#balance-feedback-discussion

1 messages · Page 215 of 1

forest spindle
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Passive damage is why it has spikes

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Irl at least the spikes there merciless

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Why can't we get something similar ingame?

prisma forge
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I don’t want any playable to do passive damage

Retaliation should be something willful. Plus I think it’s a little hard to keep consistent, maybe a troodon pounces you or bites you and loses a third of its health for a successful sneak attack

forest spindle
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Balance wise well the game doesn't have to be fair

hasty coyote
prisma forge
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Anthrax is also realistic. Don’t think it would be good to blight herbivores with it at random

forest spindle
forest spindle
prisma forge
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I don’t support it then

I don’t think it’s good to have literally unavailable prey like that.

There’s spots where kentro has no spikes and it would be hard with latency to get pounders or done attackers to strike there. Mandatory damage is bad, period

forest spindle
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Allo and Cera would bleed heavily after biting Kentro multiple times

forest spindle
prisma forge
prisma forge
forest spindle
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So only if you bite specific parts of the Kentro excluding the head and hind legs + behind the shoulder spike.

prisma forge
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It would not be reliable with latency

forest spindle
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It would be something that you would carefully aim to do as a Cera while hunting Kentro

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But you are not meant to hunt Kentro

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Some animals are not for everyone

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If they take that away what makes Kentro Unique?

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What makes Kentro balanced if it just a melee mace with spikes

prisma forge
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Dude

prisma forge
hasty coyote
# forest spindle Balance wise well the game doesn't have to be fair

It does, it’s just not the standard method of “fair”. Not everyone has to fight, but you have to be able to survive and not be oppressive to other species. Kentro being able to just survive anything smaller than itself purely by sitting in defensive mode, facing the target, and the target kills itself on the thorns is way too strong. Let alone the fact it can also attack while in defense mode and be able to win against much larger targets too.

It def could use some thorns damage, but it needs plenty of limitations and should not be insanely strong.

forest spindle
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This is why I will include the calculations in the suggestion

prisma forge
forest spindle
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Damage + bleed and damage taken
= survivability to all animals on roster

forest spindle
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But calling is a barrier is an exaggeration

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When did balance became
Let's bend thd rules because I don't like it.
Its unfair

prisma forge
# forest spindle Balance wise well the game doesn't have to be fair

It absolutely is meant to be fair

Fair as in making it so everyone has a chance to survive without being oppressive to others as you just said. A teno sized stegosaur making a 1v1 literally unwinnable for things with far less health isn’t fun to engage with and also rather broken

forest spindle
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They won't engage

prisma forge
forest spindle
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Those who would
They die

prisma forge
forest spindle
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There's no balance to speak of it would be a bad decision as an Omni to hunt an adult Kentro

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Balance is not allowing a fair and equal fight between two animals

prisma forge
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I think that omni should have a very hard time and it definitely does already. Only the absolute best omnis can take on a full grown teno or kentro alone and only if they’re mediocre or bad

Kentro doesn’t need to simply sit there doing nothing and reflecting damage to survive omnis

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And again, you’re making magy but powercreeping magy

What are you gonna do with that little guy?

forest spindle
prisma forge
forest spindle
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Oh okay

prisma forge
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Fleeing is surviving

And without reflecting damage mentor still obliterates omnis

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There’s no fair fight to be had

forest spindle
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I thought meant to survive by not dying in an encounter

prisma forge
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I mean that

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But you can not die by fleeing

forest spindle
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Well...

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Yes you can but that's off thd point

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Kentro could do passive damage but in the while be balanced.

prisma forge
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Still, kentro giving passive damage on contact is unfair and unnecessary

forest spindle
prisma forge
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Then it isn’t balanced

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It’s a contradiction

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If it’s unfair then it is unneeded in this game

forest spindle
# prisma forge Then it isn’t balanced

The balancing factor is how you approach it.
The Kentro itself whether you know the Kentro or not.
You know the weakspots you know how much bleed you can endure.
Its not based on
I am gonna kill that thing and those spikes better do nothing

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Softness makes a game balanced and fair and all this nonsense

prisma forge
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We went over this already

Weakspots wouldn’t work and anyone with the slightest clue of how multiplayer PVP games work knows why

forest spindle
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They would kick the chair out of every one of is by just doing it

prisma forge
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And what softness

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Kentro doesn’t struggle killing ceras, carnos, omnis or troodons now

Why does it need to do damage for the other person attacking them now?

forest spindle
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That's not balancing

prisma forge
forest spindle
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That shaping the game to your own idea

prisma forge
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It’s not my idea, I’m literally saying what the devs say

forest spindle
prisma forge
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They want to make things abide but fairness

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An unfair ability would not fit in

hasty coyote
forest spindle
prisma forge
forest spindle
prisma forge
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And the defense stance only covers one side

hasty coyote
prisma forge
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Unfair means the other person has no agency over it

hasty coyote
prisma forge
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It cannot be balanced if it isn’t the other person’s fault and they don’t have ways to engage with it

forest spindle
forest spindle
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Balancing is not making something fair

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Balancing is making something you can able to counter something

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Balancing is done by numbers

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Balancing is done by mechanics that can counter each other

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The numbers here are variables

prisma forge
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It’s so easy

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Things are balanced when they are fair

Otherwise they are not equal or giving just punishments, and thus it is unfair

hasty coyote
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Personally, I’d like kentro to have some minor thorns if you bite specifically the spikes and have the non-spike areas take priority over the spikes with hitboxes. This thorns should deal ~25% of the damage done as bleed to the target, with a max of ~50 bleed. Enough to stack up a bit, but not enough to just kill anything that should be attacking a kentro, as well as being avoidable.

Defense mode though should have the thorns increased by making the spikes do reflect if you touch them at all with your attack hitbox. As well as potentially upping the bleed a bit to like 35%. Plus having defense mode actually give it some solid defensive buffs.

Then also have it deal like a Dino’s face pounce damage back at it as damage and bleed for pouncing on the spikes.

prisma forge
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I personally would like to not have passive reflect because of lag but maybe it is more manageable if you hit as Kentro is defending that particular side

hasty coyote
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My exact number may end up too high, but imo kentro could work fine with minor thorns damage IF there are ways around it and it isn’t too major.

hasty coyote
prisma forge
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Hmmm fine

But not too much, maybe even like some percentage

I think smaller carnivores should have a chance and taking on a kentro if they’re good enough

vagrant crater
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Easy way around it would be the head right? Kentros spikes are only toward the back anyway so leaving headshots open entirely would give a good avenue of opening that's only really mitigated by player skill

forest spindle
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So please tell me how to improve the suggestion

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Biting the tiny head of Kentro would not do passive bleed damage on the attacker

hasty coyote
# prisma forge Hmmm fine But not too much, maybe even like some percentage I think smaller c...

That’s why I made it a percentage in mine at least. That way even if lag is being horrendous, you still can most likely still kill it before the bleed even threatens you. Especially if you actually get headshots or attack the open side. Biggest issue would be a kentro in defensive stance potentially killing an Omni with bleed, but tbh if the Omni is constantly biting the spike side, it’s not gonna have a good time regardless lol.

forest spindle
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Bleed damage as Kentro would only cause the attacker either its a herbivore or carnivore or ne another Kentro.
To bleed

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So killed a Kentro would put the attacker into a disadvantage

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But it can be survived if the attacker knows when to stop

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Or hits the weak spots

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3 weakspots on Kentro
2 above the hind legs on either side
And the head

hasty coyote
forest spindle
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Yes

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Player input damage would be larger than passive damage so its not UNBALANCED

hasty coyote
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The thorns alone should generally not be killing things. Unless it’s an extreme example of someone repeatedly biting the spines and that player would already likely just die to a single tail swing anyway.

forest spindle
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They could kill things but indirectly because of the bleed

prisma forge
forest spindle
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So yeah falling on a Kentro as an Omni or Herrera would be comical and lethal

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Like you remember how Omni sticks to the thegoniser of Stego

hasty coyote
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Herrera falling on kentro spikes really needs to just instantly impale it. It would be SO funny

prisma forge
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When it gets hit

forest spindle
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Imagine someone similar with Troodon and Herrera

forest spindle
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I think in the Isle the balancing factor is our decision

hasty coyote
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And Herrera ain’t attacking kentro anyway so it’s not an issue

forest spindle
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Not everything would be balanced like if it looks like that decision will kill you
You expect yourself to be dead

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As you are a Herrera jumping on a Kentro

vagrant crater
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While a squired Herrera is a fun visual. I don't think any dino should be immune to a Herrera punishing them from above. Would be a crazy move to headshot Kentro, but should still be possible for a Herrera and high risk

forest spindle
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Come on

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Herrera would not kill Kentro

prisma forge
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Herrera should kill at least juvi kents

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Those should do no damage on contact

forest spindle
forest spindle
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Jumping in a juvenile Kentro as a Herrera could leave you body fractured

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You got your kill but your body is broken

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So yeah bare the consequences of your decision

forest spindle
prisma forge
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Juvenile kents literally have nothing

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And a fracture for killing a juvenile is absurd

hasty coyote
forest spindle
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Its unbalanced if actions doesn't have consequences

forest spindle
hasty coyote
forest spindle
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What blunt spikes do?
They break your bones

prisma forge
vagrant crater
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Herrera jumping on Kentro back definitely should cause damage to the Herrera. Herrera landing a headshot on Kentro which has no defenses on its head should be the same protocol for headshots on any other species without skull protection

prisma forge
prisma forge
forest spindle
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I would use a rock 🪨 or a log or a mallet

prisma forge
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Both would work to break bones

But it’s arbitrary to say fresh spawn kentro should fracture or hurt Herrera but steg, baby trike, baby dibble or pachy won’t

forest spindle
prisma forge
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It’s also unreasonable and you haven’t justified that yet

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Like please

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I’m asking you to substantiate this from a gameplay perspective

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How is it not unreasonable to fracture an adult predator for jumping on top of a way smaller creature that hasn’t grown it’s defended yet ?

forest spindle
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From a gameplay perspective its believable its reasonable and make sense

prisma forge
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You didn’t answer

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From a gameplay perspective means in terms of balancing and gameplay quality. What does this special pleading offer to the game?

forest spindle
prisma forge
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Something being believable or realistic has nothing to do with gameplay

forest spindle
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Especially for Herrera

forest spindle
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Use your brain

prisma forge
forest spindle
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Drink and move around

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You could eat the Kentro you just killed

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But otherwise it sounded a bad idea

prisma forge
# forest spindle Use your brain

And what do you mean “use your brain”?

I’ve been charitable and good faith to you so far, and I just asked a question that isn’t being answered.

And this is kind of a double standard anyway. It isn’t sensible for herrera to jump a 40-50kg kentro unharmed but it is fine for it to do that on everything else including dibbles and trikes?

And I am asking you why it is reasonable. It’s fallacious to respond with “because it’s reasonable”.

prisma forge
forest spindle
prisma forge
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I think it would break my bones to do a 5 meter fall as a Herrera and it turns out that I receive no damage from dropping from somewhere like that.

Am I not using my brain there?

forest spindle
forest spindle
prisma forge
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It’s internally inconsistent to declare kentro should insta fracture herrera as a fresh spawn but not dibble or trike…Or any plunge into someone for that matter

forest spindle
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But rather jumping in little blunt spikes from 50ft

prisma forge
forest spindle
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That would leave a Herrera a wee bit broken

forest spindle
prisma forge
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This is exhausting TI_babyPara

forest spindle
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We are just chatting

prisma forge
prisma forge
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And it feels like I am the only one taking in information

forest spindle
prisma forge
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Doesn’t seem like it

forest spindle
prisma forge
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You should

forest spindle
forest spindle
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Please don't get personal

prisma forge
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a 15ft fall for a 200kg creature would shatter so many bones

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Not personal, I’m chill. Just a little tired

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Because I don’t see how violating the rules the game establishes somehow makes gameplay better

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Herrera can also drop down to rocks without any problem and drop down 40-60ft to latch on elsewhere like a tree or rock

That’s far more radical than jumping on a baby kentro at a height where it can kill it

forest spindle
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But the blunt spikes

prisma forge
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But the rocks

forest spindle
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Rocks are surface you can grab

prisma forge
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Still rocks

forest spindle
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But the blunt spikes are just there

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And you are falling on them

prisma forge
prisma forge
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And I am falling on them

forest spindle
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At Kentro the blunt spikes just hit your body with no way to make you slow down

prisma forge
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This shows that making kentro an exception is objectively inconsistent with the rules the game establishes for herrera

It would be unexpected, unneeded and bizarre to make herrera fracture its body for jumping something that is less than a baby stego (which has plates), a dibble on the head or a trike on the head

forest spindle
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You kill the Kentro but it would leave you fractured

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There's no free kill

prisma forge
prisma forge
forest spindle
prisma forge
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False actually

prisma forge
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I know what you’re talking about but herra takes it a step further

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Because it weighs 4 times more than a large leopard and it is jumping at times from twice the height

forest spindle
prisma forge
forest spindle
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Just realistic

prisma forge
forest spindle
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I think balanced would be based on common sense and realism

prisma forge
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Then I don’t think you know what balanced is

forest spindle
prisma forge
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I thought we had moved on from that

Gameplay and its balance takes priority over realism

prisma forge
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Okay, imma head out

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Pivoting away from getting pinned down on your own talking point and admitting to it in a discussion is TI_SpinoAAAAAA

forest spindle
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I don't want to talk about how realistic Herrera is when jumping and climbing

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I just proposed the idea how it looks like a bad idea to jump on a Juvenile Kentro

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Because of the blunt spikes

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What is balance to you?

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Not having consequences after anything

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Everything is watered down so combat becomes unnecessary slow?

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You get rid of realistic expectations in favour of gameplay like if gameplay was something standalone?

prisma forge
prisma forge
prisma forge
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You literally can’t have it both ways

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Either you embrace realism or you don’t

forest spindle
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Realism is the base how balancing could happen.
It make sense

prisma forge
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Im leaving if I don’t get a straight answer. We’ve had enough fun for a while

prisma forge
forest spindle
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The animals alone are unbalanced.
The players behind them balance the match out.

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If you restrict animals to be only capable of doing certain stuff
You artificially restricting the gameplay

prisma forge
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And you also would want realism to be internally consistent

Having herrera surviving 60 foot falls against rocks unharmed but breaking his ribcage for jumping one out of the many tiny somewhat blunt spike juveniles is internally inconsistent, and thus your own suggestion is unbalanced unless we rework herrera entirely

forest spindle
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Passive damage is one such thing.

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Getting hurt after leap on different animals is one such thing

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Fighting again the Alligator after beging grabbed is one such thing

prisma forge
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How is this even supposed to work

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What do you mean the players balance out the matchup? The stats and mechanics are right there

forest spindle
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And each players own individual skill and knowledge of their animals decides the match

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Not numbers in a excel

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What you call balance is making something unreasonable and fair

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Its a slippery slope that leads nowhere good

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It leads to underpowered mechanics in favour of carnivores just like the Pounce mechanic

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Others try to balance Kentro in combat to do more damage have a better cool down or do more bleed

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What I promise is a passive mechanic that requires you and every other player to learn how to hunt Kentro

prisma forge
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It’s ironic that you just made the slippery slope fallacy on me

forest spindle
prisma forge
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Never said your conclusion is wrong because of it

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So not a fallacy fallacy

vagrant crater
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I think "mechanics to incentivise knowing how to hunt XYZ" species is a good approach but the application you are suggesting isn't consistent to the games ethos currently.

Overall every species must be able to survive, and by gameplay every species must be able to eliminate other players through combat to some degree.

As described currently the suggested Kentro balancing would leave it with very few avenues of approach to take it down and a defensive set up that makes taking them on too greatly disincentivised

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Everyone should understand and expect that something can just come out of nowhere and end them. As this is a survival game first and foremost and that's just how natural selection is

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So Kentro needs to be subject to that as well

forest spindle
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💖

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More so as if you read other Kentro suggestions everyone talks about fighting Allo

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Like an Allo would be a bleeding mess from my suggestion

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Even if it kills the Kentro

hazy abyss
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whats the topic

hazy abyss
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nerfing a single playable in a specific matchup sounds bad

hazy abyss
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or even a carnivore trying to eat a kentro without removing the spikes

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Being realistic is cool, but sometimes we should prioritize gameplay over realism

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kentro´s reflection will balance it out fairly

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well designed playables will lead to hunting an specific kind of animals and a niche regardless of niche buffs/debuffs

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Nice username

thorn pier
# hazy abyss i disagree

Let me phrase it differently then

Literally any dino pouncing or latching onto the kentro's spikes should damage the latched or pouncing dino, not just Herrara.

hazy abyss
thorn pier
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Ah yes a spelling error, truly you have pwnt me. Got any kind of actual weight to your statement here or just being a child?

thorn pier
hazy abyss
# thorn pier Ah yes a spelling error, truly you have pwnt me. Got any kind of actual weight t...
  1. You admittedly said I was right since you changed your point.
  2. I didn't point out the error to devalue your argument, i just found the pronunciation funny.
  3. This is just a debate, there's no need to argue over it.
  4. Immunity to latch or pounce is still kind of niche.
    The animal will receive a damage reflection ability which is literally your idea but in a more general way, which is what I wanted to point out.
thorn pier
hazy abyss
# thorn pier When did I change my point, considering I ONLY SAID THAT????????????

Thats what i was working with, i pointed it out and I was clearly referring to that specific situation.
You changed the topic of the debate; I wasn't talking about a possible idea of ​​yours, but about the message I replied to, so you did indeed change the topic of the debate (and since you're debating against me, the topic you're defending).
#balance-feedback-discussion message
Furthermore, the message you replied with, "let me rephrase that differently then" clearly didn't convey the meaning you intended.
#balance-feedback-discussion message

thorn pier
hazy abyss
ruby ledge
dusky surge
# hazy abyss nerfing a single playable in a specific matchup sounds bad

i mean, is it? it's not like this game hasn't done similar things before, like making cerato strong against fractures and CC so it's better in the matchup against pachy, or making omni instantly die when pouncing trike's face

like, to me, if your animal is defined as a "drop down from very high to try to kill something" and you land on a walking spike pit, you should die

wheat path
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@silent wren unstuck exists...

hazy abyss
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Or an allo that pounce

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Rex that bites

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Or even anything tryna eat it that cant pass throught the spikes like a rex

hazy abyss
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Just like bleed resistance or poison resistance isnt

thin mantle
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So that buff to cerato is a direct nerf to patchy when facing cerato

hasty coyote
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if you need other examples, we have teno gaining a stability modifier during tail slam so that carno wouldnt stun it mid animation back when charge was an auto-hit and was able to knockdown teno. We have carno being given increased standing and walking bleed modifiers specifically for omni (as it was the only other carnivore in the game at the time, and the only dino that did serious bleed). we also got stuff like diablo and maia getting their cc nerfed from release because they were bullying things they shouldnt (both were knocking down and bullying stegos and diablos respectively). Carno and pachy also had a specific interaction when pachy rammed a charging carno (though that has been bugged for a while now).

faint robin
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Finally trike can reliably stun rexes while standing on HT
Good old standing flip animation and stun returned
Rexes for once have to actually plan and ambush trike to kill it.
I can sleep well now.

steep otter
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Yeah i think trike is in a much better spot rn, Just gotta fix some of he and rex hitbox issues

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Kentro is the one that feels like the worse herb rn

hasty coyote
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yeah its not looking good

hazy abyss
hazy abyss
junior jay
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@glacial vale proof

glacial vale
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one sec getting the medal link

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not only could i not outstam some dilos i know i was old but i was literly at the peak of carno and i run into one pack of dilos i can't out damge them and i can't see i might as well just turn my screen off and hope they don't see me

steep gazelle
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They made something that was already OP even more. What a great idea 🔥🔥

glacial vale
glacial vale
steep gazelle
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His Venom and clones should be more interactive, but instead they just make him even less interactive

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I keep thinking about what The Isle would be like if the servers could make balance changes like in Path of Titans

glacial vale
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i don't want another DOT like bleed but honetly would rather that over this it's just i hope i can track where they are while blind and semi deaf for a alt bite and what's the point if i'm solo

steep gazelle
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Without relying on some awful official balancing

glacial vale
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yeah

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i mean i was so fine with kentro not winning most fight instantly because yk it's spikes it bleeds but this is just bs

steep gazelle
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I think Kentro should be much faster and deal less damage on the powerswing

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700dmg i think is too much

finite shadow
steep gazelle
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But, with his current speed, it's a fair damage

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29km at Elder 🤡

glacial vale
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i really try not to camp is bushes while solo but what could i have done i know i walked up to them i didn't instagate i thought they were carnos till they ran up and i saw they didn't have the legs or height and i ran till trot i tryed to bite not know the buff and this is what i was greeted with like 😐 i ran all the way across sp till almost outa stam and i had to run they had me surrounded so i started to run got bit in the tail venom then i tryed to fight back but what could i do there was 4-6 if i counted correctly

steep gazelle
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Why is Rex faster than teno xd

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I don't understand the devs thinking

glacial vale
steep gazelle
glacial vale
steep gazelle
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But rex is faster than Elder teno too, i think

glacial vale
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frail cause teno runs at like 40 right?

steep gazelle
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12t running at 40km 🤡

steep gazelle
finite shadow
glacial vale
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yeah i belive they need to buff it's stam but make it slower like make it run at like 30ish and ambush will boost to 40 for 3-4 seconds becuase ambush

steep gazelle
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I think teno 100% prime speed is 36km

glacial vale
steep gazelle
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Rex should have a maximum speed of 35km/h in the Ambush

glacial vale
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rex stam needs to be more it was a endurence runner irl it would walk there prey down but it should get a sprint and ambush so it's not just trike entertainment

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i've seen prime trikes run down 95% rexes

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it's stupid

glacial vale
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speaking of stam being ah past 75 i think we should interduce a thing for better stam that would reward running around like fittness system if you move alot you get stam in your later years so that there isn't people just sitting for the last 12.5% of there life because stam is a reall big issue with old dinos i think we need a system where if you move alot consistantly you will get more stam so if your inactive on like rex not moving which is what alot of people do just sit at the edge of the beach or like map so if they do that to much they lose fittness and stam drains faster but if you move alot as a dino you will beable to outstam stuff more easy so you don't end up with what happend to me i just think this would be a good idea to not only help with getting people to move around the map and encourage getting into fight or allowing fights to come to you insted of what happends on rex trike steg and allo sit in one spot till like 6 tons then start moving

finite shadow
glacial vale
glacial vale
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i still think it's a bit wild that you spend time and your like that for like the last 12.5% of your life somone who spent maybe a hour on somthing shouldn't be outright better then the thing you spent i think 2-3 hours on not saying nerf allo buff teno

finite shadow
glacial vale
finite shadow
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you also do 0 damage as an allo till you hit around 600kg lol

glacial vale
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yeah we were trying to bleed him but filthy mix packers like 2 trikes and 3 tenos is rediculous so he died in a bush and teno was faster then me so

finite shadow
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yea you guys wouldnt have been killing much at that size

glacial vale
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one of the things i don't like about having to entomb is on apexes if you ever do live long enough when your in that last 5% not only do you have no stam you have no movement i just hate how your literly encouraged to sit in a bush for like a hour or two i've seen a prime rex who was going to entomb get tracked down by a trike that was aparently teaming with a dieno

jovial apex
jovial apex
# jovial apex

ive been saying this. dilo poison should drain stam slowly and dim your screen,not blind you and completely put your dino in a sharingan genjutsu. im dead serious, if thats the case, jus add modkit now,so players can add better dinos with better counters to pins,pounce and dilo sharingan

faint robin
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Rex can't be ran down by a trike unless it somehow wastes like more than half of its stam before trike started chasing

junior jay
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And this aint irl

indigo rain
steep otter
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frail teno , dibble and kentro are just free meal

hazy abyss
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Rex just needs it movement gutted

hazy abyss
forest spindle
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How heavy an Austro chick would be?

hazy abyss
bleak gull
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please unf*ck how op deino is. The fact that you cant retaliate or struggle once one grabs you is insanely dumb.

viscid mica
#

@bleak gull deinos can’t grab anything of comparable size it’s 50% on land and 75% in water meaning the subject choose to swim. Struggle might be nice but it doesn’t seem useful when you consider that as playable within deino grab size range to just drink from safer waters or just not swim in common deino areas

#

@glacial vale are you asking for the void domain expansion to be nerfed or the actual damaged?

bleak gull
viscid mica
bleak gull
# viscid mica Allo at that size is at most 2.7tons so it’d only have to be just over 5 tons to...

Still doesn't make my point moot.
There should be risk for a deino to grab prey. Right now it's just a free meal button with zero risk to the deino, which is highly unrealistic. Even IRL with modern crocodiles prey will struggle and injure a larger crocodile or even break free.

I was wrong, the deino was a few percentage points larger than me. But still goofy imo.

⚔️ Moonflower (Allosaurus) at growth 74% died to a growth 79% Deinosuchus.

viscid mica
# bleak gull Still doesn't make my point moot. There should be risk for a deino to grab prey....

This game isn’t a full realism game

Deinos balancing is by its weight limits and the fact that compared to all other apex’s it’s pretty weak. Deino is heavily restricted to water severely limiting where it can hunt, it can’t stay underwater forever and there are a ton of ponds that deinos of any considerable size can’t fit in. Deinos balancing comes from natural restrictions not a niche mechanic that can easily get hacked or bypassed with macros.

But regardless based on your description you drank from west rail pond I presume?

viscid mica
bleak gull
viscid mica
# bleak gull yeppp.

Ya generally speaking that’s a hotspot for deinos and there’s a dozen ways to bypass that log

viscid mica
bleak gull
viscid mica
#

Allo is a just over 2 hour regular adult deino is anywhere between 7.5 to 9 depending on diets

viscid mica
bleak gull
#

its just frustrating to have to constantly regrow due to getting clamped and just having to sit there and watch yourself die without being able to do anything about it. My friends and I just don't bother visiting most areas of the map now bc of how infested it can get with deinos.

bleak gull
viscid mica
bleak gull
#

as a general rule my friends and I avoid certain places but it makes things rough when youre in a pinch

viscid mica
#

99.9% of the time if not 100 those areas circled in white are safe to drink from

orange are a dice role, there might be some safe spots in them but generally practice caution

Red there is a 90% chance of a deino being there

#

Mind you a lot of the orange I still drink from relatively safely but I have died at those orange areas before so I can’t confidently say 100% safety

viscid mica
cobalt dagger
#

@junior jay

I like your suggestion for carnivores having more food drain the bigger they are.

However, it's the herbivore removal of grazing that makes me not wanna give it a check.

bleak gull
viscid mica
# bleak gull appreciate you dude c: Ill keep this in mind

Np gl out there! I’ve just been playing for ages so learning the map and how to avoid deinos is first nature I can understand when your newish how hard it can be it took me hundreds of hours to fully learn the map and even than I sometimes get lost

junior jay
viscid mica
#

@cobalt dagger I’d recommend adding “in defensive stance” as being in standard stance shouldn’t really punish others beyond specific moves (coughs at Rex crush)

cobalt dagger
#

I agree but I also know putting in too many ideas at once can make it so people don;'t check something because they don't like 1 of the ideas.

#

But I loved your specific idea for that

viscid mica
#

Defensive stance is supposed to be its primary reflective portion anyways

random stump
#

#balance-feedback message

so it would at night look like this (volumetric clouds, lumen off, its raining), but during the day wouldnt have much of an effect because its... day. you dont need nightvision during the day time

viscid mica
#

@random stump I like the idea BUT you aren’t accounting for the use of shaders and gamma

#

Which directly ignores the need for night vision

random stump
#

ah

#

yeah forgot about that it would basically just remove dilos venom then

#

which is bad

viscid mica
#

Yeah I think the fog needs to be a little less devastating vision wise but should still be decently strong

random stump
#

i really would like dilo to be more noctournally focused ngl, currently it just kinda isnt

#

"it has the best night vision" there are like 30 minutes during an 8 hour play session that it'll be dark enough for that to matter

#

because it needs to be thundering at midnight

#

during a new moon

viscid mica
#

But at nights it’s far easier and lasts far longer

random stump
#

oh alright

#

good then

viscid mica
#

For example before this ht we could easily t3 cera with a group of subs during the day

#

Recently on ht we had 4 of us and we couldn’t get it past t1 it was taking 3-4 bites just to get it to t1

#

But at night similar sized dilos we easily got a kentro of equal size to t3 with far less bites and even less subs

random stump
#

thats a good level then yeah, just needs the fog to be a little less overburderning

#

should still be incredibly rewarding to get someone to t3 but not just instant death sentence for that person

viscid mica
viscid mica
#

Pachys advantage is it can fracture a dilo easily if they try

#

While omnis can easily juke and climb and troodons can send dilos to the shadow realm easily

#

Nothing specifically can’t beat dilos and they’re venom isn’t a guaranteed win as it can take some time to apply and the bigger the target the harder to get them to t3

#

Plus dilos mobility is akin to a allos if not abit worse

#

Especially considering dilo is far squishier

random stump
#

ig dilos fine then

viscid mica
random stump
#

when is nighttime from? as a question, is it 18:30 to 4:30?

twilit seal
viscid mica
#

Not a crazy good one but it does have a slide

twilit seal
#

Cuz live one is barely a slide if you ask me

#

The only way to be slightly more agile is crouch turning

#

Which is like, a tiny diff for extra effort

viscid mica
#

Same as live I believe

twilit seal
#

Then its barely a slide imo, it doesnt even turn 90 degrees, allo can do a 180

viscid mica
#

Fair enough

glacial vale
# hazy abyss It wasnt an endurance hunter tho

i mean google might be wrong but
Copilot Search Branding

Like

Dislike
T. rex as an Endurance Walker
Recent paleontological research suggests that T. rex was not primarily a sprinter but an efficient, endurance-oriented walker. While it could run — estimates place its top speed around 20 km/h (about 12 mph) ScienceBlog.com+1 — its long legs and body proportions were adapted to minimize energy expenditure at walking speeds, not to achieve the fastest possible run EurekAlert!+1.

Why it was efficient
Scientists analyzed limb proportions, body mass, and gaits across over 70 theropod species, including T. rex. For smaller to medium-sized dinosaurs, longer legs evolved for speed, but in giant theropods over 1,000 kg, longer legs instead correlated with low-energy walking EurekAlert!+1. This efficiency was likely crucial because T. rex spent most of its time roaming and foraging, not chasing prey or fleeing predators EurekAlert!+1.

Endurance predator
Because of its efficient locomotion, T. rex could prowl over long distances in search of food, making it a “marathon predator” rather than a “sprinter” ScienceDaily. This endurance strategy, combined with its massive size and powerful bite, would have made it a formidable hunter — capable of stalking prey over extended periods and covering large territories ScienceBlog.com+1.

glacial vale
stark ether
#

I do find it odd that they went and completely reworked ptera into being a vaguely effective juvie killer with an entirely new set of animations and abilities while completely gutting its aerial combat, rather than just… giving terrestrial payables the ability to attack upwards?

random stump
hasty coyote
hasty coyote
random stump
#

):

glacial vale
random stump
#

also tbf its change one playable a ton or add a singular ability to all playables

hasty coyote
hasty coyote
# glacial vale

I agree we need something for the mixpackers, but a poor anti-mixpack system will just be infinitely worse than what we have now. Because those same mixpackers will just abuse the system to kill people. Even the current mixpack scent gets people killed by revealing them. I have smelt mixpack scent with my group, and immediately found some poor dude hiding in a bush because of it on multiple occasions. And that’s without intentionally trying to abuse it.

glacial vale
hasty coyote
# glacial vale yeah i don't like that mega pack symbol it's uselss and can be used like that an...

If he was sprinting the whole time it was just hacking.

Also stress would be even worse than the mixpack symbol. Because not only does the mixpack know you’re around, they also are actively debuffing you. Not to mention if they send some hounds to sit by you and get you debuffed, then send in the big ones to kill you easily. and thy can get around that system by spreading out and then coming together to jump you the moment a fight starts. And it also makes herbivores incentivized to attack each other on sight or get debuffed.

glacial vale
#

well then make rules which is what dani won't do

#

there clear answer is being blocked cause "i no wanna"

random stump
glacial vale
random stump
#

why put in an abusable system that'll require more complex rules when i can just ban the people who that system would punish

glacial vale
hasty coyote
glacial vale
random stump
#

if the rex had 60% stamina, and you had 55%, he could just walk after you while his regens and yours doesnt, sprint till his is at 60% again, and if you sprint you dont get yours back, he'll eventually catch you

hasty coyote
random stump
#

try to never ever in a million years let your stamina be under the trot regen threshhold unless you're an omni or smthn and can hop up on a rock

#

or you're way quicker then anything nearby

hasty coyote
glacial vale
random stump
#

55% with multichambered lungs

glacial vale
# random stump 60%

well i thank you for telling me i've been told otherwise before that might be why i died

random stump
#

50% after 1 entomb, 45 after 2, 40 after 3, and i think 35 after 4

#

assuming you got multichambered ^

hasty coyote
random stump
#

k so yeah max is 40%

#

and then you get it back walking for 20% up and standing still for 0% up with max entombed multichambered

glacial vale
random stump
#

the base is 60%, 40%, 20%, and below 20% you have to sit down to get it back

hasty coyote
random stump
#

pinslop, random carnivore favoritism like that thing with rex

glacial vale
random stump
#

did you know there are no damage mutations for herbivores?

#

meanwhile a carnivore can have, on its first run, 30% increased damage on a low health, bleeding target while hungry.

glacial vale
hasty coyote
glacial vale
glacial vale
random stump
hasty coyote
#

Iirc it’s because Rex has bad relative stam, so it can out walk things to escape or to try and just walk em down, but it’s def a bit excessive

random stump
glacial vale
slim dragon
random stump
#

let it have bad stamina

random stump
glacial vale
random stump
#

rex damage with just hemomania & metabolic initiation

random stump
random stump
#

cant remember if it required a headshot or not

glacial vale
hasty coyote
glacial vale
#

and that god awful 0 %

random stump
#

rex gets to be an endurance predator OR an ambush predator

#

it should not get to walk down the thing it just sprinted after because it got that thing sub 60% stamina

glacial vale
#

please just make it endurance

random stump
#

while wasting its entire stamina bar doing so

#

you fail an ambush you dont get to eat OR your ambushes dont matter walk em down but understand they're going to beat you senseless

glacial vale
#

so many go nerf rexes speed like that would solve the issue

random stump
#

walking something down and 1 shotting it with crush wouldnt be ok

#

would probably have to rework alot of rexes kit, or at least crush would need to be removed and replaced

glacial vale
#

if you nerf it's speed down to like 25 30 like i've seen suggested it's stam would then just suck he needs a rework

glacial vale
# random stump would probably have to rework alot of rexes kit, or at least crush would need to...

somthing i would like is a mini game of sort depending on size stacked in the rexes favor normaly but not just if you don't notice it in time your dead(like what happend in the clip) but like somthing that make you predict the other move ments like they can escape the pen 2-3 ways for small 2 for larger 3 maybe 4 if like trike steg or dieno if you predict they stay in pen if you lose you get 2 chances to mis then they escape with each time you predict(as the rex) damge will start stacking

random stump
#

toxic flesh does not make an animal less likely to be attacked

#

only means people will do it PURELY for funny instead of pretending it was for food

hasty coyote
random stump
slim dragon
hasty coyote
# random stump then it would be impossible to ever attack said animal, unless you make the toxi...

depends on how the toxin works. if its just pure damage for biting them at all, then yeah thats prob not gonna work well. If its like inverse cera bile, where biting it causes you to puke, thats both a stun on the attacker AND a pretty big reason to not deal with them. If it hinders your sight like dilo and troodon venom, then it can be used to escape easier. They essentially would just need to give it some form of hindering the attacker rather than flat out killing them

random stump
#

you'd probably want it to do the puke effects without the cooldown/disabling, so that continuing to mess around with it will have you continue to puke

hasty coyote
random stump
#

for a dryo it'd be fine

#

but dryo shouldnt be toxic anyways

viscid mica
#

@harsh lark the isle has never once advertised itself as a rogue lite it’s a hardcore survival game future benefits have been discussed for accomplishments on Dino’s such as skins, colours and the sort but they are not planned too even be on the table for discussion till far later

For now the isle is a hardcore mass multiplayer survival game

forest herald
indigo rain
#

Looks like rex has the same bug trike did. If trike thrashed, the hitbox included all of its legs. So if rex crushes and its leg is touching you...

harsh lark
# viscid mica <@166687207774486529> the isle has never once advertised itself as a rogue lite ...

If I put guns in my game and have players shoot them from a first person view, it’s an fps game. It doesn’t matter what you choose to label your game, it’s the actual design itself that dictates what your game is.

The lack of saving mechanics combined with the intended gameplay loop being repetitive runs is a clear attempt at a rogue-like type gameplay loop. So the game should be judged through those lens. You can’t point at the fine print and act like a vague description of “hardcore survival” means the game is excused from comparisons to similar games.

viscid mica
#

It does not play like a rogue like it plays like every other hardcore survival time=progression=power

harsh lark
# viscid mica DayZ, rust, ark, are all those rogue likes? No because it’s a actual genre

When I play ark there is never a point in the endgame where I deliberately reset myself to being a bob on the beach. On the other hand when I play Risk of Rain 2, the whole goal is to reach an endpoint that finishes a run, and then start a new run afterwards. A game can take elements from multiple different genres. It’s not a “one or the other” type of deal.

viscid mica
viscid mica
#

@velvet mango yes? Your supposed to age faster with good diets unless your a prime at which point the diets 0 out and everyone of the same age category regardless of diets ages the same speed as everyone other Dino of their race. Obviously a Rex will seem slower than a omni as it is much so

kindred barn
#

@hot salmon:tbh allos bite speed should be redused to like carno level and then the bite force shall increas to 200.

faint robin
#

@steep otter Do u know was running flip stun multiplier buffed on trike on ht?

steep otter
#

Only the standing one

#

I really hope it was cuz the stun multiplier on it was trash

faint robin
#

I saw it got animation back

steep otter
#

The rex was stunned

#

Maybe its like 1.10x

faint robin
#

Good to hear, now i wonder what the stun multiplier is for standing flip and was running flip stun multiplier buffed

steep otter
#

Same, i really hope the running one was buffed

#

Trike that cant stun a rex is a dead one

faint robin
#

While rex can stun 30% more weight than itself, yep

faint robin
steep otter
faint robin
#

Good good

steep otter
#

But the server got wiped later so we could not test much

slim dragon
#

@vast swallow Fracture isn't chance-based in evrima

vast swallow
slim dragon
vast swallow
#

Just maybe the amount of fracture damage inflicted from one bonk should be lower and needs more to cause a broken bone

slim dragon
vast swallow
viscid mica
#

Omnis can easily shake a pachy of equal grow rate stamina and speed

slim dragon
viscid mica
#

Pachys are especially good at fighting omnis and dilo due to size but other than that they struggle with anything bigger carnos are like the last thing they can threaten and even then you have to be a prime to even stand a chance against a adult+

#

And even than dilos only need like 2 hits at night to t3 them and omnis are 100000x more agile

viscid mica
#

It’s like a dilo v carno or dibble v Rex

lofty lake
lofty lake
#

because where it stands right now, similiar level of skillset 1v1 a pachy always win just by the fact it has to do one clean headbut

#

and it's fracturing something (most of the time it will be legs) and it's a gg

#

pachys won't even give a chance for a dilo to attack because dilo have slow turning speed, a bad matchup

#

a raptor takes one clean hit and it's a gg

thin mantle
#

Pachy is slower than most carnivores in the game, it is an animal who’s survival fully relies on its ability to repel or kill most of the carnivore roster save for Allo and Rex, and to some extent cerato

#

Pachy needs a lower skill floor for surviving these encounters than something like carno Omni or dilo do for encountering pachy

stark ether
#

Pachy is slower than Omni, it should beat Omni.

It’s an optional fight.

Most Omnis don’t even go for bites anymore, they don’t try to bait out alt attacks, they just try to pounce and if that fails they give up.

thin mantle
hasty coyote
thin mantle
#

Fractures suffer a lot from not having any progression

hasty coyote
lofty lake
#

you have a guarantee fracture once you hit someone

#

right click and alt atk and it's a fracture

hasty coyote
lofty lake
#

the right click atk does knock downs which is incredibly annoying, it makes you susceptible to other pachys

#

followed by an alt atk and its gg

hasty coyote
#

tbf, pachies arent especially designed to be fun to fight, quite the opposite tbh

#

omnis can do the same thing to pachies though, less than 1/4th of your stam in a single damage pounce kills a pachy

lofty lake
#

i quite like killing pachys because i know it's the "harder" dino to battle and everytime im reminded that this dino is that overpowered beginner character you get early on in games

stark ether
#

Pachy’s entire gimmick is “mess with me and get fractured”.

Vs faster opponents, it should reliably fracture them if they choose to fight it.

Vs slower opponents, pachy should risk not fracturing them and taking a big hit like what happens currently.

hasty coyote
#

how is it overpowered? because it can consistently defend itself from smaller and faster predators?

#

even then consistently is an overstatement, it has some serious vulnerabilities. 1-2 omni pounces kills it if there isnt terrain 5 feet away, dilos only need 1 trade to hallucination spam it to death. Carno kinda mauls it atm unless it gets a leg fracture, and anything bigger takes 2 hits to fracture while not being stunned, so they get free counterattacks and win

lofty lake
lofty lake
hasty coyote
# lofty lake saying that it's a faster than a raptor is a bit of a stretch, raptor are faster...

prime pachy is still slower than even adult omni, and a "few kilometers" is a surprising amount in this game. That means omni is the one who can decide if they want to not even start the engagement. Not to mention the fact that omni is nearly half the size of a pachy.

But also, primes being faster and such is a prime issue across the board, not specifically with pachy. Omni has the exact same issue against dilo.

lofty lake
#

well i just think right click + alt atk combo is a bit too overpowered and the fracture chance must be lowered or fracture damage reduced

hasty coyote
# lofty lake 2 pounces do not kill a pachy wym? also same thing for a pachy, it needs 1 atk o...

Have you been using bleed or damage pounce? because damage pounce SHREDS things even if they try bucking. The pachy only needs one hit, but thats IF it gets that hit. omnis have superior agility and speed, enough to get around a pachy if they play well and bait out an attack for a free pounce. And if the omni can't bait out an attack, they can just choose to back away, pachy can't track.

Firstly, dilos EASILY escape pachies, they have far superior speed, pachies can't track, and the dilo can blind the pachy with venom. Also rocks arent everywhere, so unless you want pachies to specifically live where they can run to a rock within a few seconds while a dilo constantly harasses them, they need to hold the advantage in that fight.

hasty coyote
#

because the fracture isnt overall to the target, its to specific areas. Which means if the sections take 2 hits to break, the pachy can land 1 headshot, 1 body shot, and 1 leg shot and get 0 fractures.

lofty lake
#

considering they can do knock downs, they have high chance of getting that fracture

hasty coyote
#

technically prime pachies can knockdown adult carnos, but that just means pachy dies to carno on sight unless the carno is much younger

lofty lake
#

but a solo shouldnt be fighting a carno tho?

#

makes sense to me it should die to a carno if it can't jump somewhere

hasty coyote
#

but if it can't fracture, it just dies

lofty lake
#

if a pachy can survive dilo, raptors AND carnos, what is killing it?

#

surely it shouldn't take allos and rexes, those are reserved for mid class herbis

hasty coyote
# lofty lake if a pachy can survive dilo, raptors AND carnos, what is killing it?

those 3 can, they just need to play better. Like how everything else in this game is balanced. Everything has to have a way to consistently survive a matchup, even if its just avoiding said matchup. That doesnt mean it needs to survive 100% of the time, but it needs to have a consist ant method to survive.

If the only way to survive is to camp rocks, then thats not a consistent method because rocks are not that common, especially in the many places pachies have migrations.

#

Heres how you deal with pachies:
as something like dilo or omni, you ambush the pachy and/or bait its attacks. If you can't do that, then you just leave it. You don't HAVE to fight the pachy. As carno, you just try to rush it down and avoid letting it get a leg fracture. As anything bigger, you just trade hits and win, because pachy can't cc you so its forced to trade hits (and the math is NOT in pachy's favor).

lofty lake
hasty coyote
viscid mica
#

Similar skill up till very skilled player anyone in that higher skill range omnis always win

#

Like if we did it based on ranked like bronze to diamond gold is when omnis start to win more consistently in the ones and anything above that it just becomes more and more common that omnis win

#

Pachys are what I like to call a “noob stomper” playable, every fighting games got one that one playable that’s not insanely good or anything but noobs would swear it’s the strongest character in the game as it’s got a very niche thing that makes it hard to fight if you don’t know the counter

dusky surge
# viscid mica Pachys are what I like to call a “noob stomper” playable, every fighting games g...

i wouldn't call it simply a noob stomper, pachy falls into an archetype that i like to call a "bully playable"

it lives off the idea of "picking on someone smaller than you and running the moment someone actually bigger rocks up", it basically just relies on touting whatever advantage it has, be it its size, its group numbers, and yes, even skill, that sometimes means if you're newer to the game, it'll absolutely bully you too

it also helps pachy has incredible viability throughout its entire growth (as well as an easy time growing in general), an incredibly easy to understand playstyle, a very nice spread of stats with strong stamina, bleed res, headshot resist, etc making it accessible to anyone who just feels like it

viscid mica
#

Like ya not much you can do again 5 of em but there not much you can do against 5 of anything really

#

Pachy is one of my top 3 learner Dino’s and is #2 on ease of learning

deft dome
#

This is the second time on two official servers that I've been placed Prime Elder, waited the 60 seconds to leave, and when I return, my dino has reverted to Sub-Adult.

devout spade
#

i hope they will finally fix rex and trike issue, community agrees that rex is a bit broken

#

to be fair ofc u can beat rex but its harder for trike, rex has more chance to win, so if there is 2 people with same pvp skill rex will win

bitter iris
faint robin
#

Its more of a sarcasm i think
Just the fact that rex disables trike in 2-3 crushes is crazy

#

Tho on HT trike can at least reliably stun rex

turbid vigil
# devout spade

It seems to me that this is not a Triceraps balance problem, but a Tyrannosaurus...

vale brook
#

its a teeny bit of both

#

well, teeny bit of trike, less so teeny rex

junior jay
junior jay
#

#balance-feedback message
@supple spoke
You are over exandurating your suggestion by a lot
Both herra and troodon already have a bigger food time then 10 minutes
their only strugle is with speed

supple spoke
junior jay
#

When you spawn in

#

With every playable

#

#balance-feedback message
First of all it takes 1-2h to get fast with rex juvi before that it isnt viable and second trike and steg both gain over 2 tons of Weight before rex even gets fast

#

@random stump

supple spoke
# junior jay Juvis hunger starts at 20-30 %

the problem isn't when it starts to drop hunger, the problem is the speed of it, rex and allo get perfect hunger drop on spawn comparative to troodon and herrera, this way starting for rex or allo gives u time to see shelter and food, on the troodon and herrera matters is not to die of starving on the start

junior jay
#

I was just saying your info on the hunger times are wrong im not against the suggestion

zealous warren
#

@junior jay I wanted to say that there is no food for crocodiles in the lakes, there are many crossing places for land animals, and next to the crossings it is also empty (and does not appear in places where there are bridges), no one goes to drink water, neither deer, nor wild boars, nor other players

junior jay
#

Gotcha

viscid mica
#

@chilly folio It has it in base the base clones just get stuck on everything

#

Plus dilos venom isn’t free 99 unless your something it could kill easily regardless of venom it takes a solid amount of hits for anything of any real weight and everything else has options for the most part

torn egret
chilly folio
# viscid mica <@742880083638747177> It has it in base the base clones just get stuck on everyt...

no clue what that first part is referring too but yea the clone pathing could def use some improvements, imo tho if they keep the HT vision(unless its bugged) they need to remove clone dmg cause theres no counterplay for anything inbetween the 1-2 ton range once theyre purple stage. also i can argue against your point of dilos venom not being free because it is fully possible to run face first into a cerato, trade two bites with it, run out and proceed to kill it by spamming rmb at a distance at nighttime.

#

same situation can be said for many other matchups aswell

#

even if the vision is bugged, i do think it would be more interesting to see it act as more of a hinderence rather than a free ranged attack

#

cause the extremely clouded vision + loud clones will actually make it hard to distinguish from the actual dilo

torn egret
#

It is bugged for dilo. It’s not supposed to have the same effect as troo venom on the Ht.
The clones getting more behaviors would be dope. I dislike how they just run straight at you.

viscid mica
viscid mica
viscid mica
#

You can’t face tank a cera that has bile thou if equal grow % maybe at night but even than you’ll be 1-2 hits from death IF you manage to get away in time and they don’t use any other tricks like chargebiting or alt bites

chilly folio
viscid mica
#

The night hunter being strong at night

chilly folio
#

its beyond strong 😭 its like giving the dinosaur a gun and saying hey u just have to punch this fat dude once or twice then run away and u can shoot him

torn egret
viscid mica
viscid mica
daring smelt
#

<@&579345586965446657> help with unstuck?

stark knoll
daring smelt
stark knoll
junior jay
dusky surge
# junior jay isle mentality

you'll have to forgive them, they went through the unbearable atrocity of getting the question they asked answered lmao

fallow blaze
#

Hello guys.
How is kentro coming along after patch?
Can he now better survive battles? Can't play HT.
What i have seen on Youtube is, that his spikes-damage has not change. Still a problem.
Does it feel like that way?

viscid mica
#

@vital pond tails hits don’t count it’s desync that makes it look like they hit your tail and not your body when on their side they hit your body

hasty coyote
steep otter
#

Allo can still just spam bite him and win

hallow hinge
#

guys i have a question who believe devs are listening feedbacks ?

tropic falcon
#

They read through it

hallow hinge
#

then why for 6 months allo never changed about bite speed or other things ?

#

or why never fixed omni bug for 3 months?

#

or never changed teno ?

#

those all thing got +100 likes

steep gazelle
viscid mica
vale brook
# hallow hinge those all thing got +100 likes

just because a portion of the community generally agree with something doesnt mean its going to come, the ideas generally have to align with the overall vision for the game and compliment/enhance that

with that said, these things also take time and small changes such as those likely arent high priorities with everything going on if/when the devs decide to adjust them. for instance, allo bite speed would likely require a readjustment of Allos bite animation because thats (generally) what seems to determine bite speed

#

the community had their chance to be more involved, there was a crowdfunder that failed so...

#

but of course that isnt to say dont give feedback or feel apprehensive about feedback, alot of things we have in game was feedback. pteranodon spearfishing clams from mud was a pretty interesting concept someone here came up with and drew whole diagrams for. the elder system as a whole started as a suggestion. hell, herbivores being playable is because of suggestions/feedback Shrug

autumn zephyr
#

@vale brook did u just take the AI's job and reacted to my suggestion so others can react to it? 😭

#

#balance-feedback message
To be honest id rather all the carnivores to get an alt bite while swimming rather than none of them

pulsar sail
vale brook
#

with everything going on right now, it may not be a high priority to go back and tweak allosaurus while the animation team is knee deep with other rigs right now

#

kissen mentioned that it can take a bit to relearn a rig if they havent worked on it before, and depending on how slow they want allosaurus bite to be, it could be decently extensive

vale brook
autumn zephyr
rain gyro
#

The sleeping idea. I'd love it as an emote and always did. Along with nudging for paired dinos and babies because it's adorable.

I don't know how I'd feel about it being a forced must mechanic. We are already forced to do a lot of things already. It's already a lot to process and then having to waste time on doing nothing and watching a sleep meter just seems a bit... boring and yet ANOTHER way to die and a boring way to die 👀 Wouldn't need ai if you could just snack on sleeping players. Stamina, hunger, water, 3 different diets, bleed seem to be enough to watch. Esp as your minds on Herrera in the trees, ptera in the sky (ask as a baby), crocs in water, allo and rex in bushes, dinos faster than you spotting you, hackers, etc.

fossil wave
#

Sleeping for fun ✅
Sleeping mandatory ❌

You should never FORCE your players to not play and afk

true ginkgo
#

@icy blaze I get wanting prime teno to have more weight, but regular teno is double the size/weight of irl teno already. If it gets much bigger you may as well have iguanodon instead.

Honestly I wouldn't mind regular teno being smaller if they could find a way to make it a bit faster and also better in the water.

void wind
true ginkgo
#

Hell if it was up to me i'd make regular adult teno a lil bit smaller and capable of submerging.

void wind
true ginkgo
#

Most irl weight estimates of teno put it at 600kg-1000kg. So evrima regular adult teno is already far larger than even the largest estimates.

#

People seem to want something like muttaburrosaurus rather than teno.

slim dragon
fossil wave
#

They can be wrong it's ok

torn egret
# fossil wave They can be wrong it's ok

Most players sit afk to grow anyways. Especially on the long grow Dino’s.
But there’s no benefit nor reason for smaller tiers.
It would be interesting to see maybe an increase in “life expectancy” for creatures based on activity.
Not sure how it would work, since it would vary Dino to Dino I think.
But imagine if the bigger dinosaurs were encouraged to move more as they grew. Sort of like getting the exercise they need. And some dinos would live a more relaxed/ sedentary lifestyle. Trikes, Stegos, even Rex would be rewarded for not always running around. Since I think it’s kinda goofy for players to just sprint places, then rest for 3 min for the sake of “travel”. Troodons, raptors, beipi, pt, (just generally the shorter lived ones) would benefit from bursts of activity etc.
it would add some dynamic to travel, fighting etc.
but I’m also sure only the survival players/experience folks would enjoy this

icy blaze
icy blaze
#

if ure 100% ure doomed plus irl, if you wanna talk about that, an adult fullgrown tenonto has this weight

void wind
icy blaze
#

thats what at least google says. so if you talk about irl, then please... and if we want to even get more into detail then we cant play all the dinosaurs at the saame time, because most of them havent even met

#

if no weight or speed for teno, then nerf the other dinosaurs.

void wind
#

Point is, teno in 75% - 88% range is great and in a really decent spot, if only the prime time was longer
Ofc the 100% teno is bound to die but thats what the devs are going for with their system, they dont want you to stay on your dino at 100%

icy blaze
#

well then the elder system shopuld be removed. problem solved

#

i have no time nor pacience to go and grow a dinosaur over and over and over again. i want to enjoy what i have reached.

void wind
#

Or just entomb and grow again. Teno grows super fast anyway.

There are servers with stop growth function, if you dont agree with the devs vision (understandable, not everyones cup of tea) those might suit you.

icy blaze
#

this elder system ruined the game for me from the beginning on

hallow hinge
#

it's like they are building a stracture with fragile base, and imo eventually it will collapse, am really fan of this game but they wasting such a potential, they could make something really historical cuz there is no game like this

slim dragon
hallow hinge
#

am not talking about minor things for example maia were usless before they changed and buffed and now i see many of them

#

balance makes game people play what they want as their wish

#

this is an online game bro aware that

#

not playing against npc

slim dragon
#

There's still 2 of the 3 major factions missing
Balance isn't even something they can concern themselves with yet, they just need to make the game playable in the meantime

hallow hinge
#

if they are not, then its even bigger problem

slim dragon
#

I mean, I don't know what each one of them does, but yes, I assume there isn't anyone who ONLY does balance
Which is even more reason why they work on other things first
If you got the same person both doing the balance stuff and bugfixing, bugfixing obviously takes priority

#

But that's to be expected in a small team

hallow hinge
#

i know they are small that's why am telling imo they should really consern about feedbacks

slim dragon
#

What makes you think they don't ?

hallow hinge
#

am not hater like before they were really listening i have seen them

#

they give trood a venom by suggestion as i know

mint star
hallow hinge
# slim dragon What makes you think they don't ?

since allo relased they were caring cuz i have wintessed many suggestion comes true but rn i feel like they are scared to change allo and rex cuz they have big player base, it feels like they scared to lose them

slim dragon
hallow hinge
slim dragon
#

The Isle was never intended for a massive audience

hallow hinge
#

believe me

slim dragon
#

why would I ?

hallow hinge
# slim dragon why would I ?

if u would make a game, u would want to sell it more and if its passionate way game u would like to show all other people

mint star
#

if the devs want it, they will have it

hallow hinge
#

i agree with u

slim dragon
slim dragon
slim dragon
hallow hinge
#

so u would't want people play ur game?

#

u would like to play on by own ?

slim dragon
slim dragon
hallow hinge
#

u making money with games only then ?

slim dragon
hallow hinge
#

no am right on it actually

slim dragon
#

I don't see what my income sources have to do with the conversation

hallow hinge
#

am trying tell u this if it's professional and if u think way u think ur games will stay like that

ruby ledge
#

the isle is a passion project. it's pretty plain to see.

mint star
hallow hinge
#

not anymore

ruby ledge
slim dragon
hallow hinge
#

if it was they would add some diffirent animation or mechanic with allo relase

ruby ledge
#

if you don't see the passion in it, thats a you issue.

hallow hinge
#

just just copy paste omni

#

that is not passion

ruby ledge
#

agree to disagree.

slim dragon
#

Is THAT your argument to say The Isle is not a passion project anymore ? TI_Hurr

hallow hinge
#

my passion may be diffirent from yours cuz for me i would make evey dino unique

hallow hinge
#

imagine all other dinos since dilo

mint star
#

the question is, how do you make allosaurus unique

slim dragon
#

Allo is such a generic theropod, the best way to make it unique would have been to not add it at all

hallow hinge
mint star
#

we've known that this is what the allosaurus would be like for years

hallow hinge
#

instead of pounce it could been latch mechanic

mint star
#

we've known that it would grapple and bleed and ""pounce"" and "omniraptor clone"

slim dragon
hallow hinge
mint star
#

like im fairly certain the whole allosaurus thing is one animation change away from everyone being happy

slim dragon
hallow hinge
#

clone*

#

i would code and animate it with all these

slim dragon
#

I don't doubt that you would want to do that

hallow hinge
#

if i could believe me i would love to change all on my own without taking money

slim dragon
#

Here comes the "could" again

hallow hinge
#

am not developer

slim dragon
#

I figured that already

hallow hinge
#

so u trying to show off with ur worthless games ?

#

dont try me bro

slim dragon
#

?

hallow hinge
#

?

slim dragon
#

I'm not sure why you became so offended all of a sudden

hallow hinge
#

stay on topic as u said

slim dragon
hallow hinge
ashen idol
#

Why can the rex hit the trike with the knockback, isnt that unfair?

hallow hinge
#

there is many things unfair mate

ashen idol
#

I spent 10 mins on a pvp server and my trike couldnt do anything

#

Why bother playing anything but rex then

hallow hinge
ashen idol
#

Sounds fair

hallow hinge
#

u will be meta player if u wanna enjoy

ashen idol
#

Exactly

#

No way dude i have to play rex now

#

Even though i like the trike much more

hallow hinge
#

sad

ashen idol
#

Well time to see what muts are the best

true ginkgo
#

also i effortlessly survived as teno over and over, just by sticking close to water. the second an allo or rex runs at me, just swim away.

#

killed two rexes by swimming in circles around them and distracting them until they run out of stam and drown

glacial vale
ashen idol
#

He kept disengaging so i couldnt hit him

glacial vale
#

do you have a clip or somthing also was he knocking you back while you were sparring cause trike is smaller than rex

ashen idol
#

It kind of stunned my trike but i can try again later today

glacial vale
#

pretty sure that was it's pin

glacial vale
ashen idol
#

We were both fully grown btw

glacial vale
glacial vale
ashen idol
#

Idk how get a prime on that server but i saw prime trikes

ashen idol
glacial vale
#

i'd be down to 1v1 you

ashen idol
#

It was a pvp deathmatch server

#

Ok ill be at home in about 20 mins

glacial vale
#

bet

#

just mention me i'll prob me online

ashen idol
#

Alright

pulsar sail
# true ginkgo you're using google AI? the same thing which gives 20 ton spino sometimes when ...

Tenontosaurus "sinew lizard" is a genus of ornithopod dinosaur that lived during the Early Cretaceous period, around 112-98 million years ago

Tenontosaurus is a genus of ornithopod dinosaur that lived during the Early Cretaceous period, approximately 120-110 million years ago. It was a medium-sized herbivorous dinosaur ... Read more

Tenontosaurus ( ti-NON-tə-SOR-əs; lit. 'sinew lizard') is a genus of iguanodontian ornithopod dinosaur. It had an unusually long, broad tail, which like its back was stiffened with a network of bony tendons. The genus is known from the late Aptian to Albian ages of the Early Cretaceous period sediments of western North America, dating betwee...

true ginkgo
#

but even if it was accurate, i disagree with this constant 'make dino bigger' as a way to buff an animal.

opening that can of worms could very easily result in animals getting constantly bigger across balance patches until you've got kaiju battles

crisp atlas
#

I noticed many people calling for lesser animal spawns so that big carnivores population can balance a lil.

i think the big carnivores can just play with lesser AI animal reliance too, but it should also has slower hunger decrease, with greater stomach capacity.
Then without the AI, players will find it still realistically possible (tho challenging) to survive on player food.. but for now, there isn't even any herbi avail for me (juvenile t-rex) to hunt, so far only seen 4 (2babies sized like boar) after playing for about 40hours.. if you guys remove the AI turtles, i will quit the game properly.. i bought the game to play t-rex... ._.

vale brook
#

it definitely needs to be lessened

#

or at the very least, rebalanced so boar/deer arent the more prevelant AI, and focus more on the smaller animals such as chicken/rabbit/frog & the upcoming AI for juvies such as lizards/snails/insects

tardy wind
#

In response to this @viscid mica #balance-feedback message

I think the cera bacteria could use some changing, but not for this reason. The purpose of changing bacteria to stay for longer periods of time is to encourage you to go and deplete it on a salt rock. I think it's a nice way to involve the environment more, and create more hazards to engaging with Cerato if you don't have to.

However, it would be nice if upon reaching full bacteria, you wouldn't throw up instantly but rather have a random interval between say 20 seconds - 2 minutes where you'll throw up UNLESS you can reach a salt rock beforehand. More interactivity rather than INSTANT throw-up / stun-lock would be more engaging.

thorn mountain
#

@olive topaz you can in the hordetest

viscid mica
tardy wind
# viscid mica Cerato is hands down one of the most op Dino’s on the game right now that’s simp...

I agree Cerato is strong, but that's mostly due to it being more of a generalist surrounded by specialists. It's COMPLETELY out-competed by Allo and Rex right now, and generally loses any confrontation with Carno (the spam headbutt is ridiculous). It's excellent at 1v1ing herbivores of similar size but otherwise I feel like it's strength is really overestimated.

In my personal opinion, Cerato's only issue right now is with the combo of the speed / stability multiplier of the charge bite. The multiplier is absolutely needed in it's confrontations with carno (and maybe Allo), but otherwise generally just makes fighting things like Teno and Kentro too easy (Teno being in a slightly better spot with faster sprint and trot speed). It should probably lose more speed while the multiplier is active than it currently does.

viscid mica
#

And losing to carno? Uhhh if your smaller by a decent bit maybe

#

It’s funny cuz kentro of the later 3 mentioned is the harder fighting having the cc power damage and bleed to actually make cera worry about their attacks

keen plover
#

Cera does not stomp allo

viscid mica
# keen plover no shot

It’s really really simple, max chargebite trade hit run past rinse repeat. So long as you don’t sit on top of the man and let him machine gun you you win.

keen plover
viscid mica
viscid mica
#

You only depending on the allos skill have to take 4-7 hits the most I’ve taken is 9

viscid mica
#

Yup if you max chargebite your bites you can technically without mutations out damage a deinos bite

cosmic pelican
viscid mica
#

We’ve managed to take sub Rex’s as well abut only in a duo and the biggest was a mid 5toner

viscid mica
cosmic pelican
#

My man, that would mean cera can 2 shot itself

#

Which is NOT the case

viscid mica
#

I mean your right

#

I’m assuming that my calculations aren’t accounting for headshots due to the way fighting a allo functions

#

That and mutations

viscid mica
tardy wind
viscid mica
tardy wind
viscid mica
tardy wind
viscid mica
#

Every kentro we’ve fought goes for power swings

tardy wind
viscid mica
viscid mica
#

I find fighting tenos far easier but that’s not accounting for server stability

#

So couldn’t fairly say atm

viscid mica
olive topaz
cosmic pelican
#

@lunar cipher what you met was almost certainly an organised clan, in my 5 years of playing on official servers Ive never seen any group that big.

Sadly theres nothing that can be done to limit such groups because clans usually have dedicated people to grow and feed their megapack. :/

lunar cipher
cosmic pelican
#

Yeah, or dont play on that server at all

#

It sucks I know, but thats how it is

#

The silver lining is that people who play in groups like that usually have a severe skill issue, so a couple organised carnos could probably wipe their whole packTI_LUL

lunar cipher
#

It was offical EU 11 near nother lake and the river running up to it. A lot of the large raptor groups like that have been hanging out near two big rocks over there not far from the crater cave place with the water inside it and rabbit spawns.

limber portal
#

@harsh lark my guy carno is already strong. Doesn't need frac

#

@bold vessel why shouldn't stego be pinned from behind?

harsh lark
# limber portal <@166687207774486529> my guy carno is already strong. Doesn't need frac

Carno is "strong" but other options are superior at it's own niche. If I want to kill a raptor or pachy that will beeline for a rock after I attack it, being a 500 kg juvi rex is better. As a juvi rex I can pin, and if I can't pin my crush can also potentially fracture it. Carno being able to fracture after a 6+ second, slow turning charge is still more lenient than what virtually every other carnivore can do.

torn egret
#

If the turn radius is made worse when charging its not gonna fair well imo.
Its a dash and smash kind of hunter

#

Start a charge, if you miss, turn around and charge again.

harsh lark
# torn egret If the turn radius is made worse when charging its not gonna fair well imo. Its ...

This is something juvi rex does better. The problem with carno is that it goes through mental gymanstics for a single kill while similar predators just have to land one attack and be done with it. It's not lackluster due to lack of options, go onto any server with population control and there should be plenty of raptors to hunt. The problem is that Carno isn't the best at what it does.

Compare these two scenarios where I want to kill a raptor-

As Carno: I have to charge for 6+ seconds, time the headbutt to hit them, hopefully headshot for extra damage, immediately turn around and land a hit or two before they get up. Chase after them when they start to run. Hope they don't know the basic movement tech of outturning a slow turning carno. Be able to track them through bushes if they run into the jungle, and overall keep up the pressure until they mess up and let themselves get hit. I also need to hope I can kill them before they find something to jump up on, since that's an instant failed hunt for me.

As juvi rex/Allo/Omniraptor/Herrera: Ambush and land a single crush or pounce to instakill them.

#

Forgot to mention but smalls can also just use water to easily escape a chasing carno since they gave Carno disaster-level swim speed + swimming stamina drain.

torn egret
#

It's just the playstyle though.
A fg/Prime Carno can do alot.
Back when it was an instant hit/ no activation for a charge hit they were all over.
Other things being "broken" like juvi rex is a different issue.
Herrera is supposed to ambush because that's its only real attack.
But Carno can do alot, even against decent sized targets.
If you can't get a target before they get to water then that's it.
You can't balance around people using the environment to their advantage.
It has it's own ambush style. And the knockdown is pretty rough if it hits.
But the only difference between now and old carno charge is you have to aim the attack.

Not to mention, Juvi rex being better at killing things its size is fine. It doesn't get to stay there long (Though I do think its a bit too fast)

harsh lark
# torn egret It's just the playstyle though. A fg/Prime Carno can do alot. Back when it was a...

Carno was popular when charge was automatic because Allo/Rex didn't exist back then. And an "Ambush style" where you barely actually benefit much from an ambush is a pretty poor excuse of an ambush. Especially compared to other carnivores that can kill confirm off an ambush. Carno arguably has the worst cc in the game. Not only do you need to put yourself in a slow turning telegraphed charge to do it, you can barely punish the knockdown since you need to turn around + lack any hard heavy attacks.

Carno is just a janky, contradictory playable. It gives up everything to hunt small prey but gets outperformed at its own specialty by other carnivores. Juvi rex growing out of its speed phase isn't a downside, if anything thats an upside. When a carno is getting old, losing its speed in frail elder and eventually forced to entomb, a juvi rex gets to grow into a sub rex that can kill bigger things a prime carno has no chance against.

torn egret
#

Well, the rex and carno serve different purposes...
The old charge was busted lol.
W key warrior special

harsh lark
torn egret
harsh lark
# torn egret But it doesn't really. And Rex is overtuned anyways. A broken/busted playable is...

Outside of its prime adult speed and turning, Rex isn't really overtuned. Juvi rex is actually one of the better designed juvies since you're encouraged to run around and play as it instead of sitting in a bush. Plus its not just a juvi rex thing, Omni/Allo also outperform carno at small prey hunting since they can just pin stuff. Carno is the one that should be brought up to the level of these other playables, instead of bringing down multiple other dinos to carnos level.

Idk why you think a carno pack beating a juvi rex matters, any dino will mog a similar sized solo if they gank it in a group. The original argument was about how carno is a worse small game hunter.

torn egret
#

It’s showing that only the player holds back the playable.
Carno does exceptionally well against things smaller than it.
Omni and allo pins etc are a bit of a throwaway since Raptor is small, and allo is pretty slow.
(Pin does need work though, but Carno toppling something is definitely close to a guaranteed kill)

harsh lark
# torn egret It’s showing that only the player holds back the playable. Carno does exception...

Raptor is "Small" but it's actually big enough to pin most of the smalls Carno is supposed to specialize in. You can pin a galli, other raptors, troodon, herrera, etc. Only Pachy and Dilo can't be pinned, but Omni can still go after these dinos with bite or latch. Allo is slower and bigger, but it at least does kill confirm if it manages to land its pounce.

A full knockdown from Carno is hardly "Close" to a guaranteed kill. At best its equivalent to 2-3 free hits. Which will hurt a small dino sure, but still gives them plenty of leeway to run away at full strength. At which point all they need to do is find a rock, cliffs, water, or some bushes to throw the carno off their tail.

torn egret
bitter iris
#

Carno is the fastest carnivore in the game he has to have one weakness and shouldn’t be able to push to much above his weight. He can always run from fights. He’s is strong at what he is ment to do.

harsh lark
# torn egret Carno deals like 175 dmg tho on a bite. So that 350+ and the charge damage, Tha...

Carno does 175 on the full long charge headbutt and 150 on a bite. So at minimum you get 325, assuming no headshots and you only get one free bite before they get up. Most smalls (At least the ones big enough to feed him decently) will survive that and be able to run away. Carno is faster but that's all it has, its prey just has to juke it until it finds rocks, water or bushes. Easy to do against one of the slowest turners in the game.

torn egret
#

I mean you could learn the charging slide.
That makes turning way easier.

#

There’s a lot Carno can do.
I enjoy it personally

harsh lark
harsh lark
bitter iris
# harsh lark Carno has a ton of weaknesses it exchanges for its speed. - Bad turning. - Bad s...

Good stam, why in the world would it have jump??? It does not need swimming cause it can get away on land (things with good swimming normally can’t run away), well of course it will have bad blood it needs someway for predators to catch up to it, it’s hp does not need to be high (it just shouldn’t be hit and if smth does hit it it’s small). Imagine if carno had good turning literally nothing could get away

#

You forgot to mention it’s amazing drift to make up for its turning

torn egret
#

Its stam isn’t that bad… its got a lot of weight which is its hp, its got low bleed resistance but thats cause its not a brawler.
Its a runner not a swimmer, and most of the roster can’t jump lol

#

Like, carno is fire.
It’s not bad just has a higher skill ceiling.
I’ve killed sub Maias as a solo sub carno

harsh lark
#

All those downsides affect its ability to hunt small game. Bad swimming = small dinos can jump across rivers to evade it. No jump = small dinos can get on rocks to be 100% safe from it. Low blood pool = small dinos can easily turn the tables on it if they fight back with bleed attacks like Omni's bleed pounce.

If you're going to design a playable with a ball and chain around its leg, it should at least be amazing at its intended purpose to make up for those losses. Not just decent or good enough.

vale brook
#

i mean, it is

#

just because some animals are able to set up ambushes and kill small game with a pin doesnt negate that

bold vessel
vale brook
#

NO animal can control the plains like carno can currently

omnis just fall apart against a carno unless they break LOS or get on a rock. with carnos drift and spammable RMB (while standing still, mind you), it just deletes things smaller than it

limber portal
#

stego is about half

vale brook
#

that stego specifically though... i dunno what he was thinking

#

middle of open area with no where to hide

im not even sure how the rex managed to get that close to him lol

#

i did see something relatively interesting about rebalancing stegos growth curve, and taking some of the weight gain it gets in prime and giving it to the adult

i think the suggestion was 7.5t adult, current prime? not totally sure of exact numbers

bold vessel
vale brook
#

ahhh yeah that'll do it

bold vessel
vale brook
#

well, the juvie

stego generally has the stam to escape rexes unless theyre deep into their prime

bold vessel
vale brook
#

sounds like prime rex strikes again 😔

i really dont know why they get so fast

harsh lark
# vale brook ***NO*** animal can control the plains like carno can currently omnis just fall...

Any pair of decent Omni players will make a carno fold. You just juke and pounce and keep juking until the carno burns enough stam or blood to let you pin it. And that’s if you feel like fighting it, smalls have the option of just jumping on a rock for safety. Carno is the fastest on paper, but can’t actually choose its fights against Dino’s that know they can run it down with better stamina and tracking.

The only saving grace Carno has against Omni is that most raptor players are passive and too scared to try fighting it.

limber portal
#

@viscid mica why exactly do you think this is good?

viscid mica
#

Clones can be destroyed btw

limber portal
viscid mica
#

As just about every short of a apex

limber portal
#

Why should clones do as much damage as you do?
It makes the gameplay lazy. Clones should be a distraction for you to make your own play

#

Make the clones stronger in other ways

harsh lark
viscid mica
#

I think the vision bug currently on dilo is not enjoyable but the clones doing damage isn’t the problem

#

Before the clones first broke they worked splendidly could be destroyed before hitting you and not come at you all that fast as you have limited charges and require time to ge them the only problem was the um…. Flying ones pepesip

viscid mica
#

Theoretically speaking if your fast enough you can be t3 and take 0 damage from clones

vale brook
viscid mica
#

COUGHS IN RMB SPAM

vale brook
#

^ it really is that simple

harsh lark
vale brook
#

"oh no, the omni is running towards me"

hit rmb once looking in his direction

the omniraptor is dead now

viscid mica
harsh lark
# viscid mica COUGHS IN RMB SPAM

Like every mid-large herb can also spam knockdown attacks, carno isn’t really special in that regard. If anything it’s worse since it has no heavy punisher to capitalize on a knockdown

viscid mica
vale brook
#

i mean, do you need a heavy punisher when you can just... stand on the animal and just RMB it to death in less than 2 seconds

limber portal
#

one thing we agree on is that the rmb spam is nuts. i dont htink it was intended

viscid mica
vale brook
viscid mica
#

The skill variable being manual RMB btw… the change also cause for you to be able to just hold it indefinitely, which is why it’s so easy to get max value charges regardless of if you’re running or not

viscid mica
#

At least they fixed that

#

Some awful times

vale brook
#

very jukable with a basically 180 turn like old diablo, while being the fastest animal in the game!

very winnable, when you get 3 shot by the headbutt! (the first headbutt WILL knock you down, and you WILL get the other 2 headbutts before you get up)

#

if anything i fear carno may need a nerf or two

or maybe a readjustment is a better word for it

viscid mica
vale brook
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nnno thats not how i would do it

viscid mica
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Like we killed full grown prime carnos as Omni before it’s just really difficult

vale brook
#

hold on let me find my message with my carno thing

i forgor

viscid mica
#

I’m really hesitant to go all in on some nerfs as the aisle community has a bad habit of getting annoyed with something and then begging for it to get super nuked and then when it gets super nuked, it takes forever to get rebalanced to a good point

I mean, take pachy as an example

vale brook
viscid mica
#

The anti pounce mechanism is already gone

vale brook
#

2/7/26

viscid mica
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Blood on the headbutt I think should stay but I could understand giving it charges for use though 2-3 is a abysmal number

vale brook
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well that says changes not charges

viscid mica
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You know what could probably use charges on a pretty solid, long cooldown crush

viscid mica
#

BUT MY POINT STWNDS

vale brook
#

happens to the best of us