#balance-feedback-discussion

1 messages · Page 4 of 1

dusky surge
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then wait for a new top predator

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dont try to force carno to be something it can't be

primal heart
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It's too painful to wait
Especially since the biggest predator in their plan was ceratosaurus

dusky surge
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we don't NEED a top predator anyways

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better to have a more balanced ecosystem

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where animals must be cautious of each other, rather than simply being heavily superior to their peers

primal heart
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God, you don't think a top predator is part of good ecosystem?

dusky surge
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no

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i never said that

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i think we already have a top predator, and it's carno, however, it still has to fear the other residents of the Isle

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and its also not a fucking nightmare to grow

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a carno taking 3-4 hours is just making it unplayable

alpine plover
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eh I wouldn’t call carno the top predator lol

dusky surge
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i mean, what would you call the top predator?

alpine plover
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deino I suppose

dusky surge
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i said that, but that was an unsatisfactory answer

alpine plover
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but if we’re talking on land I feel weird saying carno is too predator

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when two decent Utah’s can kill one

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and utahs are typically rarely alone

primal heart
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I don't think the carno should be a land top predator, but it is and will be for a long time.

dusky surge
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okay, cool, does that mean we have to make its growth awful?

hollow canyon
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well you say that but...

dusky surge
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biggun

hollow canyon
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biggun indeed

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from what I remember the estimate of this guy is 4.7t

dusky surge
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jeez

primal heart
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I just think some temporary changes need to be made in response to this situation.It's not hard to adjust a number anyway

dusky surge
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again, you're making carno FAR too seperate from the rest of the roster and unfairly so

hollow canyon
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either way Allo is much bigger than Carno if you go with the largest specimens of both(well there's only one Carno we have on the record so it's abit unfair but still)

dusky surge
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3-4 hours is not worth a 2 ton small game hunter animal.

hollow canyon
dusky surge
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hes saying it should be buffed, but the buffs proposed don't nearly justify the downsides

hollow canyon
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It loses against a Tenontosaurus in a 1v1 most of the time and can be threatend by 2 Utahs

hollow canyon
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I must've missed it

dusky surge
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here

primal heart
hollow canyon
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Honestly it could get those buffs even without increasing the growth time

dusky surge
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and here

hollow canyon
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they'd honestly have little effect on the balance

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you'd still need to bite Utah and Pachy 3 times

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you'd have 1 tailslam more hp than you do now

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it would have... very little overall effect on the balance

dusky surge
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(except make carno an extremely underpicked animal because 3-4 hours of very slow growth)

hollow canyon
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you'd need 2 bites less to kill a Tenonto with bodyshots

primal heart
hollow canyon
hollow canyon
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it was easy to grow and not very hard to maintain either

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it was also buggy which allowed its bite to land from far away

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Carno didn't have very many direct changes

dusky surge
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with the universal carni diet nerfs, hunger nerfs and some other nerfs to carno in particular, carno quickly became far less of a free grow animal

hollow canyon
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that would make it go from strong to weak over the last patch

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it's not just that it's a less of a free grow animal, it's just kind of not that strong in general

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honestly Carno wasn't that strong in the first place

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it's just that its easy maintenance and growth made them pile up into those deathballs that just rolled around the island killing everything

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as soon as that was fixed the animal would've been balanced without any further changes

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Tenonto already won against it 1v1 most of the time on last update if Tenonto was good and the ping was reasonable

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it got further buffed now - rightly so tbh

mellow zenith
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Carno's huge bite hitbox was the problem imo

hollow canyon
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so Carno really didn't need any further nerfs

mellow zenith
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glad it got nerfed

hollow canyon
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oh yes it was, that had to be fixed

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but tbh I've been hearing people say that its bites don't land when they should now

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I can't say that it's happened in my experienced but I played Carno very little on this update

mellow zenith
hollow canyon
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Hmmm... idk about that, I haven't had any such issues with Utah and Deino

mellow zenith
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but more seriously maybe people are too accommodate by the ancient huge bite hitbox

hollow canyon
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Tenonto is the only one I've heard that about but tbh I think that people just overestimated how far Teno's hitbox goes, in my experience it was landing when it should've

hollow canyon
primal heart
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This is exactly my thinking, the current carno is weak, it needs to be buffed, but if buffing costs nothing, it will be everywhere, so make it harder for it to reach adulthood

hollow canyon
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it's just that it would bug out when you angled your camera in a specific way

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I am the person who made those vidoes showing the issues with Carno's hitbox

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the bites didn't always land from far away, that only happened when you kept the camera at a specific angle

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it extended the hitbox for some reason

mellow zenith
hollow canyon
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I have no idea what the nerf did exactly

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what should've happened was fixing the extended hitbox when you angled the camera

mellow zenith
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cano bite hitbox reduced

hollow canyon
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I don't know whether the nerf fixed that or just reduced the hitbox outright

hollow canyon
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just considering how it's phrased

mellow zenith
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seems to be the hitbox in general

hollow canyon
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that doesn't sound good

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most of the time it worked exactly as it should've

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it was only when you placed the camera in a specific way that it started being wonky

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I will try to test it again at some point to see how it works now because I've been hearing reports of it not working when it really should

mellow zenith
hollow canyon
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as I explained, I tested it very in depth on update 4.5

mellow zenith
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i guet it no worries

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bite hitboxes need some check on carno for sure

hollow canyon
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if you kept your camera straight parallel to the ground it basically caused the bite to land on things a yard away

mellow zenith
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that's f up

hollow canyon
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and admittedly I did see some weird stuff happening with some other bites too

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it's just that Carno relies on biting more than other creatures do

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so it's far more noticeable on it

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Idk I will have to do some testing for it again but I will be quite busy in the near future so I will see when i can get to it

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I kind of regret not doing it recently when I was out of work due to covid but the patch came out during that time and I don't really test stuff right after an update comes out

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well at least not this kind of stuff

azure crescent
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a carno can still take down utahs and tenos, it just needs more skill now

dusky surge
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(blood pool wasnt even nerfed)

azure crescent
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oh yeah, just the multiplier

hollow canyon
azure crescent
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yes

hollow canyon
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You could technically take down a Stegosaurus with a Dryo it's just that again - it takes more skill than it did in update 3(when Dryo was actually a major threat to Stego)

azure crescent
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wait for real???

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how lmao

hollow canyon
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yea a swarm of Dryos could peck down a Stego to death and turn it into a skeleton like a bunch of piranhas

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75N peck

azure crescent
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holy shit

hollow canyon
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vs 4k health animal with a high headshot multiplier

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Dryo swarms went brrrrr on Stegos

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only 10 swings too, you could bait those out as the most agile animal in the game

dusky surge
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U3 dryo was the most powerful herbivore

hollow canyon
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almost nobody played Dryo like that but that doesn't change the fact that this animal was absurdly good at PvP against everything that wasn't a Carno or Deino

dusky surge
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not even a joke

hollow canyon
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yea it was

dusky surge
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I once saw a dryo bait a utah to chase it into a group of it

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then began the swarm

azure crescent
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troodon gameplay

dusky surge
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U3 dryo was literally troodon lite

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everyone underestimated it

azure crescent
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bigger herbivorous troodon

dusky surge
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but in herds, they'd become like piranhas

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terrifying

alpine plover
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hahaha that sounds amazing

dusky surge
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it kinda was

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i want troodon to recreate that

fresh laurel
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so many pounce nerf suggestions with little compensation to go with said nerfs...

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Making pounce only work on sides? Ok thats manageable but uh should probably let Utahs feel more rewarded for landing the pounce by letting them stay on longer instead of funni buck equal 2 second pounce time.

analog mirage
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@thin mantle this is what I was talking about yesterday when I said Utah can pounce like a magnet to things infront of the face with no consequence. If a Carno runs to bite it, Utah will just sit and pounce as soon as you get near.

fresh laurel
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and theres still the other counters to pounce like trees and stuff...

fresh laurel
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🥱

analog mirage
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You can stand still and pounce

fresh laurel
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you want pounce to only work when running?

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Rn pounce can only be aimed left or right either way

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people word it like utah can pounce behind itself ngl

analog mirage
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No I’m just saying if you stand still, a Carno turns around to bite you, you face tank the Carno by pouncing and you can’t even bite because they attach.

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A Utah shouldn’t be pouncing a Carno or any creatures head and not be bit

fresh laurel
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carno can bite utah while it tries to pounce

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though utah still latches

analog mirage
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Doesn’t seem to work half the time but I’ll have to test more

fresh laurel
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its about timing

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and pachy can cancel pounce so yay?

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Not exactly a carno related thing but thought I should mention it

analog mirage
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Idk, yesterday I was getting chased by a big raptor pack and when one came to bite me I juked a pounce so I turned around to bite but he literally just got up and pounced infront of my head and I didn’t get a bite that I should of gotten

fresh laurel
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still about the timing

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also the recovery is annoying at times ngl

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anyways I feel if they nerf pounce again they gotta compensate with something

analog mirage
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Yeah it def needs a nerf in the recovery

fresh laurel
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could be slightly faster than update 4.5 but slower than now

analog mirage
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Ig they could make a animation where if you pounce from the head you climb up onto the back but you can risk being bit while climbing

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So it feels more natural and you aren’t teleported to the side

fresh laurel
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I mean 2 of the same dino can handle a utah pack pretty well

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really just bite the utah off of your friend TI_Troll

fresh laurel
fresh laurel
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complicating it more seems to not be the best idea

analog mirage
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True, but that’s just how grouping works, you’ll always be safer. They have Carno balanced more around group fights while Solo Carno is horribly brutal and nearly impossible to kill any pack of Utahs that see you

fresh laurel
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now tbf

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its the one of the weaker mid tier carnivores going against a pack of almost 1000 pound raptors

analog mirage
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This is true

fresh laurel
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if we kept pounce the same rn all the way to like end game evrima then I think less people would care since they would be playing more bigs or something

frail bobcat
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But the utah-pounce-from-the-front-animation is a very good idea

analog mirage
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Just annoying how a single Carno can’t really escape raptors due to stam, and it can’t really defend itself either

fresh laurel
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it is until... well

fresh laurel
fresh laurel
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you could camp a mud pool, water possibly and trees

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just gotta go pure defense and dont move a lot

frail bobcat
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I mean the one where it kinda climb around the animal to its side where it starts attacking

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Would just look better

analog mirage
frail bobcat
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But I think stuff like that will come in the QoL update

fresh laurel
fresh laurel
frail bobcat
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Would look good and satisfy many

fresh laurel
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would be surprised how much that would complicate it

analog mirage
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That’s true, but Carno speed doesn’t matter if the stam doesn’t allow it to escape

analog mirage
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Utah packs

fresh laurel
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but thats a pack

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always will be harder to get away from a pack ngl

analog mirage
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Or Utah in general

keen plover
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Even a single utah can if it has vision on the carno.

analog mirage
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It’s just basically game over after a Utah pack has sight on you

fresh laurel
frail bobcat
# fresh laurel would be surprised how much that would complicate it

But if its impletented well it would be hella cool, if its just the animation. I do not want an even higher risk for utah on a high stam/high reward move. The utah is jumping in the face of the thing already, that means it has to get close to the most dangerous spot of many dinos

analog mirage
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But a Utah shouldn’t be able to pounce from a tail regardless

frail bobcat
fresh laurel
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think most people forget how fragile utah is

frail bobcat
fresh laurel
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you can still get bit while trying to pounce mid air

analog mirage
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I mean it’s stupid for a Utah to pounce from somethings head and get away free

fresh laurel
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you could end up getting hit 2 times with something like that

analog mirage
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If you are going into somethings head it’s your own fault of you get bit

frail bobcat
analog mirage
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Yes, if it doesn’t react in time, oh well, if it does you should of just been smarter and not went into somethings head

fresh laurel
analog mirage
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Cause I don’t want it to not be able to pounce at all on the head, doesn’t make sense. But it should have that chance to be punished still

frail bobcat
fresh laurel
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just hang on to the headTI_Troll

analog mirage
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That depends on creature height and size

frail bobcat
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But that animation is needed, regardless if it does something mechanicwise or not

fresh laurel
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🤨

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would make it harder to shake it off ngl...

fresh laurel
analog mirage
fresh laurel
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problem with making it so its hard or impossible to pounce any spot but the sides is how quick said work becomes a waste

fresh laurel
livid hatch
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@cloud heron if crocs don't hunt crocs what will? And if nothing hunts deinos there will be an overpopulation of them seeing as they're a popular dino,which causes starvation which makes them resort to eating other corcs. Can't avoid deino cannibalism at the current state of the game,might as well give them a diet for it.

tawny solar
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Pouncing is hard to balance. If you make it too hard to pounce, utah will be useless. If you make it too easy it will be OP.

azure crescent
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@cloud heron that's the point

hollow canyon
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it's a small game hunter which is supposed to go after animals like Utahs and Pachys those are pretty much its primary prey items

fresh laurel
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Carno gets messed up by most small game in a pack you gotta admit

hollow canyon
hollow canyon
fresh laurel
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its a small game hunter but I dont think the intent was for it to be soloing raptor packs like ggez

hollow canyon
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Not ggez but it should be having an advantave over 2-3 raptors

alpine plover
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an adult carno can't even catch a solo utah anyways

fresh laurel
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I think carno is suppose to be great at hunting smalls when they are in a small pack or alone but not a giant pack

alpine plover
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utahs fight when they want to

fresh laurel
hollow canyon
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it's been a thing for a long time anyways - Utahs only died to Carnos if they decided to fight it

alpine plover
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yeah assuming they're not just suicidal

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a utah can leave whenever lol

hollow canyon
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honestly perhaps this is a good way of taking the balance between these two in?

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Make Utah far more capable of killing Carno

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and just buff up Carno's agility to where it can stay on a Utah much easier

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both automatically become far more threatening to one another

alpine plover
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maybe

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but right now utahs are already very very capable of killing carno

fresh laurel
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carno could use a bleed buff to be how it was before but...

fresh laurel
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I think a good carno can clap raptors into their place

hollow canyon
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Idk, in all my time playing Utah I don't think I was scared of Carnos on this patch

alpine plover
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^

hollow canyon
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just... you know - learn to turn?

dusky surge
hollow canyon
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Don't run in a straight like like a halfwit

azure crescent
hollow canyon
azure crescent
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even 4 utahs can struggle if the carno is good enough

alpine plover
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but a solo carno can not handle 3 utahs

hollow canyon
alpine plover
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if they're decent

dusky surge
azure crescent
azure crescent
alpine plover
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it its good and the utahs are utterly brainless

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they only need a couple good pounces

dusky surge
hollow canyon
alpine plover
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and you're probably dead

azure crescent
dusky surge
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i genuinely hate how literally broken they made it

alpine plover
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and how does he get those bites? running around chasing them while bleeding out lol

hollow canyon
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tbh neither does Utah, I think I ran at 3-4 different adult Carnos as a fresh spawn Utah pouncing them and I haven't died a single time

dusky surge
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i honestly dislike the juvi stambuff

fresh laurel
hollow canyon
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they are literally just not a threat

dusky surge
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i'd rather the game give juvis more areas to play around and survive in than "heres a ton of stam so you can run through big open plains some more"

hollow canyon
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as long as I wanted to just get away from one I did it with ease

fresh laurel
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I dunno what you expect tbh

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Carno turns bad so Utah can out turn it :P

hollow canyon
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idk for Carno to be a serious threat

fresh laurel
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how do you go about that before it becomes silly

hollow canyon
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yes, Carno turns bad so Utah can out turn it and ignore it for the most part

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buff Carno's turn rate and see where that takes us

fresh laurel
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Only way Carno will be a threat is if its turning is buffed but then teno will have more issues :P

dusky surge
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i'd rather not see carno's turn buffed

hollow canyon
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the animal is still hard to both grow and maintain after the latest changes

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and a pack of Utahs is still a threat to it

hollow canyon
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keep its bleed res the way it is now

fresh laurel
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theres not much I can think of that will make carno a good threat for utah

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should just wait until we get something that is one

hollow canyon
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well instead I guess we can just nerf Utah, idk nerf its turn rate or revert the missed pounce recovery

alpine plover
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i think carno bloodpool should be buffed

fresh laurel
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nerfing utah turn rate? bruh

alpine plover
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in the meantime at least

hollow canyon
dusky surge
hollow canyon
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"well Carno isn't a threat to Utahs, lets wait for some animal that will be a threat to them"

dusky surge
hollow canyon
fresh laurel
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I dunno how to go about making carno a threat to where utah doesnt just out turn it

dusky surge
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what other animal is as well designed for catching these fucks?

hollow canyon
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keep its stamina and bleed resistance low

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ez fixes right there

fresh laurel
dusky surge
dusky surge
hollow canyon
fresh laurel
dusky surge
fresh laurel
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what

hollow canyon
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Carno is meant to go after small game, if it turns so badly it can't catch small game it's bad at what it's supposed to be doing

fresh laurel
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I just said the only way carno will be a threat is if its turn was buffed...

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not that it should get it

hollow canyon
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That's not true, you can just nerf Utah

raw reef
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probably better at hunting tenos than small game at this point

fresh laurel
hollow canyon
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increase the recovery after missing the pounce, nerf Utah's turn rate, stuff like that

fresh laurel
dusky surge
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nerfing utah turn would just feel BAD for utahs

hollow canyon
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decrease the stamina of Utah, there are many, many ways

dusky surge
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and stam nerfs would also suck for utah

fresh laurel
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small game doesnt even feed carno that much anymore :P

raw reef
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bros can just spam pounce 20 times and miss 19 times without any punishment lmao

dusky surge
fresh laurel
hollow canyon
raw reef
fresh laurel
fresh laurel
dusky surge
raw reef
#

damn

hollow canyon
fresh laurel
dusky surge
dusky surge
fresh laurel
dusky surge
#

i am thinking and i have no clue

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im not up to date with emote culture

fresh laurel
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keep thinking 🥱

raw reef
#

since its main atack is pounce and pounce doesnt need that much agility

fresh laurel
raw reef
hollow canyon
#

its hp is pretty sensible for an animal of that size and with that kind of growth time, Idk if I'd say Utah has a low hp

raw reef
#

also pachy is low hp and cant dodge for shit lmao

fresh laurel
dusky surge
#

yes

dusky surge
fresh laurel
fresh laurel
dusky surge
#

more HP is barely an argument

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it has 50HP more

fresh laurel
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50 hp can save your life

hollow canyon
hollow canyon
raw reef
#

lmao 50 hp less than a utah bite

fresh laurel
#

plus theres taking less head damage ig

raw reef
hollow canyon
#

Carno threeshots both, Stego oneshots both, Deino oneshots both

raw reef
#

who the fuck would go for a pachies head??

hollow canyon
#

Tenonto kills both with 2 kicks

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the only difference is that Tenonto needs one more tailslam

dusky surge
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head damage is pretty valid all things considered, since a headshot on utah with a charge = death instant

fresh laurel
dusky surge
#

if i were to buff carno, i'd maybe buff the acceleration

fresh laurel
#

again? 🤨

hollow canyon
#

it was already buffed, it just doesn't change that much tbh

dusky surge
hollow canyon
fresh laurel
#

Let Carno drift give it a speed boost if it drifts long enough TI_Troll

raw reef
#

make its charge atacks turn better

fresh laurel
dusky surge
hollow canyon
#

also irrelevant since it just isn't landing the charge on anything smaller

raw reef
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idk but it needs to be better if its gona ambush shit lmao

hollow canyon
#

unless Carno gets to turn better while charging than it does while running

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would honestly buff it against Teno more than against Utah

raw reef
fresh laurel
#

a instant way of buffing carno to hunt smalls better would be to give its charge fractures but too bad thats too op TI_Troll

raw reef
#

can litteraly 1 v 2 carnos

hollow canyon
dusky surge
raw reef
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lmao just dodge the charge

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and nothing they can do

fresh laurel
dusky surge
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honestly buff the charge damage since the knockdown is far worse

fresh laurel
dusky surge
#

i forgot the exact term

#

FRACTURE SEVERITIES

fresh laurel
raw reef
dusky surge
hollow canyon
fresh laurel
raw reef
hollow canyon
#

Carno gets really oppressive in high numbers

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if Carnos group up to more than 3 they should just starve

dusky surge
hollow canyon
dusky surge
#

im honestly not against it one-tapping utahs

fresh laurel
dusky surge
#

again, you can basically easily step out of the way the moment you see it coming

hollow canyon
raw reef
dusky surge
#

(also, this was before charge had locational damage)

hollow canyon
#

I guess it hunts Pachys well

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but Utahs?

raw reef
fresh laurel
dusky surge
hollow canyon
#

If you die to a Carno as a Utah that should honestly earn you a nomination to a Darwin award

hollow canyon
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I guess Tenonto also was a bit lack luster but I haven't felt that way while playing it at the time

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Utah was a big threat to Carno

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Carno was a big threat to a Utah

fresh laurel
hollow canyon
#

all depending on the skill

hollow canyon
fresh laurel
hollow canyon
#

Wave is talking about 3.75 when Carno got its bite nerfed but its charge damage buffed up

hollow canyon
#

that was... less than ideal

fresh laurel
#

stego was the only one lacking

dusky surge
#

stego was dogshit on launch

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to a pathetic degree

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at least now you actually get a reward for your several hour investment into the slowest walking dinner tray in the game

dusky surge
#

does pouncing a stego 4 times rn REALLY do that much?

raw reef
#

yeah i think its like 4-5 maybe 6 pounces to take down a stego

dusky surge
#

what the fuck is a stego doing to die THAT FAST to utahs

raw reef
#

lost my stego because this + utah pounces drained my stam for some reason 💀

#

tho i think that was a bug

dusky surge
#

were you sprinting lmao

raw reef
#

nah

fresh laurel
#

bleed will def be effective

raw reef
#

i had to sprint to the water at 10% bleed left to hopefully sit lmao

raw reef
#

why go off realism

fresh laurel
#

bet

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wouldnt utah pin down pachy 🥱

urban briar
#

Yes

fresh laurel
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wouldnt 4 utahs on stego slow down stego

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wouldnt carno bite be stronger?

dusky surge
#

don't sprint while heavily bleeding

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fucks you up bigtime

raw reef
#

litteraly 2 utah bites at that point

dusky surge
#

how the fuck did you get to 10% blood in the first place

alpine plover
#

how tf you let your blood get that low

raw reef
#

utah pounces

dusky surge
#

did you buck?

fresh laurel
#

you did buck and camp trees right?

raw reef
#

yeah

dusky surge
#

what the fuck did you do to get that drained

alpine plover
#

were you killing any of them?

raw reef
#

lots of utahs + impossible to hit if they dont run into your thagomizers

fresh laurel
raw reef
fresh laurel
#

thats like the biggest stego strat

raw reef
fresh laurel
#

made them fight you on a hill?

raw reef
#

wasnt near a hill,died as i arrived at water so

#

rip

fresh laurel
#

then the utahs were good ig? or you could of always had skill issue no offense

raw reef
#

to be fair i do tend to have massive skill issue,but i dont think this case applies because i litteraly cant hit them unless they are dismounting lmao

#

bros can turn in place and like 2 times faster than me how am i supposed to hit that with a slow atack lmao

azure crescent
#

if you let yourself get to 10% bleed you deserve death

alpine plover
#

you put them in a spot where there dismount leads to deth

fresh laurel
#

utah is agile... what did you expect?

#

you gotta time the swing im just saying

azure crescent
raw reef
hollow canyon
fresh laurel
azure crescent
raw reef
fresh laurel
#

What, You want me to main it?

raw reef
fresh laurel
#

stego has a fast swing doe...

dusky surge
#

side-jabs are faster than forward jabs and back jabs btw

azure crescent
#

turn towards them at the quick jab angle

#

yeah they have basically no buildup

fresh laurel
#

stego really has to just get utah to dismount itself in a way that kills it :P

hollow canyon
#

it's slower than even the base Deino bite which has a cooldown of 1.5 sec

azure crescent
#

back jab has the same rate no?

hollow canyon
#

I think so but don't remember

#

I tested it quite some time ago

azure crescent
#

from what i remember it does

#

for some reason

raw reef
#

btw i made a suggestion about slowing down tenos water drain,why was it so hated lmao

dusky surge
#

because teno is meant to stay near water?

#

two of three diets are near water

raw reef
#

yeah but,the reason it stays near water should be its diets,its better than having to worry about water mid fight

dusky surge
#

its basically almost a semi-aquatic with that insane swimspeed and diet positions

dusky surge
#

insane swimspeed and swim stam

raw reef
#

i mean fair ig just kinda annoying while fighting lmao

alpine plover
#

No, because I rammed a utah 3 times and it was still alive while I was bleeding out from a 2 second pounce

#

In case you werent aware, pachy got damage reduced by half (which, while a nerf was needed I feel like splitting it in half was too much)

#

Utah doesnt die from a mistake anymore but pachy most certainly does, I dont think that's fair for it

raw reef
#

i feel like if you dont want pachy to be strong and hunting bigger dinos just make it do less damage/maybe more fractures to things bigger than it?

#

idk why they just halfed it in half they really didnt count in pachy v utah lmao

thin mantle
# analog mirage <@700947500869353482> this is what I was talking about yesterday when I said Uta...

Mhm, especially the magnetism, the hitbox was drastically increased in size as well so your right arm grazing the animal means you teleport to their side.
But anyway I wanted to put a not in on the “should Utah have a pounce for the front of an animal that allows it to climb to the side of the creature after a few seconds”
My answer would be no, for almost all cases.
The process of climbing to a specific location on a moving animal is next to impossible for any creature, but Utah is one of the least likely to have competence in this area due to its size. We can’t forget that Utah is a half ton animal, and if it hadn’t pounced the correct location initially it’s not going to be able to unhook each arm and leg one at a time as it meticulously shimmies to a better spot without falling off just from the basic movements of an animal large enough to be climbed onto.
Plus the ergonomics would only function on like…..1 animal?
Maybe rex….that’s it, and it’s not getting off its face/mouth once it’s attached there. I just think the better solution would be to make the very front of a creature unpouncable unless context allows. Same with the rear, if a creature has enough ergonomic surface area on its rear for a Utah to attach to then they should be able to pounce there.
But that’s it.
I’m less so concerned with the Carno v Utah matchup and moreso focused on how incredibly easy pounce is to use mechanically. As I said in my post, it’s an ability that affords Utah unparalleled influence on the game, it should have more requirements and borderline necessitate group tactics to pull off consistently.

analog mirage
#

Fair point

#

Just not much of a challenge to playing Utah atm

thin mantle
#

Not at all

analog mirage
#

It’s much more difficult to fight Utah packs as Teno and Carno

#

Had a bit of luck with Pachy but that’s about it

thin mantle
#

By far, especially as a Carno. 1 half pounce will put you stationary

analog mirage
#

Yup

thin mantle
#

I actually made that post after “soloing” a Carno as a Utah having only used 70% of my stam for pouncing and the rest for evading

analog mirage
#

Solo Carno play is very brutal

thin mantle
analog mirage
#

Not even running can save you, they’ll endurance hunt you down and kill ya

thin mantle
#

Pray that you’re next to a forest and a mud pitTI_Wheeze

analog mirage
#

I tried so hard to get to oasis but I used like 50% of my stam swimming across

thin mantle
#

Oh yeah at that point you’re just meat

#

Unfortunately

analog mirage
#

If they increase the pounce recovery a little and not have as much magnetism the matchup should be fine

thin mantle
#

Ehh, I think the recovery itself is fine, I don’t think the amount of conditions necessitating a recovery is high enough tho

#

The magnetism just needs to go full stop

#

The recovery is pretty fast tho

analog mirage
#

No, recovery is too forgiving, if you miss a pounce you have no punish, but if a Carno misses a ram, or a pachy missing a headbutt they get punished

thin mantle
analog mirage
#

You miss a pounce you get up in like half a second and gives a Carno no time to turn around to bite it

thin mantle
#

Yeah it needs to be a bit longer I admit it

analog mirage
#

I don’t think it should be as long as it originally was but def needs to not be this short

thin mantle
#

Yeah before it was unreasonably silly to watch your Utah do aerobic stretches after missing a pounce for a few seconds

#

I’d halve that and make it 1-1.2 or 1.5

analog mirage
#

What was it before?

thin mantle
#

Like…2.5 I think?

analog mirage
#

I think 1.5 is a good number

thin mantle
#

Yeah, 1.5 is fine

#

I still think the main reason why Utah is so easy is because pouncing a target requires no coordination or group tactics

#

Like….you should be able to keep your face or tail trained on a Utah to prevent them from pouncing you

analog mirage
#

I like how they can literally pounce and stay on your tail

thin mantle
#

XD

analog mirage
#

Then bite the air

thin mantle
#

Their combos are hilarious rn

#

Hey salty I gtg to work, nice convo tho glad I could catch yaTI_ParaBaby

analog mirage
#

Np

hexed sorrel
#

@winter iris yeah carno hunger drain is too fast I agree, but blood pool is fine

wispy kite
#

@winter iris
#balance-feedback message
The bigger the dinosaur, the harder the challenge. Carno is still a big danger for lone raptor players or small packs. But only if played right by ambushing and using charge.
You can no longer brawl like an MMA fighter and spambite, because that will result in a raptor scratching your flank.
And yes, pounce finally works properly, but it is not the magnet you tell it to be. Just because Raptors are finally able to pounce you doesn’t mean they are guided by a digital magnet. Raptors simply no longer jump through you, or pounce air.

analog mirage
#

A Utah can literally stand still and if you go to bite it you don’t get the advantage, even though they are literally infront of your face they still win and get a pounce off

azure hinge
#

Honestly I think it would be nice to see some improvement with Utah pounce not going off if they pounce during a bite, but this just leads to people spam biting during chases. Maybe restrict it to maybe 40 degrees off the center of the head?

#

But then you are going to have so much complaining because if desync saying none of this works properly because the currently models positions already are very far off from what most people see

#

This adds to people's frustration with this pounce dilemma already. You have no idea what the other person is seeing with such a clunky animation and massive desync this game has even with 2 people that have low ping

#

Just seems like a lose lose argument, no matter what it will cause frustration, the best that can probably be done is tweak animations so it isn't teleporting people

#

And then also maybe adjust damages

golden coral
#

Or just keep the current pounce and just nerf the output, so instead of messing with the ease of landing or aiming, we just add the requirement to land some more pounces to get the same result. Though changing slots and making aim more required would be nicer, as would a better interaction with buck, so it can be the main mechanic for countering pounce properly.

azure hinge
#

Yeah I mean nerf it by like 5% but I don't think you would like that answer

#

But I think they should have a lot of balance patches that just change small numbers like that almost every week until it's close to what they want

frail bobcat
#

Utahs pounce needs to have spots where it cant connect but a nerf to the bleed would be a bad idea

golden coral
# azure hinge Yeah I mean nerf it by like 5% but I don't think you would like that answer

Hm? If you mean I'd rather work on the mechanic and interactions, then yes. Just fixing stats doesn't really add much to how you play. And yes, we desperately need more quicker balance changes, where only one or two things are done and then tested, rather than everything at the same time. I know people say carno bleed change is fine, and maybe it is, but at the same time, we could test both with and without it, and see. Maybe carnos are still pretty easy to fight with old bleed values for all we know now that pounce works properly almost all the time.

azure hinge
#

I mean idk pounce on the head of a stego would probably be fine

#

But a pounce on a carno head would be bad

#

So yeah but probably just specialized spots

golden coral
azure hinge
#

Tail pounces definitely makes sense

#

Just maybe not the last 20% of a tail

frail bobcat
#

But the head? Makes no sense

golden coral
#

Also one suggestion for bucking is to make it so you can't pounce someone who is bucking, getting a knockdown anim instead. That way you have to get on at the same time, or wait and try again, rather than get one utah on, and then have the rest "chain" pounce, especially with the cooldown. Which honestly needs to go anyway.

golden coral
azure hinge
#

Head definitely makes sense on a lot of herbivores I'd say

#

Things without a strong bite or don't really bite to defend itself

golden coral
#

Possible, but I'd still argue it would add more requirements and timing to have to focus on the proper slots, and that's not a bad thing I don't think. Most things could probably use some work in the combat department, except teno, because teno is just that good!

azure hinge
#

Another thing with saying no head plain out, is the neck is one of the most vital spot of almost any animal and is usually a prime target for a lot of animals

obtuse ocean
azure hinge
#

Because it makes sense to ignore like the last 20 to maybe 33% of a tail and give that no hit box

#

But like 60% of a tail is a prime target and I don't see why something couldn't latch onto something if it grabs the upper end of a tail

obtuse ocean
#

Well if so, you would need to get much closer to pounce. Cus thats op, and the pounce is insane atm for a utah sized dino

azure hinge
#

I mean they can add a different animation where it latches onto the pack of the tail

#

It just looks dumb because they teleport to the side

obtuse ocean
#

I mean logical i dont see its bad either, but balance wise

azure hinge
#

Balance wise idk tbh like I said it's hard to say when you get into the nitty gritty

#

And they don't do balance patches frequently enough to test stuff

#

So I'd say it might be doing too much damage

#

But I think it's better to have Utah's as they are in this update versus the last one

obtuse ocean
#

That depends, cus we are walking into tail raiding territorium now. Cus i dont see bigger dinos having anything near the same agility as utah.

harsh lark
#

Utah pounce is fine, they just need to make it so taking damage while in the air insta stuns you so Utahs can't pounce through attacks and tank carno bites for a free pounce.

steady current
#

@wispy kite have you played carno in U5? Just wondering

wispy kite
steady current
wispy kite
steady current
#

Well yeah I fought some tenotos today, used like 40% of stam for attacking then tried to run. Tenotos caught me

#

Simply because i was out of stam

#

You cant even really use stam for traveling

#

And unless they want to change carno’s playstyle

#

Thats not how it should be

azure crescent
#

if you wasted stam while attacking more than 1 teno and die because of no stam, that's on you

steady current
#

Well thats stam is just way too low imo

#

You can’t even use it for traveling

#

And best speed gives you nothing if you cant use it because youre tired

#

Unless devs want to change carno playstyle it should have more stam

mellow zenith
steady current
mellow zenith
#

You just need to realise sooner, run or fight ?

steady current
#

And even I can run for longer irl than carno in isle

fringe surge
#

@primal harbor

I agree with you, the only thing we lose is night screenshots, and like those don't effect the game as much as gamma abusers.

#

But I think its smarter to wait and see if gamma abusers can actaully gamma the new night since filipe said they cant

#

I feel like they should make it so reshade users get auto banned.

azure hinge
obtuse ocean
#

I dont get why people even play carno, when u can utah. Its so much better and easier

steady current
azure hinge
azure hinge
hexed sorrel
hasty coyote
#

The main issue with increasing carno stam is the pachy matchup. Carno stam is already enough to kill a pachy before it can escape, even with rib fracture. So pachies generally need to burn the carno out of stam and/or get a second fracture before they can escape. If you buff carno stam, then you need to buff pachy stam or fractures. Which can cause even more issues.

grave veldt
#

I think pachy vs carno is fine right now it still fractures it quite well but it can’t solo one unless the carno is down bad

#

Pachy vs Utah seems too heavy in the favour of Utah since Utah can take 5 headbutts fully charged to the body

#

Only way to reliably kill Utah is by hitting its legs then u can kill it

fringe surge
#

Carno stam seems fine to me?

mystic cedar
hasty coyote
#

Yeah, pachy isn’t in the best spot atm. But v carno isn’t terrible, it’s just on a fine line.

Vs utah though, pachy needs some help.

grave veldt
#

^ this

#

I wouldn’t mind something like pachy doing more dmg to something smaller versus doing less dmg when it’s larger?

hasty coyote
#

I’m prob going to make a post soon with some solutions I have seen and created.

grave veldt
#

Maybe if they do something with the downwards head slam

#

It has no use at all so it would be cool to actually have it do something

hasty coyote
hasty coyote
#

Yeah that “coconut cracker” turned “skull cracker” idea is cool. But I’ll credit where I saw it first.

fringe surge
#

Downwards slam doing a ton of damage would be nice

grave veldt
#

I believe wavepool suggested that downwards idea which is pretty neat imo

hasty coyote
#

Yeah I saw it from wavepool first too

eager ledge
#

I don’t think you relise that gamma is literally part and biult into almost every computer it’s not abusing it’s useing your computer to the fullest potential

azure hinge
#

😂

#

What I mean it's abusing the games intention

#

But also I have no opinion on the subject because I don't think there is a good solution so

mystic cedar
#

Solution: add gamma setting to game options

#

But nv is gonna make it so you dont need it ig idk

eager ledge
# azure hinge 😂

I will never understand peoples thought process for people that hate gamma users it’s literally part of your computer why not use it

primal harbor
primal harbor
#

I swear people are taking this out of context

#

Im talking about forcing night vision so people can't have an unfair advantage

#

and at that point gamma doesn't matter, because you can just adjust daytime to how you like it and night time to how you like it because there is nothing to abuse

#

so having gamma in the game when they force NV onto people then is a good idea

eager ledge
primal harbor
#

that still isn't the games intended purpose......

hollow canyon
#

Yes, the games intended purpose also isn't that some monitors are just brighter than others and allow people to see more

#

I remember the first time I was playing this game years ago - it was middle of the night, a complete darkness all around and my friend asked me if I see the two T.rexes on the other side of the lake meanwhile I wasn't even aware that there was a lake right next to us.

#

That's the difference between different monitors, neither of us was using gamma and yet one of us could see much better than the other.

obtuse ocean
#

pay 2 win : D

hollow canyon
#

sort of although tbh I'm not even sure if it's down to prices

#

and besides - many monitors just... allow you to change brightness on them? You don't even need to use any programs or even windows itself, you just press two buttons on your screen and there - everything is bright now

brisk solstice
#

the game is great but my camera is locked in one place unless i hold alt and i cant change it in settings and i cant grab food

primal harbor
#

I literally am just saying to lock the NV on people during the night so people can use whatever gamma they want because it wouldn't effect gameplay

hollow canyon
#

I mean I wouldn't be opposed to that

primal harbor
#

I am so confused why people are overcomplicating this

#

THAT IS WHAT THIS IS ABOUT

hollow canyon
#

Just saying that it's not really cheating to use gamma

#

different screens have different levels of brightness and show more or less detail in The Isle

steady current
hollow canyon
#

my old monitor I couldn't see a thing on, on the one I have now it's much better

primal harbor
#

yes I realized that, bredan didn't state correction till like his 3rd message

#

all I am saying is that would not matter if you force night vision

brisk solstice
#

when will all the bugs go away?????

somber sphinx
#

Bugs wil always be a thing no matter how mutch you try fixing it

eager ledge
#

What do you mean why would you need a app when it’s already built in at the factory level

primal harbor
#

well that just proves my point more, if just anyone can just see perfectly at night outside of night vision then the devs need to force night vision when it is night because that isn't the point of the game

#

people kept talking about this 3rd party shit when you can just do it on the computer confusing the fuck out of me

eager ledge
primal harbor
#

idfk dude people kept talking about 3rd party shit and that is what they call them this shit is confusing now cuz no one knows what they are talking about

#

all ik is if you are able to see perfectly at night that isn't the devs purpose

#

and forcing NV at night will fix that

eager ledge
primal harbor
#

thats all I suggested

#

that is fair that would make more sense

tall bronze
#

They've already said NV won't be forced for the sake of things like taking night pictures

#

Also fairly certain they've said they have a way to prevent gamma abuse, but haven't said what exactly. Unsure.

primal harbor
#

will there be nights where the moon is out and easier to see?

#

it feels like that would cause even more issues

azure hinge
#

So it's kind of cheating but also one I don't care for

hollow canyon
#

do you also think that people with monitors that are by default brighter are cheating?

primal harbor
#

it isn't cheating, doesn't mean it isn't an issue

hollow canyon
#

does it make me cheat if I set my screen from "default" to "game" which causes it to get brighter? Or do I need to use a slider for that to be cheating?

primal harbor
#

we are just talking about how no matter how you have your settings it does not matter mechanics wise

#

if it is avoiding a whole mechanic of the game there is an issue

#

doesn't matter if it is cheating or not

hollow canyon
#

I mean I don't disagree, I'd personally probably prefer for NV to turn automatically on

#

like you suggested

#

I think I suggested that myself at some point, long, long time ago

#

the devs have stated that they don't intend to do that though

primal harbor
#

and if it isn't cheating it is still abusing because you are abusing gamma to get around a mechanic either way

mellow zenith
#

Why not using a photo mode that would disabled the auto NV but prevent the dino to move

primal harbor
#

cuz if they aren't making it like legacy where it is pitch black 24/7 at night there will be issues either way, you shouldn't have to go into your settings and change shit just so you can see, not everyone does that

mellow zenith
#

I was so hype when they talked about an auto/natural NV

primal harbor
#

same

#

it would be one less button on the keyboard too

hexed sorrel
#

after seeing scope's video, I honestly think carno's blood pool is PERFECT. just buck, play smart, and USE THE ENVIRONMENT.

hollow canyon
#

Btw regarding that Utah vs Carno thing - I'm watching Scope's video and 20 minutes in I honestly have no idea what happens later but he really shouldn't be surviving that unless Utahs do some major oopsie - Idk how he doesn't starve there.

#

Utahs have the superior hunger duration and they could just kill them via attrition as far as I can tell so this hiding on that cliff is only going to take you that far.

azure hinge
hollow canyon
#

It kind of is since both result in the same thing

azure hinge
#

Not really but as I said before I don't really care about the subject because there is nothing you can do about it

hollow canyon
#

Alright so let me put it this way - me on my old monitor being blind like a molerat gets killed by me on my new monitor that lets me see much better at night - how is that any different to me getting killed by someone using gamma?

#

I die either way because the other player can just see me from much further away than I can see them

azure hinge
#

New monitors don't let you see better at night, that's not how it works

hollow canyon
#

It does, it very much does

#

that's exactly how it works, I still have my old screen and I remember how hard it is to see anything at night in The Isle when I use it

azure hinge
#

My friend has a brand new 900 $ monitor and my old 100 $ one I took from work, she can't see anything at night and i can

hollow canyon
#

the prices is completely and absolutely irrelevant

azure hinge
#

I guess brand new doesn't count it's like a year old

hollow canyon
#

there are just screens which let you see much further away

azure hinge
#

By nine I've had four around 7 years

hollow canyon
#

it doesn't matter how old they are either

#

the only thing that matters is how well you can see at night using them - some screens just let you see much better

azure hinge
#

What you just said new monitors allows you to see more

hollow canyon
#

I know people who could see in legacy as well as gamma users without even knowing about gamma

hollow canyon
#

it's a specific case for me

azure hinge
#

O your new monitor

hollow canyon
#

I've had an old screen that made me blind like a molerat

#

my new one lets me see much better

#

but there are still people that see even better than that on their screens

#

without touching gamma or anything else

azure hinge
#

I mean yes depending on your monitor it does vary but that's why I said I don't care

#

About the subject

#

But it's still cheating if you specifically change settings to make it basically day time at night

hollow canyon
#

Idk if there are any settings that can make it basically daytime

azure hinge
#

99% of monitors don't make it day time at night unless you change settings

#

I mean I've done it plenty so you're wrong

hollow canyon
#

I mean as I said - idk

#

I know for sure there are some people that can see really well at night without touching gamma

azure hinge
#

That's what people mean when they say gamma abuse though....

#

They don't mean that some people have a little better vision

hollow canyon
#

Yea no, it's not "a little better"

#

you really don't get just how big of a difference a monitor can make

#

I saw it with my own eyes my friend sent me a picture of what he could see and when I sent him a picture of what I could see when we first played this game

#

he could see pretty much everything on his default settings

azure hinge
#

I mean I can tell you what abusing gamma is and is what i'm talking about is cheating

hollow canyon
#

and I'm telling you that there are people that don't have to change any gamma to see about as well as during the day

azure hinge
#

From the start I said I don't care because there is no way to handle it which includes monitors varying

#

Well no you're wrong chasing monitor settings can always make it better

hollow canyon
#

on my old screen I could probably crank up gamma to max to see as well as my friend would by default

#

it can make it better

azure hinge
#

That's the point I think you are missing

hollow canyon
#

I don't want to imagine what it would be like if he actually did use gamma

#

then again - that was years ago I'm pretty sure nights were different at the time

#

either way he wasn't even using night vision since it just wasn't worth it for him

#

since he would see less

#

and no, he didn't tinker with gamma it was our first time playing the game and we weren't even aware changing gamma had such effects on the game

azure hinge
#

Idk what your point is though in terms of this being about gamma abusers

#

Are you saying gamma abusing is fine to equal the playing field?

hollow canyon
#

My point is that there are people that don't have to use gamma to see as well as people that do

hollow canyon
#

I mean... maybe? If everyone sees everything at night I guess it's equal playing field?

#

then again idk if someone with a brighter monitor doesn't see even more if they use gamma

#

I'd have to use gamma on my old and new screen and see a comparison

azure hinge
#

Well no you are wrong gamma abusing isn't just gamma you can change multiple monitor and color settings to make it basically day out at night

#

And put it on a keybind

hollow canyon
#

well idk about that, I never got into changing that many settings

#

on my current monitor I just changed the mode from "default" to "game" and I see pretty much everything clearly

#

which I mean... "game" is probably meant for gaming in general

#

either way I'm hoping that whatever the devs do about it levels the playing field

#

getting killed by someone because they can see you and you can't see them just feels really bad

#

and it happened to me more than once in legacy

#

I literally walked into an adult T.rex while using my old monitor because I just couldn't see it - fresh adult giga right down the drain

azure hinge
#

I mean I said I don't think there is a good solution to gamma abusing so honestly they shouldn't touch it

hollow canyon
#

automatic night vision at night

#

or just make it so that you literally don't load animals that are outside of your night vision range

#

or make it pitch black outside of your NV range

azure hinge
#

I don't think that's a good solution to me

hollow canyon
#

there's... multiple solutions

#

those are good solutions to me, anything that sorts it out and levels the playing field is a good solution

azure hinge
#

None of those seem good to me

hollow canyon
#

why?

azure hinge
#

Idk they just seem annoying

hollow canyon
#

I mean the devs said they have some solution so I'm going to trust them with this one

#

hopefully whatever it is will make it so that everyone is in the same boat

azure hinge
#

Yeah we will see

tiny salmon
#

toxic stegos and tenos quitting the game to X my suggestion on bodycamping

dusky surge
#

@tiny salmon i play primarily carnivore and I'd still hate that change

tiny salmon
#

well elaborate since this is discussion

dusky surge
#

imagine nesting and defending your nest and getting sick lmao because you won against a utah

strong solar
#

imagine a carno or whatever carrying a dead hypsi and chasing herbivores with it

dusky surge
#

imagine a bunch of utahs running around with corpses in their mouth to force you to become sick

strong solar
#

also yeah bodycamping sucks but if you leave for a bit the herbivore will get bored and move on

spring dagger
strong solar
#

or play on a ruled server

spring dagger
#

documented circa 2022

strong solar
dusky surge
#

or just beat the shit out of the other herbivore

strong solar
#

if its a stego you cant

#

but the stego would look goofy as hell protecting a body that nobody cares about

mental roost
raw reef
#

bro why is everyone doing so much X for suggestions that say ''utahraptors pounce shouldnt be a magnet and teleport to your side if they pounce your atacks'' lmao

dusky surge
#

idk why since it isn't HARD to pounce the side of an opponent

raw reef
#

yeah

dusky surge
#

like its not intensely skilled to get to someone's side and pounce

raw reef
#

like,pouncing the tail may work too,sure but only on things with gigantic tails so utahraptor can hold on

#

teno,sure,but still from the side

#

carno,nah lmao

#

i know i make a lot of bad suggestions but looking at balance feedback just makes me sad sometimes

silent isle
#

Thats how I felt when I suggested that herbi plants should be better redistributed to actually have the plants spawn where they say they spawn instead of giving herbs, especially the top tier stego, an insanely easy time to get a perfect diet. Like I literally can spawn SE as stego, fill up on sumac, chill at the north center near the ravine and get a perfect diet without ever having to go back for sumac till full growth, shits ridiculous

rapid flicker
#

“Semi-related to the above suggestion: I think it'd be better for juvenile creatures to have slightly above average stamina, but very fast regeneration rather than the current nigh-endless stamina. This would allow juveniles to still travel easily while preventing them from just running non-stop, never really having to worry about stamina conservation.”

#

Why is the above mentioned idea not getting any upvoted ?? The endless stamina we have for juvies right now nee to be fixed!!

#

@𓁹‿𓁹#2975 now that carno finally has something that can challenge it youre gonna complain in the discord. I wonder, were you making any suggestions for balance when carno was stomping entire servers in update 4?

crude blaze
#

currently i think the problem with utah is just the instant recovery on the failed pounce really. but that's obviously, not a 'new' opinion

#

other than that and the teleporting i think it's pretty set.

thin mantle
#

Just needs the requirement of actually needing to land it's pounces on pounce slots instead of...everywhere, among a couple other things

raw reef
#

@crude blaze probably should have requested that in general feedback but yeah it looks really stupid lmao

opaque beacon
#

@hallow quiver Let me tell you something that regaurds the way pounce is canceling your tail slam. This is the same way if a pachy is ramming you as you are tail slamming, it just cancels out your tail slam if used in the wrong timing, you can hit Utahs before they pounce you if timed correctly. The pounce is not unbalanced about Utah, its the punishment of missing it.

#

The Utahraptor should be able to pounce you and get off safely. The whole risk is missing the pounce, but due to the game changes recently, they messed up the recovery time so thats what should be fixed.

#

Pounce should and will be dangerous, but missing it should be damn near lethal for a Utah

opaque beacon
obtuse ocean
#

Prob when you pounce in the mouth of carno and teleports to the side

opaque beacon
#

Ohhh, yeah idk about that

#

If they do it correctly, Carnos can still move their heads in a fraction of a second and then it would break the game

#

Ya know like wiggiling your head

#

I would say leave it how it is, but if you pounce a carno as it bites you should take dammage which is already kinda happening

obtuse ocean
#

lol no, its skilless. Pounce should be incredible hard to land, and should only work from sides. Where timing comes in, way to easy now. The carno i did it to, did eveything right and i did eveything wrong. Still i enden up on his side, he chased me perfectly cut cornes etc

dusky surge
#

"incredibly hard to land" is a stretch lmao

#

just make it not work when aimed at heads lmao

#

thats all thats needed

obtuse ocean
#

For a utah sized dino its incredible op, you have everything. Speed/agility/small/jump and a incredible good ability. Mistakes should be punished hard. And i dont

opaque beacon
#

Does that seem fair?

obtuse ocean
#

If you get charged by a carno? Thats deserverd, since you have every tool to avoid it.

opaque beacon
opaque beacon
dusky surge
#

back before head = teleport, you got knocked down

#

thats like saying trike is OP because you're going to instantly die if you pounce its head

opaque beacon
dusky surge
#

having a utah magically latch to your side

strong solar
#

imagine you pounce a trike’s head and it teleports to its side

opaque beacon
#

Ok so you want it unfair towards the Utahs side? That fix your problems?

dusky surge
#

no

#

this isn't unfair at all

opaque beacon
dusky surge
#

as a utah, you are more agile than your opponent and are meant to hunt in packs. A prey animal can only face one of you at a time

#

One distracts, one attacks the side

#

It's how it should be done

strong solar
#

not teleport to the side

#

does that make sense

opaque beacon
#

Knockdown means death, thats not right lmfao

obtuse ocean
dusky surge
#

knockdown is only 2 seconds, you can leave

mellow zenith
#

Well trike and carno doesn't have the same turn radius, so its ok to die if you pounce head on a trike

strong solar
#

You just gotta aim your pounces better

dusky surge
opaque beacon
#

If its that easy make deino 1 tap stego in the head, its heads tiny and deino could snap it in half XD

strong solar
#

and escape to avoid being hit if you do make a mistake

opaque beacon
strong solar
mellow zenith
dusky surge
#

my god, a punishment for running directly headfirst into a much large animal as a small pack-based creature! this isn't fair for me, the animal should be punished for simply being near my mighty pounce!

strong solar
#

it’s like a cat trying to pounce a pitbull’s mouth

opaque beacon
#

No no, this guy just said you can get up and run away

strong solar
#

What do you think is gonna happen

opaque beacon
#

Not like the carno is gonna shread you when your doing the knock down animation xd

mellow zenith
#

Still i agree on the take that pouncing a carno head and getting teleport on its side is f up

opaque beacon
dusky surge
#

while we're at it, let's make carno knock over stegos

strong solar
opaque beacon
#

Knockdown=dead utah if even full hp

#

Play the missing pounce anim maybe that works good

opaque beacon
dusky surge
#

if a trike can IMPALE a utah for pouncing its head, why is an animal being knocked down suddenly ridiculous?

mellow zenith
strong solar
opaque beacon
strong solar
#

don’t jump into another dinosaur’s mouth and you won’t die

opaque beacon
#

So if you miss you can get close to death and fuck off

dusky surge
#

idk why this is so offensive

#

dinos in this game have massive fucking flanks

obtuse ocean
dusky surge
#

and as a pack, you can distract and capitalise on that distraction by pouncing the side

opaque beacon
dusky surge
#

it makes the animal more skill-based, which apparently, is just too much for poor utahs

strong solar
#

mr utah wants utah to be a super dinosaur

opaque beacon
#

ITS NOT IT HAS 450 HP LMAO

dusky surge
#

carnos cant knock down animals when it hits the tails! this is COMPLETELY unfair!!!

strong solar
obtuse ocean
opaque beacon
#

Get better at the game and stop whining about not being able to hit it a couple of time lmfao

mellow zenith
obtuse ocean
opaque beacon
mellow zenith
opaque beacon
#

Did you all watch scope play carno on update 5?

dusky surge
# opaque beacon ITS NOT IT HAS 450 HP LMAO

"it has 450HP"

oh no, i have low HP while having

  • the best bleed power in the game
  • high stamina
  • high speed
  • great regen
  • exceptional agility
  • the power to jump
  • good trot speed and trot regen

woe is me!

mellow zenith
#

And clearly, for once the pounce work so, i don't really want them to mess up with it for a while (stats wise excluded)

strong solar
dusky surge
#

it confirms my personal belief that anyone with a raptor-based name and pfp wants raptors to be GODS

opaque beacon
#

Lmao, did you watch the video or not?

strong solar
#

he would rather die on the hill than change his mind

opaque beacon
#

Ill send you the link

mellow zenith
#

The teleportation is f up anyways and is not fair imo

opaque beacon
#

See how he messes up Utah so easily

dusky surge
strong solar
#

yeah sorry I don’t want to be advertised on in balance feedback and discussion lol

opaque beacon
mental roost
opaque beacon
#

Here watch

obtuse ocean
dusky surge
opaque beacon
#

Watch the video

dusky surge
#

WHAT DOES A CARNO VIDEO HAVE TO DO WITH UTAH BALANCE

strong solar
dusky surge
#

LMAO

opaque beacon
obtuse ocean
#

Cus he wants to have no skill no aim, just pounce the face and your good to go

opaque beacon
#

Your just whining because your bad

strong solar
mellow zenith
dusky surge
opaque beacon
#

LMAO, you still gonna whine or watch the video? It will explain alot

dusky surge
#

I kill all I touch with my clawed hands

dusky surge
#

The entire video is dipshit utahs running in straight lines and rightfully dying for it

strong solar
#

I am xxx_carno_slayer_xxx the black and red utahraptor 😈😈 I will kill ALL carnotaurus with my own claws 😈😈😈😈

obtuse ocean
#

Imagine if pounce gonna be like this, you know how op abilites for the rest of the rooster gonna be to balance stuff out.

opaque beacon
mental roost
#

The pounce at 5:00 looks like such bullshit to me personally.. TI_DeinoBruh

Unfortunately, that's less a pounce stat thing as much as how pounce is coded right now or something.

dusky surge
#

God damn, you really love your fave animal

#

The only thing I want is the headpounce gone

#

That's literally it

obtuse ocean
dusky surge
#

I don't want utah to be "dogshit tier", I want it to not have a teleport pounce

opaque beacon
dusky surge
opaque beacon
#

Its not my fault the teno isnt bucking or the carno is playing with a brain the size of a peanut

strong solar
#

utah rn can be played by a toddler and they will still be able to bleed out a Carno then kill it’s entire family

dusky surge
#

My brother in Christ I don't want utah to be bad, I've had fun with him, I just want this ONE THING fixed

opaque beacon
#

If you want it fixed, that will break Utah once again lmao

keen plover
#

How though

obtuse ocean
dusky surge
#

what argument is this

keen plover
#

Ignoring any bugs, why would you not change it for this? How does it "unfairly" change the matchup?

strong solar
opaque beacon
mellow zenith
#

The discussion wasn't about pouncing the head of a carno and get teleported on the side bs ?
That video prove nothing (except that lone utah running in straighy line derserve to die)

dusky surge
#

"don't fix utah's weird pounce shit because... I have a psychic prediction it'll break utah."

wonderful

obtuse ocean
dusky surge
opaque beacon
#

How tf can a Utah run away from a carno lmfao, carno must be ass lmfao

keen plover
#

It's easy?

dusky surge
keen plover
#

Idk bro, so many terrain changes, bushes, trees, rivers

obtuse ocean
mellow zenith
dusky surge
#

it's child's play to outrun a carno lmao

strong solar
keen plover
#

They also nerfed the bite range iirc

#

Or fixed it rather *

mellow zenith
dusky surge
#

is mr utah one of those people in the video running in a straight line and dying? Because that would explain a bit. TI_Wheeze

opaque beacon
dusky surge
obtuse ocean
strong solar
keen plover
strong solar
#

bro I’m cracking up this is too much

dusky surge
#

im so excited for troodon so i can stop associating with utah mains lmao

#

i love utah but goddamn these people

mental roost
#

TI_HypsiShrug sidenote: why should Utah be rewarded for pouncing the deadly end of the Carno(or Tenoto, cause claws)?? Shouldn't that be on the fault of the Utah for poor timing and positioning?

Of course, there's ping, lag, hit reg issues etc but that's a bit more complicated.

Not saying that the Utah deserves to be deleted if it does this but... I mean it shouldn't be a get out free card either.

opaque beacon
dusky surge
opaque beacon
obtuse ocean
#

I loved carno before, but never did i say they needed buff and i upvoted tons of stuff to nerf em. Utah mains dont see it from both views