#balance-feedback-discussion
1 messages · Page 130 of 1
i’m glad we got maia and dibble instead of bigger carnivore, the current ones are strong enough.
^
Would rather have a Herbi that will have a Counterpart
they all do tho
It’s better to have strong herbi than strong carnis
yes
Sure but i would like too have 1 Carni with one Herbi and not 2 Carnis and then 2 Herbis
It’d be pretty miserable trying to survive if allo dropped before Maia and dibble
Sure but i would like if Maia would come with allo not alone
some people don’t understand this but it’s literally how it is in nature.
smaller, more agile carnivore hunts bigger herbivore.
gtg was a nice chat with u
need too go out with my Doggos yk
Maia is in a weird state rn where is a wee bit of a menace but same time it’s slow hit times make it easily counterable
not like nature matters a lot, but the game should follow the same logic to stay balanced.
you don’t expect larger and faster carnivore hunt smaller herbivores, that’s not how it works
Most things punch up
yes, that’s for sure
Rip carno XD
yeah one of the reasons they made carno what it is right now
I mean carno doesn’t need to be the top pred but certainly shouldn’t be as light weight as it is rn
Legit 1400/1500 would put it in a very good place imo
i mean, the only thing that would change is amount of hits you can take before you die
Ye I mean that’s all you really need
In most 1v1 if the carno if competent the cera/teno is orange health or lower
So 1-2 more hits would be a world difference
i mean, carno having 1.3t is more than enough to fight dilos and omnis and anything bellow 1.3t
100%
I mean cycle charging for the smalls is all you really need
In a duo we can handle solo of most things that you can still charge etc teno and below
i mean, carno is super fast, it can decide when it wants to engage and disengage the fight, literally nothing can outrun it. which means in a fight with something that cannot outrun it it should have massive disadvantage
i mean, just imagine if carno was 1.8 and could easily stun both teno and cera, they would have no chance fighting it
With deino turn fixed only thing that needs any real work rn in balancing is pachy
that would be super unfair
yeah, that’s for sure
Mix packed with carno XD
yeah, i fought cera+carno mixpack few days ago, killed both👹👹👹
I mean certainly some minor rebalances that need love etc dilo night venom being way to strong and Maia kick timer being abit slow but nothing major
yeah
Teno 4 cera and carno got me and my carno duo
NOOOO
We was boxing that teno before they pulled up too, only hit one of us and we’d gotten like 7/8 charges including a head hit
Mix packers always are so trash
ikr
Bro the carno almost died to a under sized carno that was already low from a teno hit because he didn’t know how to alt bite
🥹
so i have a teno on eu5 and i count the mixpackers i killed lmao
wait let me find the note
I run with one group that grow Gen two teno and there is like 7-9 of us at some points
We do be boxing the dibble/cera groups
omg that’s amazing, i was fighting at the south plains for like 2 hours and the only herbivore i found was mixpacking stego and one maia
i just can’t find other tenos
i need fwends
I let herds slide bit carni X her I can get it
so this is just as one teno
(i counted only fg ones)
XD I’ll hit you up next time we grow tenos
except that cera and stego ofc
This is like my cannibal omni list for all the omni I KOS for being cannibals
LMAO
hell yeah
It’s got 4 names and to this day one of them still can’t remember why I KOS him and he mains omni
I don’t remember either
He just on the list
that’s funny how 90% of all the carnivores are ceras and dilos, says a lot about the balance of power
LMAO
I mean ya cera bile is super strong, and dilo venom at night is uhhh fun…….
poor lad xd
yeah..
i hope they will do some rebalancing once allo and rex is added, since we will have carnivores capable of hunting larger herbivores
I don’t see cera as being all that strong tbh maybe let people go it and sprint so it doesn’t give abuncha free hits
But if you nerf them in any major way they’ll become too weak by the time bigguns drop
i mean we do now, but i feel like they made some carnivores artificially stronger just to fight those large herbivores
Maybe
Allo will certainly rock the mix packing community sense allo will be able to box dibbles in the 1s
I do hope dibble can’t knock down allo
why tho?
I dunno probably should
Just that dibble is very tonky
And it’s the knock down is why people mix pack with it
It’s fastish for a herbi
Does a ton of damage
like the dibble is heavier, it’s slower, it should have advantage against something that is faster.
like the reason why i think allo should not win 1v1 against the dibble realistically is because allo can choose not to fight the dibble, but the dibble cannot choose not the fight an allo
Fair
tho if allo can ambush it..
I just meant that I hope it isn’t like carno that gets stun locked cuz of a super long get up animation
and i think if it’s 2v1 against single dibble, it would be pretty easy to get behind it and kill it
I mean a group can do some funny stuff
To be clear I’m the kinda player that grabs 3 people gets a 4 man troodon and starts nuking people
oh yeah ofc, i doubt allo is gonna be small game hunter XD
i expect allo to be big game hunter
like paras and stuff
27 ish pounces to kill a dibble
yeah for sure
Maybe
yeah, it’s 18 to kill the teno
13 to kill a cera
hehe

maia is pretty much free meal if it doesn’t run away
Fun fact Maia with all healing perks can out heal troodon if your under 6 of you
You have to do all the venom damage in one go
that’s insane, how fast it heals?
Maia heal speed is nutty
Like 1.3+ per tic or so
It’s super fast
but it probably won’t be able to heal the bleed, which means it won’t regen the stamina
If you play it slow in a fight as Maia you out heal most Dino’s
Troodon bleed?
yeah, troodon does a lot of bleed to carnos and maias
Really? You think your bleeding something like Maia as troodon?
maias bleed resistance sucks
I dunno it’s not as much as you think
yeah, i think it’s possible
maybe needs some testing
We tried to do a 3 man hunt with cycling tactics to keep at least 1 on at all times and just out healed us
and it also has absolutely terrible bleed heal, if that helps
From my checks you need atleast 5 to keep 2-3 actively attacking
insane
You gotta keep t3 if it drops from t3 it will heal the venom damage and raw damage super fast
Not even funny how fast it heals
oh
Most stuff even with Healing perks only does like .5 per tick max
Bro does nearly triple that
ahah
holy
well maybe they just forgot to change the values, like they forgot to make it not that fast in the water
Check it on a admin do a full healing perks, and then do a bunch’s damage and watch it heal
or maybe it’s another amazing balancing
I mean it’s not OP per say
i’ll test that in few hours
Just makes it something you need to burst or bleed to kill
maybe maia got amazing heal in exchange of it having terrible bleed heal
Can’t wait for Rex to drop and to try and get a 15+ troodon group to try and hunt a FG Rex
Maybe
AHAH xd
I don’t even wanna guess how many pounces that will take
It takes nearly 140 to kill a stego
I don’t wanna even think about a 9T FG Rex
tbf i have no idea how they will balance something like trike to be able to fight troodons and omnis
what i expect is omnis and troodons just not be able to pounce something that big

like the thick skin
I mean you can if it’s side or back just trying to chunk through some. 7-8 tons will be hell
I have a feeling trike and rex will just outheal troodons dmg lol
Ya it’s armour value will be super high plus trike won’t be a bleeder
maybe that
The armour value might be too high for troodons to even hurt them
Like omni sure they can box em if they got the numbers
Gonna be a long and hard fight
And your def not pinning that
ahah
tricerabus
yeah 8 sounds right lol

idk how they will pounce the rex, like they can’t jump that high
or they will jump on its leg and then climb? lol
Fair don’t think troodon will be doing damage to Rex
The armour value would be too high
yeah probably
Tbh would be funny if you could land on a Rex’s back and just rest
Like PT carrier XD
i’d imagine it would be impossible as the giant rex and especially trike to be able to fight little rats running around you xd
Omni is one thing troodon they’d accidentally step on
that would be sick ahah
ouch
Ya I doubt the venom rats will do any damage
Teeth too small to pen the skin
yeah
How here’s a question do you think PT should do bleed ?
I do bro has a whole rapier on his face
i think it should be a nightmare for smaller dinos like hypsi.
like just imagine how big is ptera compared to smaller dinos in the roster, it should definitely deal bleed to something small, but i doubt it would be okay for it to deal bleed to something like carno
Ya I had a bb carno that killed my freind and I hit him like 8 times but sense we do just raw damage I ran outa stam before I could get the last couple hits
At least should do bleed to anything under 400 kg
sad times
i would really want ptera to not be just spectator mode tbh
I mean you can kill Herrera and below
Takes time and some skill
If you get a headshot it helps a lot
never did that myself, but i guess it’s possible
I’ve gotten afew it’s hard especially sense we do no bleed
Like I love keeping stuff from healing by poking
But it is risky
hehe
Quetz is set to just be a better pt
ptera rework is coming soon, so i guess they might change stuff and make it better as the playable
If I can bully baby’s better I’m all for it
Plus Herrera love bullying Herrera
xD fair enough
They dare to think they can rest safely in my presence the audacity
@noble shore might I ask why part you disagree with
he is muted
L
fr
How about you what you think of those 4?
Mostly minor stuff tbh
Games in a pretty good state rn some playables need some mechanics added but no rush and the res ‘it’s mostly minor adjustments
alright, so i think i have a vision of how we can make pachy a lot better as a playable.
-
so the first step is fixing the bug when pachy damages you even after the attack animation.
-
the second step is making it so its attack doesnt stun pachy itself for that long, basically so every hit doesnt feel like a trade.
-
i think it would be great to give pachy like 5% speed boost for both trot and sprint speed so it has easier time running away from the ceras.
and here come the funniest and controversial part i'd say.
i think the pachy should be A LOT more effective against the dilo and omni or carno, but at the same time it should fear both teno and cera
and heres the reason why. bonebreak is literally the strongest ability in this game, bonebreaked dinos cant use special attacks, cant use alt attacks, even if they can they dont do much damage, so if theres a dino that cannot possibly run away from the pachy it should at least have some strong bones. or some kind of resistance to bonebreaks.
pachy has a lot of potential, but we need to be very careful giving it buffs
so basically pachy should be really strong agasint something that it cant run away from, but it should fear things that it can in fact easily outrun
Those are good first steps, but it won’t really fix the core issue of pachy: the fact that fractures are completely prevent standing your ground. If leg fracture didn’t disable so many abilities but only disabled kicks and mobility abilities, pachy would be 10x easier to balance. Head fracture also should prob not decrease attack damage by half, it’s too harsh.
Fractures need to be fixed, then pachy can be fixed
so you want fractures itself be less punishing?
With how easy it is to actually kill pachy it causing things to do less isn't bad. You're running up to things that could easily 2 shot you. Its a high risk high reward dino
Also @stark fern there’s already a control scheme like that, you just have to untick “manual alt attacks” in the settings. Iirc it’s the 2nd tab.
Partially yes. They take up so much of a dinos’s power budget they can’t possibly be given to something by that has any bit of combat power. Like imagine if cera had fracture instead of bile, that thing would be nerfed to the ground.
Fractures need to be reworked to prevent a chase and to give a disadvantage if the target continues to be aggressive, but not entirely prevent the target from fighting at all.
yeah, fair enough tbh, i agree with that
i think the pachy somehow needs to be balanced the way that is can mostly use its powers to punish the dinos that wants to kill it, make bone break more like a defensive tool. so it can’t just run around the map and hunt other dinos
or at least the ones that can’t outrun it
That’s the exact issue. Pachy needs to be super bad to be given such a strong ability, and the fact that its main defense is a risky gamble shows how bad it is at surviving.
Exactly why I think they need to not disable attacks, but instead disable mobility.
herra is also high risk high reward and it does just fine
not the same
yeah fair enough
Pachys whole survive scheme is intended to be a counter to things a good but heavier to hit and run hitting a leg break or disabling break and dipping
It ain’t meant to box with em
Dilo omni maybe but anything else break and run
Herrera is high risk on offense, pachy is high risk on defense. That’s the issue. Herrera is incredibly safe on defense due to climbing. Pachy has to fight and pull off risky attacks to survive well on defense. Pachy on offense should be risky though, hence me saying the fractured dinos having the ability to fight back, but pachy (like everything else) should have a consistent defense else it’s bad.
Ya the consistency of breaks is just not there
Hence me saying make fractures not disable attacks, so things bigger than Omni and dilo can still maul an overconfident pachy.
The consistency of the attack in general ain’t there, and even then it trades hits every time.
it makes sense that it disables attacks though. if you break a leg you're not going to want to put weight or strain on it. you'd just hurt yourself. so if you enable attacks while broken, it should hurt you if you use it. which is a horrible idea.
If they fix pachy break so that if I hit you with a charged head butt to the leg your leg breaks and no just tap and nothing sure
I mean you can’t altbite with body or leg break
And head break destroys your vision
thats just hitboxes in general. ive jumped right though things as a deino trying to grab things
If your gonna be ballsy and go head to head take the risk pay the price
You get the head break or you die
Pachy do need to be faster than cera atleast thou
Yes, hence me saying it should disable leg and mobility attacks, but stuff like alts (or leg attacks that are necessary for a Dino) should remain. I’d rather the game be better balanced than realistic. We have so much stuff that breaks reality for the sake of gameplay why should we draw the line at pachy.
^
i think once they have more dinos that can do breaks into the game, imagine if there was a bigger team to work on the game they might be able to do a little more with pachy, but as is, its kind of in a garbage place i can agree. there's not much else in terms of bone break for it to compete with atm
It is faster, but speed mutations go brrr
It needs to be faster that it’s speed mut default imo
No reason why someone with thighs that thicc is that slow
important question
Yeah, imagine if any other dino atm had fractures, and you would see just how op they are.
#balance-feedback message what do you think about this?
It wouldn’t change much, but it is def a nice QoL.
Na
I think it's pretty fair considering Pachy has recovery time even when it lands it's headbutt
The stam cost is already punishing enough
hm
It’d help to not get nuked by every cera group
That can be adjusted pretty easily
I have grown to accept the face Omni gets a whole bunch of nice things that aren’t allowed for others so idk, I just hope others are given the same quality (like pachy not stunning itself on a hit)
it just makes sense for a 450 kg animal to have a recovery for missing it's pounce
but that's just my opinion
since pounce is just one click = win
i might agree with like very very short animation lock and recovery, but not something pachy has, pachy is too bad
I think speed mutations being the worst thing ever added to the game is more the problem then pachy tbh but it is def good.
i mean if you miss your main attack, you should have a punishment for it so there's counterplay. utah are fast and maneuverable compared to carno/cera
fair point
I agree Pachy recovery its very slow
for omni i was thinking 1 to 1,5 sec recovery
Ya I mean they are kinda a must have
stego should have a cooldown on their power swing if we want to talk about recovery times
Which isn't much, but at least it's something
Mean yes but balancing wise it’d be over punishing
Why?
Etc see how bad pachy is with charge stun
i would like omni use the pounce more wisely, instead of just spamming, ofc stam cost is already a punishment, but it’s not a punishment for missing an attack, it’s just a cost to use it, it doesn’t matter if omnis missed or not
I’d be fine with a good compromise for both where the recovery is a slow rather than a full on stun.
Leaves you open to getting hit and you don’t have to health to afford that
☝️ this
If they are spamming they probably have no stam
Just be more carefull. Omni is one of the most agile playable rn
Like it already costs a ton of stam to pounce
yeah, but you can afford to miss many many times
That’s the issue. What’s the point of giving all these cool mutations when there is a simple and definite right answer.
Not really? Not if it’s anything bigger than you
Missing can also be pretty punishing
oh no that’s too much, that’s a death sentence, what i was thinking is 0.2 second recovery animation, not whole second or two
Like omni is kinda weak rn I don’t think further nerf would do it’s playability any good
omni is a menace in packs
it’s not the strongest by itself, that’s for sure
tho its agility makes it a good brawler id say
Not very not in survival it’s very rare to see competent omni packs
utah is meant to be played in a pack, this isnt legacy where you can solo a rex lol
yeah true
I MEAN I’ll believe it when I see it omni mains are sweaty like that
mmmhh, 0.2 is almost nothing honestly, but i respect your opinion anyways, 0.2 it's still better than nothing
Tbf, if it’s bigger, it would have to be already aiming at where you were going to land the hit. Otherwise its attacks are generally too slow to hit you. If it’s something smaller that can react to your miss, then they ain’t 1-shotting you.
Any stun can cost a lot when you weigh only 500kg
Omni is 450 kg, unless we're talking about Pachy
Is it did it get nerfed I swear omni are 500
0.2 is enough to react and counter attack, but 1 second will literally kill an omni if it misses the pounce
Nope
I gotta drive I’ll review what’s said in abit
Unless they buffed Omni's weight
omni is 450🥹
nothing is its correct weight/size because dondi doesnt want semi accurate dinos.
pachy is 500
wdym “correct size” omni is literally completely fictional, how it can be correct or incorrect?
it’s made up
i understand for balance sakes they could upsize/downsize a dino because as far as i know health is tied to weight still
yes
which i still hate that stego can 3 shot a full grown deino but a deino has to get like 6-7 bites to kill a stego. it makes no sense to me
mmmhhhh i agree maybe 1 sec is to much... i fell like 0.5 sec might work, not too much, but also not too little
why would deino dominate on land? it should suck.
it’s basically the same as asking stego to be able to fight deino in water lol
if you ask me, stego needs a cooldown on its powerswing. it being able to spam it with hardly any stamina cost is awful to play against
Didn't it cost like 15% stam per swing?
deino must die if it decides to fight stego on land, it won’t stand a chance
it cant even fight it while its standing in water
nice, because it shouldn’t
i cant wait to have my giga and hunt down stego players camping the waters edges
unless they ruin it and do a repeat of legacy and make it completely reliant on bleed
giga was one of the best if not the best apex in legacy lol, you literally needed to bite shant 6 times to bleed it out. it had the best trot speed as well
don’t expect it to be an easy fight, stego is slower so it will probably have massive advantage in a fight, like stun with the power swing and then swing like 2 more times to make your giga suffer
i dont disagree with that. but i disliked having to rely on bleed like that, some actual base damage would be nice
giga's damage wasn't that bad in Legacy
that is exactly why i hated fighting in legacy. it took no skill and if you messed up once it was practically over if they got behind you
especially fighting a rex, 75% chance to bone break was brutal
Don't forget the bugged hitboxes!
I'm also hoping they dont make Theri such a glass cannon in evrima.
@meager hazel I don't think cera has an increased amount of bleed damage per bite, it seems about average. The issue is that cera makes you vomit, which lowers your stam, food, and water, all of which make you bleed more. Plus bleed carno honestly does nothing for it, its meant to kill things fast with its low stam, not patiently bleed them out.
weird response to me asking what weight it was but ok
omni was 1000kg in legacy, and maaaay have been 500 at some point in EVRIMA? idk, all i know rn is Omni has 450
i dunno last i played i swear it was 500
It’s been 450 since before pachy released, because otherwise it would be pinning pachy.
@indigo abyss pretty sure that a lot of dinos, not even carnivores, can massively benefit from lag. Nerfing carno because of latency does not seem appropriate when things like cera’s and stegos hitting you during lag is way more punishing.
this is true
@onyx halo good start but removing canris from carni diet wouldn’t help anything
Why?
Why do tenos chase cera to the end of the earth, why do dibble go out of their way to fight everything, why are stego KOS demons 90% of the time. Cuz PvP is fun just cuz it’s not diet ain’t mean they won’t kill
And if you reduce Ai again and remove other playables all your asking for is to get KOSd without cause vs atleast you know there was a point
It won’t stop them from killing
Now I will agree Ai are a bit over tuned after they fixed the spawning
The problem with fully removing carnivores from other diets as well will be over population of carnivore and not enough herbis to compensate
Even if they made it more engaging if your the only thing that carnis can eat you’ll basically just get attacked on site and hunted too end of earth for the sake of it which would ruin herbi game play
Literally what? If we fix ai, people will be kosd because people need to eat
You get KOSd 90% of the time already
Because its a dino survival game, not a hello kitty online party
I won’t even pretend if I’m carno I KOS dilo no question asked because they are a potential competitor and threat
How removing carnivores from diet leads to carnie overpopulation?
Exactly Dino survival PvP is apart of that survival
Carnis fighting reduces carni pop
Ugh isn't that the point of the game lmao?
Also herbies are pretty strong in pvp, they're not walking meat
No fighting higher pop of adults higher pop of adults leads to over popped carnis
Carnies getting their brains bashed in by maias also reduces carno pop :p
You make it pointless to kill other carnis as it’ll only hurt you more to do so than the amount of adult carnis sky rockets and boom a lot harder to survive mass hordes of carnis
It’s all a numbers game when it comes to hunting the number is weight either individual or divided in between many
Nope
- Kill to avoid competition
- Kill to eat a little bit, not the whole body, because parasites
- Kill for pvp
Plenty of reasons to kill still
Less fighting amongst carni means more fighting against herbi means less dying
Why less dying? Herbies are not weak, they can stand their ground well, especially in herds
- Not really
- Wouldn’t happen to risky
3.sure
When the amount of adult carnis is higher the fighting gets a lot harder
Especially sense in a normal situation of say 5 dilo, 3 cera and 2 dibble the dilo and cera would probably fight BUT if they can’t eat eachother due to risk they’ll gang up on the dibbles
Herbi die quicker herbi becomes unfun as growing gets harder as it would encourage camping the grow areas leading to less and less herbis
Your idea simply wouldn’t work for so many reasons
There’s so many things about that post that made me say “no, please, stop it”
lmao
Like I don’t think the isle should ever remove carnivores from carnivore diets even if the devs want it that way
And honestly I don’t think AI abundance is a problem especially considering that we don’t even have a large enough mid tier in the game yet
I am fine with Carno being able to sustain itself individually with AI
And Cera can barely do that too
I am still reading it
it can easily do that
there’s so much ai around the map after the patch
And I read the third point 💀
Yeah, let’s just give you a debuff unless you prey on the AI (that you want to reduce its number in the same suggestion) and 20% of a server’s player count
i agree on one thing with that post, ai should be rare
Which may as well be just adult dibbles and stegos
that’s crazy how much ai around now
I don’t mind it that much. Better than making carnivore early game pure rng
ofc it made the gameplay chill and, but more ai means you can sustain mega packs, which is bad
imo ai should give a lot of food to juvies and subs and give a lot less to the fully grown dinos
i was in a 7 carno pack just 10 minutes ago, the amount of ai is insane, we were literally killing just for fun, they were keep spawning and spawning
But I have to say the two carnivore on carnivore predation suggestions there were just atrocious, on an objective level. At least as things stand now.
With 7-8 players out if 10 playing carnivores, it would be miserable that you not only got your diet form eating the other remaining proportion, but you got debuffed for not doing it
we could sustain 20 carnos tbf

like easily
Brutal
Maybe toning it down a little could work, but if I had to choose I would rather have that now than what we had before with AI nowhere to be found
Even though I did find more megapacks after the patch
you can always eat organs, but imo it should be properly balanced, like cera not having carnivores on its diet is fine, but herrera or deino should have carnivores on their diet, because they’re not active hunters, more like opportunistic ones
yeah, debuff is meh, it punishes carnivore that can’t find food and forced to fight another carnivore
Organs were a great addition that could maybe support only herbivores in carni diets
But they should never ever force carnivores into hunting herbivores
yeah, i don’t like that
maybe only when roster is bigger and 9 out of 10 players don’t play as the carnivores
Which sucks considering that herbivores are barely played and that isn’t really because they’re weak or necessarily boring
The only inherently boring ones I can think of are Dryo and Hypsi because they have nothing going for them, and maybe stego to some extent. The rest are fun to use
In fact I would argue that both in legacy and evrima, herbis are significantly stronger
i mean, they kinda are, they made dibble, teno and maia and pachy artificially weaker and made cera and dilo artificially stronger just so they can fight the herbivores
That is not going to happen ever sadly. People are more often than not biased towards carnivores and a gameplay that needs you to track down and kill
actually yeah, i doubt we will ever see herbivores as a majority
Because it was a necessity. But even then on their own they can very much hold their own and still have the tools for engaging gameplay
yeah true
skill matters too ofc
but i hope they will revert all the shadownerfs and stuff when they will add allo and rex
Stego can also be interesting for combat but you cannot be as proactive and it takes a while. But the others can be more proactive and bring fights whenever they want as well as also engaging in the prey game more consistently than stego that is virtually immune to predation once it grows
yeah for sure
They will. Cera will never be suited to hunt stegos and dibbles in a finished version of the game, or one at least with larger predators
It’s basic balancing
They gotta make both factions be more or less on equal footing in a game like this despite their appearances and how they would be irl
hopefully😔
btw there’s another reason why i hate new ai changes
there’s crocs in random ponds again, and i hate that
like west access has just one water source with the deino camping it 24/7
it’s just so annoying
it’s the most boring gameplay for the deino player and it also makes everyone’s life pain
if only there was a safe spot to drink, but there’s none
Ai is abit high
We managed to sustain like 13 dilo all with perfect diet the other day just by hanging at mudflats near hillside pond
Like we didn’t need to leave Ai where very plentiful
I’m all for Ai to stay alive but enough to max diets and still have a stockpile with more spawning is abit much
yeah, same with the 7 carnos
Can probably sustain any carni rn on purely Ai in the right areas
Nothing is big enough to need more
Ngl a FG deino got way to confident when my dilo group was around and almost died
13 dilo jumping you then spamming clones until end of t3 def left him orange or lower
Tbh deinos ability to drag stuff on land for some 30ish seconds is hot bs
In water is one thing but in land holding a FG dibble for that long makes no sense
ahah gj
yeah, agree
Ngl Na3 might be a laggy mess but there where a lot of super groups of 1 Dino between dilo commune 7 man dibble group and a cera group that I heard whispers about was piping yesterday fr
ohh there’s nothing like that on eu servers usually, like i don’t see that many megapaks, mixpacks or cheaters, like what the hell is wrong eith NA? xd
all the bad guys are on na xd
It’s pretty bad I’d say we have a lot of mix packing which is why so many people mega pack
You just need the numbers to compete with dibble carrying cera etc
😔
Mega packing isn’t as bad as mix packing imo thou fr fr
yeah that’s for sure
i hate mixpacks a lot more
Bro every mixpacker I’ve ever met solo are some of the worst players in existence
They genuinely sleep on dibble or stego or deino to do all the heavy lifting and free grow their stronger Dino’s
7 Carnos is kinda nutty. Carno needs to be working for that food.
I mean
They had to feed 7 carnos
If only there was another water source not even 2 minutes away 
I mean, no one is around the other areas of the map so 
there's none?
west rail access?
yes
there is tho?
no?
if I see a deino in that pond, I just go up
up where?
the one at the south almost always has another deino
and its not migration
yes? the top one is empty
so one deino should not let everyone to drink from the pond and force players to leave the migration and run away to the other pond that also has deino in it
they are there
I've always just drank there whenever im west 
yeah be careful
what's the difference between a deino doing that and a stego/dibble?
the bottom one has a log to drink behind where the deino has the angle. And you can see them do that if you pay attention
because you can easily run away from both and drink from the other spot
deino IS in the water, you cant do anything about it
in the big one up top? sure. The small one below? nah

Literally just drink in the sp ravine, deinos only go there to log
swamps is a bit far from west rail
its too far away
and the problem is not in that i cant drink elsewhere
From west rail? Maybe if youre a hatchling hypsi
the problem is that they survive by eating ai and camp the only pond in a migration
and i dont know how that can be fun or good for the game
Okay but if you make ponds off limits to deinos the only place theyll be able to live in is delta, which is like 10% of the entire map
And idk abt you, but I havent seen a single deino outside of delta ever since the schooling fish nerf
Okay, Ive seen one at hl lake, thats it
yeah and they're back now, since we got a lot of ai
Still havent seen any
lucky
Ive been visiting west access and west rail on eu1 pretty much every day, 0 deinos
And the one I saw at hl today wasnt even fully grown, and probably starving
one grabbed me yesterday, tho it bugged and i survived
It tried going onto land to fight me cuz it was so desperate
If the second biggest lake in the entire map cant sustain a 3t deino with ai, the west rail and access pond sure wont do the trick
then idk how there was a fg deino
Lived off of catching ppl
doubt that
i spend like 2 hours there, nothing but the juvies
alright that’s a lie, like 1.5 hours approximately
but the amount of ai around was insane
probably the reason it could sustain itself
You also have to keep in mind getting to one of those ponds requires hours of preparation beforehand, just so you can attempt the journey that even 1 raptor can mess up completely.
i mean, it doesn’t matter tbh, i know it’s not easy, doesn’t mean that others should suffer
If you grew to sub, got the saltwater mutation, got enough food to not starve to death travelling through the ocean, made the long journey on land AND didnt starve right after or get cannid, you deserve it.
i get it, it’s hard to get to that pond, but i genuinely not good for the game
The deino player suffered so you can be mildly inconvenienced by its presence
it’s not about how hard it is
it’s about how much of a pain in the ass that deino becomes
like it’s not my personal fault it get there, i’m not responsible for that
I think its fine that deinos CAN get anywhere, the issue is the fact that they are completely undetectable until they lunge. They should be required to actually hide so that theres counterplay and skill expression on both sides.
@timber tusk legendary art
Thank you 😊
because without fish, deino is doomed to die. lol. i've written many times that players either don't drink or drink where it's safe to drink. so it is easier for us (only deino players) to go to a similar game (I think everyone knows what I mean) than to try to play on something that is unplayable. I played yesterday and only survived because of cannibal. if I hadn't met that sub deino, I would have starved to death 
boars/deers/goats give us ~2-3% of hunger. do you seriously think deino survive on one boar that crosses the river every 3-4 hours? lmao
not enough people talk about this. even as a deino player i never see other deinos
fish give you like half a percent or a little less
elite fish i think are 2-3% aswell
fact. I didn't see any deinos except me and that croc I killed
it's just sad.
it'll be the last time i grow a deino
currently at 90% and logged rn because of no AI
starving
and of course all the water areas are landlocked separated so I can't just go to a more populated area of the map
anyway none of this should be such a controversial topic when herbies have grazing
i got few friends that can easily sustain themselves as a fg croc, even in a group, it’s a skill issue on your side😔
idk it's laughable. it used to be that as a deino you should pretty much never be going on land. now it's necessary if you want to see any more than 10% of the map and you still shouldn't do it
probably in a hotspot, though
oh no you can’t sustain the biggest and strongest dino in the game by eating ai🥹
it's not like i want to be forced to have to
but then you have people like you complaining about lack of safe spots
is it my fault that the players don't come to drink where I'm huffing and puffing and yet I have no way to leave that place? lmao
anyway idk I think deino was just a poor decision to add into the game without more aquatics
herbi logic lol
so much deino hate it's insane
i mean, i have an example of someone who can in fact survive. and if you can’t it’s more of a YOU issue
and dude still thinks i’m playing herbivore only
can survive on what though
ai/killing players
there’s a lot of fg crocs even at the northeast plains and it’s one of the least populated spots on the map
there are not
there are
that's where i'm currently starving so
literally saw 2 yesterday
i'm not sure how you'd tell me
what server?
irrelevant
wdym irrelevant
anyway it's all just luck
and you get unlucky for too long you basically just gotta log, and that's bad game design
8 hours of growth amount of luck?
getting to fg isn't the problem
besides this is all about AI spawn
having a full stomach gets you like 20% growth each time til you get to adult
so you really don't have to do much especially since your stomach aint that big til you get to adult
i mean, there’s literally a croc in the west access, if it can survive there i guess it’s possible to survive anywhere, especially delta
it's not my problem, bro. it's devs problem. when most can't survive but a few players can, it's not about the skill of the game. it's about luck. what skill do you need so that when there's 100/100 players the map isn't empty?
#general-feedback message
i'm all up for making deino less frustrating to play against but, making it so that that frustration only happens once in a million years isn't the way to deal with it
i never experienced that. map is never empty, wasn’t you alive for like a long period of time despite telling us that you’re starving?
i'm not sure what you fail to understand
try south plains, try highlands, even delta is amazing, there’s always players when i’m at the delta
when you're full grown, your stomach is huge and your hunger drain is fast
i have no idea how you can’t find anyone, even other crocs
i was only in the game because of cannibalism. if there wasn't a deino around that I could kill, I was out of the game
it doesn’t, it takes 1.5 hours to drain it, surely you can find something to eat in 1.5 hours
if you're at full stomach
i mean, it’s the only other semi-aquatic your size in the game, and you’re a cannibal, i don’t see an issue
it is absolutely fast considering deino is... an ambush predator
considering that each fish only gives you half a percent and elite fish give you 2-3%, it's really not hard to see how it's inevitable
it just means you can eat a lot and have a lot of time to swim around the map and find new victim
the game turns into starving simulator
u don't see a problem with deinos only feeding on other deinos because there's no one else? ok
they don’t
and unfortunately i know you don't know how this game works because if you swim around the map looking for fish, you won't find any
AI doesn't work like that
it tends to spawn around the player and the more players present, the more AI spawn
if you're moving too fast it tends not to spawn.
so you’re telling me the ONLY way deino can survive is by eating other deino? i guess you should explain to me how they survive in random ponds around the map or how they survive at the south plains?
you probably don't see full grown deinos like you think you do. if you do it's likely in very rare, special occasions.
did you play during spiro?
just yesterday: i killed a sub deino on sp. waited an hour but no one came. i ate elite fish and wait another hour but no one came. my hunger dropped to critical level and i logged out. nice gameplay
im telling you that deino surviving is the exception, not the rule
literally tbh. i must have been online for three-four hours waiting for any kind of activity in northeast pond
anyway AI was present and numerous but it was all school fish and goats and boars.
how did you survive for 3 hours?
i guess you had something to eat
long story short eventually my hunger ran out because you can only run agaisnt the timer so long
plus each bite takes stamina at adult stage so it's not like you can just keep hunting
i mean, pond deinos deserve that tbf
it doesn’t, only alt bites
it's a spawn location
you mean the lake? not the pond
you called it a pond
then my shit's broken or they updated it because every bite takes stam for me
what kind of ponds do they survive in? i haven't seen a single deino since the fish nerf. only juves
semantics
thats not a thing on any dinosaur
it doesn’t, you need to change the manual attacks in the settings
well then my settings must be bugged and i just assumed it was an update
this game is difficult to find documentation on unless you're actively present throughout the lifetime
UNLESS you have manual alt bite off
the ones with the water
i literally drink quietly on my tenonto from the central river and no one grabs me
i just assumed it was another nerf to deino tbh, anyway moving on from that
still stands that you can't survive off schools of fish forever
Honestly deinos rarely stay in the central river for some reason lol
Thank God for that
i don't mind that
The most recent patch both buffed elite fish spawns and reverted deino's horrid turn radius
just give me another way to actually survive
i don't see a buff in elite fish spawns
actually in fact I see a buff in schooling fish
i know. i hear them. outside of the water.
what do you want me to do about that
just like the south swamp, just like the swamp, just like the east swamp. what's the reason hmmm? sarcasm
what?
theres only one swamp tf do you mean east swamp
how many swamps do you think there are
lol what
theres literally one big swamp idk what the hell you're talking about
there's been two swamps on the map
where?
east/south
there's no east swamp
unless we're talking about the pond in east that is in a jungle and is no way a swamp
cheesy says that is a lake
not that one
i call it a pond since i picture a lake to not have swamp features
it’s not a spawn
with water like a swamp. ok
yea thats def a pond
yeah but when i say a swamp, i picture a massive sprawling environment, land and water
this is mainly just water so, pond
but none of the actual ecological elements of a swamp
it literally just has mossy water. by that logic, literally the MOMENT a body of water has moss, swamp
you were talking about water access, we’re talking about east plains pond
no, i'm talking about northeast pond/lake/swamp
there's another few tiny ponds around the map with moss on them and no one calls them swamps, idk why we're convinced this jungle pond is suddenly a swamp
you said it’s a spawn, but it’s not
the one i'm referring to, is
it’s not?
you can spawn there completely separated from all rivers and everything else
are we talking about North East lake?
this one?
yes
it’s not a spawn tho
thats the eastern pond brother
unless they changed stuff recently
LMAOO
hm, why would they make a spawn. it’s not even connected to anything
or the one in the jungle which everyone calls a swamp
the one in the pic. it is a spawn location. i spawned there last night
as what
you sure about that?
i have same question
why would I not be sure about that
do you think i spent 8 hours in this location to not be sure about it
idk it’s just weird spawn location
yeah i think we're all in agreement here
there’s no players there, how did you survive even?
i'm literally starving right now because AI is not enough
this is my whole point on why something has to be done
Every time I get spawned there I just wait 10 minutes to drown
anyway herbies get grazing
yeah, ai should NOT feed fg deino
then what's the solution lmao
you can walk on land to the river tho, it’s not that far away
you absolutely cannot
unless you get rain mutation and forced mutations are not fun, regardless long distance land travel is always extremely risky
for what? I'll just try to spawn in a normal place - water access
the point still stands that it should just be more feasible
it’s up to you
playing deino shouldn't be so punishing
ofc
it’s not if you’re playing in populated areas
it is when you’re playing somewhere far away or in random pond
populated is not guaranteed regardless of where you are
tho i guess some deinos can survive even in the smallest ponds
not really, south plains is always busy, highlands are busy, there’s always players at delta. it’s a migration for both teno and maia also spawn a location
south plains is basically inaccessible to deinos
highlands especially, it’s constant hotspot
it’s absolutely not, tho it’s not that easy to get there, that’s for sure
and highlands being a hotspot means it's even less likely you make it there on land
i did that myself few times
yeah but the point still stands. deino shouldn't be making long distance land travel like that and being punished so hard for it being necessary
i'm not saying it's impossible
i agree, deino should stay in lakes
i'm saying i don't enjoy punishing myself to play the game like other people who don't have to
don't quite agree. it's very easy to get there from new swamp if the hunger is above 70%
the problem is, there's probably already a deino there and he's not alone
why?..
what's the thirst timer again?
u just walk through the swamp and water to sp...
and i went from hl to sp without mutation. At the end of the journey my health bar was yellow
well yeah, that's still sacrificing probably half your health for just a chance to survive somewhere where other people are
ye, i just like to walk the map on croc, lol 
again i'm not saying it's not doable, but the fact that you're half dead, barely alive etc. is the punishing part
the biggest deinos issue is deino itself, being the only semi-aquatic (sorry beipi) and an apex at the same time leaves no other choice but nerf it so the game is more fair for the rest of the roster.
adding deino that early was a mistake imo. tho it was the reason many many players started playing evrima.
i literally stated this earlier
uh, sure. I agree with that
i would rather have bary or sucho honestly
i think the craziest part is them adding another aquatic that is... tiny
and not even a food source nor real prey for deinos
those aren't aquatics
i mean, i see your point but deino really is more than a semi-aquatic
it NEEDS to be in the water every five minutes or so
it needs other creatures that need to be in water in the same manner. otherwise none of it makes sense
adding deino that early was a mistake
this. i agree that deino should have been added after rex/trike. better still later
can’t wait for the austro to kill even more fresh spawn deinos, make their life pain
way later. after other semi aquatics were already added.
at least something else would be in the water

same with the bary and sucho
bro just hates deino lmao
I FORGOR TO TEST STUFF
real
IM SORRY IM SORRY ‼️‼️‼️
its not when carno can ram you 24/7, out of all the dinos ive experienced when the game is lagging carno is by far the worst, i get away from stegos and ceras easily, but with carno i get hit from a mile away because of the busted ram, so no carno definitely benefits more from it
Still, nerfing a dino because of ping and latency issues is simply not fair because that’s not how the game is most of the time.
they did it to omni, they did it for teno, and its not fair that carno is beyond broken either lol, but everyone thinks its fine that a carno can insta charge and do max ram damage every time and the reasoning isnt just about ping, i was mainly pointing out that they do benefit more from it
Huh? When did they do that?
early evrima before the new map came out, for teno it focused more on the tail slam while the other focused on omni's pounce since it watch latching people a dino away when ping and or latency was introduced, which is why a lot of the hackers at the time were mainly using those because it benefited them when they used other software and vpn
Carno is not broken tho. Its ram is very easy to avoid unless you’re lagging I guess
And it runs in a straight line
"Doing the full dmg instantly" that just isnt true
carno can counter act it by stopping the ram and changing direction and reactivating instantly, ive ran around carnos and still get hit, i never run in a straight when fighting them, but once one hits you, its knocking you over, especially if the game registers it as a body, i used to play carno a lot, but it just doesnt seem fair for everyone else and ruins the overall fun for me, i feel like people should be able to fight back atleast not get run down
A tap charge is a measily 100dmg
yes it is lol, ive done testing with it
Its 100dmg
Also, suppose you are right okay. What would you nerf about it that it doesn’t affect normal gameplay?
you need to put in consideration the mutations
It has to travel 6000cm before it can stun/knock down, which is like 3 seconds of charging
No, because mutations are situational. Also which mutation would affect it?
the damage ones come into play
With all dmg mutations it doesnt go above like 120
And lets be honest going for an all dmg mut carno isnt the play
Since youre missing out on important utility
bleed, low hunger on damage, plus the overall damage it does, and a lot of people do it sadly troodon
What you listed is +20%dmg at most
Which is 120
Thats less than a cera bite
And the carno has to be starving and needs to bite you beforehand
which is very doable, troodon lol, like ive said ive played enough carno to tell its busted, it used to be more strategic and you had to play smart but now its just run in turn around charge turn around charge, then their dead, ive killed ceras that way, ive easily killed dilo and utahs that way i get they are smaller so yeah they are gonna die faster, heck ive even done it to teno, short story they should at least, put a small cooldown on the charge, not a terribly long one, but one where people cant just abuse the same thing over and over again
ragebait 1/10, had me for a second there can’t lie
just a small cooldown so its not so spammy
its not ragebait, i play carno lol
would you like to try my cera, show me how “op” it is
and this is just you throwing ego here, im literally going based off of observation and play time
i don’t see any proof
last time i checked though this is a feedback and discussion not throw ego around and act tough 🤔
this is an example lol for one, throwing call of duty 1v1 in the mix is acting better/tough. as well as throwing ego around, idc about your cera, but other people are definitely not having fun with how carno is and i feel bad for them lol, especially since i play the thing, you can run people down so easily with it, only time your really gonna have a huge problem is through bleed, hallucinations, stego, dibble, and you say underperforming, ive being seeing carnos/omni/herrera/dilo everywhere in official, and way less ceras, so idk what to tell you
how is a cera going to lose to a carno. just stand still and trade 345 charged bite dmg for their pitiful 100-170
you do realize not everyone plays like you right
why would you balance something around skill issues?
this has nothing to do with skill, youre the only one bringing skill up in this situation
i’m not, a cera who plays it right won’t ever die to a carno
you know that logic could be used to justify carno buffs right
“i died to 2 omnis as a carno”
Literally the most broken and unbalanced version of carno in the game maybe second to gateway launch carno
Gateway launch Carno was terrible
Insta ram carno was so boring to play as and against
it was insanely overpowered
Instant acceleration + 350 instant ram damage + instant knockdown even for Teno-sized things. How did we even survive that lol…
I didn't play much Carno but I did fight it as pachy
I don’t remember though if it had the extreme stamina penalty back then.
I think it did until the Carno size nerf
Pachy is honestly really underrated
People call it bad even though it's more than able to punch up above its weight
ehhh i think mutations were the straw that broke pachys back
Definitely not
in U6, pachy was arguably even more insanely overpowered
now its kinda ass
like honestly pachy is the worst herbi in the game imho by a longshot
Tactical endurance saved pachy
It wouldn't call it the worst herbi
stuns self when correctly using ability, allowing target to get free bites in
has a mutation that directly counters it
simply dies to any cerato that has speed mutation when it itself does not
struggles with raptors, less so now however
can accidently launch itself off the side of slopes because for some reason ram is more of throwing yourself at the target instead of ramming
i absolutely would. its utter garbage
Cera is hypercharged
Hypsi, dryo and beipi.
And not to mention current maia.
beipi is an omnivore, hypsi and dryo have far more survivability than pachy does
current maia is fine? 😭
Pachy can still survive (excluding cera ofc)
2-3 dilos and you're dead
beipi isnt even a herbi, and by far it is a better animal than pachy
i genuinely think even dryo and hypsi are better
Or a cera
Pachy is better than maia, maia has all the same problems that Pachy has but multiplied by like, 10.
theres this fun mechanic called shift + w that will 100% save you from a cerato as maia every single time
Dryo is definitely better than pachy though, very survivable and good people just don’t play it.
for sure
dryo is fun, i just want burrowing
honestly, hypsis small size, massive stam and exceptional agility make it near impossible to catch
hypsi def isnt great tho
gib climb
I usually consider beipi and galli as herbis as their diet isn't really as carnivorous as our diet for example mb ^^"
Tbf hypsi and dryo are missing 2 key mechanics
and yet i find them better than pachy LMAO
Dryo will probably be like: run, dodge and get to your burrow asap
Maia is the culmination of all the jank and clunkiness Pachy had but placed onto another playable. It’s so horrible to control and gets punished for like, everything it does it’s truly spectacular. Pachy and maia definitely need a lot of love rn.
Personal preference I guess
Yeah the unfinished animals are better than the fully complete animal…
Dilophosaurus:
Can’t forget carno either, or the odd galli herd though that’s a very rare occasion.
Also raptors with speed mutations if you yourself don’t have em.
I wish it still had its bleed
Speed alone ain’t enough to save yourself sometimes as that poor animal.
And got a little weight buff
But even after its nerf I don't struggle too much when beating up raptors
Galli is just fine rn, most survivable animal in the game rn I’d say.
If its quadrupedal attacks were a bit faster it'd be fine
Speed mutations ruined the balance ngl
oh they did, absolutely
honestly? tac endurance is kinda not great on pachy. i'd rather it on herbis with higher stam costs and more health
Here’s the changes I’d want for it:
Acceleration buff, it really didn’t need to have this much acceleration which while you can bypass (sometimes) is still frustrating to play with
Stamina buffs to its attacks it currently exhausts itself very quickly with its attacks which is absurd.
Buff to the speed of its attacks so that you aren’t stuck in end lag half the time you try to use your attacks.
And finally allow stance swapping while being injured because it’s just unnecessary jank piled onto an already clunky playable.
It's still worth it. I got hit by a cera, got enough stam back for a bonk and killed it. I was low on health too and literally only survived because of tact
okay but thats a super niche situation where you NEED that stam, which wont regularly be happening
#balance-feedback message @proper berry what do u mean
There is a lot that dies to 2-3 dilos🤣
Kissen described quetz as being a terror for herras with an avatar gif so...thatll be funny to see later lol
maia weighs 3.8 tons
it shouldn't die to 2 dilos THAT easily 😭
Dilos just prevent Maias from switching stances effectively, as they’re faster and more nimble than Maia is in bipedal. That’s why devs just need to allow Maia to switch stances if bitten… The amount of back kicks those nasty Dilos would get after it if they dare to tail ride.
just run.
you outrun and outstam them
incorrect
Maias are slightly slower than dilos. Your best bet as a maia is to cross water to make them slow down considerably and flee that way.
You don’t. Dilos are faster and they will kill you before they run out of stam.
in general or with mut?
only one of them was incorrect tho
yah
@sick hare stego has a very slow stomach drain as strong you need to be constantly going to patrols and migration if you don’t it’s obvious you would starve
ive not been able to get over 30 percent
Follow migration and patrol zones
Food isn’t the issue I’ve grown stego afew times without issue on the food side if food was a issue dibble and Maia would be feeling it too as they are also vacuums
Also read what diet spawn where bush based diets are way better for filling you up that the fruits as they give nothing
Aight: This game for the price is worth a try, but the way players are playing is running it into the ground. I bought it last week and been learning and playing it. Growing is fun, getting into Herbi or Raptor packs is amazing. The game mechanics is cool although the hunger goes down stupidly fast. Then you realize you're never under 100 ping unless its 03h00A.m. cause the servers are constantly jam packed. So Eu players mix with NA players and vice versa. At first I didn't think it would matter until I died 3 times in a row from someone bitting me from 100ft away. Then there is the 6 Cera packs that just dominates, cause if I was 12 year old, this is how I would play it as well I guess... Then there is the mix packing where a Raptor will call you non stop until you call it twice and get insta kill by a pack of 4 Cera, 2 Diblos, a Ptero (cause gotta have eyes in the skies as well...) and the baiting raptor this time... It might be the way you guys saw this game, But it defeats my purpose of playing it. Hope my feedback is appreciated.
you are not alone here
The mass majority of the community hate mix packers
@pallid dagger How are you fighting the Diablo? And what as?
Ya fr dibble isn’t op at all
Cera, baiting his charge/knock then give him a charged or alt bite
I’d recommend using only charge bites, don’t use alt attacks since they leave you stationary. Hit and run, don’t stay close to the Diablo for too long or else you’ll get pummeled. And watch those running flip attacks, good Diablo players know it’s one of their best moves and will run and drift a lot, you’re just gonna have to focus on out maneuvering them. Takes practice
gotcha will try to do that thanks for advice!
Why would you fight a dibble as a cera
@swift crest Is this a joke ?
In case it's not, allow me to remind you that :
- Beipi is slower than deino in the water.
2.12 Beipis is A LOT, I think that's more than I've seen in all my combined playtime. - 34 hits each ? So 408 total hits for beipi to kill deino. That's not OP at all, considering deino only needs one hit to kill every one of them.
- Deino does not take 12 hours to grow...
I play mostly deino and I had a good chuckle at it
I thought it was a joke as well
Look on the bright side. Beipi is a tiny tier people actually complain about in balance feedback for being too strong. This means it’s actually in a decent spot
I still believe it's a joke
@swift crest what
Do you guys think that the headbutt of a pachy needs a little buff,bc it no longer stuns,and when it does the headbutt attack it stops which that can be terrible against bigger enemies
Yeah and also when headbutting you stop completely momentarily,thats terrible against bigger and multiple opponents
Either we keep encountering hackers or their knockdown attack hitbox is busted as hell. You are noticeably far away enough to not get hit but still get knocked down
Pteranodon stamina is so low and slow... It should be able to replenish faster, you spend most of your time doing almost nothing instead of flying across the map
https://medal.tv/games/the-isle/clips/jihSnmplXa47PYtAt?invite=cr-MSxLU2QsMjg4NjAyNDY3LA yall tell me if this is balanced and just skill issue or if dibble needs nerf against stego or is hacking (i couldn't swing my tail even when timing my hits)
clip does not exist.
However, with the way power swing works atm, you only need to hit a diablo once to kill it with the second swing, unless an attack hits the head and you don't get a 3rd swing off. So stego is generally far from defenseless unless the diablo is lag teleporting on your face. Though I can agree, diablo has no reason to be stunning stego atm other than to just bully stegos in a group.
Mix packs are a problem for sure. It’s just bullying, plain and simple. I’m hoping that the devs will come up with a good way to discourage that. It’s tricky tho. They could play with buffs and debuffs, but other than specifically a corpse de-buff to make herbivores stay away from dead bodies, I can’t think of anything.
Also, I’m sure some people scout as Ptera, if you ever see me up there, I promise you I am either rubbernecking (just watching the drama play out) or looking for an opening to peck a mix pack Maia in the eye.
Honestly, I think the amount of stamina is fine, it’s the recharge time that is so rough. I shouldn’t be able to get up and make myself a coffee, only to still be recharging stam.
Since landing at all is already so risky for the game’s only flyer, I think it’d be okey to give us faster stamina regen.
Going down often is fine and stops scouting. Its the recharge thats disproportionately long yeah.
Also adding a debuff for bodies of a certain weight on up (maybe half your weight) as a herb might be a good idea
Buff and debuffs are a really poor way of doing it because then you just replace one problem with a new one: false positives and people abusing said debuffs.
Me crying in a corner as the pack of 3 ceras get buffed on their dead friends body while I slowly get debuffed.
Today, so far so good. Although pretty certain some salty kid straight up sold me out to a bigger croc cause I ate him (It's a hard croc life... for us...). I can only imagine how hard it is to moderate and balance. I expect most people to see the issue and decides not to play this way. But then again, without expectation, you cannot be disappointed. I hope my comment wasn't perceive as too harsh. P.s Stay away from me X-large pigeon, I'm skin and bones 😉
So, lets do this hypothetical. Cera is 1.3k. The only herb this would affect is teno (1.6k) and its not facetanking 3 ceras
Cera is less than half of diablo, maia, and stegos weight- so no debuff for them
Mind, its not perfect, but it would stop camping to some degree
Mixpacking is a whole other issue and one i think needs to slowly stack up against you over multiple playthroughs. Mixpackers often play with the same people so its just a matter of matching usernames but diff species and going "ah this is a mixpack"
So then why would we need the mechanic in the first place? The issue is when a much larger herbie (like stego) body guards against something smaller (like cera). So what issue is this solving?
It wouldnt resolve that case unfortunately, due to needing to avoid griefing by sending a small carni to die to a small herb to debuff it. So i guess we will see what the devs decide
Though dragging bodies does take stam so
Then that kinda prevents players from stopping mixpacking. Because if your account is deemed a mixpaker, you are now just at a disadvantage for not mixpacking. Plus alt accounts exist.
True. So, what do other games do to stop that kind of sabotage?
What does league do? What does any competetive team game do?
What do other survival games do?
I at least think a revers Cera Buff on herbivores would discourage corpse camping behavior, but otherwise I agree. The people optimizing the fun out of the game by mix packing would find new ways to meta game instead of playing fair.
Here’s a thought tho… I’ve heard the term “body down” a lot in rules. What if, when a carnivore actually gets a kill, lands the lethal blow, that carnivore gets a BIG buff to their defense, IF they stay near the corpse. Servers with body down rules seem to want everyone else to back off if a carnivore gets a kill, no revenge, they got that kill, ideally fair and square. Requiring them to be close to the body would prevent them from going on a rampage, and would just make them dangerous to approach.
I dunno, still could be abused I think, but using mechanics to encourage distance between two parties… I think there’s something there…
Just make herbivores food drain more they won’t hang about as long and make it so they have to follow the migration to stay alive if that’s possible 🤷♂️
Ngl instead of large sweeping changes adding in a small one every now and again might help gradually curb that behavior?
Body camping is a non-issue imo. Because that same player could be a carnivore and do the same thing but it wouldn’t be seen as an issue. However, my best solution for mixpacking is to just ruin the trolling aspect of it by throwing a huge warning sign of your location:
That definetly would be a good start! Lol
But carnivores sat over there kills and protected them that’s natural in game simulation i think but herbivores would of stayed a bit and moved on they don’t do that in this they sit for hours on end killing carnivores 🤷♂️
I’m going to say Reverse Cera Buff again. Said Stego would be taking an automatic defense debuff by being on that corpse for more than 30sec(?), making it a juicier target as a punishment for corpse camping. Then it that debuff doubles once the corpse goes rotten? It would make it so that big herbivores would want nothing to do with any corpse, at the risk of getting one-shot by a Herera or Troodon.
Definitely would need a timer tho, so that a pack of omnis couldn’t just have a sacrificial member who dies on purpose to debuff. And I think small herbivores should have either more time or less debuff. A Dryosaur is not going to be an effective corpse camper to begin with, no need to debuff that.
Give it sickness for being near corpses ? 🤮
Generally they have stats and admins who can flag and ban people, but with an issue like this it’s kinda impossible. Like how can you tell the difference between a pack of dilos 3rd partying another fight and then 1 side leaves. and those same dilos being with that side from the beginning? And even if you could, what could you do to prevent people from actively negating your system by making by it seem like one side is separate?
That would help, though I’d pair it with making plants a bit more filling. Realistically, big herbivores pack away tons and tons of food a day to survive, while some carnivores eat a couple times a month, and overeat when they can, to keep from starving.
Yeah sickness is in game already just need to adjust it to the herbivores 👌
Honestly, the trick will be getting people to stop playing like this is a competitive game at all. There are no leaderboards and you cannot win The Isle. In spite of that, we still get Maias stomping fresh spawned Pteras like they get points for it.
Yeah it’s silly really tbh
Perhaps that will come once more content is added tbh
They already count kills etc on unofficials
I really don’t like that because it honestly feels entirely like carni bias. Like say a pack of raptors is trying to kill a Rex, then the Rex kills one and gets a massive buff, meanwhile if those same raptors went after a trike and lost a member, that trike would get no buff. Plus that only benefits solo dinos. And again, I really don’t see corpse guarding as an issue. Carnivores do the exact same thing but worse, they actually eat the body. While it feels more toxic when a herbie does it, it really ain’t as bad. Especially since they do it because they’re bored, so just leave ‘em for like 5 mins and they will be gone 9/10 times.
I’m gonna be watching Rex close. If they can launch the biggest carnivore in a way that prevents mix packing or over packing with it, I’ll be impressed and encouraged.
That also kinda sucks because then herbies just have horrible QoL. They already get very little from food so thhey have to constantly be looking for more. Plus that again doesn’t solve the issue because grass
Could they not make it that you can only group as same species but gotta have half males half females and gotta nest with other at some point or u have to go alone 🤷♂️
Me crying in the corner defending my nest from Omnis while I just get weaker because I killed one, but I can’t move or I bleed heavily.
If it’s anything like deino, it’s gonna be incredibly hard to mixpack purely because you can’t sustain yourself.
That’s true
(I hope)
Ha ha yeah me too lol 😂
It would benefit a pack by proxy. If one member of the pack is suddenly untouchable, and the other players obviously can’t tell which one got the buff, then the whole pack is suddenly a much bigger gamble to charge. And honestly, the game is pretty herbi-biased at the moment. Carnivores have no tools to scare a Stego off of their only meal, while Stego can graze and stand there forever, with the right mutations. Dibble and Maia too, they’re all too dangerous to be moved by anything other than a big group.
BUT
That’s what I’m hoping. Anyone who tries to mix pack as a Rex will realize that turning on their friends would be much easier and more satisfying than running with a mix pack that can’t keep up with their needs and damage.
maia struggles against, like, 2 dilos lol idk what you mean about maia being dangerous
honestly i dont really see the herbi bias unless we're just talking size. They're bigger, that's about it
Actually playing dibble, maia or stego, each one has a large helping of jank to really screw you over in a fight or make it difficult to actually do anything
The “herbie bias” is more the issue of us not having a large carnivore to deal with them (which we will soon). Id rather we just fix the root issue rather than add more complications.
Body Down buff could apply to herbivores too then, as a Defender buff, and maybe overwrite the reverse Cera buff. Suddenly the carnivores face a tougher opponent, BUT, only the defender who downed the Omni gets that buff. Any other Dibbles in the herd will want to stand so many paces away from the corpse. And if the Defender Buff were mobile, not locked to the location of the corpse, then a herd could move on with their vicarious defense in tact. Both parties should be able to recover from the encounter.
That would also benefit small carnivores like Troodon and Ptera. Nesting herbivores would maybe want some Pteranodons, fresh spawns, land Deinos, or omnivores to swing by and eat the corpses to get rid of the debuff effect for them.
Yeah, I don’t think any of the ideas thrown around in here need to be implemented in a hurry. I just hope the devs are combing through for ideas.
Actually, I just thought of something good! Let Dryo and any other burrowing herbivores BURRY CORPSES to remove all corpse related effects. Dryo is too vulnerable to form big herds on their own, and this would give them a reason to welcomed into other herds.
That would actually really hurt pack hunters, as the moment they lose a single member the fight becomes 2x as hard. Troodons would just go completely extinct as their main gimmick swarming and just regrowing lost members would be pretty much useless.
So, let’s make body guarding worse by making mixpackers have a way around it…
Still, the best way to fix the body guarding is literally coming soon, rex. Like do you see tenos body guarding commonly? Want to know why not? Because they have actual threats to deal with. Diablo and stego don’t really have threats atm, so the best way for them to get some action is to force people to fight them while they have no worry of something bigger coming to kill them. Once Rex comes, most things will want to get away from a body or risk a Rex coming.
No one would mix pack with a Dryo anyhow. I’m talking about your nest, brother. In the game as is, if you killed an Omni and the rest ran away, that corpse is going to rot in your nest site, drawing in more carnivores, Carno and Cera. So as is currently, you’d benefit from a carnivore that would eat the corpse but not threaten your herd, like a Ptera. Alternative to that tho, imaging if a Dryo who saw the fight popped in and buried it for you. Dryo benefits from being surrounded by bigger herbivores for a bit, you benefit by removing the compass market pointing to your eggs.
Agreed. I play Ptera and have been actively HUNTED by Maias. As in they killed a land Deino, I waited until they were behind trees to land and eat (meaning I posed as little threat or nuisance as possible), and they waited until I was locked into the eating animation to run out and try to kill me.
They’re BORED. But Rex aught to give them something bigger to worry about.
If you give dryo a use, then it’s gonna be mixpacked with. And idk what a smaller carnivore would be able to do with a body, unless it’s also tiny, they ain’t putting a dent in it.
But only one gets buffed, and a defense buff isn’t going to magically heal bleed. It would make it harder, but not impossible for smart hunters.
Still harder, which is a direct nerf to pack hunters while solo hunters stay the same. Which just kinda enforced the bigger is better mentality.
A fresh spawn Cera has a bottomless stomach, it can clear a copse, bones and all. And if Pteras feel safe, you’ll get a flock of five or so in a hurry. That can also pack away a lot of meat, especially since their stomachs empty fast too.
I think that there is a niche for scavengers that isn’t being filled, even though starving is a constant risk for carnivores.
Well the solo Hunter would be dead in this scenario, so it wouldn’t exactly affect them negatively or positively. They’re already making a new Dino on the start menu.
But yeah, let’s see what Rex can do. Can all the Rex players just agree to be cool?
I watched a mixed pack of 2 Maia, 1 Dibble, at least 1 Teno, and a small thing like a Troodon dominate the Saltwater Lake waterfall for over an hour. They massacred at least three Carnos and corpse camped those bodies for a long time. They ran off a lot of small to midsized carnivores while I flew around, wishing I could do damage.
They eventually got run off by something, but nobody was willing to really test them for a WHILE. I didn’t see what got em, but it was a server with a LOT of Dilo calls, so I both disagree and agree with you. 😅
Come on! Pretty please! 😅
Actually, instead, I’ve thought for a while that nested pairs should get some kind of buff. There is very VERY little incentive to actually nest, but if a nesting buff could defend you from other debuffs and increase your overall survivability, that could be nice. Maybe a nest would last longer than the first time something attacked the parents, in that case, and parents would have an easier time feeding their babies.
After all, in think Nesting Grounds has been a thing the devs have talked about wanting to implement, but haven’t managed to.
to be fair, they had literally a team of 4 vs a game primarily consisting of solos. There's not much one can do against a numbers advantage like that without a considerable size advantage
They did add nesting grounds, just not to Gateway yet
I mean, the first thing they fought was a group of five Carnos, and only two Carnos got away alive. It was rough.
i mean... like... they're carnos tho
They weren’t tiny Carnos either.
like i feel that using carnos as an example here kinda isn't entirely fair since those animals are not meant to fight a majority of what was in that group
i always body guard as a herbivore tbh.
i would not if carnivores didnt use the gastro
TRUE LOL
but with the gastro in the game ur forced to body guard
you're actively encouraged to otherwise it WILL be back for you
yeah
actually true, but thats just gastro being the bane of balance
Well, that’s what they killed first, so 🤷♀️. Nothing else that passed near wanted to risk it, and that included at least a couple Cera, but mostly various juveniles. Maia supremacy reigned for while there.
yeah
fought 5 cera cheaters today lol. had to body guard so they wont regen
but there was like million ai pigs running around, so they got full hp easily
What the heck is a gastro??
tho i killed one of the losers ahah
eat to heal
gastronomic regeneration. its a mutation that allows you to eat things and immediately gain health. and for cera, it can keep chugging while at full hunger to just heal to full
Ooooooh. I kinda get it, but if you leave, and they come back at you, just hit ‘em again. The distance they have to go each time to heal will get bigger, and it’s a losing battle for them… but maybe I’ve not played Herbi enough to really know…
And that definitely doesn’t excuse Maias hunting me as a Ptera. Let little guys eat.
its very fair and balanced
If anything, gastro would give you MORE reason to let smaller carnivores eat away at the corpse.
So you don’t have to sit there forever.
Quite the opposite
You don't want to keep being hunted
or you can try and make sure they dont heal to begin with, because it doesnt matter how many times you hit them away when they come back at full hp and inevitably just face tank you to death.
Tho with the ptera thing, thats just gonna happen regardless of what you do, because people are people
If you let them eat, they will heal to full and get right back on your ass
and funny thing is that cera can overeat without puking so it can regenerate infinitely, you think the bleed matters? no. they have 50% bleed resistance and 50% more near the body. sweet
they will eventually bleed out
Once they heal from the corpse, they're on full health, you're not, they have the advantage, and they will take advantage of it
if your dino has bleed
which many herbis do not
herbis can gastro
ok
but they can't from grass and they can't overeat like cera can.
That’s what’s confusing me. If you corpse camp, you’re hanging out on a bit “come eat me” sign that every carnivore for miles can see, and the one or two carnivores your actually trying to deny aren’t going to be your biggest problem for long.
Better that something less threatening cleans up the meat, so that you can face the carnivores without the threat of them healing and not draw in more of them. Cera had the best sense of smell in the game, so they can track that from way far off.
patrol zones and migrations:
unfortuantly, the alternative is for sure being hunted by that pack that now wants revenge after it's done eating off its wounds, so its kind of a lose lose
dont corpse guard, you'll be endurance hunted to oblivion
corpse guard and become target to potentially more predators
honestly, the corpse guarding presents less risk, because at least there's a chance no other predator will find you
plus, while you corpse guard, you can call for potential help
But the further you get, the more stamina they have to waste to get back to you. Send em back a couple times, and they’re fighting uphill. Corpses go away really fast when actual carnivores are allowed to eat them, so that is a very limited health pool for them to rely on, especially if there’s more than one.
it takes far longer for a herbivore to fill their stomach than a carni. What one corpse can do for a carni in terms of food requires almost a dozen fruit and plants. The healing value from gastro still easily goes to the carnivore
good luck surviving that lol
The more stamina you have to waste trying to get rid of them, and they have the health advantage. They're still at a considerable resource advantage if you let them eat
Yeah, I guess I’d just rather hit the road. If they’re still hungry, let em try, and we’ll see who’s meaner. 🤷♀️
