#balance-feedback-discussion
1 messages · Page 81 of 1
It’s instant, free high damage at no cost but stamina to the carno
Night existed, but it was like "visual night" where it wasn't dark to a point where if you were to walk forward you'd trip on a mile high cliff and explode because you forgot to press x
If carnos charge was like, 300. It'd be much better than the ludicrous 475 the charge does.
I miss the update 4 and 4.5 visual nights man. They looked so incredible and atmospheric
We all do, gibby. We all do
What in the god damn number
I’ve tested it before and didn’t get 475 but I’m not sure
I have heard it's charge dealt 475. Though I may be wrong
For a body shot it was around 240 something damage but I’m not sure
Same. 
Yeah thats wrong
If it was 475 it’d one shot Omnis on the body
Which is just
God please don’t let there be another time where that’s possible
Dino specified on heads
Could be the 450 on headshots perhaps?
Yeah it clean one shots Omni to the head
Now keep in mind carno should fail more hunts than succeed, and struggle, as all carnivores should.
Its probably 450 considering most headshot mults are 1.5x, with pachy's i think being a .8x and stego's being a 2x
it only does 475 on headshot
because it's a 350 damage attack
Oh
Oh that’s lovely
Still way too powerful, need a severe damage nerf
That definitely needs to go down by about 100. Maybe 50 at minimum
So it’s a charge bite without the windup or input lock after using it along with a stun or knockdown
fun fact, it does more damage than cera charge bite and teno tailslam/kick
all while having far less of the chargeup/sound penalty of the charge bite and none of the movement restrictions of the kick or tailslam
all while having hard knockdowns on anything even a kg under it
Because engaging mechanic
and having the best CC in the game as it can just keep going through several targets
teno mains keep crying
carno is finally balanced
it can nuke anything and loses to nothing but its own incompetence
as it should be
Or deino.
the only animal carno remotely struggles with is deino. Even a stego out in the open is pretty easy for a carno to harrass and kill
Carno is far from balanced, simple as that
Which is a problem.
its those damned herbi mains who want to go back to bullying this poor innocent creature that can easily run away from them the moment a situation is unfavourable
if there's one complaint we need to take seriously, it's the tenos who run down carnos
what can a carno do in that situation besides charge the tenonto and combo in bites, space themselves out and repeatedly charge, use hit and run tactics to attack with bites while retaining stam and keeping distance, run away, or disengage using forests as herbivores don't have tracking? It's basically helpless. They have zero options besides all the options I just mentioned
Is that a bad carno matchup or is that a board wide bad matchup
Stego is the only creature that stands a chance against it. This is why it needs to be nerfed again
Let’s make stego 4 tons so it can be drowned by deino
Make it easier for deino to detected.
no i'm obviously talking about stego
the issue is that, as an 8 ton croc, i realistically should be allowed to chomp down on a stego's head and kill it instantly
this creates an engaging gameplay where
A: I win
B: I don't have to work hard to do so
Yes yes. 600 day tail swipe should suffice. Make it drain 1/5th of its dtam, surely that'll totally make stego more fsir for deino to fight
the worst part about deino is the fact it has a single bad matchup
It should eat grass and die, because as we all know carnivores always win against herbivores
this was the key flaw in the development process
How could it possibly have a bad matchup it’s the big scary croc!!1!1!!1
flashbacks to the argument i had with someone who said owl > argentinosaurus because herbivore weak
moose are known for being meek and mild and dying to the first carnivore that sees them, as are zebra, hippos and water buffalo
Piranhas would kill an Argentinosaurus
Because herbivore bad
No wonder monhun only has like 3 herbivore large monsters
Because herbi bad carni stronk
They sprout legs and chase the argentino down
It was truly that simply clearly the 70 tonne Rapetosaurus would get fodderized by Microraptor
remember, people HAVE to play herbivores otherwise my carnivores have nothing to eat, but herbivores ARE NOT allowed to be strong otherwise how am I supposed to maintain full stomach and diets at all times?
everyone but me should be playing herbivores and enjoy the fact that they're weak
i don't want to, so you have to
no herbis should grow 2x faster than carnivores but be way weaker so we get more food faster
people would play the herbivores because they grow fast i guess
y'know how everyone plays hypsi for the same reason
yea, similar concept that made hypsi so popular
Instant growth for dryo
god yes
more food faster, don't buff herbis, just make them fatter faster
more food for my epic awesome carnivore
They must run away from all the strong carnivores
Stego should rear up on its hind legs and scamper away from the sight of a troodon
she is an utha, her name is "nightfang" and she is a powerful raptor matriach, and unless herbivores literally die for me i cannot possibly hope to play this video game
https://tenor.com/view/(internal-screaming%5D-comics-book-human-manga-gif-1916419632752189692
Tbh on a serious note while I agree herbivores should slam predators in 1v1s and stuff in exchange carni and herbi group limits should equalize
Say, for example, cera was teno's main predator. Tenonto in this hypothetical can cleanly slam 1 or even 3 ceras, so if teno could for say group up to 6, cera should group to 6 in turn (note this is not what I actually think for this matchup this is a pure hypothetical)
teno doesn't need herds of 8 in all seriousness
like, i get kinda why they did it, but it's really not necessary
It should be able to function well enough in a heard of 4 or 5
4 or 5 is a better number, yea
Diablos if anything should have larger groups as they're made to punch up in larger groups.
I really miss U3 teno
diablos having big herds is fine because, y'know, they actually operate well in said herds
i miss playing a herbivore that felt rewarding to defeat and powerful to play at the same time
I'd say 3 is the best number for least friendly fire and most efficient in general
What's stego's limit again?
eh, the idea of them being outpacked by cera is just weird. 4 or 5 is a good medium
6 I think
Didnt get to play then, but boy do i miss update 5 teno
That's a fair point
U3 teno could four shot carno if I’m correct
i genuinely can't fathom people complaining about it, my first ever experiences were fighting tenos as raptors, and I genuinely recall the sheer excitement of hunting this legitimately powerful herbi and actually kill it
Or 5 shot something close to that
5 stegos
Yeah my first ever hunt was as a carno and I remember trying to charge a teno only to get completely guillotined by it’s tail and left on the slightest sliver of hp
Same man, i remember back in update 4 i solo'd my first teno and the sheer thrill and sense of accomplishment i got, even tho it was a sub teno and it whooped my ass. Nowadays its not the same
teno doesn't feel cool anymore
It made me genuinely respect and fear them
which is sad because it absolutely used to feel cool
I was insanely careful around them because I knew that if I screwed up that could’ve been my life ending in a flash
It used to feel INCREDIBLE, cool is an understatement tbh. It was the most interesting playable for me until cera and thats only due to entirely personal biases
Teno can still 1v1 a carno under the assumption that the teno player is very skilled and the carno player doesnt know how to abuse the insta charge
Teno was the first thing I gravitated to when playing since it looked so interesting and engaging and I was very correct about that at the time
And you get no interruptions in between. So basically a very slim chance
because teno is literally THE herbivore of EVRIMA (literally most well-balanced kit, iconic design, good size for the roster to be within range of everyone), the fact it used to be this behemoth that everyone respected without being busted was testament to its perfection of design
I just don't get that anymore, it doesn't command the same level of respect it once did, and that's bad
very bad
I like feeling on edge when hunting I like feeling like there’s actual risk involved like
it's not just nostalgia speaking, it was still formidable even in U4
it only lost that when all these nerfs started rolling in for it
I LOVED U4 teno
Yeah i liked the sight of 2 carnos seeing a teno and having a discussion to see if it was worth it
the fact that different creatures approached teno radically differently dependent on circumstance was nothing short of genuinely so fun
I remember me and my friend would go into these servers and these hordes of carnos would try us
Luckily for us the carnos were the worst players imaginable
And we had managed to somehow someway clutch a 2v8
i legitimately believe that an active tenontosaurus playerbase is directly correlated with the enjoyment of this game
a herbivore that never feels unrealistic as a hunt target, but never feels like a pushover either
all carnivores of all sizes CAN engage it, but it WILL punish you if you become overconfident
I mean I think it is genuinely the most fun thing to fight as and against when it’s done right
i enjoy playing carnivores more when tenontos are there to hunt and AREN'T easy food
because it is a herbivore that actually pushes you to think like a carnivore
"is it hurt/tired"
"is it paying attention"
"does it have friends"
"where are my friends"
"what's the plan of attack"
Cera v teno is one of the most enjoyable matchups in the game imo
cera v teno actually goes hard now tbh
It is my favorite matchup in the game
legit, cera v teno lights that spark of "teno is cool" again
I am a cerato main and I’d always get super hyped to fight them solo
god damn that matchup is good
Not a cera main but i feel the same way when im in that position
playing a teno and actually outsmarting and outskilling a cera gives you that old-fashioned adrenaline rush
I love a 1v1 against an equally matched opponent and teno scratches that itch for me
teno being able to competently fend off even small groups of ceras if it's playing well is SOOOO good dear god its actually cool and i love it
LET TENO BE COOL
And I also like that cera is still capable of hunting it
Like it is NOT fodder in the slightest
Yep
Because I think if Cerato was just not allowed to hunt it I think I might’ve dropped it all together because it currently has pretty much 0 fun matchups
At least to me anyways
nerf carno and omni to cera's basically now perfect balance level
isn't it bizarre that cera went from "king god of U6.5" to "wait what this animal is balanced now how did that happen"
Once you take away the tiny cramped map and the ability to basically run forever it becomes a lot more balanced
If vomit allowed to use non frontal attacks but at a reduced damage value i'd be very happy, but that's more of a mechanic problem than a cerato problem
Spiros small size was honestly one of ceratos biggest boons cause you could just sniff down a carcass from pretty much any distance and just dash all the way over there without care and you’d instantly win
god its so much more fun to use that extended scent range when there's food in more than one spot
I think it could use a slight stamina buff but not to the point of it being reverted to 6.5 cera
Gateway really let cerato be the scavenger survivalist it was advertised
It just feels like it exhausts itself really quickly but Tbf that’s how most things this update feel so it’s not that big of an issue
which is honestly fine given its current stats
Couldn’t be happier with its current state
Only thing that puts it down is the bustedness of Omni and carno but that’s not it’s problem anyway just a problem with the “engaging mechanics” provided by carno and omni
yea, teno and cera being "bad" is not true, they're in comparison to omni and carno
honestly, teno's buff where it can throw out TONS of attacks with its stam is perfect for it
because now you gotta deal with goddamn "flurry of blows" teno as an attacker
god hope you exhaust it because it will just keep on kicking otherwise
Omni being able to eliminate 30% of a ceras health by fully holding down its pounce is just the worst thing ever
its so awesome right
Like me and my friend tested it’s damage for fun and we were consistently able to deal out that damage to the other person because of the awesome mechanics that Omni has now
tbh, im glad the next two carnis being added are dilo and herrera, because there is no way they can outperform the current kings
even dilo, despite its massive overhyping
Dilo is seems like it’s gonna be laughable to fight as a big guy
Watch as there is a bug that makes the hallucination spread venom
Meaning if you bite someone once, then they get attacked by hallucinations that deal damage an re-envenomate them forever
think about the implications of a 700kg, fragile creature that can't jump, has no CC/stun based attack and that has to constantly CALL TO USE ITS PRIMARY MECHANIC and consider how that might possibly not be in its favour
Or even something small like a pachy because fun fact Dilo is just under Pachy’s knockdown threshold
So Pachy’s are gonna launch Dilos around which I can’t wait for
i do not care if you think it's a "better troodon", it's going to literally expose itself via the simple act of hunting because its laugh will be a broadcast for nearby creatures to kick its ass
also it still has nothing like knockdowns, grabs or pounces, which every other carnivore atm relies upon. Good luck to it, I suppose
It’s worse troodon
tbh, the dilo overhype is something that has actively lowered my liking for the creature
it's hysterical how now that cera didn't fulfil that role, dilo is the almighty "stego killer"
I never really was that hyped for it because I always just saw it as the thing that everything was going to bully
quick tip, stop headcanoning every new carnivore as hunting stegos otherwise you will be disappointed
Like in the daytime if a carno sees a Dilo that Dilo can just forget that it has ownership over its soul because that carno is claiming it
Or even at night
carno better get dilo on its diet
A: Dilo is small game
B: The hell is a dilo gonna do against a carno in broad daylight
C: Carno needs more options
The main way to deal with carno is verticality or stuns
Dilo has neither
God bless, god rest
It is so DEAD upon launch
TBH, all this dilo being weak talk is making me wanna play it more
This is what gets me hyped
Dilo won't be weak for long
Dilo mains will complain and it's gonna get buffed to 2000 kg and 600 biteforce
A carnivore that isn't some god and actually struggles to hunt prey and feels all the more rewarding when it pulls it off
I might touch Dilo but I am rather disinterested in it
I wanna play herrera so bad because
A: I love the concept of any arboreal
B: It looks like it's going to be worse deino but in a tree and I ABSOLUTELY vibe with that
Would rather play Herrera
God those first few weeks when it launches you are just gonna barely see anything on the ground
Just gonna hear all the Herreras up in the trees
But real talk tho, dryo is getting the teno treatment
And I cannot be more hyped
Bite, kick, tailwhip, dodge. This thing has a full kit
On top of that it has a burrow coming up which I cannot wait for
Isn't it cool how much cooler dryo seems when it has options, even if said options are still limited for most matchups, it's nice to have them
I really hope Dino’s get more “building” mechanics that aren’t just burrows
Hypsi BETTER be allowed to build its weaver type nests in trees ISTG
Well I mean the only other one I’d like is just giving beipi the ability to build beaver lodges and dams
Would be cool to add, and could give it more impact on the ecosystem but then again
Not sure how it would mesh with the rest of the game
Or just another semi aquatic with that ability
Minmi is getting underwater burrows
I love minmi so much I wanna be that lil bastard
I love the concept of a semi-aquatic that just kinda sinks
I like the concept of minmi a lot just not sure how well it’s gonna be implemented
Also just wish there were more semi aquatic herbis
What if they made Ava semi aquatic and let it bully things out there burrows on land and in water 
Then it'd truly be a WATER-melon
PERFECT
Carno is totally fine!
10/10
Most balanced, fair, engaging playable we’ve ever had. Truly a master class in game design.
definitely. it’s about as fair as ptera getting a 350 damage peck 
In all seriousness I think this update could be brought into the most balanced state the game has ever had if you just yknow
(they won’t)
Nerfed carno and Omni to where their bs abilities like disabling attacks and movement and insta charge are removed then I think it would just be fine
(I know, I’m coping because I have a serious case of Stockholms syndrome with this game.)
Well I can’t tell anymore
I genuinely LOVE this game but man
carno’s been needing tweaked for a long time and omni’s been in a godly position for way too long
not to mention deino not having a lunge and bite afterwards cooldown, which just makes drowning useless compared to repeatedly biting and occasionally lunging
not to mention the boring repetition of migrations
(not to mention the servers being a bit wack with ping spikes and hackers. god I haven’t touched the isle since I kept getting teleported back into a carno’s mouth and back into the spot of where it was ramming
the amount of speed hacking ceras I’ve seen is also concerning)
I love this game too but my feelings are insanely complicated on it. I love the game that has been made but hate how certain things have been executed (migrations, sanctuaries) I love the community but also do not approve of it at the same time. I have had plenty of great memories but also terrible ones too soooo
Yeah I have very mixed feelings on this game
I do love it genuinely but like
Aggghhh
it’s that toxic ex you keep coming back to
Anti cheat is really difficult to make but this game DESPERATELY needs it
That literally personifies this game to me
Tbf carno and Omni are two of the weirdest Dino’s to balance in the game because of their mechanics
it really does need it so bad
about half of my player deaths on gateway have been to speed and esp hackers
the other half was mostly deinos because I was just being dumb lmao
I remember the onslaught of spiro hackers
Was playin cera with two other friends and this hacking carno managed to charge three of us in a row
In a single ram
We were spaced out too one of us was in a bush
He locked onto us and maneuvered like a guided missile
I’ve lost so many omnis and a few tenos on spiro because of esp and speed hacking carnos
always feels good when you’ve been chilling in a bush then try to log and a carno comes in at mach 8 to ram you
They’re simply playing the game how they feel carno should be normally
They use hacks to simulate what they think carno should be
It all makes sense now
I got it
let’s buff carno’s speed to 100 and let it sniff players out as far as a cera can sniff rot
watch the population of hacking carnos drop because the playable would then already be perfect
we solved the hacking situation
Could I get some clarification if Omnis pounce is just this buggy? Cause goodness, I feel like only a quarter of them actually land
They made it so omnis can't magnetise onto things from their head or tail I think
Oh that might be the reason
Finally locational pounce is back
I'm pretty sure yeah
@white dagger do i have good news for you
dryo is getting a kick and tailwhip next update
#balance-feedback message Same guy who thinks omnis aren't OP.
And downvotes just about anything saying to nerf carno/omni.
Crazy take.
he likes carnivores what can i say
Alongside with new dinos launch or after some time?
same update. Stress testers have access to the new dryo attacks
lil guy got HANDS
hm? no, not yet, enlighten me
So
I see, that’s nice. Was hoping update will come before Christmas but seems like it’s not going to do that xd
Teno has the ability to cancel charge now. An actual dedicated interaction
With slam & kick
wow, that's pretty cool tbh
i heard you can no longer topple tenos either as a carno
Yeah that I don't know about
it likely will come before christmas
it seems like the devs really want this out before their break
nothing hanging over their heads that way
Damn that’s a ninja. Where did you get the video from btw? xd Haven’t seen it on Youtube for once
isle discussion
I see
Oh… Okay thank you x)
herbis seem to be getting some good stuff this patch
which is great because carnis otherwise are going to completely dominate with the new ones lol
Yeah
Pachy though :(
man can't have a win
Dilo is a horrifying matchup
especially with dilo, now would be the perfect time to give it a damage boost
so wait, how does that work? is it like the pachy interaction?
both attacks clash and teno wins?
That I can't verify but I heard it from a QA :(
augh
i'll test once the hype wears off, or just when the update comes out with my server
All I know is it wins somehow
apparrently i've heard carno's knockdown range got reduced too
can't knockdown tenos anymore apparently
only stuns
Interesting
hmmm wish someone played carno / teno and tested
not gonna happen with the new boys
although carno would probably have a field day with all these dilos
seems like carno will be a main pred
2 carnos = horde dead
100%
lool
dilo's low agility and high speed won't save it from something with higher speed lol
and a much larger size
If Carno's damage hasn't changed on charge then gg lol
no chance dilo survives
its good tho, because im sick of new roster additions being also the most viable goddamn things ever and just all over the place (cera)
also pachy when that came out was extremely powerful and found almost everywhere
So dryo in ST has got a kick, tail whip and dodge at the same time? But what are the control keys for all of that then lol? xD Is it like ‘just RMB’ is for dodge, but ‘alt RMB’ is for tail whip? But what is the left key for kick then… I don’t understand
When you press LMB it does a random attack out of the three, OR a dodge
What the heck. I hope it isn’t the mechanic lol
Thinking about it. It'd make sense for alt LMB attacks to be kicks, LMB basic for bite. RMB for the weave. And alt RMB for the tail whip
Yep but the problem is that alt-attacks lock your locomotion and can be performed only while standing still x) Probs they'll add another keybinds but doubtfully
I just cried tears of joy
@vague steeple headshots do 1.5x damage. Tailshots do 0.75x damage. The only exceptions are stego (2.0x headshot multiplier) and pachy (0.75x headshot multiplier)
Most based sentence ive ever see
Thanks for the correction.
Tail tip hits deal even less than that
So herrera cool and balanced?
I wish I could see it on Youtube. Most people there now play as dilos or herreras, not showing other changed stuff :(
No clue if it's balanced, but it sure as heck looks cool so far. Has real low bite damage but it bites super fast.
@merry wing I am pretty sure that I saw z-walk and crouch having a better stam regen in the ST build
I feel like in general Herra should also be able to scavange a lot so having a broad diet would make sense? What do yall think?
wait
like actually?
I’m not sure the current diets are final diets, but if diet is the issue, organs are there specifically for that
I personally like the diets a lot. Crab, turtle and bullfrog are the 3 easiest AI to find from my experience, especially bullfrogs which are super easy to find, so you get some nice diet when you’re young or struggling to find or kill players too
Bullfrog gets irrelevant for Dilo as it goes to adulthood but for Herrera it can probably give you a decent bit throughout your life, if you live in a coastal area near some river or swamp you can pretty easily get perfect diet
Elaborate please
Player0 told me that herbivores are definitely not doing well, pachy in particular
He said dilo can face tank it
yea, its well known that pachy is getting screwed over
teno and dryo, however, are doing much better
They seem good
I don’t like talking about carno anymore because that thing is a mess, both op and painful to play kind of and man it’s so weird right now
carno apparently has had significant nerfs in its matchups against teno
and tenos are much better at facing them
I really think they need to rollback carnos changes to like update 5.5, it wasn’t exactly amazing back then but I found it more fun to play than right now
If they rolled it back to update 5.5 then made changes to its charge I’d be more happy, like how it has the charge thing that dryo has with its dodge
Back then its charge turn was worse I think so you never really wanted to activate it until the last second
People are saying that you should need to wait to activate charge after starting to run but I’d rather the charge have its own acceleration
Is it anything like before do you know? Like tail-slamming as they charge into you to stop it?
Where did they mention the teno changes?
Also my god does Dilo bite fast
yeah that is if a carno is brain dead and doenst charge, 1 charge into the head of a teno deals cca 50% dmg to a fully adult teno, but if a teno stuns you and kicks you once or twice in the head than as a carno you are also around 50% health. its good overall but i still think carnos charge is a bit to op, since you can just wait for it to recharge and charge again, even worse if there are 3 carnos in group and they all charge you, you will die in seconds .
i thiink they removed the charge cancel with teno tail slam ?
this is in the ST
oh new changes?
i mean carno is already favoured in a teno match up now
Do you have any videos of teno vs carno matchup on ST? Can’t find one anywhere oof :(
Teno should be able to, I'd genuinely love to have engaging fights with two medium sized dinosaurs rather than what we currently have.
#balance-feedback message another point to the scoreboard of pachy being easier prey for almost all carnivores, even ones that shouldn’t be hunting it
But it eats grass
But it’s a small herbivore
It needs to be easy to kill
Man I miss when pachy was capable of defending itself
and dies
everyone knows that herbivores are weak!11!1
The MIGHTY CARNIVORES CRUSH the competition
yea, carnotaurus weighs more so it has to be super strong. sorry that you dont understand realism and that this is a survival game..... (im joking if you cant tell)
As we all know, weighing more than something instantly means that you are stronger than the thing you weigh more than
and we also know that scavenger = weak. and ceratosaurus should have 0 chance killing a carno because it weighs more so it has to be super duper strong
Indeed
glad we can agree on that
I know it's sarcastic bait
But it is grinding me gears
Yes absolutely. That's why a single deino should be much stronger than a stego, since it weighs 2k more. It should win every time and also be able to pick up a stego and drown it
It definitely should not need to stop and ask why it is trying to hunt something outside of it's intended weight range. Weighs less = win
By that logic pachy insta wins against omni
I wish pachy could win against Omni again without having to stick to a rock or a tree like glue 
Personally Ive never had issues in a 1v1, 2v1 against semi competent omnis is pretty much impossible though :/
I've never had issues with 1v1s either, its just the moment one extra omni pops up pachy just dies and thats the frustrating part since omnis are almost always traveling with more omnis
Pachy having north east, the biggest hotspot for omnis doesnt help much either
Poor thing is getting beaten with a stick every update
Yeah no
I don’t see a problem with the Herrera post. We can just push for Pachy buffs too.
Y’all are just some funny goobers
Power creep
pachy needs to be stronger too, but not because herrera being made busted
pachy needs to not get folded by most of its predatory equals like omni or dilo
does it still get folded in ST?
I have seen two separate mixpacks with omnis today because of the "stegs can't fight back" thing, it did not work for either group but that's so, so lame that it's being exploited so heavily.
Nearly died while drinking, a deino appeared and had a pesky troodon stalking me the whole time
yeah, omni is funny
yea but it's okay because we all hate stego because they're OP
It's so lame
I used to not want to kill troodons or omnis but now they're a genuine threat
There's not always something for me to backscratch on
was talking to a guy yesterday that still thinks that stego is still op
they are a deino main
Who would've thought
I just want the stun back. That’s all. It’s not even useful for a solo deino but I feel like a group of 5 apex predators should be able to take down a stego
That and due to the insane long undeep places means deinos get hit more
Ceras, omni, solo deinos & troodons can all kill a single steg. You have to start the fight, they cannot chase and attack you.
You don't need apexes to kill a steg, normal creatures can already do that.
Yesterday I played as a stego for the first time (first herby for that matter) and my god are they strong. Once they hit that 3.5ton zone, gg. Good luck killing one. Let alone a herd - which I was in. We locked down a lake and basically made the deinos starve to death (which is a good thing) - but still, I felt very much untouchable. What was left for me and the herd was to migrate on our infinitely full stomachs. That and keep an eye on the young one until they too become untouchable. Which they will. xD
I promise you are not untouchable, people just aren't patient enough to kill you.
There are just easier things to go after so most folks just don't try it either, espiecally now with teno AI.
If you mean that skilled players can essentially lay seige to you and play the LOOOOOOONG game in witteling you down. Sure. But sit back and relax cuz itll take some time xD
It's not even that it's a skill thing it's a "not running head-first into a swing" sorta thing.
Which people just do for whatever reason
I mean, if you have 3+ adult stegos that aren't baitable at all and know how to space themselves for defense, yeah sure, nothing short of another stego group can touch you all that much. That's sort of how large/apex critters would work. One rex or trike, you can take on, a pair, you're probably not going to have a good time with.
Funny you mention the teno AI, as I sit here on Discord with an AI teno stuck in a corner waiting for my stomach to empty
That's a pretty specific situation though to be frank, a group of 3 FG stegs would have to worry about hitting one another if they're huddled up anyhow but sure if they're all by a wall or something sure.
Also for stego, one thing to keep in mind, even if your weight is high, your reach on the tail might not be. See stego juvie, it's tanky for it's size, but the tiny tail means you're not likely to hit much at all
A lot of folks overestimate how far that swing goes, it's really not that far
from what i was told yesterday from a stego main, you are basically usless and up for grabs vs anything until you reach 40%+
Adult stego has good reach, but while growing, you're not quite as able as size/weight might suggest, people tend to forget reach is a factor too
Yes they're very easy to pick off before 40% but at 40% it's less about being tanky and more so that they just hurt.
It depends on what you're up against, I'd say at least. You're safe from carno a lot sooner than deino, and in theory at least safer from troodon before omni (current bugs aside) and so on
Good reach yes but you have to be fairly close to get hit, I like to think of it as a tight circle around the steg in terms of it's range.
Everything carnivore wise but PT will kill a steg under 40% fairly easily.
Once you hit that 4.1 tons most things just aren't going to go for you but they're still very much killable
How large is stego at 40%?
maybe about 2.5t? around there
Yeah that sounds about right
Because hitting that 4.1 is the kicker but it's pretty late
the right way to treat a stego - need me that drinking wall ':D
maybe a scratching post later. Maybe not.
Hope the stego falls of the edge and breaks its legs
then gets eaten by deinos
i hope the stego walks down and kills 3 deinos
I hope the stego labotomizes all deinos in that lake
based
I hope the Stego gifts all the deinos a second mouth that has a direct connection to the brain
XD
If deino is a grappler class then stego is jumping off the top rope metal folding chair in hand
@weary glen just curious, what’s your reasoning for not wanting stego to be able to swing when it’s latched onto by an omni or troodon?
#balance-feedback message Same guy
Pretty sure the whole no alt/attack while pounced is a bug, it can't possibly be meant that you can entirely shut down a playable just by having something pounce it, no matter the size, damage, or anything
I genuinely don't think you'll get an answer
probably won’t
He downvotes anything anti-carnivore and pro-herbivore
He hates herbivores
it is time to end the herbivore discrimination
I can't wait for dibble is get whined about
Or those people playing dilo and dying to carno/omni and then suddenly realizing that they're both incredibly strong
Omni will be able to pin FG dilo yeah? It's 700 kg and they can pin gali which weigh more (?)
no, they can't
omni can’t pin pachy though and it’s a 50 kg difference (i could be wrong)
Galli weighs 400... something now. And I don't think omni pins dilo, I saw a vid and the omni was pouncing the dilo so
But apparently dilo bleeds like a carno or something, so might not need to pin it
are multiple dilos able to envenomate the same target?
I thought gali weighed far more, something close to omnis weight
and do the hallucinations deal bleed, or do they just deal raw damage
so it'll just bleed out most likely then yeah?
yes, but each dilo needs to envenomate seperately
Thank God
I don't think they should be able to envenomate an already envenomated target honestly
makes sense but feels weird
Probably, at least if it doesnt rest/wallow or something. Pounce does do quite the lethal bleed after all
same. it feels like venom stacking. if multiple can do it, then why can’t one do it?
It's just weird, that's like someone being in phase 3 of troodon venom and suddenly another troodon can also try and put it into phase 3... while it's already in phase 3?
It just feels really weird
hallucination army
No thanks
Ok i try to understand. dilo Nr. 2 cannot increase the poison influence of dilo Nr. 1?
@vocal matrix just a reminder megalania is coming to the game
So I think that venom would fit Meg better than troodon
@balmy briar i'd rather regen be designed around the animal's unique kit than how heavy it is
@supple karma a galli is basically impossible to kill unless you ambush it. so no, galli having slow accell is a good thing.
I think the acceleration is fine. Just place Galli diets in the open. South & NE plains for example
Imo the weight & stam cost on kick are the only 2 issues I have with Galli
Galli rn just feels a little too squishy. Especially dying in one pin. Pretty lame. Nerfing its mass & buffing pin sucks
Regarding the accel, it's not galli that needs a buff, carno needs a nerf
it makes sense tho
not really, no
enlighten me
niches exist. Not every creature should be adapted to faster stam regen simply for being small
i mean u just said it yourself those are niches, dont they get a unique design to begin with? if they are exceptions. Still doesnt take away my point that wide across the board this would instantly balance many dinosaurs (like almost all of them)
for example, the gallimimus. It runs 2x longer than most other creatures and thus has a long stam regen to compensate. It having the same stam as an omni would either make galli OP or omni weak
galli should be able to run, and not regen as long. And no way a omni would lose a 1v1 to a galli so it gets its toolkit wich is (running) , and if it decides to try and beat the omni with it, it will be pinned to the floor and re-assessing life-choices.
bad example imo
i was more thinking like small things that function uniquely , maybe something that is like a sloth or something , but idk the full roster and if they even will add such a thing
gali is only slightly lighter btw like 25kg?
so it would be around the same , but galli would get it back first, so it , as a prey item could escape a omni, see it make sense
@steep warren good suggestion, i love the idea of helping your friend break free
Ayy cheers, it's always so sad to see Dino's piling on a deino and it inadvertently leading to nothing: if anything, I've secured two or three more kills when herbis do that as a deino on low rule/official servers
did they say why they removed the stego swing while latched ?
Yeah
That's because of a bug
I feel like the tail swing against small targets on the Stego is a bit much. At least vs Troodon, the idea that the Stego could swing the tail with enough fidelity to not injure themselves is hard to believe.
Now, if it was a separate attack that prys and flicks the Troodon off without the massive damage of its typical attack would be better. It shouldn’t be damage free, but it also shouldn’t be the one-shot kill it is.
It's not about being able to swing at opponents when they're latched
That was never a thing
Currently when a stego is being pounced it cannot use its tail swing at all
I don’t have a problem with this, I’ve always felt the tail swing against pounced opponents was questionable, if not outright BS.
Scraping them off, going into water, even a desperate flop to pancake them underneath are better choices than a swing massive spikes with force into one’s own flanks.
I'm not sure what you're talking about. Stego has no attack to "pry" things off, troodon or omni. It should have though, more of a "sweep" than a jab that would rake them off. But even if that attack was less damaging, there's no way it wouldn't oneshot a troodon. Troodon is tiny after all. But I could see it maybe only putting an omni on deaths door but not outright killing it, if it someone wouldn't be okay for the attack to oneshot even a troodon.
You... don't have a problem with stego being unable to attack at all while it's being pounced?
I have no problem with it being unable to attack the pouncer with a tail swing.
As mechanic, the tail shouldn’t be able to attack the pouncer while attached. That could mean reducing the arc of the hit box, giving the pouncer invulnerability to the tail swing attack, etc.
Prying a troodon off with the tail should be more of a push back style attack in prying them off. Very low damage, but has the benefit of potentially knocking down/stumbling the pouncer(this could be stamina based for the pouncer to avoid this and allow them to land while maintaining footing)…thus providing an opening/opportunity for the Stego to go on the attack while the thrown pouncer seeks to recover from being thrown…just like bucking.
That's not the issue we're talking about
I’m arguing that the problem lends itself to be a well developed mechanic. That in solving the bug, they can seek to better flesh out and balance the mechanics of pouncing and pounce-countering with Stego.
Again, stego was never able to attack enemies latched on its side
That’s not my experience, but perhaps that was latency issues. I’ve felt I was hit by Stego tail attacks while pounced.
It never had that ability, so that's not the issue. Though I disagree, stego would be one of the few that should be able to hit a pouncer, precisely due to the tail reach and flexibiltiy. This would also fit with stego being a terrible choice for pouncers to attack. Also why are we even talking about troodon, by all rights troodon should not attack stego, at all. Since you know, massive weight difference and all that. But that is more so down to how bad stego and it's attacks are designed that allows troodon to even try stegos.
What you're talking about otherwise just sounds like bucking, making that more powerful and a proper counter, for all playables. Since it already puts the pouncer at risk of being knocked if they run out of stamina. Could just make bucking more powerful in general, maybe add a damage aspect to it for stego as it also uses it's tail to "scrape" at the pouncers. This would make for stego bucking to be a bit better than most others, which would be interesting. Kills troodons outright, makes omnis decently hurt if they insist on holding on.
Well, that'd be some kind of latency or so then yes, because outside of bugs, stego can not hit something pounced on it. Anyway, it's not the current bug/issue. As of right now, if a stego is pounced, even by a juvie troodon, it can not use the tail attack at all.
Which means, you can have your juvie troodon pounce the stego and then facetank it with a carno or cera, or other such funny combos and situations.
And that is what the feedback is about.
what they mean when they say the stego can't use its tail swing is that the stego cannot swing his tail in any capacity if he has a troodon or utah latched to him. I.e. not even to hit other dinosaurs nearby that are NOT latched. Which is a problem, because that means 1 troodon can disable a stego and make it defenseless. Sure its reasonable to not be able to spike the dino that's hitching a ride, but stego cannot spike other dinosaurs who come in to attack if he has a passenger, which is broken
No no, I thought it was super fair to be pounced by a troodon that was following me around while I was drinking so that when I was jumped by a deino I wasn't able to defend myself. It's really balanced actually. 👍
@silver hatch with a headshot yes
Damn seems a bit too much.. I feel like it should get you very low h.p but not one shot
Bruh it's a thagomizer direct hit into your skull
What do you expect ?
but you could say the same when a cerra full charges the stegs head correct? like the stegs head is small so it should be one shot by a apex predator biting it's head surely
No ?
Realistically yes maybe, but then cera would also be oneshot by a body hit
just got killed in 2 swings from a fresh spawn steg as a full grown cera
lmao
Stego is big and has a lot of health, but also takes more damage than any other creature when hit on the head
So your wish is granted, in a way that retains some form of balance
Doesn't really matter, more weight= more hp, stego weighs the most so 10 hits to the head wont do anything
10 hits to the head would kill it if it's charged bites
yeh good luck with that, combined with the most broken hitboxes I have ever seen in a game and an unrealistic tail attack makes it impossible for anything to kill them
Or rather leave it with something like 1 hp because of constant hp regen
Stegos can be killed by 2 omnis, 2 troodons, 2 deinos or 2 ceras
Nah, it has none
Def does
source ?
Ur mums gym locker
If you are sitting here trying to defend the steg, you obviously main the steg.
it has zero bleed resist. It just has a high blood pool on account of being big
It is broken in every way
i cant stand the steg, but it is nowhere near strong lol. I don't play it because it's such ass to play lol
Let me guess, you're very bad at deductive thought ?
🤓 "deductive thought"
Thanks for confirming my suspicions
It isnt word of the week in ur year 10 english class buddy dont need to try to be smart
my man really mad in the isle balance feedback discussion
Im fuming
someone uses a word more than two syllables and all hell breaks loose lmao
I think you underestimate just how small cera is compared to a FG steg.
I can try using simpler words if that makes you more at ease tho
Yeh please it will drop my blood pressure because i am mega fuming
White knight discord mod vibes
Very weird dude
🤓 this you bro
why you be anger ?
the virtual animal awakens the very real beast
Having a dino that can one shot just creates an environment where no one wants to go near it because they'll get one tapped, if you could survive 1 shot that would incentivise people to actually try fight a steg, most people just avoid them because they are just too strong it is a game after all I feel nothing should be able to 1 shot i.m.o
deinosuchus
Thats a joke
Ceras, omni, troodon and deino not to mention other stegs all can kill stegs.
You can survive one shot
Just not to the head when you're about 1/5th of the size of the animal you're trying to attack
we just watched 5 dino's try fight 1 steg..was a slaughter
We legit just watched a fg steg kill 3 crocs in 1 battle
all 5 dead
I hate to say skill issue on their part but
okay but like
the deinosuchus relies primarily on one shots lol
It kinda is
Nuh uh that's different
also removing one shots means, what, a rex can't kill a troodon because one shots bad?
The troodon needs a way to kill the rex clearly
steg went for a drink they got the jump on the steg still lost
Otherwise it's not fair
Also uh... if nothing could one-shot... does that mean every attack should be reduced to 19 damage so nothing can be oneshot ? Since hypsi only has 20 hp and it'd feel bad if it was oneshot
Not the point you melon heads
how the hell do 5 deinos lose that
2 deinos can easily take a solo stego
Completely missed the point\
explain better then
One deino can kill a steg pretty easy too if they're aware that you can you know - just chase the head and so long as the steg keeps moving away it can't swing.
that too
People really love to just run at it and hope something works out
You sound like people
LMAO
Wait what was the complicated word I used this time ?
Is "complicated" a complicated word for you ?
Naw you just being u 💀
You didn't witness it? we play a lot we didn't just brainlessly charge into them neither did the crocs we actually thought the crocs played it pretty well stalked the steg ponced from the water multipul crocs got good bites in then it just smashed them all
Headshots matter a good deal
Deinos can always just go back into the water
Also if a lot of deinos pile up on one stego there's a good chance they're gonna bite each other instead of biting the steg
does typing like this make me important
And they can bite normally without losing any stam while the steg needs stamina for every swing, they were just bad deinos.
i genuinely can't imagine a stego winning that unless the 5 deinosuchuses was just making blunder after blunder. I have killed so many stegos as a solo or duo deino and won (which sucks because i primarily do it as a suicide play to get rid of my deino when i get bored)
They basically did the equivalent of "spray and pray" and died
the classic "we ball" strategy
The bite force of Deinosuchus has been estimated to be 18,000 N (1,835 kgf; 4,047 lbf) I feel like if we're going off realism the jaws of this apex predator should also crush the small skull in 1 shot of a steg
Man went to the wiki I think
if we're going off realism, a giant bone spike in the deino's brain should kill it in one strike
but that's no fun for either party
Realism aside it's a video game, we have in-game stats to go off of.
Finally
The realism argument
But then a stego's tail jab should also oneshot pretty much anything to the head, including a deino
stego should hit the deino once in a vital organ and the deino would stop moving. realism goes both ways
If it lives it should be blinded because it had a rail-spike go through it's head.
Yeah I wouldn't mind being 1 shot If I also had the capability of one shotting it back
flip the coin
horrible gameplay
It's the "but how will the deer fight back against the bear???" thing that Dondi brought up
not everything needs to fight everything, not everything needs a way out
A cera running up to a steg by itself and dying makes 100% sense
So you changed your mind on one-shots ?
lmao
from "one shots shouldn't exist" to "everything should be able to one shot if its realistic"
Steg can 1-tap omni but omni has no way to 1-tap steg?? Super OP bad game.
I mean it's okay to change opinion on something
we're just discussing I'm just talking about how I feel and few changes that could make it a bit more fun thats all?
I don't think the deino/stego matchup needs changing
Unless deino is massively reworked into an interesting playable
Like that'll happen, not until there's more in the water for sure.
i mean, both deino and stego are getting reworks. Stego is getting some actual versatility, which is wonderful
If only it'd stay on officials
i love a "combat-based animal" having one viable attack
stego is basically designed as a goddamn legacy animal tbh
the only thing that makes him more complex is he can aim his strike, but even that has an unnecessary tradeoff with animation times
How would a deino 1 shot a Stego without one shotting anything else in its size range
Like headshot bite?
Wtf did I just read through?
which implies 3000 damage off a bite from deinosuchus lol
Balanced
I can explain it to you with simple words if you want
Wait 5 deinos lost to 1 Stego 💀
Not more than one syllable please
apparently
The Isle
you did it wrong

Tbf I’ve fought like 8 as a Stego and won but tbf skill issue on their part
yea, legit. Deino players aren't... good generally
once you get to a "one button does it all" playstyle, any combat that requires more thought than that becomes a challenge lol
deinosuchus is a goddamn skill vaccuum tbh
2 can easily kill confirm 1 as long as they don’t chase it far on land lol. If the stego runs it lives but if it stays by water it dies. Seems fair
there is little to no skill expression in deino's gameplay, which won't change unless its kit rework gives it more options in seperate types of combat
and makes it less of a "one button does it all" animal
Well, you cant fly with that button
Deino's gameplay is something I wanted to practice deino v deino until I learned it's... It's really just whoever bites the head first if they're just tanking eachother
It's not very engaging or a lot of thought
To be fair dude, if you think it's that viable, then show us you killing a Stego.
i have a deino, but i cant find stegos for the life of me. I'll fight one when i get the chance and hopefully it'll kill me
its not easy to kill a stego, but its nowhere near impossible
Alright
all stego has going for it is damage
I've tried the technique of chasing the head but I ran out of stamina and couldn't get back into the water leading to me dying
which is why its always better to have two. It's an uphill battle as a solo deino, and relies on many mistakes from the stego
Finding a good deino partner is like finding a needle in a haystack
with two deinos, its easily deino sided (if the deinos are competent and the stego becomes overconfident). Many times, stegos will die to two deinos because they believe the fallacy that stego can kill any number of deinos
True
(because deino is so low skill that even the most terrible of players can play it successfully)
the reason stego is so successful is generally because deino players literally do not know how to fight. The amount of deinos i've seen fruitlessly facetank me with lunge is nuts
a friend of mine who’s mostly new prefers playing deino because that’s the only thing he doesn’t starve as
Because it's an "apex" after all
no, it being an apex has nothing to do with it
Hm
stego is also an apex, yet it is significantly harder to grow than deino
Presumably because it's a herbivore
no
No?
presumably because it's bad
Lol
stego has more playables that can delete it. deino just has other deinos unless they’re not very smart while on land
deino possesses traits such as
- a very wide diet, containing basically all playables, as well as the ability to eat rot and bones
- an easily renewable and uncontested AI food source with fish
- one of the slowest hunger drains in the game
- extremely high health, resistances and damage, making it unapproachable to most of the roster even at a smaller size
- diving, allowing it to entirely disengage from anything that may pose a threat to it without any way for the other creature to follow up
That's only when Stego is below sub adult
Carnivore bias be like:
Herbivores barely get as much interesting mechanics compared to carnivores
It's getting that kit rework for a reason 
Soon™
adult too. omnis and troodons can exploit the fact steg can’t swing at all while it’s latched onto. deino pairs can also kill it. three or four if.. the deinos really don’t know what they’re doing. at least then they can just tank it lol
Oh I guess that's now a problem because omnis can stay pounced longer, right?
tenos can even kill stego. I’ve done it, but I unfortunately took a few bs hits from far away. probably from either my or the stego’s ping
Rip
yep
That's unfortunate
Man.
#balance-feedback message
It's incredible how tenonto has had its damage nerfed for basically 3 updates in a row, has less damaging attacks than cera and carno's most damaging attacks, has its combo ability massively reduced, and its still not enough.
people will not rest until tenonto is playable food
i think you need to take a step back and read the comment in full.
three carnos died to a solo tenonto.
that is the reason this post was made.
wha
how
how in our Lord God's good, gracious and holy name did THREE carnotaurus face off against a single tenonto and all lose
This is next level Isle player moment
Its genuenly hard to lose that, playing that bad requires skill
i'm pretty sure they can take turns facetanking its kick and still win, or close to it.
2 carnos already can
like i know i've said "haha carnivore mains are bad at the game" but like
god
this is coming from a man who mains goddamn TROODON
Troodon is so underrated tbh
if the carnos literally just stood on the tenonto and bit it it would die
like all 3 of them just stood still and bit the tenonto in a big group
you actively have to be making insane mistakes to lose that matchup
im actually trying to process any line of reasoning that would result in this outcome
Remember that one feedback that mentioned 12 deinos dying to one stego ?
in order for this to happen, the carnos would have had to
- ignored any form of communication or plan making at all
- either never hit the charge or just never capitalise on it
- just... forget to press buttons on the keyboard and mouse
- have absolutely zero coordination and just kinda all be moving independently
like this is beyond bizarre
frankly that stego should have a goddamn statue erected in its honour
I reckon three toddler could kill a teno using adult carnos
WHAT were those guys doing
clearly they just don't understand how interactive carnotaurus gameplay is.
Let push them down the stairs to show them
@kindred zinc are you being serious with that? 2 raptors trash pachy with nothing the pachy can do to fight back 9 times out of 10. Pachy is straight up garbage in this update so idk why you’re complaining about it
Friendly reminder that if pachy gets pounced and bucks for its entire duration, it is left with only enough health to die to 1 bite
Its about that Pachys are teaming up with the carnos. Go on Eu 2 Its full of them. You straight up get molled by a Pachy as a utah.
@kindred zinc Pachy is not op rn, he has a broken charged attack
If pachys are dangerous with carnos... maybe the problem is that carno is OP, not pachy
They just ram into the utahs and then get out and wait till the carnos kill them.
The Problem is just the mixpacking
But there is no fix to that 😦
But it's not something that can be fixed
And especially not by nerfing pachy
Or just mixing in general really
go to the server where there are rules, what's the problem
i suck at pvp but i have been absolutely destroyed by pachys several times. a single pachy slaughtered at least 5 raptors i was with a week ago lmao
But that's not a valid reason to balance, I don't think we balance based on mixing, if so, we'd have to rebalance a lot probably
Finally someone who understands
Mixpacking will always be a problem, See, pachys are strong but others are too like stegos they can one/two hit many things when they hit good, but in the end if they get nerfed it would only affect the solo players who can't benefit form their strenghts
Well i agree, the problem is that the pachys are chasing you through the map wanting you to be killed. As a utah ofc you ran out of stam and you just face your death. A stego cant keep up with you thats why its balanced.
you gotta see it with your own eyes. Its crazy
2 omnis wipe the floor with a pachy
I see, what you mean, but raptors can escape on rocks, or higher positions and I had not that much problems with the jump over attacker and hide in undergrowth tactics
Dayum fr ? Just yesterday a single pachy jumped on the bridge and slaughtered 3 Adult Utahs
you can pounce a pachy and it cant do anything
the others are just free to bite it
Thats true
so why do pachys need to be nerfed again?
Comes to the Raptor player, a good Raptor can kill a Pachy easily, I play much Utah and most likely just Jump over them and use the time they need to run away, or escape on higher places and escape from there
Then run from the Pachy’s
Problem solved
I just died cuz of that, i was almost full stam running from a pachy, i ran out and he caught up to me and slammed me.
Bro Teabagging me after that 💀
I mean unless you’re in a barren wasteland without a forest you could’ve ran to the forest where it’s impossible to track you
Sometimes its just Bad luck, but if all pachys would always kill every Raptor the there were more people upset
I dont know the stats from the pachys do they have lots of stam ?
They have the same stam as Omni
If you didn't run in a straight line and used bushes to your advantage that was a cheater probs. Sadly admins rarely observe officials
Well then it was bad luck i guess
Yeah it’s like that sometimes, sorry bout that
Still sad to see that Eu2 is full of mixpacking. I will change servers tho
Best of luck
Eu4 and Eu7 is nice
petit pieds is a good server
For sure ! i will look into that
My tactic is jumping over them and running in other direction, only works when you see them tho
will def try that
Good luck, sometimes its buggy or fps drops Ruin it tho
Thanks 🙂
Raptors gotta Stick together These days ;)
if that update, with Teno's attacks making it invulnerable to Carno's charge, went live then it would be very much doable, not very easy but doable to a good Teno, if that's not a thing Carno's were most likely struggling with their demons during the whole fight
having said that 1v2ing Carnos as a Teno was very much doable and not even hard in the past
if that update is live then it wouldn't be that big of a shock for a Teno to win that
why dont you go on a community server like petit pieds ?
@compact bolt the size of the animal doesn't dictate its pack size. Dilo is designed to be a more soiltary hunter, so it has a smaller pack size
can’t wait to have my pachy swarmed by a mob of dilos it can’t even get away from
Me neither, pachy needs to pay for its sins1!1!!1!1!1
Pachy is just a corpse being beaten with a warhammer of nerfs right now
yep
New Isle expression to describe something pointless : Beating a dead pachy
I do feel bad for pachy
@thick echo can you send a link to the stream recording if you have it please? Can't find any on Youtube. Though nerf to a herra sounds like meh :/ It was already pretty much balanced bruv
I sadly don't have any stream recording links as of this moment. Though I'm pretty sure some Isle News channel will clip the important bits of today's stream and upload them
I see, thank you. Was hoping Sapphire Ceratosaurus already did that, but sadly last stream recording on that channel was 11 days ago x) Well hope devs will come around eventually and won't make herrera an another 'spectator' dinosaur even for other juveniles...
yeah here's hoping they atleast let it take down larger small tiers and juvies
Herrera’s going to get a speed nerf? Why 💀
@weary glen the devs have explained why dilo isn't getting a jump, and it's due to its ability. The ability to climb out of range of attackers and spam hallucinations without consequence is something the devs don't want
Nah, he could still get a small hop. Being so locked is weird
Even a small hop would allow it to get to places where others can't follow. Dilo already has amazing speed, damage and stamina, it doesn't really need a jump anymore, since its kit is perfectly fine without one
Not to mention it's almost like teno have 2 extra legs and aren't built like therapods.
I'm not sure why there's such an obsession with letting mid-tier therapods like ceras, carnos and now dilo jumping.
every small and mid tier whose physic allows for a jump or even a small hop should get one
Not if it harms balance
If a carno jumped it literally can't catch itself if it were to lose it's footing
Yeah, like balance now is perfect and it will get ruined from this.. seriously
It doesn't need to be ruined even more
Maybe it can help it get better though
It wouldn't
I don't understand the argument of "game isn't balanced so let's make it worse"
dilo is said to be pretty balanced, on the cusp of being too strong. A jump would make it worse
I do think the copies should be maybe alittle less DMG
or have a longer cooldown on it's spawning
But we won't know I guess really until it's actually public and people have time to play it, it's at least pretty squishy.
If u wanna nerf copies just apply a damage over time, but none wants that
The venom already spawns passive copies, it doesn't need DOT either.
It needs it if u gonna lower dmg of copies.. in other words, it doesn't need nerf cause it's fine
The interactive venom is good, so they should keep that. Can look at either the clones or venom if changes are needed. More/less speed or damage, venom being easier/harder to apply and so on.
Don't make me tap the sign
Dilo packs will get rekt from pack of everything else
Doubt it
I think the interactive venom will be what makes the playable interesting
At least carno is apparently getting nerfed, so there's that
I'm personally not super hyped for dilo myself but I know it'll be a fan favorite, carno I think will kill a fair few dilo
and I think teno will likely fairly ok against it
Actually no, I think teno will be fine with it if it's just 700kg
Dilo can hunt only lone species, it's design doesn't help with pack fights. Legacy was okay cause of the massive bleed
Not every pack species stays in a pack
or even finds a pack, you'll find lone species just fine.
Except the venom makes it impossible for any pack/herd member to help, so while dilo isn't really a pack animal, it can take on larger groups in some ways
But dilo does not seem to be pack oriented, just capable of going after things in groups due to shadow clones
Needs more testing but I say it as a general rule
Well, dilo doesn't need to be able to handle packs, it's nocturnal, it has the advantage there
Man I just want the damn tree lizard dino to not be too slow to catch the deer it relies on pFFT
You can jump on them from the trees
That's kinda what you're supposed to do
What about when they run out into the open where there’s no trees?
Then pick another target
Right, because AI is so clustered together
I don't see your issue with it
That's the same thing with every carnivore
Should omni be given a higher swimming speed so it can catch beipis trying to flee in the water ?
No? That has nothing to do with what I’m saying.
Herrera hunts in the trees because it's arboreal
If something is far away from any tree, your chances of catching it are slim
Omni hunts on land
If something is in water, your chances of catching it are slim
it literally does spawn in small herds now so ironically that is true
That’s… why I said it. I wasn’t being ironic. ._.
Just dropkick them by jumping from the shore. Worked for me, I felt very cool after it
Also, if you could ambush from the trees and the prey is one shot, I’d agree. But it isn’t. From the stress test it seems deer would take at least two aerial ambushes to take down. It’s hard to see how you can kill something if you hit it once but then it runs off?
It depends on the height you jump off from
You can one shot a deer if you jump from high enough?
Most likely
Since Dondi said Herrera can almost oneshot an omni, it should be able to oneshot a deer easily
Would it be just before the threshold where you fracture a leg?
I’d hope so. It’d be a bit silly to have the one shot ability be at the cost of breaking your bones x’D.
Unless deers are grossly oversized, I wouldn't assume they have much more than 80 hp
Which is less than a dryo
It’d also be silly for an Omni to have less health than a deer yea
Omni has 450 hp
So in that case the deer should be one tap
yes
Alr, well ty for the info! How it was initially formatted and with the limited information it sounded like Herrera getting any kills would be rough. Granted they probably could scavenge but that comes with its own risks.
I know
I've been reading Isle discussion for the past 6 hours
How flabbergasted are you?
I am finally at peace
Now all that is left is omni
hope is permitted
apparently buck stam damage was increased heavily
YEEEEEES
Which ways
How
Will teno become viable
Will I no longer need to eat rot and die as cera
All the annoying stuff is finally being removed…
Is this the good ending finally
Carno charge damage nerfed
Possible knowdown weight range nerfed
Carno having to run a bit before charging
We take that we absolutely take that
thank god they're making AI infuriating to compensate
Wdym
Also from STers. Cera is incredibly good on bodies now.
AI spawns around players now, not around the map from what I've seen
so the further you are from hotspots, the further you are from AI
the bigger your megapack, the more AI that spawns
I'll take that too, but isn't that what already happens?
Yea but now carno can't nuke you to oblivion.
...that's stupid
I'll take it
I'm now skeptical on whether or not I'll switch mains to herrera, considering cerato might actually not be a chore to play anymore
Also bucking is getting increased again. Meaning that Omni can't stay on for long it originally could
Omniraptor needs more changes than that, but it's a start
Also kinda cucks troo but hey troo got cucked on spawn
I'm just glad that when diablo gets in carno will probably not have a good time
Carno shouldn't ever interact with a Dibble if it knows what's good for it lol
Dibble should only die to 3 carnos and that should be the jumping of the century
Like perfect ambush typa thing
pspspsps what about it is getting nerfed? I have not caught up
Carno charge damage
Possible knockdown weight range
Increased Time carno takes to activate charge
Where was this all put out, was there more info on anything else? That's a big change in things for carno
Dondi stream
Ah that would be why I missed it, fingers crossed
Also buck stamina damage is maybe getting increased
👀 I don't wanna hope too much but -
lol looks like you been hurt a many a times
it’s genuinely not fun when your entire existence is invalidated if you’re spotted by 2 or more carnos, and you don’t have a rock you can jump on
you aren’t dodging if they’re not smooth brained, and you’re certainly not running
words genuinely cannot express how excited I am for this update now 
Btw 3-4 carno charges take you down to yellow as a cera no body.
BLESS
I love the devs
hahah yea i know, im one the people that enjoy this overpowered cow, also know how it is when you play against it, and its complete crap rn lol
I tried to play cera today and was spotted by a carno when I was a juvie
Since there was no forest to run to nearby I was like "Oh well, might as well try fighting back, who knows he could feel like it's not worth it"
We traded a few bites (normal VS charged) then he charged me
I dodged
Hit on my tail
I'm stunned, then he finishes me off with a bite
And I was like
"Well, that's not like I was expecting it to end any better"
it’s fun to play as but it’s not fun to be on the receiving end lol
Imo the charge does to much dmg and is charged to quickly, i really wonder how they will try and balance it next
Oh boi do I have news for you.
just hope it not gonna be to underwhelming than
They reduced its damage and made it so you can't instant charge in ST
weiii that sounds nice, but how bad is it for carno now ?
Not all too bad, it can still run away if necessary.
the teno or the carno you mean ? Figuring this is the match up you had in mind
The carno.
I took a peek in another channel and it’s 160 ish damage down from a previous 350?
ok thats actually reasonable
If it can't handle the fight it can just leave the fight
yeah i dunno with all the stam changes its really difficult to give up a hunt these days
at least for me
now they just need to fix up the interaction with an animation of a carno colliding with the dino and knocking it down and stoping me in place 

Where are you getting this from?
@halcyon elkWhere are you getting carno charge damage values from?
A STer from the Antigua server said that 3-4 carno charges take cera down to yellow health.
I just did 1300 (ceras health) divided by half (yellow is roughly half health) and them divided by 4 for the amount of charges
Got precisely 162 but simplified it to 160 for the sake of simplicity
Ah, okay then
If 2 carno charges is all the carno needs then it's roughly 216 damage
Did they lower the stamina drain for charges tho?
Beats me
@halcyon elk
hopefully no
I don't think so
Ow
<@&933486433342222376> I dont want free money
dfuq
There was a scam link and I reported it
Venom fog from dilo's bite takes too long to go away...
yea dilo’s venom honestly lasts way too long
imo, it shouldn’t even be lasting half of what it currently does
the max it should last should be a minute
but, it should be stackable.
nah, it doesn’t need to be
@balmy briar Maybe they changed the drop from above because well, that's herreras thing. Raptors aren't meant to be attacking from trees I'm pretty sure.
This
It should be required to constantly reapply the venom to keep it going
maybe but the result looks dumb and not immersive, you bounce off, (dont take fall dmg btw ;D so that still works ironic enough)
i think its a bug, from implementing the front/back checks
cuz it does what the front/back does, and u do a claw attack. While u land on its backside and could easily slide into any of the 2 flanks and transition it into a pounce
if they add a "anim" for what happens if u pounce fromt he top , it could work
True, I don't mind if it can be done, but I also don't really see a need for it, you have the upwards/downwards attacks now anyway
So just drop/kick as it were
i do see a need for it, as the alternative looks silly and limits my creativity
You don't like the new attack then? xD
what u rather have, a omni dropping on a target pouncing, and actually see some transition animations, or see it pounce, bump off like its a ball touching a basketball court and just then ... idk? bump off xD ?
the new attack isnt useful in all scenarios
and i highly recommend u dont do that from a tree
unless u dont mind ur bones breaking, the pouncing on someone worked cuz u attached to something and it cushions you
(wich it still does atm, so thats not my gripe here)
Fair, just figured that new attack would be for situations like that, rather than using the pounce
Though landing on the back could be made to just replace you on either flank, that would work yes
But maybe omnis shouldn't be up in trees anyway xD
@shrewd zodiac referring to ur post first off a omni weighs more than a dilo at ab 1200 ish I believe and dilo is 700 2nd off maybe the omni player was just bad bc I’ve seen a omni 2v1 2 dilos and win and I’ve seen 1 dilo 2v1 omnis and win maybe it’s more the player the only thing I agree with wit dilo is venom shouldn’t last 10 mins maybe like 2 or 3 mins but it’s stacks after each bite so if u get bit 20 times maybe it should last that long but other than that dilo is perfectly balanced if anything maybe needs a weight buff a little for health
omni weighs 450kg, dilo weighs 700kg, idk where you got 1200 from
It use to weigh 1200 or 1000 when they change it
that was legacy. Literally over 3 years ago
Even still I don’t think it is broken
I think it’s pretty balanced tho it is 2 times the size of a omni
I don’t think it is broken by any means
i reckon it isn't super OP, but it's certainly overtuned in some areas
like how the venom lasts for so goddamn long and can be applied by juvis to fg animals, completely ruining them for 5 minutes
Kinda the same outcome
Well in snakes a baby snake venom is a lot more potent than a adults
So maybe that’s why
And if u get bit a lot by it than that would make sense to last for 5 mins
yet troodon doesn't get venom till it's 65%, so that's a bizarre reasoning
and troodon's venom lasts for far less time
Troodon also not as strong as a dilo dilo is 100 times its size
Maybe the venom time could go down
But other than that it’s not super op it’s pretty balanced
come on, "not as strong" is such a ridiculous argument. It's a venomous creature, size literally does not matter
1 minute would be better
Then boom it’s balanced
require you to actually reapply it and get in your opponent's face and run some risks
If it was 1 min
you know, like how Troodon has to
Then they would have to constantly attack and not even to beable to use the clones
2 to 3 mins seems reasonable
did you know venom goes down per-stack? having to bite once per minute is hardly a frightening tradeoff
Enough time for the clones to take affect but also have to keep reapplying it
if it were 30 seconds, the clones would still have value
Then dilo would be pointless if it was 30 seconds
1 to 2 mins is like very reasonable other than that dilo is balanced
Thing is, you don’t want Dilo focusing on using clones and not bothering to keep the venom going.
30 seconds or 60 seconds means Dilo has to constantly intervene on top of using clones to keep its ability going.
The game needs more food source, keep dying of hunger as a carnivore cause there's no AI to hunt most of the time. I spawn, try to find AIs, run out of stamina, then die of hunger cause nothing is spawning
it depends where you are.
the western part of Gateway is almost a dead zone.
between highlands, the big river and the right dome in the south-east
you can hardly save yourself from Ai.
I'd love to be able to find AI or players, that'd be so great
is there a reason why there are no diets for dilos and herras for cera and carnos? how are they not on there diets also why are the diets for dilos and herras ALL thingss that are ai which dont work yet and dinos no one plays? just a concern of mine
Same concern. Too many elements of their diets rely on something that is way too scarce or ineffecient. Is worse for herrera since they are bad hunters.
Niice I'm finally liking the new carno, they also brough back drift... Tbh the only thing that left to do is to reduce a bit its stam drain on charge xd
@carmine crypt I fully agree. teno feels horrible to play again with the nerfs hit to its attack stamina. it feels about as bad to play as when gateway first came out and stamina cost wasn’t fixed yet to compensate
its hit box also seems all janky too this update. tail tip bites allow bile from cera, venom from dilos, and a lot of hits on things don’t register
it wassent even in the Patch notes witch make it even worse and it was fine sinse u could not get u stam from trot
yeah, they should’ve just left teno untouched. it didn’t need that nerf
especially in an update were 2 new Carnis are introduced it a bad move to Nerf Herbis
tenno got Nerf and shadow Nerf for the past cupel updates it not even funny anymore
and here I was thinking it’d be basically almost fully balanced and fun to play 
reminder that the kick hitbox is trash and you have to fuse your ass with your target for it to actually hit
tenno was relatively in a good spot but now it trash agen
unfortunately
when i joined right before 6.5 came out, teno seemed really fun to use, so idk if there was better time before that
but that was indeed more fun to be teno, dont agree with the nerfs either
@tiny thicket would you like to get oneshot by omnipounce without counterplay as a pachy again?
If u are up to the challenge
It wasnt a challenge. you pounced the pachy, it couldnt run and it started bucking...
oh wait, the bucking was so bad that you could jump off before almost being out of stam and finishing it off with bites
isn't that situation already dealt with? Omni can't pounce from front anymore so there is no need buck anyways
yes... otherwise omnis can still do insane amounts of bleed without bucking
that powerful of a ability needs counters
oh does pachy ram has a counter?
yes, it has endlag which you can heavily abuse
bait the ram, get a free hit
can't omni pounces be dodged like pachy ram?