#balance-feedback-discussion

1 messages · Page 3 of 1

strong solar
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you know how cool it would be to see a feathered utah with some intricate designs on its floof

grave veldt
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i dont really think its a good idea to limit stegos tail swings in drastic ways

hollow canyon
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he said he doesn't think Utah should be safe to jump off a Stego

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Is that enough as an answer to you?

strong solar
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huh

hollow canyon
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Utah being able to hit mid-air is intentional

strong solar
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utah shouldnt be safe jumping off anything

opaque beacon
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Its not like that xd

strong solar
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well except the obvious

hollow canyon
opaque beacon
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If its like that Utah should pounce as much as it wants lol

hollow canyon
flint jacinth
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A stego weighs how much in game?

opaque beacon
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6 tons i think

opaque beacon
flint jacinth
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6 tons, it’s already big af

opaque beacon
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Lol

grave veldt
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apparently its now 7 tons for the highest estimate but i dont think they'll change that in game

flint jacinth
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Imagine an elephant swinging it’s butt around 22 times, don’t you think it would get tired?

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That’s just my thinking

hollow canyon
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Cause yea I think it could absolutely do that

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without any issue

opaque beacon
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Its tail is like 20 pounds lol

hollow canyon
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just like Stego could swing its tail 22 times without any issue

flint jacinth
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Not it’s tail

hollow canyon
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Then why are you comparing an elephant's butt to Stego's tail?

flint jacinth
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The stego in evrima swings it’s whole body, not just it’s tail like in legacy

hollow canyon
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I mean yea the animations are better

fresh laurel
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what are yall arguing about now

hollow canyon
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Carno also moves its entire body while biting

grave veldt
hollow canyon
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doesn't mean it should be able to bite 10 times before running out of stamina

fresh laurel
flint jacinth
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I’m not arguing I’m just trying to understand

opaque beacon
grave veldt
flint jacinth
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My brain hurts

hollow canyon
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or biting for that matter

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Stego is used to whacking stuff with its tail too

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What are you even on about?

opaque beacon
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Ok so you want Utah to hunt dryo and be 2 shot by all mid tiers correct @hollow canyon

opaque beacon
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Ok than leave Utah how it is rn

grave veldt
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well most mid tiers will probably two shot it anyways

hollow canyon
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I mean yea all the mid tiers should 2 shot it unless I'm missing some mid tier that I don't know about

opaque beacon
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End of discussion

flint jacinth
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In your mind what is the ideal Utah to you?

strong solar
hollow canyon
strong solar
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the best argument ive ever seen in the isle discord hands down

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so amazing I started tearing up omg so beautiful 😂

opaque beacon
flint jacinth
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Pab you understand what I’m trying to say with stego moving it’s heavy body around right?

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Or am I drunk?

hollow canyon
# flint jacinth In your mind what is the ideal Utah to you?

We aren't getting my ideal Utah because it's been reworked away from that. As for the current one - increase its recovery after missing pounce by 1 seconds, remove the stamina drain from pounce, make bucking dependent on weight, make it either cost no stamina or burn Utah's stamina faster... that's it I think

flint jacinth
# strong solar what about it

That a 6 ton stego should be tired after swinging it’s tail 22 times, I compared it to an elephant swinging it’s butt around 22 times

strong solar
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oh you want stego to lose more stam with tailswings?

strong solar
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I mean ok sure

flint jacinth
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I’m just saying 22 seems like a lot

stark knoll
strong solar
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im not really sure how to balance stego since yknow, its a really slow animal and cant run nor hide

flint jacinth
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Like a good number to me is like, 15-17

strong solar
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so it needs to be able to murder things easily and be a tank, thats just the tradeoff

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you could make stego waste more energy while tailswinging and take more damage to the head so it feels like a more realistic downside

flint jacinth
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Maybe I’m thinking too realistic for a video game environment

hollow canyon
strong solar
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stegos would need to be more careful not to waste stamina and would need to hide its weak point

hollow canyon
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I mean maybe one day, but not any time soon

strong solar
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hey im glad we can all agree on one thing

opaque beacon
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If thay is done than when a stego is fighting a deino it tries to hide its head and the deino targets its head

opaque beacon
strong solar
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mhm it would be better than just a weird facetank

opaque beacon
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yes

grave veldt
strong solar
urban birch
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You can’t balance stego right now cause they shouldn’t be in the game yet.

flint jacinth
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My thinking is, in real life it makes sense to there being risk to a dismount. A Utah could get tail swung, makes sense. But I’m a video game environment Utah cannot pounce stego safely at all rn. So if that’s what they intend to do, to where Utah should be at risk dismount from something, at least make it so stego wouldn’t just sit in deino infested water. Make it so a deino head shot on a stego does some serious damage

grave veldt
strong solar
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well its here, what are they gonna do? take it out?

grave veldt
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clearly they're trying to balance stego for whats to come

urban birch
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No y’all are just going to have to deal with it until stuff that counters it is added

grave veldt
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that should be easier later on when larger creatures are added

opaque beacon
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Pab do you think utah is op lol

strong solar
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not really sure

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I feel like utah vs teno is fairly balanced

opaque beacon
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@flint jacinth What u think

urban birch
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The only thing I think needs tweaking atm is pachy everything else feels decent

opaque beacon
strong solar
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carno? ehhhhh

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at least carno can die now but it feels cheap

urban birch
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Carno is in a good place it’s just not what we are used to

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It’s not a brawler anymore

opaque beacon
strong solar
opaque beacon
flint jacinth
# opaque beacon <@537051435888672778> What u think

My thinking is, in real life it makes sense to there being risk to a dismount. A Utah could get tail swung, makes sense. But I’m a video game environment Utah cannot pounce stego safely at all rn. So if that’s what they intend to do, to where Utah should be at risk dismount from something, at least make it so stego wouldn’t just sit in deino infested water. Make it so a deino head shot on a stego does some serious damage

strong solar
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utah can just shoot up and not get punished

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and landing a pounce is devastating for carno atm

opaque beacon
strong solar
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I suppose so since carno can use terrain/water to get them off

opaque beacon
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I mean its the only thing to stop them from running which is critical for Utahs survival in a fight

urban birch
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I feel like the devs tweak too many things at once. Too many nerfs at the same time

strong solar
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^^^

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the thing thats really icking me is that playing carno sucks because of multiple things so people are now calling it bad

grave veldt
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carno hunger drain

strong solar
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bleed nerf and a food value nerf? AND hunger drain? smh

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and now utah can get up faster?

urban birch
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Yerp

strong solar
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like damn chill

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now they gotta take a few steps back

opaque beacon
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Look at the patchnotes, Utahs first good buff was this update

flint jacinth
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Off topic but whoever came up with a chicken tender sandwich is stupid, just give me the damn breast on the sandwich

strong solar
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wtf is a chicken tender sandwich 🤨

opaque beacon
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💀

flint jacinth
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A chicken sandwich, but instead of a chicken breast they put 3 chicken tenders on it

strong solar
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that doesnt sound fun to eat

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ah yes the isle right

flint jacinth
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Back to the everlasting discussion of balance

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As long as it’s fun idc what they do

strong solar
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I want to play the game but its pain and a chore to deal with the food value stuff

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and food drain

fresh laurel
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Always having to be to on the hunt is a bit annoying...

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Wish they did something so carnivores could enjoy nesting a bit easier

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If current ai spawns and hunger stay like this then... I think seeing an elder carnivore would be a pretty rare sight

modern echo
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elder stegos: hello

topaz panther
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@alpine plover TI_Troll

half girder
half girder
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tries to brawl gets fucked up, makes sense. maybe the devs can make ambushing slightly more rewarding though

half girder
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it can then combo with its peck

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2 headshots and one peck or 4 body shots and a peck

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i’m fine with that

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pachy has slight advantage as it should

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downward slam leaves u too open for way too long

dusky surge
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true but it is literally a useless part of the kit and that's ALWAYS bugged me

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Also, realistically, it should hurt the most out of any ram

half girder
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yeah i hate it too but

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even with that i won’t use it

dusky surge
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Also pachy being a combo animal makes it more interesting

half girder
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i mean

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isn’t the dmg tap ram dmg?

dusky surge
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eh?

half girder
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the downward slam

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i don’t use it so

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maybe it can do 100 and rear up ram 120

dusky surge
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downward slam is like tap ram, yea

half girder
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ok yeah

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hmm actually

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it could possibly do 150?

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200 is pretty huge

dusky surge
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i did think 200 was huge but i was high-balling

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150 could work fine

half girder
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i get that it would make the risk of being open for a pounce fine but

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200 is huge

dusky surge
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especially if its supposed to be a combo tool, yea

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since alt does like 100

half girder
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thought alt did 60

dusky surge
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pretty sure its always done 100

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unless it got nerfed, which i dont think it ever did

half girder
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i tested and it took 8 alt bites to kill a utah

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pretty sure it’s 60 or around there

dusky surge
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pachy at one point did 300 damage with a running charged ram lmao so 200 isn't much for it

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i think was back in the days where it was out-turned by carno tho

half girder
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those days were a joke

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glad we have fun pachy back but it’s more cute than scary rn

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strong in packs though

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as it should

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hope the devs take my feedback into account

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combo: rear up 120 body go around for the head that’s 240 to the head(vice versa) then hit the utah with an alt attack 60 finally finishing it off with a peck 30 dmg ez 450 dmg utah gone

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though you’d have to be a pretty decent pachy but hey

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sometimes though hit boxes are poop and a headshot would count as a body

slim dragon
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I wasn't aware Utah had a 2x multiplier to its head

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I thought it was 1.5x like every other dino

mellow zenith
half girder
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wait what

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damn nvm then that’s dumb

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i mean actually

mellow zenith
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if utah headshot multiplier is really 2x, why it isn't the case for everyone else ?

half girder
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could still work

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pachy has its reason

obtuse ocean
half girder
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should be 2x for all cept pachy and 3x for stego

mellow zenith
half girder
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wow that’s stupid

mellow zenith
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thats why

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before it was 1.5x for everyone and 2x. for stego

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it was fine imo

half girder
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damn rip my combo ig

mellow zenith
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utah is squishy asf, i don't get why his headshot multiplier got up

half girder
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forgor it’s 1.5

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utah is strong asf though

mellow zenith
half girder
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it’s a glass cannon

fresh laurel
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Utah takes x2 to the head?

mellow zenith
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for the headshot talk we have, i find this irrelevant

half girder
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idk if it does

fresh laurel
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Pretty sure its 1.5

mellow zenith
mellow zenith
half girder
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it can take a beating from pachy

fresh laurel
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Dont think thats true :P

half girder
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not too squishy lol

fresh laurel
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Carno biting utah to the head would almost one shot it normally lol

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If it were x2

mellow zenith
half girder
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it’s supposed to 3 shot utah but

fresh laurel
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Break the utah leg and run away ez

half girder
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no.

mellow zenith
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why no ?

half girder
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that’s boring

fresh laurel
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Nothing forces you to fight when it breaks its leg

mellow zenith
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its a survival game

half girder
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omg not this again

fresh laurel
mellow zenith
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not the iron fist tournament

fresh laurel
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Regret kicks in

half girder
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run away so it can heal and come back

fresh laurel
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Pretty sure the damage nerf to pachy was to make it break and run from carno and not go 1v1 to the death

half girder
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if utah pounces pachy, u can’t run

fresh laurel
half girder
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u can’t hide, no mud

mellow zenith
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tracking is trash now

half girder
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i tracked a pachy through the jungle lol

fresh laurel
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If you ran the whole time while it sat to heal... your prints should be gone lol

half girder
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blood is still good to track

fresh laurel
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Harder now

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And again the blood would dissapear

half girder
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i find it pretty easy to do

mellow zenith
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well good for you then

fresh laurel
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The time it takes to heal fracture, every way of finding you should be gone lol

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Dont think carno chasing pachys to death with a broken leg is a issue now tbh

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And neither is pachy killing carno commonly a problem now

half girder
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cuz they die to hunger lol

obtuse ocean
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how? i would look like a rex if i could be fat in this game, tons of ai

fresh laurel
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Yea... food for carnivores is annoying

half girder
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5 shotting a utah is just silly

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3 headshots is also silly

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a thing that counters another shouldn’t fucking run 💀

fresh laurel
half girder
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it kinda does lol

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have you been playing..?

fresh laurel
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Meh bleed still takes a bit

half girder
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i’ll take it u haven’t hunted much

fresh laurel
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Pachy killing utah would be faster irl but the same goes for everything

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Actually irl pachy loses

half girder
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yeah lol

fresh laurel
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Hmmm

half girder
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fresh laurel
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If our utah was alive then irl pachy would faster idk

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Ok uhh how about this

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Wouldnt pouncing a pachy as a full grown utah slow it down?

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Pin it realistically

half girder
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that’s makes utah even stronger lol ITS pretty strong rn

fresh laurel
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I say utah is strong in a pack as it should

half girder
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solo too, good one can take down a teno and carno

fresh laurel
half girder
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not totally but

fresh laurel
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A solo utah could be run down after pouncing

half girder
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not if it’s good

fresh laurel
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No no, even if its good

half girder
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no i don’t think so

fresh laurel
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Sorry but you need stamina to pvp

half girder
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i get that but like.. good players know how to use stam

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something runs while bleeding, win for utah

fresh laurel
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Pounce, get bucked and lose lots of stam then get run down

half girder
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again, not if it’s good

fresh laurel
half girder
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not all about pounce dude

fresh laurel
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If utah bites

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Tebo or carno can hit back

half girder
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smh

fresh laurel
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Fuck it im not gonna correct my typos

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Im on mobile

half girder
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lol have a good day i’m off to play

fresh laurel
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Cya

azure crescent
fresh laurel
azure crescent
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ah alr

hollow canyon
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Utah has a x1.5 multiplier on its headshot, you can test it easily - tailslam its head with Teno and see if it goes down, if it's x2 - it will die from that, if it's x1.5 it will live with a bit of health.

mellow zenith
hollow canyon
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and... well - utah does live with a bit of health

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you're welcome although I'm not the one who set it up that way lol

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I'm just saying that it's multiplier is the same

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I also don't particularly like the idea of increasing headshot damage even further it would have profound impact on balance

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and buff some animals that don't really need any buffs

azure crescent
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i thought utah had 1.25 multiplier on head?

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or has that been changed

hollow canyon
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it has x1.5 like almost every animal in the game

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no, it hasn't been changes

azure crescent
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alr

hollow canyon
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it's been x1.5 since Evrima came out

mellow zenith
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headshot always has been 1.5X except stego

azure crescent
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and pachy

hollow canyon
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^(and Pachy)

azure crescent
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pachy has reduced headshot

mellow zenith
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yes ofc, my bad

hollow canyon
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Yea Pachy is x0.5 iirc

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haven't checked it, just what I've been told

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I really need to check things more before I write them here I've made some mistakes lately repeating things that I was told

azure crescent
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it takes a carno with a head fracture 12 headshots to kill a pachy

hollow canyon
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where is it biting it?

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Because that will also affect the damage

azure crescent
hollow canyon
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oh headshots

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wait really? just 12? That's less than I expected tbh

azure crescent
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a carno with head fracture that attacks a pachy's head does 43 damage

hollow canyon
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damn does a head fracture only halve the damage?

azure crescent
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meanwhile a utah in the same situation would need to bite the pachy's head 17 times

hollow canyon
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I thought it reduced it more

azure crescent
hollow canyon
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surprising

azure crescent
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atleast it does for carno

hollow canyon
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fair

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I never actually tested fractures tbh

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I mean in terms of how much they affect the speed and damage

azure crescent
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carno with leg fracture is nearly as fast as pachy with 38 km iirc

hollow canyon
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damn although that would check out I think

azure crescent
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either 38 or 28 but i'm inclined to believe in the 38 more because carnos with leg frac. like to chase pachys and almost catch up with them

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gonna test in taco island

hollow canyon
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do let me know what you get as a result

azure crescent
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ah nvm leg fracture halves the speed to 27.9

hollow canyon
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that sounds alright tbh

azure crescent
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i miss the ability to switch dinos without slaying them

dusky surge
hollow canyon
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and thx

dusky surge
hollow canyon
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again another one I haven't tested just took the word of people for it

dusky surge
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so its 27.9, not 37.9

hollow canyon
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Yea Duder already clarified that

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they do halve it with Carno ending up at 27.9km/h

azure crescent
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deino with leg fracture is the fastest thing in the game

dusky surge
# half girder run away so it can heal and come back

i also agree with bran's take that pachy SHOULD be killing utahs. If it's going to run, it should run from carno, who is too big for it to reliably kill. Utah is too quick to heal for pachy to really get much value out of a single fracture

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having pachy never kill anything is ridiculous imho

azure crescent
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50% deino can reliably chase down a carno with leg fracture wtf

keen plover
keen plover
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I know half, but the value was 30km

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like it wasn't half speed

hollow canyon
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I'm legitimately just repeating what Duder and Wave were saying

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never tested how fractures affect speed and biteforce

keen plover
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looking at old videos, it was 30.8km/h in update 4-4.5. Idk about rn

hallow quiver
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maybe mr herrera hates all of my feedbacks on the herbs

dusky surge
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why have you turned dryo from a plains animal to a coastal forest animal that competes with hypsi

hallow quiver
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food competition on every animal

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that was my point

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i forgot to say buff hipsy

dusky surge
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okay but you've quite literally entirely changed dryo's habitat

hallow quiver
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and add growth system to it, make it a real animal on the game

dusky surge
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also tenonto on coasts doesn't seem right

hallow quiver
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stegos changed from plains too

hallow quiver
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the oranges spawns on center now

dusky surge
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oranges are coastal plants?

hallow quiver
dusky surge
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dryos now have to move between plains forests and coasts for a full diet, why the huge nerf?

naive palm
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Why would you drive stegos away from plains?

dusky surge
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stego is also best suited for plains, yea

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i dont see the need to make every herbivore fight when they're basically all a different size tier

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just means one animal gets an economy on all food

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and the smaller ones get fucked

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especially since some animals aren't even supposed to be close to each other (dryo is plains oriented while hypsi is forest oriented, teno is swamp oriented while pachy is coast oriented)

hallow quiver
dusky surge
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untrue

hallow quiver
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stego pumpkings
pachy agave
teno radish

dusky surge
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pumpkins are north east, not centre

hallow quiver
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these are the 3 that make a difference by mixpacking

hallow quiver
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this came on this major update

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now the herbs dont have to walk all across the map to get ther diets

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All of then have a place with 1 diet, and other place with 2

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Swamps for teno gave mountain ash and wild potato
center gives radish

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Pachy coast gives orange and coconut and center gives agave

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Stego center gives marigold and pumpkins
swamps sumac

naive palm
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In my opinion, herbivores congregating is better than herbivores constantly migrating. Carnivores know the locations to check, herbivores know where to find food and each other, people are generally less likely to get lost and starve with no one else around.

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Starving and yeeting off concealed cliffs are two of the worst, most frustrating and unrewarding ways to die and often means your body - AKA your time invested - despawns rather than feeds into the server ecosystem.

I don't think any species should have all 3 food groups in one place, but I also don't think they need to be spread across the entire map. The amount of travel that'd require would be insane, and dramatically increases starvation and yeeting deaths while decreasing player encounters.

white cove
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All that proposed diet change would do is make me spend most of my growth time sprinting cross country lol

hallow quiver
hallow quiver
white cove
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I like how most herbivore dinos rn have one "difficult" diet then 2 that are closer together

naive palm
white cove
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Also maybe I'm doing it wrong but very little of my growth time is spent tabbed out as is

hallow quiver
white cove
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Also with this change it encourages juvi interaction from herbivores even less

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Since you're going to be out of stamina from sprinting almost all the time

hallow quiver
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i do this around 3 or 4 times

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and take water on that intervals

white cove
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Sounds like that's plenty of vulnerability tbh

half girder
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love when 3 tenos run from 2 carnos

white cove
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If they made being a juvi tenoto/stego not a death sentence then maybe I'd entertain your idea

hallow quiver
white cove
hallow quiver
white cove
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Then...remove the building?

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It's like winging that stegos went up on NW rock then proposing a fix by moving pumpkins SW lol

hallow quiver
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i can hide on the other 200 bushes that exist on the swamp

naive palm
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Spreading diets out in the way you propose is going to cause juveniles to hunker down and never move an inch.

hallow quiver
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see a quick map of how stego diet is gone be

white cove
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Then hide in the bushes

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I play a lot of stego, I've had multiple close calls with raptors in and around bushes that I slink into

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That's more fun to me than running into said raptor pack with 20% stam while weighing 1000kg because i had to haul ass from North plains to Mountain Ash

hallow quiver
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the biggest walk you have to do is going to get the mountain ash

white cove
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Might not be as fun for them but tough titties, if they want to eat me then they should need to find me not vice versa

hallow quiver
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now the atual diet of stego

white cove
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Wait

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Bother this solves nothing lol

hallow quiver
white cove
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In fact it makes the problem you forsee way worse

hallow quiver
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i just change the risk for distance

white cove
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Yeah, youve lowered both risk and distance

hallow quiver
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distance ive icreased it

white cove
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You aint

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I can show you exactly how that diet change would go down

naive palm
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Why does it make any sense to move stegos away from the plains?

white cove
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It doesnt

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Man wants them to be vulnerable then moves them into dense woodland

hallow quiver
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the place where marigold and pumpkins would be are mainly plains

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but they are not on the center

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i went on that place yesterday with my carno to find some AI

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and because its a plain i found 2 deers and 2 rabbits

white cove
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This would be where stego juvis would actually just sit for 4h

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and go to the least populated drinking spots on the map

white cove
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not more time

hallow quiver
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its 5 hours with the 3 nutrients

white cove
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4h 30m iirc

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i was off by 2m

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but im being generous as you no longer start at 0 (thanks hatchlings) and youd spend some time hauling ass from swamp

hallow quiver
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oh thats a great website

white cove
hallow quiver
hallow quiver
#

50% because of the 2 nutrients

white cove
#

Yes but that is not how you'd grow

#

You'd do the same thing you do at present

#

Spawn in hell (NW currently, this would be swamp) eat up to 300% or die trying because you're small and can hide in the blades of grass. Run to that circle and balance the 2 without mocing

#

At present you eat 300 pumpkin than bounce across the river between sumac and marigold, which i think is a fair bit of interaction

#

Puts you at threat of deino, and then straight into the populated plains

hallow quiver
#

its around 20 or 30 minutes to spawn swamps grab Mountain ash (that would spawn where the sumac stays)
and go to the NE
there they will grow like any dino

#

and when he is around 40 or 50% he needs to go back to the swamps

white cove
#

Right, but NE is almost all dense jungle

hallow quiver
#

the place that i marked are plains

white cove
#

No, if you eat 300 you never need to go back until full adult

#

I wouldn't say plains

#

More....clearings

hallow quiver
#

clearings

#

easy to spot stegos there

white cove
#

yeah, while theyre eating

#

same as it is now

hallow quiver
white cove
#

except, instead of them slinking back into a small bush to hide in and possibly be found

#

theyd then slink into the dense jungle and you'd never see them

hallow quiver
#

i wrote it wrong sorry

white cove
#

The only competition in your proposed list is Mountain Ash with Tenos if im not mistaken

hallow quiver
#

right

#

but

white cove
#

so theyd only compete as a juvi (if theyre doing it right)

hallow quiver
#

the hunger decays so slow with stego, when you arrive at NE you have to constantly fill with 20 or 30% the 2 nutrients

white cove
#

yes

hallow quiver
#

make you walk on the clearings

white cove
#

which is what you have to do presently

hallow quiver
#

and be vulnerable

white cove
#

except you have to walk through clearings, a river, and center plains at present

hallow quiver
white cove
#

so this solution would just be making their growth much easier

#

there is no competition between the top 2 nutrients on your diagram.

#

which is what they'd walk between

hallow quiver
#

i see

#

but i dont know how i can change it to have competition

white cove
#

I have a different solution to add food competition

hallow quiver
#

let me see it

white cove
#

Keep diets as is, but add unique/specialty plants that give all 3 or 2/3 diet bricks for all species but only while growing

#

put them in high traffic spots and also near diet overlap

#

and only spawn one or 2 at a time

#

special scent symbol, boom

#

all the growing herbs rush for it

#

Id keep it at growing herbs only or you're just going to have stegos/trikes/shants/anky camping them out and beating up anything less than 3 tons that comes for it

naive palm
#

I mean, what you would call competition I'd say would only motivate certain species to hang out together more.

white cove
#

true

#

its fun to say but nobody wants to kill each other over a plant

#

the people that already do would do so with no food involved

hallow quiver
#

oh thats a good idea

#

because the small herbs can grow normally but the big ones that need it will make it worth

naive palm
#

Yeah, like, if I was a stego and I knew that herd of tenos was headed to the same pasture I was because we both eat the same diet there, I'd rather group with them and lean into the safety in numbers.

If I chose to fight them, I'd be risking my life for a single diet, weakening myself if I DID win, and attracting a ton of carnivores with the noise and smell.

white cove
#

plants could give no diet and just a +30% growth boost for 30m or something too

#

yeah exactly

#

no amount of diet schmoving is going to make herbivores that dont need to eat each other fight to the death

hallow quiver
#

maybe on the high traffic spots put some of these, and a little on places that herbs use to grow, like swamps, coast

white cove
#

when there are things that actually need to fight them to the death and are looking to do so

#

Could be fun

hallow quiver
white cove
#

yeah by forcibly separating them I guess but that's kind of lame

hallow quiver
#

because if im a shant, i will not let a trike come next to this especial flower that my son will need

white cove
#

yeh

#

the other argument is that some food is just too plentiful rn, and im not sure if I totally agree

#

for herbivores, carnos are suffering

#

Which is funny to me because in the early development Evrima folks were like "Apexes should be way stronger but harder and take skill to maintain, like if you see a full grown rex pair it should be a wowww moment"

hallow quiver
white cove
#

now the biggest and fastest land carnivore takes skill and effort to maintain and people are furious

hallow quiver
#

but sometimes is hard to find radish on the center

white cove
#

yeah radish doesnt spawn center

#

so that'd be why

white cove
#

except a tiny patch near the crossing

hallow quiver
#

far away from an apex

naive palm
#

The only thing that could make herbivores fight would be a system like in another animal-but-not-dinosaur game I play, where water is very hard to find, depletes as you drink it, and proximity to certain species debuffs you both.

With that system, people get extremely territorial with competitor species. The key is that the resource is highly concentrated, eventually depletes, and both species suffer if they hang out together.

white cove
#

yeah, presently the apex I guess

#

Is this other animal-but-not-dinosaur game Beasts of Bermuda

naive palm
#

No

hallow quiver
#

LOL

white cove
#

because they do it too and it works rather well

#

you get herds beating each other pretty often, but thats a rule-thing

naive palm
#

I dunno if I'm allowed to name other games on this server lol

hallow quiver
#

it seems a lot, but BoB allow mixpacking of herbs

naive palm
#

Yeah it's Animalia, which is a pretty shitty game in most aspects but does a really good job of punishing mix packing

dusky surge
#

i honestly dislike MOST forms of mixpack punishment

#

not because i like mixpacks, mind you

hallow quiver
#

the main dev of animalia, was the admin of the biggest brazilian the isle server

dusky surge
#

i just find that being debuffed for being in the presence of another animal can be easily exploited

naive palm
#

Like OP mix packing anyway - causing rhinos and elephants to compete but zebras and wildebeest to be chill

white cove
dusky surge
white cove
#

I dont like body guarding but everytime I see a "nausea" suggestion I slam that X reaction so fast

#

or "corpse sickness" or w/e

dusky surge
#

yea, same

#

imagine nesting and protecting your nest and you get punished because "too close to corpse >:("

#

killed that utah? WRONG CHOICE, NOW YOU AND YOUR BABIES SUFFER

naive palm
#

Yeah, a bodyguarding mechanic won't work well in most iterations

#

If you allow herbs to move bodies then they'll abuse that mechnic in other ways

white cove
#

yeah BoB has something like that and the only reason it works is because admins need to be summoned to move away the gore or you need to allow a member of the carnivore pack to survive and move it as per the server rules

#

which is not something the isle would do

dusky surge
#

any mechanic which forces an admin to intervene is inherently poorly made

white cove
#

agree

naive palm
#

Yup

dusky surge
#

an admin's job should be simple in a vanilla setting

#

if someone is saying fucked up shit, ban them

#

thats it really

#

compensating for the game's lack of solutions to larger problems is not in their duty, nor should it be

#

a game should run in its optimal setting while being entirely unmoderated

white cove
#

there was a time I really enjoyed rule servers with body rules and pack settings etc etc

#

in legacy at least

naive palm
#

The ability to nab meat chunks is actually a small help when dealing with bodyguarding

white cove
#

I feel like Evrima has put a lot of systems in place to organically prevent the need for this

dusky surge
#

i hate body rules personally, as well as pack settings

#

when cerato rocks up and kicks you off food, you're gonna have to learn to cope

#

thats its job

#

if mixpacking is to be resolved, it has to be done naturally

#

and not in a "punishes you for mildly doing anything wrong" way

#

i hate stepping on eggshells trying to play these games to avoid debuff #253 because i was simply FAR too close to a pteranodon and its fish

keen plover
white cove
#

Yeah, thats why I specified Legacy

#

Evrima has a lot of things that make those kind of rules unneccesary/tedious

hasty coyote
#

Personally, I think stuff like perks and elder system should help with a lot of the toxicity like body guarding. It gives you a reason to actually survive and leave rather than fight everything til you die.

keen plover
#

The devs at most can limit mix packing through mechanics but they'll never (imo) do away with it without any rules. I think it's fine to limit it as best as possible. I also don't think officials need rules in the future (I'd love rules rn, but doubt they even have the man power or anything to manage that, heck hacking is barely managed - not to the fault of anyone, just how it is).

#

but onto the topic at hand, yeah body guarding will probs be limited by herbis needing to follow migration paths. Eventually, they'll need to leave.

#

Bodies also stay for a long time. Hopefully in the future hunger times aren't as bad as right now

#

So that realistically waiting a herbi out is possible

hasty coyote
#

Like currently, diets are spreading out pachy and teno pretty well in my experience.
I normally play pachy and stay near the coasts, occasionally heading to center to fill on agave. So I rarely see tenos unless i go out of my way to fight things.

keen plover
#

Also are perks permanent? If you get them, is there a need to redo all those tasks?

#

If they are permanent, people will probs complete them in like 1 day or something stupid

hasty coyote
#

Oh they can def still camp bodies, but there would be more incentive to just move away. Why risk dying before you get elder and just fight another day?

keen plover
#

Not everyone would want to be an elder tbf.

#

With what I see about elders, I wouldn't bother with it

hasty coyote
dusky surge
#

i still hate the fact that elders are not only an option, but require a very specific playstyle to end up in

#

like "i haven't speced into growing old and dying" what the fuck

keen plover
hasty coyote
white cove
#

I just hope perks are a mix and match kind of thing, or have a respec*

#

I'd hate to be trapped to some playstyle because I chose the wrong one

dusky surge
#

i would hope, but they seem to imply that its exclusively based on following a VERY specialised diet/set of perks

keen plover
#

I like that elders are an option. Means I don't need to worry about eventually dying without some control. I can technically be alive for as long as I want if I don't choose to be an elder

dusky surge
#

also perks allowing animals to be better combatants always rubs me the wrong way

white cove
#

Im pretty sure theyve stated they wont be going down that route

#

no BoB esque +15% damage to bite or w/e

#

One they touted was giving teno a lot more breath so it can swim, something like that IIRC

#

it was something to do with water

hasty coyote
keen plover
#

I liked the one where it gives carnos charge fractures, but at a reduced damage or something. I butchered wavepoole's idea TE_KEKWlaugh

tall bronze
#

Kinda late but Carno charge should honestly deal mild-moderate fractures once fracture severities come, period 😛 No need for perks. TI_DiloSip

mystic cedar
#

Lmfaooo naww

tall bronze
#

I mean it wouldn't be a death sentence like legacy bone break, you're just a lil slower or whatever kinda fracture you got. 😛

#

Not NOW though, that'd be bad.

#

Fractures right now are just "broken or not" so a Carno would always apply maximum fracture in that case TI_LUL We already saw how that went down before....

mystic cedar
#

Ohhh okay I see what you mean

primal harbor
#

@odd pebble you realize the reason they do that is before you could latch onto their face but since you were on.... what they use to kill and they are doing that by just biting

#

there is no reason to do headshot damage for pouncing

#

it's just latch on and do bleed, nothing else to it

tall bronze
#

Should honestly just make ye bounce off and have to actually aim for once 😛

primal harbor
#

no?

#

that just overcomplicates things

tall bronze
#

Not really. Don't pounce the giant mouth 🤷

primal harbor
#

that is how pounce use to work and it caused a lot of issues

tall bronze
#

How would bouncing off of something's face cause issues 😮 It'd just be like if you hit a tree or something 😛

primal harbor
#

you would pounce the side then end up on its face, because of how inconsistent it was they made it so you can only be on the side

#

pounce has so many issues the way it is rn is the least buggy and has the least issues atm

tall bronze
primal harbor
#

I'd rather not have them re-break it

eternal iris
#

If pounce would result in a pin its fine to attack head on, if it would result in a latch it should probably bounce off

raw reef
#

@hexed sorrel i tought of something like deino should be able to kill stego easier too,but the handsome gentleman in feedback discussion reminded me that if deino is able to kill stego land deinos would be op so lmao

#

@subtle berry that stegos either built different or hacking lmao

#

i find it hard to believe 20 punces didnt take it down when its supposed to go down in like 4-5 lmao

golden coral
#

@subtle berryBecause it's a very large animal, and you didn't even have a full pack. 15-25 min for hunting something like an apex is pretty reasonable, especially if you're not having 7-8 utahs at that.

azure crescent
#

@remote aurora pretty sure that the first two sentences are already a thing

remote aurora
azure crescent
#

i feel you haha

golden coral
#

Pounce being a "ramp up" mechanic would be interesting, would make bucking better and make it important to wear the target down before being able to properly pounce. But then pounce should probably go back to being damage over bleed.

hexed sorrel
#

if you let a deino headshot you on land... then you deserve to die haha

raw reef
#

fair

opaque beacon
#

it does

#

thats why bucking is a thing

hollow canyon
#

^

#

although I think they're arguing for it to increase exponentially rather than linearly

winter iris
#

I never realised that, but what is the logic behind a Pachy's headbutt being able to knock down something considerably bigger than itself and a carno's ram being not? Also, considering that the headbutt is not at full speed I'd see the logic of stunning something, but why knocking down something well bigger? There would be a logic in a carno's ram knocking down something bigger, but I see why the devs decided not to (even if I think something 10-15% bigger could be knocked down by a ram). But really, why should a pachy be able to knock down something bigger? It knocked me down and I was weighting around 750kg

hollow canyon
#

Pachy knocks down things up to... 1300kg iirc?

winter iris
golden coral
hollow canyon
#

either way that should get changed at some point, I'm pretty sure it's not exactly intentional

grave veldt
#

thats a large knock down range

hollow canyon
#

Yes, I'm pretty sure it's just an omission tbh

fringe surge
#

The problem with dryo isnt that its bad

#

It's just that it has no fun interaction with any animal besides running

#

And just having endless running from things as your gameplay is boring

#

It's dumb that people don't seem to realize this

hollow canyon
#

It's a meme animal, very few people care to play meme animals and even less people care to play meme animals that you actually have to grow.

fringe surge
#

^

#

It's at BEST 30mins just to troll people

hollow canyon
#

Idk the only reason why I ever pick Dryo is if I want to scout some stuff or something

fringe surge
#

And like, just play hypsi TI_HypsiShrug

hollow canyon
#

admittedly I'd straight up buff Dryo's stamina

fringe surge
hollow canyon
#

Idk why it's so low

#

Do you know what its runtime actually is?

#

It's 120 seconds, that's 15 seconds more than Utah and Pachy

#

that seems... waaay too low

fringe surge
#

I haven't played dryo in months to be fair, I just remember it being REALLY good when I played it.

hollow canyon
#

It used to be really good

fringe surge
#

And I don't remember them changing anything about it

hollow canyon
#

it used to have the highest runtime in the game

fringe surge
#

Oh they nerfed it?

hollow canyon
#

that's no longer the case

#

I mean... I don't recall any patch notes that would say so

#

but to be perfectly honest - I never pay attention to Dryo patch notes

#

I know its runtime is much, much shorter than it used to be

#

and honestly quite a bit shorter than it should imo be

#

idk give it at least 150 seconds imo

fringe surge
#

Honestly its hard to give a shit about dryo lol

hollow canyon
#

to be perfectly honest I don't think it's going to magically get people to play it but 120 seconds is just way too low

hollow canyon
fringe surge
#

No one plays it, its play style is objectively less fun then other playables, I say just buff it to 150 and leave it be till burrowing.

hollow canyon
#

I really don't care for this animal and neither do the devs, they all but outright said so

fringe surge
#

There's no fixing dryo ig TI_HypsiShrug

hollow canyon
#

I think that's probably the right approach just leave it at that, it's a decent animal to play when you're just starting the game and want to find out how the different mechanics work

#

it's not perfect even for that but it's... decent

#

I typically suggested it to new players

#

either Dryo or Pteranodon, both are good for learning the map and don't take much time and effort to grow

fringe surge
#

It used to have pretty bad stam for flying

#

Now pretty much as good as adult

#

So much for the "learning to fly" Thing lol

hollow canyon
fringe surge
#

I still agree with that suggestion to make herbie max diet like 150%

raw reef
#

@deep beacon idk why people complain about hypsi being 1 shot by dryo so much,is there groups of evil dryos that go around murdering hypsis?lmao

fringe surge
#

Maybe just for stego

#

And maybe make the negatives for stego super harsh, like worse bleed res PogBlue

#

That + A nerf to 5k HP will make it more fun

#

Because all the shitty players will be waded out

hollow canyon
#

I don't think there's any reason why herbivores should be artificially handicapped like that

fringe surge
hollow canyon
#

honestly anything that makes diets slightly less of a chore is a good thing in my book

hollow canyon
#

that's just how herbivores are

raw reef
fringe surge
#

Carnis at least have to look for food, so even after you're full you're still playing the game most of the time

#

Herbies just eat then AFK

hollow canyon
fringe surge
#

And even then, 150% max cap is not that low

hollow canyon
#

I find it absolutely obnoxious right now

hollow canyon
raw reef
hollow canyon
#

I honestly wouldn't touch herbivores if those changes would go through

fringe surge
#

It breaks my immersion a lot

hollow canyon
fringe surge
#

Maybe just for stego

hollow canyon
#

running across the map doesn't constitute gameplay in my book

fringe surge
#

The other herbies are fine but stego is way too easy to grow

hollow canyon
#

it's a boring chore that's been put in the game to be an excuse of a gameplay loop

fringe surge
#

Fair

hollow canyon
#

the devs should simply introduce some stuff for people to do which would determine how far they grow rather than have that be dependent on diets

#

diets should only determine how well you can do those things

hollow canyon
#

I've suggested "quests" before, specific random tasks that would be fitting of your animal and pop up in a semi-random fashion

#

they would be coupled with a tutorial-esque hints

#

e.g. - your animal wants to wallow

#

you get a hint saying that your small Tenonto wants to wallow and the hint that explains to you what wallowing does

#

it would both work as a little guide for new players explaining the in game mechanics to them

#

and encourage them to move

#

I'd also create a separate feedback channel here on discord where people would make their suggestions for quests

#

the devs would just pick the ones they'd find good/acceptable

#

there are thousands of people on this discord there's no way we wouldn't get at least half a dozen of decent quests per each animal

#

that's my take of how to solve growth, I don't think it's going to happen but I think it would make the game much better and actually far more engaging

fringe surge
#

But I don't see it being added

hollow canyon
#

Yea I don't see it being added either tbh

fringe surge
#

It's a good idea but out of the scope for the dev team I think, it's like if I suggested stego to be nerfed, it just aint happening TI_Trollge

hollow canyon
#

I think we're going to be stuck with the growth working as a timer that has to end before you get to actually have fun

#

I think it's very much in the scope of what they could do

#

it really shouldn't be very difficult

#

as for nerfing Stego - I don't really think this animal needs major nerfs

#

Its group size should definitely go down

#

I'd personally have them in pairs

raw reef
#

eh group sizes dont really do much tho

hollow canyon
#

trios max, there's 0 reason why Stego should pack up to 5

raw reef
#

like you can make a dinos group size 2 and they will still stick togeather so

hollow canyon
#

let me just link it, it was for Carno during update 4 days but the point stands

#

I wanted to potentially expand that to Stego and Deino too

#

There are some potential issues with that to be perfectly honest but I think it would at least make Stego less of an issue

raw reef
#

hm

#

i mean not a bad idea,tho feel like there may be better ways than hunger drain

tall bronze
#

Apparently they still have yet to overhaul juvies.....r e a l l y hope they do that Ontogenetic whatever blahblah idea.

raw reef
#

like maybe dinosaurs would become uncomfortable the more of the species that are ungrouped around,recieving slight debuffs at first and the debuffs geting bigger as more of the species arrive

hollow canyon
#

ontogenetic partioning

tall bronze
#

Also curious as to how the heck cypress plants help juvies

tall bronze
#

Ontogenetic Niche Partitioning, I just didn't wanna type it all out TI_LUL

fringe surge
#

High stamina for juvies is just a bandaid on a shitty system to me TI_HypsiShrug

fringe surge
tall bronze
#

Should be regular capacity but FAST regen so that juvies don't run for 80 years

raw reef
hollow canyon
# fringe surge whats ontogenetic

ontogenetic partitioning meaning that a juvenile of the same species occupies a different niche in an ecosystem than an adult of the same species

deep beacon
# raw reef <@818498202130841630> idk why people complain about hypsi being 1 shot by dryo s...

There are some, but it is not so horrible since the hypsi has no growth, I am more concerned that they make the decision to nerf the Dryo, just because one or two trolls, which you only find on official servers, if to make the hypsi survive They have to destroy the Dryo, I would prefer that they do nothing, I do not want to destroy a dino just so that another one can hold on better, it would not be fair

hollow canyon
#

and then higher regen on top of that

fringe surge
#

Like when you grow you'll get different diets and those diets would be smartley picked to be fun and fair and to encourage players to use different parts of the map

#

But like, they didn't do that for some reason, I don't get why.

tall bronze
#

Yeah it being higher than average makes since due to being young and spry, but this is w a y too much. Like they may as well have infinite running stam.

fringe surge
#

fresh teno can run for 5+ minutes i think

hollow canyon
raw reef
fringe surge
#

The isle has a lot of number problems

raw reef
#

tho would be really fucked if pt couldnt 1 shot hypsi

tall bronze
#

Could call current diets....

An *appetizer *

#

TI_Troll👍

fringe surge
#

Herbivore diets are what's hard to make work, which should be fixed.

#

But diets have changed how I play

#

That's good I guess

tall bronze
#

It all needs major changes, ye. Carnivore diets are a tiny bit better but still w e i r d.

"Oh a fresh Stego corpse? Nah, don't like it."

raw reef
#

most apex animals should be the smallers animals diet tbh

tall bronze
#

My dinosaur dude, you are an animal trying to survive the harsh nature of a tropical island full of other dinosaurs, you would not just pass that up TI_LUL

#

Tis why I am excited for the idea of organ/body part preferences instead of a specific species

#

No more "No, I only want Dryo, I don't care there's a fresh Stego". But instead hopefully "I like liver. Dryo liver is okay but kinda small-OH SNAP IS THAT A STEGO LIVER!?" TI_LUL

#

It's so disheartening finding a big corpse then seeing it's not on your diet.....

hollow canyon
fringe surge
zealous citrus
#

Pov deino diets make me die inside

tall bronze
#

Pachy's diet changes recently are a good example of the old idea of "2 easier to access diets, 1 harder to access" that for some reason seems partially forgotten.

zealous citrus
#

Ah yes i will definitely drown a teno for my diet as croc

fringe surge
tall bronze
raw reef
zealous citrus
#

Ptera should be able to eat/scavenge all corpses except other pteras

tall bronze
#

Heck a chicken wing probably has more meat than Ptera honestly

zealous citrus
#

Herbi diet personally i had no problem with

fringe surge
#

Ptera elite fish diet is braindead

raw reef
fringe surge
#

Ptera should have compy, which seemed like basic logic to me, but devs disagreed ig.

tall bronze
#

I like the idea of rotting meat (when it comes) having stages and creatures tolerating different stages. Someone actually posted an idea about it recently 😛

So like Ptera isn't like a scavenger scavenger, it's more of a fisher. But it could still have like 50% tolerance for rotten meat. So basically 50% rotten meat is 0% to Ptera. Then onwards it's like normal.

zealous citrus
#

Also give back gore stages like in legacy

tall bronze
#

51% being 1% rotten to Ptera, so on and so forth

hasty coyote
tall bronze
#

aggressive pecking

fringe surge
#

Yeah they really need to add corpse limits

zealous citrus
#

Atleast after you eat the body as large carni it shrinks and you cant eat it but a smaller carnivore can

raw reef
#

titanium beak that can crack through turtle shells

hollow canyon
fringe surge
zealous citrus
tall bronze
#

🐢 TI_PteraHype

deep beacon
hollow canyon
#

either way it's good to have some clarity with regard to that

zealous citrus
hollow canyon
#

I haven't tested the upper limits of the knockdown and stun

raw reef
fringe surge
zealous citrus
#

Why was the ai spawn rate nucked

hasty coyote
fringe surge
#

It's SO bad

raw reef
#

i tought of auto aim when somethings really close to you

fringe surge
#

Like it's just running simulator

raw reef
#

because you really cant use spit in combat

#

except against crocs lmao

hollow canyon
fringe surge
tall bronze
#

Hypernova had mentioned that before, Pachy was unintentionally hitting up way too high 😛

fringe surge
#

I use hypsi spit to troll bigger animals then me, mostly stegos TI_dondiSmile

raw reef
hasty coyote
tall bronze
#

Hypsi spit needs an overhaul honestly TI_LUL

fringe surge
#

Hypsi spit is fun for trolling

tall bronze
#

Like not requiring near-perfect accuracy TI_Yikes

raw reef
#

make hypsi spit something like primal carnage dilo/cryo spit tbh

fringe surge
#

Just make it so hypsi spit has intense autoaim

raw reef
#

just a quick right click while jumping/running and if it hits the general head area it blinds

zealous citrus
raw reef
#

and they should make hypsi more agile too lmao

tall bronze
#
  • Doesn't shove the camera into the grass
  • Cone spray option that sacrifices range
  • More forgiving long range spit (AKA you don't need to be robot levels of accurate)
  • Doesn't stop you when running and spitting behind

That's how I'd do it 😛

hasty coyote
#

Gotta love that if something heads perpendicular to you, the spit is likely to just miss, even if it showed yellow.

tall bronze
deep beacon
# raw reef lmao tbh i love hypsi but its been bad for a long while

true, but it is a dinosaur that is less similar to its real version, basically they have invented the dinosaur, that is a world of possibilities, I do not want hypsi to be a kind of fight, honestly, but with imagination everything can be improved 🤩 , by the way, sorry my english 😅 is very basic and i need help to write things haha

fringe surge
tall bronze
#

It's supposed to help you focus your aim

It does um....quite the opposite

#

Like I can go into the jungles for that, thank you TI_LUL

raw reef
#

wish they d try to balance their game and make sure the mechanics are good and working properly as intented but hey this is a dinosaur game what can you do

deep beacon
slim dragon
#

@primal harbor I think the devs confirmed that's how noghtvision will work

primal harbor
#

oh thank fuck

dusky surge
#

didnt they retract that and state it was going to be manual?

muted palm
#

@alpine plover

dusky surge
#

@muted palm thats a planned ability for austroraptor

#

or something like it

muted palm
#

in 3 years

dusky surge
#

ok

#

point still stands

muted palm
#

@primal harbor if they wont implement an in game map which forces me to use a 3rd party website then why would gamma cranking be abusive hmm? If I slapped some really dark shaded sunglasses with super glue to your eyeballs would you be still be complaining? Game is literally unplayable without gamma its darker than DC movie. I cant even see during the afternoons in this game.

dusky surge
#

he's talking about after NV lmao

primal harbor
#

💀

#

what he said

dusky surge
#

also dude he just wants people to not have an unfair advantage why you going to such extremes lmao

muted palm
#

yes but the amount of people I've meet in game complaining on how they literally cant see anything is unbelievable. The temporary solution to it would be cranking gamma which most computers have embedded into its OS. Its easy as 2+2 no need to download from a potentially virus infected website. Obviously I can tell you how because apparently it's against the rules or so I've heard which frustrates me but at least they are finally working on a night vision update

#

But I sometimes forget some people have no clue because I always forget this game is for all ages

#

I've meet a bunch of people going afk beacuse their mom told them to take a shower lmfao

dusky surge
#

???

My brother in Christ read the feedback post, he is LITERALLY asking for the NV to prevent gamma exploits AFTER the update which makes night easier to see in, not asking for us to be plunged into darkness with the current nights

obtuse ocean
#

I can see clear as day at night time in the game, i have not used any gamma. Not sure why people complain about it, but i see very clearly at night. I have a good monitor, not sure if thats the case

muted palm
#

its mostly because of different monitors

dusky surge
#

i feel like you've MASSIVELY misinterpreted the point of the post

#

i do agree that gamma has been near a necessity in recent patches (although currently nights are VERY bright)

livid hatch
mellow zenith
#

Shame, i really liked the idea of an auto/natural night vision

dusky surge
#

same

#

but it might be weird when trying to adapt to other light sources

#

for example, human buildings, flashlights, forest fires, the like

#

the sun isn't the only light source in this game

#

we'll see how it goes

mellow zenith
#

Indeed

frail bobcat
#

Forest fires will be lit

dusky surge
frail bobcat
#

(please murder me for this pun (sarcasm))

mellow zenith
#

Nv is technically "close" to be release

frail bobcat
#

Does somebody have the screenshot of poutine italienne in the ST?

dusky surge
#

what one

frail bobcat
#

It kinda looks like night vision

#

He is a raptor in that screenshot

dusky surge
#

i literally dont know what screenshot you are talking about

frail bobcat
#

Its a screenshot from the stresstest that is/was going recently

#

It shows a utah with a blueish vision during the night

dusky surge
#

could you find it lmao

#

blueish vision during the night sounds like nothing new

frail bobcat
mellow zenith
frail bobcat
#

@primal heart and how long should apexes take to grow in your opinion?

#

Btw.

#

The carno is a pseudo mid. The thirdsmallest tier

dusky surge
#

idk if he realises but carno is barely even a mid-tier, absolutely not some kind of large animal

frail bobcat
#

So no large predator

dusky surge
#

it's the biggest pseudo-mid/smallest mid (depending on how you wanna look at it)

frail bobcat
frail bobcat
primal heart
dusky surge
dusky surge
frail bobcat
dusky surge
#

neither in reality not in the Isle is it larger than an allo

primal heart
#

Predictor bigger than allo ,can call Huge

dusky surge
#

what?

frail bobcat
#

And it has 1600 or 1800 kg so not very big in dinosaur terms

primal heart
#

My mystic

dusky surge
#

?????

frail bobcat
#

Allo weighs like 2000- 4000 kg (dont know the excact number, please correct me)

dusky surge
#

around 2-3 tons

#

nowhere near 4 tons

frail bobcat
primal heart
#

I mean, a predator bigger than Allosaurus would be a giant predator

frail bobcat
primal heart
#

Didn't mean carno bigger than allo

frail bobcat
#

but you said it like that

dusky surge
primal heart
#

Yes my English sucksTI_Cry

frail bobcat
#

And back to my question. How long should a apex take to grow?

#

@primal heart

primal heart
#

In the case of this carno have to be the top predator on land, I think it should be at least three or four hours

frail bobcat
#

A singular carno can be fucked up bad by two utahs

dusky surge
#

that seems entirely unnecessary

frail bobcat
primal heart
#

Top predators must always be harder to come by, even it is carno now

dusky surge
#

isnt the top predator deino

primal heart
#

land one

dusky surge
#

also, that just punishes people for playing carno

frail bobcat
dusky surge
#

which is entirely unnecessary

#

just makes it that no one wants to play carno

#

which isnt very fair

frail bobcat
#

(sarcasm)

primal heart
#

I also thought that this problem would be solved soon

frail bobcat
dusky surge
#

the way to solve it isn't to make carno gameplay garbage

#

also carno has counterplay

#

so it really doesn't make sense to put in so much time for so little value

frail bobcat
primal heart
#

I think the they are trying to balance the number of herbivores by strengthening herbivores and weakening carnivores, but doing that all the time may not work well

frail bobcat
#

Kinda does not make sense

primal heart
#

I said buff it

dusky surge
#

i dont think expanding its growth time to 4 hours is a buff

frail bobcat
#

3-4 hours growtime is a nerf

#

A huge one

primal heart
#

I also said get it back to the place to top predictor should be

dusky surge
#

what does that even imply

frail bobcat
#

Carno is fine right now

primal heart
#

Return carno to the previous version

frail bobcat
dusky surge
#

and make it 3-4 hours? lmao no

primal heart
#

Carno is good now but as a top predictor ,no

dusky surge
#

absolutely not worth growing 3-4 hours for that

frail bobcat
#

The carno from 4.75 was so op

frail bobcat
primal heart
#

I'm not going to talk about when there's going to be a big new land predator, I've been disappointed too many times, and as far as I know, the next one is TI_TrooBruh

frail bobcat
#

And if the carno should take 3-4 hours, how long are big ones are going to take?

primal heart
#

2t 225 bite

dusky surge
#

imagine how long rex will take being 5x bigger than a carno

#

full day to grow one

frail bobcat
frail bobcat
primal heart
#

With a bigger predator we can call back the carno data

dusky surge
#

why would we need to do that in the first place

frail bobcat
dusky surge
#

we dont need carno to fill some kind of rex niche by making it awful to grow for very little reward

frail bobcat
#

We do need a buff to it for the sake of having a big predator

dusky surge
#

2 tons and 225 bite is 100% not worth the time spent

primal heart
#

But as long as the carno is a top predator, I think it should have the intensity and cost to match

dusky surge
#

when i can spend 5 hours for a deino who has 8 tons and 500 bite force, why would I EVER pick carno and grow for 3-4 hours

frail bobcat
dusky surge
#

carno would be a waste of time

frail bobcat
#

You are talking about destroying a playable for the sake of having a big predator which is not needed right now

primal heart
#

But crocodiles are not a mainstream predator, you're more of a natural mechanic to land players

dusky surge
#

okay? its still far more worth the growthtime

#

you're entire plan involves giving carno a few minor buffs and then making it a huge chore and difficulty to grow

dusky surge
#

which, frankly, is not fun

primal heart
#

I just put my point, you can disagree it for sure. I just think this game lacks the right top predator, especially a species that runs the fastest and must be confronted by other species