#wiki-chat

1 messages · Page 4 of 1

undone compass
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Alright the process has started, im now in the onboarding stage

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ill see about adding other users at some point today

charred verge
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I strongly suggest migrating the content that is already there in Fandom and then flagging the areas that need updating. This will help the .gg site to rank higher than Fandom in searches.

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It may not serve the community well to have one wiki with tons of content (where some is out of date) and another wiki that is up to date but only has a few pages.

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There's been 15,000 edits over 400 pages on the existing wiki. I wouldn't discard that.

undone compass
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That is what happened

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just to be clear

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nearly everything from fandom has now been ported over to wiki.gg

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heres the weapon page for example

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so currently fandom and wiki.gg are equal in terms of content, wiki.gg is currently completely bare in terms of cosmetics

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but i aim to change that obviously

verbal knot
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I just realized
The wiki bot will continue to link to the fandom site even after we move

pale dock
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ur the only one who uses it

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but apart from that could be fixed i think?

verbal knot
undone compass
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yeah we'll probably remove fandom from the wiki bot and change it to wiki.gg

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anyway, can i get some feedback on themes

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dark mode

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light mode kinda ass cuz there wasnt much to go off of with fandom

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but idk how to make it better tbh so if there are any light mode users who know better colours to use lmk

jolly yarrow
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both are kinda shit tbh, the text is hardly legible. dark slightly better

trim grove
undone compass
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dark mode is just pretty much all the same as fandom

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except the content background now that i look at it

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fixed it

humble oracle
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looks a million times better

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like an aged whiskey

undone compass
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okay but light mode still needs work

trim grove
humble oracle
undone compass
humble oracle
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a yellow-white

undone compass
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this is fandom light mode

verbal knot
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ow

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who turned on the sun

humble oracle
undone compass
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hows this

trim grove
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yeah thats 100% better

humble oracle
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light mode is almost always the hardest to make "work"

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but i think its good enough

trim grove
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it looks clean enough

undone compass
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guys i fucked up the main page

trim grove
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this is so huge

crimson lion
humble oracle
undone compass
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im just trying to make the formatting work for now lmao

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half the css seems to have died in the transition to wiki.gg

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and all of the old stuff is so aincient i have no idea how it was put together

pale dock
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id say u improved

undone compass
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think its better now

trim grove
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I feel like theres too much blank space up the top, could move the about up and have them side by side

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it also gives more room for the content and would make it look cleaner

undone compass
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i think i did something wrong

humble oracle
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warden has taken over the website

undone compass
humble oracle
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thats better

trim grove
trim grove
# undone compass

This might be a personal thing but i dont think the ss are really needed, and just having the trailers side by side would make the formatting a bit better as well as less "cluttered"

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as there is a lot of blank space under the links

humble oracle
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alternatively, you could put links to the most referenced/visited articles there

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idk if there is anything dynamic like that though

trim grove
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still would probably be too cluttered and i think maybe a little unnecessary because usually people who are looking at the wiki have the game, and most articles are not that great

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although idk if that would appeal to people

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thats probably the main thing

humble oracle
humble oracle
undone compass
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i did try making the trailers side by side but coudlnt figure it out lol

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if we can think of something to replace the screenshots id be down to

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but idk what we could put there

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if the game was still being updated we could put stuff like latest updates and shit

trim grove
undone compass
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its css

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but ill send you the source code anyway if you want to take a look

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thoughts about this instead of the screenshots/videos

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images can be changed at some point if needs be

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just using what we already have for now

trim grove
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that would be better yeah

undone compass
humble oracle
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thats a LOT of buttons

undone compass
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so im not sure who made the weaponinfo template but i took a look at its code and have no idea how to fix it so im swaping weapon pages to use a regular infobox for now

grizzled crater
# undone compass

Honestly smth thats far more important than max ammo which imo shouldnt be missing is ammo/refill

undone compass
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yeah unfortunately that was taken care of by the old infobox automatically so now that ive changed to the new one id have to put them in manually

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and i only realised that after changing every pages infobox

rocky wolf
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I think it was @sly narwhal no?

undone compass
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maybe

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all the edits to the template were back in 2023 by someone called "another contrived username"

sly narwhal
verbal knot
sly narwhal
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ooh

verbal knot
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Soy could probably explain better but yeah that's the gist of it

sly narwhal
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aight

verbal knot
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Outside of that I guess wait and see when Soy comes by

sly narwhal
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I'm happy to do the busywork of porting over the WeaponInfo logic myself if needed

verbal knot
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Thanks for coming back btw

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Or rather, welcome back

sly narwhal
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np

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oh wait, looks like ParserFunctions and Variables should be usable (see https://support.wiki.gg/wiki/Extensions#Extensions_installed_by_default)

Support Wiki

See also: mw:Category:Extensions included in wiki.gg
Extensions customize the functionality of MediaWiki, the software our wikis use. Like downloadable content for video games, extensions can enhance certain features of the wiki experience. Extensions are installed on a per-wiki basis and apply to all...

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Also, if there's anything else I can do to help with the migrationing, let me know. Granted, I've never been involved in migrating a wiki over, but I do know what I'm doing with wikitext and getting things generally bodged together in wikis.

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re that point - yes, anchor links are a thing in the HTML specification (and can be used on all instances of MediaWiki).

In this particular situation, I would suggest setting up the Hydrostatis article as a redirect to the appropriate part of the HSU article (this can be done by creating the article consisting of nothing but #REDIRECT [[HSU#Plot]])

undone compass
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hence, a lot of the code from fandom has broken on the migration

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I think im going to start adding people to wiki.gg

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if you want to be added reply to this message with a ping

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ik i said something similar a few days ago but i cba to scroll all the way up

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and i want to make sure people are still interested

sly narwhal
humble oracle
grizzled crater
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what does being added mean?

full yew
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probably meaning added to contributors to the new wiki

sly narwhal
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correct

charred verge
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Is the goal to open it up for everyone to contribute, or stick with a few authors?

undone compass
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being added means youll get access to the wiki early for editing purposes, youll also be added to a special channel in the wiki.gg onboarding server

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so only ping me if you actually intend to do anything in terms of wiki stuff

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when the initial month is over the wiki will be open to the public like fandom currently is

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and anyone will be able to contribute again

humble oracle
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question: i don't intend to do anything on the wiki other than being a consult, or helping in plaintext ( i have zero clue how wikis work)
do you want me to stay in that server?

untold shore
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Oh yeah the table on the bullet cost page has high cal pistol getting 12 per refill instead of 10

humble oracle
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okay. just ping me there if you need me then. i'm going to mute it.

undone compass
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i dont have anything against adding people to the wiki particularly, i just dont want everyone to be asking to join

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idm some certain people being there without editing

untold shore
trim grove
untold shore
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Yeah it looks like bullet cost page is outdated on a few of the weapon

sly narwhal
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fun fact: please do not edit the fandom wiki any more (syncing has now been disabled, any changes on there from now will not carry over to the cool new wiki)

verbal knot
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Most of the edits probs aren't aware of the migration

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...Which reminds me, don't we have people to... tell, when we migrate the wiki

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You know, the wider community

sly narwhal
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For the time being, don't say anything.

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To anyone.

undone compass
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like as in outside of the discord?

sly narwhal
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It'll be announced when it's time.

verbal knot
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Yeah probably when things are ready

pale dock
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we need a pop up thing like the spoilers one for fandom that just says "this wiki is old now go wiki dot gg"

verbal knot
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Or something like that idk

dark citrus
sly narwhal
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On that note, this should go without saying, but, until it's been properly announced, do not say anything about the move (long story short, don't want them smelling a rat)

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There's no option to willingly outright delete a wiki from that website, and the staff there could just revert back to a known date.

jolly yarrow
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only if worst comes to worst

full yew
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Anything but bad grammar :'(

undone compass
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ehhh

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dont do that

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yet

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maybe in the future, but for now just leave the fandom wiki alone

calm star
undone compass
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I’ll add you tomorrow

sly narwhal
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By the way, if the wiki editors known as CryogenicVoid and as Slendiman are reading this, I've noticed both of your recent contributions to the fandom wiki, so I'm guessing you're both a bit out of the loop on recent events.

TL;DR we're migrating the wiki, and if you let us know who you are we can add you as an editor on the new wiki before it goes public (so your editing efforts won't end up completely marooned on the hellsite known as fandom dot com)

verbal knot
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@pale dock Is that you?

pale dock
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and i can just port the changes i do when the other one comes out

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fandom wiki is still the wiki people are seeing so

pale dock
verbal knot
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As for void... Voidspace isn't around anymore so I've no idea

winged charm
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When has void made changes to the wiki damn

sly narwhal
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Last week 🙃

winged charm
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mf had one free weekend and chose to edit the wiki in that time xd

humble oracle
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making positive changes to the fandom probably isn't a good idea at this point. all it will do is drive clicks, and make the migration harder

pale dock
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oh well i can stop then but how we tell void

verbal knot
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wait that's actually void?

pale dock
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um idk

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both r called void

humble oracle
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I can't really say much on the topic regarding the migration... but the sooner the fandom is irrelevant the better.

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be that misinformation, or otherwise

winged charm
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can the fandom be purged intentionally after the new version release?

sly narwhal
humble oracle
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and 10cc will likely have to fight legally to get it DMCa'd, as fandom have ignored requests before.

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so by all means... make some mistakes when you edit, if you edit 😉

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there is a reason i refuse to make an account and use their services

winged charm
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ngl, i have ublock origin, so i didnt even know fandom was a problem until other people highlighted all the issues and i am sitting here like: damn... i've never had any of these xd

sly narwhal
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but if anyone here wants to actually contribute productively to the cooler GTFO wiki - just shout and you can get access to help spruce up the new place before it becomes public (which will happen Soon)

pale dock
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idk anything about codes so

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i b useless

winged charm
humble oracle
pale dock
humble oracle
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Yes, like hearthstone.

sly narwhal
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but yeah figured I may as well reiterate the Recent Developments just to be on the safe side

(And if anyone wants to edit the new wiki, please feel free to say so)

autumn girder
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fuck fandom ✊

winged charm
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lmao someone used Tgb03 on wiki.gg, well i guess i am not making an account there joeover

winged charm
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wait wtf

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apparently u can reclaim ur account from fandom but that can only be done if u have access to the wiki u edited.. interesting choice...

graceful drift
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Question: what happened with fandom? I haven't heard much about it

pale dock
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we migrating

graceful drift
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Well, I guess my question is why the migration to another site

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😵‍💫

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I don't know much of anything about fandom

pale dock
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cuz fandom sucks butt as in 700 million ads and other shady stuff u can probs check on their wikipedia page

graceful drift
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Ah

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Shall

winged charm
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@sly narwhal can u add "Tgb03" to the gtfo wiki? i managed to get my account

sly narwhal
pale dock
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god i wish there was a weapon that had its trigger in the front and reloaded from the back...

untold shore
limber canopy
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I'm just checking the fandom wiki, dont know if that recent changed was transfered over to wiki.gg but on the R2E1 page there seems to be an error at step 11, it says that if you didn't use the cell to go to the ressource zone you can't bring a cell from before error into there but there is always 1 extra cell before that part

limber canopy
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Another error in the new r5e1 page, it says first error spawns 1 hybrid + 3 smalls when it’s a possibility of smalls being replaced by hybrids (there can also be waves with 2 or 0 hybrids) and i think it’s 5 enemies per wave but I might be wrong about that

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Also it says the third error spawns a snatcher dpecifically on the third wave but isn’t that from opening blood door?

trim grove
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Yes its 5 enemies per wave, and every enemy has the chance to be a hybrid

humble oracle
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Leave them be. The wiki has already long-since been copied over. And errors will stay on fandom.

limber canopy
verbal knot
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I'm pretty sure someone would make sure those errors get fixed up by the time things settle down

regal bluff
limber canopy
trim grove
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i've had 3 before

regal bluff
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I had 2 at best

trim grove
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at best?

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usual is 1 or 0

regal bluff
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Like the highest ones I had

trim grove
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ah

humble oracle
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My point simply is, leave any and all errors as is on the fandom. The worse of a state it is in the better in terms of the war for clicks. 10cc will likely have to fight legally to take the fandom down, so might as well make it get less traffic due to unreliability.

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If you want to contribute to wiki.gg, see Soy and the others above.

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I am not one of the people working on the new wiki, so can't say when it will be open to the public, so just be patient.

regal bluff
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I wish I could help but I don't have that much knowledge

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I could help with rundowns though

limber canopy
cyan coral
regal bluff
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That is completely right

regal bluff
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A new player will never realize what is right or wrong in it

trim grove
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if people want to edit stuff, it doesnt hurt

regal bluff
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Well yes but I'm afraid I'll spread misinformation

sly narwhal
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spread misinformation on the fandom wiki instead (it is always morally correct to spread misinformation there)

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but honestly what's the worst that could happen?

verbal knot
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Um... the Limbus Company Wiki incident?

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The entire wiki distorted...

analog anvil
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wha

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what's the limbus company wiki incident

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goddamn i didn't know gaming communities had so much tea

sly narwhal
regal bluff
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Time to edit R2E1 alarm to sound like the R4E1 one /j

verbal knot
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It would be pretty funny if we simply allowed the sleepers eat up the fandom wiki
maybe later once the wiki.gg one has a planned release date

verbal knot
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later

regal bluff
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Day before we change to wiki gg

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Or something

verbal knot
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If you don't mind me asking @sly narwhal how is the migration going at this point?

sly narwhal
regal bluff
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:O

sly narwhal
regal bluff
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Can I press it? 🥺

sly narwhal
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(you might be best asking soy about exact dates or something idk)

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but anyway if the gtfo fandom wiki takes a massive nosedive in quality, I won't stop you :^)

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also consider editing [[Template:WeaponInfo]] on the fandom wiki and uhh tweaking the maths on it a bit in case you want to significantly mess up the fandom wiki

rough widgetBOT
verbal knot
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maybe not right now

regal bluff
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Time to mess stuff up

regal bluff
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I don't want to do it not before the new wiki will be up

undone compass
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the new wiki will be going live Monday, 7 April 2025 18:00

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gmt

verbal knot
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...Welp, guess we'll have a good weekend then

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noice

analog anvil
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Thank ou

regal bluff
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Should we announce it

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When the new wiki comes up

verbal knot
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It would be really funny if we just let modded eat it up

analog anvil
regal bluff
undone compass
regal bluff
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That's what I was thinking, I think it would be good

undone compass
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Just to gather general opinions

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how would people feel about combining all different security scan types into one page

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currently we have the alarms page, checkpoint page and the corrupt scan page

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I feel like the alarms page can be split, with the alarm part being combined with the horde page and then the bioscan part being combined with checkpoint and corrupt scan

humble oracle
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... why are they separate now?

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they should all have the same page, and a list of the different types

indigo quiver
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At least that was what I planned on doing eventually (TM) when I fleshed out alarms to actually include info on how alarms work (e.g. ramping, roles etc.)

crimson lion
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Based on Ave heat value for that part of the level taking into consideration # of scout wakes an alternative paths

indigo quiver
jolly yarrow
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that would be much quicker to tabulate all that data

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there’s like, two or three hundred chain puzzles

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and 50 chained puzzle types

indigo quiver
sly narwhal
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stupid question - is the Santonian Industries website dead nowadays?

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I noticed the terminal input thingy on it looked a bit broken a couple of weeks ago, and I've recently noticed some 503 errors when trying to access it, so I suspect that it may have been taken out back.

pale dock
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"The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later."

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hum

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i mean maybe its not, fully dead but servers down

sly narwhal
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It's been down for a few days(?) or so maybe (haven't been keeping track), but I noticed that the site itself was a bit broken last month (like the text input was clearly borked), so y'know I wouldn't be surprised if it has been silently retired

pale dock
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:[

humble oracle
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damn, that's more lore lost forever

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good thing a lot of those exclusive logs were on the fandom

verbal knot
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Would anyone on the dev team know about it?

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Or would they have forgotten about it as well

pale dock
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as for if theres lost mediaaa i guess they didnt kno

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i thought all the logs were in the wiki

sly narwhal
graceful drift
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I don't know if this was caught at all, but in r6c2 in zone 124, the mother that is in there wakes up upon the door opening, it is not a sleeping encounter like it says on the page SCburger3

verbal knot
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Are we actually going to do something with the fandom wiki or just leave it to rot?

dark citrus
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Turn it into the misinfo hub peepogrin

humble oracle
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both.

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the more changes made to it, the more traffic it drives away from wikidot, which is bad.
the more reliable it is for good information, is bad.

stark crag
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Hello

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Voidspace is not CryogenicVoid, I am

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I was just informed on status of the wiki, I would not have thought such a large scale migration was taking place since active development has largely concluded

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My edits have been primarily on the E tier pages but also a few unique missions such as R5B3, R6D3, and R7C2

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Those pages had pretty outdated or important missing/misinfo

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For example on R5E1 if you don't know Fog Repellers are only found in Z529 up through the first Error Alarm and use them to clear this zone instead of saving them, the team is likely screwed upon returning for the alarm to Z530 (which was not notated as an alarm before I edited the page)

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I can see in chat history there were some other concerns on R2E1 and R5E1, that was old info I didn't verify through testing at that time but those have been fixed as well. But I can stop editing fandom

verbal knot
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I'll ping Soy

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And get him to let you in to see if the edits are in the new wiki

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@undone compass

limber canopy
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they aren't

verbal knot
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Well might as well get him to see this

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@stark crag You fine with moving your edits to the new wiki?

stark crag
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yeah

verbal knot
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@indigo quiver I believe you were talking about levels and alarms yesterday, would this fall underneath it?

trim grove
# stark crag Voidspace is not CryogenicVoid, I am

yeah idk why people said that you were voidspace. void hasnt been around much at all since last like september and would not be spending his time editing the wiki. also his name would just be voidspace lol

trim grove
stark crag
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I admittedly have a lot of different aliases, pretty much change it site by site

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but if needed I can prove I am the one behind the recent wiki edits before being given access to the newer one

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CryogenicVoid is the alias I use to edit wikis, for the most part

undone compass
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nah its chill, just sent you an invite

stark crag
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sent you a DM

sly narwhal
dusk star
undone compass
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Everyone better be

whole magnet
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deleting a wiki is not an options because fandom is a pos that want ad revenue over consumer choice

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and vandalizing it is not an option either because it will boost SEO and can be easily reverted anyway

sly narwhal
trim grove
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Guys this is the greatest fact of all time

jolly yarrow
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huge if true

verbal knot
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why is the official site button the bucket

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Like genuinely

undone compass
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I was just working with what I already had on the wiki

verbal knot
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Not really
I thought there was just some hidden meaning behind it

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Cause you know

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The bucket

dark citrus
sly narwhal
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There may or may not be subtext behind that

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But I for one appreciate that subtext

verbal knot
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after the wiki gets ironed out would you still stick around @sly narwhal

undone compass
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subtext?

sly narwhal
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🙏

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I shall not elaborate any further.

undone compass
#

This channel is to be used for a collaborative space to discuss about the Official GTFO Wiki.

URL: https://gtfo.wiki.gg/

Wiki Admins:
Point@undone compass
Wiki Rules:
PointSee full rules here: https://gtfo.wiki.gg/wiki/GTFO_Wiki:Rules.
PointPlease be excellent to each other.
PointUse plenty of communication to avoid revert / edit battles.
PointPlease add a small summary to your edits when submitting them.
PointIf you are unsure of anything, please ask. If you would like better/higher quality images or confirming info, please ask a Wiki Admin, we may be able to get it directly from the devs when the time is right.

humble oracle
undone compass
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Oh

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knew id manage to forget to change a link somewhere

sly narwhal
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[[ALT://Rundown 1.0]]

rough widgetBOT
sly narwhal
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woo

vestal crest
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idk if this wiki.gg supports it, but if i type in the title of a page in the search bar it'd be really nice if it actually brought me to the page
(similarly if i write "R1A1" or "r1a1" i'd like it to just redirect to the ALT://R1A1 page)

pale dock
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well- i asked but i got no answer but now i can ask again without feelin bad lol

undone compass
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buttt

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you have to type the pages exact name, including capitals

vestal crest
undone compass
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if you type Weapons youll get taken to the weapons page, if you type weapons you wont

undone compass
vestal crest
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well it kinda does it

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if i am on a page already

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it does it

undone compass
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including the main page?

vestal crest
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yes

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but searching on this page

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here

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it doesn't work

undone compass
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oooooh

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yeah i dont think you can make it autoopen pages

vestal crest
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unfort but fair enough

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(similarly if i write "R1A1" or "r1a1" i'd like it to just redirect to the ALT://R1A1 page)

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what about this

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can page redirects be set up

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idk how these wikis work

undone compass
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oh right

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yeah redirects can be made

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obviously they just havent been made for everything yet

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but some things have them and eventually id like to have them for everything

undone compass
pale dock
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yeh

vestal crest
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ye it's maybe not high on priority list but it'd be very nice

undone compass
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tbh now that the game is not getting anymore updates it might be worth it to replace all the pics like that with new ones

pale dock
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:D

undone compass
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also when did you ask before

pale dock
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uhh on the wiki thing channel that now is closing

undone compass
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oh yeah i see it

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sorry i didnt respond cuz you didnt ping me and ive been slightly comatose the past few days

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well more like weeks

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i probably saw it, meant to respond then completely forgot

pale dock
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it okiii

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no worrie

indigo quiver
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@pale dock Do you have the clean gun images from GeneratedIcons or are you planning on grabbing new ones from ingame?

pale dock
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the adsing images on the wiki n stuff

indigo quiver
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Uh, I would suggest the ones from generated icons

indigo quiver
pale dock
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yes ingame

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:3

indigo quiver
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I'm talking about just like the gun icons

pale dock
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those work perfectly still

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they dont need to be updated

indigo quiver
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Epic

pale dock
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oh god i wish i had a flexible sentry that works nicely on almost every mission!!
the humble burst:

dusk star
undone compass
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Not really

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We have pages for the rundowns themselves but not for any expeditions

dusk star
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Aight

sly narwhal
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TL;DR

  1. Start to 'create an article' for the thing that you want to be a redirect.
  2. Set the article content to just be #REDIRECT [[Target article name here]]
  3. Publish it

For an example, see [[R1A1]].

rough widgetBOT
sly narwhal
#

good bot

sly narwhal
rough widgetBOT
vestal crest
#

ty

sly narwhal
#

also you can now go to rundown articles via [[R1]], [[R2]], [[R7]], etc

sly narwhal
#

also to save time with writing out the longwinded names of expeditions and rundowns, I've created [[Template:R]], which can be used as a shorthand for them.

For example, you can use {{R|1}} to write out ALT://Rundown 1.0, or {{R|5A1}} to get ALT://R5A1, etc.

And to convert it to a link, declare a value for the second parameter - for example, {{R|3|y}} becomes [[ALT://Rundown 3.0]]

See the template page for further info.

See R1A1 for examples of the template in use.

verbal knot
#

thanks

humble oracle
#

Some trivia for https://gtfo.wiki.gg/wiki/Training, this is the only instance where we get to canonically play as our customized self-insert KSO. We know this because the designation given to the EVAL operative is Tau, which is Dauda in our main-rundowns quad, however this operative is white, not black.

#

(i forget the designation number given, iirc it was at the very start spoken and shown in subtitles)

sly narwhal
#

Might need to check which voice lines the training operative uses. It might actually be an alternate version of Woods (from a worldline in which he was designated as Tau instead, probably something like that buried in 000-000-000), seeing as the host plays as Woods by default.

humble oracle
#

i know the datablocks in rundown have a setting for no voice lines, i could have sworn it used that setting... but i could be misremembering

#

ah, it does

#

so yeah, this guy is certifiably unknown.

sly narwhal
#

fair enough

humble oracle
#

for further evidence, Bishop's designation is shown here again as Genesis when the warden sent the quad to kill the Daylight Mission team, which only occurred to our knowledge in the ALT:// Worldline.

#

wait, i've confused myself.

#

give me a moment

humble oracle
humble oracle
#

because bishop was the one that had his records wiped by davies, and woods was the one that shot up the military base.

#

idk why i always confuse the two

#

still, neither is tau. Woods is F (faulty)

fallen vessel
#

Speaking of R4E1

Tanks spawned by this Error Alarm will awaken any Sleepers they come into physical contact with while attempting to reach prisoners.
Is this accurate? I was under the impression that the tanks behave as any other, waking up sleepers if it breaks a door or screams.

vestal crest
#

it behaves just like any other enemy
that said
enemies don't wake up from being touched by awake enemies, or by doors breaking*

#

*depending on level generation, an enemy can scream in a room 3 away from player when they break down a door towards a player (this is probably wrong then, and it's the doorbreak that can sometimes alert? though i believe the entire room would wake which doesn't track idt?)

fallen vessel
#

I'll edit that line then

grizzled crater
verbal knot
#

It's really close tho right

grizzled crater
#

tru has the exact funnies, but it isnt that close. Its just blocked in a ton of tiles

#

and iirc its only towards extraction or smth like that

#

@indigo quiver

fallen vessel
#

we do love our jank™️ mechanics

verbal knot
#

God the new layout for discord really faqing sucks

vestal crest
#

i have broken down doors and sleepers within 5 meters of the door to the newly opened room haven't woken up so

#

when and how can they wake from door break

#

oh nvm i should read

high pilot
verbal knot
#

Oh right yeah
That was the time I asked about the shotgun sentry stealth

sly narwhal
rough widgetBOT
humble oracle
#

lemme find out rq

#

because i could probably check that

stark crag
#

Just updated the "Strategy" section on the R2E1 page to contain more details on what was already present there

#

could someone have a look, and also, would this be appropriate to have higher up on the page, similar to the On Spawn section on R5E1 for more visibility?

sly narwhal
stark crag
#

alright, will do. In the same swoop I'll also fix the templates to use Sb

#

thank you

stark crag
# fallen vessel I'll edit that line then

also another thank you for this. Having precise, accurate knowledge on that tidbit is going to help at least 2 groups I know that reference wiki that haven't joined this server, and I know that was a question that was asked, why the Tank would be in tow with others even if nobody had fired a shot yet

humble oracle
#

interestingly enough though, the eval says four strikers is too much for a single KSO to handle. (without ammunition)

#

just shows how cracked our quad is, i guess. (r7c3)

stark crag
#

oh yeah, lore question that could be added as trivia: is there any reference such as a Log describing "Crib" being where the Neonate research is performed in the Complex? Or is this just a symbolic mission name as most missions are

humble oracle
stark crag
#

R2E1

humble oracle
#

ah, i get it.

stark crag
#

I ask because R4A3 is Onwards and R4E1 is Downwards, and both are referenced as part of the Santonian Mining Company slogan, and we do have citations for that in 2 logs

humble oracle
#

it is as if we are stealing the neonate (baby) from its storage unit (crib)
Image is same type of machine but a different expedition.

#

the r2e1 neonate is the one we refine for the data stored on (in?) it in rundown 3.

stark crag
#

Yep, exactly

#

Crib is a perfect name for R2E1 because prisoners are quite literally grabbing the Neonate from where it sleeps, like snatching a baby from the crib

humble oracle
#

that sounds like the intention, yeah.

#

in terms of logs, we know the nonatal units are made by nyxos [asset: Nyxos_HSU_NN3_unit, 3602/15000] which is odd, as you'd think hydrostasis technology would be a very deeply kept secret by kvoac, especially after the red alpha debacle.

#

in terms of specific locations, not really. there are a bunch of these set ups scattered in labs environments. the r4 tank room even has a couple neonatal HSUs.

#

the only place i could think of to be the place in terms of RISE and neonatal units, is r7d1

stark crag
#

Makes sense, given what we specifically do during R7D1 as the primary objective

humble oracle
#

R7D1 was the last mission the OG squad completed for the warden, replacing the Conduit schaeffer piped' in R6DX. R7D2 has him cutting the brakes of our freight lift on the way to what was supposed to be our next expedition, and you probably know how that song and dance goes.

#

we put the memory stick into the BIOCOM mainframe, then restart the system to cut the warden out for good (r7e1), leaving only schaeffer in charge of the original quad.

humble oracle
sly narwhal
#

Looks like gathering "ingredients" to grow a new neonate to stick into a HSU

humble oracle
#

what does, r7d1?

sly narwhal
#

D2

humble oracle
#

the neonate from d1 was already fully grown--you see it just before you leave to extraction.

sly narwhal
#

Yeah, and D2 mentions new seeds

#

prolly supposed to be a neonate raw material bank heist or something

#

and then Schaeffer happened

humble oracle
#

god damn it my discord crashed and i lost my message

sly narwhal
#

and thus the intended location of R7D2 remains a mystery 🙏

humble oracle
#

essentially, the warden used the experimental GLP-2 canisters we collected earlier in rundown 7 (and whatever else), to speed up the process from a couple weeks to seconds. according to the local biologist @nocturne wave that is physically completely impossible...

stark crag
#

If it mentions seeds, it sounds like it would be a Gardens level, like R7D1. (But that's speculative of course)

humble oracle
#

thats not what it means.

#

RISE doesn't use clones, verbatim from logs.

#

RISE uses existing genetic material (seeds)

#

lemme get the log

sly narwhal
#

And they are fucking heavy (according to the intercepted communications)

humble oracle
#

**Mr. Giraud,

I am concerned that the push for faster growth is just making the seeds more unstable even if they do survive to maturity. We are iterating quickly and the value of accelerating to adulthood is clear – but our process is flawed. The seeds are not adults simply because the cells reach senescence. That state is reached artificially and only accounts for the cellular maturity of the seed. They are juveniles in all but physical form. They still need time for their brains to understand the physiology that has so rapidly developed around it. It needs space, and a highly structured environment to absorb and comprehend essential survival data. Mere sentience is not a resilient enough foundation for us to build on.

We need existing reason. We need naturally driven purpose. We need an organically evolved decision tree forged from spontaneous stimulation. We need fundamental instinct. We need the id. These elements are the foundations on which we build, and that comes from experience that the seed can only gain through time. We can sharpen the curve with PRDMs and good chem but there is a natural element at work that will not be compromised just because we are motivated. We must deliver a safe, reliable, functional product and not just check the boxes you set for us. Rise can and will work, but we need to reevaluate our requirements.

Specifically:
Do we really need the Seed to reach maturity in 60 days?
Do we really need to ensure the Seed can process an entry on the stack rather than focusing on unsupervised sustainability?
I believe the answer to both of these requirements is no, and they should be reevaluated. We are so focused on the drive to stock Legion independently, that we are missing the quality control needed to maintain the high standard we have already set with our reformatted operatives. When are you returning to Garganta? I would like to discuss this with you in person if possible.

Angela Klein A106
Behavioral Science, Legion**

#

**D-Lock Block: unauthorized access… logging
WRDN: override
ACCESS -BIOCOM -29$525GVTHR2%456FS
Instantiating BIOCOM-net(CLI)...
ready:_
authorized…
connected…
\Root?_
\Root\RETURN query “rise” -root -tree -int_server.1024_ciph.tier5 -all

0BC451A3EF #0255 - “... are not surprises when we get down there…”
24D077E29B #1606 - “... the spectral analyzer is eventually going to speed up…”
A2A223BTRE #0422 - “... should come as no surprise that there are several…” - flagged
0BD121CDA2 #5843 - “... going to avoid crises like this in the future we need…”
104366A2A7 #0093 - “... details on the Rise project will be sent to you through D-Lock…” - flagged
0EA33D16E2 #1604 - “... can only theorize as the nature of the material, but best guess…”
33B606C8EB #3021 - “... need to accelerate the growth of the Rise embryos if we are to…” - flagged
25D078D11C #1606 - “... applaud your enterprise, but this is not the time or place to be…”
AAD223BC80 #1002 - “... can complete the Rise project with your help. Imagine the possibilities if…” - flagged
B6A108AC43 #4913 - “... are not clones. RISE uses existing genetic material, but the resulting…” - flagged
134A6B31DE #0326 - “... even the KSO was surprised by the ferocity of the attack. We managed to…”
C48AD7B203 #1984 - “... going to require additional HSUs for Rise. Lockwood has been snooping…” - flagged
…more**

sly narwhal
#

huh

stark crag
#

no wonder I thought otherwise-- I don't have these logs yet

humble oracle
#

for a basis of the lore, you can always check out the "for dummies" docs in the pins of #gtfo-lore

stark crag
#

(I read logs as I find them)

humble oracle
#

it doesn't have gameplay spoilers

sly narwhal
#

valid

humble oracle
humble oracle
#

<@&408548765599793173> \

indigo quiver
pale dock
#

i was wondeing about the spike of notifications i had

humble oracle
#

also, what happens to the fandom now?

pale dock
#

it dies

#

alone in a ditch

humble oracle
#

but how does it die?

#

it still says "official wiki" on the front page

pale dock
#

it doesnt it now says "fandom wiki"

#

i checkeds

#

i wouldve made the fact that we changed wikis a little more obvious than a small text u can very easily miss on the front page, like a template over some pages but

#

oh well

humble oracle
#

when was this changed? it still said official this morning

pale dock
#

uhh this mornin

#

like, 6 hours ago or 5

jolly yarrow
#

point is, we’re going to be maintaining wiki.gg now

sly narwhal
#

anywho following on from @verbal knot said in #general message - putting tech support/bug stuff in the wiki. I'm in favour of it, but I'd suggest putting it in its own namespace rather than the Main namespace (where all the articles are).

Granted, only problem is working out what namespace to use. Help: and Support: already exist (for unrelated purposes), and it would be best to not clutter them with 'what to do when game not working' articles. I'd suggest Tech Support: or something, unless anyone has any better ideas for a namespace name.

Support Wiki

All pages on wikis are grouped into collections called namespaces. These namespaces differ in their purpose and function.
All namespaces (except the main/article namespace) are prefixed by a word and a colon.

pale dock
#

if one rlly wants a bug page first idk what other page would redirect to it, and second i guess it should be something more like "common issues"

#

or "common bugs"

#

not just "bugs"

sly narwhal
#

(nah, not talking about redirects here, talking about organisation stuff)

dusk star
indigo quiver
#

<@&638943713367687168> Could you pretty please add [[Mechanics]] to the Content part of the side panel - the page itself is still a bit rudimentary but it will serve as the onboarding place for the gameplay mechanics focused pages

Official GTFO Wiki

navigation
mainpage|mainpage-description
portal-url|portal
recentchanges-url|recentchanges
randompage-url|randompage
noticeboard-url|noticeboard
https://gtfo.wiki.gg/wiki/To-Do | To-Do
https://support.wiki.gg/ | Wiki.gg Help wiki
Content
How to play|How to play
Weapons|Weapons
Tools|Tools
Characters|Characters
Enemies|Enemies
Consumables|Consuma...

rough widgetBOT
indigo quiver
#

Oh and also can you pretty please capitalize Noticeboard (I have no idea why the others do so automatically but that one does not)

verbal knot
verbal knot
#

I suppose just a normal Main: would also work, but yeah
Would like some recommendations before I go on and make a fool of myself
Tech Supprt: would also be nice
Or just Bug Wiki:

indigo quiver
verbal knot
#

Ok

dark citrus
#

@verbal knot honestly, i think the Tech Support Page should Just be a Gallery for whacky Bugs that can be experienced, Noone goes to the Wiki for technical help

sly narwhal
# dark citrus <@429598493460660225> honestly, i think the Tech Support Page should Just be a G...

Well, nobody goes to the wiki for technical help because there currently isn't any technical help on the wiki.

However, I can see the utility in having common issues (and workarounds) documented on the wiki, so, if John Rando is encountering an issue, they can look up an answer on the regular internet rather than needing to join this server and either try finding the solution buried in here or repeat the same question that everyone's asked already.

#

After all, I'd wager that there's a decently-sized casual contingent of the playerbase who probably feel a bit intimidated by the very large discord server (or are just playing in their own premade squads and thus don't think there is a reason to join this server), so this could be very useful for them.

dark citrus
#

I See your Point. Personally i am Not someone who even uses Wikies a Lot so i cant speak for all, but i feel Like more people would Look Up a Guide on YouTube or Something similar

sly narwhal
#

Well, most people just care about having A Guide, no matter where it's from, as long as it appears in their search results.

And the wiki is a perfect platform for that.

verbal knot
#

Either way, it's about time for me to start on a bug wiki before I inevitably move on and whoever else remains needs to deal with the spagetti of this game

#

It really was just a question of whether I do it here in the discord or on some form of wiki

sly narwhal
#

Putting it in the wiki is probably the best option, as it'll be more widely available/easy to reference.

#

and also if people look it up online, they'll get the search results for it from the new wiki, with the old wiki nowhere to be found

dark citrus
#

It Could be added, but should be lower priority

verbal knot
#

One final question: should i include the funny and very fringe bugs that could happen to someone in the game

#

for instance ||doorbug||

#

well that's not very fringe and it's more of an exploit

sly narwhal
sly narwhal
dusk star
dark citrus
verbal knot
#

wut is that

dark citrus
#

50% of MM Players get it

#

Crazy

verbal knot
#

...

dark citrus
dusk star
sly narwhal
undone compass
#

maybe not but id rather just be subtle for now

#

sidebar updated

indigo quiver
jolly yarrow
#

would it be too much trouble to private/deactivate fandom?

#

i’m not understanding what the big deal about them was other than why many moved

trim grove
#

tldr fandom are assholes and 10CC would have to go into legal shit to get it taken down

verbal knot
#

I don't believe you can deactivate it without legal action

jolly yarrow
#

that’s bizarrely frustrating

trim grove
#

fandom moment

jolly yarrow
#

it’s a good thing our wiki is called gtfo

indigo quiver
#

Re: documenting bugs on the wiki. It is worth mentioning that some pages such as [[Enemy Attacks]], [[Piercing]], [[Reload]] and [[Snatcher]] already have Bugs sections.

Perhaps the bugs page should just links to these sections for these bugs?

indigo quiver
stark crag
#

I agree with this; the more accessible it is to reach the nexus and vice versa, the better it will be for people to encounter at least one, go looking for it through keywords or that specific enemy/mechanic page to find validation on what bug/solution they wanted and more

indigo quiver
#

Yuh, we can also just make the Bugs section headings link to the page

verbal knot
#

I'll try my best to do the linking first so that stuff of the bugs that already exist on their seperate pages can stay there
that way if other people start adding onto it we won't get dupes of things

indigo quiver
#

At least for pages with a Bugs section, it is possible to just search Bugs on the wiki and it'll give you all the pages with such a section

verbal knot
#

...Also, um... How the hell do i classify spitter bug?

indigo quiver
#

As in spitter audio bug?

verbal knot
#

It's not really under spitters is it

#

Ye

indigo quiver
#

I think just audio bug, and then say spitters are the most common cause

verbal knot
#

kk

#

also eventually i will start asking about the immense backlog of bugs that I don't know about if no one writes about them before I do

#

So um yeah
That'll be fun

undone compass
#

10cc legal are looking into whether it would be worth pursuing

#

but thats all i can say for now

dusk star
sly narwhal
dusk star
#

Couldn’t expect more from a company that accepts adult ads honestly

verbal knot
#

how do you make a spoiler thing on the wiki?

sly narwhal
#

You can use [[Template:Spoiler]] if you want something that just works

rough widgetBOT
verbal knot
#

Thanks

sly narwhal
# verbal knot Thanks

Or if you want the thingy used on [[Dealing Damage]] etc, it's like this:

<div class="mw-collapsible mw-collapsed" data-expandtext="Label text for the thing that shows the spoilers">
These words are to the left of the show spoilers label thingy
<div class="mw-collapsible-content">
Wow check out these epic spoilers!
</div></div>

gonna go turn that into a template brb

rough widgetBOT
sly narwhal
rough widgetBOT
sly narwhal
#

welp, looks like the onboarding channel is no more.

winged charm
#

I do wanna note something: fandom may or may not have the legal right to keep certain stuff on the website as not everything in the wiki is intellectually owned by 10C, for example images of game art, characters... Maybe 10C can argue for their removal. But the information itself from the game such as listing all enemies in text with no screenshots would be hard to remove as it kinda falls under free use.

pale dock
#

r8a2 is a funny secondary.- should we add a link to see the password? like a link to andocas site?

trim grove
#

yes

pale dock
#

i have nothin to do so im just clikin "random page" until i get somewhere that needs an edit

rocky wolf
#

doin god's work slendi

undone compass
#

I'm in the process of making a google sheet with all the wiki pages which I believe need updating

undone compass
#

heres the link, not much on there for now but i intend to add to it

limber canopy
stark crag
#

Let me handle R5C1 in the morning, was just on that level so it’s fresh in my mind + I want to go back there to document a few things

limber canopy
stark crag
#

Still have unsaved changes for R5D2, R7C2, R7D1, R6D3

limber canopy
#

ima start doing R6 strat sections next week since i'm finally done with R5E1

stark crag
#

Oh I was actually the one who overhauled R5E1 as well, since two alarm doors weren’t marked as such and the combat tip was slightly vague on what it did to 541 alarm

#

Had to test a few times to be sure it wasn’t bc I was in debug and it loaded things improperly

limber canopy
dark citrus
#

changed to include that dodging requires you to not have Sprint on toggle for a dodge https://gtfo.wiki.gg/wiki/Dodge

Official GTFO Wiki

As long as you don't have Sprint set on toggle in the game settings, It is possible to perform a dodge in GTFO by tapping your sprint button (usually shift) and pressing a direction. It will move you a short distance in that direction, which can allow a prisoner to get out of the way of an incoming attack.
Performing a dodge in combat will consu...

#

i guess i am the only Toggle player who noticed that i straight up cant dodge shrugging

verbal knot
#

Really?

cyan coral
#

yea

#

been known for a while but it's rare for it to get brought up

verbal knot
#

I swear when I had controller spirit on toggle it worked

#

when I had to change directions rapidly

#

It just immediately dodged

trim grove
#

toggle sprint is criminal

dusk star
verbal knot
#

On controller it's hell though

dusk star
#

It does also make Q Strat to just press Q instead of holding it

trim grove
#

i literally only use comms for q2 tech

dusk star
#

Lol

pale dock
#

i'm also in the process of takin new screenshots of the mines, sentries and well tools in general

undone compass
#

Slay

pale dock
#

ok :3 i will stab u!

sly narwhal
#

Stupid idea for a long-term stretch goal which will probably never happen - could try looking into the DataMaps extension, and possibly use it for annotating the expedition maps (so they might be a bit more usable at a glance)?

Support Wiki

The DataMaps extension lets you display interactive maps using Leaflet without additional services.
The maps can feature:
circular markers, pin markers, or markers with custom icons;
rich marker details panes with Wikitext titles, descriptions, an article link button and an image;
an optional coordinate...

#

Could probably start simple with basic details like which zones are where, so the user doesn't have to zoom in to the map to read it.

Maybe also details about security doors (class, type, needs key, bloody, error, checkpoint?) and possibly locations of important things with fixed locations (objectives, disinfection stations, maybe notable enemy encounters (like R3B2 Mother arena room)?).

limber canopy
#

would like to try but i'd need an example to base how i do it off of

sly narwhal
trim grove
#

Can even get maps of dimensions that usually dont allow you to see the map

limber canopy
trim grove
#

If you guys need info like that for levels, ask RandomKenny

#

He has more info for this game than you can think of

sly narwhal
undone compass
undone compass
sly narwhal
sly narwhal
jolly yarrow
#

wtf you can’t dodge with toggle sprint

jolly yarrow
pale dock
#

should thee strat parts of a level by with numbers?

#

or should it just be bullet points?

undone compass
#

Is the strategy sequential?

#

Like do you have to do the first part before doing the second part?

#

If not then yeah I think bullet points would be better

pale dock
#

i mean its usually like a little guide in order of sequence of the parts of the level

#

like r3c1 in this case the first IV, then the fog zone, then the Vs, the resource zone...

undone compass
#

Oh right

#

Then yeah numbered is probably the way to go

trim grove
limber canopy
pale dock
#

well yeah cuz r1c1 cant rlly be done in an order, in wave 3 u do the exact same thing kmsdkm

#

but idk i feel like theres gotta be a pattern

#

but maybe thats just my brain tellin me that and theres no need

jolly yarrow
#

being consistent is important

undone compass
#

yeah

limber canopy
undone compass
#

wish the wiki was consistant sometimes

#

alas

#

also omg guys the new wiki is finally visible when you search gtfo wiki

#

its on the second page but still

jolly yarrow
#

some searches i’ve done it was the second one underneath the old wiki

dark citrus
#

chat i dont see it on the first page

undone compass
#

yeah idk what wizardry Amor is doing but i wish i could also do it

jolly yarrow
undone compass
#

oh i see

#

that makes sense

jolly yarrow
#

some pages i have no hope of finding just by searching the name

humble oracle
sly narwhal
#

anywho, I have also submitted a thing to request getting the (new) GTFO Wiki added to IndieWikiBuddy, which should help out a little bit with avoiding the other place (at least, once they notice the request)

humble oracle
#

oh, has

#

disregard

limber canopy
#

basically for my strategy sections they've been formatted like so:
1- bullet points for notable things when choosing equipment/ during the expedition, such as tools not being very useful or there being a lack of a certain type of resource

2- step by step instructions on what to do, a lot more detailed on easier parts of the gameplay loop if it's on A1 missions; see R1A1
2.1- bullet points for how the alarm should be set up (which doors to close if you funnel if it's the case)
2.2- if it's optional, is it worth it?

if there's optional objectives I separate each part individually like the objectives section, if there's PE possible, say the order to do it, could be expanded upon though (check R4D2 for an example)

sly narwhal
#

re the strategy sections in general, I have one suggestion with the formatting - try breaking things down a little bit more.

If you're putting multiple sentences into a single bullet point, you may wish to consider turning the additional sentences into sub-points. This should make it a bit easier for the reader to digest the information given.

limber canopy
#

yeah i'm just new with all that stuff, noticed that was getting done when looking at the edits done to the strategy sections i made

pale dock
#

i think if we can avoid we should avoid linking the og rundowns

#

first their pages are massively unfinished, and second it rlly doesnt add anything, theres no reason to do so

#

i noticed they changed the Destination hyperlink to- instead of the ALTR6- to the OG r6, and it just doesnt look good when u enter the page

#

should i change it back

sly narwhal
#

And the original 6.0 was added before 7.0 (which also features the Destination) - and ALT 6 was added a rather long time after 7.0

verbal knot
#

I'm just worried someone would click into the wiki and read up on the wrong info if you put them side by side

sly narwhal
pale dock
#

im not wanting to link the wrong rundown to purposefully spread misinfo, but like word it to link it to the alt rundown like it was before

#

worded in a way that links to the updated alt page by saying it go either re-introduced or it appears for the first time

sly narwhal
sly narwhal
humble oracle
#

honestly, it is really annoying the game doesn't explain the differences between the ALT:// and OG worldlines. somebody should front-page that shit.

#

someone going from ALT://R6 to OGR7 and then to the merged R8 is going to be SO confused.

pale dock
#

its on each individual rundown page and on the rundown page

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think its just not in the r8 one

humble oracle
pale dock
#

each rundown says "this is a re-release of rundown X"

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and then the actual rundown page explains i think

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like the concept page- idk what to call it

humble oracle
#

well yeah, but the story is different. schaeffer being buddy buddy with the warden to suddenly all-out-war.

#

its more than a re-release.

pale dock
humble oracle
#

i mean, it is for gameplay, but the story is diff.

pale dock
#

a rerelease, remake, redux, remaster- idk

#

theres just a lot of words for it

sly narwhal
#

They're alternate versions of the original rundowns.

The original rundowns are lost to time - but these alternate versions can be accessed.

humble oracle
#

i'd think a re-release would be the same as the original, no?
a remake, like re-2 is different in some ways because it was remade

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even the basic levels are slightly different.

#

10cc couldn't copy paste the rundowns because the engine changed over the years.

#

they had to remake them from scrach using new seeds/level gen

#

they tried to make them as close to the originals as possible but there are some differences.

#

and fuck it, they threw snatchers into r5 for some reason

#

those didn't even exist then

pale dock
#

they did that with other enemies too

#

but then should i change each rundown and reword it to call it... alternate version?

humble oracle
#

but thats just me

#

(when they first announced them, i mean)

sly narwhal
pale dock
#

oh on the lore channel on pinned i think

#

but well i just dont know the differences between the other versions of the word remake cuz english is not my first language so, im not sure

#

of what to change "re-release" with

sly narwhal
pale dock
#

oke ill just, continue writin the plot

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cuz thats why i noticed everything in the first place lol

#

trying to link the mwp

undone compass
#

Wait

#

Ok nvm continue

#

Had to check who was arguing what again

pale dock
#

me :3

undone compass
#

I partially agree with catgirl, in the case of when something is originally released, it should link to the og rundown

#

But it should also mention when something was re-introduced

sly narwhal
#

(if it was re-introduced)

undone compass
#

And on the og rundown pages it should be very clear and immediately obvious that that page is about something which can no longer be accessed within the official game

undone compass
#

But in the case of the dimension

sly narwhal
undone compass
#

You say it wasn’t reintroduced because it was in R7 and that rundown never got removed

pale dock
#

cuz they look like the old alt pages that were like bad

undone compass
#

And honestly now that I’m saying it I no longer think what I was gonna say

sly narwhal
#

Reintroduction implies removal from the game

undone compass
#

So nvm

undone compass
undone compass
# undone compass So nvm

The only reason to say it was reintroduced would be to specifically say that the version in R6 was reintroduced but that’s something that could go on a rundown page and not the dimension page itself

#

Actually that could go on the dimension page itself since alt R6 has different lore to og R6

#

Eh whatever I don’t know enough about the lore to say either way rn

undone compass
undone compass
#

Images are more likely to get people attention than text alone

humble oracle
undone compass
#

are the times when we go to the dimension in Alt R6 different to the times we go into Og R6

humble oracle
#

that's more of a gameplay thing. i am unsure.

#

should be once in a1... once in b1... three times? in c1, once in d1... once in ax, once in cx.

sly narwhal
#

The real question is whether or not anyone at 10C knows 🙃

humble oracle
#

that teases the kraken

#

i don't even remember what r6b2 is,
c2 you don't go, c3 you don't go, d2 you don't go, d3 you don't go, and the d4 warps are to different earths

#

bx you don't go because that one has schaeffer's den.

pale dock
humble oracle
#

so it would be 3 on c1, no?

pale dock
#

oh sorry

#

yes

#

my b

humble oracle
#

a1 is... the valley and the cave,

undone compass
#

ok but

#

is there a difference lore-wise when we go to the dimension in R6 and Alt R6

humble oracle
#

c1 is caves (unrelated to a1)

humble oracle
sly narwhal
#

also, didn't OG R6 have BX/CX/DX instead of AX/BX/CX, just to confuse everyone further

undone compass
#

since the Alt rundowns are a different "timeline" or whatever

humble oracle
#

they aren't modified.

dusk star
humble oracle
#

it was bx, cx, and dx

rocky wolf
#

not than i think anyone would've noticed it but

humble oracle
#

b1 is free roam

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d1 is kraken

pale dock
#

b1 my beloved

rocky wolf
#

they forgot to destroy the extension levels when reselecting a rundown so if you reentered rundown 6 multiple times then the icons would stack multiple times

dusk star
humble oracle
#

ax/bx is the surface of alpha three

undone compass
#

Ok let me rephrase, do the times we go to the dimension in Alt R6 have new lore implications or whatever compared to when we went in Og R6

humble oracle
#

cx/dx is the underground of alpha three

humble oracle
#

it might not be

sly narwhal
humble oracle
#

the tiles are all identical

undone compass
rocky wolf
sly narwhal
#

anyway

rocky wolf
#

unless you mean without using the extension box in which case yeah maybe lol

humble oracle
rocky wolf
#

yeah, if you still use the extension box in current version it still looks totally fine like that

sly narwhal
#

(does look a bit scuffed and shoehorned in ngl)

rocky wolf
#

eh i disagree but fair ig

#

honestly, they probably did it more for aligning the levels than anything else

#

(demoting the levels i mean)

sly narwhal
#

anywho back to the main topic at hand

#

destination lore combined with alternate lore weird

humble oracle
#

different planet in a different universe.

#

time flows 85x slower

pale dock
#

back to another topic
should the plot of r6 be divided on A BCD and X tiers, or include the X levels into each tier

#

cuz they follow a different plotline

humble oracle
#

(relative to our own universe)

pale dock
#

kinda

sly narwhal
#

A/B/C/D1 are probably the 'main plotline' for R6

humble oracle
sly narwhal
#

A/B/CX are probably intended as a plotline too

vestal crest
#

my understanding, though it might be wrong
is that A1-D1 is one team
and AX-CX is the other team

humble oracle
#

the extension stuff happens after the main rundown is already completed.

pale dock
#

the thing with ax and cx is that they kinda deal with another objective plotline [with the number levels being experimenting with the MWP and company, the X levels being finding some alpha location]

sly narwhal
#

yeah so may as well put the X levels in their own section after the others

pale dock
#

okee

limber canopy
pale dock
#

is it weird?

#

i mean d4 is a weird level

#

i think segmenting it like so its actually better

vestal crest
#

i think the 6d4 page would benefit from a few short sentences explaining what is being described below in the objective section

limber canopy
#

i haven't played it yet and i'm hyper confused looking at the wiki

#

like it says you get teleported to another dimension after picking up data cubes but never says you come back?

pale dock
#

yeah

#

yeah

#

exactly lol

#

only the last one. i can fix that real quick

limber canopy
#

oh wait do you just repeatedly get tped back to the start but enemies be different?

vestal crest
#

yeah kinda

pale dock
#

thats where the name comes from yeah

#

like the wiki says cryptomnesia is repeating the same thing again but slightly different

limber canopy
#

tbh i didn't actually read the part at the top that makes a bit more sense now

pale dock
#

from r6 to r7 ur gonna see very funky objective types

#

specially more on r8 sort of

#

i think d4 is about the peak of funky

limber canopy
#

the wording specifically for the surge section is very weird though, could be changed

limber canopy
pale dock
#

dataminng? idk

#

whats weird bout the surge? the technicality?

jolly yarrow
#

d4 is one of my favorite levels

pale dock
#

im worried by how much they are writing

vestal crest
#

d4 is so good and then they decided to have spitter dim

pale dock
vestal crest
#

FR

limber canopy
# pale dock whats weird bout the surge? the technicality?

how the order of stuff is written, like it could be a simple
1- doors to zones 415/419 have been unlocked

  • (optional) head into 419 for a disinfect station
    2- go into zone 415 [Error alarm] and obtain a cell
  • error details
    3- plug the power cell in a gen (idk how that's written normally) and enter zone 417
    4- enter zone 418 and extract

but instead it's a weird bullet point stack shuffling things all around the section

also for the ressources i'm just talking about how there would be multiple amounts per zone, but they have the same zone numbers (idk if it's different amounts or not)

vestal crest
#

should have been shadow dim instead of spitter dim

jolly yarrow
#

i can peak at the datablocks later if u need resources

pale dock
limber canopy
pale dock
#

ohhhh

#

ohh well it could be done same as the overview

#

dividin the table into each individual dimension

#

does this read a little better?

jolly yarrow
#

i think that’s fine

pale dock
#

oki ill save it for now

#

i also updated all the gun images yayyy

#

what a day

jolly yarrow
#

i would say “the door” vs just door but it doesn’t super matter

pale dock
#

for the r8 page, should it be by tiers or by halfs

#

cuz the halves follow sort of a specific storyline while the tiers kinda mix in sloppily

limber canopy
#

I'd say halved since the next expedition from A1 is B1, since A2 would be locked

pale dock
#

for some reason the E isnt showing when i click save?

#

am i doing something wrong

zealous bay
#

Clearly a formating problem, add an extra E

pale dock
#

where

undone compass
#

Maybe try adding a | after r8e1

zealous bay
pale dock
undone compass
#

Hrm

urban olive
#

nah wouldn't need it

undone compass
#

I’ve never used that template so idk what’s wrong with it to be honest

urban olive
#

you wouldn't need another "and"

pale dock
#

noes the eother pages dont have this issue either

#

idk

#

im gonna leave it like so for now

urban olive
#

did you reload the game?

#

ohhh i see

undone compass
pale dock
#

yeah typing it on the search bar gets me there

#

if its a redirect it should work too i think

undone compass
#

Hrm

#

Odd

#

I have no idea what’s causing that then

limber canopy
undone compass
#

I think

#

whatever template youre using

#

just maxes out at 5 links

pale dock
#

could be since no rundown has 5 of a tier

undone compass
#

yeah

#

no matter what i put into it it wont allow more than 5 things

#

we may just have to manually type it out lol

humble oracle
pale dock
#

but we are not fixing the ogr6 page, are we?

humble oracle
#

No, but I thought I'd jump in on that thought.

pale dock
#

ksmdkm i forgot about it but thank u

undone compass
pale dock
#

ayoooo

#

thank u

undone compass
#

np gamer

limber canopy
#

in R6D1:
''Enter Zone 147 and collect the first Data Cube. This will transport the team to the Alpha Destination and trigger a survival sequence where the team must fend off small waves of Flyers for 60 seconds before they return.''
the ''Alpha Destination''? should it not just be ''Destination''?

pale dock
#

yis in fact

#

Alpha is used for designated zones on destination

limber canopy
#

yeah that's what i thought, also that's R6C1 not D1 i just noticed whoops

#

ima finish that page tomorrow, the R6 incursion of strategy sections continues

dark citrus
pale dock
#

how bouttt we mix the Infection page with the Infectious fog page

#

just making the second a redirect instead

stark crag
#

I can agree with that

dark citrus
cyan coral
#

Infection as in the mechanic...

zealous bay
cyan coral
#

it's not as good as Ted the Mechanic but yes my favourite little troublemaker it is a mechanic

pale dock
#

with the infection fog page

dark citrus
#

Speaking Of, i think it would be good to add Link to the infection Page on the syringe pages

pale dock
#

thing is that both the infectious fog/infection pages are pretty short

#

idk how to like expand them

verbal knot
#

Is there like a general game mechanics page somewhere

#

That you can just merge both of them into

#

I mean it's kind of already in that category

pale dock
#

theres a main Mechanics page but its more of a hub

#

it redirects to everything else

pale dock
#

no yeah think i like this better than havin both pages

verbal knot
sly narwhal
#

anyway I sorta procrastinated on it but I've cleaned up [[Template:Deprecated]] and now all the removed rundown pages are visibly deprecated.

rough widgetBOT
sly narwhal
pale dock
#

thank uu!!!

undone compass
#

yahoo

dusk star
sly narwhal
rough widgetBOT
dusk star
sly narwhal
dusk star
#

Sorry I had to

#

But I’m too dumb to understand this

sly narwhal
rough widgetBOT
dusk star
#

What

#

The

#

Fuck