#balance-feedback-discussion

1 messages · Page 219 of 1

autumn zephyr
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Have a great rest of ur night/day

cobalt dagger
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Goodnight.

I don't think it's a flat nerf though, I think backwards and strafing movements are incredibly powerful.

And I do think it fixes cera's OP'ness, it doesn't fix other things OP ness but it fixes cera.

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And I don't think I'm the only one who thinks cera is OP, by a longshot.

thin mantle
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If you’re getting chased by a teno and you get outpaced to the extent where it’s able to land a kick to begin a damage trade I have no idea what you’re doing

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Bite a teno a couple times and it’ll vomit, lose a ton of stam, and now the stamina management game favors you significantly more than it already did

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If you’re unable to do this without damage trading with the teno and getting stunned than the teno is genuinely outplaying you

autumn zephyr
thin mantle
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Like you literally cannot get kicked in a chase, it’s not possible or for them to get THAT far ahead of you

autumn zephyr
thin mantle
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The animals are pretty well balanced around each other in that regard

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Ceratos attacks are free, and it can take away a huge amount of stamina from the teno, but the teno is way more threatening when stationary

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If you can’t work around these constraints then avoid them

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Use terrain and water to your advantage as they universally benefit you by comparison, with the exception of rocks

autumn zephyr
thin mantle
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Ok? Then you weren’t good enough to survive it

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You ARE able to fight back

autumn zephyr
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No, you're not
cerato's skill ceiling is miles lower than teno's and with this rework it has way lower dps, you'll get 4-5 bites in at best with vomit lock and if ur lucky, a good cera in this case will always get bodied by a good teno, it has every single advantage

thin mantle
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Besides being able to do damage during a chase, do damage in the water, and all of its attacks costing stamina

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You’re dramatically underselling how good cerato is into teno honestly

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Teno has the advantage, but it’s unable to be oppressive unless you’re quite frankly not trying very hard to avoid its damage

autumn zephyr
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No I'm not, cerato is very good into teno RIGHT NOW, this rework concept is going to absolutely murder its matchup

thin mantle
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(Not that cerato necessarily needs a good matchup into teno without a body buff btw)

autumn zephyr
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Because right now if a teno chases you and puts you into the same position, you can almost always trade a charge bite for a kick, so you can't really get bullied by tenos rn, they just force you to fight, but even then tenos will willingly back off rn because they can't underestimate them

thin mantle
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You don’t even need charge bite to fight teno effectively

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Cerato really is just that agile

autumn zephyr
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Yes the average new player that just picked teno maybe

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But other wise no, tenos are more agile and please remember that their peak prime is a whole 2 km/h faster, I feel like we're forgetting that

thin mantle
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Oh don’t worry I think peak prime stats are absurd across the board in terms of speed

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I don’t think prime stats should effect speed at all

autumn zephyr
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Cerato is amongst the very few that doesn't get increased speed as prime

thin mantle
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Although tenos peak speed lasts for about 30 minutes so it isn’t too bad

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Then it gets very slow

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It’s one of the reasons why teno is so rarely played, it’s decayed prime is basically unplayable

autumn zephyr
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But this matchup aside, what this rework is doing is not gonna help with anything at all, good ceratos will always still be strong and do their job exactly as they are right now, nothing will change besides make teno bully the hell out of them

thin mantle
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Well unless body buff is involved ofc

autumn zephyr
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cera shouldn't have to rely on body buff to survive an encounter, that's his tool, his niche, what he does best, whether you take away his ability to sprint while charging or not he's gonna hunt the exact same things he's hunting right now

thin mantle
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Well I keep saying this but even despite everything, cerato would be able to survive teno even with a speed disadvantage

autumn zephyr
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Even if you do survive, I don't feel like it's healthy for the game fighting for your absolute life the moment a teno spots you

thin mantle
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Seems reasonable to me given it’s a larger animal

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It’s how cerato engages with anything else larger than itself

autumn zephyr
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Though I'll give you this, this might be just speculation but this rework might let ceras fight maias a lot easier

autumn zephyr
autumn zephyr
thin mantle
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And cerato is explicitly designed around its contextual use of water for various purposes

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This isn’t outside its design to do

autumn zephyr
thin mantle
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And in the case that you’re just better than the teno you can take that 1v1

thin mantle
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Hence why it has an aquatic alt attack and was planned to use water as an escape tool since its inception

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Cerato was designed with this in mind

autumn zephyr
thin mantle
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No it’s not I’m not saying it is

thin mantle
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Yes they do, but cerato has a better swim speed than both of them

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And again, cerato was always designed to use the water to escape from threats it can’t handle

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That’s literally in its concept art

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And it was the first terrestrial animal to have a swimming alt attack

autumn zephyr
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Also

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Please remember teno is also a great swimmer, most probably better than cera

thin mantle
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It is, but in the water it can’t do any damage

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So you just maul it

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So if it chases you, you just kill it

autumn zephyr
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So what if the teno just.. sits there and camps you? if the river is big enough it could just also swim and keep close, but not too close

thin mantle
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Then wait for it to swim and start killing it in the water

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It can’t fight back while swimming

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And the wasted stamina from swimming hurts teno way more than it hurts you

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You’re practically endurance hunting it by getting it baited into swimming after you

autumn zephyr
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Wdym wait for it to swim the teno is the one waiting for you, it swims faster, it can reach wherever you want to reach faster, and if it has a stamina problem it could possibly bait you into biting its tail for some delicious tactile regen

thin mantle
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Tenos swim speed isn’t so much faster than ceratos that it’s going to be crossing rivers before you reach the other side when it’s behind you

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And again

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If it’s able to do that youve made some grave errors

autumn zephyr
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It's not THAT much faster but is still faster, you're not going to get a chance to punish the teno

thin mantle
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Yes you will

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I’ve done this a lot actually

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It’s my favorite way to hunt overly aggressive tenos

autumn zephyr
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Wdym

thin mantle
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Bait them into swimming, if they chase you do loads of damage to them, if they go to shore just go to the other shore

autumn zephyr
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Rn overly aggressive tenos can be taken down with the good old run while charging, why would u need to use the water

thin mantle
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Because it’s more fun

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And it works when fighting multiple better

autumn zephyr
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No matter how long we keep this discussion going I'm never going to see how u guys think this is a good idea lmao

thin mantle
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Also teno swims 1.11kmh faster than creato, it’ll never reach the other side first unless it starts swimming at the exact same time you do

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If it’s even a meter behind you you’ll reach the other side first

autumn zephyr
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Then why are you valiantly defending it XD

thin mantle
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I’m just acknowledging how much this doesn’t cripple cerato

thin mantle
autumn zephyr
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I kept saying that ceras will do their thing just as normal lmao

thin mantle
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Then I misspoke, it doesn’t cripple ceras matchup with teno specifically either

autumn zephyr
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But then again let's just agree to disagree, even if this matchup is bad or not, its clear that I don't like the idea of having to fear for my life the second a teno sees me while you're confident that this won't happen, in my heart it will so you can't really change that lmao

thin mantle
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Alright, sounds good to me🤝

cobalt dagger
cobalt dagger
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@junior jay I don't know why people dislike your antimixpacking solution. Looks good to me.

I guess maybe they think it would just be small carnivores mixing with big herbivores. I understand that would still happen but I also thing small things should still get more hunger timer.

dawn cipher
# cobalt dagger <@1076842313327853600> I don't know why people dislike your antimixpacking solut...

I think the main problem here is:

Apexes mixpacking is bad, but increasing hunger drain for large animals doesn't really fix it. People who want to mixpack will mixpack and kill even more players to meet their hunger needs, whether that's to eat their bodies or eliminate competition for herbi food. This change will not stop a trike and a rex mixpacking, but it will punish 2 stegos grouping together even more than the abysmal food value of most plants already does. An allo and a cera banding together might be punished by this proposed change, if they can't find enough food... but 2 allos grouped together "legally" would be even more punished, because both are large enough to suffer from the suggested hunger curve. There would be an active incentive for large carnivores to mix with smaller ones (i.e. a pet troo or dilo to blind your enemies in exchange for scraps) because playing solo is a death sentence, but the ecosystem can't support a full pack of one's own species grouped together.

I agree that small animals suffer, especially in early life, with hunger in a way that's really unrealistic (starving to death overnight as juvi PT, for example), but that's a totally separate issue to mixpacking control. That is, stomach size is a function of weight. Small animals grow quickly, which means they gain stomach size more quickly overall, which means their hunger drains faster during growth. But adult troo already has a 60m hunger drain without any mutations. IMO base hunger value isn't the problem, but how the stomach interacts with growth curve across all species (smalls just feel it the most).

cobalt dagger
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And for that reason nothing will ever really discourage them from killing.

dawn cipher
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Absolutely. So for me, it seems like TECHKIT's proposal would only punish regular players while also having little to no effect on mixpack KOS-ers

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Honestly that's the problem with most player proposals for anti-mixpack mechanics imo, that they're either so remarkably specific and sensitive that the game can't realistically support it, or more often that they're broad enough to punish regular gameplay more than bad behavior. Most player suggestions treat circumstantial proximity/cohabitation with other species as equivalent to roaming the map as different species killing everything that's not in your discord VC.

And often, I expect the outcomes would be disproportionately bad for herbivores too. Because the population split so heavily favors carnivores, it can sometimes be plainly impossible to find another of your species. So if my teno is all by his lonesome and comes upon a tolerant dibble, I will slow down and keep company for a while. I'm biased, but I think it's fair to do that without being punished

cobalt dagger
# dawn cipher Honestly that's the problem with most player proposals for anti-mixpack mechanic...

I agree; letting herbivores mixpack because they can't find their own kind so it actually ends up being more fair.

I think a good way to solve the mixpacking is to look more deeply into species-specific or size-specific escape methods. Think of herra. Yeah the mixpackers can just hire a herra, but then you have a herra-on-herra fight in the trees. It's unlikely they have more than one herra and if they do, well getting hunted by a bigger pack of your own kind happens with or without mixpacking.

Anyway if you win the herra vs herra then you can safely log out while the rexes and whatever other things below are forced to just watch.

There needs to be more terrain swap options because speed isnt' enough, things will trot you down while you're logging out. But actual terrain swapping is fantastic.

Like what if we added more caves of various sizes and only creatures of xyz size could fit in the cave? Then only the mixpack members close to your own size or smaller could come in and fight you and the rex and stego might be stuck outside. While the odds are still against you, it's still a good way to force the mixpack to break up; some of them waiting on the outside for the smaller ones to go in and finish the job. And if you aren't solo and you have friends, then say you and your pack of ceras might just maul the carno, dilo and troodon that ran into the cave to challenge you while their stego friend waits outside.

dawn cipher
# cobalt dagger I agree; letting herbivores mixpack because they can't find their own kind so it...

I'm not sure the extent to which it would fix mixpacking per se, but I'm definitely in favor of more "hidey hole" type spaces for mid and small tier animals to engage more reliably with their own weight class. Honestly a solid example would be dryo's burrow from legacy -- juvenile "utahraptors" could follow you inside, but this was before pinning was a thing, so you could actually try to fight them in there. You'd probably lose, but death wasn't guaranteed. I think Mangroves are a good step towards something like that, though its hitboxes are jank enough that it's difficult to navigate even as very small species like beipi. I remember in a preview video it was also shown a troodon going inside a redwood, though I've yet to find one of those openings on current HT, I also haven't looked all too hard ^^;

junior jay
# dawn cipher I think the main problem here is: Apexes mixpacking is bad, but increasing hun...

You cant really mix when ur starving

The whole idea behind this suggestion is that mixpacks are very Visible Or loud and People generally avoid them but the People Who dont avoid them die and get the mixpacks More food (Also ai but it wont be enough with this Change) but that happens only every hour Or More so if the hunger timers are 30-45 mins the mix carnivores Will start to starve and then they gotta decide to either eat their friend Or die

slim dragon
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Because believe it or not, the reason people mixpack is because it makes it really easy to get food

junior jay
junior jay
slim dragon
slim dragon
junior jay
junior jay
slim dragon
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Apex herbis already have a terrible time with hunger
Comically enough, so does deino

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Rex is the only one who as it easy
Why ? Because it's got the longest hunger time in the game for whatever reason

junior jay
dusky surge
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okay your solution was have it starve way too fast which is the opposite problem lmao

junior jay
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And deino should be an exception for this

dusky surge
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also to have troodon literally just

never worry about anything ever

junior jay
slim dragon
dusky surge
junior jay
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"apex herbis already have a terrible time with hunger"
I literally wrote a fix for thatTI_HypsiShrug

junior jay
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You can still hunt

dusky surge
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all you've done is increase plant food amount and converted apex herbis into EVEN more of lawnmower sim, which is literally why people don't like it

dusky surge
slim dragon
junior jay
dusky surge
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???

that has nothing to do with anything, lawnmower sim still isn't fun

dusky surge
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yea great argument

junior jay
dusky surge
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hard and miserable are different beasts

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saying "herbivores were made to be prey" is not winning my favour either lmao

junior jay
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They literally wereTI_babyPara

slim dragon
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Who decided that ?

junior jay
dusky surge
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people don't want to play walking food

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if they were made to be food, they'd be unable to do anything to survive predators because they're food

junior jay
slim dragon
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Herbivores do not purely exist to be food irl

Neither do they in the game

junior jay
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Not purely
they Also exist to mate, adapt and eat grass

dusky surge
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may i suggest "i am bread" as a choice of game instead of the isle

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there's no way you added that final part

junior jay
dusky surge
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making it way too easy for him

junior jay
slim dragon
junior jay
keen plover
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I think that's fine personally, but they need to significantly buff the bleed

junior jay
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It has always been above 1000

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Below that it becomes useless (depending on the bleed Buff ofc) cause bites are More stam effective

keen plover
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You used to buck them off in seconds so they never had the chance to deal that much

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With current rng pounce you're dealing more damage than you used to by a long shot

junior jay
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Trees exist

keen plover
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Well on live it doesn't really matter, but yeah ht Omni is cooked

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Guess it won't matter. Omni will be useless soon enough

keen plover
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😔 idk why we can't just balance omni to be good near trees while also not making it busted in the open

junior jay
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I dont think omni was ever busted ngl maybe spiro
But In Evrima its always been very skill dependant dino and we shouldnt nerf it to ground since it already requires a lot More skill than other playables

viscid mica
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@elder gazelle it cant 1 tap as the pin math dont work like that but I agree juvi rex is absurdly fast with no real downside to stamina

worthy steeple
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i could never understand if techkit is ragebaiting or just has one of the worst takes lol

worthy steeple
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hi ziowar

viscid mica
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hi!

worthy steeple
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it’s been a while

viscid mica
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indeed were you been

worthy steeple
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social media break

viscid mica
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valid

worthy steeple
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i’ll be back to tenontosaurus business very soon

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swamp donkey my beloved

viscid mica
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oh... you havent played sense before rex HT right?

worthy steeple
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little meow meow tail swip and sharp claws

worthy steeple
cosmic pelican
viscid mica
worthy steeple
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new graphics in HT are fire tho

worthy steeple
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it still has its agility and bleed

viscid mica
worthy steeple
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and coolness

worthy steeple
worthy steeple
viscid mica
viscid mica
worthy steeple
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i hate ceras

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i will always hate stink breathed ceras

junior jay
cosmic pelican
viscid mica
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bro you can reasonably 1v1 dibble as a cera if your good enough

worthy steeple
worthy steeple
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i want a small teno buff pretty please 🥺

cosmic pelican
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Luckily a 1t rex in the hordetest only does 30dps in a pin, and the pinning stamina also got nerfed

worthy steeple
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nice

viscid mica
cosmic pelican
viscid mica
junior jay
worthy steeple
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tho does it even matter how much stamina rex has after the pin? they prey is already dead

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tho it slightly matters if there’s multiple enemies

viscid mica
cosmic pelican
worthy steeple
junior jay
worthy steeple
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hmm me!

viscid mica
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Ill have you know PvP players suck on survival unless they afk grow or do some rat strats smh

worthy steeple
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real

viscid mica
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they only good as full primes

viscid mica
dusty oak
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Could someone please share the GIF of this server with me? Thank you very much.

junior jay
viscid mica
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diets, location, stamina, health, numbers alot of factors you dont see in PvP servers aand are super hard to emmulate

dusty oak
junior jay
junior jay
viscid mica
dusty oak
viscid mica
dusty oak
viscid mica
# dusty oak

OHHHHHHHHHHHHHHHHHHHHHHHH none of us have that but you can find it on google animated too

junior jay
viscid mica
viscid mica
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servers are back I gotta lock tf in

elder gazelle
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i don't think the speed is the problem, but the damage it does compared to its size is weird

vale brook
elder gazelle
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ohh ok

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wait for real? in evrima it does as much crush dmg as an adult rex?

vale brook
elder gazelle
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oh well that's definitely not good

elder gazelle
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should have it crush a fg dibble and see how much dmg it does

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compared to normal rex

cosmic pelican
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Adult rex does 350dps in a pin, adult dilo is 700kgs, and it died in exactly 2 damage ticks

cosmic pelican
elder gazelle
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ohh ok nvm

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so when it's pinning, it does as much dmg as adult rex

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whaat happens in HT when a 700kg rex crushes a 700kg dilo?

cosmic pelican
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All stages of life do 350dps, from the 50kg fresh spawn, all the way to the 12.3t elder

cosmic pelican
elder gazelle
cosmic pelican
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Yes

elder gazelle
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well damn small rex is getting meganerfed

reef blade
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I don’t want to put it in suggestions since I don’t know if someone has already suggested it but I feel like they seriously need to change all the pin issues where if u are pinned u can’t do anything except hope the larger dino runs out of stam. I still don’t think even damage back will help very much in that sense if u are much smaller. It’s always super discouraging to get pinned by something not realizing it’s large enough to pin u and basically having to accept ur gonna die

elder gazelle
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yea that's oversuggested

cosmic pelican
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Rex just got brought down to a reasonable power level from the abaolute God it was

bitter iris
elder gazelle
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did the adult or prime get nerfed?

bitter iris
harsh jetty
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Discuss feedback from #balance-feedback here. Posting troll comments will not be tolerated and will result in being muted from typing in this channel.

dapper frost
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@alpine plover tenos tail slam is getting cc next update not the kick tho from what we know

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the kick and claw attack are gaining bleed

simple fiber
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But will the hitboxes be fixed for teno, utahs is too slim while for teno you can be hit a head lengths away.

dapper frost
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I dont know about that

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Probably I would assume since something like hitboxes seems like an ongoing thing that can be tweaked.

obtuse shuttle
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Probably, if the can fix a hit It Will probably get fixed

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I doubt they Will keep something Broken on purpose

simple fiber
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Yeah

hallow rose
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@raw cypress
thats the point of small creatures, to make the hard/not easy to hit

making they're hitboxes big would make the completely pointless

raw cypress
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i mean like

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as big as the body

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right now, you can bite right on top of them

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and not do any damage

woeful kiln
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ummm I dont think that is the case Gojira

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sometimes with fast movement hits dont register. But it has nothing to do with the hitboxes, they are on the entire body already

obtuse shuttle
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Dryo simply cant go faster

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Legs cant go faster without being supersonic

alpine plover
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maybe make utah slower?

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it's just so easy to be killed by utahs as dryo fr I can't tell if I'm just bad at the game or if it's a balance issue

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but I use dodge well and all it does is eat my stam and stave off being killed for a few seconds

woeful kiln
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dryo is already faster than utah

alpine plover
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no it isn't lol

obtuse shuttle
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There is a speed curve, animals smaller than Utah simply dont have enought leg length, animals bigger than utah are way too heavy to run fast
Utah to carno sized animals Will allways be the fastest

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And no, dryo isnt faster than utah

hallow rose
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as it should

wary otter
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Its not, but as soon as a dryo gets in the forest the utah wont get it anyways

alpine plover
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fair. maybe make dodge more effective so it's easier to escape

woeful kiln
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thats what i ment. Not in a straight line sorry

dapper frost
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dryo doesnt need to be just as maneuverable as utah plus faster

woeful kiln
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in the forest it can get away

obtuse shuttle
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Not to mention dryo just kinda grows instantanely

alpine plover
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right now your only chance is to run into a forest and hide and hope you aren't found

dapper frost
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dryo can easily outmaneuver utahs and escape

alpine plover
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maybe I am just bad at the game

obtuse shuttle
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Run, fight or hide
Dryo already can do one of them

wary otter
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so rn i always had an easy time escaping utahs, also dont forget dryos might be able to burrow

dapper frost
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maybe

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its up in the air whether it invades burrows or makes its own

alpine plover
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did they say they might? I thought that they were able to go into burrows, but not make them

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Dryosaurus is like a rabbit, utahraptor is like a coyote. The rabbit can't go as quickly as the coyote, but is good at hiding.

obtuse shuttle
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I even scaped utahs as juvie dryos, and those werent bad utahs

novel tulip
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Does dryo have crouch

wary otter
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it does

alpine plover
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fair, I didn't really try to hide at all

novel tulip
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You can use the crouch in the woods to lose em for good

alpine plover
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Utah should be slower, the way it moves right now simulates barely any weight i doubt it would ever be able to run that fast realistically

hallow rose
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it really doesnt need to be slower

dim raft
hallow rose
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yeah

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we can

dim raft
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ty

true ginkgo
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yep can react

thin herald
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yup

shut gale
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Why doesn't it make sense to only hit one target with a tail hit ?

covert cave
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the tail is massive

shut gale
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Well yeah but, it makes more sense that it can hit only one target ?

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it's not like the tail is supposed to pass through the targets and hit the others ?

covert cave
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well if its swinging down like a slam it should only hit more than one if they're close imo

shut gale
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I'm not sure I see how

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I mean I understand the point of view, you guys want an AOE attack or something, but if we talk about something realistic

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the tail hit something and that's it

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it's not passing through

covert cave
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it would depend on how strong the tail is

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if something swipes its tail through a crowd it could take them all out depending on size & strength

shut gale
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Well maybe but do you have any exemple for the game rn ?

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Even anky, I could hardly see him sending 1 utah fly in the sky, and taking out the other next to him too

signal nimbus
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Tail slam is possible
Tail hits similar to anky not really

covert cave
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I haven't played evrima TrooBruh

hallow rose
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wait does the tail really only hit one target?

signal nimbus
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Ig so

hallow rose
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I'm pretty sure I saw a video of it hitting 2 utahs

shut gale
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it feels very logical to me, I don't get why everyone look surprised

covert cave
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I can see why you'd think that but the tail is pretty strong

signal nimbus
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I mean it's a slam and a heavy attack

shut gale
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It's strong but the other dinosaurs are huge too

covert cave
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utahs arent

signal nimbus
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If something heavy falls onto you and someone next to you both of you are gonna get hurt there's no denying that

covert cave
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^

shut gale
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Utah might looks small but they're really heavy anyway

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makes no sense to me that the tail would hit one utah and the other who are in the way too

covert cave
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yes but in relation to teno theyre light

shut gale
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one utah would probably die but the others should be fine

signal nimbus
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Yeah but Tenonto's slam should still deal some damage

covert cave
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ok i've gotta do homework no more arguing about a dinosaur game

shut gale
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If they decide to allow tails to hit many targets at once, at least I hope the damage will be severely reduced for the others taking the hit too

covert cave
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i can agree on that

shut gale
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Or then it just means the tail legit pass through everyone, not losing strenght and speed in the process

#

and I don't know how this would make more sense

signal nimbus
#

It would make sense for it to lose speed and do less damage to the 2nd one hit
Should still be some form of collision so I agree with ya there

novel tulip
#

That creates a situation where two dinosaurs make a dumb mistake but only one gets punished

#

If attacks only hit one dino

#

Remember that this isn't a physics simulation or something, its a video game

#

Video game mechanics >> realism

shut gale
#

Well you're right on that but, would you enjoy being with a group of 3 utah, you hunt a stego, suddenly the stego do a tail hit

#

and poof

#

you're all gone

novel tulip
#

A. Grouping up so one hit takes you all out is awful hunting B. Everyone failing to dodge a hit at once is also awful hunting

shut gale
#

It's like what we have on legacy rn where you have a rex killing 4 dinosaurs in one bite, it's just annoying and there's nothing fun about this

novel tulip
#

What are 4 dinosaurs doing in front of a rex

shut gale
#

Running away ? Didn't see the rex ?

#

There's ton of possibilities

#

and it's just frustrating to have your whole group dying because of a single attack

novel tulip
#

If they don't see the rex coming then thats their fault

#

Especially if theyre all grouped up so that one hit takes them out

shut gale
#

For someone who gave me the game argument you sure takre the game very seriously

#

but anyway I don't think we'll agree on that

#

Lmao

novel tulip
#

How am I taking the game seriously

shut gale
#

"they should see the rex coming, it's their fault" "they shouldn't be packed together, it's stupid"

#

It happens to everyone, and it's not a fun game mechanic

novel tulip
#

Thats literally never happened to me before because I understand that staying in a literal ball with my pack mates is inefficient

shut gale
#

Well you're lucky that you never had any giga or rex ambushing out of nowhere while you're sitting with your friends I guess

#

And killing you all just because the hitboxes are buggy, because yes it's buggy

#

it's not an intended mechanic

novel tulip
#

Well if you're sitting in a place where you can get ambushed you're taking that risk, and the punishment was delivered

shut gale
#

ok pokePeepo

novel tulip
#

If you dont want to get killed then do things that won't get you killed

shut gale
#

yeah I disagree

covert cave
#

bites should not be hitting more than one dino unless the creature biting is massive and the creature(s) recieving are small

safe anchor
#

@versed rune Hello some of the attacks already hit more then one target in the game in the current public build of evrima tail slam is one of them 🙂

wild mist
#

With the Utah alt attack you are also able to hit multiple targets.

gritty onyx
#

@sacred wind can we move here about the carno ram? I think I could explain better what I mean

sacred wind
#

oh i know what you mean

gritty onyx
#

ok, I just think it would add to the gameplay if it needed to be timed right and change the solo/pack gameplay by a good bunch.... I don't know, Allos would mostly need to be unaware to fall to it

ember ivy
#

i strongly agree with that doc

lean lotus
#

I dislike #2 greatly.

lean lotus
#

What's wrong @alpine plover ?

calm ibex
#

Teno is fine damage wise, it just struggles on actually landing those hits at the moment. Also if you up tenos dmg too much its just going to curbstomp other low tiers such as cera, something that is not agile enough to dodge its heavy hitting abilities and large stamina pool to chase things down

alpine plover
#

What's wrong @alpine plover ?
It is not completely broken but it doesn’t work as good as body scent.

When you start getting closer and closer to a bush, the becomes more and more difficult to see. Actually I have noticed multiple times that there is a certain range in which bush scent is almost completely invisible.

lean lotus
#

Hm, yeah, the green aura gets hidden considerably as you approach the bush.

idle tendon
#

I agree, dryo should either die or have severe bonebreak

#

It's already mobile enough to.dodge the charge

alpine plover
#

It would get brain damage if it survived and all of its bones broken. Dryo should be dead if it gets hit by a carno

cedar shore
#

Carnos will most likely 1 shot dryos, which is fair

left scroll
#

a regular bite not-quite one-shotting them, but putting them down very low I think would make sense. While a charge fully one-shots them, seeing as it's more difficult to pull off (so higher reward)

woeful kiln
#

Did someone already tell Pesky that some of tenontos attacks already do hit multiple targets? I just saw his suggestion and the fact that it has 60 upvotes surprised me 😅

raw cypress
#

you had me until "downsize tenonto"

quasi grove
#

theres a reason theres a big fat "maybe" right next to the rest of that statement

#

thats mostly there because if tenonto current size isnt properly accounted for by fixing its problems

#

the other solution is just making it a harder to hit target and lower its growth time

#

which i also think is lazy band-aid fix

#

and a meh idea overall

#

also yannis i'm pretty sure tenonto cant hit multiple targets in the current public build, either somehow never came across that in the multiple fights i've had in the current build or it might just be in QA's build or something

#

in regards to point 2, lemme point out that its not suggesting all of the changes be compounded together into some god tenonto that has CC and nearly one shots on body hits
its suggesting different scenarios for how much tenonto gets by update 2

#

so if tenonto doesnt have cc by update 2, it needs to be a good bit stronger because its big attacks are currently not worth throwing out because Utahs just tank it regardless(3 hits to kill a utah on body hits), which just shouldn't be the case considering its a 2 ton animal slamming a tail half its length into something less than half its size

#

and if it does have cc by update 2, then it only needs to be a tiny bit beefier because CC helps make its big attacks not get shrugged off like they currently do

#

late response ik, was busy

safe anchor
#

Did someone already tell Pesky that some of tenontos attacks already do hit multiple targets? I just saw his suggestion and the fact that it has 60 upvotes surprised me 😅
@woeful kiln yes I did last night it seems lots of people didn’t know that you can hit more then one target with some of the attacks

hallow rose
#

yeah i literally posted a video of a tenonto hitting 2 utahs at once with a tail slam

silent dew
#

@orchid depot what 1.4t ~"90kmh" predator do you refer to? we dont have such

woeful kiln
#

aight syn thx 😛

finite solstice
#

They're probably referring to the video where the carno charges a dryo

silent dew
#

if they mean this one, or at the beach?

finite solstice
#

The new one, most likely. The one that Boujee also reposted in their feedback

silent dew
#

im not an expert on UE4, but things big as carno moving with 90kmh would probably bend the engine to its absolute limits or break

finite solstice
#

The feedback was mainly an estimate/exaggeration. A dryo still wouldn't survive/get up and run off that easily after a charge like that

silent dew
#

correct, that may give the impression, please keep in mind that new mechanics like "Fractures" aren't implemented yet. i can see a dryo could be crippled if hit by an carno

#

^ personal opinion

true ginkgo
#

if just running into any smaller animal instikilled them it wouldn't be fun or balanced.

#

when the bone break system is in i'd understand it inflicting that though meaning the dryo can't flee easily

silent dew
#

even now the dryo would be dead/severly wounded and the carno can claim its food

#

but just to give you some better insight or a better imagination

if the carno, or any other predator is able to sneak so close it can use its charge and you dont notice it... well concratulation, you just served yourself on a silver plate

#

also, carno is midtier, dryo small so there is already a big gap stats wise

#

further to keep in mind, charge is an ability rn only carno possesses, just 'running' wont kill anyone atm. iirc a generalized trample mechanic was brainstormed, eg rex squishes utahs, but im not sure how far thats been since the last bits we heard of it

cedar shore
#

I like it that small carnivores cant just go face to face and bite. They have to be strategic and go in from behind/pounce. It makes littearly no sense that a dryo or utah can facetank a carno running at them by biting earlier??

true ginkgo
#

a dryo or utah have never been able to facetank a carno.

cedar shore
#

I know

cedar shore
#

I was talking about @slim dragon suggestion

slim dragon
#

Well, I think you misunderstood it because I think the same as you, and that was the point of my suggestion ^^

final relic
#

@alpine plover Your feedback is more suitable for #general-feedback due to it revolving around animations. You can resubmit to the proper channel, thanks!

true ginkgo
#

I swear half the things being posted are not balancing suggestions.

lean lotus
#

most of these look in the right place.

obtuse shuttle
#

So strange, another suggestion that is about giving quality of Life things to everything but apex because fuck apex

#

And is even a bad suggestion anyway

dim raft
#

@orchid depot I'm not sure if it was ever clarified and I missed the discussion earlier but the Carnotaurus charge does instantly kill a Dryosaurus but it depends on the size of the Carnotaurus charging it.

#

A fully grown Carnotaurus will always kill a Dryosaurus with the charge, while that sub adult will have to knock it down first.

#

The knockdown time is enough for that sub to turn around and finish it off with a bite regardless.

queen dune
#

Is the charge active the entire time you're running?

orchid depot
dim raft
#

Yeah. We changed it. 😛

#

Balance testing is a thing doood.

#

Carno instant kills with charge for a Dryo or smaller if it's full size.

orchid depot
#

Okay, thanks for confirming that.

dim raft
#

The damage scales with its growth.

#

:D

queen dune
#

Is it just active the entire time you run, or do you have to activate it somehow?

alpine plover
#

Good to know, and a welcomed change.

dim raft
#

You have to reach max sprint speed, then toggle it on with RMB.

#

Cooldown of 10 seconds after colliding or toggling it off.

#

It increases your stamina decay by a lot when it's toggled on.

queen dune
#

Nice, seems like a good way of avoiding the spam of it. Could we know what it does to a fully grown utah?

dim raft
#

I think it kills it in three charges, iirc.

#

So knocks an adult Utah down twice

thin herald
#

Nice.

#

Nice to see bleed looking more natural than its original look (amarok stream).

queen dune
#

I've had one last question for a long time, if it's not a bother. How has bleed held up for balance? Is it working as intended, and if so, what kind of role is it playing for combat?

#

Sry if it's a bit of a meaty one, but I've been curious on how combat is going to work once bleed is in

vocal wharf
#

Ooo

#

Where do we see bleed? Haven’t seen any footage yet

#

@thin herald

thin herald
#

In the picture

#

I'll get it.

vocal wharf
#

Oh

#

Ty

#

Interested in seeing a player actually bleeding, I thought that is what you meant :p

queen dune
#

That's why I'm asking about it

desert wave
#

Why would there be a winter on a tropical island

#

I can get behind the wet and dry seasons but icy winters wouldn’t make any sense and feel out of place

true ginkgo
#

How is seasons and flooding a balance suggestion?

lean shoal
#

we already know the devs don't plan for there to be temperature for the dinosaurs. only things it might affect are things like deino and megalania. thats more for a mod than anything.

#

also in the wet season the water would flush the contaminants out much faster than in the dry season due to more water flow.

orchid pine
#

Let's keep balance feedback to balance feedback. Other suggestions should go to their appropriate channels.

tough orchid
#

if anyone wants to discuss seamless transitions between full and none stam mechanics like running until u are exhausted and only left with walking for a while. now it's kind of the same as in legacy, you either walk or run, no inbetween.

#

I'd be down for talk cause I have no idea if that's even possible to do

dusk dove
#

@tough orchid There is a walk (z walking), normal trotting, then running.

tough orchid
#

yea I know but it's not bound to stamina

dusk dove
#

Just that Z walking is so slow no one uses it.

tough orchid
#

it's click, click click

#

I use z walk alot 😮

#

when it suits the situation and idk

#

if I think "ah now i wanna walk around this person sloooow"

#

but in a fight

dusk dove
#

i mean walking around shouldn't use stam, and if it does, it would be minimal.

tough orchid
#

actual isle gameplay as supposed to be, not trolling ppl

dusk dove
#

running uses stam for obvious reasons, but walking shouldn't

tough orchid
#

that's not what i said

#

I mean it like when you run away or hunt

#

then you lose stam to the point where you just walk around for few seconds, then you run a bit and walk a bit

dusk dove
#

i'm confused on what you're talking about

tough orchid
#

I don't really like how it is now, it would be cool if that would go seamless aswell

#

sry my engrish beed

dusk dove
#

So you're saying dinos should have endless stamina?

tough orchid
#

what ? no

#

lol

#

wait

dusk dove
#

So you're saying having them slowly slow down as stamina depletes?

tough orchid
#

I mean it like:
If you are well rested and you run away or hunt something there should be a reasonable amount of stam that's running out, when you run-stam is gone you start getting slower and slower until you start walking normal speed for walk. maybe only trot but you should not lag around like now, this ridiculous run, walk, run, walk ok now i sit afk for 10 minutes, again run for long time in same pace, then walk, run, walk xD u get me?

dusk dove
#

which dino are you referring to?

tough orchid
#

maybe even some kind of adrenaline rush you can initiate with a button but that would waste your stam even worse later on

#

each dino, it should be the same mechanic for every dino, just adjusted to suit the type

#

i mean imo, just my idea

dusk dove
#

i'm trying to figure out what you mean by lag

tough orchid
#

theoretically

dusk dove
#

talking if you hold the 'shift' on low stam and as soon as you get more stamina you run, then walk again?

tough orchid
#

yea and how this looks and feels weird

dusk dove
#

if you're able to take a video of what you mean and post it that'd be helpful 🙂

tough orchid
#

would be cool to have some kind of relation like if i have more stam - i also run a bit faster

#

woof, how can i visualize that

#

like having 200% of stamina, you run normally for the first 100% then you start giving up speed to trade it for distance you can make before you have to walk. if that's depleted you can just walk and start regain stam slowly for a while

dusk dove
#

It's definitely an interesting concept

tough orchid
#

then you can trade stam regain speed for actual running speed, so you can walk a bit faster depending on what you are - maybe galli regains stam slowly while running half speed

grave veldt
#

Instead what if you start out at full speed and u get slower over time as the more your stamina drains. Meaning if ur at 50% stam you will run at 50% of that dinos normal speed

tough orchid
#

Yea but I'd still prefer some time where you can run full speed (maybe even add adrenaline rush or so to get some extra out of the stamina battle)

#

Just my opinion tho, it would also work the way you said but that would also mean speed would constantly change, idk how that would be to animate...

lean lotus
#

I'd be more worried on how difficult that would be to balance.

grave veldt
#

you know what lets scratch that idea because balancing that would be very difficult

novel tulip
#

Yeah it would probably just boil down to "Rex at 80.27279228286% stamina is slightly faster than giga at 62.26629262926692% stamina"

#

Instead of just being able to say "yeah x can catch up to y"

tough orchid
#

Oof if you calculate everything like that brrr

#

But devs said their game would be a stam battle

#

So speed x and speed y depends on how much stam u have, sure hard to make but would look better and be much more interesting to play (also more luck or preparation depending than just knowing the speed stats from the whole roster) I just dislike this stupid run walk wait run and repeat playstyle

#

I'll stop now, next topic can be discussed anytime xD

wispy lagoon
#

maybe just make it so that whatever percentage it currently is you start panting at, you start getting slower too?

#

i mean your dino is obviosuly exhausted if it breathes really heavily, so why not make us lose speed then?

#

i dont think that would be that hard to balance

tough orchid
#

Yea that sounds reasonable, just so it looks and feels cool

cloud urchin
#

@gritty atlas Perks are one thing, but, we're still talking about an ambush arboreal predator that is half the size of Utah and can likely one shot Hypsi which is barely bigger than taco or as big as oro. I'mma say no.

lean shoal
#

that just makes hypsi unable to defend itslef from herera for one and an animal about 8x heavier than a prety species does not need any resistance to its effects.

alpine plover
#

@fresh laurel the speed for Giganotosaurus based on most heard estimates is probably outdated. It'd probably be only a bit faster than rex irl due to it being more lightly built, but still it wasn't the fastest predator.

fresh laurel
#

ik

#

im saying

#

make giga faster pls

#

:((

alpine plover
#

But in The Isle, the rex is not a fatass, and thus moves fast.

fresh laurel
#

i mean

#

it is dummy thick comparred to giga

alpine plover
#

Well I don't think much is going to be done about it, since Evrima is the main focus.

unreal gyro
#

Are they going to fix the compass 🧭 with update 2?

thin herald
#

It's not a priority.

lavish musk
#

I think it would be, it's hard to navigate the map and I hear about it every game I've joined into.

#

With no nesting and harder grouping on a new map people are getting easily confused

dapper frost
#

i think thats moreso because the map sucks ass

#

also you have to familiarize yourself with locations

thin herald
#

It still shouldn't. That's just an aesthetic detail that can take a day to fix. I would rather have the team work on core mechanics.

#

Map is super unfinished.

wispy lagoon
#

but if it only takes a day to fix, why not take the tiny amount of time and just fix it right away instead of pushing it off to the side?

bold canyon
#

I really like the map! compass is pretty easy to figure out, the dip is south and the point is north, like in legacy.

#

I like how there isn't any letters anymore. it's learned with expirience, which is kinda the game vibe.

wispy lagoon
#

yeah but new players are confused because theres no way the game tells you. you dont learn it from game experience you learn it from other players or using a map

dapper frost
#

tbh i never used the compass ever

bold canyon
#

yeah but new players are confused because theres no way the game tells you. you dont learn it from game experience you learn it from other players or using a map
@wispy lagoon
then a tooltip maybe? for humans it would obviously show the letters

#

and for anyone who's lost there's the interactive website as well :)

dapper frost
#

yeah but new players are confused because theres no way the game tells you. you dont learn it from game experience you learn it from other players or using a map
We just need tutorials for mechanics and dinos. Not knowing how something works applies to most.

#

Like a new player wont know how to do the utah alt bite

wispy lagoon
#

yes, id actually prefer tutorials/tooltips over blandly laying everything out

thin herald
#

Why would you waste time fixing that's not a high priority when you actually have game breaking bugs to fix.

bold canyon
#

how about instead of a tooltip, there's a guide option at the menu of the game?

#

since there's a lot for each dino, and systems are going to be really complicated later on.

dapper frost
#

they could just have tutorials for like all the main mechanics and then like dino specific ones

lean shoal
#

^

bold canyon
#

you can make them like, in the style of a feild reporter, so it fits the aestetic

lean shoal
#

give a suggestion and see the upvotes skyrocket.

dapper frost
#

FeelsWeirdMan i cant atm

lean shoal
#

you can make them like, in the style of a feild reporter, so it fits the aestetic
you can just use taps concepts for some of them.

bold canyon
#

thanks for the gold kind stranger

#

you can just use taps concepts for some of them.
tap could also be comissioned for those pages too, making rough sketches. as an artist sketching is fun

lean shoal
#

there could be 2 pages per animal the behavioral concept then a wrighten page on it.

bold canyon
#

I would say keep it to one page unless like, there's just so much content per animal

lean shoal
#

one page shows the animal as it would be in game the other is an in depth description of its playstyle and mechanics.

#

could also be a drop down on the ? in the character selection screen.

bold canyon
#

or, if you have never played as that animal before, you don't get all of the stats.

#

that might seem stupid but like, what if the speed of the animal wasnt known until you ran for a bit as that dino?

woeful kiln
#

you dont need the letter in the compas...

thin herald
#

You do not need the compass.

#

There is a landmark that faces north.

unreal gyro
#

I like the letters 🤷‍♀️

#

@thin herald just doesn’t seem like it’s a common knowledge because everyone complains in-game

thin herald
#

Don literally said in one of his streams that Spire faces north.

wispy lagoon
#

yes but not everyone watches the streams..

hexed delta
#

The arrows point in the direction tbh

#

Down is south, up is north.

fallen lynx
#

Food will no longer be a problem when everyone plays Hypsi.

unreal gyro
#

@thin herald everyone doesn’t necessarily have the time to watch all the streams to gain the knowledge on how certain features should work....

thin herald
#

One word:
Clips

#

People clip everything from the streams.

finite solstice
#

Honestly, I never found the compass that useful, but that's just me. And isn't there a Northern star on one or both of the maps that appears too?

thin herald
#

The compass isn't very useful.

unreal gyro
#

So I should go through a third-party like YouTube to find a clip to know how the game should function?

thin herald
#

I think they should start making to where there is no UI (besides Admin panels). Would make the game more immersive.

#

Like after update 8

unreal gyro
#

I just remember when I first bought the isle and there was almost nothing explaining how things functioned. For an entire week I would spawn in as a juvi.....at night......in the rain......with no map. The first week I thought my game was broken because I didn’t know you couldn’t sniff in the rain. Part of that was bad luck but the other part was the fact that the game gave little to no instructions on how it function. But I agree with you on with less UI to make it more immersive. I guess my big thing is why have a UI if people have to use a third-party like YouTube or discord to know how it function. What is the point of having a map if I have to type in a third-party website to access it and the game doesn’t even explain there is this website.

wispy lagoon
#

because it's not an official website? the isle never planned to have a map as far as im aware

#

and why would there be no UI? should we have no character profile screen anymore?

#

if what you mean is the games HUD, then that's already so minimal, with you even being able to disable thirst and hunger icons, there is no HUD unless you sniff

crystal wharf
#

@raw cypress why do you want immortal dryo?

wary otter
#

its hard enough to track down a dryo running into dense jungle lol

finite solstice
#

Dryo should at least get a stam buff, but I don't think that it needs to be faster

true ginkgo
#

Dryo is impossible to catch in the forest already.

#

I escape utahs constantly

marble pond
#

Bad utahs... lol

#

If you can escape a solo utah hunter as a dryo using only jungle terrain, that's impressive. Massive utah packs can't hunt small prey because the pack's trail muddles the prey item's footsteps. But a solo adult utah hunting you, you can't escape unless they make a mistake.

#

And AI dryo only escape because AI don't lose stamina. Which is broken imo.

#

That said, dryo doesn't need more stamina.

meager oriole
#

I think you might be thinking of Tenonto, not Dryo

#

I lost a Utah really easily multiple times in Jungle, circling back too

#

Of course, experience doesn't exactly mean much over facts

Good Utahs would predict where the dryo would run to aswell

dapper frost
#

Yeah, as a dryo you just gotta be weird af dodging all around, circling back, crouching at random points, etc. Just be unpredictable as possible.

meager oriole
#

Dryo using less stam while dodging sounds better, Dryo as of now doesn't require a buff that would come to the top of MY head

#

Just my opinion

dapper frost
#

Yeah. Most i can think of is stam related things.

meager oriole
#

Tenonto is another story though, my mind changes what it needs a buff on 24/7

#

Kinda useless to spit out unviability when Tenonto is about to get Bleed and CC though

marble pond
#

Tenonto doesn't need buffs, it just needs its attacks to use the bleed and fracture features. Those mechanics are going to buff the shit out of it already, because then utahs won't be able to just go recharge to their full stam and pounce over and over. Utahs will have to

#

Yeah exactly. But also fractures are going to be major.

meager oriole
#

I'll wait to see how Tenonto performs after Update 2 before I make any final decisions

marble pond
#

Getting fractures from a tenonto kick should be near-fatal for a utah, as it will impede their hunting drastically and cause them to starve.

#

Certainly repeated kicks should do that, atleast.

meager oriole
#

Tenonto should 50/50 2 Utahs, not 50/50 4 Utahs

#

I think buffing the kick or tail slam is very risky in this regard

marble pond
#

It's hard to argue using that metric because most people that play a dinosaur don't know how to use it. Particularly dinosaurs with long growth times.

#

I think tenonto's potential is much higher than how it gets used in the game currently.

meager oriole
#

Again, experience doesn't mean much over facts

However in my experience, that's not true

#

I have a play tester group I play with and we meet up in a meeting every 2 weeks to get caught up on everything from real world scenarios

marble pond
#

But there's a lot of utah players that refuse to pounce, or refuse / don't know how to alt bite, and those are very powerful tools against a slower creature.

meager oriole
#

I can assure you, it feels like we definitely have reached Tenonto's limit

marble pond
#

OK, but I'm talking about the general playerbase.

#

So what's the case for shrinking tenonto? if it needs a buff

#

Shrinking it doesn't seem like a buff to me

meager oriole
#

Just people wanting Tenonto to be realistically sized

true ginkgo
#

if teno was realistic sized its entire niche and balance would need changing completely.

#

I think they were only like 800kg

dapper frost
#

Yeah idk if people are asking for exact irl size. Just a bit smaller but maybe im missing some saying that. Who knows HypsiShrug

idle tendon
#

Yeah tenonto is pretty fictionalized

sonic flame
#

according to a quick google search, Tenonto has a weight somewhere between 2 and 4.5 tons

#

lemme dive a little bit deeper

#

cause Doctor Nova cites a size of 1.6 tons

stark knoll
#

1-2 tons for teno

sonic flame
#

2 tons sounds a bit heavy, but not unreasonable since it is slightly larger

#

if they made tenonto smaller they could honestly keep the same speed, and it would need a bit of a boost to it's attack damage to keep the Utah Tenonto matchup even

#

that would screw it over Vs carno a bit tho

crystal wharf
#

not really

#

smaller size for tenonto would help it hide in the forests that carno cant hunt effectively in and it would also make the front and back profile of the animal even harder to hit effectively

modest carbon
#

^ ok but I kinda like the beefy tenonto. I don't wanna see it shrunken down.

raw cypress
#

if it gets shrunken they need to decrease the grow time

sour onyx
#

@unreal gyro You can still see what direction it is, even without the letters. The line's top peak is facing north, and the its lowest point is in facing the south. 🙂

unreal gyro
sour onyx
#

Yeah true. I think the letters should be toggleable in the game settings. 🙂

modest carbon
#

I feel like charging into another carno should knock you both down, or at least stun both of you

sour onyx
#

Mhmm, I agree too.

grave veldt
#

i feel like only certain teno attacks should cause bleed

#

like the claw and bite should cause bleed but not the kick or tail slam

modest carbon
#

I think kick should do bleed

#

they got claws on their back feet too

#

maybe not as much

#

but still should do bleed

grave veldt
#

yea but it would make more sense to balance as the back area of teno doing more dmg while the front does less but it has bleed

modest carbon
#

So make the front do more bleed than the kick

sturdy stone
#

Anything that involves claws/teeth/spikes, should cause bleed. Impact attacks such as a slamming tail I could see causing more bone damage instead of bleeding.

modest carbon
#

yes

grave veldt
#

any claw type attack should have bleed

modest carbon
#

I think the only attack that shouldnt do bleed would be the tail slam

grave veldt
#

ye

#

their gonna give that fracture abilties im pretty sure

modest carbon
#

Ooh

grave veldt
#

like a utah slamed by the teno would be put on low hp and be unable to move properly

modest carbon
#

yeah I like that idea

#

hopefully they add some beef to the tenonto

#

its pretty weak against utah rn

grave veldt
#

yea a solo utah shouldnt be killing ateno

#

teno*

#

unless the teno is absolutley just brain dead

#

i cant spell to save my life

modest carbon
#

Tenos are heavier than they look, they should be able to defend themselves easily against 2 or 3 utahs. And be equal to carnos

#

It just makes more sense I guess

grave veldt
#

i think ur post in balanced feed back is strong

#

a teno shouldnt be worrying about 1 or 2 utahs

modest carbon
#

👍

novel tulip
#

Internal bleeding is a thing

#

If a blunt object hits you at a fast enough speed it can cause it

modest carbon
#

Bruises, soreness, stiffness, etc. Would be an interesting element

#

Nothing that has a huge impact but enough to make say mud wallowing or better food a higher priority

left scroll
#

itd be good to see more things to encourage players to play their dino the way it was meant to be, like that. if you get hurt you could heal fine eating whatever, but you'd heal a lot better eating your specific food

#

helps balancing a lot as well

modest carbon
#

ahh so like, the benefits of it

#

nothing extreme

#

but just a little

#

congrats you are playing good

left scroll
#

yeah, not enough to necessarily punish players for playing a different way, but enough to make it feel rewarding when you do

grave veldt
#

having internal bleeding might be hard to balance

#

on top of bleeding in general

gritty elk
#

@hallow rose why didn't you like my comment?

modest carbon
full wolf
#

sentient dryos

crystal wharf
#

so nahivulka, you know legacy ai, and how it spawns around you and stuff?
forget that all
reject legacy, return to evrima

thin herald
#

Reject legacy like its the annoying kid that asks you out.

#

Evrima is the true crush.

rapid charm
#

I so far haven’t died due to lack of food so HypsiShrug

fossil mirage
#

That troodon/ovi suggestion =bad.😐

lean shoal
#

what their trying to say is that troo dosent need mimicry and it will likely be broken on it where as ovi could utilize it without being a massive threat to the entire ecosystem for a large time period.

#

can you picture a carno walking around at night only to hear a delicious dryo squeak. where in it runs after the sound to be ambushed and ripped apart by troodons.

fossil mirage
#

I know what they said. I'm just not for the idea. I want devs to keep it for troodon. . and yep. That's it. Ovi is supposed to be a egg stealing thief but depending on noise to attract prey ? Is he not supposed to be stealthy and quiet. I don't think drawing attention to himself is a good idea. I'll keep it at that. ✌based on what i dmed punch like 2/3 weeks ago. Looks like it's still planned. So hopefully it stays like that.

slim dragon
#

I agree that Troodon is more suited for mimicry than Ovi. Sure, that's a lot of abilities, but Troodon will probably be bad at pretty much everything. Slower than raptors, no strong bite, no armor, no super-agility, no big claws... It's gonna be a dino that requires to play smart. And as such, mimicry is very appopriate.

dapper frost
#

dont need a strong bite when it got venom

slim dragon
#

But I agree that Ovi would need something else to stand out too. I don't know what exactly, but I guess devs will figure out.

dapper frost
#

sure it may be slower than utah but it will be fast af

slim dragon
#

It probably won't be a killing venom.

dapper frost
#

what will it be then. all we really have to go off for its venom is its concept art where a teno is dying due to venom

finite solstice
dapper frost
#

lul lost to 3 troodons

slim dragon
#

Heh, it's just concept art

finite solstice
#

just?

dapper frost
#

yeah. but from what we know its the most likely thing to happen

slim dragon
#

I don't know, maybe its venom will be lethal, but it will probably need many bites to kill a thing such as teno, and venom won't be unlimited (from what I've heard)

dapper frost
#

then dont fight tenos

#

troodon will need to be in groups to take on larger thing

slim dragon
#

I know

finite solstice
#

Then how the fuck will ovi be better at stealing eggs? We've literally heard nothing about it, we're just supposed to take the devs word for it.

#

With mimicry it can at least lure away parents

dapper frost
#

if not ovi at least mono

slim dragon
#

I don't think mimicry would help Ovi to steal eggs a lot. Like, if you are guarding your nest, know Ovi is in the game and hear an alluring sound, you'll know it's probably an ovi.

dapper frost
#

if they know your there thats your fault

slim dragon
#

Maybe Ovi will just be able to break much larger eggs than other dinos using its beak ?

#

They know ovi is in the game not around.

finite solstice
#

That's it? Really? It still has to get to the eggs and steal them

dapper frost
#

so ovis tactics are just nullified because there is a chance there is one in existence on the map

slim dragon
#

It will have an easier time finding and eating eggs if it can raid any nest. But I agree maybe it's just not enough. I'm just throwing around ideas.

#

I'm not firmly opposed to Ovi mimicry, my point was just that it would fit Troodon better.

dapper frost
#

I think the notion it fits troo is fine. But it already has other powerful abilities while there is 2 potential candidates for mimicry who are lackluster atm aka mono and ovi

finite solstice
#

Tbh just based on looks, ovi looks like it could actually perform mimicry as opposed to troo. Though that could just be me because ovi looks a lot more bird-like

fossil mirage
#

😂"with mimicry it can atleast lure away parents"...ovi using mimicry to lure me away from my eggs sounds dumb and worthless. This wouldn't work. Why would i leave my kid to follow something that sounds like me. 😂 to add on, why would my juvie follow it if I'm there. Make it make sense.

dapper frost
#

Depends on the noises

fossil mirage
#

😂ok. 👌

slim dragon
#

Let's just ask the devs to give mimicry to every dino

dapper frost
slim dragon
#

except rex because we hate rexes

finite solstice
#

Spino mimicry TI_Hot

slim dragon
#

oh yeah

finite solstice
#

It mimics the sound of fish to lure 'em in

unreal gyro
dapper frost
#

mimicry is odd since its super complex. depends on where you are, what lives there, what you are trying to steal from, what type of players they are, how many do they have, how many do you have, etc

unreal gyro
obtuse shuttle
#

Is more a dryo pair running away from a red call

slim dragon
#

I've been wondering about that Ovi egg-stealing problem, what do actual egg-stealing animals do ? Are there any animals in real life that live off mainly from eating eggs ?

finite solstice
#

Egg eating snakes

#

But they are snakes. Thin and stealthy, not a decently sized bird with bright-ass colors

slim dragon
#

Allow Ovi to burrow and travel underground like a mole then

solemn haven
#

What? Why? Lol

#

They just need to be fast and able to carry an egg off

dapper frost
#

5Head mole ovi

solemn haven
#

I'm pretty sure other things can eat eggs too, not just Ovi

dapper frost
#

yeah

#

roadmap also mentions galli yoinking eggs

unreal gyro
#

Ya but Galli has speed

dapper frost
#

Dilothink mole ovi that digs into your body eating the eggs from inside you

solemn haven
#

I mean Galli was omnivorous IRL so it will probably enjoy an egg or two as well

#

I don't quite know why Galli being fast would mean an Ovi can't also be fast

finite solstice
#

Ovi can be fast, it's just probably not going to be as fast due to size difference

solemn haven
#

Yeah of course

unreal gyro
#

Just because this is a game and it would be nice to have variety of skill settings for each dinosaur instead of a copy and paste

#

And to make it challenging for each dinosaur.

modest carbon
#

Ovi should be fast, and maybe more agile than galli

#

galli can be like carno and be a bullet train

modest carbon
#

Its kinda disappointing how short of a fall utah can take without taking damage

#

Maybe if there was a different between sprains, fractures, and straight up breaks

thin herald
#

@clever quiver Tenonto will get CC (crowd control for anyone that doesn't know what cc means) in update 2.

clever quiver
#

wym by crowd control

lean shoal
#

it will knock utah down with its tail slam and possibly its kick.

clever quiver
#

oh shit nice. 🙏

modest carbon
#

Hopefully it's kick also knocks down, especially when hitting a Utah thats pouncing

grave veldt
#

Seeing how the stego is I’m guessing it should be balanced as a herbi apex

#

Since it can’t run from a spino or a rex

cedar shore
#

Its probably gona be a loong while before actual apexes get added

#

Also oviraptor should have its special ability beeing able to snatch eggs from nests, unlike gallimimusses

lean shoal
#

every carnivore will be able to snatch eggs

#

just ovi will prefer to do it.

modest carbon
#

like a diet thing?

#

because that would be awesome

orchid depot
#

every carnivore will be able to snatch eggs
just ovi will prefer to do it.
@lean shoal who said that??

#

that sounds wrong

modest carbon
#

I think only small dinos should take eggs

lean shoal
#

multiple devs have stated that every carnivore can eat eggs.

#

just some like ovi will get more benefits from them.

#

only confirmed omnivore i dont see eating eggs is beip because of its limited diet.

sonic flame
#

"only confirmed omnivore"

orchid depot
#

@sonic flame
Oviraptor: am I a joke to you?

orchid depot
#

hey look, an idiot who didn't read the chat TI_utah
edit: I am that idiot

sonic flame
#

I am leaving that in there because I am too lazy to edit posts

#

but fair enough

hallow rose
modest carbon
#

Thats like venom for magy

#

Only its inevitable and they dont have to bite you

hollow osprey
#

I mean poison could instead drain hunger/thirst than stamina or both. Poison and venom have different meanings in the wild

#

Poison does not necessarily equal to venom

modest carbon
#

Maybe if you continue biting the nausea could stack up until you are forced to throw up and get your hunger locked

lean shoal
fossil sun
modest carbon
#

hm

#

I dont think you should get any sort of debuff when you bite a magy, you are gonna be hunted regardless and you chose that upon becoming a magy. The yucky corpse is good enough on its own aye,

obtuse shuttle
#

When people keep thinking magy is toxic despite only tasting bad and being added before the poison/venom update

unreal gyro
#

Night and day cycle is going to be released with update 2 soooo..... it’s not out of the range of possibilitiesTI_DiloSip

idle tendon
#

.. its a suggestion to make it actually viable

#

right now its going to be a punching bag

#

kill it and move on

obtuse shuttle
#

No, its a suggestion that makes It a perfect griefing machine, if its toxic even when getting bitten, It can troll carnivores bigger than It but these carnivores cant do anything without dying to the poison

finite solstice
#

My main gripe with the magy suggestion is the lock jaw. Not only does it make little sense, it's also OP as shit. At that point just make the carnivore sick, don't take away its primary defense and consumption tool

hallow rose
#

when people discuss the balance of a creature thats months away instead of focusing on what we have now

wary otter
#

well better than telling the devs that they dont like the dinosaur 3 days before the update launches

lean shoal
#

it would work fine if the trees just blocked them from moving.

#

or a direct hit caused mild fractures.

obtuse shuttle
#

Also, a 1 ton animal being the one knocking trees down?

#

But trike or Rex cant?

lean shoal
#

trike will knock down trees

#

at least smaller ones

#

there was talk of trike beg able to just plow trees over if it ran into them head on.

unreal gyro
#

Only toxic if the Magy keeps eating the right plants.TI_Unamused it will count on how many plants the devs make available. So that should give carnivores plenty of time to hunt it. Tbh it time for a herbi to get a OP skill. Which again if you can see the colors on the Magy just don’t bite it. If you’re dumb enough to bite it then you deserve to win the prize.

finite solstice
#

You see, if the magy is fast (which it will most likely be), it can just run in during a fight between other carnivores so one accidentally bites the magy, locking its jaw and causing it to lose the fight. I'm not against making magy viable and fun, I'm against the lock-jaw idea. Giving the carnivore intense sickness, nausea and stat debuffs from biting magy to the point where the carni is an easy kill is enough. The lock-jaw just doesn't make sense imo

unreal gyro
#

I also got the idea of the symptoms from the bacteria called tetanus. So it’s a real thing and there are some animals in the real world that hold chemicals or bacteria in their skin that cause these symptoms. So it wasn’t like I completely pulled this out of my butt TI_DiloSip

true ginkgo
#

People legit not understanding how small magy is. They want it to trample carno and smash down trees.

It's half the weight of in game teno.

unreal gyro
#

Accidents happen. If I accidentally step on a snake and it bites me I’m going to suffer the same consequences as if I had tried to pick it up. I just have a hard time seeing how you accidentally bite something that is going to be brightly colored which is like a sign saying don’t bite me. At lease with the lockjaw you are coherent and able to run away and have your senses. It makes you pay for a time and then you will be fine. Just make sure you don’t run into other dinos.

finite solstice
#

I'm talking about magys purposely running into a fight between 2 or more carnivores to troll. This status effect is okay on slow creatures, ones that can't try to cause harm to other players that way. Again, just giving the carnivore intense sickness and stat debuffs where it's extremely vulnerable, it just won't be worth it anymore

unreal gyro
#

I just don’t think it’s going to be as fast as what you think it will be. Maybe that is just my perception from the animation videos they released on the Magy. And I would agree with you if it was as fast as a Utah or similar but tbh I think it’s speed is going to be more like a stego. So personal if you are fighting another carnivore and allow something to run (the speed of a stego) into the middle of your fight and you bite it you should have to pay the consequences. And in the end if it’s lockjaw or you throwing up you are going to be stuck in a animation long enough that you are going to die anyways.

finite solstice
#

The speed thing is a bit of a mystery tbh as the devs said faster than allo at one point, yet the animation says otherwise, but I can't argue rn, busy

unreal gyro
#

Ya I can’t really see it running faster then a allo. Is the weight and size of a bull so I would imagine it would only be as fast as one which isn’t to fast.

orchid depot
#

kissen was being dumb
bryan confirmed that there is no way magy is running faster than allo

lean shoal
#

kissen was just getting up everyones hopes.

hearty slate
#

Magy just seems to be a mini fat necked sauropod that’ll taste bad

orchid depot
lean shoal
#

magy will have insane cc for its size but that wont help it against allo or alberto.

raw cypress
#

or apexes

#

or deino

#

or other herbis

lean shoal
#

kissen is always vague and evasive or blatantly gives out misinformation on accadent.

orchid depot
#

I still ask myself to this day
how did they choose magy

#

out of every sauropod they could've used

lean shoal
#

because aparently amargo was too big for what they wanted.

orchid depot
#

camara, amargo, bajada, titano,

lean shoal
#

camara is 15-20 tons.

raw cypress
#

titano is invalid i think

orchid depot
#

too big TI_LUL
more like too viable

unreal gyro
#

Are they kicking camara?

lean shoal
#

no

orchid depot
#

they replaced it with magy for the moment, though they may add it in the future, idk

raw cypress
#

they're kicking pue

raw cypress
#

^

lean shoal
#

its just massive so its coming far in the future.

raw cypress
#

youre underestimating how big cama is

unreal gyro
#

Is pue being kicked?

orchid depot
#

oh alrighht

raw cypress
orchid depot
#

pue is the only sauropod gone for good

lean shoal
#

people that still think c.supremus is < 8 tons when its closer to 20.

orchid depot
#

#RipPue TI_pue1

unreal gyro
#

Dang I feel the pue would be good ai

lean shoal
#

pue is the only animal confirmed to be removed or replaced.

orchid depot
#

you sure shant wasn't?

lean shoal
#

shant is not confirmed gone

raw cypress
orchid depot
#

dondi wanted it gone though, iirc

raw cypress
#

shant is confirmed staying lmfao

#

it was said in the first devlog

lean shoal
#

that random thing was killed a year ago. shant is still staying.

raw cypress
orchid depot
#

wow, I don't know how to feel abt that
I don't like shant, especially its op stomp attack

lean shoal
#

shant is just a really really long way off.

raw cypress
#

legacy moment

lean shoal
#

shants stomp is being removed.

orchid depot
#

they may balance it out in evrima but
honestly whenever i see that thing

#

i'll think about broken legacy

raw cypress
#

i don't think the stomp is getting removed

#

but

#

legacy shant is a sandbox dino

#

so its really op

orchid depot
#

it'll be nerfed for sure

#

not gonna make me stop hating it tho

lean shoal
#

its being at least majorly changed. still makes more sense for it to have a slow batter with its front legs.

raw cypress
#

i want shant to still be able to take on rexes
just not as effectively

lean shoal
#

shant will just be a wall of flesh.

#

i can see it wanting to run from rex or giga.

raw cypress
#

why

lean shoal
#

just it should still be able to fight them.

raw cypress
#

it doesnt have any specific adaptations for running

#

it doesn't have long legs

lean shoal
raw cypress
#

and it's really bulky

#

so it wouldn't be the fastest thing around

orchid depot
#

shant doesn't really have natural defenses besides it's tail, and its front legs
which aren't long enough to effectively stomp an apex

raw cypress
#

faster than big carnis but not by much

lean shoal
#

shant should still be able to run or fight. trike anky and stego will just be fight.

raw cypress
#

i mean

#

they changed anky

#

so that it can run

lean shoal
#

trike anky and stego - fight. theri and shant - lean flight but can fight.

raw cypress
#

which i also think is dumb

orchid depot
#

wait huh???

#

anky is a runner now? EW

raw cypress
#

yeah but why would shant and THERI of all things

lean shoal
#

they should be able to run if they choose to but should still be a threat.

raw cypress
#

lean flight

#

theri has scythes for fingers

#

and shant is giagntic

orchid depot
#

anky. runs. now.

#

how

lean shoal
#

they are likely going to be the only ones that can move faster than the other apexes.

lean shoal
raw cypress
#

if anky can't move faster than apexes with the new design it'll be unviable as all hell

lean shoal
#

anky just needs to be a bit faster so it dosent take one ages to move across the map.

raw cypress
#

they removed most of the armour and made the legs long

orchid depot
#

an apex can't even close it's jaws around anky's body.
anky is viable imo

raw cypress
#

they made anky shit

orchid depot
#

i saw that design. they said it's a WIP, didn't they?

#

they can alter proportions still

obtuse shuttle
#

they can

raw cypress
#

kinda late to go back now
they already made the model

obtuse shuttle
#

they wont

lean shoal
obtuse shuttle
#

they seem to hate anky

orchid depot
#

honestly

lean shoal
obtuse shuttle
#

and really love mammal like dinosaurs

lean shoal
#

jake did saurians anky and denversaurus

raw cypress
#

idk why they decided to ruin anky over bryan being unable to animate it

#

just hire another animator

lean shoal
#

yeah bryan needs a break

#

give him a 3 month vacation and have another animator help for a while.

orchid depot
#

^

#

bryan's animations have lately been

lean shoal
#

emu carno

orchid depot
#

emu

#

yes

#

emu is what, 120 pounds according to google

#

that's less than an average adult human

raw cypress
orchid depot
#

and you would use that

raw cypress
lean shoal
raw cypress
#

eh

#

that doesn't fix all of the problems

#

its still a rhino

#

and still has tumours on the front legs

orchid depot
#

it needs smaller legs

obtuse shuttle
#

you just dont change the image of something iconic and expect people to like it

lean shoal
raw cypress
#

no, tumours

unreal gyro
obtuse shuttle
#

this is way hyspsi and teno work, because no one likes them as animals

raw cypress
#

if they wanted something to protect the arms

#

put fucking armour on

lean shoal
#

then can we call honeybadger skin tumors?

raw cypress
#

like the rest of the animal

orchid depot
#

they need way shorter limbs, so it's harder for predators to reach under them
not longer ones so they can run away lmao

lean shoal
#

people dont like hypsi because its obviously just a bird stuck on an oro clone.

orchid depot
#

that's just not anky

raw cypress
#

give anky treads

#

like on a tank

lean shoal
#

ngl im waiting to see something move like arks diplo. legit what the community has stated they dont want.

raw cypress
#

itll just roll across the ground

lean shoal
orchid depot
#

WHY DOES DIPLOCAULUS HAVE HAIR

lean shoal
#

thats a fin

orchid depot
raw cypress
#

hell of a raggedy fin

orchid depot
#

disgusting as hell

lean shoal
#

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