#feedback-readonly
1 messages · Page 23 of 1
Its still a role , and should be added to that list
Hey hey, you seem to love saying hey hey.
In the area with president and villager
Yes
Hey hey, this actually should be fixed and the developers are aware of this bug. I will remind them and if you see this issue again, please report it in #bugs-readonly with your device and game version. THank you!
For what reason? The role won't be available for other gamemodes and is only there for this one gamemode. Please consider that those roles here are only shown if they are either available or available in all gamemodes.
If you have a problem with my way of typing, then please tell me. 😄
Gentle reminder to only make suggestions regarding the game and server, that’s not a space to comment on others. 
That’s not a channel to chat — feel free to use #off-topic to joke around - ideally with the consent of involved parties. 
Hey hey, I do not really get why they shouldn't count to it. Could you please explain it?
Heya sorry to interrupt but maybe add it to the "?" ( Random ) role and make Assasin be able to show at in custom games and all random crazy game mode?
whenever mayor is revealed by vigi or lm or anything, their ability should be used automatic since its alr revealed
Yeah, agreed. Or it can just be a pain.
Dk if anyone said this, but the gun in "neon party" limited items is misplaced fs
I don't agree w that 
Reverse-talismans: The role you have equipped this on has a lesser chance of u getting it.
That would be cool
You shooting somebody who isn't not you 😉
In one of the top corners 😁
Ghost Lady Nerf
We know that
survivability is very annoying for evil roles and by being a replacement of
adds an extra protector into the game, which means the Village get a protector that no matter who she visits will not die to direct attacks and if this extra protector ever gets a save then Village will also have one less player to suspect. The purpose of this nerf is to make the
think a bit more about who to save and to make the logic add up that
should be advanced of 
Nerf: If
saves another player, these two players will bind to each other. If either of these players is killed the other will die.
OPTIONAL:
will see the role of the player they saved
This turns
into essentially a second line of defence that Village can use in case their main protectors die.
can make use of their immunity to direct attacks while visiting until the time is right to protect. Getting an early protect becomes more useless as the evils can get a double kill completely free later on. Also evils can claim a save as
to blackmail village into keeping saved player alive or say they accidentally saved a
and lie to village about this
I like it.
(Because I hate Ghost Lady and I wanna see Ghost Lady Users cry.)
tbh I use it whenever I get the challenge or especially the don’t die for 3 games one 😂
I don't know but what is even the point of banning people for making ticket, it's like banning people from court and directly punishing them.
When a werewolf beserker activates its horn in the day . A witch killed me at night and the
berserk horn was called off. It would be nice that it remained. If called at daytime before the night and I die ok then.
Yeh or Team Talisman and anti-team-talisman with increasing/decreasing Chance of being in that team/getting a role from that team
They only ban people from that if they have extremely abused the feature, for example by repeatedly being very rude to staff
still doesn't solve my problem
The helper was asking if you are banned from it or having a bug that caused you unable to access it. So it might help to let them know which one.
If you're banned from appeals -> you really owe it to yourself to be unable to appeal now then, it;s not a right anymore if you abused it that hard.
if it's a bug -> they will need that info to investigate and solve it first.
if you dont see any reason why you might be banned from appeal tickets, that means you probably arent
(im not sure if tell ppl clearly if thats why they cant join it)
but i litteraly never opened a ticket before so how i "owe it to myself" 🙄 , whatever ig i'll just create a new account instead
that means you, got a B U G as they were asking about.
so they would answer, go to #bugs-readonly and explain what happens when you try to make a ticket.
so they can check it and fix it.
thats why they.me gave you two possible options.
no need to be salty bout it, as they just tried to determine the nature of the issue.
when a player is off :D. they shouldn't be included in voting.
village couldn't decide to vote (needed 5 votes) but we had 2 villagers off it was seven of us..3 of them were ww..we had the upper hand which was 4 votes. sadly we lost because the off players were still in game.
And what happens when a zombie, bandit and kitten wolf are in game? This shouldn't affect to the gameplay and only roles like cursed and grave robber should be revealed again? 
The ban duration is decided by guardians. They decided if the ban should have more or less duration, so it's not something that players can vote. Thanks for your suggestion anyway! 
I was saying that remove the most popular opinion during one week only results on choose the second more popular option and the next week choose the most popular crazy game again 
Anyway, I redirected it to mods already. Thanks for your suggestion! 
Thanks for your help Maje! 😄
There's no necesary report it in #bugs-readonly once I'm handling it here anyway
@trim snow so you never opened a ticket, right? Did you tried to restart the game or clear the game cache? 
thats more complex than you'd think, how long do they have to be afk already for their vote to be skipped?
if someone just taps out for a few sec, they should still have a right to vote etc
yes it should
but if they are afk for a day
or longer it shouldn't. after that voting they they fled automatically...
goodluck fixing your bug 🙂
Hello! I understand your suggestion, but make a whole new category of the staff team is a lot of work and it's not up to players decide it. Staff members helping players to understand roles would be implemented if it's really necessary. Currently players can understand roles they don't know checking videos, asking here or just playing the role too
Thanks for your feedback anyway! 
Hello! I will give it a repost. Thanks for your suggestion! 
Hello! Fortune teller is deprecated since the role was unfun to play against it (people used to force the card reveal). You can suggest a FT rework if you want 😄
About bellringer, bellringer can do exactly the same thing as loudmouth (rev a player if other player dies) but with some changes making a good advanced role for loudmouth. Placing it as the base role of fortune teller doesn't sound good in my opinion 
Thanks for your feedback anyway!
I think the message above saying the reason why fortune teller was deprecated it's interesting for you too! 🙈
Hello! Apart from the reason why FT was deprecated mentioned a few messages above, seer constantly gives information to the village, meanwhile fortune teller can only reveal two players 
Seer is a direct informer meanwhile the fortune teller is an indirect informer. I don't think make FT an advanced role of seer would be a good idea
Thanks for your feedback anyway! 
Hi! And do you think it would be fun for players who tried to guess the role? 
I personally enjoy trying to guessing it, plus start placing letters and a player guess the role in 7 secs sounds frustrating for me.
What are your thoughts? 
Thought I needed to bump it
Wolf Summoner
buff idea
#feedback-readonly message
Hello! A way to obtain old battle pass rewards was already rejected. Devs want battle pass rewards are exclusive. So it's up to they bring them back or not.
Thanks for your feedback anyway! 
Then it should emd in a few seconds later that
Isn't it the same thing?
Trying to guess the role and the hang man minigame ends in 7 secs because another player guess it faster than you it's the same as if the minigame ends in 10-15 secs 🤷
It shows order on who voted first and who voted last. that info is vital sometimes
Or maybe there should be a notification that someone already guessed correctly
Eh. I'd like the suspense if I got there first tbh

Hello! You can report those players for "surrending" 
I know those kind of players are a problem, but delete a challenge just for that doesn't seems viable for me. After all this challenge encourages to play crazy games 
Did you have any ideas to improve the challenge? 😄
Not a bad idea, however, wouldn't it make crazy games more competitive? I don't think if it's a good idea 
How about "Stay until the end of crazy games"

dying early would be boring
so people wouldn't be encouraged to do it
I like the idea 
Let's see what's the option of the user I replied 😄
Because they aren't werewolves, so they shouldn't count towards it. You could argue that they aren't villagers so they should count towards it, sure, but that argument is dismembered by the fact that 3 vill vs 3 ww vs fool isn't a wolf win either...
As Skylah said, it may kill the suspense about who's guess the role fix 
I think it's better let the minigame as it is, but I can let the community vote if you want 😄
Hi! I will give it a repost. Thanks for your feedback! 
I suggest that you should be able to send roses to your friend directly in the chat not just in game.
@full stratus also #strategy-help is a useful new place that basically does the same thing
you can just open a play w friends lobby, you dont have to join an actual game at all
But banned players cant join friends lobby
I feel like Sorc should count to WW win con even though they aren't WW while WWfan shouldn't because Sorc and WW know each other while WWfan doesn't. If WW attempts for a mislynch, they can end up killing their own fan cause they dk
banned players dont deserve to participate, thats kinda the whole thing about bans; its a punishment
so ofc that includes not receiving roses 🤨
thats a really weird specific reason to suggest smth
Umm, Sorcerer do count in the werewolf win condition, and WWFan only does when they're turned
Similarly to Cursed
Bruh sorcerer 100% should count to the ww win condition
Its a wolf seer remplacement
To not see enchanted players as shaman when you're sorcerer
There should be a level of bans.
Lv 1 include: spamming, a bit of hate speech, random killing, not speaking english
Lv 2 include: Serious hate speeches, rose code, emote code, cheating, hacking, sexual harassment
Lv 3 includes: Serious gamethrowing, clan teaming, racism, homophobia, staff impersonation
Levels of bans should determine how long the ban is.
Lv 4: Violating the ToS
Lv 1: 3 days
Lv 2: 2 weeks
Lv 3: 3 months
Lv 4: Depends on the case
Nah. It's not that unlogical that the more you break rules, the longer bans get
and first time rulebreaks are milder that way
even somth like homophobia or racism can still greatly vary from something that is barely offensive to really harmful threats etc.
an giving someone instantly a 3 months ban for saying 'ha thats gay' or 'my friend is a mod' is too extreme
also why is sexual harassment considered less serious, how do you even come up with that.
and literal hacking is less ban than gamethrowing?
Idk you can change it if you want just giving ideas
an idea like this should stull kinda come with some sort of motive for why
why would it be better, whats wrong with the current, etc
'dont fix it if it aint broken' as they say
I'm okay with sorc counting since it technically replaces wolf seer, but in a perfect world, it wouldn't...
wwf counting towards wolves is just a problem tho
Oh alright then thanks. 
Banned players should be able to spectate
why?
they owe that ban to their own behaviour
- spectators can chat thats a bit of a problem when someone gets banned for being a racist or a spammer
and what about.. idk, clan teamers and such 🤨
Some ppl get banned for wrong reasons, you could understand if you were one
thats what ban appeals exist for.
and how exactly does that justify giving banned players more rights?
still by far most bans are valid.
and spectating can be massively abused
its perfect for teamers to just get another person in there
I was wrongfully banned by the system before for gamethrowing when actually, I was trying to justify a WW as vill who sold out a dead wolf and apparently the system took it as I was revealing 2 wolves
But yeah there's the appeals, just explain nicely how your ban was unjustified.
It looks like u wanna fully destroy this game with this.
Why are there lots of, i mean millions of them, bots like this that join the game as a hero and do nothing and just voting randomly???? They've been around a while and nothing's been done about it I guess. They're just here to ruin the game joy. Like in this game this freaking bot was Medium and just voted with wws??? Like Please When can you fix this bot issue or just don't allow these bots to join as hero! Hear my scream
Feedback on violinist, potentially switch the roles ability to previous night instead of day, as you can go days without info and then get voted out. You are kamakazing the role by making it dependant on having a priest in the game or vig. Because as it stands
is one of the worst advanced roles and a waste of cards
I’d say
is mis understood as a role because sure it can go days without info but this can also be because village aren’t willing to lynch people either. Also these roles
tend to be in every match anyways and performs fine if it was 
In comparison to
its clear that it is way worse yes but comparing it to other roles like
then
can be compared to them as they all share in common of gaining accurate info at the expense of not consistently giving info
Yes but that's limited. Vio is situationally useful. And half the time when vios give info the village kills them because they think they are fake.
As I said your just getting yourself killed
Quite literally
You are getting yourself killed
By playing vio and using its ability in the rare time you can
Only thing you would have to do to make vio viable is simply switch its ability to previous night deaths
And vio can be incredibly useful
suggestion
when shadow is activated werewolf fan has 2 votes instead of 1. it's kinda weird werewolf fan has just 1 vote though cause it is still wolf team
except its not a true ww until turned, it is just werewolf fan. this only gives more reason not to turn it
Imo it’s not necessary either, 9 votes is more than enough to turn the tides of voting when used, especially considering all of the other evil roles which is accompanied by wws
You are yourself saying how inconsistent the number is in Ranked and Advanced 💀
Suggesting to make wws auto check when it is less than 10 seconds left if they still don't check
Reason: idk why but players just never check people when they are wws
more hamburger related cosmetic items
Anarchist rework idea
We can all agree that the anarchist win condition is almost impossible due to the fact that getting 3 mislynches is very rare (even without Anarchist being in game) and almost never happens…
So I suggest instead of needing to get 3 innocents lynched (since it’s basically just a copy of hh that is harder to win as for no reason) it should want to see town Lose kind of like werewolf fan but this player can also win with the solo killer~
You are an Anarchist which means you want chaos and it should be deemed as “Chaos” if the village loses so logically you should win as long as the winner is not the village team
(To make this change more clear the team would be Evil instead of Solo to say that this person is with all evil roles and not just by themself)
Don’t turn it and it’ll become an air conditioner 
YES
can we get a bell sound for bell ringer role please? Loudmouth sound doesnt really fit IMO
Assassin convention mode suggestion. When someone guesses correctly it should say how long it took them to guess (for example :name: guessed :role: correctly in 25 seconds)
There should be a new special voucher, which can switches perks from a card to another card
reason: Sometimes i get good perks, but they isn't suit for the role card, It would be nice if there is an option/voucher that can switch the the perk the another card
yet for some reason half of my wwf games im turned night 1
Seer apprentice should be loudmouth advanced roles, both roles require a person to die. loudmouth dies and reveals a role. info role dies seer apprentice gives info many times. also bodyguard is a protect role and seer apprentice is an info role and i think seer apprentice better as loudmouth advanced roles.
I'd like to suggest a slight buff for wolf summoner
maybe the revived wolf should stay alive until the end of the day and then go back to their graves, this little buff can help wolves getting an extra vote while shadow, or while voting phase
Buff suggestion for Mayor:
When the mayor reveals themselves, they will not only have double votes but they will also count double to the village win condition.
This doesn't seem very useful at first glance, but it will be useful in a game where there is a tie between the number of werewolves and villagers, (eg- 3 ww and 4 vill and werewolves kill bg that protected the mayor; in this scenario the game would've ended, but making mayor count double will make it slightly more useful)
sandbox should change requirement , must level 50+ to play , because so much thrower coming in .
to prevent skin target, night1 everyone should be showing with default skin
4 ww and 3 vill and mayor counting as another vill would be 4v4 aka werewolves win.
Hey hey! A small reminder: we are here to help
and Aleroka needs to ask you these questions to make the bug report as accurate as possible 
ok?
Yep, ok. I just wanted to clarify this
Clan suggestion: Can we have a feature for clan merging? Merging the members, golds, and gems into one clan? This would help revive inactive clans that have a lot of unused gems and gold.
*precise
if flagger redirects an attack , they should have a one night cooldown Since they're advanced of Bh , who also has to wait one day to reactivate their traps
I perfectly agree. Your an anarchist, you want chaos so it makes more sense
Plus it would fit with the ww and sk having you as a ally, since they want to take over and cause chaos as well
Advanced Roles Repost
At the start of the game when you are prompted to select a role due to advanced role card, please make it so that it generates some form of sound because I usually tab out on PC and return just to see that I've missed out on using my advanced role. Also please make it so that it makes a sound when hero finds a game as well for the same reason since there is no vibration on PC.
y e s.
Astronomer change
Since the buff to astronomer really makes astronomer too strong, I suggest astronomer can only summon a meteor shower while using the new moon. This would make it so that astronomer can't use it's ability if the new moon has happened
Please add a way to favorite loading screens so that we are able to shuffle only from the list of favorite loading screens rather than ALL the loading screens we have
i disagree. level 50 is too high
Well, to fix a bug, first we need to discard that bug can't be solved using other methods. For example, clearing your app cache and/or reinstalling the app. Can you try it, please? 😄
Hi! I will give it a post. Thanks for your feedback! 😄
Hello! I'm agree about two forgers or two astronomers make play as evil a frustrating experience. But two witch aren't more broken than their advanced counterparts in my opinion.
Wouldn't find a way to nerf astronomer and forger and keep the roles as rrv or buff witch to change the roles to rsv? 
Rose wheel chest gift can change as role chest? thats can be more good.
Hello! And wouldn't be the violinist role more complex than other base roles? 
no thx
Id say witch is borderline rsv since its able to protect and able to kill (similar to jailer)
Hi! So if Flagger protects 7 and redirect the attack to 10 during a frenzy, Flagger and 10 will die + all players who protected 10
Is this right? 
all players who protected 7 will die
And why all players who protected 7 will die if 7 wasn't attacked due Flagger redirected the attack + the frenzy to 10? 
Yeah, could be 
Maybe find a forger and a astronomer nerf would be better. Just to don't change too much the setups balance
Hello! Harder punishment to heroes (for example, 15 min where you can't play if you fled as hero) is already known by devs and it's not necessary post it in #feedback-devs. Thanks for your suggestion! 
Hi! I will give it a post. Thanks for your feedback! 
if bh has the same mechanic, flagger should too, im not 100% sure of how it would work for bh, but iirc its the players who are protecting the player attacked, instead of the werewolf killed that die of frenzy
That wouldn't work well because people from multiple teams die at night but everyone dies at the same time, when during the day time there's either 1 vote kill or a village killer kills first. I'd also like to point out that violinist turns from terrible to op very quickly. If you can survive a few nights and get someone lynched then you're info comes pouring out, especially when you lynch a ww then find another ww and you are constantly lynching people
what needs to be done to make player skins appear?
usually... better internet connection
also #questions is a better place to ask
Could we perhaps make it so that when you left a game, (all conditions, vill win ww win, fled, anything) there's a sound effect that plays? I just left a game after dying, perfectly timed to a Shadow WW activation and it stuck around and sounded super cool 
That will encourage offline strategy
Offline strategy?
I think you misunderstood the idea-- A small noise, like a random ability activation noise or such, and only when you enter the menu from a game- it would have no gameplay impact, just a small sound effect for when you leave- for fun
Also,the sound would just be for you to hear, so when there's a mass leave, like at the end of a game, it isn't super annoying
I saw this idea on reddit, you should be able to combine a blue card with a purple card to get a new purple card.
Upgarde is hard ngl, Danganropa fan btw?
Role Swap Tokens
Basically, there is 1 Role Swap Token in each Battlepass.
Role Swap Tokens can be used to change the Advanced Role of a Card.
Fb for this: The strength of flagger does come with downsides. One it isnt a confirmed kill in the case ww's attack (as you could kill another village) and it has limited flag's
Meanwhile Bh/Trapper have unlimited traps and have a conf kill on ww but cannot kill killers. Bh/Flagger are more defensive and Flagger is a more Offensive
Nerfing flaggers ability to make it able to redirect rk's just makes it a worse bh as: There is a risk of killiing villagers. Limited protections
However I feel as if flagger and GL should be an auto loss in a 1v1 against killers
An idea i had
When in a relationship with Fool. We should be able to win with him (and with cupid too), if we manage to get him voted.
It would add tension at the start of the game. And could make sense of having to be in a relationship with Fool.
It would also add a more betrayal side and it would leave us the choice between having him win with our team or winning alone with him.
Jailer already auto loses
Oops I meant 4 village and 3 ww and another villager (except mayor) dies so it is 3v3.
not really high but yeah it takes long
100 is too high too. that means nobody could test out roles and then ppl would just be stuck in quick game forever
why should a level 70 person have to play with a level 1 in qjick game
well if it takes long then its high. OKRR?
okrr?
mhm. im zardi z.
idk what u meant, but if everyone had (shown) default (nub) skin night1, no once could do skin target for first night, like if they were seer/analyst/gunner etc, they could be checked by skin, but in this way no, also they could ask for protection after it, if they are lucky enough
Hi! Your suggestion is already known by the devs. They will implement a new sound for bellringer as soon as possible. Thanks for your suggestion! 
lol its not just about it, an example when i do cpl skin w my friends we are checked or killed by seers or rk/wws, it happens for a lot of time and bored of this, im pretty sure im not the only one who lives this problem, and my idea was preventing it, i didnt say smth like they can not check me but when it happens every time its boring, want to prevent it.
@runic dragon
go to dm.
i dont want to spam here so i will write u from dm, lets stop discussing it in this server.
Sect leader suggestion 
Add an option called: scroll.
Scroll: 1x(anytime) you can give a scroll to player/sect member, this player will be able to write something on it and give it you back, so you can read message on it.
So, 1st option sect leader can give scroll to ANY player, player won’t know who SL is, that might be kind of searching teammates, by saying: I will turn you to sect in two days, but help me first. Or something like that
2nd option, SL can give scroll only to sect members. Simply, to gain info from them, or suggestion who to convert.
If violinist compares the death of a fake trickster werewolf to a real werewolf , it SHOULD show as "not mourning" as all werewolves know who the real werewolf trickster is and will not be mourning for a villager's death.
Make it so that you can organise the role list for custom games. For organisation you can just select some boxes to give them a check mark. The ways to organise would be:
Alphabetical
Team
Advanced
Now I'll explain what happens with the combinations of what is enabled and what is disabled
Alphabetical:
The role list is sorted alphabetically.
Team:
The role list is sorted like it is right now: Village, Third party, werewolves, solo voting, solo killer
Advanced:
The role list is sorted like it is right now but instead of the advanced roles in the current place, they are right beneath their base roles. For roles with multiple advanced roles, the role that comes first in the alphabet is chosen at first
Alphabetical+Team:
The role list is sorted by team, but instead of it being like it is right now, the roles are sorted alphabetically. Examples are at the bottom of this entire message since I find it hard to explain
Alphabetical+Advanced:
All base roles are in alphabetical order. The advanced roles are right underneath their base role. For roles with multiple advanced roles, the role that comes first in the alphabet is chosen at first.
Team+Advanced
The role list is sorted the same as the advanced role sort method, Since team won't change much for this
Everything:
The role list is sorted like the Alphabetical+Team sort method for all of the base roles. For all advanced roles, they're right underneath their base role. For roles with multiple advanced roles, the role that comes first in the alphabet is chosen at first
Example Alphabetical+Team:
So lets say you have avenger, cannibal, ghost lady, cursed, arsonist, shadow wolf, wolf trickster, fool, instigator and headhunter unlocked. in the role list it would show as
Avenger
Ghost lady
Cursed
Instigator
Shadow wolf
Wolf trickster
Arsonist
Cannibal
Support on this game by guardians just sucks. Still no reply on ticket after 10 days. Last time i was waiting 40+- days on some reply. Trying to give some tips to master guardians is useless as well, they just dont care. It looks like that better idea is to put my money in a different game.
player lvls should be hidden when they are still alive. its unfair for advanced wolves and rk to contest roles because players can just check profile and find the player is too low to own role cards in the first place. this game is about listening to speeches and seeing who to trust... not checking lvls
Where is the place to report potatos teamers on ranked
Buff on 
HE SO WEAK!!! ITS BEST PLAY AS CORRUPTOR THAN THIS. So i will suggest a buff...
make it so that he can disguise two players, but with the sacrifice of not losing to disguise the next night or kill in the next phase of discussion
(Fact: If everyone skips the discussion, the illusionist cannot kill anyone. I recommend removing the skip discussion function if you have Illusionist.)
How to remove skip discussion, u will know illu ig when is random killer game
I think seer apprentice is a better advanced role for red lady then bodyguard
report ingame first, and for ranked teamers you can make a report ticket too
also you should really use #questions for asking stuff, so we dont flood this channel which is for serious suggestions.
Reports that are bad enough to report to a guardian, are about:
- Racism
- Homophobia
- All kind of harassment or comments, including sexual harassment, excessive targeting, bullying, death threats and any kind of threats towards another player's health / real life, etc.
- Reporting whole clans (racist/ inappropriate names, descriptions, clan teaming etc)
- Usernames and personal messages especially if they are in a language none of our guardians can speak (please provide a translation if you report this!)
- Staff impersonation
- Language non-compliance: In case 4 or more players speak another language throughout the game
- Cheating, teaming or boosting in ranked
- Grinding/ boosting in your games in quick game or sandbox without your consent
=> If you experienced one or more of these incidents and reported all the players ingame, you should click on the
in the game on main screen and then "talk to a guardian". After creating the ticket you can explain your request. The guardians will reply you as soon as possible.
Cupid idea
Allow lovers to communicate by love letters.
While Cupid is alive, lovers can write a love letter to the Cupid during the day, at the following night the Cupid will read the letters and at the next day the letter would be sent to the other lover.
If Cupid dies, then they cannot send any more letters as he was the messenger
this is one of the reasons
exists
But instigator is from instigator to the other people. This could be a thing for one lover to the other, and only limiting it for one letter per day
🔨ban idea
Sometimes when a user is unbanned they will still continue to ruin the game for others.
And also it can ruin the experience if they have been blocked from other players, and they become an informer- their information will only be received by new players but not from people that have blocked them from their previous actions
I think and apology letter to the people on the reported match could be added as a prerequisite / step before getting unbanned
So rare
Hi about the public API can you put a refund button like if you don't want it anymore or it was like smth you didn't expected pls make a update where u can refund the public API please
Edit: like refund the gems
I rather give that to
then 
You mean the 100 gems?
Mm i do agree 100 is to much. Maybe make it 50
you could ask in #questions first how to refund gems, cause thats ofc already an option
but also, you really could have asked more about what the API thing means before buyign it too... that sounds like a weird thing to randomly throw money on
I think that will make it to op
Look in questions
you didnt really ask there like you did here, how to do a refund, just think
Alr lemme Try
when ss gets info as red, the description should say' At least one' instead of 'One' of them killed last night
Same with mortician. x and/or y
Not really insti is a hard role to win as since there's no winning with your original team and all that
Suggestion: Be able to send roses in private messages of a friend
Honestly,The Anarchist role is kinda broken imo,the 3 villager kill condition is very hard to meet,since the seers and roles equivalent to that normally have the game figured out by day 3 or 4,so the anarchist has a near impossible hill to climb,sure the anarchist can get away with 1 of the kills due to the sww,so imo, if this role is to be added to quick mode,at least make it where the sww and wolf shaman/wolf trickster are both in the game and make sure the pacifist and fc are not or reduce the win condition to 2 villagers killed
hh should not follow the villagers when target dies, instead it should just lose it's win con
after lynch two villager,the third win condition should include himself
pls remove priest from red and blue event
Yeah geat idea. Lets let ur target die n1 to the solo killer and oh great. Now you are in a game solo that you cannot win. Great idea
So you want fool to join villa when being revealed, wow amazing
Or insti says he should join villa too then
Hello, I have a problem with Santa. When I saw the post about this, I sent a letter to Santa on the same day. And now I seeing many people with sweater, I think what wrong and this event end at 17.00... When will my letter finally arrive?
How about anarchist can pick three players on first night and if those players die by any means before him, he wins? This will be so much easier and reasonable
Fool's goal is to be lynched. That goal is perna until they die.
Insti should stay hidden and actually has a team. It is still possible to win without team but rare
maybe u saw a different sweater? afaik they only start giving the rewards after the event ends. the santa letter reward is the one in #item-previews
u dont see staff play. omg how can i claim xmas bg .🥲
There's literally a staff hunt scheduled today 👀 your best chance at getting them
#event-announcements message
oomg 0-2 a.m👻
There will be more later at different timings 🙂
i think they should creat it in a lot other time for everyone can join
That's what I just said 👀
Wolf summoner is kinda useless because the revived Wolf is only alive at discussion, so even if shadow activates you just cant help them with the votes, so that is dumb
What does that mean? I didn't understand split wolf role saying the same
It would be more fun if the revived wolf is alive until the voting phase ends I think so
I opened ticket to guardian 2 DAYS AGO, and still no one answered to me. What kind of a system is this?
UwU
Remove solo kill win daily or say game throwing is allowed for this one daily otherwise it’s virtually near impossible

?
if u win as insti the game thinks u won as solo killer 👀
I don’t have that role
I am broke
I partly wish we were allowed one free pass 😭 I’m trying to get astronomer rn
So you are just specifically targeting to help hh when other non-villa suffer
Majority of the players just expect the target to die and so they join the villagers, that is not the point of an rv
And that is also basically saying you support the villagers more than you try to convince the villagers to vote out your target
The thing with hh thats different to the other rv's are it has a chance to lose befoe it dies
Essentially if hh target dies n1 oh yay hh loses permanently
you cannot do anything
what is the point of playing
if you cannot win
Would you enjoy being hh and ur target dies n1 and u cant win
@opaque kiln
Would you enjoy being revealed by seer on the first day as fool then
The thing is that is part of the game. And no i would not but it was the vigilante's choice to reveal me.
The fool being revealed relies on the same factor as what you suggest for hh
The thing is that is part of the game. You can't control your target getting killed
RNG
exactly. And thats why making hh lose with a village win is a bad idea
after all there have been plenty of fool games where i have won as revealed
Yes i do
I don't think you do
What you are saying is literally the same thing with fool and insti with dead recruits
But you only support hh
Ok abut that:Recruits rely on each other and can sometimes avoid being killed. Even then it is extremely hard if they die but STILL possible for insti to win
Again being a revealed fool is possible to win and i have done it many times
That is just Vs rk
It's the fact that you lose your win con then so be it, what point of giving a second chance when majority just plays for the second easy win con
The thing is until death fool and anarchist ALWAYS have a way to win.
If hh dies before their target they lose. However becoming a village after the target's death is needed otherwise there is no point playing a game you CANNOT win. Also a majority of the time ww's will try find potential hh targets and not kill them so you dont have to help village
It's just to conclude that my suggestion suck because you cannot have another win con after your target dies. Imma change it then, when hh target dies, he still wins if he himself gets voted out
Not point of the argument and we flooding the feedback chat @vague locust
In my opinion that just makes it a half fool. Instead what if it gets a second random target?
All I am trying to do is to stop hh from just having the thought of winning with the villagers
Then what about a fool that gets revealed day 1?
that relies on an outside factor
Second random target is no good, causing a maybe easy victory
keep in mind its complete rng and actually unlike the hh suggestion fool still has a TINY chance of winnin
Hh has a huge chance of winning if you have to compare them
If hh can't win with target voted out, then the villagers +1, making if even harder for the ww/ rk. No good
Hello, sorry for the late reply.
I understand what you mean, however it's not always a 1vs1vs1 in the end. Sometimes the situation with 3 players left is like this: 2 from the same team and a third player as rk(sk) still alive. In these cases I think that the team in the superior number should always win, because this team had probably played better and it came out better, which is why it is in the superior number in the end.
But I also totally understand why you suggest that sk should always win in a 1vs1vs1 situation. I realize that it's really annoying when you always end up losing because the villager/fool would rather give the win to the werewolves or village than to you, who tried hard the whole game to win.
However, it sometimes happens that in a 1vs1vs1 you would rather let the werewolves win for example, due to various reasons. For example, I have let the ww win a few times when I was the last villager, because they played better by fake claiming and confusing the village more as well as reducing the number of villagers (by pushing) than the sk, who was quiet the whole game and would only reveal his role at the end to then win the game.
That's why I also think that as a sk you shouldn't have this ability, because while it is beneficial and makes sense in some situations, there are also many situations where it just gives sk an unfair advantage (in my opinion). Thanks for the suggestion anyway
Heya, sorry for the pretty late reply👀
I totally understand what you mean, but unfortunately can't tell you for sure if they have changed or not. However, if you have suggestions for certain set-ups, you can send Lisa a dm with them to maybe see them in the game in the future.
I disagree. In my opinion, advanced game and sb set-ups are more similar than, for example, advanced and qg for different aspects (for example, the rrvs). Also, advanced is supposed to be a kind of "preparation" for ranked, which is why these set-ups are similar in a few elements, such as having 3 rrvs. That's why I think advanced is good at the moment, because on the one hand it's a variation to qg, on the other hand it's similar to the sb setups, and on top of that it's supposed to prepare players with more or less similar setups for ranked. This is also why I think advanced and sb should not be similar/same gamemodes in terms of set-ups, since advanced is supposed to be similar to ranked games as well.
However, if you have suggestions about the current set-ups, or want to suggest new ones so that they vary more often, I advise you to send Lisa a dm as they are in charge of those. Anyway thanks for your suggestion and feel free to let me know if I misunderstood something or you think I'm wrong
Hi, sorry for the late reply. I understand, and will post that.
Thanks for your suggestion
Remove priest from Red Vs Blue as it literally can only kill itself.
I was about to type that.. Did u have 5 priests?
remove priest or add ww the role is useless :D. (in the red vs blue)...
Moderator!!! Guardian support is not beneficial they dont answer to us
But i got banned 72 hours instant without any warning
Sorry wrong channel
What kind of game bans their players 72 hours in fitst time w/out warning
Even in cs:go bans start with 30 mins in first stage
Heyo @azure cedar and @strong willow I totally understand that and agree with you, but in my opinion, there shouldn't be a ww/rk-role that should be able to reveal their role, because it should not be the task of non-villagers to reveal their role to everyone for their own benefit. Of course, this gives the role/team a certain advantage, especially at the end of the game, but it is still the goal of non-villagers to remain undetected as long as possible (either by fake-claiming or by staying quiet). If you now give aww the possibility to reveal your role for this advantage, in my opinion the goal of staying undetected is missed.
Anyway, thanks for your suggestion and feel free to correct me if you disagree.
Yeah ignore my issue
I mentioned before and no answer again
I completely understand if you don't want to go with this but maybe you could re-release battle pass skins for gold/gems as a special offer?
Give us option to sort emotes. Idk how but my emotes are messy and I didnt do anything with it
Chill, that kind of delay is normal
There's loads of tickets and only so much volunteer guardians can do in their free time
Besides that only few bans are really invalid sooo
The kind that requires at least (in most cases) 13 reports from different users and manual action from guardians
or a spam/filter detection
30 minutes is really small though
72 hours is unfair, fast game lasts 5 min max. So if u do sth bad and ruin 5 mins of game, and the punishment is 4320 mins, is it fair? It should be proportionality. Really worst game administration ever!!!
Actually in cs:go the game lasts 50 mins avarage. And stage of bans like that: 1 warning, 30 mins, 1 day, 3 days ….
Well if you broke the rules and are frustrated by a ban, I'd say it's working but it's not my call
Penalties should be proportionate as well as dissuasive. It's obvious you haven't studied law. In addition, each concrete event has its own specific conditions. In my case, Everyone was swearing at me. Anyway, your opinion doesn't matter to me.
Lucy
I e-mailed this yesterday night and already got a reply that I should put it in here, so here I am:
Dear game makers,
I really appreciate your work and I love the game. Though I think I have a suggestion, a point of feedback. I just played a game as gunner and I was in love with the alpha werewolf. At the end of the game there were 2 werewolves, one of which my lover and 3 villagers, one of which me. The werewolfs killed one villager and therefore the game ended in a win for the werewolf team, though if the game would have gone on, I would have shot the wolf and we would have lynched the villager and we, as lovers would win. My opinion is that in such case, the lovers should be seen as separate team, therefore there would be more than the villagers and the werewolfs and the game would not end, this way it is less impossible for two lovers from different teams to win as lovers.
I hope you consider my point and I would love to hear your side!
With kind regards
Wouter Hoevenaars aka MelkMonster
Joke's on you, I actually did study law, but that's getting off-topic
As I said, you need at least 13 reports to get banned, that's much more than just breaking rules in one game (unless you somehow broke the rules so bad every single user in the lobby reported you, but as far as I'm aware that's basically never the case) so it's proportionate and dissuasive
If other people break the rules, you can just report them
To say the truth I only now seeing sweater
Lucy as I said your opinion is not essential for me. U are keep repeating same thing. In my case, there were a lot of premades in my game and they were talking bad about me. So 13 users report is not always fair. In adittion as I said 5 min game and 4320 min ban = that you say 864 times more severe punishment is proportional, shows that you really know the law :)))) just dont reply
I mean irl you can get years of jail for committing a crime that didn't take years to do so I'm not sure your comparison is really accurate
sent a rose to 3 people with this background, but it did not appear in my inventory, why is that?
there a comparison is made between the value sacrificed and the value preserved, according to the weight of the action. and giving an example from a different endpoint doesn't justify you.
You're the one who started comparing irl law with game rules but sure
I am not comparing with big and unusual events. Just comparing standarts of law
Basically just purchase a common card with only the advanced role unlocked with some number of gems as many people play for the advanced roles and not the perks. And the advanced role will be chosen at random from all the ones that isn't unlocked yet maybe, or a one where we could pick ourselves for a higher price.
Clan suggestion: Can we have a feature for clan merging? Merging the members, golds, and gems into one clan? This would help revive inactive clans that have a lot of unused gems and gold.
Make an option that only friend can see your rolecards.
That's more a #questions , here is the answer: #questions message
How to fix this
if it happens more than one game in a row; better internet/stable game servers
pls ask in #questions next time or report it in #bugs-readonly
Anarchist buff: allow anarchist to count towards one of the myslynches
Im sorry for the upcoming swears, but if ppl leave before the game starts, can u stop the fucking countdown? We had to start the game with -5 players bc they left before the game started
Seriously? Again?
This is an issue. The bug has been in the game for ages, and needs to be patched.
The countdown normally starts and after a few times starting it it will continue since otherwise it will just keep on doing that which is rly annoying
Yeah, Staff hunt might be fun but it definitely causes some issues with leaving/fleeing
I had 7 and it was indeed very annoying, but if it was fixed everyone would want this back because no one would want to wait 10-15 minutes because everyone would keep on leaving
This actually gave me a suggestion
Leave before game start suggestion
So as many people have noticed, some games have empty spots. What if those spots are like dead players? They get assigned a role like normally and hero's can join these games. These games would be chosen over fled players (for every 10 heroes, ≈7 would go to these games)
Hi! That suggestion is already posted in #feedback-devs. You can upvote it here! 
#feedback-devs message
Thanks for your feedback anyway!
Hi! Two misslynches will make evil roles cannot misslynch villagers as they want. This would help more villagers than evils, an opposite thing compared to fool.
I think anarchist is weak too, but we should find another buffs to make it stronger
Thanks for your suggestion anyway! 
Hi! That suggestion is already known by devs. Now it's up to they implement it into the game or not. Thanks for your suggestion! 
Ok! I will give it a post! Thanks for your feedback! 
Hi! Can you explain a little bit more why block players outside the games would be a good idea? Why do you want block a player if you didn't play with they before? 
Hi! GR cannot be a rrv, grave robber appearing in the rrv role description isn't intentional, it's already known and will be fixed as soon as possible. Thanks for your feedback anyway! 
I suggested this after I left a game and forgot to block someone but I still wanted to block them
Hi! I will give it a post. Thanks for your feedback! 😄
Allright, can i send a new suggestion?
Make fool immortal for the first 1 - 3 days
And you can't block them if they appear again in a game with you? 
Just a personal opinion: I usually forgot the exact name of the players after the game ends. If I forgot to block a player, will I remember their name? 
Yea that does make sense, thanks
Okay, when?
No need to thank me
Have a nice night/day! 😊
Hi! About your first suggestion, I can give it a repost in #feedback-devs. Thanks for your feedback!
The second suggestion was posted in #feedback-devs recently, you can upvote it here:
#feedback-devs message
Thanks for your suggestions! 
Hi! I will redirect it to the right user, no need to post it in #feedback-devs.
Thanks for your suggestion! 
Hi! You can suggest ranked setup suggestions to @meager gyro 😄
I recommend to you explain the reason why do you want that change and send a setup with that role replaced
Thanks for your suggestion! 
Hi! Devs will add more loyalty outfits if they think it's necessary. It's not necessary post it in #feedback-devs.
Thanks for your suggestion anyway! 
Hi! Why do you think trapper is too strong and what do you suggest to change that? 
Hi! Do you know if the hair gaps disappear once you play a game with that outfit? 
Hello! As a user already told you, gunner has unknown aura, not good aura.
Villager roles with unknown aura are used for evils to claim that role and/or know more or less the role a player has according to their aura.
I don't think change the beast hunter aura from unknown to good would be a good addition to the game. Thanks for your suggestion anyway! 
Hey hey! Show thd results of bp voting is already a known feedback. It's up to devs make that information public or not, so it's not necessary post it in #feedback-devs
Thanks for your suggestion anyway! 😊
Hi! Be able to purchase old battle pass is already a known feedback usually rejected due devs want to keep the battle pass items exclusive. However, it's up to devs add it or not.
Thanks for your suggestion anyway! 
How will I do this? Can you help me?
inventory, go to your inventory slots like A, B, C etc and scroll that until you get to the bottom there will be a button with 2 arrows on top of each other, press that button (it choose random what skin slot A, B, etc you will wear every match) then just play 40 games and keep the setting on
Hi! So you are suggesting change it to the actual zombie icon where you can see its brain? 
thank you
Hi! And why do you think ranked and advanced need to be fixed? How do you fix them? 
thank you
Hi! Werewolf online was changed to Wolvesville for several reasons, two of them are:
- The previous name wasn't very original
- To have an own game name
A way to bring back the old wolvesville name isn't viable. Thanks for your suggestion anyway! 😄
I think jelly protection shouldn’t say who was protected because when a ww gets attacked by rk it shows it to the whole village making the protect useless
Hi! Medium can revive cursed due cursed could be useful as villager once all werewolves are dead and only the serial killer still alive.
Do you think Med shouldn't revive Cursed anyway? 
I also had this experience of wanting to block someone I wasn’t apart of game with at all! I had someone I friended harass me in DMs and the only option was to just unfriend them, I couldn’t block them
So I definitely second this feedback
Stackable Solo Killers
Please allow without refunding:
- Arsonist to remove any douses at night
- Illusionist to remove any illusions at day
- Bomber to remove any bombs anytime
- Alchemist to retract any potions during discussion
- Corruptor to retract a corruption (potentially)
This could be done by clicking on the illusion/douse/etc icon next to the affected player and clicking Remove, just like trapper.
The inability to do this poses a lot of challenge in gamemodes like Row Wars after a tornado and even in real games e.g. illusionist discovers they may have illusioned the fool and would want to de-illusion them. Another example is corruptor and alchemist who somehow still have the ability to accidentally and inevitably kill their couple and themselves at day one.
Hi! I will reply your suggestions 😄
Werewolves know wwf; they can't turn them
The idea of werewolf fan is to be like an "evil cursed"who supports the werewolves even if they aren't turned. If werewolves know who's ww fan is, werewolves can guide werewolf fan to lynch "x" player for example. Also sometimes turn werewolf fan is very useful for the ww win condition and shadow ability
Ww fan can choose turn into a werewolf from night 3
Something similar happens here too. Making werewolf fan can turn themselves into a werewolf without be attacked first will break the role. Make village will know that transformation isn't enough to balance it
As a player who is maining werewolf fan, I understand your frustration when your team bite you instead of kill a villager, tie the votes and win the game. However, that's a missplay and I don't think buff werewolf fan would be the solution here.
Thanks for your feedback anyway! 
Hello! I think you refer to those advanced roles that you don't have but appear in the daily challenge anyway because they are in the current advanced setups
I think don't allow to advanced roles you don't have unlocked shouldn't appear as daily challenges. Aren't you agree? 
Hello! I'm glad you're enjoying the game!
Our guardians are volunteers who spent part of their free time to help wolvesville community! The guardian manager will decide when they should accept more guardians when they think it's necessary.
Thanks for your feedback anyway! 😊
Hello! If you want to ask to other players their opinion about your setups, you can ask for feedback in #wov-chat, so currently there's no need to open a new channel for that 😄
Thanks for your suggestion anyway! 
Where can i talk to guardian pls
i would like to talk about disban
No, thats not how that works. This item has been misaligned for ages...
make a ticket ingame
To appeal an in-game ban you need to open a ticket with a guardian.
- Open the
on main screen, then on "talk to a guardian". You'll be led to the ticket menu
After, you choose "appeal my ban" and read and accept the information following by clicking on "create". Your ticket is now opened and you can explain your request.
Please be patient, the guardians will reply as soon as they are able to, if it comes to discussions do not be rude or your ban will not be taken away.
If you have any questions or issues with contacting, ask one of our staff members in #questions!
made it till noone answer.
it can take some days, gotta wait 
even if they dont reply before your ban is over, you can learn from your mistakes after talking to them
Thank you very much
I must say that the censorship on the Spanish server is too ridiculous
They censor everyday words
they can add in exceptions for words that are partly censored for some (valid) reason, you will have to discuss this with @meager gyro the head moderator though
if its really harmless regular words, they can usually uncensor them pretty quickly
When ww are fighting to kill who and the votes are a tie, the ww voting in a higher ww strength should win, unless they are aww which has a 100% win of the votes
i think if 2 wws vote vs 1 alpha, then the 2 wws are rightfully the winning votez
that counters throwing alphas
in the past that problem would force ww seers to resign to jyst counter an alpha being annoying
aww is very useful when they get it right at least
is ww summoner ever good outside of late game win con cheesing
The rank one when it's really close to season end, the silver league got hard matchmaking maybe you can combine silver and gold at last season because the silver league so empty only 2 or 4 players play. And for the advance it's just like quick game doesn't really make different, still much throwing and afk, maybe for advance you can make it the one who win the game will get a coins or gems or another reward so they can be more serious and for the one who quit the game get punishment because it's not like quick game.
I'm going to throw my hat in here, and say you're entirely wrong
Yes, technically speaking, you could see someone cost their team the game in the same way a QG player would, true
but the difference is that quick game players don't actually know how to play, while high-level ranked players understand it's a social deduction game, and use a variety of strategies in their gameplay, a lot of which tend to be "sub-optimal"
wait
advance game?
oh
hold on, i'm sorry, lemme read back a bit more
The ranked is matchmaking problem
I agree with this, but I think it's mostly due to a combination of the devs shifting focus Away from competitive play, and doing things like letting vigi into ranked (even if only for a week), letting flagger (in it's current state of being a provable, kill-capable, doc) be rrv in ranked, etc
And this isn't me trying to say that they're doing a bad job, but that they seem to lack the understanding of how we perceive the game differently to the casual player-base, as opposed to us comp players, based on how the rules are constructed (and how the guardians talk about said rules)
and, also preference to catering towards the mass of players, rather than our niche
...
tl;dr: ranked is dead, and devs need to do something about it
Maybe remove advance
there's an issue with that:
Or remove some server
while I'd love if it were removed, people who don't know english can't play in sandbox, so it's really their only option if they don't wanna go into ranked (which is sweaty af) or quick game...
my solution personally, would be to add more SB servers, which would negate the need for AG
wouldn't you agree?
What's SB server and AG btw ?
sandbox/advanced game
respectively
ik ranked is dead but relative to most mafia communities (mafia, as in "werewolf", the social deduction party game which is basically what wolvesville is), this community's kinda big
but ofc this is an issue that should be adressed
Too much servers will make some server dead
not what i mean
I mean like-
yk how every mode has several language servers?
sandbox is the exception
I'm saying, we make sandbox accessible to all existing language servers, so that we don't need advanced anymore
2 years ago there's only 1 server and now there's many lol and it's doing fine when only 1 server
Or u can make auto detect language XD
uhm
i don't think you realize that's wrong?
iirc
Oo so we remove advance i see
yea
remove advanced -> sb has more casual & comp players
meaning everyone has a better chance to test out the new roles
plus, us english-only speakers p much just use sandbox as casual que anyways
If it were like 2020 still then maybe it could work
but at this point the playerbase is too small
but if you remove advanced, you'd also have to be more lenient on ranked punishments
for throwing
Yes remove one mode
like, for starters (i can't believe i have to say this) not following the meta isn't throwing
Starters only can play quick game
no-
Bc there's a minimun to play ranks
i meant 'starters' as in policies being more lenient on throwing
not as in new players
Removing advance is good and my other opinion is remove some server because most of us know English
English is international language
And adding some auto detect language even i know it's hard
But yeah i agree with this remove some mode will make other mode balance
Too much mode isn't good
Is there any tutorial i forgot
The most important tutorial is to know what's rrv XD
a VERY basic one
that somehow i'm pretty sure most quick game players ignored
I think it should require like, 2 games
1 as a wolf and 1 as a villager
and have them be 8 player
That tutorial is so old, it was up back when forkies were in quick game 
Some of the role description are old
Yes XD
Hi :D thanks for responding, but I don’t see it in #feedback-devs ? I was looking to like it but it’s not there at least on my end. Was it removed or something already?… I just saw it there I must have just not pinged me for some reason lol sorry for bothering you :D
advanced is a great mode
I've played it, and it just feels like a compitent sandbox lobby
(which tbf, is super rare)
it has some good role setups
the setups are arguably as bad, if not worse in some instances
cupid +vigi + random voter?
witch as primary tk?
the bottom one is the most bearable, while arguably having the worst offense:
having fixed RL
The saturation makes me want to bleach my eyes
it was supposed to be a pre-mode for ranked and rn it really wont work for that with this type of setups
^
not fb related... its just a device darkmode cus wov only sells theirs for a super steep price it isnt worth
my point is that they should either delete it, or make the set-ups better
oh no
that's actually a glitch
hm, weird
RIP
idfk why but like half of the in-game assets are reversed in brightness
the biggest downside is that I can't read people's votes
Oof, to clarify I was just saying that is painful to see
you dont got darkmode on your browser on? 🤔
yea i figured
Like omg
have you reported it in #bugs-readonly
I think it's just the default
we shouldnt flood this here
nah bc I'm kinda vibing with the look
right
witch as primary tk is the reason why the role setup is based
evil sided = based
random voter + random killer with only witch/priest isn't remotely fair
nah village is still able to win with that setup
fool/SV games typically always have a gunner, for reasons i need not eplain
...
how much ranked do you play by chance?
0
yea, but with compitent evils, village won't win with that setup
9times out of ten
I mean already, there's no fixed ss, so you have zero way to discern between solos other than going off of the meta, and only village only has 1 guaranteed chance to kill a solo safely
jailer/gunner is typically considered 'op' but honestly, it works better than sheriff and witch
ideally, you'd just remove sheriff and add gunner
or even better, bully
granted it's weak as hell, but the devs literally made bh's advanced roles 'better doc' and 'better bh'
so I think it's kinda justified
plus, you have sheriff replacing rl
adding sticky note perk
stick note perk: letting you pin a note on the screen, and write everything on it
sometimes, i forgot to do something during the game, like using emotes in 50 games, i always forgetting to do it
Doctor role looks more like a nurse so maybe change it to a person in a coat with a stethoscope
just change it to a stethoscope at this point...
oversimplified icons are the best
but idk maybe as a doctor role icon skin
Evil det mild buff and nerf: During the night, the evil det should also have the option to get info like a normal det instead of killing, giving the role more strategy and less random praying that the 2 selected are not on different teams.
I don't really understand the second part of your reply if i'm being honest 😬
But i am refering to the advanced roles that show up in the daily quests, yes
Not having any talismans for them even though they are in the current role setup makes it just pretty hard to become them and finishing your quest
I've also got another idea for the quests: if you've finished enough quests for a reward and haven't collected that reward yet, a little "!" Should appear at the quest symbol in ny opinion to indicate that there's something to collect (same thing for the battle pass quests)
Yeah okay, I get that, that's fair and a pretty logical reason for med to be able to rev cursed
Still annoying if theres a med who revs them with many wws alive, but it is what it is and happens very rarely at least :)
Now. Is the wording ok?
so my suggestion is when the upgraded jailer locks up 2 wolves he dies, but when he locks up 1 wolf + be the serialkiller or the corrupter he doesn't die, so my suggestion would be that the upgraded jailer die when he locks up 1 wolf + the solo role (either sk or corru or arsonist)
you mean this?
No
I mean being able to see if people are on the same team or not, like det, instead of killing that night.
Quests with Roles that isn't in the setup shouldn't be given to players, it gives you the false sense of choice (there was no priest in game setups except advanced , but let's be honest nobody plays advanced)
can’t kill people that are on the same team anyways
only if they are on the different team, and my suggestion was to instead of killing them by default, you can choose to not kill them so it just becomes info for you instead
No, but I mean having the choice between the two abilities like witch.
that wouldn't really make sense because the basic role of
is
who is the exact opposite of gathering info
hiding info
messing up info
gathering info
I do see a valid pattern here
I want better avatars, hire me to design them, i dare u
I would say that corruptor could potentially help WW the most. If the WW knows who the Corr kills (most likely via wolf seer info), they can steal their role while corruptor himself doesn't know what role he killed (which is pretty much RNG for corruptor)
Illu messes up info not only on village informer roles but also wolf seer and sorc as well which delays/misleads Wolves from finding illu.
I’m gonna suggest this again: Activate role cards for red vs blue. Literally nothing fun when there’s only 10 possible village roles with some of them being useless.
@meager gyro can I request your help on wolvesville?
My account got prevented from making appeals in game.
You can dm @jaunty herald about it as I have you blocked
Why isn't viable?
vs
1v1
Honestly in this situation the
should automatically win because its same with "
vs
1v1"
Good to know! But I was asking because sometimes items are misaligned in the home screen but not during a game and vice versa 
this is the BEST idea you have ever had with
!!! tysm!!!
yeah man notes with gambler are cool
The problem with silver and gold league is the difference between both lobbies. I played ranked a bit and the difference between a silver and a gold league (in terms of fake claims) is considerable. Combine both leagues would lead to unbalanced games due the difference of skill between players
About give rewards in advance game, I don't think would be a good idea too. Give, for example, gold, could be very abusable for boosters. In addition, players aren't playing advanced game because they like the game mode, they will play advanced game for the rewards
I think we should analyze why people don't want to play English advanced game and ranked to find a solution to the problem. Thanks for your suggestions anyway! 
No problem, I will try to explain me better ^^
I was saying that advanced roles you haven't unlocked, shouldn't appear in daily quests
For example: you won't have anymore the challenge "win a game as sheriff" if you don't have the sheriff role unlocked
Because bring back an old game name who it's deprecated for the reason I gave to you won't be added by the devs 
and i said it is 
Just a small niche by me and ik a few people do this already but just wanted to make things clear. It’s kinda weird to say “Random Voting ig” cuz it can also mean like the action of Random Voting or RV in game because it can get confused with
or RSV (Random Solo Voter) with 
and so most people just say HH/Fool in game as its easier to understand, and they may have to add
to that list soon as well
So my feedback is just to rename this slot as “Solo Voter” so its just easier to abbreviate, if
in game just say “SV ig” at least if you won’t let us use discord role emotes in the in game chat
it can also mean server but ignore that
ability should work if werewolves killed the target by having
redirect it, right now it's obvious it's it's the real tww that died from flagger therefore acts as a complete counter to that role
Pingable roles (something so basic and universal...) keep getting rejected, but at least for ranked they must be added. Syncing is, after all, a big part of ranked's culture, and it could help revitalize off-season-start mm
You know when close to season end there's 1 people waiting lol, he wait like 2 hours even the silver lobby dead :/
Why did tou blocked me?
Do you hate me that much guardian 😭
Everyone should say Voted if they're gonna vote start in ranked, as a warning to get out... Since they're not gonna do that, add an option to get out if you didn't vote
Hey 👋, this is a fair point of view, I'll give it a post in devs, having two different sets of rules is debatable though, it would complicate things especially for those new people that would like to join competitive game modes, I don't see this making 'guardian's life easier' since they will have to split into moderating two different sets of rules and could bring confusion/conflicts as well.
Let me know your opinion before giving it a post 
Hey 
This had been suggested before here: #feedback-devs message, as much as I love this quality devs it's up to devs to implement it, but thanks for the suggestion! 
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
thing is, you cant compare quick game to ranked rules. having two different sets of rules with changes regarding random shooting, baits and stuff would make it easier for everyone imo
Hey 
Solo voting roles are given a win condition that they must accomplish, if they are the last player remaining it means they didn't accomplished their goals, they shouldn't be rewarded for that 
Do you mean that Anarchist can twice per game force a mandatory vote? mandatory vote as it is right now in the game is that 0 votes are needed for someone to be lynched and if there's a tie someone at random between those people that are tie will die
, this could be a double edged sword, sounds like a fair idea for anarchist but it the village would be forced to random lynch someone which could be powerful for evils especially if anarchist gets two uses of that ability
(let me know if you meant that type of mandatory vote or other one)
When there voting in #dev-vote for like new BP outfits etc. There should be a way to vote in game for none discord users
Hey 👋, this had been suggested multiple times, it's currently up to the devs to implement it, thanks for the suggestion 
Hey.
To begin with, I think solo voting roles getting a last player victory would essentially be down to little more than luck, but it still makes more sense than a village victory when all the villagers are dead. Solo voting roles can be revealed through mechanisms out of their control, so it'd be nice to give them this both from a gameplay perspective (new strategies) and from a 'lore' perspective (if they're the last player they're free to move on alone).
Essentially yes, this type of mandatory vote is what I was going for. I think it makes a lot of sense for the anarchist which otherwise has very little way to gain influence. It is useful for the evils, but that is the anarchist's mission after all. A smart village will rally behind its seers if they're still alive. Perhaps a single mandatory vote activation would be more balanced.
Thanks for the feedback! feel free to downvote the suggestion if you don't like it for x or y reason, it's a feedback after all and if devs finds it unique, interesting, and viable they will very likely add it into the game.
Forgot to mention that feedback about rule changes goes to Guardian managers (Weriswolfie#3690 and Lisa#6037)
, while those modes are played differently, players should adhere to the rules written in-game.
I'll give the sandbox fb a post in devs, thanks for the suggestion 
I get the point but the village accomplished their win condition while the solo voting didn't, perhaps the trouble is in those mechanisms that reveal solo voters?
Solo voters have two ways of playing, be aggressive and try to get yourself or target lynched, or play passive, if you give them the ability to win by being the last man standing they will mostly stay quiet and watch the entire game, not looking for opportunities to take advantage push their goals, and yes, this are hard to get scenarios, but rewarding solo voters for not accomplishing their win condition is not viable to me 
I'll give the anarchist feedback a post, thanks for the suggestion! 
Yes
Feedback debates
If a feedback post in #feedback-devs has anywhere from a 3:1 (positive) to a 1:4 (negative) Like-to-dislike ratio, and at least 100(?) reactions, then the OP can ping a helper, or someone with a high enough staff role to open a debate-thread and/or forum post on their feedbacj.
Notes on this feedback:
-numeric values & staff role value(?) is arbitrary/example
-a maximum of 10 FB-D threads/posts
-a single thread could contain multiple arguments (IE anarchist buff ideas), but it is not required (staff discression, obvi)
The point of this ofcourse, is to shed light on unclear feedback, feedback that is more complex than yes/no, and to encourage more discussion about serious issues within the WOV community (of course, issues that relate to WOV)
why can't lm reveal on 1
Feedback to fix Red vs Blue team Crazy gamemode:
Make it a bit more fixed roles (have both Sect leaders, Serial killer, and only 10 RRVs and add a RSV, (a second sk or a second RSV) and a Fool. I know role setups aren’t handled by the mods here but idk where else) because one sk doesn’t do much.
Remove priest out of RRV, it’s useless and can only kill itself (unless you plan on adding wolves instead of Sk, it could be a good idea having 2 wolves)).
Also remove Red lady because it doesn’t really do much either.
Also the game goes extremely slow so maybe cut the discussion time in half.
It will be amazing if it let us to use our role call it would be more fun
I mean rl can result in double converts
And can save itself from conversion
If ur going for a village win, it's really good actually
I think it's the one instance where a fixed rl would be acceptabke
As a clan Co-leader (edit: and leader) it would be nice and very useful if we could get the following as sorting features for the members info page;
- missions (gold)
- missions (gems)
And possibly keep the current missions as a ‘missions (in total)’
Since it can be hard to figure out if people have done gem or gold quests sometimes when checking donations 🙈
Suggestion: In the share option, Make a "Save to device" option
Suggestion: make ft advanced role of vigi
Currently vigi's advanced role, gunner, is basically vigi, with a second kill instead of a second attack. Ft is 2 reveals, which would mean its vigi, except it gets 2 reveals. Additionally ft will not force reveal players, theyll have to do the revealing themselves. Also if ft and med die, and nobody knows who has the cards, evils with cards can get away...
If any of yall think this is stopid then explain to me why.
Role suggestion: Medium rework
medium would have the ability to embody a spectator or a dead person from the same team in a dead role which has been disconnected
FT is a role which is unable to kill, but instead make players to reveal their role. The Vigilante role tree is mostly about killing a player at day without much consequences (excluding report and stuff)
role icons should have custom perk icons in game when equipped
Suggestion: move conversations with unread messages to the top of the friends list so that you don't have to dig to find who sent you a message. Or make a different tab with just conversations so that the friends list and conversations are separate.
Sorcerer is underwhelming. How can you call someone a wise sorc when he cant communicate?
and the mark is pretty useless in game unless you are playing with vets.
We are having two seers in game(aura and seer) and a vigilant technically Villagers do have 3 eyes in game that is +3 then a medium allowing revival +1.
Sorc doesnt do anything helpful for the team its like -1
+0 is debatable. Wolf seer as is does +1 for the team. I hope devs remake Sorcs
It's defidently a cruel role, but so is vigi
I think this has a hard time doing the same job as vigi TBH, since it can't deal with evils too well, but overall I think it's dummy strong
It 100% ONLY would work in fool games
Otherwise, it's just a buffed gunner
Ritualist Suggestion/Feedback: When the ritualist's chosen person is offline - when the warning "This person could not be revived." is displayed- the ability must be reinstated to the ritualist.
it's meant to be a harder role, and its more aimed at players that wanna play the game more strategical and higher level.
Its ok if you dont like it, but they already did a lot to improve this role. It isnt supposed to be easy or strong.
It can be powerful for those who wish to fake info though, thats the kinda players the role is for.
its an advanced role so just keep playing wolf seer if you like it better...
Cant save yourself from sl's conversion
Nope
Can we add a @ feature for clan chats? I just had a member leave due to a miscommunication and I think if we could do mentions like how in-game it highlights your number it would solve those issues
Okay, I will give it a post. Thanks for your feedback! 
Hello! I will redirect that to the Lisa. Thanks for your feedback! 
Hello! Villagers killed by other villager abilities is already posted in #feedback-devs. You can upvote it here:
#feedback-devs message
Thanks for your feedback! 😄
Hi! And it's currently added to the game in some way? 
You can equip multiple role cards if you have different advanced roles unlocked for the same base role. The game will choose an equipped role card randomly. You will not choose between 3 options but it's pretty similar
Thanks for your feedback anyway! 
Hello! I understand your point, however, since crazy game setups are unbalanced, give more xp for playing with friends will lead in a new way to farm XP and/or get XP easily. I don't think it would be a good implementation for the game
Thanks for your suggestion anyway! 😊
Hello! What do you mean with "banner" exactly? 
Hi! Is this problem still happening to you? 
Hello! That's a bad notice you have those experiences with the community :c
There's no a real way to prevent bad behavior in the game, however, we can punish people who break the rules if you report them. In my personal experience, I understood that, if I want wolvesville has less toxic players, I have to be kind and polite first.
You can always check in game rules to know who's allowed or not. Also, you can ask in #questions if you have any doubt about in game rules (or in my DMs, I'm not a guardian, but I will answer your if I know the answer).
Don't worry about people who report you without a real reason. Guardians will check that you didn't nothing wrong and you won't be banned
Let's all try to have fun playing wolvesville without break the rules and remembering it's a game after all. I hope one day you can enjoy the game again
Have a nice day/night! 😊
I corrupted a villager but he fled before he died. Which revealed his role which is kind of unfair in my opinion. If he would not have fled, his role would have been unknown
Hi! I will give it a post. Thanks for your feedback! 
Shadow wolf should be able to see other wolves votes during shadow | Or just all wolves should see each others votes in general during shadow
Change to wolf strength levels (eg who dies to
first)

Reasons:
have abilities which require them to die
has no ability, so is better to die than most teammates
have abilities with limited uses, so are more okay to die once they've been used up
have permanent abilities and should stay alive as long as possible
Split wolf should be weak about rww
Split wolf's point is too stay alive tho
But since its the adv role of jww i think it should be about that
No, think relative to ranked. Jww/kww/split are different things with different metas. They're equaled only in the superficial casual Wolvesville experience
no. it doesnt disappear. Even in game where the icon/avatar gets small, the gap could still be seen. Sorry for the late reply
number 5
uhm so I was corruptor and I corrupted 5 first night but they are dead cause of the ww. Then 5 was revived by ritualist at the day. I thought 5 was still getting corrupted but I saw them chat. So my suggestion either remove the corrupted logo or make them still corrupted
I have a suggestion
Yours know theres only 1 advenced role for doctor, its the Watchman and i think keymaker will be a good alternative for doctor too.
Cuz it was balanced in my opinnion (You need 1 night to bind at your target) aand its boring while you know evils will find you and you will fear from death every time. While playing keymaker (locksmith) i didnt fear from death at all. So it was my suggestion. Sorry for my weird english usage @-@ 
wish there was a way to buy the outfit that you want and not a random one so you dont spend gems unnecessarily
good bad unknown markup in place although the language is turkish there is an english text
The new hh icon seems to be a bit small, it's size should be slightly increased
I mean it can force reveal, do u still think it would fit as a vigi advanced?
I mean its just 2 roles, ft would just go the second path of focusing on reveals
The thing is Vigi directly reveals a player meanwhile FT just gives a card which the player with the card can decide to reveal themselves
Yeah, but it has 2 reveals
I mean fool would prob ruin it
But
Seer can check pkayers eith cards if they refuse to reveal
And ft can save cards for when ppl want to reveal themselves
You know dang well that won’t be the case. They will just out right kill them
I still cannot see FT being advanced for Vigilante, even Witch would be closer advanced for them
I just want fortune teller to be forever banished from normal games
It’s way too hard to be balanced
I think you missed the point...
Fun idea: actually have mods that care about the players
Report of high discord staff goes to mod/ @meager gyro
Report of mentor goes to @pallid merlin and @meager gyro
And report of guardian goes to @jaunty herald and @meager gyro
😴😴😴
To be honest I think mod and staff care of the players. They help people etc.. 👀say that is kinda disrespectful
And i don't think that, what is disrespectful is just complaining when someone point something wrong
As fortune teller
when put a card on a player that then flees, please return card
I can't watch ad, I have adblock enabled (ads go through)
Nah
Card = buffed (nerfed?) bullet, that woukd be cruel
That's like letting arso get additional douses when their targets flee
its not addinational, its just changing their cards when someone flees especially 1st night
No, because people would likely flee BECAUSE thry git a card, making them evil
This means you could eliminate 3 evils just because one of them fled
I agree with RKVK here, it's an unnecesary buff and part of the problem is the FT randomly giving cards on n1 knowing well that people fleeing is a risk
People can also flee after being revealed by vigi, do they deserve the reveal back? Dont think so.
If we didn't, we simply wouldn't be here. If you have a specific instance in mind, I'd recommend following Cyan's advice because otherwise there's basically nothing that's going to result from your message (which is more likely to increase frustration on your side than anything)
@pallid merlin 😴
I might get some hate for this, and my bad if it's already been mentioned. But can we please not be punished for fleeing after being killed in game? Especially first or second night. My last game I was coupled as loudmouth with beast hunter, got corrupted first night and died. I'm just trying to play the game.
If you are killed and leave, it shouldnt be counted as fleeing, thats not intentional; #bugs-readonly
fleeing is specially only when you leave while alive.
(or revived, but since you were corrupted thats not the case)
If this was suggested already, just ignore or delete my message 😊
My idea is to add to sect leaders role description that he can only have 5 sect members like it says when the role wheel is giving you your role, and maybe also add that you can not convert protected villagers like bh because it does not say that in the role description but it says you can not convert ww and solo killers (which is obvious) but it can lead to confusion (as shown in the picture)
This is the German discription and it says that Bh trap doesnt affect the convert by zombie or sl so they shoud be convertable am i wrong ?
I am german too and i thought the same, you cant see it in my picture but i tried to convert 8 (bh) and it didn't work, they mightve been protected by someone else but i dont think anyone protected them
Hmm
....🤔 Maybe its a translation error as in the Englisch version u cant but idk what to belive 😅
I think with that one convert is included ?
I think it is because the convertion is basically an attack
Yeah that could be
QoL suggestion
Id suggest to increase the size of the new hh icon, it seems a bit small
Before the first night ends, and you've selected a player on who to which give a card to. Just like protection roles, only you can see who've selected until the first day when players with a card see they've been given one.
That's the thing:
Even if it's n1, if i give my cards to 1 and 2 & 1 flees, i know they're an evil
This game need an Ban-Ip système to ban all people who brag about having multiple accounts after breaking the rules. So all account will got banned.
New inst icon has a similar problem
Players would just use vpn...
How about device ban
How about just let a helper answer that one, cause it;s not exactly the first time people ask
they know how that goes
it was night 2 so it is likely that the beast hunter had their trap activated?
in the English version I believe it says that the trap protects against sl and zombie attacks as well?
that would be useful tho, what if they have a phone and computer?
I'm not sure why this is being voted as bad, it's like a nighttime lynch no? (or maybe ww can see everyone else's votes but non-werewolves can't though that would make finding fool/sk easier...)
Yea someone else already mentioned that to me, we figured it might be a translation "bug" since in the german version it says "solo killers aren't killed by the trap but remove it. The trap has no influence on zombies and sect leader." (I tried to do an exact translation of the last two sentences of the role description)
ah ok, I wonder why it was added in though, sect leader and zombies are solo killer roles (even if their teammates are not "dead")
Idk but imo something has to change, at least they should add to sect leader that he can only have 5 members at once :)
true
Device ban an accounts ban every device that was connected to this account maybe ?
Illusionist rework
Illusionist is probably the weakest solo killer role and I feel like it definitely needs a buff, especially because of the killing/disguising ability, you need to sacrifice your disguising power to kill someone and vice versa. So, I suggest that the illusionist could mark one player separately for killing in the discussion phase, and one separately for disguising which will be effective from the next night. To make it less op, the marked player cannot be disguised.
Ok, first of all everyone knows that sk and ed are the worst rks. Second of all I didnt understand it. U want illu to be able to disguise 1 person and kill 1 person but they cant kill a disguised person?
Yes
What if u disguise 3 ppl and its end game?
U just sit there trying to vote 2 ppl out and then its a tie bc of a 1v1?
Wait hold up
The disguised player can be marked
The marked player cannot be disguised
he means just add an extra shaman on top of its ability, the shaman doesn’t count towards its killing
one of them temp mark also appear as illu but u can’t kill that one
Because if disguised player cannot be marked the game can't end
Unless its a 1 night effect
But marked players from before not being able to be disguised is fair enough
Also Ed can kill two players per night or it can just work like an sk, and sk kills in the beginning of the night every night. If you want to save up your kills to use your disguising power, werewolves or village would most likely kill all of them anyways so your kills per day on average will be lesser than one.
I wanna suggest for Battle Pass' role icons to be client-side, meaning you can choose whether to have them be displayed or not. I prefer the look of some original icons over the BP ones, yet some of them are overlayed over the original one when the other players have the icons activated.
I would suggest the same as you but role list ig without role icon skins would be alot better because some ppl are like "wtf is that" after seeing the role icon 
Well

People are smart, they'll find ways to play 
Even if wov brings Ban-ip system or device ban
can you make a Chinese mode pls?
rework ranked reward to attract more ppl
:0 yea I agree
Ranked is not saveable at this situation. It all started in Season 29 when ranked was more and more inactive, but still wayyy more active then rn of course. The devs didnt give a fuck about ranked and were more busy on skins etc. It took them how many seasons to finally change the old ranked league system?? So many players lost interest after wittnissing poor gameplay in silver and quitted. Then they changed the league system and ranked got active again. But they only do the bare minimum for the ranked mode. For example I would have introduced more players to ranked in general. A lot of sandbox players dont know about this mode at all and not everyone that plays sandbox is incapable of playing or at least learning. Everything the devs do is wayy too late and takes huge amount of time. How do u not come up to sp reset cheaters wayy before Season 28, thats straight up shows their disinterest of this mode. Anyone that even cared a bit about ranked would have not want to discourage legit players to compete with grindres
Just a small pop up notification to check out the competitive modus and win more prices there to those that have a certain lvl would be enough.
Ranked might still be saveable but it will never truly be because the devs are desinterested of his mode and those that could potentially represent us "guardians", dont understanding advanced gameplay and care more about hate speech then teamers/throws or keeping the game active. Not only do the established staff not care as much about ranked as competitive players, they also dont let anyone else that dont have a sandbox mindset as them become guardians. Its a systemitacal issue at this point
Guardians 100 percent only check into teamers at the end of the season to get them sp resetted. Would it be so dificult to just have someone that has only one job and thats to punish teaming?
U can read my text, get defensive and ignore every critic from my side, or u stay open minded and notice my suggestions and the issues that i mentioned. Just to give my text some credibility i like to mention that i finished top 10 three times and endless amounts of top 50s and top 100. Im open to discuss deeper or respont to any sort of questions in dms @runic dragons (ik i didnt ping them) 👍
They promised us setup changes after every season but it took them 4 or 5 seasons before they switched it up. Its really not this difficult to just switch up setups by times they are endless possibilites. Its a lack of interest by the side of established staff and devs
There needs to be something in place so people cant scam with clans. I was in a clan and donated 200 gems. I was kicked from that clan after donating. I was told that the mentors dont interfere with clans.
What happens if someone decides to make a clan and anyone who donates gets kicked? Scamming people out of gems and gold.
There should be something in place.
Trapper should die just like bh when beserk is active and ww attack someone with trap
@charred valley i agree same thing happened to me, lost 3k coins because of that
The game should be available to play in landscape mode on tablets
Make separate chats of Spanish and Catalan because sometimes in #spanish people talk catalan and some people don’t speak catalan
The quick game experience is horrible and people keep teaming and half of them don't even know it's against the rules. Please add a feature that shows Ayer that just joined that sharing information off screen about the game contents is forbidden. And please also announce that cross teaming is forbidden. So that every new player that joins imedeatly can read two major roles of fairness of the game
Please, add 2FA
Rework of Seasonal Roles
Sometimes it can be stressful to have seasonal roles ig, especially once you already get the reward, as those roles don't have any abilities. I will suggest to make them a version of an already existing role that gives the special item when interacting with a player. For example, as Santa sustitude Red lady in some set ups (+ fits with the theme of visiting houses) you could rework santa like this:
- You can visit a player through the fireplace each night to give them a special gift. If you are attacked while visiting you won't be killed, but if you visit a player that is evil or it's attacked you will die.
Do you have any ideas to improve ranked and make new players want to play in that competitive game mode? 😄
Hi! That suggestion is already posted in #feedback-devs. You can upvote it here:
#feedback-devs message
Thanks for your suggestion! 
Hi! Old bp items should be exclusive -> no longer obtainable. It's up to devs add them as emote pack or not, so it's not necessary post it in #feedback-devs. Thanks for your suggestion anyway! 
Hello! And what's the problem with select the "other" option? 
More options to report someone will lead to a interface with more buttons and it doesn't seem a good idea for me
We can discuss it if you want anyway, thanks for your suggestion! 😄
I don't know if this was already mentioned, but it should be against the rules (and reportable) for ww to reveal rk.
It honestly ruins the whole game experience when one ww is so petty that they have to ruin the fun for rk.
Amongst eachother it's fine to know who rk is (considering wolf seer normally checks and all that jazz), but revealing it to the whole village on the first or second day is honestly just rude.
Hello! And wouldn't be a better idea just let the player choose the advanced role they want to unlock?
(which it's already posted in #feedback-devs:
#feedback-devs message)
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
Hi! I see some problems here:
Donate X
to a clan
And what happens if the player don't belong to a clan? It's true challenges are optional, but would be fair to be a daily challenge? Would it be fun?
Spend X amount of
Usually daily challenges have a minimum of effort (win X games as [role]; play X twice...) Or encourages player interaction (give/receive 5 roses). Spend gold buying, for example, roses or talismans doesn't have a real effort and doesn't encourages player interactions
Those are my thoughts, what do you think about them? Why do you think your suggestion will improve the game? 
Thanks for your suggestion! 😄
Yeah that makes sense it really doesn’t encourage people to actually play… I only suggested it as a means to have another challenge, but it doesn’t really make sense as a challenge because no effort is really put into it as you said 
That’s true I did not think of the possibility that it would clutter the report options and make things harder… I was suggesting as a way to make things easier, but as you pointed out the negatives outweigh the positives here
have a nice day
Hello! If your role isn't fixed, you can see in the role list there's one rrv less, however, I understand you couldn't know the setup you are playing -> don't know if you are a rrv or not
How about add in the top of the role list (when appear your role) a RRV icon if your role isn't fixed? 
Hello! Usually evil roles use RRVs and fixed roles to claim and counterclaim other players, let the village know if you are a RRV or not will break that strategy. I don't have any impediments to post it in #feedback-devs, but, once you know that, are you sure that you want to suggest it? 
Hello! And why do you think that challenge is hard to complete? Normally a game longs 4-5 days. If you play as villager you probably win the game after the 5th night 
In addition, you can double that xp giving the challenge 400xp
What are your thoughts? What do you think would be a fair amount of xp as reward? 
Hello! More diversity to wolvesville is always welcome! However, devs can only consider add items to the game if they are already suggested offered. You can start designing your own items for that or see if any designers would be interested to make them.
Thanks for your suggestion anyway! 😊
Okay, that's not intended. Can you give me your device and game version please? 😄
Hello! I don't understand how a player can unlock that xp bonification. It's when you have a daily challenges where the roles you have to play/win as are both advanced roles? 
If that's the case, why the game should give more xp for play as an advanced role? 
Hello!
1️⃣ And wouldn't be too complicated be the last player alive as anarchist due you can't kill 
2️⃣ I understand your point, however, even roles can't win are useful for the balance of the game (a role who can't win will help other teams to win). If anarchist automatically dies, then that balance will be broken
Thanks for your feedback though! 
to have the bonus xp, the base role's advance role should be 2 or more
Hello! Outfit offers are supposed to be bought by gems. I don't think be able to buy offers with gold would be viable
Anyway, there're some ways to get free gems. You can obtain gems doing daily challenges and completing tiers from battle pass (which can be bought with gold).
Thanks for your suggestion anyway! 
Hi! And wouldn't it be contradictory? If I'm a villager that can win lynching three villagers who's more complicated than win as villager, why I will try to win as solo? 
Hello! I will redirect it to the Thai translator, thanks for your feedback! ^^
Hello! Daily offers are choosen randomly, that outfit will come again some day, but it's not something that players can choose!
Thanks for your suggestion anyway! 
buff
if jelly ww saves someone (from an ability not lynching) the message saying jelly wolf saved someone should only be showned in the ww night chat
Pay Guardians.
Ok, and allow me to re-iterate:
Each set-up's rrv-count SHOULD be common knowledge: you should know when you're rrv/rww/etc of a role that isn't fixed
Obviously you shouldn't know you're "rrv aura" when aurs's fixed, but having no way to check the rrv-count of a game isn't fair in the slightest...
Allow me to remind you of the old ranked set-up where you couldn't know if you're rrv as sheriff
Now imagine that feeling, but as RK/SV/RRV in any mode with them, because you aren't familiar with the set up
It shouldn't hinder the ability for wolves to fake-claim, becayse everyone is supposed to know when they're rrv in the first place, but then every 5th sandbox game someone says there's only 1 rrv
There are multiple skins where the hair comes with fairy/elve ears. The ears are always available in just one skin color, mostly being the light one. Only one skin exists where these ears have a darker color.
My suggestion: add hair where the fairy/elve-ears also have all the darker skin colors as an option so people using these skin tones on their character can have the fairy-vibe too, if they like it.
PS.: I know it’s the designers choice how to create a skin, but that won’t change that the white ears look weird combined with the other skin tones. So either all skins where the hair comes with those ears should have a version with each color, or at least the future skins should differ on the color so people using other skin colors than the white one on their avatar will have the opportunity to create an outfit with a fairy/elve-vibe without being forced to change the skin color of their avatar to white.
I already suggested this two years ago and it also went to feedback-devs, the reason why I’m posting a similar post now is because I haven’t seen any change there so far. Which I don’t understand because that old suggestion had upvotes only
Device: OPPO A16k and Game Version: 2.6.2
We should be able to dismantle or uncraft role cards in exchange for perk vouchers. It’s helpful for epic cards we do not want such as Violinist. Posting for Bouquet from my clan (Beta’s Wolfpack)
Hello wov admin, my name is PandorA, and I'd really like to ask for an update that many here would love to have. We would like to take photos only with the clean background paper on the main screen, as we post photos on social media with the home screen background. But when we take a print, the shopping options, inventory ... that we take for social media posts appear. and honestly I don't like it and many here in the wov community also don't like taking prints with these things on the screen, so if you guys from wov managed to put a photo option on the main screen, we'll be very grateful. Who can post too I appreciate it 😊
Olá administração do wov, meu nome é PandorA, e gostaria muito de pedir uma atualização que muitos aqui gostariam de ter. Gostaríamos de tirar fotos apenas com o papel de fundo limpo na tela principal, pois postamos fotos nas redes sociais com o fundo da tela inicial. Mas quando tiramos print, aparece as opções de compras, inventário etc... que tiramos para às postagens nas redes sociais. e sinceramente eu não gosto e muitos aqui da comunidade wov também não gosta, de tirar print com essas coisas na tela, então se vocês do wov consegui colocar uma opção de foto na tela principal, vamos agradecer muito. Quem puder postar também eu agradeço 😊
I understand what you're saying, but what I'm saying is that if I give my card to a player who is Loudmouth and they flee, i cannot replace the card.
Well maybe you shouldn't give your cards n1
Rl has a similar issue with n1 visits
In both instances, I don't think people shiukd do anything n1
The difference with ft though, is because it essentially confirms 2 players as vill/evil d1
It typically only hinders those who give cards n1, which is unfaur in the first place
I agree, it would make posting a lot easier
there already is an option in your inventory that makes clean, sharable avatar pictures
thats the ones you always see in #avatar-catwalk
if you dont even want home screen buttons, then this feature is basically what youre asking for.
Its the share icon above the skin colour
what I meant was that I particularly like to take pictures with the background of the home screen completely, because when I post the one from the inventory, it comes out small, you know?
it's just an idea, because many here post photos on insta with the avatar on the start screen, and it would be great if it didn't have the packages and other things next to it, with a clean screen, the image would come out very beautiful in my opinion
I don't know if anyone has talked about THIS idea specifically, but I've been thinking about winning priorities. If
was supposed to be this universal answer to 'Who does # win with if they're coupled while in X team???', then how come
is the only role to actually bypass that universal law of love being the ultimate strength in WOV? I think this problem could be solved rather easily, with either of these two solutions.
1️⃣ - Make it so that
can't convert someone who is coupled to another person, kinda like how their ability won't work on a
/
for example. (Love is strong enough to surpass any mindwash, I'd say.) If someone got coupled and sected in the same night, the coupling should take priority over the secting, which will let
know the target can't be converted.
2️⃣ - Coupled Sect members shouldn't flee the village if their Sect Leader died, instead stay with their couple until they die by any other means.
How so?
It's strange that Cupid is supposed to be the standardized team for Couples to understand and win with
Which gets thrown away thanks to a 'Random Killer'
Hi devs, why is ranked in English language so empty nowadays? It's so difficult to start a match
answered in #questions
this is worded very dramatically, lol
the universal 'law' isnt that couple always takes priority, it's that you most recent team takes priority
sected villagers coupled with wws simmply cannot win as couple anymore, and they joined sect later, so that's their main team for TWO very valid reasons.
Sect leader not being able to convert lovers leads to a big range of unfair disadvantage for the couple
theyre supposed to be anonymous lovers, after all.
I mean if thats the case how come accomplice stays in couple if acco's most recent team is bandit?
your text based bans are unfair and do not take into consideration the context
WE can have awesome conversations with all banned topics amongst friends
We need to push these topics like the Qatar football
lol noobies
it feels like a club since all the moderators are... sigh... sonblo, lisa, philip etc lol 😄
the people who made the gaem okay well gg
you decide our morality?
who gave you that right?
because accos arent affecting couples win chances, or something 🤔
hey, thank you for your feedback!
I'll give it a post!
have you tried appealing to explain said context?
though also 'it was just banter/jokes' doesnt always make it right, to discuss very iffy topics
listen, all Im saying is, we can have awesome conversations about the banned topics and words, and Wolvesville can be a great platform to encourage that!
like if we are autistic, we should be able to scream our autism
pls
oh yeah they should def uncensor that one
Maje you know I love you
Hey, it's up to the devs to add those things again. But still thank you for your feedback.
we should be extra sensitive towards mental health topics I feel, it is good for the game, it can actually be a platform to encourage and save people
Hey, thank you for your feedback!
I'm glad you like the new game features! 🌼
we should not ban most words, we should let them be!
not punish kids for expressing themselves in moments of weakness
Hey hey! Thank you for your feedback. I will give it a post.
the bans are harsh
I really feel stronkly about this, but I will shut up now and let you decide, but please think about it, the kids who are using these words are not mean
have you tried discussing with Lisa in dms? she does uncensor words on request whenever possible
sometimes she has to follow what higherups decide on the difficult topics like sexuality words though
lol dont put me through the process, I dont want to argue with Lisa
all of you are like a small crowd
those who translated in the early days
just dont impose your morality on everyone
and just let the kids beee lol dont give them 60 year bans
wait
she is rather understating on these topics
we shoulld be able to realistically talk about some things, that is all I am asking about
let be I go haha
- she is the one for this type of issue, as being in charge of both the censorship filter and the guardian team handling these issues ingame :/
kids shhould be able to talk about the issues they face, without scare of ban
Hey, thank you for your feedback!
I will give it a post.
to be fair, the game chat isnt the best place for that, esp if it is happening during the game
but yes some of these words should be uncensored for sure
you are talking about a game that is legit 16+ though, so using the term kids is a bit .. off
and previously open to 13+ which are technically still around and allowed to play
some are bald, some have a missing parent, some have freaking cancer
13+ right?
jesus
not anymore
@quasi spoke if you have feedback regarding to the censorship please contact Lisa. I would like you to drop this here.
Lisa is anathema
Hey, thank you for your feedback.
Do you mean the wws should see the role too?
That would make the role too similar to ww seer imo.
Idk I just feel like almost every time I get the challenge I finish whatever other challenge I have first. Like when I get this challenge and a “play as x or y role twice” I finish the latter first and it gives way more xp. That being said you do make a fair point, so I don’t think it needs to be raised too much, but 200 is rather low. Maybe like 300-350, or some that at least rewards a little more for effort but still not being overpowering
Hey, thank you for your suggestions!
Both of them got suggested here:
#feedback-devs message
#feedback-devs message
Hey, thank you for your feedback.
What do mean by the items got bigger? Afaik they are still the same size.
Hey, thank you for your feedback.
Why would you want the player to know this?
They went back to normal size now, but the screenshot i sent back then u can clearly see it wasn't normal
(Here's how it is now way better)
Hey, thank you for your feedback. I will give it a post.
there should be another lobby for newer players in quick game because these people dont even have brain when all of the team tell them to do somethign they dont even listen to and then it leads to lose
win should still contribute to the don't die challenge, otherwise fools will throw to stay alive for the challenge
for new players
I think 300xp it's fine. I will give it a post. Thanks for your suggestion! 
Alright, I will give it a post. Thanks for your feedback! 😄
Okay! I will give it a post in #bugs-devs, please, next time you found something that you think it's unintended, report it in #bugs-readonly instead!
Thanks for your support! 😊
Please take a look o-o
Oh, I understand it now, sounds like a good idea! 😄
However, in my personal experience, players use to unlock one advanced role for each base role first, making unlock that challenge be rare to see. What do you think about it? 
We are replying suggestions from oldest to newest, please, be patient! 
the challenge is not really as easy to do, so it's supposed to be a bit rare, and eventually we will unlock the roles so it's just a matter of time
Alright, I will give it a post. Thanks for your feedback! 
@cyan barn quick question: for example something like this?
Checking for second time your suggestion, I think we should discuss some things:
First, the second idea,it's too hard to complete. Challenges have to be challenging, not too hard
About the first idea, I think we could give a limit of roles you need to play as to avoid challenges too long. A maximum of 3 different roles would be fair for me (375 for two roles and 450 for three roles)
What do you think? 
Yea
Seer Apprentice shouldn't be advanced role of bodyguard. Sometimes bg is the only "protector" in the game, but if they choose seer app, it can lead to village having no protectors.
suggestion
if you select 2 targets that do not have the same team you will get a pop up saying do you want to kill your 2 targets you will also see their roles
example: You have investigated and found that 1 is a Seer and 2 is a Fool. Do you want to kill them? (Yes/No)
(if your targets have the same team their will be no pop up)
something that will have to be changed is that after you select your second target you will not be able to change your targets.
(if you select yourself and another target their will be no pop up and you will be able to freely change your targets until the end of the night. (that part will not be affected by this change only the double kill is affected))
-
"Card recycle" for when you have a lot of epic cards but don't like them, so you can recycle them to common or rare cards to get a different advanced role. (Example I would give would be say that I have a sheriff card, but want a seer card, I could recycle the sheriff card to a couple rares to get the seer card).
-
A separate "exchange voucher" to change the advanced role of a card. Say I got Preacher as the advanced role for Mayor but I wanted Baker. This would help save time and cards that can be used for other things. Also wouldn't be stuck with a practically useless role.
I think people shouldn’t make multiple upon multiple accounts, like trolling accounts, because I just talked to a player (very rude and threw the whole game) and they said they made multiple accounts before and they kept getting banned. All this really makes me want to become a guardian.
Then only keep the first challenge. I think the first challenge isn't that hard to complete, just play as that role with talismans equipped and done
I think it's better when the player doesn't know they were or are disguised to make wwt more strategic. It would make him pretty weak when you know you got disguised.
Ok
Serial killer
: should work like stubborn wolf, tank 1 bit of damage and die from the next lynch/shot
And ect village killing abilities
It would make sense thematically too
Hide Levels While in Game
Sometimes card role can ruined your gameplay, just like this 😅
agreed 100% needed
please add that wwfan has good aura to its description. It's tiring to keep having the same argument* with villagers over this cause they think team === aura.
actually, better make it impossible to check profiles if the player still alive ...
++ with avatars, sometimes they also push players with rare avatars to claim since they think they are high level and have advanced role cards, so make a room to report for ( pushing\forcing role )
agreed !!
Make a seperate channel for role icon ideas
I guess it will lead in future kinda of full anonymously. No levels, no skins, no nicknames. Everything gonna be hidden, only report button avalible💀
Also, I saw lvl 20 had two advanced roles, so donate is possible tho
Ppl can buy cards as like lvl 5
for me hide levels are enough 😅 but people shouldnt check people profile just for gameplay and card roles thing tho, that kinda unfair for me
in this game im tried to frame real aura seer and trick them after they die plus vills believed me more than real aura but after 12 said this, everythings is turned
too op, should be nerfed or smth
full anonymity should definitely be on the list of future updates, like for N1 at least then it will prevent targeting due to bias and etc
Too op? Nah that makes ed very good but not op
The thing is the more advanced roles are added to the game, the longer takes the daily challenge. Even rewarding with more xp, a challenge where you can play with 5 different roles isn't viable compared to other daily challenges, so that's why I suggested a max of 3 different roles 
Currently, autopsy report shows that RL is killed by the village when visiting an evil player. It should be changed to show death by non-villager
Hi! As Knightmare said in the message below, tough guy is injured by the corruptor attack and will die after the end of the day. I think that's already fair and has sense.
Thanks for your feedback anyway! 😊
Hi! I will give it a post. Thanks for your feedback! 
Hello!
Ritualist has their pros and theirs cons. Giving ritualist that buff will make that role would be stronger than its counterpart medium.
Thanks for your feedback anyway! 
Hello! I will redirect it to a German translator. Thanks for your support! 😊
Social media managers will post in the official accounts ideas from that channel if they thinks that post is a good addition to the account, there's not necesary delete that channel
Also, the social media managers will decide when is necessary add more users to their team. Choose a person for be SMM is harder and requires more time to choose them
Thanks for your feedback anyway! 😄
Hi! About the first suggestion, it was already posted in #feedback-devs recently, here's the link:
#feedback-devs message
Concerning the second one, I will give it a post.
Thanks for your feedback! 
Hi! I understand your point, get a solo as first kill is pointless for violinist, however, isn't it a way to balance the role? Aura has unknown aura, which sometimes isn't a clear info; spirit seer has the impediment that if nobody kills, it cannot give info. Shouldn't violinist have that con? 
In addition, if you are violinist and, for some reason, the village discover a werewolf and the solo killer. Knowing how violin works, couldn't the village kill the werewolf first with a bullet (for example) and then lynch the solo killer?
The problem with violinist is the role can't get information if the village don't kill during the day, I think we should focus on that problem instead of interactions with solo roles in my opinion.
I'm interested to know your opinion about my thoughts anyway, feel free to share it with me!
Thanks for your suggestion! 😄
main downside is that its not every day that village kills someone, so its worse than
+ its other advances because it almost never gets info, especially in the first 2 days which is the more critical point to get info and confirm yourself as an informer. The fact it uses solo as info only makes this problem even worse as this means even more empty days of any info (remember
is currently
advanced and to keep it that way then it needs to consistently give info)
fair enough, make it one base role and 2 advance role
to counter-act your point about ss here:
ss only loses possible info when there is no night kills (counting illu/corr/etc.), a scenario that's almost exclusively village-positive (save for when conversions occur); vio loses info when either nobody dies during the day, or when a solo dies during the day. while the later is positive for reason i need not explain, the former is typically negative, since lynches typically give insight about what people are thinking, and how closely they align to certain players
tl;dr: you're kicking the role with a weak info-check while it's down
This is absolutely absurd, frustration and disappointment, fled players shall be able to be killed even if they are still in a fled state
Completely agree with this. I've had an idea of a "ghost" appearing if a player flees during the first night, so that they can be killed. Lost a game because we couldn't kill ss because they fled, then got a hero during the day
3 times a week you can change a mission/quest
In friend lobby, make the players name’s the color of their icon, to better see who say what
350 Santa wins?? Santa should be hard, not easy because it can pnly be played during Christmas. Same for easterbunny and pk
Just because it’s limited doesn’t mean the role isn’t easy with literally nothing special
in this note perk there needs to be a rk icon too cause you not only check for rv though
If you take a closer look at it, the "random vote" icon includes a knife, so the "solo icon" is actually including both the random vote role + rk
yes but easy = you win often (which isnt the case for santa. you can never get 350 santa wins)
You also win often when you get the Santa role. Point still stands
And also I have seen like 5 people with the max Easter egg achievement already.
& you can’t see if X is Rv or Rk when you check them solo so that’s why
I probably should have pinged the feedbacker 😓
@mint cloak
||thanks from saving me from awkwardness||
Can we just add it back and change something to players won't abuse it ?
what is that perk? never seen it before
It's not a perk. Time ago, there was a feature in the game called "snippets". There were automessages that you could send with a simple click. It was like «I am Aura Seer. 4 is Good.»
interesting, thx
Role settings in custom games when👀
it would be nice if adding a button to disable auto-scrolling chat on pc . Everytime we read the old messages and new message(s) has come , it takes us back to the current (newest) message(s) and it's quite annoying
^^
Oh hell naw
You need a Button for enter again the actually game !
If you look at the annual stats, you dont. You cant compare santa to seer or gunner. It is more like the same rarity as a solo killer, regarding a year of playing.
Again, just because it’s hard to get doesn’t mean it’s hard to win
It is a hard achievement to get those many wins during only a small period of the year, I agree with you.
Perhaps it could be normal
snippets you mean
custom snippets were nice but
the role snippets were cancer
Ah sorry, I play in other language and I literally translate it
Fleeing suggestion 
Id say after the hero joining period is passed (day 2)
If a player flees they'll appear as off until the next discussion.
Because fleeing can give info to the village so I think these players who try to flee for info should stay off at least until discussion so village won't see their role
Pacifists and other roles unable to perform abilities on (some) revealed roles
As of the moment, pacifists cannot reveal roles that are already revealed. This is a major issue because the wolf pacifist cannot save themselves from being lynched if all roles are revealed, e.g. in row wars and normal game: vigi vs wwpaci vs priest
Furthermore, there is a fundamental issue with forger/ghost lady as they cannot protect or give items to revealed evil roles. This makes these roles completely useless in gamemodes like row wars. They should have freedom on who to protect or give items to.
The suggestion here is to make all these roles able to use their abilities on revealed roles. Yes, it will take more responsibility for roles like Forger, but it is very worth it and we can always report players. The pacifist part of this suggestion is the most important, though.
@cyan barn I'm agree that the current violinist is weak role because the entire role depends on the village killing during the day. Making violinist push and votes other villagers if there's no evils found, maybe causing random voting -> not the best idea in normal games
Maybe change the info violinist gives, for example, if a player mourning the death of a non villager, that player is a non villager too
This also solves the problem of solos + gives another point of view: better info BUT depends of village kills
I will give it a post then. Thanks for your feedback! 
Hi! I will give it a post. Thanks for your feedback! 😄
Hi! I will post it in #feedback-devs. Thanks for your feedback! 😄
Hi! I'm glad you enjoy the zombie role!
If you have any ideas to improve the role even more, I'm here to hear them! ^^
Hi! I will give it a post. Thanks for your suggestion! 
Hi! Alright, I will give it a post. Thanks for your feedback!
Hello! Buff wolf summoner will make alpha werewolf weaker than summoner in my opinion. Meanwhile wolf summoner has a game-changing ability (+1 ww for the win condition making an insta win used correctly) Alpha werewolf can only send messages during daytime to werewolves, which is great but it won't change the game.
I think we should nerf stubborn werewolf instead of buff wolf summoner. Thanks for your feedback anyway! 😄
Hello! I will give it a post. Thanks for your suggestion! 😊
Hello! That suggestion is already known by devs and they will implement it if they think it's a good addition to the game. Thanks for your feedback anyway! 
Hi! Afaik, you can already decline or accept all friend request once you get a certain minimum amount 
About delete multiple friend at once is already a known suggestion and it's up to devs implement it or not
Thanks for your suggestion! 
Hey hey! In wolvesville, disguises only have effects for informers before you die (illusionist, shaman wolf). Create exceptions isn't a good idea because will be confusing as long more exceptions were added.
Thanks for your suggestion anyway! 
I disagree
especially in normal games, there are villagers, or just players in general, who won't help village...
Obviously don't lynch seer, even if they refuse to gove info (save for converter games including cupid), byt In general you should be basing your choices off of what's beneficial than town, which is usually deeper than "keep town alive"
If i'm doctor, and I have to choose betqeen protecting the hh that's been carrying town, and the ss woth deliberately useless checks, i'm picking hh in a heartbeat
Hello! I think bandit is a better base role than sect leader because:
• Bandit cannot die by the werewolves attack, sect leader can die by werewolves
• Bandit is not a pure solo converting role, this makes kill other players will help your team + gives some control on the bandit and their accomplice too. As sect leader, you have less control on the night time, depending exclusively on werewolves attacks, probably killing your sect members
Thanks for your suggestion anyway! 
Hopefully this is the right place to say something about an ethnic slur that isn't censored at all?
The G word.
...
Gr*ngo?
You shoukd probably word your feedback so that A: we know you want it ecnsored and B: everyone knows what you mean
The problem with violinist is you can't (or you shouldn't) push unclaimed players the first days of the game in normal games due the high chances of misslynch/kill fool. Lynch an innocent villagers for info is counterproductive
Of course in mid and late game push players is necessary in some cases, making violinist more viable.
So the problem is be a violinist in early game 
I still disagree
As stated, narrowing down the player pool for more info is still worth it
And again, let's assume 2 villagers died, and ana confirmed 2 players; you still only have a 1/9 chance of voting fool, assuming you push randomly within the remaining players (vigi/gunner has 0 excuse to be lynched d1, with the exception of if corr/bd in game)
Better yet, if you're worried about that then push cupid
I had a game (on my yt now) where I did this
The short version is either we won, or someone threw the 3v2/2v1 (gotta check my yt)
Next time make their skin color yellow.
in order for the hairs/eyes/mouth to fit nicely on our avatar we should be able to adjust the size or height of those things.
Vio further buff: allow checking two players
Vio buff:
If nobody died the previous day, then select someone, and you'll see if they lost a teammate the prior day at the start of the night
I want to request, to change kill action for players that fled. As ww, n1, we found nice village role and decided to kill him, but he fled in last second of night, so our targeting just gone. Then some hero joined his role and we spent n2 for killing him again. That certainly can be used as exploit. I even don't know why devs not noticed and changed that? If player fled - target mark on him, for killing, must stay.
change the way game sorting cards in cards section
Legendaries -> epics -> rares -> commons
reason: the way the game sorting cards are kinda ugly in my opinion, would be better if game change it
'demand'
not sure if thats the word you wanted to use.. request maybe?
Correct.
I want my money back from clan. There should be a way to claim my coins back by leaving the clan or changing leaders.
If u have a way to track how much a member is donating then it shouldnt be hard to get the coins back. I feel like this is being taken advantage of
even if there’s a tax for getting back donations i would take it
Why is there no way to get coins back from clan donations? i
and a dodgy price increase
Now im stuck with a clan that nobody wants to donate to because of price increase
it’s just an infinite donation for the devs
Kitten ww buff: The kitten ww can place a marker at any time that is only visible to them until they die. When they die as well as kitten ability activating the wolves can see the marker. This can be used for kitten to suggest who to attack. The marker can be changed at any time and only 1 can exist at a time
Also i suggest an ability compatability.
Interaction when beserk ww ability used at same time as kitten death: The next attack bypasses protection and converts the target. Protectors will remain alive and not be notified their target being attacked. They wiill also not be turned. Redlady and Ghost lady will still remain unturnable while they visit (unless redlady visits the turned target)
please make it so you can combine a blue card with a purple card to advance the blue card!
I wanted to report someone but my ticket doesn't close
Don’t allow swearing at all. Swearing is just like not the right thing to do lol? It is rude and immature behaviour. I understand some people like to swear for some reasons (people should NOT say swear words like they drink water, it is just wrong, swearing is a wrong act), so just censor everything. I don’t believe that other people are interested to see someone swearing to express their emotions when they could express their emotions or they are good in a more mature and respectful way.
Don’t tell me bc this ain’t a kid game so swearing is allowed. It should not be tolerated nor should be even introduced to the generation, it’s not like “knowing not saying “, if you don’t know it or spread it, no one would do such a thing.
Swearing is rude and it is drastically increasing in games. Every game people are swearing like they are giving info. Censoring and maybe just deleting the messages that just contain censored words could be way more healthier to the community, and maybe implementing bans if they swear too often, people need to know how to control what they say tbh
suggestion
should auto win if they are in a 1v1 situation with
or 
Ouch it’s the internet police. All the offensive swear term are censored already. The non-offensive one can stay cause no one cares like “wtf” and etc. Also there’s already an auto warning system
don't donate
Ikr like bruh why didnt they add this yet? Jailer already loses in a 1v1 scenario with rk, so why dont flagger and gl?
There is a lot of vigilantes randomly revealing first day. I think for the sake of a sane game the revealing ability should be disabled first day completely. Our randomly revealing should be reportable on the first two days
that would fit better in #questions ; the answer is that you can simply use the already opened ticket for more reports/appeals as long as it is opened
this is even more clearly a #questions thing, esp since its not really wov-specific 
(it is already reportable ofcourse. )
So do i Report it under other?
some put random revealing under random killing, other is indeed also fine
the category isnt as important as just writing down clearly what happened.
I didn't know that. Thanks a lot
if you reported it ingame then you still did a valuable contribution, and someone else can make the ticket, its not like they wont get banned now
Hi again! Concerning your suggestion, are those informers being excluded from rrv and rvs roles? 
Because I think it's better keep them there to let evils more claim space
they can still be a rrv, this random roles feature simply allows a guaranteed random informer
However, as sect leader you can't kill werewolves + you loss a night, making you have to know what player is a villager and take the risk that the confirmed good player be killed by werewolves the same night.
Sect leader is a good role, but requires more experience compared to Bandit (try to convert a villager, if they're a werewolf, then you kill it instead)
I don't think it's necessary still talking about it. Thanks for your suggestion and your time! 
I thought about a fair setup with this feature for give yall an example
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4: Random Regular Informer
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as u see, I replaced a rrv spot with a random regular informer
and I didnt put an aura seer in the pre-setup
cause aura seer could mostly be in random informer spot
A: you'd DM set ups to Lisa (the mod/mega mod, idr which)
B: which mode is it meant for?
C: there isn't currently any way to have seperate "sorted" rrv slots as you have in the 4th slot
D: generally, you should probably list it in order of apperance (as is the case in the screenshot)
I think you replied to the wrong message
Imma re-read just in case 😅
Ohhh you meant to reply to my suggestion where i said to make sect the advanced role
Right?
to a clan