#Indie+Alternative Wargaming
27968 messages · Page 28 of 28 (latest)
Krav Maga was the Meme Martial Art for like...two decades.
So it just turns up everywhere
I do think they thought they were doing a cool Titanfall thing but yes CoD is the end result
[Reply to:](#1161730220164911187 message) And I can accept gonzo stupid genre stuff but they keep hyping up how cool and realistic and badass …
I can absolutely smell the titanfall on harlow yeah
they clearly just saw blisk or whatever his name was and thought "damn, terrible war criminals with south african accents are dope"
The dusters kits are
Something
They discontinued the kits for 2/4 of their mechs because the ankles were too weak, but then they… didn’t fix it?
For cool Titanfall play Arsenal.
Ive been meaning to look at that
Arsenal seems fun yeah
[Reply to:](#1161730220164911187 message) https://www.electi-studio.com/blastervol07 📎
for cool titanfall...
play... mobile arms...
cough cough
tbh I've never seen a wargame do titanfall dashing other than mobile arms
I appreciate that when people say "really titanfall" they usually mean a lot of stuff around squishing random grunts who can't hurt you and being a cool parkour fps guy
but in terms of the actual mech combat I think MA is pretty up there
Fair. It feels more Armored Core to me, but all of us are going to see different things in it which is part of why I think it's taking off as well as it is.
A lot of wistful Titanfall sentiment I see yeah glosses over the 200-300 people that get killed unceremoniously in every nominally 6v6 online match which I think would be a little tough to do without like a 6mm kinda scale game or representing the mook robots with dice instead of models or something
Arsenal has the infantry, of which you can bring up to 12 and only 5 can be on the field at a time. So you're sorta rotating them in around your big robot as infantry models leave the battlefield.
Weirdly enough, the best system I've seen for doing all that parkour stuff is Infinity.
But.. it's not doing that to be Titanfall, it's doing that to be cyberpunk
Wough there is a lot here 
Aaaghh I wanna do mobile arms but I am unable to handle another wargame ;-;
Do it anyway.
Pretty sure it's all on TTS at the moment if you wanted a demo sometime.
I can also confirm that Jordan is cool.
Also him and Corey are tight, I know they'd both be thrilled that each other's mech games are getting hyped up in here.
Play allll the indy mech games!
In mobile arms? Or arsenal
For MA its because Corey is an infinity player and one of the reasons he started writing it was to use more tag models
No AROs here, nope, not at all.

there actually is a wargame that does this, it's the one ecllection was talking about iirc
you have one mech and a bunch of infantry and the infantry keep piling in forever
Dungeons and Dragons 1e Fighter energy where your longevity isn't HP but rather Hirelings Purchased
Isn't that the Lord class from some dungeon crawly from olden years?
I think that's Dungeon Crawl Classics, which is more old school vibe than actually old.
It's true, we gas each other up all the time lmao
I now want to arrange a match between the two of you where you play both games at the same time against each other and set up a fight card style poster advertising the event.
Saw Blackout talk about the UN subfactions.
Yeah, the genetically modified warrior women? They're part of a Program called "Moon".
And they're cloned Mother-Daughter pairs.
Mom is like the CO and Daughters are the grunts.
Wanted to actually get into it because the TTK on table is fast.
But the in-universe Lore sorta reads as a more toned down John Ringo.
And it does get weird
Real
Thanks for making me think of the least-turned-down John Ringo books
Which I have not read, but I know people who have
Look thats the vibe of the moon subfscrion for me
True
Yeah that's a good way of putting it. I didn't know about the moon stuff, amazing
Oh John Ringo No!
hMM
Hey, at least he isn't like Kratman or Lind.
He did collab with Kratman once
How unfortuante
My main knowledge of Kratman comes from the time he showed up on RPG.net because somebody made a thread that was basically "What hte fuck is up with this book" and he routinely googles his name
And got banned in less than a day for casual racism
That tracks
Besides RPG.net, he also did the same thing with Spacebattles when one of his books was getting trashed.
Made an account to try arguing and got promptly shutdown by a mod who called out his writing and his technical idiocy on tanks.
And that was because that Mod used to be a Sandbox tanker.
After getting banned from SB, Kratman made that mod into a side character who gets killed in a couple of his books.
Kratman is a weird one.
Sandbox tanker?
I think sandbox refers to the
gestures vaguely at modern wars in the middle east
[Reply to:](#1161730220164911187 message) Sandbox tanker?
Roughly the desert storm to present period
Yeah
Welcome to Wardens, a fast-paced team brawl featuring deep tactics and surprising strategies. Build a team of Wardens—large figures with their own unique abilities, maneuvers, and attacks—to participate in thrilling tabletop duels of skill and cunning. Wardens is quick, flexible, and iconic, with an emphasis on big plays and surprise reversa...
Hero shooters for tabletops smh
I mean
Tbf
These tend to work okay
Those character names are…something
I have a friend who's writing a hero shooter wargame
https://www.myminifactory.com/frontier/worlds-beyond-brawl-5520 Oh this is neat
My silly homebrew idea
is still to do bolt action activation but different unit types are different dice
Huh, so further limiting/randomizing stuff?
Like having infantry, vehicles, and tanks have different dice?
I think I remember Miniwargaming's Game did something similar
I had exactly this idea, lol
Enhanced a little, though
Yes so skew lists can have their activations modified
Yeah so infantry spam can br workrd around and each player alternates taking from the bag
So if youre playing against infantry spam just dont take the infantry dice youre feeling for
Obviously dice with scuplting must be banned
Hahaha
Des Bolt action not allow sculpted action dice? @ocean holly
No, they need to all be the same specifically so you can’t play nonsense games of telling your dice from your opponent’s by touch
Just different colors
I was actually doing tokens, but ymmv
ONe dumb idea I had was make mechs overpointed compared to an equivilant vehicle
but they use the Infantry Dice to activate
That's not dumb at all
Also for igougo i kinda wanna steal the limited number of activations mechanic
Random limited activations
Have you seen Legion?
Was thinking more evil leadership units generate dice
Like a d6 leaders can lead x units, opponent rolls at the start of your turn
I see
The dice genrated and hides them
Its revealed when you try to activate a unit
And its over the number and your turn ends with a penalty
End of your turn your opponent reveals the dice and any remaining activstions are turned into reactions to do strictly worse versions of a full activation in between opponents activations
I was thinking leadership could proc premoves?
So it's igougo for pulls, or, onm your turn, you can trigger an ordered unit, to avoid pulling
Its pure Igo U go
Oh, this is my game, sorryyyyy
Ooooh whoops
They are very similar
But
Not every chit in the bag is a unit
Some are "Fire spreads"
Some are "Airstrike comes in that you called 6 rounds ago"
And the dreaded
"Reshuffle"
Which takes all the tokens from the discard pile, and wacks them all in the bag agian
Except for the orders
Well no rounds
Yeah
Each unit has an Action Cap, which is the number of times it can be poked per bag
Objective play, is my thought
So i assume the table presentation is placing dice next to activsted units
And a reshuffle just dumps it all back in bsg
Well, tokens
But yeah
Again, see Legion
Thoughts?
Ope
We have a date for the warcrow rules!
They will be released (alongside the app version of the new faction) this coming Tuesday, the 21st
Oh hell yeah!
@compact leaf what do you think of this
I have zero practice with it cause I got one whole game in before tomorrow 😅
Where I just ran everything new since archers (inclusive)
Commander armelle is probably something but I didnt feel confident winging such a positioning based strategy I guess and it let me fit in amaury just for missions really
If nothing else
Wait
How are there two Mace Escorts
wait HUH
Oh I see
oh
The image did something strange
Uhhh I mean
I think this'll do okay, but you're kinda banking on the maces to do most of the work for you
My list runs a unit of FKs instead of Guardians, if you wanted to try that. They're rather similar, and it'd give Amaury somewhere to join where he can really shine
yeah I need to get knights at some point 😔
They're good!
Anyways
I think this list is perfectly fine
Again
You're just kinda hoping the Mace escorts can deal with everything
hopefully armelle enchanted weapons does work I guess?
Yarg
her defence aura is incredible
She works extremely well with Magister, too
I'm gonna fit her in my list when the big knights come out
Oh speaking of..
I think cause I've not used foot knights I like, my scale is off and I'm overestimating everything else's damage potential lol
guardians are cool though 😔
Guardians are alright, they'll enjoy the buffs from instructor and Armelle, and both the archers and Guisarmiers can high roll and just randomly delete stuff
I made the mistake of running them with magister joined though and that's. that's not good
Where Mace Escorts and Foot Knights excel is their consistency
Nar...
I think putting magister with non-nobles is a trap, tbh
there isn't really any point in reducing your targets no
Cause you'll have less things to use their command ability with yeah-
Oh anyways
That list I keep mentioning:
but also they have three orange so it's pain
Yarg..
There is probably a non-noble unit in the future for Magister, at least
2 of them are capable of one-shotting a crucible :D
It's meaaaaann
I meant to pick up a second box guisarmier but the stocking inconsistency I mentioned before is a pain
I do think mescorts and armelle are nice though
yee nice
She'll finally have her horsies
instructor is neat
you kinda the miss the aura compared to morgane. and the command ability. and the spell. morgane is so good
I wanna try using the normal priestess as well at some point
she's fun!
I really value that defensive buff, it would go crazy alongside either of the other priestesses
the thing I didn't like about normpriestess and armelle was the command points loss
like together it compounds it
and they kinda compete for activations I guess
instructor is really nice with either though
idk I feel very out of it like I really like the game and then I never end up playing it between events 😭 too many games to play
I didn't play the archers very well but I think I'm more comfortable hard activating them turn 1 as a result. just get them into position
do you think?
Remember that you can also use the Magister's ability on them to attack after something assaults or charges as well
yess I need to do that
I do!
It would make sense for even more peasants to appear
yeah true
I kinda hope we get battle pilgrims and shrine type unit
and the other possibility is peasant levy to have like
maybe even 10 pt unit
idk how you'd accomplish that on not husks but maybe...
what do you think about the falconer?
I think it's an incredibly efficient profile
It can just show up and stress lock something
truuu
I feel like he's especially good in a list that gets to 250
but yeah exploiting reactively like that is cool
:0
That'd be neat
Monks are a thing, I'm not sure if they're dedicated to combat but.. given how ridiculously perilous the pilgrimages they go on are (btw, most of the passages in the lore book are from a Feudom monk) it wouldn't be surprising if we got one
Feudom has fewer things that could potentially be units in the book, alas
Dwarves however
Apparently get assassin robots
morgane writes to a monk in song of the dormant right?
Yes!
They are.. potentially in a relationship (very cool of the church of Selas and Losna to allow that)
We already have art of Princess Olga getting flustered by stupid sexy Feudom nobles
exactly what I was thinking hahhahah
Did they release the core Feudom stuff outside of the dual set with elves yet?
Nar...
Basically always a minimum one year between the box and then separating, unfortunately.
Often it's only separated into starters once a new box comes out, as well
If only someone here wanted elves. Instead we have like 10 people trying to sell the elf half.
Speaking of
Something kinda funny happened at the adepticon tournament
Out of 15 players.. 12 were playing Syennan (the wood elves)
Or...it was 12 and 9?
Either way
Trees, trees everywhere
Oh damn
I saw northern tribes did pretty decent but they were like the only people not playing syennan????
Corvuspshere is so hard to navigate honestly
Iirc there was like 1 Hege, 1 NT, 1 Scions
I've seen worse, but it's very much in the "okay, this is useable but it could be better" area
Mhm
They're making improvements on it as we go, at least
Worth noting is that this is their first foray into stuff like this so..
Infinity's Army Builder was like that in the early days too.
I give CB a lot of shit for rules and translation issues, but they're probably the best company when it comes to iterative improvement over time on this stuff.
Yarg
They stick to it and eventually it gets better
Patience remains very rewarding
They.. just had a big talk about devtime in the main server, someone was demanding they hire interns so they could make things faster
The entire Warcrow dev team is literally just 3 people
But.. small company
Yeah, a bunch of interns wouldn't really help that tbh.
My world history classes are watching They Shall Not Grow Old, and my desire to play Trench Crusade is going back up
It's still in a very okay state imo
I'm in a campaign right now and I've occasionally felt like I just win or lose in list building
A few inconsistent wordings still too
Hopefully they're working on patching that after their balance pass
I can live with that as long as I get my Iron Sultanate de-nerfs, lol
People seem largely happy with their proposed changes, outside the Alaybozan
oh this seems very cool
you can grab cross class keywords too neat
Yeah, I'm kinda interested in giving it a shot. Although I'm wildly out of the loop for 4th.
The sapper and their kit in general are the whipping boys of the IS players
Hm
I’ve been thinking about blkout, and how we’d approach that concept
It’s a solid game (though as I’ve mentioned before the mods lack some essential community building skills) but also like
You can divorce it from the tacticool setting and lose nothing at all
And as late as that sort of setting is, I’m a huge sucker for lower tech sci fi
Yeah absolutely
I love the mechanics, the aesthetics are whatever
Eugzghzn
On one hand
Hyper-lethal cover-hugging skirmish game
On the other hand
Bad vibes
So my immediate thoughts
[Reply to:](#1161730220164911187 message) Hm
I’ve been thinking about blkout, and how we’d approach that concept
There’s two types of cover in that game, but they advertise it as “all cover gives -2 dice” which I think is MUCH more interesting
Even though it’s part of the simplified rules, I still think it’s better tbh
It makes positioning a lot more significant, because to hurt an opponent at all with a carbine or rifle requires you kinda have to be firing at them from the open, and then what if you expose your own unit?
We shall see if the new warcrow rules are an improvement (they probably will be)
My main hope is just a better layout
yes. yes please. i understand corvus belli having awful manuals is a thing all infinity fans just sorta haha missing stair accept but damn my experience with the warcrow rulebook was religious
in a bad way
the game looks really good too 😭
it has a tts mod...
Warcrow has a special kind of bad in terms of rulebooks.
I don't even think infinity rulebooks are bad, they're just more index style rather than a linear heres how you play, which I prefer
Infinity rules also just eventually turn into a wiki hooked right into the army builder, so I kinda see their rulebook as a starting point, but not the thing you actually use to look stuff up.
That's sorta why we don't mind it as much as you'd expect.
Warcrow...
Was the result of a game releasing in an unpolished state, I think
The rules are very good
The rulebook is just not very good :(
But it should be better!
And we expect some changes too
It's just a matter of how big the improvement is gonna be
At the end.. we are excited, but wary
It happen
Oh damn I'm scrolling through this and it actually looks really good
The rulebook looks really good. Could you help me evaluate how complete the tts mods are?
Of course! You'll have to give me a little while though, still at work for a few more hours
Oh wow lots of unit changes too..
it even has bookmarks
it even has pdf links
they actually made a good pdf. like a really good one.
i'm impressed
@toxic trench @fast glade hey wanna play warcrow again
this is how you make the ashley happy
the big limiter on me playing tabletop games is that most of the time you're around, i'm exhausted from the gym and not in a learning mood, hah
well, i already taught you this one once, and you did really like it. i'll do some digging
and the other times is like, a bunch of other people are around and it's a lot more opportune to play Dota or Deadlock or smth 😤
okay sure, I'll be rusty and you'll need to figure out a time
Wednesdays are kinda alright, actually, hm
(your tuesday evenings/wednesday mornings/early afternoons)
I'm available to do this now!
Upon first glance though:
- mounthaven is missing from the mod (understandable, we don't even have them here yet)
- the very latest releases aren't there either
Actually wait
Scratch that..
I've been called upon to get my matches in for some online organized play. Some other time I suppose?
Ok!
aaaaand done
understandable if you're not still around though
ooookay
yeah
the cards aren't updated with the super brand new wordings either but.. eh...
that's all that's really missing here to be honest, everything else is present
I took a peek in the online competitive league server and the mod they use is this one as far as I can tell
I'm not getting any errors so far either...
That's the mod I was looking at too
I think it has English copies of every card
Good to know it's not missing anything important
Mhm
It's up to date as of yesterday
But this giant rules update is probably gonna take a little bit to push through
Are you aware of where to find unit cards in the mean time winged?
There are a few different ones
Ah, I'll plug them here anyways then
There's the official one
And then there's the unofficial one (which probably hasn't been updated yet)
CorvuSphere is more than an app: it is the digital echo of a community that lives on the tables, between dice, rules, and stories of glory.
Oh
Update: the TTS creator is actively updating all the cards right now
Heck yeah, always nice to see real time updates
Might be a little bit but they'll definitely be done by the end of the week
fuck yeah
I swear I'm not here to complain but every time I look at trench crusade I have to remember it's skirmish scale
Someone should do a spinoff 6mm to match the lore
(Though I get that model wise it's not feasible and they wanna sell the cool sculpts)
Could go Napoleonic and just do chits instead of models but that doesn't capture the aesthetic enough
Game designers will ask if anyone minds if they make a necromunda from this concept art and not even wait for an answer
Honestly a lot of folks want to see more of the larger war stuff in Trench Crusade, and I bet a few years down the road we'll see something like an army game fall out of them if they continue to grow and have lots of success with it.
It makes sense like, 28mm or more is the scale for high quality painting, cool sculpts, hobby stuff
And it's well suited to the concept art that started the project in the first place
The game looks good I just see some of the art and I'm like "but can I have like a legion of pilgrims and mobile anchorite things vs a horde of hell"
What IS the biggest model count you can field so far anyway?
IIRC it's 20 models at the cap?
Tbf that's a lot for a skirmish game
I have homebrew rules for aircraft..
I know of rules for mounts too (ranging from motorbikes to horses)
I don't think most warbands get there.
sweats in New Antioch
I am actively running out of unit slots faster than I am running out of ducats
Granted
I'm not like
Kitting out everyone
I mean yeah, you're supposed to give them gear that you get mad about having to replace later.
What if every battle they survive they get a little more kit as a treat.
And then they die
Especially those ones...
They'd have to survive their fights for that
It sounds like you're just feeding Yeoman to cultists.
Pssshh..
No
It's the demons that get them
The flamethrower yeomen took down a war wolf the other day though
Fireteams are brutal
Just had a chance to play Trench Crusade and the one two punch of that pairing is very strong.
Yarg
They only get stronger as your campaign progresses
My favourite one by far is my ridiculous melee LT and a Mamluk
...because it can bloodbath twice and ignore armor, it's very silly
We weren't really sure where to ask this but...
Does anyone have some general advice for formatting rules documents to make them "nice"?
We're working on like 3 different projects right now and don't want them becoming unreadable due to our inexperience with such things..
Er...
Honestly actually, all we need are some examples of what you all consider good formatting
I don’t know a ton but double column ing is industry standard
[Reply to:](#1161730220164911187 message) Er...
Honestly actually, all we need are some examples of what you all consider good formatting
#game-design-discussion might have better answers?
trench crusade is p clean formatting-wise
i would say figure out first what are ur priorities for formatting
that lets u at least drill down on specific examples, & sometimes it even lets u just format ex nihilo
like are u just out to make a simple readable document? do u want to be the mork borg of wargames? etc etc
Bryce Lynch over at Ten Foot Pole has a lot to say about how formatting impacts readability and gameability but it’s pieced out across a hundred different reviews
I don’t think he’s got like a consolidated « theory of module formatting » essay
yea format in genera is v autodidactic
I like being wrong! Bryce has a bunch of loosely-collected manual of style type stuff here:
It’s all very Dungeon oriented on the top level because Bryce is a Dungeon guy, but I think there’s lots of good meat in there that can be applied to « games writing » as a whole
And I think pound for pound Bryce has probably read more « games writing » in its natural habitat than anyone else on the planet,
Does anyone have a copy of trench crusade they would be willing to lend me
oh wait is the WHOLE rulebook online?
yea
Yes
i think the only wargame companies that lock the rulebooks behind prices is like
games workshop at this point
with a handful of older indie groups
I'm mainly interested in the lore
the books do also have the lore
Yeah that's what slightly(?) surprised me
I wondered if they might just have like 'here are the actual rules' up
oh I can help
I think FFG is an excellent example
look at any FFG comprehensive rules doc vs teaching doc
Iron Sultanate got their rules update
Apparently, Fidai'i are going to be expanded into their own faction(?)
I think they meant more comprehensive subfaction, but I havent really paid attention to Carcosa since it didn't really have any stuff relevant to me
(I really want the devs to give some of the early factions another look. Some of them like Eire could really do with some shine up when later factions got a lot of fancy tricks and complexity and Eire's became a lot less notable)
I get the feeling that Eire is up there
Trench Crusade: The Zardana Offensive The year is 1916, and in the wake of turmoil among the lords of the Sixty-Six, an expeditionary force from New Antioch and a matching army from the Sultanate have launched a joint offensive. This strike is aimed at linking up the territories of the two great...
Put together a skeleton of a system for a larger game in the trench crusade setting
Still very early days but I'm sat watching kids take state tests so I have shit all else to do.
When I have to proctor tests I joke that mentally Im writing the next great American novel

Fuck yes
Damn I'm gonna have to do so much shit to test this -_-
I hate looking at blank labels so maybe I can kitbash some 40k vassal stuff
Does anyone have the discord for the Flying Circus TTRPG? Every link I've found thusfar has been expired
... This is the wargame thread. How did you get here? 
Of fuck my bad, misread the title, im tired 😭
What did you read?
Thought it said indie tabletop game
It's true, I'm some kind of troglodyte
The Eurasian wren (Troglodytes troglodytes) is a very small insectivorous bird and the only member of the wren family found in the Old World, specifically in Eurasia and Africa (Maghreb). In Anglophone Europe, it is commonly known simply as the wren. It has a very short tail which is often held erect, a short neck and a relatively long thin bill...
@unkempt oar Sorry to further diverge, but I think the public one is different: https://discord.gg/KbRkBKcAC
Quick question for Ember: Obsidian Protocol, actually, though it's more hobby than mechanics; I remember from the KS they mentioned some parts have "variants" and there are a few exclusive parts, do the rules have those yet? Thinking about the logistics of just building everything
Been a minute since I looked but I recall there being KS exclusive parts in the list builder with their rules and such.
It should be still pinned in here.
Yeah Watermelon's list builder in the pinned post here not only has all the parts, it'll flag a build as "banned" if it has the KS exclusive parts on it and lets you filter in inventory mode to only build lists out of what you can build in a physical set of boxes so you don't build like a 5 HMG list then find out core box RDL has 2 on the sprues
#1161730220164911187 message
If folks do want to play more Ember on TTS (or play for the first time) I can run more TTS matches, the list importer macro to TTS is real nice
I need to read through the rules and build a list first
Regarding variants of things you can build there are a couple cores and legs in RDL I know of?
Yeah, there's the RDL Genji and Mallard expansion pack that do use some spare parts from the core box and I think they're working on reworking that kit both to not be resin and be standalone parts
The Glacier and Lava cores also are a sort of exclusive build where if you do 2 of 1 you don't have enough bits for the other but those are easy enough to proxy for each other
Recoloring and tweaking some of the soldier hoosier118 drew for me
Do these read as Yeomen?
Oneday......
Despite the message "We didn't forget about you" it still feels bad that we got nothing to improve our position.
Except todays news about infiltrators of course but thats still not enough tbh
Yeaaaaah, unfortunately
Has anyone here bought resin minis that were pre-printed?
Like getting an STL printed or buying from an authorized reseller? I have. Why do you ask?
Im getting better at blender and was thinking about maybe selling prints at the local shop, but dont know how packaging would go
So wanted to ask what they were contained in when you bought them
Honestly unless youre okay with locking up cash in inventory you might be better off printing to order
Still needs packaging
[Reply to:](#1161730220164911187 message) Honestly unless youre okay with locking up cash in inventory you might be better off printing to ord…
Also shipping from Wyoming is exorbitant qwq
I mean like do a small run od prints as display and say to order
Most things are like that or in plastic baggies, but the bigger companies that sell resin printed minis like Death ray designs and BSS use clamshells.
Probably don't need to go that far until you're like producing your own indy game or trying to sell to distributors/as a store.
There are a lot of different ways you could approach packaging, it's one of the many fun facets of product design!
As long as your packaging clearly presents the contents within in some fashion (art, renders, package window, etc) and safely protects the contents during transit, anything goes. Especially for something more boutique like what you're contemplating.
Bare minimum, IMHO, would be a Ziploc baggie with a hang-tag or a small cardboard box with some foam or shredded packing material
Before you get the wrong idea, Trench Crusade sounds awesome.
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Censor Beep by mattskydoodle (https://freesound.org/people/mat...
I mean the first one is just maleghast
I mean I bought into a dark fantasy game called malediction last month so yeah, accurate
unfortunately no one else near me seems to have
@tepid steeple Feudom news: we're getting Pierre before cavalry??
Also he's high command-
Big beatstick horse man
Profiles allegedly next week
Or.. sorry
Two weeks from now?
John Warhammer, from Two Thin Coats
https://youtu.be/OJjxOjfmh8Q
It wasn't going to be long before we revealed our first miniature for our upcoming game - Lords & Legends - The Voidshadow Requiem!
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Look at this man and his beard!
Hey hey @twin mountain, were you the one who was talking about Eldfall Chronicles a little while ago?
What's the pitch?
(apologies for the ping)
I don't think so!
That sounds unfamiliar to me
When you learn about it tell @latent rover
lmao
its pretty popular in my local infinity scene
the pitch as far as i know is infinity but 3-5 models and fantasy?
Ah apologies
I thought I saw someone in here talking about it ;-;
I see I see...
I'll look into it
Infinity folks
Aleph now has a doggie
This is Cetus erasure >:(
Though tbh it kinda just looks like a cetus redesign and possible generification
Cetus is a doggie for my purposes
I mean aleph has Had a dog
I mean
Andromeda still very much has Cetus, ye
Unless you're referring to something else now..?
What I mean is that when you said “aleph now has a dog” it implies aleph didnt have a dog before, erasing cetus xP
It.. was more "OSS has a doggie now" but upon further inspection that also doesn't change things
You.. you know what I meant though..
It begins...
In this episode, Devin and Ian are going over their initial impressions of Mazebreaker! Looking at OperationS, they go over the art, miniatures, and profiles of all the ALEPH units you'll find in the bundle.
While you're listening, jump on our Discord server, to talk more Infinity.(...
Oookay
I think I got em all
For OSS:
For corgie
Dikpala Tacbots seem nice. Yeah, they're only BS11 but being remotes with ECM (Hacker) -3 and Wip scores that PanO has never seen is pretty nice for making them resistant to anti-remote tools.
13 point Repeater Panzerfaust seems really nice
Houndbots being Superjump Adhesive Launcher + Heavy Riotstopper looks real annoying (Complimentary)
Models!
Seems they're replacing Dakinis with them too
Which is like.. yeah fair
They do seem to be basicly 'Dakini 2.0'
Asuras remain Asuras, aka: My favorite thing ever.
That said: Hacker Asura went from Combi Rifle to Combi Marksman Rifle, which makes sense for a more reactive gun.
And it's got ECM now!
Oh!
And Corgie is actually getting split into two separate "divisions" now, which is.. certainly an interesting way to avoid bloat
They were kinda...huge.
Yeah, I do not like the idea of being the hacker trying to take on OSS.
'I'm a second string hacker, but I'm sure there is something in-faction I can hack reliably...' Gets beaten up by the REMOTES having ECM and WIP13
yeah it's wild but it does make sense kinda
Cops and Nuns, I suppose is the split?
no you're thinking of bakunin
the corregidor split is just old stuff and new stuff essentially
with the new stuff being surface units on plot planet
Right, wrong nomad ship.
I really like the kinnara just being smol marut
bambadroid is so cute
I think the paintjob here ruins the coyote model compared to the key art :(
but that's fixable
I think maybe it's also just the model having that weird hunched pose they do for some reason
I still gotta find the art now that I think about it
Surface Division rocks. Looks like such a cool sectorial to play
also if marketing material is to be believed, StarCo might actually see some of these new profiles! 🤩
I'm still trying to figure out how the division thing works..
We've been told it's all still going to be under one sectorial, and you'll have some way of seeing which things belong to which division in the army builder
yeah I'm curious to see how they handle it. 
New feature I guess
From the ava sheet n stuff I think functionally they are gonna be separate sectorials as we currently know them
But within the builder itll be a button after pressing corregidor? I guess?
i wonder if thats gonna be true for how it works in its as in for faction decleration at the beginning of a game and your two lists etc
Id be kinda surprised if all the units were in one list and you just got an X if you brought mutually exclusive units, if you know what I mean
Many of the people I've spoken to on the inside are kinda all going towards "you could bring a list from each division to a tournament if you wanted to"
So it's a list building limitation, rather than a separate faction
Interesting
Which also kinda means you have to be able to just declare corregidor, without specifying a division
Allegedly there are supposed to be labels for them
And you could even write a list so that its unclear which it is after deployment even with the corregidor camo game and shared models
Very interessant
Mm
If the lists can be different divisions you must not have to say before picking lists at least but yeah could be another timing
Its also kinda funny cause its somewhat a revival of how military orders used to work
At least thats the closest precedent in the game
I wonder if Bakunin will also get the divisions thing
They'd be the other one for it, imo
Hmm
My impression is that theyd have to change a bit to make that work
Like conceptually yeah but in terms of the actual roster idk
Yeaaa, I feel ya
They'd probably have some extra overlap
I don't like how some shared units are in completely different order in the diff divisions. Like both have Moran Maasai Hunter but for Surface they are listed before the Zonds and Deep Space have them after the Zonds
Yeah thats dumb haha
Good news: that's absolutely not how the army builder is going to be organized
And those division rosters are obviously missing units anyways.
You can never really trust them... Just look at the OSS one. Thorakitai are there for some reason.
Fair
It's okay Maximus just brought a friend from highschool
Well
Okay
So
It's all one big faction, but with two rosters
Like we thought the other day
Apparently more details to follow
...that seems like a hefty advantage over other factions.
It's gonna depend a lot on which roster does what, to me.
For now we'll reserve our judgement
But Corgie has been among the very worst performing factions and lacking in identity for a while now
This helps a lot with that, I feel
I mean the new mechanic is essentially a nerf that other factions dont have to deal with
Like oss is also getting new units and buffed units; and theyre allowed to use them will all the existing units just fine. Thats a better deal
Like taking one of their new units doesnt ban them from taking bounty hunters in the same list (which like having to choose between hawkwood and shinies is genuinely relevant)
And like if it happened to bakunin it would undoubtedly be a practical nerf too, just presumably would be made up for with buffs with that freed up power budget. Other than the fact that bakunin are starting at a much higher level than corregidor like Till said
See, some people say it's a nerf
Some say it's strong
Others have no idea what to make of it-
It's rather divisive
But personally
To make it work
Current Corgie profiles definitely need a bit of work
Probably wildcats will see some decent changes?
Mm
I can only hope...
https://youtu.be/dL1-ecQDU0Q I saw this trailer for some game without a lot of attention
Engage. Secure. Exterminate. — Three pressures, applied in sequence, until your opponent's decision space collapses.
The Warcode is a tactical sci-fi skirmish wargame for two players. Eight fighters per Squad. One battlefield. 120 minutes of decisions that you cannot take back. There are no wasted moves.
You commit to a room, cut the angle, p...
The game does kinda seem like an off-brand version of kill team's boarding action thing.
The trailer does the corvus belli-style animated battle report though so that's cool
Wrong thread
Oh sorry my bad
Okay that looks sick
Oooh
There's already an audio log up on infinitygeist
Most of the spaceships my group ordered finally came in. Ready to start building models and prepping for our big game. This year we're doing a big narrative Full Thrust scenario
You can go check it out here:
https://infinitygeist.com/
Quick reference for Infinity the Game ITS Season 17: Seekers. Missions, rules, and deployment maps.
Ruby Thursday..
I'll probably be playing mine next week
Playing the police™ is certainly going to be a little thematic
But I'm sure my opponent will bring a TAG to the party
Played and enjoyed a game of greathelm so Im coming here to find out if the paid rules are worth it/if the dev is someone Im comfortable supporting
I supported greathelm and afaik the dev is a cool person? I haven't heard anything either way but their vibe seems nice and I assume good things by default?

@modern snow you know anything?
Ill admit to assuming bad vibes from people making medieval wargames but that’s good to hear
It’s quite fun and abundantly simple, which I appreciate
Malev is a great guy, definitely someone you can support.
The only negative I've ever heard about him is that he's not the most organized guy so some of the other indie creators that have worked with him have gotten frustrated at times but everyone has nothing but great things to say about him personally.
glad to hear they're as lovely as they seemed
@hollow crypt
i'm glad you like greathelm!
I was on the KS ffor it too
Greathelm gud. Malev gud. 🫡
Yeah it’s cool, I’m going to spring for the full rules if Ive got money to spare at the end of the week
I find I don’t mind MaM when I don’t have to measure more than… 6 inches or whatevr
No footlong tape measures
For those curious I lost badly
I think bashing really makes the game interesting
I've got a lot coming this fall. A neighborhood game hall/shop opened real close to me in kind of a queer hipster part of Atlanta and it seems that the rest of the folks that show up over there are big indie game enjoyers.
We've got Gaslands happening a few times this summer, Quar in the fall. On the personal front our annual "Big Game" is going to be 1 day of Full Thrust and 1 day of Sector ALIX.
Then in less indie but still indie compared to Warhammer we have a Battletech campaign starting and a Warcrow league, but those are more known quantities.
do tell
speaking of wargames, i wanna do more playtesting for windfall later this year
Windfall's fun and accessible in 0.6, can confirm
Ember: Obsidian Protocol's still kicking around too, looks like the creators will be at Gen Con 2026 in Indy
It’s a forced movement thing that: clears momentum which is neat, and takes place after all the efficient movement actions but not after all the movement
Without it it’d kinda just be dudes hitting eachother but there’s enough juice there
Yeah I do want to get back into windfall. I have been busy busy and trying to make sure my laptop survived the term
I'm hoping the raid box kickstarts some local play. There's a few players locally but they're pretty far from me.
Now that I finally have a job, I'm gonna try and get some RDL Cave and heavy boxes irl
They (Queti) did announce yesterday there's land shipping options now available, good for EU customers with time to wait
This is super lovely to hear 
Thank you for your hard work on the Docs and TTS mod!
I would yap about maleghast here but…we got a channel for that haha
oh shit i need to find maleghast games i forgot all about it being here lol, probably a good way to dip my toes into making wargame friends
You might be in luck
Im running a lil event in the unofficial server
oh shit perfect timing, better reread the rulebook lol
Getting folks together to play the game
This will be a bi weekly thing so don’t worry about missing out
i should be able to catch this sunday! thanks for the recc
Its on Saturday
Hmmm
oh sorry its converting to my time i think
Ahh i see
I think I'm gonna make a physical maleghast set for my locals
Well that’s good
Noice
Have you see the official stls?
Please do anyway
Winged do you know about the birds btw?
I.. have not!
I was just gonna print things out on cardstock and put them on stands haha
But my LGS has a 3d printing service so I'll happily take those
oooh these factions are all super cool, i think when i first read ages ago i was torn between deadsouls and gargamox and i still am lol, the goregrinders painghoul speaks to me so hard but i think deadsouls will have to be the first one i try out
shit... it might be hellminth...
The woims strike again
nooo
i'm in
genuinely wish i knew like. anything about maleghast honestly
are there good play videos online?
It has grid
Ehhh it’s mostly the same as its been
I havent read it in so long and only played it once oops
Theres dragonkid videos, which are outdated
Bored_necromancer has more recent stuff tho they are fairly new
After the battle Penny keeps on looking for the recruits.
https://tombloom.itch.io/magnagothica-
https://discord.gg/tMfnsqCY
How outdated? Just new factions or ?
They were made just as the game came out
So theres alot of rules confusion as such
1.0 also had pretty wild balance which is no longer a thing
I mean I literally don't know if it's alternating activations and stuff
Like can anyone just give me a paragraph primer on how it plays
Oh it does haha
alternating activations
when activated, units can either move and act, or move twice
try to kill the other necromancer to win
Yeah its pretty straightforward
Oh king vs king?
Default game mode
There’s scenarios with additional objectives
Stuff has like several action choices which are unique to each profile
If you played tom’s other tactical games (especially icon) you have good idea on how it feels
Just in a wargame format
its got more token action but p much yea
That sounds fun
And your necromancer has abilities powered by a currency you get over time and when your guys die
Probably tom’s most straightforward system
stats is just hp, defense (to hit roll), move value, & type of armor
Its primarily token based
like icon, a lot of stuff is just in the unit profile
Armor?
How does armour work again?
Just explain all the steps
What little there is usually tied to units, like auras. Others things resolve immediately or basic on universal stuff that is commonly shared
Like terrain or the 6 generic tokens
flat -1 to the type of damage
In addition to unique faction mechanics
Maleghast has 3 types of damage
Untyped, which physical armor blocks by 1, and typed (toxic, fire, holy, curse) which mag armor blocks by 1
Super armor blocks both types by one
Theres also devil damage
Which us true damage
Cant be reduced or ignored
Units slain by devil damage are also obliterated (no corpse, no slay effects, no soul)
On yeah soul
Soul is basically super meter
- check range: attacks have minimum range of 1 by default. melee-tagged attacks can only be done against adjacent units. longer ranged attacks have a minimum-to-maximum band (frex. 2-4)
- attacker rolls a d6. if its equal or over the targets defense, its a hit & u deal the damage listed in the attack. if it misses, its a graze: just 1 damage
- if the target has armor against the type of damage the attack deals, its reduced by 1 (misses being reduced to 0 here)
u can get more dice for the attack roll, just picking the highest result ala blades
You get 1 at the start of each round after the first and 1 the first time each unit dies. You cache it out for soul abilities on your necro which dont cost an act but need to triggered first
Health and damage is really low like 4 hp is standard per guy
It’s basically the into the breach setup
2/4/6
With necros being 8 or 10
which is this?
maleghast
Well graze does 1 dmg (it will inherit base dmg typing)
But it can be reduced to zero by armor
Its also gonna be changed to be able to be increased like with strength
@twin mountain anything else u wanna know?
excellent, this is super clear and seems really fast. no damage roll either. I like it
and it's grid movement right? no measuring?
I'm really interested
Well it depends on the ability
please tell me there's no LOS stuff
Sometimes abilities have random effects attached to them
Were you roll another die for
Or if people are or can be walls
Yes but its pretty straightforward and does not come up often
If atleast one corner of a space can draw a straight to the corner of another space without grazing a los blocker then there is los
But yeah all grid
It is not based on models or whatever
Also yes
Its xcom rules
And walls are also obstruction and los blockers
magnagothica could make a really good roguelike based on it
Sure
wait what are the cover rules
sorry that didn't come up in the list here
I see
👀
@fast glade @toxic trench any interest in trying out necromancer chess wargame thing
if I wanted to get into MM what would be the books to buy
Yeah sorry I thought you were wondering how cover is measured
what are the latest rules + how do I get the birds
Well core book is 6.66
Gff1 has the birds, gff2 has the woims and other stuff
Both are free
Gff3 has extra scenarios and it will be free soon
I see
I should def take this to the channel
i'm gonna go there #maleghast-general
Mm, there's the usual time and energy issues really
this seems like it'll have a vibe you'd love and very simple rules
i think it's worth a shot
Well
As long as you're prepared to spoonfeed me the rules and give me an army
Then we can give it a try when an opportunity pops up
i will say army building mostly starts & ends at 'pick this many units'
w/ unit types serving as limitation
Yeah list building is super easy
Like you can pick one of every unit and what upgrade you think is cool and do fine
yes but I have zero spoons, if you try and make me get into a new thing and make decisions there's a good chance that Dark Alex will take over, step outside and go for a run instead
Oh you would love the woims
28mm solo/cooperative colonial horror miniatures game inspired by Washington Irving’s The Legend of Sleepy Hollow. 1-5 players, solo and co-op. You create investigators to save the haunted Hudson Valley. Sculpt, bash, or print unique miniatures that dive into the evil of Bloody Hollow, investigate,
Well
You can search for the new units in the infinity army app now
It's probably still not quite done but..
They're in there for reals
Word on the grapevine is Thursday
So they say
UNDAUNTED CALLISTO ON TTS https://steamcommunity.com/sharedfiles/filedetails/?id=3733193280
Entirelynoemal amount of gushing in the comments, I see
Ssshhhhhh
Oh my god finally
I saw an undaunted game at a board game cafe today and was yearning for callisto
WHAT
Horizontal marut
Twas missing from the unit list, but it exists!
it's a plane that carries the marut like that one transport in evangelion
Imagining a world where vehicles meant adding (back) transports and not tags with super jump 😅
Next Mobile Arms expansion.

Ooh
There's a lot
WHAT THE-
a local space has enough infinity players to get me catching up with the game and
holy shit
when did that happen o.O
Today
OSS got the good stuff out of this update, Corregidor is..
Better, but didn't see as big a change as OSS did
There are definitely some kinks to work out in the army app anyhow, there are factions missing Dikpala that are supposed to have them (based on an official statement from CB staff)
i am gonna have to sleep on this and like, pore over the options and figure out my listbuilding priorities because this is some choice stuff
no shit
i started off giggling about getting something that actually potentially makes an Asura work (and I can do smoke games with them now, if mercs are allowed :>), then started looking deeper and like
i could do the 'my courtesy list is a blank sheet of paper' gag and it wouldn't even be just a gag, it might be legitimately terrifying
Asuras now reign as one of the most dangerous hackers in the game
As they should
The AI faction should absolutely have a literal demon waiting to tear into anything that walks inside their repeater network
And Dasyus and Nagas are.. yeah...
OSS gets a ton of midfield now
sickos.png
So random
They added alguaciles to bakunin and tunguska too
But moderators are cheaper and securitate are better
Brigada showing up everywhere was a pretty big deal though
Brigada being in the Bakunin tag fire team is pretty big.
Stigmata + brigada hacker could be real nasty. Stigmata gets pretty dang hard to hack with tinbot -6
Oh i didnt even think about that 😱
The tinbot profiles are definitely the tastiest
I need to get around to picking up the hacker model
Been meaning to for qk
I wannaaa
Paint them green :) and paint a set of alguaciles green to proxy ghulams mostly even though I already own ghulams lmao
QK is really fun. I painted brawlers to be generic proxies for some of their stuff.
I played them for the first time in a while cause I needed a change :)
Did druze pitcher stuff and assisted fire rafiq fto
If it's worth anything, we know they're getting a redesign
So
Expect a brigada box soon
Unless CB just decides not to use that new design they made lmao
Penny remind me to send you pics of my StarCo, all of my nomads are Apple Green
Wait was this posted somewhere? I assumed brigada we're getting a redesign because their sculpts are a decade old but this is great news
It's a very strong suspicion of mine after seeing a different design on a couple recent nomads boxes (the action pack and paint set)
I...
Admit I probably made it sound more concrete than that, but...
Regardless, there's still probably new Brigada on the way
They've likes to refresh most of the models in their reworked sectorials and most of Corgie already had that done, Brigada were one of the few exceptions
Probably means new geckos too?
Yeah id concur
I actually forgot to say but my plan was to specifically get older alguaciles as well haha
But im interested to see where they take the MB if they do
I would not be surprised if they redesigned the Brigada to take more visual cues from the Evader/Iguana Operator/Bearcat designs
They're more blocky, if anything
Like
Still rounded
But much more rectangular
Or....I'm crazy
Here's the clearest reference I've got, though
It's not gonna change too much (if my predictions end up correct and it actually changes at all)
Current concept art for reference
Mmmmost of it is in the helmet
More dogy
Helmets make up a lot of how a design looks lol
Dunno it could go either way I tuink
Yar, true
That's kinda what happened with Wu Ming now that I think about it
Basically just the head changed, the armour stayed the same (with a couple extra vents, but that was it?)
yeah my hunch for a MB sculpt also stems from the post-mazebreaker lineup. For Corregidor, we don't really have any new profiles that aren't present in the new box. We'll probably get a Booster pack or two (I could see one containing an alt-sculpt Coyote, a BambaDroid, and another Territorial or Shifta) but since essentially all of the new profiles are present in Mazebreaker, they're gonna have to come up with some other new corregidor releases somehow 🤔
Mhm mhm
So like
Jaguars box, MB box, a couple alt sculpts of the new stuff, Vostok and the crimson stone stuff will probably get repackaged(?)
And of course, Geckos
Maybe Jazz and Billie too
I hope so-
Personally
Geckos would be real nice, but i hope theyd either keep them two to a box or give then two poses at least
They'd better be two to a box or I will die
Jag box would be preem
Secret much-needed StarCo resculpts 
It's Tim for another new system (to me. Very old system otherwise)
ooo a very good pick
Enjoy!
Been trying to get most of the minis off their bases (gonna put magnets in the feet of the bigger ones so I can stick them on size 2/3 lancer bases too)
I should check if the last one will come up now
battletech can work surprisingly well as a wargame/ttrpg
Trench Crusade changed the discord server icon for pride month and it's funny to watch the bans roll in
Baiting the ebemy into no man's land
its weird because the discord is generally incredibly gay from what i've seen lol, i didnt think there would be so many fiends
It’s because there was an initial wave of it being sold by some people (not the creators to be clear) as “the cool new gritty grimdark thing that isn’t woke and gay like 40k is because they said they didn’t want literal nazi cosplayers at events”
And definitely has a vibe that on a surface level can attract that kind of person
fair, the community seems generally nice but its a shame you have to watch out for those types
Yeah it’s unfortunate, same with a lot of historical wargames, especially WWII ones
I mean it's a deep vibe
Fair
