#Indie+Alternative Wargaming
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It goes so harrddd
And then you give Spike an Echo activation
Spike will killll
Yeah 10 dodge dice is still 2.5 dodges on average out of low profile so an offensive stance five orange dice can blast through it
Low profile dodges are huge and why I'm bringing beacons in the next RDL list I do
Very solid
I haven't used anything from outside the core set yet, but I'm looking forward to fast lil guys
Yeah 75% no dodge becomes 50% no dodge on reroll which is big
I've got a build affectionately named "Stabby" that's just two daggers and every piece of movement tech I can fit on an RDL mech
It's so expensive though 😭
RDL Cavalry is the box with most parts I want for bodies, just need weapons from core, heavy and dune
Dune comes with weapons already included in the core set
So
I think the only new thing there is the pilot?
It's a new hammerhead variant iirc
Lemme see if I can find the rules..
How are variants treated in Ember? Do they have new timings and ability compared to base?
Sometimes they do and have a different point cost and sometimes they don't and have the same point cost
For named pilot variants, it looks like they'll always have at least a new ability
Here's new Hammerhead
Love it
...maybe this is a better look
It's 18 points
There's a new keyhole too
This is their thing
Key1: increase aura range
Key2: I wanna be in aura range
Quick q: does a mech count itself and it's abilities as ally?
If you mean in context of Auras then yeah it includes the Aura user
is there any limit to how many mechs/drones you can have in a list (other than the practical one on drones), because I'm failing to find one in the listbuilding rules
So if Key2 has an aura they just gain LowProfile?
Just the points limit
Yeah it's just the points limit
Bring as much as you want
/can afford
Granted, bringing mechs means they need legs, torso, and at least one arm
In theory you might have more mechs than pilot cards far as I can tell but that's a lotta mech
2 Questions
1: what does Laser/Laser Weapon do?
2: how does one apply Fragile?
There's cooling backpacks that only affect laser weapons
Some UN laser weapons apply Fragile, RDL doesn't have access to Fragile
Which one?
Is this a public file?
Whoops, I phrased that bad, should be "Some UN Weapons" because anything with Laser Weapon tag applys Fragile tokens
Oki
Ye, gimme two seconds to forward it...
Tis the old parts database, I think the community is moving over to the new pretty listbuilder for that purpose though
But this one has a bunch of cards that haven't released in English yet
(which are all at the bottom)
GoF is also missing from the builder
They haven't been released for retail yet
So
They'll probably be missing for a while
Early next year is probably when we'll see them?
Here's what their new sprues are gonna look like, though
This is really all we know
That and they'll be precoloured sprues
Is that not the AC150 HMG shown?
It is
Dune pack doesn't come with any new parts (it's all stuff from the core set)
Just a new pilot
Is the AC150 not the "banned" hmg?
Multi Target 3 is kind of wild on that
All the KS stuff is weird
Like
UN gets a pair of arms that let the mech permanently fly
As much as people say they're banned simply because they're not available in retail..
I feel some of the stuff is a bit too powerful compared to the stuff that is legal 😅
Is Multi Target X just may choose up to x targets?
You gotta allocate the dice between the targets
It has multitarget in the note at the end so
Mhm
That and no mention of Laser feels like the biggest typos I have found so far
Does this mean On Hit effects still trigger if the attack is blocked?
Ye
Laser weapon hits shield
Does no damage but still renders it more fragile
Unless it's dodged
man the rulebook is kinda really jank, I can't find this anywhere
It used to be there before the 1.0 update but ever since...
It's been missing :(
I'm fairly certain we've bothered them about it before already though
So it should hopefully get an update
Yeah the tag's defined on the Armaments page of the G Docs that were linked a little earlier is what
#1161730220164911187 message
excellent game with @maiden ermine
we stopped early but we both like our lists
lot of piloting skill

Did someone get distracted?
Ah
Would we be able to ask for those to be shared, maybe?
this was mine
Oh, how'd you like the dragonflies?
Ough new hammerhead would go so hard on that melee mech too
only got to throw one before I conceded, used it to knock out optical camo
I gotta say the bulwark early model confuses me
it's literally the same price point as the normal one just with barricade
yeah so why not have the barricade
no yeah exactly. I just don't understand why the other one exists
The 1.02 RDL spreadsheet has them normalized with the same stats with no Barricade action so maybe it's a version control thing
i see
I'm fairly certain the differences are only aesthetic
Like there is a resin kit for an octopus that looks different to the standard one
But mechanically is the same
I see such parts as just alternate sculpts
No changes to my first un list, I posted it earlier
The rulebook is truly terrible
Feel free to just ask me stuff
It's one of Those games
Same reason I'm kinda waiting for a proper warcrow unified rulebook
None whatsoever
You absolutely can just have a list which is 18 drones
That then sit there doing nothing
That only restrictions are:
- can't duplicate pilots
- mechs must have at least a torso, a chassis, and at least 1 arm (and a pilot)
That's it
The game balances out swarms of weak dudes with heroic action economy, you see it in wargames like Bushido
Like no amount of mooks is gonna take out one expensive samurai
They're just holding points and slowing the samurai down
Every attack will statistically do nothing
Yeah the RDL 4 missile drones look really scary dumping a bunch of missiles on the board and then folks kick flip over them and wow now the drones are just milling about with no ammo
Missile swarm is very much a meme strat
At least to me
But there are probably ways to pull it off, or at least make it more consistent
Speaking of drones..
I forgot how cool GoF looks..
I think all of their backpacks attach to their chassis?
omg @maiden ermine ^
I wanna try GoF
We probably have to wait till next year, alas..
But I'm really looking forward to them!
And we already know all their mechanical stuff from the stats on the spreadsheets
So we can kinda figure out how they play
i like their badonkadonks
..oh they also get optical camo
Sometimes Horses Approach
Cost: 6m; Mins: Martial Arts 3, Essence 1
Type: Simple
Keywords: Terrestrial, Mastery, Mute
Duration: Instant
Prerequisite Charms: NoneThrough intense contemplation of the Seven Thousand Horses Sutra, the martial artist understands that all things are in horses, and horses, in all things. Sometimes Horses Approach reveals that a horse last seen in the possession of the martial artist was in fact hidden on her person or nearby. The horse is fed, watered, fresh, in good health if they were before, and (although sufficiently complicated circumstances may necessitate a Ride roll) the martial artist may choose to reflexively mount it as it arrives.
Mastery: The martial artist is not limited to horses last seen in her possession, but may produce any horse that she could plausibly have obtained since it last showed up in play or, if it's never shown up in play, that she could plausibly have picked up in any region where she recently spent off-camera time.
Winged
Enlighten me
What is this from?
it's exalted
the best rpg
@stray breach @cursive cloud @steady swallow @digital bay
oh this is homebrew of a martial art from exalted
shhh don't tell them
it's basically canon it's from jenna moran
you not gonna accept something written by jenna moran? I thought so
it is
exalted 3 fucks
like it's an actual game with very deep buildcraft and combat systems
Surely you can spec into horse even further

i will need this im playing a dusk
Exalted is the best crunch
I spent a week carefully optimising a build and then instead of just letting me do +30% average damage it let me spin-kick a minotaur thirteen times in the face because he kept trying to use multiattacks into Crane Style
Crane Style best style
Crane Style best style
Just reading the GoF stuff linked earlier, they feel very fun
wait i have the perfect gif for this precise confluence of topics
crane style best style
Oh yeah I've seen Moran's Exalted homebrew
Just running 2 mechs and a bunch of drones
Hidden Horse Style is funny because it's a shitpost concept but also entirely in character for Exalted as a world to have exist
isn't it a shitpost about that one sidereal ride charm that just has your horse walk from behind a convient corner when you need it
anyway come learn and play with us in #1161699000836165714 if you like its good brain poison
iki's been doing homebrew
sidereal martial arts charms are so fucking funny
??
solar dodge: you're so good at dodging you can walk through rain without getting wet by dodging the raindrops
sidereal dodge: on the first round of combat you can roll to dodge the entire fight - you actually left 5 minutes ago

fuckin sids
I love that one
Autocthonian martial arts have many excellent techniques
Me furiously editing the script so I don't have to deal with this bullshit
my favourite SMA charm is probably "fate's made of threads, right? that's not a metaphor, I am currently doing wire fu with the substance of causality and standing on what everyone else percieves to be thin air"
my favorite SMA is "ontologically speaking, if we treat illnesses and wounds as objects, because they are, can we punch them? yes."
oh yeah Citrine Pox is a fun one
there's also the excellent bit of ludonarrative integration that is Essence Redirection Technique
it's just Counterspell
unfortunately for everyone else, this is Exalted, everything is magic
there's also the anti-winged technique where you punch someone so hard your punch ripples and duplicates down the target's entire command hierarchy to everyone they're in charge of
so it's a level a zillion secret technique in the Style of all Styles because Counterspell lets me dispel someone's punch
and everyone else goes "what the fuck, hax"
"you only punch a man" is a PROBLEM that has been SOLVED see arxiv link-
we don't have 3e Scarlet-Patterned Battlefield yet but I believe it's coming
one of the better sutras
extremely funny redirect to wargaming: misc you gotta play moonstone sometime. it fucks. it is my favorite wargame ever. it has excellent errol flynn british swashbuckling energy
in the moonstone setting, all interaction past a meter of distance is magic
shooting a gun? sorcery
throw a rock? SORCERY
and the birds all fly away,/you cannot shoot them all down/unless you shoot only one.
The one thing I do miss from old 2e SMAs is the one-line-per-charm poems they came with
this means that like, the act of shooting a gun means you pull out the arcane deck and bluff that you totally shot them totally
is stabbing someone with a spear sorcery
and if they say you're bluffing and they're wrong you get to shoot someone else again without reloading
because magic
huh, I have not heard of this one
omg it's SO good misc
https://www.youtube.com/watch?v=lNzCGtRPU00 @digital bay
A review and overview of the gateway-friendly miniature wargame Moonstone made by Goblin King Games! In this video, we'll explore the lore of the tabletop game Moonstone as well as its mechanics and models, but more importantly, we'll provide a deep understanding of how it feels to play Moonstone the miniature game!
#wargaming #minigames #moons...
all my recent wargaming brain has gone into Horus Heresy 3.0, which is doing the most games workshop thing possible and steadily getting to a point where it's asymptotically close to being an alternating activation game without actually saying so
pretty good by their standards, though I'm mostly in it for the cool robots
misc: moonstone has no dice. it's only cards and lying
when you get into a fight everyone stops and draws cards from the cinematic bullshit deck and then they play exceed
but also everyone has a super cool special move
mr toodles plays music so bad it makes everyone move away. this is valuable action economy for rollouts for your team
his special move is... uh...
hmm.
well that's mr toodles for you
hey, years of dealing with Skaven have taught me that this is highly effective
SO true
the vibes of this feel like they're about one half-step away from being Edge Chronicles
YES
here's a model I run
she's just a lil guy!
she's so innocent! you wouldn't hit her!
Catastrophe: this character loses Look of Innocence and Disappear in a Crowd and is extra easy to hit
also the entire game is just bands of mercenary fucks trying to make dosh
that's what moonstones are
they're extremely lucrative magical stones that show up in moonlight and everyone shows up to punch each other and grab it all before sunrise and run away
there is no basic action to hand moonstones to friends
they're yours dammit
this review video is being very mean to the superlative film The Duelists but is otherwise very good
i love it and will teach it to anyone who cares
it's my favorite wargame at this point
it's comically good
I may have to give this a go, although something about an alleyway-gang-fights game with all unique characters feels off to me, just after many years of kitbashing my own groups of weirdos
i'm happy to give you a demo sometime
it's on tts
free rules, free character cards, free printable decks
free printable standees
the game is aggressively free
you buy the models to support them
it's just like. it has so much energy
that feeling when both you and your dastardly opponent ( @violet sonnet it's her, she's the dastard ) both decide you're gonna scream and put all your energy into one big hand and you both play your cards and both characters instantly die
it's amazing
I feel that if I got into this I would immediately go away and start kitbashing up an Inq28-style warband to attach exisiting statblocks to, because I have an unreasonable grudge against using someone else's Dudes in my skirmish games, but I do like the look of the rules
oh I have like fifty of those and a lot of spare sallet helms, one knight academic student drinking society coming up
I have a conference talk to write and a barn to do up, but I will absolutely poke this when I get free time for any form of miniature wargaming again
it'll be nice to do on the side of the otherwise giant armies you use in HH3e
will do
pinned this in my folder-o-wargames that I'm steadily working my way through as I get back into painting little mans
Moonstone seems really neat..
I think I had some locals with passing interest, perhaps I can convince them to get in on the badassery
Oh!
And for the GoF people
I looked at those flying drones
This is genuinely messed up
They can just turn you off
A singular list. Wanted to see what fun you could do
I went 2 mechs and 5 Drones in a 900 list
I have one more order than drones
Yeah sounds about right
Using SHrike to be up in face running around and Aster sitting back a bit to direkt the drones a bit more and keep Shrikes link up
THis all ends up at 899 points
Mr toodles is so good
Most fauns have 4 energy but toodles just like goes hard on 1 energy actions instead
Only adjacent to this thread, but we did our huge Epic 40k game this weekend. @modern snow and some others that are in this server but not really participants played a billion points in a huge siege battle. Afterwards a few of us took some pics.
One of the reasons I backed Ember was because I wanted to use the GoF models as Aun for lancer, lol
Unfortunately I'm going to be house-sitting Wednesday, so I can't join for the Ember tutorial then
No worries - plenty of other times to make mechs fall apart
Omg
Same reason I bought into OP
oooh will there be another ember tutorial here on pnet?
Yeah I was and still can get someone up and running for their first game scheduled at <t:1758150009:F> which admittedly is more a NA time than a EU time
Saturday and Sunday I can help EU crew get up to speed probably around <t:1758373222:F>
Yeah I'm also playing a game with Clem tonight
Yeah we can stream the heck out of the punchmechs scrum
hell yeah sounds fun
I wonder what colour the next mech game will be
We have Obsidian and Vermilion so far
I might be able to watch the game tonight
gotta hit em with Veridian and Cerulean and
Ivory?
Regarding Obsidian: my LGS has a blurb about Ember that mentions the game having 4 modular sections, mechs being front and center. The other 3 are supposed to be hivemind(?), ships(unsure if space or water) and army. Is this still the plan or is this some old stuff?
???
I've never heard of any of that
and if that's a thing I don't expect it to materialize before 2030
just tell your lgs it's an armored core game
that's exactly what it is, no more, no less
It feels like a mistranslation somewhere
Only UN updated?
There is supposed to be infantry and ships at some point
As per the KS and discord
damn, that's new to me
I maintain that that's not something to look forward to at the moment - they're extremely slow at fulfilling stuff
I am not looking forward to it exactly, the mech part of the game is what I am interested in. It was just new info for me
Don't I know it, by the time the UN stuff is going out there is a strong chance I'll have gone through three address changes
When are you playing tonight?
<t:1757977200:t> <t:1757977200:R> is the current plan
I should be able to pop in to check it out finally. My house-guest ended up staying an extra day for reasons, so I haven't been able to get my robot fix in.
Looking forward to seeing it in action.
<3
I won't </3
I should be able to pop in as well
For those watching, my list tonight will look like this, looking to try some of the support tech RDL has
If any of that was in the plan, it's not manifested at all.. afaik
Except for the hive mind. That's real. And I have to assume it's referring to the PvE mode (because that's what you're playing against)
The only new unit type we know is coming is infantry atm
Lemme see if I can find some of the tables...
I've heard they were testing that mode out at conventions
Oh even better
I hope they make that neoprene mat avaiable for purchase
It would be very nice
Trying to remember if I got one
It was a part of the KS?
I mean..
Infantry are slated for next year iirc
They already have the models done
At least for (what I'm assuming is) the RDL ones
We can share them if you'd like
Unsure..
They do seem pretty big
Each one takes up a small grid
And they come in squads
So you buy 3-5 at a time?
Bnuy heads
They are so cute
Irc the small grids are 25mm, no?
So they should be the size of Tau Fire Warriors and Imperial Guard normies
Having all my interaction with Ember being thru TTS has made my idea of the actual size/scale of the game be non existent
My LGS has some models
They're like
Sorta HG gunpla sized
A bit on the smaller end
@distant roost 30 mins to game?
Yeah I'll be able to log in top of the hour
Oh quite a bit larger
Closer to like a 40k Dreadnaught?
If I had to pick any CB stuff to compare it to, it'd probably be the upcoming war rig
Haven't seen that in scale unfortunately, but larger than a tag helps.
They're bigger than a person, but not enough to fit a person, IIRC
Ohkay maybe I overestimated their scale a bit
Like half the height of an HG
For some reason I remember them being taller
I'd have to measure them, it's probably around that though
Idk the space marine in the background looks pretty big 😋
Joytoy makes big Space Marines.
50mm for small base and 80mm for big base?
So probably like 3-4 inches tall on the mechs?
For those of us sadly stuck in Imperial measurements.
Circle itself seems 50mm (2”)
75mm seems obvious upon reexamination, yeah
So seems like theyre not far off the bigger tags like the new triphammer but bigger than something skinnier like the previous iguana
Yeah they're maybe close to a heavy warjack from Warmachine, if less hunched over.
Yar
New Jotum certainly stands head to head with it
But certain older TAGs are smaller
I guess "dreadnought-sized" would actually be pretty apt
@sand sonnet @umbral prawn streaming
Tonite's list:
#1161730220164911187 message
I will continue to find the choice of support chassis immensely intriguing
appreciated the demonstration, need to bow out
Is there a proper PDF of the Ember rulebook?
Ember: Obsidian Protocol
1.0 Rulebook PDF: https://www.obsidianprotocol.com/?page_id=16938
Army Builder app: https://watermelon02.github.io/builder-web/
TTS Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2935581987
@maiden ermine excellent game with clem
down to the final round, final activation from me
it would've been a tie if I wasn't able to get one final lucky smg burst into the back of clem's commander
Yeah that rulbook is a weird image slideshow, not a downloadable resizable PDF.
Oh yeah that's the best we got now I think, it's not even searchable
Nevermind, if you back out of it there is a downloadable one.
Yeah the situation for primary tasks was to control the 3 points on the board where they were 2x2 in the middle and we both were doing pretty good on that part so the decider was the secondary task to behead my squad leader which worked out good in the clutch
The Ember's nice because the randomized tasks mean your list has to adjust to the board and the chaos of the early rounds and adapt a game plan different than "I shoot the big gun every round" and sometimes that means running to the enemy sniper to kick the rifle out of their arms
Snipers always deserve that
I kinda want to see how as much a sneaky rat bastard list as possible works.
Maximum Stealth and Hacking
That's not too far from Winged's list, I only endured the hacking on account of bringing a support backpack to share my electronics dice with friends
Absolutely hosed one of my attack vectors
I have an enormous amount of rat bastard in my list and at one point I phased one of my guys through Clem's entire force to flank him
The action system actively encouraging the robots to discard their heavier or out of ammo bits so as to smack people around better with the freed up limbs is a wonderful match of narrative and mechanic
so just started reading the manual proper, it's mentioned in at least the chinese version that mechs are about 4 meters in height
Just now reading the dice symbols and how damage actually gets assigned in detail for Ember, and it's interesting to me that dodge is harder to rely on, but overall a better defense, whereas armor is more reliable but can't shrug off heavier hits.
Given that you can only use dodge in one stance it makes for some very interesting ways of interacting.
Yeah
For sure there's stuff that will throw the base setup off, but it's part of what you're playing with in having cool robot parts.
But even that's part of a strength of the system?
I think that, yeah, requiring the specific 'dodgy fucker' stance gives dodge room to be Generally Better.
But everything safe for backpacks has super high structure
The dice for it are also less reliable.
2 of the 8 faces vs 4 of the 8 without any other shenanigans.
At minimum you've gotta hit a gof mech 5 times to take it out..
Yeah I haven't got into the faction/unit rules yet.
But what I have seen of stuff is setting up some interesting strategies.
Yar
Yeah the dodge dice pop off good if you can score low profile and can get overwhelmed by high orange dice
To me my immediate thoughts are to just dump a load of command tokens into one-two drones in the first round
I forget if there's a limit to how many commands you can issue to a drone per round though
1 drone, 1 command
Yeah that sounds about right
Thank you, I can not find these without a pin, lol
Turns out Drones can both grab Control Zones and hack terminals so very good on them
Nis
Oh yeah I was thinking about that, I wanted to double check
Also Clem I missed an advantage of mine: laser weapons apply fragile tokens
I just totally forgot in our last game
It makes firefly even better
I don't blame people for forgetting Laser cause Fragile as it is not mentioned in the current rulebook
Oh yeah that's a big deal for beheading a particular target
Indeed!
I've modified my list, I'll post it in a bit
I'm enjoying the game
It's got good, like, tactical interplay
You need to pay attention to your enemy and mess with their wincons
Mobile Arms crowdfunding campaign is live!
https://gamefound.com/en/projects/black-site-studios/mobile-arms
I'm probably gonna push it live later this week and post an update about it in the gamefound
I wanna get the terrain ben designed and make a "starter box" table
I have now given Cosu my money I can go back to learning the other mech game for now.
I thought Winged would be backer #1, what a fake fan /jk
Is there a Mobile Arms discord outside the BSS one?
Unofficial Mecha Discord Pilot NET.
It's in the name and Mobile Arms ejects your pilots on the board so it fits
All mech drivers are Pilots!
PNET: unofficial discord for Lancer, Mobile Arms, Ember, etc etc
I need that hmmyess emoji lmao
It's one of my most used emoji for a reason.
Ask one of the mods here to add it to the server!
hmmyes
@twin mountain can you add hmmyes to the server?
hmmyes


Winged has now doubled my hmmyes power. I am now unstoppably agreeable.
omg the gengar emoji, I need to share that with my friends
Excellent list name
did you know that gregarious is a scientific term
rookeries are collections of gregarious birds
The UN mine launcher is super powerful
and silent
I think my previous list was good, but I was kinda carrying it with good piloting and my mechs were a bit locked in to doing only 1 thing
gonna give them more options
No porcupine though?
Yeah giving the katana a ranged suppression is the juice
The porcupine was great.
the porcupine was super great yeah, and I miss it
I might bring it back
experimenting a bit
Microwave porcupines are huge area control terrors once they post up
Has a mech called Shrike
Mech isn't piloted by Shrike
Yeah there's a cool drone dynamic with the command system where either they move or do the cool thing and you pick which unless the cool thing is automatic
babe you are my gregarious bird
Reading the Ember rules you can deploy in Optic Camo state, any reason why you wouldn't want to?
It’s barely important but I am sobbing a little at no second hand for the sword
Can't even drop the gun
I think RDL and GoF are the only ones with two-handed melee weapons
Katana has 2hand to gain mutilation
! wait really?
Yeah it's on p. 71
If you have optic camo right
Oh My God
you just made me so overpowered
I've been winning every game and that's after deploying visible an spending one whole round cloaking firefly
I am invincible

I will admit I’m not sure what the actual RDL sauce is, but I think I just gotta play more games, because I do like them much more than the UN
Lots of missiles and defense dice and great support gear with beacons, like they have a beacon gun to give you low profile you can't get broken if you're in range
their sauce is like
- they're the default mechwarrior style gribbly fuck-you mech faction made of tons and tons of steel and lead
- they're just kinda vicious
I like joking they're the he/him mech faction but they low key kinda are. it's like comparing terran and protoss in starcraft
I mean yeah lol, I just haven’t intuited what dice actually feel like in play
no elegance but oh my god they do just show up with a LOT of bullets
So I think I’m overvaluing dodge
Don’t get me wrong I do love a he/him faction
for RDL, you bring people down to the land of no dodge and then you kill them in it
suppression is easy to get on RDL
and you have so many vicious little hmg doggies
Oh yeah no I’m not trying to get dodgy RDL mechs, moreso it seems like the UN’s defense is just way more powerful
yes absolutely
Ashley constantly finding new ways to call our relationship straight smh
like in the last fight with @distant roost , I outright totalled one of his mechs, I cut off both arms of another mech, I battered his final two mechs, and ended the game by killing his commander
Want some more games under your belt?
and by the end he managed to take out my katana mech's katana, and my sniper mech's legs. both on round 5. no mech kills
I did kind of just shoot EKU to death in our game but man the missile dogs did nothting
Conceptually very much so. Unfortunately I am in the airport
it was pretty desperate
the UN are absolutely the hardest mechs to kill
but you do just have tools to kill them
keep in mind that dodge dice are bad against yellow dice
the RDL have a lot of yellow dice
But when you land you will be closer to me, and thus have slightly better ping for TTS
you have guns that can put down like 9 yellow in one shot
I really wanna try my GoF list
Also on uni residence wifi so I fear it might just even out
The fundamental of it is dodge dice are good for 25% dodges while defense stance defense dice get 12.5% dodge and 37.5% light hit defense and regular defense dice are 1/8 dodge 1/8 light hit defense so you get a huge amp from committing to the defense on either side
If you have stealth or low profile it becomes 50% dodge and then KC armor adds another 25% mitigation
I must have missed that part of the book lol
when you shoot the UN:
- the UN will use low profile to make their 25% dodge into 50% dodge
- the UN will spend link to reroll failed dodge dice
Page 13 yeah
Page 13 have the dice faces
you're doing, like, the keanu reeves armored core thing
you spend bullets to force the UN to spend their mental energy
and then when they're out of - yeah have you seen concussion?
you should read the rules on concussion
then look at your concussion shields
I have seen concussion
Guess the product
the RDL are dragon slayers
I don’t really love the idea of walking my mechs into melee range of the UN, but I do think it’s cool
they are very good at hunting UN dragons
the one katana mech I have been killing clem with, @maiden ermine vaporized her with one good HMG salvo
I learned my lesson
I am never going near one of those things again without an answer
Oh btw are you permitted to do mirror matches or is it strictly different factions
I kinda hope we eventually get 2-3 more in-house factions
Neato
7 yellow suppression is insane
I guess that is 9 with the backpack
yes.
9y with Suppression if you cool it during stance
All the supression weapons forcing the enemy into defense does feel really junky lol, but it is likely better, even if the UN aren’t exactly armour slouches either
do players always attempt to be at the full point value or is it common to go "good enough" when they're at like 1-digit points away from max?
the UN are absolutely armor slouches
like UN armor is just nothing like RDL armor
RDL armor is like "hey i'm in defensive stance, I nominate my shield to parry your gun. I get 10 armor dice. hollows are successes:"
the UN goes "haha oh no, let's roll the part die. my arm? my arm has 3 armor dice."
arm gone
I guess maybe I’m overawed by the legs
I think I have hit 900 once but I don't remember how. My current closest is 899 most are 20-30 points of
RDL legs have structure
do you know much it sucks to have someone just shoot your legs out from under you
answer: it sucks
RDL just tank it
Do you even get to manuever if you have no legs?
so do the incredibly cool UN ones
oh I know the one you're talking about, yeah, it's pretty good. we pay out the nose for it
ok yeah, yesterday i was trying to make a squad with RDL core plus Calvary (considering those are the two boxes i have physically), often going to 894 or at one point 899, it was pretty interesting to see vs winged's and clem's 900 point squad
they are expensive but hot damn
yes they are expensive
short action sprint
UN short action mobility is insanely juiced yes
we are absolutely the mobility faction
I'm always running rings around RDL
bit yeah a basic RDL armored chassis is 30 points. you get 6 armor and structure
the UN combat chassis is 57 points
for 4 armor and structure
like. we pay twice as much for less
armor is -not- our thing
I guess RDL is the faction with the armour countermeasures torso
GoF chassis only have medium action moves
and smoke grendades
I think I need to actually value smoke grenades
we use stealth because we're all she/her about it
smoke grenades are very strong
do use them
what projectiles actually do is really obtuse, and as a result I really wasn't expecting them to full break LOS and then also last for half the game
oh lol yeah I guess you can do that. Rockets do seem a mite shit but maybe I should try it out
ever seen expelled from paradise
no
https://www.dailymotion.com/video/x8nw76a 1:24:20 to 1:26:00
In a future where a massive disaster has devastated Earth, most of humanity has abandoned their physical bodies and relocated in digital form to DEVA, an advanced space station orbiting the ravaged planet. Free from the limitations of traditional existence, such as death and hunger, the inhabitants of this virtual reality reside in relative peac...
Drone warfare?
the final fight of the movie is one long knuckles down drag out RDL defense against a UN assault, with the help of one UN defector
how many explosives can they hide in a ruined city? lots
I think I see your point lol
fight dirty
They're just super ineffecient against dodge dice is all
they are yeah
but you can still saturate the battlefield and get lucky hits. also if you ever get a suppression down they just vaporize
like, that is a huge threat surface
Have 2 hmgs and force UN into Def Stance and then have rockets hit them
- missiles down (projectile phase)
- the UN does some melee thing
- suppression (firing phase)
now they're dead
every missile locks on in delay phase and chunks the girl
yeah EKU gets it
but legit this is something I love about ember ngl
cause if I'm UN and I see missiles and an HMG lurking in firing phase, I'm gonna try and run away instead
and so it goes
geometric threats and counterthreats
that's chess
The rule book even calls the player sides White and Black.
also, :p
I have doubts these lists are good but they are 900 points
Enough Suppression and Missiles?
You guys should totally mirror match sometimes
hard to say. lots of very squishy legs
It'll be fun to watch
I think that's why rdl has interception lol, so as to not fold to missiles
I think I'm the only un player here, and I'm happy to terrorize you all but I don't wanna slant the matchup chart too bad
Exaaactly
now do I have interception in my list. good question
it did disappoint me to learn that you can't cut the missile out of the air with a sword
Keep in mind automatic phase is before delay phase
So I think your gun doggies auto acquire missiles nearby
... Can't you?
I totally can
You can?
Yeah this is extremely good ember technology
So you can shoot and hit missiles without using intercept?
Good to know
Intercept is simply free and very efficient
unless a bunch of the missiles aren't aerial, which is possible
Aerial and FLying are separete
I'll need to go look it up
But I think Tron is right that many munitions are aerial
would it be possible to also pin the card spreadsheets
Ember: Obsidian Protocol
1.0 Rulebook PDF: https://www.obsidianprotocol.com/?page_id=16938
Army Builder app: https://watermelon02.github.io/builder-web/
TTS Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2935581987
UN Part Data: https://docs.google.com/spreadsheets/d/1Go2Y-uyU5_mMbjo1oBndbjkS6Q0DuQ-56VL9Mk8qyGs/edit?usp=sharing
RDL Part Data: https://docs.google.com/spreadsheets/d/1OLszrxx0Z82iFIUvcVLMYKMmNSPmLA3Ope37nssnVFU/edit?usp=sharing
GOF Part Data: https://docs.google.com/spreadsheets/d/1rK926suV5O-ijlc4K85TI-QJVeJPb7jMAAE0SslR9yU/edit?usp=sharing
(If any of this is out of date, shoot me a ping and I'll update it)
tada
Aerial and Flying are diffrentiated by being round/square
oh the irl token?
Ye
cause I can't find data on the card
this is confusingly listed nowhere on the parts list either
Aerial are round
It's on the movement symbol
Okay, I haven't read the missile section of the book yet
I can find this, but I see no effing diff between Flying and Grounded Drones
I am so tempted to put a rocket on a misty mech to be able to shoot you with a rocket post supression
See that seems to imply to me that all projectiles are aerial
! thannk you, okay, the little bullet icon means aerial
...
this is aerial?
Seems so
... I doubt it
I think they just fucked up. again.
_>
this is part of that vague cloud of stuff I used to talk about when I talked about not wanting to play ember until it finished cleaning up its stuff
the anti armor mine is aerial?
really?
_>
seems a little late if it's already shipped lol
yeah it is late.
they are not cooking
we'll need a faq for this
Page 27 has the distinction, it's on the maneuver dice
Edit: p.27 is for drones and not projectiles it turns out
1.0 rulebook is missing a lot of stuff
clem look at the screenshots I've posted
where is this data on the projectiles
translation lack of consideration
on chinese version, in the breakdown, it's explicitly mentioned as projectile/deployable
that is all also in the english translation
i meant in the card breakdown
oh okay
only "projectile" got mentioned here, vs "projectile /deployable" getting mentioned in the chinese version
and being a lazy bum, my eyes get drawn to the image breakdown at higher priority
it is very clear that deployables are not at all meant to be aerial units, just, yknow, there's nothing in the actual rules sayubg that
anyways all this aside you can totally just shoot them with a gun
reason i mentioned this is a few minutes ago we think the icon denoted by 8 is for projectiles only
which is, in fact, tech
tbf upon thinking again, it is probably best if they do give deployables their own icon
Deployables are projectiles that don't launch and don't trigger interception, and mines fall under laying and get on the board from movement per p.62
dawei your ability to read the original text here is invaluable yeah
if you find anything telling us what state projectiles are, do tell us
Release the Izen cut of the rulebook
yeah but missiles are launched and the rules explicitly say they don't have to be aerial
so they fly there, and then they return to their... natural state? which is...
Yeah that's p. 61
Going back to the original point of slicing a missile I don't actually see anything saying you can't target a projectile in flight that has a figurine, it's like shooting a beacon
If missiles don't have a target to hit at the end of their flight range they fizzle
Are smokes projectiles or deploys according to the cards?
Projectile tokens are for direct fire stuff like the rockets that can be intercepted but detonate immediately
Beacons are deployables, not projectiles
Smokes are special projectiles per p. 76
OH sorry misread
you just can't melee aerial units
I thought you meant the stun grenates
I think the answer is we literally have no idea if they're flying or aerial units right now
I'm gonna temporarily rule they're flying and you can stab them
i'll ask
do we know that?
Stuns are shown as being on a aerial base so....
I mean they're all on circular bases I think
Page 6 has it, aerial units are round transparent bases
Mine and Beacon "should" be square
Flying units have square bases
Does the card say what base the unit should use?
Not really....
See that's the issue
wait
here. this does explicitly mark 5 = stun grenade = aerial*
but i guess we only know this about stun grenades
5 is aerial, not flying
You need to look at like 2-3 different places to decipher bases of non-Mechs
sorry meant aerial
As far as I can tell, even doing that doesn't tell you everything you need to know
It might be a limitation of the figurine being apparent to owners of a physical box and not so much us digital users
that's my theory
you just have to reference the physical model
we need more uploaded metadata
Page 6 also makes it seem we will never get a flying chassi/core for mechs
The main distinction far as I can tell is aerial units don't occupy grid squares and you can cram as many in as you want so Itano Circus it up with the missiles if you really want a grid square to go away
since i only have RDL core unboxed
i can only confirm that MC-3 Razor missiles are aerial units
via the assembly instructions
Does the chinese down in the left square for base assembly only say Projectile orProjectile and Deployable?
Is the GoF stuff in the army builder/TTS mod yet?
GoF might have stuff in TTS but not in builder
amusingly, just says projectile
considering RDL core didn't have deployables
fukkit, unboxing calvary
I used Google sheets to make my GoF list
still just says "projectile" while including MES beacons (which are NOT aerial units)
so like, 3 missiles in, all aerial
GoF stuff on TTS is very lacking
Beacons are projectiles yeah, they have the square bases because they pick a 1x1 square to occupy
Beacons are Deployables
To build on EKU's response, they're not out in retail yet for English, so we're waiting on that.
Should be next year?
For now, UN and RDL is all we get...
UN is definitely the easier one to win as, but I think RDL has a higher skill ceiling and floor so...
Eventually I hope they catch up?
I think objective / primary task choice makes a big difference in the matchup
I do like there's a secondary task you can pick where "oh that guy was gonna be destroyed anyway" and get rewarded for calling it
Looks like most of it is in TTS, but if we don't have official translations it might be better to wait.
this for sure is chn stuff lmao
I think the drones are one of the more interesting elements of the game, so kinda want to lean into that.
I agree I love the way drones work
i can look into it, tho unlikely to work fast
Dumb little guys
More games should do stuff like this
Bracket your heroes with dumb little guy phases
Necromancy but robot themed.
It does a great job of really making them feel very very distinct and very very predictable
Nah there's translations so it might just be the occasional is that actually what it says.
Like they're meaningfully awful at actually hunting mechs down
oh yeah i can def. help on that one
Even with good stats
They can do a lot of stuff even if they don't meaningfully fight mechs which is cool.
Also there's some very interesting toolbox things they have.
Like the GoF has a drone that makes all your actions lose Silence for example. 🔊
Ooooh
Discovery, maybe
GoF can in fact dump multiple commands onto one drone
It just can't all be in the command phase
if a drone has recieved a command token, it cannot receive another during this phase
How do you token out of phase?
They have a few actions on their parts that let you issue commands, and an ability that does it automatically after some actions
Do those require a token?
Command coordination, I think it was called
Yeah they do
Eyup
There's a neat core that allows you to have the drone do an auto action instead of a command action with their token too
It's really neat
You don't need to sell me any harder on GoF, but I appreciate the effort.
And if you have multiple parts with that command action... You can basically get a drone to have the action econ of one of your mechs for a turn
Which can be hella strong with some of them :3c
Drone go brr
That one guy that immobilizes in melee combined with a mech that has the gigantic sniper railgun, for example
Pick a time when they're in sight
Then send the goober in to lock them down, and take the shot with your big gun and hopefully 1-shot the mech
You could do some real goofy stuff with the ewar drone that drains Link
Eugh
Their flying drones are crazy
That "force target into shutdown stance" is still insane to me
I imagine those drones in particular are going to be priority targets
Yeah it's not the most guaranteed action, but if it goes off it'll be really scary.
Mhm mhm
One of RDL's scary techs is spinning a target to face their back with a grappling hook, and then using another mech to halberd them
That one's harder to time though, might not be worth it?
Yeah I haven't even begun to sort out how the timing on the drone stuff would go down yet.
Is very complex, but very intriguing regardless :3
You can also just do it with the one mech can’t you? Obviously less effective than halberding them in the spine but the hook is just a short actuon
Honestly the grappling hook is kinda nuts lol
The riposte sure is a thing of all time
It's I think the most expensive RDL left arm so it's worth it
oh yea
you could just do this
and I'm really liking this
It’s kinda hysterical that you can just do it at swift
Also that whiffing the grappling hook doesn’t actually brick your turn because you still have a gun, on paper it’s sweet
the main obstacle to this thing doing its job is it needs to get in
I think I also put Anser on it
and it's uhh
299 points XD
can move 6 spaces and still attack when it's in mobility stance too
It's even got free hands to hold the black boxes tasks
Riposte seems very good.
Luckily core+cav is still pretty buff to my knowledge, huge guns and huge shields
yeah okay RDL can absolutely afford to pay for the parry monster
This one's a solid list, you got lots of good tools
lancer made me really like putting rifles on mechs lmao
btw @twin mountain mind if we update the pinned links masterpost to #1161730220164911187 message ?
hrngh
okay let me take my on crack at this
we don't want pins that like. take up 5 pages of scroll in the pin tab
like here's what this looks like
oh hmm
Ember: Obsidian Protocol masterpost
kids these days
bet they've never even seen bbcode
clem's post was fine it was much smaller
Left and right chevrons around the URLs can kill the autoembeds if needed
I'll keep the tts thumbnail, it's nice. I'll remove the spreadsheets
I did laugh since turns out the RDL backpack cannon is way bigger on the model than the card art made me think
Some of the models/parts are kickstarter exclusive then?
Wow they were really cooking with the KS parts
Quite a few, yeah.
Banned in tournaments as a result of the scarcity, sadly
But they are super cool
...and maybe extremely unbalanced in some circumstances 😅
In particular, the fairy SMGs UN gets
Makes sense that they're banned, but that kind of stuff always makes my hackles raise a bit for a game.
It's good to offer something to your backers, but it should pretty much never be exclusive gameplay content.
Foil cards, or alternate sculpts are good, unique weapons is right out.
Yeah it did.. scare us away from the game for a bit tbh
But we're happy they're banned for regular competitive play, it makes it a lot easier to digest that some people are going to have parts we won't
Either way
TTS play gets around that
So it's really up to us to decide if anything is going to need to go or not
The flight sounds really great and it is until one gets shot off
Is fair
UN mechs are pretty good at not being hit though
i assume all banned parts are banned due to scarcity for physical players, TTS players probably won't have the problem?
I mean they're probably not being balanced well either
I know it's not that UN but the abbreviation UN makes me really want to see them done up in United Nations white and blue.
I don't think they're changing points costs or anything for them no.
I'll make a list
It's not too far from their color scheme
This is all the ones I know of
- LGP-80 Artillery
- SPHX-3 Supporting arm
- RHX-23 Rainstorm assault pistol right and left arms
- MDXS Fairy System + R6 SMG right and left arms
- ACX-350 Stratus Prototype HMG
- N113 Aegis III Ram (this one might change, though?)
Either way, if I missed any, look for the yellow stuff on the spreadsheets.
The all important UN Military Maid over there on the right side.
That's less than I expected, too bad about the supporting arm
of course, RDL still gets support leg
so
maybe it's okay
UN gets a retail support arm though, corporate security has the budget for it..
I finished my first read through of the rules and have an insight: interception only applies to aerial units
So I think all missiles must be aerial
reporting from chinese channel: watermelon, the dev of the army builder, confirmed that due to missiles being aerial units, they can't be cut by swords
Yellow stuff? This is incredibly awkward to deal with, I appreciate the heads up
Thanks!
No, launching is always aerial even if launched unit isn't aerial
Yellow stuff
... Wait the stratus is banned?
okay I was using the rainstorm, that's banned. mrr.
Sure is
The AC-150 is what comes in all the RDL boxes
So at least we still get a big machine gun
Not the biggest one though
I mean I have lol, I just didn’t think of it
Marginally more tech-savvy than the average child, that’s me
That one's tough, that means no suppression tag for UN
relatedly, might be worth making this easily findable if that's how PNET is going to run
yeah no suppression
Is there a particular reason the rainstorm is banned? Just too good?
kickstarter exclusive
...I'm a hair concerned about locking specific keywords for specific factions beyond kickstarter exclusive. I hope they don't end up being Too Important.
Yeah it's moved this from I should figure out how to get the physical models to I'll play on TTS for a while and see how it goes.
They'll have an LMG soon!
I think...
It's in the part data, and that thing has multi-target and suppression
They actually did leave a message about it
But ultimately is boiled down to Winged's response.