#balance-feedback-discussion
1 messages · Page 4 of 1
It's too painful to wait
Especially since the biggest predator in their plan was ceratosaurus

we don't NEED a top predator anyways
better to have a more balanced ecosystem
where animals must be cautious of each other, rather than simply being heavily superior to their peers
God, you don't think a top predator is part of good ecosystem?
no
i never said that
i think we already have a top predator, and it's carno, however, it still has to fear the other residents of the Isle
and its also not a fucking nightmare to grow
a carno taking 3-4 hours is just making it unplayable
eh I wouldn’t call carno the top predator lol
i mean, what would you call the top predator?
deino I suppose
i said that, but that was an unsatisfactory answer
but if we’re talking on land I feel weird saying carno is too predator
when two decent Utah’s can kill one
and utahs are typically rarely alone
I don't think the carno should be a land top predator, but it is and will be for a long time.
okay, cool, does that mean we have to make its growth awful?
well you say that but...
biggun
jeez
I just think some temporary changes need to be made in response to this situation.It's not hard to adjust a number anyway
again, you're making carno FAR too seperate from the rest of the roster and unfairly so
either way Allo is much bigger than Carno if you go with the largest specimens of both(well there's only one Carno we have on the record so it's abit unfair but still)
3-4 hours is not worth a 2 ton small game hunter animal.
why do you want Carno to take longer? It's already one of the hardest animals to grow and tbh its power doesn't really justify that.
hes saying it should be buffed, but the buffs proposed don't nearly justify the downsides
It loses against a Tenontosaurus in a 1v1 most of the time and can be threatend by 2 Utahs
mind linking me the message in which he outlines the buffs?
I must've missed it
here
That's why I say the carno should go back to the previous version strength and increase the growth time
Honestly it could get those buffs even without increasing the growth time
and here
they'd honestly have little effect on the balance
you'd still need to bite Utah and Pachy 3 times
you'd have 1 tailslam more hp than you do now
it would have... very little overall effect on the balance
(except make carno an extremely underpicked animal because 3-4 hours of very slow growth)
you'd need 2 bites less to kill a Tenonto with bodyshots
I would certainly prefer that, but it may be hard for some people to accept, after all, it is the complaints of some people that have made the carno so weak
yea no, I'm saying even if you did those changes without increasing the growth time
Carno got the changes it got because it was just all over the place
it was easy to grow and not very hard to maintain either
it was also buggy which allowed its bite to land from far away
Carno didn't have very many direct changes
with the universal carni diet nerfs, hunger nerfs and some other nerfs to carno in particular, carno quickly became far less of a free grow animal
that would make it go from strong to weak over the last patch
it's not just that it's a less of a free grow animal, it's just kind of not that strong in general
honestly Carno wasn't that strong in the first place
it's just that its easy maintenance and growth made them pile up into those deathballs that just rolled around the island killing everything
as soon as that was fixed the animal would've been balanced without any further changes
Tenonto already won against it 1v1 most of the time on last update if Tenonto was good and the ping was reasonable
it got further buffed now - rightly so tbh
Carno's huge bite hitbox was the problem imo
so Carno really didn't need any further nerfs
glad it got nerfed
oh yes it was, that had to be fixed
but tbh I've been hearing people say that its bites don't land when they should now
I can't say that it's happened in my experienced but I played Carno very little on this update
like the rest of the playable lmao
Hmmm... idk about that, I haven't had any such issues with Utah and Deino
but more seriously maybe people are too accommodate by the ancient huge bite hitbox
Tenonto is the only one I've heard that about but tbh I think that people just overestimated how far Teno's hitbox goes, in my experience it was landing when it should've
tbh just to clarify it's not that Carno's hitbox was huge
This is exactly my thinking, the current carno is weak, it needs to be buffed, but if buffing costs nothing, it will be everywhere, so make it harder for it to reach adulthood
it's just that it would bug out when you angled your camera in a specific way
I am the person who made those vidoes showing the issues with Carno's hitbox
the bites didn't always land from far away, that only happened when you kept the camera at a specific angle
it extended the hitbox for some reason
so... the hitbox nerfed is legit or its just a bandaid for a bigger problem still there ?
I have no idea what the nerf did exactly
what should've happened was fixing the extended hitbox when you angled the camera
cano bite hitbox reduced
I don't know whether the nerf fixed that or just reduced the hitbox outright
that sounds bad
just considering how it's phrased
seems to be the hitbox in general
that doesn't sound good
most of the time it worked exactly as it should've
it was only when you placed the camera in a specific way that it started being wonky
I will try to test it again at some point to see how it works now because I've been hearing reports of it not working when it really should
don't know about that, i saw plenty of people (plenty) that got it or killed far away from carno's head
yes, because of the camera placement on Carno's side
as I explained, I tested it very in depth on update 4.5
if you kept your camera straight parallel to the ground it basically caused the bite to land on things a yard away
that's f up
it was a general issue with bite hitboxes on everything according to the QA
and admittedly I did see some weird stuff happening with some other bites too
it's just that Carno relies on biting more than other creatures do
so it's far more noticeable on it
Idk I will have to do some testing for it again but I will be quite busy in the near future so I will see when i can get to it
I kind of regret not doing it recently when I was out of work due to covid but the patch came out during that time and I don't really test stuff right after an update comes out
well at least not this kind of stuff
carno's most impactful nerf was on the bloodpool, but even that is manageable somewhat in combat
a carno can still take down utahs and tenos, it just needs more skill now
(blood pool wasnt even nerfed)
oh yeah, just the multiplier
everything always takes skill it's just that the requirement right now is for Utahs and Tenos to have less skill and Carno to have more skill.
yes
You could technically take down a Stegosaurus with a Dryo it's just that again - it takes more skill than it did in update 3(when Dryo was actually a major threat to Stego)
yea a swarm of Dryos could peck down a Stego to death and turn it into a skeleton like a bunch of piranhas
75N peck
holy shit
vs 4k health animal with a high headshot multiplier
Dryo swarms went brrrrr on Stegos
only 10 swings too, you could bait those out as the most agile animal in the game
U3 dryo was the most powerful herbivore
almost nobody played Dryo like that but that doesn't change the fact that this animal was absurdly good at PvP against everything that wasn't a Carno or Deino
not even a joke
yea it was
troodon gameplay
bigger herbivorous troodon
hahaha that sounds amazing
so many pounce nerf suggestions with little compensation to go with said nerfs...
Making pounce only work on sides? Ok thats manageable but uh should probably let Utahs feel more rewarded for landing the pounce by letting them stay on longer instead of funni buck equal 2 second pounce time.
@thin mantle this is what I was talking about yesterday when I said Utah can pounce like a magnet to things infront of the face with no consequence. If a Carno runs to bite it, Utah will just sit and pounce as soon as you get near.
and theres still the other counters to pounce like trees and stuff...
Dont think you can sit and pounce
🥱
You can stand still and pounce
you want pounce to only work when running?
Rn pounce can only be aimed left or right either way
people word it like utah can pounce behind itself ngl
No I’m just saying if you stand still, a Carno turns around to bite you, you face tank the Carno by pouncing and you can’t even bite because they attach.
A Utah shouldn’t be pouncing a Carno or any creatures head and not be bit
Doesn’t seem to work half the time but I’ll have to test more
its about timing
and pachy can cancel pounce so yay?
Not exactly a carno related thing but thought I should mention it
Idk, yesterday I was getting chased by a big raptor pack and when one came to bite me I juked a pounce so I turned around to bite but he literally just got up and pounced infront of my head and I didn’t get a bite that I should of gotten
still about the timing
also the recovery is annoying at times ngl
anyways I feel if they nerf pounce again they gotta compensate with something
Yeah it def needs a nerf in the recovery
could be slightly faster than update 4.5 but slower than now
Ig they could make a animation where if you pounce from the head you climb up onto the back but you can risk being bit while climbing
So it feels more natural and you aren’t teleported to the side
I mean 2 of the same dino can handle a utah pack pretty well
really just bite the utah off of your friend 
feel like that would bug pounce again
You should suggest that in #general-feedback.
complicating it more seems to not be the best idea
True, but that’s just how grouping works, you’ll always be safer. They have Carno balanced more around group fights while Solo Carno is horribly brutal and nearly impossible to kill any pack of Utahs that see you
now tbf
its the one of the weaker mid tier carnivores going against a pack of almost 1000 pound raptors
This is true
if we kept pounce the same rn all the way to like end game evrima then I think less people would care since they would be playing more bigs or something
But the utah-pounce-from-the-front-animation is a very good idea
Just annoying how a single Carno can’t really escape raptors due to stam, and it can’t really defend itself either
it is until... well
trying to go for a pounce on something rex sized would be a pain
It depends where the raptors catch you
you could camp a mud pool, water possibly and trees
just gotta go pure defense and dont move a lot
I mean the one where it kinda climb around the animal to its side where it starts attacking
Would just look better
I was walking in center so I tried to go Oasis but I had to cross which drained like 50% of my Stam
But I think stuff like that will come in the QoL update
im just worried if they add something like that then it would complicate pounce and cause it to bug easier :P
carno stam sucks because speed simple really
Just a little animation, nothing to its functions
Would look good and satisfy many
would be surprised how much that would complicate it
That’s true, but Carno speed doesn’t matter if the stam doesn’t allow it to escape
what can even run down carno rn?
Utah packs
Or Utah in general
Even a single utah can if it has vision on the carno.
It’s just basically game over after a Utah pack has sight on you
but a single utah would die if its not 1000 hours in the game
But if its impletented well it would be hella cool, if its just the animation. I do not want an even higher risk for utah on a high stam/high reward move. The utah is jumping in the face of the thing already, that means it has to get close to the most dangerous spot of many dinos
Oh no, it’s just a animation to not make it look like it teleports to the side
But a Utah shouldn’t be able to pounce from a tail regardless
You should change your feedback then
think most people forget how fragile utah is
Because it states: but you can risk being bit while climbing
you can still get bit while trying to pounce mid air
I mean it’s stupid for a Utah to pounce from somethings head and get away free
you could end up getting hit 2 times with something like that
If you are going into somethings head it’s your own fault of you get bit
The bite of the creature if it reacts well
Yes, if it doesn’t react in time, oh well, if it does you should of just been smarter and not went into somethings head
with how easy it is to turn, it would kinda be a hit to utah's gut
Cause I don’t want it to not be able to pounce at all on the head, doesn’t make sense. But it should have that chance to be punished still
If you run into something headon it can bite you before the pounce
could make sense if you think about it
just hang on to the head
That depends on creature height and size
But that animation is needed, regardless if it does something mechanicwise or not
I mean do you want utah to be stuck pouncing a rex thigh?
🤨
would make it harder to shake it off ngl...
if thats added then pounce should get more compensation or something :p
Just have it climb onto the side
problem with making it so its hard or impossible to pounce any spot but the sides is how quick said work becomes a waste
would be a death wish in gameplay
@cloud heron if crocs don't hunt crocs what will? And if nothing hunts deinos there will be an overpopulation of them seeing as they're a popular dino,which causes starvation which makes them resort to eating other corcs. Can't avoid deino cannibalism at the current state of the game,might as well give them a diet for it.
Pouncing is hard to balance. If you make it too hard to pounce, utah will be useless. If you make it too easy it will be OP.
@cloud heron that's the point
Carno is exactly the animal that is supposed to be hunting raptors though, that's its whole shtick
it's a small game hunter which is supposed to go after animals like Utahs and Pachys those are pretty much its primary prey items
dont think it would be doing great against a pack of them... carno seems to be great at hunting solo raptors
Carno gets messed up by most small game in a pack you gotta admit
that's such a bizarre way of thinking "seems to be great at hunting pack animals when they're solo"
right now it definitely does
its a small game hunter but I dont think the intent was for it to be soloing raptor packs like ggez
Not ggez but it should be having an advantave over 2-3 raptors
an adult carno can't even catch a solo utah anyways
I think carno is suppose to be great at hunting smalls when they are in a small pack or alone but not a giant pack
utahs fight when they want to
it can but ambushing is better
and yea if Utah isn't bad it just won't get caught by Carno
it's been a thing for a long time anyways - Utahs only died to Carnos if they decided to fight it
honestly perhaps this is a good way of taking the balance between these two in?
Make Utah far more capable of killing Carno
and just buff up Carno's agility to where it can stay on a Utah much easier
both automatically become far more threatening to one another
utah vs carno is fine already
carno could use a bleed buff to be how it was before but...
oh yes they are
I think a good carno can clap raptors into their place
Idk, in all my time playing Utah I don't think I was scared of Carnos on this patch
^
just... you know - learn to turn?
i prefer running from carno than always having to kill it. All that change would do is mean the juvis/subs of each respective animal would be fucked by any adult that saw it 
Don't run in a straight like like a halfwit
carnos still are a serious threat to utahs if they know how to attack them properly
not true at all, juvies are just fine with their ridiculous stamina pools
even 4 utahs can struggle if the carno is good enough
in carno packs sure
but a solo carno can not handle 3 utahs
struggle to kill it, if they're struggling to survive against it - l2p
if they're decent
ridiculous stamina can only get you so far when an agile carno is on your ass
it can if it's good
laughing in juvie carno
it its good and the utahs are utterly brainless
they only need a couple good pounces
juvi carno is just dumb
not really, juvie Carno literally doesn't care about adults
and you're probably dead
and the carno just needs 3 bites
i genuinely hate how literally broken they made it
and how does he get those bites? running around chasing them while bleeding out lol
tbh neither does Utah, I think I ran at 3-4 different adult Carnos as a fresh spawn Utah pouncing them and I haven't died a single time
i honestly dislike the juvi stambuff
probably because if you have a pack then you can fight back
they are literally just not a threat
i'd rather the game give juvis more areas to play around and survive in than "heres a ton of stam so you can run through big open plains some more"
no? I was playing solo mainly, Carno is just not a threat to utah unless that Utah decides to fight it
as long as I wanted to just get away from one I did it with ease
idk for Carno to be a serious threat
how do you go about that before it becomes silly
yes, Carno turns bad so Utah can out turn it and ignore it for the most part
buff Carno's turn rate and see where that takes us
Only way Carno will be a threat is if its turning is buffed but then teno will have more issues :P
i'd rather not see carno's turn buffed
the animal is still hard to both grow and maintain after the latest changes
and a pack of Utahs is still a threat to it
god no
keep its bleed res the way it is now
theres not much I can think of that will make carno a good threat for utah
should just wait until we get something that is one
well instead I guess we can just nerf Utah, idk nerf its turn rate or revert the missed pounce recovery
i think carno bloodpool should be buffed
nerfing utah turn rate? bruh
in the meantime at least
literally... just lol
why buff the blood pool when we can just undo the changes done to the bleed modifiers lmao
"well Carno isn't a threat to Utahs, lets wait for some animal that will be a threat to them"
oh yeah lmao that works too
literally not gonna happen if carno isn't that animal
ez - buff its turn rate to what it used to be
I dunno how to go about making carno a threat to where utah doesnt just out turn it
what other animal is as well designed for catching these fucks?
Utah cannible 🥱
you are basically just agreeing with aken at this point
whats with the yawn emote lmao, i've yet to see what you mean by this
yes, rightly so, because I'm just right there lol
I mean I dont want carno turn buff thats really it
its a signal of power
and yet you keep suggesting it
what
Carno is meant to go after small game, if it turns so badly it can't catch small game it's bad at what it's supposed to be doing
I just said the only way carno will be a threat is if its turn was buffed...
not that it should get it
That's not true, you can just nerf Utah
probably better at hunting tenos than small game at this point
nerfing utah turn radius is not the way
increase the recovery after missing the pounce, nerf Utah's turn rate, stuff like that
sadly thats true lmao
nerfing utah turn would just feel BAD for utahs
decrease the stamina of Utah, there are many, many ways
and stam nerfs would also suck for utah
small game doesnt even feed carno that much anymore :P
OH GOD PLEASE İNCREASE THE RECOVERY
bros can just spam pounce 20 times and miss 19 times without any punishment lmao
yea because the food system is silly and absolutely should be revamped with gore if food is going to eventually spoil and rot
you run out of stam before then-
well yes, guess what nerfing Carno's turn rate felt bad for Carno's too, since when does balance care about what feels goof for an animal? Deino definitely felt bad about getting a stam cost on its alt bite too lol
yes i was using it as an example -_-
they could fix it now if they didnt worry about megapacks that much tbh
meh example ngl
utah's whole identity is "funny agile predator" basically. It'd be a pretty hefty blow to the animal
damn
How is it "funny agile predator"? It's a pack hunter bleeder that pounces stuff and attrition hunts it as far as I can tell
buff the hp at that point 🥱
gore can still fix megapacks. Make organs a very small part of the body with all the main nutrients. Only a few animals will be able to get these precious organs, the others get jackall
tf does the yawn emote mean in this context lmao
think mr herrera think
keep thinking 🥱
yeah lol i dont think it needs to turn 180 in 1 second lmao
since its main atack is pounce and pounce doesnt need that much agility
low hp kinda means it should be able to dodge
probably meant still more agile than carno
its hp is pretty sensible for an animal of that size and with that kind of growth time, Idk if I'd say Utah has a low hp
also pachy is low hp and cant dodge for shit lmao
the small organs wouldnt fill your belly that much but instead the nutrient bar?
yes
^
it can stun and fracture tho
utah agility is fine for its size imo
more hp... and what wavepool said ig
50 hp can save your life
its got 50 more hp, that doesn't matter in any match up aside from Tenonto I believe
against 1 animal, yes
lmao 50 hp less than a utah bite
plus theres taking less head damage ig
bro head damage is litteraly useless
Carno threeshots both, Stego oneshots both, Deino oneshots both
who the fuck would go for a pachies head??
Tenonto kills both with 2 kicks
the only difference is that Tenonto needs one more tailslam
head damage is pretty valid all things considered, since a headshot on utah with a charge = death instant
was just mentioning it chill lmao
if i were to buff carno, i'd maybe buff the acceleration
again? 🤨
it wouldn't change much
it was already buffed, it just doesn't change that much tbh
wdym "again". When was it last buffed?
u 4.5 or 4
Let Carno drift give it a speed boost if it drifts long enough 
make its charge atacks turn better
pretty sure the last update before update 5
didn't that already happen
also irrelevant since it just isn't landing the charge on anything smaller
idk but it needs to be better if its gona ambush shit lmao
unless Carno gets to turn better while charging than it does while running
would honestly buff it against Teno more than against Utah
to be fair carno needs that too
a instant way of buffing carno to hunt smalls better would be to give its charge fractures but too bad thats too op 
can litteraly 1 v 2 carnos
I've seen them 1v3 Carnos too
if they added the scaling fractures then maybe it'd be fine
carno fails at its job so hard at hunting smalls and the devs arent helping the case by making food give less :P
honestly buff the charge damage since the knockdown is far worse
the heck is that?
would really suck for teno you gotta admit
yeah once you knock something like utah down,you run so far away that they sometimes get up before you arrive to bite
teno can also kick its shit literally and figuratively
they are doing just the right thing - Carno shouldn't be having an abundance of food
Yes, I know Teno can kick a Carno's poop but what does that have to do with the charge?
as someone who mains teno it wouldnt
Carno gets really oppressive in high numbers
if Carnos group up to more than 3 they should just starve
more damage on charge only matters against a teno that gets hit by it and fails to land any substantial hits of their own
In other words, a bad teno
I'm against that tbh, I remember old high damage charge that oneshot Utahs, I don't think the charge should oneshot Utahs
im honestly not against it one-tapping utahs
the change makes carno not really do its job at hunting smalls since they dont really fill the belly plus hunger decay is an issue ig
again, you can basically easily step out of the way the moment you see it coming
its job of hunting smalls isn't done well simply because Carno is and tbh has been pretty bad at it for a long time
well,it would play in the ''ambusher''role nice,since if the teno isnt avare of its surrounding it deserves to get fucked by a massive damage charge
(also, this was before charge had locational damage)
oh god pachy vs carno 💀
Dont think it should one shot utahs, just let the knockdown be the death wish or saving grace
remember, back when it one-shot utahs, it could tail-tap the little bastards and the utahs would STILL die
If you die to a Carno as a Utah that should honestly earn you a nomination to a Darwin award
update 2-
fair
tbh game was much better at the time all around for most animals aside from Stego
I guess Tenonto also was a bit lack luster but I haven't felt that way while playing it at the time
Utah was a big threat to Carno
Carno was a big threat to a Utah
Those were times when 4 pouncers killed stego ez
all depending on the skill
that's not what Wave is talking about
as much as I miss update 2 balance... I dont think it was all that great tbh
Wave is talking about 3.75 when Carno got its bite nerfed but its charge damage buffed up
well no, 4 Utahs could drop a Stego down in ~40 seconds
that was... less than ideal
stego was the only one lacking
stego was dogshit on launch
to a pathetic degree
at least now you actually get a reward for your several hour investment into the slowest walking dinner tray in the game
untill you get pounced 4 times
does pouncing a stego 4 times rn REALLY do that much?
yeah i think its like 4-5 maybe 6 pounces to take down a stego
what the fuck is a stego doing to die THAT FAST to utahs
lost my stego because this + utah pounces drained my stam for some reason 💀
tho i think that was a bug
were you sprinting lmao
nah
man has the biggest and most juicy ribs in the game
bleed will def be effective
i had to sprint to the water at 10% bleed left to hopefully sit lmao
realism? YOU WANNA TALK REALISM
bet
wouldnt utah pin down pachy 🥱
Yes
there's your problem
don't sprint while heavily bleeding
fucks you up bigtime
if i standed with 10% of my blood left i would die anyways bruh
litteraly 2 utah bites at that point
how the fuck did you get to 10% blood in the first place
how tf you let your blood get that low
utah pounces
did you buck?
you did buck and camp trees right?
yeah
what the fuck did you do to get that drained
were you killing any of them?
lots of utahs + impossible to hit if they dont run into your thagomizers
did you hit them on dismount?
ofc
thats like the biggest stego strat
yeah
then the utahs were good ig? or you could of always had skill issue no offense
to be fair i do tend to have massive skill issue,but i dont think this case applies because i litteraly cant hit them unless they are dismounting lmao
bros can turn in place and like 2 times faster than me how am i supposed to hit that with a slow atack lmao
if you let yourself get to 10% bleed you deserve death
you put them in a spot where there dismount leads to deth
that sounds like skill issue
utah is agile... what did you expect?
you gotta time the swing im just saying
there's an angle with a quick jab that's super fast
have you ever played stego
implying it's you who gets you to that bleed and not pounce going brrr
not my cup of tea
Yes
💀
What, You want me to main it?
no like i wanted to ask how do i time it when they can see my tail move slightly and turn around 180 degrees but ig i cant-
stego has a fast swing doe...
side-jabs are faster than forward jabs and back jabs btw
stego really has to just get utah to dismount itself in a way that kills it :P
1.1sec cd on the side jab, front jab is the slowest attack in the game with an attack rate of ~1.6 sec iirc
it's slower than even the base Deino bite which has a cooldown of 1.5 sec
back jab has the same rate no?
btw i made a suggestion about slowing down tenos water drain,why was it so hated lmao
yeah but,the reason it stays near water should be its diets,its better than having to worry about water mid fight
its basically almost a semi-aquatic with that insane swimspeed and diet positions
the reason it stays near water is because it's great near water
insane swimspeed and swim stam
i mean fair ig just kinda annoying while fighting lmao
No, because I rammed a utah 3 times and it was still alive while I was bleeding out from a 2 second pounce
In case you werent aware, pachy got damage reduced by half (which, while a nerf was needed I feel like splitting it in half was too much)
Utah doesnt die from a mistake anymore but pachy most certainly does, I dont think that's fair for it
i feel like if you dont want pachy to be strong and hunting bigger dinos just make it do less damage/maybe more fractures to things bigger than it?
idk why they just halfed it in half they really didnt count in pachy v utah lmao
Mhm, especially the magnetism, the hitbox was drastically increased in size as well so your right arm grazing the animal means you teleport to their side.
But anyway I wanted to put a not in on the “should Utah have a pounce for the front of an animal that allows it to climb to the side of the creature after a few seconds”
My answer would be no, for almost all cases.
The process of climbing to a specific location on a moving animal is next to impossible for any creature, but Utah is one of the least likely to have competence in this area due to its size. We can’t forget that Utah is a half ton animal, and if it hadn’t pounced the correct location initially it’s not going to be able to unhook each arm and leg one at a time as it meticulously shimmies to a better spot without falling off just from the basic movements of an animal large enough to be climbed onto.
Plus the ergonomics would only function on like…..1 animal?
Maybe rex….that’s it, and it’s not getting off its face/mouth once it’s attached there. I just think the better solution would be to make the very front of a creature unpouncable unless context allows. Same with the rear, if a creature has enough ergonomic surface area on its rear for a Utah to attach to then they should be able to pounce there.
But that’s it.
I’m less so concerned with the Carno v Utah matchup and moreso focused on how incredibly easy pounce is to use mechanically. As I said in my post, it’s an ability that affords Utah unparalleled influence on the game, it should have more requirements and borderline necessitate group tactics to pull off consistently.
Not at all
It’s much more difficult to fight Utah packs as Teno and Carno
Had a bit of luck with Pachy but that’s about it
By far, especially as a Carno. 1 half pounce will put you stationary
Yup
I actually made that post after “soloing” a Carno as a Utah having only used 70% of my stam for pouncing and the rest for evading
Solo Carno play is very brutal
Yeah if there are 3 or more Utahs just….don’t even try, actually just run
Not even running can save you, they’ll endurance hunt you down and kill ya
Pray that you’re next to a forest and a mud pit
I tried so hard to get to oasis but I used like 50% of my stam swimming across
If they increase the pounce recovery a little and not have as much magnetism the matchup should be fine
Ehh, I think the recovery itself is fine, I don’t think the amount of conditions necessitating a recovery is high enough tho
The magnetism just needs to go full stop
The recovery is pretty fast tho
No, recovery is too forgiving, if you miss a pounce you have no punish, but if a Carno misses a ram, or a pachy missing a headbutt they get punished
Or even a teno slamming it’s tail, ironically has a higher animation rest timer than Utahs recovery
You miss a pounce you get up in like half a second and gives a Carno no time to turn around to bite it
Yeah it needs to be a bit longer I admit it
I don’t think it should be as long as it originally was but def needs to not be this short
Yeah before it was unreasonably silly to watch your Utah do aerobic stretches after missing a pounce for a few seconds
I’d halve that and make it 1-1.2 or 1.5
What was it before?
Like…2.5 I think?
I think 1.5 is a good number
Yeah, 1.5 is fine
I still think the main reason why Utah is so easy is because pouncing a target requires no coordination or group tactics
Like….you should be able to keep your face or tail trained on a Utah to prevent them from pouncing you
I like how they can literally pounce and stay on your tail
XD
Then bite the air
Their combos are hilarious rn
Hey salty I gtg to work, nice convo tho glad I could catch ya
Np
@winter iris yeah carno hunger drain is too fast I agree, but blood pool is fine
@winter iris
#balance-feedback message
The bigger the dinosaur, the harder the challenge. Carno is still a big danger for lone raptor players or small packs. But only if played right by ambushing and using charge.
You can no longer brawl like an MMA fighter and spambite, because that will result in a raptor scratching your flank.
And yes, pounce finally works properly, but it is not the magnet you tell it to be. Just because Raptors are finally able to pounce you doesn’t mean they are guided by a digital magnet. Raptors simply no longer jump through you, or pounce air.
A Utah can literally stand still and if you go to bite it you don’t get the advantage, even though they are literally infront of your face they still win and get a pounce off
Honestly I think it would be nice to see some improvement with Utah pounce not going off if they pounce during a bite, but this just leads to people spam biting during chases. Maybe restrict it to maybe 40 degrees off the center of the head?
But then you are going to have so much complaining because if desync saying none of this works properly because the currently models positions already are very far off from what most people see
This adds to people's frustration with this pounce dilemma already. You have no idea what the other person is seeing with such a clunky animation and massive desync this game has even with 2 people that have low ping
Just seems like a lose lose argument, no matter what it will cause frustration, the best that can probably be done is tweak animations so it isn't teleporting people
And then also maybe adjust damages
Or just keep the current pounce and just nerf the output, so instead of messing with the ease of landing or aiming, we just add the requirement to land some more pounces to get the same result. Though changing slots and making aim more required would be nicer, as would a better interaction with buck, so it can be the main mechanic for countering pounce properly.
Yeah I mean nerf it by like 5% but I don't think you would like that answer
But I think they should have a lot of balance patches that just change small numbers like that almost every week until it's close to what they want
Utahs pounce needs to have spots where it cant connect but a nerf to the bleed would be a bad idea
Hm? If you mean I'd rather work on the mechanic and interactions, then yes. Just fixing stats doesn't really add much to how you play. And yes, we desperately need more quicker balance changes, where only one or two things are done and then tested, rather than everything at the same time. I know people say carno bleed change is fine, and maybe it is, but at the same time, we could test both with and without it, and see. Maybe carnos are still pretty easy to fight with old bleed values for all we know now that pounce works properly almost all the time.
I mean idk pounce on the head of a stego would probably be fine
But a pounce on a carno head would be bad
So yeah but probably just specialized spots
Well that would be nice, it doesn't make much sense to pounce head or tail, not much to hold on to there. I would like it if they only had working pounces on the sides where the slots are. But then we might mess up pounce again, which is a fair concern.
But the head? Makes no sense
Also one suggestion for bucking is to make it so you can't pounce someone who is bucking, getting a knockdown anim instead. That way you have to get on at the same time, or wait and try again, rather than get one utah on, and then have the rest "chain" pounce, especially with the cooldown. Which honestly needs to go anyway.
Yeah, I think this is what most of us means. No head/neck, and no tail/tip of tail. Base of tail would still be fine.
Head definitely makes sense on a lot of herbivores I'd say
Things without a strong bite or don't really bite to defend itself
Possible, but I'd still argue it would add more requirements and timing to have to focus on the proper slots, and that's not a bad thing I don't think. Most things could probably use some work in the combat department, except teno, because teno is just that good!
Another thing with saying no head plain out, is the neck is one of the most vital spot of almost any animal and is usually a prime target for a lot of animals
lol how does that makes sense? you know how good turn radius bigger dinos would need to defend that? Against a small dino with insane agility
Because it makes sense to ignore like the last 20 to maybe 33% of a tail and give that no hit box
But like 60% of a tail is a prime target and I don't see why something couldn't latch onto something if it grabs the upper end of a tail
Well if so, you would need to get much closer to pounce. Cus thats op, and the pounce is insane atm for a utah sized dino
I mean they can add a different animation where it latches onto the pack of the tail
It just looks dumb because they teleport to the side
I mean logical i dont see its bad either, but balance wise
Balance wise idk tbh like I said it's hard to say when you get into the nitty gritty
And they don't do balance patches frequently enough to test stuff
So I'd say it might be doing too much damage
But I think it's better to have Utah's as they are in this update versus the last one
That depends, cus we are walking into tail raiding territorium now. Cus i dont see bigger dinos having anything near the same agility as utah.
Utah pounce is fine, they just need to make it so taking damage while in the air insta stuns you so Utahs can't pounce through attacks and tank carno bites for a free pounce.
@wispy kite have you played carno in U5? Just wondering
Yes I have, and I never had a food problem and I knew when I was capable to fight Raptors and when I had too run.
I actually had a skill issue fighting a tenonto.
I suggested buffing stam it has nothing to do with food
Stam is totally fine on Carno, It can literally outran everything. I see no need for changes there.
Well yeah I fought some tenotos today, used like 40% of stam for attacking then tried to run. Tenotos caught me
Simply because i was out of stam
You cant even really use stam for traveling
And unless they want to change carno’s playstyle
Thats not how it should be
don't bother fighting more than 1 teno as carno
if you wasted stam while attacking more than 1 teno and die because of no stam, that's on you
Well thats stam is just way too low imo
You can’t even use it for traveling
And best speed gives you nothing if you cant use it because youre tired
Unless devs want to change carno playstyle it should have more stam
People need to stop using sprint to travel 90% of their time. Stam is precious, don't waste it because you think you're a car
I don’t I’m a car
but you can’t even use it to run away
If you commit to a fight a burn too much stam, ofc you will struggle to run away
You just need to realise sooner, run or fight ?
Well I need to use stam in fight. I saved as much as i could
And even I can run for longer irl than carno in isle
@primal harbor
I agree with you, the only thing we lose is night screenshots, and like those don't effect the game as much as gamma abusers.
But I think its smarter to wait and see if gamma abusers can actaully gamma the new night since filipe said they cant
I feel like they should make it so reshade users get auto banned.
Ok
You can run at your max speed as long as a carno, I don't believe it
I dont get why people even play carno, when u can utah. Its so much better and easier
Carno doesnt runs with max speed because its faster while charging, normal running yes i can run for more than 2-3 minutes lmao
I mean that's why everyone played carno last update
O what's the speed of the charge
ofc you can LMAO humans have WAYYYYYY more stamina than you thing dude. and the carno is 1800 kilogram BEAST. and yes, it is still considered sprinting, even if its no max, its not far from it. unless it doesnt run at full speed when ramming which would be stupid. I DOUBT you can run at almost your max speed for more than 1 minute.
The main issue with increasing carno stam is the pachy matchup. Carno stam is already enough to kill a pachy before it can escape, even with rib fracture. So pachies generally need to burn the carno out of stam and/or get a second fracture before they can escape. If you buff carno stam, then you need to buff pachy stam or fractures. Which can cause even more issues.
I think pachy vs carno is fine right now it still fractures it quite well but it can’t solo one unless the carno is down bad
Pachy vs Utah seems too heavy in the favour of Utah since Utah can take 5 headbutts fully charged to the body
Only way to reliably kill Utah is by hitting its legs then u can kill it
Carno stam seems fine to me?
It's so fast because your supposed to use its speed in short quick bursts, not 85% of your playtime while travelling the map
Yeah, pachy isn’t in the best spot atm. But v carno isn’t terrible, it’s just on a fine line.
Vs utah though, pachy needs some help.
^ this
I wouldn’t mind something like pachy doing more dmg to something smaller versus doing less dmg when it’s larger?
I’m prob going to make a post soon with some solutions I have seen and created.
Maybe if they do something with the downwards head slam
It has no use at all so it would be cool to actually have it do something
Personally: pachy should be able to kill things it’s size and smaller, but struggle to kill much larger things. Best way I can see that is by increasing damage on something other than ram.
Agreed
Yeah that “coconut cracker” turned “skull cracker” idea is cool. But I’ll credit where I saw it first.
Downwards slam doing a ton of damage would be nice
I believe wavepool suggested that downwards idea which is pretty neat imo
Yeah I saw it from wavepool first too
I don’t think you relise that gamma is literally part and biult into almost every computer it’s not abusing it’s useing your computer to the fullest potential
😂
What I mean it's abusing the games intention
But also I have no opinion on the subject because I don't think there is a good solution so
Solution: add gamma setting to game options
But nv is gonna make it so you dont need it ig idk
I will never understand peoples thought process for people that hate gamma users it’s literally part of your computer why not use it
what are you going to screenshot at night, it's pitch black
the literal definition of cheating is using 3rd party stuff to give you an advantage over others, I am just specifically talking about after night vision because the entire point of night vision is having a constricted range of being able to see but if you can just use gamma to see everything what is the point
I swear people are taking this out of context
Im talking about forcing night vision so people can't have an unfair advantage
and at that point gamma doesn't matter, because you can just adjust daytime to how you like it and night time to how you like it because there is nothing to abuse
so having gamma in the game when they force NV onto people then is a good idea
Correction it is not third party because you are just using your computer but if you were using a app on the other hand that would be third party but gamma is already built into every computer so it is not a third party
that still isn't the games intended purpose......
Yes, the games intended purpose also isn't that some monitors are just brighter than others and allow people to see more
I remember the first time I was playing this game years ago - it was middle of the night, a complete darkness all around and my friend asked me if I see the two T.rexes on the other side of the lake meanwhile I wasn't even aware that there was a lake right next to us.
That's the difference between different monitors, neither of us was using gamma and yet one of us could see much better than the other.
pay 2 win : D
sort of although tbh I'm not even sure if it's down to prices
and besides - many monitors just... allow you to change brightness on them? You don't even need to use any programs or even windows itself, you just press two buttons on your screen and there - everything is bright now
the game is great but my camera is locked in one place unless i hold alt and i cant change it in settings and i cant grab food
I literally am just saying to lock the NV on people during the night so people can use whatever gamma they want because it wouldn't effect gameplay
I mean I wouldn't be opposed to that
Just saying that it's not really cheating to use gamma
different screens have different levels of brightness and show more or less detail in The Isle
Yes i am aware that humans stamina is excellent. And it’s game btw, if carno has better stam like it used to your immersion wont be ruined and it will be more enjoyable to play
my old monitor I couldn't see a thing on, on the one I have now it's much better
yes I realized that, bredan didn't state correction till like his 3rd message
all I am saying is that would not matter if you force night vision
when will all the bugs go away?????
Bugs never goes away, you fix some and others appear
Bugs wil always be a thing no matter how mutch you try fixing it
What do you mean why would you need a app when it’s already built in at the factory level
well that just proves my point more, if just anyone can just see perfectly at night outside of night vision then the devs need to force night vision when it is night because that isn't the point of the game
people kept talking about this 3rd party shit when you can just do it on the computer confusing the fuck out of me
Are you talking about shaders or something because gamma and shaders are 2 different things
idfk dude people kept talking about 3rd party shit and that is what they call them this shit is confusing now cuz no one knows what they are talking about
all ik is if you are able to see perfectly at night that isn't the devs purpose
and forcing NV at night will fix that
I think they were talking about shaders and filters
They've already said NV won't be forced for the sake of things like taking night pictures
Also fairly certain they've said they have a way to prevent gamma abuse, but haven't said what exactly. Unsure.
will there be nights where the moon is out and easier to see?
it feels like that would cause even more issues
I mean I don't hate them I just think it's a way around an intended mechanic
So it's kind of cheating but also one I don't care for
do you also think that people with monitors that are by default brighter are cheating?
it isn't cheating, doesn't mean it isn't an issue
does it make me cheat if I set my screen from "default" to "game" which causes it to get brighter? Or do I need to use a slider for that to be cheating?
we are just talking about how no matter how you have your settings it does not matter mechanics wise
if it is avoiding a whole mechanic of the game there is an issue
doesn't matter if it is cheating or not
I mean I don't disagree, I'd personally probably prefer for NV to turn automatically on
like you suggested
I think I suggested that myself at some point, long, long time ago
the devs have stated that they don't intend to do that though
and if it isn't cheating it is still abusing because you are abusing gamma to get around a mechanic either way
Why not using a photo mode that would disabled the auto NV but prevent the dino to move
cuz if they aren't making it like legacy where it is pitch black 24/7 at night there will be issues either way, you shouldn't have to go into your settings and change shit just so you can see, not everyone does that
I was so hype when they talked about an auto/natural NV
more overpowered to play.
after seeing scope's video, I honestly think carno's blood pool is PERFECT. just buck, play smart, and USE THE ENVIRONMENT.
Just for the record - the night in legacy is not pitch black. V3 nights are very bright and tbh you very often can see without using any gamma or anything else. Meanwhile Thenyaw is very dark to the point where even using gamma doesn't help(big reason for why Thenyaw>>>V3).
Btw regarding that Utah vs Carno thing - I'm watching Scope's video and 20 minutes in I honestly have no idea what happens later but he really shouldn't be surviving that unless Utahs do some major oopsie - Idk how he doesn't starve there.
Utahs have the superior hunger duration and they could just kill them via attrition as far as I can tell so this hiding on that cliff is only going to take you that far.
I mean increasing gamma to by pass a game mechanic isn't the same as having a bright monitor
It kind of is since both result in the same thing
Not really but as I said before I don't really care about the subject because there is nothing you can do about it
Alright so let me put it this way - me on my old monitor being blind like a molerat gets killed by me on my new monitor that lets me see much better at night - how is that any different to me getting killed by someone using gamma?
I die either way because the other player can just see me from much further away than I can see them
New monitors don't let you see better at night, that's not how it works
It does, it very much does
that's exactly how it works, I still have my old screen and I remember how hard it is to see anything at night in The Isle when I use it
My friend has a brand new 900 $ monitor and my old 100 $ one I took from work, she can't see anything at night and i can
the prices is completely and absolutely irrelevant
I guess brand new doesn't count it's like a year old
there are just screens which let you see much further away
By nine I've had four around 7 years
it doesn't matter how old they are either
the only thing that matters is how well you can see at night using them - some screens just let you see much better
What you just said new monitors allows you to see more
I know people who could see in legacy as well as gamma users without even knowing about gamma
MY new monitor
it's a specific case for me
O your new monitor
I've had an old screen that made me blind like a molerat
my new one lets me see much better
but there are still people that see even better than that on their screens
without touching gamma or anything else
I mean yes depending on your monitor it does vary but that's why I said I don't care
About the subject
But it's still cheating if you specifically change settings to make it basically day time at night
Idk if there are any settings that can make it basically daytime
99% of monitors don't make it day time at night unless you change settings
I mean I've done it plenty so you're wrong
I mean as I said - idk
I know for sure there are some people that can see really well at night without touching gamma
That's what people mean when they say gamma abuse though....
They don't mean that some people have a little better vision
Yea no, it's not "a little better"
you really don't get just how big of a difference a monitor can make
I saw it with my own eyes my friend sent me a picture of what he could see and when I sent him a picture of what I could see when we first played this game
he could see pretty much everything on his default settings
I mean I can tell you what abusing gamma is and is what i'm talking about is cheating
and I'm telling you that there are people that don't have to change any gamma to see about as well as during the day
From the start I said I don't care because there is no way to handle it which includes monitors varying
Well no you're wrong chasing monitor settings can always make it better
on my old screen I could probably crank up gamma to max to see as well as my friend would by default
it can make it better
That's the point I think you are missing
I don't want to imagine what it would be like if he actually did use gamma
then again - that was years ago I'm pretty sure nights were different at the time
either way he wasn't even using night vision since it just wasn't worth it for him
since he would see less
and no, he didn't tinker with gamma it was our first time playing the game and we weren't even aware changing gamma had such effects on the game
Idk what your point is though in terms of this being about gamma abusers
Are you saying gamma abusing is fine to equal the playing field?
My point is that there are people that don't have to use gamma to see as well as people that do
No, it's not
I mean... maybe? If everyone sees everything at night I guess it's equal playing field?
then again idk if someone with a brighter monitor doesn't see even more if they use gamma
I'd have to use gamma on my old and new screen and see a comparison
Well no you are wrong gamma abusing isn't just gamma you can change multiple monitor and color settings to make it basically day out at night
And put it on a keybind
well idk about that, I never got into changing that many settings
on my current monitor I just changed the mode from "default" to "game" and I see pretty much everything clearly
which I mean... "game" is probably meant for gaming in general
either way I'm hoping that whatever the devs do about it levels the playing field
getting killed by someone because they can see you and you can't see them just feels really bad
and it happened to me more than once in legacy
I literally walked into an adult T.rex while using my old monitor because I just couldn't see it - fresh adult giga right down the drain
I mean I said I don't think there is a good solution to gamma abusing so honestly they shouldn't touch it
automatic night vision at night
or just make it so that you literally don't load animals that are outside of your night vision range
or make it pitch black outside of your NV range
I don't think that's a good solution to me
there's... multiple solutions
those are good solutions to me, anything that sorts it out and levels the playing field is a good solution
None of those seem good to me
why?
Idk they just seem annoying
I mean the devs said they have some solution so I'm going to trust them with this one
hopefully whatever it is will make it so that everyone is in the same boat
Yeah we will see
@tiny salmon i play primarily carnivore and I'd still hate that change
well elaborate since this is discussion
imagine nesting and defending your nest and getting sick lmao because you won against a utah
imagine a carno or whatever carrying a dead hypsi and chasing herbivores with it
imagine a bunch of utahs running around with corpses in their mouth to force you to become sick
also yeah bodycamping sucks but if you leave for a bit the herbivore will get bored and move on
toolusage amongst sentient dinosaurs
or play on a ruled server
documented circa 2022

or just beat the shit out of the other herbivore
if its a stego you cant
but the stego would look goofy as hell protecting a body that nobody cares about
It is very important to him 
bro why is everyone doing so much X for suggestions that say ''utahraptors pounce shouldnt be a magnet and teleport to your side if they pounce your atacks'' lmao
idk why since it isn't HARD to pounce the side of an opponent
yeah
like its not intensely skilled to get to someone's side and pounce
like,pouncing the tail may work too,sure but only on things with gigantic tails so utahraptor can hold on
teno,sure,but still from the side
carno,nah lmao
i know i make a lot of bad suggestions but looking at balance feedback just makes me sad sometimes
Thats how I felt when I suggested that herbi plants should be better redistributed to actually have the plants spawn where they say they spawn instead of giving herbs, especially the top tier stego, an insanely easy time to get a perfect diet. Like I literally can spawn SE as stego, fill up on sumac, chill at the north center near the ravine and get a perfect diet without ever having to go back for sumac till full growth, shits ridiculous
“Semi-related to the above suggestion: I think it'd be better for juvenile creatures to have slightly above average stamina, but very fast regeneration rather than the current nigh-endless stamina. This would allow juveniles to still travel easily while preventing them from just running non-stop, never really having to worry about stamina conservation.”
Why is the above mentioned idea not getting any upvoted ?? The endless stamina we have for juvies right now nee to be fixed!!
@𓁹‿𓁹#2975 now that carno finally has something that can challenge it youre gonna complain in the discord. I wonder, were you making any suggestions for balance when carno was stomping entire servers in update 4?
currently i think the problem with utah is just the instant recovery on the failed pounce really. but that's obviously, not a 'new' opinion
other than that and the teleporting i think it's pretty set.
Just needs the requirement of actually needing to land it's pounces on pounce slots instead of...everywhere, among a couple other things
@crude blaze probably should have requested that in general feedback but yeah it looks really stupid lmao
@hallow quiver Let me tell you something that regaurds the way pounce is canceling your tail slam. This is the same way if a pachy is ramming you as you are tail slamming, it just cancels out your tail slam if used in the wrong timing, you can hit Utahs before they pounce you if timed correctly. The pounce is not unbalanced about Utah, its the punishment of missing it.
The Utahraptor should be able to pounce you and get off safely. The whole risk is missing the pounce, but due to the game changes recently, they messed up the recovery time so thats what should be fixed.
Pounce should and will be dangerous, but missing it should be damn near lethal for a Utah
What teleporting?
Prob when you pounce in the mouth of carno and teleports to the side
Ohhh, yeah idk about that
If they do it correctly, Carnos can still move their heads in a fraction of a second and then it would break the game
Ya know like wiggiling your head
I would say leave it how it is, but if you pounce a carno as it bites you should take dammage which is already kinda happening
lol no, its skilless. Pounce should be incredible hard to land, and should only work from sides. Where timing comes in, way to easy now. The carno i did it to, did eveything right and i did eveything wrong. Still i enden up on his side, he chased me perfectly cut cornes etc
"incredibly hard to land" is a stretch lmao
just make it not work when aimed at heads lmao
thats all thats needed
For a utah sized dino its incredible op, you have everything. Speed/agility/small/jump and a incredible good ability. Mistakes should be punished hard. And i dont
Well I can say holding shift and W with right click is skill less
Does that seem fair?
If you get charged by a carno? Thats deserverd, since you have every tool to avoid it.
Idk how thats going to work, knowing a human is behind that screen playing, Utah can get countered so easily
how lmao
You can run from a pounce, you can juke it, you have every tool to not let a utah hit you
back before head = teleport, you got knocked down
thats like saying trike is OP because you're going to instantly die if you pounce its head
Knockdown? Thats not fair
you know what else isnt fair
having a utah magically latch to your side
imagine you pounce a trike’s head and it teleports to its side
Ok so you want it unfair towards the Utahs side? That fix your problems?
That wont happen, they said you will die instantly
as a utah, you are more agile than your opponent and are meant to hunt in packs. A prey animal can only face one of you at a time
One distracts, one attacks the side
It's how it should be done
Good. Now to make it fair for everybody else, if you pounce something like carno, stego, or teno on the head, it should get knocked down
not teleport to the side
does that make sense
Knockdown means death, thats not right lmfao
Yea, but still i mange to just jump the carno in the face even tho he did exactly what you said.
knockdown is only 2 seconds, you can leave
Well trike and carno doesn't have the same turn radius, so its ok to die if you pounce head on a trike
You just gotta aim your pounces better
trike probably has a better turn radius lmao
If its that easy make deino 1 tap stego in the head, its heads tiny and deino could snap it in half XD
and escape to avoid being hit if you do make a mistake
????
not at all related
Are you serious?
Bro just don’t pounce the head it’s not that hard
Only ? Lmao 2 seconds is long time bruh
my god, a punishment for running directly headfirst into a much large animal as a small pack-based creature! this isn't fair for me, the animal should be punished for simply being near my mighty pounce!
it’s like a cat trying to pounce a pitbull’s mouth
No no, this guy just said you can get up and run away
What do you think is gonna happen
Not like the carno is gonna shread you when your doing the knock down animation xd
Still i agree on the take that pouncing a carno head and getting teleport on its side is f up
More like throwing sharp knives on somethings head
while we're at it, let's make carno knock over stegos
good, makes people want to get good at pouncing
True but knockdown is not a solution lol
Knockdown=dead utah if even full hp
Play the missing pounce anim maybe that works good
Or maybe you should avoid running into packs of Utahs as a singular carno
if a trike can IMPALE a utah for pouncing its head, why is an animal being knocked down suddenly ridiculous?
Pounce should be high risk/high reward
my cat and dog analogy works a lot better when talking about utah and carno
Yeah thats why I said make the miss animation longer tf
don’t jump into another dinosaur’s mouth and you won’t die
So if you miss you can get close to death and fuck off
this isnt hard to grasp
idk why this is so offensive
dinos in this game have massive fucking flanks
Exactly , and if you do it. That could be the end
and as a pack, you can distract and capitalise on that distraction by pouncing the side
Maybe get better at the game and not run directly at a Utah like that since you know they can latch on the front?
Exactly
it makes the animal more skill-based, which apparently, is just too much for poor utahs
mr utah wants utah to be a super dinosaur
ITS NOT IT HAS 450 HP LMAO
carnos cant knock down animals when it hits the tails! this is COMPLETELY unfair!!!
a super dinosaur who has the power of teleportation 😂
lol yea, gonna be utah simulator with some idiots playing dinos to feed em
Get better at the game and stop whining about not being able to hit it a couple of time lmfao
Its simple, they just have to put a latch point in the front but you will get bite during your pounce
Im a usless utah, and i still manange to do it with ease
THATS literarly what I said earlier
Good job
A knockdown is easier tho
Did you all watch scope play carno on update 5?
"it has 450HP"
oh no, i have low HP while having
- the best bleed power in the game
- high stamina
- high speed
- great regen
- exceptional agility
- the power to jump
- good trot speed and trot regen
woe is me!
And clearly, for once the pounce work so, i don't really want them to mess up with it for a while (stats wise excluded)
Arguing with this guy is useless, he just wants it to have teleportation powers
it confirms my personal belief that anyone with a raptor-based name and pfp wants raptors to be GODS
Lmao, did you watch the video or not?
he would rather die on the hill than change his mind
Ill send you the link
The teleportation is f up anyways and is not fair imo
See how he messes up Utah so easily
Wow, a highly edited video made to show specific highlights of an animal's killing power makes carno look good! This must mean that it's perfect and utah requires no changes!
yeah sorry I don’t want to be advertised on in balance feedback and discussion lol
YOU said its UNBALANCED. You are just bad at the game and blaming it on Utahraptors
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And a pounce ability that renders the user free from damage(if the target is solo that is but eh....just a minor side note)
Irrelevant when you have pals but solo play is fun.
Before anyone says anything: yes I know buck exists.
Haven't been able to play this branch much at all sadly because the Isle likes to COOK MY FUCKING CPU.
Here watch
lol yea, and its like me showing video of the best player in the world. And say, just do this.
I literally play utahraptor. It's my favourite animal. I hate the fact this fucking thing takes no skill and barely relies on pack play
Watch the video
WHAT DOES A CARNO VIDEO HAVE TO DO WITH UTAH BALANCE
Bro I play utahraptor and carno all the time, I want their matchup to be balanced and fair
LMAO
BECAUSE YOU CAN KILL IT IF YOU HAVE SKILL IN THE GAME
Cus he wants to have no skill no aim, just pounce the face and your good to go
Your just whining because your bad
This is an argument my 14 year old brother would make
Damn, its really just like you said lmao
I play the same fucking animal you do. I'm whining because I'm too good. Utah lost the charm of the pack hunt since pouncing is free
LMAO, you still gonna whine or watch the video? It will explain alot
I kill all I touch with my clawed hands
I've watched the video, it's a meaningless argument
The entire video is dipshit utahs running in straight lines and rightfully dying for it
I am xxx_carno_slayer_xxx the black and red utahraptor 😈😈 I will kill ALL carnotaurus with my own claws 😈😈😈😈
Imagine if pounce gonna be like this, you know how op abilites for the rest of the rooster gonna be to balance stuff out.
Good, than you know Utah can be killed easily, the skill base of other dinosaurs has been raised and they have to learn how to play the game in a skillfull way know to make a kill
The pounce at 5:00 looks like such bullshit to me personally.. 
Unfortunately, that's less a pounce stat thing as much as how pounce is coded right now or something.
It can be killed easily if bad, indeed. If it's any bit competent, it wins lmao
God damn, you really love your fave animal
The only thing I want is the headpounce gone
That's literally it
im not even close to competent with utah, and i still do it
I don't want utah to be "dogshit tier", I want it to not have a teleport pounce
Yeah skill = kills, idk if you figured that out
"skill = kills"
and yet utah doesn't need it when pouncing, it can go straight to the face, no skill required. What's up with that?
Its not my fault the teno isnt bucking or the carno is playing with a brain the size of a peanut
utah rn can be played by a toddler and they will still be able to bleed out a Carno then kill it’s entire family
My brother in Christ I don't want utah to be bad, I've had fun with him, I just want this ONE THING fixed
If you want it fixed, that will break Utah once again lmao
how???
How though
And its not just that its op in fighting, its that you have speed/agility/stam. You can cover 10x more land then bigger dinos looking for prey. ANd you choose 90% of your fights. You can walk away or fight it, you can decide.
what argument is this
Ignoring any bugs, why would you not change it for this? How does it "unfairly" change the matchup?
I believe it’s very clear he wants utahraptor to be able to teleport
Your a carnivore, you pick your fights
The discussion wasn't about pouncing the head of a carno and get teleported on the side bs ?
That video prove nothing (except that lone utah running in straighy line derserve to die)
"don't fix utah's weird pounce shit because... I have a psychic prediction it'll break utah."
wonderful
Allo wont be able to fight you, you choose.
@opaque beacon
exactly, no clue what the carno vid has to do with utah teleportation but apparently it's imperative we watch it
How tf can a Utah run away from a carno lmfao, carno must be ass lmfao
It's easy?
by turning, jumping or literally any of its vast options? can you seriously NOT outrun carnos?
Idk bro, so many terrain changes, bushes, trees, rivers
You dodge it by ease!
Zig zag in the wood ?
it's child's play to outrun a carno lmao
are you talking about legacy
They pretty much made it on par with the other playable, before it was ridiculous
is mr utah one of those people in the video running in a straight line and dying? Because that would explain a bit. 
Oh buddy, ignoring bugs I am not, its dying from accidently pouncing a carno on its head seems extreme dont you think lmfao
"accidentally"
my brother in christ you chose when to pounce
Try me
accidently? if you pounce the head you did a huge mistake
😈😈😈
Dying makes no sense, it should count as a missed pounce or something
bro I’m cracking up this is too much
im so excited for troodon so i can stop associating with utah mains lmao
i love utah but goddamn these people
sidenote: why should Utah be rewarded for pouncing the deadly end of the Carno(or Tenoto, cause claws)?? Shouldn't that be on the fault of the Utah for poor timing and positioning?
Of course, there's ping, lag, hit reg issues etc but that's a bit more complicated.
Not saying that the Utah deserves to be deleted if it does this but... I mean it shouldn't be a get out free card either.
Exactly, these guys saying you should go to the knockdown animation which is a dead utah lmfao
because that's how it used to be 
Do we need to talk about the lag?
I loved carno before, but never did i say they needed buff and i upvoted tons of stuff to nerf em. Utah mains dont see it from both views