#general-feedback-discussion
1 messages · Page 878 of 1
Running is always an option
its just another, shittier combat herbi
If its not, that dino is unviable
why not play teno if you want something that can ACTUALLY fight rather than this thing with a kick and nothing else
if a dinosaur can reliably survive it is viable
dryo can be viable without a kick
i'd rather a fleshed out evasive herbi than a dryo with more combat options
Otherwise its just stubborn fodder
You wouldn't play dryo for the combat, that's not what I'm saying, I'm saying if one wants to fight off a velo instead of running away they should be able to, and spam biting something isn't fun
then don't fight lmao, or use a playable that is actually meant to fight
A kick wouldn't require much and it would just be a nice addition
a velo has literally no hopes of catching a dryo that is like 2 times bigger than it
ye no, dryos safe
^
What if one enters your burrow? Or a juvie dino. Wouldn't you want to be able to kick it away instead of just spamming left click until it flops
you could easily peck a velo to death
wouldnt kill the dryo
no because i want to save stamina, or i could just destroy the burrow
it literally takes 3 pecks to kill a velo, i don't see how this is boring
it takes like no time
Your gonna destroy your burrow because something entered your burrow?
yes, and then i'll build another one lol
Woah what if you could collapse ur burrow on something
yeah that's my idea haha
If you want burrowing to be an actual mechanic you can spend time on then destroying your burrow and building another any time something crawls in wouldn't be fun
what?
again, i don't see the issue of doing 3 quick LMB clicks to kill a velo
English please?
literally takes like 2 seconds to kill a velo as dryo with only peck, it literally has no reason to have a kick to begin with
Velo isn't its only matchup it was an example
This does not define viability in the Isle. Anything, even if its total trash, can survive by filling up and sitting in a bush.
Viability must be defined in terms of ability to survive the environment as well as combat situations which dryo cannot do the latter effectively.
Running away is a fine way to survive a battle and it can't really even do that well.
i mean i dont see why dryo wouldnt have kick, just only use it on stuff like velo and maybe troo
^
it can run or burrow
dryo is literally the best animal in the game at running away rn
it cannot do the latter efficiently because it literally does not need to. it is more agile than most predators and it will have burrows
or hypsi
dryo is viable because it can escape when it can't fight
dryo is better since its faster
Except its pretty slow and has terrible stam, it ability is less helpful than just straight running and no it doesn't have burrows yet
dryo is the same speed as utah and more stam than utah
dryo is not slow XD
it has more stam stam and same speed as a utah, and has the best agility in the game
*more stam
even better
Actually I'd say the best animal at running is utah. It can more effective flee since you can actually seee above to grass to avoid obstacles LOL
Just running away isn't a playstyle
Yes, it is a playstyle.
Just because you don't like it doesn't make it not a playstyle
which is why it needs more
this is not true, as a dryo i never struggled to see over foliage lol
Its viable, therefore it is an option for a playstyle
yeah its def tall enough to see
if a playable could both fight and run away it'd be unbalanced
I do. I cna barely see in the jungle as something like utah let alone dryo. The plains isn't where it needs to be to be evasive.
Ok I admit I'm being harsh on dryo, I might be trying to defend my point a little too hard
It needs the support of obstacles which most are found in the jungle, where no one can bloody see
dryo is a plains animal i'm pretty sure though
Yes but until it has burrows it sucks in the plains regardless of intention
Finally
also it literally cannot be worse than utah at running if it runs at the same speed, is more agile, has basically the same jump and has more stam
Animals shouldn't be forced into certain biomes, they can be encouraged but being forced to stay in one place is stupid
i never said forced lol
Yes it can, because utah as a critter is more popular, which means utahs are more often in groups which means they can relay
Not really, it prevents mix herding and mix packing
And you are very dead if they realise that
So the plains are not a good place for dryo
how does being in a group make you better at running
Utah and dryo are just as agile

what does that mean
Utah destroys dryo right now
trust me they're really not, dryo is more agile
A relay is when one person starts and others take over
No dip the size difference is immense
if they're all chasing the dryo simultaneously that cannot happen reliably
Utah is faster and catches dryo unless it escapes into the forest
they're literally the same speed
that doesnt have anything to do with something being faster
Dryo cannot outrun utahs effective because utahs come in groups and dryo does not have the stam to outrun a group of utahs that can relay.
like, EXACTLY the same speed
same speed and dryo has more stam
That's why it's called a relay not an everyone chase the dryk
I never said it did have to do with being faster.
if not everyone is running after the dryo, they actually get farther the way from it, and it gets harder to catch
That's not how a relay works. Nyou don't all chase the dryo
also a utah pack would not go through all that just for 1 dryo
It could be considered one because even two utahs can pull this off making dryo unable to really work evasive ly in the plains until burroes
One utah can run a dryo out of enough stam for the second to catch it with ease
it literally cannot do that unless it is blocking the entrance to the burrow, and if that happens the dryo can bring the utah away from the burrow and just go back in
It's really not hard at all and I don't see how it's a hard concept to grasp lol
Utahs are essentially designed to work in a group and dryo does not have the stam to compete with that
The burrows DON'T EXIST YET
That's not true. Dryo is made to be evasive, that means it's playstyle must revolve around being evasive in all situations it could find itself in.
If your evasion suddenly doesn't work wbcause you ran into two, you're a very flawed playable because that removed your only pro
and how exactly is a kick going to help against a group of utahs??
It'd not an I never argued for A kick
I just firmly disagree with you that dryo is viable.
what are you even arguing for then, i thought this discussion was about a kick
Not ALL. That would be too good
yeah because it's not fucking complete yet, i'm saying it would be perfectly viable if it was
Being bale to evasive does not mean that you 100% escape every situation it means that you have the ability to function. If you manage that should be up to your skill
Dryo isnt even feature complete so you cant really argue about its viability
yeah a skilled dryo could absolutely evade a utah duo
The utah duo is the lowest bar rn, not a feat lol
if you can evade a group of an animal that is made to work well in a group, that is a feat
And yes, if its available to play, in the game, you can talk about its viability, and no your bar fir vuability was just some vague survival statement which is why I argued the point
it's not vague, it's literally what viability in this game is
Can you fight it?
If not, then run
If yes, then fight
and vice versa
dryo, even in this patch can run from everything
Survival, yes, but not some vague sense of survival. You can survive by sitting in a bush even if you can do anything
This does not make a creature viable.
what makes a creature viable by your definition then
Anyway you basically missed everything I said on it I'll go get it for you since you missed it
.
Anyway, I'm also finished I've said my peace and now I'm engaging in two very different conversations which have very little understand of what I've actually said and argued for. Lol.
"as well as combat situations which dryo cannot do the latter effectively." because it's not supposed to
if it can survive an encounter with any other playable, be it through combat (which mind you, dryo can fight small things), or escaping (which currently dryo is like the best at in my view)
alr
@civic ember there isn’t a quality assurance branch. If you are talking about the stress test then you had to apply to get it but it’s closed now,the application was in April’s devblog but it might open again in the future
#general-feedback message you cant
@stuck heath from what I remember, two thing needed to happen before legacy gets deleted and EVRIMA, which will then, just be The Isle becomes the main branch.
First, all of the mechanics present in legacy, would need to be added to EVRIMA. Once the skin system and nesting in U5 and night vision in U5.5 are out, that part will be done.
The second part to this is for the dinos to be added to the roster. However, I don’t think we’ve been told how many more need to be added before legacy is deleted.
They have sayd that the roster or amount of dinos don’t matter
But my point still stands..if new players don't know about legacy they can't compare..alot of issues/arguments are because of legacy..also as of now ppl are basically buying a dead game/version..that's not a good look on the devs
the roster will apparently see HEFTY expansion post U6
i'm not sure if i even want larger audience to get into evrima as it is, just more people getting impatient with the update speeds
I agree that they should drop legacy sooner for those reasons too, but for the legacy players that choose to play legacy instead of EVRIMA, which is the majority of the player base, they would probably feel as if they are losing more then they gain if they are forced to switch to EVRIMA too soon. At least that’s how I see it
However as an alternative I’d like for legacy to be an opt in branch and EVRIMA the main branch until legacy’s deletion as a good in between
after U5 are they really loosing that much?and im ok'ish if they put legacy on the beta but at least update the store page to show only evrima
as a selling point of view evrima is far superior than legacy
It would imo be better for legacy to remain as a branch
Legacy and evrima while conceptually aim to be the same, they play very different and are essentially whole different games despite the similarities. The Pele who liked the simple legacy combat might not really like evrima and they backed a totally different game with their money
For the record, I hate legacy but thst doesn't mean that those that prefer legacy don't have a pretty strong reason to be upset if it does get the axe.
As someone who only play EVRIMA I would say that they would be gaining more than lose. But for legacy players they would be losing playables.
It's not really for someone who plays evrima to speak for those who prefer legacy. They're losing an experience more than anything and it's hard to quell someone with just telling them they get more if something they isn't necessarily want over what they lost lol
ppl see the isle on steam and they remember the whole drama that was recode..if they showcase what evrima has become in 2 years they will see that maybe it was for the best..if i was a dev i would first update the steam store page with evrima and see what responce that gets..if positive then great move to the next step witch is make evrima main and legacy the beta..
The steam store page can't exactly be updated without putting evrima as main branch first
I'd only because it is significantly false advertising and confusing for players who pick up the game and know very little lol
The Isle is uh in a bad spot with it. A good chunk of games that have moved their playstyle have done so early in development, so the response to change has just faded. But most of these games also got a significant benefit from totally changing.. Like PZ, for example. The game these days resembled the original game I basically no way. Things have always been added and removed but the team has also always been very open and loyal to the game.
Evrima doesn't really provide a massive benefit, and nor is this change early in development. And nor is the dev team even that well respected. They kind of have a significant problem on their hands.
I suppose I imagine that the Isle will survive the change just fine, but there's no guarantees of that.
Oh and uh, of course, there ate all the mods which people are losing and that's not an insignificant loss with a game as well established as the isle
devs are not respected because they are holding on to the old existing players..they are doing nothing to try and bring new faces to the game..ppl that have the isle on the wishlist visit the store to see if anything is changed but shows nothing new..
mods were gone a while ago
Mmn you can't remove mods. There's plenty of servers that still use mods, and that's down to them
But removing mods is pretty much just a bad decision all round anyway
And no the devs are not respected for.. A lot of reasons. They're not the most personable people, regularly alienate the fan base, and they have quite a bit of controversy that I'm just not gonna touch but it does make it harder to convince people your idea is a good one lol
Isle Players can’t fathom a reality in which the largest land animal on earth is an aggressive herbivore
i feel like the education has failed the society whenever doubters about this appear
true
Personally I like it when the apex is an herbivore
Because carnivores are far more fragile and “cowardly”
I mean, I wish they had released playables a little bit smarter, but I don’t see the problem with Stego remaining how it is indefinitely
Well... out of context memes 😉 :p Don't know what caused them to react that way haha
Gentle giant
i'll tell you what caused them to react that way: themselves
No such thing
zebras specially are dicks to other animals
There is no such thing as a gentle giant
the gentle giant that can and will crush you in an instant
All large animals have no problem knocking your ass on the ground and stomping you to death
eats plants, therefore nice

@unreal ridge I like the idea but what’s up with pitbulls
Exactly
Stego doesn’t need a nerf, it was just stupid for the devs to release a near-apex herbivore and a mid-tier carnivore as it’s main predator
@vast ravenYou do realize 99% of what you said applies to deino too. The only thing a deino fears is another deino. And nothing else can hunt them. They control the entire water system on their own. So if you have a problem with stego, who is more vunerable overall than deino, then deino needs massive nerfs too and so on.
Exactly so it is IMBALANCED and thus should be nerfed now. It doesn't matter if it's an apex right now, the issue is there's an imbalance between the dinosaurs already released. Just because there's a nerf on stego now doesn't mean they can't undo it later once the game is in a better state with more variety.
Sure, now apply it all to deino too. If stego should be nerfed "for the rest of the roster" then deino must as well. It can hunt better than stego, is even more untouchable to everything else, and has even more control, and so on.
I don't see why you're saying that Evrima has to be deleted to become the main branch. The most sensible thing would be to move Evrima as the main branch and then wait for legacy to just die off.
Deinos also can't kill anything though because they are basically forced to stay in the narrow waterways that take ~2 seconds to cross and they just have to pray that something happens to cross wherever they are whereas stegos have complete control of any area they are in. If a deino goes onto land they are basically useless; I have killed land deinos as a pack of utahs, carnos, stegos, tenos, pachys, literally anything. Stegos, however, are immune on land and in water because a deino can get a couple cheeky bites off before it reaches the other side to then stick its tail in the water and get virtually free headshots if any deino is stupid enough to continue trying to kill it. Deino is hardly what I would consider an apex in the current state of the game; yes, it has the stats of an apex but it struggles to kill anything that can't easily escape it or cross elsewhere once they see a deino in the water (thanks ripples). Deinos are just fish- and deino-killing simulators.
newsflash - neither can Stegos
Stegos can kill.. everything
I have played stego a lot and I have killed way more in the span of an hour than I did on deino in 10 hours lmao
And no - Deino isn't meant to be really meant to be an apex considering we have been told that two apexes are going to be clapping it
idk, sounds like a lot of skill issue
mainly on the part of people who are dumb enough to die to a Stego
They can kill everything pretty much, bar a fully grown stego. And no one gets caught by stego unless they let it, deino has the better chance due to lunge, to sneak up on stuff. And no, deinos fear only stego on land, nothing of the others, unless they come in megapacks and the deino is very far from water. You have no clue what you're on about. Stegos are far more vunerable then deino on land, sadly enough.
but also on yours since you're not killing much as Deino
I've gone on some of the largest killing sprees with Deino
It's a skill issue to sit in an abandoned waterway and then see something crossing downriver and, op, I'm there but they already swam across 20 seconds ago?
Sounds like you have a skill issue on stego with your same logic then
it's a skill issue to walk up to the second slowest animal in the game to let it shishkebab you
I haven't played Stego since December 2020
it's the most boring garbage playable in the game
Yeah, so thanks for proving the point that the only dino currently meant to contest stego still gets curbstomped by stego
Stegos commonly also just stick their tails in the water to "fish" for deinos currently 
Deino isn't meant to contest Stego
it was never meant to do that
Its not meant to. Nothing in the game is.
So then nothing is meant to contest stego... which further proves the point
And there is the actual issue, if anything
But the point is that deino suffers from the same issue, but even more so
Why should there be a dinosaur in game that can't be killed by anything
Yea well, that's the roster we've been dealt, technically Utahs are supposed to be able to hunt Stego but they are buggy pieces of garbage
There's nothing in there to contest deinos either, they are twice as safe as stego, even on land as long as they have water nearby
Why do we have deino then? ^^
because game not ready and what not
Other deinos currently!
Well you can kill other Stegos as a Stego too
True. But the stego simps just disagree
Other deinos, stegos, and literally anything else in the game if you have even a slight understanding of combat in the game and the deino is on land
Yes but realism wise
Im just saying that everything that applies to stego, applies to deino twice over. So stego can kill stego then.
But it makes no sense gameplay wise my man
So then nerf the stegos health temporarily until the game balance is there?
It really doesn't you don't have deinos controlling entire sections of the map due to imbalance. The entire water system was created with deinos in mind. That was the purpose of adding rivers the way they did. Stegos can roam the entire map uncontested.
oh no... what a tragedy what will I ever do about that Stego sticking its tail in the water? If only I could swim the other way... oh wait
Stegos cant kill deinos unless the deinos chooses to engage them and be in a bad spot. Nothing else can kill them in water and they don't need to go on land. And you can be on land, near water, and be safe vs everything but a megapack possibly. But you can easily kill utah packs, carnos, tenos as well. And you still have that safe retreat that a stego does not have.
Dude, stegos will gang up on deinos and block them in! Theres no need to be rude :(
The devs have made it clear that they don't care about how the game is, they balance and build stuff around how it's supposed to work when it's completeld
It really does. All of the water. More than the single spot "dam" is. So yes, everything you said, goes for deino far more.
I have never gotten blocked by Stegos as a Deino in all my playtime
Im glad you havent then, because it suCKS!
Deino players do seem to be rather stupid overall
I cannot count the number of deinos I have killed on stego because they either couldn't retreat back to the water fast enough after a lunge attack, got stuck in shallower water, or I bodyblocked them from getting back to the water cause stego is so tanky that it doesn't matter to me if they bite me while I sit there and tail them to death
So far 99% of complaints from them could be fixed with "think a bit more"
God why is everyone so rude here 
Deino is my third most played animal after Tenonto and Carno, I don't play Stego at all, the reality of it is that there's 0 reason for anything to be dying to Stego
The damn, The Rocks North West, they're able to camp bodies, they can prevent you from getting diets. There's way more than that too that's just off the top of my head. That also doesn't take into account the stegos who mix pack and clear the wall and kill anyone who's there.
is Stego a bad playable? Yea, it's garbage
so is Deino, they both don't fit the current roster
The same could be said for you. Arguing that "there's another unbalanced dino in the game", which is not even true just btw as that dino is confined to water entirely and you can just... not go in the water, is not a valid excuse to allow a completely unbalanced dino to remain the same
Ah yes, the dam. One spot, compared to all the water. The NW aren't that controlled, you can still move there, it's not shallow. But again, that's two spots. Compared to everything for deino. And mixpacking is not a relevant argument there, I've seen deinos at the dam too.
Just... don't walk up to Stego? It's really as simple as that, both of those animals are just bad for the same reason
You can just avoid both completely and never worry about dying to them
Deino is definitely more of a threat than Stego though
Deino is more unbalanced than stego, simple as that. Every issue stego has, deino has even more.
It's really that simple. Every single issue you can argue for stego, you can look at deino and see it has the same, but more of it.
I mean, idk if "more of it"
You can get killed by a stego while logging in or, god forbid, you try to take one out as a carnivore as the game is meant to facilitate
Don't walk into water. Don't go up to a stego .Except you need water.
rofl
And you can be killed by anything while logging in...
This argument isn’t going to end if you guys keep putting coal on the fire, just leave it be and click check or X for the suggestion
Yes, I guess you can die to a Stego if you log in on top nof one or if you start logging out and it gets "the jump" on you
Stego is the only thing that can one-shot you
Deino can oneshot you too?
Fair enough. I just dislike that people seem to think stego is an issue but deino is not when deino is the far more problematic one.
Yes, but if you're being attacked while on login, you're dying anyway.
Deino doesn't one-shot anything besides juvies, adults need to be drowned
Unless it's like a dryo or something maybe...
Guys 
It oneshots Utah, Pachy via normal bite and Teno/Carno via lunge
of course it also oneshots everything smaller than that
Never had an issue with deinos because, again, just don't go in the water. 100% immune from deinos
the only animals that are safe from Deino's oneshots are Deino itself and Stego
Yk what I’m just gunna let y’all argue
Well... don't go near Stegos either they aren't going to run you down either
Or they act friendly and then one-shot you. Not my problem as I don't get near them but it happens very commonly and there's no escape because again... one-shot
The issue here though is that they are not killable. Deinos are killable. I see deinos getting stomped on the daily
And I've never had an issue with another stego, cause you know, I just don't mess with them. Anymore than I would go after a deino in water. Or a deino near water, since in the case that I actually harm it, it'll just turn around and go away, safe and sound.
Why are you letting a random player get near you?
They only oneshot the same animals that Deino can oneshot, Carno and Tenonto have to be hit with a headshot to be oneshot. If you are naive enough to walk up to a Stego you don't know and die because of that it's on you, it's really that simple.
I would have thought utahs would have thought people that lesson, with pounce/pin :p
That's the entire point. Why should a stego get to walk around completely safe all game?
Idk, why should Deino get to swim around completely safe all game?
Why should deino? Again, this applies to deino too. Stego is still vunerable to carnos and utahs, deino is not. Deino is only vunerable to other deinos, so it's fine if stego is only vunerable to other stegos.
They are both terrible because of that but no worries, that will get sorted out
They're confined to water. It's an insanely unfun way to play. As stego you still can roam the entire map.
Spino will turn Deino into sashimi and Rex+Giga are going to make Stego into kebab
That's the thing. Utahs and carnos, tenos and pachies, do not hunt deinos either. Unless that deino is entirely out of it's element and then it's on the deino. But no deino needs to be that far inland for any reason.
Well play Stego then I guess if you don't want to be stuck in the water then the croc probably isn't the playable for you.
You can, I'll grant you that. But that's not the issue here is it. That's more down to the fact that well, deino is a croc and this is how crocs do it. While stego does get to roam, like any other land animal.
Stegos launch themselves in water to bait deinos in because they can tank the bites and then get to the other side and tail whip the hell out of them
I play it just fine, I did prefer it when it had a lower water drain and higher running speed but devs did what the devs did
You're entirely missing the point. You should probably reread the initial feedback and come back because if you think that's what the issue is, then you can sit here and circularly argue with yourself all day
👌
Thank you
What was even there 
Everyone faVORITE scam
That's just wrong. I've had a stego invite me to group through a 2 call talk to me for a sec the insta my stego just becuase he didn't want me to "be a threat" so it isn't "just the players fault" when the entire game revolves around player interaction and some people abuse that.
Yea that doesn't mean it's wrong, it means you've made a mistake
it is on you if you trust the wrong person and die
happened to me on one or two occasions too
It mean that I made a mistake having someone two call me then wait until I lay down to kill me?
when I died I wasn't blaming the playable/the game or whatever else but myself because it was exactly my fault
Yes, that means you made a mistake
You're missing the point entirely
You died to another person that started attacking you while you were vulnerable, it's on you
Yeah he killed me but the point remains. The other player isn't going to be killed unless another stego kills it.
I'm not missing the point at all, you just got lured into a sense of security by someone who had bad intentions and ended up losing your progress
Well yes, a Deino isn't going to be killed unless another Deino kills it too
GOd please this isnt going to end
No one is debating that's your own fault we're debating over the fact that a stego isn't killable
Neither is Deino
Relax. There's nothing wrong with arguing and debates, as long as we all remain more or less civil. :)
The only thing that kills a Deino that isn't mentally challenged is another Deino really(or probably more like 2 Deinos)
Talk yourself in circles all you want. A stego can kill a deino. A carno can kill a deino out of water, A deino can kill another deino in water.
if a Carno kills a Deino then that Deino should uninstall
See, that's the point. Deino is far more safer than stego. A stego does not kill a deino that does not allow it. And a solo carno does not kill a deino out of water, any more than it kills a stego. But unlike stego, deino has the water to retreat to if things go bad for some reason. Deino is far safer than stego all around.
a Stego can kill one if Deino too, so can Deino kill a Stego
If a carno attacks a stego, and the stego is bad, it can't get away. If a carno attacks a deino, and the deino is bad, it can retreat to water and be untouchable. It also has massive bleed resist, whereas stego has a extra weak head. And so on.
if Stego decides to swim along the river and a Deino decides to kill it - it will die, if Deino decides to stroll across the southern plains and a Stego encounters it - the Deino will die
No matter how you look at this, in the same matchups, unless deino is so far inland that there's no way out, nothing kills it, whereas the stego in the same position, will eventually die.
Let me put it this way - how long have you played this game?
And even on land, a deino can fight back about as well as stego, even if it does less damage, it has better ability to actually move and hit and all that. Not by much, but still.
And how exactly would you want this match up to go?
For Deino to have a 50% chance of killing a Stego?
For Deino to be outright winning against Stego?
Cause either of those options makes Deino the best animal in the game by far
Grow a deino, walk inland, and tell me how that goes for you when you're back in the character selection screen. Then be a stego, swim across croc-infested waters, and tell me how your merry stroll afterwards goes.
A/ through how much water do you want that Stego to swim?
B/ if it's actually a large body of water and Stego survives then that's a skill issue on the side of Deinos
I don't go out of my element. But I don't mind staying near the shore, but on land. Except for the dehydration, which is more likely to kill me than any player, bar a stego or a megapack. And if I swim across a swamp as stego and there's two adult deinos, I will die if they know what they're doing. Even one stego can probably kill a stego that goes for a swim. But I would still be safer on land as deino, than stego in water.
If you truly think a deino on land, that has water within reach, is killable by anything except a stego, you're.. I'm sorry but what deino stays and fights a losing battle against a megapack when it has safety right there. So no, deinos die on land only if they're so far from water they can't make it back, and if they are, it's probably dehydration killing them, not the attackers.
One Deino can clap a Stego that decides to take a dip in a large enough body of water but realistically unless the water is really vast then the Stego will just run off after reaching the other shore
Meanwhile, two deinos can kill a stego at the shoreline, if they attack from the water. If that stego is swimming, it will die, since they can lunge it, stun it, block it. And so on. You can not swim across any wider rivers as a stego if there are deinos there. And even then, they can get you if they know what they're doing, because lunge, stun, and so on. So not like even a short distance is all that safe for a stego if there's two or more deinos.
can't because it will just run away
although then again most stego players aren't exactly particularly bright thinkers so they might just remain there trying to whack you until they die
@tepid gate I didn’t say EVRIMA would be deleted. I said legacy would be deleted and EVRIMA would become the main branch
no no, I meant why would you assume that legacy has to be deleted for Evrima to become the main branch
they can just be swapped - legacy becomes the opt in branch
and evrima becomes the main one
that way Evrima has a chance to garner more of a playerbase and legacy can go to the care home before it fades away
You've already gotten your answers; stego cannot be killed by a deino unless the stego wants to die, and a deino can be easily killed a stego if they happen to have even the slightest wrong positioning as there are plenty of spots in the river that a stego can get its tail to reach. Everything in the game should be able to be killed by something other than cannibalism, which is possible with deino in a number of scenarios but entirely unfeasible for the stego. Utah was meant to hunt stegos but I allowed an entire pack of them to head bite me 10 times and pounce me 3-4 times and I didn't even hit a screen and healed the bleed in about 45 seconds just standing there. There shouldn't be unkillable dinosaurs in the game. Stegos and deinos have a somewhat fair matchup but considering they can't even fight each other unless one of them decides to cross the water creates an issue. All there needs to be is a temporary debuff to stegos until the game is at a stage where more dinos are added that present competition to stegos. It's boring when a good portion of the server is players that cannot be interacted with essentially because they are untouchable. I see no issue with giving stegos a struggle as it can't be fun walking around until you get bored enough to stick your tail in water and smack at a deino until it moves downriver either. Creating a more balanced ecosystem for the sake of playability then readjusting once apex carnivores are introduced hurt no one and actually helps with the game's playability. If you can't acknowledge that, then I guess have fun in the current state of imbalance. My last message on this because you two are just spitting the same nonsensical argument that has been proven wrong if you simply play the game for an hour. If you wanna nerf deinos too, then go for it, entirely unnecessary, but it doesn't matter since deinos don't really have an option to do anything but eat each other anyway. 
@tepid gate Unless I’m mistaken that’s what the devs said will happen. I thought it would be announced well ahead of time when legacy is being deleted. Then EVRIMA would replace it. Once it’s actually deleted
no? Deino can only die to Stego if it wants to die(or is trash)
Also - what debuff to Stegos would you like to see?
You're entirely wrong, there's the actual answer. Deinos can kill stego, sure, it most often takes two, but they can. And deino can not be easily killed by a stego unless it lets the stego kill it. It's not that difficult to stay away from a stego, or to manuever and escape. And no, deino dies only to cannibals, while stegos die to carnos, utahs and so on, small and sometimes even big. UTahs werent meant to really hunt stegos, they're not designed for it very well. If there shouldnt be unkillable dinos in the game, then remove both stego and deino, especially deino. Again, if stego needs a debuff, so does deino. Deinos is by far the worst offender for all of this, simple as that. We can absolutely create a more balanced ecosystem, you just need to take deino into account more than stego, because it is by far the problem here. I've proven you wrong, but you clearly do not understand how the game works, or how numbers works, or anything else. Deinos are far more invunerable than stegos are, that's a cold hard fact. Deinos do not die to anything but other deinos unless they want to die, just like stegos, except stegos have a greater risk of dying to other things than deino does.
How it can be this hard to understand how to use your playable and understand what can and can not be hunted by what is beyond me. A deino in water is entirely safe from everything but another deino. A stego on land is still vunerable, especially during growth, but also while adult, to other things, including deinos when at the shoreline. Everything you've stated, is the opposite way. Deino does not die to anything else except under extreme circumstances, while stego can die in far more scenarios. And stego and deino weren't really meant to have a fair matchup, the current 2v1 is just fine on that account.
Yea idk about Carnos killing Stegos, I've heard of such things happening but that's as bad as Deinos dying to stegos fishing in my book
It is, my point was more so that overall, stego is more likely to die to the rest of the roster than deino is.
What does the player base matter if you've been playing full Evrima servers this whole time? 50/100 slots isn't enough people to make the game feel alive like we are all used to. So unless they add servers that can have 200+, idk..
You think it's bad now? Wait until they make the map 4(or however many) times larger.
Let's have a map the size of a small continent and some 100 players spread around it
Lol for real
The map is big enough as it is for 100 players tbh
I know they wanna add ai but ai doesn't replace payer interaction very well and is a massive drain on the servers. I'd rather the currently map size with great quality than a larger map with lots of same-y filler areas smh
I honestly don't know why the devs are obsessed with having a massive map. It doesn't work well. It posed serious problems in legacy and is likly to just do the same here..
yea I completely agree, this game definitely doesn't need an absurdly large map
and the AI will never be good enough to actually substitute players
Exactly
I would agree to some sort of temporary steg nerf but, depending on what goes on after update 5 with fixed utah pounce it may not need it.. We will see! 
If they wanna have a bigger map let more then 100 players be on. We don’t need much of this ai stuff because also with no global chat you can’t always tell what is ai attacking you and what’s not. Sure they’ll be the default colors I’m sure but still. Would hate to be any dinosaur just to get killed by an ai apex.
@solid wedge omg that pic
perfect
an old memory of mine

@modest pond we alredy have magy`s consept
It's pretty ambitious. Too ambitious, really. 100 players works well with the map size right now. It's not too big to struggle to learn, it's not too damaging if there's not max players on. They want to increase the map by a lot which means increasing the player count by a lot which bring a host of issues for asize which is working really well for once. There'seven issues with the current map which will maybe be addressed.
They have a good thing and they might just toss it to return to something like the state of V3 which was atrocious and very unfun partly because of the size especially for new players. At least the design of Evrima is better at its core, but we can't really say that'll last or not as the map expands. They might at least plan the spawns better but honestly I dont really have any faith they can make a bigger map work.
On top of that adding lots of more people is extremely difficult. People think desync is bad now? Lag? lol. It can even start breaking weird things that weren't broken before. Even some of the games with the largest capacity for people can still really struggle when an actual horde of people turns up -not that they break but lag can be extreme. And there's nothing that can really by done about it.
Yeah but idnod was typing and messed up so I redid it for him
@spice stream Dinosaurs arent the same as cold blooded reptiles and we have no evidence of their eggs doing that
Not mention it would be annoying
@queen ember amen, not to mention we PAYED for this game so we deserve to know a little more of what’s going on
Thanks, someone else also warned me
This is mine.
Whatever you say

They're not slow at all. They're actually relatively prompt, but they're a small team. That does not excuse a lack of transparency or a failure to communicate. They have a whole blog dedicated to updates, there's really no reason significant details can't be relayed effectively lol.
That said, they may be unable to say what the issue with Epic and/or the engine is. They're a company and have to tread carefully when dealing with another company. And I think Troodon ..is relatively obvious. Not only is it designed to drop with other mechanics it was planned for, but it's also a significant marketing tool. It's pretty disadvantageous to release it early since it's basically the best promo for new mechanics they would have, likewise with other creatures tied to specific mechanics.
So - poor choices in examples but the overall point is rather true.
It's not really disadvantageous to release Troodon before Update 6 in the slightest. It's more advantages than not
dang I wrote it wrong
My bad
Lol
Yea that's fair. It was just an idea.
As I just said, it's a marketing promo. I already made my point about it, but
tl;dr it'll make less of a splash if it releases early for marketing.
Players get to play it, but it's a little less exciting and draws a lot less buzz. That's a pretty big disadvantage if you're the developer. As players, we benefit if it's released early because we get some extra entertainment. But we're also going to get to play it anyway, and the only advantage is that we get to play it.. early. Everyone will buzz about it either way, and then it'll sink into being just another one of the roster. That's not really an advantage for the devs.
Two answers to this. It doesn’t matter since it doesn’t really matter when it’s dropped either way we will play it and it people will come to play it.
The “it’ll sink into being another one of the roster” isn’t a argument as it would happen regardless of when it’s dropped
Dropping at a later date doesn’t make it better or more marketable, just makes people wait longer and the same result comes back, at a later date
Plus the same thing happened in U4 where pachy was given early cause fractures were in 4.
They could very easily just slide Troodon into U6 or before that cause it’s done
Or even U5.5
Plus, troodon isn’t exactly a marketing tool when like you said “just another one of the roster”. The reason Deinosuchus was a good marketing tool is it was worked on WAY WAY WAY before evrima and was the first non dinosaur playable
Same goes for Ptera as first flyer
Also. Funny Alligator
Yes
The thing is, there's nothing in game like Deino and probably something that won't be like it
For Troodon...I mean...Dilo exists
@unreal ridge legacy is not getting any more updates.
@barren zephyr where’s your source for the devs lying about update 5?
Suggesting that timing doesn't matter in marketing is ridiculous. We wait, sure. But overall the game gets a boost, it's the big picture.
And you clearly didn't read very well. just another one of the roster” is not supposed to be a disadvantage or a drawback. It's just the reality so I entirely agree with you and you didn't need to repeat the point in different words - the "either way" should really have given that away. It's a statement about the lack of difference in outcome by releasing it early, versus delaying it and making it, essentially, a mascot for the update smh.
Or you could simply push everything in U6.5 as a U5.75 and get the exact same result. You could also push into U6 and make it a bigger content update
There’s also a factor of we haven’t gotten a playable since October and I think that alone is enough to get people to come check it out
And waiting to release something already done isn’t as good of a marketing strategy as pushing it out earlier because it is done meaning you get more traction rather than waiting and possibly having more of a dead Spence between updates
can they even guarentee that itll relase in the same time frame tho,i doubt it
No
They cannot
It’s also better to just give us something that’s done rather than delay it cause they set it as 6.5 when it can come whenever
We're all like starved dogs for new playables with this small roster we have currently.. In my opinion, for a lot of folk including myself it's not just because it's troodon, but because it's new content in general.. I will be equally excited if not more so about any dino they add
I've tried to get friends into this game but what pushes them from playing is the lack of said content, but sure, 'marketing' I guess
It's up to the Devs for when they want to release stuff in the end
Yeah I mean like they said they have a small dev team but definitely not healthy for the game to have all this waiting, I come back and play every once in a while and just don't expect anything when I come back
I think they're doing an amazing job with what they've got
It is a one time payment game after all
Plus I absolutely love dinos
New playables don't add better content to the game. Your friends will still dislike it no matter the size of the roster. The game is inherently lacking in things to do while growing, and that will be a significant issue for a long time.
Troodon won't change that, nor any single playable for that matter. It's just a deeper-rooted issue in the philosophy of the game at this stage.
Also, no, releasing thing willy-nilly doesn't generate traction. You've got to plan and calculate what you do to real real, tangible traction and then continue it by following up with something to keep people engaged. Have the devs done that? Lol, no. But Troodon and tying mascots to mechanics for release is, in fact, good for traction. Your underestimating the value of timing and marketing massively, especially in this day and age where content creators can get a mile out of a penny.
I don't think they should be so slow, but that's largely the staunch attitude towards expanding the team. They gain traction and lose it cause they're slow.
I said new not better
You're taking what they said the wrong way man
not you
Oh
I've beentalking to others on the troodon stuff throughout the day juuust above what you two started, but slowness just happens to be a point.
Haha I see that now
Idk I'd rather them come out with this stuff faster and call it the isle 2 and I'll gladly pay another 30 dollars if that's what it takes
Same tbh
Money won't make it faster
Sadly not
It'll harm the game, actually
I think everyone would rather faster lol
but you can't really rush content and the team is small so it's going to be this fast and that's that
If evrima was a second game there'd be an insane amount of backlash (rightfully)
Mmmm I don't think so
Idk I paid what was it 40 for monster hunter world expansion
People pay a lot for games, and the isle in itself isn't very expensive. On top of that, if they really wanted to be likeable, they could jsut give evrima for free to those who already bought the isle.
Yeah like it's a one time payment game and if it's a paid expansion with no p2w I don't mind that
Which has happened before on various games, but of course, no indie devs have really gone for it, though considering they'rebasically just replacing the isle it doesn't change much other than maintainence
At that point, why make it separate?
I've talked before on it but while theisle is a game in development, it's been in development fora long time under the previous code which gained a significant backing. It's not an easy task to convince people your way is better, espeically when the main function of the game right now, the combat, as some pretty significant differences.
The games are different enough for me to hate legacy but love evrima
At the end of the day it's the devs decision, I don't mind waiting but waiting does suck. I just come back play a little then stop so not that bad
Notthat this hasn't been done before,but most games have swapped earlier in development so the impact has been significantly less. Nevermind the large communities surrounding legacy and the degree of alienation for them, since they're essentially being given a giant middle finger.
I think people in legacy will be alright once they add nesting, skins and a few more playables imo
That's a very broad statement, but the reality is this:
some will,some wont
ad the devs have taken their monetary support either way, arguably under a different experience than what's offered
though the reality of the isle is that it's never been what it said it was haha
I just like being a dino
they're also still using legacy to sell the game even though they 100% intend to abandon it
Lol, yeaaahhh.. hmm
They should change the info on the steam store imo to match so people know what they're getting
That really should be changed. Evrima should have been the main branch ever since they decided to discontinue legacy, leaving legacy as the opt-in, and the store page should have been updated to reflect the current intent of the game since right nwo it's just like, a flat-out lie LOL
it's nota lie in content but the game isn't going to be what they're showing and we don't know how long that version is even going to exist
People would probably prefer the looks and combat of evirma more when deciding to buying a new game
but thats just me
Yeah but there isn't enough dinos on evrima imo at the moment for it to be the main branch
Just doesn't feel complete enough
People prefer different things. A lot of people bought the isle for what legacy is. I just think that leaving the store page at legacy at best is a long-standing oversight and at worst is knowingly using the success, name and fame of the isle [legacy] to give Evrima a jump start to potentially unknowing buyers.
like they don't even mention Evrima or the fact that there are two branches lol
And for me, I literally don't care about having a massive roster. I played legacy but everything felt the same, so what's the point? But that's my take. I know a lot of people like it. But having a big roster in itself doesn't add variety for me. The playables have to feel distinct enough for me to care and they do in evrima.
Personally to me, Evrima has these little details that legacy doesn't that makes it feel.. more alive
Even just being able to rip a chunk of meat off a body and run into the bushes with it
Also all the current playables feel very unique
Legacy just feels inferior to play to me as well. Like it just feels like a bad game to play to me. Not only is it buggy enough to actively inhibit gameplay, V3 is the last default map and it sucks really bad, the balance is atrocious and things have just been slapped in because they could with no updating to fit. Progression is a messy grind and sandbox practically always required rules to feel remotely fun.
The animations and models and textures were always nice but everything felt the same, except for the annoying differences that existed for little to no reason, like allo slide. And then on top of that, combat was predictable, boring and very rigid. With wonky hitboxes. How do you even make a left hitbox too big? Why have animations that shove your head forwards so that you might miscalculate and shove your head into death (think acro)?
Like sure, it's got rain - that does nothing but look pretty. I like the night vision. Nesting and group were always reasonable. The skin system never did a lot for me. And then, uh, after all those years of being developed it was kind of just a mess. A mess people liked, but a mess.
Evrima by contrast has a clearer idea of what it is at the current time and that's already putting it miles ahead of legacy in my books. It's buggy, ya. It's got some rough patches to work out, it's overly ambitious in places which it should probably reel in, but considering the difference in time between development and how much better it feels - they're doing a much better job.
Of course, it remains to be seen if the vision will remain so clean into the future.
Hmm idk I think both games have their charm I currently only play evrima. No real reason mostly cause that will be the game going forward and i guess new experiences
But I'm almost at the point where I feel like I like legacy better, and might go back not really sure why
I'd say mostly because evrima just feels incomplete
I play deino pretty much nothing to do on them
I play herbis
I absolutely love evrima combat (when it isn't buggy or laggy) 
The diet system just feels like a chore and a drain on trying to enjoy running around in the game
Utah just feels useless atm
Carno I never really enjoyed
Looks like they have the most fun in evrima though
I mean to be fair you only need 1 diet really and you're fine, also idk about you but I enjoy for drowning poor folk trying to get a drink when I play croc, muahah!
Idk I don't see many people going to the water
Unless it's the occasional baby
And usually don't care for killing babies when I'm a cross because a fish gives more food
I prefer the diet system to "eat this bush, or eat that bush. It's all the same." And also it is optional. You might really want all the diets but that's.. up to you if you go get them or not. The game doesn't really tell you that you have to.
I think it could improve a lot though.
And I also enjoy the combat a lot more. It's more varied and has more factors to consider.
I do like scaring babies that try and drink though
And the not going to water should be fixed next update
sincethey're fixing the gltich spots
Really? ;o I grabbed multiple caro and teno crossing at the new center river the other day
Also yeah.. glitched water..
Sometimes you also just gotta know where people will want to drink
I've certainly bullied carnos in the river lol
Yeah I almost never see anyone when I play deino except some stegos but you usually get 3 or 4 bites before they get across I try to body block while biting doesn't always work
(I also think riverside wallowing should return because it's a lot better for deino getting to see more opportunities)
I stay away from glitch spots, where I know people cross sometimes
But as soon as they touch land better be ready for the tail spam
Yeeeaahh
Stego is a fat mistake imo. It just doesn't fit well with the current roster. I'dlike it if deino matched up with it better. Hoenstly, deino's btie force is atrocious but I don't see them changing it. And I mostly mean like
for fighting other deinos. It's pain
Only issue with the riverside wallowing is that people camp the water (a stego getting attacked by utahs for example)
I think that could be fixed by nerfing riverside wallowing, and essentially jsut now allowingyou to spam it.
Having it available just seems like a much better pro than a con.
Plus sitting there does risk somemonster croc getting involved anyway so it's not without its risks
Evrything has pros and cons. There's never a perfect solution to anything.
But as it stands I rarely even see anyone using the pools for their purpose other than just for the sake of it. I've used one like, once. Once to stop some very minor bleed. I'm just never near one when I need it and they're often not worth travelling to at all unless you're desperate.
Punch literally said it was other issues and not bug fixes u want me send pics? And that he wasnt suppose to tell us about it
Didn’t Utah Pounce just get fixed yesterday? You taking my that’s not a bug of some sort?
I think you misunderstood my feedback i was saying they were lying on development on Update 5 it wasn't bug issues but some external issues from which they needed Epic games assistance in order to fix it which was the main cause that's taking update 5 ages to release
Ye but wasn’t Utahs pounce a bug that needed to be fixed and only got fixed recently? Maybe I’m not informed on this enough but I swear they told us about the epic games thing like the other day.
Hehehe, developers lying? Who would have guessed?
Literally anyone.
@barren zephyr Instead of a system, I think that idea has more potential in a skill tree.
Where you can choose as you grow. Imo that is.
That way those who don't want to be dwarfs don't just throw themselves off a cliff. Or gaints don't starve due to lack of food.
Incoming very large post soon
I’ll post it tmr so more people can see it but I’m excited to see what people think

@tawny wasp in #isle-discussion, the devs appear there and you can Ask questions, just remember you cant Ping them unless its punch but then it needs to be a question
@hard tiger the quality of your burrow and nesting UI selection menu is unreal, great job
thanks :) i appreciate it
@ionic torrent not trying to be mean but isn't your eyes good enough just to look around. Something like threat based directional signs just seem out of place
They already have the scent tracking so you can see where dinos are around you and what types
So I guess using your sniffer basically gives you that system already
And then sniffing and seeing dead bodies means hot territory ontop of seeing the amount of monsters around plus being able to see bloodied footprints with the sniffer
just optimize the game its so laggy when there is lot of players
@deep skiff this is the place to talk about feedback
As for my reaction, carno has no business hunting stego, and it doesn't need more of an incentive to go suicide against one
Pretty much the same place. Carno are what kill stegos or atleast I kill stegos as carno. Big and small. I do it for the fun of knowing how much time made that person waste. I hate stegos.
good for you
this is the best possible response to that statement
very friendly non passive aggressive place
what
Fart Pigeon
islecord killing it with the responses today
Only the greatest minds are found here

average wavepool response
there is no average response
the pouce bleed is deadly or still dificult to kill on bleed?
All of Wavepoole’s responses are extraordinary
If pounce works, it does quite a bit of bleed. 2 full pounces can basically kill a carno and a bucked pounce can deal 1/3 to 1/2 a pachy’s bleed. The issue is pounce is bugged currently, half the time it just doesn’t work. However, update 5 should fix it and buffs utah a bit.
Plus, multiple raptors pouncing at the same time multiplies the damage. So a double pounce does the damage of like 3 pounces.
@rare pond the only mechanic that deino does not have from its consept is its vertical lunge (mabye basking too)
ty
To my understanding, it is "verical lung" and the ability to lung and grab specific body parts, like the deino grabbing the head of the teno
Dont think the ability to grab specific body parts was ever confirmed but i could be wrong
Plus, concept art isn’t every ability they will have. It’s more of a mood board that includes some of the mechanics they want.
@rare pond yeah that center picture needs to be corrected the stegos should all be drinking water with their back turned to the water
I guess people dont like my suggestion 
i'm not reacting on it, but the idea of dying just for selecting egg or having to ask your parents to kill you for happening to get a bad egg does not make for very compelling game play IMO
Personally, I don’t like overly negative mutations that are just death sentences. It just delays the time til you can spawn and isn’t really enjoyable.
However, I do like the idea of stuff like albinism or mutations that help in certain aspects but hurt in others.
lol right 😄 🥲
Ah, should I remove the others then?
I just thought a two headed dino would be cool to see in game, but if others dislike it then I can
Ill probably delete / repost it with the new updated ones so that I can post the longer versions in the actual post
I personally don’t like to change a suggestion, it tells the devs what people do and do not like.
The 2-headed thing would like be something more along the line of strains rather than a natural mutation.
Ooh thats true! I should put that into mind, whats more intense to the point its more strain-like than a simple mutation
Strains could work with nesting. But they would have to be the more minimal mutations, so you can’t be born as a baby hypo or neuro.
Personally, mutations could be more like inheriting perks from parents, gaining new perks for free, or unlocking secret perks only by nesting.
I feel like your point about the pros and cons of skin mutations are a good thing I should change, since they would have their possible negatives but also positives, while others only have negs
I could perhaps just change it a bit, making it only skin mutations but each would have their respected negatives and positives, some negatives could be the impaired vision and such
You are very smart 
tug of war lunge was planned but the devs scrapped it for god knows what reason, so i won't count that as missing. basking and vertical lunge are indeed missing though
If certain mutations only have negatives, most people would just kill themselves. However, something like a pure black melanistic skin would be cool and help you hide in the dark, but be rare and make you more noticeable in the open.
Or having weaker calls can make you quieter, but your talk range is lower and your same species have trouble hearing your calls.
the only type of mutation i accept is the type of "mutation" seen in anthomnia's video
where it's just getting a color or two from a color palette that is not accessible from spawn

albinism and melanism are a big yikes for me
Would you like to help me redesign the skins and what they would have?
How come? People make them ingame already
Plus, theyre natural mutations
they make them ingame and that's fine because it's their choice
getting nested with it is bad because it's not their choice
But thats what.. would make them rare
Personally, I think mutations have potential, but would need to not be too strong or too hurtful.
If you could just select it from the creator screen then they wouldnt be rare
yeah in a bad way lmao
exactly, things like albinism should be a player's choice, not rng
you should not get punished for just choosing to be nested in
It would be an extremely rare chance, its not like it would happen left and right
regardless of the percentage it's still a fucking possibility
Jeez dude no need to get hostile-
no player should get PUNISHED for choosing playing the game
i'm sorry i just dislike this idea
It was literally just a suggestion?
Maybe mutations would only be for perks and certain colors/patterns. Such as being born and getting a free perk or a hidden one.
Thats why theres a this discussion area, so yall can help me change up my suggestion
i can see the perk benefit, and again, possibly just getting a color or 2 that's inaccessible from the skin making page
Im perfectly find changing it! But I need multiple people to agree before I do
Mutations shouldn’t be instant death, too strong, or extremely hard to get.
and maybe very slightly affecting gameplay
but no player should get a death sentence from spawning in
unless you play stego /s
Alright, ill get rid of that section!
alr
Ill probably delete the suggestion to work on it here so Im not just continually editing one thing
that's fair, as long as it improves
——————————————————
- Skin Mutations: Extremely rare mutations that may affect skin, sight, hearing and overall gameplay. These include Albinism, Melanism and Piebaldism.
—————————————————— - Physical Mutations: Rare mutations that may affect sight, hearing and overall gameplay. These include Deafness, Impaired Vision and Deformed or Missing Limbs/Jaw.
——————————————————
3. Deadly/Rare Survival Mutations: Rare mutations that will either cause a hatchling to die before juvenile, if not already killed by the parent, or to have an extremely difficult time surviving. These include being born Eyeless or Conjoined.
——————————————————
Anything else?
the physical mutations can be tuned down to some ornament changes, such as different horn shapes or maybe missing one horn, but not too far such as deafness, impaired vision and missing jaw
missing limbs i can see if it's a useless limb, such as an arm on a carnotaurus
but that's a very specific case
Im ready for any suggestions yall have 
Ooh thats true, perhaps some physical could be changed to body type or horns/claws or something
Physical mutations shouldn’t make you deaf or missed a limb unless it’s entirely cosmetic. A carno without an arm is fine, since they never use them. But a carno missing a leg… is just asking to limp off a cliff.
A good point! We can probably just remove that overall because most dinosaurs use their mouths, arms and legs
deino without a leg can possibly work, however that should be a gore thing
I think that would be more of a "survived a fight" thing
yeah, crocs get like that all the time
Considering gators irl are known for just shrugging off a lost limb
to add onto skin mutations i like Vitiligo, something unique and "worsens" when you grow older
That could be interesting too
Thats also a cool point! Where it slowly grows
it should only start looking "bad" as elder stage tho
The thing is is that Piebaldism and Vertiligo are seperate conditions
And that it would probably have to be either or
Piebaldism is like Lite Albinism™️ that doesnt spread
While Vertiligo does over time
Maybe something like a pachy whose spikes on the sides of the dome just keep growing instead of becoming little nubs.
It would be purely cosmetic of course, but you wouldn’t notice til you were older.
Ooh that'd be interesting for an Elder Model, but probably not ingame as it would probably weight the Pachy down
Okay so
Are we deciding on Vitiligo or Piebaldism?
or both?
Vitiligo seems more interesting personally, but it may be hard to implement.
vitiligo
Pros and Cons of each
Vitiligo: Born with small white spots that slowly spread along the body, commonly becoming completely white by the time the animal is an elder/late adult. Cons, brighter in later life, may be more sensitive to sunburns in later life. Pros, unique and rather beautiful coat.
Piebaldism: Born with large white spots that do not spread. Similar pros and cons to Vitiligo except that they're at risk of severe sunburns their whole life.
Neither affect the sight or hearing
Maybe not sunburns, but more like you’re easier to spot because there are massive white patches that stick out.
Thats true, but if the spots are smaller then it may actually blend in, like how baby deer spots hide them because of sun spots through trees
Fawn thats the word I was looking for
It would depend on the splotch locations but it may help with camouflaged
Of course not later in life when theyre mostly white but perhaps when young
what would sunburns even do to dinos
the only real con that should exist is lack of camo imo
Yeah it can help in certain scenarios, but when you’re basically pure white, it’s MUCH easier to see you. I’d think that’s a fair trade off. Look cool, maybe help when you’re young. But become easier to spot when you’re older. Similarly to adding bright colors to your skin.
Maybe slight over-time damage until healed? Im just spittin ideas
Alright, so we're deciding on Vitiligo?
Pros would be possible better camou plus a unique coat, but cons would be-
Fun! Scams 
<@&933486433342222376> scam links
Ye
Ty
Anyways lmAO
imo the only cons should be lack of camo
Valid, would probably be hard to add sunburns, plus they'd probably just be more of a bother
So the pros would be early life camouflage and a beautiful unique coat, but the cons would be a severe LACK of camouflage later in life
Yeah, seems interesting.
seems good to me
Any opinions on the other two?
i'm fine with all of those except albinism, since its basically lack of camo for all your life
again i just personally dislike albinism, there's people that like it
Thats true, but its one of the bigger skin mutations
Meaning it wouldnt really make sense to add melanism and vitiligo but not one of the most well known ones
I’m fine with all of them.
Maybe melanism would just change 1 or 2 color sections to pure white.
That wouldnt be Albinism then is the problem
Any other suggestions perhaps? Maybe an exchange for it or maybe some pros and cons?
People already make super bright skins in Legacy, so I wouldnt see why albinism would really change
Personally, most color mutations should just be color mutations. You look cooler, but it likely hurts camo. Same with most cosmetic mutations.
The only thing that should hurt /buff you would be a perk mutation.
Thats a good point
Perhaps albino would have the light skin but unique, red eyes
That wouldnt be found elsewhere
A perk mutation would be something such as: your parents were 2 utahs that ate a lot of humans. So now you get the hidden perk “manhunter” which replaces something on your diet with human.
OhoHOH now THATS a cool idea
If youre hatched with this thing you could get a cool game achievement called Maneater or something
@jagged jewel Opinions?
However, we would need to see how perks work to actually give the best suggestion.
Im currently drawing how an albino eye would look compared to a normal one and how it would be unique
I know I seen that already but since Apexes aren’t coming out for a while they still could change the designs to them if they really wanted to
Should be interesting to see.
I dont think they need too, our new giga looks pretty good and i would not like to see a dominion giga in the isle
Well I personally think this design is OK…
Just putting out a suggestion and I’m not saying I want it to look exactly like dominion
Like the new spino looks way better than the old
Okay! So this is how you would be able to differentiate a false albino dinosaur vs an actual albino
I get that but like i said, there is no reasion to change it and if you want to make out giga look more like dominion giga then you have to wait for mod’s to come back but i dont think they wil be able to do it bc copyright abd sutch
Looks good
Yeah our new spino looks way better than the paper thin spino we had
sounds good to me
Now to just.. wait out my 4 hour timer 
Wouldn't be opposed to Giga getting a re-do. It's not bad but it could be better, it has a weird combination of awesome-broishness and blandness that make it meh. It's still one of the better Giga designs in media but it's nothing outstanding.
Idk if I like it better than the JW:D Giga... probably? Not by much though
Ill probably attach the image to the new post, but how should I describe each skin mutation? Should I list pros and cons and such?
Apologies for the pings
All good, I got nothing better to do currently lol.
Probably explain how each of them works, why they would be interesting, and what it would affect.
Albino makes every color on your body a pure white. It wouldn’t change any stats or have any effects other than cosmetic. You look cooler, but are very noticeable for your whole life. Unlike vitiligo and piebald, your eyes are given a unique red color. It can be inherited, but it is not 100% chance unless both parents are albino and not related (since you can’t mate while related). Essentially, it’s a rare, purely cosmetic change that makes you noticeable to both friends and foe.
The thing is, how would we make it so the albino gene isnt spread like crazy considering it can be passed down?
Players would need to foster it to continue the albino lineage.
If they die before they can pass it on, then they lose it. If they manage to spread it, then they get to spread it.
If it ends up spreading too much we could make it a very rare chance to inherit it, but still higher than getting it normally. Like a 1% chance normally and a 5-10% chance of inheriting it. If anything we could make it not inheritable at all if it truly becomes an issue.
Ooh thats true, they would need to make it to adult in the first place
4 hours left 
Uhm..I already sent it out but thanks
Sent what out?
How's this for the albinism description?
- Albinism: Dinosaurs born with albinism are born with bright white skin and unique red-pink eyes. While hard to camouflage, dinosaurs with this mutation are seen as good luck as true albinos (those with the pink eyes) are a rare sight. They usually don’t survive to adult, but those who do have a chance to pass their albinism to their offspring, about a 5% chance. However, if an albino adult manages to pair with another albino, they have a 10% chance to pass it on.
@old void The croc already has an easy enough time surviving. Cannibalism just breeds toxicity. Every time I have seen someone die from being cannibalized they've been real upset, but dying to something else us sort of just how it is and they're fine with it. That's how I see it, and I just personally think it will do more harm than good.
sounds like you need some copium
Okay, that's fine. I won't cannibalize, and I'm careful around others so I haven't been cannibalized yet. I just think it's an unneeded system, and the people who defend it are simply those that do it. I just think it's dumb.
Crocodilians will cannibalise irl
Help I cant decide on something
Should I put two suggestions in one? Because I have two ideas but the timer is so long
If you have 2, put 2
In the same suggestion?
i dont see why not

Actually, *pushes up glasses, they are quite the friendly creature to their own kind. They typically are okay with sharing hunting grounds, ofc they get territorial sometimes but are much more friendly with sharing food than most other predators. The only time they tend to cannibalize is to kill babies not to eat, but mostly as a show of territorial prowess
Keep it able to cannibalize but remove the buff from it. Just have it able to eat its own kind without a debuff. We all know carno is aids because its self sufficient or just put deino back into the elite fish diet slot so at least its not 2 free meals for deino making growth easier.
male crocs will cannibalize another crocs young fairly frequently
And are also not that territorial to put it lightly
did you forget the mating season exists?
tolerating =/= being friendly
Well at our zoo we have protocols when it comes to animals
congregating around food also doesn’t mean friendliness
komodo dragons do this and are cannibals too
I know that crocs will cannibalize in real life, but personally I'd rather the game be fun over realism. I think it is lame that we are incentivized to cannibalize, that's all really.
And when it comes to crocodiles they are much more welcoming to fellow crocs and keep more crocodiles in a single enclosure without much fear of having them attack each other
Then just remove deino from its diet but just let it not have the debuff. Just fixed the problem without just removing it being able to cannibalize.
again, tolerating does not mean friendliness
do they actively engage in social interactions with eachother?
I'm not saying remove cannibalization, I'm simply just saying there shouldn't be an incentive to do it
cause crocs can just snap if another croc touches them the wrong way
Yes they typically share sun banks frequently
that is not an interaction
They actually prefer to be sun bathing with other crocs
now are you talking crocodiles or alligators
Mind if I pop in to show some ideas of mine?
Cope.
O okay thanks for clearing that up. In that case really isnt anything to argue.
I've only ever said crocodiles
alright
seethe
Gators from what I know are less aggressive than crocodiles
But I don't personally work with them
less aggressive to humans*
Anyone wanna help with some ideas to move on from this? 
true, but they will still cannibalize
gators sometimes actively chase their prey on land
Well I've only heard less aggressive
yes less aggressive to humans
Let it go and post it in general feedback
Jeez dude??
Im on my timer and I just want some feedback you dont have to be rude about it
Idk if that is accurate every time I've heard someone talk about alligators they say less aggressive

if it’s a human talking which I assume it was, they’re probably referring to humans, which is why stuff like gatorland exists
WHAT IS??? THAT
alligatoroids will usually prey upon eachother, whether it be different species or just their young
when it’s adult vs adult it’s usually either territory or mating season
Clerance
and in mating season a lot of young gators are cannibalized iirc
gators dont prey on their own young

i might be confusing with crocs, my bad then
Both crocs and gators don't kill their OWN babies
i dont think they do either. Although maybe male crocs do
but i do know that different species of caiman prey on eachother, which while not cannibalism is still interesting
that’s why i specified in mating season haha
Since theres no achievements in the isle, how about some are added? 
i meant their own as in in their species
sure
Maneater
Acquired from eating 15+ humans.
Pacifist
Acquired from growing to elder eating only AI.
Genocidist
Acquired from growing to elder eating only players.
some ideas for achievements
wouldnt man eater be from eating 15+ humans yourself?
minor nitpick but i don’t think genocidist is a word
ah i see
I may be wrong one sec
"Noun. genocidist (plural genocidists) Someone who advocates for or is responsible for enacting genocide."
just never saw it myself haha
Usually it is a show for territorial reason not really to cannibalize to eat but most babies at the zoo are separated from their young to avoid those types of territorial aggressions. Not really a crocodile specific thing
I think the devs said that they wont add humans onto any diets
you learn something new everyday
I havent either but apparently its a owrd
Ah is that true? Darn
The achievement could be just for yourself eating 15+ then
you'll apparently have different reasons to eat them
There hows that
even then, for such social creatures there’s plenty of cases where a croc just gives another one a free amputation just for walking next to it
Any other ideas for achievements?
👍
Explorer: travel a total of 10 km in a single life
or discover certain landmarks in a single life
that’s not too hard, plus most of the map looks the same
Yes most of the wilderness has fights within its own species especially between males
i mean like human buildings and such
that could be a seperate achievement
Here hows this
@ruby eagle quetz is WAY too small to do any of that
INCOMING TRANSMISSION: Find the radio tower.
Maneater
Acquired from eating 15+ humans.
Pacifist
Acquired from growing to elder eating only AI.
Genocidist
Acquired from growing to elder eating only players.
Explorer
Travel a total of 10km in a single life.
Traverser
Visit all natural landmarks.
Prowler
Visit all manmade landmarks.
Voyager
Visit all landmarks.

Opinions?
no need for voyager if you got the previous two imo
also wdyt
ye pretty good
Voyager would be aquired after reaching all
Deino is small irl but in isle it’s the size of a truck
Any other ideas for achievements?
deino is 14 tons irl
Also it was a joke text
quetz still couldnt do any of that stuff
atleast the species that the isle uses is 14 tons irl
serious suggestions only i believe
so i have no fucking clue what you mean by deino being small
which is still smaller than the irl counterpart
elder could maybe be 10-11
10 ton elder deino sounds fun
how heavy is a stego
6t

I never play stego so I have 0 clue
oh so 12 yons for elder maybe?
6 tons? elder would have to be 12 tons then
Which is WACK but terribly scary for the horror section
sounds good
Perhaps strained deinos
no 12t because balance

idk if deino will even get strains lol
Ah true, if it does it would be HUGE
I think ill switch traverser with explorer, making it like
Traverser
Travel a total of 10km in a single life.
Explorer
Visit all natural landmarks.
Any other ideas for achievements?
OOH what if there were achievements for becoming a strain? They would be secret achievements of course, like
Monster
Become a hypo strained dinosaur.
(Keep playing to discover this achievement)
Or nah?
Trike would be heavier than stego, no?
Adult steg is 6 tons
For trike eight tons
Thicc lad
Two hours left to suggest 😔
Should I first suggest the skin types, achievements or both?
Skin
What should the achievement for a neuro be called? Hypo is going to be called "It's a Monster.."
Should it be "It's a Freak.." for Neuro?

How's this yall 
Maneater
Acquired from eating 15+ humans.
Pacifist
Acquired from growing to elder eating only AI.
Genocidist
Acquired from growing to elder eating only players.
Traverser
Travel a total of 10km in a single life.
Explorer
Visit all natural landmarks.
Prowler
Visit all manmade landmarks.
Voyager
Visit every single landmark.
It’s a Monster..
Become a Hypo dinosaur.
(Hidden achievement)
It’s a Freak..
Become a Neuro dinosaur.
(Hidden achievement)
Something’s Wrong..
Discover a Cannibal camp or mutate into a Cannibal.
(Hidden achievement)
Ngl this is FUN
QUESTION! Has tisso been reconfirmed or is it only theories?
Sounds good
Sorry had to do stuff
Youre fine man!
i think tisso was scrapped but i might be wrong
I wont make an achievement for it then
Tissos might get a rework or be scrapped i think
do one for tribals/cannibals
OOH good idea
Do you become a cannibal or do you spawn as one? I dont know much about them
maybe finding one or (if we will play as them) playing as one
Mk mk one sec
Something’s Wrong..
Discover a Cannibal camp or mutate into a Cannibal.
(Hidden achievement)
Hows that title?
good title but maybe it would be better for coming across a camp of them
Hows that?

Im not sure how theyre going to work so I just put either or
yeah i dont think anyone knows rn
but my guess is that they wont be playable on officials
This is what we have so far
Do one for being ambushed be a horde of troodons
the title could be "something's lurking"
or smth like that
Or perhaps be killed by troodons as a certain dinosaur
or human
Gain a mutation and/or die of natural causes as an elder.
Oh! i know. Dying as a sauropod would be "the harder they fall"
a large one, not magy
Something's Lurking for Troodons killing a human?
yeah
And perhaps the The Harder They Fall could be if you manage to kill an adult longneck
OR if you die as an adult longneck
I feel like the achievements for the isle would be hard to acquire ones
To kill or die as one?
Hmm but we wouldnt want people killing them just for an achievement
Because it would make people not want to play the dino
hidden one?
also, brachi prob wont be playable on officials, just AI
Oh really?
yeah cus who wants to grow a brachi for like 10 hrs
I know some people who would 
What if the achievement was "Kill a Brachi as a (insert smallish carnivore here)"
And the name was like "How did you do this" 

Growing an apex could be another
"apex predator"
Ooh thats true, maybe "Reach elder as an apex"
if it is a carni apex
ShouldI do separate ones for herbi/carni or just one combined
carni should be "apex predator" and herbie should be "not so gentle giant" cus what apex herb is gentle?
I like that
or killing 10 dinos as an apex herb in one life
What if for apex carnivore it was called "Top of the Food Chain"
i like that
Should it be reach adult as an apex or elder?
So we have top of the food chain and not so gentle giant
Here this is what we have so far
and what i just said for apex herb elder
Maneater
Acquired from eating 15+ humans.
Pacifist
Acquired from growing to elder eating only AI.
Genocidist
Acquired from growing to elder eating only players.
Traverser
Travel a total of 10km in a single life.
Explorer
Visit all natural landmarks.
Prowler
Visit all manmade landmarks.
Voyager
Visit every single landmark.
Top of the Food Chain
Reach elder as an apex carnivore.
Herbivorous Giant
Reach elder as an apex herbivore.
The Next Generation
Nest in mutated offspring.
Proud Parent
Watch your offspring reach adult.
It’s a Monster..
Become a Hypo dinosaur.
(Hidden achievement)
It’s a Freak..
Become a Neuro dinosaur.
(Hidden achievement)
Something’s Wrong..
Discover a Cannibal camp or mutate into a Cannibal.
(Hidden achievement)
Not so gentle giant would be kill 15+ dinos as apex herb
Id do that but we dont want KOsing herbivores
Hidden will most likely be revealed if people look it up lets be honest 
but whatever thats fine
Could add one for nesting (could be for nesting in a child with a mutation if they go that route) called “Next generation”
i dont think that many ppl look up hidden achievements

Ooh nesting, thats a good idea
Plus, what apex herbie wouldn’t kos
next generation
The Next Generation
Nest in mutated offspring.
And dont forget to swap reaching elder as apex herb with "herbivorous giant"
I can just share the doc with yall if you want 
eh its fine
Ah youre right one sec
Nesting a child and having it hit adult could be “proud parent”
should it be "have it reach adult whilst youre ingame" or such?
yeah
Proud Parent
Watch your offspring reach adult.
“Watch your own offspring reach adult” could be better
👍
Alright anything else?
What we have so far
Most others would likely be tied to system we don’t have yet
Most other achievements would likely be about gore, perks, humans, and other future mechanics we don’t have yet
Seems good to me
10 minutes 
Made sure to credit yall because you really helped out with it 
@unreal ridge carchar, dakoto and megaraptor aren't even confirmed for the game lmao
they have models so you never know, besides even if they did make a comeback we dont need them
some have models*
also why would you want to remove megalania? Nothing is at all like it lmao
it's entirely unique
One of the only quad carnivores
They said Megaraptor
there are so many that are overshadowed or aren't necessary simply because of other better options
rugops, carcharodontosaurus , styracosaurus, brontosaurus, megalania, corythosaurus (para with a hairstyle), dakotaraptor, and megaraptor
that clearly says megalania
oh my fault editing error
Oh I also completely missed that
but in the paragraph about it and corythosaurus it says titanoboa
ill fix it right now
@unreal ridge those dinos could just be different skins of the Dino that they resemble
also isn't titanoboa also EXTREMELY unique?
Like Cory is just an alt skin for para etc
but titanoboa's playstyle wouldnt be unique
Carcar will be a alt skin for giga also
its a giant fucking snake how not
let me explain
because titanoboa is a snake, and like the research and the snake it is modeled after in the isle (anaconda) it has a primarily water based life style as an adult
grabbing and suffocating prey from the water is deino's niche is it not?
this is also the Isle which means they could make the thing arboreal as well if they really wanted
how would that help it?
Not everything will be 100%realistic, they can give it more aspects too have a very unique lifestyle
the concept of a giant fucking snake being able to drop on my dinosaur and kill it in a death coil sounds pretty sweet to me honestly
Fun and viable gameplay> realism
I get most players are oblivious to the vertical but like once it grabs something, its screwed at least in the water it can drag it down a bit
Also it could possibly be the only creature too give live birth rather then lay eggs
ngl it does sound sweet but its also very niche, its limited to single targets or small creatures because once it grabs one, the other will simply tear it another hole
once it grabs something it doesnt have the option to attack and defend its victim
without letting go
a snake is a single target predator
yes
and the creatures it would need to hunt to sustain itself are usually bigger and live in packs
Well it would have to pick and choose carefully ( can always escape to the trees, water, burrow)
Simply the playstyle of having to coil and suffocate prey would be pretty cool 
cant argue with that
Plus, Titanoboas are well knows for preying on prehistoric gators!
They could be a proper threat for deinosuchus, a good war between the two
if they made titanoboa arboreal i'd change my mind because it has a whole new niche
Titanaboa: the stealthy carnivore that can go anywhere
Im excited for Titano!
It could also be the only playable that’s both semi aquatic and arborial. That’s unique
"It may well have been aquatic and hunted similar prey, like crocodiles. Indeed, other fossils from the Cerrejon pit include early relatives of fishes, turtles and crocodiles – all suitable prey for Titanoboa."
The swamps would be a reaaally good place for Titanos!
It will have very interesting ways of behavior, eating prey whole, giving birth, and the way it moves in general
Considering the Deinos mainly live in the rivers, Titanos would make the swamps terrifying to go to
yeah this sounds awesome but all signs point to it being aquatic, because it lived in swamps, ate crocodiles/gators, was physically too heavy to move very fast on land as adult, its just too similar to deino without any dev comment
Well how about this:


