#balance-feedback-discussion

1 messages · Page 354 of 1

hollow canyon
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Yea idk a dino as simple as Carno breaking suddenly would not be a good sign at all.

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well in a way it kind of IS broken... just not in the way you want it to be

old hull
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pretty much yeah

hollow canyon
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Having said that Carno is probably the third least broken animal in the game

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I'd argue that Tenonto is probably the least broken one followed by Stego and then Carno

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I'm not counting the likes of Ptera, Hypsi and Dryo but you could probably say that they are less broken than Carno too, idk, I haven't tested these three

old hull
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yeah carno works , it doesnt win because of bugs its just way overtuned stats combined with for some reason insanely good bleed and the broken af tracking system

hollow canyon
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Deino, Pachy and Utah - which are all the animals that are reliant on more complex mechanics that can more easily fall apart - are obviously the more broken ones

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Carno's stats aren't overtuned and it kind of wins due to bugs actually

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like a lot of what this animal can do happens because of bugs

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in my experience

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bleed and tracking of course have to get fixed, Carno has 0 business bleeding anything

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same goes for it tracking, you should cease to exist as far as it's concerned the moment it loses sight of you

old hull
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basically

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i played a bit recently and just knowing that the tracking system exists completely ruins a escape plan of any kind , if you get spotted by a couple of carnos as a quatruped for example you are going to die guaranteed

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well unless you are stego or deino but i dont have to explain why those 2 dont care about carno now lol

hollow canyon
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Well I did survive such situations but it is waaaay too hard compared to how it should be

old hull
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oh yeah for sure , i managed a few escapes too but not really because of me being smart , it was the carnos being dumb

hollow canyon
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I was tenonto in such a situation twice and I survived by abusing water

old hull
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smart

hollow canyon
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Carnos just handle it very poorly and tbh they shouldn't even be trying to swim after Tenonto since the moment they get to the shore they leave themselves open to just get repeatedly kicked in their dumb pug-like faces

old hull
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yeah thats a good strat , i got caught out far from water on my latest teno so it did not survive

hollow canyon
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I rarely ever go far away from water as a tenonto

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I guess only when I travel between the western river and the eastern one

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along the old shallows area if you know what I mean?

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That's pretty much the only time I ever move away from water as a Tenonto, I don't see much point in getting away from it since Tenonto's nutrient plants grow in areas close to water

old hull
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yeah i gotchu , thats how they caught me , on the way to get nutrients

hollow canyon
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and the whole migration route is basically running along rivers aside from that one point where shallows are

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in terms of balance changes I'd like Carno to have it bleed reduced, tracking gutted and if possible have something that would stop Carno's from overpacking, I believe Carno is an animal that should be mainly played solo considering its niche

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Tenonto should just get a stamina cost reduction on both the kick and the tailslam

old hull
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agreed

hollow canyon
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although I wouldn't mind removing the stamina cost on the clawswipe altogether while we're there

old hull
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im not a fan of that new increase turning they got either , i played enough carno before that change and it did just fine without it

hollow canyon
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I think the turning is perfectly fine

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It turns like a bus while running while being reasonably maneuverable while standing in place, that's how it should be

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oh also it needs a fix to that goddamn buggy hitbox

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it screws over Tenonto really badly and also can affect Utah and Pachy matchups really hard

old hull
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yup

hollow canyon
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with those changes I think the match up between Carno and Tenonto would be exactly where it should be

old hull
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that hitbox has been broken since that dumb pug sausage was added and its never even been adressed

hollow canyon
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quite heavily in Tenonto's favour

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but possible for Carno to win 1v1 if it outplays Tenonto

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generally however requiring 2 Carnos to take on a Tenonto successfully

old hull
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i saw a suggestion floating around about making fractures get worse the more you use that body part and i am 100% for that , cuz i despise the fact that carno with a freaking broken leg can almost outsprint a pachy

hollow canyon
hollow canyon
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but there are too many for me to list now as I'm about to get into a game with friends

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e.g. I'd remove the stun from its ram against Carno, remove the CC-resistance for Carno after the stun is applied and change the stun into a disarm and prolong its duration

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reduce the stamina cost on the ram and its damage

old hull
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even more? the dmg is already pretty bad

hollow canyon
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I believe the upper end of Pachy's ram damage is something like 200-250

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that's really good for an animal of that size

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and I'd like it to be able to throw out far more of those

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it currently runs out of stamina way too fast in my opinion

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and deals too much damage

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the stun is purely cancerous because it's the most easily applied form of hard crowd control in the game which then gets counteracted by the CC resistance that lasts for an absurdly long time

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it's just... one issue that gets fixed by something that creates another issue

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just do away with the CC resistance and change the CC from hard CC in the form of that stagger to a disarm

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Pachy needs something on that attack so that Carno doesn't turn it into minced meat after it gets into the recovery animation after landing the ram

old hull
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ah i see

hollow canyon
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so I'd just make Carno unable to bite but still able to move

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the disarm would last longer than the stun

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allowing Pachy to pack up its things and get the hell out

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before Carno can start snapping back at it

old hull
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thats actually pretty good , i like that idea

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as much as i hate carno , that would feel better on their end as well , but still have pachy actually be a threat instead of a free snack like it is rn

hollow canyon
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I might have to write a proper feedback on all the changes to balance that I'd personally introduce into the game but I'm kind of too lazy and we don't have enough characters in a single message making it impossible for me to fit it all in one message

hollow canyon
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you'd have more attempts to break a Carno's leg before you run out of stamina

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you wouldn't necessarily be killing that Carno lest you have quite a few Pachys with you and you manage to legbreak the Carno or at least bodybreak it

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but you should be able to defend yourself quite successfully, more so than now I believe

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hard CC is just too overpresent in the game imo

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I also thought prior to the update 4.5 that perhaps we shouldn't be nerfing Tenonto's tailslam damage but instead change the CC it applied from stun to snare

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meaning that

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Carno would be rooted in place unable to run

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and unable to attack

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but it could still turn around

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meaning that Tenonto could punish it upon landing the CC but Carno could try to avoid the slams by moving its head away from the tail making it impossible for Tenonto to just obliterate Carno with a single combo

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I wouldn't go with it now tbh

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I've already presented what I'd like to see for Tenonto

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but that is an option too if we were to up its damage on the tailslam or something

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The only animal that I don't have particular thoughts on is Utahraptor

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I just... don't know how to balance this thing since its pounce is just so unreliable

old hull
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i think utah is decent , if the pounce actually worked it would be ok , high dmg no health high agility

hollow canyon
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Yea but that's a big "if"

old hull
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but since its a coinflip everytime you pounce its real shitty

hollow canyon
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yea playing Utahraptor is Evrima's equivalent of playing Russian roulette - you either win or die

old hull
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hell pachy is almost like that too with a good chunk of your headbutts not actually connecting properly

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the so called "ghost hits"

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just 2 days ago i had a carno sitting down , i ram it , my head litterally going through his chest and no damage done

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even he looked confused cuz it took him a second to stand up lol

fresh laurel
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Carno punishment is failing to ambush with ram and losing a good amount of stamina...

fresh laurel
hollow canyon
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it's way too common

fresh laurel
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its on 2 animals

hollow canyon
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that have it each on 2 attacks

fresh laurel
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At the same time it would make sense

hollow canyon
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and technically Carno also has hard CC(just really useless one)

fresh laurel
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How would one reduce cc in the game

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While still having it make sense in a way

calm ibex
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you could have "cc" in a form of just reduced movement speed that would further put you at risk of taking actual hard hitting attacks, just talking about couple seconds of weakness
this way you can still punish someone for making a mistake without removing their ability of playing the game and end up in "perma" stun

fresh laurel
hasty coyote
# old hull the so called "ghost hits"

There’s like 3 types of bugged rams I have noticed
1: you hit them and hear the sound and lost extra stam, but you just phase through them and they don’t take damage.
2: the same as the first one, but the target gets knocked down and just slides away and gets up while still moving, then nothing happened to them.
3: your ram just decides you’re too close and misses when your head phases through them.

hollow canyon
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@chrome prairie This video has been spammed back and forth for the past few days, the devs are aware of its existence and you probably shouldn't be tagging Punch for it, the devs read the feedback and it's in bad taste to tag them just to take a look at your feedback specifically. Besides all that - it's just Pesky's opinion, there are issues with what he says there.

chrome prairie
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I didnt know it was being spammed 😅

hollow canyon
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Well... let's just say that it's been the most talked about thing on this discord prior to the stress test starting.

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If you scroll up in this channel there's multiple people including QA members and myself discussing what Pesky proposes.

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As I said there are problems with what he suggests.

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Although I'm saying that mostly just looking at the stats he suggests for all the animals I haven't so far watched the video because it's 40 minutes+ long.

chrome prairie
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Yeah when i initially watched it i figured there would be some big issues with his ideas since i cant play the isle, ive only watched it for 3 years i have no idea how the flow of the game really works

hollow canyon
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hmmm some of the things that he proposes have kind of been in the game already

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e.g. Stego and Deino having lower hp pools

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that was a thing prior to update 3.75 he pretty much asks for a reversal of the changes that occurred there along with an additional buff to Deino's biteforce

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which is something completely unnecessary imo, Deino was already winning against Stego more often than not with those stats

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that is - without the additional 100N on its biteforce

mental roost
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…Is it just me, but is isn’t it kind of weird to up stego and deino’s damage( or leave it alone) but reduce their health??

hollow canyon
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Doing that makes the fight more in Deino's favour

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basically

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it might seem paradoxical but Deino wants the hp pools of both to be as low as possible and their attack forces to be as high as possible

chrome prairie
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I think when they add new dinos the balance will begin to smooth out a bit

hollow canyon
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Deino was winning more often than not when it had 6k health and Stego had 4k health

mental roost
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It also makes Deino v Deino worse possibly?? Or faster at least

hollow canyon
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admittedly the locational damage also worked slightly differently at the time

hollow canyon
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and also that most people are just bad at Deino

mental roost
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It’s basically just face tanking, that’s deino v Deino in a nutshell

hollow canyon
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sort of

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there are tiny tricks and some little stuff that can get you to win fights against 90% of Deinos

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but the fight itself is just really bad

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lack of backwards movement hurts so bad in intraspecific fights between Deinos and Carnos

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as in - Deino vs Deino and Carno vs Carno

mental roost
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Alt bite let’s you sometimes make better trades, so that they bite a less damaging body part and you go for the head,…but not much else.

hollow canyon
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yea there's a few other things too, most of them to do with the alt bite

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but to a large extent it's about to who gets the first bite off

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and whether both people know that alt bite exists

mental roost
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I’ve seen a few stego v stego fights: it’s either a game of battleship or dying on the spot

hollow canyon
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those are bad too

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as I said - intraspecific fights in Evrima are just atrocious with like 2 exceptions

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maybe 3

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Tenonto vs Tenonto is ok, I've enjoyed it, Utah vs Utah is fine aside from the fact that pounce autowins the fight pretty much

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Idk about Pachy vs Pachy, never had that fight

mental roost
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I imagine it’s basically just stuns and ambushes

chrome prairie
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If fights between the same species is bad in evrima then what if a stress mechanic was introduced to somewhat stop mixpackers or a sort of rabies like disease or condition to stop people from kosing their own species?

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Now this is a big what if but, what if?

hollow canyon
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There are issues with that too and people could abuse that

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It's quite a common suggestion

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the problem is that if you let people do something like that you will need the game to be able to tell apart people who are mixpacking from people who are just in the same area

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because if it doesn't...

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then you will have a few Dryos running around other - larger and slower animals that are unable to catch them, waiting for the debuff to start applying to both the larger animals and to them

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who cares that your 30 minutes little Dryo got a debuff if you also put it on a T.rex or a Trike?

mental roost
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BoB having your dinosaur straight up die because another one is close to it:

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Or it did at some point

chrome prairie
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Dude i suck at typing oml i know what i wanna say but i just can't

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Nvm jesus

fresh laurel
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I think I met the worst carno player ever

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This Carno player was having trouble killing me in plains....

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I had a broken leg...

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AND

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I was a baby Utah smh

fresh laurel
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specifically to one shot pachy

hollow canyon
fresh laurel
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He says deino vs stego would be bad for both sides...

hollow canyon
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Stego could maybe challenge it but it would likely be losing more often than not due to all the changes

fresh laurel
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Just Deino ambushing is a win

hollow canyon
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Well in this case it would be bad for Stego, not necessarily for Deino

fresh laurel
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You are forgetting how on land Deino has trouble staying on Stego head

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I mean stego facing its backside towards deino as it swipes deino head

hollow canyon
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I'm not forgetting that at all

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Deino would probably be still losing a fight on land

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that is - if Deino got caught while on land

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but that's a really uncommon occurence

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it would also have far better match ups against the whole rest of the roster

fresh laurel
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I mean it wouldnt encourage land gators again

hollow canyon
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than Stego would

fresh laurel
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Since they still would have to worry about stego

hollow canyon
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nobody is playing land gator anymore

fresh laurel
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I mean isnt that a issue with buffing deino?

hollow canyon
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no

fresh laurel
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It being quite unstoppable on land

hollow canyon
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you could buff Deinos biteforce to 1k and it wouldn't get any better on land

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Deino's trash on land because of the speed nerf

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that the devs threw at it back in ~3.75 iirc

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Deino prior to that could almost match Stego in speed on land

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atm it's a slowpoke that runs out of stamina in seconds

fresh laurel
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Pretty sure if Deino did 1k per bite that would still be encourage going on land more

hollow canyon
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it's just a trash animal on land

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it wouldn't

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it dehydrates in a matter of seconds, you can pretty much visibly see it losing water with a naked eye

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it's also so pathetically slow that it's completely incapable of anything on land

fresh laurel
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I mean it would make it not scared of leaving the water to fight bigger things

hollow canyon
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doesn't matter

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if Deino gets far enough from the water you could kill it with a pair of Tenontos

fresh laurel
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Deino should be screwed if its caught pretty far from water (and im talking about it being vulnerable to land predators)

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Anyways back to Pesky Deino vs Stego...

hollow canyon
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it's not the predators that Deino fears

fresh laurel
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Wouldnt that change make Stegos have fear of drinking?

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And again make Deinos think twice about how they go fight Stegos

hollow canyon
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the issue for Deino is that if it gets caught on land far away from the water even a single Carno or Tenonto can actually kill it, you just need to make it engage you enough to the point where it starts dehydrating, it's all about slowing it down

hollow canyon
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I'd attack them on sight as soon as they got close enough to water with those changes

fresh laurel
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not like haha follow Stego to land a bit to try and kill it

hollow canyon
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I mean I don't know how I can explain it in a more simple way - those changes would greatly favour Deino

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Deino would likely be winning a fight against Stego

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you obviously wouldn't he running a Stego down on land

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because you're too slow to do that

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but other than that Deino>Stego

fresh laurel
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The changes would still help Stego if it were to encounter a land Deino

hollow canyon
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why do you keep on mentioning land deino?

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Such thing doesn't exist in the game

fresh laurel
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It kinda is

hollow canyon
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it literally cannot

fresh laurel
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I mean did you see update 3?

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Deino had no worries on land when they learned alt bite took no stam

mental roost
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To be fair.. we're no longer in Update 3

hollow canyon
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We are NOT in update 3

fresh laurel
mental roost
fresh laurel
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To be fair indeed

hollow canyon
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Yes, it has been adjusted

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Grow a Deino and try to play it on land right now

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Stegos will be the least of your worries

fresh laurel
hollow canyon
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you will literally die of dehydration

tall bronze
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The water drain is kinda comical to me. TI_Yikes

hollow canyon
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^

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It absolutely is

tall bronze
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Like I get it dehydrates fast but s h e e s h this feels like someone who HATES Deino spite-nerfed them 😛

fresh laurel
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I mean I grew a deino this update

mental roost
hollow canyon
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Good, then take it in land and do tell me how that goes

fresh laurel
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Didnt seem unreasonable

mental roost
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^Deino

fresh laurel
hollow canyon
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Alright, let me put it this way - try to walk on land across the whole shallows and tell me how that goes

fresh laurel
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When I say land Deino I dont mean explore the map on land

hollow canyon
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You can let me know how far you got before you died

fresh laurel
hollow canyon
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It's that "dry river" in the north of the map

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it used to be covered by water

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prior to the latest map changes

fresh laurel
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been a while since I seen shallows mate

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I know its gone though

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Just dont exactly know how to reach it anymore XD

hollow canyon
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Yes, it's gone that's why I'm saying - try to make that trek with Deino and tell me how that goes for you

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You just swim up the western or eastern river

fresh laurel
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Thats not what I meant when I say Deino being on land-

hollow canyon
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Eastern one splits into two rivers one of which goes towards "shallows"

fresh laurel
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Im saying Deino that arent afraid to stay out of water

hollow canyon
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there's no such thing

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as Deino that isn't afraid of staying out of water

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that's what I'm telling you

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Deino is completely unviable on land

fresh laurel
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Stego makes Deino not stay on land all the time

fresh laurel
hollow canyon
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It's not just that

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Deino is just completely useless on land, it's too slow to catch anything

fresh laurel
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Deino can be good at stealing foods from other things thats for sure

hollow canyon
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has too little stamina

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can get killed by terrestrial animals smaller than itself

fresh laurel
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You word it like I never played Deino

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If Deino is far inland it will die

hollow canyon
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You can clap one with a Tenonto if you're good enough

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Carno has it a bit harder and I don't think it'd be possible to 1v1 a Deino on land as Carno unless it was really far from water

fresh laurel
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eh

hollow canyon
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but 2v1 yea Carnos could clap it

fresh laurel
hollow canyon
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You can doubt it all you want, if Tenonto is good it will kill that Deino eventually

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it outranges Deino and can attack it with Deino being unable to retaliate

fresh laurel
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I doubt it because if Deino actually knows when to attack it will clap

hollow canyon
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of course it takes quite a bit of skill

fresh laurel
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Deino bite man

hollow canyon
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I wouldn't be able to pull it off but there are better Tenonto players than me

fresh laurel
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hurts

fresh laurel
hollow canyon
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that's just absurdly wrong

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there are few deino players that don't know how to use alt bite

fresh laurel
hollow canyon
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knowing how to use alt bite is nowhere near comparable to being good enough with Tenonto to pull of a fight against Deino where you attack it without it retaliating

fresh laurel
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how many slams can teno do?

hollow canyon
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10

fresh laurel
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and kicks

hollow canyon
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14

fresh laurel
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Dont think Teno is killing deino with that few

hollow canyon
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kicks are irrelevant, you aren't kicking a Deino unless you want to get sent to character screen

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You're not limited to using 10 slams

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You do regenerate your stamina as fight goes on

fresh laurel
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slowly

hollow canyon
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Not that slowly, you will kill Deino if the fight goes on long enough if you're really good with Teno

fresh laurel
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You use all your slam stamina...

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think you are screwed

hollow canyon
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Why would you ever use all your stamina... wat?

fresh laurel
hollow canyon
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I mean... yea

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if it's a land Deino it's automatically a bad Deino

fresh laurel
hollow canyon
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because Deino is trash on land

hollow canyon
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You should never run out of stam during a fight like that

fresh laurel
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Deino may be trash but again.... It has that good alt bite turn and Teno has quite the tail to bite

hollow canyon
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you're the one that controls the pace

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you're the one that decides whether the confrontation happens

fresh laurel
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I would have to see a teno kill a deino player with a brain to believe this

mental roost
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8000 health is quite a bit to get through. Couldn't Deino just scavenge some corpse nearby and head back into the water to call it a done deal? Deino's once hitting a certain size can't be stunned so...-shrug-

hollow canyon
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if it's close to water you're not killing it

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but that isn't a land Deino

fresh laurel
hollow canyon
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I can survive a Stego just fine if I'm close to water

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Matter of fact I did survive Stego attacks as Deino while being on land

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but again - I wasn't playing land Deino

fresh laurel
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probably because it hit your tail?

hollow canyon
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No, because I wasn't try to take a trek across half the map on land

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because Deino is utter trash at that

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Idk why you're somehow fixated on buffs to Deino being a problem because they will somehow enable Deinos to go on land

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they won't - that's not the issue with buffing Deino

fresh laurel
fresh laurel
hollow canyon
hollow canyon
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Idk how I can explain it more easily - Deino's problem on land isn't the biteforce

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it's the fact that it's pathetically slow and dies of dehydration in no time

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you aren't killing anything on land after the changes that Deino received

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unless some halfwit Utah runs straight into your jaws

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what Pesky's changes would bring back is this:

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Deino just clapping Stego whenever it sees one drinking

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Deino should NOT have a winning match up against literally every animal in the game

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while also oneshotting all of them but one

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that's just stupid

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the fact that it would still be unable to do anything on land is largely irrelevant to the fact that it would still be the most overpowered thing in the game... again

mental roost
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I remember back then, sometimes people would praise Stegos for kicking the shit out of Deinos.
How times change.

hollow canyon
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Tbh even at the time it seemed to me like most people thought Stego was winning that fight

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but to a large extent it was caused by the fact that most people couldn't(and they still can't) play Deino

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I remember seeing two adult Deinos sitting in the water thinking about whether they should try to fight a Stego that was just chilling on the bank, I just swam up to it and killed it before they made up their minds

fresh laurel
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wouldnt it just turn around

mental roost
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Deino could also bite stego's head through its dummy thicc ass cheeks somehow during that time. Strange and creates a horrifying mental image.

hollow canyon
fresh laurel
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oh you mean that time

hollow canyon
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yes

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the time that Pesky wants to bring back

fresh laurel
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I just spammed alt bite since no stam cost lol

hollow canyon
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he wants to reduce the hp pools of both animals

hollow canyon
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if that was the only thing that got changed Deino would still be dumpstering Stego right now

fresh laurel
hollow canyon
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you didn't even need 10 bites to kill a Stego

fresh laurel
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You would think with deino 8k hp it would have a ball park of a time

hollow canyon
hollow canyon
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Deino's situation gets worse the higher the health pools get

fresh laurel
hollow canyon
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if the devs were to give Deino 10k hp and Stego 8k hp Stego would be winning even easier than now

hollow canyon
mental roost
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Stego is a DPS machine with its flank swings.. that and well: its rear can take more of a beating.

fresh laurel
hollow canyon
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The difference isn't that important

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what's important is how much hp you have to melt through

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look

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Deino is typically the animal that gets to choose whether the fight takes place, it has the initiative as it can swim away from Stego if it so wishes, Stego has to drink however

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when you get the advantage you can actually start dishing out the damage faster than Stego which now has to retaliate

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Stego's dps is lower if it has to readjust its position

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and it's much lower

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its attack rate varies between 1.6sec and 1.1sec depending on how it's positioned

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if you attack it not from the side it will take more time to respond allowing you to land more bites

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if you have to make your way through just 4k hp

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you can do it much easier than having to cut through 6k hp

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the larger the health pools the bigger the advantage of the animal with the higher dps

fresh laurel
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so does deino have any chance now?

hollow canyon
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at 4kvs6k Stego is to a large extent unable to make up for the initial damage burst and the health advantage that Deino has

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in a 6kvs8k scenario Stego has enough health to just let its absurd dps do the magic and kill Deino even if Deino gets the first attack and has more hp

hollow canyon
#

Deinos clap Stego 2v1 if Stego is dumb enough to fight them

#

assuming Deinos are controlled by players with hands

fresh laurel
#

how would a deino go about fighting stego now?

hollow canyon
#

1v1 I've won against Stego just once

hollow canyon
fresh laurel
#

what bugs-

hollow canyon
#

made Deino clip into Stego and underneath it

#

which kept my head safe from Stego's tailjabs

fresh laurel
#

how would one do that lmao

hollow canyon
#

idk it just sometimes happens

#

I've heard it was a thing

#

a friend told me about it and I've managed to pull it off once

#

I did die like 3 other times though

#

In general - Deino vs Stego is nowhere near as bad for Deino as people make it out to be

#

it's just that most Deino players are absolutely atrocious at the game and have no idea what they're doing

#

case and point - here's a picture of 2 Deinos running away from me

#

this fight started when I was already hurt after killing another Deino when these two guys came over

#

Deino players are just bad

fresh laurel
#

Im sorry but huh?

#

they are running even as 2 deinos

hollow canyon
#

yea

#

one of them almost died and the other one got pretty badly hurt and they decided to run for it

mental roost
#

How can someone be so bad at a playable that's so fucking straight forward not counting lunge sometimes goofing up.

hollow canyon
#

they were just bad

#

this one I've killed when I wasn't even fully grown

#

I was like 93% grown I think

#

still killed him

fresh laurel
mental roost
#

Can the fact that so many deino players are bad is the same reason as carno players? There's just so many of them that it inflates the amount of them?

hollow canyon
#

every animal has just about the same scaling

fresh laurel
#

they were full grown (somehow)

hollow canyon
#

there's no way I could 1v2 other Carnos

#

or kill a fully grown one as a 93% grown Carno

#

most people that play Deino are just really, really bad at the game from what I observed

#

this animal is also absurdly easy to grow

#

probably the easiest growth in the game in all the honesty

#

it's just... really long and boring?

#

I will admit I was hesitant to play Deino after update 4 came out, I thought it would be quite hard to grow and probably not that good

#

then I'd tried and found out I couldn't have been more wrong

#

absurdly easy growth coupled with enormous firepower and tankiness, the only bad things about this animal are the abysmal dehydration rate and that pathetic running speed

quick latch
#

@pallid igloo I believe that burrow is already planning to be added back for dryo but a revamped version

dawn kindle
#

MY TAKE ON BALANCING disclaimer, I have not played stego, dryo, deino, pachy as much as other dinosaurs. I see a lot of videos and comments about balancing and that some dinosaurs are too "tanky". This whole issue is one brought up because people see evrima like legacy too much. If you are a ex. utah you will only be lucky 1v1 against carno. Every dino should not be able to have a good chance at killing the other. It is pure survival you have to run from a lot of fights. Or maybe come back with numbers or avoid certain high traffic areas. Use foliage and jungle areas to hide and plan your next meal. No need for equal dmg or spd, or having more buffs and nerfs. just adds more cases of abused abilites and constant updates.

old hull
#

the reason for carno and deino players to be pretty dumb is not that hard to understand , their dinos are so easy to grow , and you can make countless mistakes in fights and barely get punished , that and not only are those 2 dinos very competent on their own they are straight up broken in large numbers

#

carno especially can still be played like a complete baffoon and still survive most encounters by just running off

#

and as much as carnos whine and bitch about tenos "stun locking" them , teno still cant straight up kill a carno by nailing a perfect stun and multiple headshots , you can just run off

wheat ridge
#

i barely see tenos anymore, he feels like a walking happy meal, its good against utahs and thats about it, carnos can just run up to it because carno is way faster and kill it in a facetank even if the teno can get a stun of, it will lose in a fight and it cant run away, nice balance, if every herbi gets gutted like them then they will be 90% carni populations in the future just like in legacy

somber sphinx
#

the only problem with carno rn is that there`s too many of them. And yeah they need to nref its turning

wheat ridge
#

dude even with a tail slam and then spamming kick it facetanks you to death

somber sphinx
#

litterally how

wheat ridge
#

because stamina, you cant kick it to death

#

i wouldnt mind it if you can at least run away from it

#

but losing in both is pretty bad balance

hasty coyote
#

That’s kinda the issue with carno atm, it needs to be both stronger than it’s prey and the fastest thing in the game.
But from what I have seen, tenos can kill carnos if they play it well. Granted, it takes like 5x more skill to play teno, but a good teno can juke a carno ram, hit a tail slam mid-charge and stun the carno, and then kick it. So it isn’t free food, the main issues are tail slam’s cost and pachy hits have priority over teno’s.

#

Teno is mainly about knowing when to attack and which attacks to use to make sure you don’t run out of stam.

azure crescent
#

and 4 to the head

dusky surge
#

@last nest stego has absolutely no bleed resist. The only animal that does have bleed resist in the game is deinosuchus

last nest
hollow canyon
#

it used to be capable of pulling that off previously, I've done it myself

hollow canyon
#

Also, Lyskir - if you're getting facetanked by a Carno as Tenonto then you're doing something very, very wrong with that Tenonto

#

last Carno that tried to facetank my Teno, most are not quite stupid enough to even try:

hollow canyon
#

Tenonto could use some minor buffs, some quality of life improvements but by most metrics it is exactly where it should be, its match up with Carno needs but a few tiny changes to be where it's meant to be

#

@last nest

Tenonto's hitboxes are probably the best and most reliable hitboxes in the game. It's pretty much the only animal that I haven't seen land hits when it shouldn't have hit its opponent.

The reason why you sometimes land kicks and tailslams without stunning your target is that the last update changed how CC is applied in the game - hits that land on your tail will not cause you to get stunned anymore. That's also why Carno's charge does not knock Tenonto down upon hitting its tail.

I agree with lowering the stam cost on both the tail slam and the kick. They both cost too much the tailslam should remain as the more costly option for various reasons though.

last nest
# hollow canyon <@454285497540280360> Tenonto's hitboxes are probably the best and most reliab...

I've had a few problems with hitboxes not registering, but it definitely isn't as bad as some of the other dinos and it was just from my personal experience. The stuns not registering, that i noticed, was from a fight with a larger group and I kicked a carno in the face and the stun didn't apply. However the carno was like in my tenos tail attempting to facetank a few hits so there is a possiblity maybe that it registered as a tail hit but idk

hollow canyon
#

I've tested Tenonto's hitbox quite extensively and it pretty much always landed when it should have during the tests

#

unlike literally all the other animals

#

that offer you some nonsense like this:

#

Tenonto sometimes might just seem like it has bad hitboxes because it's the only one that doesn't have extended attack sockets like seemingly all the other creatures

#

Carno and Stego are probably the most guilty of this

#

with Deino being closely behind them

#

Pachy has a scuffed hitbox on its ram too

#

it doesn't even register if you use it at point blank

#

you have to release it before you get to your opponent otherwise it's like hitting the air even though Pachy runs into its target

#

As for Stego I think it's more or less where it should be, the only really questionable match up it has is vs Utah imo but that's due to Utah's buggy pounce, in normal circumstances a Utah pack should be the main threat to Stego

#

Deino should perhaps have a slightly better chance in a fight against Stego too but I'm not all that convinced to that

last nest
hollow canyon
#

yea unfortunately there's quite a few things that can cause hits not too land

#

so any judgement on them has to be passed after testing them multiple times in a controlled environment

last nest
hollow canyon
#

I'd honestly rather have them take a look at the hitboxes of all the other animals

#

Tenonto specifically gets screwed over by Carno's ridiculous bite socket because it can sometimes bite you from outside of the range of your kick

#

it's all the others that need to have their hitboxes fixed and brought in line with Teno

#

rather than the other way around

#

from what I've heard all the bites are bugged like that btw

#

it's some internal issue that might take quite a bit of effort to fix

#

I also wouldn't be opposed to increasing Teno's kick hitbox but it would require them to change the animation

#

because as it is it actually does land when it should from everything that I've seen so far

fresh laurel
hollow canyon
#

yes that's exactly why the cost of the tailslam has to go down

fresh laurel
#

yup

hollow canyon
#

well one of the reasons

#

Tenonto needs to be able to use that attack comfortably even just to protect its tail

fresh laurel
#

Tail slam being nerfed in damage while not getting less stamina cost is a bad unfair

hollow canyon
#

yea it is... and we've already had that discussion and I said it back in October that the cost of the tailslam has to go down if the damage gets lowered

#

I mean in general there shouldn't be that many attacks that have such a high stamina cost

fresh laurel
#

Unless said attacks have great rewards

hollow canyon
#

10% is an absurdly high cost for anything

fresh laurel
#

POV. Utah pounce

naive raven
#

omfg someone jsut told me stegos are getting another dmg buff on their tail swing, is it true?

golden coral
#

I doubt that, there's no reason for that far as I know, unless other things also change somehow

#

Could be someone talking about what might happen when rex and others are in the game possibly, at that time it might make more sense

fresh laurel
hollow canyon
#

iirc

fresh laurel
#

and our deino is undersized?? yeesh

hollow canyon
#

weights in legacy are irrelevant to the weights in Evrima

#

you can't translate them like that

#

for starters weights were NOT equal to hp pools in legacy unlike what most people thought

#

secondly Rex and Giga that we see in legacy would both be much heavier than that

#

their weights were lowered on purpose because of how weight calculations worked in legacy

#

Rex and Giga at their irl(or even just sensible weights considering their in game sizes) weights would be pretty much unstoppable in legacy due to how weight affected combat

tiny salmon
#

people who disagree with nerfing stegos are braindead lol

fresh laurel
#

I mean even then the diet system doesnt reward huge kills like stego since you only get one freaking nutrient from each thing

tiny salmon
#

Your still only solving problems for one of the many playables... which is lowering the amount of "health" or blood the stego has , which litterally plays into utahs niche and utahs only.

slim dragon
#

Utah is the only playable supposed to threaten stego tho
Carno, deino and ptera have no business trying to hunt one

fresh laurel
#

Utah packs rn dont exactly bother killings stego much do to the amount of effort and risk with such low reward that is one nutrient with food...

#

Like why kill stego when you could go for the easier herbivores

odd pebble
#

Like, i managed to 1v3 carnos and win that way

tiny salmon
#

So the point here is "carno deino and ptera dont matter because practically and realistically they shouldnt be hunting stego" seems pretty silly to me. Your not even taking into account the over agro deino-fisher stegos who literally camp riverbanks in squads.

golden coral
#

There are other, potentially better, solutions to the deino fishing issue than nerfing stegos, so there is that.

dusky surge
#

there's already a solution to deino fishing. Any adult deino can either swim below the tail or tank a hit and keep swimming

slim dragon
#

Nerfing stegos so they can't fish for deinos=allow deinos to go on land without being punished
Allowing that is worse than having stegos being "op"

dusky surge
#

You don't need to kill the stego to make the issue go away

#

You can ignore them

#

Also yea, unpunished deino way worse than unpunished stego

#

deino has more health, more bleed resist, amazing aquatic mobility and the safest environment

alpine plover
#

who the hell say that the dam must gone ? its the only safe plc for herbivores , in open field we all died. ?!

golden coral
#

What?

fresh laurel
fresh laurel
slim dragon
fresh laurel
slim dragon
fresh laurel
#

Pretty sure its not 20 mins though I would have to check

#

Just dont think Deino would get far enough as its thirst stands now to be ecosystem or just game changing

#

Heck even possibly changing how Deinos get their nutrients would also help

slim dragon
#

Even if deino can't go far on land, every dino has to live rather close to water, so it doesn't really matter
It's just that instead of getting ambushed when trying to go for water, you see a giant croc going out of it and chasing your for 10 minutes with no other choice than to run away

fresh laurel
#

chasing you...?

slim dragon
#

At least with steogs, deinos run the risk of encountering one when on land and dying like idiots
Any big animal would do the trick, but for now we only have stego doing this job

fresh laurel
#

Deino runs out of stamina hella quick and has probably the worst speed in the game

slim dragon
#

tracking

fresh laurel
#

It wouldnt be worth a deino player time to try tracking you on land...

#

I mean how would that even go?

slim dragon
#

Like when anything else tracks something down ? They risk nothing anyway, so why wouldn't they do it ?

fresh laurel
#

It again cant leave a river range for that long and again isnt exactly meant for land travel

fresh laurel
slim dragon
#

You underestimate the distance one can travel in the span of 10 minutes

fresh laurel
#

You forget how slow Deino is

#

And if Deino bothers going that far inland it would probably be screwed to more of the land playables

slim dragon
fresh laurel
#

Mate Deino already is pretty screwed if they leave a certain range away from a near by water source

slim dragon
fresh laurel
#

Im talking when more of the roster comes

slim dragon
#

When more of the roster comes a stego nerf won't be necessary anymore

fresh laurel
#

I mean isnt that what some of the balance is based on? How it can function in the future ecosystem

slim dragon
#

If there's something that can kill a deino, it can probably kill a stego too

fresh laurel
fresh laurel
slim dragon
fresh laurel
#

I mean if Rex keeps its legacy bite force and manages to head shot stego...

fresh laurel
#

And with how most raptors struggle with even dismounting safely...

#

I just think Utahs need a bit more pros for killing such large prey for the risks, you know?

slim dragon
#

I would rather see the pounce fixed, see how it works out and then have the devs make more adjustments if necessary

#

But killing a stego shouldn't be an easy feat for a pack of raptors either

fresh laurel
hollow canyon
#

On a serious note - idk about fishing Stegos, 2 Deinos can still kill one relatively safely as long as they know what they're doing.

old hull
#

b-b-but i wanna facetank the stego and win , why cant i do it devs whyyyyy 👶

mental roost
old hull
#

no brain only chompa

somber sphinx
#

Big gator big chompaTI_Durr

golden coral
#

@icy drift Ah yes, but this is a game, and if you make something unviable solo, you're not going to get herds/packs of it in the first place. It's a terrible idea to make herbis reliant on groups to even survive. And no, it's the carnis job to outwit the herbi, they have to be the smarter ones. Also, deino is designed to grab and drown, not to use bite. This means you're going to be a bit more limited in what you can hunt, since too large prey is ungrabbable. On the other hand, anything you can grab, just dies. Deino is an apex, yes, but not neccesarily one designed to fight other apexes.

#

Also, making apex predators being able to have an advantage over average herbis... do you want a bunch of rexes and gigas roaming around, cause they can just survive without much effort?

hasty coyote
#

@icy drift I have a few issues with your argument, mainly the “just herd up”and “herbies are over aggro”.
Just herd up doesn’t work for these reasons: #balance-feedback message
And these herbies are people, carnis will hunt for sport and so will herbies. The main issue is that there’s only combat and there’s no reason to not fight.

#

Lastly, the balance of this game is “Can’t fight? Run. Can’t run? Fight.” If a Dino can do neither, then no one will play them because being spotted is death.

night geyser
#

Do what he says and you’ll be fine 👍

fresh laurel
#

aw shit here we go again

golden coral
#

I have to say, that might be very close to an actual "eat grass and die" that I've ever seen :p

fresh laurel
#

oh link gone alr

hasty coyote
night geyser
hasty coyote
#

I want more mechanic changes rather than just changing numbers

fresh laurel
#

wdym sus

night geyser
hasty coyote
fresh laurel
#

I would argue the anky thing wasnt his fault 100% but I digress

night geyser
#

He specific,y said that he wasent targeting any admens but they took a fence anyway

#

Multiple times he said it actually

golden coral
#

His stat changes don't make all that much sense anyway, and there are other issues that needs proper reworks if anything

night geyser
#

Idrc

fresh laurel
#

Man I just want Utah bite to actually be worth using TI_TenontoCry

stark knoll
night geyser
#

I just realized that befor you said it

hasty coyote
#

Kinda what happened with carno now

fresh laurel
#

Sad how most Utah players die thanks to them trying to dismount at times heh

night geyser
#

So tell me if I’m correct big Dino’s super stronk smaller ones rly weak and need buffed

hasty coyote
#

They gutted its main issues: megapacks at oasis and overtuned herbies. Then buffed it too.

hasty coyote
lament cloak
#

@icy drift what if i argue that this is a video game and forcing players to form groups just to stay alive is horrible balancing. even taking real life into the equation, its the carnivores that are using the strategies to take down their prey because they are at a disadvantage nearly every time

fresh laurel
#

💀

tranquil pawn
night geyser
fresh laurel
tranquil pawn
night geyser
#

Oh and stego in it’s diet
(Last I checked)

hasty coyote
fresh laurel
#

wait that was always there?

#

thought they edited that area

night geyser
#

Or or

#

Not care about the hotspot probly e caus that’s not the biggest problem

hasty coyote
night geyser
#

Or make a stress system

fresh laurel
#

Hey guys what if we added more lakes and ponds

hasty coyote
#

And cleared some trees

fresh laurel
hasty coyote
night geyser
#

Wasent the idea gonna be added during the legacy time

#

Befor evrima

fresh laurel
#

Dont think we should have a stress system bruh

#

Thats just so abusable

night geyser
#

I mean ya already got diets that screw you over growth wise if you don’t applie to them

fresh laurel
#

growth and diets shouldnt be intertwined imo

night geyser
#

So it’s kinda already in

fresh laurel
#

diets should feel more optional but thanks to it involving growth... yea you really need to follow diets

hasty coyote
night geyser
#

Like I said stress system would be the same any way we already got it kinda

#

I mean diet is just part of stress thingy

fresh laurel
#

Reduce Carno running turn radius more simple

night geyser
#

Ppl gonna hate that

hasty coyote
night geyser
#

Also it’s men to hunt things it’s size and SMALLER

night geyser
#

So the both tied to the player

fresh laurel
#

can we like make diets less restrictive...?

night geyser
#

Aparently not

fresh laurel
#

I mean meat types at least for carnivores?

#

herbivores Im not too sure on how to fix their diet issue

hasty coyote
night geyser
#

There’s different types of plants idk

night geyser
hasty coyote
hasty coyote
fresh laurel
#

oh XD

#

What if the nutrient bar was percent base

night geyser
#

Isint it?

fresh laurel
#

like low on nutrients would give smaller buffs

#

having the bar be full gives the highest buffs currently ingame

night geyser
#

So eat your vegetables and youLl become a Chad

fresh laurel
#

I was thinking like almost everything gives you nutrients but if you eat thinks on your diet you get a bigger nutrient gain

icy drift
hasty coyote
fresh laurel
night geyser
#

Oh no you can’t be Chad

hasty coyote
fresh laurel
#

I mean if you guys want I have a whole idea on how the diet system could work

hollow canyon
#

I honestly have a feeling that most people severely underestimate just how durable living organisms are.

fresh laurel
#

wdym

fresh laurel
#

bet

night geyser
icy drift
# hasty coyote <@492143671949393941> I have a few issues with your argument, mainly the “just h...

To counter you. It's listed as horror/ survival, right? If so, you're looking to survive. Not fight, because it's fun.

Call of Duty was ruined because it started pulling in too many playstyles from games like HALO. Faster, more ridiculous "perks"and movement. Still a fun game. Still plenty of fans.

Shaping the game to encourage people to body guard as a Stego just to be "rude" to carnivores because "they can" is absurd to me.

night geyser
#

The horror is you lose 5 hours of your life becaus you were afk as a deino for five minutes

fresh laurel
#

Man I just want people to take this game more seriously

#

I remember showing my cousin this game before evrima came out and he said it looked cartoony 💀

icy drift
hollow canyon
fresh laurel
#

The Isle, become a no life

golden coral
hollow canyon
fresh laurel
#

Just try to explain to someone how you spend your time growing a funny gator for 5 hours only to lose it in 10 minutes

icy drift
hollow canyon
fresh laurel
#

name someone who grew an apex playable without multitasking

#

Not many people are that crazy

hollow canyon
#

I did actually, the first time I was growing a Deino I grew it by playing it actively

fresh laurel
#

was it fun?

hollow canyon
#

the funny thing is I killed half a dozen of people before even making it to full adult

hollow canyon
#

if I got spotted by an adult Deino I would've just died

#

not worth the risk, it's better to afk

icy drift
fresh laurel
#

I think all babies ingame need a bit more tools to not just die if their adult wants them dead tbh

hollow canyon
fresh laurel
#

Hiding is a good tool but can be unreliable

hollow canyon
#

I play Deino mainly to rid the servers of Deinos

fresh laurel
#

Why do that? to make water more safe to drink?

icy drift
hollow canyon
#

Because I find this playable quite disgusting, it's way too safe and atrociously designed and the only thing that's good at hunting it is Deino itself

#

nothing else can even touch it

hasty coyote
# icy drift To counter you. It's listed as horror/ survival, right? If so, you're looking...

I do agree they need to limit the bodyguarding and deathmatch mentality, but that’s all we have currently and making carnis too much stronger is not the way to go. Instead, balance out the ecosystem so everything has threats, make combat have longer term detriments, and/or give people more things to do.
deino and steg really only have each other to worry about and bully everything else. So when more large Dinos come, they won’t be able to just bully people. So currently they just bully people because there’s nothing else to do.

hollow canyon
fresh laurel
#

With how our Spino looks I wouldnt be surprised if someone altered the model to look like Zilla

fresh laurel
hollow canyon
#

at least with how Deino is right now

icy drift
fresh laurel
#

How to make Deino fun.
Deathroll.

hollow canyon
#

I think making Deino fun would take a bit more effort, the devs would kind of need to get back to the drawing board and just come up with some sensible mechanics for it, something that would allow for some actual skill expression while using its lunge or something idk

hasty coyote
hollow canyon
fresh laurel
#

Since you can escape but just die to the normal bites

hasty coyote
#

My main problems are:
1 “just herd up” doesn’t work
2 if you can’t run or fight things, then no one plays it (just look at hypsi, it’s just a troll)
3 it’s early in the game so it’s basically a deathmatch currently, hopefully future mechanics will stop this.

icy drift
thin mantle
golden coral
thin mantle
#

So at that point, the topic of "stego soloing a ton of deinos" can be ignored and moved past

hasty coyote
fresh laurel
#

people said Stego could solo more than one Deino?

hollow canyon
fresh laurel
#

oh good

hollow canyon
#

I mean people say that but they're just bad

fresh laurel
#

bruh

hollow canyon
#

2 Deinos clap a Stego unless they are bad

#

...which most Deinos most definitely are

icy drift
#

I watched one take out five.. it was..a horrendous sight

hollow canyon
#

I can imagine... watching such a terrifying lack of skill has to be a sight to behold

#

to be perfectly honest though - lest the Stego is mentally challenged/too confident, it's not really going to die

#

if it's smart it will just run for its life vs 2 Deinos

mental roost
#

The true, absolute comedic horror.

hollow canyon
#

In general there's a couple of scenarios that a fight like that can end with - 1. Deinos are bad and just die cause a clear skill issue, 2. Stego is bad and tries to fight them and ends up dying 3. both sides have at least one working brain hemisphere and Stego just ends up running away relatively quickly when it realises it's about to get sent to the character selection screen.

#

Deinos for obvious reasons can't give much chase anymore

#

update 3.5 they'd kill a Stego trying to run away

#

but that's no longer possible because Deino is a snail on land now

fresh laurel
#

so far it looks like they nerfed utah pin damage or something....

#

(update 5 stress test)

#

Utah mains rise!

hollow canyon
#

From what I've heard they made some good changes all around, Carno's hitbox is fixed from what I've heard, so is Pachy's, Utah's and Deino's

fresh laurel
#

utah had bad hitboxes?

#

but the real question is... did they fix pounce?

somber sphinx
#

From what I’ve seen yeah, but we will se if it breaks againTI_Trollge

hollow canyon
#

The pounce specifically yea, from what I've gathered it seems to bug out more

fresh laurel
#

anths video looks like it works but...

hollow canyon
#

it no longer puts you in the recovery animation if you pounce at point blank

fresh laurel
#

hopefully we will see if update 5 will have more qol stuff too

#

and it seems more ai is now ingame for up5?

thin mantle
hollow canyon
#

That's what I've been told

hollow canyon
#

I didn't join the stress test since I'm short on time lately so I didn't apply

thin mantle
#

Understandably so, I'll try and gather more info before planning my celebratory siesta

#

But if carno's bite box got even somewhat addressed....

hollow canyon
#

From what I was told it's fixed and works as it should

#

Pachy's ram is also far more reliable

#

so is Utah's pounce from what I've heard

#

Diets are... less bad I guess?

fresh laurel
hollow canyon
#

Still bad because diets but they are more reasonable for herbivores

mental roost
#

Hopefully I can play the game again and not worry about my PC cooking itself.

fresh laurel
hollow canyon
#

Carnivores finish their free perfect diet at 25% now

fresh laurel
#

you mean I can finally use pounce without going into the shadow realm or breaking?

hollow canyon
#

I've only been told that about pouncing at point blank

fresh laurel
hollow canyon
#

but we will see how it works when the update actually comes out

fresh laurel
#

pouncing at point blank?

#

isnt that the most guaranteed way to pounce now then?

#

since less time for victim to react?

#

also the skin system would make targeting specific dinosaurs of a pack/herd easier

hollow canyon
#

Potentially, maybe, I'd expect so

fresh laurel
#

New foliage though...

#

and I assume they reenabled ai?

#

Hopefully we can see the update this month-

hollow canyon
#

no idea about any of that

fresh laurel
#

the videos seem to have new foliage

hollow canyon
#

I could ask but I'm only mildly interested

fresh laurel
#

eh just having more ai options is helpful

thin mantle
fresh laurel
thin mantle
fresh laurel
#

Hopefully Carno turns slower now though...

#

I imagine it would still be hard to fight them with how short their drift is

thin mantle
#

I've gotta go watch more streams or vids of the testers

fresh laurel
night geyser
#

Stay in your habitat if you don’t do this you’ll get screwed one way or another and if you do it you’ll get benefits

fresh laurel
night geyser
#

Some concaquents like slowly lose health or slow growth

#

Btw animals can die frome stress

fresh laurel
#

that just sounds like beast of bermuda-

night geyser
#

Also another thing would be like if the place your at is too crowded that would help with hotspots

fresh laurel
#

also wouldnt this remove the exploration fun from the game?

night geyser
#

That’s not fun and you know it

#

Everywon already knows the map

fresh laurel
#

its not fun because the map looks bad

night geyser
#

It’s not fun becaus it’s a walking simulater

fresh laurel
#

and the map isnt even full size yet...

#

exploration can be fun if theres more to see

#

and do along the way

#

also what stops a massive raptor pack from following your dinosaur or something and just letting you die from stress?

night geyser
#

Eh don’t care

dusky surge
#

amazing discussion

fresh laurel
azure crescent
tranquil pawn
azure crescent
#

you forgot TI_Yikes TI_Trollge TI_Sweat

tranquil pawn
#

my bad dude thx

azure crescent
#

much better

carmine patrol
dusky surge
#

wait, really?

carmine patrol
#

ye

carmine patrol
#

or are you actually fake?

mental roost
stark knoll
#

So they all kick in at 25% from spawn to adult, but the percentage shown in the character menu depends on the species

fresh laurel
#

ngl I wonder if Deino will ever use its bigger estimates ingame for when the game is more apex ready

somber sphinx
#

I hope not, i hope it stays

hollow canyon
#

I hope we get the Deino we were promised - D.rugosus

#

makes so much more sense for the game also considering how the animal works there

tall bronze
#

I heard D.rugosus

Gimmie pls

#

Like you've already got big fatty Spino that's gonna be lurking in waterways, how are ye gonna fit 8 ton, if not bigger Deino as well ;-;

#

Plus I feel making it smaller would help lower people thinking it needs to be MUCH stronger and contend with Rex.

#

8 tons is already feeling like overkill for something that snags smaller stuff compared to it I mean

hollow canyon
#

Well the main point is that Deino relies on ambushing things from the water and killing them via drowning. It's not at all about swimming around and going chompa-chompa on things. Size is more so useful for exactly that kind of gameplay where you wrestle other presumably large animals going "omnomnomnom" on them meanwhile it's completely counterproductive for an ambush predator that punches down as it effectively restricts Deino's ability to attack other animals. There's just a tonne of spots on the map where you can drink completely safely because Deino is such a fatso that it just cannot possibly ambush you without showing itself in the shallows.

#

So as I said - with how Deino has been designed a larger size for it is more of a detriment than a benefit.

#

This thing would be borderline completely worthless at its max size because you simply wouldn't be able to attack anything barring other Deinos due to how large you'd be.

tall bronze
#

I agree. I knew a smaller size would let it hide better, but never truly realized just how odd it is that a stealthy creature is being made so large, possibly even larger if they go with increased elder size.....pls no

hollow canyon
#

I just can't speak in a concise way but yea that was what I was trying to say

fresh laurel
hollow canyon
#

It's a species, not a specimen

#

Basically it's this one

#

its size varies, the upper estimate is in the ballpark of 6t as you can see here

#

the lower estimates are around 4-5t

fresh laurel
#

thats a good chunk of prey gone

hollow canyon
#

it wouldn't make any difference actually

fresh laurel
#

I mean Deino is still going to be in the other "gamemodes"

hollow canyon
#

That's years from now and besides - the weight value of the things Deino can lunge can be changed very easily

#

That's literally the least of the problems, they could likely change it within a minute to let Deino grab things its own size if they really wanted to

fresh laurel
hollow canyon
#

I'm not saying that it should grab things its own size

fresh laurel
#

I think things half its weight makes the most sense tbh

#

like how it is now...

hollow canyon
#

I think it's nonsense and it shouldn't work the way it does at all

#

but I guess it was the easiest way to make it work

fresh laurel
#

I mean tug of war mechanic is an idea

hollow canyon
#

yes, one that was supposed to be in the game

fresh laurel
#

Also about you saying Deino should be smaller to fit into most rivers...

#

Wouldnt it be better to have another predator more suited for more shallow water sources?

hollow canyon
#

No, it really wouldn't

fresh laurel
#

how come

hollow canyon
#

You'd have to release another croc-like thing with the same gameplay loop just to occupy water sources of a different size

fresh laurel
#

I mean I was thinking more like letting sucho or something thrive in such a area

#

not a whole new playable

hollow canyon
#

but Sucho isn't going to play anything like Deino?

#

It offers a completely different kind of gameplay

fresh laurel
#

Sucho would still be enough to make one more wary of a shallow water source possibly

#

Bary too possibly but not sure on that

hollow canyon
#

why?

#

It's not like it's going to hide in that water Deino style just to lunge me and drown me

fresh laurel
#

deeper rivers would be what you want to look out for since Deinos thrive there while more shallow rivers would have their own set of predators

#

Plus then again you could always be a smaller Deino to live in a more shallow river

tranquil pawn
dusky surge
#

bary isnt going to lunge and drown like deino

#

it can claw at animals, but likely wont drown them

old hull
#

also its concept art , dont take it litterally

tranquil pawn
#

What can I say, I'm a fanatic TI_HypsiShrug

hollow canyon
#

I'd write something but the people above me have said more than what I could possibly want to say

tranquil pawn
#

oh ok...

azure crescent
#

@tame steeple by removing the old lunge entirely and working from the ground up on this one

#

also im pretty sure that bug comes from desync and a server issue, not the actual mechanic

slim dragon
#

There are other problems that technical issues and desync with a tug-of-war tho
What happens when there is more than one deino, or more than one prey ? Deino could just stunlock a stego by lunging it while a friend bites it to death
Or the opposite (less problematic but could still lead to a problematic situation) where a deino tries to grab something, and gets killed during the tug-of-war by a carno who chose to take the opportunity of having it locked in a tug-of-war

hollow canyon
#

Yes, precisely, don't get caught by multiple Deinos I guess that puts you in big trouble

#

and I mean... I guess the second scenario is... not impossible? But how likely is it to happen exactly?

#

You're lunging something as a Deino and you suddenly get attack by a Carno doing some 175 damage to you with each bite... while you have 8000 hp

slim dragon
#

Idk that's what the devs mentioned when they said they w<eren't including a tug-of-war mechanic soon

hollow canyon
#

not exactly a threat if you catch my drift

slim dragon
#

Well no, they haven't mentioned specifically a carno coming and kill you but they mentioned the problem of other dinos coming to participate

hollow canyon
#

But let's assume that you are really, really hurt, idk you have only 500 hp left

slim dragon
#

That's still a lot of free damage for the carno

hollow canyon
#

you can just... you know release your prey and get back into the water I guess?

#

Well good

#

that's what you get for attacking multiple targets at once, others can just go medieval on you while you're trying to drag the one you attacked

slim dragon
#

Also they would need to make the tug-of-war interactive so it's not just "wait 30 seconds and see if you die or not" on the prey's end

hollow canyon
#

oh yea I mean this animal being good is entirely reliant on the devs being able to make an interesting tug o war mechanic for it

#

it won't be good before that's sorted out really

slim dragon
#

Yeah

#

I thought what could work is making tug-of-war extremely short, like 5 seconds at most

main fossil
#

hello?

slim dragon
#

But it could feel unfair as a stego having your entire stamina bar depleted in 4 seconds and dying with no possible counterplay

slim dragon
# main fossil hello?

Regarding what you posted in balance feedback, you should ask in Asura's official discord server instead

#

Nobody here can help you on that

main fossil
#

Where is the link to the Asura server

#

pls

#

hello?????????

azure crescent
slim dragon
azure crescent
slim dragon
#

But how would it be interactive ?

azure crescent
#

it can move, just not full speed, also i assume that depending on where you’re grabbed you can/can’t attack

#

so if a cheirus is grabbed by the head it can still claw attack, if a spino is grabbed on the arms it can still bite, etc.

#

ofc there would be a threshhold between just a death sentence and the tug and war, such as lunging a dryo

slim dragon
#

So it's only a matter of grabbing your prey where it can't fight back for the deino
And if it doesn't manage do, it just has to let go and try again

azure crescent
#

but again this would be a stam battle and the optimal move would be to back away

slim dragon
#

And for the prey, it's a matter of hoping the deino grabbed you somewhere you can still defend yourself

azure crescent
#

i mean, you can face the part of your body that punished you less towards the deino

#

also i don’t think a deino could attempt multiple lunges and get away with it

#

if it fails the first lunge it would likely not have stam to attempt a second time

#

since again, the opponent can move literally anywhere but towards the deino and it would drain the deino’s stam along with the victim’s

#

also if like a deino lunged the head of a trike the trike could likely just move forward and nearly kill the deino

#

so armor would also play a role into it

slim dragon
#

Well I guess it would still be better than what we currently have

azure crescent
#

anything is better than BoB mosa 2.0 haha

hexed sorrel
#

@azure crescent even something as small as utah? lmao

golden coral
#

@hallow spire If you get pounced by a smaller utah that doesn't pin you, you can buck it off

fresh laurel
#

Plus you have to make sure you use the tug of war when its just you and the prey

#

you can use the basic lunge for grabbing a smaller prey out of the group too I guess

tall bronze
#

I really do wish for a tug of war style lunge, or just.....something that's not "right click, that's it" ;-;

zenith canyon
#

Carno hitbox is perfectly fine. It’s just the server d- sync that lets you think the hitbox is large, but it isn’t. You get snipped from Deinos as well and every other playable sometimes. People just get yeeted and they madly blame the hitbox.

I ( carno) have seen many Utah players outmaneuver my carno and successfully avoiding any hits. So sometimes it is just a skill issue as well

#

I can understand that the majority of people rather give carno changes in the hitbox. But the problems mostly relay on the server stability, frames and d-sync. When we misunderstand the actuall problem we won’t solve it.

alpine plover
#

While that is true that you shouldn't remodel the tree branches when the issues is in the roots

#

It has been proven that it is indeed a flawed hitbox socket for Carno's bite @zenith canyon

#

I believe the username #Aken has the source, just search his name in the server history

hollow canyon
#

From what I've heard it's fixed on the stress test anyways

#

additionally - allegedly this was an issue with bite hitboxes in general which obviously was a good thing for Carno since it uses bites a lot in comparison to other animals.

hallow spire
zenith canyon
hollow canyon
zenith canyon
#

That issue comes with every Dino

hollow canyon
#

Like it's quite clearly lag you can even see the rubberbanding there where Utah runs away

zenith canyon
hollow canyon
#

As I said - in Carno's case it was a bit more than desync

#

as I've shown on that video - Carno doesn't have to make contact with its target to bite it

#

it landed hits from roughly a yard away

azure crescent
#

not even deino has this issue

hollow canyon
#

My Utahraptor find out about that the hard way

zenith canyon
azure crescent
#

atleast in my own experience

azure crescent
hollow canyon
#

From what I've been told this issue we see with Carno is a general issue with how bite hitboxes were set up

#

it's obviously more noticeable with Carno because it bites a lot

azure crescent
#

and has less delay when biting

hollow canyon
#

Whether Carno lands a hit from a yard away or not depends on the angle of your camera

azure crescent
#

a utah for example must time the bites better, a carno’s bite is almost instant

unborn iris
#

Definitely one of the carnos that charges from half a screen away using all their stamina.

hollow canyon
#

@delicate slate Carno does have a chance 1v1, it however mainly depends on how good the Tenonto it's facing is, I have at one point 1v3ed Tenontos on the current patch as a Carno so it's definitely possible(admittedly they were absolutely awful at the game).

#

Teno vs Carno is more or less where it should be - Tenonto does have the advantage 1v1 but Carno can still win this fight

#

2v1 the odds shift in favour of Carno a tonne

fresh laurel
#

it seems Utah missed pounce endlag got decreased in update 5

#

neat

alpine plover
#

I'm a genius

tranquil pawn
#

yes

delicate slate
slim dragon
#

Yes that's the point
A teno should have the advantage against a single carno because it cannot run away

dusky surge
#

^

tranquil pawn
#

yeah ofc

somber sphinx
#

@glass hornet the whole point about carno is that its fast and has trash stam, no need buffing it

glass hornet
#

carno is a runner

somber sphinx
#

Yes, but it shouldnt be the fastest dino and it has good stam, that fucks over balance and what carno’s niche is supposed to be

glass hornet
#

yeah but i run for 1 min and i have to sit again

#

and if a tenoto is running for me i cant do anything about it cuz i have stam for like 1 min

#

or pachies

somber sphinx
#

Use foliage to ur advantage and save stam

glass hornet
#

or even a stego so

somber sphinx
#

If a stego is caching up to you then thats still issue

dusky surge
#

Stego literally has the same amount of stam as a carno but like half the speed lmao

glass hornet
#

no stego doesn't have the same stam

dusky surge
#

carno doesnt need more stam

tranquil pawn
#

yeah no carno don't need more stam

tranquil pawn
tranquil pawn
dusky surge
#

nah, its around the same

#

except carno has WAY better stam regen

#

especially when resting

#

carno has the second best resting stam regen in the whole game, second to hypsi

tranquil pawn
glass hornet
tranquil pawn
#

think so

#

same or a bit less

#

but when I was playing stego a few mins ago maan that sprint takes stam faast

#

which is good for stego

#

and good for carno to have low stam

glass hornet
hollow canyon
# delicate slate Could we argue that was because they were terrible though? I don't mean to float...

You aren't exactly wrong(aside from the fact that the tail slam doesn't apply bleed, it's the kick that does that, kick also deals more damage while we're at it but it has a shorter range and is generally harder to land).

Tenonto IS indeed much more capable of killing a Carno a lot faster than Carno can kill a Tenonto, it simply deals more damage(noticeably more) and applies CC with its attacks, then again - Tenonto's attacks cost it stamina so you can technically make it run out of gas and just kill it when it can no longer fight back.

#

This match up is generally meant to be in favour of Tenonto

#

it's not exactly unwinnable for Carno though

delicate slate
hollow canyon
#

No, not really, you can still kill a Tenonto 1v1, it's just not a favourable match up for Carno, Tenonto does have the advantage but can still get outplayed by Carno

#

you need roughly 10 bites to kill a Tenonto assuming you land hits on its body

#

You need 7 if you land hadshots

#

Tenonto needs to land 5 kicks or tailslams on your head to take you down

#

or 8 on your body

#

Tenonto obviously has a slightly easier time doing that since it has CC on its attacks but again - they have a stamina cost so you can have one run out of stamina

#

Tenonto is definitely killable by Carno, it simply has an advantage if it's played by a competent player

dusky surge
#

a new carno has more chance of beating a new teno

an experienced teno has more chance of beating an experienced carno

hollow canyon
#

^

#

Basically that, Tenonto is the more skill-oriented animal and if both players are bad at the game it will lose against Carno more often than not, as the skill of both sides goes up the chances of Tenonto scoring a victory increase