#gtfo-spoiler-chat
1 messages · Page 4 of 1
But that's not damage
That's how much shit it can hit
Damage on any single enemy is unchanged afaik
Ah yeah, I suppose it is misleading to call damage
What’s like a good term to gauge the changes to mines
Increased “penetration”?
109775242203830142
still not the right one 👍
Placeholders for things that're supposed to spawn but aren't for some reason
Just ignore them
kk thanks
Surprise mechanic. Gotta pay to find out the surprise 
wtf
Will a choke mod shot to the back of the head kill a charger scout?
chargers have no head multiplier
and no
instead spam 3 shots into the charger scout from the front
or 2 into the back
the choke mod shoots so fast you'll be able to burst it before it go woooo
You were wrong. He did it
yeah it does 30.something something
the only error its from the player

unless client
then you just living normal gtfo live
What's the secret for the HSU room in D1? we just got there
It's 2 to the front and 1 to the back
it's inconsistent though
But considering the shotgun bug itd be safer that way you stated
so one extra shot just to be sure
Ye
one extra bullet isn't that bad anyway
Idk the shotgun bug was very visible before the first patch in my experience
Shooting a shooter point blank and it survives a pump shotgun shot with a hole in its torso
shooter moment


I want to eat corn and cri too
Bread

the one that you put the baby in?
Ye. It's pretty simple from what we can tell, but as soon as we started our host crashed. Couldn't find the first terminal that it called for
ok so
You enter a command on the terminal it tells you to
But make sure someone stays by the main terminal
you have to find and note down the terminal numbers
the terminals from the pool will be in the room to your left and right, as well as the terminals in the same room
Yes. That's why I said it seems pretty simple. The command called for a 285 and I'm running around trying to find it while we wait for the game to select a new host
Ah okay
so you will have to clear out the adjacent rooms to note down terminal numbers too
or just pray the game only picks the terminal in the center room
Bet
the game may or may not pick the same terminal more than once so
I got the same terminal in the center room 3 times on my run
yeah the terminal just boils down to rng
if it requires you to run far from the center have 2 people push the term and another 2 guard the main term for confirmation
Yeah entering the verification command on the terminal it tells you to will start a 15 second timer to enter a confirm command on the main terminal
Is it possible for the game to just be fucked and not select a new host?
question, since ive done d2, but e1 isn't unlocked, i did some digging
apparently i need to help others to do d2 to unlock e1, but how many times?
i've helped 2 friends on 2 different runs, even tho i didn't extract myself cuz i drop dead before the end
e1 is not unlocked for me, do i need to extract too? or its some bug, or simply my dumbass forgot smth
You need 9/10 main sector completions
wait rly?
yes, Story (gold) missions are not enough to unlock E1
guess i'll die some more
20 attempts?!?!?!!??! LOL!!! Now do it SOUNDLESS XDDDDD
YOU SHOULD IT SOUNDLESS
IT'S A REAL CHALLENGE :))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
honestly all of you guys are nothing compared to me. I soloed soundless and i won them and you guys probably cannot do it please validate my ego i need it thanks
i soloed most expeditions soundless
despite having bots doing like 90% of the shooting for me
i'm better than 99% of the playerbase
simply because i did it soundless
ok in all seriousness how much does sound affect the game in a PvE game
you're clearly not playing the superior and riveting soundless version
like in a PvP yeah i can understand the importance of sound
but when im playing gtfo with music i can barely hear the game
it's clearly really essential despite still having sight and bio tracker
which mitigates the importance of sound
so what % of disadvantage do you think not having sound gives me
ask mr deaf professional gamer
@hallow lark How much disadvantage is it when you dont have sound vs when you do
i don't play soundless so i do not understand the superiority complex
Well think about it this way
if its a 10% disadvantage
that makes me 109.9% percentile of the playerbase bc 99.9+10=109.9
I always play without music because I think it ruins the atmosphere a bit
it's even funnier because pulse can indicate whether or not a wave is truly cleared or not
...
Ok Flopper you are not as good as I am
?
sorry you're clearly better than me
i play for gameplay
I saw you talking about sound/music and gave my thoughts
not for atmosphere or immersion
nothing else
:(((((((((((((((((
Flopper hahaha try play SOUNDLESS it adds a lot of CHALLENGE haha
brb learning how to replace ingame music with something from payday the heist
because every new combat music is unironically a downgrade of the previous one
sorry simon
ingame music or self set music?
Despite the fact that I like Viklund's stuff on Payday, no ingame music
i feel like some music sets atmosphere while other kind of breaks it
Combat music in gtfo is 50/50 for me (if it goes for pure setting)
some other games have "music" thats legit insane tho
hollow knight be like 
can you guys please stay on topic of what we were talking about which is how much of a god i am at this game
thanks
You know what I'd like? More ambient noises
ok but did you play the game with a steering wheel mr robert
So as the title said, I finally completed R4A2 solo with just a steering wheel. This took lots of time so if you end up liking this content, please consider subscribing and liking the video.
this guy is truly better than the entire playerbase
i'm sorry
LOL
LOL
LOL
this is so fucking epic holy fuck
and yes he is better than everyone tbh
you need to prove yourself by soloing r4b3pe with a steering wheel
ok be honest=
if i did that
how much respect would u have
to note, that r4b3 pe solo clear i did was just ego checking to see if I can hold S1 scans solo
i will also do the b3pe solo with no kiting on ovl
then i will print out the completion screen and hold it when i cosplay as hackett on the next next anicon
the blood door one is fucking brutal
i believe
Well… it comes down to experience of playing this game. My friends who tried it have said it is a little rough because you cannot hear the sounds of the mobs during stealth but other than that, if you have played ALOT, then that soundless difficulty would be watered down heavily. It’s a slow and steady process tho.
Shadows in R6 are absolute hell tho.
Although… that ego… would destroy you. I learned that the hard way lol. Playing without sounds is also a whole hell of a lot harder in terms of communications (I never VC nor used my artificial hearing for this game)
So it just requires more teamwork and such to cover that disadvantage as well as having a specific playbook to operate based on ever-changing frameworks
dude u really didnt have to write an essay to answer that
My bad. It’s just how I am
Just woke up
i play for neuron activation when I see that 'expedition survived' screen
neuron deactivation when triggering scouts
dunno what kind of essays are that short tbh, so dw lol
clearly hes never heard of a metaphor
It's okay Robert, I see that everything you say is poetry.
clearly youve never heard of irony
or reading comprehension
, but dw
yeeeeaaaaah to play that off as irony ok

oh sorry. I know reading between the lines (or at all) can be hard
, but dw
if thats an essay what do you call the gtfo script? 600 books?
did u really have to tag me for that
What did I miss
Not much
Welp, in that case I'll go back to drinking my strawberry milk 
Can i have some
The tragedy of finding out I'm lactose intolerant to some degree because I drank some strawberry milk
alright we just unlocked E1 .... what the fuck xD
don't give to much tips, but is running laps a good strat? xD
Is there a big mother in this rundown?
yes
The rumors were true..
yeah and she can sit right at a door you open. Was a pretty nasty surprise xD
Damn lol
Guys where is zone 233?
The bulkhead key is there but we just cannot freakin find it
It's in the secondary
On your map, actually very close to your cursor, it's like south/west a little bit from your cursor.
every night i dream about doing the naughty with robert (kiting)
😩
😳
Imagine mapping resource locker also.
just use a marker and draw on the desktop itself

You mean other people dont have other monitors with maps drawn on them??
Not everyone can afford 2 4k monitors
Only have single monitor, but considering buying a second hand 1080p monitor since quality would hardly matter just to have some GUI or something on the side
what level Mr?
Work more.
Cant find a job to Begin with 
who said only 2 
also pain

Wait the game has a map?
you have to type in open_map at terminal
Omg Thank you

The game has terminals?
thats honestly impressive brother
this whole time i've memorized A1 And B1, i just can't beat B1 with just bots. now i discover the map lol.
B1 becomes pretty easy with good setup of tools
But also I suppose bots aren't the best with scans
Nor dealing with swarms
B1 is lmao
Bring 3 sniper sentries and a bio tracker
Then just do the scan all by yourself while sentries keep shit dead and quiet
Did we get survival statistics for r6?
Good, another rundown and you will also be craving those PE completions
R5 survival statistics took 6 months to be "calculated" after R6 was released. Likely, it will be a long while until we get R6 survival statistics. Since how "busy" the "devs" are "working"

something the devs dont seem to do
You should probably delete that before they see it and mute you, they get very emotional about things like that
I actually enjoy that level.
My 2 main criticisms are cringe performance (crashes included) and horrible map design. Goddamn vertical labyrinth.
B1 is pretty neat, my favorite is still D2 or C3PE
I like the map design
not gonna delete the truth from what we see in bug fixes
even tho yeah some rooms are.. weird, like why would humans want to navigate in some of the rooms
But i like verticality
its obviously to counter espionage
You have unread discord messages
C3
did I stutter
damn I wish I could pay Voxelize to carry my account
you can
that's it, you're going on the shitlist
oof heard once your on the list he doesn't take you off of it
Aye anyone know when the rundown resets? Just curious because I started playing again and wanna get the mask
Not yet announced. Generally will be announced a few weeks before it happens.
Oh ok thank you very much
There was just over 6 months between R6 and R7. Likely you'll see an R7.0://EXT in October and rundown 8 in december ish
ok so I got plenty of time
You almost certainly have a very long time
thank god becasue me and tub are struggling to keep our sanity
You can take your time, and if you're struggling with a particular mission you can always ask. Careful of this channel though. As the name #gtfo-spoiler-chat suggest, things in here can/will spoil missions you've yet to complete
for D1 is there a second bulkhead key if you do side objective
we've looked everywhere and haven't seen it but apparently there is one since we found a video where people found the second key
You have to do the command
there used to be a key but devs realized it was an oversight as you could do the map after using the key and then do the command on the terminal
so after doing the command u permanently have the taker dudes after you every so often?
is there a way to stop them from coming
it's the point of the overload objective, you get harassed every x minutes and you have to deal with that for the rest of the level
tho there is a bug after checkpoint respawn where they (might) stop comming
If you want to have the Overload completion yes
and/or if you want the cosmetic drops
but otherwise its harder overall?
@tame cloak how many snatchers did you have
1, we made sure to disconnect before the host put the command in
woah thats kinda smart
I meant 1 per wave
yeah ik but still smart
dam,n
it's not D1 if it hasn't 4 snatchers
Then there's just Snatcher stuff like one of our guys getting grabbed and pulled into limbo and having to quit out to fix it (though hey, atleast that worked
).
it's even better if it happened to the host
Thankfully it did not.
We already experienced him getting DC'd during a B3 PE Run that completely fucked the run since everything stopped working and when he tried to rejoin it kicked the rest of us out.
its never worth it to play D1
D1 speedrun event $500 in cash rewards gtfo store
Maybe think before you say something next time
Door Cheese %
Jeez this rundown’s B1 is pretty grueling for a B1. Last rundown’s B1 had like one or two scouts but this one has a bunch. Made like 5 runs at it last night with a random team but they were all pretty fresh (all their first or second time playing the game) so i ended up just calling it a night after the fifth fail at the extract scan. Nice to see that the rundowns are getting tougher though
Oh you're gonna love the end of B2

All I need is my old team back together. If I can get them back online we’ll be crushing it till D floor
Technically. You deal with the same amount of scouts.
Post-nerf, before it had more scouts I believe
Well technically 1 more than R6B1 did but yee
Forgot case zone has 2
And ye
I was wondering why B1 felt off from when I first cleared compared to now
1 key, 2/1 post key zone, 2 in case zone
Yeah technically 6/5 overall if you counted both key zones
When swarm isnt dealt with yet and the newbie opens the door immediately
Pre/post nerf
Post
Yeah thats what the 6/5 was
Man the R7C1 scout zone is so much scarier than the R6C1 one
Wasnt it that the first key door zone's b4 cp has 2 ?
But now has 1
That's what I meant but rip grammar
Ic ic
Man R6 does seem very tame to me now
Contaminant with infection and blood doors, meanwhile Dense pulls shadows and steve’s out
R6 was more solo friendly though, now the harder levels are just solo kite.
500$? god i wouldnt even attempt a speedrun for that little of money lol
i am just glad we have no case of r5b1 extreme in this rundown.... no scout spawn that can be right behind blood doors
Steve? The dog?
I call big shadow steve
Ah
I like being able to differentiate between regulars and bigs in a situation where the word “big” getting cut out by discord can end a run
Also I just like them to all have unique names
:3
Shitting shadow frank
Limp shadow Frank are funny
They refuse to be like normal praying frank
They’re power stancing
Ngl seeing their actual models in those stances with thermals is fuckin funny
When I first saw what shadows are like… I was so surprised… I laughed a bit when I realized that shadow scout heads are much larger than normal
how much ammo can the HCP hold max compared to regular revolver ?
time to drop into D2 and check
6/46 iirc
yes
Solace try seeing shadows soundless XD
It’s not that lmao XD. It’s more of stealthing them
They’re very difficult for me cuz they’re sensitive to light and because of that, I cannot determine their listening/pulsing state
XDDDDDDDXDXDDD EMOTICON
Peekaboo state?
Um… you can try and experience it yourself. Especially when it comes to darkrooms
Nothing but Bio to know their locations and nothing but light to “see” or peek their state.
But to get closer…. You need to find something or use thermal
I have yet to try soundless
You can try B2 with Shadow Secondary
B2 boring tho 🥲
But it has stationary shadows…. So you can experience it
It may be boring but there’s always something to learn there…
For you ill do it when my pc stops acting up
You don’t need to you know that right?
Question, how do you get rid of the tentacles that cover up your screen?
2 of us where able to get rid of them but didnt know how it happened and 2 of us couldnt get rid of them at all
Explain?
if you're talking about the snatcher related one
Like remove the visuals? or get out from the belly?
you have to be resnatched again
or leave and rejoin the game
it's very stupid yes
Are we talking about some kind of a bug?
I have no idea what its called, its in C1 at the end
Well we were still able to shoot and move around but our screen was just covered with tentacles
you have to be resnatched x2
you have to let the snatcher grab you again
it's a bug where if you staggered the snatcher while it's doing the snatching anim
wow... thats bull 😂
the person who should have been snatched will keep the visuals while not get snatched
so if you get snatched, you shouldnt be able to do stuff?
getting snatched removes the ability to do stuff yes
and moves you somewhere else part of the map
it's the punishment for failing to stagger/kill the enemy in time
alright, thanks for your help 👍
It can happen normally too even if no one shoot at the snatcher. It's a chance of happening no matter what...
I had it happened to me last night where i was completely alone (3 rooms away from the whole team)
Got snatch (never shot a single bullet to it)
Get stuck with the visual bug still
The enemy is just broken 🤷♂️
I also know that sometime he can deal 100% dmg in one snatch for some ungodly reason
The enemy is legit just broken
Just kite it 
You can be on the top floor out of 3 floors and he can grab you from the bottom floor stairs. XD
Skill Tissue
The number of broken things i have seen by dancing with them a lot is stupid. I stopped counting a while ago
it has been 3 minutes
I got snatched and was sent out of the map
damn people really do be trying to door bug d2 now in lfg...
what door do you want to bug even isnt it all sec doors?
lol what about top door had them sometimes come from there
why remove the complete ecstasy of blowing sleeper heads to bits
i want my burst cannon this level would be twice as fun with it
kek
That's just pathetic
why is it so prevalent now, is it the E1 solos?
Probably the same reason kiting became prevalent R4-R5.
Somebody willing to share learned of it, and started spreading it around PuGs.
And now the secret is out.
man says e1 solos
instead of the e1 """"""""""""""""""""""""""""""""""""""""""""""""""speedrun"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
honestly quite incredible
if only bug hunters are willing to test the new enemy for devs to patch it.......
I thought there was a bug where he causes you fall damage
Not 100% but wouldn't that be the one
tfw in dimension but still gets tongued and smacked
And friendly fired
tfw fixed a """"bug"""" where exiting dimension revives the player
Even funnier if shot by a sniper sentry while snatched
honestly quite incredible
speaking of which, what makes the snatcher strafe/intimidated
what sgx said, was basically the snatcher does a little strafe while doing the attack anim
so you still get the screen effect bug
It should be stuck in animation state even if that was somehow possible, i doubt that's it
Yeah I don't talk client
It's like the dream theory, throw all logic out the window
client is indeed quite a magically buggy journey
speedrun by which group?
gee i wonder who is actively speedrunning the lawless category in e1
who is it?
🤔 if the category is literally called lawless I don't know what you expect
And I'm obligated to do this now
commit e1 wipe
Is this what it's like when your bed only has wrong sides for you to wake up on? 🛏️
i mean youd have to understand speedrunning to expect something 
Or maybe they think any% in other games is also only a """""""""""""""""""""""""speedrun"""""""""""""""""""""""""""
tfw i only mentioned the e1 """"""""""""""""""""""""""""""speedrun"""""""""""""""""""""""""" because it's one of the factors that made doorcheesing so prevalent nowadays but people keep thinking something else
i mean people spamming doors cheese in normal runs are idiots
If it gets fixed so be it. Its certainly not a high priority usually
Tho id also argue that it specifically making it prevelant is a bit eh, hasnt the video only been posted like 2 days ago? Was it that quick?
i mean i heard of a pub wanting to do that before the video
damn almost like i said it's one of the factor
instead of "the determinant factor"
true
most of them can't get far enough
Not that i care much but it's almost like originally you implied it and only then retconned it as one of the factors
And if it is only "one of the factors" why focus
also doing all the quotation marks seriously just makes it look like you implied that its not a real speedrun lol
im glad i contributed to it by posting a video about it
why do people reply
shift click the reply button ⚠️
🗿
Fall dmg has a cap of 60% that can't be that.
fall damage 2 frames in a row kekw
did you post it in media i cant seem to find it
ok i see that exists now thanks
the reply function exists to be used
Yes it does
the function exists to be used, but it's the user's choice to reply a message
similarly the bug exists because the developers are too monke brain to fix it
but it's the player's choice to use it

similarly, the alleviation for sniper melee does exist and works fairly well
but it's the developer's choice whether or not to consider implementing it
if they believe they can once and for all remove sniper melee and perfectly sync enemy positions/animations etc
all the power to them
If only they did it in a timely manner
And whether or not it's going to be actually fixed or partially
Or they don't really have to sync the animation, but off-load the enemy attack to client as well.
Just create an enemy that purposely has this function
Inbetween a striker and a Charger with a longer and more agile Tongue attacks

no you dont get it, sniper melee isnt a bug its an intentional feature 

as is the games code and netcode being buggy af
It adds difficulty duh. Just git gud.
Ok fr tho thank god someone made a MOD for the fix that the devs CANT do
You shouldn't mention/use it publicly btw or at least in this server
#rules #12
Itd be pretty pathetic if they decided to enforce it in this scenario tbh. Like there's a bug that makes the game play very unpleasant and nothing has been done about it. It'd be like being pulled over for helping a man in a wheel chair get across the street
They know of the sniper melee fix mod. And they aren't satisfied with it. And regardless. You shouldn't be using any mods in this server anyhow.
If you play with mods outside of this server/private games not here than go ahead
Thank you for the information moderator

This guy pulls up next to someone going 63 in a 60 and tells them to slow down lmao
Whatever floats your boat but now you know
Talk about mods in this server at your own risk
anyhow I'm out
please lecture me
i´d accept that rule if they cared about bug fixing stuff people use mods to fix ^^
did you kite tho
nice
I'd be more sympathetic if they actually told us why they're not satisfied with it.
It seems to be unreasonably effective, especially at high latency.
Especially when the alternative is the half-assed version rn.
Hopefully after a month of vacation we'll get zniper melee fix + perfomance pass
But i know theyll probably fix d1 and move on to ext or r8
fix?
What happens after the C3 main countdown goes to 0
The level becomes SEVERELY filled with monsters i think? extreme surge of monsters?
OH! Wait
The countdown is for when the extraction door opens
sorry, my bad
hence Klas and schaeffer talk periodically about opening doors as the timer ticks
There's ||a tank|| but otherwise nothing extra special
||a papi||
Game broke and we got two immortals lol
les go
that happened to me once too, on my first attempt of E1, fun times
D1 tips?
Freak out less, do thing to make sure its 1 or 2 snatchers, do the error side, get a checkpoint, die to reset, then play it normally.
We're gonna do normal since it's 2 of our friends that are pretty freakin new. We got to the computers last time and the game crashed and wouldn't pick another host
What was the most heinous single objective from every rundown?
existing
Kill squidward
Clarify "Heinous"
Perhaps 15 giants included
Perhaps a 50m room with roof height fog with giants
Perhaps
And spitters
Perhaps
...
which level has terminals objs like C3 overload
uplinks ? B2 has
yes main
There isn’t another level with double uplinks but here is a guide https://youtu.be/hSulO4CxF4w
A little quick guide on how to do Double Uplink objective in R7C3 Overload if anyone don't know how to do it.
can you explain it using skittles
Honestly after I understood how to read the logs for those uplinks I found them to be enjoyable
Assuming there wasn’t a surge alarm worth of enemies barreling through the one or two people defending
uplinks are pretty funny :))
Give me a second need to go pick up skittles

*engineer
I’d love the ability to alias commands in the terminals
Lore Enthusiast 🧐
got me there 😔
put on the fucking slave collar

what about a chinese hacker
They're not engineers
just did B3 PE
oh my GOD
it was sof ucking painful dude
4 and a half hours, because we kept choking at the exfil
I know right?
I heard people claim that B3PE is officially the hardest out of the 3 available this rundown
Now i can't claim for certain, as i managed to beat it with a certain amount of cheese (joined a game in progress - received free extra health and ammo as opposed to being half-dead as part of the original squad), but B3 in general is a pretty painful level all things considered
Something about the map and layout of it, i just don't like it
yeah it's only got one checkpoint
the veterans can go fuck themselves
But you know what - that might be a good reasoning too.
Although... Remind me where the checkpoint is?
it's uhhh
It's right before the final push i believe?
i like checkpoints when they work. my casual party wont do harder sets without them. so i get stuck doing boring ass main only.
Oh yeah, everyone would love checkpoints if they werent utterly broken
Every restart degrades game's stability like mad
this spreadsheet and like two guys who knew a ton really helped us
Home Page
GTFO Rundown 7.0 Expedition Information Guide - By RandomKenny (Tabs at the bottom for each individual Expedition)
Expedition Sector
Main,Secondary,Overload
Objective Description,Objective Description,Objective Description
Zone Entry,Zone Number [Unlock Method],Hazard
Requirements...
Yeah, half of the success in this game is actually knowing where to go and what to do
Either way, congrats with a properly done PE
That's the ultimate test, even if its only B-tier mission
As someone who's done it - kinda
How good your team is at stealth and meleeing?
Because that's going to be responsible for success rate of the entire first half of the level
There's a portion in first half that basically dictates the success rate of the entire second half
IF you fuck it up - you're done. IF you don't - you'll get that extra chance of winning.
The secondary objective is actually very tame, especially compared to B3 secondary
It's the overload that's the real pain in all of the asses.
C3 gives you so much c-foam... how can you actually think of it as hellish? you can c-foam almost every enemies lol
hellishly boring
it's tedious... but not that difficult if you are willing to just wait
true
we survived JUST long enough to not need to worry about the fliers
3 of our guys went down though
what tool loadout for d1 ol?
It heavily depends on your route choice. One of each kind is a solid choice if you don't plan to do charger class X (doesn't matter you do shadow class X or not). If you plan to do charger class X then a 2nd even 3rd sentry can help depends on how confident you feel about charger class X
Or maybe the mallet for the sheer purpose of pleasing the smallest minority
alternate skins for the sledge
sledgehammer was the best sledgehammer
equipping that gave me the power to solo the first r4b3ovl s1 scan by just shooting
Mallet was the best mallet
I'm not good with using. I don't understand the grenade arcs and they often just fly straight through enemies even on direct hit. It's like i'm playing FPS version of XCOM and rolled that 10% miss chance.
The c-mines are more tolerable to work with, but i swear to fucking god scouts just know where they are and NEVER trigger them unless you put them directly up their asses which is something i'm too scared to do.
Charger scouts is the only reason i hate it. If they were normal scouts - i, as a spear main, would be happy to get my one and only job done. But chargers are cheap little bastards and i hate them.
Even shadow scouts for the entire level would be prefferable...
Scouts aren't moving randomly tho, if you've seen a scout go somewhere, it will go back there at some point. With that in mind you'll never miss a foam tripmine, but it can take a lot of patience tho
you can use doors to your advantage if there are any
place mine close door start to charge when scout is near your mine placement open door wait for em to trip and happy bonk
Literally never worked
They just teased me.
Approach the mine, put out tentacles, turn 180 and go away
Every goddamn time
Clever girl
she has too much distance to cover 
You can always sprint-check and put it under their feet.
Usually the strat I use.
Imagine if c-foam affected players as well. Get stuck in the same blog as a scout
that'd be great 
Wait does cfoam work on scouts?
It works basically on everyone. Even on Mothers, if you shoot enough at them.
The only exceptions i know of are Floaters and maybe Tank?
i wonder if there is a giant variant of snatcher
shadow snatcher let's gooo
No, bad
snatcher scout
please no
sn*tchers...
Grenades can bug through enemies if the grenade is going too fast, avoid full charging it.
For mines, I like to sneak up to the scout and wait until it walks towards me, then quickly place a mine right in front of it(preferably crossbeam) . Much riskier than a nade, but consistent in having the scout actually trigger the mine
i HATE those stupid dogs
there has to be right
then lets make it true
Yet
there's only giant strikers, shooters (hybrids), shadows, and chargers
And fliers
make it when a giant snatcher kills a player it spawns a regular snatcher
Sniper sentry doesn't care about big flyers' armor, though.
The shocker is such a cool enemy
We need more of them
The first time I reached the bit of C2 they were so cool looking
Floating over the horizon, trying to intercept you, charging up
Surprisingly sinematic experience
another dimension where its tundra
introduce new shitty mechanic named body temperature
It's the same planet every time, but there's no reason we can't teleport to local poles.
That would be so cool....
Another reason C2 ext is fun
place the cfoam tripmine at their feet its pretty epic unless its not
sometimes its kinda cringe instead
like when there's an artifact at its feet
so you cant place the mine
or if you're client perhaps it'll just teleport into you
or maybe it's walking on a floor with holes so you cant place it properly
and maybe all 3 of those things will just happen back to back in the same run and then you just leave the game ahaha
What is the official name of the enemy in e1?
immortal i think
immortal
Reuse asset
pablo or immortal
This game doesn't have "official" names technically (our characters use Sleeper to basically describe all humanoid types capable of sleeping and call large enemies Big Boys, that's about it), but the common technical name for him is "Immortal", because this community has no imagination.
theres no official name
i thibk pablo was the placeholder name in the files
so people call him that
just call him reused asset
my bad let me call him something nonsensical so no one knows what I mean
hackett would probably call it big ugly bastard
As opposed to small ugly bastard, reserved for common variations, kek
Can we have Ellis from L4D2 name all the sleepers
i dont think the characters call them sleepers
i think the characters unlike most the community only refer to the sleeping ones as sleepers
Scout is now sleepwalker until it wakes up
That would be hilarious
Pablo / Big Daddy / Immortal
Wait one of those ain't right

Characters do say scouts too
As for this, I'm pretty sure in one of the log entries, they refer to an horde attacking something as Sleepers, I need to double check and I don't remember which it is
Idk why I asked I knew that but I like pablo
WELP looks like im not finishing any more of this rundown until the heavy carry checkpoint bug is fixed(if it even gets fixed in this rundown). C1 is brutal with the ending and being locked by the bug after an hour of progress
Unlikely, as the devs only ever seem to put out a patch or two after the release of a rundown. But also, completing levels without using checkpoints is one of the easiest ways of avoid this issue, as much as that is a sort of "get gud" statement.
you can have whoever has the cell stuck in hand leave, have a bot take their place, then have them rejoin. that should fix the issue
Will have to try that next time. Thanks for the possible
np, hope it works out for you
It's not really possible if host gets it
more rather if your team is ok with host swapping which can affect gameplay/connection
also you're forgetting a key point. The person with the heavy item leaves then replaced with a bot. they then all die causing a checkpoint respawn and then the person who had the bug rejoins. @stable hull
every single time i've needed to do it i've had it work without needing to reload from the checkpoint again before the person afflicted with the bug joins back
wouldn't be surprised if that's all it takes, but also wouldn't be surprised if a bug could still persist after that. Most "Solutions" right now are passed through word of mouth. People claimed that dropping the items before checkpoints decreased the chances, but now we're not even sure if that helps at all
yeah given all the ways the game can screw up i could've just gotten lucky on the times i've needed to use the fix
nothing wrong with using the more complex solution if it increases the chances of fixing the problem I suppose. If a simpler solution exists then gambling with the lower chance is up to choice. But again, no clue what the bare minimum needed to fix the bug is
whats a checkpoint
something you needed to beat e1
(⊃。•́‿•̀。)⊃━✿✿✿✿✿✿ 🚪

a damn shame, nobody wants to do E1 when it's like at least 2 in the morning
just solo it
What you are talking about might be far from the ending. Do it again, you'll be much faster and lighter on resource usage.
how do i solo e1
door cheese
i didn't do that for my e1 solo so how can do i the legitimate way
Would be extremely challenging for the reactor part if no door cheese nor big flyers cap involved
Wave 3 would probably be the deal breaker.
Yes
is that legit because that's hilarious
Alejandro
C2 really doesn't pull punches
The intro
Bots are fucking us hard not completing the scan and we're having giants spawn right behind us
They were also whigging out trying to melee during the middle of the alarm and a bit of teleporting
This is your problem since there is no spawn behind ever except for the extreme portion.
We didn't do the extreme. It's the ventilation scan where the fog rises
Literally the first scan before you even go through any of the doors
Yeah, nothing is supposed to spawn behind you. It's just always in front. They can come behind you via pathing, but never spawn.
Just put sentries on the second level where the two siderailings are and have a bot with biotracker go to town. And, don't miss 😄
We would have gotten it fine 3 attempts ago if the bots kept their shit together, but they have issues with the scans and won't stay in
the fact that giants (according to you) managed to slowly go around you to attack you definitely tells that you guys are not paying attention enough. or you are just badly setup
no problem here solo with 3 bots
didn't even get infected
C2 initial scan?
Bots do tend to go in melee every now and then before switching to "oh shit gotta go to scan" but not really that often
only bishop and hackett took dmg .. a total of 40% between the 2
dauda and i are still max hp
he might had the bot not wanting to go to the scan bug'
oh not even hacket and bishop are 88% each nvm it's LESS then 40%
i mean a good setup can give you that
kekw
but yeah bots no entering scan its a weird bug
definetly pay attention to your setup, bots should do just fine there
always wondered what priority action makes the bot not want to enter scans
sometimes they will get stuck trying to do an action before another leading them to die
but this one happend to me one time on a fresh start of the game in d4 in r6
idk. hacket did wait until the second scan appeared before moving from the terminal.. but even then he came to the scan and i was able to avoid infection
🤷
really weird tbh
they still gotta fix the fact they dont wanna enter extraction scans tho
they want you to stay in the complex with them forever 🙂
they are listening to schaeffer. DON'T SLEEP.
afaik a way to fix the bots from them not wanting to enter scans is to go outside of the room where the scan is, make the bot start following you, then going back to the scan
but I haven't tested it a lot since it's a rare bug ~~ at least on modded rundowns
~~
this is available until the end of R7 right?
the loot event timer mean anything?
nope
"Please note that the end date is just a placeholder and doesn't mark the end of Rundown 7.0 Rise. The reward will be unlockable during the entirety of the rundown." Listed at the bottom of that very same post
💀
You get it for finishing all mains (so basically E1)
yeah i knew that, just a friend confused me due to the steam announcement date and I didn't read the post itself 💀
I have only E1 left to do, not sure if I'll ever get it at this point 😭
Ofc you will. There's enough people around to do some runs with. And you probably have 3 months of R7 left. So .....
If you get desperate you can always find a static group to work on the mission over time, so at least you should get consistent progress/improvement. Can be better than rolling the dice each time in LFG
But but that would mean actually getting better at the game 😫
just get good
I usually play private, but I went into an E1 pub yesterday and it was hell. Felt like people get carried there and are just looking for another carrry for the completion number.
No love for the game!
arent like the majority carried by people
Well it depends ofc, but yeah majority is getting carried through E1
ive had cases where people straight up shoot giants instead of sync melee
"hey lets sync"
*starts blasting
Thatis because we got new blood that gor carried free and refuses to learn the basics
then theres people who just shine flashlights like theres no tomorrow and wake everything up
Then they proceed to teach their f'd up ways of playing to newer new guys
Hahaha. I've also seen "carries" just refuse to explain what's going on and trying to do it all on their own so theres 2 sides to the problem
Yes ofc, that's how you get basically new people in D and E tier
It was rampant in R6 as well, D tier was filled with people that didn't know anything about the game
Guys that heal up before a zone instead of waiting for the alarm door. people that can't use terminals while already in D tier .. etc etc etc
had a guy who just kept the tracker to himself
Only the tank on the team should be using medi before alarm door
no tags, no information
R5 might have been a bit too hard, but there most people were not willing to carry you blindly without you learning
nothing at all
Do NOT thinking emoji me pls
now that i remember one of b2 runs
this guy just kept telling the bot to deploy mines instead of doing team scan
not only that but the mines were really close to the scan locations
Combat mine deployer is annoying tbh.
Like, bro, your tool is only really good on doors, or with specific set-up.
blew me up in the process while im waiting for his ass to get to the team scan
Aah that reminds me: playing mines at random in the open. See that a lot as well
Don't slow down to put down mines in the middle of nowhere. ^
And then when it blows up one dude, immediatly saying mines are worthless and they should never bring mines ever again
"but we gotta use them" and then I'm breaking my brain trying to explain that if we save mines for doors we don't need to refill them so we have more refill for sentry
But hey, they made it to D tier so they can't be bad at the game anymore
pub mine users putting mines in the most ridiculous places
Or just writing off c-foam without ever using it cause it looks "lame"
wtf i want that
Mines take some forethought tbh, and a lot of the people on the tool just don't have that, they're busy trying to treat it like a mechanical tool.
Tbf a new players is going to see the sentry and with standard zombieshooters in mind will just always pick that
If you know you need 6 mines coming up, and the c-foam launcher needs your next two tool refills, maybe don't use 3-4 mines on random shit.
Just like in R6 they always took Auto over burst even if auto was absolute dogshit
That's too much thinking Ray. It scrambles those little brains
yeah ik that but i probably won't be able to play the game after september, irl stuff and my usual friends are busy af nowadays
In that case: chop chop time to play
i simply don't use mines because it's boring
r4 and before mines were cooler
thinking man's tool
You just mean pre R5 mines
R1 to R4 were the same I think
hence r4 and before
for example in r3c1 solo, with cool mine placements, you can basically not see the wave until it's 3rd scan
I do agree that mines required more thinking, But sometimes they also felt too weak.
Altho they might have pushed a bit hard on the buff button
just put more mines 4head
thats just… shifting the issue?
BUT as stated before, seeing how newer players use them.... they are pretty much balanced
IMHO it shouldve been manually detonated explosives
Would've make it less lazy and more flexible and open for improvisation
if only
hope we get it in R8
c-foam mines... my beloved...
shame they only really appear on C3 and D2 though
tbh i only see mines placed on blood doors and for alarms, sometimes for dealing with scout alarms though
If 8-mining the tank was more consistent then I think it would be a great tank killing tool
yeah
the strat i saw on uh
D1
was luring it into a corridor
putting a sniper sentry at both ends
and having someone draw aggro
so it'd just get fucked up by 3 people shooting it's back and the sniper
R6D3 was pretty easy to 8 mine the tank on last code
Depends on your luck, I've seen some gung-ho mine deployers.
Treating it like a grenade launcher or something.
And also just bad mine placement in general...
More common among newer players, as they tend to be more inclined to use as much as they can for a single alarm.
Also, a lot of "tutors" give terrible tool advice, and spread some dumb strats around.
Prolly a selection bias because I play a fair amount more B2 than anyone else that replays levels.
The average "experienced" player on B2 has like 50-100 hours tops.
funny enough that is quite a lot for the 3rd level of the rundown...
play all levels atleast 100 times
why would you even do that.
gtfo is my hard addictive drug
A lot of those players started in R6, got carried and are now teaching new players the wrong stuff
Hence the 100 hrs
the mythical R6 veterans
The special specimens
It's even worse in the steam discussions tho. That place is a real cesspit
it's a fun read though
Yeah until you try to help a guy and some other starts calling gatekeeping and that you should not invalidate ones experience
i just found the post you were exactly talking about
gave it a read and it was funny
Yeah @nocturne flax gives the worst tool advice
smh
It is quite...... special
Eh just keep them there.
please link 
sshould be on the first page in discussions
Something about butthurt is the title
"why is everyone so butthurt"
Dont look at the Steam Forums at 3 am
A ma beat yo ass
Seen rayalot woop ass in steam forums its funny
So much disinformation in steam forums
Me playing a pub and hearing a guy tell the newer ones false info left and right.

"GLOW STICKS CAN WAKE UP ENEMIES IF YOU THROW IT AT THEM"
"No nono. You're not right. They do wake up sleepers."
Me: Proceeds to throw all 12 of my glow sticks at a Titan within 2m
Them: I guess it only works for fog repellers

Also me: Throws all 4 of my fog repellers at a titan
A1 matchmaking where i say nothing the entire match and they just follow me because i have epic cosmetics
in and out in 10 minutes
they learned nothing, have no idea what happened, and can go right into B tier :))
a1 matchmaking where i just watch people wipe after second checkpoint
also mm servers where chinese names either throw the match or have mods
the people using that shitty voice line mod are a good showcase of why the devs should implement all of them
shouldn't
im okay with some extra voicelines but some are just unnecessary
With the extra voice lines they just yap the whole match worse than a bot with a bio tracker
More voicelines good.
Voiceline spamming bad.
Just put cool downs on it like L4D2 did
extra voicelines add some good shit like tagging
even with cooldown there's plenty of them that just add nothing of value
Me and my friend just start spamming the coughing voiceline every time we do a checkpoint scan
basic voices mod in pd2 was a good reason why voice commands are a mistake
I had someone in C1 tell me that hammering the air wakes them up
LFGs playing their greatest hits I see
they might've gotten mixed up with hammering the environment
but yeah, swinging in the air doesn't wake them lol
You shouldn't do it, but no.
"Ssshh" command my beloved
I like the fact that the characters react to the coughing voiceline
Scream and choke lines are ultra chad
The Air Chose violence and screamed
how does one unlock e1
i've heard it's through completing all the main objectives but i wanna make sure
yes that's correct
sweet



thx, need to practice the uplinks


