#gtfo-related-questions

1 messages · Page 551 of 1

spark wolf
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so it's possible that you reacting as soon as you get to see/hear an incoming attack is already too late

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and then you have to start shooting shit as soon as it gets close to you

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the most important thing there is that you'd want your latency to be as consistent as possible

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cuz then you just get used to the offset

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this is more about upload/download speed

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seemingly anyway

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and that's when it's truly unplayable kappa

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scout kills that don't count

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staggers that don't count

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shots that cost ammo but don't count

knotty mauve
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LETS GO

wooden osprey
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the timing HAHAHHA

gusty coral
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Is it actually still possible to do C3 so that you do the terminal that doesn't require opening the door to the alternate zone first? I have done it 3 times and every single time no matter which terminal I choose I always have to open both doors for both uplinks.

distant ice
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game hasn't been updated in ages and it was supposedly 25% chance of you getting screwed over iirc

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blame your lobby rng

tacit zealot
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Ok, this is IMO.

There are four terminals, two "Host" terminals, and two "Client" terminals, the Host terminals being terminals that you start the uplink on, and two clients that you do the second part of the uplink on. The connections between the terminals are already preset, but there's no way of knowing which is which so there's no point talking about it.

There's a 25% chance that one terminal is locked by a password in the forward zone.

That means, there is a 50% chance it is a Host terminal. Therefore, you're in luck, since you can just go to the other terminal and start the uplink.

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However, there's a 50% chance it is a "Client" terminal, therefore you must guess and start the uplink on one of the "Host" terminals and see if the corresponding "Client" terminal is locked, and if that is the case you are forced to open the forward spawn.

Therefore, it is a 50% chance you get a "Client" terminal locked, and a 50% chance the uplink will require the locked terminal, resulting in a 25% chance that you are required to go to the forward zone and unlock the terminal.

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@gusty coral

fair mauve
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Why don't people just go to the locked terminal, if an IP pops up you obviously avoid that terminal and the other IP is the working one

topaz anvil
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Because that locked terminal might be the client terminal

fair mauve
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You check it on purpose. Thats the best case scenario so you don't have to 50/50 and guess the right IP

topaz anvil
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I dont follow

fair mauve
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Locked terminal needs code right?

topaz anvil
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Yes

fair mauve
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If the locked terminal pops up with IP, the terminal to unlock that IP is in another zone yes?

topaz anvil
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Yes

fair mauve
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Doesn't that mean the other 3 terminals is 2 IP in the zone and 1 uplink verify?

topaz anvil
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No

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Lets say you go to a non locked ip terminal

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And you start it,

fair mauve
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lol okay

topaz anvil
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And it says the client terminal is the locked one

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Then you have to open the other zone

fair mauve
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I'm saying it like this. If you get 2 ip pop ups, in the terminal uplink area, you don't have to 50/50

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Because you know which terminal is which

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Thats the best case scenario

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If you don't get 2 IPs in the zone and 1 isn't locked, you are forced a true 50/50

topaz anvil
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Both ip terminals are in the same zone

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Alwyas

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Both client terminals are also in the same zone as the host one

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But iirc the client terminal can also be a host terminal

fair mauve
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I just woke up excuse me. Look if 1 IP is open, but the 2nd IP is locked in the password encip terminal. The passworded terminal needs you to go through the zone to unlock it

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I must not be getting something. Its how I've always avoided the 50/50

topaz anvil
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I think ray can probably understand the question better than me

fair mauve
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Thats the only case where you can avoid it

topaz anvil
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So i leave to hom

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Him

minor fractal
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If both host terminals are not locked, then it's impossible to tell which one of them links up to the password locked terminal.

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You have no way of knowing which client terminal is associated with which host terminal until you actually start the uplink, at which point there's no going back.

fair mauve
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I guess I'm just lucky in the 15 attempts I've done

minor fractal
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Probably.

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The 75% odds thing comes from combining the chances that password locked terminal is a host terminal with the chances that the password locked terminal is a client terminal but you guess the correct host terminal.

tacit zealot
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yeah this is kidna just how i intepret it, @minor fractal , does it all sound correct?

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Can anyone confirm if going to the "client" terminal shows the IP like Aeons said?

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if thats the case then yeah you should be able to get it 100% of the time lmao

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idk that

fair mauve
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Its not 100%

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But if you get the locked terminal to be a IP terminal you don't need to 50/50 at all

craggy pier
tacit zealot
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wdym IP terminal, is that like what im calling host terminal

fair mauve
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I guess you are calling it host. I refer it as IP

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I don't know the terms the community uses despite being active in 1500 hours

tacit zealot
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Yeye, that's what I said. Just if its not IP terminal that's locked u have to coin flip

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host and client is just what i made up now lol

fair mauve
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I'm saying you can avoid the coin flip if you get the host terminal on the locked terminal. So the person should check first

tacit zealot
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sigma male opens the zone regardless

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it is ... how the devs intended

craggy pier
tacit zealot
craggy pier
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The terminal that needs the password is the 2nd one listed in your objectives tab, don't @ me

tacit zealot
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breh

gusty coral
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and thus 25% chance of having to defend both doors during both uplinks? @tacit zealot

tacit zealot
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Yes. maybe you should look into pushing spawns in the further zone if you keep having to open it lol

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Or... there is another way

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brute force key Cozy_Bishop

gusty coral
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I've also tried to spawnblock the other door but is it actually possible? Every time I try to do so somehow there's a place for them to spawn (following the general rule of spawnblocking in GTFO)

tacit zealot
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By other door i'm assuming u mean the last zone.
Yeah pretty sure if u just stand in one of the two back rooms you should spawn block, and everything should come from the other side lol.

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so one guy just gets fucked over

fierce oracle
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the one time I tried to spawn block it they spawned on top of me

minor fractal
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You should be able to spawn block on one side as with any alarm.

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Make all of the rooms in the side zone 0 or 1 away so that they prefer the other side.

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You just have to be careful about spreading out too much (the mechanics tend to break down if players aren't all adjacent to each other).

tacit zealot
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Good point, perhaps if both two defenders are both outside the terminal zone it will fuck spawns

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i know the korean guys that frequent this servers LFG told me they do it

hard nexus
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when you loot an artifact, does it go to the person found it or the entire party?

marsh patio
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The whole party.

hard nexus
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oh okay cool

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also what exactly does the condition eq resources mean? like i need to have say 60% on every weapon and utility?

marsh patio
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The booster requires you to have any resource (tool refill pack, medipack, or ammo pack) held out.

hard nexus
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so eq = equipped rather than equal?

marsh patio
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Yes.

hard nexus
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i see, thanks

marsh patio
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👍

hard nexus
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i guess bioscan means enemies need to be bioscanned to have resist against them
and how far enough is human proximity for boost to be on?

dapper nimbus
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Bioscan is when you are in a bioscan

hard nexus
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wait what u mean the security scan?

dapper nimbus
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The geometrical holograms on the floor

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yes

hard nexus
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ohhh okay

dapper nimbus
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And on how far that is, I don't exactly know numbers, I'd guess between 6 and 8 meters.

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You don't have to touch lips with your mates to have it on but it can't be too far away either

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^^

hard nexus
dapper nimbus
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No.

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Only resource packs.

hard nexus
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alright thanks

dapper nimbus
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❤️ u welcome

hard nexus
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so apparently the motion sensor security door doesnt show anyone behind it on biotracker, is that intended?

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we were considerate enough to put turrets in front of it not knowing what to expect but when we saw like 20 dudes point blank we were surprised

marsh patio
hard nexus
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i see i see interesting thanks

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first time it was definitely a lot but second attempt it was less and we were prepared

distant ice
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Blood door spawns are constant afaik

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It's the random sleepers in the room, look at the pigment

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For boosters if you don't understand them, hover over them in menu and they'll give more description

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They also light up in HUD when they're active

keen python
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can i hide weapons for screenshots?

neon gust
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Switch weapons and press the take screenshot button

keen python
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thx

spark wolf
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hold a fog turbine when taking screenshot

tropic ferry
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Good idea, taking a screenshot while shooting machine pistol is also good, muzzle flash makes it look nice

dusty patrol
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Does anyone have any tips for B3 / B4? having a lot of trouble clearing these two with my usual GTFO group. on B3 we've gotten to extraction at least once ||but got overwhelmed before finishing thee extraction bioscan due to lack of ammo after our fight during the last security scan.||
Any advice on making it a bit easier is appreciate

woeful kiln
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Lack of ammo?

have you tried using terminal to find ammo

dusty patrol
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yes. i can't tell how resourceful my teammates or being or not but we generally only fire when necessary. There seems to be a lot of scenarios in B3 where we are forced to use guns

finite plinth
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do both blood doors if you're really lacking ammo

neon gust
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^ that and speedrun the error

woeful kiln
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Use Hel rifle for chargers 😎

finite plinth
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and maybe change your loadouts

dusty patrol
woeful kiln
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Hel rifle pierces and one shots chargers.

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aka 5 lined up charger + Hel rifle = 5 ded chargers

dusty patrol
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yeah that's what i was curious about, if our loadouts were adequate or what people who have had success with this extraction generally run with

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noted about the Hel rifle

finite plinth
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it can only really penetrate 3 at a time

woeful kiln
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really? i thought it was 5 😔

neon gust
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i would say bring hel gun

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more versaltile

woeful kiln
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you can always bring Hel gun cuz it's best gun.

finite plinth
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never got 3+ unless i got skill issued

woeful kiln
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i've seen a 4 striker line up

dusty patrol
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Yeah. the chargers are an issue we generally try to speed through as fast as we can until the part where you open the case and the waves stop

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but at some point it starts to exhaust our resources, i'm sure that's a factor. i've considered we're going slow but cant see room for improving that

neon gust
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your wepons dont really matter too much unless you struggle crazy

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the only thing you can do if ammo its issue is speedrun the error part while conserving as much ammo

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and open the second blood door after the error its done

dusty patrol
neon gust
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The part of the beggining

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with the chargers constantly spwaning

woeful kiln
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the Very first door

dusty patrol
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ohh okay. sorry didn't know it was referred by that

woeful kiln
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that you open.

neon gust
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you can pre-terminal where you have to go

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in spawn theres a terminal on left

dusty patrol
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yeh. we generally check at the start which door we need to use

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as to avoid checking it and wasting time after clearing the first scout room

neon gust
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you can just shoot that scout and hammer the rest

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there not that many [usually] in that room

dusty patrol
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yep i take the sniper rifle to kill the scout

woeful kiln
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your team seems to be doing things good as you said you reached extraction

imo you should just bring One or Two Hel weapons and you'll be fine.

woeful kiln
dusty patrol
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okay coool i'll definitely give that a try thank you for the suggestions

neon gust
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alsop the timer on the chargers is like 3 min

woeful kiln
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(i wouldn't recommend bringing sniper rifle on any B level)

neon gust
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in between waves

dusty patrol
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hopefully we can get through it. my group is starting to feel a little defeated at this point especially after dying right in the extraction bioscan... haha

woeful kiln
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Eh just Hel gun extreme

neon gust
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tank literally dies in 7 shots why even bring hel rifle lmao

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you can finish the extreme part at like 60%

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if you clear fast enough

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specailly for new people

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its just a handicap

woeful kiln
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idk if they've done extreme

dusty patrol
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so it seems my mistakes have been just not hammering the entire wave in the first scout room and bringing sniper when i should opt for Hel rifle

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i haven't done B level extremes yet

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but my group and i have done some of the ones on A. we are still just trying to clear normal b floor

neon gust
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you can bring hel rifle, but if you do extreme bring a sniper instead

woeful kiln
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ye in that case don't bring

i personally only sniper when i see Hybrids or any mini-bosses/bosses

neon gust
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^ you dont want mini bosses hanging out for too long

dusty patrol
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what would be considered the mini boss in b3 area?

woeful kiln
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tank.

neon gust
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b3 extreme has 1 tank

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2 if someone dies

dusty patrol
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ohhh on the extreme, okay okay

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got it

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thanks guys

hard nexus
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Can the game be run on linux?

tropic ferry
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probably

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does linux have steam

hard nexus
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i mean sure, doesnt mean all games run

distant ice
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I've heard people play on proton without problems

lilac fulcrum
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It can be done, our stats show people playing on Linux, it's just unsupported by us currently

hard nexus
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Meaning it's potential thing post release?

marsh patio
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Last I checked, ProtonDB showed GTFO at a Platinum rating (i.e. running out of box with no problems).

hard nexus
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Oh okay cool

marsh patio
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Ayup.

keen python
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can enemies spawn in a different zone on uplink? i think they couldn't right?

distant ice
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they can't

keen python
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thx

desert falcon
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they can in c3 since the uplink zone is just one room and you are standing in it

weary mesa
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C3 is a different thing because of the dual uplink

desert falcon
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true but I saw some ppl freaking out because they thought the waves are gonna spawn on top of them ^^

weary mesa
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Yea makes sense

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I don’t think they’d do that on a new obj

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But that didn’t stop me from being worried

desert falcon
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understandable, I was so amazed by the room I didnt even think about that

shrewd dirge
distant ice
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But is that because of the game or because of windows eating your resources

shrewd dirge
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probably the latter.

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ubuntu is pretty damn lean though.

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as per the news channel, seems it also runs pretty decently on the steam deck though.

marsh patio
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gentoo 4 lyf

lavish gorge
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Will a sniper one shot a charge giant from the back?

vital sierra
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no

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sniper only work with headshot

minor fractal
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Still a two-shot, though.

vital sierra
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same as hel rifle

lavish gorge
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thanks

solar pollen
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Was this used as any kind of inspiration for the scouts

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Not the video itself but the worms

shrewd dirge
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What the duck is a tick tock?

keen python
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is it c-foam or cfoam?

ruby wasp
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coom

keen python
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it should me renamed into clown foam and shooting rainbow clolored bubbles

hard nexus
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does the game use horizontal or vertical fov?

spark wolf
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yes

stray quarry
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In B3, during the error alarm, what rules do the spawns of the Spikers have? Because at first we thought they spawn at our spawn, but sometimes they come from the other end

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Is it the same "Enemies spawn 2 rooms away" kind of deal?

wooden osprey
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first of all they called chargers but from now on we call them spikers cause thats amazing
and its just a error alarm meaning they spawn 2 rooms away from your team

wooden osprey
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they didn't have anywhere to go when you pull the door so they spawned at your spawn

stray quarry
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Oooooooooh, I see

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And thank you, I did not know they are called Chargers

remote copper
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spike = charger you can use both

chrome lantern
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Hello ! I'm totally new on this server, and glad to see there's so much people willing to play together 🙂 I'm from France (Western Europe, but you obviously knew that), and i'm looking for a group ! (i'm not new to the game, i've played a few times A1 with a friend until realising that we couldn't beat specifics levels without being more than two).

And i just had a question, what does "lf", "lfg", "lfm" mentions means, when someone's calling others to join his lobby ? (Like "lfg B1 10977.....").

Thanks in advance !

covert apex
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France you said..?

covert apex
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.T lfg

uneven gulchBOT
chrome lantern
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Thanks you guy so much !

covert apex
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The code they add after the LFG is the lobby code which you copy paste

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But i’d recommend giving out in private chat to prevent griefers

chrome lantern
sly dew
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Greetings, does anyone know if a complete soundtrack is available, or if separate soundtracks were made for each rundown?

neon gust
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same with the stealth tracks

weary mesa
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One sleeping sleeper 30 rooms away

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BRRRRRRRRRRRRRRRRRRRRR

neon gust
weary mesa
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yes

finite plinth
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yes

sly dew
# neon gust same with the stealth tracks

Thanks, I appreciate it. I'm making something I think all GTFO fans might appreciate and I have someone helping me with music. Wanted some sample clips he could use for reference from specific sections of the previous rundowns.

hard nexus
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how does one have choke mod shotgun

craggy pier
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Fucked around with the files, report them to @uneven gulch with evidence since it helps them

hard nexus
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ok

sacred hamlet
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guys i am having a issue of getting to the friend lobby but invisible and we cant start the game, so i am asking do anyone have the same problem as me, and do anyone know how to solve it

tropic ferry
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verify files for both of you, if it still doesnt work i would do the steps for the 2nd issue in there

sacred hamlet
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ok

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i am sorry

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thanks

fierce oracle
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Does anyone know exactly how long scream CD is?

distant ice
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Not exactly but somewhere around 20 seconds

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Just because it's up doesn't mean an enemy will scream right that moment

oblique relic
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R6 when

distant ice
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2021^tm

topaz anvil
tropic ferry
long ember
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everytime someone asks, it gets pushed back a week 😉

magic aurora
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We can see "anti-kiting” on th roadmap, what does it mean?

minor fractal
magic aurora
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Sry, what is kiting meaning? In my dictionary,
The act of tampering with a medical prescription, increasing the number of pills or other item.
Is this?

minor fractal
magic aurora
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I see

minor fractal
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In GTFO, there's an issue where it's pretty easy to run enemies across the map to buy time or run enemies around an space to hammer them while taking minimal damage.

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It's not really cheating. Some people consider it to be cheese, but the reality is that you can't really say you shouldn't do it since every horde shooter has kiting in some amount and in GTFO it definitely should be possible to an extent.

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The problem w/ GTFO is that kiting and dodging are incredibly poorly designed, which makes the strategy far too powerful with no limitations for how many enemies you can kite or how long you can kite them.

magic aurora
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OK, I'm glad to hear that. I know there are many players like that playing style in deeper zone, and I don't like kiting.

minor fractal
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It's just a pretty strong strategy that's not all too hard to execute for most people, and error alarms tend to be balanced around it.

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Although I feel like the devs really didn't understand how easy it is to hammer hybrids.

shadow flower
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wistling

neon gust
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wistling

shadow flower
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wistling intensifies

craggy pier
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🧨

tardy ingot
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anyone know how many mines it takes to kill a big charger?

jagged basin
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IIRC it's 2-3

distant ice
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well actually mines can headshot but that doesn't work on chargers since no multiplier

minor fractal
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^ takes 3

tacit zealot
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Are there any VODs of these E1 solos?

minor fractal
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It's not that out there w/ the cheese tbh.

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Hardest parts are going to be the set-up itself, the titan zone before the first error, and the stealth scans in the charger zone.

uneven drift
tacit zealot
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Ty

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R5E1?

vital sierra
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it's R2E1

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not R5E1

tacit zealot
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, is there any vod for R5E1? Heard that a couple of people solo'd it

covert apex
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No

uneven drift
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Speaking of solo E1, how are people gonna solo E tier levels in the future when they will be limited on kiting cuz of the new anti kiting measurments? 🤔

neon gust
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Theres probably going to be something new to abuse

weary mesa
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yea boosters : )

neon gust
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boosters aint even that bad

weary mesa
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True

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They're just not fun

neon gust
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also boosters = your bad at the game

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thats why every solo ive seen on youtube its "perkless" "boostless"

weary mesa
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should put "kitemore" in there

uneven drift
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"weaponless/hammerless/bio tracker only"

covert apex
finite plinth
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not solo it

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:^

nimble summit
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Question: Will earned boosters persist between rundowns? Ping me the yes/no.

lilac fulcrum
nimble summit
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Thank you!

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Another question: Are there plans for exclusive (possibly cosmetic, like the mace or axe melee weapon) rewards for participating in the early access?

lilac fulcrum
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I'm not aware of any discussions regarding exclusive rewards

ruby wasp
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will shirtless dauda be a thing ?

wise thicket
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It better be

stuck brook
haughty knot
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Yo im a bit confused, does your character block sleeper line of sight or do they not?

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i head people say they do and other people say they dont

weary mesa
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They do not

haughty knot
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thanks

haughty knot
#

You can shoot and kill sleepers through doors while they are opening?

ruby wasp
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Yes

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Although they won't trigger if you shoot during the door opening/closing animation

pulsar herald
distant ice
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Probably gonna answer something along the lines of
"Booster balancing changes are coming but i don't have any specifics to share"

pulsar herald
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at least i try xD

lilac fulcrum
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There might be balance changes to them. All specifics must wait til we put them in #patch-notes

neon gust
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Hurry up and wait

covert apex
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<@&408548765599793173>

soft raft
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thank you

civic ore
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What is max render queeu frames in gtfo advanced video setteings ?

craggy pier
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More pre-rendered frames more input latency

hallow lily
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What's the difference between 'sr sentry damage' and just plain 'sentry damage' on boosters?

craggy pier
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Sr = Short range

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Or hover on the effects for more info

hallow lily
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Thanks

kind linden
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I was playing solo in A1 and was placing down mines for the security door in zone 64 and while placing mines, one of them just randomly exploded and killed me. Is there some chance of having a mine not working or was there something else that could activate the mines?

distant ice
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I forget if this was confirmed but maybe the respawner sacks set off mines

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Idk if that zone has any of them though

kind linden
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zone 64 does everywhere else, I was in a dark room and didn't see it
thats an annoying way to die

distant ice
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Shit happens

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A lot in this game

dapper nimbus
#

Nuzzles, that happened to me too.

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I was shocked but yeah apparently the naughty ceiling sacks are categorised as entities and so they're treated as such.

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ka-boom!

kind linden
dapper nimbus
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❤️ You're welcome

craggy pier
#

Is the Hel Rifle or Sniper a better secondary to bring? I normally run SMG and bioscanner/ c-foam. (usually in my group, I handle scouts from outside the room if we can’t evade them.)

covert apex
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Depends on the level you're running and how comfortable you feel with those weapons

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They're usually a great fit for most levels, but don't particularly perform great in short-range combat

neon gust
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If theres a miniboss bring sniper

covert apex
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Bring whatever you're comfortable with ^

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except for machinegun

remote copper
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if you make a map with a lot of sleeper the hel rifle is more useful, if you align with the mobs

shrewd dirge
craggy pier
#

Thank you friends 🥰🥰

kind linden
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that's a weird mechanic

shrewd dirge
#

out of the [redacted] hours ive played

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ive only had it happen once, and only in A1

topaz anvil
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With the full release of the game, are we gonna have the countdown appear at the start of the rundown or are we going to keep the current flow with the timer appearing when the devs are ready to release a new rundown

vital sierra
#

feel like when they finished all the tiles

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you can randomize the game with slightly tweak

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combine with new game mechanic and new enemy add

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then the timer would be understandable

topaz anvil
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Having the constant time pressure looming over you would be nice from the start too tho

vital sierra
#

should be like that

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when you finished everything, you could just randomize it with a slight tweak

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from that you can continue making more content, more tiles, more enemy, more mechanic

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just my take

solar palm
#

I've got a general question that I'm sure has been asked a million times and your all sick of it. But I can't find any solid answer anywhere.
But will passed rundowns be playable when the game leaves early access? What about people waiting for the full game? They'd miss out on content like terminal lore.
It seems crazy to me that someone waiting for the FULL game would find out they missed timed content.

fossil lake
#

hey will gtfo try to be fully steam deck compatible when it comes out ? i am currently having issues with playing gtfo with proton (steam deck uses proton to run windows games)

distant ice
#

Either way no old rundowns aren't coming back

#

Lore can be accessed in other ways like the terminal on santonian website

distant ice
solar palm
fossil lake
distant ice
#

It's not a wiki, it's an official source

distant ice
fossil lake
solar palm
distant ice
distant ice
#

Games have broken boundaries in the past and got praise for it

#

Also i do know that devs in the first place considered how much they want to tell us in early access exactly because of this whole "missed experience when game is not out" thing

solar palm
#

Hm. Oh well I guess. I just feel like I'm missing out on content. As most replay value is in retrying because it's so hard and not more levels.

desert falcon
#

If they keep up the increasing amount of new lore with each Rundown, you will have more lore in R7 than in R1-4 combined probably ^^

distant ice
#

R1 had no lore

#

R2 had one email split into parts iirc

desert falcon
#

hey hey, don't forget the huge lore of the auto_gen_status 😡

distant ice
solar palm
#

Hmm. I suppose that's fair as the levels are a bit cookie cutter. Just rearranged.

fierce oracle
#

r1 and r2 were kinda garbage

#

you really didn't miss much

neon gust
#

A product of theyre time

#

Nostalgia its a hell of a drug

#

Im gonna keep it real wichu tho

#

We need another warden restriction again

#

That was like the only thing that push me to finish r2d1

#

It bought prisioner together 🦾

fierce oracle
#

what was that

neon gust
#

D2 and e1 where lockes back in the day in the beggining days of r2

#

Then warden twiter said

"Hey statistics have to improve yo"

#

Then it hit everyone in the community
"We all gotta beat d1 damn"

fierce oracle
#

that level is worse than r5b2

neon gust
#

Requiriments finally got release that the communitu had to finish 1000 d1's

#

Quite a feat back in the day

neon gust
#

It was the spitters man

#

😂

#

Never forget when i ask for advice and rayalot send me to the 5 scout room.for no reason

#

Theres was not even a cell there i think lol

fierce oracle
#

there isn't

#

there was like 2 zones that had no purpose

neon gust
#

"You do it for the flex bro"

nah im good

fierce oracle
neon gust
#

But yeah community events likenthat would be reslly nice sadly it only.happend once

#

We actually did the slogan of the game

fierce oracle
#

the rundown that added spitters didn't have enough community engagement

neon gust
#

Work together or die together

fierce oracle
neon gust
#

We used tk have cringe clans and stuff

#

We would actually use the term "hardcore" unironically facepalm

distant ice
#

an impressive display of lack of intelligence from blackdragon

#

who

topaz anvil
neon gust
#

I will probably top that with some training in the future

tropic ferry
#

Yea imagine having a team

#

Couldnt be me

exotic lantern
topaz anvil
floral acorn
remote copper
fossil lake
tall lichen
#

Have you seen the amount of people lfging ing gen chat?

worn cove
#

Is GTFO a balanced game?

jagged basin
#

No game is balanced, it's relative

shrewd dirge
#

as balanced as the runescape economy.

exotic lantern
shrewd dirge
old lagoon
#

Brand new player here. Does the game spawn additional enemies when you trigger a door alarm, or does it just bring the ones already present in the level to your location? Just wanna know so I can plan more effectively.

neon gust
#

Alarms will continously spawn enemies

#

natural enemies are the one that spawns in rooms

celest mural
old lagoon
#

alrighty

celest mural
old lagoon
#

thanks

celest mural
#

Question: does the HEAT meter for each zone in the current rundown reset at some point? me and some friends are still trying to complete A1 and we are at 50% heat rnow, wich seems to be the minimum

minor fractal
celest mural
#

oh, so it goes up but i need to grind in another areas... gotcha

#

makes sense, since we were spamming A1 without being able to beat it <.<

keen solar
#

Wait we have new players aaaa

soft haven
#

Hi, we're 3 man kinda new trying to get through A3 cuz we're completionists befor going to B levels...
But we struggle completing it... We wonder what is disinfection zone 42 and is it worth going through the alarm door for extra loot? We run out of bullets doing the last door with after all passwords.

shrewd dirge
desert falcon
#

The zone is definetly worth it in terms of rescources. No enemies, just one single room filled with resource packs. You will most likely use less for completing the alarm.

shrewd dirge
#

iirc doing the sector that has the error alarm last.

#

makes the mission significantly easier

#

unless you're talking about just doing high, in which, something else is fucked up in your party balance.

soft haven
#

Whats an infinite disinfection station?

#

How does that help?

steel valley
#

not relevant for high only

topaz anvil
#

You can disinfect as many times as you want

soft haven
#

ahhh

#

yea were only doing high

topaz anvil
#

Ah

steel valley
#

it has a ton of ammo + tool + meds

soft haven
#

game is hard enough on us x'D

steel valley
#

it's def worth going for but you have to save a bit for it

topaz anvil
#

I think we misinterpreted your "completionist" for doing prisoner efficiency

#

But yeah

#

Plenty of resources

steel valley
#

has like 6? uses of ammo and tool for only a c3 alarm

shrewd dirge
#

better question is, what loadout are you guys running?

steel valley
#

if you run out of resources on that alarm chances are that you would die on the s1 anyways

shrewd dirge
#

i dunno, i think that s1 is literally the easiest scan in the game (imo)

steel valley
#

a lot of new players struggle with it from what i see

shrewd dirge
#

interesting.

steel valley
#

enemies sneak behind and noone shoots

#

one down wipes a new team easily

shrewd dirge
#

well, i mean, part of me wonders how they made it through A1-2, if not for carries.

desert falcon
#

?

soft haven
#

A1 and a2 werent so hard for us , but smhow with a3 we struggle XD

shrewd dirge
steel valley
#

a1 and a2 have very easy linear alarms

#

they always come through the same path on high only

soft haven
#

mainly cuz of door 43

steel valley
#
  • no alarm is higher than c3
gentle oracle
#

A3 has a class 5 too right?

steel valley
#

yeah

#

the diminshed

#

which is z43 door i think?

soft haven
#

is before u get the 3rd password

steel valley
#

yeah

#

then that's it

gentle oracle
#

What does diminished do anyway i keep forgetting to ask

steel valley
#

supposedly smaller waves

#

but idk at this point

shrewd dirge
#

smaller? waves.

steel valley
#

doesn't feel like it on d2

gentle oracle
#

Yeah no matter how many times I do diminished alarms they feel like no different from other ones

shrewd dirge
#

Every wave spawn much more frequently, faster than error alarm waves.
Every wave summons less enemies to kill. Large enemies seem to spawn less often in these waves
is what the wiki says

soft haven
#

Well do this run w/ attempting alarm at 42 hopefully we get rnough ammo for the final door xD

desert falcon
#

gl ^^

distant ice
#

effectively it seems like it might give you a feeling of more spaced out enemies

steel valley
#

i don’t trust the wiki for shit lol

distant ice
#

but it doesn't do crap for getting fewer enemies in the alarm overall which is what i assume was the intended use for diminished alarms

#

but yeah diminished is basically smaller but more frequent waves

shrewd dirge
#

it kinda feels like a surge alarm that isnt as surgey

#

because regular surges A La r4E1 high 2nd S1.

#

would just kill FPS with the number of corpses piling on screen.

soft haven
#

How do u like to kill the scout most securely when theres mobs around?

shrewd dirge
#

mine door, shoot scout, close door.

#

if the party is advanced, clear mobs as a group.

soft haven
#

XD

steel valley
#

scout likes to path to living enemies

soft haven
#

Oh i mean u shoot down the scout? i thought u trigger it

steel valley
#

so if you kill all the enemies nearby the scout is more likely to be a coward

distant ice
#

That's false

steel valley
#

is it?

distant ice
#

Scouts tend to go to places where enemies are yes

shrewd dirge
#

i still dont believe that hypothesis, unless you show me datamined scout code that proves that.

distant ice
#

But if you killed them, its pathing doesn't change

steel valley
#

huh

#

guess i know now

soft haven
#

U 1shoot scout tho?

steel valley
#

didn't feel like that in r4c2 ext

distant ice
#

Rngesus

steel valley
#

gotta love it

shrewd dirge
#

as long as your gun is strong enough, you can kill a scout, generally via headshot.

distant ice
#

I personally go opportunist style until someone runs out of patience

shrewd dirge
#

yeah, if a room is fucked and everyones dragging heels, basically time to shoot.

sick trout
#

Do you guys recommend opening both resource zones on b4?

shrewd dirge
#

BUT!, i guess you can open it if you want to put the mine deployer to work. not neccisarily for resources or cell.

sick trout
#

Yeah we sometimes run out of doors for mines depending on spawn rng so I was wondering

shrewd dirge
#

at worst, youll have to shoot a few waves.

sick trout
#

On the bright side were starting to get better at hammering waves when we run out of doors

shrewd dirge
#

abuse enemy funneling by gunning them down when they come in through a single door.

sick trout
#

Also cfoam launcher isnt really needed for b4 is it?

shrewd dirge
#

ive used it, but frankly, ive found substantially more use out of an extra sniper sentry in its place.

#

you have many long hallways

sick trout
#

Ohh

#

So like mine, bio, sniper, auto?

shrewd dirge
#

if i were to write a regex for a working tool loadout i would do.
Mine, sniper, sniper, (sniper/bio/c-foam)

sick trout
#

Should try bringing sniper sentry more often. We really like auto sentry for the staggers lol

shrewd dirge
#

unfortunately because of how the warden waves are similar to reactor waves

#

staggers or delayed kills wont reduce the amount of enemies you need to kill in the long run

#

but, if you need to control a space to keep enemies from flowing through, combining a sniper and auto in the same spot will really generally block a ton of enemies.

#

if anything but being tool-aggressive.

sick trout
#

Gonna have to experiment more then. Thanks.

shrewd dirge
#

(but if you have a long hallway, the auto isnt needed)

sick trout
#

Its starting to get stressful calling the shots the deeper we go 😂

shrewd dirge
#

the deeper you get, the better it might be to mix in with randoms,

#

watch tutorials or practice alone.

kind linden
#

I'm trying to solo A2 but I just keep getting stuck on the first cluster rush
do any of you guys have a strategy for where to place an auto sentry for the rush?

#

I've done it, but I am inconsistent

shrewd dirge
#

you're basically going to just have to kite.

kind linden
#

I do decent at that, I just need to get better really
the problem is more so the big enemies

#

sometimes I get none, rarely I get 1 but most of the time I have 2

shrewd dirge
#

what weapons?

kind linden
#

burst rifle and combat shotgun
most of the time I usually can't even fight the big guys easily due to being chased by a hoard of strikers

shrewd dirge
#

get used to the dmr

#

br is the wrong pick for solo

topaz anvil
#

Burst rifle is just the wrong pick for everything

shrewd dirge
#

yeah, i hate the BR for anything really.

kind linden
#

why is that? Just curious

#

rn I'm trying the dmr

shrewd dirge
#

it was good before they fixed phantom headshot damage.

#

but, because of time to kill.

#

headshot and body shot equals kill.

#

with dmr

#

in a party with a single automatics user

#

you just plink for headshots

#

because shooters die in 1 headshot, and strikers after headshot are at 1hp

kind linden
#

Does dmr peirce?

shrewd dirge
#

no primarys do currently.

kind linden
#

damn

shrewd dirge
#

and hel revo was straight busted

spark wolf
#

u need fast fire rate

#

dmr/pistol

#

something like that

shrewd dirge
#

yeah, pretty much time to kill is the game to play.

sick trout
#

i love the pistol

shrewd dirge
#

dmr is basically the fastest ttk for regular sleepers.

#

with nasty range.

kind linden
#

how is the smg?

twin hamlet
#

smg is alright

#

not incredible for giants and such

random locust
#

does dodge have I frames?

shrewd dirge
#

no

random locust
#

do you reckon it should?

tropic ferry
#

no

shrewd dirge
#

a little, but i'd rather it be made better before iframes are added.

random locust
#

how would you make it better?

#

move further?

shrewd dirge
#

faster, dedicated dodge binds.

#

you can already extend the range by almost double by jumping

random locust
#

mm dedicated bind is good

#

dash forward or nah?

shrewd dirge
#

im just worried about people side hopping off ledges for kiting.

#

no dash forward.

random locust
#

might make hammer even better (which it does not need)

#

yeah

shrewd dirge
#

id rather get a tongue parry with shove.

#

tbh

random locust
#

true

#

but as someone who usually plays on high ping idk how helpful that would be

shrewd dirge
#

you have high ping, just circle kite for immortality

random locust
#

but thats a ping issue not gameplay issue any ways

tropic ferry
#

<@&408548765599793173>

sick trout
#

what's your preferred strat on killing the birther on A2 PE? We keep fucking it up.

fierce oracle
#

cfoam grenade + shotguns

#

IIRC you are guaranteed a cfoam nade in either z19 or z20

tall lichen
#

I like the sacrifice strat

fierce oracle
#

it can be a world spawn too and not inside a box so you might have to look for it

tall lichen
#

2 people wait in spawn with the cargo and 2 people dive overload to get the hdd

minor fractal
#

Always use your special weapons to kill the birther, as your primary weapons have way less DPS.

#

Also, certain weapons are better boss killers than others.

#

Both shotguns and sniper are good.

chilly bison
#

Ooh

tall lichen
minor fractal
#

Its damage and efficiency per blob make it fine, since you can just reload and fire another round.

minor fractal
#

||Should be 150 FF damage per magazine.||

tall lichen
#

Is FF damage double or triple the base damage? I forgo

distant ice
#

sounds good might not work

#

your team is all shooting as well, any extra damage on the blob is completely wasted

minor fractal
distant ice
#

hitboxes and other shenanigans don't really let you distribute who shoots what blob well

minor fractal
#

||Up to 125 FF per tumor on boss birther and 60 FF on tank tumors, though. So, up to 375 FF on boss birther and 180 FF on tank for one mag of Sniper.||

#

So, basically, use it on the boss birther, but it's kind of average for the normal birther (better than most weapons at least).

neon gust
#

Imagine using ff numbers

#

Just kill tue babies of the room and spawns then grab hard drive

#

If yoyr desperate for completion

tall lichen
#

Bruh

#

A2 overload, desperate

#

Lmao

distant ice
tall lichen
#

Just use base damage

minor fractal
#

I divide it to exclude the multiplier since it might as well not exist.

tall lichen
#

Its in the wiki anyways

distant ice
neon gust
#

Bruh just use the real thing

#

They dont care

#

We dont care

distant ice
#

but when someone appears who cares it turns into 3 hours of circle complaining

neon gust
#

This aint r1 and 2

distant ice
#

followed by a mute on someone

distant ice
#

plenty of times, source: me

#

kekw

neon gust
#

Buullllllshiiiiet

tall lichen
neon gust
#

How yoy know i got banned :^)

#

Black magic

tall lichen
#

Someone told me

#

LMAO

neon gust
#

Cought in the crossfire

kind linden
#

does anyone have any suggestions on how to practice weapons on the bigger enemies easily?

#

Trying to take advice from yesterday with using a DMR but its really hard getting into a moment where I can practice it

distant ice
#

some levels tend to have giants in early zones but i honestly can't think of any in this rundown rn

finite plinth
#

d2 first alarm

kind linden
#

I'm in A2 for context btw

#

I've been trying to kite and use a shotgun to handle a bit of a crowd but I keep struggling to find a time to reload and the big strikers are not helping with how much they block me

finite plinth
#

b2 has a somewhat high chance of getting giants on the first zone

#

also hybrids from blood doors

distant ice
#

oh you mean that

#

are there reliable spots for giant spawns in A2 even

finite plinth
#

there are giant spawns in a2?

kind linden
#

the first rush

#

at the beginning

#

I can't get past that consistently

#

and usually when I do, I am at low health

#

also, are c-foam grenades rare or am I just getting really unlucky

distant ice
#

they are rare

#

i would go to a map where giants spawn as sleepers

kind linden
#

Finally got to practice killing a big striker with a DMR, and it feels weird when I'm trying to snipe

Does anyone else have this problem? It just feels off in where its shooting exactly

#

doesn't really feel like an accuracy problem, is there something I need to know while using the DMR?

steel valley
#

hipefire accuracy is pretty good on the dmr

#

especially if you're fighting a big guy you don't really have to ads

#

the bonus headshot damage on giant strikers is miniscule on dmr bc of the negative dmr precision and low headshot multiplier on giant strikers

stark axle
#

are booster percentages additive or multiplicative when you stack them

distant ice
#

additive

distant ice
#

it's a sight alignment thing

#

while you're dropping in elevator you can spam ping and you'll get a bugged red cross on the center of the screen

#

use that to check where the actual center is

kind linden
#

I tried just shooting the wall from a decently far range and randomly it would be really accurate or just droop down

#

Ill try and do that next time I respawn

distant ice
#

if you're talking consecutive shots obviously recoil exists

kind linden
#

I'm taking pauses in between

#

I just wanted to see the general accuracy with nothing intruding

distant ice
#

if hipfire, spread exists

sly copper
#

hi im very new to this game can anyone direct me in the right direction on discord or letting me join them (Im a NOOB)

kind linden
#

<@&408548765599793173>

modest nest
#

Thanks, we got it!

kind linden
#

So before I grab the cargo in A2, are there any preparations I should make?

kind linden
#

Yup

minor fractal
#

Prolly set up mines and stuff.

#

It's hard to set up, though.

#

After a point you just have to fight for openings to move.

kind linden
#

I dont use the mine

#

I have an auto turret

minor fractal
#

Prolly put sentry in a spot to help cover you, then.

winged reef
#

Can a DMR one tap a scout, if im very close it?

neon gust
#

No

#

You can two tap it with one hs 1 body shot from the back

#

Gottw be quick tho

winged reef
#

Thanks for letting me know

tropic ferry
#

thats mod territory

keen solar
#

Can’t talk about mod here

cold hare
#

heavy smg vs assault rifle vs burst rifle

#

which is best in everybody's opinion?

keen solar
#

Machine gun

cobalt fossil
tropic ferry
#

im sorry i wont do it again i promise

cobalt fossil
# tropic ferry im sorry i wont do it again i promise

I hope! There is absolutely no reason to talk about THAT, the base game is so much fun and better quality than the other stuff! Its being made with care and attention to detail, and is clearly the best experience you can get!🥰

weary mesa
#

He knows POG

keen python
#

does someone know in which lvl the biotracker small red dots instead of white dots show where enemies are at some places?

lilac fulcrum
#

that's a bug

keen python
#

yea i know, i tryd to reproduce it but it seems like on a tier level it never happens for me

lilac fulcrum
#

just curious how come you're trying to repro it? not accusing you of anything, just curious curious

keen python
#

you will all see soon (hopefully soon) >:)

lilac fulcrum
#

All i'll say is it's related to proximity of enemies and multiple rooms

dapper nimbus
#

Unrelated to the biotracker bug but related to bugs, I found this weird bug where I was somehow able to shoot while running. Also, sometimes the weapon bugs out and you can aim while running but not shoot.

#

I'm guessing this is known?

lilac fulcrum
#

Yeah I've heard of being able to do those

dapper nimbus
#

Aight ❤️

finite plinth
#

the main benefit of that is that you are able to reload while running, charge cfoam while running and ping sleepers too

keen python
# dapper nimbus Aight ❤️

does the snatcher scout scream continousely as long as it is holding the player? so longer grab = more waves spawned? 🤔

dapper nimbus
cobalt fossil
#

Its a good thing that it never made it to the game. Apparently it was not working, and it would prolly have taken too much time and manpower to fix! We got so many other awesome thing instead 🙂

kind linden
agile rose
#

When is REAL matchmaking coming instead of 3rd party crap.. cant play with a party of 2 barely with 3 and thats all i can get.

tropic ferry
#

Well the full game is releasing in about a month so i would expect it to be fully fledged out

dapper nimbus
#

It's written in the PR kit that there will be "improved match-making" so I'm guessing that's something.

topaz anvil
#

Plot twist game is actually fully finished and has been since r4

keen python
#

plot twist after 1.0 the game becomes reailty and someone will knock on your door and take you to the elevator

tropic ferry
#

That would be pretty cool

#

Gtfo 2 is a house building idle game where the prisoners are now contractors

kind linden
#

So me and a friend are trying A3 and we eventually got to a terminal
I was on the terminal for a bit but my friend also wanted to see it so I left and now we cant access the terminal

shrewd dirge
kind linden
#

it was in zone 40, there was no security door next to it

#

it was one of the terminals we needed and I was trying to figure out how to read log
then I left and now we cant enter it again

#

we are restarting but asking for next time this happens

shrewd dirge
#

dont restart

#

i think if everyone but the host leaves and rejoins

#

it should fix it

kind linden
#

does that halt any progress?

shrewd dirge
#

not really

wary linden
#

the people who leave would lose booster though so keep that in mind

kind linden
#

How long is A3 compared to A1 & 2?

#

Just the normal route, no extreme or anything

topaz anvil
#

A1 is 5 zones, 2 alarms, A2 is 5 zones, 2 alarms and a blood door, A3 is 6 zones, 3 alarms @kind linden

kind linden
#

Ah, thanks!

marsh patio
jagged basin
#

@odd drum knows how to repo the bio-tracker red dots

dapper nimbus
#

ah, I see.

#

I hope these get fixed in the next rundown.

jagged basin
#

They've been known since r3 so I don't have high hopes but who knows, host rez got fixed WoodsPraise

#

maybe whatever they're doing to stop kiting will fix the run-reload

dapper nimbus
#

🙏 there is hope

cobalt fossil
near crown
#

best b2 loadout for tools? Pls

#

bad loadout. boo

stray quarry
#

Hello, I wanted to ask for tips on B3. We're playing as a Duo and we keep getting steamrolled by the first alarm door after Error door, and when we don't by some miracle, we get steamrolled by the Motion Alarm door anyway. We've tried for like a week now, and not much progress has been made.
Does anyone have some tips or strategies or gameplay footage of like a duo doing it?
Because we're at the point where we are questioning if it's our strategy that's bad, or our ability to shoot and dodge is xD

shrewd dirge
#

(is b3 the one with the big charger error?)

gentle oracle
#

B3 is normal charger error

shrewd dirge
#

considering that ill usually go get the keycard alone or in a pair, i'd say mine pull, and retreat for the error.

young pagoda
cobalt fossil
young pagoda
#

3

random locust
#

X_X

strong aspen
#

when does the next RD start?

topaz anvil
#

If we go with what the devs have been saying recently, sometime in november/december

#

@strong aspen ^

vital sierra
#

they're going all out so it took sometime

tired raft
#

What does gtfo means?

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Get The Fuck Out?

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🤔

dapper nimbus
#

Meant to post it here but I accidentally switched channels.

wooden osprey
uneven gulchBOT
# tired raft Get The Fuck Out?

The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.

minor fractal
#

It means "get the fuck out," basically.

dapper nimbus
#

Get Tacos For Obama

topaz anvil
#

Going to fry oranges

woeful kiln
#

ono why

dapper nimbus
#

@cobalt holly Quad is coming for you

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😬

shrewd dirge
#

Get Trucking For Oil

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got the first orangutan

cobalt holly
#

what

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what is quad

#

oh

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I see

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shit

abstract fjord
#

Hello there, i have a question about the game.
For a bit of context, i succesfully brought my friends to buy the game, cause you know, it's damn good. The game is top tier for me, love every bit of it. Nonetheless, this last few months we really have had some hard time with some levels (A2 overload especially) and some friends just don't wanna spend one hour to die anymore. Hence we are only two really willing to tryhard, but not necessarly want to join with randoms (no offense).
So i was wondering why scalling the difficulty was a bad idea ? I tried to search the subject in the discord and only found that it wasn't planned but it would also denature the game.

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I would like to be able to do some runs as a duo or trio without being stuck at the first door because it is impossible to do unless you are 4.
What are your take about this ? Is there a way to consider the idea ? How would you make this work ?
Thanks for your time

shrewd dirge
#

uhhhhh

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there are some misconceptions in there i need to wipe up first.

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1: you only need the current party size number of people required for a teamscan

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  1. this whole current rundown has been solo'd
woeful kiln
shrewd dirge
#
  1. if someone isnt willing to tryhard, the party isnt really going to get much further than B or C highs
shrewd dirge
shrewd dirge
tropic ferry
shrewd dirge
tropic ferry
#

not always the case, but most of the players I see follow that

neon gust
covert apex
#

or just dive in grab hdd

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ez

austere geyser
#

anyone got tips for a duo A3?

neon gust
#

Dont die

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hammer error

austere geyser
#

got it

neon gust
#

continue as usual

spark wolf
#

do extreme first then long kite during the last alarm and then have the host get in a sstuckspot

covert apex
#

ok

#

Based on false story ⚠️

neon gust
spark wolf
#

built: diff

kind linden
shrewd dirge
#

as soon as you learn to moonwalk bhop

near crown
#

Does each color correspond to a character?

shrewd dirge
#

i feel like its sorta random

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what color is host atm? is it purple?

near crown
#

Nope

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No clue but I’m sure it’s not purple but

topaz anvil
#

Host is pink

finite plinth
#

matchmaking be like

weary mesa
#

It goes from left to right pink/red, green, blue, and purple

faint flame
#

any particular skills that are important for making it past A/B tiers?

floral acorn
#

i'd say pulling rooms is essential, along with utlizing choke points etc

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a2 became oh so very easy with a good choking killbox and a few pulls

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picking your fights, shooting a scout from afar and dealing with aggros is sometimes better than risking a hammer-sneak and a scout wave

uneven drift
faint flame
#

ahh

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any specific thing you can think of

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or to watch out for

uneven drift
#

Largestboy is in my oppinion the best player in gtfo and has already soloed many levels in this rundown

distant ice
#

A B tiers you can get through just by being good at combat

uneven drift
#

You can easily find him on youtube

distant ice
#

Loadouts tools setups

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Aiming skill ofc and not being a brick wall

floral acorn
#

sentry placement so it shoots enemies from behind

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dont skip biotracker or the long range flashlight if possibru

distant ice
#

<@&408548765599793173>

modest nest
#

Thanks homie, we are working on it Cozy_Bishop

distant ice
#

Are you also working on a more permanent solution

lilac fulcrum
#

Yup!

#

Mostly need to finish moving so I can get my dev environment back up and running and focus on some long overdue bot updates

distant ice
#

Extra nice

lilac fulcrum
#

it actually pisses me off I haven't had much time to dev on the bot since it's main function is moderation & antispam and it just does a mediocre job at antispam due to them evolving and I haven't been able to keep up. In the ideal world (what I strive for) is that they will post, you might see one or two, but within 5 seconds, the message is gone, deleted, and that's it, that you won't see it spammed in every channel.

The @sinful saddle bot we use for scam / link safety detection has been the target of the spammers/scammers so it's functionality has been a bit reduced/delayed and that bots dev is working on some major enhancements too.

remote copper
lilac fulcrum
#

I'm sorry, what do you mean exactly?

remote copper
lilac fulcrum
#

The company has moved into our new office

I was talking about me personally moving

sonic badge
#

How can i stop the double wording in the menus? It's disorienting, hard to click, and headache inducing. I have hud skewing and hud pixel effects disabled

proper maple
#

is there a channel of unmic'd player

sonic owl
#

I know the devs stated that 1.0 will be releasing late this year/early next year. Does anyone know if the devs plan on adding gear/character progression before 1.0?

vital sierra
#

no

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this is the last rundown in Early access

neon gust
#

I find it kinda funny

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They always use those mask for marketing

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We never ever see them

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Theybe use it to the point that when we actually get them i wont be surprise or anything

hard gust
#

Who are the prisoners in GTFO? What did they do?

weary mesa
#

Things and actions

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It's not super known but we had lore this rundown that provided a few hints at what they did and why they're there

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I don't remember it well but I'm pretty sure Duada is a mad doctor or something of that sort

distant ice
sonic badge
quartz shuttle
weary mesa
#

They’ve stated multiple times that they won’t

vital sierra
#

you can see the old rundown in the new rundown

sonic badge
#

Do the melee weapons have different amounts of damage?

pulsar herald
#

No

distant ice
#

it does happen in-game

jagged basin
wispy prairie
dapper nimbus
#

Hopefully.

wispy prairie
#

it would be nice

keen junco
#

So is full customization expected in the 1.0 release or is that happening later down the line?

distant ice
#

neither confirmed nor denied afaik

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though i would've expected them to brag about it in PR kit if they were gonna do it

steel valley
#

^^

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at this point it just seems like char customization

floral acorn
#

i can imagine hinoki in the extraction scan at 7h 19min and ** snatch ** ** expedition failed ** .. .. ahhh 🙂

shadow flower
distant ice
shadow flower
#

Yea, just wanted to make that clear (didn't know if you saw the update)

unreal hare
#

so i just bought the game, and it looks cool, but idk what the "meta" guns are, or what im really doing, what should i go with?

rigid sinew
#

bonk wepaon

unreal hare
#

thats it?

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cause if so, idk how to kill stuff w/o alerting like 30 things around it xD

woeful kiln
#

Meta?

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there are no Meta weapons.

unreal hare
#

yea like range stuff, what tool to go w/, etc

woeful kiln
#

try out all weapons first 🙂

unreal hare
#

ah, well 2nd game in, all the times ive done mm, and each time people leave in the first like 3 mins

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so im stuck on my own :/

rigid sinew
#

well playing alone is totally different

unreal hare
#

well i gotta play alone, cause ive been stuck in MM now for like 10 mins 😦

rain python
#

The tools are situation based but mines are usually a good choice since they are a good hoard clearer when using doors

unreal hare
#

oh really? ive seen some people say to use the different autoturrets, but idk how well those handle clearing stuff

distant ice
#

have you tried using lfg instead of mm

amber osprey
#

You can technically use anything for any mission, it just becomes whether you know how to adapt it perfectly each time

unreal hare
#

idk what hel is, im assuming its stronk?

rain python
#

You have the HEL gun and HEL rifle which have penetration

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So you can hit the enemies behind the one you are shooting

unreal hare
#

oh

rocky hollow
#

are there one shot kills for giants on hell riffle for the halloween update?

woeful kiln
#

technically the META weapons would be Pistol and Revolver since Revolver and Pistol are the most ammo efficient guns

spark wolf
#

if your ultimate goal is finishing with leftover ammo

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but in that case that's still not true because you would just not kill anything or use things that dont consume ammo

#

a better meta is probably what gets you to survive most situations possible

distant ice
#

i don't know if there has been even one mission i didn't finish with over 50% on both and ammo still left lying around somewhere

rocky hollow
#

I'm getting one shot kills on hell rifle for giants and I don't have any mods

spark wolf
#

solo?

rocky hollow
#

lol, only sniper rifle has one shot kill on giantsa

spark wolf
#

if you're playing with other people it could just be them cheating

distant ice
#

or hitting enemies before you shoot

rocky hollow
spark wolf
#

yes

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ive been in lobbies where dudes just give me oneshots with whatever im using

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they can do that

rocky hollow
#

damn it!

woeful kiln
#

enjoy the Damage booster

rocky hollow
#

nah, I left

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somneone else can go

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channel 07

#

ended up I wasn't taking damage either...

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most of the game I was though

tardy ingot
#

how do the sack rooms work exactly?
(example a2 main room)

So there are 10 enemies.
The next time there are less (5?)

Then the next time, will there again be 5 or will there now be 2-3?

distant ice
#

5 again but pretty sure that respawns more than half

tardy ingot
#

ah those were just some random numbers

had like 10-15 enemies and afterwards around 8 or 9 (guessing here)
Just wanted to know if that changed it

rain thunder
#

Has there been a patch that fixed toggle sprint?

neon gust
#

No toggle sprint

rain thunder
#

I know for a long while toggle sprint wasn't working properly? Does it work now?

neon gust
#

No buy

rain thunder
#

Correct

neon gust
#

still the same

rain thunder
#

Disappointing

neon gust
#

you can go

#

class dismissed

spark wolf
#

u mag beschikken

celest mural
#

how do i use the codes posted in LFG to join a lobby? i dont see any pinned message with that info anywhere

#

x_x

wooden osprey
#

you just copy it

distant ice
#

you know, the whole channel dedicated to it

celest mural
#

oh i found it

#

you dont need to be a asshat about it man, with the server having over 50 channels is easy to miss that, and with the game not being intuitive at all

distant ice
#

the fact of checking all pins seemed comedic enough to add that sarcasm to it

celest mural
#

well, as you said, that channel is intended for the guide on how to matchmake

#

and this one is intended for questions, why do you need to be an asshole over a legitimate question?

distant ice
#

cuz i didn't realize you'd be so hung up about it

#

excuse me

celest mural
#

you are surprised people doesnt like you being an asshole? wow

#

ty for the answer tho, was useful, didnt knew u needed to have the code on clipboard BEFORE opening the rundown, that was mine wasn't working

distant ice
#

it does actually appear if you copy while you're already in rundown screen

celest mural
#

just tried before asking, and just now and is not working for me, maybe it doesnt appear either if said lobby is already full?

distant ice
#

i don't know all the shenanigans but i do know it likes to take its time sometimes

#

and it may only show the red button without any content

celest mural
#

yeap, seems like it doesnt show if the lobby you are trying to join is full already

#

QUESTION: i see the LFG channels are separated by regions, and not by languages... how does impact the high ping on the game , if for example, i want to play with someone from SPAIN (EUROPE) since we both can speak spanish? (im from S.america)