cause big lag.

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blacksqu
Steam Steam is out YES
googlePlay Android is out YES
AppleStore iOS is out, after a 24 hour Review from Apple YES
(Important note for iOS users: ||I'm not thrilled to make this decision, but I have decided going forward to not wait for Apple Review before updates when it comes to smaller weekly updates. Since these can take 2+ days to go through, after a few months of 10 weekly updates, that could be a potential 20 days lost to waiting around. I am genuinely sorry that you'll be getting these updates a few days late, but long term this won't have a large effect on your gameplay, and it WILL have a large effect on me getting more updates out!||)

willow matrix
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• Added RANDOM EVENTS to the world of IdleOn! Every hour, theres a roughly 1-in-4 chance a random event will occur, and you'll be able to teleport to it from a popup like for Happy Hours!
• Added 7 new items -- including Hats, Obols, and a super rare special meteorite chat ring -- that drop only from random events! These random events also regularly drop consumables, like statues, monster materials, EXP pearls, loot dice and more.

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• Vial Tab within Alchemy now shows you the Resource you need to unlock the next available Vial! No longer do you need to look it up or guess what resources to drop!
• Changed Max Threshold in Atom Collider to 1050M instead of 1000M, so that when you do certain things that cost 1000M you dont use up the entire stack and still maintain a 10M+ greenstack.
• In the 3d printer, having both 3x and 2x universal bonuses (from Divinity and Lab) will display the printing amount in Purple, to differentiate it from Yellow if you just had 3x.

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• Neutered some early maps in World 1, you'll see what I mean. RIP
• Adjusted Ghosts to drop from Moonman 10x more frequently, but also increased costs associated with Ghost rare drop by x5~x10. This is so that the world 2 Djonnut quest to collect a ghost is easier to complete.

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• Fixed an unintended method wherein you could fragment your sailing ships AFK progress and get a few more chests. Apologies for those who enjoyed doing this, but long-term this is not something I want to be a part of the game. Considering the exponential scaling of sailing, this should have almost no impact on things long-term either, although short term this is frustrating. Thank you for understanding, hopefully you see why this needed to change long-term.
• Dungeon Happy Hour popup notification will expire once Happy Hour is over. Before, the popup would just stay on your screen until you Close it, leading to people thinking there was a happy hour when it already ended!
• Fixed an issue where the Sizzling Skull attack for Shamans could result in a crash if used for hours over and over.
• Clicking on the "Low Survivability" Warning triangle in the top-left will no longer exit out of menus if you have them open. Basically, you can't accidentally click on that yellow triangle anymore!
• Fixed an issue where, if you had a certain Atom that grants a Trimmed Construction Slot, that slot wouldn't give the normal 3x Trimmed Multi to speed if you didn't also have the Trimmed Slot Jewel active in Lab. Now the slot from the Atom gives the 3x speed regardless of Lab Jewel status, as you'd expect it to.
• Fixed a crash on Mobile where, in rare scenarios involving unlocking Atoms in the Collider, you may be unable to play.
• Removed all 14 items from The Slab in world 5 that are no longer obtainable and never will be again.
• Fixed an issue with The Slab where you couldn't possibly add dungeon weapons onto The Slab that you can no longer acquire due to having a higher minimum starting dungeon weapon. These have been retroactively given, go see for yourself!
• Fixed a small but annoying bug where you couldn't invite people to party/guild/friendlist if you had ATTACKS bar open
• Adjusted HP bar height of Frog bosses in dungeon so its above his head not over it. This will probably quadrouple your dungeon efficinecy, maybe even sextuple it if u know what im sayin'
• Fixed incorrect values for Ancient Crystal Steak Artifact, and Zen Style in divinity

blacksqu

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Steam Steam is out YES
🖥️ Web is out YES https://Legendsofidleon.com
googlePlay Android is out YES
AppleStore iOS is out after a 10 minute review... I think this is like hitting the apple review JACKPOTYES

willow matrix
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• The DIVINE KNIGHT class is here! Combo kills into powerful EXP & DROP RATE bonuses, summon Knight Disciples to dish out big AoE attacks, cover the map in shockwaves!

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• Quick-Ref now lets you interact with Obols, Star Signs, and Alchemy, from ANYWHERE!! Let freedom ring!
• "All Personal" tab added to obol altar! SUPER helpful for obol organization and quickly swapping obols!
• Added a toggleable "auto-cast" within pets fighting! It also lets you choose which attacks will be auto-cast!
• Whetstone added to World 3 Town Shoppe!
• Rapidly speed up liquid decanting when held down! So much faster!
• "Craft from Storage" can now be held-down!
• Every day, you get +10 free teleports instead of +5.
• The Gem-Shop teleport purchase can now be bought more times, and gives +13 teleports instead of +10 per day.

willow matrix
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• Siege Breaker Class out now! Spawn Plunderous mobs, and obliterate them with cannon attacks!
• 3d Printer is now accessible from Quick-Ref!
• Construction is now fully accessible from Quick-Ref!
• Added 5 new printer storage slots for the 3d Printer, and 2 of them are FREE!
• Added Loot Filter to the Cards section of the codex. Filter out drops you dont want!
• Added the Premium Stat Swapper stone for premium hats in the Gem Shop. It costs 25 gems and can be used infinitely! It allows you to transfer powerful Premium Hat bonuses from Bundles to other premium hats, even ones you premium-ify using the Premiumifier in the Gem Shop!
Gem Added new stuff to the LIMITED SHOP in the gemshop!

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• Completely overhauled certain behind-the-scenes tech, so the game will run smoother, crash less, and provide an overall better experience!
• Added "View Only" display so you know which Quick-Ref features actually allow you to interact with them.
• Spear-type weapons no longer hit multiple enemies if used by a non-warrior class. Sorry spearheads, but your time has come.
• Adjusted Homing Arrows talent to be a bit more 'choosey' with its targest, so each cast hits more unique enemies and further away enemies!
• Buffed 'STR'essed Garb Warrior Talent (STR from equipment is worth more STR) to give the same bonus that the equivalent talent for Archers and Mages give.
• Added the fabled T damage indicator! Show up if you do more than 9,999,999M damage in a single hit.

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• Decreased the base EXP multiplier of Crystal Monsters from 35x to 30x
• Changed Auto Loot to trigger after 5 seconds instead of 15 seconds
• Boosted arrow speed by +40% for all archers!
• Both Divine Knight's and Siege Breaker's Family Bonuses are boosted by "Family Guy" talent, in addition to the Family Bonuses your character provides. This way you don't need to swap to DK and SB to most effectly utilize their Family Bonuses.
• Altered Magma Core Headdress helmet to [+6% All stats]. Previously, it gave both [+5% All stats] and [+6% Damage].

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• Fixed a rare, but deadly, crash involving cards that would lock people out of characters. This is fixed, and will no longer happen!

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its me yo its me and i wanna know

willow matrix
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• Valenslimes Day Event is Live until FEB 24th!
• You WILL get over 1000 FREE GEMS gemmo, over 750 hrs TIME CANDY TimeCandy4, and more goodies if you collect your 50 Boxes every day! Hearto
• 3 new CAPES to collect! You get the 1st one for free GUARANTEED, as long as you play every day! Also, approximately 3% of players will get ALL 3 FOR FREE if you play every day!

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ArrowUp Boosted the Bonus for the Event Cards Set from +5% Drop Rate (per lv) to +7% Drop Rate (per lv)
ArrowUp Boosted drop multiplier for plunderous mobs to be TWICE as much!
ArrowUp Added a Pity-Timer for spawning your first plunderous mob of a cycle. Plunderous mobs will still spawn at a flat 1% chance, but if you go 90 without a spawn, the 91st kill is guaranteed to spawn one!
• Fixed a minor but annoying bug where Auto Loot would sometimes force you to double-click to move around.

willow matrix
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You can adjust your Keybinds by clicking MENU (bottom right), then OPTIONS, then Change Keybinds (top-left)

Keyboard movement is HERE! Move left, move right, climb ropes, jump up and down, attack monsters, talk to NPCs, interact with mechanics! It's all possible with your keyboard! I've wanted to do this for such a long time, and I hope this makes the IdleOn playing experience even better!

• Added KEYBOARD MOVEMENT to PC!
• Added 7 new Constellations to find and complete in World 5, which are worth a combined 35 Star Sign Points!

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• Added an option to change keybindings for keyboard movement!
• Added a High Performance toggle to Pet Battles
• Added Quick-Trash button to Obol Trashing page. Click Click Click Trash Trash Trash!

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• Added Ancient Artifact option to the world 5 Gemshop, at a maximum of 2 per week.
• Removed Amplifier and Fastihoop from the possibilities of the Looter ability in Pet Battles.
• You can now Reclaim Inventory Bag D in the Quest Codex, but only if that character mistakenly lost/sold the bag.
• Adjusted the cost of several salt lick upgrades by DRASTICALLY reducing the cost: Dune Souls, Mousey Critters, Frigid Souls, and Pingy Critters,
• The Big Bubble "Call Me Ash" now gives you +1 placeable trap whether you equip it or not!
• Adjusted the max visible movement speed (doesn't impact bonuses that involve movement speed) to be lower than before in correspondence with feedback regarding some feeling uneasy with the rapid movement

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• Fixed a bug where the POiNG gaming game, aka the game within the game within the game, wouldn't correctly give a Bit Multiplier according to your best score. It now does, and the multiplier goes up as your best score does!
• Fixed a bug that wouldn't allow you to scroll through worlds on the World Map using the scroll wheel if you were looking at World 1 or World 5.
• Fixed a bug where opening the Item Filter tab would sometimes remove the right-side item 4th from the top from the filter list.
• Fixed a bug that would incorrectly allow you to go to page 9 of your cog inventory, which unfortunately is not real.
• Fixed a bug where the Dementia Construction Obol wouldn't visually show up in the Slab even if found.
• Fixed a bug where the Evergreen plant in Gaming always gave the same bits, instead of a random amount
• Fixed a small bug where the displayed amount of Enemy HP in a pet battle would be weird lookin.
• Fixed a bug where your "Accuracy Overflow" for the Overaccurate Crit Star Talent would require you to have more than 1.5x Accuracy Req to get an overflow, instead of just more than 1.0x Accuracy Req
• Fixed a bug where you couldn't cast attacks with the keyboard (Hotkeys 1~8, try them out) if the ATTACKS menu wasn't open. Now you can use these hotkeys no matter what you're looking at.

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||Also, I'm going for a new benching PR in a few days! So stay tuned for the next update notes, I'm really hoping to post a 235 or a 245! I've been training hard and I'm excited to see it pay off and maybe encourage you guys in your own personal training pursuits, gym-related or otherwise! 💪 😤 ||

willow matrix
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• Added Elemental Sorcerer! 5 new attack talents, 5 new ulility talents!
• Added Elemental Sorcerer Family Bonus: + Talent LV for all talents above Lv.1
• Added +8 storage chests to EVERYONE, for FREE, since were having such a great run here with the positive feedback to Quality improvements and weekly updates! Let the good times roll ~

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• Changed plunderous mob spawn chance on Siege Breaker to 2%, when it was previously 1%, and adjusted the guaranteed Plunder Mob to spawn after 40 kills without getting one instead of 90.
• The Wizard talent "Mana Is Life" now gives +% Multikiller per Dmg Tier, instead of +% mana regen.

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• Fixed a display issue where the "Combined Obol Shape" would be hidden behind the Quick-Trash Obol button
• Fixed an issue where Cursory Skulls in pet battles would get "stuck" on the screen in High-Performance mode, but only if the skulls were ones transformed from normal attacks via Alchemic pets
• Fixed an issue involving unintentional invisible platforms within The Roots map, which is the one with the Acorn Tower Defence.

willow matrix
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**• Added French language! JE SUIS! **
• Added German language! GUTEN TAG!
• Added 2 new Fishing Accessories -- both can be found in the W5 Crystal drop table, but more specifically are in the W5 Tree rare drop, and Wurm Monsters rare drop.
• Added the 4 starter hats as SUPER rare drops to a monster in each world, W2, W3, W4, and W5.

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• When placing Tower Defence Towers, they will pixel-perfect snap next to existing towers so you don't need to precisely place towers to squeeze them all into the same platform.
• Added a "Kick Inactives" button to Dungeon Lobby, shows up if you try to enter a dungeon with people in your party missing.
• Edited the display for Deathnote, so that kills "hug" the right side, and are in a neat orderly column. Much easier to ready!
• Added major buffs to YANG cogs: from 40% Build rate / 40% Flaggy rate, to 100+% Build rate / 100+% Con EXP rate. By 100+, I mean they scale based on your highest Construction Lv (they start at 40% at Lv 1, and go up to the mid 100s%)

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• "EXCOGIA!" buff from YIN cogs buffed: now includes +20% Cons EXP rate. These two cog changes were made so they remain viable in late-game as they were always meant to, as described in their Gemshop description.

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• Adjusted "+% EXP for Specialized Talents" to correctly also include Construction, Laboratory, and Divinity. These talents still won't help "account-wide" skills like Breeding, Sailing, and Gaming.
• Lowered Smithing Lv Requirement for Diabolical & Troll equipment
• Lowered the time required to smelt bars. From Copper to Dreadlo, it went from [100, 400, 1000, 2.2K, 3.5K, 6K, 12.5K, 25K, 50K] to [50, 150, 350, 1K, 1.5K, 2.5K, 5K, 10K, 20K]
• Lowered Gold Twine cost for Troll helmet : 10 --> 3

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• Fixed a weird bug where youd "level up!" at random times (just the animation would pop up, no actual Lv Ups. Purely graphical fix)
• Fixed a display issue where certain cards would display the monster's stats, even if the monster had no stats (like the Blobfish Critter card lol)

willow matrix
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• Lava Larry added to World 5, who will unlock World 5 Tasks after completing his quest!
• 7 completable World 5 Tasks
• 6 Merit Shop Purchases in World 5
**• 31 World 5 Achievements **which all give unique bonuses
• 3 new world 4 achievements
• 1 new Merit Shop Purchase in world 4

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• Added Map Info when selecting maps to teleport to! THIS IS AMAZING. IGN RATED IT THE #1 LIVE-SERVICE GAME IMPROVEMENT OF MARCH 2023
• +5 Daily teleports for everyone, for free. This is also amazing, The Verge rated it #74 in their list of top moments of giving free teleports in video games.
• You can now toggle "Points Per Tap" to xMAX for spending Talent Points: x1, x5, x10, x25, xMAX. This too is amazing. Forbes has it in their 30 under 30 list for Top Talent Point Adjustments.

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• You can now buy more Chest Sluggos from the Gemshop. Not as many as you can get for free from the W5 Merits, but yes buy buy buy Peepo_Money

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• Fixed a graphical issue where, when you got an Achievement, it's picture in the top-right popup would go behind other things

||You found the secret burger 🍔 Congrats|| ||nosecrethere||

willow matrix
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iOS can now login to Steam!!! Use the new "Log in with Apple ID" at the Sync Up button

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The Rift is finally out! Battle through challenges and unlock 8 unique bonuses, like Auto Trapping, Infinite Star Signs, Eldritch Artifacts, and other slab-esque type accumulation bonus mechanics!

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• Access the rift in the Octodar map, which is the 3rd last map in World 4. You can find the Rift Ripper NPC at the verrrry top

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Shiny pets now give bonuses! STAR Try to collect all 68 of them!

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• Added a new Riftwalker Bundle to buy in the Gemshop, which includes Wings and a new NAMETAG item type Gem

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• Added 3 new "Account Lv" displays, unlocked at Lv 4000 5000 and 6000 respectively

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• Added a "Greenstack" counter in the Storage chest, see it in the bottom left and more easily keep track of how many 10M+ item stacks you have!
• You can no longer accidentaly Quick-Sell Trophies, Capes, Keychains, Premium Helmets, or Chat Rings to shops. It'll refuse to sell and popup with "CANT SELL"

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• Thanks to some player help, finally fixed a very rare issue where Telekinetic Storage wouldn't work if you did the following in a row: Opened your anvil from QuickRef, Quick Deposited items, clicked "Attacks" button without closing anvil, and then used Telekinetic Storage.
• Fixed an issue where "Breaking the Bank" talent could cause void-worth coins to be set to copper-worth coins

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blacksq
Steam Steam is out YES iOS PLAYERS CAN NOW PLAY HERE TOO!
🖥️ Web is out YES https://legendsofidleon.com/ **No download required! Play from school...? PU_pepeThinkBaguette **
googleAndroid Android is out YES
AppleStore iOS is out, but there is an issue with the rift. I have posted an update to fix it, but apple hasn't reviewed that one yet

willow matrix
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• Rift Bonuses added to Rift 41 and 46 -- Construction Mastery, and 5* Cards!
• Superbits added to Gaming, spend your bits on 24 AWESOME upgrades, including more evolutions for plants, 20% passive Prayer bonuses, and more!
• Unlock the MSA Totalizer (MSA stands for Miniature Soul Apparatus, the World 3 soul totem you get from Automation Arm), which gives you various bonuses based on your best ever Waves reached! So go improve those TD highscores!
• The Immortal Snail has arrived in the Imports section of Gaming. Level this baddie up, I dare you. It's a slow process though... snails, am I right?
• New Gem Gemshop Limited section to buy stuff from, including elite class swap tokens
• I added 2 new grumblo emoji

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Fixed the "Rift 3" bug involving completing a rift on multiple characters, where it wouldn't count some characters if their name was a 'smaller part' of another characters name (like trying to complete on LavaFlame, if you already completed on a different character called LavaFlame2). Now it will work as you'd expect, no matter your names.
• Items on the filter will not longer visually show up for a few frames before disappearing, they just wont appear in the first place.
• Main Quests are now highlighted in yellow more promptly

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Steam Steam is out YES
🖥️ Web is out YES https://legendsofidleon.com/ **No download required! Play from school...? PU_pepeThinkBaguette Only after doing your homework of course grumblo_thumbsup **
googleAndroid Android is out YES
AppleStore iOS is out YES iOS players, you can play on Steam now! Steam or website too!

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v.181c -- Fixes n' shizzes

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Fixed an issue regarding error's for 🪚 Construction EXP, as well as unlocking new Cog Board Squares, that a few people experienced some days ago.

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Fixed Mobile Overflow on all fronts, including but not limited to: 3d prints above 2b in one tick, coins dropped from Crystal Monsters above 2b value, accuracy above 2b

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Retroactively added lots of "default" items to the slab on people's accounts who got locked out getting them, including World Trophy ingredients, NPC tokens, newbie carry-cap bags, and Maestro-related items.
(Pic below is just some of these items)

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Steam Steam is out YES
🖥️ Web is out YES https://legendsofidleon.com/ No download required! Play from school...? PU_pepeThinkBaguette Only after doing your homework of course grumblo_thumbsup
googleAndroid Android is out YES
AppleStore iOS is out, posted here just for posterity sake. I'm not sure how posterity is used in a sentence. YES

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• You can now place traps for other characters from the same character at the Trapper Drone. Yes, this means both things. You can now place all 80 traps without swapping, and all traps can be from your most effective trapping character.
• Fixed 777 harvest achievement to always work, before it would be a bit inconsistent.
• Fixed an issue where Ancient Artifacts in the Gemshop would say "2/2" if you hadn't yet found any artifacts as to prevent accidental purchase. Nobody lost any gems, but it was understandably confusing to some. It will be more clear now.
• Added 5* cardsets functionaliy (ruby cardsets)
• Fixed a bug where leveling up a cardset would not apply its increased bonus until you re-equipped said cardset.
• Fixed a display bug where upgrading a card to 4* or 5* using a cardifier would place the new border exactly 1 pixel too high, which was just disgusting and uncalled for and honestly rendered the game unplayable as it would temporarily blind anyone who had to witness such an egregious graphical error.
• Vman added hehe let me add a few more words here to disguise this part of the patch notes, i think this is enough. Eh, better write a few more just to really blend it in.
• Fixed an issue in Tower Defence where "Lava IV Skull" enemies and higher (waves 130+) would not give points. They now do. Yea thats a big time fix, a one in a krillion fix, hmmf.
• Checkmate! You can finally be 'One Step Ahead'
• Fixed a display issue with the POW-10 and MULTI Talent UI Displays, where they would be inconsistent if you open/close "Player Stats" via the purple flag
• Buffed the overall effect LUK has on Class EXP
• You now regain full HP when you level up lol
• Added various little boss signposts to world 1

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Steam Steam is out YES
🖥️ Web is out YES https://legendsofidleon.com/ No download required! Play from school...? PU_pepeThinkBaguette Only after doing your homework of course grumblo_thumbsup
googleAndroid Android is out YES
AppleStore iOS is out YES

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This event is COMPLETELY FREE, so as long as you play every day you'll get AWESOME rewards like these:

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• Vman's Cooking talent now displays the actual bonus it gives, and yes, its a BIG number. Millions, BILLIONS, I don't give a F** LETS GET COOKING!!
• Both Smithing cards are now passive by default
• Vman will now keep up to 2 million kills of each type of monster, based on the kills of your character with the most kills.

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• Void Radius Vman attack can now be properly used within party dungeons
• Fixed a rare issue with Vman where he would have all map access restricted after a speedrun. This will no longer happen.
• Fixed a lil' issue that popped up a few weeks ago involving claiming recipes from Tasks, where logger heels and bandito boots were swapped display-wise.

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Steam Steam is out YES
🖥️ Web is out YES https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out YES [5 hours after the fact, the update is thankfully finally rolling out to some phones. Sorry for the wait everyone, but I must reiterate that I have no idea why it didnt go live once I released it 5 hours ago. Regardless, enjoy]

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if u readin this u a lil batch

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of cookies

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First of all, thank you for consuming the food and water necessary to stay alive and play my game.

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• Added 32 more Filter Slots, FOR FREE! You can find them using the new Arrows within the Filter section of Cards within Codex!
• Split Stacking within chest now lets you withdraw exactly how many you want AT ONCE! If your carry cap is 1000 per slot, you can now type in 13536 for example and you'll get 13 stacks of 1000 and a stack of 536!
• The skull in Monster Cards now shows the Deathnote Rank of that monster. The number next to the skull is still just personal kills, as it was before.
• "Deposit All" button added to Statues, which deposits all statues from both Inventory and Storage Chest. This was a common player requested feature, and since my legal full name is "Lava ListensToPlayers Flame2", I had to oblige!
• Added "Hold-down" for buying many anvil points, and a "Max LV" display so you know when youve bought max points
• You can now withdraw and deposit coins to your Storage Chest while in Quick-Ref. Worldwide financial banking is a big W
• Sprouts in Gaming can no longer sometimes spawn on top of import items, allowing easier harvesting.
• Added a 'return captain' functionality, just click the 'trash' icon on any captain that it out sailing
• You can now change your Anvil Production items in QuickRef
• Added a 'Storage Access' button when upgrading Stamps, which lets you withdraw items from storage without having to walk back and forth, and also takes you to the specific storage page containing the item required to upgrade your stamp if you have said item

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• Buffed Gold Relic artifact to give 2%, 2.5%, and 3% bonus 3d Printer output per day based on artifact rarity found, instead of the old 1%, 1.5%, 2%.
• Removed 'material bags' from material bags crafting recipes. In other words, you dont need previous material bags to make better ones.
• Removed platinum equipment as a material for crafting dementa, specifically for Helmet Shirt Pants and Shoes.
• Reduced the 'Pearler Shell' cost of crafting Starfire Tools
• Adjusted the UI art for Forge, Shops, and Statues. This is awesome, one day I will successfully replace ALL the boring gray UI from the world of IdleOn!!

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• Fixed Golden Cheese to give the proper amount of bonus exp for shrines from AFK gains
• Playing POiNG in gaming will not longer accidentally close if you click on the sides

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Steam Steam is out YES
🖥️ Web is out YES https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out ALMOST but remember, last time it took like 5 hours for it to "actually" be out. I sent a ticket to Apple about this, since you'd think it would be immediate (this is after it "processes" AND after it gets "reviewed") but apparently even after those 2 things, it can still take up to 24 hours

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• Visit the Doggy in World 1 to start your Companion collection!
• Each week, you can claim a FREE companion!
• You can assign your companion to follow you everywhere, just press the Select Follower button within the Manage section!
• You can also buy companions using Crystals, and TRADE these with other players soon!
• This will be genuine trading, so free companions are untradeable so people can't tank the economy by creating new accounts.

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• You can now unlink from Divinities twice per week, totally for free. Yea ik it's not companion related but it's still a good change imo

Steam Steam is out YES
🖥️ Web is out YES https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out YES -- remember, iOS accounts can now play on Steam Steam

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• Kattlekruk's Volcano at the end of World 5 is now opened! Enter using the Boss Keys dropped by Big Moles, Crawlers, and Tremor Wurms!
• New NPC added - the Tired Mole. Find him sleeping on the job outside of Kattlekruk's Volcano.
• Craft 4 new Kattlekruk Weapons, and 4 new Kattlekruk Armor. Recipes unlocked though W5 Merit Shop in Tasks.
• Added a new ULTRA equipment (pendant) -- requires you to complete all 10 of the new "Defeat Kattlekruk" W5 Tasks, gather rare equipment, and maybe get "lucky" once or twice ;)
• Added 3 new boss exclusive items: new Obol, new Pendant (separate from the ULTRA above), and new Cape!
• A new Trophy has been added!
• 4 New Upgrade Stones added to Kattlekruk's drop tables: These give the BEST stats ever, but use up an upgrade slot even if they fail... so use cautiously...

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• King Doot companion is now guaranteed if not found within 200 treats. This works retroactively for those this would have previously applied to!
• Combustion attack on Blood Berserker no longer removes Inflame
• Combustion attack Cooldown reduced: 40sec -> 20sec
• Inflame buff Cooldown reduced: 90sec -> 60sec

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blacksq
Steam Steam is out YES
🖥️ Web is out YES https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out YES iOS companions are currently invisible due to a weird bug -- this and GreenGem purchases will both be fixed on iOS next update

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• Worked with a professional translation company to get Korean, Japanese, and Simplified Chinese! Took months, had to create new functions to handle the 1500+ unique 'characters' of these languages, and there was over 90,000 "words" to translate!

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• Added a new atom, to help people fend off the evil ways of the Immortal Snail (his resetting of his level was very evil!)

• Did a small amount of work on Island Expeditions during this time too, but the bulk of the development is still to be done, will be posting in #💖future-content-blog as it progresses!

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v1.88 - ISLAND EXPEDITIONS

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• Unlock 6 islands at the Deepwater Docks in World 2, where Omar Da Ogar is located.
• Unlock new islands using Bottles, which you can collect at the docks every day. You do NOT need to check in every day, bottles will stay there from days you miss!
• You can get MORE bottles per day (starts at ~4/day) by doing Omar's quests, and by getting certain bonuses from TRASH island!

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• Islands have a variety of daily and weekly activities that you can check in for rewards!
• Rewards include 4 new stamps, 3 new Star Talent books, 1 unique Nametag, 1 unique Trophy, and over 15 other various bonuses for you to discover!

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• It will take a while to unlock all the islands, as the cost increases every time you unlock one. This allows you to really choose the order you unlock islands in!
• Hey there, its me. You read all of that right? So I bet you'd want a hint, yea? Ok so, if you want more Garbage and often find yourself doing Random Events, buy the New Bribes fast, trust me.
• You wanna know more? Uh well yea so, I'd recommend to avoid Crystal Island unless you REALLY like killing crystal mobs, and also avoid Seasalt island until World 6 comes out. Also, shimmer island is my favorite island!

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Steam Steam is out YES iOS, you can play from Steam now remember!
🖥️ Web is out YES https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out, after 36hr of review YES (Apple literally says on their site that '90% of apps get reviewed within 24hr, so we got a bad beat on this update sadge)

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• Collect 50 coolers from killing mobs every day -- these coolers Auto Loot for EVERYONE, so you can just leave your game afk-ing in the background!

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• These are the base rewards you can expect to get from opening 50 coolers every day until the event ends

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• You get your FREE NAMETAG on the 500th cooler you open -- you have a 0% chance to get the nametag within the first 499 coolers, and 100% chance on the 500th cooler.

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• Each cooler has a 1 in 1000 chance to having a RARE item. These include discontinued hats like Hotdog Hero and Popcat Hat, the Summer Shell hat (I got one in the picture above), Class reset tokens, and more.

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Steam Steam is out YES iOS, you can play from Steam now remember!
🖥️ Web is out YES https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out, and actually came out ~10 hours BEFORE other platforms, hehehe freakin' sweet peter YES

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• NEW NPC: Royal Worm (Mid world 4)
• NEW NPC: Monolith (Late world 4)
• NEW TROPHY: Complete all world 4 quests, and the final quest from Royal Worm NPC to get it
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• NEW GAME MECHANIC: Onyx Statues, unlocked by doing the 2nd Monolith NPC quest
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• I redid a lot of the UI art, namely for the Items & Equipment, Storage Chest, and Talent ui, hope you like it :-)
• Oh and I added 2 new STAR TALENTS, unlock them by doing quests from the new World 4 NPCs
• Slightly redid how the early-game works, including the tutorial. If you make a new account, try to see if you can spot the differences!
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v1.90 - Weekly BATTLES

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• **Fight weekly bosses in the new BATTLES feature, found in the top-right of World 2 Town! **
(Everyone has the EXACT same bosses and move choices each week, so you can compare yourself to your friends and see who kills more difficulties / does more damage!)
Each difficulty of boss you defeat rewards TROPHIES, which you can spend to buy new UI and other items!
(Each character can equip their own UI, so you can really customize things once you accumulate lots of UI over the weeks!)
• Every week there is a new boss and new UI / items in the shop!
• Added the final 4 Utility Traits to dungeons (Endothelium traits)

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• You can now hold down on EXP Balloons to use them fast.
• Added particle effects to the Shovel in Gaming to indicate when it's ready to dig up nuggets! The more particles, the more nuggets it'll dig up!
• Edited the Quest helper to be semi-transparent when minimized, and you can drag it further into the top-corner so it takes less space than before (try it right now fr fr)

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• Added Idle Skilling Keymaster to the final Mining Map
• Starter pack now includes +16 Storage spaces. People who already bought the Starter Pack will have this applied immediately.
[Bug Fix] Fractal island lets you "nothing AFK" on Mobile now

Steam Steam is out YES iOS, you can play on Steam!
🖥️ Web is out YES https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out YES

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Bloodbones in World 3 now drop the Equinox Mirror, which grants access to the Equinox Valley
• Complete dozens of Dream Clouds for rewards, new Equinox Bonuses, and boosted Equinox Bar Fill Rate
• 11 Equinox Bonuses to upgrade using Full Equinox Bars.
• 4 new Resources to unlock in the Equinox via one of the Equinox Bonuses
• New Trophy, recipe unlocked as one of the Dream Cloud rewards
• New Starbook, unlocked as one of the Dream Cloud rewards
Arcade New Arcade Shop rotation!

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• Added a HIDE DMG toggle for worship Tower Defence, so you don't lag from doing lots of damage hits. This was a PLAYER SUGGESTION, and we like that we like that.
• Added Background themes to PLAYER SWAP ui to show what maps your players are in.
• Added icons to every Hint title, so it's easier to navigate Hints

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ArrowUp Reduced the cost of the "1% chance of starbook" in the Shimmer Island shop from 3 -> 2
ArrowUp Reduced the number of clicks to swap characters from 2 -> 1 in other words, you swap when you click on the character, instead of needing to click character & confirm button.
ArrowUp Buffed the platform art in first 3 maps in Blunder Hills

Bug Fixes:
• Fixed an issue where some Steam Achievements would work within the Steam Ecosystem itself, even after you earn them within IdleOn. You'll be doused with Steam Achievements when updating, if you have any such missing!
• Fixed a display issue where the amount of Trash you have for trash island would sometimes round up incorrectly
• Fixed an issue where the "Road to Max Damage" World 2 task would interact with tutorial damage.
• Fixed an issue where Rando Island sometimes wouldn't spawn its weekly random event

blacksq

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• Falloween event is LIVE until Nov 6th - collect 800 Treats for free!
• Treats can contain 4 newFalloween Masks, including the 2 in the picture above!
• Get the exclusive event NAMETAG once you open 500 treats

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• Fixed an issue regarding the Equinox Dream involving a Pet Battle 'team of 4'

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• Fixed an issue regarding the Equinox Dream involving 6* cards not adding up correctly

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NEW SKILLS: Farming 🍎 Sneaking Sneak Summoning Shards
• 14 new monsters and maps to grind through in W6
• New NPCs and Quests to complete in W6
• New Stamps to collect from w6 mob tables, w6 quests, and W2 and W4 town shops
• 20 new Alchemy bubbles to upgrade & 10 new vials from W6 resources
• 4 new Pet Territories and Spices & 10 new Cooking Meals
• 3 new Statues & 2 new gold foods

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• Trial by Time achievement can now be completed at any movement speed, even ones over 133%
• Adjusted scaling on the 6th bubble of each colour other than yellow, such that it's BUFFED for players with less than bubble Lv. 300, and nerfed for those with higher Lv.
• Siege Breaker's cannons now spawn behind you, so monsters 'on top' of you will be hit.
• Changed Deathnote "multikill tier" text to make it more clear for each world
• Other players now have their own movements speed. Go to world 1 and watch the noobs crawl at a snails pace!
• [Mobile only] Fixed a visual issue where kills above portals would sometimes re-appear incorrectly if you had billions of kills

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• Archers can now attack all shielded mobs (that includes random event bosses) without sliding around. Finally our sliding era has come to an end. Grumblo_Pray

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• Seraph, a new Star Sign universe, has been discovered! You must have 58 star signs across Chronus and Hydron universes to gain access to this 3rd universe!
• Unlock 16 new Star Signs within the Seraph universe!
• Complete 9 new Constellations hidden throughout World 6! I found the one on Sprout Spirit map, and another on River Spirit map, the other 7 will be up to YOU to find!
• Skilley Skillet Guild Bonus added. Find it in the Guild Bonus tab!
• [Music] Added Soundtracks to all 3 World 5 zones & added Sound Effects to all World 4 monster deaths.

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• Added a RECLAIM button to Rockulyte's 3rd quest (in the Codex), letting you reclaim the Star Talent book if you're missing it.
• Added a reclaim button for Mman Quest, Vman quest, and Monolith, letting you reclaim those essential items if you're missing them or need them for some reason...
• Scripticus now "blah blah blah"s when you talk to them. In other words, MAJOR Scripticus buff.
• Nerfed enemy damage in world 5 and early world 6. They now deal less damge to you.
• Infinity Stars bonus from Rift will no longer give bonuses of Star Signs you haven't unlocked yet. This change will be very clear as the infinity symbol will now not be displayed on locked star-signs.
• RIP Post Office quickref (2020-2024)
• Bop Box shiny pet now gives infinity stars as a bonus instead of base WIS stat.

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• Fixed a bug involving the use of insta-grow with the Overgrowth OG mechanic. It will now work exactly as you would think.
• Regalis will now properly spawn grey slimes while in battle.
• The latest Food Max Cap Bags were counted twice in slab, those duplicates were removed from slab.
• New worship skulls didn't have the correct stats for Worship Power & Max Charge. These have been fixed, and applied even if you already crafted them.
• Fixed a graphical bug where part of your Hotbar at the bottom of the screen would go grey when opening Cards
• "Super Chow" amount from Blood Berserker talent will count the kills of your 2nd Blood Berserker (if you have 2) on all platforms. If you only have 1 Blood Berserker, this fix doesn't affect you.
• Fixed a display issue involving portal kill requirements being shown incorrectly late in world 6
• Fixed a Sussy Gene Quest
• [Mobile only] Buying new Land Plots in farming wont crash anymore -- this was only happening after buying 'OG' from Night Market, for those wondering.
• [Mobile only] Fixed a bug where Farming and Summoning EXP bars wouldnt show up when farming / summoning.

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• 3 new floors added to Sneaking! They're filled with new creepy hotel guests waiting to detect your ninja twins, increased Jade and EXP gain, strong doors to break down, and new drop tables full of new charms, weapons, and hats!
• 10 new Jade Emporium purchases, one of which unlocks Sovereign Artifacts! Sorry eldritch, sovereign is now my best friend.
• 4 new Pristine charms added! These can be found on any floor, just like before -- to clarify for those that dont know, any room can drop any pristine charm, and now theres 4 more!
• Added 10 new Arcade bonus upgrades, several of which are in this update's Arcade Shop Rotation (rotation will go live after iOS version is live), and others will come in later rotations

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• Removed a 1 pixel-wide hitbox in the MAP ui between "World" buttons and the map that would close the map. Some may consider me a hero for doing this.
• [Mobile only] Fixed the crashes that would happen sometimes when dragging ninjas up and down floors

Steam Steam is out YES
🖥️ Web is out YES PogPig PLAY HERE FROM ANYWHERE -> https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out YES

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• Nothing new this time. Leave a Steam rating if you 'd like more QoL updates, it's the only way I can know if you actually want more QoL instead of just new content!

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• Craft from Storage now puts the crafted item into your storage, but only if it is an equip
• Talent Presets are now crossplatform cloudsaved. Spec out that 2nd talent preset, and it'll be there when you go to Android or iOS! (Works from Phone -> PC too, of course)
• Card Presets are now crossplatform cloudsaved. Add some cards to your presets, they'll stay there when you go to Android or iOS! (Works from Phone -> PC too, of course)
• Locking Slots is now crossplatform cloudsaved. Lock some slots on PC, they'll stay locked when you go to Android or iOS! (Works from Phone -> PC too, of course)
• You can now click on the Shovel in Gaming every 6 seconds, instead of 20, useful for when you're chaining together gaming AFK time.
• Added a "Max Book" toggle within the Talent Book Library in the top left. No more running back and forth to the Automation Arm when checking books out!
• Added LOADOUT SWAPPING for Personal Obols. You'll see it in the top-right corner, after going into the "All Personal Obols" tab!
• Added a new ALL QUICK button to the Miniature Soul Apparatus in World 3 town! It uses ALL your worship charge on the selected soul, and puts the souls directly into your storage chest QUICK-ly
• Your team loadout for Pet Battles in Breeding is NOT reset between fights, unless you move your pets around. This way, you don't need to constantly re-assemble your team!
• Improved the Talents UI by adding glowing Talent LV display! Gold means max!
• Several items will be added to your slab if you found them before: Inventory Bags, Storage Chests, Fishing Lines & Weights
• Slight re-ordering of how items are sorted with Auto-Sort in storage, which also changes the ordering of items displayed in Slab. Also added the W6 timeskips to Slab.
• Ninja Knowledge upgrades will show a little green arrow if they are affordable
• Constellations now say if your current player has completed their mission, so you don't need to guess who still needs to complete it.
• Certain rare AFK loot is now displayed with colours in the popup loot summary
• Added "Artifact Find Chance" multiplier display to Skill Info for Sailing
• Town map button of each world is MEGA MONGO BIG now
• Harvest All no longer harvests Chemical plants
• You can now hold down on Chests to open them in Sailing at a speedy rate of 5/s
• Added a lil' razzle dazzle effect to upgrading talents
• Visually changed how PO boxes pop up on screen when spending them on upgrades, to help reduce lag
• You can DOUBLE CLICK on star signs to align them, and unalign them.

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• Carpenter bubble (+% Build Spd per Construction LV) no longer affected by WARRIORS RULE bubble
• Carpenter bubble gives 2.40x higher bonus than it did previously
• All the "AFK here for many hours" Constellation missions had the amount of hours needed lowered significantly.
• Beryllium Atom now produces 7x more PO Boxes each day, at a 7x higher Silver Pen Cost

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• Divine Knight's "Divine Intervention" respawn ability should properly work again on maps with Bug Nests, for those who had this bug
• Mages will no longer pointlessly auto-use Teleport ability when sitting still
• Fixed a rare issue where you'd get stuck with 0 of a Treasure in Sailing. This will no longer happen once you get that treasure again.

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• Added the TOME to world 4 town
• 81 different metrics to min-max within the Tome, upon which your account is given a total Tome Score

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• Compare your Tome Score to everyones! Your percentile (Top 50%, Top 25%, Top 10%, etc) is shown above the tome. If you don't see one, I'm sorry to say it means you're outside the top 50%, but don't be discouraged! It's only day 1, and playerbase metrics will change over time. Keep grinding, and you'll get there!

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• 3 new Tome bonuses added -- two of which are unlocked by buying Tome Pages from Town shops in world 4 / 5 -- and the other 6 are from endgame Alchemy Bubbles

Steam Steam is out YES
🖥️ Web is out YES PogPig PLAY HERE FROM ANYWHERE -> https://legendsofidleon.com/
googleAndroid Android is out YES
AppleStore iOS is out YES

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• World 5 miniboss -- spawn by kicking the rocks in the Mister Brightside map.
• World 6 miniboss -- spawn by... well, you figure it out. It's in Mama Trolls map.
• 5 new unique Smithing Recipes, found from the new miniboss drop tables.
• 1 new unique Obol, dropped by W5 miniboss
• 1 new Keychain, dropped by W6 miniboss
• 1 new Golden Food, dropped by W5 and W6 minibosses

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• Added a level display to Stamps.
• Added an 'upgrade status' arrow to top corner of stamps -- Green if you can afford the money cost, Grey if you cant, Blue if you can afford the Max Lv Material cost, and no arrow if you can't afford the Max Lv material cost.

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• Added a display to your Shiny Pet collection which shows to how many Shiny Pets of each type are currently in the Fenceyard. It helps you keep track of which shiny pets you're trying to level up within breeding. This was a Player Suggestion!

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• The enemies within the 2nd, 3rd, and 4th World 6 territory battles in Breeding had their HP reduced significantly

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• Fixed a rare issue that would caused newly-created characters to crash often - this issue started about 2 weeks ago to be specific.
• Fixed a small visual display issue involving clicking the AFK claim button after Splicing

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• Monster drop Anniversary Boxes for the duration of the event!
• Collect up to 50 Boxes per day, which contain **gems Gem , candy TimeCandy2 , and other goodies IceCream **
• Open 500 boxes across the entire event, and get a Guaranteed '3rd year anniversary' NAMETAG!

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• Fixed a issue where people would crash on the Sandcastles map in World 2 if they had a certain Goldric quest in progress
• Fixed an issue where Capital P's 2nd quest wouldn't give Party Points for some people
• Fixed an issue regarding players crashing when managing their ships in Sailing on mobile
• Fixed an issue where 4th stage frog nests wouldn't spawn in the Grandfrogger Party Dungeon

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• Complete 7 new Tasks themed around World 6 skills to collect Merits
• Purchase 5 new Merit Shop Upgrades using w6 merits
• Complete 35 Achievements within World 6, including some secret ones
• Unlock 4 new Main Menu backgrounds from completing certain W6 Achievements -- remember, each achievement has its own unique reward!

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• Swapping boats/captains around in Sailing no longer causes crashes on Mobile

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Steam Steam is out YES
🖥️ Web is out YES PogPig PLAY HERE FROM ANYWHERE -> https://legendsofidleon.com/
googleAndroid Android is in the timeout corner we don't talk about it YES
AppleStore iOS is out YES

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• Killroy Prime added as Rift Reward #10, unlocked at Rift 51
• Sneak Mastery added as Rift Reward #11, unlocked at Rift 56
• 5 new Killroy purchases added to Killroy's Shop in world 2, only after unlocking Killroy Prime
• World 5 mobs sometimes appear in Killroy if you reach World 6, and World 6 mobs appear in Killroy if you reach the final World 6 mob.
• New Gemstone feature added to Sneaking, unlocked upon completing 1st Mastery within Sneaking Mastery (new Rift reward)
• New Hoops trophy added. I've heard you need a combined Daily Trial score of 40+ to get it

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• HP of Doors in Sneaking were reduced significantly, early doors by ~1.5x all the way up to ~20x for the last door
• Stealth Required to not be detected in Sneaking was reduced massively, early floors by ~1.20x all the way up to ~100x less stealth needed for the last floor
• Jade and Sneaking EXP gain reduced on some floors slightly, ~1.5x reduction at the most. The Stealth REQ nerfs still make Jade/Exp way way way easier to get despite this
**• Total Account LV required to unlock new characters increased **
⚠️ • Colosseum tickets were heavily nerfed as a drop from Post Office #6 rewards -- the drought of Gold Food will be addressed in a future update, as I didn't like this spam-pen-for-tickets-to-get-Gfood method of aquiring certain gold foods

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• Fixed Construction Build-Rate Overflow on Mobile, specifically involving players with build rates in the billions.
blacksq

willow matrix
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• Added Molten Colosseum in World 5
• Added Whimsical Colosseum in World 6
• 3 new Quests from Centurion NPC in World 2
• New Trophy Gladiator earned by completing the entire Centurion questline!

• Party Killbar system added -- defeat monsters while in a party with others (all must be on screen) to fill up your Party's Killbar. Once full, a multicombat Party Mob will spawn, which you can all attack together! This gives 5x kills for opening portals, more EXP, but has 10x HP

[Note] The Party Killbar system is only for World 1, World 2, and World 3. (Same as Random Events being W1/2/3 only)

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• Removed all resource nodes from Sandstone Colosseum
• W5 and W6 colosseums are not affected by the Drop Rate bonus of DK's "Orb of Rememberance", this way DK isn't the required to effectively grind these colosseums for their massive gold food drop tables.

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• Fixed Item Pickup Display (text in the bottom left) overlapping with Party UI if in a party
• Fixed a few niche issues that came about from last update - most notably, you must unlock Killroy Prime to access his 5 new Killroy Skull Shop purchases.
• Fixed some niche issues that affected 0.01% of accounts

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• Red and Cyan Summoning Stones were added, unlocked from the Summoning Upgrade galaxyboard
• 13 new Red Circuit Battles and Winner bonuses to earn
• 14 new Cyan Circuit Battles and Winner bonuses to earn
• New Yellow Summoning upgrade added -- Sharpened Spikes
• 9 new Red Summoning upgrades added, including the final unit type Sparkie
• 11 new Cyan Summoning upgrades added
• New Arcade Gold-Ball Shop Rotation, as you'd expect with a new update!

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• Added a 'BUY' system for World 1 features to help the new player experience by both spacing out the new features behind a small coin requirement, and by helping confusion through offering a small 1-sentence description of the feature they are buying.
• Added your Summoning Army HP/DMG display to Summoning Upgrade UI, it's in the top-right
• Added green arrows to Summoning Upgrade UI to show clearly which upgrades you can afford
• Talent upgrade button squishes when you click it, and the Unspent Talent Points indicator icon jumps!
• Added jiggle and confetti to upgrading stamps
• Added sound effects to Arcade
• Added sound effects to Stamps UI
• Added sound effects to Talents UI

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• The "Auto-Respawn" timer insta-revives you at 0:00, instead of sending you back to down when dying, without costing you an insta-revive.
• Lowered Material Cost for upgrading max lv of a several early-game stamps
• Jeweled Cards in Summoning now cost 2x mana instead of 3x mana, but still spawn 4x units
• Summoning Enemy HP drastically reduced for most battles.
• Several of the HP/DMG upgrades in Summoning now give a higher amount.
• The enemies in Red and Cyan Summoning Battles are very sturdy, and have a smaller knockback when hit. This sturdiness does not apply to White, Green, Yellow, Blue, or Purple Battles.

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• Fixed an inconsistency in Sneaking item 'Find Chance' being calculated differently if your last item found was a nunchaku. This is not related to the displayed find chance itself, which has been correct since w6 launch - if the game says a ninja twin "had a 45% chance" for example, that 45% was truly the chance.
• Fixed an issue with Hoops where, very infrequently, the hoop would be too far away to possibly score. Over the 1000s of shots I took during testing this never happened, and only finally happened to me the other day, so I feel your pain lol
• Fixed an issue where some endgame sneaking items would cause some charms to be weird leveled, like +121.43243 instead of just +121. These will stay with a weird display, but no more of such charms will happen. There is no advantage to keeping those weird-display charms, other than making your inventory messy.
• "Fish in the World 2 Colosseum" task from the Youtube Treasure Hunt Series now simply requires you to enter the world 2 colosseum
blacksq

willow matrix
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• Find Orion the Great Horned Owl in World 1 - start in town, follow the HOOT popups!
• Spend feathers to make more feathers!
You generate feathers ALL THE TIME. You do not need to be on Orion's map to generate feathers, only to spend them!
• Unlock 6 non-feather bonuses, like Drop Rate bag and EXP XP
• Collect MEGAFEATHERS... you'll see... oh, you don't see? Then you dont have enough feathers yet.

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• Fixed a bug on mobile that would cause high-level players to crash on Summoning

Note: If you guys enjoy this wacky update, I may do MORE idle/clicker updates like this one :-)
blacksq blacksq

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• Poppy the Kangaroo Mouse added to World 2! Find her using the new Map bought from the World 2 Town shop (costs like 15 gold coins)
• Catch fish, spend fish, catch MORE fish!
• Get 7 "rest of game" bonuses (unrelated to Kangaroo Fishing) like AFK Gains, Total Damage, Defence, and more! Since I only listed out 3! And I said there's 7! So more is 4!
• Collect MEGAFISH... so many megafish...
• You can click this time! But uh, dont click too many times.
• ||World 3 idler will not be the next update. Cry your tears of sadness or tears of joy, or neither if you just vibe||

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• BONUS BALLOT feature added to World 2 -- submit your vote each week, and whichever bonus gets the most votes becomes active for all players!
• Each week has 3 different bonuses to choose from, drawn from a possible 34 bonuses. NOTE FOR NOOBS: If the winning bonus of the week is for something later in the game you haven't unlocked yet, you get 1.25x DMG instead of a useless bonus!
• 5 new Equinox Dream Challenges added to the Equinox Valley in World 3. Completing them give bonuses, one of which unlocks a new Equinox Upgrade type which BOOSTS the bonus given by the weekly Bonus Ballot!

SUPER SECRET INFO: ||The vote results (shown in %'s in game) are updated every 20 minutes, for those that want to follow the vote. If the votes don't update every 20 minutes for you, just Cloudsave and go back in and it'll update||

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• Total Land Rank in Tome now gives its points correctly.
• The Land Rank Point Reset, which should be usable once a week, will now properly be usable once a week.
• Fixed a display issue where, if you found more than 150 crop types, the crop scientist wouldn't fit them all in his UI box
• The 2nd-last Land Rank Bonus now gives the proper amount which is way more than it previously did
• Adjusted the visual display of Jade Cost for Sneaking upgrades, so the numbers are fully visible for high 10E21+ costs
• [MOBILE ONLY] The red "email" button will no longer cause crashes for the players who were having issues

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• Collect 50 Summer Coolers every day by defeating monsters!
• If you collect all 50, an Event Point will drop!
• Summer Coolers sometimes give GOLDEN OYSTERS, which drop Event Points and discontinued equipment!
• Spend Event Points at the Summer Break Shop. Talk to Coastiolyte in World 1 town
• Bonuses from the Summer Break Shop are PERMANENT. Unspent event points will carry over to the next event

• Bonus Ballot voting results will not show up until you vote yourself, starting next week.

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• The Caverns are found in World 5, take a right at the Mister Brightside monster map
• 10 caverns to discover, interact with, min max, and collect opals from
• 4 villagers to level up with opals, who give various bonuses and upgrades
• Over 100 bonuses to create upgrade and uncover, boosting both cavern stuff and the rest of the game
• 1 new statue, found from a monster who lurks deep in the caverns
• New gemshop section added: Oddities
• Final Pet Breeding Upgrade has been added: Grand Martial of Shinytown

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• Double-click a location on Map to instantly teleport (no need to click location --> click teleport button anymore)
• Refinery Rank display will now include Blue Stars, each representing 100 Ranks. so Rank 200 would be two blue stars instead of 40 yellows
• You can now 'max upgrade' Owl & Roo upgrades by holding down on them -- you'll see what I mean when you try it!

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• Mana Cost of many attacks increased
• Made "High Performance" mode in Pet Battles even more high performance. Hoping this helps eliminate all lag, will see how this goes and potentially do this more in the QoL update
• White pearls give more class exp than before up until Lv 400, then give less exp than before. My apologies for having to make such a change, however, I want you to know that my long term plan (especially with world 7 and beyond) will involve large shifts in the effective maximum possible class lv, so while there are some 'artifically' high levels from previous white pearls, soon enough we will not consider these levels to be that high. I am not looking for feedback on this change, the decision is final.
• Made it so Elemental Sorcerer 'wormhole mobs' are no longer grey-looking. Less lag for some!

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• Endless Summoning added to World 6 -- Unlocked via a new Cyan Upgrade within summoning
• 12 new Winner Bonuses to be earned from completing the endless summoning battles, including cool bonuses like +Daily Stamp LVs
• New Summoning Unit type - GUARDIO!
• The final 3 Cyan Upgrades in Summoning (the Endless-related ones) now have a function and are ready to give bonuses!
• The Endless Summoning metric within Tome has been changed to Career Summoning Wins, and is now operational, grind away!

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• Hold down to spawn Summoning units added -- no need to spam click!
• Double-click on a World Button to teleport instantly! These are the rectangle buttons on the left side of the map.
• Meals now display their full bonus in the Menu! Before, the displayed bonuses for meals neglected any "All Meal Bonus" multipliers, such as the one from Black Diamond Rhinestone lab jewel. That jewel has a new description to match this!
• +7 daily teleports, for all players, completely free, starting now!
• Added M-notation to summoning fights, so instead of being swarmed with 3,453,013 it will simply be 3M. Neater, simpler, less lag!

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• Increased the number of Summoning Shroom Familiars you can buy from the Gemshop to 6
• Removed the 'in a party of just yourself' requirement from all Equinox Dreams. You can now complete dungeons with others and get full credit for completing the Dreams!
• Adjusted Mana Costs of some Talent Attacks, making many of them lower.

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• IdleOn is now playable on the STEAM DECK!

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• You can now "hold down" on the following upgrades to upgrade faster: Kitchen LVs, Sailing Boat LVs, Summoning Essence Upgrades, Land Rank Database Upgrades
• Mousewheel scrolling now works in Vials and Lab!
• Added "High Performance" mode for Summoning, unlocked once you get 15 career wins. Toggle it in a battle to disable the following visual effects: Slime death-splats, collision pops, damage numbers, enemy hopping, slime squish/stretch, sparkie explosion circle. None of this affects gameplay or provides advantages or disadvantages, only affects visuals.
• You can now scroll up and down on Amplifiers at the Dawg Den to increase and decrease their charge!
• You can hover over any bucket at The Well and scroll up and down to change what they collect! No need to select each bucket individually!
• "High Performance" for Breeding Battles in W4 is even better, disabling more effects leading to no lag for all!
• Talent Library now skips over classes you arent. For example, "Shaman" section will no longer show up for Elemental Sorcerers. Saves you a few clicks!
• "Remove All" in Farming now removes ALL crops -- but, it auto collects fully grown crops before removing them!
• You can now lock empty farming plots. This one's for the endgamers who grow crops so fast that, without this, they cant lock the first crop type fast enough before it grows and evolves!
• Removed the final Sneaking door, replaced with Sneaking Mastery Eye to help aspiring Ninjas understand how to keep progressing.
• Added [Spacebar] and [R] as hotkeys to reroll during a Summoning Match
• Added Event Points to the "Account" section of Storage Info within Player Info -- it's that 3rd tab at the top!

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• Changed a few items to NOT be a part of the Slab (mainly the Inventory/Storage items from Gemshop that you can't re-buy), and added some items to YES be a part of the Slab (mainly certain Cosmetic Hats).
• Extended the World 1 theme music. Yes, this whole time it was simply the short version!
• Buffed the size of numbers above portals by +100% (only if the number is below 999)
• Nerfed enemy damage in Worlds 1~4, and lowered material costs of the 5 stamps you start the game with.
• The W2 Task "Maximum Efficiency" now counts your Cooking and Lab Efficiencies, making it fully completable!

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• Sampling on Mobile is now fixed, and won't break after 2 billion. Mobile now has no noteworthy "mobile-only" bugs!
• The Slab is now 100% accurate.... It no longer counts items that are not shown on the slab.
• Fixed 10 different displays that were "not-neat" (i.e. showing 321789123 instead of 321M): Anvil Production Capacity, Anvil Production current EXP, Anvil Production Total Items being made, "Next Pet" chance in Pet Breeding, Divinity PTS owned, Divinity PTS earned/hr, Divinity Offering Costs, Poppy's Shiny Fishing %, AFK gains of resources, Shrine experience (hours).
• Harp Notes will no longer break when getting billions of them. Congrats to the gigabrain players who were able to get billions of notes this early after release!
• Fixed an issue where normal mobs would respawn after a few hours while playing Worship Tower Defence
• Fixed an issue with Ninja Looter alchemy bubble not giving its full bonus
• Fixed an issue with Value GMO night-market upgrade not giving its full bonus
• You can now complete the last Eliteus Quest on Vman class, allowing you to get the W4 Completion Trophy on Vman!
• BoneJoePickle no longer boosts HP of King Doot within World 2 dungeon
• Fixed a minor inconsistency with Looty Mc Shooty archer talent, where it would track "items found" differently than the Slab does. They are now the same.
• Fixed an issue where Towers could be placed on top of portals during Worship Tower Defence runs
• Fixed a Colosseum issue where clicking "Next Round" button would cause you to run there if a platform is behind it.
• Fixed an issue where you could accidentally Forfeit during worship tower defence if the upgrade buttons for towers overlapped with the forfeit buttons
• Fixed a Card Bonus display issue where small bonuses would show up as "0". For example, the W4 mob Stilted Seeker would say 0% All Stat when the true value is 0.5% All Stat. This is purely a display fix, bonuses themselves are fine.
• Fixed an issue with Auspicious Aura where it would spawn the attack mid-air if cast while climbing a rope.
• Fixed a display issue with Divinity PTS/hr where it would show 0/hr for other characters even when they were in Lab w/ Goharut.
• Attempted to fix the "Nothing" AFK issue regarding Gloomie Mushrooms AFK in Cavern 9 -- tough to confirm due to it being a rare bug. If you encounter this issue after this update, please leave a bug report about it.

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Justice Monument is now playable -- find them at Cavern 10 in the Hole!
• Unlock and level up the 10 new bonuses that come from Justice by earning Retirement Chests while Approving and Rejecting law cases as you replay the story of the Royal Court Justice!
• New Engineer Schematic added: Compound Interest (requires high level villager to unlock)

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• When depositing a statue manually, the display "jumps" to that statue so you don't need to scroll and find it.

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ArrowUp Pugilist Demise ring gives +16% more Boss Damage. This change applies to all existing Pugilist rings too, not just new ones!

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• Fixed an issue regarding the "All Meal Bonuses" multi introduced in Endless Summoning, and how it was inconsistent until you changed maps once
• Fixed Roo Shiny Fishing on mobile -- my previous fix only fixed the display, not the mechanism itself. Thank you for those who reported this!
• Smithing EXP earned from 'manually' claiming Anvil Production no longer overflows on mobile.
• Construction EXP displays on mobile should properly match PC
• Fixed an issue in gaming where sometimes you'd click a sprout and it wouldnt harvest it.

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Steam Steam is out: YES
🖥️ Web is out: YES PogPig PLAY FROM ANYWHERE -> https://legendsofidleon.com/
googleAndroid Android is out: YES
AppleStore iOS is out: Yes (yes, Apple is still reviewing... 2 days and counting -- EDIT: 3 days now -- EDIT: finally lets go!)

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• Enjoy 28 days of GIFTMAS! Partake in the following festivities every single day for MAX REWARDS!
• Defeat monsters to get PRESENTS Giftmas Open them for gemmo , TimeCandy3 , Event Cards, and Giftmas Equipment like a new NAMETAG and SANTA HAT!
Collect all 50/50 Presents in a day, and get +1 FREE SPIN at the WHEEL! This is your main source of STAR Event Points!
• Spend Event Points at the Giftmas Blobulyte for permanent bonuses!
• Also, new Star Talent - CASH MONEY! Go get it from world 1 monsters.

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• Moved BORED TO DEATH star talent to page 4, putting in it's place a new CASH MONEY star talent which you can get by killing some early world 1 monsters.
• Nerfed Petless achievement requirement -- you need to Trash 1000 Pets now, instead of 2500 Pets.
• Decreased the Consumption Chance of all potions by a LOT lot lot.
• Buffed the bonuses given by most potions.
• Buffed the star talent "Just EXP" to give 3x more +% Class EXP than before.
• Buffed the Sound Effects of the Basketball minigame, by giving them +100% existence (I added SFX lmao)

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• Elite Class quest no longer gets stuck on 5/10 Greenie kills.
• The "Bring Them Back" wish at the Lamp Cavern will now properly allow you to wish for 12hrs of Justice Monument time
• Certain Steam Achievements no longer need 'triggering' to be rewarded if you completed them first on Mobile.
• Fixed an inconsistency regarding talents that affect all players This has not been fixed yet, but I wanted to keep this here X'd out since I mentioned it during Stream. This will be revisited next update.
• Depositing one of the last 3 statues manually (Stealth/Essence/Dragon statue) no longer crashes on mobile

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• Tower Defence Saveload system - collect 1000 Worship Floppy Discs from playing Tower Defence to unlock! Allows you to save and load worship runs so you don't need to start from Wave 1 every time!
• 20 new crops added to Farming, found through the Glassy seed!
• 2 new Gold Ball bonus types to buy at the Arcade, with more new types coming later!

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• Primordial Shrine now gives its +X% AFK Gains bonus no matter what, instead of only if you have less than 150% AFK Gains.

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• Fixed an issue regarding Gaming Sprouts not evolving past stage 1 if you have extremely high evolve chance.
• Fixed an issue with Elegant Seashell not tracking every single evolution that occurs among your sprouts
• Retroactively added Maestro Questline items to your slab, although this may take a few days to show up
• Fixed a display issue that started last update, where small multipliers like 1.03x or 1.06x were just showing as 1.00x

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• New Class: DEATH BRINGER, unlocked by visiting Masterius in World 6 (4th map) and getting a Master Class on your Blood Berserker
• Upgrade 15 new talents on your Death Bringer
• New Family Bonus from the Death Bringer, I'll let you find out what it is yourself!
• New Emporium purchase in w6: Science Highlighter
• 50 New Farming Crop types to collect

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• Your TD save/load system will auto-update your PTS when your +% TD PTS bonus from meals goes up. This way you wont need to replay from wave 1 whenever you level up your Cannoli meal!
• Nerfed Axe and Bear Swipe's %DMG modifier
• Talents that give bonuses to All Characters, like Elemental Sorcerer's "Wormhole Emperor" will now be correctly affected by +LV bonuses, for example the one the Rift Slug pet gives.
• Justice Monument's "daily lamp wishes" bonus now gives the correct amount of daily wishes.

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• Upgrade Vault added - find it in the Codex!
This content is directed at new players, next update will be more endgame content!

• New 60% 70% 80% 90% and 95% Tome Ranks added -- if you are in the Top 50%, yea, you won't notice these lmao
• Fractal island now gives its W6 bonus!

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• Anvil is no longer Quick-Ref only. Craft anything, from anywhere, at any time!
• Ribbons will tell you their bonus when you drag them around, so EXAMINE RIBBON is only needed to look at bonuses of ribbons on meals!
• Boosted the amount of COINS that mobs drop -- this also means mobs will drop more (and different types) of bones for Death Bringer!
• Gave every player +30% AFK gains. Forever!

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• Fixed the Graveyard-not-spawning glitch for Death Bringer.
• The Final bonus of each monument in the Caverns now correctly gives its "multi", as you would expect it to.
• Players button now lights up when you click it. Before, it would light up Menu button.

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• Valenslimes Day is here! Defeat monsters for Chocoboxes, open then for goodies, and spin the wheel daily!
• I made Chocoboxes drop +500% more often, so you can get your 50/50 daily boxes FAST! -- I know you all wanted this change, enjoy!
• Added SMALL MODE to Storage Chest! It's not 'content', but rizzler be darned, it's probably more important than new content!
• Fight Glunko The Massive at the slimes map in World 1... endgamers, bring your BoneJoePickles!
• Increased the Max LV of the Refinery Speed upgrade at Salt Lick to 100. Go max it out!

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• Every time you fail to get a new sprout species, the chance goes up for next time!
• Made boss monsters drop their items ~1.5 seconds faster when killed
• Removed the "top of the hour" respawn for Baba Yaga, who now always shows up, and has a 24hr respawn. RIP.
• Items that are filtered out now say "Filtered Out" where they usually show their "1 in X" odds display.
• Minibosses no longer drop Star Talent books if you've gotten Lv100 version of both books
• Adjusted the "total money multiplier" display in Upgrade Vault (shown in the 3rd bonus) to use Trillions as a suffix, instead of just Millions

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• The talent "I Dream of Peace and Egg" on Beast Master now gives 3 eggs (previously 1 egg) every 10hrs of your AFK claim
• Lowered the number of Pearler Shells you need to craft Starfire tools to 5 each (previously 25 each)
• Lowered the number of Black Lenses you need to craft Void Weapons to 2 each (previously 4 each)
• Reduced time needed to forge bars from ore by -80%. In order starting from copper, it used to take 50, 150, 350, 1000, 1500, 2500, 5000, 10000, 20000, 30000, 50000 seconds. Now, it is 15, 30, 60, 200, 400, 750, 1300, 2000, 3100, 6000, 15000.
• You can "tick" skilling nodes. Simply start mining/choppin/fishin/catching, then run away, then run right back for fast skilling!
• Buffed drop chance of several World 1 monster cards.

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• Fixed a bug where holding down to upgrade Vault on mobile was super slow

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES PogPig PLAY FROM ANYWHERE -> https://legendsofidleon.com/
googleAndroid Android is out: YES - Android will receive +1 day for the event, to compensate for delay
AppleStore iOS is out: YES - iOS will receive +1 day for the event, to compensate for delay

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• UPGRADE VAULT 2 is here! 29 new updates which boost various mechanics in World 2, World 3, and World 4!

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• Lowered Efficiency needed to catch W2~4 bugs, and W1~3 trees
• Added a mini-bar under each Alchemy Cauldron, showing if you can get new bubbles or cauldron boost at a glance!
• Added small circles to show which group of Bubbles you're looking at for each cauldron
• Added blue Upgrade Arrows to Alchemy to show which bubbles you can afford!
• Added a RECLAIM button for all 3 of Sussy Gene's quests, so you can get the Stamps back if you lost them!
• Orion the Owl now accurately shows you what your upgrades do! For example, one of them always said +5% Feather Generation. Now, as you level it up, it will say +10%, then +15%, etc
• Added several equipment dropped by colosseum chests to the Drop Table of Forge cards. This way you can filter them if you want.
• Added the green fish of freedom to Poppy's Pond, who shows up when you open your Fisheroo Reset bonuses. Clicking on him will reset all your reset bonuses, letting you reallocate pts!
• Made it 1-click shiny fishing for Poppy, so long as you have at least 1 megafish!
• Finally returned from the shop with milk and eggs -- specifically the starfire-rarity and godshard-rarity pet breeding eggs! Your eggs can now increase in rarity to Godshard, rarity 11, instead of just rarity 9 like before. I also buffed the EXP-multi and Pet Power Multi that rarer eggs give.
• Simplified the STAT-INFO popup when you select STR/AGI/WIS talents in tab 1

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• Increased the Defence and Accuracy needed to kill monsters in Late World 2 & Early World 3
• You now have 180 seconds when Loading a Tower Defence run, instead of 60s
• Nerfed money dropped by W4 colosseum chests
• Buffed the Chaotic Amarok Pendant, as well as both Chizoar Blankies (pendants)

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• Sprouts in Gaming no longer get stuck not evolving over time.

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• Items are added to your slab by just opening your inventory. Do NOT manually drop them out of your inventory anymore!

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• Added +10% STAT to all three Lv.100 Class Helmets - The Murmillo, Conquistador, and High Priest Hats

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• Fixed the lag that some users experienced from having an active pet follower!
• Fixed the reset Star Talent books coming from the wrong sources. Rocklyte correctly gives you the Beginner Best Class book again, TP Pete correctly throws his Stamp-talent book again, and Crystal Mobs drop Quest Chungus again.
• Fixed W1/W2 minibosses not dropping star talent books when they should, or NOT dropping them when they shouldnt if youve maxed them out

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**NOTE: If you did "Sign in With Steam", you CAN play on Android now!!! **

• 5 new caverns -- collect rupies at The Jar, fight Golems at The Temple, chop down the Evertree, and stare wistfully at the other two!
• New villager - Bolaia the Cavern Scholar! Learn SECRET bonuses from each cavern and level them up!
• 28 new schematics for Kaipu the Engineer Villager
• 4 new bonuses for Cosmo the Conjuror Villager
• 6 new bonuses for Minau the Measurement Villager
• 2 new bonuses to get from ringing the bell
• 1 new statue - it's actually found at Cavern 9. The Dragon Warrior statue is now found somewhere in the new caverns...
• 2 new stamps - both found within the new caverns
• New companions set added: Fallen Spirits!
• You can now select which Tier of Treat you want when buying companions, and each one comes with its own guarantee! The Guarantee for the Mythic pet is only 30, not 200!
• Miss the old companions? You can find them through the "LEGACY" button in the top left of the Buy Companion window
Contesto2 **• Supreme Glunko pet contest: #free-gem-contest💎 **
blacksq

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• You can hold down on Opal Investing to give them to your villagers FAST!
• You can ||SKIP bravery fights where you 1-hit kill|| but only after studying the bravery cavern with Bolaia!
• Added the "Score needed for Next Opal" display to the Dawg Den while fighting!
• Flaggy progress toward unlocking a new cog slot is always shown, so long as a flag is placed there.
• You can now login on Mobile if you chose "Sign-in With Steam" when creating your account on PC

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• Everyone with a LV 13+ explorer villager has been set to LV 12 - I did this because Villager is now harder to level up past 13
• ALL EXP YOU HAD IN EXPLORER VILLAGER BEYOND LV 12 WILL BE REFUNDED INTO YOUR OTHER VILLAGERS! You will NOT lose any exp. It would be as if you leveled up other villagers instead of Explorer!
• Renewing the Bell (resetting it) now costs 25 EXP, instead of 250 EXP. EXP rate remains at 10/hr
• Gloomie mushrooms will be dropping the new VILLAGER statue instead of Dragon Warrior, and a new cavern in the next update will be dropping Dragon Warrior statue
• Your Dragon Warrior statue levels will turn into villager statue levels.

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• Reclaiming "Begginer Best Class" Star Talent from Rocklyte now works, before it was giving "Quest Kapow!"
• Standardized the height display of coins -- void and beyond were shown lower than the base coins, overlapping with the number under them making them harder to see.

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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• The Gambit Cavern is ready to take on challengers! Can you last longer than anyone else on the King's Challenge? How about the Horsey's Challenge...? Queen's challenge..???!?!
• Unlock new Gambits by building the NEW SCHEMATICS at the engineer villager
• 14 unique bonuses from Gambit, including SUMMONING DOUBLERS and DOUBLE RIBBON COMBINING!
• Win my Developer Pet Glunko Supreme! Go visit the Doggy in World 1 for more info, and to see if YOU are a winner!
• New gemshop bundle -- Fallen Spirits Pet Pack! 4500 gems, 3000 pet crystals, 30 raffle tickets for Glunko Supreme, and the Crown!

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• Added a display in the Arcade to show when a Gold Ball Multi event is ongoing! Go check it out, there's a 3.5x multi RIGHT NOW!
• Added a REJECT ALL button to trades. You will see it in the top-left of the trading window if you have 4 or more pending trades!
• Regarding the situation for enchanted collectibles, users affected have been fixed -- if you have a specific case that needs addressing, please send an email with as much info as you can provide

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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• The Wisdom monument is HERE! Go take on his challenge of using your brain, if you dare...
• Level up 10 new bonuses from the Wisdom Monument!
• The Wisdom Monument has made up his mind regarding his Schematic. It now gives +1 Starting Attempt per POW 10 hours you respect him, as well as continuing to give +20% Monument AFK Gain rate
• The 12th bonus from Measurement Villager has been added, giving +% Monument AFK Gain rate!
• Bolaia's Studies on the Wisdom Cavern now have a bonus!
• Added a secret mode to Wisdom Monument... you'll have to ask around for how to access it...

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• You can now hold down to upgrade Alchemy Bubbles FAST!
• Added a SHOW PTS button to top-left of Gambit cavern, which displays the points you have from each gambit and explains how points are calculated
• Added highlights to Grimoire once you unlock Writhing Grimoire, to show which other bonuses are affected by it
• Added a display to summoning upgrades to show how many Doublers you have in the bottom left corner. Only shows up if you have any doublers left.

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• Your wishes for Infinite Resources at The Lamp will now affect Jar Rupie Gain!
• Increased the number of opals you can buy from the Oddities section of the Gem Shop

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• Fixed Death Bringer's crashing when fighting in the Dawg Den cavern
• Fixed a bug that prevented you from starting a Gambit Challenge if you had 0 summoning lives left for the day
• Fixed a bug where W4 troll boss was invisible on regular mode
• Fixed Sussy Gene's 3rd quest not counting Gambit as a way to complete it
Blue Tee recipe in Anvil Tab I is now a default recipe, meaning everybody now has it unlocked. Not functioning, already fixed in code for next time!
• Fixed a small mixup -- the 9th Jar Collectible was giving the 10th's bonus, and the 10th was giving the 9th's bonus.
• Fixed a lil buggy boo that made the freakin' Snail Mail Gambit Bonus give +1 mail a day instead of 2x which is crazy like wow
• Fixed Biggole Mole companion using an incorrect number of days when giving +1% Printer/day. All players have been set to 11 days, which is MORE than you would have had if it worked from day 1, but of course less than the incorrect number it currently gives.
• Fixed the Dark Luck schematic to correctly give multiplicative 1.10x Enchantment Chance per POW 10 dark rupies

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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• The IdleOn 4th Year Anniversary event is LIVE! Celebrate 4 amazing years by collecting anniversary boxes, playing your daily IdleOn 4th Year Spectacular ticket, and hunting for the three Anniversary Pets!
• Monsters drop Anniversary boxes, which contain new and old event exclusives!
• Play the new Spectacular Ticket every day (you MUST collect all 50 daily boxes to get this), and spend the rewards at the Event Shop by clicking on the Cake in World 1 Town!
• Added 13 new Tome challenges, giving a possible +4000 PTS for your Tome Score!
• Added the 6th Inventory Tab, so you can now have up to 96 inventory slots!
• Added 2 new Inventory Bags, found in World 5 and World 6 town shops! They cost a LOT of coins...
• Added 25 new encounters to Justice Monument's game, including visits from Poppy and the Rupie Slug, and a new series for Timmy!
• All 275 achievements are now unlockable on Steam! There were only 68 achievements on Steam before.
• Timmy's Timewaster.

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• You can now wish for Wisdom Monument hours
• You can now wish for a full reset of Jar Collectible Enchantment LVs
• Arcade balls now have a 53% chance to bounce to the right, for the entire duration of the event!! That's an 80% higher chance of hitting the jackpot compared to a 50% chance to bounce right! The chance will return to its previous value after the event is over... but do you know what the previous value was?
A = 47.5% B = 49% C = 50% D = 52.5% E = 69.420%

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• Increased the bonus of Cosmo's "Equal Spread" majik bonus from 1% per LV -> 2% per LV
• The Tome's Goblin Gorefest challenge will no longer allow for Save/Load to be used. As such, all players with a 160+ score in this have been reset back to 160.
• Slow-Roast Wiz equinox bonus (+% DMG every second) now caps after 4 hours, and the "auto advance after 9999 seconds" in tower defence has been removed. Accounts with now impossibly large best waves have been reset down to 160, so that their Mini-Soul Apparatus does not give bonuses which would be unattainable for all other players.
• Lowered the ACCOUNT LV REQ to see new tome challenges. Before, it was ~60 lvs per challenge, now its ~45

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• Fixed a bug where people would buy the last Ivory Bubble Cauldron and not receive it. This works retroactive, if you were one of these people you will now have your ivory cauldron!
• Fixed an AFK-issue where you would get "nothing afk" instead of Golem afk on your 1st character.
• Fixed an issue where the 25 opals from Samurai were visually not showing up if you logged in on the Caverns map, hence the -25 some of you would see sometimes.
• Fixed the display issue for Dark Luck engineer schematic, where it displayed the wrong total bonus amount. The bonus itself remains working.
• Fixed a bug where cool bird would sometimes NOT take away a retirement chest/mental health if you lost the flip. He now takes what is his.
• Fixed a bug where "No Stamp Left Behind" stamp would get stuck on screen. This was just a visual bug.

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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Lil' Hotfix:

• People with broken ui (can't click buttons on bottom of screen, cant see Auto/Attacks/Players button or Player LV) are now fixed! Sorry for the inconvenience you experienced since this sprung up yesterday, and thank you for all the reports!
• "Hug From Timmy" achievement now properly added to the game. Find it in World 5 achievements. Gives +10% Monument AFK gains.
• Fixed an inconsistency with the "Destroy Resource Layers Destroyed" tome challenge. Depending on your account, this will cause a "loss" of 100~300 pts, but you were never meant to have these pts in the first place.

Update Release Status:

Steam Steam is out: YES 🖥️ Web is out: YES googleAndroid Android is out: YES AppleStore iOS is out: YES

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• New Class: WIND WALKER! Unlocked through your Beast Master by visiting Masterius (located on 4th map of World 6) and doing his quest!
• Embark on a new journey with Windwalker's Tempest Mode, unlocking maps one by one and taking on the abominations as you gain more and more power with your Compass! You can leave Tempest Mode at any time -- this is a separate mode, not a rebirth/reset to the main game!
• Spend dust in the Compass to upgrade your wind walker's stats and unlock bonuses for the rest of the game!
• New Family Bonus from the Wind Walker
• 5 new Pristine Charms added in Sneaking - there is a large boost to Pristine Charm Find Chance to help earn these outside of buying them in the gemshop, it's an upgrade later on in The Compass.
• New Limited Specials in the Gemshop! Keep in mind, you can also get Exalted Stamps from The Compass on your windwalker, so these are not exclusive to the gemshop unlike other items!
• New Windwalker bundle available to buy in the gemshop - comes with the Evergreen Robe outfit and the Aethermoon Nametag!

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• Buffs will now re-cast before the buff expires, so that you can have 100% uptime on buffs while Auto is on!
• Adjusted how Ninja Charms scale. Simply put, they give bigger bonuses, and its harder to cap them out so the grind wont stop like it used to in the mid-hundreds of Charm LV!

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• Sped up the animation frames for archer if you have excessively fast Basic Attack speed, allowing for a more "true" attack speed.
• Nerfect Crescent Shrine to only get +7.5% bonus per LV instead of the previous 10%. Important info regarding this: This was done due to the huge increase in crystal mob chance from Exalting the Crystallin Stamp -- however, to be very clear, you will still get an increase in crystal mob chance overall. In other words, but buff from Exalting your Crystallin Stamp will be greater than the nerf to Crescent Shrine, resulting in a net increase in Crystal Mob Spawn rate. Also, keep in mind Exalted stamps are earned for free later in The Compass; while they can be bought from the Gemshop, they are not exclusive to the gemshop. [Summary: Crystal mob spawn is buffed, sort of.]

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• Fixed a bug in Justice with Poppy's "set an example for the kids on Popularity" case. For example, if you accept this case at 100 popularity, but then get to 200 popularity by the time you see Poppy again, it would set your popularity to 160. After this fix, you would instead have 360 popularity, as you would expect.
• The "Something something gambit..." bonuses from Jar Collectibles now give their proper bonus of +1% Gambit PTS per lv

Note: Deathbringer will get AFK bone gain system next update

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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• Collect 1000 charred bone Fragments on Deathbringer to unlock AFK bone collecting! Once unlocked, you will get 1 Charred Bone per HR of afk gains claimed on your Deathbringer, which each Charred Bone giving 1hr of Bones when used, similar to Aethermoons. The only difference will be that you use up the entire stack of Charred Bones at once, so you don't need to click 100s of times.
• View your Medallion collection by USING the Shiny Medallion talent on your Windwalker! Yes, you need to assign the Shiny Medallion talent to your attack bar, just like you do for Compass talent.

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• Changed the "Shiny Medallions" talent to be an Active talent. When used, it shows which mobs you've collected medallions from, and which you havent! I'm repeating myself here, but for good reason, some people will still be confused by how to access the medallion collection! Unfortunately for you and me both, these people don't read patch notes so you'll have to help spread the word... maybe through pictures, or voice recordings?
• Aethermoons do NOT drop dust at your feet anymore. It just ADDS the dust STRAIGHT to your Compass, no fuss no sus.

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• You can now only get 250 Tempest Weapon/Ring Drops while visiting a map, after which they will stop dropping. This is to prevent overnight AFK-ing from lagging due to having 1000s of unlootable weapon drops. NOTE: Stones and medallions WILL keep dropping always. If you want more Weapons/Rings to drop, simply leave and re-enter the map -- changing Servers will accomplish this too. I felt this would be a more convenient change than requiring the player to juggle between different loot filter options.
• Adjusted which mobs can and can't drop Medallions, and removed medallions that are now impossible to get from all players. Most notably, these include Bug Hive medallions.
• Adjusted how late-game tower defence works. Waves now auto-complete after 9999 seconds, however you CANT "save" unless all mobs are dead.

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• Fixed Maestro crashing in World 4 town on Android!
• Fixed Wisdom monument's Memory Game crashing sometimes in latest version
• Fixed Reindeer signpost disappearing when swapping maps. It now functions just like Deathbringer Gravestone and Siegebreaker's Flag, where it 'follows' you as you move maps, but it does of course lose its current killcount.
• You can now find "Grass Element" Tempst Bows - the first one drops from Snelbies in World 2, and can also be found from mobs in World 4 and World 6.
• You can now find "Wind Element" Tempst Rings - the first one drops from Pincermin in World 2, and can also be found from mobs in World 4 and World 6.
• The 4th Anniversary inventory slot bag now properly applies to newly created characters. This will work retroactively, but you need to directly login with the newly created player who was missing the bag.
• Fixed an issue where two Gold Charms from Master II+ were missing from Ninja Drop Tables.

NOTE: The bug involving "maxed out Arcade Shop bonuses" is only visual. This is fixed, update your game!

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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• The Emperor is now accepting visitors to his castle, located at the end of World 6! That's right, the WORLD 6 BOSS is out now!
• Defeating the Emperor gives you a permanent bonus, and makes them stronger for your next fight!
• You can complete all 10 of the World 6 tasks of defeating the Emperor
• New Emperor armor added! Unlock the recipes from the World 6 Merit Shop in taskboard!
• You can fight the Emperor once a day, and can reset his difficulty in the bottom left corner to help with grinding his rare drops if necessary -- there is also a new Jade Emporium upgrade which helps give more emperor encounters!
• Added ARMOR SET BONUSES! There are 18 sets to collect, each one giving a powerful bonus
• You can hire the Armor-set Smithy in World 3 town to make your armor set bonuses PERMANENT, so that you don't need to swap between them!
• New Jade Emporium purchase!
• New Arcade Shop bonus rotation, as well as a 2.5x gold ball multiplier event!
• "Reclaim Item" for Rocklyte's final quest now gives both the Star Talent book **and **the trophy.

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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• Summer is here! Collect 50 Coolers from monsters every day, play the Buried Treasure in world 1 town, spend Event Points on new permanent bonuses, and participate in the Daily Dig for AWESOME rewards!
• When you open your 700th cooler, you are GUARANTEED to get the Treasure Nametag which gives +25% Drop Chance and +25% coins from mobs!
• The Jackpot reward at Buried Treasure is the Deadbones Nametag, which gives 1.25x Drop Multi and +35% Drop Rate!
• Prisma Bubbles can be used to DOUBLE the bonus of any Alchemy bubble, and are earned from Daily Dig and Buried Treasure!
• Daily Dig? Say Dig in game to play! Press ENTER on PC, or the little chatbox on Mobile! Don't see the chatbox? Turn it on in OPTIONS.
• New Limited Gemshop section. FULL Class reset, and a FREE rupie slug!
• New Paid bundle, the Gilded Treasure Pack!
• New Companion Raffle, talk to the Doggie to find out more!

Hotfix: #1381152265112649800 - Out on Steam and googleAndroid

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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• NEW CLASS: Arcane Cultist! Unlocked on your Bubonic Conjuror by talking to Masterius in World 6
• 15 new talents for the Arcane cultist, including "Arcanist Form", "Tesseract", and "Arcane Crystals".
• In "Arcanist Form", you must lift the Arcane Barrier on each map to progress.
• Collect tachyons to upgrade the "Tesseract", which gives 58 new bonuses!
• Summon "Arcane Crystals" to cultivate permanent "map-bound" bonuses to EXP, Drop Rate, and AFK Gains!
• You can now AFK Windwalker - just collect 1000 Aetherfragments first, similar to how DB works!
• 2 new upgrades to the Compass for windwalker, allowing you to toggle Tempest drops, and guarantee Tempest stones succeeding.
• 2 new Gold Ball Arcade Shop bonuses to upgrade, along with 7 others from past rotations!

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• Added the "No Bubble Left Behind" display to Alchemy, for those that have NBLB.
• World 4 lag when entering should be basically eliminated.

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• Auspicious Aura damage decreased: +3% DMG per LV -> +.6% DMG per LV, and hits less frequently. [Note: Since this is the only Balance change, I've put it here to keep notes cleaner]
• Fixed a rare bug where the "personal" obols would go missing for a select few people who did the full-class-reset. If you lost your obols, please email me with proof of lost obols, and you will be given gems to re-buy these missing obols from the Limited Specials gemshop. You can find my email in the #customer-support channel of Discord.gg/idleon. Thank you to those affected for your patience and confidence in me fixing it for you.

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out: YES
AppleStore iOS is out: YES

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Arcane Hotfix 1

• Fixed a few Tachyon Amounts dropped by mobs -- specifically Frost Flake, Soda Can, Bloodbone, Choccie.
• Fixed a Typo and a display issues in a talents and tesseract upgrade
• Fixed a problem where using a full-reset on a char WITH a master class would block you from getting a different one. You now can get a different one, as you would expect.
• Increased the accuracy required to hit Dedotated Rams & Bloodbones in W3
• Fixed a problem where +% Arcanist Total Damage bonuses were not giving the correct amount
• Fixed a Tesseract problem where scrolling down would scroll instantly to the bottom sometimes
• Fixed the new Arcade Bonuses not having the correct coloured bar
• Slightly buffed Accuracy bonuses you'll find later in the Tesseract
• BUFFED drop rate for Arcanist Wands and Rings -- they are still 1 in 300 and 1 in 500 respectively, but they only 2x in rarity by the 100th one instead of 10000x

Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: NO

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• Summoning Stones are FINALLY here, with 7 of them found throughout the IdleOn worlds! These stones are a BOSS mode, where you must defeat a slow-moving GIANT before he reaches your end. If you win, you'll get an amazing new winner's bonus of a new 2x multiplier to all* bonuses of that stone type! (NOTE: not quite all. Only bonuses that can be doubled by Summoning Doublers are affects.)
• Summoning Stone Bosses can be fought more than once... but be prepared to deal BILLIONS of damage if you want to be a repeat winner...
• Added the World 7 portal to the right-side World 6 town, so you can stare lustfully into its beauty as you await the trials and tribulations that lie ahead...
• Added 1 new Tome entry, giving 300+ Tome PTS based on the total number of Summoning Bosses you've won against!
• Added quests for Potti, with the final quest awarding "Heroic Spirit", the World 6 TROPHY!
• New Limited-time Gemshop items! 3 FREEBIES this time, thanks to Walter -- one 5* cardifier, and two ribbons!

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• Arcane Cultist's Family Bonus is now DMG Multi (true multiplier, not additive with other multipliers), instead of +% Fighting AFK gains, since Vman already had that one.
• "Next Vial" display in Alchemy is now called "Next Vials" and cycles through the next 4 possible vial ingredients in a satisfying manner.
• You can now scroll up and down in Talents to change the tab you're viewing.
• [New Players only] Added mini-tutorials to Pet Battles, construction building, Cog Board, taking samples for the 3d printer, Item Dropping for Vials, using the scrollbars to buy more sailing captains and boats, finding vault in quickref, farming crops and evolving to new crops, strumming the Harp, not equipping Gold Charms in Sneaking, getting new spices, using the refinery, Worship tower defense,
• Improved the UI display for Card-Sets, Divinity Unlinking, kitchen upgrading, equipping big bubbles
• Made page-changing arrow buttons more obvious for kitchen, forge, trapping
• The (?) Helper info for both "Arcanist Weapons" and "Arcanist Rings" Tesseract Upgrades now shows how many of the 100/day limit are left to drop!
• Chat rings now change the chat boxes of all NPCs, not just your own!

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• Territory Fight Power as a mechanic has been REMOVED. Combat pets (the red ones) no longer have a use in Territories to gather spices, only the Foraging pets do (the green ones).
• Blooming Axe pet breeding upgrade no longer gives Territory Fight Power. Instead, it gives Pet Damage.
• Unlocking critters via Lord of the Hunt as a mechanic has been REMOVED. You now have access to all critters from the start -- although you still need to reach their respective maps of course. Instead, Lord of the Hunt gives +10% Critter Gain for every quest of his you complete.
• Changed "Auto Refine" to be a toggle. It's either OFF, or its ON, in which case it will refine into salt whenever it has any Power at all.
• Removed the 'lava skull' rift challenge completely, replaced with the 'skull points' challenges.
• Snowman mob drops Green Tachyons instead of Purple, since the previous mob also dropped the same amount of Purple it was redundant.
• Buffed the base chance to find pristine charms by 1.5x, but the rate gets lower as you roll for more pristine charms. This adjusted rate resets back to a 1.5x buff each day, to fit with my initial design of frequency of rolls. In other words, if you are finding a few dozen ninja items a day, this is a strict buff for you.
• Completely changed "Inviting a Plus One" Tesseract Upgrade scaling. An inconceivably more magnanimous cost scaling (that means cheaper), and a much higher max upgrade level.
• Arcane Kills needed to break the Biggole Wurm Barrier (9th map of World 4) lowered from 70 to 30.
• Arcane Kills needed to break the Purple Mushroom Barrier (1st map of World 4) lowered from 70 to 45.
• Arcane Kills needed to break World 5 Barriers on your Arcane Cultist has been lowered from 170 to 80.
• Time limit for Arcane Barriers in World 4 and 5 increased by many seconds.

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• Fixed the error platforms on Neyeptune map at the end of W3
• Fixed an issue were Combat and Forage pets could be placed in Fenceyard. Now it really is just Breedability and Shiny pets allowed.
• Fixed an issue where the trimmed construction slot from the recent event not giving its full bonus, while correctly appearing visually.
• Fixed the Grimoire upgrades Wraith Damage V, Wraith Accuracy V, and Wraith Defence V giving the incorrect bonus amount.
• Fixed an issue where Tesseract Upgrade Verdon Hoarding (+% Tachyon Gain per POW 10 green tachions owned) was giving an incorrect bonus amount.

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

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• World 7 is here... WELCOME TO SHIMMERFIN DEEP! Progress through 14 new maps and monsters, explore side paths, dive into the new Spelunking skill, and slowly unlock new content for almost EVERY feature in the game!

• 12 new maps to explore in W7! "Wait, 12 maps? Shouldn't there only be like 4 maps? I thought this was just part 1 of W7?" I hear you asking... yes 12, and yes this IS just part 1! World 7 is HUGE and will have over 26 maps, twice that of the 13 maps in previous worlds!

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• New Skill: SPELUNKING! The first 'double' skill in IdleOn, having both a main feature as well as a collecting feature!

• Spelunking Main Feature: delve down tunnels, destroying rocks, collecting amber for upgrades, and defeating LORE bosses to unlock new idleon content!

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• Spelunking Collecting Feature (it's like Mining, but for Spelunking): Go searching for "pages" in various caves throughout World 7 maps, like the one right outside of town! This works exactly like mining, where you need more efficiency to do collecting from better places. But there's a twist -- while "pages" are similar to ore in that they're used to craft things, you can ALSO hold down on them to read them, boosting your Spelunking stats!

• Humble Hugh's Coral Reef - rescue his Lil' Fishies from around World 7 to restore the Coral Reef, and upgrade each reef for HUGE game-changing bonuses! There are currently 4 fishies somewhere out there, but there will be more later...

• 12 new Mini Ninja Knowledge [UNLOCKED FROM THE CORAL REEF]

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• The Gallery - filled with all your Trophies and Nametags, and gives ALL THEIR BONUSES to everyone! This way, you can equip whatever trophies and nametags you think are coolest on whoever you like! Summon Codfrey if you need help understanding how this works!

• Added the "Replica" Trophy & Nametag to the W7 town shop, making it simple to fit all your players with the coolest ones!

• TONS of new content to be found across the maps of Shimmerfin Deep (and even secrets, keep them to yourself when you find them shhh) scattered throughout World 7 maps -- Dancing coral, the clamworks, the almightly 11th divinity known only as "Coralkid", and more...

• New sailing island, with 4 new Artifacts [UNLOCKED IN SPELUNKING SKILL]

• Omnipotent Artifact tier -- comes after Sovereign [UNLOCKED IN SPELUNKING SKILL]

• 11 new Summoning upgrades, unit type, and opponents to beat [UNLOCKED IN SPELUNKING SKILL]

• 24 new gaming superbit upgrades to buy [UNLOCKED IN SPELUNKING SKILL]

• 60 new Farmer's Market upgrades to buy from the Exotic Market [UNLOCKED IN SPELUNKING SKILL]

• New Gaming feature - Palette! Add a bit of colour to your sprouts, and get 37 permanent bonuses for your efforts!

• Friend Bonuses are FINALLY here! Give friends a helping hand by sending them bonuses based on your Account LV, so the better you are at IdleOn, the better your bonus! First make sure "2x tap player" is ON in Options, then double click your buddy and "Add Friend". Now, find in the Friends section in Codex, click them, and select which bonus to send! You can even send multiple! Now your friend just needs to accept their incoming bonuses found in their own Codex! Woah!

• Anvil Tab VII can now be unlocked, which includes 24 new equipment and items to craft! Get the recipes from various monsters in World 7, which include armor, weapons, tools, material bags, and some more things!

• World 7 Gemshop section has been added, including 5 new items to buy!

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• A new Companion set is now available - the Shallow Waters Companions! Whallamus awaits his new owner! Your free weekly companion will come from this set too :D

• 3 new gemshop purchases to World 5 and 6 sections, as the time-skip gemshop items have been moved to the Oddities section

• 4 new Meals in cooking, find their recipes using the new Spice aquired from breeding!

• 9 new vials based around new resources and monster drops in World 7!

• New minigame: Swishy Hoops! It's the same basketball, but you get 3 lives, and earn Ball Points to spend at the new shop in the Bored Bean map! Remember, there's a trophy waiting for anyone who gets 40+ score...

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• New minigame: Throwy Darts! Throw darts, hit the bullseye, and earn Bart Points to spend at the new shop in the Baby Boa Snakes map! There's a trophy waiting for anyone who hits a 9 darter, which is 9 bullseyes in a row!

• 5 new upgrades added to Killroy's Skull Shop... but only after you get him on his revenge arc and expand his business...

• Added the remaining missing recipes from Anvil Tabs I, II, IV, and VI - a few of which are unlocked via the old Task Unlocks feature, and the rest being dropped by various monsters. Remember to click the "question-mark" symbols in the anvil to see how to get the recipe!

• Final 2 star talents added to the VIP talent library!

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• Kattlekruk now gives his Divinity Link Bonuses - but only 1 character can link to him, just like with Purrmep

• 4 new Jade Emporium purchases, including the Crop Scientist's 9th Writing Utensil bonus!

• 11 new Tome metrics to get Tome PTS from!

• 7 new nametags to earn from Tome! Claim them every month based on your Percentile Rank!

• 7 new stamps, earned primarily from 2 new Piggy NPCs found in World 7!

• 3rd tier of Beanstacking added, requiring 1 MILLION gold food! [You must unlock this 3rd tier through Sad Urie's Quest]

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**• NEW DAMAGE TIER - CRYSTAL! **1 Crystal damage is equal to 1,000,000 Trillion damage. This new notation will show up in BLUE, in both your Player Stats, and in AFK Info. For example, if you hit for 173,000,000 Trillion damage, you will do 173 Crystal damage instead; similarly, if a monster has 250,000,000T HP, it will show up as 250 Crystal HP!

• 5 NEW COIN TIERS! 100 Eclipse coins will get you 1 Neuro Coin, 100 of those gets you 1 Isometric Coin, 100 of those gets you 1 Cyber Coin, 100 of those gets you 1 Synthesis Coin, and 100 of those gives you 1 Polarity Coin!

• Added ORION to the codex! Also, you can now switch between Orion & Poppy instantly!

• Kunai no longer drop in Sneaking once you've untied all 10 characters.

• Added a "(?)" Help Button to Tome Ranking, find it next to your ranking. Clicking it will tell you how many points you need to reach the next Tome Rank!

• You can now hold-down on Ninja Knowledge upgrades in Sneaking

• You can now hold-down on the "reset-spiral" upgrades at Poppy's fish pond

• You can now double-click a character on the Main Menu to play, instead of having to press the "Play" sign!
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• Damage scaling changed - larger numbers are harder to get! [NOTE: This change only affects damage above 10,000,000T (now known as 10 Crystal dmg) This is baked into the code of the game, not applied to accounts -- so everyone is affected the same at all times now and forever. This is actually the THIRD time I've done this, the last time being 4 years ago. Nobody got any bonuses taken away, the way damage is calculated is just different.

• Emperor HP scales up slower, so that the new damage scaling change does not affect what Showdown you can defeat.

• Multi-character locked portals in World 6 now require less people to unlock -- most significantly, the final lock requires 3 of your players instead of 9 to unlock

• Windwalker Upgrade Costs reduced -- the further away from the center, the more the reduction

• The Lab Chip that doubled your trophy now gives +10% gallery bonus once you reach W7 (else it would be useless)

• The Lab Chip that doubled your active starsigns now doubles all infinite starsigns once you unlock infinite starsigns (no more micromanaging starsigns at all)

• The amount of balls you get from killroy is increased from 6 -> 10, but there is now a maximum amount you can buy each week

• Emperor Set now requires 7 equipment instead of 6, with the 7th one being the new Bramble of the Emperor pendant, unlocked via the old Task Unlocks feature.

• Gaming sprouts grow a bit slower depending on how good your Crop Scientist is (this is actually a bug fix based on Crop Scientist previously giving more than 100% chance of success for evo, but the effects of me fixing this bug essentially make it a balance change. You will be able to more than recover from upgrading the new Palette feature, so do not be alarmed by the change at first)

• Some MSA bonuses were buffed (Farming EXP, Jade gain, Cooking EXP, Class EXP, and Essence gain)

• Yang cogs slightly buffed - this buff will be applied to all yang cogs, not just newly purchased ones. This is because they are promised to have the best stats.

• Removed the small healer enemies from late-game Pet Territory fights , and reduced enemy HP, making it easier to win and unlock those new spices.

• Drop rates of time candies scale differently, they're now easier to get for noobs but harder to get for pros -- pros will still get them way more often than noobs, but I mean compared to before.

• Adjusted the amount of Tome PTS of a few metrics, around 15 of the bigger ones, to now give more points -- things like Account LV, items found, artifacts, and other metrics that are very indicative of how good you be doing in the IdleOn

• Adjusted the breakpoint for Tenteyecle's reduction of 1 sec

• Re-arranged Tome metrics to be even better organized in-order of worlds, with the "main" ones up top.

• Bowman's Speedna now caps out at 2000% move speed, instead of having no cap.

• Veins of the Infernal talent now caps out at Smithing Lv 100, instead of having no cap.

• The pristine charm issue is fixed

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

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Remember to check out #free-gem-contest💎 for FREE STUFF!

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• Cropfall Event is LIVE - collect Baskets from defeating any monster, and open them for Event Cards, Nametags, gems, time candy, and hats!

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• Prize Wheel - click the Wheel in World 1 town (above the town shop) to spin and win! The main prize is Cosmic Balls, which are spent in the Arcade to boost max level Gold Ball Shop upgrades to 2x their bonus! The Jackpot Prize is the Cropfall Nametag which packs a huge Class EXP multiplier and additive bonus!
• You earn +1 FREE Wheel Spin every day once you collect all 50 daily baskets from mobs.
• You can also earn FREE Wheel Spins by leaving IdleOn open instead of closing it! You can see how much time left for your next free spin by looking in the bottom-left corner of the Wheel Page.
• New EVENT SHOP - talk to Bort the Cornstalk in World 1 town. Those stars are Event Points, and you earn them by spinning the wheel! NOTE: When the event ends, you KEEP your leftover Event Points for the next event! Lets go!
• For the next 8 days, OG Trophy can be claimed by clicking on the left-side of the Copper Mining map, up and to the left of the left-most copper ore pile. It will drop at your feet. The first time this has been available since November 2020, and the last time it will be available moving forward.

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• [Short Version] Less crystal mobs, but they give more EXP and Drops. Not a nerf, same rewards/hr from crystal farming.
• [Long Version] If your Crystal Mob spawn chance is higher than 10%, or 1 in 10 kills according to your Tome, you will get BONUS Exp and Drops in order to make up for the fact that Crystal Mob spawn chance is now capped at 10%. For example, imagine your Crystal Spawn Chance is 40%. Instead of spawning 4 crystal mobs out of 10 kills, you'll only spawn 1, BUT it will give 4x EXP and Drops. This is a 1 to 1 tradeoff, and is not a nerf. Its sole purpose is to greatly reduce mob clutter on maps, and the girthy
• Added Hotdogs to the drop table of Planks and Gigafrogs in World 1

Same-day Hotfix:

• Fixed Poppy glitch where it stayed on screen even after being closed.
• Raised the default carry-cap of many items (statues, quest items) to 9,999,999 -- it used to be 999,999.
• Crystal Mob spawn-cap raised from 1% to 10% -- so if you have 40% crystal spawn chance, you'll see 10x as many crystals but only get a 4x boost instead of 40x. This is just a small change to this, I still plan on adjusting this system to be just as fun while clearing up the clutter, stay tuned for next week's weekly update!
• Added the missing corn Cropfall Nametag to Slab
• Fixed Enormous Choppin' Bag to give 35,000 instead of 30,000 carry capacity.
• Fixed an issue where Auto Loot could, on fringe occasions, take ages to loot an items until you ran near them

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

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• Statues can now be upgraded to ZENITH form!
• To unlock Zenith Statues, complete the quest from Zenelith, the new World 7 NPC! Find them in Doodle Reef, the 2nd map in World 7!
• Doing this will give you the Zenith Tools, which you must drop on the Statue Man. You can then drop stacks of 1,000,000 statues in order to turn them Zenith, granting a 3x bonus (NOTE: without going into details, this is actually 1.5x true multi bonus, but it's written as "3x" in game because if I wrote "1.5x" in game, people would think this is a NERF to onyx... the only alternative would be going on a long tangent about how it's multiplicative with Onyx's boosts from Artifacts, which nobody would read anyway. That's why I write it has 3x, while it only gives 1.5x)
• Zenith Cluster Farming -- turn this on at the Zenith Market by talking to the Zenelith NPC after dropping the Zenith Tools on the Statue man. With Zenith Cluster Farming ON, all statues in your inventory get converted at a base rate of 1,000,000 statues to 1 Zenith Cluster, which is dropped at your feet. NOTE: Cluster conversion is NOT done while in town, so you can safely take your statues out of your storage in town and deposit them at the Statue Man without them being converted.
• Zenith Market - Spend Zenith Clusters (explained above) on 10 powerful permanent upgrades, from new Kattlekruk bubble types, to better Super Talent LVs!
• 10 new Spelunking Shop Upgrades, including bonuses for the rest of the game, a new discovery type, and a new Amber tier worth 1,000,000,000 Green Amber!
• New Discovery Type: GRAND DISCOVERY! Unlocked from the new Spelunking Shop upgrade, you have a small chance of making a "grand discovery" when you destroy the final rock type of any tunnel, adding further incentive to become a better spelunker -- the better you are, the further you get, and the more "final rock types" you'll destory during your run! Each Grand Discovery gets harder and harder -- the 2nd one of a tunnel is 2x rarer than the 1st, and the 3rd is 2x rarer than the 2nd, so good luck trying to get all 10 Grand Discoveries for any given tunnel!
• New Spelunking Elixir! The label for the large spherical white elixir was found, go check it out!
• New bundle, the Autumn Breeze Pack! Find it in the gemshop!

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• Statue Bonus displays are now neater, no more decimals all over the place for pro players with huge bonuses!
• Class EXP displayed in your player info now has the M-Crown symbol when you cross the 10,000,000x mark! So "Class EXP: 17,453,295x" will now show up as "Class EXP: 17.45Mx"

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• REMINDER: Crystal Mob max spawn chance is now 10% (which only the very best players are hitting), not 1%. There is a very high chance that this change no longer affects you. For those it does, remember that excess chance is converted into a multiplier to Crystal mob EXP given, and Drops.
• Crystal Mob "excess chance" now also affects Divine Knight's Orb of Remembrance. So if your Spawn Chance is 30%, giving you a crystal multi of 3x, that means Crystal Mobs count for +3 to your DK's orb. If your spawn chance is 15%, half of your crystal kills count for +2, half count for +1.
• Statues no longer drop from Skilling activites, like mining etc. Instead, those statues now drop from Crystal monsters.
• Shadow Mach elixirs in Spelunking now give "+30% Shadow Multistrike Chance" each instead of the previous +50% each
• Green Amber upgrades moved 2 columns to the left.
• "Uncanny Ability to Find Narrow Passages" has it's max LV raised from 8 -> 10, but gives less bonus per level, down from 25% -> 10%
• Raised the Max LV of "Bullseye" in the Upgrade Vault from 200 -> 500

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• Fixed an issue where Divine Knight's Orb of Rememberence could be cast again, while the current one is still alive, creating two orbs which reset each other and hurt gains. You are now free to level up your Orb Talent as much as you want.
• Fixed an issue where Elemental Sorcerer's Dimensional Wormhole could be cast again, while the current one is still alive, creating two wormholes which reset each other and hurt gains.
• Fixed a recent issue where EXP converter couldn't be used.
• Fixed a rare issue where Divinity PTS display would glitch out.

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

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• Bubba the Chonky Seal and their Arctic Market of Meats has set up shop in IdleOn!
• Find them in your Codex, where Orion normally is!
• Upgrade your meat slice production, unlocking 6 unique subfeatures within the new clicker game!
• Bubba is not a fan of resetting -- while he does have the classic full-reset Megaflesh system we all love, he does not have "mini resets" like Orion and Poppy have. A full Bubba run doesn't end or reset until you reach the next Megaflesh!
• Bubba gives powerful bonuses to the rest of the game just like Orion and Poppy, from Construction Build Rate and Critter gain, all the way to Atom Cost reduction and Class EXP multi!
• New Limited time Gemshop section, with the classic freebie, so at the very least go get your freebie!
• World 8! Just kidding, haha. I knew you and the 3 other people who read would find that funny!

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• Added tutorial pointers that show you exactly how to take your first sample.
• The game now "remembers" what clicker you were last playing, so you don't need to go from orion -> poppy -> bubba each time! You'll see what I mean in your codex, each clicker animal now has their own Quickref Button, sort of!

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• Changed how often tome percentiles update to once a day, instead of once every few weeks. [INFO: Tome percentiles are based on how your points stack up against all players who have ever opened the tome, not against all players who have ever played the game and quit before tome. This has always been the case, but it's been a long time since tome launch so it's time for a reminder]

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• Fixed am endgame mobile issue where Masterclass resource drops could overflow if you had 100,000x+ multi
• Fixed an issue where Zenith Power Statues would become Onyx - these have been fixed, and will not happen when completing Monolith in the future.
• Fixed a rare issue wherein not equipping any elixirs in late-game spelunking would cause a freeze.
• Fixed a bug where the "Gud EXP" stamp from Snootie's 3rd quest wouldn't turn in correctly. It now works, and if you need the stamp back, you can Reclaim it no problem -- just find the quest in the "Completed Quests" section of your codex and hit that reclaim button.

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Update Release Status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: NO

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• The HAT RACK has been added to World 3! It lets you store your Premium Hats (earned from events, rare drops, etc) so they give their bonuses PERMANENTLY! This will free up storage space, as well as let you commit fully to wearing the hat of your choice without needing to mess with Premiumifiers / Stat Swapper stones! You can reclaim hats you've added to the Hat Rack as many times as you want, which means you can duplicate them and let all your character's wear them!
• Quick note: This is basically the Trophy Gallery but for Premium Hats -- just saying so you World 7 players have a clear idea and can help inform other players on what this is! It is NOT like Nametag Gallery though, you do NOT get a multiplier for turning in multiple premium hats, which isn't even possible anyway.
• Many normal hats are now Premium. Check the first note in "Balance Changes" for a full list! Note that this does not affect how they are obtained, simply their classification.

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?? NEW QUALITY STUFF IMAGE???

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• You know how you can Hold-Down to reset a talent thanks to the Upgrade Vault upgrade? Well, doing that also resets the Super Talent point invested in that talent, if you turned it super that is!

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• The following hats are now "premium hats" so they can be stored in the Hat Rack: The Crow Perch, Birthday Hat, Santa Hat, Epic Santa Hat, Big Pretty Bow, Steam Cap, 3rd Anniversary Ice Cream Topper, Bunny Ears, Summer Shell, Nuget Cake Fedora, Honker Hat, Acorn Topper, Apple Launch Hat, Funny Hat, Meteorhead, Ice Guard Helmet, Pink Headband
• Small bonuses added to most premium hats that didn't have any -- things like +1% EXP, +2% drop rate, +1% AFK gains multi, +5% money.
• "Premium-ified" hats do NOT count toward the Hat Rack, and that system has been retired. I have also added the Invisible Hat to everyone's Hat Rack automatically, as well as removed the 7 "premium-ifier" related items from The Slab.
• Reduced the cost scaling to several of Bubba's upgrades, you should have 100s of upgrade LVs just waiting for you to buy them right now!
• The Storage Chest converts resources over 1050M into atoms more often. It always did, it just does it more often now. NOTE: I have two goals: fully eliminate Candy-Clicking, and fully eliminate the advantage candy-clicked bubbles have. In short, I imagine a future with no candy clicking, and no gap between regular hard-working players and people who candy-clicked. This will take a few more updates, but this is my goal!
• Total Bubble LV in tome now gives more points for all, and has a max PTS value at 1,000,000 Total Bubble LVs instead of being uncapped. This is a buff for all accounts, as well as an improvement toward a more fair playing ground for everyone.

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• Fixed the mobile overflow of items over 1 billion -- instead of dropping as a weird "negative" amount that gives zero, it will drop 1 billion!
• Fixed a mobile overflow of Divinity PTS & EXP gained specifically from being in Lab + Goharut divinity (where Lab also counts as Divinity AFK)
• Fixed a mobile overflow regarding Trapper Drone's daily Vacuum deposit and Miniature Soul Apparatus' "ALL QUICK" deposit systems sometimes gutting your stacks of critters / souls, leaving you with none.
• Fixed a mobile overflow regarding trapping EXP sometimes overflowing from trapping drone specifically
• Fixed a display issue for placed traps -- they'd sometimes show, for example, "4325.23452352" critters caught instead of just "4325" critters caught
• Fixed a mobile overflow regarding Anvil Quick-Deposit, where if you quick-deposited 5 billion Thread for example, you could end up with none.
• With those harmful overflows gone from mobile, it's safe to play again!
• I also fixed display overflows. These are bugs that did NOT affect your account itself, but did affect the displayed numbers.
• Fixed a mobile display overflow involving "Overaccurate Crit", where it would show you having 0 accuracy if exceedingly high.
• Fixed a mobile display overflow regarding the display of Cards collected & Cards needed to LV up a card
• Fixed a mobile (and PC) display overflow regarding Artifact Find Chance multiplier, in
• Fixed a mobile (and PC) display overflow regarding Divinity PTS/hr
• Fixed a mobile (and PC) display issue regarding Bubba's Dice multiplier disappearing every hour
• Fixed a mobile display bug where "Exclusive Companions" would not show their bonuses on mobile. They always gave their bonuses, it was just a display problem.
• Fixed a bug on all platforms where the final 2 Sailing Artifacts were unobtainable for some users.

Hotfix - only out on SteamSteam and 🖥️ Web and googleAndroid Android

• Fixed Siege Breaker issue in the gemshop, it no longer crashes upon purchase.
• Siege Breaker hat has been given to ALL players who bought it, crashed, and got stuck on 1/1 purchases. You'll see it in your Hat Rack when you update -- this goes for iOS too, although you will need to wait for next update, but it will be there dont worry.
• I will no longer compliment your nice hat

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Update OUT EVERYWHERE!

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

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• Giftmas is HERE! Celebrate with daily giftboxes, daily ticket tries, and daily digs until December 31st!
• Daily Giftboxes: Collect 50 giftboxes every day by defeating monsters, and open them for exclusive hats, nametags, gems, and more -- check the new Giftmas 2025 Event Card (it's like a 3% chance to drop, you should get it on your 1st or 2nd day) to see ALL the exclusive items you can get from opening Giftboxes!
• Collecting all 50 giftboxes each day earns you a FREE try at the Starry Night Delight ticket! And remember to open 500 giftboxes total to guarantee yourself a REALLY cool nametag!
• Starry Night Delight Ticket: Found in World 1 town, you can win Event Points & exclusive event rewards, including the new Gingerbread Nametag Jackpot prize and the Alpine Beanie hat! You can get +1 try for free every day by collection all 50 giftboxes, and even more tries by leaving IdleOn running -- you'll see what I mean in the bottom-left corner of the Ticket Screen.
• The "Leave IdleOn running for free Ticket Plays!" system, shown in the bottom-left of the Starry Night Delight game, now caps at 24hrs (and starts off much faster), meaning that it will trigger every day you leave IdleOn running for the whole event! Previously, as you may remember, the time requirement would grow way beyond 24hrs, rendering the system unfun and unrewarding. So yea, more free stuff, that's a BOOM baby!
[NOTE: There was a bug that gave +6 tickets instantly through this system pointer2 . Instead of taking those tickets away, the timer has been adjusted by 24 x 5 = 120 hrs (only for those who received +6 tickets). These users will still get the same number of tickets as everyone else throughout the event, and timers will go back to 24hr once next ticket is earned, but this is why some of you have a big 100+ hr timer.]
• Daily Dig is BACK! Every day, you can find special rewards, just say "Dig" in game to get started!
• 2 new metrics added to Tome: Bubba Megaflesh owned, and Total Premium Hats Collected
• Glimmerwick Candle added, making everyone's dreams come true! Even if it takes a while...

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• All premium hats in your Slab are credited to your Hat Rack! Harold sends his regards...
• You can now "View Collection" within the Event Shop! This shows you a list of all event bonuses you've ever purchased!
• Items deposited to the Gallery and Hat Rack are now credited to the slab! This includes items you already have in the Gallery and Hat Rack, so no more permanently missing out on Slab for some of you!

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• Alchemy Bubbles with linearly scaling bonuses (like Main Stat Bubbles) now start dropping off after Lv 50000. For example, a Lv 200K bubble would give the bonuses that a Lv 75K bubble used to give, a Lv 1M bubble would give the bonuses that a Lv ~90K bubble used to give, and an infinitely leveled bubble would give the bonuses that a Lv 100K bubble used to give.
• Full transparency: the above change was polled in the official discord with an Approval Rating of 83.4% (8122 "YES" votes to 1615 "NO" votes)

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• Added a Reclaim button to all completed quests involving Stamps, including World 7 quests.
• Spelunking Chapter 4 'No Escape' now gives the correct Lore Bonuses when used

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• You get 2.40 event points on average per Starry Night Delight ticket.
• You can expect to get ~60 tickets for free by playing and leaving IdleOn open every day (23 from 50-box-collecting, 30+ from timer system, 2 for free instantly when downloading the update, more from Daily Dig and other surprises).
• You can thus expect to get ~144 event points on average for free, not including event points from Daily Dig.
• This also means you are guaranteed to hit the Gingerbread Jackpot at least once for free, for what I believe is the first time in IdleOn event history!
• The Blue Candle counts as +1 pity for the Green Candle toward getting Riptide.
• Your Total Wish Boost, shown under the Green Candle, improves the odds of BOTH candles, and increases by +1% for every wish you make -- yes, that means the Blue Candle also boosts odds!
• The odds of winning a Tradeable Riptide (shown under the Green Candle) are the same odds as winning at the free Blue Candle each day. This means if you do plan on wishing with the Green Candle, you should wait a few weeks and accumulate +1% Wish Boosts and +1 Pity from the daily free Blue Candle wishes.
• The Yellow Candle will indeed last forever, just make sure you don't get rid of it.
• Reach with the PIG PEEK if you actually read this!
• You can expect to get 50 boxes a day for 23 days, which is 1150 boxes, which based on MATH itself means you have a 68.4% chance of getting a particular Event Exclusive (i.e. new Hats), which are 1 in 1000 each; put more simply, that Rudolph hat you want from giftboxes? You have a 68.4% chance to get it from 1150 boxes, or that Santa hat, also 68.4% chance.
• The Ticket game will sometimes show two prizes being won, but you only win the bigger prize as stated on the ticket -- I do this on purpose, so that if you reveal a small winner like Candy Cane, you still have hope you'll win a bigger one later on; in other words, you never truly know what you've won until you reveal all 5 rows, maximum suspense!

Update OUT EVERYWHERE!

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

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• The treacherous maps of the MURKY TRENCHES are now accessible -- that's right, it's Part 2 of World 7!
• 7 new maps to explore, full of new content to discover and monsters to defeat!

• Skill #20 has been added - RESEARCH!

• Find and study observations hidden throughout IdleOn's worlds, leveling up your skill and earning points to to unlock new content both new AND old! That's right, as much as there's new things to do, theres even MORE new "old" things to do!

📋 - These clipboards signify content that is unlocked via Research.
• 📋 Mr. Minehead is now accepting challengers for his game Depth Charge, over on the 2nd map of the new Murky Trenches area! Take on a series of opponents as you upgrade your way to the win -- each win gives you a powerful "rest of the game" IdleOn bonus, like a brand new ATOM for example!
• 📋 New Artifact Tier - TRANSCENDENT! Good luck getting these...
• 📋 New Sigil Tier - ECLECTIC! You need to get Ethereal sigils first from Spelunking though!
• 📋 New Farming gameplay system - STICKER DEPOT! Grow Megacrops, and earn stickers for your troubles, each one giving powerful bonuses!
• 📋 New Import Item in Gaming - the KING RAT of OLDE! He used to rule the garden, but his kindom was overthrown and his crowns scattered far and wide. You must help him reclaim his crowns and achieve his former glory, while collecting King Tokens and MASSIVE new Gaming Bit Multi's as a reward!
• 📋 New Superbits Page! I had 'em all laughin' with Superbits, saw 'em all flauntin' they stuff with them Duperbits, but yall ain't ready for this new one...
• 📋 New Refinery tab, producing 3 new Salts!
• 📋 New Cog Board slots which ONLY fit "Tiny" Cogs... wait...
• 📋 New Cog Type: Tiny Cogs! Collect them daily in the hopes of finding the legendary T10... Ah cmon now, don't cry little gamer, T1 is still something!
• 📋 Glimbo's Swap Meet is open for business, located on the 3rd map in the new Murky Trenches area in World 7! Trade in valuable resources in exchange for permanent boosts in Max Level for various Upgrade Vault upgrades!

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Ok, back to NEW CONTENT unrelated to Research!
• New Spelunking Tunnel - the SCOUTPOST! Delve deep into the snowy outpost of a science lab gone wrong, and defeat the new Lore Boss to earn a new bonus fit for a Spelunking master!
• 20 new Crop Types added, grown through the Medal Seed!
• 5 New Coin Types! As always, 100 of a coin turns into 1 of the next coin type... can you get 99 of the new endgame coin??
• TONS of old bonues that were "coming soon" are HERE! 2 from the Gambit Cavern in w5 village, 2 from Duperbits upgrades in Gaming (MSA and Slab related), 1 from the Tome Epilogue upgraded in the Coral Reef, and 1 from the final Artifact in Sailing, oh and 1 from Zenith Market!
• 1 new Mob Territory and Spice to go after in Breeding! Yea, they're called Mobs now, the things you breed in Breeding. Not joking, every single mention of them is Mob. They are Mobs now and forever.
• 3 new Cooking Meals to unlock and upgrade!
• 1 new Palette Colour bonus added - Magenta now has it's bonus! All hail the Rat King and his many tokens!
• 6 New Deathnote killcounts for the new W7 mobs!
• 6 New Teal Opponents in Summoning!
• 1 new Jade Emporium purchase, the Science Chalk!
• THE GRAND TOURNAMENT is here, find it in your Codex!
• Every single day, a massive game-wide competition will take place between ALL players of IdleOn to answer one simple question... who has the best Pet Collection! [NOTE: Duplicate pets dont count, only 1 of each]. Hit the Register button to register your entire pet collection, and see how many opponents you can beat before you lose 3 lives! You fight for GLORY, not for bonus stats, as rewards are purely cosmetic!
• Lose all 3 lives, and you're out... but the final 1024 surviving players live on and make THE BRACKET, where they face off in Single-Elimination matches that the entire playerbase can watch in REAL TIME until there is but a single Champion! The Champ will win a CHAMPION PET to commemorate their achievement, so all the world can know what they achieved! (Champion Pets have no stats)
• You'll earn Rank PTS based on how well you did, and can gain promotion to higher divisions if you can get enough PTS! You do NOT need to watch your matches to get your points by the way, once you register for the day you're good to go!
Players will be rewarded with Cosmetics based on the best Division they were able to reach, so don't worry if you're demoted half way through the season. These cosmetics will serve a cosmetic purpose, consisting of what cosmetologists would deem appealing visuals!
• For FULL info on Tournaments, press the "INFO" in the top-right corner of the Tournament Lobby!
• PET MART has opened its doors, found in the Tournament lobby!** Buy pets you want directly**, no randomness involved! Pets rotate daily, sometimes on a discount, and always in Tradeable form! [Pet Mart sources their pets directly from old and new sets alike, but not from bundles]

• The first IdleOn MAJOR CHAMPIONSIP will take place on March 7th 12:00pm PST

Major Championships take place at the end of every season, and will consist of all players in the Gold Division. In other words, the winner of Gold Division on March 7th will be crowned the 1st ever IdleOn MAJOR Champion, and will take home an insanely special cosmetic prize, which will be revealed on March 1st.

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• Added new Damage Symbols for Crystal Damage -- both M for million and T for Trillion! Can you hit the new max damage display of 999,999T?
• DB's Charred Bones & WW's Aethermoons can now be held-down on and are used one at a time, just like AC's Arcane Rock!
• Various important NPCs added to the Map Info, from Soul Totems to Subfeatures like Coral Kid and Keymaster!
• Edited the AFK-Gains display of "Ores/Logs Per HR" and "QTY of Drops" for both ores and logs, so that they are much cleaner. For example, no more "QTY Per Drop: 2423423", instead it'll show "QTY Per Drop: 2.42M"
• Breeding creatures are now called Mobs, not pets. Companions are now Pets.
• Statue Carry Capacity maximum is now 999,999,999 instead of the previous 9,999,999
• Minor adjustments to "Crop Depot" number displays in the Farming Market to make it more legible, less overlapping numbers.

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• Aethermoons are now earned every 1hr, and give 1hr of dust instead as a result, so that it matches the 1hr timeline of the other Masterclasses.
• Construction "material" costs are no longer. They now just got salts from the refinery.
• POW required for last few tunnels has been lowered a lot, in the 10x~1000x lower range.
• Quick Slap bubble adjusted to be based on POW of movement speed (albeit base 2, not base 10 for those who understand Logarithmic scale) to be more in-line with "Big Meaty Claws" and "Name I Guess" bubbles which scale based on POW of HP and MP respectively.
• Coralcave Crab HP reduced: 8M -> 3M Crystal HP
• Coralcave Guardian HP reduced: 200M -> 100M Crystal HP
• Coral Reef costs for Tome, Gallery, and Ninja related corals increased by about 1.10^LV
• Octosoda will continue doing exactly what it gave you currently, which was Spelunking AFK gains, but will not give AFK gains for the rest of W7 skills. If there wasn't an abundance of All-Vial-Bonus-Multi sources, this change wouldn't be necessary, but there are, so it is!
• Charge Syphon increases Max Charge by +1000% per LV, instead of +10% per LV, but Time Candies no longer give Worship Charge
• "Total LV of Sigils" Tome Metric now maxes out at is now 120 (new sigils). It should've been 96 before because of Spelunking's bonus, but it wasnt, thats why it's jumped from 72 -> 120 at once. As such, the PTS from this metric have gone way up for maxing it, from 250 -> 500!
• The PTS from the "Total Vial LV" metric has been increased from 500 -> 600
• Added a cooldown to "guaranteed crystal mob spawn", so that you can only get 2/sec. You still get the same number of them, this isn't a nerf. The only reason I am even writing this here is because I foresee some players getting understandably confused why their first few kills aren't overloading the map instantly with crystal mobs. If you have, say, 1000/day, it'll take 500 seconds to cash-in on them all, but you will still get 1000, got it?
• Teh TOM now caps at +1200 Tome PTS. Why not +1000, since Max Lv is 500? Well, because that's misinfo, fake news, and quite frankly no longer the case.

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• Fixed an issue wherein Deposit All button, only when it came to statues coming from storage chest, wouldnt take into account the full bonus exp from having other Zenith Statues
• Fixed Funguy's Party Crashin' Quest from being uncompletable -- if you were trying to complete it, simply forfeit it in Codex and try again now.
• Fixed the Daily Task requiring sending a "friend message" by making it require sending a "friend bonus" instead.
• Fixed the Daily Task requiring dropping a leaf on Stiltzcho, since he got moved.
• Fixed an issue where the "Grand Discovery" elixir in Spelunking could prevent you from finishing a run -- this wasn't a bug technically speaking, but it was still annoying enough to warrant "fixing".
• Fixed "Picasso Gaming" Legend Talent, the one that boosts all Palette Bonuses from all colours. I have also adjusted the bonus itself -- normally I wouldn't od this, but considering the bonus itself was incorrect previously, I am doing it.
• Fixed a small end-game overflow regarding Shrine EXP

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• Research AFK gains is only for OFFLINE gains only. Online Research gains are 100%, so if you on you good!
• Duplicate pets do NOT count in Tournaments, and never will. You have 17 Riptides? Good for you, only 1 Riptide makes the team.
• When you Register for a tournament, you're locking in your team for that day. If you get a new pet after, it will only be in your team for the next time you register!
• Tournaments are for glory and bragging rights, not for getting stats.
• All mega-rare pets, like my very own Glunko Supreme as well as the new Champion Pets, always have just 10 Power. They have basically no impact on a tournament match... but they'll still be there, dying at the slightest tough in the first fight!
• Champion Pets, which are awarded to the winning player of each tournament, have NO IdleOn stats.
• You can change which Username you use for Tournaments on Pg 2 of "Info" found in the Top-Right of Tournament Lobby. This is seen publicly by other players in Matches, on the Leaderboard, and in the Bracket!
• Rat King's Crowns are not made equally, as the ones further down the log book are way harder to get! Have fun getting TONS of crowns early on as you reclaim all the commons... you'll miss that feeling soon enough...

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Update OUT EVERYWHERE!

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES Grumblo_Pray 🍎

willow matrix
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• Valenslimes Event is HERE! Collect 50 choco boxes from monsters every day and open them for free gems, new exclusive hats, event cards and more!
• Play the new BITTERSWEET BITES game in World 1 town! Take bites of sweet chocolate pieces, while avoiding the BITTER ones... only problem is, there's no way to know which is which! Rewards include the Lovely Day nametag, the NEW Choco Nametag, Gold Balls, and of course Event Points!
• TONS of ways to earn Bittersweet Bites:

  1. Collect all 50 choco boxes from monsters. This gives +1 every day!
  2. Have IdleOn running, the exact timer is shown in the bottom-right corner of the Bittersweet Game display.
  3. Buy them in batches of 2, 5, or 10 with gems! You can only buy a single batch every day, so choose wisely.
  4. Open up IdleOn for the first time! That's right, I gave everyone +1 play for free, and I gave it with love from me to u xoxoxo
  5. This isn't a way to get more plays, but its important. Event plays CARRY OVER to the next event! Just sayin'. So do Event Points, duh.
    • New EVENT SHOP, talk to the Loveulyte NPC in World 1 Town to see what's in stock!
    • New Research Grid bonus [O8]: Game Design 102 - boosts Research EXP gain based on total Observation LV, optical monocles are back in style!
    • New Research Grid bonus [N4]: Divine Design - Arctis is now permanently counted as linked for all players... one step closer... Doot owners will get a different bonus instead.
    • New Research Grid bonus [L11]: Smart Eye - increases the minimum possible roll when searching for new observations every time you fail a roll, but gets reset when you succeesfully find a new observation.
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• You can now claim +1 TOME for watching my streams without needing to get a Gem Drop. Tune in to see for yourself. OH, and I stream on YOUTUBE now too, you can get +1 Tome via my youtube streams too!
• Artifact Chance display has changed for really low odds -- if you have less than a 1 in 10,000 chance for the current chest you're about to open, instead of just saying "0.01%", it will say the actual odds, like 1 in 63,354 for example.
• DNA drops in Gaming no longer show up if you have all Mutations. They still happen, you still get +DNA every sprout harvest just in-case they have a use later on, but visually the DNA strands wont show up.

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• There was a magma-flare on the W5 Docks, spiking the temperature to 16423°C. Everyone's Transcendent Artifacts are dead. Due to a large imbalance in odds -- to the point where Transcendent Artifacts from the first 6 islands were more common than Eldritch artifacts -- I have removed all of the ill-gotten transcendent artifacts. As for the rest, they were 100x rarer than they're meant to be, and have been lowered.
• Changed the "Jackpots Hit in Arcade" Tome metric. It now caps at 4 jackpots, giving 20 PTS each (80 PTS max). Before, it was less fair, as it had a much higher max.
• Glimbo Insider Trading Secrets now gives DR multi every 100 trades, instead of every 25.
• Guaranteed Crystal mobs spawn rate increased: 2/sec -> 5/sec. While I will be looking further into reducing lag overall, I am making this slight adjustment to help make things better in the meantime.

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• Fixed a rare bug that was crashing certain users on the new W7 Trench maps.
• Fixed the Bleeding Heart elixir in Spelunking. It now works exactly as it says it does, boosting POW by 100x and raising Stamina Costs by 4x for every use -- e.g. 5 uses would put you at 500x POW and 20x Stamina costs.
• Fixed the "Auto not working!" situation for Pirate Mess Hall endgame map for Steam and Web. Mobile will have the fix next update.
• Fixed the glitch causing Research EXP/LV to be inconsistent between characters.
• Fixed a display issue where Glimbo & Boomy Mine pets were missing from the Bonuses list in Pet Park. Their bonuses worked, it's just their displays that were missing.
• Fixed an issue where Bubba's Sooshi megaflesh where it would sometimes replace your Dice Roll with an inferior roll. For those curious, that is because Sooshi was looking at the total number of all your dice, NOT the resulting multiplier, which are NOT the same number! It now looks at the multiplier, since that's all you gamers seem to care about these days smh my head
• Fixed a display issue where cog claims could show up in Tiny Cog slots. These gave no stats, if this happened to you simply drag the cogs back into your inventory to clear up space for your tiny cogs.
• Fixed a potential mobile overflow regarding EXP balloons with regards to Cooking EXP
• Fixed a bug where the Prehistoric Armor set was not giving any Research EXP bonus, despite the description saying it should
• Fixed a bug where you could get more than +1 Tournament Registration for tome per day. All ill-gotten registrations have been removed from all players.
• Fixed a bug where using Charred Bones would use up the whole stack. This has been fixed, they now get used one-by-one as I said they would.

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• You get ~2.37 Event Points on average every time you play Bittersweet Bites
• At 50 choco boxes dropped from monsters per day, you can expect to get 550 boxes, PLUS another 450 from doing the Daily Digs (go to Pizza 1 and say "dig" in game!), for a total of 1000 boxes for free.
• From 1000 boxes opened, based on MATH itself, you have a 63.2% chance of getting a specific Event Exclusive Hat, which are all 1-in-1000 chances each box.
• Yes, the "+5 Event Plays every event, forever!" bonus from the new Sweet and Lovely pack does apply for this event!

Update OUT EVERYWHERE!

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES Grumblo_Pray 🍎

willow matrix
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• ADVANCED FEATURES added to Options - click the button in the top-right corner. There are 16 toggles you will be very interested in turning on, from "Move All Ninjas" to "Full Clear Spelunking Mode". Huge! [NOTE: The 1st toggle is not new. It has been in the game for 3 years, but it was just passive and invisible until now]
• Claim Free Gems added to Pet Mart within Tournaments, lets you get free gems every day! Depending on how luck you are, you may get up to 150 gems, the amount is different every day!
• New W5 Gemshop purchase: Snehebatu Link - Permanently grants the Major and Minor bonuses of the divine Snehebatu to all your characters, all the time, so you can link elsewhere!
• Stamina Battery added to the Oddities gemshop section. Yes, Battery, not Batteries, you can only buy 1 per day.
• New Research Grid bonus [G5]: Risky Strategy - Boosts your Minehead Damage for every tile you reveal during a turn, resetting at the start of each turn. Basically, this makes revealing multiple tiles before dealing damage more worthwhile!

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• Added "SAIL ALL" and "RETURN ALL" buttons to Sailing! They're found on the left-side of the Sailing Map.
• Monster drops are now instantly picked up by Auto Loot, as soon as they hit the ground!
• Bravery Monument now chains together victories if you have the Bolaia upgrade, instead of forcing you to repeatedly select "fight" each time. Of course, once you don't have the damage for a 1-hit kill, it goes back to letting you choose between Fight / Run
• Filtered drops no longer cause massive gaps in the drop visuals -- no more statue drops flying out the sides of dying crystal mobs!
• You can now hover over cards to see them, and they'll react to being hovered over and clicked on! Makes finding bonuses and equipping the right cards easier!
• Double clicking on an equipped card now unequips it instead of doing nothing!
• SUPER boosted anvil craft speed (only works on normal craft, NOT Craft From Storage) -- You can make MILLIONS of items in mere seconds!
• Drop Rarity is no more. Drop Chance (when it comes to DR) is no more. It's all Drop Rate now.
• You can Click & Hold on the Gold Ball Shop upgrade button, and will be greeted with a new 'Maxed Out' display after super boosing it with cosmic balls.
• Meal Ribbons UI now lets you hover over ribbons, and "Examine Ribbons" shows the tier of ALL ribbons at the same time!
• Added "Trimmed Slot Speed" info to Construction's "Skill Info" page
• You are no longer offered Pet Mart special offers if you already own the pet. For example, if you bought the Jellofish offer and traded for Koi, you will NOT see the Koi Pack, but instead the Neonscale Pack!
• Added a very satisfying NEW CARD popup when you pick up a new card for the first time. You'll see what I mean... unless you're an endgamer with every card, then you'll have to wait for new monsters in a few week's time!
• Added "TRASH ALL" button to the Trapper Drone -- just press Trash in the bottom-left, and you'll see the TRASH ALL button show up in the top-right!
• You no longer have to open the Filter tab to filter out items! Just click the item whenever you want to filter/unfilter it!
• Event Shops now stay between events, letting you view your collection and have more time to spend your Event Points!
• The Cog-Stats viewer, which you toggle at the top of the screen on the Cog Board, will no longer be reset every time you swap maps. Set it and forget it!
• Changed spawn location for W4 and W5 towns, making features easier to access asap upon entering!
• Added Tournament Sound Effects... Dong!

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• Frog Dungeon is now shorter: 8min -> 5min
• "2nd Wedding Cake" meal has been buffed, it's bonus of "+% Minehead Currency" has been DOUBLED!
• Lowered the cost of Miracle Chests in the W5 Gemshop, and increased the amount of Miracle Chests you can buy daily.
• Increased the amount of Divinity Sparkies you can buy from the W5 Gemshop from 6 -> 8

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• Fixed the 4 newest meals from W7 pt.2 not showing up on the Dinner Table in W4 town!
• Fixed the "Leave and re-enter town to vote!" bug for both ballots
• Fixed Smart Eye's small Research EXP bonus not functioning correctly
• Fixed a bug that was crashing people when entering World 4

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• The 1st Advanced Feature (Disabling daily pack popups) is not a new feature, it's actually over 2 years old! Players who have bought 4000 gems or more across all packs have always been spared of daily popups, I just didn't have any info about it in-game until now. Yes, this is retroactive, and accounts for all gems you've ever purchased from any pack ever across all the years!

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Update OUT on the following:!

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

willow matrix
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• Upgrade Vault 3 is HERE! 28 new upgrades that boost features throughout World 5 and 6.
• Glimbo has 9 new trades on offer over at his Swap Meet! As you'd expect, these boost the MAX LV of the new Vault upgrades!
• Tournament rewards are HERE! Find them in the top-left of the Grand Tournament lobby.
• The previous season was just a trial. It gave only 1 reward -- the Tournament Chat Ring -- and it was given to all who particiapted. Starting now, rewards are given based on the best Division you reach, with this season having Bronze, Silver, AND Gold end-of-season rewards!

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• You can now 'skip ahead' when viewing your Tournament Matches, but ONLY after the day's Tournament is over and you have more than 1 life left!
• I'll say it again. If you ONLY have 1 life left, you no longer get to skip viewing matches. This does NOT mean you've lost, don't be fooled by the button disappearing!
• The Tournament bracket now tells you if you made the bracket, and highlights your name in green!
• If you HAVE made the bracket, the display also lets you jump straight to your page for easier viewing!
• Your Upgrade Vault remembers where you scrolled down to even after you close the game instead of tragically forgetting!

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• Tournament PTS are much less top-heavy. Previously, bracket matches starting at Round of 1024 gave +2 PTS, then +3, +5, +8, +12, +15, +20, 25, 30, and +35 for winning the final. Now its +2, +2, +2, +2 ,+2, +3, +3, +4, +4, and +5 for the final. In other words, winning all matches in a bracket only gives +29 PTS, instead of the previous +155 PTS.
• Card Drop Rate for most monsters in World 1~3 buffed tremendously.

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• Fixed an issue wherein the 4th Spelunking Elixir was not giving its proper bonus. The bonus is also per 10 stamina, not 1 stamina, used at time of elixir usage.
• Fixed the lag that many experienced while opening Sailing Chests

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Update OUT on the following:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

willow matrix
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• Goldrush event is LIVE until March 27th! This is the FIRST EVER St. Patricks Day even in IdleOn HISTORY!

GOLDRUSH GIVEAWAY: Every hour, 24 hours a day, one online player will win a free exclusive pet! Yes, EXCLUSIVE pets!
You MUST have IdleOn open and running to be eligible, since the winner is picked randomly from all online players.
• Use the new Lucky Candle item dropped by mobs to see a list of Goldrush Giveaway winners! It shows you the most recent 48 hours of winners... maybe you'll be on there?

• Collect Edible Coins from monsters, and open them for sweet rewards, including 2 new exclusive hats!
• Play the new Pots o' Gold minigame in W1 town to earn Event PTS, Gold Balls, Statue Coupons, and new Nametags!
• If you have too many Pet Crystals, you can try getting a Glunko pet - else you won't be bothered by this option (3000 gem_green required to see the option)
• New Event Shop, talk to Luckulyte in W1 town to check it out!
• New Research Grid [G4]
• DAILY DIGS ARE BACK! Just say "Dig" in game to start searching for rewards!
BUG FIX: Fixed the "Relic Keychains" from old gemshop purchases not giving their bonuses. They will continue to say "+% DROP CHANCE" as an homage to what once was, but they give the exact same bonus as "+% DROP RATE".

Glunko Glunko's bonus is in-game now -- update your game to see!

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Update release status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

willow matrix
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• The SUSHI STATION is in business! You can access it from the STACK OF PAPERS in world 7 town! [Note: You will need to unlock it properly in a few weeks. For now, it is auto unlocked to avoid unnecessary frustration if you dont have any research pts]
• Start by cooking Tier 1 sushi, and combine them to form Tier 2, then Tier 3, all the way up to Tier 50+
• Sushi generate BUCKS over time, the better the sushi the more Bucks/hr
• Spend Bucks on upgrades for your sushi! More fuel, salt shakers, more slots, and SO many more features to help you combine more and more sushi!
• For every new Sushi Tier you reach, you get a NEW "rest of game" bonus! It's like Mr. Minehead's Depth Charge, where you get a bonus for each win... except here, its every new sushi!
• New sailing island: THE MAW! Unlocked from the new [G7] Research Grid upgrade. The new end-game island, with 4 new artifacts to collect!
• New Zuperbit upgrade - "Less Charge". Find it in the bottom left corner of Zuperbits! You'll REALLY want this one.
• New Zuperbit upgrade - "Small Gratuity". Find it yourself who cares isn't no "Less Charge"

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• You can now access the Research features instantly via the Paper Stack in World 7 town. No need to visit the locations anymore!
• Yes, you DO need the J3 upgrade for Sushi Station to show up in the Paper Stack.
• Codfrey is much for visually informative when asked for help! Diagrams!

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• Respawn times for all monsters in Worlds 1, 2, and 3, have been severely lowered, so they respawn MUCH faster. This does no impact any bonuses, it's a change to the base respawn rate upon which all bonuses boost.
• The "Slime related" Minehead bonus has been changed to 1.25x multi for Bucks gained at the Sushi Station.
• The "Total Gold Ball Shop Upgrade LV" metric in the Tome has been adjusted to reflect all the new gold ball shop upgrades over the last year. It is thus worth more PTS when maxed.

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• Fixed "Teh Tom" Upgrade Vault bonus being incorrectly capped at 500 tome score
• Fixed Orion -> Poppy crash on Mobile

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Update release status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

willow matrix
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• NEW MAP - Trench Precipice, found directly after the Kelpfish map at the end of World 7.
• Defeat the new strongest mob in IdleOn, the MANTA RAY, with 25T crystal HP they won't go down easy. This of course means there's a new monster card!
• New feature - THE BUTTON - found on the new map. The button gives insane multiplicative bonuses, and will put even the most tryhard of endgamer's stats to the test... how many time will YOU be able to press it?
• 2 new Research Grid upgrades found at [F6] and [G6] - these help boost The Button.
• New tome metric - total button presses

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• Fixed Killroy's bonus that boosts all W7 exp gain not properly affecting research
Note: There is an issue on mobile where you'll be missing some Research EXP rate -- this is from an issue with the 1st sushi giving 1.50x and not the proper 2.00x, but this is fixed for the next update. My apologies until then, but don't worry you aren't permanently worse off.

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Update release status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES after 2.5 days of waiting for review CH_PepeClapping

willow matrix
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• 41 NEW Dream Challenges to complete at the Equinox Valley in World 3 - requires Reserach G8
• New Research upgrade: G8 -- MUST HAVE to unlock these new dream challenges.
• 2 new upgrades to buy at the Jade Emporium
• 30 new Farming Crops to find via Medal seeds
• New Research upgrade: F7

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• Added an 'end of season' display to The Grand Tournament. You can see it in the top-left corner, with a specific timer shown in the Rewards tab. Seasons always end with a Major Championship, which takes place in the Gold Division!
• Equinox Valley now shows a "time to next full bar" in the display when you open the game mode!
• When buying free upgrades from the Exotic Market stall (enabled from various bonuses), it now displays "FREE" instead of the amount of crops you have. This way, you know which purchases are your weekly freebies, and which ones arent.
• Class EXP display now has the royal purple "T" display if you're above 10,000,000Mx total Class EXP multi
• Added delightful Bird popups whenever you reclaim a Town Gem for the first time -- there's one for each world, even one for the World 6 Pelican, so if you haven't reached world 7 yet you'll see what I mean!

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• The final Equinox Dream has changed, requiring 100 Killroy kills on 40 different monsters, not all 80 monsters from W1~6.

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• Fixed Sushi Station crashing for some users when opened
• Fixed Farming crops having Overgrowth while not being fully grown from occurring.
• Fixed Mantaray's not dropping the correct amount of money
• Fixed Mantaray not showing up on Deathnote
• Fixed the Crop Depot display issue, where endgame Medal crops were gettng clipped out and not showing up.

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Update release status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

⚠️ Crashing in World 6?? UPDATE GAME!

willow matrix
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• 5th Anniversary event is LIVE!
• Collect 50 boxes every day from monsters, which also gives you +1 Event Play, and open the boxes for unique hats, event cards, gems, and more!
• Get a GUARANTEED nametag when you open your 500th box!
• Every 5 minutes, a random player online will win an exclusive pet like Riptide or even Glunko Supreme! You can see a full list of recent winners by holding down on your Green Candle item!
• Spend your Event Plays on the new Event Game: The 5th Year Ticket! Earn new and old nametags by scoring big points, Event Points, and even some Cosmic Balls to 2x your maxed-out arcade upgrades!
• Spend Event Points at the Birthday Cake, theres 4 new ones to collect this time around, as well as 8 from old events!
• The 2nd IdleOn MAJOR CHAMPIONSHIP is THIS SUNDAY! It also marks the END OF THE SEASON, rewards will be given out next week.
• 5 new sushi tiers, all with unique bonuses!
• All "endgame" sushi tiers have their bonuses -- where they used to say "nothin' yet" they now have their proper bonus

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• The map buttons are 3 pixels wider and 1 pixel taller

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• Fixed a rare issue where you couldn't click on anything when swapping to a character.
• Fixed an issue where the "Pet Offer" button wouldn't go away. I'm leaving it up for another day (hence why it says Last Chance), but then it will be taken down until further notice.

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• You get ~2.3 Event Points per play on average. Obviously sometimes you get 1, sometimes you get 10, but if you played it 100 times you can expect ~230 points.
• This is the first event to EVER give out 3 nametags from playing the event game!
• This is the first event to EVER give out 4 nametags from playing the event game!
• You are more likely to get Poppy before pity than you are to hit pity -- same was true for Glunko!
• Poppy doubles Bonus Ballot and Multi Meritocracy
• The chance of revealing a 5,555 PTS slot (yes, in a single slot, insta jackpot) is a 1 in 4000 for each slot. This isn't the primary way to get jackpots, just a fun fact for if you hit one naturally!

Update release status:

Steam Steam is out: YES
🖥️ Web is out: YES
googleAndroid Android is out YES
AppleStore iOS is out: YES

willow matrix
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• The SENTINEL CAVERNS have been discovered over at The Hole in World 5... with TWO brand new caverns now available!
• Note: new caverns mean only 12 lanterns can be used daily. You'll see, use them wisely!
• NEW CAVERN: The Fountain!
• NEW CAVERN: The Bottomless Trench!
• 5 new Schematics to build with Kaipu the Engineer villager!
• 1 new bonus to Conjure with Cosmo, the Conjuror villager!
• 1 new bonus to Upgrade with Minau, the Measurement villager!
• 2 new locations to Study with Bolaia, the Lore villager!
• The Bell has a new bonus to give once you unlock Cavern 16! Consider renewing your bell and ringing it from scratch again!
• Season 1 Tournament rewards have arrived! All rewards have NO bonuses; for example, these hats cannot be added to the Hat Rack and thus cannot give +1% hat rack multi each. If there is ever a situation where Tournament Rewards give special bonuses (i.e. bonuses LOCKED behind tournament success) I will fix it... like if I accidentally add Tournament Rewards to the Slab, I will remove them ASAP!

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• Fixed the Bravery Monument crashing that was affecting many players. Thank you to those affected for your patience!
• Fixed a rare issue wherein "Map Bonuses' from Arcane Cultist kills, shown in the top-left of AFK info, wouldn't increase from 0 for some players on some maps.
• Fixed an issue where Eclectic Sigils were not giving their full bonuses

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VERSION 2.20 -- FARMING
(farming is not reset from Ascention)

New Content

Farming is a new Trio of Skills -- it is accessed with the farming button, available after reaching the Mountains in fighting.
TILLING -- Buy up to 8 tillers who will harvest 20 different crops. You can upgrade your Tillers for Value and Speed, just like any other Skiller. You can also use Crops to level up each tiller's plot of land, which will unlock 14 different perks and tiller kits.
FARMING -- Buy up to 14 flower pots to plant flowers in! You'll only have access to Weeds to start with, but one-by-one you'll slowly unlock the 23 other flower types! Flower pots can be upgraded for Value and Speed, and will passively level up the more you use them, unlocking 6 different perks.
APOTHECARY -- Buy up to 6 Cauldrons to brew 95 unique potions using your Crops and Flowers! However, before you start upgrading potions, you'll need to discover them first, by selecting a unique combination of ingredients! There is an insane variety of potions -- and unlike in crusades, where many tinkering items/card were irrelevant -- I made absolutely sure to make EVERY SINGLE POTION both relevant and useful.


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QoL in Farming

TILLING: You can click on a crop in your inventory, and it will change all tillers to start harvesting that crop.
FARMING: After selecting a flower pot, you can click on a flower in your inventory and it will select that flower for growing.
APOTHECARY: You can see your available crops/flowers by clicking on the inventory tabs on the right-side. These tabs also include Potion tabs, which show which potions you have unlocked, and which you dont. After selecting a Cauldron, you can click on any unlocked potion in the inventory tab to automatically select that potion for brewing.


Miscellaneous

Added two new tabs of Fighting Stats! One shows your Projected offline fighting gains, in both Monster Kills and Cash, and the other shows a detailed breakdown of Damage and Cash bonuses from potions.
Made the Miners synchronize whenever you open up the screen.
Moved the "rift" bonus text into the "misc" bonus text in the Fighting Stats. This is just a visual change.
Added new damage and cash notations beyond 999,999QQ. They are very pretty.
Changed many notations in many places to be more pleasant to look at. No more 73,628K costs!
Monster Hp now follows a very strict notation guideline especially. 999K goes to 1.01M, that kind of thing.
Added a fix for the 0 fish bug -- let me know if this worked!

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VERSION 2.21 -- Morning after pill farming

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(Just fixing stuff in prep for Mobile)

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Bug Fixes

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Idle Damage Cards are now properly Multiplicative.

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Mining Ores / exp Cards are now properly Multiplicative

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Overgrowth Farming bars (the small ones next to pots) now fill up accurately based on overgrowth %

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Apothecary Away/Offline exp is now functional

willow matrix
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VERSION 2.25 -- PURGATORY +

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(Two new fight zones, farming cards, QoL, and bug fixes)

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New Content

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2 new zones -- Pergatory & The Bog!

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Each new zone has 55 monsters, keymasters, and Glitch monsters!

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All new monsters drop their Cards -- while they currently have no bonuses, you can still collect them now and use them when I do add bonuses next update!

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Farming cards! 20 tilling cards, 8 potion cards, and 24 botany cards!

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QoL

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You can now Double Click Cards to equip/unequip them!

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Smithing will now show [cost of upgrade] / [amount you own] under the Craft button

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Bug Fixes

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Negative Dirt/Clay bug fixed.

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Tilling plots no longer "randomly" lose their rank EXP

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Fixed ReRedux potion. The display was (and is) accurate, but it was giving WAY more before. Expect smithing costs to be "higher for some reason???" this update.

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Medium Plot Cost display is now accurate to what it actually costs

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Mark now properly affects offline gains

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Planes no longer commit first degree murder on a regular basis

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Miscellaneous

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I'm calling the flower-growing skill BOTANY now.
You can now buy up to 9 card deck slots

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Thx4Playing has been removed from the game, and its card exchanged for Disciple P. Keymaster P has also been added to the dungeon

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Enigmatic Booster is not affected by Smithing Cost Reductions

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Pill crafting contract replaced with Facestompers crafting

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Pill Cost scaling increase drastically

willow matrix
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VERSION 2.30 -- REBIRTH

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(23 new perks, yellow tree, zone 8, mining/smithing/contract expansion)

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New Content

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Rebrith -- all new way to reset the game! Gives BP, which is used to unlock TONS of new perks, including the perks to unlock smithing and contract expansions

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Contract Expansion -- 2 new contracts (meaning 8 quests), that are centered around Crusades and Farming! Also includes 1 new shop, and 1 new type of Merit! (Uranium Merits)

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Mining/Smithing Expansion -- 4 new ores, and 2 new smithing tiers! This means there are 16 new smithing items to make.

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Crystals -- Unlock crystals and crystal slots from Rebirthing! These are equipped onto Cauldrons and Mining Rocks for TONS of bonuses! (4 new Ascention Perks added to get crystals too!)
The Lunar Isle -- zone 8 -- is now in the game! Also, all Purgatory, Bog, and Lunar Isle cards HAVE BONUSES! nice job lava!
New Damage Notation, Nova Damage, which is purple and comes after Crystal Damage! New Cash Notation, Lava Cash, which is Red and comes after Plasma Cash!

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QoL

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Monsters do not disappear if you can 1-hit kill them. Now you get to see all my pretty drawings :]
Spiriting Costs & Fishing Costs now display the PROPER cost... instead of maxing at "999T"

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Bug Fixes

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> Fixed 0 red soul bug -- It should be fixed now for real

Fixed 0 ore bug, for the few that were affected by that

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Fixed Cash Rift -- there were MANY things wrong with it before! Now it should work perfectly

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Crusoda (a type of potion that gives +% crusade exp) is working!

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"+% monster cash" Cards are now multiplicative! If you don't know what this means, it just means they are now a LOT better!

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0 Dirt "anomaly" when growing things in botany should be gone completely

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Fixed the damage bug where changing screens randomly lowers/increases your damage. This one was a pain to find (and im sure a pain to experience while playing!)

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"Card Level" contract now works!
Raid Bosses should no longer die before Curtains open

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"Purchase!" text now shows up for all contract items that you can afford! It used to "hide" sometimes, even when you could afford one of the purchases

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Crop cards now have the correct Description Text
Made Ascending/Rebirthing not give "away time", meaning you can escape the gym before leveling up Strength! Those of you affected by this will know what im talking about


GAME CHANGES

"Insta-Kill" Perk in Orange Skill Tree changed to "+ X kills/kill" Perk!


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UPDATE OUT ON ALL DEVICES

willow matrix
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Version 2.30 HOTFIX 1

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0 souls bug for ALL colours should be 100% fixed. If you were affected by this before, please PM me if this hotfixed successfully fixed the bug!

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Apothecary exp bug fixed -- the one where selecting a cauldron would, for some reason, change EXP earned

willow matrix
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Version 2.40 -- ASYLUM (part 1)

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Added in The Asylum -- Unlocked after killing the Demon Raid boss

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2 new Asylum bosses, each with 4 rarities

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8 Asylum Boss Cards, and 2 super rare Asylum Pets (which you get to keep for when Pets Update comes out)

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6 Asylum Shrines, each one offering permanent bonuses to various critical aspects of the game -- Like overkilling

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10 New Currencies to Upgrade Shrines-- 4 Asylum Boss "Traces", as well as 6 new Skilling Currencies earned by regularly playing the game (like mining, fishing, etc)

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Added in the Pachi Arcade -- A new Permanent way to earn gems and prizes

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Earn Pachinko balls daily by vising The Arcade -- earn more daily balls by completing tasks

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20 Tasks to complete, from killing Bobs to achieving rank SSSS++ on contracts -- more will be added over time! Again, these gives you more Balls/Day

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Limited time Easter Event -- earn Eggs by playing Pachinko and use them to unlock exclusive Event Cards!


Bug Fixes:

Fixed the Contract Issue where Shops would flicker between "Purchase" "Success" "Failed" etc
Fixed the Negative Diamond Merits (dark blue merits) issue
Fixed an issue where the Portal Button would permanently disappear
People working on Deprived Raiding contract will now spawn in Smithing instead of the Gym


QoL Improvements

Added "Click on a soul to change all Cultists/Acolytes to that soul type"
Added A Grow/Harvest All button for Botany!
MARK super-buff skill is now a toggle. Click it once to turn it on, click again to turn off.

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Estimated Release Date : May 16th

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(While I am not certain that Cloudsave will be ready by the time this update comes to mobile, I have made great progress on it and if it's not included in this update, it will be released only days after)

willow matrix
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Version 2.41 -- Lil' Bug Fixeroo

Fixed 99M Chaotic Bob Pachinko Task
Scavenger Shrine changed to +5% per level (used to be +20%)
Fixed the Trauma Card packs to not drop Unknown Glitch cards anymore (Those who have them already get to keep them)
Fixed "Gaining Attack EXP on Tilling screen" Bug -- thanks @Aurecyon#6193 for narrowing that bug down and making it ez for me to find!
Added "? Cards" to the placeholders where new cards are, so that you know they are unlockable cards.
Fixed the Headless Entertainer boss spamming head attacks after he dies
Fixed the Raid Award text display
Added in the lil' guy

willow matrix
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Version 2.42 -- ASYLUM (part 2)

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NEW CONTENT:
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Added CLOUDSAVE TO MOBILE

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Added Asylum Bosses 3 and 4

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Added Shrines 7, 8, 9, 10, 11, 12

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Added a miniature ME! He floats around aimlessly in the portal menu
Added Asylum Boss cards for Bosses 3 and 4

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Added strafe super-buff skill
Added the Asylum page to the gem store
Added the Difficulty bells to Asylum -- ring the bell up to 11 times per asylum boss! This drastically increases both boss HP, and rewards!
Added Hp Indicator to asylum -- you can now see approximately how much HP a boss has before starting a fight, so you wont have to waste your keys!


ADJUSTMENTS:
.

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Changed Pachinko Arcade -- you now earn 2x MORE balls, but ball rewards reduced by 50%
> Crashing mid-fight in the Asylum will refund you your keys apparently this isnt working yet

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Changed "Chain Leveling" to only give Atk, Str, Hp or H20 levels. You can no longer gain other lvl-ups from Chain Leveling
Unlocking Backdoor Bog now gives 2x BP.

willow matrix
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Version 2.50 -- Crusade Cleanup

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NEW CONTENT:

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Zone 9 Maelstrom -- 67 monsters stand between you and the Keymaster of this zone! Unlocked after finished the Lunar Isle.
24 new Maelstrom cards (Bonuses not added yet)
Contract 9! Only the BEST players will get SSSS++ on the first two tasks.
Shop 5 for contracts! Includes 2x asylum keys, and autoprogression!
16 new "Training" Perks, unlocked by both the acention/rebirth trees, AND by having a high total-skiller upgrade level! This total level includes both Value and Speed upgrades on all 20 skillers, so make sure youre ready to level up your skillers!
2 new Ascention perks
7 new Rebirth perks
11 new Pachinko Ball Tasks -- 5 medium, and 6 hard!
Added Cursed Mint Ice Cream 🍦 Talk to little Lava after rebirthing and he might give it to you!
:]

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NEW FEATURES:

Card Deck Linking! Link your card decks to certain screens so that, whenever you visit the linked screen, the game AUTOMATICALLY switches to that deck! No more manually switching decks all the time!
"Next fight" button for crusades -- makes it faster to get through the crusade difficulty levels! << REQUESTED BY PLAYERS
"Collect" button for crusades -- located on the map screen, this will collect ALL crusader rewards from all 13 bosses!
Deck-slots for Tinkering! Easy switch between different sets of tinkering equipment!
Tinker Deck Linking! Link you Tinkering decks to certain screens to save you from constantly having to switch tinkering decks!
Crystal Skull (lv. 99 tinkering necklace) is now craftable! This was technically a bug This was intentionally locked and I was in full control of the situation the entire time hahaha


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CHANGES:

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Added 20 new messages for little Lava
The Psychosis Card pack will include Maelstrom cards now
> 7 crusade materials removed. This means there will be no more rotating crusade drops, so youll be able to farm all materials on the highest boss level << REQUESTED BY PLAYERS
Crashing during an Asylum fight will refund the used keys
Reduced the respawn time of Crusade Monsters from 0.4 seconds, to 0.2 seconds
Idle-Attacks no longer work in Raid Fights. Only active attacks work now.
> "Craft Max" button for tinkering will now scale up to 1,000,000 crafts! No more 2,000 max craft <<< REQUESTED BY PLAYERS
Added more graphical display for the Crusade Boss Base-Plates -- URANIUM tier added!
"Details" Board in the crusade simplified! Now just shows "Boss Level, Boss HP, and Reward Multiplier"
Added 4 New backgrounds, one for each of the Training areas -- Gym, Dojo, Plateaus, and Fields
Multiplied Smithing Traces (for asylum) Earned by the amount of crafts.
Chain leveling % chance was nerfed
Clicking x25 Upgrade amount in Tinkering increases the craft amount by 25. This means if you want to make 100 per click, just click x25 four times


BUG FIXES:

Exotic flower chance display now caps at 101%. It wont spaz out and display -92992394299% anymore.
Mythical Tillers and Crystal slots should be automatically restored for most people
Crafting 210,000+ Pimpin' Pumpers no longer auto-kills you when fighting
Cash dropped by Monsters will now correctly show when the value is in Lava Coins (The cash type above Plasma coins)
Fixed Botany Overgrowth bars from being negative
Asylum "Botany" Traces formula changed --> Higher OG gives less traces than before, but better plants give more traces than before
Disciple O and Maelstrom Glitch were both buffed, as their previous bonuses were erroneously small

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LAST MINUTE CHANGES:

No more Rating for gems
Added 5 more Little Lava messages
Capped Rep Speed Smithing items at 50,000
>Apothecary Crash fixed!!! I think!!!!!?!

willow matrix
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IMPORTANT

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Want to know if a version is LIVE?

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Look at the emoji's underneath

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🖥 = PC has the update.
📱 = Android has the update

willow matrix
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Version 2.52 -- 64-bit Integration (Nothing big)

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  • Game is now 64 bit or something like that. Google requirement -- FIXES CRASHING for the most part
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  • New Damage/Cash type -- Solar Damage and Dimensional Cash!
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  • Lots of pet stuff that is not accessible, but is in the game files. Hence why it's a bigger Download
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  • All the Bug Fixes listed Above in "v3.00" patch notes ⏫
  • Starter pack, available for purchase for those who have not bought anything. $9.99 for 3,500 gems of value!
  • HOOPS IS NO LONGER LAGGY ON MOBILE 🏀 🗑
willow matrix
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Version 3.00 -- PETS

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NEW CONTENT

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Hatchery

  • Breed 60 pets by hatching Eggs made by breeding pets in Nests
  • Upgraded Nests for Value (egg rarity), Speed (egg creation time), and Size (max eggs stored). Upgrading costs Cash from Fighting, Vessels from Trekking, and Eggshells from Trashing pets
  • Find 26 different genetics across all pets (Genetics are Pet Abilities, like Healing/Damage/Lifesteal/Bonus loot etc)

Trekking

  • Place up to 8 pets on the battlefield to fight enemies!
  • Defeating enemies moves your pets forward to new, tougher enemies, spanning over 7 zones!
    ** (Only 2 Trekking zones will be available upon launch. 1 to 2 new zones will be added each following week until all 7 have been added)**
  • 26 different genetics, all with 100% unique bonuses, from % crit chance to % evasions chance
  • ALL 26 genetics each have 3 combos! (Combos happen when you have 3/6/9 of the same genetic). Combos are also unique, and offer a HUGE array of possible pet team builds!

Research

  • Upgrade 45 different Tanks, across 9 different coloured sets of 5 each
  • There are 135 bonuses in total to level up -- each tank has 3 bonuses (1 primary, 2 secondary)
  • Research new Structures for your Main Lab in order to boost Tank Upgrading!
  • Place pets into Capsules in order to level up their Passive Bonus
  • Each Pet Species (60 in all) has their own passive bonus to level up!

Zone 10

  • 20+ new monsters -- Max HP of highest monster is far beyond what anyone can achieve at the moment!

Crypt (aka Vault 2)

  • Daily run where monsters drop gems, pachi balls, and rare SUPER rewards like 72 hour candies, BP coupons, etc

Last Rebirth perks / contracts

  • Rest of the Rebirth Perks -- the "pointless" one, and the final one at the top
  • Final 2 contracts in the Lavathian section & Contract Shop 5
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Dairy Aisle

  • SUPER end game content. Fulfill orders to unlock new content such as: ||new top tier items in old content, new top tier unlockables in new content||
  • Wont say much more about this here, youll have to find out about it by playing!

Infinite Perk Tree

  • 10 perks that can be upgraded forever! Their costs go up every level, and the last 5 are locked behind completing Dairy Aisle orders

New Damage / Money tiers

  • 999QQ Nova dmg is now 1 solar damage
  • Damage beyond 999QQ solar now translates to 1 "one star" solar damage.... beyond 999QQ "1 star" solar damage would thus be 1 "two star" solar damage
  • 999QQ Lava cash is now 1 Dimensional cash
  • Same thing as with solar damage --- Dimensional cash gets stars for every 999QQ tier you get
    (Confused about what this means? Dont worry, it is easy to understand in game, just hard to explain with words)
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CHANGES

Smithing "breaking" streamlining

  • Materials owned display cap is now 99,999QQ
  • You can now craft 1000s of times in a single click -- no more auto clickers!
  • Smithing cost cap increased relative to your current item level -- for example, cost cap increases after an item is crafted to lv 1,000,000, then again at lv 5,000,000 etc
  • Overflowing values fixed (rep speed still capped)

Miscellaneous

  • "Small fish catch chance" now FLOORS at 10%, meaning it will never go below 10% so you Pro-Gamers will always catch small fish!
  • Rebirthing takes away all your Cash. This is how it was always meant to be
  • Tilling and Apothecary now give 1 Perk Point per level, instead of 0.5
  • Tilling Asylum Trace drop amount boosted by 3x
  • Mining Asylum Trace drop amount boosted by 2x
  • Multibuy toggle added to Perk Trees -- tap the Purple Diamond icon in the bottom right
    --
    LIVE ON PC YES 🖥
    LIVE ON ANDROID YES 📱
    ** iOS IS LIVE YES **
willow matrix
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Version 3.10 -- Pets QoL and Trekking Zone 3

Trekking zone 3

  • This will bring 45 new monsters to tackle with your Trekking pet team, as well as a new background theme!
  • You'll need to have reached the end of the Jungle to access this (as you may already have guessed)

Swapping Pets into empty spaces

  • This will let you swap pets into blank spaces in your codex! No more gaps in your army!

"Red Glow Effect" bug with Pets

  • All pets that are "stuck" with a red glow effect behind them will become unstuck
  • Precautionary code will also be added to make sure this cant happen again

Fighting card deck Link

  • The card deck link currently doesn't apply on your first visit to the Fighting zone, rendering it essentially useless. This will be fixed.

Pet Power visibility

  • Pets will now show more digits under them. If you have a pet with say, 1533 power, it will show "1.53K" instead of just "1.5K". Helpful for breeding at certain points!

Smithing overflow Fix

  • Displays now go up to 999QQ without overflowing
  • All overflow errors -- such as instadeath, broken fishing gains, etc -- will be fixed

Eggshell buff

  • Trashing a rare pet gives all eggshells equal to and lower than its rarity --> Bronze pets will give both bronze and grey eggshells!

General Bug Fixes

  • Some Pet Passives weren't giving the proper bonus amount, and now they will
  • Eviscerate Tank will work!
  • The "oresome fishtastic" BP perk related tank in Research will now apply its bonus
  • SHINY VATS WILL BE RETURNED for those that have lost then via cloudsaving! Don't worry, youll get it back 😃 And I will ensure that future cloud-loading wont lose them again!
  • Apothecary Brew Speed display cap raised to prevent display overflowing
  • The rebirth perk that boosts pet speed will actually work now
  • The first 2 blood tanks will now work fully
    --
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BALANCE CHANGES

  • Apothecary brew speed related Tanks have been nerfed slightly (theyre about 80% as good as they used to be)
  • Tank bonuses level up slightly slower (every 500 levels a bonus has, it'll be 100% harder to level up)
  • You are 1.5x more likely to hatch a 3-genetic pet (if you have above lv 40 hatchery)
  • Raid Boss & Asylum Boss PETS will be 1.5x more common to get!
  • Vessel gain nerfed slightly, depending on what monster you are on (late-game monsters nerfed more than early game)

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**ANDROID IS LIVE YES **
PC IS LIVE YES
**iOS is NOT LIVE NO **

willow matrix
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Version 3.15 -- Trekking Zone 4 and some More

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Trekking Zone 4

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  • Another 45 new monsters to fight in Trekking, along with a new background theme!
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*Available after reaching the end of The Beach

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Arcade Addition

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  • Collect cards occasionally, and get gems depending on how good your cards are!
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  • There will be a limit of 1 reward per day as to not put too much emphasis on this -- it's just a little side fun thing
  • 5 new Arcade Tasks to complete via the buttons in the Top-Right corner

Super Rare Boss Pets

  • Two pets will be added to the drop-table of all raid and asylum bosses, but will be exceedingly rare!

New Arcade event (Fall Season)

  • Gold Ball prices will be reset, and two new gold ball purchases will be added temporarily
  • This "Fall Season" Event will have 3 event-exclusive cards!
  • Some previous event cards can also be earned when upgrading the two Event gold ball purchases

Adjustments (Buffs/Nerfs)

  • Buff: Shrines will take considerably less Traces to level up beyond lv. 50
  • Nerf: Research Tanks that give +% Perk Points reduced

**ANDROID IS LIVE YES **
**PC IS PARTIALLY LIVE ALMOST **
**iOS is NOT LIVE NO **

willow matrix
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Version 3.20 -- Mastery, Trekking Zone 5, and Bug Kazoo

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Mastery

  • 125 permanent, passive perks that boost all parts of the game!
  • Complete "Mastery Tasks" to get Mastery Points, used to unlock the perks!
  • 200 (yes, two hundred) Tasks to complete!
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Trekking Zone 5

  • Yet another 40 monsters in Trekking! Located directly after the Willows.
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Codex Pet Claiming

  • Claim pets you previously unlocked! Trash your last slime? Now you'll be able to "claim" one back!
  • Claims will be limited to 1 per day.
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Bug fixes and changes

  • ice cream contract can be completed, even after winning all the ice creams
  • All "gold" locks changed to look like Ice Creams instead (since thats what they should look like)
  • H20 Smithing Redux Rebirth perk WORKS now
  • Fixed Soul Overflowing
  • Research Exp multipliers will work now
  • Trekking display cap for Vessels raised to 999QQ (up from 999B)
  • Card and tinkering links work on ALL screens
  • Ice cream contract will auto complete if you are finished with the last ice cream (since youd otherwise be unable to complete it)
  • Insta-Death upon entering Raids fixed
  • AP display cap increased to 999,999QQ, no more overflow
  • The level 100 hatchery Codex perk now works
  • "Maximum Cauldron Speed Upgrades" pet passive bonus now works
  • BP cards now correctly say "+BP when rebirthing" (rather than 'when ascending')
  • Nest Prestige button cannot be accidentally clicked (used to work even when it wasnt visible)
  • Tinkering Exp is NOT GAINED past lv. 200. This is to avoid critical overflow of tinkering exp
  • Fixed Trekking Loadouts sometimes keeping pets that you previously removed
  • Leve 250 Research Codex bonus changed slightly

**ANDROID is LIVE YES **
PC is LIVE YES
iOS is LIVE YES

willow matrix
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Version 4.0 -- Archaeology Tunnels

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Spelunking (Skill #19)

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  • Hire 8 Spelunkers to manage over -- Command them to get treasure, dig their tunnel deeper, or learn permanent bonuses!
  • Upgrade your Spelunkers in 3 ways -- Value (amount/rarity of treasure), Speed (faster progress), and Dig (deeper tunnels each expansion)
  • Collect 28 unique treasure types -- The farther your Spelunker goes, the better the Treasure Bag you'll get! Open these Bags for Treasure!
  • Expand your Tunnels: -- The deeper a Spelunker's tunnel, the cooler the tunnel exterior will be! (i.e. the graphics change)
  • Learn permanent bonuses: -- The longer you set your spelunker to learn, the better the bonus! There are 14 unique bonus types to boost!
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Construction (Skill #20)

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  • Not much known about this yet. You'll be spending Treasures and lots of random stuff to Upgrade "Systems", which will grant access to the Expanded Content and more!
  • Example 1: For 50,000 Treasure type 12, and 3 complete Boss Card Sets, you'll be able to level up those boss cards to Lv. 6 next time you get them. (Boss Card Sets would involve collecting every card in the set, "giving them away" so to speak, then repeating that 3 times. Then the 4th time you get the cards you'd be able to level them up to Lv. 6
  • Example 2: An Upgradeable system that will allow you to trade in high tier Treasures for low tier ones! This way, you'll never be bottlenecked by early resources. There may also be a similar system for Eggshells for hatchery
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The Rest of Trekking

  • All trekking zones will be accessible! No more "coming soon" stopping you from trekking into the later regions!

More Crops To harvest in Tilling

  • Through Construction, you'll gain access to new crops! How many new ones? You'll have to wait and see!
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More Flowers to grow in Botany

  • Through Construction, you'll gain access to new plant types! How many new ones? You'll have to wait and see!
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More Potions to Brew

  • A whole new set of Potions to brew! These will require new Crops and Flowers in order to brew
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New Cards

  • Oblivion Cards will be added! There will be multiple Incarnate cards, as to give more reason to venture out into the big boy numbered Incarnates!
  • Spelunking Cards! These will be rare drops from opening Treasure Bags, and will be themed after the 28 treasures!
  • 10 more Crusade cards, on account of there being 2 new Crusade boss zones!

New Crusades

  • Unlock 2 more expeditions to fight! These bosses are super tough, and get way tougher every difficulty level than other crusades did! Good luck getting all their materials!

New Smithing Items

  • These items WONT just cost ores/fish! Many with cost Treasure, and all costs will be EXTREMELY high! I'm talking 999QQ+ amounts! Good luck getting these items to level 1000M you end-gamers >:D (These are SO difficult to upgrade, that their levels are PERMANENT. They are not reset when you ascend/rebirth)
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  • Tilling Cards will be able to be gained Offline
  • "Glass Trekking Items" Infinite Perk will be swapped for an Archaeology-Related bonus
  • All Resource Displays will have Green / Red / Blue notation, with 1 Green = 999QQ normal | 1 Red = 999QQ green | 1 Blue = 999QQ Red
    Resources that will have this change: Ores, Fish, Crops, Plants, maybe Vessels
  • No more 258 Conversion bug when going into 999QQ+ numbers.
  • "Asylum Trace Drop" bonuses -- including Scavengers Wit, now increases Asylum Boss Trace drop too (used to only increase Skill Trace drop)
  • Various things now Cloudsave Properly, like Nest Egg Capacity
  • You know how each Overgrowth takes 5x longer than the previous? You know how you could reduce this down with certain upgrades? Well you used to be able to reduce it down to just 1.8x, but now the most you can reduce it down to is 2.3x
  • "Starting Levels" bonus from pet passives capped at +100
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  • Fixed Lots of Display overflows -- for example, numbers for really high OG in botany, or Potion Brew requirements (anything with like -345230490234 / 2234923042)
  • Potion #30 The +% Double Potion Brew chance Capped at +200% chance (which is gained at Lv.100)
  • Cards not affected by Unparallelled potion now reflect this un-affectedness in their Description! No more incorrect bonus descriptions for cards!
  • Double brew chance cards are now not affected by Unparallelled potion
willow matrix
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Version 4.1 -- Bug Fixes and Adjustments

#

.
BUGS:
*Fish will no longer Overflow! This error only affects the top tier gamers, so if you dont know what this means then you might be a noob hahaha

  • 2x Mastery can be purchased for gems!
  • 5th learn park now correctly gives +% EXP
  • asylum boss cards now fully require the necessary construction upgrade in order to get them to 6*
  • No more rounding issues when buying new spelunkers
  • No more overflowing on the Crusade Idle Rewards screen
  • Higher Mach X Bags in Spelunking now correctly increased % chance for treasure 28
  • Weirdo Game-Crashing card removed
  • All certificate-potions now check for the right resource type
  • Quitting the game on the Construction page will now reward you with the correct Offline Gains
  • Learning perk 14 changed (and it works too)
  • "Reach monster 200 in Aberrant" mastery task is now completable

BALANCE:

  • Mastery Task requiring OG-135 plant harvest changed to OG-76 (Part of Task Set 8)
  • "Mach Speed" construction upgrade now costs less smithing traces to build
  • "Big Boy Bags" construction upgrade now costs less Coins (coins being treasure type 1) to build
  • "Mama Mia" construction upgrade now costs less Treasure to build

MISC:

  • New Gem bundle -- Tunnels Pack -- added! Has an approximate value of ~3000 gems
  • 2 new Card Deck slots can be purchased -- Deck 10 and Deck 11
  • Trekking monsters (Volcano and Aberrant) now have numbering
  • Potion brew requirement notation now goes up to 999QQ Blue (previously stopped at 999QQ Red)
  • Souls owned goes up to 999QQ (previously stopped at 999T)

UPDATE STATUS:
Android: YES

willow matrix
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Lava's MMO -- Early Access Version

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  • 32 Unique maps to explore, filled with Monsters, NPC's, Quests, secret areas and NPCs, Bosses, skills, shops, and Idle Mechanics!
  • Mining Skill -- collect ore from various rocks across the tunnels, which can be forged into Bars!
  • Choppin Skill -- collect logs from trees scattered throughout this world and future worlds, and play minigames for Leaves!
  • Smithing Skill -- Use bars, logs, and other materials to craft all sorts of Equipment (Hats, weapons, shirts, pants, shoes, rings, necklace)
  • 24 Quest-Giving NPC's -- scattered throughout the world, they'll give unique items and rewards to help you on your journey.
  • Stamp Collecting Mechanic -- Find stamps across your adventures from defeating monsters, or even collecting resources, and turn them in for permanent bonuses! They can be further upgraded using coins you earn from fighting.
  • Statues -- Turn in statues for permanent bonuses! Unlike stamps, you do not need to upgrade them to gain their bonus, but instead they will grant a higher bonus the more statues you turn in!
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  • 32 Unique maps to explore, filled with Monsters, NPC's, Quests, secret areas and NPCs, Bosses, skills, shops, and Idle Mechanics!
  • Fishing Skill -- Fish for various... well, fish! Find new bobbers and fishing lines to customize your setup, and change the chance of catching different sized fish!
  • Scavenging Skill -- Collect some form of resource, youll just have to wait and see!
  • Alchemy -- Research different Potions that give specific Class-based bonuses! You can only toggle a few on at once, so the fun here is in discovering new potions, and finding the ones that fit each of your different characters' needs! Dont worry, the process of discovering potions will be different to idle skilling, other than the concept of 'potions' this is a 100% unique mechanic.
  • X? Quest-Giving NPC's -- scattered throughout the world, they'll give unique items and rewards to help you on your journey.
  • Obol Altar Mechanic -- Already 100% coded, and originally planned to be in the Grassylands area, this will involve a "sub equipment" style of power increase!
  • Post-office Delivery -- Fill orders from different companies, who all want different types of items! Doing so gives you Orderbox Points, to spend on bonuses!
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Character Classes -- Starting off as a beginner, you will have 3 choices moving forward; Warrior, Archer, and Mage. Beyond that, you will have more class choices for further specialization! During Early Access, each main class will have 1 further specialization, leaving you with 7 classes to play as!

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Quest System -- Each NPC in the game gives its own unique set of quests! Some are Main Quests, some are Daily Quests, some are Repeatable Quests, and they all give unique rewards from special Skill Tools, to unique Upgrade Stones! Also, unlike other MMOs, the quests weren't written by a stunted 40 year old just trying to earn a paycheck! There is actual context and variation behind what you are doing, instead of just the boring "go here and kill 100 things" over and over again!

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Want me to post all the QoL changes I make from now until Early Access release here, so you can see all the satisfying features youll get to have once you start playing?

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Auto-sort, Deposit All, Quick Sell, Multi-Spend talent points, and several other things, I'll edit this after I put them in!

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  • Foods now get used at the rate you would consume them normally while AFK, instead of being used constantly over the duration of the AFK time.
  • Kill Requirements on Portals decreased for the Jungle & Forest in The Grassylands
  • Mining and Choppin' efficiency scaled way down. People were reaching 'mining zone 4' (intended for World 3) before even finishing world 1
  • Reduced the Width of player chat bubbles by 70 pixels
  • Changed the "Bullseye: +1 Accuracy" Beginner Talent to "Star Player: +1 Special Talent Point"
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blah

willow matrix
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The following things will be available in alpha on October 29th -- 10 days before final release:

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Desert World Map

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Desert Colosseum

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Star Signs

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15 different Star-Talents

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A few more statues

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10+ new stamps

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The entire Desert Main Questline leading up to the boss

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25+ Desert Sidequests

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Alchemy Coin Upgrades tab -- this is going to be MAJOR for alchemy progression

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20 more bubbles

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A metric poop ton of bug fixes 🐛 * * * * 🔫 DIEEE

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Family Bonuses from each character

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Chest Deposit-withdraw QoL

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Quicksell QoL

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Multi-Talent spending QoL

willow matrix
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BUG FIXES 🦋 🦋

  • Crashing when swapping characters will no longer happen at all. 100% certain
  • Getting stuck in a crash-loop should never happen anymore (90% sure...). IF YOU ARE IN A CRASH LOOP RIGHT NOW, clear your app data and reinstall, and DM me if you get stuck in another crash loop after you get it working
  • Changing star signs wont cause a crash
  • Tapping now registers on ALL phones. Very big nod of respect from me for everyone who put up with that bug, especially those that were kind enough to help me with info about it.
  • Any characters who weren't credited with Inventory Bags bought with gems, those have been restored, and this bug should no longer occur
  • Double Tapping on another player will show their ACTUAL Level now, instead of "117". No one was ever 117, that was just a display bug on my end.
  • The Archer Talent that boosted AFK offline gain % had the wrong formula. It now gives the CORRECT, intended bonus %!
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BALANCING CHANGES ⚖️ ⚖️

  • MAGE Attack Talent: Lightning Bolt now starts at 150% dmg, and gets +2% per lv. (It used to start at 250% dmg, and get +15% per lv)
  • MAGE Attack Talent: Fireball is now AOE, and hits up to 4 Monsters! It also now only goes up by +1% damage per level (Used to go up +5%)
  • ARCHER Attack Talent: Piercing Arrow now only goes up by +2% per lv (It used to go up by +4% per level)
  • __ARCHER Attack Talent: __Kung-Fu Kick now starts at 60% damage. (Used to start at 80%)
  • WARRIOR Attack Talent: Power Strike now only goes up by +1.5% per lv (Used to go up by 3%)
  • WARRIOR Attack Talent: Whirl now only goes up by +1.5% per lv, and his +1 new mob every 25 lvs. (Used to go up by +2%, and hit +1 ever 15 lvs)
  • DROP RATE: Mining statue drop rate increased by +500%. it drops from trees by the way!
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Player-Suggestions ADDED happy

  • Items now last for 30 minutes on the ground. This way, you don't have to just tap all the time.
  • You can DRAG YOUR FINGER over items to pick them all up at once. (Yes, you could do this before haha, I just wanted to mention it here again)
willow matrix
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VERSION 1.02

NEW CONTENT cool cool

  • All Grassland monsters now have a unique drop (before, only some of them did). ||I will also note that not all desert monsters have a unique drop at the moment, but will in the next version||

**BUG FIXES 🦋 🦋 **

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---- MAJOR

  • Wolf boss no longer drops null star books
  • Unlocked Recipes removed from Anvil T2 -- you didn't actually unlock these for real, it was a bug.
  • Liquid 2 no longer generates when you dont have it unlocked
  • Game will save whenever you switch AFK targets -- no more leaving the game while Choppin', only to come back and see you got Fighting gains
  • People who can't get early quests, like the Class Advance quest, will be able to do early quests
  • Misc stamps that currently dont give their bonus, will give their bonus

---- minor

  • "inspecting" another player by double tapping them currently hides most of their armor. You will now get to see ALL armor pieces they have equipped!
  • Alchemy Bubbles & Vials seem to just... lose or gain levels sometimes. They no longer do this lol
  • Equipment crafted at the anvil are no longer randomly missing Upgrade slots.
  • The little player icon when clicking on other players will not be super small and offset
  • Tiki chieftain's goblin kill quest is completable now
  • AGI will now boost Anvil Production Speed (and it'll stop being stuck at x1.00 in your skill info)
  • Some skill-type stamps have had their bonus changed. No this isn't a nerf, they literally had bugged values
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**BALANCING CHANGES ⚖️ ⚖️ **

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  • Adding 1 or 2 'Talent Reset Potions' (the entire potions, not just frag) to some early quest rewards
  • Boss healing getting NERFED HARD. He wont cast it as much, that is.
  • Adding more storage slots from monster drops/quests/town coin shops!
    ||4 inventory slots added, and 29 storage slots added. All for free -- I told you I dont play with this pay-to-win crap. Find them in town shops / rare monster drops ||
  • Fishing efficiency will now boost fishing speed. This way efficiency boosts QTY of fish caught per hour, just like other efficiencies boost QTY of resources collected / hr
  • "Gilded Sword" talent (+% dmg) is no longer additive with any other talent. It is now a strong, independent talent
  • "Logs on Logs" Mage Talent now increases by +1.86% per lv (used to be +5%). Yes, having x6 logs at max level was way too OP, now its only x3.
  • Forest Camp Portal now requires 4200 Wode kills, not 10000!
  • Meat Shank (Warrior Talent) buff/nerf -- it gives more than 0.8% per lv at first, then gives less than 0.8% per level at like lv 30+ (decays)
  • Speedna (Bowman talent) buff -- gives a 5x higher bonus than before.
  • Leaf Thief (Mage Talent) changed -- now boosts % Chop Efficiency based on # of leaves in bank.
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**PLAYER-SUGGESTIONS ADDED happy **

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  • Gonna give a small, invisible, temporary mining boost to new players, so they can get the 5 copper easier
  • Keyboard shortcuts for PC (certain keys open up items/codex/talents & escape closes UI)
  • If you don't get Scripticus's main quest before going to the Spore Map, a dialogue box will popup calling u a noob and telling u to go get Scripticus's quest
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⚠️ ⚠️ THIS IS ACTUALLY v1.03 ^^^^ I know it says v1.02, but it's actually v1.03! :]

willow matrix
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happy NEW CONTENT

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----**TASKS **----
• 18 Tasks, each one can be 'reinforced' 10 times (basically re-complete it, but its harder). So 180 tasks, kinda
• 16 Task-Shop items. These range from bonuses, to exclusive Anvil Recipes (some of these will be LOCKED behind completing a specific task, at a specific reinforced-difficulty). They'll cost 'merits' you get from tasks.
• 40+ Recipes to unlock in the "TaskPoint Unlock" system. Every time you reach a certain milestone of Task Points, like 100, or 250, you get +1 unlock to use on the recipe of your choice! Use enough unlocks, and youll unlock MORE unlockable recipes!

---- CARDS ----
• Collects cards from every monster / resource in the game!
• Collect multiple of the same card to RANK IT UP! Bronze, Silver, Gold, I got all the colours of the podium babyyy!
• Equip cards onto your characters -- Each card has a different bonus, and the higher the rank of the card, the better the bonus!

---- ETC ----
• Mining minigame added!
• Desert Boss added (wont drop the Blue Crystal required for world 3 though)
• Crystal monsters now spawn in Desert!
• Chaotic version of World-1 boss now available! It has 15x more HP than world 2 boss, so don't waste your keys here unless your a legend

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duckEMOJI PLAYER-SUGGESTIONS ADDED

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• Carry Capacities / Inventory Slots / Storage slots used per character is now viewable! (It'll be the 3rd tab (next to "Skill Info", above your player stats)
• "Split Stack" feature added. Simply enable it in the Storage Left-side Menu, then click on an item, and select how many you'd like to take out of the stack!
• Quest-helper highlights Main Quests in yellow, with a STAR to boot!
• Talents that rely on 'Power of 10' stuff will show you EXACTLY what's going on! Very helpful for people who dont have calculators installed in their brain.
• "AFK time to be claimed" can be viewed from the 'swap player' UI. Just press the Clock in the top-right to toggle on!
• If you switch to an empty world, the game will REMEMBER this so you WONT have to keep doing this each time you play! Helpful for those who need to be on an empty world to avoid lag!
• "Max Withdraw / Deposit" button added to storage money system

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⚖️ BALANCE CHANGES

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• World 1 boss does much less damage. I'm helpin' you out casual gamers... just this once time, until i probably do it again at least🤝
• Quarterstaff (1st 'mage only' staff) now costs Copper Bars to make, not Iron Bars
• You will have to re-make Iron Boots
• Snakeskinventory Bag drop rate boosted by 1.25x
• Mimic Inventory Bag drop rate boosted by 3x

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🪱 BUG FIXES

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• Fishing afk info screen was messed up in several ways, now isnt
• Efficiency skills for warriors/archers now work fully
• Prowess, which is the orange bar-system that gives multiple resources now works as intended.
• Obol names corrected
• Desert Colosseum chests now give their own unique rewards, instead of just giving Grassland rewards
• Using EXP balloons wont jank up your inventory, and are extra inflated!
• 6 of the purple bubbles were not working at all due to cutoff in my code. now they all work
• STRONGEST STATUES talent now gives the correct bonus
• HAUNGRY FOR GOLD talent now gives the correct bonus
• MAGIC SHORTBOW, HOMING ARROWS, EXTENDO RANGEO, and WOAH THAT WAS FAST! talents now are fully functional
• Goldric's Hoopsie quest now correctly identifies total hoops made
• Fly in Minigame now doesnt say 'hey lava, your game sucks! im outta here'
• Player's wont glitch out in their animation if you have Auto ON and have all monsters on screen killed
• play minigame button cannot be accidentally pressed through UI
• Sproutinald's 'justice wears no clothes' quest now tracks naked kills
• sproutinald wont appear in multiple places, nor will TP pete
• upgrading bubbles now always takes away materials.
And a bunch of other things that I didn't really care to write down, and are small enough they wouldn't be worth your time to read


YES UPDATE OUT ON BOTH PC AND ANDROID

willow matrix
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STAR NEW CONTENT

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• christmas event, with exclusive equips and food
• Some +1 Inventory Slot bags have been added to various Shops!

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happy PLAYER REQUESTED FEATURES

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• quick-forge mode (single tap to withdraw/deposit) AND a 'deposit all' option
• Mouse-Wheel on PC works for like 99% of things maybe i forgot something lol
• adding silver pens to drop tables (they let you 'forfeit' a Shipment order without losing streak) as a rare drop from all monsters
• Everyone gets 6 star tab resets lol np np i know im very cool and based
• Carry Capacity Bags / Inventory Bags / Storage Chests have a BOLD RED warning when you look at them if you have already used it!

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⚖️ BALANCE CHANGES

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Minigame plays are now ACCOUNT WIDE -- Player who purchased minigame plays will get FULL REFUNDS gemmo , and can simply re-buy if they like the new account-wide system!
• removing "impossible" shipment orders, like 200 Golden Bug Nets
Items last 60 minutesbefore disappearing! however, coins now only last 20 mins
• adjusting various spawn locations, like Slimes / Potatoes, so that you cant die/go through a portal while looting AFK gains
• blunderbag (recipe from tasks) will have its smithing lv req to craft lowered: 30 ---> 8
• Colosseum Chests have a RARE chance to drop a boss key!
• All 'main' pants have been buffed slightly, and Torn Jeans had its stats changed slightly 0/1/1/2 -> 0/2/1/0
• Leaf drops from AFK are 1.5x more likely AND come in drops of 5 instead of 1!
• The various coloured tshirts all had their Smith Lv Req to craft lowered!
[SpeeDNA and Virile Vials nerfed slightly] They should now be only decently powerful instead of OPAF

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🐛 BUG FIXES

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• Card Drop & (maybe) Monster Cash card bonuses will give their full bonus
• You can now interact with the 2nd liquid cauldron after unlocking it, which many of you have for getting to lv 20 alch on any character
• Virile Vials (Druid talent) talent now fully functional, was divided by 100 one too many times lol.
• chaotic amarok currently requires 0 accuracy, this will be changed to the intended 1800 or so
• Card drop chance in AFK info will NOT say "1 in inf" anymore smh how did i forget
• Changing "SERVER" notification in chat, so that it doesn't always show 'new message!' every time you play. this will make it easier for me to communicate with players in real time, without you needing to update the game!
• There was a minor bug affecting only a handful of people, where cards from packs would not correctly save. This is fixed. If you were affected, please message me!
• Star talent max levels were being OVERRIDDEN by your 1st character... ugh sorry, its all good now but yea if you lost the tick-tock talent because of this, nothing I can do to recover it :[
• If you AFK and DON'T claim your rewards, AFKing some more will not replace the previous afk unless its higher.
• Obols now properly give Skill power as they say they do
• Obols now properly give MISC-type bonuses, like +% drop rate and + base damage.
• The 6th Gem Inventory Bag (bag Z) will no longer show up as locked. YOU HAD THIS ALL ALONG dont worry! It was just not showing up for bug reasons lol

⚠️ THE FOLLOWING WERE FIXED IN v1.06b, posted 2 days after v1.06
• Fixed a bug where crystal mobs/ghosts couldnt be killed in various maps.
• Fixed a crash-loop involving the event quests
• Added Copper Band Recipe as a drop from Spores/Frogs/Beans
• Removed Bludgeon as a possible 'Plan-It Express' delivery
• Removed Giftmas gifts as a drop from tutorial mobs
• Holding "Craft" in anvil won't crash anymore

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YES Update is OUT ON ALL PLATFORMS

willow matrix
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⚠️ I posted a v1.06b last night, you can see notes above, next to the warning sign
YES v1.06b is live on ANDROID
YES v1.06b is live on PC

willow matrix
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Idleon NEW CONTENT

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• CHRISTMAS EVENT IS OVER Giftmas
• Added Bolt Cutters
• Two new Piggy NPC's added, each with 3 quests!
• 16 new stamps added, some obtained from the new Piggy NPCs, some from monster drops and stuff
• Death wish ring
• Snakejar & Djonnut NPC's now have actual questlines, the latter of which gives EFAUNT KEYS! yay!
• 4 new unique statues to collect
• Two secret minibosses. Neither are that hard to figure out, so try to find them without looking them up in the wiki first for maximum fun!
• Colosseum master NPC added to Yum-Yum Colosseum

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happy PLAYER REQUESTED FEATURES

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QUICK REF! -- Lets you look at various things from ANYWHERE IN THE GAME!
- Anvil (check recipe ingredients and amounts)
- Tasks (see AND COMPLETE tasks!)
- Post office (see what orders/amounts of items needed to complete them, and which box upgrades you have)
- Obols (see which ones you have equipped)

• Stamps you already own will say so in red text. This way you wont clog up your inventory with stamps youre not sure you have or not
• If you dont complete a post office order for 3+ days, you are given the option to refresh the order for free. This will NOT happen if you have shields from silver pens on the order.
• Card Info now shoes monster Accuracy Required for 50% hit, instead of family kills (which was bugged anyway lol)

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⚖️ BALANCE CHANGES

• Crafting anvil items will give decent exp, according to their smithing lv required to make them
• Papua Piggea NPC (tiki pig) quest no longer requires Fishing Rod Stamps. YOU MUST FORFEIT AND RETAKE THE QUEST TO SEE THIS CHANGE
• +4 Storage slots AUTOMATICALLY ADDED -- also, I added a quest with a 5 slot chest reward
• Boosting stats in Cauldrons now requires MUCH less. I.e. Level 1 used to require ~11, now its like 2 lol
• **All misc stamps will be set to lv 0, and you will lose your max lv upgrades. This is because the cost was previous copper ore, which was my filler cost. They now have REAL costs and won't have their level reset again. **
• Drop chance will no longer multiplicatively effect rare drop tables, this was never intended either
• Goldric's "Gift" quest now requires you find a Golden Poop instead of any 'level up gifts', since that's actually what he wrote on his letter to santa last year!
• Nerfed Strafe talent by -20% movement speed at lv 100
• Buffed Speedna talent. It gives same +% damage, but every 15% move speed instead of every 25% move speed
EXCESS Talent Points purchased from the Alchemy Liquid Shop in a previous update will be removed, so you may have negative talent points. If you dont know what excess means here, then dont worry this wont affect you, the people who did this know what i mean lol
[Puglists Demise - Ring] (from Town shop) will NOT GIVE ANY WEAPON POWER anymore. Instead, it will give +4% boss damage (instead of +3%)
• The blue material pouch will now cost an assortment of rare items (15 in total), instead of 15 glass shards. This way less things to spend glass shards on lol

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[Inventory Bag G] drop rate changed from 1 in 1,000,000 --> 1 in 250,000
[Carrot Horror Pendant] nerfed from 0/3/8/0 -> 0/2/5/0
• Boosting Liquid Cauldrons ||called 'Decanting'|| now requires WAY less liquid. like, wayyy less. Orders of magnitude less lol
• "No Pain No Gain" Talent changed to double FINAL monster damage. This means if you usually take 0, 10, or 100 damage, you will now take 0, 20, or 200 damage if you have this buff active
TONS OF SKILL EXP BUFFED --> Iron, Gold, Tropilogs, Toilettree, Stumptree, and the last 3 types of flies!
• This isnt a balancing note, im just putting this to say WOAH ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ THATS A BIG BUFF!!!
• Lots of Post-Office orders now scale WAY less. Notice how as you complete more orders, the QTY requires goes up pretty quickly? Now it wont go up so quickly!

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🐛 BUG FIXES

• The "Claim" button will NEVER go off screen again, no matter how many items you get while away.
• The +% EXP CONVERT bonus from cards will now work
• Chest Split-Stacking will now work in ALL tabs (before, it wouldn't work in your last chest tab)
• "Weapon Power" type foods now work
• Anyone with the "OilBar" bug (you know who you are) will have that fixed upon updating.
• Speccius will let down his rope for those affected by the Rope Bug, and this bug will not occur in the future either.
• "Boost Req Reduction" bonus from the P2W alchemy tab will now work.
• No more floating in Frog Fields lol
• 100k kill requirement for [Apocalypse Zow] Warrior talent now matches up with the kills shown in Cards! Basically, as soon as the card codex says youve killed 100k, you're good now!
• Several exploits patched. nothing major, but be warned that one day I'm gonna start dunking on accounts if theres ever an exploit thats really bad

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• The AFK gain from the watch ring now works
• Fixed the AlchemySpeed/EXP bonuses from Post Office Boxes.
• auto while chopping wont make you go fight monsters
• changing options on 1 character will change them for all characters
• quest forfeit timer will no longer start at 60 seconds, meaning you'll only have to wait 60 seconds to forfeit a quest twice
• several hints couldn't be unlocked [obols, npcs, new characters] and now will be unlockable
• goldric's hoop quest will now correctly succeed upon doing ONE of the two things he requires, as youd expect
• Plat Ore will be moved down so that you can see the minecart minigame
• The (!) red mark when having an unread chat message will not show up if looking at attacks
• some QTY's couldnt be typed into the chest splitstack (like 10) and now will be
• picnic quest involving missing Tea 🍵 will always start with 1/1 'dont teleport'
• the map with the lone minic in the top right will no longer allow for crazy movements

Fisheye FISHING FIXES

• Fishing prowess (the 'orange bar stuff' where you get 2x, 3x, 4x fish) used to require 10x more efficiency than it is meant to. For example, to reach 2x fish, you used to need 62,800 efficiency. Now it's just 6,280 lol
• Fishing Efficiency ||and catching but who cares about that|| from equipment now works
• Fishing efficiency, up to 3000, will greatly impact fishing speed. By this i mean going from 2K to 3K efficiency will make you much faster, but going from 3K to 4K+ wont really have much of an affect on speed

YES Update is live on PC and Android

willow matrix
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Idleon NEW CONTENT

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blacksqu
GUILDS ARE HERE!
*Create your own guild, or join some elses, and complete daily/weekly tasks for Guild Points (GP).
*Guild leaders can spend GP to unlock PERMANENT BONUSES for everyone in the guild -- Weapon Power, AFK Gain %, drop rate, Stats, Weekly Presents, and 9 other types!
*The more GP you earn as a guild, the higher your Guild Level! As you Level Up, the max number of people allowed in your guild grows! You'll start at a max of 30, and can grow it to
150 players!
*Compete to be the BEST guild! Every week, I'll update the Guild Leaderboards with the TOP 5 guilds (based on total GP).
*Roleplay as a Discord Mod as you promote and demote your fellow guild members based on how you feel day by day!
blacksqu
32 new Star Signs... yea, those things you forgot existed!
*Using the Telescope at the top of the Great Tree in Blunder Hills, you can align with new Star Signs in the Chronus Solar System!
*To unlock new Star Signs, you need to find and complete Constellations. You can find Constellations all across the game, for example there is one in the top-right of the Blunder Hills
town tree!
blacksqu
Unfinished Classes, now less Unfinished!
*Squire, Hunter, and Wizard will now have their first 10 talents! They'll get the other 4 later, since those are related to World 3 Skills.
STAREveryone will get 3 Sub-class change potions, to remedy the delay in releasing these classes
* 7th character slot now available! Just press the yellow arrow in the bottom right corner.
blacksqu

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happy PLAYER REQUESTED FEATURES & SMALL ADDITIONS

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STAROption added to toggle OFF the blur filter (its currently ON for everyone). For some, this will make the game AMAZING! For others, this will make your game look like crap and you'll have to toggle the blur filter back on
• You know those "Power of 10" bonus displays for some talents? I added those but for other talents that go up linearly based on something else (like speedna, Apoc ZOW, green vial, etc)
• Two new statues added -- Bullseye and Beholder. I wonder what they do? ...no wait, YOU wonder what they do lol
• Every account with 3+ characters upon update release will get 3 sub-class reset tokens and 5 Post-Office box reset boxes ALL FOR FREE. (Note for future readers -- these were given due to bugs & class delays respectively -- so new accounts have no reason to be given these)
gemmo Gem shop additions:
* 5 New hats (250 gems) -- Popcat, Beanies, Ice cream, Strawberry, and nothing more!!
* Talent Reset Potion (150 gems) [3 per WEEK]
* Star Talent Reset Potion (200 gems) [1 per WEEK]
* Sub-class reset Token (500 gems) [2 per MAJOR UPDATE. These are only here for people who desperately want to change due to mistakes/accidental taps]
* Post-Office Box reset box (250 gems) [1 per WEEK]
* Premium Stone Refunder (30 gems) - Use on a premium item to get back the stones you used, so you can use them somewhere else. Does nothing on normal items
* Hat Premiumifier (250 gems) - Use on a normal hat to turn it into a premium hat. It will NOT keep its normal stats. This way you can wear your bad-but-cool hat, and also your
powerful-butt-ugly hat.

• Statue EXP descriptions will now say Quantity instead of %. For example, 17/34 instead of 50%! This way you actually know how many statues u need, and you can always look at how full the bar is for a percent!

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⚖️ BALANCE CHANGES

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• Kill requirements in the Tree maps lowered, and Branch/Acorn monsters nerfed slightly
• The W2 task for "Post Office Order Current Streaks" is changed to just track "Post Office Orders Completed"
• Accuracy requirements to hit monsters in the tree lowered.
• Statue drop rates changed:
* Chopping statues [earned from ores]: -50%
* Mining statues [earned by choppping tree]: +10%
* Oceanman statues [earned from catching bugs]: +70%
* Ol' Reliable statues [earned from fishing]: +45%
* Monsters inside the Giant Tree dont drop Move-Speed statues. Instead, they drop the new Accuracy statues. Monsters in world 3 will drop move speed statues
• Jman coin attack changed to whip -- coin attack will be in class after jman
• Loominadi's "Alch Vial" quest rewards buffed
• Copper Pickaxes now have 2 starting upgrade slots (will affect current pickaxes)
• That one piggy quest where u need to kill hella mobs in like 0.01 seconds will give you a few extra seconds to complete
• Golden Meat Pie now gives +66% more DEF than it used to (so if your stack used to give 10 DEF, it will give 17 DEF instead)
• Made the purple tutorial mushrooms more animated to manipulate trick convince more starting players to not quit immediately

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🐛 BUG FIXES

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• (Hopefully) reduced lag a lot on low-end devices (changed how calculations are performed in code)
The following Talents now work: Sizzling Skull [Shaman], Sharing Some Smarts [Shaman], Tenteyecle [Shaman], Those potion looking talents [Barbarian, Bowman, Shaman]
• All bugged "?" mark talents (if you have one youll know what I mean) will now be unlocked
• Dragging on items disables movement so you can't loot some items then accidentally go in portal (this was always meant to be a thing, but apparently it didnt quite work)
• You wont randomly start with 15 hp anymore
Giftmas Blobulyte quests will be gone from the quest helper
• You can manually add quests to the helper even if 'auto add quests to helper' option is off
• When you make a new character, your Post Office Box upgrades won't randomly copy over from a different character of yours
STAREveryone will get 5 Post-Office Box Reset items, to remedy the above bug
• Big Pick wont ignore Mining EXP multiplier
• Catching Net's speed will actually affect your catching speed now, instead of having 0 impact for some reason
• Jman can now complete promotheus's 'select a class' quest

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stuff

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blacksqu
YES Update is live on PC and android!

willow matrix
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Version 1.11 -- Guild Fixer Patch

STAR ** Fixing constant crash-loop error**
Hearto Added Loveulyte and a bunch of pretty pink stuffs
• Fixing error where Reroll (on any class) currently erases 99% of gains.
• Fixing error where GP board shows 9 "Kill 300 monster" claims, instead of actual claims
• Fixing crash error when trying to invite someone to guild by pressing the orange [Guild] button after 2x clicking on them
• Made Journeyman whip faster & more range (+20%)
• When starting the game, your Guild Chat will show you Chat History for the last 30 minutes (before, it only showed chat that occurred after starting up the game)
• You can now Buy All from shops if, while holding down on the [+] button, you drag your cursor to the right-edge of the screen

Version 1.12 -- Minor Quality of Life improvements & $5 Limited-Time Bundle!

Idleon $5 pack -- will give 250 gems a day for 5 days. This is the best deal you'll ever see for $5 ever, i can guarantee that.
STAR No more 40 anvil crafts/second cap. Will go up to infinity/sec, so long as you keep making them
STAR Quick-ref for Alchemy
STAR Hold down on "Decant" to boost Liquid Cauldrons. No need to tap 100s of times
• Djonnut will 100% always drop his keys
• Loveulyte quest chain wont randomly auto complete each day without giving rewards
• Cookin' Roadkill (Bubble Purple-8 ) in alchemy will now ALSO give +% time and -% cooldown bonuses -- before it just gave the +% alchemy exp and +% buff duration
• Cranium Cooking skill will now show you your total # of alchemy AFK seconds gained
• Golden carry capacity bags (made in T2 of anvil) will now show to be more Gold in your personal bag showcase
"See baba yaga" and "die from World 2 boss's most deadly attack" Daily Tasks now register as complete when u do the things

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Version 1.13 -- Steam Release & QoL stuff

STAR Game now available to play on Steam! Your Android Save will transfer back and forth to Steam no problem.
STAR Music and Sound Effects added, with volume sliders to adjust volume
• Boss 2 equipment now available -- unlock it at the Desert Merit Shop in the Tasks window!
• Chaotic Efaunt can now be fought! Have fun being kicked to death noob lol
• You can now teleport between worlds. No need to teleport back to town, run to a different world, then teleport within that world! Just go straight from A -> B!
STARCard Sets! -- Collect an entire category of cards to unlock its set! Level up the set by leveling up every card within the set!
• Storage Chest added to Quick-Ref
STARBlunder Hero Trophy Now Craftable! -- You can now collect ALL required tokens, and resources, to craft the newest Trophy! It'll be tuff tho, big time tuff!
• While crafting at the anvil, you can click on ingredients that also are crafted at the anvil to go to THAT item's recipe, then click "Return" to go back to the initial item you were looking at.
• "Repeat Bossfight" button added
STAR9 new storage slots -- buy them in town shops!
• You can enable AFK timers for your characters on the Main Menu
• Forge Cards added, Amarok Obol added, Archer arrows move faster, T4 Weapons are 33% easier to craft, 500 QTY mat/food bags 30% easier to craft, "Unclaimed GP notification" enabled
• You now get at least 1 daily teleport
STAR52 Steam Achievements -- earn gems by completing achievements, only available if you're playing on Steam.

willow matrix
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Version 1.14 -- EASTER and Quality Improvements!
blacksqu
🥚 EASTER EVENT -- Go Play it until APRIL 20th!
Giftmas New Gem-Shop Easter Bundle -- buy it so I can sponsor big youtubers and give them a break from shouting out raid!
• Adding 32bit compatibility ALMOST
STAR 4 new star talents! Go to Merit Shop in Tasks to see what I'm talking about!
• Fixing the lack of Reset Fragments available in the Desert Town shop
happy Changing Post Office requirements to scale off of STREAK instead of Completion #
• Several key Talents fixed/changed -- shaman virile vials (slight decrease), wizard stamps (decent increase), squire damage (doubled), 360 snipe (decent increase), uwu rawr (slight decrease), veins of immortal (big increase), crystal auto jman (no more auto requirement), looty mc shooty (decent increase), exp convert darnit (decent increase)
• Double clicking on an equipment will equip it
• Shift and click on an item to drop it (on PC/Steam versions only)
• Keyboard shortcuts for Attacks ---> Q opens attacks, #1~#6 cast attacks
• Re-arranged some Maps, so that you don't spawn on Small platforms or near portals --> Slimes, Snakes, Sewer Poops, Birch log choppin, Both tree interiors, sand giants
• Afk & afk-claim info will now have COMMAS
• Several Mouse Scrolls added to PC (maps/codex tabs)
🔉 Added Death Sounds to desert monsters
• adding a Sell Price to various Stamps, Storage Chests, and Inventory bags, to allow players to profit off of accumulating multiple of these
• Adding volume options in the tutorial
• Red Mushroom killcount works! Zow it up!!

willow matrix
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STAR WORLD 3 IS NOW OPEN!
• An entire world full of 14 new monsters, 11 new NPCs, and maybe even a secret or two ;]

🪤 New skill: Trapping (#7)
• NEW TOOL TYPE: "Trap Box Set" --> Better Trap Box Sets give access to more unique types of traps to set
• Trap 9 unique Critters! Each one also has a shiny variant, which you'll need to capture to discover the next critter type
• Each character sets their own traps! Also, you can 'mass collect' from all traps (you'll get less resources), so you don't have to spend 10 minutes every day running around collecting all traps manually. You WILL want to do this for your 'trapping' main though!

🪚 New skill: Construction (#8)
• Build 27 unique Buildings!

  • There are 9 "utility" buildings that help general gameplay (3d printer, talent book library, etc).
  • There are also 9 "Wizard Defenders", used for Worship.
  • The last 9 are "Shrines", which you custom place on any map in the game, and it boosts a certain stat -- you can also LEVEL UP shrines by afk-ing on their map! But if you move the shrine, you'll remove all its EXP to next level (so you don't constantly move them around)

• ⚙️ Cog System! Make different cogs, and place them on your Cog Board to increase your "build speed" for Construction! You can make your Cog Board bigger with Flags, and things get crazy as your board gets bigger and your Cogs get 'Surrounding' Effects!

👻 New skill: Worship (#9)
• TOWER DEFENCE!!!!!
• Place towers to fight off endless waves of mobs! Get far enough, and you'll unlock another place to play tower defence at! There are 6 places in total, with the 1st one being located at the Goblin map
• You can either actively play the tower defence, or you can just 'auto' do it, and get rewards based on your best performance. This means you can play it as much as you want, but you won't get left behind if you only want to play it a few times!

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STAR NEW SUB SYSTEMS-------------------

🖨️ • 3d printer: Collect samples of resources, and bring them to the printer to automatically produce them! The Quantity Produced is based on your actual AFK gains at the time of taking the sample!

🏭 • Refinery: Automatically uses up materials in your chest to produce Refinery Salts, which you need for construction 🪚 .

🙏 • Prayers: Unlock new prayers by getting really far in Worship Tower Defence. Prayers give both a Boost (like +% exp) and a Curse (like +% monster HP) at the same time. The number of Prayers you can equip at once is based on the level of your BEST wizard!

🔖 • Talent Book Library: Be a middle schooler again, and check out books from the library! Be even MORE a middle schooler by never returning these books, and instead using them to increase your talent levels!

☠️ • Death Note: Youll have to unlock it yourself to see what it does!

🧂 • Salt Lick: Youll have to unlock it yourself to see what it does!

STAR New Content for OLD STUFF
Character slots 8 / 9 now open!
• 18 new stamps
• 55 new T3 anvil recipes
• 20 new alchemy bubbles
• 20 new alchemy Vials
• 5 new statues
1 new post office order companies Ill do this in v1.21
• ~~ 999 new obols ( and the combine/reroll features)~~ I'll do this in v1.21 in the next week
999 new star sign constellations I'll do this in the v1.21 in the next week

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Added MORE STORAGE SPACE! -- There are 100+ more slots to unlock in game!
• Speccius now gives you your subclass no matter what --> ||This is for people who never talked to Promotheus and have been locked out of a subclass... sure, I may be disappointed in you guys, but that doesn't mean I'm not here for you! lol ||
• ☠️ Overkill Mechanic -- No more 'hard cap' on the amount of monster parts you can get per hour! Once you build the overkiller in Construction, you'll start getting BONUS materials from monsters if you do a bunch of damage!

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Filler

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crabbycakey World 2 monsters are easier to kill -- less accuracy required to hit, and they deal less damage
• ⚒️Lots of Tier 3 (Gold) and Tier 4 (Platinum) items are WAY EASIER to craft in the anvil.
• ⛏️ Mining Efficiency needed for most ores was reduced (10-20% lower)
Genie Djonnut's quests are MUCH easier -- If you are currently trying to do a Djonnut quest, FORFEIT IT to get the new requirements
Cards37 "Dig Doug" card now drops 1000x more often! Yes, 1000 times, so you can finally level it up! (Not even joking, literally straight up x1000)

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Filler

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No more Negative money glitch, or wonky post office shenanigans!
• Ores & Oil can now be freely taken out of the Forge

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YES Released on PC, Phone, and Website!

willow matrix
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V1.20b -- Day 1 bug fixes!

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  • Efaunt Bug - "shields stay up" should be fixed.
  • The salt costs for Construction upgrade will be 100% correct
  • Giant Monsters now spawn correctly if you are using the right Prayer
  • The new Stamps & Statues will now work
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  • Starting "Worship Points" will now work.
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  • Distilled water (the item, used in Equipment Crafting) now drops from World 3 Monsters rarely!
  • Ability to print the same material in 2 slots at once, on the same character.
  • Card sets will be based off of 'total' card level within set, not 'get all cards to that level'
  • Excogia glitch fixed --> used to give +20% "everything" build rate, now its gives +5%, like it says its meant to give.
  • Ore-to-Bar costs changed: Gold: 8 -> 7 Platinum: 20 -> 16 Dementia 50 -> 40 Void 125 -> 100
  • Platinum tools are slightly easier to make in Anvil
  • Wave 30 "Goblin Gorefest" is easier to win
  • "Wakawaka War", all waves are a tiny bit easier to win
  • "2nd alchemy slot" bribe now works as intended

YES Update is OUT!! Mobile, PC, Website, its all there!

willow matrix
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• World 3 Tasks & Merit shop now open! Go talk to Iceland Irwin, and get him some melty cubes to start!
• Telekinetic Storage (available in the World 3 Task Merit Shop) -- Deposit inventory items to your storage FROM ANYWHERE!
• 4th Tower Defence totem added -- Frosty Firefight! Soulface

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• Quick ref added for Star Signs & Construction!
• Item Locking! You can now lock slots in your inventory so you won't ever accidentally drop / sell / deposit them to chest!
• Cog Stat Display! You can now toggle between "Build Rate", "Player Bonus %", and "Flaggy Rate", to see the stats of each cog without having to click on them. You can also turn this off no problem!
• Slight changes in appearance made to Red/Orange salt to help colourblind players -- let me know if it's still an issue!
• When a Wizard Tower during TD can be upgraded, an arrow will appear above it letting you know!
• Construction Status Display! Shows you if a building needs to be 'upgraded' (green / grey arrows) or 'built' (no arrow at all). Turn it on with the HUD button in the top-right of the "Build Tab" in Construction!

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• Adjusting a few talent's damage bonuses:
- ArrowUp [PRECISION POWER] now functions off Refinery Lvs. It should be equal in power to other classes '+% DMG" talents
- ArrowDown [APOCALYPSE ZOW] nerfed slightly, down 1-2% per trigger
- ArrowDown [LOOTY MC SHOOTY] ignores gem shop items from the list of all items found (technically a nerf for some players)
- ArrowDown [VIRILE VIALS] nerfed to about 90% its initial value. So 300% may now be like 270%
- ArrowUp [PAPERWORK, GREAT...] buffed
ArrowUp Refinery is easier to Rank up!
ArrowUp Ranking up Refinery is more efficient -- in other words, costs go up slower each rank up, and you make more salts per cycle per rank up!
ArrowUp [Eagle Eye], the hunter talent, now gives 70% critters and 60% exp when using, instead of 50% critters and 40% exp!
ArrowUp ALL wizard towers stats buffed! They're faster, do more damage, and cheaper to upgrade during tower defence! Well, except for pulse mage, he didn't need buffing at all.
ArrowUp ALL wizard towers are easier to build in construction! At least, they require less materials to build (like fireball takes less Froges, Boulder takes less Iron Bars, you get the point. Again, Pulse Mage didn't get made easier, he's already ez enough!
ArrowDown Cost Reduction bubbles of each colour give less of a reduction in cost. In other words, they aren't as good now.

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• Fixed bug where AFK gains wouldn't be given if you minimized/locked your game and came back later.
• OBOL SLOTS FIXED!! No more red "ERROR" slots, or draggable grey squares!
• Fixed bug where Shrines & Prayers sometimes give their bonuses 1 map too late.
Faulty Kill Requirements in world 3 were reset. This will not rollback any of your legitimate kills, it only takes away 'illegitimate' ones. Most of you will never even know this happened -- but yes, this is why those kills in Death Note World 3 are now gone.
• Fixed bug where some aspect of 'Bonus Critter EXP' isnt functioning as intended. Fixed a few other Trap-related bugs too.
• Jman talent for EXP now works for the new skills
All ore samples have been removed from the printer, just this 1 time-- Just sample them again, sorry about this!
• Library books that 'dont work' are now clearly labeled and cannot be obtained. The old library books people still have will continue to not work btw, sorry.
• Fixed a bug where the Carry Capacity shrine would allow for infinistacking.
• Fixed various exploits, and rolled back some impossible talents for Alpha Testers
• Fixed some card bonuses not being applied correctly

YES Update is LIVE on Android, Steam, and Web!

willow matrix
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• Summer event! 🏝️
• Obol Rerolling / Combining. TONS of new obols coming with this as well, as well as more variations/rarities of older obols!
• W2 questlines are ALL DONE! There's 13 more, including the 'final' quest from Cowbo Jones, which lets you craft the YumYum Trophy!!
• 3rd liquid cauldron now unlockable!
• More Alchemy Liquid Shop items! You know, those shelves with 9 items on them to spend liquid on? Theres more now! REQUIRES YOU TO UNLOCK 3RD LIQUID TYPE
• ||Secret trophy, somewhere... only the most skilled will earn it||
• Maestro, whatever that means. Some sort of mustache?

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• Cog Stat Display now shows up for cogs in your inventory as well!
• Total Guild GP now shown in full. Will show, for example, 1,235,567 / 1,273,233 instead of 1.23M / 1.27M
• If you hold down Shift on PC to drop items, there is now a red warning! This way, you wont accidentally do this (or if it triggers without you realizing)
• 160 more worlds added (like server rooms)
• "Server World Favoriting" added, so every time you log in, you go straight to that server world! Great for guilds with a 'home world'!
• Constellation completion #'s added to Star Sign UI. This shows how many of a world's constellations youve done, so you know when youve done 'em all and theres no more to look for!
• Codex "Quest In Progress" is COLOUR CODED! So all Blunder Hills quests have a 'green circle' bullet point, Yumyum desert quests have a 'yellow triangle' bullet point, and W3 has a 'blue square' bullet point!
• Your player will auto-cast buffs a few seconds BEFORE they run out, instead of waiting for after they run out. This way, buffs are always on!
Inventory Bag A is now a part of that one merit reward, where if player 1 has the bag, so does everyone else.

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ArrowUp Players get Construction Exp while producing cogs! This not being the case was indeed not a bug, but I have seen lots of confusion/'why tho' remarks about it, and I agree!
ArrowUp Fish Costs for various T2 anvil equipment reduced (namely Bloach costs and Jellyfish costs)
ArrowUp Defenders dignity is WAY easier to make, and gives more defence
gemmo 3d Printer now costs 875. If you bought it previously, you HAVE been refunded the extra gems you spent to buy it :]

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Items in locked slots CAN BE USED! (namely town teleports)
• Kills in the Tyson map (the boxing steaks) will work now if you have scorpie critters unlocked
• Cog boosts are now Additive, not multiplicative. In other words, two "+50% build rate" cogs would result in +100%, not +125%
• Infini-stacking using food slots no longer works
• +2% critter shiny chance from completing that one task now works
• The "Hard Resources" set bonus now fully works
• Hunter traps will ALWAYS be placed on a platform with monsters on them (except for the 1st trap, that one is always placed at your feet, thats intentional). If there are no monsters around, theyll be placed on your platform, because youre a monster >:]
• Monsters with a purple skull (or higher ranked skull) in tower defence will give proper amount of points! Before, they were giving white-skull points lol...

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YES Update is OUT EVERYWHERE! Summer time feels so fine! Lol easy rhyme :]

willow matrix
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v1.22b -- The Summer Fixer Upper!

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• You will no longer be allowed to combine boss obols. This didn't do anything before, and wasn't meant to be possible.
STAR The "Obol Destruction Chance" feature is removed for Gold & Platinum obols. Also, the chance has been reduced for Copper & Silver.
- Old Destruction Chances (Copper to Plat): 11%, 10%, 9%, 8%
- New Destruction Chances (Copper to Plat): 10%, 5%, 0%, 0%
(Thank you everyone for the feedback about this, I think the new #'s will accomplish exactly what I wanted -- to give a sense of tension rather than genuine fear and anger lol. Also to quell any conspiracy theories, the previous chances were not done on purpose to make people buy obols; if they were, I sure wouldn't be changing it immediately! I didn't actually add in buyable obols until the morning of the actual update -- ask any alpha tester, they'll confirm)

• Daily event quests will properly reset every day. Those of you affected by the bug will start seeing your quests unbugged upon daily reset occurring. Actually... I'll do ya one better -- people affected by this bug will see the quests reappear IMMEDIATELY upon updating :]
• 2nd Coastiolyte Summer Event quest -- kill 20 Dougs & 10 Blueberries -- is now Kill 12 dougs & 5 Blueberries!
• "Live on Twitch!" will no longer cover up the 'Place a Trap' button
• Dazey is now female, as was intended
• Plasti-Doug Event mob now requires 0 accuracy to hit. This was the intention initially, big sorry to those who have been missing!!!
• Capital letters should be more responsive when chatting on PC in game
• Fixed an issue where the 'behemoth' of the fishing minigame would NOT be caught if you also landed on a bomb. Now such an occurrence will rightfully result in a catch.
• Damage numbers when dealing damage (they pop up above the monster) will correctly display over 999999 damage, up to 9999999!
• Added a 🇶 logo next to quests that are IN your quest helper. Easier to organize your helper now!
• Added several more Hint Messages to the chat box

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• Filler text msg incase i need it lol Narrator: "He didn't need it"

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YES This update is out EVERYWHERE! 📱 Steam 💻

willow matrix
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v1.22c -- Summer gonna last forever!
blacksqu

Summer Event part 2 -- TAG TEAM -- is here! Here's the rules:
🟣 People lv 115+ on their 1st character start on purple team
🔴 People lv 100+ on their 1st character start on red team (~2x as many people as on purple team)
🟡 People lv 90+ on their 1st character start on yellow team (~3x as many people as on purple team)
Everyone else starts on Grey team!
If you are on 🟣, 🔴, or 🟡, you can convert ⚪ by saying "Tag [persons name]"! For example, "Tag lava flame2"!

At the end of the week, you'll get gems credited straight to your account based on which team you end up on.
🥇 1st place team (with most people) = 200 gemmo
🥈 2nd place team = 160 gemmo
🥉 3rd place team = 120 gemmo
💩 4th place team = 100 gemmo
||I dont think grey team will win, but we'll have to wait and see, that's part of the fun!||

BALANCING CHANGES ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼 ⚖️ 🥼
• Mamooth Bag drop rate significantly improved. From 1/500k -> 1/125k
STAR Blue mobs in TD will go invis for 3 seconds instead of 5
• Increased the projectile speed of the Mage's fireball skill. Duration 2.7 -> 1.9 seconds & Speed 10 -> 15
• Traps will be able to be placed closer together. (105 -> 95 pixel spacing)
• 360 no scope buffed for Hunters (damage reduction from hitting lots of monsters at once is less reduction-y
• Salt Lick class exp upgrade will now also give skill exp
• Buffed the card drop chance for catching related cards (anywhere from +50% rate to +100% rate depending on the fly type)
• Buffed the Worship cards
STAR Buffed bubble #15 for each Alchemy Cauldron (the -% cost for other bubbles ones)
• Boss Obols buffed (some extra stats)
STAR More Reset Frags in shops
• The Poison Tincture vial (shiny froge) vial is now 3x as effective
• Changed required level for Void-grade carry capacity bags
• Adjusted candy constellation (15% for 8+ hours, instead of 20% for 10+ hours -- more in line with yall jobbies out there)
• Weekly GP task from 45 6+ hr -> 35 5+ hr
• 7 Figure Follower drops added to W2 & W3 drop tables! It's still the hardest quest in the game

BUG FIXES 🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱 🐛🪱
STARMinigame lag GREATLY reduced! 🎲
STAR If your Alchemy Cauldron Levels get reset (just the boosts, bubbles are fine), they'll partially recoup their previous levels.
STAR Boop & Dr. Defecaus respawn timers should always work from now on
STAR Fixed the "+1 slot" post office box upgrade not working -- sorry for the long wait! I genuinely wasn't aware of this fully until recently!
• Portal in Wode Board forest map is no longer overlapping with the rope!
• Trees in W2 & W3 will now drop their respective leaves outside the minigame, same as how W1 currently does
STAR Fireball towers will miss less often/no longer
• Traps will be able to be placed closer together. (105 -> 95 pixel spacing)
• Frozone Malone Building level boost is being improved. It will now also offer +1.5% range bonus per level
• Star Bangled Bookworm daily is now 1 instead of 2 checkouts
STAR Collect Cogs from Quick Ref
• Up-Up-Down-Down (Moons Map) spawn point moved to the Fruit Flies, better afk for your poor little catcher
• No longer overwrite your previous Sample if the new one is smaller
• Fixed a bug in salt-lick where sometimes the wrong costs would be displayed (was just display, couldn't be exploited)

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STAR = Fan-favorite changes/fixes!

YES This update is out everywhere

willow matrix
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v1.22d -- Last days of summer...
• The 1st cooler you open each day now gives a previous event card! (in bundles of 5, so you will get one or two 3* cards by the end of the week if you get the same one repeatedly)
kbm • Statues can be upgraded to become Account Wide. This means you don't have to worry about who you deposit statues on IF you upgrade it to be account wide (which will actually be pretty easy, i think)
kbm • NPC tokens can now be stored in the NPC Token Bag! Just hold down on them! You can take tokens back out in the Storage Info tab (open up inventory, its the 3rd tab above your player stats)
• Coastiolyte / oyster-cooler card require 80 for 3*, not 100
kbm • Several daily tasks & GP tasks are easier -- colosseum no longer needs to be completed, fishing/catching requirements lowered BIG time, and active-killing lowered
• Boops and Dr. Def are fixed. This is my 4th attempt to fix them, but I'm very confident about this one. Also, I made them respawn with Shop Resets, just like every other daily thing in the game.
kbm • You can craft 1 'start talent reset potion' for 25 talent fragments at the anvil, using a new recipe you can get from Biggie Hours or efaunt (1 in 20)
• Double-tapping on an equip in a locked slot in your inventory wont quick-equip it (also did you know you can double tap on equipment to quick equip? lol)
kbm • Recipes you've already used WILL NOT appear in drop-tables anymore in the codex, AND they won't drop on the ground either when youre fighting monsters! basically, they're completely removed from the drop table!
• Fixed a bug where Non-combat talents would give you combat bonuses for afk. So yes, unfortunately your "3d printer" talent on your maestro will no longer give you more damage lol. I will be listening to feedback, as always, as to which classes got hit the worst by this, and if there are any bad ones ill be thinking about buffs!
• Added COST CRUNCHER's bonuses! It now correctly lowers the material cost of all construction buildings!
kbm • EXP from fishing boosted by x2.5, straight up yo Fisheye

kbm Oh boy, here I go listening to player feedback again!

YES This update is out EVERYWHERE

willow matrix
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v1.22e -- Summer's gone and now I'm Sad and Confused

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CHANGES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
coastio Ended the summer event. So long coastiolyte, and thanks for all the coolers!
• Statues will correctly sync up when upgraded to gold. All players currently out of sync will also retroactively be synced up, so no worries there!
ArrowUp Buffed Jman Whip & Maestro Coin talents AFK multipliers (basically your Offline gains will go up for characters with those talents)
• Family Tab (in Codex) now shows a neat family-tree display of what classes you have!
• Passive talents that give +% multi hit now also boost your OFFLINE GAINS, as you'd expect they would! (double/triple jab & Warrior's Double Strike & Archer's Have Another!)
• Mining rocks can no longer destroy them, so you can just sit at 1 rock all day long.
twitch You can now "X" out the Twitch notification! Finally, I was getting tired of that guy, always falling down and such...
• Added a Vial scrollbar, not only to make vials more navigable, but to make newer players understand that the vial section can be scrolled
• "Avast, Bankruptcy Ho!" task, involving buying gold dubloons from the town shop, no longer resets itself every time you complete it. Basically, it's now a bit easier.
• Buffed Chaotic Efaunt's rare drops ||(His obol) and (Royal Turban)|| by +300%, since it costs 5 keys to fight (this is already true for Amarok, I just forgot to do it for Efaunt)
• Mman now has his family bonus (if you don't know what that means then dont worry about it)
youtube There are some youtube links in the Hint section of Codex (also in Alchemy -- click them ONCE and theyll go away FOREVER)
ArrowUp Various upgrade costs for Construction Building were lowered
salt Cost-cruncher now lowers the "salt" upgrade cost for building, as it was always meant to!

blacksqu

BUG FIXES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
• [Tower defence] Fixed a bug involved Party Starter / Stormcaller Wizard towers having their buffs cancel out when upgrading a different tower
• [Tower defence] Fixed a bug where Kraken Cosplayer Wizard would spawn 4 eyeballs, then completely stop, even when those eyeballs died.
• [Tower defence] Fixed a bug where Frozone Malone Wizard wouldn't freeze every monster within range, only the super close ones

• **Fixed a bug where a very small amount of players were stuck from unlocking new critters -- ** thanks for the patience as always to those of you affected by this!
• Fixed a bug where Gospel Bubble (+% worship charge every 10 worship lvs) wasn't working as intended.
• Fixed a bug where Wiki button in Options wasn't working on Steam
• Fixed a bug where logging in during the tutorial would max the volume
• Fixed efaunt bug where his head could be damaged in a weird way
• Fixed a bug where kick + magic shortbow could be spammed
• Fixed a bug involving an oddity surrounding stamp bonuses and playing on multiple accounts from the same device. Doesn't affect 99.9% of you.
• Fixed a bug where you could kinda lock yourself out of Star Signs, or something involving making it harder to unlock that I'd rather people not mistakenly go through!
• Fixed a bug where PC hotkeys could be pressed while playing a minigame, which would totally make things go bonkers and crash everything!
• Fixed a bug where Wizard's "Mana is Life" talent wouldn't give its passive Mana Regen bonus all the time (it for some reason only worked when you had mana food equipped!)
• Fixed a bug where Dig Doug's would appear in Deathnote, even though you can't really get kills on them.

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YES This update is out EVERYWHERE!!

willow matrix
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v1.23 -- More Quality and Fixes bag

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Talent Presets! - Tired of swapping between talent builds? Well, now you can make 2 and freely swap between them, without the use of Talent Reset potions!
• You can now look at Player Stats (all those numbers to the Left of your Inventory) while looking at Talents! This way you can see the effect of talents when you put points into them!
You can now tap the "? Mark" on missing recipes in anvil to get a DIRECT HINT as to where you unlock it!
• [PC ONLY] You can now press Spacebar, instead of clicking, for ALL minigames!
• [PC ONLY] You can now press Enter to confirm a Split-Stack, instead of having to click "Confirm" button
• All Quests (including Completed ones) are now sorted by both WORLD and NPC name alphabetically! Super navigable now!
• Other players will no longer get in the way of essential things, like the Storage Chest or Anvil. i.e. Tapping on the chest will make you go to the chest even if other players are standing on it!
• Stormcalled Wizard Tower's "A" trait is now "+% dmg to monsters below 50% hp", instead of above

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• BUG FIX: Some multi-hit talents were increasing skilling AFK gains (if you dont know what I mean, dont worry, this is a really new issue and didnt affect many people)
• BUG FIX: 'Invincible' monsters in Tower Defense are no longer a thing.
ArrowUp Lv Req for MANY skill tools (pickaxe, hatchet, fishing rod, bug net) were lowered significantly!
greensparkle Amarok's healing totem will NOT heal for a bit, just to give you some time to react & kill totem. ~ This one goes out to all the gamers out there who said it couldn't be done ;)
• You can now Forfeit Tower Defence runs.
• Colosseum Exit Portals are hidden until the run is over!
• BUG FIX: Certain Steam Achievements were not completing (Miniboss ones & Quests), and will now retroactively complete.
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SUMMARY
• Talent & Card Presets!
• Tap the "? Mark" on missing recipes for info!
• Purple Flag in Talents lets you look at Player Stats
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YES Its out EVERYWHERE!

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v1.23b -- Inconsequential, Unimportant Update

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BobJoePickle BobbyJoePix can once again be dropped at the cauldron
• Tower Defence no longer has invincible monsters -- there were 2 causes of it, hence why the last fix didnt work
• "dig" command now works for Treasure Hunt 1
• 🗺️ Treasure Hunt 3 is now available! Treasure Hunt 4 is scheduled for next friday

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YES Its out EVERYWHERE!

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happy Party dungeons!
• Join a party of up to 10 people, and enter a dungeon together!
• Fight monsters, complete tasks, and beat up bosses as a team!
• SEE your party members actually attacking (i know, right? Seeing others fighting?? In Idleon??? YeeHAW!). Their damage also hurts monsters on your screen... you know, like an ACTUAL MMO!

🏙️ Rogue-like gameplay! (aka Party Dungeons)
• During your dungeon runs, you'll get random items that disappear at the end of the run (called RNG items). No two runs will be the same!
• 48 different "RNG" items to find during dungeons runs, from basic + dmg items to crazy synergies that COMPLETELY change the way you play!
• Collect DungCredits1 during runs to 'permanently' upgrade these RNG items, as well as various other stats, so that you get slightly more powerful each run!
• Equipment, enhancers, traits, and more mechanics are waiting within each dungeon!

🏆 **160 Achievements to unlock! ***
• Collect resources, do tasks, and achieve certain milestones, and you'll get rewards! Keep reading to see what kind of rewards you'll get!
• Achievement rewards including unlocking more types of "RNG" items (you only start with 14 of the 48 unlocked at first!)
• Rewards also include more daily Arcade Balls, and some minor QoL features like free boss teleports, and easy-access for various tedious things

  • (Ok, more like 110, since 50 of them are the already-existing "Steam Only" achievements)

🔑 New Equipment Type!
• You can get this new equipment type from Party Dungeon DungCredits2 shop. You can also get unique version of this equipment as a rare drop from Party Dungeon bosses!
• There are 25 different keychains, each with semi-random stats! Min-maxers, this ones for you!

Cards37 17 new Cards to collect
• They're all dungeon cards -- 1 for each new mob, and 1 for each Boss Difficulty! That's 11 mob cards, and 6 boss cards, and they all are found in the new Dungeon Card Set!

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Ball_Arcade Arcade!
• Go visit the itty bitty clown in World 2 town to check out the arcade!
• Launch balls to win prizes! You can even win this red hat, which you could wear during a Dev Stream and probably get a bunch of attention!
• Collect balls every few hours -- many achievements will BOOST how quickly you can claim new balls, which is honestly super rad!
• Upgrade a rotating assortment of permanent bonuses, like "+% Mining EXP" or even "+% sample size" (for all you world 3 chads). Upgrades will rotate every month or so, BUT YOU KEEP THE BONUSES (you just can't upgrade it any further until it rotates back in!)

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🎑 Custom Title Screen Backgrounds!
• Using the picture button in the top-left of the "Title Screen" (where you select a player to start playing), you can choose a different background!
• Unlock new backgrounds by completing certain Achievements!

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DootEmoji Go kill King Doot, see what drops happy

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• Forge Upgrades now each have a max level. People who leveled these beyond the max level will be destroyed have their levels reduced down to the max level.
ArrowUp Chances to get "better" time candies (2hr, 4hr, 12hr) from the "AFK for 8+ hours" Star Sign have been DOUBLED
ArrowUp +100000% free gems from all sources!
ArrowDown -100000% free gems from all sources!
ArrowUp Defenders Dignity ring gives slightly less base DEF, but also now gives +4% total DEF
ArrowUp Changed gem & candy drop formula for Biggie Hours & Doot minibosses so that the poor get richer, instead of just the rich getting richer happy
🚫 Soul prices changed extremely, but NOT PERMANENTLY -- consider this me putting souls "on hold" until I decide exactly how their balancing should be

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lol

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• Collecting 21+ Dementia Coins will not longer make you lose all money. Sorry to the peak gamers out there who were already reaching this point, but your suffering ends here! ...not because I'm gonna kill u or anything I mean like the bug will be fixed 😅
• Frozone Soul vial now correctly gives its intended bonus
• Tundra log & Mosquisnow vials now correctly give their bonuses
• Items in Chest with more than 9,999,999 quantity will now show in millions, like 35M instead of 35394264
• Sampling bloodbones will no longer crash your game

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**I want to release the update on OCTOBER 8th. THIS IS JUST LIKE, MY OPINION THOUGH :0 **
This is NOT A RELEASE DATE. But, if you were to ask me "so, when are you thinking it'll be out?", this would be my answer.

Just think "Early October"

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YES **The update is out on ANDROID 📱 and STEAM Steam **

willow matrix
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v1.30a - Party Fixer Upper

• Fixed few minor bugs in Snake Dungeon
• Fixed the rare "shadowban" bug, and un-shadowbanning those affected!
• Grandfrogger card (the crying Frog Boss dungeon card) will no longer crash your game
• Fixing some dungeon inconsistencies (players reaching Frog Boss at different times, not being able to enter dungeon after completing a dungeon run)
• Class Swap token will be reset in Gem Shop
• "Dungeon" sign added outside froggy dungeon lobby
• "Previously Achieved" Steam-Exclusive achievements will be re-achieved if necessary, so that you aren't stuck with un-achievable achievements.
• Efaunt shield bug should no longer occur -- where despite all Efaunt Arms being dead, his head would stay shielded forever

YES ** The update is out on ANDROID 📱 and STEAM Steam **

willow matrix
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v1.30b - Falloween Mini Event!

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• 🎃 Falloween Mini-Event (5 event quests that give gemmo and TimeCandy2 )
+6 more chest slots added for everyone, for free, applied as soon as you update. Enjoy! happy
New World 3 Merit Shop upgrade -- found in the Tasks menu
banditbob Bandit Bob NPC Token now available again
• Fixed some broken achievements (including old steam achievements not showing up as completed)
• Items that overlap (when collecting MASSIVE afk-gains) will spread themselves out more, so that you have an easier time picking up items

YES ** The update is out on ANDROID 📱 and STEAM Steam **

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• Chizoar Bossfight (Normal & Chaotic difficulties)
• World 3 Dungeon, located in the Igloo in town! Includes 4 new Dungeon Cards.
• 31 new Quests from World 3 NPCs
**• 23 new Star Signs added to the new "Hydron" Galaxy **- (Star Signs are the bonuses you choose from)
• 2 new Post Office Companies, and 6 new Post Office Upgrade types!
• New Time Candy buyable in Gem Shop Timecandy7gemmo Timecandy7gemmo

• 5 new Boss equipment recipes in Anvil III, and 2 rare Chizoar equipment drops.
• 15 new Achievements, all centered around Party Dungeons.
• W3 Constellations hidden in various maps, worth like 50 Star Sign Points - (Constellations are the tasks you find in game)
• World 3 completion trophy
• 6 new Bribes

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• "Craft from Storage" button added to Anvil! Just craft an item normally, and you'll see it appear!

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• Snakenhotep & Doots (World 2 Dungeon bosses) have significantly less HP on Difficulties 2 & 3.
DungCredits1 costs for both RNG item upgrading, and Passive Dungeon Stats, have been reduced.
• Dungeon Monster HP scales down more based on having more people. -- In other words, dungeons are EASIER if you have more people in your party. (For Example, If you have 10 people, multi-combat mobs only have x5 HP instead of x7.5 HP.)

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• Various achievement rewards now function as intended (Library, +%5 construction bonus, Tab 3 Talent Point rewards, and several others that gave incorrect bonus amounts)
• Deathnote achievements (get X skull type on all monsters) now completes when it should, instead of requiring MORE kills than needed for the skull type.
• "+% AGI" bonuses from equipment now give the correct % bonus.
• AFK gains beyond 2 billion (namely EXP and MONEY) will now give the correct amount.
• "+% Basic Attack Spd" bonuses from all sources will now correctly impact AFK gains
• "+% All Skill Spd" bonuses now work as intended
• Refinery's displayed Fuel Time for each salt type will now accurately reflect reduced salt costs from W3 Task upgrade.
• Obol fragments display fixed, will no longer show decimals.

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📱 Android is OUT YES
Steam Steam is OUT YES
🖥️ Website is OUT YES

willow matrix
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v1.40b - Giftmas Event!

10 days of Giftmas Cheer -- Login every day from Dec 16th ~ Dec 25th for unique rewards!
Giftmas Complete a daily quest for 🎁
• Re-collect 3 old Event cards (and 1 new event card) by opening 🎁
• Chizoar, the W3 boss, now drops his cards as intended
• New players will be greeted with a "Create another Character!" popup, explaining why they need to make a 2nd char
• Icons added to Menu buttons, for better accessibility
• A few minor bug fixes

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📱 Android is OUT YES
Steam Steam is OUT YES
🖥️ Website is OUT YES

willow matrix
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IdleonIdleonIdleonIdleonIdleonIdleonWORLD 4 IS NOW OPEN IdleonIdleonIdleonIdleonIdleonIdleon
• An entire world full of 13 new monsters, 3 new skills, 150+ new bonuses, 10 new resource types, 4 new NPCs, and more!
• Everything you'd expect in a world -- new Monster/Resources Cards, new Colosseum, new Weapon & Armors, etc

👨‍🍳 New skill: Cooking (#10)
• Discover 60 unique recipes, and 'set the dinner table' with all the different meals you find!
• Continually deliver recipes to the Dinner Table to level up permanent bonuses!

🥚 New skill: Breeding (#11)
• Breed your way through a chain of 58 pets, 10 of which are 100% brand new creatures you've never seen before!
• Form teams with your pets! Forage for spices, used in cooking, and fight enemy teams to unlock new territories!
• Fight in the Arena, a battle with INFINITE monsters, to put your best team to the test and unlock big account bonuses!

Stasis New skill: Laboratory (#12)
• Upload your characters to the Lab Mainframe, and use them to "connect the dots" to HUGE account bonuses!
• Assign Console Chips to your players, unlocked from the Chip Repository 🥗 . The bigger your Lab Skill Lv, the more Chip Slots you'll have!
• Uploaded players can't be micromanaged at all, meaning you can focus more on a few of your players and upload the rest!
• Players can be free uploaded & extracted from the Mainframe at any time.
• You'll also be connect-the-dots'ing your way to Jewel bonuses, unlocked from the Jewel Spinner 💎

**STARSTARSTARSTARSTAR NEW SUB SYSTEMS STARSTARSTARSTARSTARSTARSTAR **

🥗** Chip Repository** -- Every week, two different Chips are available to unlock for equip on players in the Lab Mainframe!
💎 Jewel Spinner-- Every week, a different jewel is available to unlock for the Lab Mainframe!

✈️ Trapper Drone -- Place Traps, Collect Traps, and Dismantle Traps remoted from the Drone! Unlocked in World 3 Construction -- it's the upgrade after the Cost Cruncher in the Top Row!
autoarm Automation Station -- Various things, from putting ores in the forge, auto depositing anvil production items, to even equipping food, will be done automatically! Unlocked in World 3 Construction, it's the upgrade after the Trapper Drone!

PeanutPeanut Peanut Peanut **New Content for OLD STUFF Peanut Peanut Peanut Peanut **

Dungeon Happy Hour A few times a week, you'll get a notification for dungeon Happy Hour, during which time dungeon runs use up 20 passes in exchange for 20x rewards. This only applies to your 1st 'happy hour' dungeon run per week. The rest of your 'happy hour' dungeon runs have x3
• 54 new Anvil IV recipes now available! You need to craft the IV tab first of course!
• 20 new alchemy bubbles!
• 10 new alchemy Vials
• 9 new stamps
• 1 new Post Office Company to make deliveries to
• 3 new Post Office Upgrade Crates (in tab 2)
• 5th Totem for Tower Defence, located in World 4
• New Deathnote Page for World 4 Monsters
• 4 New Fish at the Deepwater Docks map, which is now accessable!
• New Logs, Catching Bugs, Worship souls, and critters, but they're all in World 4. I'm just putting it here because these are 'old' resource types.
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• World 3 portals require less monster kills to open. This will require some w3 re-farming for ZOW's and DEATHNOTE
• World 3 mobs are weaker -- less DEF needed for full block, less ACC needed for 100% hit chance.
• Prayers now have Max Levels. Anyone with prayers above these max levels will have their levels set back down to max, as to not have an advantage.
• Prayer upgrade costs will be scaled down to account for the above change.
• +4 Storage slots. For everyone, instantly.

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📱 Android is OUT YES
Steam Steam is OUT YES
🖥️ Website is OUT YES

willow matrix
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v1.50b -- More slight fixes and adjustments!

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• Chip Claiming was fixed for this week and all following weeks.
• Class swap token was restocked in the gem shop.
• Changed wizard tower art within workbench to show their towers :D
• Fixed an issue where there was a discrepancy between what meals could be cooked on Mobile vs PC. Was very insignificant, just spaghetti and such.
• Players who are in yellow tubes will have their pixel length displayed in gold font, not white font.
• Fixed an issue where Breeding EXP acted strangely after level 20. As such, people who got affected by this had their breeding adjusted.
• The final 3 Construction Shrines from world 3 give their intended bonuses.
• EXP converter star talent no longer reduces skill exp gains. It just provides free class exp gain!

🔖 Full Change-log on Wiki > https://idleon.info/wiki/Changelog/1.50

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📱 Android is OUT YES
Steam Steam is OUT YES
🖥️ Website is OUT YES

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• 🔑 Added the Keychain Pile to the Frog Dungeon lobby -- allows you to claim keychains in exchange for key-fragments earned from dungeon runs. The main purpose of this is so that Happy Hour indirectly gives more keychains (since it doesnt give 20x keychains, but it DOES give 20x keychain FRAGMENTS, if you see what im sayin' yo)
• Added the final Vial Type -- the 1 BILLION cost Blood-Crown Vial!
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**STAR Free teleports inbetween towns if you buy the World 3 item from shop! **
• Stamps and Star Talent Books that you've already claimed no longer drop from monsters. Goodbye clutter!
• If teleporting to a specific map is free, it will display a new "FREE TELEPORT" blue button instead of the normal green "TELEPORT" button
• Catching the boomerang fully resets its ability cooldown. After all, you technically are now holding the boomerang, why shouldnt you get to throw it immediately?
• HUD for construction now shows build progress for towers!
• Anvil Production now displays when you are multi-crafting an item with a small "x2" or "x3" indicator.
• Golden bread now gives +% cash from mobs (get that bread!), while the new Golden Cheese gives +% shrine charge. I now realize that I could have just made Cheese give +% cash and left bread alone, since cheddar also means money lol

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Main-Game changes --------------------------------
ArrowUp Changed Homing Arrows to have a base range of 325 pixels instead of 225.
ArrowUp Changed Bullseye Stamp to be given from Twilight Desert mobs in W2, instead of from the 7-fig follower quest.
ALMOST Big Game Hunter alchemy bubble had its bonus changed slightly

Dungeon-Related changes ----------------------------------
ArrowUp Tax Ledger: 8% -> 14% Cash Dropped
ArrowUp Rabbit Paw: 3% -> 5% drop rate
ArrowUp Pan Lid: 2% -> 3% block
ArrowUp Helping heart: 2 -> 3 max hp
ArrowUp Sucker Punch: 25% -> 30% crit dmg
ArrowUp Thorny rose: 10 -> 13 max hp
ArrowUp Sneaky Cap: 2% -> 10% crit chance/minute undamaged. same max cap
ArrowUp ninja smoke: 1.5sec -> 2.0sec invuln time
ArrowUp turtle shell: 0.1% -> 0.3% block gained per block, and 5% -> 6% max cap
ArrowUp Dead Book: 0.5% -> 0.6% dmg & crit chance per unique mob type killed
ArrowUp Armadillo: 1 -> 3 base dmg per 10 max hp
ArrowUp Bulwark Stone: 25% -> 30% block chance
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