@cobalt dagger I don't see a single world where stego survives a 1v2 against rexes. 1v1 should be stego favored if it doesnt get ambushed, but if rex gets on the stego's face, its gonna die. If a rex gets on stego's face, its dealing 2x damage and taking reduced damage since its likely getting hit in the tail. So its already questionable if stego can currently deal with a single rex (unless it can stun rex, then its fine).
Let alone add a second rex who can charge the face while the other faces the tail, that stego is cooked. Additionally, stego literally does not have the stam to power swing 2 rexes to death, it takes 6 power swings to the body to kill a rex (slightly over 9k damage), and stego has a max of 10 swings. Which means its gonna have to kill one rex with power swings, and then land 4 power swings and 2 jabs on the second rex to kill it. 2 rexes could literally face tank stego if they shared even a single braincell between them, unless stego gets MAJOR buffs or rex is weak af.
Also, we can't balance every slower thing against groups of faster things. A lone pachy should lose against multiple omnis or dilos, a lone cera should lose to multiple carnos, a lone diablo should lose to multiple allos. While skill diffing the opponents is a possibility, it would more or less require the opponents to have rocks for brains to lose against things they can literally face tank. The only way to balance that would be to make each dino with slightly less speed be 5x stronger than something even slightly faster, because a duo is much, much, much more powerful than 2 solos. And I'm not sure about you, but I would rather carno to not be weaker than a hypsi.









