#balance-feedback-discussion
1 messages · Page 177 of 1
most regular dinosaurs
their headshot multiplier (as i understand it) is 1.5x, which on a 3000 damage per hit, double hit attack, is doing 9000 damage
for stego it does double, so its doing 12k
But I get told "watch videos, you'll see you're wrong", but now you're saying my "suggestion" isn't currently accurate to the game. I am honestly not sure how I'm supposed to approach this at this point.
Indeed I found out that it’s a double tap the math be mathing for that one now
Steg aint doing 12k dmg
i made a new feedback
if we keep spamming pachy feedback they'll have to listen... right ???
Maybe you should just trust me that I'm not. And simply accept that we see the approach of things very differently?
it is trike
on stego
erik never really rage baits, i have a feeling it was a simple difference of opinion being blown out of the water here
erik has been here for a hot minute
Most rage bait “no keep it going” argument you asking too much from me
Ah okey well stego has debuff itself to head dmg for vs small er animal like raptor bleeding it it doesnt go over well with new trike tho
You need to try it or at least watch videos about it. Troodon has the ability to do this, but it requires a lot of skill and also a lot of luck.
That plus a very different approach to measuring time invested in the game. And it alll started because I didn't even argue, I simply felt that troodon being able to punch up to apex is excessive.
If 10 players spend 1 hour each growing troodon to hunt something is that 10 hours worth of effort or 1?
new trike can 2 shot itself with the thrash combo
trikes thrash damage is absolutely overtuned
new trike ive already discussed this but its way to broken
this is quite frankly, the stupidest thing to ever get into an argument over
hours invested doesnt matter and doesnt equate to anything
Balanced like Cerato 🫠
It’s only part 1 of how ever many his entire argument is it shouldn’t be possible cuz I say so
you see this
this is ragebait
ik trike is supposed to heavy hit but how is 2 shotting your own kind any fun, let's be so real.
erik is not rage baiting
i know how the trikes got extinct in the first place, ladies and gents
funny thing with cerato is that dibble and tenon is actually stronger but alot of people dont think it
The thing being troodons hunting apex’s
Okay, but can you understand that i simply think that kind of punch up is unnecessary, even if it takes a lot of skill and time and all. I simply do not see that troodon, or any playable ,need to punch up to that degree to be enjoyable. I don't see how it would not be enough fun for me as troodon, in a pack, to hunt a maia, or a diablo. I don't see the need to hunt larger things, to get the night time, venom hunter, feel of the playable. And that's all there is to it. I think that kind of punch up ability, is excessive. Troodon is just a good example of it to me. And if it can't do what I think it can in game, then I wish you or someone would have said that way back, you could have just gone "It can't hunt apexes at all, it's impossible" and I would have gone, "okay, that's kind of how I think it should be".
When every cera is in large groups I can see how people would feel that
Tenonto is no longer stronger than Cerato
this.
when cerato had the bile almost always, all i saw people complain about was cerato even tho all midsize herbs where way stronger
... I don't know, I think both parties here "keep it going" you know. But you should trust me then, and I've done my best to try and explain the time thing, I don't know how else to approach that.
tenonto does still absolutely faceroll cerato in a 1v1
@crystal wharfMaybe I should just have you around whenever this happens, so you can translate for me!
we can all agree on one thing. pachy needs buff and dryo also needs buff because man do i never see them anymore (when i do they immediately get folded)
the stability buffs for the charge bite do not help cerato all that much against teno
#balance-feedback-discussion message 💔 "it outheals you indefinetly"
yes and when u say well but 4 ceratos win vs 1 tenon that is the most stupid argument ever xD
u didnt say but ive seen people use that argument
Right, so noted then. But does stego do that too?
maybe, but i think it might be more constructive to just agree to disagree when you get to a large enough impass
Dryo needs more dodge charges, please and thank you.
Let me be a bouncy dryo!
Stego catches you mid dismount and you die instantly unless its literally afk
dryo needs something. where are its burrows ??? even legacy had burrows for dryos smh.
After the last update, Cerato still managed to reach maximum damage in 2s, but now the stam cost and speed reduction only occurs after 6s. Near a body (Even if it is not heavy) Cerato is now immune to Carno's charge and Tenonto's stun
I mean I stopped cuz it’s redundant
I just find your entire point silly and the way you completely ignore any angle we attempt to use because your right and we are wrong and there is no in between thus I concede what ever you think boss man well let the mass downvotes speak for themselves
I thought this too, so now Teno is basically cerato chow, correct?? (if they cant run away)
Yes
buffing dryo would not make it a more desirable animal to play
you can make it run at 90 kph for an hour and have 3 tons of health, and it will still be ball bustingly boring
good to know u_u
So, basically, troodon can't punch up, is what you're saying then. So troodon sucks currently then, it's a terrible playable?
Devs love Cerato and are making it very obvious
have you considered not fighting ceratos on a body?
i'd love to play dryo. i know its not a dino for everyone but i love to be hunted as a herbivore and just nest/chill! :)
Maybe, I just personally dislike that approach. It feels kind of pointless.
(carno main here) carno didnt win before that nerf towards cerato either and it wasnt easier either even when carno had tap stun it didnt win vs cerato but atleast it had a chance if they were worse than you. but problem here is not cera being op its carno being bad
I do not ignore anything, any more than you ignore my points and angles. And it's not even a matter of being right or wrong, it's an opinion. Also what downvotes?
Dude, you can't fight Cerato anymore if they're next to a tiny trike body xd
mfers when the developers change a problematic animal rather then just caving its skull in with a sledge hammer and calling it a day:
tbh yeah carno is bad too shoot man U_U
move
away
from
the
body
I'm talking about Carno
What points and angles
You didn’t have any
Actually never mind what ever
yeah But problem isnt cerato is strong its carno is bad
great
same argument applies
bro, waht.
if you see a cerato on a body
move said cerato away from the body
thats the entire point
nu uh. tail slam to the face. 🥰
A cerato with 2 IQ will not leave the body
then leave the cerato maybe
great, then leave the cerato
this isnt a pvp game, you arent honor bound to fight every cerato that crosses your path
It can, but hunting apexes like stego is generally out of the question 99% of the time, which doesnt make it a bad playable.
after everything they've done, we must.
you win by surviving
This is a pvp game, as there is nothing Pve to do
this mindset is the exact reason why ceratos survive so easily, because people just feed themselves to ceratos
I... literally did though? I explained the time thing. I explained that troodon doesn't need to punch up that far, that it doesn't actually make it better or more fun, that there's no, from what I can tell, concept showing that. It's the teno, carno, that it shows hunting. And I said dibble and maia are still large prey to a troodon, and targets for full packs. Only to be told "no it shouldnt require a full pack" and "it wouldnt be fun if it cant punch up that far" or "it must because its the niche" and similar points. The same kind of points and angles you accuse me of providing.
bro I always get tactile. they never catching me, smh.
the thing is the leave argument is so boring but i think its okay in this case since the cerato almost never have bodies when u fight it cus its always looking for food
walk away then
fight something else that isnt a cerato on a body
xD
BRO GOT THE RECEIPTS.
those are community tags are they not?
Sure, instead of solving the problem why not just make excuses? Well, I don't expect much from a Cerato fan
wait why does it say mmo LOL
Finally proof its PVP
Go play troodon see how far you can punch up come back to me on that
I’m not gonna argue it’s completely redundant at this point nothing I say will matter to you anyways I’ll await your experience
Okay, because others argued it would be terrible, unfun, and just suck if it couldn't do that. But you never, so fair enough. Still, the fact that it can is what I take issue with, or perhaps rather, how it does it. All I'd really want is more pounces required for every stage, depending on size. That would still allow for it, but with so much effort that it should clearly be a "don't bother". Not a "hey, let's see if we can do it", because I think troodon doing that is excessive, and it doesn't need that to be a fun, viable playable.
literally. any cerato in existance if they can, are going to be on a body. 😭
also the reason troodon is so strong is obiviously due to Dsync if Dsync wasnt game theyd have to nerf it
And if I find a pack, successfully kill a trike, and then come back and tell you "I think this is silly, we shouldn't be able to do this", you will agree with me?
but almost always u will die due to something not hitting you
this is the only argument i should need to give you
cerato is not immune to your tail slams and charges if it isnt hugging a corpse, so dont fight a cerato hugging a corpse, this is the simplest thing to understand and you are failing to do so
you aren't killing a trike, blud.
Unlikely as if you find enough skilled players and the time required to kill a trike and still think that I’d be impressed
i saw a video that showed that cerato is supposed to be immune to tail slam whilst charging
Kek
Twas for a time
it was but idk if it was patched this most recent patch. 😭 i think it is while around a body.
Maybe, maybe not. If it actually isn't doable, and you can't kill a stego either, assuming both of them know what they're doing, as well as the troodon pack knowing what they're doing, then honestly, there's no issue. Then it would seem that my opinion on how it should be, is how it actually is. Maybe that's why everyone's so "angry" with me.
I feel like I'd have to parrot what Wavepoole said in this case, which I'm sure you still rememner so I wont. It'd just feel really unsatisfying and unnecessary dev effort to prevent something that doesnt exist.
but instead, muen is just going to cry out "BUT YUOR A CERATO MAIN, AND YOUR BIASED, AND IM RIGHT" and act like it is doing anything but besides making him seem like a petulant child.
I said I didn't expect much anyway. Why did I think you would actually understand how bad this is for Cerato and Carno? Xd
No it’s completely do able
No one said it was easy thou
yea like said before, troodon pack aint killing a trike unless they got like 20 troodons with endless stam or itll take around an hour. at that rate theyll just starve the trike out, lol.
Maybe it’s easy with 10 super skilled insanely well coordinated gamers
i will agree that the stability and move speed debuffs should apply immedietly, but calling everybody who disagrees with your idea of sledgehammer balancing a cerato main and biased goes nowhere
Tell that to Chomp here I guess.
then the desync kills you 💀
you want to scream into a canyon to hear your own echo agreeing with you
Cerato has nothing to fear now and can move around the map without the slightest worry. Carno was the only one who could deal with a group of 4 Ceratos, even with the difficulty and advantages of Ceratos
When was the last time you played the game let alone troodon?
I.... as you all know, I've not played for a while, you keep pointing that out as an issue. So I can only go by what people show and say. And now I got told two very opposite things. This is going great for me.
Long time ago. But was I the one saying you can't kill trikes? No, I got told that by someone else here now.
ngl bro you can't be making opinions based on what you've heard. 😭
No I didn’t point it at all cuz I didn’t know
So who should I trust then
Youd have to engage the trike faaaar away from any obstacles to even have a chance. And even then it will still take up to 200 pounces or more.
play the game or don't speak outta ur booty
He said you specifically as in he was calling you bad lol
If someone ever manages to do it, it will be with a really bad trike
oh.. yea... troodon gets knocked off like omni, huh? 😭
im a little bit lost in the sauce but i think if ur a herb attacking cerato on body u should be destroyed because its kinda a herbi dusche movce
Right, but I can't do that. And thus, I have to rely on what people tell me and show me. And what is doable based on the stats I know and how the mechanics works and all that.
Ah... well, he doesn't know anything about how good or bad I used to be, so that helps me little xD
I’d say you’d need at least 8 good troodon to do it in roughly 2 hours or less after all fging
Yep, gets stunned for like 3 seconds too. Dare I mention the trike using water in which it can stand, but troodon has to swim.
Then you're always going to get backlash usually, tbh. Lots of people on this game have drastically diff opinions (clearly LOL)
man i hate thATTTTTT IM A LIL TROODON IM ALITTLE GUY CMONNNN
Especially annoying in sanctuaries, terrain everywhere
Quite. And it really just started with me having the opinion that troodon killing apexes is excessive. I didn't even say if it could do it or not much, or if it currently can in game. Just that it having the ability to punch that far up is excessive, as far as I'm concerned. And now here we are.
Kek
Eh man I wish you luck
Maybe the reason I can’t fathom is from experience as a sweaty troodon
Simply put while theoretically possible to punch way up the effort time and skill required is no small feat
you cant fight 2 hours continously on troodon without starving.
well you talk about how good troodons have to be but never about the trike i mean if trike is good its no shot
like i just said, if it takes 2 hours to kill a trike with 8 good troodons, the trike AND troodons are starving so it's not viable at all lol
No no you can with 8
1 or 2 goes off to find food and brings bite back during switch outs for stam and what not
i dont have a problem with 10 skilled coardinated people killing 1 unskilled noob trike
A lot of resource management will go into that hunt
you are saying that like food is everywhere, bro. 😭
Troodons are fast they can go ways away
The trike doesnt even have to be good tbh, just back yourself into a corner and your ~100hp/10 seconds healing will do the rest
literally this. 😭
Devs: Cerato has been Op for 2 years, what to do? Let's buff him even more. Troodon and Omni are getting up quickly when knocked down due to their agility? Neeerf!!!!! 😂😂
I don't think so, I honestly think it's just a matter of me talking from a general balance philosphy/design on how I think playables should do, and you're arguing from current ingame experience. And the same applies to the time thing. I hope you do understand how I see that, even if we clearly do not agree on how to count time.
And yeah, if I do get a new pc, I'll give it a try. I will say, while I've seen a lot of complaints on juvie troodon speed, I personally felt it was too fast before. I kept running into every, single, sanctuary root. With that said, apparently the new speed is too slow.
exactly so this whole argument of troodon punching up is based on probably the worst trike player to exsist lol
but im a pvp enthusiast
the choices the devs make sometimes is mind boggling. i feel like some play the game and others don't, having their opinions based off the 2 devs that actually play. 😭
Tbh I don’t think balancing off of concept vs practiced experience will give good results but that’s just me
I make it a point to FG everything a minimum of once (trike grow got me pressed rn ngl)
I think for every herb in the game its more funn if you get to be attacked instead of being like in trikes current state where u just afk grow with no enemies
yeah latching onto the front getting you killed (or was it right after you hopped off?) is crazy work.
Average troodon gameplay
I have the impression that a certain very special Dev who makes the final decision doesn't even play the game itself
lets diuscuss the trike hitbox which they keep doing the hit 100% behind u hitboxses
they are going to get you muen SHHHH 😭 😂
The thrash killed me while I was on its side as I tried to jump off
Nooooo 😭😭😭😭
oh yeah, heard tons of complaints about th OOE for thrash.
I always wait a solid sec before jumping off just to be safe
also trike is meant for 1v1 not 10v1 thats supposed to be its PVP weakness
Indeed
I learned that the hard way 💔
It was nice meeting you guys... 😔
Troodon gaming
me anytime playing troodon OR omni i swear. the desync always gets me.. :/
Honestly its half the fun
I swear my life quote for the isle is “I learn that the hard way”
dying to desync is incredibly discouraging 😭 (even if troodon is just an hour grow or smthng)
Youre back to nearly fg in 20 mins anyways with a couple organs
No that's fair, and I wouldn't do that for the actual ingame stats and all. That'd require lots of testing. But, I don't know, maybe if put it this way. "Omni should not be faster than galli." That's an example, but it works as an opinion on how certain playables should interact. All my comment with troodon was, was the same. "Troodon should not punch up to apex." It is personal opinion, as well, everything in this game is, obviously. The game is the way it is because the devs feel that "this is good", for one reason or another.
well thats a valid argument for why these things are alot stronger than they have to be simply because of lag things. you will die 100% of the time due to Dsync
i guess that kinda 'balances' it out but i'd rather them be weaker than me dying to some stupid latency issue. 😭
Yes everyone would agree!!!
If the troodon is good and you are bad, you are right
well the lagg and the punching up balances out eachother
Ye ye
Tbh now that I’ve cooled off and stopped thinking about it on paper if you haven’t played it recently Troodon looks insanely strong especially in numbers when you remove the human factor
Once you account for desync and player skill thou it becomes far less menacing
but i would much rather have less strong troodon and no lagg
Also right now, you rarely see troodon packs due to the juvie speed making it agonizingly slow. 😭
Welcome to any close quarter primary combat game
Oh yes, though desync and bugs are not something I would account for, cause well, not intended, or so I should hope. And well, if troodon isn't that strong, then it isn't. I don't know, I never meant to claim I did. I apologize if you and the others took my opinion as more than it was meant to be.
I just run solo troo cuz it’s fun to be super sweaty and watch some cera main lose their mind in na gen chat
Southplains beach is full of turtles and crabs, northridge beach is too
games like league of legends deal greatly with ping where the lagg is on your end instead of the other players end like in the isle (hates league of legends)
admins!! he said locations get him !!!!
I hadn’t realized you haven’t played in awhile so I thought you were genuinely just cooked
Traitor!
I think I’ve only ever crashed out in na gen once
😈 mheheennene
Never happening sadly, either the speed/turn rates of everything in the game would need to be toned down drastically, or severe ping locks would need to be put on servers... neither are ideal :/
💀
And that’s cuz I thought some dibbles were mixpacking with cera group
No worries. But yeah, wasn't meant as a statement on current troodon in game, just an opinion on punch up power for playables, using troodon as an example. But I guess it came across worse than intended.
im not that all knowing about servers but it is a server thing not a speed thing. it is a server thing tho not the actual game they would need like real servers
Though if you want another opinion, that I've had since the beginning. Troodons current venom mechanic is stupid. For a horde playable that, I think, should just rely on overwhelming targets, having to do this weird orderly venom dance is not fitting at all.
Let's see how well this goes over :D
I took it completely wrong my bad G
I thought you were like “this must be now!”
Also I still think your cooked for not thinking 10 people spending 1 hour each isn’t 10 hours worth of effort you wrong for that 100%
Hah, I don't think we'll see eye to eye on the time, I feel similar in return I'm afraid. And trust me, I've debated with myself on that one before, your money example is not new, I've used it on myself.
some games use server-side prediction and netcode that can make high ping players appear to have an advantage due to how the server handles latency compensation
ive heard people say thats its intended so that high ping players are not punished but idk about that tho
Well like yesterday I watched two dibbles take in a 7 man cera group and wipe out 6 of em
I genuinely was like to my buddy
“Dam they just cost that group roughly 12 hours of time”
I believe when hunting in groups the collective time should be accounted for
I get how you look at it, I've gone back and forth on it too. But I hope my sleep example was good enough to explain how I see it. And it could be taken into account, but perhaps not 1:1. We could always try to compromise on it after all.
You guys have been discussing this for almost 3 hours
and there are other scenarios where i was able to 1v2 2 trikes took me 20 min but it wasnt because cerato was op just because they were bad
It’s my day off leave me alone
Hey, it's nice to talk, and now we seem to not be as much at each others throat, so why not have a conversation.
Though if we end up friends after this, it will be hilarious to no end xD
but new trike 4kdmg thing is stupid
Depends on how they want the interaction with other apexes to go I think
I can get the worry that trike might kill rex too easily or quickly, depending on how the stats end up. But if they might want trike to possibly handle two rexes, it could make more sense.
I think of it for the game like this
Imagine groups weren’t individual players but 1 person controlling a Ai team but they had to FG everything Dino in that group
So a group of 7 ceras 2 hours a piece would be a 14 hour grow worth of that persons time
All your doing is acknowledging that it’s multiple people but the time value of the group is still the same
Yeah, I get how you mean. Though curious on that AI team, do you mean the player would grow them one at a time, or at the same time?
i absolutly think trike will kill rex and it wont even be a skilled matchup and im worried about that but we will have to see
One at a time in this context
btw to fix server issues they would need centralized server-client model and dysync prob would be gone kapuuf!
I think so long as the time value of the team is roughly equal them being able to challenge something bigger of that rough time frame without needing to be giga sweats is fair
like we cant be 100% realistic like if no smaller is able to beat something bigger then the pvp experience would be non exsistent almost
Stego unironically 1 tapping cuz of infections Kek
it would be really boring it would be like ah i got grabbed by dein thats 3 hours ah well atleast it was cool that it grabbed me!.
or ah i got 1 shot by dibble perma stun because i didnt see it hiding in a bush ah well atleast its accurate that this bigger thing kills me!!.
stego is not funn TBH in this range of dinosaurs it is to big and now trike is aswell
Ong
Okay, then yes. That'd be 14 hours of growth, if you grew one, then another, then another. You'd have to sit there for all of that time. But that'd be 14 actual hours of your life. 14 hours you can't do anything but play the Isle for. And that's where the difference lies. And that's why I can not agree with it being a good factor for group balancing, or making it fair. But we're never going to see eye to eye on this. I will always look at the actual hours of your day that you used to play, not the "collective". Especially not since the time "stacks", so it's not even one person growing one cera, then letting the next person play. (such as the pc would be used for 14 hours, just by different people at a time) It's all of them at the same time on their own pc, being used for 2 hours. Which means they've all lost much less time of their lives when they die, and anything else involved, like, I don't know, energy for the pc if we're to apply something.
At least stegos should be less bored now, when they have to flee from trikes and rexes
K but the time is still equal?

yep and they will have more funn trust me
In a sense, yes, in another sense, no. Which is why it's such a strange situation. Cause obviously you spend 2 hours of your day growing one cera. I spent 14 growing the entire pack.
thats why the trike 4kdmg was BS cus it was already the strongest in the game to be fair
Maybe
But if it’s 7 people spending 2 hours it’s still 14 hours

i mean you do see over agressive herbs everywhere. when i play herb i get so bored i just wanna kill something and i feel like theyd feel the same on these really long growth time dinos
maybe a small 10% of player just want movie star planet like never fight just chat dino game but yeah
i think thats a small percentage
Kind of, but not really.
well erik u can have 7 people growing 1 trike for 2 hours each and it would be exactly the same time
this is why people devide up work
Aw, don't cry.
it would take 14 hours of computer being but it would be less annoying for 7 people becuase they are deviding the work force
Erik acknowledge his point or the beipi gets it
Yes, I know. But I count the individual, actual time investment that you lose out of your day, as a factor.
Leave the beipi alone! And I did acknowledge that way back
its harder for 1 person to sit still for 14 hours than 7 persons to sitt still for 2 hours each
Safe
I get that
It the time value is still the same
You can also have five people sleeping for three hours each, at the same time. Did you get 15 hours of rest from that?
sleeping isnt something u can use in this argument tho
But applied time value to persons life is not
Of course it is, because my entire point is that I look at the persons actual usage of time.
But applied in game it is
no it is not becuse you need certain amount of sleep to function but u dont need to play this game to function
If I grow for 5 hours, you grow for one. I die, I lose 5 hours of my day. You and ten more of your pack dies, you lose 1 hour of your day.
Right, and we disagree on what to apply and how.
so you spending 14 hours does not affect your wellfare if u take brakes inbeteweeen
Okay, so take any other action then, if you didn't like that example.
@strong cryptSo if I sit here and play for three hours. You sit next to me and also play. Did we, after three hours, play for six hours, because we're two?
well you have invested 6 hours in total
See that's the entire "conflict". I apply actual usage of your day. You apply the "total time".
which is diffrent from 1 person sitting 6 hours
Ya atleast I tried
Yes, but I don't look at the investment, I look at the actual usage of time. That's the thing. I look at your personal investment, not "stacking" it as a group investment.
Hey, so did I. I don't think it's a bad thing we disagree you know, we understand how the other person think. We just value it differently. Is that bad?
Not at all XD
well if you only look at time used if i get you correctly then 6 hours is 6 hours no matter how many players play it
I’m happy this discussion ended on very amicable terms
Yes. And one hour is one hour, even if you and ten other people do so, especially if you're doing it at the same time.
I see both the total time invested, and the time personally invested, and I simply value the personal time for the individual over the collective time.
So am I, this is a lot more pleasant than before!
but i mean if you look at it like work people think its really hard working 12 hour shift but it isnt hard working 12 hour shift if 2 people do it
I know. But that doesn't really change how I think it should be applied as a balance factor in the game.
I mean tbf I was missing the info that you weren’t working off paper info not in game which is why I was so dumb founded
Which is my bad I just assumed
im sorry maybe im mistake what is your base opinion on this? regarding time?
It's not like I've not looked at this back and forth, his earlier example is nothing new. I simply concluded that a persons actual invested time is more important to take into account than the collective time used.
Simply that I do not agree with using collective invested time as a "three omnis grow for one hour each, this is equal to one three hour dibble". Because all the three omnis only grew for one hour, out of the total gaming time alloted per day.
well yes its devided work force and therefore much more annoying for the dibble to grow
Meaning that when the omni dies, that player, lost one hour total. Not three hours, because the other two also grew an omni during the same session. And that therefor, using that as an "equal" doesn't work very well, because it doesn't apply in both ways.
but for you as a individuel just like work when you work 12 hour shift you are compensated way more
Yes, and I just don't think it's a good way to do it, cause the actual investment and loss for one person is much smaller. Maybe if I try it this way.
yes but you also get alot less
You and your friends work, you earn 10 each, you get 100 in total. The other guy works on his own, and gets 100 for himself. All of the people involved gets robbed. Would you feel as bad, losing your 10, for one hour of work, as the guy losing 100 for all his work?
You don't... "stack" the others "grief", you'll all be miffed you lost your money, but all of you only lost an hour and 10 bucks. While one lost 10 hours and 100 bucks
no but you would also invest 1 tenth of the time
so therefore you would not feel as bad
Yes, and it's that investment I count only. Not the total, because the total isn't actually yours.
yes it is not
Hence, the "conflict" because I value the individual, whereas they value the collective
but three omni vs dibble i mean same skill level probably all 3 omnis will die
Maybe, but that's not really the point here
ah okey
It's not an actual matchup point in game, it's the time investment and how to count it that's the "argument"
well that is really complicated because its individual aswell
¨some people would be mad some people wouldnt
you can take 1 person earning 10 getting more mad then the 100 guy because of the way he was raised
Yes, that is pretty much it. On the one hand, there is the collective investment, division of labour and all that. On the other, there's the actual time out of your total lifetime that is only for you.
how do you think they should balance it?
And which one to value and how, is the question, I suppose.
I would use time for 1v1 matchups, and base group on other factors, with time invested there being either not a factor, or just a very small factor. But that's just me.
Especially since there's plenty of other factors to take into account for balance outside of time anyway
And of course, purely the design and decisions, if it comes down to that
im sorry i dont get this part?
Basically, time invested works in 1v1, due to it being two players, both individually having grown their playable. It works less in groups, due to aforementioned reasons. Which is why for groups I would look at other things. But for a 1v1, you can look at how long it took to grow the respective playable, so there time could matter. Though I would probably balance based on other factors, and then decide growth time on what I think would fit for the playable, no matter the matchups perhaps. Such as "how common do I want them to be" and "how enjoyable is it to grow" (juvie gameplay) and so on. Not just full adult matchups.
well it isnt balanced after time for groups now i think, for example 3 raptors is longer growth time than 1 dibble and the dibble is stronger
WELLLLL
in general your right yes omnis would lose that
remember extreem scenarios right
Thou a decent group that atleast doesn’t pin eachother could win that
Maybe it is, maybe it isn't, I don't know. I don't claim to argue how it currently is in the game or not, hopefully people don't think I am this time around.
yes but then ur pitting good players vs bad players they have to be of equal skill ziowar
I won’t at least as we’ve clearly established you haven’t played in awhile again my bad G
also dinosaurs in this are specialized aswell for exmaple idc how many carnos u have u are not beating a rex xD
No worries. Also that wasn't to you specifically, just a general observation on how it went last time. And you were hardly the only one involved either so.
and like a hypsie even if ud have like a 100 would probably struggle vs trike
so wanting to balance this based on math equations is merely impossible you kinda have to feel your way forth with pvp servers and stuff
Well, currently it might be like that for stego vs trike. Now I don't know the growth times, average or best, but last I heard it's something like 4-5 hours for good diet stego, and maybe... 10-12 hours for good diet trike. But current trike can pretty much take on three stegos, kill at least one, possibly two, before eventually dying.
Though not sure on the numbers at all, so, take it with a grain of salt
yes well therefore my point as always is that this Trike 4kdmg buff is just stupid
Eh, stego can just run, so it's fine. Trike vs rex remains to be seen so.
its obiviously unbalanced and u dont need math to see it xD
well rex will be faster then trike so rex can just run is really that how we want the balancing to be? if you can run you should lose 100% of the time
because currently thats the way the Trike is and thats why i think its obiviously unbalanced
or atleast leaning alot towards its not 100% lose (for example Trike keyboard could disconnect xD)
Well, in a sense, yes. If you can't fight it, you can run. If you can't run, you can fight it. Some exceptions like using a burrow or similar would exist too, but overall, that's kind of how they tend to do it.
And maybe stego will get a stam or speed buff or something if it really can't escape rex. Trike should be fine on the other hand.
well im saying that is a way to make the PVP experience part of the game really unfunn. i think it should be favoured towards the one with less movement not one sided
the argument you can just leave is the worst that exsist in most cases because then nothing should ever kill trike because everything could just leave. i feel like a 55-45 blancing for the slow one is better than now where trike vs stego is like 80-20
but stego and trike is not same weight class i know so bad example
Well, it's survival, not PvP so
The sentiment is just that you need to survive, and be viable, not that you need to fight and win
Would I prefer stego being apex power and able to contend with trike, yes. Does it need it, no.
And yes, people don't like the "just leave it", but it is a valid point
Current stego vs trike 1v1 is not even that, it's 100 to trike, simple as.
Yes but PVP is one of the biggest parts of the survival aspect
Unless the trike is, I don't know, on the verge of death and afk maybe xD
It is, but the devs do not think it's a bad thing to just avoid others
Or at least it does not seem like they think otherwise
i mean you can play a carnivore and just eat AI and never fight and just survive see how funn that would be
It wouldn't be, but that's a carni, it's meant to hunt
This, if we're talking stego vs trike, is a herbi interaction, and while they could and maybe should fight over plants, well, not in this case
well yes trike vs stego is not good example but only one we have
of big animals fighting ii think
I guess stego will maybe treat para in this way, if para ends up around stego size
remember ther are weight class aswell in the game, but for example a Carno not being able to hunt tenon at all 1v1 scenario because it can just avoid it is really bad i mean yeah it should be favoured towards a tenon but RN its almost impossible for carno. taking that skill is of equal value
and again given skilll values are the same i would say maybe carno has 20% chance of winning if even that
but the way carno skill i think goes like this. Bad vs Bad carno is good. OKplayer VS OKplayer carno is Bad . Good vs Good Carno is aboslutly horrible
Well, that'd be because carno is meant to hunt things smaller than itself, not larger than itself
it's not definitively proven that Carnotaurus specifically hunted Tenontosaurus, it's possible they did, and it's likely they preyed on similar-sized herbivores. Carnotaurus was a carnivorous dinosaur that likely hunted smaller, faster-moving prey, and Tenontosaurus, a large ornithopod, would have been within the size range of what it might have targeted
And the thing is if im compleatly honest the way herbs are supposed to be played i think they should be on par with carnivores faster than them not stroonger because they are supposed to herd and they almost always do aswell (this is personal opinion tho)
you feel me!
this isnt about carno or tenon tho this is more about balancing around movement speed
oh also side note Carno is suppossed to be bigger than tenon just they made it smaller for some reason
“Supposed to”?
you feel me
Not really never heard them mentioning the game supposed to be realistic
sure make trike 1 ton then
semi-realistic.
exactly
that means they can take liberties in aspects tho
and they just chose to do that here 
which is completely valid
and i dont think they should do it there cause it fluctruates to much from reaility
and it didnt used to be when it was 1.8t
Still nowhere it says semi-realistic either
okay buddeh
they wanna keep some parts realistic tho. They are not about to change things too drastically
i wont argue with this
like raptor was a pack animal. They could have changed that to make him a solo hunter
luke opinon
note to self tho OMNIRAPTOR is compleatly fictional made with intent of being like Jurassic raptor styled
Just want to point out giving feedback about things that haven’t been stated or designated as goal may not be received by them because they don’t care about it 🙂
Sure
objectively false
“May not be considered” how can you confirm if this is true?
i feel like chaning animals that are suposed to be bigger than animals to smaller is a big nono in semi realistic simulation like games
It may or may not be how they approach feedback
okay and what u want me to do with that information?
well luke i have a hard time underrstanding what ur getting at here?
herrerasaurus climbs
every "fun" mechanic we have in game is directly contributed to them going away from realism
and even then, balance will take priority over realism
these animals did not live together, they were not designed by evolution to deal with each other. we have to come in and alter them to fit the artifical enviorment we're creating
no, im talking about the "dont care about feedback" part
hypno personally reacted to a feedback post of mine regarding diets and like, two years later it was eventually added
though now its useless due to the new diet system
well i wish that balancing took priority over realism cus as explained tenon rarely lose to carno which shouldnt be the case then
Better put, I don’t believe they have provided much criteria for us to provide feedback in regard to “balance” of the game. Do they want it balanced so all playables feel “fun” (even though they may not be fair) or a more rigid by the numbers balance (uses factors like realism etc).
I know I sound like a nut case but I only say this cause “balance” in games is a term made up by a lot of assumptions
Fun and intended niche
If by "realism" you mean "accuracy", then that doesn't matter at all
well the guy above said balanicing takes priority over realism but it really does not then carno would be bigger if that was the case
Balance takes priority over realism, which is why carno is smaller than it is in real life
carno is straight up bad it is not balanced wdym
If you say so
Does it have an intended niche? Yes small game hunter. Is it fun? Subjective hard to say
you say it like its one or the other it cant be small game hunter and supposed to be like it is in reality which is not the case
I guess so no reason they couldn’t do that but what if it starts fulfilling unintended roles
That ruin other playables niches
and this its supposed to be small game hunter was changed from its supposed to be able to hunt stuff thats smaller than it which i think was a change for the worse
only reason that makes it its supposed to be in this case is the devs and nothing else and i say its making carnos gameplay less funn in every way and more unrealistic
Something that made gameplay with Carno still fun was him being able to hunt Cerato xd
Now...
They changed it, in part, I believe, because it was hard to balance carno being good at hunting small game, with a larger size
Yep wd 👍
well carno was skillmatchup vs tenon vs cerato and good vs all small
cerato wouldve still been better vs dibble trike all bigger ones thats its nieche
Now it is no more
Carno now can't hunt Ceratos and Tenontos and is still pretty bad at hunting smaller things like Dilo, Omni and Pachy
Older carnos (various balance versions that is) were rarely good at hunting small game. And when they were, they also got a bit too good at hunting teno and similar
3+ raptor pack for carno= dangerous 2+dilo = dangerous cerato + tenon prolly= death everything else bigger= death
well thats the thing it was a skill matchup if tenon and cerato was better they wouldve probably won
1 Dilo can kill a Carno. Bite, apply venom and try to dodge the attacks while attacking without even needing to touch the carno lol
yeah but it would involve the dilo being better than the carno but it really is possible because it is just in a horrible state
Yes, but I highly doubt that will change any time soon
carno just charges in the direction of dilo and the dilos dies
Well, until then or until they make Carno able to hunt Cerato again, I won't play with Carno anymore
cool
carno isnt meant to anyway
thats like saying "until deino can grab stegos from land im not playing deino" like ok? dinosaur loses a person who wasnt playing it as intended anyway
sounds like the ecosystem just got slightly healthier
Cerato is in the same weight classification as Carno, so it should be capable of this
Wait for settings and mods, then you can get the carno and cera matchup you want!
The only thing I want is to be able to hit the charge on the Cerato again xd
carno, the small game hunter that has its hunts fall apart the moment something begins rivaling it in size
is supposed to be capable of that?
xD that is so not true
i mean the hitbox is the size of a truck lol
if youre missing CHARGES as carno, the playable is not the issue, i promise you 💀
u can be to dilo have one of them face tank poison apply other also bite then when poison runn away RMB dead
Point still stands, you can get a carno like that, on an unofficial server. If you don't like it on official, don't play there. I am unhappy with their design of stego, so I will most likely avoid it, and then "fix" it later on. It's just how it goes.
he has to kill 2 dilo before he dies
2 to 1 lmao (small game hunter)
not like it can charge at 55 kph for no reason
or got sprinting buffs in the latest update
1 dilo is not an issue for you, or shouldnt be (unless you suck)
Honestly, server settings and mods will be interesting. There's so many other ways to do things than what we have that would be fun to see.
2 is dangerous for a number of creatures, not just you
even then, depending on the time of day, those 2 dilos are still an easy meal
Carno, the small animal hunter who can't fulfill his role properly and with every update he gets even more useless. This is funny
except he can, you just suck at it lol
didnt u say small game hunting is my speciality
why does two small animals threaten me
Carno can hunt small game properly though, or at least so I've heard. But cera isn't small game to a carno, it's the same size. Teno is even larger.
2 dilophosaurus, regardless of what you are, is going to be dangerous
lets turn on our thinking caps
Because dilo funny, but that might be a dilo issue rather than carno
Not sure how well the shadow magic works for them these days
two dilo regardles off what u are is not dangerous
I'm a Carno main with 1500 hours, I'm not saying this without any experience lol
clones are still very busted unfortunately
who dis guy?
Busted good or busted bad?
two skilled dilophosaurus can destroy most if not all animals in game right now lol
Cause I've seen everything from them not working at all, to being invisible and impossible to hit, and so on
busted as in dilo clones still have no counter play and their application is poo poor
Well looky now ur changing the basis ur asuming 1 is skilled and one isnt
how is that a fair look from balancing POV
i need you to form a complete thought before you reply
People change their minds very quickly xd
lol likewise
god i love when people say this because its complete nonsense and funny
So noted, appreciate you telling me.
So hard to say much about dilo matchups then, if clones are still iffy all around
i could say im an omniraptor player with 6000 hours on omniraptor only
ur jjust full of incorrect statements and ragebait
not very good for argument lillbro
a: "two dilo arent dangerous!"
b: "dilo has the poential to destroy things when they're grouped"
a: "why u assume 1 skilled!?!?!"
you are not real
lizard
see thats not what i said now ur changing my words aswell
That's not much, but it says a lot if what you're saying is based on what you hear or what you've done.
Are two dilos scary because two dilos and they're skilled, or because their clones are working in, less than ideal ways?
using gifs wont make ur inccorect opinions more true
clones working in less than ideal circumstance alongside skill checks usually
phantom clones can only save you so much when you dont know how to bait/dodge attacks
thats also why the 1v1 dilo i think carno wins if equal skill
If clone were working better, would it be more likely for a carno or whatever target to handle them?
1 carno vs 2 dilos then that is, or what matchup you're all talking about currently
im just saying carno is a really bad small game hunter at the moment since all small game hunted animal threaten it way to much
if they worked as intended carno would likely have a far easier time than it currently does
the only one that actually threatens it is dilo lol
omnis are barely an issue
idk what server ur playing on
Then I'll conclude that it's a dilo "issue" and not carno then
takes 3 just to pin + your bleed modifiers were removed
I do think the bleed modifiers being gone is good, it seemed a little much with smaller carno
what is this bleed modifiers removed thing?
makes no diffrence i bet since u dont bleed a carno to death as raptors
like carno objectively got buff after buff in this update to make it better at hunting small game, and to lower its efficency at hunting things its size and larger
you got more normal running stam, you got more charge stam, you got your bleed modifers removed, you got more agility and it STILL isnt enough for people who want rex carno back
Carno used to have extra multiplier for bleed on moving/running and stuff, to make it more vunerable to bleed.
Oh you certainly could bleed carno at times, I'll say that much
Granted, older carno, on spiro, but those multipliers did work
yeah but its inefficient way of killing it as raptor packs
a) obviously a large raptor pack isnt go for bleed on a carno when their pounce does 1k damage
b) you're faster than the omnis, and can dodge the pounces relatively easily. not to mention pounce is buggy as hell and has literally every counter under the sun except for bushes now
you should never go for bleed its just stupid
From what I've heard, it does seem like carno is pretty good yes. My one quibble is if the "need to run in charge for x seconds before activating knockdown" is still a thing. I don't really like it, and would rather it take a few more steps to get up to speed and into charge, but have it "full power" from the start there. But that's just how I would prefer it.
on carno that is
this bothers me yes
it should be more weight based
Or that, yes, that would also be nice
i.e dryo always gets knocked down, omni gets knocked down from a 2 second windup, dilo on 3, etc
But yeah, otherwise carno sounds good to me
tbh revert it to 1.8
maybe you were not good enough to beat them=
You could, and probably could make it work, but you'd have to really lower any stun/knockdown thresholds, and probably adjust charge damage and stuff as well. Though a carno that relied more on charge only for CC, with a follow up kill bite, would be interesting.
Hunting things of the same weight is being a "Rex Carno"? Xd
CC focused carno with a finisher bite would be interesting
teno, the basis of how this discussion started, is not the same weight
apparently lol
regardless, that doesnt undo the hundreds of people consistently complaining that their poor old carno can not hunt a diablo lol
so yes until further notice, rex carno
its not supposed to hunt dibble
The whole "manual headbutt" while in charge mode to that, perhaps
tell that to half the carno population
but it is suppsed to be able to hunt cera and tenon
says who
not devs apparently but everything else
oh so it doesnt matter is what youre saying
???????
If nothing else, I am looking forward to the rework of carno, to see how that will be
Tenonto and Cerato were the beginning of this, and Carno should be able to hunt it just like it was before the last update. Carno previously had the ability to hunt Ceratos, but cerato still had a huge advantage, which made sense
whats ur point here?
because the devs are the ones who decide what the animals are supposed to do in their game
realism does not matter, as we've said multiple times. outside paleo findings do not matter. if the devs want an animal to preform a way, its going to get a kit that helps it preform that way.
you cant say "carno is supposed to do x!" when no one who is actually working on the carno thinks its supposed to do that
thats like me saying link should grow wings and fly in zelda simply because hes supposed to
Now, the only playable who could deal with groups of 4 Mini rex (Cerato) and clean the server a bit of these pests can no longer do anything
Okay but we litrally have this chat for changing opinions so by your logic write nothing cus its not original intent of deves?
that is not what i said
thats what u said
but if you need what the devs actually use feedback for, i can find that for you
your feedback is undoubtably still important, but its main use is to tinker with things in a QOL way, or find player ideas that fit their vision
(gobbler carno is a great example of this)
because at the end of the day, dondi is making the game for himself. we've been told this since the start of the game
And in some cases change their minds, but it would be because the feedback did it, not because of how many people agreed with it or not
Devs also make mistakes, And they make big mistakes that can even make a playable useless, Pachy and Carno being an example
well carno used to be stronger then they got complaints and changed it so i dont see why its impossible to change back?
Yes, and they will if so, fix it at some point
But they might not consider something a mistake, even if you do
i remember someone mentioned "they changed trike animations cause ppl complained! we need to complain more!" and don went "its legs were clipping INSIDE OF ITSELF. complaining had nothing to do with it"
well it is changing but not back into what it was
the thing i said about apparently not devs is not solid proof it llooks like it
gobbler carno seems to be something theyre looking into
but not proof
Because the feedback wasn't that it was too strong, but rather that it wasn't doing its described job well, perhaps
Well, in the last update the damage that Pachy Receive from bleed was increased and Cerato was buffed even more. If they don't see this as a mistake, I don't know what is a mistake to them xd
Or well, no doubt too strong or too weak feedback existed too, but the changes weren't due to that, but to make carno work as intended and not do other things
and also its like at the end of the day dondi makes the choice yes it is true, but say nothing and balancing will go unnoticed
Pachy deals bleed?
Receive*
Which is why we can give feedback, but it doesn't mean it's always agreeable to the devs
Hence, we also will get options to adjust unofficial servers to our liking, because Dondi probably do figure that not everyone will agree with his particular version of this game
So, it has less bleed resist now?
Yes
I'm going to ask here, do you have any stated dev comments, patch notes, or otherwise evidence for this?
yeah but apparntly according to @vale brook if it is not what they now have planted in game its not worth mentioning unless if it is compleatly new
Cause so far, I've been told some.. interesting stuff that isn't correct, it turns out
thats not what i said but if you want to be purposefully obtuse and read it that way go ahead
I don't think that's what was said at any point
gimme 1 sec
Kouga video, he tested the bleed that each one receives before and after the last update
Alright, I'll take that as tentative evidence, but it's something at least
"carno is supposed to do x"
"you cant say carno is supposed to do x when the people making said game are actively against x"
"SO FEEDBACK IS POINTLESS?!?!?!?!?!!?!?"
like you actually can not be a real person if that is what you got from me saying what you say carno is 'supposed to do' is objectively different from what its actually supposed to do
trike should fly! why? uhhh... because its supposed to!
there are so many ways to advocate for what you want beyond doing the simplest option and just going "idk cause i say so"
well rephrase it then . why is carno so bad i see no reason not to make it better in this spesific way against these dinos it would be more funn for more interactive pvp for all dinosaurs involved
its (maybe) getting changes, but towards making it even better at small game hunting
so theres that to look forward to
gobbler carno is REAL!!!!
-# maybe
the thing i say about its supposed to do this is only because this game in almost every scenario is making realistic connections to the dinosaurs
Silly as the carno looked on that image, it is interesting
herrerasaurus climbs
dilophosaurus induces physically harmful schizophrenia
´"Almost"
Omni exist, and pounces
so ghost schizophrenia is fine but a small carno is where you draw the line?
TOO unrealistic, devs!
And stego acts like a scorpion, or well, used to, now it can do something more stego like xD
stego scorpion was so goofy
stego animations as a whole are a little iffy
But yeah, plenty of odd critters in the game
that god damn gallop animation hurts my soul
Which is fine, we're all funny replicator test subjects or some such
when you've been created for a company for odd possibly medicinal reasons, alot of things can pop up
well it is hallucinations in forms of attacks but its actually not hallucinations dealing dmg its poison
the issue with carno is that its fast. So if you buff it to hunt larger things, its gonna destroy small things and be unfair for the larger dinos.
It still is, though I have warmed to the idea, if the jabs were reworked a little. And yes, stego run is bad. There's the whole elephant or rhino or hippo or others to look at, so that would be nice. Plus better male plates, please.
hallucinating is a symptom of the poison
yeahhh but if that was the real reason then the clones wouldnt have been designed to be able to fight back against
cant hit something that isnt there
Still, dilo did not work like that for real... xD
semi realistic
the whole 'dilo clone' thing at the beginning was to have an active fight against the clones
it came close on release, and iirc its still something they want to get working with it
actually iirc it was a little too easy to destroy the clones on release lol
(ironically you can't fight against them atm because they're bugged lmao)
which is part of why dilo is so annoying to fight! yay!
we loved bugged mechanics! we love bugged mechnics!
its a little twist of the design with the same result
I meant as in irl dilo, since we're talking about the whole "realistic" critters. But that too, though I do wish dilo leaned more into distraction and mirage and trickery, than damage clones. But it's not the purpose of the clones, I know that.
however carnos changes are a twist of it with diffrent results
If you play as Carno you know he had a huge problem dealing with Ceratos and Tenontos, which makes sense. But being completely unable to hunt them is stupid, they are in the same classification of weight
omniraptor as a whole
especially when they make an an entire dino op or useless!!!!!
poor pachy 
omniraptor is fictional
exactly
carnotaurus is not
well if you want to get technical, none of the animals in game are dinosaurs
But if we can have fictional critters, and fictional abiltiies, then that applies to carno too
^ this is the main point lol
lets make a movie about T-rex but i want it to be a 2 meter long with big claws but still call it T-rex
weight does not equal power, should maias go around hunting diablos?
I don't think carno did the gobbler thing irl (but I could be wrong), but well, I guess our carno does
It probably also didn't charge like our carno does for that matter
yeah its called the 1998 godzilla movie
no
Yes, You'll almost die, but you can kill it
aint no way a diablo with any semblance of a brain is losing to a maia
havent seen godzilla 1998 but i doubt T-rex is 2meter long
Maia can stun a Diablo and then apply the stomp. Sure, it's hard, and you'll almost die if you don't die
But Maia has the ability to do so
what is "Gobbler"
Hey, as much as that's not godzilla at all, I did like that design of the critter
and then diablo can trade back with a heavy attack (stun) and a basic. thats 400 for 625 (and thats if both hit the body)
Uh, there's a rework for carno suggested, possibly approved of. I don't really know much more, but I'm sure someone else here can fill you in. Something about it being able to swallow omni sized prey whole and digest it I think. I'm... not at all sure, but it's something along those lines.
I'm not saying Carno should be extremely skilled at hunting Ceratos, but he shouldn't be completely useless against them either. The fight between Carno and Cerato was great before
^this is the original suggestion, how much is used we don't know, or even if its getting used
do you think it would do them good to refrain from reality in that sensse making T-rex on realease 2 metre long 500kg?
hi
i wouldnt care either way
That's right, but Maia CAN still do it, he has the ABILITY to kill a dibble
i dont plan on touching rex so whatever they end up doing to it to allow it to fit in the ecosystem is fine imo
well i can tell you almost everybody would be dissapointed and they would lose a large player base
which is why they probably wont lol
yes so in some instances Refraining from reality is bad and i think this is one of them
theres going to be 60+ animals in the final game
if carno doesnt fit your dinosaur fantasy, find one that will
Well, they are reworking carno, so they kind of agree
thats literally the reason we have so many animals
okay sure in 2050
If only we had more stegosaur like critters xD
Though maybe one of the sauropods will fit, if the larger ones end up playable
if it doesnt fit you play this Yes but there isnt that playable in the game
why change and balance for something that litrally isnt in the game
im not arguing about the whole compleated game when it is out im arguing about right now it would make the game more fun
carno is 20kph faster than cera, so it should struggle. And it does struggle in the exact same way maias do against diablo. Yeah if you play perfectly and the other plays poorly, then the much faster dino can win. but if they are both equal skill, the faster dino should use their major speed advantage to just avoid the fight or leave when they realize they are going to lose. Though with the new cera adjustments, it is def hard countering carno via stun immunity. But theres not really a way to fix it other than to give cera a specific weakness against carno, which just doesnt really make sense.
If you want to fight them, use the age old strategy of getting a partner, and bullying them.
Well see this speed argument is valid cerato should be favoruble BUT it should not be Unplayably unbalanced
it has the ability to, but only if the diablo plays poorly. If the cera doesnt use or doesnt land a single charged bite trade, then it also dies to carno. What is your point?
Yeah but if the cera doesnt land a single charge bite, do you understand what a huge gap in skill it would have to be in order for that to occur
genuinely, other than causing other imbalances, you would have to give cera a specific carno weakness for carno to even stand a chance. Cera being immune to carno's stuns while charged biting kinda makes carno unable to trade.
the same gap in skill if the diablo doesnt use one of its main abilities
actually the way carno was at 1.8 ton the skill gap was closer and still in favour to cera i would say
same was with tenon it was closer but still alot favor to tenon
1.8 ton carno was a menace to ceras and would destroy them constantly if you knew what you were doing. All you had to do is get tail shots to damage it enough and then face tank the cera to death. Plus carno was too strong to the point that it had to have such garbage agility and stam that it was useless at hunting literally anything else. Thats the issue with buffing carno, if its strong enough to consistently take down ceras, its MUCH stronger than any of the things its supposed to be hunting. Which means carno needs copious amounts of weaknesses so that they can live.
like the only time ceras would win is when carno burnt all of its stam in 30 seconds by charging 3 times
and at that point, carno is garbage as a small tier hunter and is only good at hunting ceras and tenos, which just makes it harder to survive as, not easier.
i think cerato would not lose 1v1 against carno if it does use enviorment like its ability allow it to do
but i think if you take 2 bad players the carno would always win back in the day
.
I guess id like alot of matchups to be closer idc how they do it but the reason why is because the sense of accomplishment for both sides increase if it is
You play tenon this carno comes u manage to kick it in the head and make it retreat damn SICK. now its like oh look a carno LÖL EZ
Carno is 20km and Cerato deals 2-3x more damage. The fight between Carno and Cerato before this update was totally fair: Cerato had a high advantage due to high damage and agility,but Carno still had the ability to fight Cerato. Now a single cerato can handle multiple Carnos standing next to a tiny carcass. Like, do you really think that's fair? Do you think that's fun and balanced for both?
I like Cerato, but I know that giving him immunity to charge just makes things even more stupid for both of them.
speaking of which we need body buff to scale with bodies again
alongside the stability modifier
This immunity to the charge and also to the tenonto's stun only gives Cerato an overprotection that he obviously doesn't need
I hadn't even noticed it had been removed
exactly and then carno wont fight cerato in return so cerato gets less action and the fact of it being so strong compared to carno makes it gameplay less funn
So 80% damage reduction near any body?
i hardly think carnoivores needs nerfs with the herbs being as they are
Something to do to make Carno and Tenonto's gameplay against Cerato fairer, without leaving Cerato vulnerable, is to make these two able to ignore the stability that is granted by the body
i mean idk if it has fully been removed, i just havent heard much about it in a while
but it should probably be made more extreme either way
something like that maybe
smaller bodies (800kg and smaller) providing negligable damage res and stability modification, with it quickly scaling to be about half around teno sized bodies, and then max from like 2.5t+ bodies
so like 5% damage reduction / no stability modifier for dilo sized body
35% damage reduction / smaller stability modifier than what we currently have for teno sized body
current values for 2.5t body
and all the little %'s that come in between in relation to body buff
Tho i do think that cerato vs tenon is tenon favored
yarg, up above is mostly geared towards my ideal cerato rework anyway
focusing more on a heavy body bully lifestyle, rarely wanting to actually hunt something if it can avoid it
cerato being stronger near body i dont have much against it it feels like a cool twist
but for all we know they might fix this carno compleatly with its elder version
Is it the most fun? Probably not. Is it balanced? Yeah, you as carnos have the ability to just avoid cera, you don’t NEED to win that fight.
Like the main reason I see ceras winning now is that they no longer get stunned by carnos. But that’s because they get stun resistance to deal with tenos, who would maul them without it. Even with stuns, people have been struggling to deal with ceras. So just upping the stun range of carno wont solve that either. Not to mention the fact that constant hit and run stuns is just awful to deal with.
So I really just don’t see a way to “fix” this matchup without entirely reworking either of them.
Bodies don’t grant stability, they grant knockdown resistance (unless that was recently changed and not in patchnotes) cera with body buff being immune to cc was a bug with the buffs stacking
The attack specifically designed to deal high damage to fend off Rexes… now with low damage.
900 damage powerswing 🔥 🔥 🔥
@jovial vessel bruh Omni was never meant to be hyper fastidia , and then dilo has one of the absolute worst agilities in the entire game 💔
Have you ever seen a canni dilo fight? They’re TERRIBLE
@full ocean or even lower than that is something which I wouldn't mind
rework the model so it looks nicer when sprinting (as it needs to sprint away from apexes)
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I wouldn't mind paleo max stego, or a far smaller stego.
Current one is the worst of both worlds.
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though with current numbers, trike still one taps an 8 ton stego in the head without even having to knock it over.
Trike could potentially even flip and then instikill a flipped rex with a headshot with current numbers.
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wouldn't mind a 2.5 ton stego. reworked model to sprint way faster while not looking bad.
puts it closer to the more media famous stego vs allo level of combat
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current stego one taps an allo in the head
nah stegos balance has been a mess since the start. it's not related to being an apex.
it's just a problem child
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At 6 tons with its current damage level, no carni below it in weight can hope to approach it.
While anything above it rolls over it easily.
Means stego has no carnis it can actually 'fight'. It either wrecks or gets wrecked.
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power swing also largely forward facing.
while basically encourages stego to sprint towards the carnivores. Which is a bit wtf
The animal needs like 10 buffs and 10 nerfs.
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#balance-feedback message how about 7.5T proper apex stego
Exactly
In fact, it’s something I’ve been thinking about for a while
6T seems perfect for stego with deino's current weight as its at the end of the water-based grab limit
I miss the old tail swings tbh, stego felt much better to play
That's what I imagined the power swing stance to be, not something you run around with and wave lol
More like an immovable object kinda thing
we need 8.5 ton stego that can 50/50 rex and giga. ✌️
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Kentro will fill the spot of needing a nimble and fast spiky boy, so I think keeping it formidable is more fun
it can still be faster than trike tbf, but current stego stands zero chance against crush. and making stego smaller seems like its pushing too far into kentros lane.
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As long as it can run from something it cannot fight and fight whatever it cannot run from I'm satisfied
around that i'm p sure
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Nah
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Raw stat wise stego is fine, I just want more for it in terms of attacks. It's much more boring to play now and feels clunky when you're not using power swing
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i like how diablo is just fat
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no rhyme. no reason. he just chunk.
yeah, i'd prefer for it to be more tactical especially with defense 😭 if it was able to gain stability by using a quick move in its kit i think that'd solve like 99% of its problems with other large tier carnis
((wellimeanthereisareasonanditslikelycerato/allobutstill))
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i sometimes miss stego just being able to freely swing
The artificial delays after using tail attacks are killing me irl now 
although i am willing to accept the problems that would bring into evrima
however waddle stego that just swung from left to right was kinda peak
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stego also did the same damage as rex in legacy which is wild
only thing holding it back was those stupid weight classes 
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I like the idea of a stable stance, make it menacing so the opponent knows you're not moving >:D
Sure you'll still get haha'd by trikes but that's natural
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Stable stance with slow movement but most powerful swings, and then a mobile normal mode where you can move as usual. I liked old swings so I'd keep that.
Basically a fortress when on the defensive side, and still strong enough when chasing threats
@odd latch i dont think people liked ur feedback
Bruh
Stego is nothing like anky
Stego might as well be very different to kentro in fact
I would say it has more potential to be different from kentro, than diablo is/can be from trike. So hopefully, yes.
Absolutely
Kentro feels so much more defensive with the spikes
They just look kinda similar but they will probably play very differently
Kentro has the shoulder spikes, so shoulder checks. And the whole tail/rear with spikes, so maybe a porcupine style defensive stance or movements. Also maybe a "shove" where the entire tail is used, funnily enough stego running swing style could work well there.
Meanwhile, diablo is mostly fancier horn style, and otherwise pretty much the same. And I don't think diablo has anything with its horns or frill that it currently uses, or could use, differently from trike.
I'm hoping we get "teno" style kentro, variety of attacks, and a bit of a fighter, but more defensive than teno and more cautious due to tiny head, so presumably also extra multiplier there
And then somehow comparing minmi to anky, stego and kentro was so skull emoji
Anyways, let the stego buff requests rain
Save our boi from rex
Why is everyone suddenly concerned? Has there been new statements that is cause for worry? Not that I mind if stego were to be buffed, or even "nerfed" into smaller stego if neccesary, but has something happened?
Trike buff to the damage makes the matchup very much unwinnable rn even against 6 ton trikes that can catch up to you
Even with a duo of stegos, fg trike just runs in and one shots one of your buddies
And since trike is meant to be very much an equal to Rex, people are concerned that rex is just gonna walk/run down stegos and beat them up
Also Kissen said something about things not looking good for stego
I think you can win the 6T matchup, or at least around 5T (trike size that is). Yes, current adult trike can probably take on three stegos and kill one or maybe two before going down, depending on coordinated the stegos are and how well the trike can aim and defend. But stego can run, and so it would be able to run from rex too? At least with a given headstart, or so I've understood it. You see the rex in time, whatever "in time" means, and you run, and you'll get away. Otherwise you die. But maybe that has changed.
Trike currently clears the 3 stegos since it can simply one shot them 💀
Also not really in the case of Rex
Since rex is faster and has faster trot too, so steg is kinda forced to fight
And tbh I don’t think it is that bad to expect that. Stego fighting off a rex doesn’t look that unreasonable
Run away and break line of sight, into forest, perhaps? I don't know to be fair, it's just that so far, that has been how it was supposed to be. You don't fight unless like 2v1 or some such, but you can outstamina the rex and get away. Or perhaps just keep enough distance that by the time rex catches up, it'll be so low on stam it can't do any fancy attacks, and so you can actually kill it at that point. Would that work?
Pleas add more AI in the water FROGS / FISH SCHOOLS / ELITE FISH i lost my 85% deinosuchus and die starving in north lakes on EU6 due to lack of AI really feels bad and west of effort and time ! #ai-feedback-discussion
I'm not saying that Carno NEEDS win against Cerato, but that he must have the ABILITY to be able to do so. Ceratos before the update already beat Carnos very easily if played correctly (as it should be), but Carno still could and had a chance to win the fight. It's not too hard to understand
@tacit ether you died due to the stun being too long or was that desync? It almost looked like the attack should have hit your tail - do tail hits do stuns/knockdowns (i thought no?)
My buddy tested it. A stego can outrun/outpace a trike with half stam. Stegos shouldn't be picking fight with trikes at all, tbh. People are just mad stegos can't touch trike anymore without getting murked. 💀 like you can literally run away from a trike and outpace them with half stam. 😂
Fg yes
I said it, I dont mind stego getting mauled by fg trike
Problem is when trike is a better damage dealer than the specialized damage dealing apex
Or sub trikes now chasing and knocking stegos when they can catch up to it unless you run photo
Stego not only got a brutally one sided matchup (which also omens that many other creatures will get insta obliterated by trike by that horrendous thrash attack), but also just got powercrept
And that’s not good
How are sub trikes fast enough to catch stegos? 😭😭😭 what is that?!
They literally can get to you unless you are locked into photo tissue or nocturnal
They are practically as fast as you are. It’s horrible
So trike CAN oneshot stego? The most recent vid I saw was 2 thrash/knockdowns and stego died.
It literally can
Crazy sub trike can catch stego. That's crazy. And going photo just to outrun sub trikes is a waste of a mutation.
Headshot knockdown thrash one shots stego
And no knockdown thrash on body deals like 50% of their health
So…yeah, I think that thrash should be toned down especially on targets standing up
Or at the very least Stego should have something noteworthy instead of having its entire role overshadowed by something that was never meant to specialize on dealing high damage for its size
Because trike as it stands rn might as well be able to flip and then two shot a fg Rex
That sounds super cringe
Tbh even if we lessened trike's dmg by a little, it isn't a handicap at all. Trike is stil going to be the one out putting the most dmg and with that thrash/knockdown they have, it'll still be on top (for now)
I do think we need to buff stego speed a bit not only to counter sub trikes chasing them down and killing them with ease but to compensate for rex. Making stego barely faster or the same speed as rex would probably be ideal.
prob both tbh I got knockdown from tail hit, stun timer is ridiculous for raptor as you are already 1-2 shot. I was full hp too the knockdown only would have made me green
And what about not letting it be simply an objectively worse pick than trike? Seriously, trike has no business doing the same stego does but way better
Knockdown is, unfortunately, a risk with fighting larger dinos. I DO think though a stun from a tail hit is absolutely ridiculous.
I play maia. Their manueverability is iffy - but allowing it to stun omnis on a tail hit is so unfair.
Way better damage, way better stamina efficiency, way better bleed, no drawbacks from a glass cannon unlike stego…
And again, trike should win
It doesn't do the same thing stego does.. and stego has way better manueverability than trike.
But still I don’t see why that excludes stego being special
Yeah, just gonna have to play 0 risks even tho that was kind of a flukey knockdown. Love fighting maias tho glad they got faster atks tbh
It's also way less time to grow. I'm not wasting 10 hours to grow a beefy truck that can't turn quick only to get ridden on my butt.
It is a better damage dealer than stego now 😭
It doesn’t do literally the same thing, but it functionally is better within the game archetype steg is supposed to be
And trike is not meant to be doing that, has no reason to be one of the best damage dealers in the game when it is among the tankiest in the planned roster and has free cc
We're just going to agree to disagree. 🤷♀️
I don’t know what is there to disagree
Trike objectively has no reason to potentially one or two shot Rex
Yes lol. I love playing maia just to be hunted. 😭😂 Their attacks are much better now esp since they can change stances while moving. I'm glad to see more maias around and omnis hunting them!
Nor one shotting acros
I agree with that, lol. But saying stego is now just a worse trike is a horrible comparison.
It is tho
I think stego players are just mad it now something on the roster they can't kill. Stego shouldn't be able to kill a fg trike. 🤷♀️
It is a worse damage dealer than trike
Then spend 10 hours growing a trike rather than 5 on a steg. 😂
It is worse at its very archetype, and that’s messed up
Even in relative terms, trike is just better at dealing extremely high damage
Literally yes, i get more value for my hours spent
Like I said. Then grow a trike. 😂
And as I said repeatedly, I do not want stego to be soloing fg trikes. I don’t think many people who demand stego buffs want that
They just want the playable to be any special and not get overshadowed by others, as well as also standing a chance against other things
Because well, if trike never changed, and it is meant to be an equal to Rex, then things are looking very grim for stego
Fresh adult rex just walking it down or chasing it before obliterating it in two hits 
Why isn’t buffing a playable for it to have any incentive to be played besides vibes and option?
Why can’t both stego and trike be good?
I mean, Stego is still good against everything else
It's just Trike is a bit overtuned atm
Stego performs well against everything else because everything else are just midgets compared to it
Wait till rex, acro and especially giga come out and you will see how fun it is
They say its not good against anything else too. I had this debate yesterday lol.
As I did say in my earlier post yesterday I believe
Stego still has the reach advantage, overall it does better vs packs, or so I've been told. But I will wait and see if trike agility or some such might be buffed, or if other things happen. Far too early to say if trike will just outright be better than stego in too many ways or not. Though I do feel that stego lacks something it properly shines in. I would tune it differently from just "glass cannon apex", and move away from the massive damage concept.
Stego right now is not balanced around dealing with other apexes
But rex, acro and especially giga aren't in the game atm, let's focus on the present for now, rather than changing things now for playables years away (taking about giga and acro)
I mean, trike has strafing, that's better manueverability. Unless stego has gotten buffed from when I played it, it's not an agile or manueverable playable. And it still suffers from locked movements on every attack.
Trike is already in game and rex is about to come out, and I don’t see how things shouldn’t be balanced also keeping the future in mind, since all matchups will have to be balanced anyway
Regardless of whether the roster is completely implemented or not
You admitted yesterday you haven't played stego in over a year, or the isle for that matter.
And why not? Why not buff stego to be able to do that? Is there any actual reason our fictional ingame stego couldn't be designed to do that? Also why does everyone go "no, you're just mad", whenever someone questions a design choice or balance. Is this some character fault for people where they can't think or something?
And has stego gotten agility buffs or some such since spiro or early gateway?
Cause me playing or not, only matters if there has actually been any changes, otherwise it's the same it was when I left after all
Yeah, Like I said yesterday, I'm not debating with someone that bases their 'opinion' on what other people have told them and haven't played the games themselves, lol. And thinking a stego should be able to win a fight against trike is incredibly bias, lol. Good day.
When we have fictional critters, how is it unreasonable? You're calling it bias without understanding that it has nothing to do with that. There's nothing that actually says "we can't have a stego doing that" outside of well, not wanting it. But that's somehow fine then? And what part of, I've played a lot and played before, somehow does not count now? Why not just refer me to patch notes or something if you want to prove me wrong. Last I played, stego was not an agile, or fast critter. Unless it has gotten speed or agility buffs, it's still not agile or fast. And it does not have strafing, last I heard at least. But again, if it has, then by all means let me know.
Trike is way way slower than stego, again
I only see rex being problematic for stego
I wonder if we'll ever get a deino 'grapple' where two can co-op to drown stuff over 6T lol
How much is the speed difference? Cause the way you put it, it should be a massive difference
Trike is 24 w photo
And stego is 27ish w photo
And without? Cause mutations are, well, a whole issue of their own
Though even with, I wouldn't call that "way way slower/faster", faster/slower yes, but not to a massive degree. And I wouldn't call either of them fast critters, trike being a bit slower doesn't mean stegos speed is fast after all.
Still a good bit faster than trike. More than enough to avoid it
I can't say same about rex
Oh yes, I've never said anything against that, however. Nor have I ever said that stego isn't viable. I'm well aware you can avoid trikes just fine, I wish stego didn't have to, but as long as stego can survive the 1v1 encounter in one way or another, all is well. Be it vs trike or rex or any other playable.
Check out my new post on balance feedback it might get some dislikes but I’m just speaking my mind
Stego fans must rise
This one I cooked I feel like
i dont feel like having a carno that not only literally picks up smalls and swallows them ALSO kicking the ass of tenos/ceras is particularly healthy, because genuinely what is their limit besides notably larger and easy to avoid animals
Also it feels like an antithesis to the point of a swallower carno to be able to hunt something it can't even swallow
Never said it should kick the ass of teno
I said it should be viable
In no world would a 1300 ton animal be physically incapable of hunting things its size
I personally just think carno should avoid teno tbh, especially if its primary form of eating is swallowing meals
Its not his only form of eating its its unique ability it’s like saying dibble shouldn’t be able to eat bushes because its to big doesn’t make sense
the dibble comparison is nothing like what i said lol
Why would Carno not be able to eat something it can’t swollow it still has a mouth
did i say it wouldn't be able to eat it
i just think if its adapted to swallow things, its prey and hunting style would be indicative of a creature who hunts things within a range it can swallow lol
and things outside of that range would either just not be on the list or just not be worth it
But why it doesn’t need to hunt anything smaller than it it can if it wants to survive but in no way should it be incapable of hunting teno that’s just dumb
i also just think forcing carno to have this matchup which, imho, has been extremely forced for most of carno's existence is just kinda bleh
the teno/carno matchup has never felt natural, they barely even share a preferred biome, it always felt like something done because of a small roster
if i were to think of a proper rival to teno, i'd think bary, not carno
what do you mean a carno would 100% go out of its way to hunt a teno realistically speaking not to mention its 1800 ton version
The fish eater cmon bro
the fish eater or the small swallower
i guess no ones hunting teno
A dinosaur adapted to eating fish roughly carnos size and you think it has a better chance hunting teno than a 1300 ton animal that uses its head
1300 ton? Heavens
Should be 1800 tons but people had to complain
Anyway, yes, bary is a semi-aquatic with high speed in and out of water, high bleed and I believe a "brawler" stance.
Teno is an animal that is fast on land and water and has no bleed resist, and relies on the advantage in brawls
Bary is almost teno's perfect counterpary
I don’t blain to much tbh
1800 kg you mean?
Old 1800 Carno was insane
I despised it lol
lol yeah mb
Not because it was 1800kg but everything else about it
Because you like Theo
Not particularly
It’s cc?
Old carno was on my opinion one of the best depictions of Carno I’ve ever seen the charge kinda sucked wish it had a better slam like Mia
Damage WAY too high, stamcost way too high, has an obnoxious cooldown (which sucked to play with), had zero utility outside of just nuking something
New charge I like far more because of how versatile it is and how it doesn't punish you in like 5 different ways lol
New charge is ok but esp buggy unsatisfying and not very fun to fight against
Old charge at least had cc wich made it satisfying at least
Still had buggy hitbox tho
Damage way to high we not going to talk about a kick doing 300 dmg tho more that a 3ton animal Mia
at the end, no, it didn't even have that lol]
you'd need to spend over 30% stam to get a knockdown lmao
I mean old old carno not v5 I think it was
@sinful juniper that is where the canabalism comes in, it's very risky to be a deino around other deinos
That’s there attempt to balance it didnt need that but they chose to give it bad Stam to
yes, because 1800kg carno was a nightmare to balance
because it kept just dunking on ceras lol
every nerf just made it worse at hunting small animals while cera remained getting dunked on
Cerato had ways such as body buff and bio both able to catch a carno lacking it’s not as one sided as people make it seem
1800 ton animal good at hunting small animals doesn’t make sense that’s a dev problem the whole small tier hunter idea is pretty dumb but I don’t mind it as long as they don’t make Carno so restricted
i dont see how it doesnt make sense
hell, it swallowing small game validates the entire niche imho, because now there's a mechanical reason for it to want to do that consistently
swallowing a raptor alive is cool
Why would a 1800 kg animal need to hunt small carnivores within a ecosystem with so many other herbivores
doesn't have to be a carnivore
What else would it be a hipsi or dryo yeah bro very nice matchup
why would it have to be a hypsi or dryo
Patchy is literally the only other option and 1800 was ok at hunting that anyway
what about galli lol
And juveniles ?
How much does galli weigh I actually forgot
Make it so that Carno can only hunt smaller things and doesn't even have the slightest ability to hunt things of the same weight category It's the same as making Cerato only able to eat carcasses and defend itself and not have the minimum capacity of hunt anything
That’s what I’m trying to say mainly but ig I got a lil off topic lol
490kg
Got a lil to wrapped up in old carno lol
2 ton carno with a swallower niche where it gets tons of food and nutrition from swallowing animals up to 25% its size, but struggles to hunt above 50% its size is a peak animal
you're a juvi, it sees you, you're going down the maw
I mean that’s more personal if anything I feel like some people that play Carno don’t want to only hunt things that would be such a push over
I get it’s survival but a 2 ton animal being so restricted is stupid
then... don't play carno???
like i'mma be real, there's this weird thing I find where people say "well I wouldn't want to play that animal so it simply should be designed as literally every other therapod"
i dont like cera because rather than being anything unique its "generic huntertron 300"
Instead of trying to fix the problem just make excuses... Xd
i like carno because it's actually got its own thing
Carno is a fast animal that uses its head to deliver powerful blows to knock down or stun its prey you know like every other theropod
what problem needs to be fixed???
A arguably lame one but yeah ig
Then that’s you but I promise a lot of people mainly me myself and I don’t agree
ever since they buffed carno in HT it's been a personal fave pick, and my favourite of the "larger" animals
Carno has become unnecessarily incapable of doing things, like hunting a Tenonto or Cerato, where he should at least be capable of doing so, even though he doesn't have a high chance of victory
i dont see why it needs to do that tbh
like besides the fact that they're there, what necessitates you hunting a teno or cera
Because it's not fun at all. It's like making Cerato only able to eat carcasses and defend itself and not hunt anything
Not only is it fun but it’s a actually realistic matchup I could 100% imagine a carno being able to hunt teno not to mention why would you limit it so much anyway
Niche diversification, plus there’s only like 6 dinos in the 1-2 ton range, one of which (allo) likely just pins and wins, another who is just a wall of spikes (very fun to run headfirst into), another who is in the water the majority of the time, and the other 2 are defensive brawlers with good water mobility. The only Dino that doesn’t hard counter carno in its size range is magy, but that’s because we don’t know what it will do.
Meanwhile there’s PLENTY of small game which a 60 kph, 1300kg bullet train will just run over.
i genuinely don't get how not hitting specific animals makes it suddenly unfun
I changed my argument a bit
Old news
Lowkey it should be that way with Cera
Carno beating cera and teno in a 1v1 is a bad idea
It's faster than both of them, and they're not agile enough to just outmanoeuver it
the metric of fun being determined of "can it kill cera or teno" is a bizarre gate lol
Not agile enough please bro teno and cera both can turn on the spot if you getting hit by a full charge Carno that’s on you not the Carno being broken
Carno should be a threat to teno in a 2v1, there you can have your epic fight
Same with cera
I really just don’t see a way for carno to deal with cera and teno without just hit and run stuns, which is even more unfun to deal with.
its how it did it before. its about as fun as you make it out to be
I'm 100% sure that everyone who says they want the Carno to be fixed in that niche would hate if the Cerato was also fixed fully in its niche xd
And lose momentum
They're agile yet, but carno isn't that clunky to allow them to escape that way
i wouldn't lol
scavenger corpse bully cerato is what i live for
i despise current cera lol
100x better than "do everything better than everyone else" cera that we currently have
people probably would hate it, because they're used to an overpowered generalist everything carnivore
and having any form of specialisation is too much to comprehend
If a carno commits to a full charge not only does it need to be predict its movement any change in direction loses try fully charging a good cera
That’s more matcup based tho not very standing on the point
As long as cera can defend itself, it’s fine. That’s what I care about personally. If you can escape or fight every other dino in the game 1v1, then you’re balanced in my book. Carno literally can just escape everything else than a pack of gallis, and it can def fight a pack of Galis.
That's current carno
We're talking about a carno that hypothetically gets buffed to be able to beat these two
Which means they don't have the option of fighting back as they'd lose
Doing this would simply kill Cerato just like they are doing with Carno. Cerato should be a scavenger with hunting capabilities and Carno should be a Small prey hunter with the ability to hunt things Of the same weight classification. Why? Because it's fun while still being balanced.
Current Carno v cera all you have to do is run and charge at it I think it’s easier now than never
So carno doesn't need to be bufed against it
carno literally isn't dead it's literally really good
tf you mean "kill cera like they are doing with carno" they have literally been buffing carno to extremely good levels
Man I’m messing up my wording a lot rn I mean cera only has to charge and land bites and it wins

