#balance-feedback-discussion
1 messages · Page 137 of 1
i see “nerf stego, i can’t 1v1 it as my solo cera, cera is a predator so should always win” like at least few times in a month
oh god my spelling🔥🔥🔥
The guy wanting stego nerfed because of desync

Some guy said nerf stego because his pack of 5-6 ceras dying to one which is like
Yikes buddy.
i also tested that and stego cannot possibly power swing instantly, it needs to wait for like 0.7 second animation to actually swing. so it’s never instant
Yes because the 6ton eveningstar for a tail is a easy hunt from barely mid tier(small) carnivores
oh.
well honestly if you can’t 6v1 a stego that says more about you and your pack
Like cera is my favorite carnivore in the game but I haven’t touched it in ages BECAUSE of cera players. Also the playable just feels very boring atm.
People are dumb you can Literally see in his video that it’s desync there is no animation and people still upvote it cuz stego cringe
it is very boring tbh
the way they died was actually hilarious, they made that deinos day lmao
I think ever since its first wave of buffs where it got its bile turned up to 11 it just hasn’t felt super fun. Just feels like generic hunter instead of the corpse bully.
Fr bro just walks towards him and YEET
Actual cartoon scenario he found himself in
i just don’t like 1 bite = vomit mechanic at all honestly and the animation lock too :(
EXACTLY AGAHAAAHAH
I’d be cackling if that happened to me ngl, wouldn’t even be mad that I died.
The animation lock is what I hate
it’s one in a million moment tbh
I like how the vomit animation prevents you from kicking or swinging your tail. Very fun.
🎶dumb ways to die🎶
Can’t run
If it got nerfed to where it doesn’t act like a stun cera would feel significantly weaker for hunting which is a step in the right direction. Or you could keep it and only have bile be active on a body buff.
that’s very annoying, the thing is, every other animal needs to do something to stun, cera needs to just bite, which kinda ruins the whole thing, no skill involved
the former would be the way to go
i’m alright if cooldown would be changed, so you make things vomit one time and you can’t make them vomit again unless they cured the sickness
so cera keeps its “don’t touch me or else” mechanic, but it can’t use it offensively anymore
the cool-down is like 45 seconds tbf
because let’s be clear, all cera needs after making you vomit first time is just one bite, wait for 20 seconds bite again and stun and then repeat
it’s like 20 seconds
no lol
Oooh
and it doesn’t matter, it can wait for 40, nothing really stops it lol
but it’s definitely not 40
it’s actually like 20 seconds
it is.
I mean make vomit on pop once but make it affect stam heavier
did you test that?
🤦♂️ yes
Still strong but not spammable
oh i think that’s too much
why make vomit even stronger?
it already takes all you food/water/some nutrients and stamina, that’s more than enough
almost every playable can stun though, dosen’t mean much
not with just bite lol, it’s not the same
Reducing its ability to pop and and stopping the animation lock
what’s the difference in pressing LMB or LMB lol
well the difference is cera probably the only animal that can use the stun offensively with no stam cost and no drawbacks while also draining your hunger and water bar
not to mention it’s a lot easier to bite something than kick
dibble, carno, pachy:
i think you should read the message
no one mentioned teno here
BUFF PACHY 
i think you should read the message
i did read the message, they can use the stuns offensively🤷♂️
i’m ignoring the bile part because that is completely irrelevant when talking about the stuns itself lmao
it’s not the only part
“with no stam cost” and dibble can’t?
the dibble is slow as hell, it can only be defensive, the only thing it can attack and stun is stego, but realistically the dibble doesn’t win against the stego
Im getting my popcorn
this guy, and cera isn’t slow?
alright, enough, no show for you
not slow enough lol
neither does cera
that’s it.
i will ask the mods to mute flows so we stop arguing, all your fault mr potato!!1
there is literally no difference between dibble and cera.
both can’t use their stuns offensively to chase down tenos, omnis, pachies and carnos
hm, no. dibble doesn’t have the stamina to chase, dibble doesn’t drain someones stamina/hunger/water and nutrients by just simply biting
hm, no. cera dosen’t have the best stam, and dibbles have insane bleed which prevents you from getting away by simply pressing LMB
also not to mention the dibble is like 4km/h slower lol
dosent matter, all of their opponents can run away from them lmao
i think no matter how op cera would be you will still defend it just because you’re having fun playing it, i won’t judge you for that, but at least admit you’re doing that💀
Diablo can throw out its stun sure, pachy can’t do it without risking locking itself into a stun animation and carno has to wind up its stun for 3 whole seconds to be used offensively.
You could say this is a red herring fallacy, but I know Flows, bro doesnt even play cera 😭
you’re proved to change your opinions on stuff all the time depending on situation and discussion you’re in, sometimes cera is op, sometimes it’s weak, sometimes you want to nerf it, sometimes you don’t, that’s very inconsistent
i only do that on norden occasionally LOL
Yeah cera boring lol
LMAO why would flows defend it so much then👹
and you are a hypocrite who believes some playables should get special treatment!
no?
extremely subjective when it comes to the balance
do example?
because i PLAY it vs opponents and observe how it does in matchups. i don’t want it to be steamrolled by things like before
Bro has not touched cera ever since this happened 😭 🙏
i like how you’re not even trying to say i’m wrong about you
Devastation
you traumatized him lol
“herreras should be punished by death for making an error”
“ tenos should be able to make multiple errors and miss 20+ kicks but not be punished”
double standards
guess what? i do that too
AHAHAH
you’re taking things out of context lol
my correct pronunciations are “ze/xer” please use the appropriate ones!
the stam cost IS the punishment
not really. that’s exactly your arguments
he/he in the bio tho😎
nope, if a teno misses over 20x it will still have enough to defend itself which you believe is fine? why

Yea
it can’t regenerate trotting tho lol
I feel bad for any mod trying to read through this
and i like how you ignore the cera that takes 0 stam lol
dosent matter! it will still have enough to defend itself
"Oh God, its these 2 again..."
who said that?
lmaooo😭😭😭
You should settle this by giving each other gifts and walking away or something idk
#balance-feedback message
that is certainly a suggestion
Deino bias not detected
they should actually give me and flows special role that won’t let us chat in this chat lmao
and cera bias
not talking about cera, just funny how you believe certain playables should be punished by DEATH for making a mistake but teno missing over 20 times and still having enough for it to not matter is fine according to u
this one and general feedback
No carnivore bias in sight!
Isle discussion:
it’s not the same lmaoo how you can’t understand that
ahh it’s too chaotic and too many other people, doesn’t feel the same
There’s nothing quite like balance feedback discussion
yea its not the same because one is your favorite playable and the other one isn’t. you have yet to give me a reasonable explanation as to why it should be privileged
bye now
i never said it should be privileged lol
dude just rage quit
No way
It okay
not the first time happening, give him some time and flows will come back for another cerato talk
"anything bigger that a cera"
Cera mains when they can't solo 10 stegos be like
they never end
That deino thing sure is a suggestion that’s been made
why'd cera even go for a stego 😭
At least this isn’t maia discussion
i like how there was almost no dilo discussion, almost everyone just agreed it shouldn’t be like that
r e a l
what is “atp” tho?
The hallucination thing
At this/that point
ah
The visual effect? It just shouldn’t change. Looks cool and it has value isolating people and also preventing them from seeing where they’re heading more or less. It’s a great disorientating tool while not being as cheap as making your night vision like 8pm stego
At least make the clones do 85 bleed instead of 85 dmg, so at least you have somewhat of agency even if envenomated
no, it was about one bite spawning million clones during night time which is almost always a death
Instead of, "Oh, guess I die now"
wouldn't that class it as an anticoagulant venom, which is what megalania is gonna get?
The hallucinations simply needed much more thought and effort put into them. Which is tragic because I loved dilo so much in legacy and now it is easily my most hated playable
Dilo venom is just so uninteractive. Every iteration of it.
Maybe, but megalania is so far down the line...
Agreed too
i would rather just want the clones to be purely a distraction doing like very cheap damage or no damage at all, just running around you and confusing, giving the deal dilo a chance to bite you
I still like the idea of dilo's venom being a free hit voucher kind of venom
I remember wavepoole once suggested the clones to be stationary kinda and they have an activation radius almost? It seemed fascinating.
Me losing a sub dibble to 4 dilo bites was so tragic 😭 😭
that will make the fight more engaging, instead of standing and pressing one button
I think they should be purely distraction too or at the very least you should keep pressure on your own to make them deal damage
Like they spawn in where you placed them and you’d have to chase your prey into the radius to activate them.
I want to play dilo because I love the theme. But man it’s such a no skill toxic crutch rn
You bite basically anyone like 2 times at night and then just spam clones. You won. In fact, I quite literally lost my first fg cera to 3 dilo bites at night. The clones from a dilo pair literally did everything
I couldn’t even try to play defensive with my back against a wall. The clones are so quick to bite and last for so long that you simply have to accept it
I couldn’t even bite them once…
what if they brought back fighting clones
each, honestly i’m really concerned about what they’re gonna do with the dilo in the future
not gonna waste my time on an inadequate human being
so the dilos have to use them for their original purpose, distractions
fighting clones?
you attack a clone, and it used to disappear without hurting you
but you did just open yourself up to an attack with your attack cooldowns
oh that one, i mean.. doesn’t sound too bad, anything is better than we have right now
old dilo wasn’t bad imo, idk why the decided to buff it and make it such monster
bro WHAT 😂😂😂
that is the biggest bullsht i’ve ever read i’m not even gonna answer to that, that statement is an insult to paleontology lol
i can’t believe u actually said that 💀
compare the bite force of animals that co exited with stego then say that again
and check how much bite force it takes to shatter bone
Bruh I dropped a photo
You can clearly see
But eh man I get it stego is hard to fight
And the allo glazers are feinding for free kills on a 5 hour grow Dino
Also the game isn’t hyper realistic
If it was everything would get 1 tapped by stegos tail and everything would be way heavier
The Late Jurassic Morrison Formation was one of the most brutal places to ever exist. You had giant sauropods and cannibalistic theropods roaming about, and still somehow, things got even crazier when you looked at some of the 'smaller' dinosaurs, with one herbivore in particular actually being more grisly then some of the predators around...
...

I did what bro asked and it proved him wrong
10/10 self ruining arguement
Done ^
@steep echo so like a bile type fill 
Its genius
<@&933486433342222376>

Wild to say because it is paleontologists themselves stepped back on the idea of stego’s head being a massive weakspot irl
Also, you trying to base a balance suggestion on realism is rather faulty argumentation
Balancing is what matters the most
And…how is it any proportionate?
it should be able to kill a deino or rex with 2-3 body hits, but in return it should die if a cerabites its head three to four times
Hello????
Yeah. All the other apexes get 2-3 shot by stego in the body (terrible idea btw) but stego has its thousands of health points taken away by a couple cera bites

x10 damage multiplier
So cool and balancd to have your stego dunked on by omnis because “weak head” despite having jugular plating and reinforced skull and being in a game, duh
But I guess convincing you is not an option. Because muh main and gamer rage is all that matters
Also- how is it not possible to hunt with stegos nearby? It takes like 5 seconds to snatch someone and carry them to the deepest part of a river without considering that desync bug
By nearby you mean like right next to them?
A little too acid of me, I will admit
Bros trying to grab stuff through it garanteed and he turning into the tail not away
Big fat juicy head hitbox right next to tail
But man, the pattern of defending some absurd balance change in such a specific matchup sounds like something people do when they die
Or they can’t kill something
Na bro tried to say im wrong and to “google it” and google says he is wrong
Shoulda googled it before telling me to google it
Yup
That’s why I know exactly what bro was and made a mention of it
Like I said people be trying to 1v1 stego then making a post like
STEGO OP OMG DELETE STEGO
Ya your 1.3T cera ain’t doing nothing to the 6T murder cow
And it is not a good argumentation to say “if this can kill me in 3 hits, it is fair I can do the same”. Same stuff happens actually in the Fromsoft community with some bosses.
Each of both sides in both contexts are built different!
Deino is not built to take down stuff that big or in land whereas stego needs the tools to fend off just about any threat besides strains. The croc simply never runs the risk of being attacked by one and they are practically unreachable while steg depends on water all the time.
Earlier in general chat they were arguing that deino should realistically one or two shot stego in the head. I think they play deino
And using realism as a way to balance a game is such a perfect plan to make it unplayable
If the game was realistic and accurate, then there would only be like 10 viable dinosaurs whereas the rest get stomped
Fr
Realistically sure for the sake of making the game fun for the amount of time you have to pour into growing stuff no
Like you can tell who’s never grown a stego
You spend half that time not able to go near water and are easy pray for large groups
And then your finally strong but you are still not invincible like a good croc is
The only threat to a croc is another croc once FG
Unless you do the big dumb
Realistically speaking…
Fractures would take much longer to heal
Pachy wouldn’t injury ceras and carnos
Carno would never charge
Maia would cause fracture
Deinos wouldn’t be able to see in waters where no one can see from the outside or use their third person to set up an ambush
Dilo wouldn’t have illusions
Omni wouldn’t have pounce
Troodon wouldn’t have pounce
Beipi wouldn’t be a good swimmer
Herra would struggle to one shot even a dryo
Does any of that sound fun?
I crash out when someone tries to justify balancing with realism
Yup
I mean some things are fair to small extents
But it is a game and balancing around realism is wack
This. Only real problem they have now until spino releases is cannibals. Nothing else can kill them reliably
Yup
Well “more apex’s”
Let’s add generic diseases that you can get instead of selectable mutations 
Stuff that can stand in some of the water they live in
Oh hell ya random disease with no ability to cure it
Simply wether and die stellar gameplay
Nah only spino. Bary groups could maybe harass sub deinos but I think adult deino is gonna beat them up in the water or simply be impossible to catch while swimming. And Cheirus doesn’t seem all that built for combat especially against crocs. Spino is gonna be pretty much the only one who can run into the water to catch one
I mean things that can actively hunt them without relying on an ambush while they’re in land
Rex the death duck and other apex’s will be able to stand up in the water they exist and could reasonably chase them out of certain areas
Etc current south plains would no longer be safe
Deino are a ambush apex not a head to head battler
bruh the plates are so small at the neck that any allosaur with a decent size could have still caused SERIOUS damage, plus it has no plates directly on his head, they are located around the spine. its skull would still be shattered by a deinosuchus, if they theoretically came across each other
Stegosaurus had "armor" made of small bones all along its throat
Realistically speaking, for the sake of argument, what if when you died once the game shut off forever and then dondi appeared behind you and destroyed your computer before leaving
that „armour“ would never be enough to stop a bite with that much force
it’s just impossible
So to be clear you made me google it I did you got fact checked and proven wrong and now…. It’s simply wrong because you think it is? Those bones were set up like chain mail I don’t know if you know this but chain mail is insanely good at what it’s built for.

@elfin night you was right beyond right
i don’t „think“ it is, we are talking about DEINOSUCHUS, you are talking about ALLOSAURUS, are you dyslexic or is it just that you’re so thick headed that you actually change the topic, change what this balance feedback post was even about and make up a completely new scenario to make yourself look smart? 🤡
also, please i beg you to look up the size, bite force and teeth of a DEINOSUCHUS and tell me that you still think a deinosuchus would not absolutely shatter than creatures skull.
And i said a cera should be able to kill it with two good hits on the head, which is also possible if you look at the bite force and length of cera teeth
I don’t need to I know it’s far more but the game is balanced for fun not realism
Also if your gonna be a child and just insult me we can stop talking
Deino is more plausible. Cera makes no sense in this scenario. While it has a strong bite it wouldn’t obliterate stego in two bites and also in game this would just lead to two ceras face tanking it, one dying, and the other killing it. Also means sub stegos get one shot to the head by ceras and god knows what else. Horrible balance idea.
you can’t accept the fact that you change my words and „prove me wrong“ on something that i was not even talking about
You said stuff in its era
Deino and stego where in two different eras
i said big stuff
There wasn’t much bigger in its region than allo
it already has 2x damage to it's head it doesn't need to be instakilled if it's bit on it's head that's completely unbalanced.
a big allosaur would still kill it with one good bite, i don’t think you know how big a big allosaur is
Yeah literally how is it fair at all.
Refer back to my SS
How would that be fair to the stego at all? This isn’t about realism this is about a videogame.
exactly
A super rare larger allo that normal wouldn’t exist maybe but that was the size and expectations of the allo in its region
Because big croc must be invincible and if you say anything else your wrong
an allosaurus would have trouble, but it would still be able to kill it with a direct bite to the head or neck, the plates are wayyy to small there to stop it
Google how chain mail works and come back to me on that
Stego would somehow be worse than maia and pachy like 
The bones where meshed and held by thicc muscles
Or just watch the video and skip to allo V stego bit where it explains why that wouldn’t work
Me growing 5 hours to die instantly to a cera who barely knows how to play the videogame.
Yes 6 hours of growing to get 1 tapped by something would be 10/10 game
At least everything in deino grab range is less than half its grow time
yeah unless they are swimming then even stego is dead but yeah I get your point
I guess pachy should be able to ram stego’s head too. Not enough nerfs need more realism!!!!
Swimming is one of those things that you don’t have to do so doing it is at your own risk
I’m talking from on land
yeah
MORE REALISM I swear I said this early but ahem
LETS ADD INFECTIONS get hit? Dead enjoy slowly weathering away too a infection with 0 counter play

If you die in the game DIE IN REAL LIFE LOSER. Also your growth time shall take YEARS NOW.
He’ll ya I would sure love to get less than 1% for a full 24 hours
Bro deinos grow over years like crocs that would sure be fun
120 year old deino finally hits 8T

The game so realistic it BECOMES YOUR LIFE
lmao
Also I’m not misreading he said 1-2 shot hs from any carnivore cera sized or bigger right? Not deino cera correct I’m reading this right right?
Nope I’m not crazy
how dare the stego survive 2 headshots from the cera
this game sucks, devs pls make it playable
Oh god now cheesy involved too
what makes me truly sad is people actually agreeing with that
even tho it’s a minority
What makes me sad is people agreeing with rotten Desync one
yeah ahah
Genuine small brain activity how much money you willing to bet half them didn’t even watch the clip
i mean, i won’t even be surprised
Same as they’re bite force 85
Yeah so 130 headshot
Clones can’t HS
Na it’s just cuz venom lasts so dam long that so many clones attack you it feels like a lot more
It did
Intresting
Are clones working again? I know they stop doing damage for like a week last time I played
They still don't work devs haven't released a patch since the bug
For some reason the clones still work on ai
Wich is funny
Ya I feel like they gearing up for a big drop which is why we haven’t gotten any bug fixes lately
They are
Kissen said that next update will be a Qol/Balance patch and maybe some map changes
Apparently it will be next HT
Yeah i thought it was strange aswell lol
Why do a whole Ht over some balance / bug fixes
QA already does that
So maybe something to surprise us?
Plus like people won’t care about live releases of that stuff
Maybe
I do know 1 of the changes that they are doing
and that is reducing Carno's growth time to match cerato
Meh that’s something that should have happened ages ago
Fr
They haven't changed Carno once since the rework
Only bug fixes
Even with deino it should be more than that. Cera is entirely out of the question
¯_(ツ)_/¯
Some people want the all powerful Dino experience and don’t like the idea of not being the ultimate being
I mainly play deino, I get where the guy comes from
but 1-2 bites? Nah bro that's ridiculous
Because we all know realism is such a good and fun way to balance a game, especially one about different types of dinosaurs that never coexisted now being in the same place
you will never get 100% realism BECAUSE it's a game
Fr
these are humans playing it. Not actually dinosaurs.
I’m just gonna add: even with the current set up of stego, ain’t no way it’s surviving a Rex that gets on its face. So there’s not really a need to nerf stego even more.
I still think having to finish the animation of power swing before you can use it is fair tbh
We should never get that
even if that is less than 0.2 seconds
Especially since each cost 10% stam
yeah but it should at least finish the animation
if you get hit by a 1000+ damage attack I wanna at least know it's coming xD
<@&933486433342222376>
that was fast wth 😮
Sniped
thyler, wtf xD
i bet you it was lunary XD i popped in here and it was allready gone XD
daaaaaaaamn
IT WAS XD
Lunary's the GOAT when it comes to sniping things instantly in the discord. If someone has eyes everywhere, its them
i saw it in another channel lol
I was about to ping in the other chats as well since I saw them pop up
the feedback? 😛 cuse I saw it there
True. Rex is gonna be enough of a threat especially with how many there are going to be.
I always said this, stego is “balanced”. In a vacuum and considering the scale of the game, it is just fine but the problem with it rn is that there’s no land creature that can pose a threat to it rn. You literally can’t pick anything but stego if you want to fight one 1v1
I mean I guess but I don't know why it was added that far ahead of its time
why are you giving it all these massive tools that the current roster can't deal with for something in the far future?
Yeah I can agree with making stego have to wait like a second of the startup animation (and actually roar even if it’s moving) to start power swinging rather than randomly swapping to that stance with practically 0 warning.
Because it was in a playable state well before most other playables and they needed to put something out in a state as barebones as 2021 evrima
If stego had been finished in 2024-25, it would have never been added
It was just an attempt to keep the game alive because it has 3 playables before stego came
3
That's my main issue with it tbh.
I meant the powerswing x)
Oh right
not the default swing. That I understand
No clue, prolly to deal with deino pairs dunno
a deino pair shouldnt be able to kill it tbh
they already struggled while it had a stun
It helps to prevent that
Because alt attack only steg struggled against 2 deinos if I remember correctly
I mean it does make noise but if your walking it cancels it out
the animation should be the primary indicator tbh
I understand people’s sentiment that stego is op, but they need to realize that even after larger predators are added, a stego would still do the exact same things it does now. So will everything bigger. Hence why it’s actually kinda good to see how an apex interacts with the smaller roster rather than having terrible interactions get buried.
Plus stego is hard countered by 1 simple technique: look away and shift+W
That’s what I mean. Make walking not cancel it.
I miss hunting stegos as an omni pack 😦
bait the stam, wait for them to run out and kill
RIGHT
now they can swing whenever :/ no more strategy to it, just give up
I still remember making a feedback about water camping regarding that x) just for dinos in general
That’s why you have pin now. You only need like 3 Omnis to pin a low hp stego.
And Omnis pounce does a LOT if you get the pin off.
Agreed
#general-feedback message ah I found it x)
I'd find it impressive if you would get it to low hp in the first place
2 if it’s stam is below 20%
It would have to be in south plains plain for that to happen.
or east
but I don't see any people east :/
Hard agree. It feels like too many people think a troodon or a 3 raptor pack should be a threat to a stego, and that doesn't make any sense. It would be like jackals hunting an elephant.
@crystal wharf and @hasty coyote you too pretty reasonable I’m interested in why you don’t want anti body camping?
i feel its a far overblown issue
It’s honestly insanely common on officials I’ve yet to see a Herbi group that doesn’t body guard if you kill 1 of them or yell even if you kill something near by
the simplest way to get them to go away is just act like you arent interested
walk off an go rest for 5 whole minutes and they will leave
You underestimate the pettiness of some of thes eplayers
Recently I played in a cera quad we took on a dibble duo killed one lost 2 on our end and the last of us walked off way away to heal
We spent 10 minutes healing and BRO WAS STILL NEXT TO THE BODY
ive never personally dealt with a player that petty
he camped until restart 20 minutes later we got afew bites and managed to catch some smaller pray in the area but bro really was about that
It’s really more common than you think atleast on NA officials
Usually herbi groups will stand on it as long as they are big enough or got the numbers
I’ve seen stegos just afk until a body disappears before
(Roughly half an hour)
Tbh it’s mainly large herbi groups or mixpackers
Moderator ping in here??
Further up think it was a scam bot or something
I'm assuming it was dealt with
Yes
I blinked and it was gone x)
Which mind you I go out of my way to hunt mix packers and large herbi groups
superlunary is crazy fast
It's like she sees the post before it even happens
This would also help with mixpacker issue as it’d make it harder for they’re herbis to hug
Bro has 30 discord clients open with every channel
Ready to go
Must be those lunar powers of her’s
I’ll see myself to the corner now

it was funny, get out of that corner
It activates when below 20% hp, stam, or bleed. And it’s really easy to burn a stego’s stam.
WEAVE
don't you still need 20% of their weight to pin? which would be 1200 or 3 omnis
or if it bucks, their stam just melts
But what if I like my corner? It’s crayons and paper for me to draw with. 😂😂😂😂
Not if below 20% stam
You can legit duo pin a stego if it’s below 20% stam
bUfF oMnI
I don't think body camping is really an issue. Since instead of forcing the body camper to leave, you can just have the carnivore leave for like 2 mins and the herbie gets bored 9/10 times. And while you gave a lot of ways to prevent it from having false positives, it can still end up forcing a herbivore to make a terrible decision to leave the only defensive corner because they killed someone. Plus, all those ways to negate it can easily be abused by body campers. Oh these guys killed my kid? time to make a temporary nest on the corpse to make sure they don't get it.
If your issue is specifically with stuff like stego/diablo doing it, then the solution is coming next patch: rex. Idk about you, but I rarely see smaller herbivores camp a body because they can easily be killed by the same predators or by another larger predator who smells the body.
Lastly, while eat to heal exists, body camping is a MUST in combat against carnis. Otherwise they heal to full and just maul you too.
I disagree but understand your point
also, the weight requirement goes down from 101% to 20% unless that was changed when the requirement got nerfed to 101%. let me go find the chart real quick.
No like it ignores that rule if they are below 20% stam
Try it you’ll see
I'm 90% sure these are the grapple rules:
Brother if you don’t believe me go test it
also fair, but at least I personally think the body camping issue is more of a symptom of other issues like mixpacking and lack of large predators. Once those are at least partially fixed and body camping is still a problem, then maybe I can see it. But at the same time, I still think it aint too bad because if it was a carnivore doing the same thing, no one would bat an eye. Especially since carnivores can do the same thing, but also just eat all the organs to spite you.
Maybe we’ll see
You could be right
If I had enough people to I would, but have you tried wrangling players on Norden? especially omni players?
I don’t play unofficials beyond some testing in which I organize with friends
like it took about 20 minutes for me to finally find someone who would let me alt spam as pachy for less than a minute.
All you need is 2 others get a stego below 20% stam and see what happens if both omni mount
same
OOF
Go play stego on official and get in a fight with omnis XD
you think official omnis would ever want to fight a stego? or be competent enough to even have 2 pounce at once lmao
I dunno the 20 pack with 3 dibbles when I was stego sure as hell did
And at least 8 died and 1 dibble
the worst mechanic in the game
No. It didn't.
When animals stay pounced on a target and they move, even if just walking, they lose their stamina as if running.
Which is still a thing.
So, again, Troodon venom never took stamina
correct
if you had watched the video I provided in my feedback you wouldve seen that yes it indeed did
I have watched the video, when it released.
evidently not learnt about herra pounce yet...
then you shouldve seen that this was a private test for troodon's venom mechanic draining stamina
a proposed mechanic to help troodon hunt prey, which was scrapped because certain animals (stego) were unable to fight back
No.
If you actually watched it, you'd see that the Troodon's end up staying latched on the stego while he moves.
Once again, you use some kind of "proof" and completely ignore what I said.
Troodon venom never took stamina, ever.
Them staying latched on for longer, and the stego trotting while they're latched on is what drains the stamina.
And that is still a thing.
Typical case of people claiming something that they don't even understand themselves, then use an age old video as some kind of "proof" when what is happening in that video has been explained to you WHY it happens in the first place
@fallow reef just swim away and don't bother with the stego
as much as I'd like to beat up stegos as gator
it's NOT worth it
Its kinda dumb that they just sit on a bank tail swiping at everything while using the water glitch to see tho
Not saying I don't swim away, I'm just saying that kinda behavior shouldn't be rewarded
true
It's one thing to body block for your herbie friends it's another to be like 70% submerged
Terrible take
they can also hold their heads underwater x)
Sounds like that's the real issue here then. Because as a canni gator the water glitch is way too op. So might be best if we fix that and see how things change as a result?
According to jurassic Park, due to frog DNA, dinos could change sex, so like some frogs and turtles can do, maybe stegos can breathe through their butt??? 😆
surely
aight I'll admit, that's cute
I think so as well
Yeah, couldn't find the exact kind of gif I was looking for, but this one was too relevant to scroll past. Lol
Was your take buddy I’m just agreeing
Terrible take 
@proper berry just...don't hunt the 6t stegosaur
i dont there just lame broken and toxic lol
They're not broken
and the should not be so inmortal
2 good dibbles can maul a stego
2200 dmg hit is not broken lol ?
No
2 hit dibble is dead
Stego moves slower than a turtle
1600 heavy / 2200 running heavy
W + shift
waterguarding is anyoing af
Just go to another water source
u ever play croc ?
I do play deino (it isn't a croc...)
....
But there is some neat mechanic
If you press ctrl you submerge and when you hold w you can move away
there tail slam is broken af
You're simply ignoring my point
smartass fr
no u are mine
90% are toxic teabagging watergaurd
bring noting to the game
I think you mean "no, you're ignoring mine" ^^"
They're going to be one of rex's main food sources
Nothing forces you to hunt them...just...don't fight them and move away
I usually ignore stegos as it isn't worth it to bother with them
just so you know juicy blocked me for disagreeing and downvoting their posts
i found that very funny
They probably blocked me too
Apparently they didn't
I don't know why people claim stego is broken. Just avoid/ignore it and run away
today stego covered teno with himself. I ran out and grabbed the teno. stego only hit me once and my hp was yellow. “water guard" doesn't work if you can play croc and know how to play 
vs noob stego yees
good stego rapid fire 4 heavy in 2 sec ur dead
there just anyoing brads noting more
ejoying other deny food
the bring noting to the game there just so bored couse there broken the anoy crocs all day
no noob. it's just that new stego attack doesn't work well and often hits the wrong place
and I agree that stego should have gotten a new attack only when there is a rex, but uh
or just...be more cautious around stegos..
AHAAH NO.
i want you to fight the dibble without the power swing and let me know the outcome of the fight
I was killing them with no new attack and no stamina. it's a matter of skill and nothing more
Alt attack stego hits before he makes a tail movement. remember this and use it against dibble calmly
not gonna work against the good dibble sadly, nothing you can do without the power swing.
alt attack is too slow and easy to bait
not to mention the power swing is really useful attack outside of fighting the dibbles
stego is fine right meow, it’s one of the dinos i have no issue with.
just trot away if you can’t fight it
@void reef w pfp
#balance-feedback message thoughts?
maia can already knock down carno and cera 
how 😭
have to be running straight
interesting
i actually changed my mind on maias swimming speed, instead of making it swim slower than teno, we should instead buff tenos speed to match the maias👹👹👹
both can only every use it to swim away anyway
it’s kinda unfair that cera got the same swimming speed as teno and can fight in water, but teno can’t.
so i want teno to be faster, but not be able to fight in water and cera be slower and be able to fight in water
Maia doesn't really need the swim speed anyway. Plus, if I want it to be able to consistently catch up and knock down Cera (I do), it should be able to swim to escape.
hmm i don’t really want maia to be able to hunt cera effectively, cera is slower an can’t really run away from it
I dunno why teno and maia need the water at all
swim away
I mean yeah teno uses its terrain a lot
the best thing herbivore can do is not fight at all
but maia? not really
A solo cera should be heavily punished for trying to fight maia
maias whole thing is being fast, i wanted to balanced it being slow in water to make it vulnerable, but i guess its not what the devs want, what they want is an ultimate runner
i agree, that’s why maia in quad is pretty strong, but running down ceras in biped is mehh
you would still have to deal with 3-4 seconds of acceleration + you could go into the jungle + you could swim away
start running in quad, aim, switch to biped and get quick acceleration
and then do the stun+stomp combo
my suggestion says to remove that thing, I personally don't like it
hm, well idk, i think it’s pretty good
I think if you switch to quad mode while running, your biped mode acceleration should be reset
that makes it a bit more balanced
and to compensate, 1-2 seconds will be shaved off the actual acceleration time
oh idk about that
i would also love to not buff maias biped alt attacks speed but instead buff the damage, so they’re slow but if they hit you you will feel the damage
meh... quad mode should be where the real damage is, with the double stomp and back kicks
oh no.
I don't mind the biped mode alts having not a lot of damage
not the double stomp
what's wrong with the double stomp
well look.
biped = slow alts but more damage
quad = quick alts and less damage
too much, that’s why it got removed
its 350+350 damage
"I am...speeeeed"
are we talking about the same attack? when you tap lmb in quad mode and do a quick double stomp?
oh nvm
This one only deals 100 damage
this one is fine
Quad mode: lots of knockdowns, slow attacks, good damage, low stam cost
Biped mode: harder knockdowns, fast attacks, lower damage, higher stam cost (shove)
this is how it should be
also, maias kick should knockdown for longer period of time, to it can turn and stomp combo it.
i dont see what’s the point of the stun and knockdown if you can’t even do the combo after
and the stomp that does 175+175 should also knockdown omnis/dilos so maia can stomp again.
i really want to punish them for getting to the maias stomp range.
and also it’s kinda weird that maia can’t even one shot an omni with the stomp.
agreeable
but ofc it shouldn’t stun or knockdown something bigger
my main goal with my post was to make biped mode feel useful and distinct again
I want it to feel like pre-nerf maia again without being as overpowered
i think that’s impossible
"but that's too op"
Me when the almost 4 ton bulk stomps a fragile little rat
there is a way tho, kinda.
so give maia its HT agility, but make it so it can’t stun anything cera size and larger it biped mode.
but idk about that honestly.. it’s questionable
imo if you got stomped by a maia as an omni, that’s really on you, you should be punished
like the turning is genuinely atrocious
its so miserable to run with biped maia
I know that's the point... but it already has stupid slow acceleration
honestly, biped is mostly for running, if you want to fight you should use quad
it’s just better for fighting
it still will be
it just won't die on the spot if its caught in biped mode
maias almost 4k health allows it to make so many mistakes without dying, making it too strong might ruin the balance
the thing i want maia to be omni/dilo bully, it shouldn’t be good vs cera or teno
indeed
same as stego's powerswing
yeah
why did the animal even get to hit you
why allo?
allo vs maia should be in favour of the allo, and 2 allos should absolutely wreck maia
I TYPED OMNI
my phone hates me
i meant omni/dilo, not allo/dilo obviously, i’m just extra silly today
I just hate to see Maias running in fear of a Cera, it should be the other way around
sometimes i see 2-3 maias running around absolutely destroying the lone ceras without any chances for them to escape💀
thats why I want cera to be easily able to swim away
nuke maia's swim speed to balance it out
water is too situational tbh, and usually you don’t want to swim, because the deinos can be anywhere
and cera already got a massive advantage in the water, it can stay there for long and it can bite
maia can’t do anything in the water other than swim and it uses a lot more stamina doing so
Hear me out rn except for stego dibble is one of the strongest things in the game by a long margin and that’s fine sense not many carnis can match in the weight department but would it be that bad to reduce the acceleration by a lil I mean the thing can go from standing completely still to running in a full blown sprint in a fraction of a second while also having the weight and strength to knock u down with is bs hitbox
Brudda the thing is heavy asf
No it would not
it's still quadrupedal
and it'd screw over dibble so badly
it already turns quite bad and relies on its drift to quickly turn around
now imagine you take its acceleration
It could still drift
I think you do not really get it
if dibble loses its insta acceleration it won't be able to defend itself properly as it'd take a long time to even start running
THEN it'd have to drift to turn around and in the meantime let's say a cera gets tons of bites in because the dibble can't turn around
and alt attacks lock you in place
Dibble is fine as it is.
If something isn't broken, don't touch it!
I think bro got mad
I don't think so
I am explaining to you why nuking dibble's insta acceleration is NOT a good idea
- you can literally avoid dibbles
I think ur thinking im trying to nuke dibbles acceleration into the ground like Mia all I’m saying is it could use a slight reduce but I get where ur coming from
slightly reducing its acceleration is already nuking it as it really needs to drift to defend itself properly! Especially with some creature around the corner
Dibble is fine as it is. It's just a large herbivore and there aren't any large carnivores around atm
that's why stego and dibble are so powerful. They are made to defend themselves against carnivores that aren't in the game yet
Aight congrats u changed my mind ig that’s the typa shi u come up when fighting solo cera agaist dibble
maybe don't fight dibbles as a lone cera
@edgy crow (sorry for the ping). I don’t understand, you want to deprive Maia of faster achieving full speed in bipedal mode with quad in your second point?
Why not
get some buddies and beat it up
It’s fun
dibble hurts
yes
Heck if the dibble is bad enough you can win
I was a 50% dibble yesterday and beat up 3 carnos
Still don’t fight it unless u can ram and not get stuns
Not if the dibble knows how to turn properly
dibble's weakness is being outnumbered
Carno can’t turn tho it’s predictable
But what for… It’s just a nerf for a nerf, in my vision xd But anyway, I guess…
not in a coordinated pack of three
the drift is good and stuff but if you don't know which carno is going in it can get really stressful
@edgy crow I agree with all but the second point. I think being able to shift from quad to biped to accelerate faster is one of its best features. Its just interesting, fun, and takes just a little bit of skill to master. Plus, the turning kinda has to be bad so that smalls can juke it easily because otherwise its just fatter carno.
Also I'd personally prefer quad attacks to be made better (slightly faster start up and less stam cost) rather than biped, since quad is made more for combat while biped is made more for running away.
And keep in mind that I'm talking about a sub dibble here
I think I was 1.7t iirc
It negates the weaknesses of the biped mode tho
I barely made it out alive and right after the fight I got mauled by ceras :(
Agreed. Removing that thing is just unnecessary, tbh, and buffing the turn radius just lets Maia to follow and stun small creatures too easily. If it wants to defend from them, let it use the quad more effectively, like reducing end lag on static attacks. Biped should be only used for running purposes, imho, or if something stands in your way on the run lol.
Was the pack coordinated
it still takes time to accelerate to full, It just takes like 2-3 seconds rather than 5, which is still enough to make it a big weakness. Plus, the turning is the other part of the weakness.
Kinda
They forced me to log camp (some random log saved me...for like 5 more minutes before I got ceratosaurus'd)
The acceleration is big enough a weakness imo, especially with my suggested change to running while switching. Turning just frankly makes it miserable to play.
@elfin night i agree with everything you said except the speed. I think speed is perfectly fine. It's a arboreal critter that can near instantly vanish in any low foliage making it near impossible to track, on top of its insane agility. If it stays in the jungle, even if it does fall to the ground, it'd be extremely hard to spot
if anything, herrera's speed should be nerfed to be more like hypsi's imho
43km/h
👍
btw what do you think of my maia idea?
i think herrera should be faster in juvenile stage and slower in adult. like dilo or omni
42-43 sounds good
I agree, spawning at 15km/h is genuinely absurd
i don’t know why exactly they decided to make it that slow
it doesn’t really make growing herrera much harder, it’s just more annoying to travel
If it spawned at 20km/h or hell even 30km/h everything on the roster would still run it down pretty comfortably
@proper berry yes stego are not balanced towards the current roaster the are balanced for when apex’s drop if you nerf stego now they will be completely unplayable later on.
Being short sighted because you can’t grab it as a deino is silly just don’t go after the stego and its group or be smart about it
@strange patrol I’m pretty sure the dilo clones being useless is a bug
@edgy crow 1 is good the rest kinda meh and or over tuning as Maia is meant to be a brawler
#balance-feedback message
The whole biped/quad mechanic should change a bit imo. Biped should have faster turn, lower damage but faster attacks, while movement speed should be slower. Quad should make your movement speed faster, but make you turn slower and attack slower but with more power.
This would raise the skill ceiling for the playable and make it the most interesting one to play.
I might be a bit over-inspired here, but I honestly can imagine it that way 
I agree with the swim speed!
do you mean to make bipedal maia's turn faster than quadrupedal?
I think they meant the other way around but got lost in the sauce and forgot what stance is what
Yeah, since it would have slower movement speed in that idea, it would be a more combat-y stance vs quad being more defensive
@crimson crater how to make ceratosaurus actually stick to its niche instead of making is the META pick for ultimate hunting
#balance-feedback message 95 that’s almost as much as a dilo who is half its size
read for yourself what cera was supposed to be
I've been saying this a lot, but cera should be a "don't mess with me playable". A defensive scavenger you shouldn't mess with as a fight would be very nasty
outright nerfing its stats won’t help, it just needs to be reworked
giving it a permanent damage reduction is not a nerf
yes it is.
look at carno for example, it used to be strong and then it got nerfed, it didn’t help it performing in its niche better just made it a F tier playable. the solution was never to buff or nerf it, it was to rework it
it's not unviable just because it can't do slighty more damage than a deino
it is a rework rather than a nerf
its strongest attack only doing 195 rivaling the dmg of the small game hunter is insane. especially when we got playables like teno doing 250
#balance-feedback message this cera would get absolutely folded by carno and dilo
it'd not
not necessarily
A flat 10% damage reduction
95 dmg per bite would just make it even more facetankable by dilo
That's why it gets an increased biting speed
10% damage reduction
And a 195 dmg charged bite would mean carno can comfortably trade with it to win
nothing to compensate cutting its dmg by half
An extra 130hp wont make up for a nearly 50% dmg nerf
I hate cera too, with a passion, but that would just kill it
by making it a walking happy meal?
It'd not be walking carno food
Switch ceras and carnos growth time tbh
that wouldn't make cera sticking to its niche at all
Tap charge + bite combo on carno is a minimum of 250dmg, way more than ceras max charged bite with that nerf
Not even bringing stun charge into consideration
Which would make the combo do nearly 300dmg
please always consider the 10% damage reduction
- cera can attack faster than before and does more bile
Its 130 extra hp, which is just 1 extra bite for carno
And the attack speed wont matter against a hit and run playstyle
A carno would kill the cera in 3.8 combos, a cera would need 5 charged bites
(Counted all headshots)
Even with the dmg reduction cera loses the trade battle
Even if every bite it does lands, and the charge never stuns
Carno would need 4.16 combos to kill the cera, cera would need 4.44 charged bites to kill carno
But if we bring stun charge into the equation carno still wins hard
It would need a 30+% dmg reduction just to make it viable
And thats just stupid imo
indeed
But I doubt there'll be too many ceras around once allo drops
I'll still play cera and hopefully allo will force cera into its niche
Switch cera's and carno's growth 🥔 👍
Current cera would be way more fair as a nearly 3 hour grow
Juvi and sub ceras are easy to pick off
@iron tree i agree but the bite damage reduction to 95 may be too extreme 😭
@iron tree That's just completely butchering it😭. Leave it alone, let's wait for allo cera will be forced into its niche naturally
It's just a suggestion
95 damage in exchange for an even faster bite
I sure do hope so
well, there are balance changes planned and I really hope cera gets some nerfs
We'll see
@crimson crater #balance-feedback message you won’t like this
even i didn’t like this lol, this is so bad
oh nvm i’m late to the party, you already discussed that. eh sad times
I agree with nerfs to charge bite's damage but that's silly
yeah but not to 195, it’s 150 damage less that it does right now, imo changing charge bite to 250 would be alright and make it so it damage changes to 345 depending on how strong is body buff
honestly even typing 345 damage is scary when you realize how much it is lol
250 damage charge bite is pretty reasonable... it needs to take longer as well
i bet they will actually nerf all that stuff or rework the cera completely once allo is in the game
i think they even said they’re planning to rework the cera, but that was like a while ago, like right after the carno rework
it can lol
If the teno is an idiot
@iron tree you’d be nuking cera playability in the long term
It really only needs a minor tweak to how vomit works primarily not animation locking people and giving free hits
Anything else will over tune and make it useless long term
@arctic sigil I feel like if you reduce their hitbox they’d be insanely hard to get off sense it’ll be significantly harder to hit them
@maiden ginkgo neither carno nor cera are large enough to justify a insta death grab
Not insta death grab. Just a grab at a lower damage that a dino can fight to escape.
Most small dino's will still die regardless but larger ones now can fight back.
you know carno doesnt have a charge bite?
Still no they don’t need it
It’ll effect balancing drastically
Yeah, just remove the charge, much better option.
#balance-feedback message "how to make stego get mopped by a dibble tutorial."
@light wind the window is called baiting attacks and wasting it’s stam as they have insanely slow stam regeneration and each swing costs 10%
Also stego is meant to fight large stuff which there currently isn’t any
It’s not built for you to attack it as pint sized ankle demons
Baiting powerswing while it still has stam is doing nothing, as it can just immediately do another right after, and let's say I do bait it's stam dry, tactile just gives it back when I do get a window to hit it
Again like I said nothing in the current roaster is meant to hunt it anyways
You want to hunt stego get a large omni pack get it’s stam below 20% and everyone jump on
There are 6 spots and 6 omni for full stam can do 1k damage
Or 2 dibbles with a brain
Do it honk tactile is trash and op yes
1 dibble is all you need it’s insane how easy it is to stun lock a stego
1v1 is stego sided, just dont fall for the baits, the dibble will tire itself out while trying to, and 1 knockdown is most likely gg
Oh ya 1 get is gg
They 2 tap dibbles with power swings after all
A bad stego is doable, but a patient one isnt
A skilled stego is basically immortal
A smart stego will just use jabs early on too as they cost way less yam and still do 1k damage
i love how people blame stego for tactile being overpowered. tactile is a crutch for stego that it basically hard relies on, remove it and you'd probably need to buff stego based on how much it relies on it
Not really stego that relies more like teno
Tenos sleep on tactile so hard
Really? Teno is really good without it
teno is fine without it
its stamina economy is really efficient
teno benefits from it, sure, but stego relies on it the most out of every dinosaur
Any teno I’ve met who didn’t run it was either new or the god of all teno and simply didn’t need it cuz skill issue
It’s funny cuz it barely gets anything from it
Teno's were really good pre mutations anyways.
Mutations pretty much gives them the ability to fight things and then run off when its tough which is lame
They can dump 1/2 of their stam but they get it all back for being hit. Very fun
But anyways enough about mutations
They need to halve the stam costs on stegos ability honestly and just remove tactile
that's literally the best way to balance it
Stego ain’t built for this roaster simple as people need to accept that fact and just wait for stuff actually meant to scrap with it
If we nerf stego now it’ll be unplayable when stuff it’s built to fight come out
i wouldnt call removing tactile a nerf as much as it is a necessity
Fun fact, the short little quick thwap stego does with powerswing is indeed 100% spammable and there is literally, actually, 0 time in between for attack openings 👍
Brother go read what we are originally reacting too
It has nothing to do with tactile
Bird randomly brought it up
Yes we are all aware it’s said only every other minute
no he didn't? it was literally part of the dude's argument as to why stego needed a nerf
You are forced to survive stego desync until its stamina is gone to have a chance at fighting it. Which the existence of tactile just doesn't make fighting stegs worth it, period
Later on but not the original arguement
Remove tactile
Big agree
remove tactile, readjust the stamina costs on its attacks now that it doesnt replenish stamina every 2 seconds, good stuff
I need more people to attempt a troodon
Troodon would be incredible if pounce didn't screw it over 9 times out of 10
Get stuck on a dismount glitch and you're dead
it still messes with me that for some bizarre reason OMNI is good at hunting STEGO. That should not be the case lmao
It’s amazing you just need numbers and timing down
It’s cuz you can pin low stam with only 2 and stego burns stam like a crazy
I think raptors should be fully capable of hunting large game in numbers?
large game, sure, but stego should be one of the hardest things to hunt for a raptor. It's literally flank-defence, the animal, vs flanker, the animal
Beyond having low stam
I feel like anky will be harder cuz natural defence to attacks from above and the side
how much damage does stego's base powerswing do?
I honestly can’t wait for anky as I feel like fighting them will be really interesting
well, obviously anky would be harder, but that's literally the only other example i can think of
1800
i honestly think anky should just be immune to raptor entirely lol
Me when kentro
okay it too
idk what kentro has to do with anything lmao
both anky and kentro can be immune to omni
Technically kentro has 2 spots on its rear legs but that’s it
SPIKES ALL THE SPIKES AHAHAHAHA
what would you change the costs to?
It always feels weird defending stego being so strong as someone who intends to main something that’s actually in the weight category to hunt it and is shown hunting it in its concept art (check pf)
jab 4%, standing powerswing 6%, running powerswing 8%
as opposed to jab 5%, standing powerswing 10%, running powerswing 15%
Good numbers for when apex’s exist imo
alberto's concept art is so goddamn cringe lmao honestly i cant take it seriously at all
But for right now I’d say leave it
It’s all child neglect
yea of course
I never understood why 60% of Alberto concept is child neglect fr
alberto being shown literally just biting down on stego's head and hunting it solo is so laughably stupid and shows how they'll just throw stego under the bus to make anything else seem strong
can't it already do thousands of damage in just a few seconds is that really necessary even with the rest of the roster?
yes
because other animals will do more damage in less time for less stam
Duo it’s hunting it in a duo
if stego is to have one niche, it should be just doing enough damage to get anything to leave it alone
the other alberto is literally just watching i call that solo
One’s baiting the tail the other is taking the face
It even shows the stego swinging at the back
if a rex has 9350 HP, and stego does 1800 damage per swing, and legs take 60% damage, that's
9350/(1800 x 0.6)
9 hits. AKA, 90% stamina. Uh oh
Miss one hit and you're dead haha
You also gotta realize Rex will be putting its face near that tail
And I wouldn’t be suprised if land apex’s take 2x HS damage
Unlikely but wouldn’t be busted
possibly maybe also a kentro thing too
That would be word kentro is so small
Kentro is roughly cera sized it doesn’t need to take double HS
yea but its also a stegosaurid so i wouldnt be surprised if it does
If they do that I want to talk to stegos as kentro in exchange

i hope not
Fr
with stego it makes at some level of sense but for kentro that would just hurt the playable more then anything
Tbh I feel like if the mid ranged carnis allo and Alberto will have best ods against stego as they’ll be nimble enough to not get rocked by attacks
Absolutely
yeah and at the very least they'll be able to tank at least one body shot to get away if they need to
Yup
To be honest with how envirma combat works I’m insanely excited to see what they do with allo and Alberto’s mobility
yeah it'll be great
Legit just make it a high mobility sub Rex

I’m also Albertan so I’m extremely biased

lol
i guess it kinda makes sense given everything else would probably have some level of damage resist or reflective damage, given how i doubt the spikes will take full body damage
im just saying i wouldnt be surprised
I’d be much sad
if kentro had enough going for it otherwise, i'd be fine with it
True I mean we’ll have to see come kentro HT
Honestly as long as I got a body check move of some kind and Kentro does high bleed I’ll be happy
#balance-feedback Why are we still trying to change Cera stats at all in this moment in time, I have no clue. Cera does not need to be changed until a mid tier carnivore like Allo is dropped to see where it sits balance parameter wise, which will likely be after Rex and trike are dropped or at the same time at this point. Cera loses to stego and dibble hard on average. Skill gap will make the difference of the outcome of those matchups. Until more higher tier Dino’s are added I don’t think it’s needs to be touched. Unless you want to nerf charge bite dmg to the head by like 25-50. But again it will depend on the stats of the Dino’s to come
✅
@light wind Powerswing is fast and strong, but has a high stam cost, with few attacks being enough to deplete the stego's entire stam. And, well, the stego's lack of mobility is compensated by a high damage capacity.
I don't think it should recieve a huge nerf or anything, just think it would benefit from a small adjustment. Being able to hold up its tail forever to me feels a bit like if cera could hold it's charge bite forever, I think that if it eventually went down on its own and the stego had to wait a second or 2 to raise it again it would add a level of skill to playing stego with managing that timeframe, as well as maintaining patience
Again it’s not meant to be hunted by smalls with ease
so people just wait for it to go down and then bite? and repeat everything after?
that will make a stego useless
It would still have its normal swing, it wouldn't be defenseless, at least the normal swing has a bit of cooldown
it would because the tail going down has an animation lock to it, and the jab itself doesnt come out instantly
so yea, literally just counting the seconds vs a stego would easily hard counter it
as long as you're not stupid, you could easily basically hold a stego hostage or force it to make rash moves because it's on a literal time limit
which sucks for the stego because its entire gameplay should be inherently patient
Me when the massive stegosaur can defend itself against smaller animals
Stego ain't immortal
2 good dibbles can kill a stego
it cant afford to be on a timer because its entire gameplay relies on you to come to it
unlike cerato, who can unhinge its jaw and just SPRINT at you at a generally quite impressive speed and attack the moment the button is pressed, stegosaurus kinda can't really do either. The attacks have a little bit of a delay before they hit, and are pivoted to the side and back, not the front of stego, meaning its entire charged attack is reactionary, not active
the issue i see is that you're equating the two because they both charge, but they really are not that similar at all beyond the fact that, yea, they both charge
if anything, the power swing is less of a charge and more of a stance
it'd be like if maia had only a couple of seconds in biped before it was forced to be in quad
or dibble had a couple of seconds in spar before it was forced to be back in normal stance
Dibble shouldn't be running around like the menace that it is, either
Cerato... we don't talk about how stupidly broken it is right now. Needs the hop/anim lock after CB reinstated for sure.
Stego needs a cooldown between the small "tap swings" it does, which for some reason do the same amount of damage as its full sprinting swing? If it's going to spammable, shouldn't do the same damage as its big one.
i dont understand this
why does it need this? it's genuinely just unfun clunk, you aren't balancing it as much as you are just making it lamer to play and STILL busted
The hop makes a missed CB punishable
the full sprinting swing does far more damage
Impossible to tell on the current roster because it's still a one-shot 9 times out of 10
If stego isn't balanced for the current roster, it shouldn't exist until there's playable ready for it
deino
Confined to water, essentially totally avoidable if you know where to drink
doesnt matter, its still the exact same scenario you described for stego
one shot 9 times out of ten and not balanced for the current roster with no playables ready for it

And shouldn't exist either if it were up to me
Why not
Unbalanced for current state of the game. If spino and allo and rex and all the other large end of mid-to-big tiers were around to provide competition, it wouldn't be so much of a problem
It was simply the first one to make a appearance it not being balanced for current roaster sucks to suck
Anyone can grow them
I mean new apex’s are right around the corner
Deino life is deino vs deino and "Oh look, I killed one omniraptor in the past 6 hours of gameplay." Spino especially and I guess groups of barys would add more purpose to its life cycle. No clue about the plans for austro. It just seems a bit pointless right now
Austro gonna be roughly raptor sized basically a water version of them
It'll probably end up as deino fodder if it's meant to be semi-aquatic
Doubtful
I think spino needs way more attention than it's being given right now
I’d like to see a deino catch the giggle chicken
Not really we need a whole water system over haul before these hyper shallow rivers are ready for spino
i think the stego is the last playable that needs a nerf right now. especially with the rex being added soon.
i mean i actually expect them to buff the stego instead so it can fight back and not get instead pinned by the rex
but it depends on how strong the rex will be tbh
Rex being added next is also a mistake, imo
I would hope austros will be fast enough to avoid deinos, but I have reason to doubt. Look at beipi.
The map in general needs to not be generated imo, but they didn't learn after Spiro
Jumping straight to rex is a huge mistake
i mean... just get out of the water if a deino is around? austro is exceptionally quick, agile and graceful both in and out of water
personally i hope austro isnt faster than deino in water
it should be more agile and endurant, obviously, but deino should be a considerable threat
also austro outswimming both beipi and deino seems silly to me
While I might agree we lack the food resources to supply Rex rn I don’t think it’s a big mistake
It’s highly anticipated and will move a lot of attention from legacy to envirma
Everybody and great aunt Peggie wants rex, I know. But how is it going to fit into what we have currently is the question
It’s counter part will most certainly come with it
i think it’s about time tbh, the game is closer and closer to its release, rex will bring a lot of attention to evrima. and i think it’s a great addition to the current roster, because not every rex is going to be an adults there’s sub stage too that will probably be the longest stage in its life.
not to mention that we will also get the trike and stego is already in the game, so it’s not like there’s nothing for fg rex to fight
Plus allo is close on its heels
also maia and dibble act as prettty efficient food sources. i worry about dibble's survivability tho
sub rexes are going to be new ceras, running all around the map. be ready to kill
I want to know how our mid tiers are going to fair under stego-rex-trike-deino dominant ecosystems
Teno? Omni? Carno? God forbid, pachy?
Easily
With speed
by... walking away? lol
Fr
same as they've always done
also omni and pachy are midtiers now?
hell, teno and carno are midtiers now?
Fr
Apparently not anymore
Never where
me too, but someone checked the game files and apparently the rexes top speed is 29, idk about the murder sprint tho.
i always thought they will make rex like 38/kmh but with the horrible stamina, but i guess i was wrong.
tho maybe i wasn’t? depends how murder sprint works, i hope it’s not “crouch for 3 seconds and get the speed boost” we had in legacy.
i expect it to work the way that it will activate if you press the key or maybe double tap the shift or something and it will make you faster in exchange of stamina cost and poor turn radius
Omni pachy are 100% small
but 29 could be just a placeholder, we don’t know that.
Murder speed is probs fast but bad stam
29 with current speeds sounds right
They’ve made everything kinda slower
29km/hr. That seems manageable
i also expect poor agility too
I mean it’s a freaking Rex
also apparently the elder teno might be 2t which is epic ahahah
Sub adult stage will be abit of a zoomy boy but beyond that ah he’ll no