#gtfo-related-questions

1 messages · Page 615 of 1

spring condor
#

ty

noble sierra
#

fog_turbine_88, key_orange_88, key_blue_88
Keep in mind these will get listed using list e_88

steel valley
#

not with e_

#

that removes the overlap since it requires it to be in the same zone

#

list 88 will include items with id 88

noble sierra
#

You might want to look closer.

distant ice
#

datasphere_882

noble sierra
#

I ignored those might spoil some objectives like cube_xxx, case_xxx.

valid arch
weary mesa
#

All rundown specific weapons are up for rotation every rundown

faint hawk
#

my friend cant put down the collection case in B1 and we already put it in is there a way to fix without restarting?

weary mesa
#

Only stable ones are AR, DMR, Pistol, SMG for primaries, and Revolver, Sniper, and Shotgun for secondaries

noble sierra
craggy pier
#

can you make a bot mid game?

noble sierra
#

Yes

craggy pier
#

noice

faint hawk
#

it fixed it thank you guys

craggy pier
#

nice!

rigid sinew
rapid sable
#

I have the same issue did you find any solution for that?

queen wasp
#

No spoilers, for decent players which one is harder/longer, B2 or C1?

craggy pier
#

C1

#

even if u do B2 secondary C1 is still harder

queen wasp
#

Aight, thanks

craggy pier
#

also idk what your definition of "decent" is but I cleared all of R6 so idk

latent obsidian
#

B2 sec feels kinda long though

#

But agreed c1 is harder

craggy pier
#

C1 no fails is probably shorter than B2 secondary, but B2 main i think shorter than C1

#

also first time C1 is very easy to fail on

latent obsidian
#

Yup

craggy pier
#

btw drop all 3 cells outside the first cp scan BEFORE you pull the door. this is prevent softlocking yourself if you have to restart at CP

mossy aurora
#

does choke mod 1 shot a charger scout to the back

weary mesa
#

Yes

mossy aurora
#

i must have not been behind enough then 😦

weary mesa
#

That is a factor

craggy pier
mossy aurora
#

i was close enough for sure, i was just like at a 45 degree angle behind it

distant ice
#

you need a perfect back hit

craggy pier
#

isn't there a tiny bit of wiggle room

distant ice
#

nope not really

#

60 hp on charger scout and 30.08 damage on choke

#

i mean you need 2x damage basically but yes there is some lenience in getting the 2x mult

mossy aurora
#

high caliber also does around 30 damage right?

craggy pier
#

within 8 meters yah

distant ice
#

same deal yes

thin hound
#

is shotgun sentry still the best sentry?

regal heron
#

doesnt seem like it

steel valley
#

shotgun sentry feels pretty useless tbh

#

burns ammo fast without doing much

iron karma
#

Can you search for lock melters with terminals? Google isn't helpful.

weary mesa
#

No

iron karma
#

Lame, running into a level where we could really use them.

plush stirrup
#

I CANT FIND ZONE 96 IN B1 CARGO ANY TIPS?

pulsar sage
#

where you at atm?

#

like in what zone

plush stirrup
#

zone 95b

pulsar sage
#

it should be on the opppsite side from where you entered zone 95

#

ssecond floor if i remmber correctly

plush stirrup
#

i found zone 97 but not 96

pulsar sage
#

gimme a sec need to check my screenshots from th map

plush stirrup
#

ok tnks

#

now i am in front of door 95E

pulsar sage
#

so Zone 96 is between 95 and 97

#

so if you have a door that leads to 97 it also goes to 96

plush stirrup
#

97 cannot be open

pulsar sage
#

are you on a big bridge?

plush stirrup
#

yes

#

oppsite door 97

pulsar sage
#

you are in 96 already then 😄

plush stirrup
#

omg

#

tnks

pulsar sage
#

no problem good luck with the rest of the lvl 🙂

mossy aurora
#

does anyone know exactly how mine explosion hitbox/cone got changed?

tardy ingot
#

Did it get changed?

mossy aurora
#

it seems like if you are standing behind a mine on a blood door, but fairly close it will kill you now

tardy ingot
#

hmm

tacit zealot
#

You just got fatter /s

mossy aurora
deft wharf
#

hey everyone im very new to gtfo so this might be a stupid question but can the monsters hear u in game when u talk or not? ty for answering heartMayhem

craggy pier
#

no

deft wharf
#

alr cool ty c:

distant ice
rare forge
#

hey all! I'm on the fence about buying the game after the free trial, how easy is it to find other players during "normal" times?

daring fog
#

depends on if you mean through lfg on this discord or through ingame matchmaking (which never will get the fixes they say it got)

craggy pier
#

in discord lfg

#

forget mm

daring fog
#

matchmaking is still doable but most lobbies bug out ^^

craggy pier
#

or just shit comms and u fail

#

or trolls

#

and u fail

#

or shit coordination

#

and u fail

#

better luck with discord lfg

rare forge
#

yea probably discord, my first two mm games were awesome, but I had like 10 after htem and they all sucked

daring fog
#

same with lfg though ^^ i had more troll teams in lfg then in 800 hours matchmaking

craggy pier
#

dont play with no pfps

#

instantly cut down on trolls

#

dont play with no mics in rando lobbies

daring fog
#

thanks for insulting me for not having a mic

craggy pier
#

it's not an insult?

rare forge
#

lol

daring fog
#

ingame chat comms are all thats evver needed

rare forge
#

it seems to me that a mic is a must for this game

craggy pier
#

which is why playing in random lfgs with bad comms will probably fail on harder levels

daring fog
#

looks at joemie

craggy pier
#

you can get by if one person doesn't have a mic but knows what they're doing

#

long story short if u wanna win have good comms

rare forge
#

so basically the game's still alive when theres no free weekend? according to steamdb player numbers seem kinda low in normal times

craggy pier
#

there will still be ppl playing new content after free weekend is over

rare forge
brave sapphire
#

there's a few "monument" players that have been playing for years and they're the only people I'd consider playing with no mic. After playing a lot of games you start to recognize their names

#

they mostly autopilot around doing whatever needs to be done with low interaction

dry pumice
#

Efficient, but boring

brave sapphire
#

I had that opinion until I got my ass carried through R6C3 PE by them one day and now I don't complain

dry pumice
#

Same, including R6D3 PE

#

But that was born out of necessity as rundown was ending. If there's time to spare - i prefer doing things the natural way, unless i hate that particular level or objective

#

I was horrified when i saw what secondary objective for C3 was. Actually bullshit. I would never figure it out by myself.

frosty gazelle
#

How good are the bots in the game? I have a lot of anxiety to talk with strangers, but this game looks so interesting. Is the matchmaking any good?

queen wasp
#

Compared to a decent player with good accuracy, bots are 8/10 for killing purpose. But they are pretty dumb so not good enough for hard missions. They will follow your instructions.

Matchmaking is bad. I recommend using discord lfg. People here are also nice so don't worry much

frosty gazelle
#

Thanks, gonna see if I can get over it

vestal moat
#

Any good tips for c1 Class S alarm?

craggy pier
#

have a good sniper on your team

#

makes the scan ezpz

woeful kiln
#

pretty straight forward place sentries and just kill everything

#

no real god gamer strat

vestal moat
#

Aight thanks

#

👍

noble current
#

quick question, i understand that part: Rundowns have different tiers, from A to E, with A being easier and E being harder
But what about the numbers? Is B1 easier than B3 for example?

#

like... played B3 doing all objectives and... it took us 3 fucking hours to succeed 🥲

turbid horizon
#

I’m pretty sure its also just a way to differentiate between the different levels, yknow

gleaming gale
#

Got a question regarding b1. At the end the scan that moves around, does it go faster if multiple team members stand in it or is it enough if one stands in the scan and the rest defend the bridge

spark wolf
#

from what doc said before it seems intended that higher number has higher difficulty but still easier than the first level on the next tier

#

for main objectives

distant ice
#

which is kinda weird, i would expect levels of a tier to have same-ish intended difficulty

daring fog
#

we have a e level thats a d level at best

midnight gazelle
twilit jolt
#

what password in gtfothegame shop

indigo quiver
desert shard
#

how does a person join a game using the in game code?

indigo quiver
#

you copy the code, and go back in game, checking the left side of the rundown screen. there will be a red button below the white ones.

desert shard
#

oh so when i copy the code the join lobby button will appear?

twilit granite
#

can turrets see in the fog?

pulsar sage
#

yes

twilit granite
earnest frost
#

is it possible to kill a scouter/feeler with melee weapons? how many hits does it take?

topaz anvil
#

Knife, I've been told it's possible but I've never seen it

midnight gazelle
#

This is not the case for charger scouts

#

Charger scouts have more health

#

And require 2 hits to the back (sledge or spear)

spark wolf
#

just 1 has to be from the back

midnight gazelle
#

Did they nerf the charger scout?

spark wolf
#

no

#

you just never tried

midnight gazelle
#

I have

weary mesa
#

No that’s just it’s hp

midnight gazelle
#

That’s the thing xd

weary mesa
#

Not full back multi moment

minor fractal
spark wolf
#

it should be enough?

minor fractal
#

You can't do 60 damage in one hit w/ any melee

spark wolf
#

no ray

#

1 from back

#

1 front

topaz anvil
#

Oh i see now

minor fractal
#

Oh, that's what you mean.

spark wolf
#

2 hits

#

yes

topaz anvil
#

Its still 2 hits

#

I was very baffled

ashen hamlet
#

Sledge can one shot sleepers? From the table I found it needs a full charge….but I saw people hammering them like nothing

buoyant obsidian
ashen hamlet
#

Oh so no need to full charge

#

Which weapon would be the fastest to kill for headshots?

median forge
#

I think technically the fastest to kill would be knife because it charges so fast

cloud marsh
median forge
#

f

#

what are they fighting about exactly?

woeful kiln
cloud marsh
woeful kiln
median forge
#

I like both of them, I'd say HCP is better for big boys and revolver is better for little

grizzled widget
cloud marsh
#

lmfao

#

talking shit ?

woeful kiln
#

he litterally said them

cloud marsh
#

excuse me

cloud marsh
#

kinda*

austere fractal
#

what are our thoughts on main weapon to go with choke mod since choke mod got buffed so heavily

cloud marsh
#

maybe there's better choice

austere fractal
#

heh

ashen hamlet
#

somehow it turns from melee to guns

distant ice
#

i don't understand the question

distant ice
#

technically fastest stealth on smalls would be knife

ashen hamlet
#

I see....

distant ice
#

but as soon as you fuck up the oneshot headshot it's not the fastest anymore

ashen hamlet
#

oh it does not sound good

pulsar sage
#

how can i get a weapons damage stats? looking for a compariosn between PDW and SMG

viscid wolf
#

lemme check the weapon value sheet

#

not sure if it has been updated

distant ice
#

don't think so

pulsar sage
#

where do you find this?

distant ice
#

ereggia hasn't said anything about it yet

viscid wolf
#

has to be self tested

pulsar sage
#

oh ok

viscid wolf
#

whats khepris ping

distant ice
#

from a bit of playing around with both i'd say pdw is better

pulsar sage
#

that is my feeling aswell but it feels like a shorter range than the SMG

distant ice
#

don't think so

#

both are very short range afaik

#

pdw is slightly worse it seems

#

but it won't matter much since both fall fast

viscid wolf
#

pdw is really strong

#

smg has always been okay, on the weaker side

distant ice
#

besides some falloff actually can help pdw

pulsar sage
#

yeah i mean thats why some stats would be cool

minor fractal
#

How are their reloads?

distant ice
#

both fast af

minor fractal
#

I think SMG has better uptime, but I don't fully remember.

distant ice
#

go from breaking head in 2 hits and dealing around 10 damage to breaking in 3 and dealing around 14

viscid wolf
#

pdw can cancel before reload goes in

#

it's actually ridiculous lmao

#

it's like a 0.2 second reload cancel for pdw

distant ice
#

not the first weapon with that

craggy pier
#

you should use carbine

pulsar sage
#

oh no

craggy pier
#

the buff is actually insane

pulsar sage
#

i dont like it

minor fractal
#

Does it have 2-burst again/

craggy pier
#

yes

weary mesa
#

The burst cancel bug is annoying as shit tho

craggy pier
#

and zero recoil

#

just that you might get the bug where you can't reload after shooting(?)

viscid wolf
#

yeah

pulsar sage
#

sounds great

#

not

daring fog
#

as did the bug fixes though for those i still wait for them to actually hit

distant ice
viscid wolf
#

it's like 0.5

#

it's pretty funny

distant ice
#

you yeet out the clip and you're reloaded

#

what the heck

viscid wolf
#

ahahah

pulsar sage
#

lemme check that out

minor fractal
#

It's a collapsable magazine.

#

You stuff like 10 mags in there and then when you pull one out the next one fills in the space

distant ice
#

you can cancel around half the reload i think

minor fractal
distant ice
#

even if you don't cancel it's still really fast honestly

viscid wolf
distant ice
#

i miss the days when smg was good

#

pdw reload is definitely faster than smg

minor fractal
#

RIP Head glitch, R1-R3 o7

distant ice
#

even without reload cancels pdw reload is faster than smg

torn atlas
#

Stuck at a1 unit 23 recycle the hsus cant access the terminal for some reason when we go near it nothing shows up

distant ice
#

pick up the neonate

torn atlas
distant ice
#

when you drop in there's a cargo package in front of you

#

with something in it

torn atlas
#

yes

#

i know we carried it

distant ice
#

you have to carry that thing to the machine

#

and it'll only show up when you have it in your hands and go to the machine

torn atlas
#

we dont know where to put it

#

the red and green machine?

#

where it says detecting personel?

oak cliff
#

i found that there are mods for the game i tried to download a few but nothing works

viscid wolf
#

they dont work atm

#

they're out of date

oak cliff
#

none of them ?

viscid wolf
#

you have to wait a bit for them to update their mods to be compatible with R7

distant ice
#

lemme post in media

minor fractal
viscid wolf
#

yeah we just got a new rundown a few days ago

#

all the mods are made for R6

minor fractal
#

You're holding E to enter terminal, right?

minor fractal
midnight gazelle
torn atlas
#

i cant send image

minor fractal
#

Probably will be for like a week

distant ice
#

game updates break mods

torn atlas
minor fractal
#

Join the modding server linked in #rules for updates and questions.

minor fractal
#

before you try to use the term

#

Hold E

torn atlas
oak cliff
#

im just glad me and the boys could experience the free weekend and beat b1

viscid wolf
#

lets go

oak cliff
#

it only took us 6 attemts and about 6 hours

minor fractal
viscid wolf
torn atlas
#

im not sure im new to the game

minor fractal
#

It looks like someone has typed a bunch of shit?

torn atlas
#

💀 💀 💀 💀

viscid wolf
#

💀

minor fractal
#

Have you tried fully restarting your game?

torn atlas
#

yes twice

viscid wolf
#

uh

#

terminal did a sudoku

minor fractal
#

What are you doing when you get in that zone?

#

Can you describe it so we know if there's a bug that can be recreated?

distant ice
#

carbine does 5.28 on head and 2.03 on body to a striker

#

you have to hit 2 head and at least 1 body to two-burst if you're host

#

client should technically be able to one-burst 🤔

jaunty bear
#

why is gtfo addicting?

median forge
#

so were the changes to carbine strictly a buff?

distant ice
#

yes

#

still not gonna use it cuz fuck burst weapons

#

but it could be fun

viscid wolf
#

burst cannon

median forge
#

bullpup is good

#

just do burst mode yourself

distant ice
#

and i'm trying to figure out the precision rifle

#

there's something really wrong with the scope and aiming on it

austere fractal
#

Does the revolver pop fliers in one hit

median forge
#

in the eye yes

woeful kiln
#

nope unless you hit weakpoint

austere fractal
#

high caliber pops anywhere

#

which is nice

median forge
#

just be a bit patient and wait for them to basically stop moving to shoot you

distant ice
#

flyers seem like the best use for hc

austere fractal
#

rapid flier destruction

distant ice
#

precision rifle has both zoom and sensitivity adjustment on it

#

it's also perfect bait for tunnel vision with oneshots and 12 mag size

#

really forces you into bad habits

#

i think those problems are much more serious than any stats on it

eternal bridge
#

PDW is very very nice

#

Serves as an Anti-Shadow Stealth tool as well as a decent weapon to kill stuff with

pearl abyss
#

Does this game support FSR?

viscid wolf
#

whast that

daring fog
#

amd fidelity super resolution

viscid wolf
#

probably not

rigid sinew
daring fog
#

though more and more long time players get fed up and quit

rigid sinew
#

the low player count effect mostly affects the in-game mm system

rigid sinew
#

which will certainly not happen if they take another half year to release content Striker_Lick

daring fog
#

would help if some of the bugs that are there since rundown 1 would be fixed instead of being put in bug fix notes and not getting the bug fix deployed

rigid sinew
#

currently the worst bugs aren't even that old

#

mostly group mm, enemy attack animation latency, and kekpoints

#

literally all introduced during R6

warm lichen
#

Worst bug I've gotten so far is not being able to interact with anything after continuing from a checkpoint. So now I just don't die anymore. ez

daring fog
#

group mm bugs are there since r4

#

host/client delays are there since god knows how long

rigid sinew
#

it used to actually work in R5 doe

daring fog
#

not that i with my 500 hours in matchmaking in r5 noticed

#

sound bugs that are there since r1

rigid sinew
daring fog
#

doesnt feel persistent at all

rigid sinew
#

seems like it sorta fixes itself after a couple of minutes or something

daring fog
#

just had one today with 1 hour no sound and yesterday it was 2 hours muffled sound

#

only fix that worked was still restarting client

rigid sinew
#

¯\_(ツ)_/¯

lilac fulcrum
#

that's really odd that the sound issue is still happening as in our hundreds and hundreds of hours testing between devs and the bug hunters no one reported the issue.

but i have seen a few people mention it so we'll certainly look into it again

rigid sinew
#

if anything it seems to happen only with scout screams

lilac fulcrum
#

iirc the updated music system did touch scout music, so it's possibly related

daring fog
#

sometimes scout sometimes whatever

#

hard to tell during d2

distant ice
#

does the muffled thing still happen if you wipe while in the map

daring fog
#

still had muffled sound after checkpoint

rigid sinew
daring fog
#

most of the time it stays till restart

lilac fulcrum
#

yeah we're looking into that one kat 🙂

valid sable
#

Which guns can you guys recommend for this rundown?

distant ice
#

pretty much all are usable

jaunty bear
#

everythings usable

#

honestly

#

yea

#

machine pistol was sent into the void so

#

yea

daring fog
#

pdw works as anti shadows
same as the precision rifle though precision rifle doesnt deal as reliably damage as the pdw does

#

though the thermal scopes on those weapons can be wonky with fog

#

biggest problem lately are the forest/garden tiles though with all the moving leafs and grass that makes fps tank af
even more so with the leafs all responding to you shooting at them and the invisible unexplained air current that seems to be there all the time so they even move at all
lemme say it like this. you know its bad if people drop from 120+ fps to 2

slim spoke
#

my fave combo is PDW and machine gun

#

or choke mod WoodsPraise

distant ice
#

garden is the first subcomplex i'd rather didn't exist

subtle creek
#

confused on what needs to be done in D2

#

I know that 3 ppl defend while 1 person goes to look for a terminal but not sure if we need to go shadow side or charger side

daring fog
#

||rush forward after getting the stick while defending your backside||

daring fog
shrewd dirge
#

Adding to the pile on. Yes, i still got muffled audio past checkpoint

daring fog
#

but yeah in some ways d2 doesnt explain exactly what you need to do but that fits the story behind it

daring fog
#

||should be on the backside of the first room near the door that you need the code to unlock||

#

hard to say exact positions with its location seemingly being randomized somewhere in the back part of the room

subtle creek
stark spade
daring fog
#

||you open the door that has the alarm and in the back of the second room (first room should be the long corridor you just walk through)(the one that has i think charger/shadow respectively in left/right side rooms) there somewhere is the terminal||

worthy panther
#

quick question. i never played GTFO before, should i just matchmake or find a lobby here?

daring fog
#

find lobby here

#

best would be the lfg beginners channel

warm lichen
#

When enemies spawn during alarms, do they spawn from specific locations? Like do they crawl in from vents? Or do they just appear in distant rooms? I haven't noticed any obvious entry points for them. More to the point, is there a reliable way to predict where they will spawn?

daring fog
#

or the region specific for you

subtle creek
daring fog
#

1-2 rooms away in front of doors for the spawning

#

but the exact distance seems to be somewhat random/specific to each door so best bet is prepping the doors directly leading to the room you are doing the scan in

jaunty bear
#

@warm lichen Appear. General rule is 2 rooms away. They take the 'path of least resistance'.

worthy panther
jaunty bear
#

Closed doors / open apply for this rule.

#

Though it'd be sick if they crawled from the vents.

daring fog
jaunty bear
#

Ye

#

Should only be 2 rooms unless they changed it a bit tho

daring fog
#

for some it seems to spawn them directly in front of the zone the scan is in though can only speak from how fast they knock on the doors

warm lichen
daring fog
#

should

#

sometimes they dont want to do it that way

jaunty bear
#

I don't think they register Cfoamed doors?

daring fog
#

they did for some time

jaunty bear
#

hurrr...

daring fog
#

though cant say what the game code itself thinks about that since i dont want to / havent bothered looking into the game code since that would be illegal either way

distant ice
#

Kekw

#

But no, there was never a time when they cared about foamed doors

daring fog
#

rundown 4 and 5 it looked like they did

distant ice
#

@spark wolf probably remembers their pathing better than me

#

But i do know they didn't care about foam

daring fog
#

can only say what wesley ura and nuggies taught me back then

distant ice
#

And for that other thing, the modding server exists you know

last idol
#

what does the warden key do in A1?

midnight gazelle
#

You mean like a colored keycard?

#

There should be a security door that is locked and it’ll require that keycard to unlock it

last idol
#

idk my friend picked it up and he says it said wardens key

#

idk what it looked like

midnight gazelle
loud mica
#

Pretty sure I got stuck on an eternal loading screen, is that something that happens sometimes?

#

Just me?

daring fog
#

more people seem to mention it now then before

jolly lichen
#

how long do rundowns usually last for?

weary mesa
#

6+ months

jolly lichen
#

are there any updates in between them?

weary mesa
#

One patch a week or two after new rundown

#

Then nothing

#

Unless they do an extension

jolly lichen
#

like new missions or extend the time of rundown?

fickle mulch
#

New missions

jolly lichen
#

nice

fickle mulch
#

They usually have 2-3 new ones

#

This rundown likely won't have one

soft crater
fickle mulch
#

Im just going off what the devs said

#

When the roadmap released they said they had 3 updates planned for 2022: 1 minor (r6 extension) and 2 major (r7/r8)

weary mesa
#

I guess regular rundowns should be 3-4 months but that past 3 have had extensions making them 6 months total

#

Or more thenboom

viscid wolf
#

as much as I don't think they will

#

its unrealistic that the devs will actually speed up their work flow and not rely on exts

surreal topaz
#

anyone else have problems with the bots ignoring the scan in C2 at teh start

craggy pier
#

quick

#

how do i ping the collection case

#

from a terminal

#

plz

midnight gazelle
#

If not, query collection_case

craggy pier
#

ok

#

thx

midnight gazelle
#

Ye

craggy pier
#

whats the ping for resource packs

#

like turret ammo

#

or c foam

#

and thx flare

dry pumice
#

same concept

#

ping can only be done from terminal in the same zone as item in question

#

find it through
LIST ZONE_XXX

#

Then
PING ITEM_XXX

craggy pier
#

whats the name though

#

resouce_pack?

dry pumice
#

MEDIPACK_123
AMMOPACK_123
TOOL_REFILL_123

#

You need to know the precise number of the item, or else it wont ping

#

They are always randomised

#

the shortcut is to write
LIST RESOURCES XX
Where XX is the number of the zone the terminal is in

#

That should give you the list of any resource packs in the room

#

And then you can ping them away

#

You can add -T at the end of the ping command so that it pings continuously while you are at the terminal

ruby wasp
#

Note that you can type LIST ES E_[Zone number] for the same job

#

and LIST U E_[Zone number] to list both resources & key items at the same time

#

U stands for SECURITY iirc

dry pumice
#

kek

#

How the fuck would anyone ever figure that one out

#

I'm sure there's like 20 terminal commands i dont know about

ruby wasp
#

You can type LIST LL for both cell & tool refills

#

LIST MM for ammopacks

#

LIST ME for medpacks

#

Typing _[Zone number] will list items from the zone AND items with the zone number as an ID

#

(which almost never happens)

brave sapphire
minor fractal
#

It's looking for substrings in an item's data that match your filters.

ruby wasp
#

I don't remember if querying resources tells you if they are part of a SECURITY category

#

i recall it does for key items though

brave sapphire
#

U is in resource though, do those match too?

ruby wasp
#

maybe

minor fractal
#

So, if I want to hit the "ZONE_55" data, "E_55" is the minimum amount of text I need to hit that filter and be sure that there are no other items that are matched unintentionally.

dry pumice
#

there's non in AMMOPACK

ruby wasp
#

ammopacks are part of the RESOURCE category

minor fractal
#

Because there are currently no other items that end in "E" on the terminal.

ruby wasp
#

Hence why you can also use _55 as well

#

but that'll also consider any resource with "55" in their ID

fast turtle
#

In B2 what do you do after UPLINK_CONNECTION to that IP

ruby wasp
#

UPLINK_CONNECT [THE IP]

#

The terminal will give you a code with 1 letter & 2 digits

#

e.g. X05

#

Get out of the terminal, check the upper part of the HUD

icy nacelle
#

UPLINK_VERIFY (CODE). The terminal will list a code (i.e Y09), and outside the terminal you'll have numerous code with text and you'll have to match up with the code on the terminal.

jaunty bear
#

UPLINK_VERIFY the corresponding answer

#

yes

ruby wasp
#

The game will show you several 1 letter - 2 digits codes linked to 4 letter codes

#

find the corresponding 4 letter code

#

type UPLINK_VERIFY [the code]

icy nacelle
#

So let's say Y09 = GOLD, you would then type UPLINK_VERIFY GOLD.

#

Repeat this 4 Times and you're done.

ruby wasp
#

I'll copy one of my old messages

#

It'd work like this :
-You type UPLINK_CONNECT [the uplink ID]
-The terminal will connect to a server
-The server will give you a code composed of 1 letter & 2 digits. For example : X07
-Get out of the computer
-You'll see on your screen several server codes along with 4-letter words associated with each code. You probably got it : you have to type the 4-letter word associated, in this example, to X07.
Let's say it gives you this on your HUD :

  X01 : GRAY  X04 : KILL  X05 : SAND  X07 : MARK   
        Y03 : TRAP  Y08 : TEAM  Y09 : RAIL

Since you're looking for X07, the code will be MARK
-Go back on the terminal
-type UPLINK_VERIFY [4-letter code], so here it'd be UPLINK_VERIFY MARK

That makes 1 code done

fast turtle
earnest frost
#

jesus C1 tough

#

any command to open gates magically?

#

SUDO OPEN SESAME or something

ruby wasp
#

wot

#

what gates ?

earnest frost
#

the ones that need generators in c1

ruby wasp
#

Well

#

get the cells ?

earnest frost
#

:D

torpid mirage
#

quick question how does the overload in D1 works ?

topaz anvil
brave sapphire
#

🔴 is it a red flag if a player admits they listen to loud music while playing this game?

rigid sinew
#

dunno

#

I sometimes do

jaunty bear
#

is it a red flag if i listen to the gtfo combat music OST while playing gtfo

craggy pier
#

is it a red flag if I deliberately wake up scouts? trollirredeemable

drifting mauve
#

This is not normal

sweet fern
#

question

#

is HEL gun a rifle or a carbine

rustic bolt
#

crash help

sweet fern
#

._.

rustic bolt
#

can i please get help in tech support

rustic bolt
#

i know where it is. it just seems to be ignored so i am asking here.

spark wolf
#

you gave them 6m

rustic bolt
#

no, i gave them much longer since the people before me have the same issue with no response

velvet spoke
#

hey so how do i play with friends?

floral acorn
#

steam friends can see your game if you click on level and hold "host game"

narrow hearth
#

Is there any mechanism whereby I can test out all the weapons, short of taking them into a live mission? Like a practice room or similar?

brave sapphire
#

On tonights episode, in B1 the extraction never seemed to appear. Standing around with this ugly baby and nowhere to go.

drifting mauve
#

Wtf

drifting mauve
#

You are ugly

#

The baby is beautiful

vapid mist
#

if i do a second objective do i win or do i have to do the main one aswell

floral acorn
vapid mist
#

so i have to do the main one to extract?

drifting mauve
#

Yes

vapid mist
#

oh god i may have done more than i can

drifting mauve
#

There’s never too much...

floral acorn
#

nah mains are fun and fast, except b2. :)

vapid mist
#

well im on b2 soooooo

floral acorn
#

secondary is 42 hours and main another 37 on top

#

that level is beeeeeeeg

#

(45 and 45 minutes tops)

vapid mist
#

all i need is one more glu and then im free

#

GLP

hollow pollen
#

(shoot me in the back of the head please)

floral acorn
#

nice, if u shift it, u can be done in 25 30

vapid mist
#

welp i dead class v go brrr

rotund portal
#

Quick question, I was told the spear could do do bonus damage from the front due to piercing hits, unlike the other 3. Is this true or false?

floral acorn
#

yes and no, kinda

craggy pier
#

has anyone ever had the rundown UI not have a join lobby by ID button? I only see "matchmake" "free weekend" and "gtfo discord"

floral acorn
#

spear pierce was a big thing but was "fixed" .. if u can line up 2 sleeper heads w hammer (they crouch just so), u can "pierce" doublekill similar as spear "pierces" ..

floral acorn
craggy pier
#

@floral acorn any idea how to get it to appear again?...

floral acorn
#

.. new lobby im afraid, exit expedition for host, new lobby.. if u trying to rejoin a game, that lobby might have steam seppuku'ed

rotund portal
#

Also is there a firing range?

#

An area that loads quickly where I can just unload guns to see what fits me?

floral acorn
#

nope, drop a1 w 2 weapons, blast away. return to lobby, switch guns, repeat

rotund portal
#

One last question. Can I boost the UI up to 200% size and not just 150?

#

is there an INI file I can mess with for that?

#

Because I literally cannot read the UI, it is too small

#

For example, 6,8,9,0 cannot be distinguished. And I can barely read some of the objective text.

#

I'm just guess working with the terminals as it stands

craggy pier
#

uh I figured out my problem the button just doesn't appear unless you have a code copied to clipboard facepalm thank you tho @floral acorn

plush stirrup
#

how to add player in game in my friends list?

topaz anvil
#

You'll just have to ask them for their steam,

vapid mist
#

can i one shot scouts with the knife

sweet fern
sweet fern
fickle mulch
vapid mist
sweet fern
sweet fern
vapid mist
#

here goes

warm trench
sweet fern
#

no i mean

#

the HEL gun

viscid wolf
#

yes

sweet fern
#

from R3/R6

rotund portal
#

Does biotracker enhance all turrets, or only the sniper and shotgun turrets for this rundown?

sweet fern
#

sniper and shotgun only

tacit kite
#

Does anyone have a screenshot of subject 22 from the end of DX during rundown 6.5?

queen wasp
#

How long is C1 approximately?

topaz anvil
#

45-60 minutes for your average team

craggy pier
#

^without fails

lilac jetty
#

can someone explain how matchmaking works in this game?
when I have people in lobby already and want to add some more randoms, I click matchmaking button near one of the player slots and it just kicks me out of the lobby

distant ice
#

The explanation is it's broken

#

People use lfg channels instead

lilac jetty
#

oke

craggy pier
#

real

weary mauve
#

Hey, does anyone know why the DMR doesn't oneshot strikers?

steel valley
#

because it doesn't have enough damage?

pure jay
#

Hey, I'm on B2 and I just about finished it but idk what to type in the console to unlock the door. Any tips?

rigid sinew
#

Correct me if I'm wrong, but I'm pretty sure the headshot mult of shooters is higher than the one of strikers and the damage of the DMR ain't enough to 1-tap strikers most of the time

weary mesa
#

It can't one shot strikers from the front at all

rigid sinew
weary mesa
#

You need a booster or very slight back multi to kill them in one shit

#

shit yes

weary mauve
weary mesa
#

Dmr precision multi prevents it from one hitting strikers

weary mauve
#

please explain?

#

Haven't heard of this before, im interested

weary mesa
#

There's another multiplier that unique to each weapon that deal with how much of a precision multi they get

pure jay
weary mauve
#

Ohhhhh

#

I see

floral acorn
#

@shinypic

weary mauve
#

The DMR has a <1 multi

rigid sinew
floral acorn
weary mesa
#

Yes a lot of weapons have <1 multi

weary mauve
#

So that explains the maths

weary mesa
#

Only ones I know for sure don't are Sniper and Precision Rifle

weary mauve
#

Shotguns, Assault Rifle, And Bullpup have neutral 1 multi

#

Also another question, you know how most guns have a range, is that the range at which damage drop off starts or is it where damage drop off will start to increase more drastically?

steel valley
#

drop off is linear from the start of drop off to an endpoint of 0

weary mauve
#

Oh got it

pulsar sage
#

is each guns drop off rate the same? or are the endpoints always x away from the range

distant ice
#

Each gun is different

weary mauve
#

Does anyone know the max ammo capacity of the precision rifle?

pulsar sage
#

roughly 690iirc

#

60

#

but ler me go check

noble sierra
#

12+41

weary mauve
#

Thanks

earnest frost
#

how do i know who is the host of the lobby?

ruby wasp
#

Press Esc, whoever has the option "Return to lobby" is the host

weary mesa
#

The person without sniper melee PirateSimon

ionic musk
#

Share hotkeys

minor fractal
#

Although tbh that'd be a nerf.

pulsar sage
minor fractal
#

and sometimes it hits breakpoints that can scuff weapons.

#

3.5 x 3 = 10.5, head breaks, 4-shot kill.
3.5 x 3 x 0.8 = 8.4, head doesn't break, 3-shot kill.

#

In this situation, reduced precision damage is a buff.

pulsar sage
#

ok i see

topaz heron
#

is the circle crosshair accurate to the actual spread of the weapon?

dry pumice
#

Or you can switch to melee and smack them once.

dry pumice
topaz heron
#

cause I'd have a shooters head fill the crosshair and still miss

#

or the other way around where they're far and shots are hitting

floral acorn
#

recommend make a habit of quick rightclick leftclick, espec if some distance to target

#

waveclear brrr notwithstanding but most weapons start bursting heads when so

stiff grove
#

If I'm the host of a lobby can I leave without sending everyone back to the start of the level?

dry pumice
#

Not sure actually

fierce oracle
#

It will host migrate

#

But depending on how the game feels it could just send everyone back to lobby anyways

stiff grove
#

oh ok

#

thanks

distant ice
#

It's like checkpoints but even more unpredictable

dry pumice
#

Why saving game states is so hard...

verbal canopy
#

So I am still palying the main game and uh, is it possible to join a higher level reached lobby if I had passed like two levels?

floral acorn
#

u can join an e1 if someone invites u

ruby wasp
#

^

floral acorn
#

if you've done b1 and u join a c3 and complete it, u can't host a c2 after tho

verbal canopy
#

Oh, well then guess playing solo the campaign still works

floral acorn
#

sorry, a1, u can host c2 after b1 ig

#

..... point is join whatever level but can only host by own progression etc etc

verbal canopy
#

Right, got it and thanks

craggy pier
#

i think high cali is kinda wrong

distant ice
#

He just released the sheet and couldn't validate yet

craggy pier
#

i still don't get precision rifle

#

you get less refill than revolver, so you already lost at kill per refill for smalls, your stk for giants is worse and despite having double the mag size, your reload speed is abysmal

pulsar sage
#

well double magsize kinda helps to not reload that much and you have a thermal scope

craggy pier
#

the scope is a gimmick at best

pulsar sage
#

i like it in the dark and with fog

#

since the flashlight of revolver and precision rifle are not that great

steel valley
#

range + thermal + mag + scouts

pulsar sage
#

scouts works with revolver aswell tho

steel valley
#

only occi

#

wait actually idk anymore w the buff

pulsar sage
#

try and error lets go

#

if the sheet is correct on revolver damage it would work

distant ice
#

Nope, precision mult

pulsar sage
#

true

distant ice
#

Precision rifle does significantly more damage per shot when weakspots are relevant

#

Its stats are good enough for it to be an alternative to revolver

#

Just the way the scope works bothers me and i keep getting tunnel vision with it

pulsar sage
#

both thermal scopes are a bit weird to use at first cause it zooms in more than the rest of the screen

floral acorn
#

pdw after ads'ing and letting go is useful until the gun drops to idle, points down. meh. :)

distant ice
#

I think you can turn that off in settings

#

The idle animation

floral acorn
#

indeed, ty for remind

craggy pier
#

idle animation is too good to turn off

distant ice
#

It's a nice detail but it doesn't help play

#

Same as the flashlights pointing where the weapon points and moving a lot when you move

#

Technically nice detail but is obnoxious

#

Hate it

craggy pier
#

it helps with locating shadows

#

because your character points the gun upwards when your crosshair is on one

#

too helpful for me to turn it off

distant ice
#

First time i hear of that

floral acorn
#

khepri made a shadows guide, had a point-gun-gun-snaps-up section

pulsar sage
#

back to the revovlver where does the increased damage help compared to R6?

distant ice
#

No idea

craggy pier
#

easier to reach 15 dmg with special dmg boosters to two shot chargers

distant ice
#

But boosters don't deserve to be part of any balance discussion

pulsar sage
soft kiln
#

slightly more efficient against bigs and bosses

weary mauve
#

@distant ice Gotcha

#

@pulsar sage Slight decrease in shots needed to kill big strikers and big shooters/hybrids

#

Big Striker 10 -> 9 shots

#

Big shooter 13 -> 11 shots

#

Body shots

#

Big shooter 7 -> 6
shots to the head

I guess this helps and you don't need to reload to kill it

latent obsidian
weary mauve
#

You can?

latent obsidian
#

I've done so

#

I read other people saying the same and tried it

#

If someone has the new damage number for the revolver you can maths it out to check

weary mauve
#

14.21 base

#

14.21 * 0.74 * 3 < 42

#

31.54 < 42

#

Maths doesn't check out

distant ice
#

Shouldn't work yeah

latent obsidian
#

You're making me doubt what I've seen now...

weary mauve
#

Maths does work out if it's the back of the head

#

14.21 * 0.74 * 6 < 42

#

63.08 damage

#

For back of the head

latent obsidian
#

I'll have to check again. I could have sworn I got one from the front

weary mauve
#

All good, maybe bug?

latent obsidian
#

Didn't think I was running any special damage up that would do it either

dry pumice
#

spy's French laughing is heard in the distance

warm trench
#

Shouldn't the what I assume is the precision multiple be a 1.74 as opposed to a 0.74?
I'm not particularly well read on how this stuff works so just correct me.

weary mauve
#

No, as the precision multiplier is a penalty for some guns

#

For balance I guess

warm trench
#

Ah, so I should stop aiming for the head :p

weary mauve
#

XD overall it does more damage to aim for the head

latent obsidian
#

No 😛 The enemies still have multipliers on their head that is 1.5-5*

tardy ingot
#

just dont do it on big strikers

#

1,1x dmg but heads gone

weary mauve
#

Unless sniper

#

1.5x damage multi I think for big striker

latent obsidian
#

Choke mod is okay for it too I guess, but not if you have a sniper on your team

warm trench
#

OK, so the head has a damage multiplier that then the precision multiple takes a penalty off yeah?

tardy ingot
#

if sniper is on the team, dont shoot head unless its a frick ton of them

weary mauve
#

Yep

warm trench
#

Me dumb.
Me use PDW because I can actually see

latent obsidian
weary mauve
#

And that CAN stack with the headshot multi

warm trench
#

I'm aware, I was just confused on how the precision multiple plays into this

latent obsidian
#

yeah the precision multi seems kinda counter-intuitive

weary mauve
#

So it awards bonus damage, just less than straight 3x or 2x the damage

tardy ingot
#

well its there so bodyshots arent trash

weary mauve
#

Also for balancing

#

So good example is the DMR

tardy ingot
#

because if you counter balance most guns to 1x body shots are weak pretty quick

warm trench
#

Imprecision multiplier when?

weary mauve
warm trench
#

Nahh sentry turret does the shooting, I'm just bait lmao

distant ice
#

Headshot mults and limb destruction really fuck with the game

weary mauve
distant ice
#

Should've made limbs hard to destroy and headshots not deal too much extra

distant ice
weary mauve
#

Limb destruction is good for staggering big dudes

distant ice
#

Breaking points mean that much more in gun balance and you can't make a weapon good without balancing it straight around that

weary mauve
#

Yeah, I get what you mean by affecting indirectly via balance, but you know what I meant XD

distant ice
#

Game's out for 7 rundowns and a lot of weapons have precision mult lower than 1 because they backed themselves into a corner with the ridiculous initial mults

weary mauve
#

True, would players like if the whole multi system for rebalanced?

distant ice
#

And they didn't want to make big changes in early access either which is why I'd say they didn't nerf enemy hs mults

#

Even though early access is exactly the time for that

weary mauve
#

I guess precision multis are dev tool to balance guns

distant ice
#

To a limited extent

#

Cuz if you lower it a bit too much suddenly headshots deal 0 extra damage to some enemies (see big striker)

#

0.7413 is a weirdly specific and common precision mult

#

I'm guessing related to what i just said

craggy pier
#

hc being the only 30 dmg special out of the 3 in this rundown to 3 shot and 2 shot dad and mom tumor respectively

#

amazing balans

craggy pier
#

while shotgun and choke mod can pop them in 2 and 1 respectively

#

then again they're pellet based weapons so

distant ice
#

Nah it's just precision

karmic frigate
#

Don’t say Scattergun

#

I stfg

distant ice
#

Bruh he just said

wooden osprey
#

scatter gun/bc/sniper/

distant ice
#

Shotguns

#

Shotgun choke and hc deal basically the same bodyshot damage

karmic frigate
#

He said shotgun and choke

#

Not scattergun

craggy pier
#

in this rundown

karmic frigate
#

Yeah and im saying name m- nevermind im too tired for this

distant ice
#

Hc sucks basically

craggy pier
#

ok so
choke mod and shotgun can pop mom tumor in 1 shot and dad tumor in 2 shots

distant ice
#

Hc is a direct downgrade from hel rifle

craggy pier
#

hc needs 2 shots for 1 mom tumor and 3 shots for 1 dad tumor

#

understand?

wooden osprey
#

yes

karmic frigate
#

Yeah I don’t like HC

craggy pier
#

i'm comparing the 3 because they're all 30 dmg specials

karmic frigate
#

It’s kinda just

#

Bad

distant ice
craggy pier
#

and kinda similar to one and another

#

yea

wooden osprey
#

basically what stormpooper said about it being a downgrade of hel rifle

pulsar sage
karmic frigate
#

Wait

#

Can revolver headshot scouts now?

#

I havent checked it’s damage yet

latent obsidian
#

I thought so but numbers indicate not

karmic frigate
#

Depends on it’s damage and precision mult

distant ice
#

Not to the front according to numbers

karmic frigate
#

Yeah thought so

pulsar sage
#

well this spreadsheet doesnt seem correct in everything so might just try

latent obsidian
#

yeah let us know

#

Would be great to know I wasn't going crazy but I won't get my hopes up

distant ice
#

It isn't but i wasn't looking at spreadsheet numbers

pulsar sage
#

oh ok what numbers you got?

latent obsidian
#

I guess even if it doesn't one shot from the front it WILL increase the angles behind that you can shoot it from

floral acorn
#

b1 has a scout right after first easy alarm, someone pop in, revolver frontal a scout, see what happens

pulsar sage
#

Literally dropping rn

#

well this does not work

latent obsidian
#

Oh well, my bad.

karmic frigate
#

The GTFO weapon spreadsheet?

distant ice
soft crater
floral acorn
#

revolver can kill a scout frontal, just run close and spam :) .. last shot can even accidentally hit head :D

soft crater
#

Spamming yes kek

#

Until the other person whips out Big IRON HIGH CALIBER

#

Then again. Precision rifle is essentially a Revolver that can front scouts and has Thermal sights

#

I still don't understand why it has full auto functionality but eh

karmic frigate
#

Ive had someone kill a scout using HAR

#

Lol

soft crater
#

Sounds like hacks or just a unconventional method of taking out a scout

#

Like how people tell you can revolver a Charger scout but you dont see people doing it.

floral acorn
#

hinoki or tnenpi or someone made the "all weapons and scouts" vid, kinda remember it showing a har-kill, not sure tho

dry pumice
#

I mean... Why take the risk, right?

soft crater
#

Revolver got a recoil nerf too this rundown iirc

#

Well

#

Buff**

#

Yeah tnenpi did a HAR scout kill

pearl abyss
#

Where is the Collection Case in B1??

soft crater
#

I imagine that's harder to do with the recoil nerf but imo that's just recoil controll skill issue

dry pumice
distant ice
#

how would it be harder

noble sierra
#

Terminal is always your friend if you want to find something.

soft crater
#

Revolver yes did get decreased tho

distant ice
#

oh you meant har

soft crater
#

Yeye

#

Honestly the hipfire recoil is a bit much

#

But it's contesting the power har has now at least

distant ice
#

i haven't used it much since i'm tired of it from R6

#

but it still seemed plenty usable to me

#

dropped in with rev

#

didn't oneshot scout

soft crater
#

People didnt account for precision bonus

noble sierra
#

Revolver still need back damage to kill a scout.

soft crater
#

Ye

#

This makes it so revo can do it at a bit longer range I'm pretty sure

#

Otherwise it's just headshot gun

#

(For grunts or people who wanna. High noon back shot giants)

distant ice
#

i also went through all SMG versions and AR

#

pdw would be good but its scope gives me the same tunnel vision problem

#

making the actually perform worse

#

smg and ar are good enough though they make me feel like i'd rather use a semi-auto

#

and carbine is actually the best one among those

latent obsidian
#

Not being able to see incoming shooter projectiles through the thermal scope is kinda sad

dry pumice
#

Why the fuck would they give a mid range tunnel vision scope to a CQC gun that has horrible recoil on top

#

It would be so bad if hip fire was laser precision or something, but it isn't.

distant ice
#

wouldn't*

distant ice
#

pistol i would say is my best weapon but the range is so sad

#

hel rev still outperforms everything

#

fuck bullpup

#

and hel shotgun is pretty damn strong at holding its own, the reload is something to look out for though

#

and for dmr i'm just not a fan of it

dry pumice
#

Why everyone hates Bullpup so much. Is long reload really that bad?

distant ice
#

yes

ruby wasp
#

It is

#

Because waves are consistent

distant ice
#

and even without that it's just an smg with no recoil

#

which is fun but not that usable

dry pumice
#

Would increasing damage help?

distant ice
#

no

ruby wasp
#

If you compare it with HEL Rev that can reload much faster (with cancel), HEL Rev does a much greater job

#

increase the reload speed

distant ice
#

i tried all primaries under the same conditions and bullpup got me closest to death

#

and it's absolutely because of the reload

#

when you have teammates to cover you it may be different but in solo you can't afford to just stand still like a clown for 3 seconds

dry pumice
#

Hm, I see. I still like the thing but I have to agree that the reload is painful.

fierce oracle
#

what's funnier about the bullpup is that the animation for reloading it is longer than what the data block says KEKW

dry pumice
#

Then again I don't mind relying on mates to cover me while I'm reloading the big bullet box.

#

I'm one of few masochists who doesn't mind reloading times if what'd between them has something to offer. And Bullpup can't really say much for itself besides being laser precise. The damage doesn't feel big enough to justify downtimes.

#

Then again maybe I'm just missing.

viscid wolf
#

if you're playing with a capable premade then bullpup is pretty strong

turbid horizon
#

bullpup is insane if you know your group well

viscid wolf
#

honestly though my biggest problem is how fast it burns through ammo

turbid horizon
#

hmmm for me that was always heavy AR

viscid wolf
#

well har just has a low ammo count

distant ice
#

bullpup stats aren't particularly extraordinary

#

neither damage nor kill count

viscid wolf
#

bullpup just has a ridiculous rpm

viscid wolf
distant ice
#

until the reload comes yes

turbid horizon
#

honestly for me, Hel Shotgun has become my primary of choice

distant ice
#

i'm not telling you not to use the bullpup

viscid wolf
#

oh yeah I'm just saying thats the best selling point :3

#

my favorite loadout is Bullpup/HEL Revo + Sniper/PR

turbid horizon
#

I usually go bullpup/AR and Choke mod, or Hel Shotgun and MG

viscid wolf
#

though gotta be honest haven't found a level where sniper has been useful

turbid horizon
#

I need a fast shooty and a shotgun

viscid wolf
#

I have a fast shooty

turbid horizon
#

Hel Shotgun is what I feel Sawed off was trying to be

viscid wolf
pulsar sage
#

with 3 bullets per refill i dont like the sniper that much anymore

#

buckland and go

turbid horizon
#

not even the 3 bullets, the 12 total makes it feel meh

pulsar sage
#

would you play it if the 18 stayed?

turbid horizon
#

I think 15 would've been fine

#

12 just feels

#

like nothing

pulsar sage
#

it is basicly xD

distant ice
#

3 per refill is still 3 giant kills

#

how many specials can do that?

turbid horizon
#

I do miss my baby burst rifle tho

distant ice
#

and how many of them make it as effortless as a single point and click?

#

the sniper cannot have good stats because of how easy to use it is

#

it doesn't get much easier than it

karmic frigate
turbid horizon
#

the rate of fire is what really sold it to me

turbid horizon
#

I think thermal might've made the sniper worth the lower ammo count

distant ice
#

i don't know what for but sure

#

is the giant head that hard to see

turbid horizon
#

nah for like general use

distant ice
#

i guess

icy nacelle
#

Thermals just feel wrong to me, even if you just took the current scope and made it have thermal vision as opposed to the box scopes on the PDW/Precision it would probably still feel too jarring IMO Once I ADS.

distant ice
#

same

pulsar sage
#

i mean i have still some lvl to play and explore but so far i am not sure if the sniper would have outperformed the shotguns by a decent amount

#

i get the range argument tho

distant ice
#

honestly the thermal scopes are a minus when fighting and just an extra mini-tool in stealth

#

except for shadows

pulsar sage
dry pumice
#

Also fog blocks thermals

#

Somehow.

distant ice
#

and random objects light up thermals somehow

karmic frigate
#

PDW Hip-fire is great

pulsar sage
#

i do but why thermal scope then