#balance-feedback-discussion

1 messages · Page 341 of 1

alpine plover
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so, you want an increase or a decrease of agility?

fresh laurel
alpine plover
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yeah but i don't know the u3 level

fresh laurel
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Oh you didnt play update 3 utah?

alpine plover
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started recently

stray venture
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yeah like hadrosaurs

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and other less armored and armed dinosaurs

golden coral
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It would be hilarious if they did buff utah for current roster, only for it to later on kill trikes and shants in pairs in a few minutes because they have no way to defend themselves xD

dusky surge
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utah is actually really damn good, issue is most of the roster is pretty well designed for kicking its ass

half girder
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we dont even have actual utah, relax guys

dusky surge
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i dont see what that has to do with anything lmao

half girder
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this utah is fine rn, any buffs would defeat the purpose of adding actual utah

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this utah would just beat it at everything it does

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i mean a stam regen buff wouldnt be bad though

hollow canyon
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Deino's blood pool isn't "doubled", it's just that it has a 50% bleed resistance

alpine plover
hollow canyon
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so you could call that "doubling" the blood pool if you want but it's not really the amount of blood, it's just how little bleed does to Deino when compared to other animals

stray venture
half girder
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me neither lol but oh well, they must love more work

stray venture
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now we have 53 dinos

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more roster inflation lets goooo

hollow canyon
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Wdym? Utah hardly had any changes. Carno was a meme in update 4 against any player that played the game using their hands.

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You wanting to reverse Utah is basically wanting Deino and chicken back on its diet

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which I mean... I guess it could be better in some way than Ptera and rabbit but... it hardly makes a difference?

dusky surge
hollow canyon
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Yea, I've noticed

wise sparrow
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Carno's stats were fine for the most part, if it was put in this update it would still shit on everything if played right.

I think what made carno so bad was how literally every prey item larger than a dryo had a counter to its speed, which was stuns. The fact that stuns are far less spamable now mean U4 carno could actually work really well with a couple tweaks (U4 carno food drain was stupidly fast).

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Honestly I would've changed the stuns and looked at how carno performed before buffing the ever loving fuck out of its mobility and growth

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I'd rather fundamentally change how stuns work so they are more interactive instead of just slapping some bandaid fix of a cooldown

fresh laurel
fresh laurel
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while still being fair for the victim...

wise sparrow
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Give the player loose control over their dino so you can scramble out of the way of someone who isn't aiming well.

fresh laurel
wise sparrow
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Okay so, a pachy rams a utah, that utah can scramble around until the stagger ends, forcing the pachy to still have to follow the utah but not give the utah any reward for being stunned. If its hit again it would still be thrown away but the stun would not reset or stack.

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It would force people to still aim and use their brain while still letting stun be a powerful tool

fresh laurel
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Would scrambling around be rolling on the floor?

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like exactly what?

hollow canyon
wise sparrow
hollow canyon
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I mean it could catch complete halfwits but no competent player would be dying to that thing as anything aside from maybe Pachy

fresh laurel
hollow canyon
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It was worth landing but no competent player will let a Carno charge them

fresh laurel
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Mostly due to how they wouldnt stand near a spot Carno could ambush them

hollow canyon
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It's like... I genuinely don't understand how someone can get hit by this ability unless they are swarmed by Carnos and it's literally impossible to keep track of all of them

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With update 4 Carno you had 3 seconds+ to react from the moment it started running at you

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if you don't notice it that's a serious skill issue

fresh laurel
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I mean with the forest reductions and creatures having their fov more zoomed in I think that already is a change that benefits carno the most

dusky surge
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i'll be honest, the turn radius could do with tuning down

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with the accel buff, a carno can more easily change direction and resume the chase

hollow canyon
dusky surge
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the turn radius doesn't need to be higher, the acceleration compliments carno far better

wise sparrow
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Honestly carnos walking turn buffs would've been fine if it didn't keep speed so easily with its ass deceleration.
The second it let's go of shift it gets better turning, but it also keeps its speed so it basically is a buff to running turn

dusky surge
hollow canyon
dusky surge
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all i want is a standing turnrate reduction personally

hollow canyon
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I vehemently disagree

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that's literally the only thing about the animal that shouldn't be touched

fresh laurel
wise sparrow
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A standing turn rate nerf does jack shit

dusky surge
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it reduces its capability in a face-to-face brawl

wise sparrow
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When have you ever seen a carno stop walking in a brawl?

hollow canyon
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Better question is - what exactly do you see Carno facetanking on this patch?

hollow canyon
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Cause Teno turns it into a salad if Carno dares to do that

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I mean Pachy isn't supposed to facetank a Carno

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It's supposed to fracture it and get out

fresh laurel
hollow canyon
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the issue is that Pachy itself turns like garbage, its fractures are unreliable and the godlike tracking doesn't let it lose the fractured Carno

wise sparrow
hollow canyon
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which can simply follow it till world ends

fresh laurel
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What if we keep carnos walking turn buffs but make its drift last longer?

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by like one second...

dusky surge
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also i have to agree with your assessment on carno's bleed and tracking

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playing teno really makes you feel how fucking hard you bleed for a single carno bite

hollow canyon
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Yea although Teno puts out even more bleed

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Idk I'd cut down on bleed for at least Carno for now

wise sparrow
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With pachy's amazing blood pool if you get bit once you will not be regenerating any stam for a while

hollow canyon
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but I don't think that kick should be doing that much either

fresh laurel
dusky surge
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tracking is stupid rn btw

hollow canyon
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Yea tracking is just... something else

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This level of tracking should be available to only a few, very specific animals

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that are specialised trackers/endurance hunters

wise sparrow
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Why download esp hacks if you can just press q?TI_Troll

hollow canyon
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imo Cerato is the only one that should be this good at tracking

fresh laurel
fossil sun
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Teno should do more damage with a tail slam then a kick like the updates before this one

hollow canyon
wise sparrow
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Fuckin hell soon stamina will be tied to fucking weight

fresh laurel
wise sparrow
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At this rate we are gonna get the incredibly fun weight=damage system

dusky surge
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able to highlight a specific set of tracks to hunt: good
seeing tracks through plants and obstacles: good
tracks being cut apart so you have to find the next set: good
having a big fucking cone that complete negates the thing i just brought up: why lmao
being able to continually track while sprinting: what the fuck
never really ever losing the tracks or having a condition to fail the tracking: dear fucking god

fresh laurel
wise sparrow
fresh laurel
hollow canyon
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You can CONTINUALLY track while SPRINTING?

wise sparrow
dusky surge
hollow canyon
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I will admit I've only ever bothered to track things like once or twice this patch

dusky surge
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like you can fucking book it after the prey and as long as you highlighted them blue, feel free to sprint

hollow canyon
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but damn that's some next level stuff

bright cargo
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Meanwhile herbi can't even sniff plants while walking

hollow canyon
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Carno has 3 issues as I stated - the bleed, the hitbox and the ability to group, tracking is more so a global problem but then again it's most visible with Carno too

wise sparrow
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The only hope for pachy to get away from a solo carno is to get a leg fracture AND a head fracture and then run to a jungle. Even then its not guaranteed

hollow canyon
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And as I said - I think it would be fine for Cerato to track this well although it depends on what that animal ends up being in the end

hollow canyon
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You'd need mud somewhere close by

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otherwise you will get tracked by any decent player

wise sparrow
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Against more than 1 carno, just force log at that point

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I love how carno can group to fucking three

fresh laurel
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Herbivores new scent anyone?

  • Can somewhat smell if something was in the area recently instead of footprints (only if footprints are somewhat near to avoid Herbies hunting you down....)
  • Smelling food and mega packs while walking :D
hollow canyon
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And yet there's always half a dozen+ of them

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I don't think herbivores should be able to scent people

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they should be able to sniff while walking though

wise sparrow
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And then group limits do fuckall because herbivores have to smell the star first and that takes them a solid 2 minutes

dusky surge
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here's what i'd do for tracking
-remove the cone. You can literally just follow the tracks, they're not hard to do
-if you move far enough away from the tracks, you lose the scent and they're no longer blue
-you can see the next pair of tracks from further away the slower you move, sprinting making them invisible

fresh laurel
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not people directly but instead the area (like a faint smell of something)

dusky surge
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since bleed tracking is already extremely viable, there is no reason footprint tracking should be this good

wise sparrow
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Just get rid of track sent as a whole.
Give me broken twigs, dug up diet food, Marks on the ground or trees.

fresh laurel
hollow canyon
hollow canyon
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It could bring some interesting differences among the playables

wise sparrow
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Make it so you actually have to track prey

fresh laurel
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Mono having best sniff with Rex ayo?

hollow canyon
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And it would be nice if there were different methods of covering tracks and stopping bleeding

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You'd go for different things depending on what you're being tracked by

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Carno specifically should be garbage at both

spare badger
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Being that good at smelling tracks should be exclusive to something like mono and rex
Sniffing while running and seeing it through objects smh

hollow canyon
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Utah I think should be a bleed tracker

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Cerato - footprint tracker

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That's just how I see it though

spare badger
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I don't see cerato as a tracker of footprints
It should be able to smell carcasses well though

hollow canyon
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I see it as an endurance hunter

wise sparrow
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Cera should just have great corpse sent and be able to tell if danger is in the general vicinity

hollow canyon
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that doesn't rely on bleed but instead relies on just mauling its prey

deft blaze
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I feel like cerato is going to be more of a bully or scavenger

wise sparrow
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Aken cera is going to be a corpse bully scavenger iirc

hollow canyon
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I mean Cerato is definitely going to eat just about everything but the whole bully thing just doesn't work cause the animal is tiny

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I mean it will probably be able to bully things like Dilos or Utahs but

wise sparrow
hollow canyon
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if a Carno or Teno sees it

hollow canyon
fresh laurel
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So uh can we see bleeders have an exclusive smell mechanic where they can tell if your blood pool is getting lower, like its darker the lower it gets so if you are at 5% bleed left then your blood to a giga or Utah seems almost black

wise sparrow
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Of course it shouldn't be brawling allo but it should be able to make one question, "is this meal worth this fuckery?"

wise sparrow
hollow canyon
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Cerato realistically doesn't have the brunt to brawl much, at best it could maybe have a go at a Bary

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It's not about physiology, it's about how small this animal is

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With honey badgers in real life

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most predators simply think that the hurt that having a go at that little mustelid would cause them isn't worth it

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honey badger isn't really a go to prey item of any animals

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if a leopard really wanted to kill one it could but it's just not worth it, most animals want to avoid being in pain, meanwhile in the game - unless we can get people to get electrocuted or something every time their animal gets hit I don't see what would stop them from just chomping the smaller animal

wise sparrow
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Should cera be able to pick up meat chunks at full sprint?

hollow canyon
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That sounds cool

fresh laurel
wise sparrow
fresh laurel
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Unless you make Allo not be able to face tank cera then I dont think any allo player cares if Cera is a hard to put down dinosaur

wise sparrow
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You die in the isle you die in real life

hollow canyon
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Kind of, yea, I think there's a tonne of cool stuff that Cerato can do without breaking immersion by facetanking an animal twice or three times its size

wise sparrow
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The Isle. You must survive it.

fresh laurel
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Hope you find your last braincell

wise sparrow
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Give cera absurd endurance, just running around larger predators until their too tired to defend their mealTI_Troll

fresh laurel
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Make cera bite harder than allo

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While giving allo plenty more advantages

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Like bleed

alpine plover
fresh laurel
spare badger
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Carno definitely too good at turning rn imo

ocean wagon
hollow canyon
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Going by the same logic, same list for Teno:

1 trot speed in the game
1 swimming speed in the game
2 in hp
2 in weight
1 in bleed
1 in the rate of applying CC
1 in bite speed(and attack speed in general)

And no - Carno doesn't have the same run stam as Teno... where do you people even get these ideas from? Teno runs for 95 seconds, Carno runs for 60 seconds

hollow canyon
ocean wagon
hollow canyon
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Oh, I see

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yea, fair then, I think he was talking about the standing turn though

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or walking

ocean wagon
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carno should have okaish turning while standing though?

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it should only have bad turning while running

hollow canyon
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I believe that every animal should have at least okayish turn rate while standing

ocean wagon
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right

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if we dont then we get as riding in legacy

keen plover
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I think Carno just needs bleed nerfs, and to give other playables buffs and see where we go from there. Maybe reduce teno tail slam costs. Give pachy back its charge turn radius

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Carnos movement is fine imo. That’s how it should move

hollow canyon
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Teno only needs a tailslam cost reduction because this specific attack is just kind of bad, it's not that it needs this buff to be viable, it's just to give it some more spice. Honestly if you took it out of Teno's kit altogether and left Teno like that it would still be viable

keen plover
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Yeah it’s still great.

hollow canyon
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Pachy is a different pair of shoes altogether, firstly it needs a buff to its turn rates, that thing just can't turn like animal of that size should be turning

keen plover
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True on that

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It was meant to be anti utah yet Utahs can out turn them pretty easily

hollow canyon
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I mean even if you reverted Carno back to update 4 it would still murder the current pachy, the goddamn thing can tailride Pachy while in full spring cause Pachy is just that bad at turning

keen plover
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Well not easily but

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Still, the turning isn’t good and can give Utahs easy hits off

hollow canyon
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Also - people have to stop screeching about Carno having the highest bite speed in the game

ocean wagon
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this person just made a while tier list about how carno (a small game hunter) has the tools to hunt small game

hollow canyon
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I will make a bit of a newslfash here, it might be a shocker but... pretty much all the attacks in the game have THE SAME attack rate

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Utah bites as fast as Carno

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Tenonto bites as fast as Carno

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Tenonto KICKS as fast as Carno bites

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Tenonto TAILSLAMS as fast as Carno bites

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all those attacks have an effective cooldown of 1 second

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I think there might be some exceptions to this rule but I haven't tested everything yet

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Deino I expect to be biting slower than that

spare badger
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I played around with carno and it felt wrong
It was fine beforehand I think (the acceleration)

keen plover
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Carnos whole point is being a speed demon. Acceleration is a part of that

hollow canyon
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I will test how much faster it accelerates now, but I expect that its acceleration may have gotten better by a second at most perhaps

spare badger
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That is true
But it still doesn't change the fact it makes carno too good at turning

hollow canyon
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I haven't experienced any difference when fighting a Carno with regard to its acceleration

spare badger
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At least that's how it felt when the update came out

spare badger
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It doesn't effect fights with teno much at all

hollow canyon
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I haven't had any issues getting away from them, I did die to one after a long fight because I bugged out while pouncing it though

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Then again - 1v1ing a Carno as a Utah is how I typically die with utah

keen plover
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Honestly. Getting a Carno off your back as a pachy is my only greivance with the thing. Like stated earlier, it needs an overall turn buff in running, standing still and charge

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Pachy that is*

hollow canyon
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I think Pachy just needs more blunt damage tbh

ocean wagon
spare badger
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Sorry for not clarifying

hollow canyon
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It's like... it will never be a fair fight for Utah(and it shouldn't be) Carno is what's supposed to be hunting Utahs, this isn't some match up where the two are supposed to be having a relatively even chance in that fight

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I haven't had any issues getting away from Carnos as a Utah on this patch, killing them is a completely different matter

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I don't think it's really doable 1v1

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I think 2v1 would be really, really goddamn hard

spare badger
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It's not
Utah shouldn't be 1v1ing carno unless the carno is really bad

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But even then

hollow canyon
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3v1 is absolutely doable depending on how much the pounce screws you over

keen plover
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Even then, 3 v 1 is still Carno favoured

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I wouldn’t risk it unless you’re fighting an obviously bad Carno

ocean wagon
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as it should?

hollow canyon
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Idk tbh

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3v1 might be slightly Carno favoured

keen plover
hollow canyon
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when I was testing it against 3 people that I know I was very close to death

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and that was with one of them dying very early on in the fight

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although he did get the pounce off for some time there so

keen plover
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Imo, if a Carno has another Carno buddy. Avoid the fight overall even if you have a full pack imo. Well unless they’re god awful

hollow canyon
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With a full fight I think it should be doable even vs 2 Carnos although... yea it's just not a very good match up for Utahs

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you need to recharge your stam mid fight probably more than once

keen plover
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Yeah and even then. A decent amount of you will die. So in a survival sense- bad idea

hollow canyon
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Idk I've played a bit of Utah and we took on some Carnos when I grouped with other Utahs but yea it's a tough fight

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We have actually managed not to lose a person when fighting a pair

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But yea tbh I felt like I was about to die half a dozen of times there and it was really close

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it's not a fight I'd be willingly taking on unless I was really looking for some adrenaline

keen plover
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I remember this one time- essentially 2 groups of Utahs were trying to fight 3 carnos. I just avoided the fight since it was pretty much suicide

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Pretty much all of them died

hollow canyon
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I think it might also depend on the skill of Utahs?

keen plover
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Oh yeah

hollow canyon
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on another occassion 2 Carnos just butchered my entire pack

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with everybody just running around like headless chickens

keen plover
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They were a group of randoms so that’s why I avoided fighting lol

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Even then- highly skilled carnos won’t lose especially in a trio

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Since they’ll never let each other get pounced for long. If at all

hollow canyon
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trio is way too much, I'd say that highly skilled might even be too much in a duo but idk, Idk if I could ever tell that I was up against a "highly skilled Carno"

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It's like... they either get clapped or they're in a massive pack where their skill doesn't matter all that much

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I do know there are better and worse Carnos though

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Although to be fair the one thing that I kind of agree with Wyatt about is that there should be a bigger stam difference between the other playables and Carno I think

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and by that I probably mean that all the other terrestrial animals should have longer run times

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the current ones are:
95 seconds Tenonto
105 seconds Utah
105 seconds Pachy

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I'd personally probably get Tenonto up to either 105 seconds or 110 seconds and Utah+Pachy up to 120-125

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Although idk it might make at least Teno a bit too good I guess, I'd have to do some testing to make up my mind about this

keen plover
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Yeah those 3 are the ones directly feeling the 'carno pressure'

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Since carnos run time is like a minute? It was like 52-53 seconds in Update 4 release

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And since it has way more speed, and a decent trot. A carno running for close to a minute can keep up with a utah for its whole stam. If it sees it the whole time*

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Since going between trotting and sprinting makes you essentially have stam when the utah has none

hollow canyon
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Nah, not really, Utah will definitely cover far more ground than Carno if both are sprinting

keen plover
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The tracking system helps from my experience

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Since you just sniff their footprints, trot after them, run a bit to keep sight

hollow canyon
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it's just maths basically, you can calculate how much distance each covers per second and then multiply that by their running time

keen plover
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Yeah I get the maths to it, but I was talking what it meant in game where you can run them out of stam if you keep sight of them

hollow canyon
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Tenonto being the closest one to Carno covers more distance with its whole stam pool

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Utah specifically outperforms all the others and covers the most

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Pachy tbh is so pathetic that it could probably be endurance hunted ngl

keen plover
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It can, you kind of need to stand your ground initially and hit them

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Or run into some forests to crouch in

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Never just run from a carno if you're in the open, pretty much suicide

hollow canyon
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I was actually wrong - Carno and Tenonto don't have the highest bite speed in the game

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...Stego does of all things for some reason

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it has an attack cooldown on its bite which is slightly shorter than 1 second

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marginally shorter but nevertheless from what I can see it bites the fastest in the game, it seems like its animation sometimes gets clunky when it's biting really fast

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its tail attack however has a subpar attack speed which is lower than those of all the other animals

keen plover
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Do people really want carnos main tool to be slower? wtf

hollow canyon
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Deino has the lowest attack rate of any animal in the game, its normal bite is significantly slower than anything else

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the cooldown on Deino's normal bite is some 1.4-1.5 seconds

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Alt bite is the same as the bites of all the other animals - they have a 1 sec cooldown

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I think Wyatt was more so trying to say that Carno has too many good things going for itself

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but a list like that is really disingenuous

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especially that he's just dead wrong about a number of things there

alpine plover
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@azure crescent I'm sure they won't revert all carno buffs but even tho, they shouldn't revert all of them

azure crescent
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carno was perfect pre 4.5

alpine plover
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No

azure crescent
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what buff would you say shouldn’t be reverted

alpine plover
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The acceleration, cause speed is carno main point, what should be reverted is the turn speed, cause as everybody knows a truck going at 100 kmh can't turn like a racing car @azure crescent

keen plover
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Carno only needs a bleed nerf and juvie diets.

azure crescent
alpine plover
azure crescent
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but in UP4 carno was really good if you knew how to use it

alpine plover
keen plover
azure crescent
azure crescent
keen plover
alpine plover
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I've never been bleed out by a carno

azure crescent
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i bled out to carnos more than utahs in this patch

alpine plover
azure crescent
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anything except deino and stego

keen plover
alpine plover
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With how many bites did you bleed out

azure crescent
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i don’t remember as carno but as utah my blood was LOW when i escaped after 2 bites

alpine plover
azure crescent
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hes saying to nerf the bleed, not remove it

alpine plover
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I cant really give my opinion on that, I die to carnos to soon to know if they do good bleed

azure crescent
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what do you often play as when you experience that?

alpine plover
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With utahs i mean, I never survive so I haven't experience bleeding out by a carno

keen plover
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It's not dying to them again. Bleed directly affects stamina regen. Carnos bleed output messes with it

alpine plover
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As I said I die too soon to experience any bleed debuffs

keen plover
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Play as a teno. You'll see what the bleed does

alpine plover
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@vale harness oh yes, is so weird carno is in the first place in most stats excluding stego and deino.... Maybe because carno is the biggest playable after stego and deino, but I guess that is too hard to figure it out by yourself, when all mid tiers are in the game, carno will be only in the first place in speed

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And carno doesn't have the same run time teno has, carno stam is the worst in the game, even stego can run more time than carno

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And finally, the other playables don't have shit stam, only carno, that the other playables use more stam when fighting is a different thing, carno is the only playable with a shit stamina pool

eager ledge
keen plover
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It isn't about stam. Carno has a better top speed and trot than utah. Sure the base stam is way less than utah, but the other factors let a carno keep up with a utah

eager ledge
eager ledge
keen plover
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Yeah I could see that. Or alternatively, give utah its short climb ability like shown in concepts + the trees for it, rocks etc. So in the plains, it has options to avoid carnos

carmine patrol
alpine plover
alpine plover
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That is not what wyatt said

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And I don't think that is true either, I'm sure you haven't test it, so don't say things you don't really know

carmine patrol
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teno can run like 10 meters more than carno

alpine plover
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But It still means nothing to me

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Carno stam can't be nerf, it is shit already

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And teno stam cant be buffed, just reduce tail slam stam use

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@sonic needle you are a man of culture

sonic needle
carmine patrol
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@sonic needle pls tell me that you were being sarcastic

alpine plover
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Why would he be sarcastic, obviously you can't say carno is op because 3 of them killed you

sonic needle
alpine plover
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Dryo is op, 5 of them can kill a lonely utah

carmine patrol
alpine plover
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Ah

sonic needle
alpine plover
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But he said just stevo tho, not all of them

alpine plover
sonic needle
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only stego needs a ner

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nerf

old hull
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i just really hope that if these stego nerf demands get heard that they go alongside some croc changes , mostly just the stupid amount of health that thing has because you just had to tie health and weight together didnt you , make the damn thing actually killable by the land dinos and it will want to stay in the water

hasty coyote
#

The only thing that can kill an adult croc is an adult stego. Unless the croc is brain dead of course.

turbid needle
#

There's really no need to nerf anything. You have to think about current Dinos as if there were the Rex/Spino for example. If they were there, it wouldn't be the Stego or the Deino that would be targeted by players for a nerf.

azure crescent
hasty coyote
#

Personally, I want slight herbie buffs, baby carni diet nerfs or herbie diet changes, and carno nerfs. However, I want the carno nerfs to come later so we don’t have the triple nerf like this update.

azure crescent
#

agreed

hasty coyote
#

Not againTI_TenontoCry

turbid needle
#

If he didn't spin like he does when stopping, he'd get killed by all the other Dinos his size. While if the other Dinos play well, they are more than capable of killing the Carno

void ferry
#

hello everyone

hasty coyote
turbid needle
#

Pachy need buff

hasty coyote
#

Half the bashes don’t hit, you break the wrong bone, carnos can tail ride, even if you break the right bone carnos can just tank it and run you down, and scent is wall hacks.

turbid needle
#

And a bugfix on the headbutt attack

neat forge
#

@hexed sorrel it we think realistic do you think Utah Was mainly Biting its Prey when it was bigger then itself??
The isle is a Survival game after all

hasty coyote
#

Pachy v utah is in a decent spot at least. I killed all 3 in a 1v3 against a bad pack but nearly died if the last one bit again. Then only killed 1 in a 1v3 against a good pack. Btw I was on a rock with 1 way up and was guarding it

turbid needle
#

Do we agree that Pachy's headbutt doesn't go away sometimes?

hasty coyote
#

You mean you bash something, it takes no damage, but you lose your stam?

#

Or you hold the charge and it doesn’t go back down?

turbid needle
#

Charge doesn't go back down

hasty coyote
#

I haven’t dealt with that issue much myself, unless my ribs are broken.

void ferry
#

hello

#

everyone

hasty coyote
#

Hello

void ferry
#

how can i get the isle game for free?

#

if anyone knows please tell

hasty coyote
#

I don’t think you can, plus this is the wrong channel for that type of question

void ferry
turbid needle
#

I don't know if it's a bug, but many times I couldn't use the headbutt. My Pachy just stopped attacking

hollow canyon
#

Posts like that are basically the result of what happens when you state things based on how you "feel" they are in the game instead of checking how they are.

#

I could probably make a longer list like that about Tenonto without artificially increasing its length by separating HP and weight into two different stats despite the fact that they are the same on all the playables.

hasty coyote
turbid needle
hasty coyote
#

No problem, that my general strategy for stuff like that. Just spam any animations you can to see if that fixes it. If not then just relog.

slim dragon
carmine patrol
# hexed sorrel wolves.

Wolves have teeth used for grabbing so they can bite and keep holding on until the prey item falls and then they start eating, unlike utah which only bites but doesn't grab

#

I'd compare utah to lions tbh

half girder
#

really asking for a utah bite buff…

alpine plover
hollow canyon
#

is just... Idk wrong about like half the stuff there?

#

The one thing I'd agree with is probably that the other playables should have a bit longer run times compared to Carno

#

but that's about it

alpine plover
#

Ok

hollow canyon
#

I'd add some 5-10 seconds of runtime to Teno

spare badger
#

^^

hollow canyon
#

a bit more to Pachy and Utah

spare badger
#

Teno only needs stam (and kick hitbox) changes

hollow canyon
#

with Pachy specifically I think the issue is that the ram just eats up stamina too fast

alpine plover
spare badger
hollow canyon
#

I mean I just think that 95 seconds is a bit low

#

for Teno

#

It's reliant on stamina for fighting so it wouldn't hurt if it could run a bit further than that

alpine plover
hollow canyon
#

It can actually

#

but you need to have water nearby

spare badger
#

Get to a forest it can

#

Hopefully through a forest and to a river

#

Has worked in the past for me

hollow canyon
#

as long as Teno has water nearby Carno can't do anything to it

alpine plover
#

That's fine untill we get a forest river predator, like cera

spare badger
hollow canyon
#

I don't think Cerato will be that big of a threat to Teno tbh

alpine plover
#

Or worst in the long future, with sucho and spino

spare badger
#

Cera gets knocked down by teno

hollow canyon
#

Yea Teno is too hard hitting, Cerato could maybe take it down if it gets Teno to use up stamina

spare badger
alpine plover
#

I know, obviously an average cera cant beat a teno

hollow canyon
#

but other than that - kick/slam knockdown into a combo of kicks onto its head and Cerato gets squashed like a fly

spare badger
#

If teno gets 1 hit cera is done

#

Slam and kick knock it over and kicks to the head will obliterate the thing

hollow canyon
#

I guess what I'm saying is that imo Tenonto should use slightly less stamina while running

#

adding some 5-10 seconds wouldn't hurt anyone

#

Utah and Pachy could use a bit longer runtimes too just a bit longer

alpine plover
spare badger
#

What I would change to teno:

  1. Increase running stamina
  2. Decrease stamina cost of slam
  3. Fix Kick's hitbox
    That's it
hollow canyon
hollow canyon
#

I haven't had it malfunction a single time and I play this animal the most lately

spare badger
#

It's inconsistent
Sometimes it works and sometimes it doesn't

#

At least for me

hollow canyon
#

It always worked for me so far

#

Try to record it when it's malfunctioning or something

alpine plover
hollow canyon
#

because the thing about this attack is that its hitbox is rather narrow

hollow canyon
#

It's basically about decreasing the stamina drain for running a bit

#

give Teno some 100-110 seconds of runtime and Pachy/Utah some 130 and it should be good

alpine plover
hollow canyon
#

Yea, you're right

alpine plover
#

@hexed sorrel why? Sounds weird a utah can kill a teno or something bigger with just bites

thin mantle
#

@sonic needle K so what is it about herbivores that specifically renders them unviable when alone, or rather what should. I can point you to several solitary herbivores that are capable af when protecting themselves, moose are a good example

#

Plus if you've designed your game so that your average herbivore requires a more numerous support system than the actual pack hunting carnivores you done fucked up

#

The fact that a teno has the capacity to fight off 3-5 raptors is a good thing

sonic needle
#

but ok everyone has his own Opinion and its fine

slim dragon
#

Carnivores should be encouraged, if not forced, to play smart
They already control the engagement, they don't deserve to kill something bigger and stronger than themselves while playing dumb, herbivores are players too, they deserve fairness

eager ledge
# alpine plover That is impossible if both of you had full stam

If you consider that you are not running in a straight line you burn more stam when having to pull off crazy minvures the carno trotted every once in a while to try to catch me if I would’ve run in a straight line carno would’ve easily caught up and killed me with in the first 10 seconds because of carnos ridiculous turn that it has now you have no choice but to pull off crazy minuvures if you want to live that’s why I ran out of stam I burned through it quickly because I had to do crazy dodges Eather way Utah needs a running stam time buff

vale harness
lone hamlet
#

we can spot the carno mains here TI_Troll

vale harness
# hollow canyon I could probably make a longer list like that about Tenonto without artificially...

mmm ok. yea i should've just said 1 in weight/hp. even though weight effects stun duration and is completely separate except for the fact that they made the numbers the same.

idk why that disproves my point. that's 1 out of the entire list.

your second point is that carno doesn't deal the second most bleed. one bucked utah pounce will take 8% one carno bite takes 18%. one teno kick takes 25%. so basically it was just. trust me bro

hollow canyon
#

In terms of bleed the way the game works atm - 1. Utah pounce 2. Teno kick 3. Carno bite

#

I could make the same list for Teno

eager ledge
# vale harness is that like an argument? carno being the strongest in most categories is just l...

The isle gives the real world carno to much credit the real tier dinosaur not a mid tier it may have wayed a bunch but the thing that would make the real world carno a low tier is that it was only specialized for killing tiny prey like dryo sized things also the real one could hardly turn while running because it’s stiff tail I never understood why the devs decided to make this thing a apex predator in game

hollow canyon
#

it has:

  1. highest damage in the game
  2. highest swimming speed
  3. longest swimming stam
alpine plover
hollow canyon
#
  1. highest CC rate in the game
#

I can keep on going

vale harness
alpine plover
#

Yeah you can keep going, but it means nothing

vale harness
#

swim stam is not the same as speed, bite speed, hp, weight

hollow canyon
#

It does compare to the obvious stats you stated

lone hamlet
hollow canyon
#

especially that as I said - the stats you stated are wrong

lone hamlet
#

the way teno deals damage is so bad

vale harness
lone hamlet
#

and that is its weakness

hollow canyon
#

1 trot speed in the game
1 swimming speed in the game
2 in hp
2 in weight
1 in bleed
1 in the rate of applying CC
2 in bite speed(and attack speed in general)
1 longest swimming time in the game(longer than Deino

vale harness
#

carnos big might equal power. but the problem is carno is the fastest

#

so your point is nothing

lone hamlet
hollow canyon
alpine plover
hollow canyon
#

I'm not talking about just staying on the surface, I'm talking about the sprint speed

lone hamlet
alpine plover
#

Is like you were complaining that brachi had the biggest health pool

hollow canyon
vale harness
lone hamlet
#

okay :)

#

maybe you, not me tho

hollow canyon
#

I mean if you're losing against Carnos 1v1 that's a skill issue

#

it's as simple as that

lone hamlet
#

definitely you then

hollow canyon
#

Yea, I don't lose to Carnos 1v1, you're right there

vale harness
#

your argument is carno isnt op because teno is strong in water

hollow canyon
vale harness
#

except 1 dino that can bite at the speed of light

#

wonder which one that is

hollow canyon
#

It's not Carno I can tell you that much

#

the attack speed of Carno and Teno is the same

alpine plover
#

Stego tail swing is quite fast

hollow canyon
#

Teno outputs 1 bite/kick/slam per second

#

Carno bites once per second too

vale harness
#

you really wanna say that

lone hamlet
#

yeah guys, nerf teno

hollow canyon
#

There's one dino that does bite faster than that

vale harness
#

that's brave

hollow canyon
#

Stego's tail swing is actually slower than Teno's tailslam/Carno's bite

vale harness
#

saying carno bite is the same speed as tenos kick and slam is so easily disprovable, that's brave

hollow canyon
#

It has an attack rate of roughly once every 1.1 seconds if you attack sideways

hollow canyon
#

I've literally checked it in the game

lone hamlet
hollow canyon
#

it's not my problem that your feefees are telling you otherwise

#

That's the general problem with your whole post - you speak about what you think the game works like and you're just dead wrong about it

vale harness
#

not worth my time

hollow canyon
#

The stam use and attack rate are two different things

vale harness
hollow canyon
#

What in the world does stam use have to do with how fast you can attack?

#

Carno doesn't bite .6 seconds

vale harness
#

it doesn't. just another point that it has so few dowsides

hollow canyon
#

you have no idea what you're talking about

vale harness
#

which was my point overall

hollow canyon
#

You said Carno has the fastest bite speed in the game - it literally doesn't

#

it has the same bite rate as Teno and Utah

lone hamlet
#

honestly I think the carno main is right, it's definitely underpowered rn

hollow canyon
#

A. I play more Teno than Carno

lone hamlet
#

yes :)

hollow canyon
#

B. I'm telling you how the game works

#

you're just dead wrong in your statements

lone hamlet
#

of course you do, you are in fact a teno main

hollow canyon
#

I play Teno, Carno and Deino the most

#

Carno is my third most played animal on this patch as we speak

lone hamlet
#

I can see that

hollow canyon
#

after Teno and Deino

#

Not that I have to explain what I play to you

lone hamlet
#

you just did tho

hollow canyon
#

You haven't brought a single argument to the table

vale harness
# hollow canyon you're just dead wrong in your statements

had a conversation with a qa member, in which he said he thought carnos bite should be slowed down, since it was the fastest. i have no idea how you can say im wrong, and make blind statemnets about how you're just right.. no evidence. just you're right

lone hamlet
#

I did but it's fine

hollow canyon
#

Idk what QA member you were talking to and I don't care for an opinion of a QA member that thinks that Carno should bite faster

#

perhaps it should but as it stands - it bites as fast as Teno and Utah do

vale harness
hollow canyon
#

let me give you some rather simple instructions - start a timer and bite with Carno as fast as you can - stop after 10 seconds and check how many times you've managed to bite

vale harness
#

that's their fucking job. i would trust a qa member more than me you or anyone else

lone hamlet
#

so what is your point with all of that exactly ? You think teno and carnos are balanced as it is ?

hollow canyon
#

My point?

hasty coyote
hollow canyon
#

Teno needs a stamina cost reduction on its tailslam down to ~7%, I'd also increase it's run time by 5-10 seconds.

Carno needs a fix to its broken hitbox and a lower bleed on its bite

vale harness
hollow canyon
#

I'd also introduce an anti-megapacking mechanic for Carnos

lone hamlet
hollow canyon
vale harness
#

tail slam is useless. so why would reducing a useless attacks stam by 3% make it balanced

hollow canyon
#

Tailslam isn't useless?

vale harness
#

idk why i see this point so much. it's already basically unused. slightly reducing the stam cost wont fix shit

hasty coyote
hollow canyon
#

Carno, Teno and Utah all bite as fast as one another

vale harness
#

an attack that uses 100% of your stam to kill a carno is super usefull

hollow canyon
#

Teno's bite, tailslam and kick have the same attack rate

hollow canyon
hasty coyote
hollow canyon
#

I mean you can but you'd have to land headshots or bodyshots

#

and even then its too costly

#

atm Teno needs 8 tailslam over Carno's body to kill it or 5 headshots to kill it

lone hamlet
hollow canyon
lone hamlet
hollow canyon
#

I like to fight them 1v1

vale harness
#

oh shit kavs here

hollow canyon
#

I mean you can kill a Carno with tailslam but... it's kind of counterproductive

random prairie
hollow canyon
#

If you can't land a kick on Carno then... that's kind of a skill issue I'd say

random prairie
hollow canyon
#

No, it's fine in survival too

#

Teno literally IS in a good spot

lone hamlet
#

I think the fact that only good players play teno because of its current difficulty, and anyone can play carno greatly influence this discussion in the wrong direction

#

I haven't seen one adult teno that wasn't a main

hollow canyon
#

I men Carno is the simplest animal in the game to play barring maybe Stego

#

Teno is definitely by far the most difficult one

#

by its very design

lone hamlet
#

that we can agree

vale harness
hollow canyon
#

if you don't have hands or like to play the game with your feet - go Carno

hollow canyon
vale harness
#

i played carno 3 times this update and i wiped a pack of 3 tenos each time

lone hamlet
#

not to mention that you playing teno as a good player is not a good example to use when talking about average

hollow canyon
hollow canyon
lone hamlet
#

well that's the thing

hollow canyon
#

Literally an animal for people that have brain and two functional hands

lone hamlet
#

we should

vale harness
hollow canyon
#

If someone doesn't fulfill those requirements let them play something more simple like Carno or Stego

vale harness
#

now lets use that to make carno take more brain usage than a fucking fly's brain

hollow canyon
#

Carno would have to get reworked for that to happen

vale harness
hollow canyon
#

I mean don't get me wrong, there are better and worse Carno mains, I know that... who was it - Dashark I think? Was really good with Carno here

#

But the difference between a good Carno and a bad Carno

#

will always be much smaller than one between a good Teno and bad Teno

lone hamlet
#

I mean I wish I could play teno for more than few hours but as soon as I encounter 3 carnos (which happens very often) I get wiped and feel frustrated.

hollow canyon
#

bad Teno is just fodder

#

good one is a murder machine that's untouchable

hollow canyon
#

I did attack packs of 5 and 6 if I got bored looking for single Carnos

#

cause these animals shouldn't be allowed to pack up

lone hamlet
#

true

hollow canyon
#

I mean read my suggestion, that's what my view on Carno is

lone hamlet
#

I read it

hollow canyon
#

I'd maybe slap that mechanic on Stego and Deino too later

#

but let's test it on Carno first

hasty coyote
#

The issue with fighting a carno atm is that it’s main weakness is supposed to be the turning. But atm it’s not much of a weakness, so it ends up being a stat stick and can face tank most herbies

hollow canyon
#

cause imo Carno breaks the game the most when it packs up

lone hamlet
hollow canyon
#

A single Carno is imo exactly where it should be, it generally loses vs Tenonto 1v1 but... what does it matter when Carnos get to pack up into a deathball of 5-6 and just roll over everything while being controlled by the single braincell they all share

hasty coyote
vale harness
#

y'know i take back what i said. if buffing teno again is gonna make the carno mains victim complex's come back. then keep it weak. i cant stand another crying carnoi main

hollow canyon
#

I really don't think that Teno needs many direct buffs, as for the tailslam

#

the way I used it was either when I could hit more than one person at once

#

or if Carno started running away and got away from my range of kick

lone hamlet
hollow canyon
#

it's a niche attack atm tbh

hasty coyote
hollow canyon
#

Pachy itself is terrible

lone hamlet
#

yes

hollow canyon
#

that animal needs some buffs all around

lone hamlet
#

more stam should be fine imo

hollow canyon
#

I'd start off by reverting that godawful turn rate nerf

vale harness
hollow canyon
#

yea decreasing the stamina drain on the ram could be good too

#

also tracking needs to get a rework

hollow canyon
#

when i was giving a shot at Pachy I've bonebroken the Carno I was fighting against twice

vale harness
hasty coyote
eager ledge
# vale harness y'know i take back what i said. if buffing teno again is gonna make the carno ma...

I don’t understand why they complain when you consider this message they get everything handed to them. “ The isle gives the real world carno to much credit the real tier dinosaur not a mid tier it may have wayed a bunch but the thing that would make the real world carno a low tier is that it was only specialized for killing tiny prey like dryo sized things also the real one could hardly turn while running because it’s stiff tail I never understood why the devs decided to make this thing a apex predator in game”

hollow canyon
#

I got the legbreak on it two times and the thing still just walked after me cause tracking is just so bad

vale harness
#

i want allo

#

gimme allo

hollow canyon
#

There were hypotheses about it hunting sauropods of all things

lone hamlet
hasty coyote
hollow canyon
#

yea that's my point ^

#

Carno specifically should be like the worst tracker in the game

eager ledge
hollow canyon
#

if it loses sight of you you should stop existing as far as its concerned

vale harness
hollow canyon
lone hamlet
hollow canyon
#

I can link you a large study on theropods jaws and their abilities to handle stress, it's from last year but basically Carno had a really impressive bite, irl Carno would be really broken in the game same as irl Rex

#

And no, I don't like Carno

vale harness
hollow canyon
#

I rather dislike all the pugfaced abelisaurs, they are just ugly in my opinion

vale harness
#

i mean the balance gets changed twice a year but atleast i get to see pachies new courting anims TI_Trollge

lone hamlet
hollow canyon
lone hamlet
#

yeah we know, mostly joking around

wise sparrow
vale harness
hollow canyon
#

I think Carno should have a low biteforce

#

in the game

#

this animal should specifically specialise in killing things smaller than itself - everything larger is a no-go for Carno

#

and even among the smaller animals it should be getting murder by things like Dibble or Kentro

#

Every terrestrial animal that is in the game right now though should be on the menu for it with Teno being the toughest one to approach

eager ledge
# hollow canyon Where in the world are you getting this idea from? irl Carno had a pretty beefy ...

It took a bit to find it again sry for the wait it didn’t have very much biteforce it was specialized for killing small prey similar to dryo size creatures https://youtube.com/watch?v=slcVvR7UMik&feature=share near the beginning of the video it talks about its bite

Today we examine the long awaited: Meat-Eating Bull, Carnotaurus. We will discuss everything there is to know about this large carnivorous theropod dinosaur from the function of the horns to the use of those cute little baby arms, from Arm-Waggling to Shoving Battles we have it all!

All Copyrighted Images belong to their respected owners, all ...

▶ Play video
thin mantle
#

Based Aken

hollow canyon
#

like really old at this point

wise sparrow
#

Carno irl may have killed larger prey. But if we had irl carno in game it would instantly invalidate pretty much everything smaller than it. Especially with how the devs seem to get their balance ideas form Jurassic park

thin mantle
vale harness
#

i say we turn carno into an experiment. just buff its bite force to 800, speed to 65km/h, hp to 6tons, and see how long it takes for people to all agree to stop playing it

eager ledge
hollow canyon
#

Carno's bite is stronger than that of an Allosaurus of the same size

#

it packs around 1t of pressure, that's a lot

lone hamlet
#

I think they should focus on balancing the current roster and as time goes by, adding new creatures will slowly but surely add balance to the game by having specific matchups

hollow canyon
#

its mandible is capable of handling a lot of stress, yea it's outdone by tyrannosaurids but aside from them it's really impressive

#

Also - Carno irl wasn't as fast as it's in the game

#

Albertosaurus is estimated as being not much slower than Carno according to Larramendi and Molina-Perez

#

42km/h vs 45km/h iirc

vale harness
#

i say we just make the game hyper realistic. all the herbivores eat grass shit and drink all day, and take 10 years to grow. then make it so carno can't turn while running. and make utah a furry

eager ledge
lone hamlet
#

the utah being covered in feather is a good idea tho

#

I'm tired of these naked dinos

vale harness
hollow canyon
vale harness
hollow canyon
#

Carno on the top, Rex on the bottom, this is the computer model for their mandibles determining how they could handle stress

#

Now here you have some more theropods:

#

blue - good, red - bad

vale harness
#

nobody panic..... but pesky commented on one of my videos.... i'm gonna start screaming like a teen girl

hollow canyon
#

If you scroll down to the table you have biteforces of multiple theropods ranging Dilo to T.rex

lone hamlet
hollow canyon
#

With Dilo having the lowest biteforce and T.rex of course having the highest

eager ledge
vale harness
hollow canyon
#

We should move it to DMs btw, this is more so paleotalk than Isle balance feedback

#

and tbh the fact that Carno bit hard irl doesn't mean it should be biting hard in the game

#

I personally think it has 0 business going after any animal larger than itself

hollow canyon
#

Even something like Maia should squash a Carno

#

In general Carno shouldn't have even been added to the game this early

#

Well, let's make a game with a roster of small animals and let's make it so that the largest animal we release is a specialised small game hunter theropod which is also the fastest carnivore in the game

#

If we had Allo, Sucho, Dibble, Para and some other larger animals in the game Carno wouldn't be a problem at all because you wouldn't be running into packs of 5 of them every 2 steps

shrewd crescent
hollow canyon
#

It's not in because the devs claim that it would make Ptera invulnerable to everything

#

if you could just latch onto a tree or a rock where you can't be attacked by anything every time you run out of stamina you'd never be threatened by anything

lone hamlet
#

but do you feel that ptera is overpowered atm?

#

because everybody just perch on top of trees, unreachable

#

so adding latching ability to regen stam will not change anything

hollow canyon
#

Let me put it this way - it's a food item for Utah, an important one at that, it needs to be vulnerable at some points to give Utahs a chance to snatch it

lone hamlet
#

we will just latch onto rocks instead on going up on trees

hollow canyon
#

Cause Utah diet is also just... ridiculous

#

I've made feedback about that at some point too

#

you have 2 nutrients that are decently available

#

you get one from what was it? Teno/Pachy/Boar

lone hamlet
hollow canyon
#

that one's easy to get

#

then you have another one where it's Carno Stego and Rabbit - quite a bit harder but it can still be done

#

...and then the last one is Ptera+Dryo+Hypsi

#

two animals that NOBODY even plays

#

and Ptera - which can be killed sometimes at best and it's basically a rarity

lone hamlet
hollow canyon
#

Yea that's the thing you kind of are expected to hunt them... I mean idk how realistic it is to kill a Pteranodon by ambushing it as a Utah

#

I will admit - I've never done that

lone hamlet
#

yeah it's bad design

hollow canyon
#

but it's ermm... a possibility at least theoretically?

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Like don't get me wrong, they should just idk put Teno or boar on that nutrient for Utah

lone hamlet
#

so give utah his last diet other than ptera and give ptera the regen stam on latching and we good TI_MistakesWereMade

hollow canyon
#

and the problem would be solved

covert cave
hollow canyon
covert cave
#

Would give utahs incentive to engage stegos more

hollow canyon
lone hamlet
hollow canyon
#

it has Stego/Carno/rabbit

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and rabbit gives very little food while Carno and Stego are very tough match ups for Utah

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I'd make it a bit easier on Utahs to get at least a good diet

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although admittedly - Teno seems to be really tough for Utahs too

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at least when I was playing Teno I felt like I could handle Utahs surprisingly well

lone hamlet
#

utah has a really messed up diet lol

hollow canyon
#

Yea it does

#

it's like... what in the world were the devs thinking and how did they allow this to leave the QA branch?

#

This diet makes no sense

lone hamlet
#

I guess they expect us to handle these abnormalities until we get a larger roster

hollow canyon
#

I guess?

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The question is when exactly are we going to get a larger roster

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There are two animals that I actually like to play in the current game: Carno and Teno

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and yes I did say that I play Deino more than Carno but that's only because I hate Deino so much that I play Deino to kill them on sight

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cause no other animal kills Deino as well as Deino does

hollow canyon
#

I'd really like to be able to play something like Cerato, Dilo or Dibble

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perhaps even Kentro

lone hamlet
#

beipi ?

hollow canyon
#

I don't care for Beipi, it's too tiny

lone hamlet
#

PogBlue that's the neat part

hollow canyon
#

I don't play Dryo-sized stuff and smaller

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That's why I don't care for Ptera, Dryo, Hypsi - they are just meme animals

lone hamlet
#

they are literal duck

hollow canyon
#

I will play beipi when it comes out

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but I don't think I will be playing it for long

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For me my favourites are animals like Teno, Carno, Cera, Dibble, Dilo

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the sort of... not small but not quite titanic animals

lone hamlet
#

let me look for dibble, never heard of

hollow canyon
#

I don't touch stego with a 10ft pole

lone hamlet
hollow canyon
#

It's my favourite herbivore in legacy

lone hamlet
#

I like safe and small creatures

hollow canyon
#

Hopefully in Evrima it will be small but with a short temper

#

I mean... Dryo is probably the most survivable and safest animal in the game

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I haven't played it since update 3.75 though

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on 3.5 it was broken and absurdly strong

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it had a "peckforce" of 75N, higher than Utah now

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I'd literally maul small Carnos and Utahs with it

lone hamlet
hollow canyon
#

I have an acquaintance who'd play with his friends in a large Dryo mob

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and damn they could even bring down a Stego

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admittedly Stego back then was much weaker than now

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you could solo one with Carno

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I've seen Scope kill them as a Teno

lone hamlet
#

interesting

hollow canyon
#

I've killed a couple as Deino

lone hamlet
hollow canyon
#

Nah, not at all, they just kept on headshotting it with the tailslam

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tailslam was much stronger than now and Stego had a much smaller hp pool

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Carno's biteforce was also higher

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Stego could only swing 10 times

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I basically baited 10 swings and then facetanked Stegos

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Stego was just sad, I'm glad it got buffed, although... I mean

#

it's a bit too strong now perhaps

lone hamlet
#

TI_Trollge it's good as long as they can't chase you to thagomize you

hollow canyon
#

Tbh I think I'd prefer if they could do that but at the same time if it was more possible to fight them

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I generally like it when animals are more of a threat but also more vulnerable to one another

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Then again it IS possible to kill Stegos if you have a Utah pack

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the problem is if there's more than one Stego

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which is why I'd personally potentially hit them with that Carno-anti-megapack mechanic that I proposed

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but let's start with Carno and see how it goes

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if it prevents Carnos from overpacking then it can be implemented to other animals

#

that's how I see it

lone hamlet
#

Unpopular opinion : stego are fine but at this point they should just get a bit nerfed so that stego players don't die of boredom anymore

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and have a bit more fear when they encounter carnis

hollow canyon
#

To be perfectly honest - I think Stego should have 0 fear when it encounters Carnos

lone hamlet
#

yes

hollow canyon
#

they have 0 business messing with an animal of that size

lone hamlet
#

this shouldn't be their nemesis

hollow canyon
#

Not just nemesis, you should feel quite comfy even if there's multiple Carnos around you as Stego, those are small game hunters and shouldn't have any business messing with an animal that large(and they shouldn't be packing up either tbh)

hollow canyon
#

Utahs should be a threat to Stegos but

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tbh they kind of would be if pounce wasn't so buggy

alpine plover
#

Does anyone suggested to be able to control a pack of stego, as long as they are juvenil? And once adult, you have to keep only one, others becomes AI. And nerf the stego when they are young. Earlier I killed a almost adult Utah, while beeing at 15% stego... I don't even know how I killed it as I was still figuring out the mechanics for stego

hollow canyon
#

and if Stegos weren't herding up

hollow canyon
#

but in general I did propose how to deal with all those solo animals that keep packing up

lone hamlet
hollow canyon
#

The thing about juvies is that they'd count differently towards group limits

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based on what the devs have said

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so that would be fine - the juvie Stegos could stay with their group

#

but the moment they hit subadult someone would have to leave the group

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otherwise their hunger drain would keep on increasing

lone hamlet
#

devs should just add a debuff whenever multiple creatures from the same species are near one an other

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only to specific ones tho

hollow canyon
#

Yea that's more or less what I proposed

lone hamlet
#

like stego or carno

alpine plover
#

both in this case. Also, the scent system is not strong enough, as you can hide at a ridiculous level from predators, just by staying still in plants. Even if they pass at 1m from you. Scent should accumulate, more you remain still, more they smell you.

hollow canyon
#

It's more so that they'd get an increased hunger drain if they were to go over the pack limits

hollow canyon
#

Tracking needs a nerf either way

lone hamlet
#

yes

hollow canyon
#

if you stay in one area you just start drowning in your own stools

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and that lets everyone know that you're there the moment they start sniffing

lone hamlet
#

sounds interesting but maybe without poop TI_LUL literally the same concept but with invisible odour

hollow canyon
#

I will just point out that the devs WILL introduce defecation either way - I'd say at least justify it by giving it some actual purpose in the game

lone hamlet
#

TI_LUL oh god, this better be handled well

#

poovrima

hollow canyon
#

...rather than having people literally cause diarrhoea to their Pteranodon to then bomb the terrestrial dinosaurs below them

lone hamlet
#

ahahah

covert cave
#

W- why? What is that being added

lone hamlet
#

realism I guess

#

I think it's fine, as long as it is not complete nonsense

covert cave
#

Sure

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As long as they don’t just have it in there to exist

#

That could lead to some… disturbing rp

lone hamlet
#

TI_Wheeze ye

hollow canyon
#

Don't ask me, I'm not particularly in favour of it either, if you want you can ask Punchpacket in Isle-discussion when he's available there

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Large part of the community has been very vocal about not wanting it to get added but I think the devs don't particularly care for that

#

even though they used to be staunchly opposed to adding this stuff as well back in the day I believe

covert cave
#

Yeah I remember that

#

That’s why I’m so surprised about the 180

dusky surge
#

you do know that the animators aren't directly responsible for game balance, right?

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or really involved in it at all

#

its such a lame argument people use where they say "stop working on animations/map stuff/art/sounds and work on balance/bug fixes" as if those aren't two entirely different departments working on seperate things at the same time

hollow canyon
#

To be fair I don't think that was Wyatt's point, he was more so saying that we very rarely get any balance changes(well that's mainly due to rare updates I think, most patches/updates do contain balance changes they are just rare in general) and meanwhile we have to look at stuff like Pachy's courting animations which in his view presumably(and in mine too) are largely... irrelevant to how the game plays?

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That's just my interpretation of what he might've meant though, I might be wrong here.

hollow canyon
dusky surge
#

wasnt me lmao

hollow canyon
#

Cause I mean... that's just dead wrong

dusky surge
#

i do remember seeing a patch note literally nerfing carnos bitespeed tho which makes this even funnier

hollow canyon
#

Yea I tested it, most attacks in the game have the same attack rate of 1 per second

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that's including Carno's bite, Utah's bite, Teno's bite, Teno's kick and Teno's tailslam

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I haven't checked Teno's claw swipe

#

the only animals with attack rates different than 1/second were Deino and Stego so far

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with Deino having the worst attack rate in the game

#

And to be fair I knew that about Teno's attacks cause I had to check them in the very beginning of this patch to see which one has the highest dps output, I just didn't know how they compare against Carno

dusky surge
#

i do feel that while carno is strong, there's a very negative approach to how this animal is done, that being "revert everything"

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herbis, carnis, everything, revert it

#

like, i wont lie, if carno wasn't godly OP, from a sheer basic gameplay standpoint, this is some of the most fun I've had playing the animal stat-wise

#

having that brought back to U4 carno, which was kind of just a boring drag to play carno in any sense, would be a waste

hollow canyon
#

I think that Carno and Tenonto are the closest to where they should be in the history of this game

#

they need some minor tweaks at best

dusky surge
#

carno statistically, isn't even OP imho. It's more too good at doing shit it shouldn't be doing

hollow canyon
#

Yea, packing up

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its stats are where they should be, it's just that when you have half a dozen of those sausages with jaws running around that they break the game

dusky surge
#

I think, statistically, this animal is literally one of the best it has ever been, it's GENUINELY fun to get ambushes and surprise solo players

hollow canyon
#

^

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the issue is that it's easy to grow

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and then very easy to maintain in a large group

dusky surge
#

tenonto also finally got brought back to its position as the combat-brawler animal rather than "mr slam spam"

hollow canyon
#

matter of fact it gets better the more Carnos you have

#

because if any of them die you just get to munch on them and keep at least good diet

dusky surge
#

all it needs is the tail to be a more easily utilised in a fight, be it via stam reduction or what have you

hollow canyon
#

Yea, pretty much

dusky surge
#

honestly, i had a concept for the diet thing to make juvis actually work for shit, but bring both factions more in-line with each other

hollow canyon
#

I honestly have no idea, I hate diets so I will just sit back and watch what the devs do with them

#

I'd personally make them easier on herbivores rather than harder on carnivores if you ask me but

dusky surge
#

While hatchling:
Has a preferred diet, but all items on diet give 3 nutrients evenly, as the animal cannot be expected to find food for itself, but parents must at least bring food relevant to the animal (no utahs sustaining their children on sea turtles, for example)

While juvi:
Has a preferred diet and must find each food type for each nutrient
Poor diet = -20% growth boost
Good diet = 20% growth boost
Great diet = 80% growth boost
Perfect diet = 120% growth boost
All other stats remain as they were dependent on diets (poor diet will still heavily impact stamina and other stats, and will be notably more impactful upon reaching 50%)

While sub-adult/adult:
Diets and growth boost remain as they are in the current iteration.

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This would apply to both factions btw

#

just makes juvi growing less dogshit for both sides, making carnis do a bit more while making herbis have time to maybe chill out and not sprint across the entire fucking universe

spare oak
#

What’s going on in here 👀

hollow canyon
#

That sounds... decent I guess?

dusky surge
#

i mean, better than what we hve

#

its not a perfect fix, i will admit

hollow canyon
#

The issue with carnivores is that they're extremely dependent on whether that particular food item is present on the map at a given time or not

#

and that just seems to be so random at times

dusky surge
#

I find there's often like a rabbit or something to eat (also dead boars litter the world, and corpses aren't generally hard to scavenge)

keen plover
hollow canyon
#

^ that's not even random, that stuff just doesn't exist

keen plover
#

I'm wondering why that hasn't changed yet

dusky surge
#

3rd diet is weird

keen plover
#

Isn't teno and pachy on the same diet for utah?

hollow canyon
#

Yea, they are

keen plover
#

Why not have pachy on the third at least

deft blaze
#

Because that would be somewhat normal

keen plover
#

And swap ptera with it

dusky surge
#

its weird, they seem to have designated each "type" of animal to a diet slot
brawling bastards = three dots
behemoths you have very little chance of killing alone (and rabbit) = S
small, flighty buggers you kinda have to ambush = lines

hollow canyon
#

yea, that's what I was going to say

#

although I'm going to point out that before we had deino there instead of ptera

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I honestly have no idea which one is more nonsensical

dusky surge
#

which is cool in CONCEPT, but dryo and hypsi literally are not functionally complete enough to warrant being "huntable"

hollow canyon
#

it's a tough choice - Deino, literally the last animal that Utah should try hunting

#

and Pteranodon the flying little rat that gives hardly anything

keen plover
#

Yeah I personally loved deino hunting though. Like jumping into water (risky) and fishing juvie deinos

hollow canyon
#

I know but I'm still just going to point out that a juvie Deino has to be mentally challenged to die to any terrestrial predator while in water

#

Then again - most Deino players are so bad that I'm not even surprised they die like that

dusky surge
#

i think U5 might raise hypsi population because of the unique nature of its colours, nesting and so on, but its non-existent atm

hollow canyon
#

I... doubt it

#

I mean maybe for a moment

dusky surge
#

i'd actually play hypsi if it was legitimately arboreal and had fun shit to do

mental roost
#

Hypsi population increases for a week and then drops off again afterwards.

hollow canyon
#

3 weeks after the update you will see Hypsi once in 5 hours of gameplay

#

...and I'm being generous here

keen plover
#

The only times I find hypsi's is when someone dies and comes back to spit on you on their body

dusky surge
#

personally, i see a lot more appeal in an actually FINISHED hypsi

hollow canyon
#

I hear them sometimes but very rarely

dusky surge
#

I like hypsi but the lack of any substance as it stands makes me give up on it fast

hollow canyon
#

Also, out of pure curiosity - what got you muted if I may ask?

#

If you don't want to share feel free to ignore the question

dusky surge
#

stupid shit lmao

#

and i mean that in a very legitimate way, it was a discussion involving ptero sounds that went south

#

thats all i'll say

hollow canyon
#

ok lol I see

#

I personally don't care for Pterodactyl, the only thing I would say about it(actually someone else said it and I just realised I kind of agree with that) - I think we would've been better off with a different animal in its place

#

someone suggested Rhamphorhynchus

#

which i think looks more interesting and has a more original name

half girder
thin mantle
#

Damn I wish I was there for the violent ptero sound argument…. Sounds entertaining as hell

dusky surge
#

it wasnt violent, it was just stupid lmao

thin mantle
carmine patrol
#

ptera on the other hand is terrible becuase it barely gives food, they are harder to catch, and they are less popular than deino so they're harder to find

dusky surge
#

i'd argue deino is harder than ptera

carmine patrol
dusky surge
#

only incompetent juvi deinos were "easier to catch"

#

i thank the gods ptera is on instead of deino now

#

because pteras are SO MUCH EASIER to find and kill/scavenge

carmine patrol
dusky surge
#

i dont have that problem personally, they give fine food to a utah

hexed sorrel
keen plover
dusky surge
#

ehh, not really? unlike deinos, pteras have to go onto land eventually

keen plover
#

I'd argue farming both of them is hard though

#

As a ptera, you shouldn't be landing in places utahs can catch you.

dusky surge
#

also an ambush on a ptera is instant death, which is great

dusky surge
keen plover
#

At worst, just land in a forest to regen stam if utahs are nearby TI_HypsiShrug . Also south spawn farming was easy since it was shallow waters that a decent amount of deinos spawned at. Yeah pretty much spawn camping though

#

They couldn't really sink to avoid you

#

Although from a gameplay POV, I guess camping spawns ain't a good thing

#

Either way, both choices are bad imo. Need a proper, consistent enough 3rd option

royal topaz
dusky surge
#

???

royal topaz
#

rocks next to cliffs adjacent to rivers

#

can't be accessed by utahs or anything unless they want to swim across the river lol

waxen sail
#

I see a lot of comments about stegos but having a hard time wrapping my head around it , stegos are the strongest herbi rn, and while people talk about nerfs or buffs on the other dinos it feels a bit backward // While sure the stego is a strong dino right now, for balance purposes we need some dinos to be stronger than others and counterplays

  • Stegos being herbis mean you most likely won't be attacked by one unless you run at it, it's super slow, very hard to grow and diet almost not possible unless the server is dead or you're escorted by the whole herbi population

Sure it is strong now, but when I think about it, let's say we do nerf stegos, what do we do when apexes are out ? When there's rexes and gigas and more annoying carni dinos around, and the only tanky and strong herbi is nerfed to the ground ?

Feels like nerfing stegos is 1 step forward 2 step back, the best solution to stegos is new dinos, I doubt it's a nerf or anything that's gonna fix it

it's as if the rexes were out, and people were mad that they're strong, when they're meant to be, feels to me like stegos are meant to be strong

But if you think I got anything wrong let me know, I only really played deino stego tenon so maybe y'all have a better point of view for me, because from where I stand there's no issues

#

tbh I don't do that much pvp most of my gameplay is passive walking around so wondering what it's like for someone else with stegos 🤷‍♂️

hollow canyon
#

Stego is a big animal that should be hard to take down, my only problem with it is that I think they shouldn't be grouping

waxen sail
#

why not

#

I've personally seen more megapack of carnos than stegos

#

🤔 what kind of group we talking

hollow canyon
#

I see this kind of stuff quite often

waxen sail
#

hot damn lmao

hollow canyon
#

Stegos are the most common animals along with Carno and Deino in my experience

waxen sail
#

that's quite the group tbh