#wiki-chat
1 messages · Page 16 of 1
that'll never™️ happen 

Lmao
as doc said, i pulled them directly from the og careers page
Taunting me 
I mean I still think the mapper would be cool as a bio secondary function :3
also hi dak
honestly I don't care as long as it works like it does in the trailer
I think it would work fine as a passive info gathering tool, opposed to the bio's more active role
Was back damage a bug or a feature? It always seemed to make mechanical sense (enemies take more damage from behind), and there was the general joy of the tradeoff between a sentry that faced away from you and did less damage, and one that permanently threatened to open fire in your direction.
I believe the bug was that it would get a back damage multiplier much higher than it should have been. Which was for some reason related to the amount of people in the game
Btw, can everybody start these cool votes? (With the automatic upvote/downvote emotes)
Oh neat
Short poll for the location of the logs found in the extensions:
- Leave logs where they are now (in the middle of the pages, depending on the expedition tier)
- Put extended logs in a section at the bottom of the log pages.
- Extra pages for extension logs (R6.0 Logs and R6.5 Logs as separate pages).
neat, you can start votes with automatic reactions
ignores those and starts a manual one anyway

Personally I’m not sure if logs should be separate page or not
Cause for this extension they are kinda their own story I think so it would make more sense to have a separate page
But If some logs are related to the main rundown logs we’d want them on the same page
There should be a wiki page about the absence of gtfo-69
i agree
Afaik that wasn't related to back damage just sentry damage in general
wack
Sniper sentry is basically rebalanced shotgun sentry anyway.
Alright, I moved the 6.5 logs below the 6.0 logs. Let me know if you have different ideas for formatting etc. Otherwise I'm gonna move the ext logs for R4/5 in a few days as well.
Right
Wiki
So where weapon tips something we gonna do now
Well
Ye
@undone compass should I start working on weapon tips
yeah feel free to add any tips for guns you know about
Kk
Also for HEL gun
Would adding the fact that certain locations are a lot more appropriate for it be a good idea
Like floodways GENERALLY has a lot of long halls
Compared the data center which has rooms with a lot of obstacles and corners to them reducing the utility of it’s piercing
Technically all locations have good halls to use HEL gun but idk if adding that certain locations are even better
Floodways generally lotta long hallways but varies
Data a lot of obstacles and curves in rooms such as D4
Mine is pretty average
Lab also has quite a lot of long halls due to general layout and the increased room size generally
I might be wrong tho but it’s just from what ive seen
id just put that its good for long hallways but thats just cause i dont really know much about different environments really
Okay
Yeah makes sense just drawing from the fact that like data center has a lot of computers and server racks and all that
@undone compass what you think?
yeah those edits look good
Slight frustration that didn’t work
It worked but for some reason fucked the image size on the weapons page and since all weapons on that page have been assigned same size value just decided to revert it
Wanted to change it to try and fix the spacing in the weapon navbox. If you take a look you’ll see there’s quite a lot of spacing on the side’s and it looks quite weird
now I can't unsee it 
Yeah ikr
I couldve fixed it but if you look at the source code of the Weapons page you’ll see that like all the images use 330px for image size and when I changed the image it went a lot bigger weirdly enough, same thing might happen to the auto-pistol when in the NavBox so im guessing I could just resize both and fix it
@undone compass https://mytimeatportia.fandom.com/wiki/My_Time_at_Portia_Wiki
So should I just change it to fix that spacing but change the value on the weapon page which is currently the same as all other weapons or do I keep it?
k
No idea 
Aka weird spacing and similar page values
Or no weird spacing different page values
Thats about it
put that the hel revolver is the only main weapon
What?
@undone compass I was gonna do this right away but wanted at least one opinion on it. Removing Pros and Cons on tools such as C-foam launcher to just add tips instead
Tips can include how to use it which is a lot clearer then Pros and Cons
Anybody in disagreement
I think removing pro&cons on tools is even better than it was for weapons, tools are pretty unique 👍
Alright thats all I neededp
yeah what he said
Yeah I was sure it was
only reason i didnt do it when i did weapons was cause im lazy
Just wanted at least one feedback on it
Im working on it rn
Gonna add the 9 blob tip too
You can get actually still get the reinforced visual on doors with just 9 blobs. As Ray cleared up for me today, the only requirement is that the last blob fired has to land on another one that's already on the door. So for example you can make 3 blobs made up of 3 blobs each and you will get the same animation.
If I understood that correctly
I'm positive on the 3x3 blob strat giving the animation for sure, because that's what I have been doing recently.
Yeah ik but ive also read that if you stack blobs it works less good then all apart which stops the look
Idk, I'm not super deep into C-Foam lore ^^
The only downside is that if an enemy clips into a foam ball and absorbs it, it'll absorb more than if it was just 1.
Ok
So, if you stack all 9 in one, it will instantly lose all foam.
(if an enemy gets frozen).
If you want the animation, the best set-up is 8 separate balls and then add the 9th as a stack.
As Wes has said, you can do this in one go if you do the right amount of charge and flick correctly, but you can be methodical if you want.
god I was vindictive when I wrote the carbine page
if you're going to butcher my birther page at least fix how dated it is
Wdym
I fixed the Birther page a long time ago
It has everything it needs currently
Also we refer to Birthers as Mothers these days
Actually idk
Havent read the actual text in a while
"The larger variant that appears in the final room of R3D1 "Bianhua" and R4E1 "Downwards" has a pair of large rib cages that hang from its head like horns." just replace this with a link to the pbirther page
Big Mother
But yeah ur right
Ill do that right now
Maybe I should read what enemy pages contain
Some of it is probably super outdated
@weak coral done
👍
Alright so wiki stuff is kinda slow right now so probably not the best time to do this but might as well.
New role for wiki stuff called Wiki-announcements, basically it will be a role I'll use to ping for some wiki news or for bigger stuff happening like polls or if we are discussing changing an important page. You guys can also ping me if you ever want it pinged, if you're also doing something you think is important.
If you'd like the role please ping me and I'll give it to you when I get a chance, but y'know make sure you actually want it. I'm not sure how often It'll get pinged but if you think it will get annoying then probably wait and see, you can also always dm me or something if you want it removed.
@undone compass Ping 🦆
granted
Hello <@&966836304581132309>
ok sorry duck, wanted to have a ping actually here so people can see that the role has been given to them just by looking in the channel
no worries ^^
gib
gibben
maybe pin so people know how to get it 
also do yall still use the to do list? would like to edit without writing a bunch of new content, so having a list of things to do would be pog
I think the to-do was pretty neglected for a bit ^^'
But I remember Soy saying that he wants to clean that up when he gets the chance 👀
yeah i was always the one to keep it up to date i think
and idk the new features so it’s hard to do that
gibben rolen
Will there ever be plans to move from fandom to a superior wiki software (wiki.gtfo.com 👀)?
it was discussed a long time ago and the answer then was it was too much work. doc was then an unpaid intern, however lots have changed since then
I forgor ☠️
And like lilliana said, we discussed it ages ago and it was deemed too much work. I’m not particularly against the idea but I also have no idea how to go around doing it currently
And finally yes we used to use it but it’s been sort of left alone for a long time. Meaning to get around to it but haven’t yet
Was this you asking for the role by the way?
aye aye captain
givd
well dearie if you need help with it give me a ping because i am bored xoxo ok thanks
also give me role so i can stalk this chat more efficiently
k
also appreciate the offer but probably not any faster with 2 people. But if i do think of something ill let you know
k
so apparently some wikis have pages for the people who work on wikis
and also have assigned patrollers
interesting
also funky names
How did you learn about that? Just randomly? ^^
yuh, just checking another wiki and saw that
Only recently tho, Chase with 2 accounts isn't too far away. ^^'
Point farming with Logs smh 
I didn't even realise they give points, like the same points that are listed there
Thought that was something sperate
yeah
that was pretty much the reason i logged in every day for so long
anyway back to the original point
cool names
i have no idea how to do it
I wouldn't even know how to search for something like that 😄

yeah we should have some patrollers
i tried to do it by myself for a while
Patrolling is basically checking every new edit and approving it?
yeah
ive been doing it recently
but not particularly consistently
not like we have that many edits every day
Shocker Alias "Ravioli" 
True
kinda fits
Mostly sad I didn't come up with that
@brave citrus are there any plans to make a nice render like this for every weapon in the game? Would be pretty nice for the wiki for example or when creating other content for the game.
https://storage.googleapis.com/gtfo-prod-v1/Unknown_1_c868f4b2e5/Unknown_1_c868f4b2e5.png
we also still need that cfoam tripmine render i forgot about
Oh yeah
i wonder if artifact ones would be good too
If you can get us a list of everything you'd like then we can submit one request in to our artists and see where we can fit it in priority wise
hmm
1. Render a duck
I remember that
close enough to a duck
Hm I would assume a render of the tank would be more complicated than the c-foam tripmine?
https://media.discordapp.net/attachments/585063132553281556/616728050872352798/EDJX8fTXUAAw10N.jpg should we add this to the pump shotgun page?
i was thinking we ask for practically everything just to be as inconvenient as possible
It’s an old pin from #gtfo-media
Tbh I kinda of like this model
The revo has its image already, thought other ones didnt get that
thats pretty cool to see the difference between the years for the bullpup now ^^
This image was posted back in 19
I hope we see that sight again
Actually I think that’s the heavy smg sight
could be, can't really see if its open at the top
I'm gonna add these, one sec
Ok, do we have anything that actually needs a render like the C-foam tripmine? I guess weapons and enemies could be cool but they don't really need one.
oh boy
do i have a list for you
Consumables
C-Foam Tripmine
Main weapons
Shelling S49 Pistol
Van Auken LTC 5 SMG
TR22 Hanaway DMR
Malatack LX Assault Rifle
Buckland SBS III Sawed-off Shotgun
Accrat Golok DA Bullpup Rifle
Van Auken CAB F4 Carbine
Malatack CH 4 Burst Rifle
Bataldo Model 8 HEL Revolver
Raptus Treffen 2 Machine Pistol
Drekker Pres MOD 556 Rifle
Hanaway PSB Double Tap Rifle
Raptus Steigro Autopistol
Accrat ND6 Heavy SMG
Special weapons
Buckland S870 Shotgun
Mastaba R66 Revolver
Köning PR 11 Sniper
Techman Veruta XII Machine Gun
Malatack HXC Heavy Assault Rifle
Buckland XDIST2 Choke Mod Shotgun
Drekker INEX Drei Scattergun
Omneco EXP1 HEL Gun
Techman Klust 6 Burst Cannon
Buckland AF6 Combat Shotgun
Techman Arbalist V Machine Gun
Melee weapons
Santonian HDH Sledgehammer
Mastaba Fixed Blade Knife
Kovac Peacekeeper Bat
Maco Drillhead Spear
Maul
Sledgehammer
Gavel
Mallet
Tools
D-Tek Optron IV Bio Tracker
Stalwart G2 C-Foam Launcher
Krieger 04 Mine Deployer
Mechatronic SGB3 Burst Sentry
Rad Labs Meduza Auto Sentry
AutoTek 51 RSG Sniper Sentry
Mechatronic B5 LFR Shotgun Sentry
Characters
Woods
Dauda
Hackett
Bishop
Enemies
Striker
Big Striker
Shooter
Big Shooter
Scout
Hybrid
Charger
Big Charger
Charger Scout
Shadow
Big Shadow
Shadow Scout
Baby Striker
Flyer
Mother
Big Mother
Tank
Kraken/Boss enemy from R6D1
Spitter
Cocoon
Shocker/Big Flyer
Objective items
Personnel ID
Partial Decoder
GLP-1 Canister
HDD
OSIP Hormone
Plant Samples
Data Cube
HSU
Fog Turbine
Power Cell
Matter Wave Projector
Cargo
Neonate HSU
Cryogenic Case
Datasphere
HISEC Cargo
Key
Bulkhead Key
Artifacts
Muted Artifact
Bold Artifact
Agressive Artifact
Obviously this is literally everything i think we could actually get a render of
and i question if we need them all, but since we're asking we might as well ask
i also dont know how much we want to use these since in the future it might be an issue if we dont have renders for everything new
but eh we can worry about that later
I did not expect you to have just a list ready ^^
Common/Uncommon/Rare artifacts... Does Muted/Bold/Aggressive refer only to the boosters?
Hello <@&966836304581132309>
Feel free to check the list above for stuff we might want to get renders of. Let me know if i missed something or if something should be removed
yeah the artifacts are common, uncommon, rare as far as i know
Would be cool, I’ll ask around
wait really, I'm pretty sure its the same name as boosters
Now you made me question my sanity, I'm gonna check that
same lmao
I'd never heard that terminology before but assumed you were correct 😛
ok so
i was wrong
they are muted, bold and agressive
i have no idea where i heard that from
I haven't even left the elevator yet 😭
💪
💆
Better renders of the characters will be cool to see
oh god.. could you also maybe slim that down to like a top 20 type of list. like the "if we only get these and nothing else, this is what we want" because getting a render for everything is a big task
yeah i can slim it down
figured asking for pretty much everything was a bit of a stretch but you never know
that does raise the question of what we think would be most important to get
other than Cfoam tripmine because we already have the rest of the consumables and i want it to match
maybe objective items but that would probably be quite a lot unless we want to leave some out
calle/i can take both lists that way we can have options
bruh i just got the ping
soy moment
Characters
Weapons (localLow style?)
Major objective items:
HSU, Power cell, Cargo & Keys + MWP stuff
Definetly objective items and characters, those are the most important. I don’t think the artifacts really need a tender tbh
Really? those 3 weapons they already did are so cool :) I want more so much.
There are a lot though..
we don’t need weapon renders right ? the game already makes them
artifact, cfoam tripmine would be cool
objective items
enemies maybe ? but seems like a stretch
would be most useful tho
My picks would be cfoam mine, characters and then objectives
Weapons we already have good pics of since there are pics actually from the game
Enemies would be cool but eh we already have pretty good pics of em
i like the ingame enemy pictures
it’s like “look at the wild shooter in its natural habitat”
characters … eh idk
Imo for the characters it should just be their signature helmets. Woods- Falcon Hackett- Twin barrel Drum ect
arent there masks which are actually named after the characters?
Ya. But I think they would fit better because the characters also wear them in promo art
fair point
Woods- falcon
Dauda- unknown
Hackett- twin barrel
Bishop- Piranha
Or hell we could see their actual faces in some promo are or video
for now id say we could just leave them as is
Ya
but i would be down to change it to be something more cool lookin when we have a bit more clear view of em
Do you think we could us this picture for something? May be like a banner in the character page?
From the gtfo game website. In. The prisoners tab
Oh. Did not see that
Also what about this? Form the steam page
i mean these are defo cool and i think we could add em to wiki
but the fact theyre gifs means they probably wont be that high quality so making pure images of them would be kinda blury
Ya. Also what about the steam trading card images?
Idk
they are some sick pics
kinda sad that there isnt a steam background with all the characters
Ya. We could possibly get more steam backgrounds
@brave citrus mr calle would you possibly be able to see if there is an original high quality version of this image/gif if you have the time at some point? its from the GTFO website on the prisoners tab https://gtfothegame.com/prisoners.
Think it could make for a cool pic :)
we can hope
Actually do you think we could use this for woods and bishops page?
Just crop the characters
could do but itd be a bit weird to have 2 pics in that style then 2 more in another style
which is why i wish we had one for every character 
Ya. But there’s a chance we can get dauda and Hackett in this style
Hopefully Soon*
Should be somewhere, our new Social Media manager is diggong through all the stuff.
Nice
@undone compass ngl I am surprised nobody calls tanks big Daddy
What about “a pain in the ass”?
They arent so bad tbh
A sniper with one other teammate can easily deal with a tank if you have the space to switch aggro while taking cover
Just gotta get him to turn around
public static void main(String[] args) {
I have no clue but I'll place my bets on a class or something
probably not, chase is just like that
twitter, they asked for wrong answers only for what the warden is collecting ^^
Oh I remember this
Should have just saved the link, that was a lot of unnecessary scrolling ^^
https://twitter.com/GTFOthegame/status/1414572560424001537
lit
Всем привет, есть кто из Снг поиграть хочет ?
Если да пишите и добавляйтесь в друзья
Imagine lfg in wiki chat
😐😐 Just a cube extended outwards and a snake thingy added inside
Indeed
It’s a gummy worm in there
Привет всем, есть кто с снг? Я тут впервые посему вопрос, а как присоединиться к лобби других, в инструкции в инете вообще не понятно что куда копировать и вставлять
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
@nimble sierra youll want to use these channels to find people to play with instead :)
hey I'm not really a wiki person and I think y'all have discussed this before but i still object to hybrids being common enemies.
By my count they aren't in A1 B1 D2 and D4.
And more than just their actual amount of appearances. They are a more advanced enemy then the other more simpler types listed.
Good point actually
and the categorisation of enemies continues
If on this topic I also think that "Unique enemies" is definitely a misnomer for that category. Something like uncommon would be closer to the mark
I think there's a little bit of a problem with common and uncommon enemies though for example the mother and tank are more rare then chargers and shadows this rundown.
You can't just count the enemies in each level and say say whatever has the least is the rarest.
it changes significantly rundown to rundown.
it's different for the basic enemies because they tend to be in almost every level.
I know it's not perfect but unique means specifically one of a kind which is demonstrably not true for every enemy in that category
"special" might be more appropriate if "uncommon" is too focussed on enemy frequency. Just... Not unique
How many times has it been asked if we should categorise by enemy type? Like striker, shooter, charger, etc
Cause maybe we should just try different stuff at this point
An see if something sticks
Ehh categories very debatable
Chargers are strikers to me for example
Seems like threat level or something would be most categorizable
Which correlates with frequency
Ask calle how they categorize for themselves
I mean i guess we can ask
not sure if itll be the kind of categorisation we'll want to use, or one the devs will want us to use
https://gtfo.fandom.com/wiki/User:Infinite_duck/Sandbox
Some ideas for the front page links, mostly linking the current Rundown instead of the overall Rundown page and linking the logs (or the logs category). Only problem is that the number of links is not 6 anymore so it might look a bit worse.
hmm yeah the main page could use some changes
maybe we could add some other links too
maybe apparel, boosters and locations. So its 3 rows of 4
Very good idea, although we would have to force some poor dev to create extra symbols for those 
oooh that will be good for boosters yea
idk what we can use for locations and apparel
hmm
so i was thinking of:
We change the Characters page link image to this
Then we can use this image for apparel
We use this one for boosters like chase suggested
The logs image you picked is already good Duck, maybe instead of changing how to play to the health icon we could use the bulkhead terminal? But health works too tbh so dont mind
and then finally use this one for the locations link
That one is probably the biggest stretch. That along side the apparel one are the ones im least sure about so if anyone has a better idea then let it be known
Hello <@&966836304581132309>
Read le above
Really like the booster and character ones; think the bulkhead icon is also a bit better than the health icon.
For locations we could go with the SMC Logo maybe but that's still not really a perfect fit https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/1/18/SantonianLogo.png/revision/latest?cb=20191212171222
And for tools we could use the icon from the tool refill pack (if we have that) https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/e/ef/ToolRefillRender.png/revision/latest?cb=20201019041907
ooooooh good idea
for the smc logo you mean just the diamond on its self? not the text
yeah ^^
that is a muy bueno idea
just gotta bleach it i guess
good idea for the tool pic change though i never thought of it
Just keep the smc logo as the only one with color
Graphic design is my passion

so im not actually sure if we have that tool icon, maybe im just missing it. but if we dont we can also use the booster icon for tools
Thats a good one
👍
SLAY
WOOO yea those look snazzy!
so after procrastinating for 6 days it took me 5 mins to make the edit
but it is now done
Looks very nice 
?
Oh okay I see
Ye I like it
New Rundown new wiki content
Which I am gonna be working on
Been making a wiki for a game my friend made
Ngl got no idea what im doing but im figuring it out yk
You got it. I believe in you 
What happened to ur roles
I left the sever for awhile then re joined
Fair
Just noticed that the dropdown "Content" menu needs to have to the new stuff that we linked ^^
Oh yeah
@hushed plume i forgot i dont know how to change it help
Can we pls have a wiki page for inspector81 a infamous user on the food-pic chat
i can do it
👍
jk i am confused
Click on the red boxes of the different slots in your lobby and set them to either "Bots only" or "Players&Bots"
What has been happening with the Bullrush page?
Has one person been removing and readding punk as an alias constantly
yeah two people were going back and forth with it
never heard a single person call a charger a Punk.
i hear a good amount of people call giant strikers Franks.
yknow maybe we should get a proper process to make aliases
Strawpoll for every enemy
you joke but honestly that isnt a bad idea
its hard to actually judge what is a good alias
i have an idea
we could get a google form showing a picture of each enemy and asking people to input what they call it
maybe in #community-news or somehthing
then we just take the top results and plop them into the wiki
yeah thatd work
might want to wait a bit after R7 for the hype to die down to do it
or maybe not actually since rundown release is probably the time with the most active playerbase
we can wait a week or two
or three
and then if there are any new enemies we can include those
true
we should probably ask calle if hed actually be willing to post it in community news before we make it
you wanna ask him or ping him
@brave citrus not right now but sometime in the future after rundown release, would you mind posting a google form about what people call enemies for us in #community-news so we can figure out what aliases to use on the wiki?
we’ll make the form of course
yuh
That would be fun!
slay
Thursday*
Well there’s 15 hours left
Exactly
Exactly
@tough lynx ready?
Yup, already muted all of Discord ^^
There were things happening yesterday already
@undone compass you didn’t capitalize shotgun
fuck
you got fuckin called out
ok mr lfg in gtfo chat
OKAY BRUH
THAT
WAS AN ACCIDENT
i thought nobody saw that lmfao
||I refuse to call that thing the Snatcher||
||It’s not the same thing||
||we need another and better name for it||
||oh pouncer okay||
Please don't use ||pouncer||. come up with your own unique name in the community. don't make us start naming enemies "sjfklsjfklwjrklwjrklwer"
You named it ||pouncer|| in the files?
how do you think people started calling it that? they be data mining.
So far it seems like ||Snatcher is the winning name but like that names already taken unless thats actually the thing from the first trailor but you cant really reveal that||
True but I just thought it was an ||alternative from Snatcher||
we'll have to see what the community calls it, hopefully they come up with their own name and dont all just use that name
Also when can we get those stats for the new guns
So far im hating the HC Pistol a lot
i will add that the guy who made the page doesnt appear to be in the discord so no easy way to contact him about it
It’s stats might change my mind tho
im not sure there is a specific time when datamining is allowed, or if we have to wait at all
Ill get working on that page soon actually I have some ideas for it issue is it’s SO FUCKING HARD TO SCREENSHOT
if @hollow ingot would like us to wait then im fine with that
I don’t think data mining is allowed at all actually lmao
Maybe your community poll idea for enemy names might be best, and might be best to wait some days before creating the enemy pages.
been fine for things like stats for a while now
Is the Shocker moved out of the spoiler section btw
I just have a personal dislike against the community using our names for enemies, as we want the community to come up with names. If we wanted to name enemies, we probably would say their names more obviously like other games do "go kill enemy x"
not yet
which reminds me of something
im kinda doubting that name has actually caught on lol
Yeah Big Flyer actually seemed too boring so im actually the one who started calling it Shocker glad the name stuck tho
Well people probably call it Big Flyer but thats too boring and literally it’s name
i dont actually know what people call it
I've heard the new enemy called the grabber, snatcher, kidnapper. most people seem confused about it being called pouncer
Meatball, Shocker, Big Flyer tbh
Havent heard anything else
yeah its kinda not got one name from what ive seen
everyone seems to have their own name
Yeah
well no point changing it for now
Ill do it anyways easier to get opinions that way
@undone compass
Make this but
Replace the text with “Shotgun Sentry?”
Wdym repeating the same joke over and over again is always funny no?


@undone compass also do you mind if I work on the weapon stuff?
Ill need all the new weapon stats
i mean yeah go ahead you dont need my permission lol
Any numbers for the new weapon dmg? As far as I can gather HCP (high caliber pistol) deals between 20-30 dmg base so headshots on scouts will kill.
Lol thats my info
And it one shot headshots scouts I can guaranty that
If it deals 20 damage just the dmg multiplier to scout head would make that damage 60 lol
it does 30.1 damage
@weak coral You know how much the new precision rifle deals?
Got the weapon stats
11.4
1.3 Precision multiplier
friendly fire does 60-61
its insane
if the sniper and the revolver had a baby
i mean same as a shotgun
nah
honestly
We need the weapon stats stuff updated
its if the revolver and shotgun had a baby
Critical Flaw with 10C is they dont give those #'s on the #patch-notes
also apprently machine gun does 8 dmg per bullet now???
ehhh the only thing the hcp is good for is spamming or long range picking off so I dont consider it a shotgun
wait that would be nuts
un announced changes like that are annoying af
it does same damage as shotgun
cuz it is
I'll recommend it to friends
yeah its good
hmm
thats precision
ill update the wiki weapons in like 10 mins just gonna finish my expedition
I dont seem to be able to use that precision damage honestly
gotta hit heads
please do, knowledge is power
It's a dmr in the special weapons slot with a thermal gimmick
and Auto trigger
It's for cc yeah
but doesnt that make it a worse machine gun
Unfortunately you're sol with bullrushers
I haven't tried it on reactor levels, maybe its good on there
but as of rn it doesnt really have any appeal to m,e
just a heavy dmr that can't deal with anything above a striker
There are better specials
sniper was and is still my main
I'm a big fan of the hc pistol
It's like the r3 shotgun
But with even more range
It also shreds any boss enemies
High recommend
visual, i was just shuffling them down
yes >->
tsk tsk tsk
<_<
7.7
dont use Visual Editor
cuz it fucks the code up
Join VC 3
@limpid ravine I fixed it
next time if u wanna move code around use the Source editor trust me, ive tried before with the Visual editor and it just fucks all the code up tbh
@flint meadow new enemy is called Jerry, no questions
now we just need to add the other guns
and their values
WHY IS THE MACHINE GUN ACTUALLY 8 DMG
idfk
also is the Chokemod updated?
they added additional ammo to it
is it now just the better Shotgun default
=/
oh wait it already was
idk
delv into the code and extract for us the well of info we desire
According to my notes it should be about 3.5
Sounds correct. Takes 9 body shots to kill a shooter with 30 health
Yeah I'm not finding anywhere that it went to 8 damage for machine gun. If whoever was comparing the datablocks wants to reach out to me with more info, I'd be happy to take a second look.
The original damage of the Machinegun at end of R6.5: "Damage": 3.21,
Damage with R7 release: "Damage": 3.51,
@flint meadow
Machinegun looks fine right now
needs dmg updated to 3.51
definitive #'s make players have a solid base to reference
It's the biggest issue I have with #patch-notes is that there is no #'s to the notes, even if you have a "Presentation Notes" like the current and a "Detailed Notes" separate would help alot for people strategizing how to use your guns
EX:
Machine Gun Damage increased: 3.21 -> 3.51
Machine Gun Max Ammo Increased: X -> Y
SMG Range Increased: X -> Y
etc etc
"Slightly increased"? how much increased? what is the scale of "slightly"
is "slightly" like .5m? or is it 3m?
Yea, you right. I spent a lot of time now on A1 and trying every weapon
Heavy AR recoil now is broken imho. Too big nerf
"Significantly Reduced Ammo Compacity" is one magazine, so the scale of "Significant" for ammo is 1 magazine?
????
I'm fine with the Showcase'y style patch notes, but having the Detailed ones kept up with can help player base significantly track what's getting shifted in power
Especially when we have data from previous rundown to compare
Lets not forget there is NO Encyclopedia for what these values do
"Stagger Multiplier"
"Range"
"Precision Multiplier"
Explaining the features of the game of this style(Tactical Shooter) is a big must
+1
What is stagger? How is it triggered? How is Stagger Multiplier factored in? What does Range mean? How does it affect weapon damage? What is considered a 'Precision' damage? What part of the enemy is considered that?
What is considered Melee, what is considered Projectile?
We have so much new players right now. This data will help community to grow up in numbers
I just found out 2 weeks ago Tongues are PROJECTILE even though they aren't projectiles
These are critical things the game desperately needs to define
Great. I didnt know that...
Melee is only Charger smacks, Titan(Giant) arm swings, Father(Tank) smacks, and Hybrid Smacks
it is a pretty weak Booster stat now that I know tongues are considered projectiles
where did you get that info?
cuz its wrong
unless it got changed this rundown i guess
OK. Im confused rn
Tongues count as melee, in regards to the melee booster resistance
Testing the value ingame
And this is even a more significant point to my point
The confusion of how the game works is BAD for the game
yeah i guess
some info the devs want to keep away from people though, or at least they did im not sure if any opinions have changed
thats why datamining datavalues was not allowed for a while
if it really irks you, you can suggest they make patch notes more specific
if you wanna dm mod mail about it and kinda give your explanation on why you think it should be done ill pass it along to a dev
#gtfo-game-suggestions i added it
Im fine if they wanna leave some things to "learn as you go"
But some features are just stupidly vague
What is range and how it affects my gun is one
As the person who writes the patch notes, I want to give detailed numbers but it's a lot harder to do that just saying "just add them".
We do multiple weapon tweak passes during a rundowns development, so trying to track across those isn't easy. And if we give numbers, I want to be sure we're giving accurate information. Not saying it won't happen in the future, maybe and hopefully it will, just don't want you to get your hopes up with any promises.
I understand, I do dev work myself and most of my coworkers have the issue of not keeping good notes, and Im usually the guy that goes behind them and categorize the changes
the big thing is how game mechanics work
We as a player base need some kind of explanation of the mechanics
like Stagger, Range, and Multipliers
I know at least from past creations part of that is by design that not everything is explained and that the players need to discover things on their own, partially for learning a difficult game. It allows the community to discern and figure things out together vs us just spoon feeding all the information. Which is also why we as devs contribute very little to the wiki itself we want you guys to own the information and update it, not us. We want you guys to work together and come up with community names for enemies, not just being lazy and relying on our internal names.
I like "Community Driven Info" but somethings need explained
if the gun says "Medium Range" and the other says "Long Range" what does that mean to the new player?
They don't know cause it isnt explained
What is "Hallow Point Rounds" and what are "Tungsten Rounds" to a new player
They sound cool
but all they do is confuse
Game clarity is still a necessity
those are real things
tungsten core bullets have higher AP
in-game, they stagger far more than standard bullets
hollow points detonate (well maybe not detonate, but they basically just do direct damage, they dont dig into anything you shoot them at) on contact rather than penetrating
in-game, i would assume more weakspot damage to reflect this.
though i admit it shouldn't take a gun-nut to tell you that, but thats just abouts the same in-game as well.
The point is, We have "Overpenetrating Rounds" "Tungsten Rounds" and "Hollow-Point Rounds" but they are not clearly defined except maybe the first
and yes, i understand what those are cause I have some knowledge of firearms, but what about sally sue and billy joe just joining the game
Overpenetrating Rounds makes sense, but Tungsten are just "Penetrating Stagger Rounds"
yeah, there some be some clarification, i agree.
not neccessarily tungsten rounds themselves, tungsten core, as an alternative to steel. basically just heavier bullets
Hallow-point is exclusivly on one gun, so why even mention it instead of just saying it has a large precision multiplier
It confuses newer player bases
to have unexplained items
honestly i really like the military lingo, but i agree, there should be some clarification. maybe a "hollow-point rounds - extra critical point damage" or something along those lines
you should make a suggestion in #gtfo-game-suggestions
well besides that, there is nothing that can be done
The game needs clarity on GAME MECHANICS and weapon stats
I have two big gripes
How game mechanics work and why is it not explained, and poor definition of Projectile/Melee
I think it would be nice to add the stats like a lot of the mods do
makes it easier to compare weapons without the ambiguity
as @hollow ingot mentioned, I understand vast weapon tweaking and keeping track is hard, but start value(what is live) vs end value(what is being patched) is all we need
Yes?
Yes?*
read above where i pinged you
someone got something wrong
A h
pre-update in r5
Ah ok
the ORIGINAL MG
it was a woodchipper
Lol
was a fantastic gun before they made it a clone of the veruta
I prefer the Veruta ngl
Faster TTK
Well mind changing wiki info real quick would take legit 5 seconds
no it isnt. the original arbalist was like a 3 shot
i dont remember the fire rate being that slow that the veruta would still have a faster ttk than that
Updated wiki is the thing I need rn 🙂
I meant R5 one
Wdym
Curiosity. And Im the stat man
datamining isn't allowed, so that will probably take some time until somebody does it.
but it isn't gonna be me
dont just announce it
just walking yourself to the guillotine smh
Let me have some coffee

Also isnt data mined info allowed just needs to be spoilered
yes, but not dataMINING
I don’t data mine
you forgot the ing and replaced it with ed
"Data mined weapon stats, enemy health and voice lines available via in-game may be shared but keep it in gtfo-spoiler-chat. "
no worries was posting that for Frosty ^^
yeah i know that
datamining not datamined
ah ok
Yeah but I never said I was gonna do data mining
^
^
you drank your coffee too late to read what you were responding to
lol
You wrote that at the same time I sent that
Was gonna respond to this
^
datamining is allowed, i will not let my fallen wiki soldiers who have died for its implementation have their death be in vain
Wha
we fought for those weapon damages
if you got banned how are you here now?
he got unbanned
I kinda want a wiki team role tbh
we fought for that fact that it's a public wiki page
any and all information is permissable
Like we should get a clear cut wiki team
even if gtfo discord mods also moderate the wiki
that is a gtfo mod
that means the public wiki is moderated by gtfo moderators
So?
@ Soy#8008 are wiki’s meant to be highly public or is getting a dedicated team towards the GTFO a good idea
if it wasn't public you wouldn't have been able to make the submissions you have
Because from the usual wiki workers it’s usually Infinity duck doing logs, me cleaning up NavBox’s and content pages and Chase working on bigger parts
thank you
@undone compass ping fail oof
Yeah ik
Im not saying make it private
but just because you put work towards the page doesn't mean others shouldn't be able to
Im just saying we make a lil wiki group to discuss about ideas more clearly
Similar to how ive asked Calle to make announcement about changing Flyers to Floaters
why would you do that
what yall yaking about
Making wiki developpment more clear cut
Like
Well im talking about it
Mainly because I love working on the wiki and Id love to see it more like idk the word
Wiki poles and stuff
To see people’s opinion on names and such
you said you wanted a wiki role and to be a part of a wiki team
#gtfo-lore and #wiki-chat are generally small groups of people that do the a lot of the leg work regarding the lore. not many people are interested in these kinds of things, sadly.
No not a wiki role
im in the middle of a game but ill respond to this after
Thats already a thing
what
then why did you want a wiki team role
bruh
Yeah
and nobody but duck does it
^
Literally only duck does logs
this does not change the fact that it's a public wiki
wiki chat is usually like 6 people tops and gtfo-lore is like 12
^^
a public wiki that nobody maintains publicly isnt really a public wiki in anything but name
what?
its all just our small groups
Again ^
thats not how that works
no random people are maintaining the wiki
Frosty you get what I mean right
it is literally just our two channels
that is not the point
100%
Ye
you wouldn't be able to make changes and do what you do if it wasn't public
We already have a wiki team sorta it’s always the usuals that work on the wiki rarely random people
just because you took the chance to do so doesn't change that
and changing it to locked and giving him a role would change that how?
it doesnt change anything
WHAT
because nobody else does it
WHAT
Lmao
are you trolling?
6+0 is still 6
No
MANN! this is a good bit
it sounds like you are the one trolling my guy
if you want more people to edit the wiki
there isnt a "want"
you leave it open for people who want to potentially edit the wiki
We don’t need more people thats the thing
its maintained. its not a forum
We already have 6 people doing all the jobs
you dont need 60 people running the wiki
why would you even want that? it'd be a mess
would you rather only 6 people had access to be able to edit the wiki?
It’s gotten to a point where I click the “random page” button to see random pages and judge if they need an update
if they did their jobs well? 100%
holy shit
better than having to deal with randoms coming along and screwing up posts
^
because again, nobody but the wiki-chat team maintains it
i dont even work on the wiki and i know that
Facts
i'm from gtfo-lore
that is not related to anything
then make your own private wiki
you wouldn't be from gtfo lore if the wiki was private
you can have all of the control over it you like then
From what ive seen it’s me, Soy, Chasetug, Duck and a few others
again, i dont work on the wiki
and we do all our own research thank you
what
we dont need the wiki to exist. gtfo-lore does its own research
Well it doesn’t really matter anyways it’s something we would have to discuss with D0c I think since he made the wiki
"Wikis are also not owned by their founders, nor does the founder's opinion carry more weight in disagreements than any other user's opinion"
your opinion doesn't matter more than mine by your own logic.
wait what is ur opinion again? can u run it back?
there's a difference between having an opinion that the wiki should be private and actual wiki policy from fandom.com
But it’s not making it private it’s making a team
it doesnt have to stay a .fandom tbh though
I think thats what Frosty means?
it is a team already
Ye
none of the random players actually help or do anything for the wiki
that is not true
okay, i wanna join this public team now
read the policy
the wiki page wouldn't be what it is today without public contributions
INCLUDING YOURS
what does that have to do with randoms helping with the wiki?
i dont have a wiki
you don't deserve gratification for taking the time to edit a public wiki
we do all of our research in-game
again, we dont need the wiki in gtfo-lore
it helps, but thats not the point
The point is we arent stopping random from editing the wiki at least from my point of view, what im saying is we keep our wiki group and just compact it more so we can all share the info more clearly and work more efficiently
Obviously randoms are still gonna edit the wiki and thats fine
your arguing with someone who doesn't even have anything to do with the wiki
Ik ik
what
not you, beep
But I can feel you are getting heated up Frosty you should cool down a bit
Relax
Okay
where is my invitation to this public group!
Feel free to join
the original disagreement was on the inclusion of data mined information
no it wasn't????
What
that's how it started yes
literally lies
Frostyyyy
but okay
Well we changed subject
this is my beginning message
to if a wiki should be private
datamining is not allowed. that has nothing to do with posting datamined (past tense) content on the wiki
alright
Which is worthless to discuss on here since I could just discuss it with the others
?
he can read it
yeah im gonna read the whole thing



