#general-feedback-discussion

1 messages · Page 863 of 1

deep ibex
#

Hippo's kill their young

jagged jewel
deep ibex
#

I said sea floor

jagged jewel
#

how does that answer my question

jagged jewel
urban flax
#

Here it is
The Isle suggested semiaquatic animals list

-Ankylosaurus

-Magyarosaurus

-Corythosaurus

-Parasaurolophus

-Giganotosaurus

-Tenontosaurus

-Therizinosaurus

-Herrerasaurus

-Shantungosaurus

jagged jewel
urban flax
jagged jewel
deep ibex
#

also why the hell is giga on that list?

urban flax
jagged jewel
deep ibex
jagged jewel
#

you're forgetting that these are players that will be controlling the shant, so the behaviour depends on a player and that usually means the player needs a reason

#

and competition for food is not a good reason

jagged jewel
#

baby shants can live off grass

deep ibex
jagged jewel
jagged jewel
deep ibex
jagged jewel
deep ibex
#

Food

jagged jewel
#

other herbivores need food too, so why would it only benefit a shant?

urban flax
#

Is this still about semiaquatic shant ? I'm getting confused

#

Cause I don't think you can graze underwater

deep ibex
jagged jewel
#

COASTAL SHANT TI_Yikes

deep ibex
urban flax
deep ibex
urban flax
#

Why make the BIGGEST and STRONGEST herbi of ALL time an animal that spends its life on the coast, doing nothing but eating seaweed, killing its own children and watching ptera

radiant sluice
#

how would shant eat seaweed without inhaling a bunch of seawater

ashen wasp
jagged jewel
#
  1. coastal niche TI_Yikes
  2. shant literally doesn't have the body shape to dive and come back up
  3. there is no fun aspect if all you do is eat seaweed in the coast of an empty beach that has the occasional protoceratops around
  4. shant just is better fit to be a land whale, not a SEMI AQUATIC whale
  5. it would provide no competition, as everything would just avoid it outright
  6. players would NOT kill their young for food, since seaweed will be plenty
  7. shant would die of diabetes because can't inhale that much salt
jagged jewel
urban flax
jagged jewel
jagged jewel
#

replaced by brachi, and brachi will be ai for a LONG time

deep ibex
jagged jewel
ashen wasp
#

even aside from that, why have two hippos

urban flax
jagged jewel
#

it doesn't need to filter salt water, because it won't HAVE to

deep ibex
jagged jewel
ashen wasp
#

yeah shant has no incentive to be semiaquatic, it can take care of itself

jagged jewel
#

and minmi won't filter saltwater like a hippo, because it lives in freshwater, and won't need to filter saltwater

deep ibex
jagged jewel
#

and what else would shant's diet be apart from seaweed? i can't see much else being on the coast to fulfill the hunger of a 12 ton giant

jagged jewel
#

and how would a shant get back up from the seafloor?

#

and why would a shant go into the open ocean if it should stay by the coast?

deep ibex
ashen wasp
#

why would it need to hide??

#

also, jungles exist

deep ibex
jagged jewel
#

dude do you have any idea how situational and rare that is

deep ibex
ashen wasp
urban flax
jagged jewel
cyan flame
jagged jewel
#

and even then, what would shant do?

#

stay in the open ocean until it starves to death?

ashen wasp
#

every part of its body is a weapon, pff

jagged jewel
#

or would it drown in the ocean floor?

deep ibex
ashen wasp
#

its own mass is a weapon

urban flax
deep ibex
urban flax
jagged jewel
cyan flame
urban flax
#

Except magy

deep ibex
jagged jewel
#

dinos were warm blooded to be more active, and therefore couldn't hold their breath that long

cyan flame
deep ibex
jagged jewel
#

until they stopped being warm blooded in order to hold their breath better

deep ibex
jagged jewel
#

yeah but whales have a VERY slow metabolic rate and are also the largest animals to ever exist on this planet

deep ibex
ashen wasp
#

i mean we could argue hypotheticals forever. i just wanna know why Shantungosaurus would ever need to go into the ocean.

cyan flame
#

@urban flax its more so, out of all the large non sauropods shant has the least fighting ability and weapons, and is most likely not agile enough to really run things down unless its a spino or other very large and inagile critter

jagged jewel
deep ibex
deep ibex
jagged jewel
deep ibex
jagged jewel
#

it's like saying a utah is as big as a human because they're around the same height in evrima

deep ibex
deep ibex
jagged jewel
urban flax
# cyan flame <@271991689072214016> its more so, out of all the large non sauropods shant has ...

Only time will tell who of us is right, because I see shant as an absolute killing machine. Devs proved us that tenonto can be quite a fearsome opponent, and although I know shant isn't similar at all in terms of body plan, it proves us that something that looks defenceless at first glance can, in fact, stand among the best brawlers of its category. I assume (and hope) Shant will follow that route and break rexes in pieces like teno does to carnos.

jagged jewel
deep ibex
deep ibex
jagged jewel
#

blue whales are the largest animals to ever exist, and you're comparing them to shant

urban flax
jagged jewel
#

you're using blue whales as a reason as to why shant should be semi aquatic

deep ibex
jagged jewel
deep ibex
#

small humpback whales

urban flax
deep ibex
jagged jewel
cyan flame
deep ibex
jagged jewel
#

an orca has a fast metabolic rate, faster than shant, and unlike shant, it is a mammal and is literally built for living underwater

#

if we used whale treatment on shant it would not be able to go on land for long times

ashen wasp
rare fractal
ashen wasp
urban flax
deep ibex
jagged jewel
#

and shant evolved from sea animals?

#

what's your point

ashen wasp
#

Shantofaarus, i think

deep ibex
ashen wasp
#

its only predator is the Gigashark

deep ibex
ashen wasp
#

ah, old inside joke

jagged jewel
# deep ibex My point is fun

it's not fun to be on the coast eating nothing but seaweed and when something that is a threat appears for the first time in 50 years going in the open ocean

urban flax
#

Semiaquatic giga TI_Troll

rare fractal
#

No, gigashark TI_DeinoMischief

deep ibex
jagged jewel
#

what would a shant be regularly scared of?

#

and why would said threat go to the coast?

ashen wasp
#

nah, you'd need more than a hint in a survival horror game

urban flax
# rare fractal

mmmmm perfect
It's not a giga but I can't tell the difference between any big dino anyway, they're all giga

jagged jewel
rare fractal
jagged jewel
deep ibex
deep ibex
rare fractal
ashen wasp
urban flax
jagged jewel
#

it would be more fun to be fully terrestrial, where you would run into predators more regularly

deep ibex
ashen wasp
urban flax
ashen wasp
rare fractal
deep ibex
jagged jewel
rare fractal
deep ibex
ashen wasp
jagged jewel
#

why would it?

deep ibex
rare fractal
deep ibex
#

Walk underwater to get seaweed which would be a part of its diet

tight oxide
jagged jewel
deep ibex
ashen wasp
#

alright goodbye everybody

jagged jewel
#

ah yes, how fun it is to play a giant hadrosaur that is stuck to the beach and kills its own children and can't even swim, being forced to eat seaweed for the rest of its life hoping a threat comes

deep ibex
jagged jewel
#

when in alternative, you could also play said hadrosaur, but be free to walk around the whole island, contesting food with other species and finding carnivores way more regularly

jagged jewel
deep ibex
#

Also having to worry about carnivores

#

Like with its young

jagged jewel
#

says shant will kill its own young
"but shant needs to protect its young"

rare fractal
#

14

wheat igloo
#

You guys can agree to disagree at this point.

deep ibex
urban flax
jagged jewel
deep ibex
#

Like male hippos killing other non related baby hippos

jagged jewel
#

since if seaweed will be common enough to feed a 14 ton giant, there would be enough for the babies too

deep ibex
jagged jewel
# deep ibex Seaweed takes a while to grow

or, you know, if shant was fully terrestrial, it could also contest for food with other herbis that aren't other shants, could find predators way more regularly and would be able to explore the map

jagged jewel
deep ibex
jagged jewel
#

and again, not even competition

jagged jewel
#

neither will minmi

deep ibex
icy lion
#

You were told to drop the conversation

deep ibex
#

well fine

jagged jewel
deep ibex
#

I think it should happen and you think it should happen end of arguement

whole glacier
#

no one but it should still not fall pray to 1 allo or alberto

icy lion
#

Who said it should?

whole glacier
#

do I really need to bring up the video?

cinder anchor
#

maia buff when?

whole glacier
#

ok then I guess I read it wrong
hopefully

#

let us pray

deep ibex
#

Roadmap updates when?
And phase 2 updates when?

#

Ah well that is quite long

#

How interesting I also am fasta asleep while they post it

calm granite
#

pretty sure para will do way better in herds

#

like it will need a herd, solo is a death sentence

#

not all herbies have a death sentence alone

#

but i don’t see a solo para surviving at all

clever thorn
#

@whole glacier i mean Size or Weight doesnt mean anything. I mean a Group of Utahs is also able to take down a Stego even if its bigger and Heavier. And as far as i know Carnivore sometimes Teamed up to kill a bigger Herbivore. So even 2 or 3 T.Rex would team up against a bigger thing same with Allo or what ever.

clever thorn
clever thorn
clever thorn
#

yes but i mean when they face a lot of Carnivores at once like 5 Utahs or in the Future 2 Allos they cant do anything against it if they are alone

#

yes but a Allo is still able to take down a Pachy or Teno without any Problems. At least i think that it would have no Problems

#

Lone Carnivores like T.Rex are used to hunt alone and if they find a Herbivore thats usualy a Herd animal its a Death Sentence

#

they can yes but im just saying if it comes to a face of its usualy already dead

#

But i rly think that a Teno wouldnt be a Problem for a Allo. And 100% no Problem for Giga or T rex

#

Carnivores often go for Herd animals to get the Weak and slow ones and the rest is running away most of the Time

#

I mean if it walk towards him and the T.rex cant be seen and doesnt move its a pretty high chance

#

They almost never do it nowdays and probably almost never did it back then

#

I mean if a Lion gets a Zebra cup the whole Herd is running away except mabey the Mother

#

idk the Behavior didnt rly change for the Carnivores and probably the Herbivores to and its just Nature

#

The weakest and slowest are always the first ones that get killed its just Nature

#

they are also just Herbivores like Teno or any other Dino back then

#

true

#

yeah and Allo is also a lot stronger then a Lion

#

But its just Nature its how it works you cant realy explain it. Its just normal and how it works

#

Its how it works now and its probably the same back then

deep ibex
#

When phase 2?

calm granite
#

solo pachy is free food

#

like the easiest shit ever as carno

#

i haven’t 1v1ed much utah v pachy

deep ibex
#

Well time to test if my body can disperse enough suger in me for 4 hours of waiting

rare fractal
#

You have to be a really good Utah to 1v1 a semi competent Pachy

#

It’s not easy

#

Carno decimates Pachy because it’s leg fracture sprint is too fast, and regardless locational is so busted that the chance of Pachy getting a leg fracture is slim to none

calm granite
#

pachy and utah is 50 50 you go against a trash player you win, if you both good, one of u will make the first mistake

#

also it doesn’t depend lol

#

well.. unless the carno is super super super bad

#

cuz that 10 second immunity window is stroooong

calm granite
#

yeah it’s scary

#

also yes

#

but if i get leg fracture 😈

#

i mean, if i’m with someone ill kill but

#

cuz carno population is through the roof

ruby valve
#

Its actually sad , cant play such a good game because 1 fatal error bug and its been soo long plz fix man

burnt bone
#

A utah is like 2/3 as strong as a pachy, so a 1v1 is pachy favored, but not definite. And a 1v2 is utah favored but not definite. 1v3 is basically death to pachy, unless utahs have a skill issue. So that’s in a good spot.

However, a solo pachy has no chance to escape a carno and its aids. I broke a carno’s ribs and skull and used the rest of my stam to run into the forest. This should have been a definite escape for me, but tracking is busted. He walked up next to me (with his bones still broken) before I could even regen my stam. I got away still because he was blind, but it’s still completely unfair

jagged jewel
burnt bone
#

Unless the utah plays dumb and gets bashed afterwards

#

I won a 1v3 as a pachy. Granted, the utahs had a skull issue and I used a rock to my advantage. They hit only 1 pounce on me and I still nearly died to the bites

icy lion
#

We've had homalo's concept and skins for over a year

thorny lynx
#

Jesus I'm late. Jesus.

#

He is a cutie! Aww, look at hims. I wanna pick him up and cuddle him. I bet he can loaf.

icy lion
#

Isn't it? I wish it was on the roadmap

thorny lynx
#

He is a cute baby

#

I wonder what he will sound like

topaz schooner
#

Idk where to post this but hacker on NA 4

#

we just got teleported and all died

manic flint
#

Humans were planned from the beginning

urban flax
manic flint
#

Bro copy pasted it into here then deleted it lmao

urban flax
#

Oh ok

sick dirge
#

@cedar anvil that is just false

#

If you’re talking about legacy movement I would rather cut off all of my limbs than go back to that system

limber hull
#

Dont you like tailriding?

#

the height of skilled/fun combat

gleaming flame
#

hello I have a request to make and therefore I would like to speak to an admin of the server could you give me a name so that I can make my request to him? sincerely orochimaru

gleaming flame
#

what are pseudo admins?

limber hull
#

no one said anything about a pseudo admin?

#

i dont even know what that is

sick dirge
#

What are pseudo admins?

limber hull
#

no clue

#

apparently none of us know lmao

sick dirge
#

Pseudo admin weight class

limber hull
#

you actually got me with that one, that was good lmao

sick dirge
#

Thank god I’m validated now

brittle night
#

@gleaming flame I ment if you want to talk to an administrator, just directly send them a direct message, in the right pannel below "Discord Administrador, Senior Administrador" tags, are admins, #general-feedback is to suggest thing to be added/removed or changed for the game

sick dirge
#

@gleaming flame are you French?

gleaming flame
#

yes

sick dirge
#

Neat👍

ancient elk
limber hull
#

hard hitting questions

sick dirge
#

Based individual

urban flax
#

@honest heath You know money won't make the game progress faster, right ?
The dev team already has largely sufficient funding

honest heath
#

otherwise they would make progress

limber hull
#

god imagine paying for trike holy shit

urban flax
#

I mean, even if I was paid all the money in the world, I couldn't work more than 24 hours a day
The same probably applies for them

honest heath
#

u would make progress, there are no donations. and according to the inconsistent changes in the road map they obviously need it

honest heath
limber hull
#

i dont think roadmap changes proves anything about funding

limber hull
honest heath
limber hull
#

imagine ENTIRE animals getting locked off behind a paywall

limber hull
honest heath
limber hull
#

imagine waiting months for a new animal to learn its a paid animal lmao

honest heath
limber hull
#

then wait

#

adding microtransactions does nothing more than piss off your playerbase

honest heath
#

with money u dan effort more personel its as simpleas that

limber hull
#

and then they go around telling all their friends what a scam the Isle is

#

because it makes you pay for this shit

#

and less people buy the game

#

you want the game to have more money? leave it as is and let it grow as it does

honest heath
#

fallout 76 is a scam

limber hull
#

i guarantee you my view on the Isle would change quickly if they suddenly started making "premium" animals

honest heath
#

still it gets buyed

limber hull
#

you may pay for it, others wont

#

also fallout 76 is only selling customisation options

#

this suggests selling ENTIRE PLAYSTYLES

honest heath
limber hull
#

not if the other 97% also had a 50% portion as paid only content

honest heath
#

i mean at least increase the price

#

u cant expect much for 20

#

or open up more donations options for the ones who want to donate

#

make it kickstarter

limber hull
#

they have said several times they don't want to do any of that

#

they don't want crowdfunding, they don't want microtransactions, they're going to keep selling the game as it is

honest heath
limber hull
#

i say that EVRIMA has already surpassed legacy, besides in roster

honest heath
#

im just in the game of development sincelast year and i see so much frustration and broken promises

limber hull
#

mechanically, EVRIMA is already FAR more in-depth than legacy ever was

honest heath
#

ai is a joke

limber hull
#

the only thing it really falls behind in is missing a few mechanics, like nesting, NV and skins. Also has a smaller roster

#

as if legacy's was any better lmao

#

AI in legacy was so sad

honest heath
limber hull
#

that was awful lmao

honest heath
limber hull
#

i hated the fact it spawned near hungry people so much

#

such a genuinely garbage mechanic

honest heath
#

i would gladly pay for this special niche game

limber hull
#

well, im not buying assassins creed and paying another 60 bucks for a game i already bought sounds silly o

honest heath
#

and so would many others if the marketing was better

limber hull
#

if you want to acquire a larger audience to your little niche game, having a steep pricetag does the opposite

honest heath
limber hull
#

i can tell you now there's a game I REALLY want, but won't buy because I think 30AUD is WAYY to expensive for it

urban flax
limber hull
#

^

limber hull
#

we know they already HAVE money

limber hull
honest heath
limber hull
#

you are aware that they are CURRENTLY looking for more staff

honest heath
urban flax
limber hull
#

they don't need 50 staff at all

urban flax
#

They need to find people who are good enough for thi game, who agree with its overall vision and who can get along well with the members of the dev team

honest heath
limber hull
#

i dont think you have the slightest understanding of how a game development workspace actually IS. I've worked in the industry, slapping in 50 guys doesn't fucking solve anything lmao

#

some studios don't need, or want, an over-inflated roster

honest heath
urban flax
limber hull
#

i dont even know why i bother arguing because you're clearly going to keep trying to prove that somehow, getting a small village to code the Isle will increase devspeed somehos

honest heath
urban flax
honest heath
limber hull
#

pipelines? nah nah, those dont exist. development meetings and communication? a non-issue. growing human-resource strains? irrelevant. trying to keep 50 people on-track on a single, cohesive vision, managing their tasks accordingly and ensuring that there's little overlap, while also hiring staff to handle with the managerial workload such a roster would require? meh, childs play, not a big deal

#

just MORE MORE MORE

honest heath
#

thats dellusional

limber hull
#

The Isle is a SINGLE PROJECT

#

you'd have like half of your 50 man team doing fucking nothing

#

you'd be paying them to watch paint dry

#

EA doesn't put everyone to work on JUST FIFA

urban flax
limber hull
#

that's not at all how this works

honest heath
limber hull
#

development teams RARELY go above 20-30

#

and that is, again, assuming they have any need for such a roster

#

which, based on how the devs have responded, they don't

honest heath
urban flax
honest heath
#

without something changing for good fast it feels like a scam to me right now

limber hull
#

and you want to spend more on something you see as a scam?

#

i really do like how you've clearly got zero development experience in the industry and are just throwing random numbers out with no solid argument based on any facts

honest heath
limber hull
#

so if this scam game, added MICROTRANSACTIONS, all is forgiven

honest heath
#

even if the devs say it

#

its a matter of finances

#

sad but true

limber hull
#

im not, the devs are, and the way you've proposed is not only anti-consumer (which defeats the entire point), but actively against the vision of the devs, and offers no substantial change to the development cycle

#

and you know exactly how much money the devs have how?

honest heath
limber hull
#

how would you even know that?

honest heath
limber hull
#

because legacy is garbage lmao

honest heath
#

yes

limber hull
#

that proves utterly nothing about funds

honest heath
#

ok red dead redemption2 is bad game then and it wasnt worth its investment. With less money we may had it in 10 years

limber hull
#

what?

#

why is RDR2 the topic now lmao

honest heath
limber hull
#

i didnt even make that metaphor what???

#

i genuinely have no fucking clue what you're on about

honest heath
#

ur werent the only arguing with me xD

urban flax
#

I brought up the pregnancy metaphor, and it isn't mine
It's a well known quote

limber hull
#

also tf that metaphor gotta do with RDR2, i genuinely dont see the relation

urban flax
#

Usually when you work in a company and your boss tells you he's hiring more people in order for things to go faster you tell him "are you one of those people who believe 9 women can make a baby in 1 month ?"
It applies particularly well in videogame industries
If you worked, or at least learned how they are made, you would know having more people work on a project will not always make things go faster
In that department, having too many people might even slow things down

honest heath
#

thats why im suggesting this transactions

#

i was a community admin and i despaired over giving back all the % for the users

urban flax
honest heath
#

4 hotfixes bcs of rubberbanding which was fixed after 48 hours makin the game unplayable

honest heath
urban flax
honest heath
#

i dont think dondi accounts this game right

#

i said it

urban flax
#

Also you don't know how their game is programmed, or how programming works in general
For the very few things that I know about programming, bugs happen literally all the time, whatever you do and more than 50% of the work on any game's development is bugfixing

honest heath
#

if i werent studying this shit i wouldnt say it bruuuh

#

im no coder but im an accountant

#

xD

urban flax
#

So since the game is in a state where it desperately needs content and mechanics, bugfixing can get delayed
Especially when you know the mechanic you're working on will break other things

honest heath
#

testing with more people who know what they test

#

not QA NPCs

urban flax
honest heath
#

i dont want to argue about the programm but about the work goals

haughty folio
#

the fuck is wrong with you?

#

like, genuinely, if this is a joke it's a right shitty one, and if it ain't a joke how on earth do you do the mental gymnastics to justify doing the one thing that will turn a playerbase against its creators no matter how good the game is?

honest heath
#

rockstar, CA, Ubisoft aint got no playerbase then ^^

honest heath
#
  • there is no playerbase left due on our community server all because of the never ending repetition and no drastic changes
haughty folio
honest heath
haughty folio
honest heath
#

the game aint good

haughty folio
#

that ain't the part I'm talking about, the hell do you mean by consent here

honest heath
haughty folio
#

clearly wrong seeing as I still don't understand what the fuck you're on about

honest heath
#

idc anymore its like talking against a wall here

burnt prairie
hoary dawn
#

dude the devs have more than enough money

#

development just takes long cuz they overcomplicate everything and set up a larger workload than necessary

urban flax
burnt prairie
urban flax
karmic sequoia
#

Have they fixed the utah baby spawning outside of the map borders issue?

#

I ask because the answer is no

#

More importantly, I really hope they don't keep the random ground fissures in the jungle

tight oxide
bleak bison
#

I love how someone can say they wish the controls went back to how they were because the new ones are glitchy and it doesn’t get removed,but one of my feedback suggestions got deleted for being vague and not constructive when it had more detail to it

heady harbor
tight oxide
proud coral
#

For that suggestion mentioning the sun setting at 4PM and it being odd.....

inhale

worldly igloo
#

📠

tepid gate
#

@honest heath That's honestly... a really, really weird suggestion. What in the world makes you think that throwing more money at this game could make it "finished by the end of the year"?

This is not how development works. Besides - if you want to spend more money in the game you are free to do that. I've spent some 100$+ on it by buying copies for my friends. Nobody is stopping you from doing that.

limber hull
tepid gate
#

Yea, I've read that discussion afterwards

#

The simple truth is that it's not the money(or lack thereof) that makes the development take as long as it does

limber hull
#

i also tried to explain the business model would not only upset consumers, but create bad rep for the Isle and REDUCE sales

#

but again, apparently EVERYONE will be on-board for the idea

tepid gate
#

Agreed, I still remember when i was playing Ark and the devs have released the "Scorched Earth" DLC before the game'd even left early access

#

the playerbase was fuming

limber hull
#

its like the "acid drake" shit in DoD, where you have to pay an additional 15AUD on top of a 20-something AUD pricetag for ONE new playable. Garbage practice

#

i dont have DoD btw, I just looked at the store page

tepid gate
#

admittedly I think in that case they might've really needed that shot of cash to keep the development going from what I've heard so I'm not gonna judge them too hard

#

I mean Ark, I have no idea about DoD, I don't follow that game at all

limber hull
#

it is literally 12 extra Australian dollars on top of 30AUD pricetag

#

it's fucking absurd

#

it should not be a thing

#

not to mention it means people wait MONTHS for new animals only to find "ah, awesome, pay to play"

#

imagine how utterly pissed that'd make the commuinty

#

one of the isle's best marketing systems atm is word of mouth, where people tell others about the Isle and they become interested, so making anti-consumer choices like this would be awful for sales

tepid gate
#

Yea honestly I probably wouldn't have bought this game if something like this was taking place before I made the purchase

#

...and if it started taking place now I'd want my refund despite all my hundreds(thousands really) of hours spent in the game

limber hull
#

honestly, same

signal beacon
#

Hey islanders! Today we are releasing the Tyrannosaurus rex! Only 59.99!!!
I bet you all can't wait to sink your teeth into our new apex!TI_Troll

honest heath
honest heath
#

= more money

#

higher salary

limber hull
#

i dont think it does? you do realise that professional devs also get bugs

limber hull
#

and with a game of this scope and scale, there's bound to be bugs

honest heath
#

but not the bugs this game has

#

just look at the safelogg bug, major rubberbanding etc.

limber hull
#

professionally made games can also have such bugs

honest heath
#

a safelogg bug should be solved within a week max

#

not months

limber hull
#

battlefront 2 came out with extremely bad rubberbanding and it was made over a year in dev with professionals

limber hull
#

Damn, even with all those microtransactions? Almost like that didn't change anything

#

lmao

honest heath
#

even if its not that much

#

or some kind of supporter skin

limber hull
#

which would also do very little but deter more people from making a purchase

honest heath
#

nothing essential

limber hull
#

you literally suggested having animals like trike cost money to play

honest heath
limber hull
#

a wall that likes the game being accessible for new players? Yea

#

i really like it when i can talk to a friend about the Isle and they go "that sounds fun, i'll get it" and they do because it isn't too expensive, has no random microtransactions and you can play anything you want

#

sometimes making things cheaper is better for getting more money

honest heath
#

with some of my mates its the other way arround. They dont get it bcs of the lack of content

#

even if its cheap

limber hull
#

so why would they pay more for that little content

#

that makes absolutely no sense

honest heath
#

for much more

#

content

#

they definitly would

limber hull
#

so uh

#

just let them make more content?

#

because bumping up the pricetag defeats the point

#

"oh cool they added nesting but they also made the game twice the price fuck that haha"

honest heath
#

i cant wait anymore from my point. Got like 830 Hours in the game

#

430 of that just admin support of that

signal beacon
#

Progress isn't slow because of money progress is slow because the devs have terrible time management and priorities

tight oxide
#

They seem to be working pretty hard though

haughty folio
# honest heath they definitly would

I refuse to believe you're not trolling, because that would mean you unironically support the one thing that games that are on life support should not try to do; alienate the playerbase for a quick buck

deep ibex
eternal crag
#

#general-feedback message
I do think it would be fun to have some unlockable patterns/skins based on stuff like this, but only a few.

warm lintel
#

@left storm ip bans wont do anything because of vpns sadly

bright bay
#

Does Stegos and Deinos have fracture too? Never saw this happen

tepid gate
#

Pachy is the only animal that has fractures atm

bright bay
#

No I mean, Stegos and Deinos can't have their bones broken

tepid gate
#

Oh, well considering how little damage Pachy deals to them...

#

Idk, tbh you'd have to ram them over and over again to try

#

it's not realistically happening but yea it's a possibility that they don't even have those animations

#

Good point overall, I will try to find out whether they have fractured state at all

#

Apparently I'm being told that they can be fractured it just takes a tonne of time, it's much easier to fracture young Stegos and Deinos

haughty folio
rare fractal
burnt bone
# rare fractal Now I desperately want to see this tested...

i have only seen a stego and croc with leg break so far, man do they look weird when you're not used to them. Otherwise i think the only way you can do it is by using admin commands to grow a jvuie dino after a pachy breaks them. I have tried bashing adult stegos and crocs, but you literally do no damage. I think they would heal the bone damage before you can even break it lol

jagged jewel
tepid gate
#

@remote thunder In my experience the official server admins are quite effective at taking down hackers if you care to report such instances. Nevertheless I'm upvoting your suggestion because taking global chat away from the community servers is just a really baffling decision on part of the devs.

#

I'd also suggest not up-voting your own suggestion, the community perceives that really poorly.

trail zodiac
#

They did say global wouldn't be back, unless people made a mod for it once modding is in. Shrug

tepid gate
#

Well... modding isn't in, how about not removing parts of the game that people find useful on the community servers before modding is IN the game?

#

The community servers have been dead and buried six feet under since global chat'd been removed from the game.

#

The only ones that see any play are those that offer free growths.

remote thunder
# tepid gate <@377275827680706584> In my experience the official server admins are quite effe...

I'm not trying insult the Official Server Admins... but it seems like they're never available, at least in a timely fashion. Maybe they can handle some stuff after the fact, if you submit a recording... but their presence is never felt in-game, especially when people are blatantly hacking. I get it though, they have lives and their volunteers. I've seen better admin work on community servers though.

And yeah... Global. I'm sticking to my guys against bad and downright poor business decisions by the devs.

remote thunder
tepid gate
#

Right, let me ask you this: have you ever reported a hacker to the admins?

#

and how many times have you done that?

remote thunder
tepid gate
#

I don't record either, I just tag admins and the three times when I've had the unfortunate "pleasure" to bump into hackers they've been dealt with.

#

The discussion between the two of us is about the effectiveness of admins when it comes to dealing with hackers. It's not even about the global chat, we both agree that it should be back.

remote thunder
#

Because bad business decisions should always be called out, repetitively.

And I want this game to SUCCEED, despite whatever the toxic "if you don't agree with everything the devs put out, you're against us" attitude.

People can make bad decisions. 🤷

tepid gate
#

The decision to remove it from the code of the game is a strong contender for the most absurd move TI devs have ever done.

#

Because that's the part of his suggestion, I don't disagree with bringing global back, I only say that this isn't the main reason to bring it back.

#

The devs have been saying the same thing about defecation and urination mechanics... and yet

#

here we are 4 years later

#

It's definitely not needed to deal with cheaters, tbh Idk how it would even help. You don't have admins on the servers 24/7 so you typically have to report that on discord. There's a tonne of other situations where global actually IS needed.

remote thunder
#

Global isn't needed for Official servers. I agree with that.

For Community servers, it offers:

  1. Way of immediately reporting rule breaks/hacking.
  2. Way of coordinating in-game community events, plus generally supporting community interaction (which is the LIFE BLOOD of community servers... take that away, and you kill them).

You shouldn't need any other reasons. Just don't play on global enabled servers.

tepid gate
#

I've literally just said the global isn't at all needed to deal with hackers, it's needed for completely other things

#

Also - the idea of "nerfing" hackers is even worse than trying to use global chat for dealing with them

#

Yes, zero out the stamina on a guy who literally hacks his stamina pool to be infinite

#

The hacks that they use very often circumvent those exact things

#

I don't think you comprehend what I'm getting at - those are the exact things that they change in the game

#

They get invulnerability/super-speed/infinite stam

#

ability to oneshot people

#

That sure as hell isn't going to discourage cheating

#

That's not true

#

I have seen both

#

the most common types of cheaters use cheats that allow them to see people from across the map

#

they are the ESPers

#

I've seen everything from ESP through speedhacks to infinite damage and stam hacks

#

A few times, about as often as speed hacks tbh

#

the most common type is ESP by far

#

it's also the most common type because it's not that easy to say that this person is hacking

#

It would definitely do more than throwing some dumb debuffs on them which they can circumvent anyways

#

This way they at least lose the account

#

Neither will they care about you zero-ing out their stam when they can get infinite stamina

spice shell
#

?

#

mabye once but multiple times

tepid gate
#

I sure hope they can

#

I don't think that general idea is at all feasible

#

I don't disagree with it being terrible, I'm just saying that this would be either just as bad or even worse

#

You're not punishing someone by some artificial nerf for using hacks when those hacks allow them to get around that by default

#

It definitely isn't

spice shell
#

Adding debuffs as a punishment would only add to the exploitable things hackers can and will do, like giving others the very debuffs designed to stop them

tepid gate
#

I just hope the devs never reach that conclusion to stop banning hackers and throw some laughable debuffs on them because that will literally just make the hacking problem worse

#

It really doesn't

spice shell
#

The hackers are exploiting buffs, how in the world do you think that they wont exploit any debuff as it is the exact same mechanics being adjusted

tepid gate
#

Easy: you use the same system you're proposing to find people who are cheating(e.g. someone who's moving faster than they should be) and then... just ban them? Completely automatically? Why in the world would you even bother with tinkering with their stats if your system automatically finds the cheaters?

#

Just remove them the moment they use the cheats on the spot instead of zero-ing out their damage or whatever it is you'd want to do to them.

spice shell
#

^

tepid gate
#

I swear this suggestion of tinkering with the stats of the hackers is one of the stupidest suggestions I've seen on this discord.

spice shell
#

^

tepid gate
#

Because it's NOT A THING?

spice shell
#

Banning accounts is the only viable solution to prevent any statistic exploitation, trying to add more statistic adjustment to cheaters will only result in more hacking. Absolutely a bad idea as it will also create more exploitable systems. And never assume you know what other people do or dont know.

#

wow

tepid gate
#

Yes, because the guy who proposes to create a system that automatically finds hackers(obviously the easy peasy part) to then NOT ban them has found the solution.

spice shell
#

XD

#

the debuff punishment idea would be like trying to put out a forrest fire with a dish cloth

#

soaked in gasoline

modest pelican
#

"instead of banning those cheaters, just" you lost me right there

#

don't over complicate things by adding an exploitable system when you can just ban someone who's cheating

sick dirge
#

^

jovial hazel
#

So to debuff hackers they would have to detect hackers right? If they could do that it wouldn't be an issue. So it would then be up to an admin to catch hackers and place the debuffs on them. Why not just ban? They can apparently come back after a ban. Why would they not come back the same way after receiving debuffs? This logic is hard to follow.

hoary dawn
#

hypsi's antennae are for decoration

drifting rose
#

most things irl have use for antenna and i think a sensory passive type thing would be perfect for hypsi

fast stratus
#

Sure, there are catfish, but the whiskers aren't antennae

drifting rose
fast stratus
drifting rose
#

ik ive seen the inspiration and ik all about what that bird uses it for

fast stratus
#

Alr, then why would hypsi need its antennae to do anything else, since this is the inspiration?

#

The hypsi's head wires literally are just ornaments: If the game wants to go this route, then some males might have longer wires than other males, and that would increase their chances of sexual reproduction

#

The head wires are literally just a "Sex beacon", stating that "Hey, I look the best, do me, not that other guy with the smaller wires"

drifting rose
#

ik but i still think the sensory ability would suit hypsi very well because it suits it well and its not like it would be this op ability where u can see a carno coming 3 miles before it gets to you it would just be a look out

fast stratus
#

If hypsi head wires were true antennae, sure I can get behind it. But since it is just ornamental and for hypsi sex appeal, then no. It doesn't make sense

drifting rose
#

ik its not a sensory organ but it still does fit hypsis play style

fast stratus
#

Explain to me how it fits hypsi play style.

drifting rose
#

look at hypsi and say it doesnt look like the antenna would be used for that reason in fact when i first saw hypsi i thought wow look at those antenna must be pretty important too how he play

fast stratus
#

Because that is all hypsi is. A bird with long antennae, that serve no purpose whatsoever only to attract mates

#

It literally uses said antennae in it's court, so I would say they serve some purpose

drifting rose
#

so ur telling me when u first saw hypsi you didnt think the antenna had a purpose other than attraction of the opposite sex, your telling me your mind went straight to "oh wow thats most def for attraction and nothing else... no not a damn thing it should or could do with those other than attraction"

fast stratus
#

Usually birds with feathers like that usually have something like that as a function. Hypsi is just a brightly colored bird lol

#

This describes it perfectly:

https://www.youtube.com/watch?v=YivzfmqEfxo

Explore more at http://www.birdsofparadiseproject.org
The head wires of the King-of-Saxony are unlike any other feathers in the world. They've lost their normal feather structure and become a conspicuously awkward ornament. It may seem difficult to explain the evolution of head wires by the process of natural selection. In fact, they've evolved ...

▶ Play video
drifting rose
#

theres only a few birds with something like that on their head XD but anyways im done debating i still think its a good idea plus its a good way to make some ppl come back to play hypsi sense it has another ability

fast stratus
#

There isn't a purpose to the head wires, nor would it make sense to add a "6th sense" to hypsi. The head wires are strictly for display

fast stratus
#

Same reason I play ptera lol

#

They are both shitlords, but hypsi is just better at it

fast stratus
drifting rose
#

yea but when u play as hypsi and u are messing with ppl wouldnt it be nice to see if something coming at you to maximize you shitlordyness

fast stratus
#

They may add something with that kind of ability later, but it wouldn't work on hypsi, and if they did do that, it wouldn't make sense

drifting rose
#

i do ive only been killed a couple of time and am constantly at watch

fast stratus
#

Not that a lot of things they do make sense but anyawy

fast stratus
drifting rose
#

what else could have a sensory ability like that XD i cant see it with any other playable they may add

fast stratus
drifting rose
# fast stratus You are bound to get killed. Adding something with basically ESP is a bad idea. ...

again it wouldnt be op to the point u can see individual players sneaking up on you it would be a hey something near you meaning if a gorup of utahs pull up on you yess you antenna are going off but u still cant see where it coming from it would be specific to certain scenarios... like lets say im messing with some utahs sitting o na rock and theres another utah behind me running at me when he gets to close the antenna would perk up and i would look around or run out the way

fast stratus
#

I can see where you are coming from tho. Hypsi has those big ass antennae, must be used for something

#

Unfortunately, you just put the wrong use on them. They are not true antennae, just fancy feathers

drifting rose
#

yea but its a cloud affect and warns ur theres a big group in that area not watch out somethings near you

#

well one day when modding is in ill just pay some guy to add it

fast stratus
#

Because that is most likely how long it will take XD

hoary dawn
#

lots of birds have decorative feathers

drifting rose
barren crater
#

Funny how there's a problem with a lot of stegos, yet in the same pic there's a billion deinos

limber hull
#

fool

#

stego = bad
deino = good

#

learn this to be true

#

deino megapacks are meaningless because LOOK LOOK STEGO MEGAPACK

barren crater
#

How could I have forgotten such a simple fact TI_Trollge

limber hull
#

we cant distract ourselves from the main point that stego OP and bad pls remove/add a counter/nerf to oblivion

barren crater
#

What's stegos group size again?

#

6?

limber hull
#

5 i think

barren crater
#

lol, so the deinos were many over their group limits when compared to the stegos...

limber hull
#

no, deino = good and balanced

barren crater
#

Deino mains when spinos exist

#

I personally think they should be even in a fight in water but idk what the plan is for spino

#

or deinos stronger in water idk

meager siren
#

deino and spino water fight club with 10 stegos lined up ready to swing at the river yesss

barren zephyr
#

Deino and Stego are bad additions

#

We'd all be much happier with Beipi and Kentro rn

#

It already is lol

#

Terrestrial at least

#

You simply decide not to interact with Stego/Deino

#

There's no real engagement unless you're bored and throw yourself at them

#

Kentro would be more feasible prey

#

But a tricky matchup for Carno

#

Beipi can move inland, but is vulnerable doing so and retreats to water when threatened.

#

Often coming across them near water sources which eventually you will since it's a universal resource

#

Though Dryo/Hypsi are terrible atm

meager siren
#

Yeah about the wallowing, I actually thought they removed it, until I stumbled upon a puddle that I tried to drink from which I could only wallow at. Kind of having specific spots to wallow at but not beside the rivers in mud

pulsar inlet
#

@thorn yew Agree with a lot of what you said, but I do wanna note that part of the reason the scent system got changed was accessibility for colorblind individuals and others who may have issues with it.

thorn yew
pulsar inlet
#

it's cool! ^ >^

jagged jewel
#

@barren zephyr dunno much about paleontology but i'd assume most carnivores would be able to naturally regenerate their teeth since they're so dependent on them

barren zephyr
#

video game

low canopy
#

ima gonna slam you with overcomplicated UI that bloats the screen as unimmersive

jagged jewel
barren zephyr
jagged jewel
#

feels like a chore

#

and i hate the ptera-deino relationship personally

barren zephyr
#

Ptera's live life on ez mode
Deino's lack tension when in hordes

jagged jewel
#

the player's already getting punished for eating carrion if it's not a scavenger so why add even more punishments?

jagged jewel
#

and picking shit out of a gator's tooth isn't fun

low canopy
#

what if dead gators would suffice, then its fine

barren zephyr
#

Because it's not an optimal decision, but a necessary choice despite longer term recourse to be remedied

low canopy
#

let me clean the teeth of that dead deino, would be cool

jagged jewel
#
  • once elder system comes there won't be hordes of anything for prolonged times
jagged jewel
barren zephyr
#

Interacting with the actual map, and searching for resources time to time to maintain optimal efficiency is player retentive

jagged jewel
#

and it would fill the screen with ui elements that would just overload a person looking for an immersive experience

barren zephyr
#

A chore is constant rotting teeth needing to be cleaned every meal
Like the diet system

#

Teeth aside, there's concept art of Bary sharpening it's large claws on tree trunks anyways

jagged jewel
jagged jewel
barren zephyr
#

Wait

#

How big of an impact are you imagining?

jagged jewel
#

that would just be tiring and unfun for everyone to hunt, say, a dryo because you need a nutrient, and THEN you can't enjoy your kill because you have to clean your teeth

jagged jewel
barren zephyr
jagged jewel
#

still a huge impact imo

barren zephyr
#

And you're blowing it out of proportion, like a creature would become dramatically incompetent

jagged jewel
#

i just said it had a bigger impact than diets

#

diets affect mainly your growth and hp/stam regen, but is still manageable

barren zephyr
#

Not really

jagged jewel
#

it is for me

barren zephyr
#

Diets affect a blanket of stats

#

Dental decay would affect a small percentage of certain attack power for certain creatures using certain attacks

jagged jewel
#

that way you won't even have to enjoy your meal since you will have to wash your teeth right after

#

there is no downtime, and that is very important in a game that's going for immersion

barren zephyr
barren zephyr
jagged jewel
#

it's true though

barren zephyr
#

It's true only if the concept was stated so

#

It's only true in your hyperbole

jagged jewel
#

you said that after every meal you had to wash your teeth

#

that's what i said in my statement too

barren zephyr
#

Emphasis on """gradually"""

#

which means overtime

jagged jewel
#

one question though

#

why would the system be added in the first place?

barren zephyr
#

"Complex health systems encouraging player retention with tasks"

jagged jewel
#

we already have tasks, and like you said, tasks that are even more impactful

barren zephyr
#

TI suffers greatly from lack of mechanics supporting player retention
Knowing that growth is here to stay, it must be resolved

jagged jewel
#

i agree with your statement but certainly there's better ways than dental care for wild predators that rely on their teeth/claws so much

barren zephyr
thorn yew
#

I just think youre relating the dinosaur jaw/teeth/hygiene too similar to a humans, maybe. an animals and dinosaurs teeth can rot as much as they can and be perfectly fine, still chew and work properly. only a few might fall out due to that but eventually grow back quickly. dinosaurs after all have lots of teeth. its definitely a worthy idea but will most likely not be installed, because i do have to agree, too much of a chore and there are already plenty chores we have to go around regarding hygiene and diets

barren zephyr
#

But once fed, then the game becomes once again empty, therefore tasks must be in place to remedy this

jagged jewel
thorn yew
#

the thing u said abt sharpening claws and teeth on things like trees ect is a good point

jagged jewel
#

it's a time you get to calm down and not get overloaded after a significant moment such as surviving a hunt

barren zephyr
jagged jewel
thorn yew
#

but i dont think evrima rn can be that complex yet nor ever with the amount of stuff atm

barren zephyr
#

Which would mean, adventuring increases chances you find specific bark great for sharpening claws

thorn yew
#

yes probly, thatd be interesting to see tbh

#

kinda cute

barren zephyr
#

Therefore adventuring is rewarded

low canopy
#

you waste valuable time to hunt in order to brush your teeth? sounds like a trade to me rather than a reward

jagged jewel
barren zephyr
thorn yew
#

agreed. this convo is reminding me of the game piranha with the jaw/teeth upgrade mechanic honestly xd

barren zephyr
jagged jewel
#

what if the system didn't apply to teeth at all, and didn't punish you, and instead was an optional choice that, if you did it, you'd gain a temporary buff to damage in attacks that use said weapons?

low canopy
#

carnivores specifically have very little down time in the isle due to how often they are required to either scavenge or make a kill

jagged jewel
#

🤝

barren zephyr
#

There's so much downtime, but so little to encourage adventuring

low canopy
#

We all know why that is the case, its bad for your survival to play the game as anything other than full adult, since the game is not balanced around anything other than adults

barren zephyr
#

True

thorn yew
#

TI_BeiPog waiting for elders like

barren zephyr
#

If I go out to explore, I gain nothing
If I'm already fed, I'll just hole up in a bush for half an hour

low canopy
#

i actually agree that something is required to make growing more interactive, but this would not be as required or beneficial for adults as they are already kept active with what is in game

barren zephyr
#

I imagine perks/Elder is an incentive for adults to survive
Given it'd suck to lose the progress

low canopy
#

all i see in the current state is people ignoring diets for example or doing the absolute minimal to get by, and just doing what ever they choose instead, same would probably happen with this

barren zephyr
#

But for juvies it's hell waiting on the timer

thorn yew
#

the food portion of how much u lose a minute and such seems pretty fair at the moment- or at least to me, every dinosaur has a percentage of how much food they can keep down until they need more.

#

i feel like juvies would get totally ignored at that point idk

barren zephyr
#

Diets/Hunger loss rate is fair
It's just outside of that
There's nothing

#

No reason to do anything

thorn yew
#

not enough food, too small, too fast and would lose em quickly but yeah thats true. elder will be that kinda system

#

map needs fixing is what it is

barren zephyr
#

Ehhh

thorn yew
#

i believe

barren zephyr
#

I'd argue fundamental mechanics

#

Which is why I included map elements being a factor in my suggestion

#

A reason to explore
A reason to move for the player's benefit

#

Map becomes interesting when it has nooks and crannies

#

Though it's just one suggestion to a multi faceted problem

#

I'd probably have a load of map interactions to try get people moving around if I was a dev

thorn yew
#

True, more things to do i guess. Unfortunately they wiped alot of the things we enjoyed during the beta and so on - Like exploring the map more openly, more of a reason to be scared; like by wallowing, the map in itself is a bit empty itself though, needs work and I believe its being worked on by the side rn.

#

yea exact

#

i feel like hotspots are a bit broken but its not awfully bad, still can be boring though. its not perfect

barren zephyr
#

Which is why in one of my diet posts, I included superfoods/buff optimization selection. More reasons for bathing. Temperature system
Foliage effects, Variables, etc.

#

Complex health systems connected through map resources is a solid solution imo

#

While the other players role is the pivotal engagement
Having my brain not rot until then is nice

#

Especially if underlying systems support more player engagement of variables in that.

thorn yew
#

Imagine if there was a type of food you could collect/eat as a herbi or as a carni and it would support your camouflage or smth by going more into the environment, it would be rare though and uncommon to find that food source, rare spawns and an optional thing maybe. if that stuff would be thought about. but thats what your subject reminded me of, i dunno. Things like camo could just be a natural thing too, regarding the male and female skins as well.

#

diets scattered around the map having to cross rivers and several states what it seems like is a thing too, anyway

barren zephyr
#

Like a Hypo plant or something?

#

It could work in that conditional scenario

thorn yew
#

perhaps, but not exactly

barren zephyr
#

I was thinking in natural phases of weather/day cycle supporting or discouraging certain player behaviors.
That way the playing field is something not always constant. It'd be like a level change every so often to mix up the variables
Heavy fog supporting ambush creatures. Full moons stealing the cover of night away from nocturnals. Rain burdening those to lay low or brace through the storm. Early morning to seek dew of moist plants.

thorn yew
#

That too yes, good weather idea

barren zephyr
#

A changing sandbox along with complex health systems encouraging movement. Along with a functional diet system would make this game hit the quality bar in my eyes.

thorn yew
#

would be nice if they added things like caverns, or i mean more of them, coves/caves or undeground caves sort of with that would be nice as hell, along with nesting

#

still waiting for sandbox....

#

there are a few servers that have sandbox but its very buggy and lackluster

barren zephyr
#

Changing sandbox refers to playables and map variables changing with weather/resources.

thorn yew
#

not many or rly finished seems

#

They could do that yeah, it just depends if they have the amount of time to focus on sandbox on its own for so much content, but itd def be nice to see.

#

itd be hella cool to see some more experimental stuff in a sandbox or test server like they did with the skins. its totally possible, or from what i believe. but involving a fair bit of work yes.

barren zephyr
#

Tbh

#

I think it's kinda silly developing skins rn

#

Even though it's related to nesting

#

I think skins-nesting should've came last

#

Having carni diets and additional work to herbi diets
And extra mechanics for juvies
Would solve the problems in the now

#

Idk, resolving current game mechanic issues as a higher priority rather than cosmetics probably makes me weird

thorn yew
#

Probably yeah, i think the devs want the playerbase to have more freedom like they always have, regarding skins there isnt much at the moment anyway so we should be good, for now. they arent adding any crazy colours either but i get where you are coming from. still a fan of the default skin myself. i personally dont know if id use any of the colours once released, most of the colours that surround evrima atm include very sandy, dull and somewhat bright colours that arent appealing to me

#

nah i can agree to that extent, i get it

barren zephyr
#

Nesting is certainly an addition ofc

#

Yet it's another addition

#

When it should be time to get down on solutions before we're years in developing humans

#

Assuming I did get a group of friends to play through the nesting system

#

We'd all face the terrible growth/diets and empty map/mechanics soon real quick

thorn yew
#

They are a bit too focused on doubling content, adding new mechanics that is giving the game lag and bad ping, idk if its game not being able to handle it or what but. they should be fixing things more often for sure, even though we see alot of bug fixes and patches, it never seems like enough and thats not an opinion its genuinely the amount of leftovers i guess

#

lmao yeah humans died idk it was a test or smth

#

or felt like it didnt seem legit, the human looked like he came from detroit become human

barren zephyr
#

Optimization seems like it'll forever be a reoccurring theme

empty epoch
#

Well of course

thorn yew
#

people are gonna rely on their mothers and/or fathers during nesting, hopefully.

empty epoch
#

Till the majority of the core mechanics and "Larger mechanics" are done, don't expect life changing performance fixes

thorn yew
#

hopefully people who nest some eggs arent naive and starve their kids, if they can help it ofc

#

the isle always throws a comeback ofc im not gonna doubt it anymore than i have tbh. no use and all abt patience ig

barren crater
thorn yew
#

love this game frxd

empty epoch
thorn yew
#

i feel like that might increase the numbers of dryo players, sounds fun. future mechanics for dinos will attract more, certainly. and will hopefully tie a few things.

#

id love to see the utah in the future from that time to be able to pull a Thanator and dig its way in and grab one, not necessarily get inside but yea

pulsar inlet
#

@rotund violet This map probably isn’t EXACTLY accurate, but you can see there is a teeny bit of overlap into center with pumpkins. you likely won’t find them anywhere further into center than where you snapshotted that

calm granite
gaunt canopy
# barren crater Can't wait for the great dryo burrow bug

I find this interesting that you say because bunny ai in evrima make burrows all the time and go in to them and there doesn’t seem to be any problems I don’t see how evrima dryo burrowing could cause the glitch when bunny ai do it all the time

barren crater
#

Also in legacy, there was issues with burrowing causing server crashes

#

I was also making a joke lol

gaunt canopy
barren crater
gaunt canopy
barren crater
#

There may be several types of burrowing for all we know

#

Since we have a lot of burrowers

#

Homalo, Proto, dryo, minmi and not particularly sure on megalania

gaunt canopy
gaunt canopy
barren crater
gaunt canopy
maiden epoch
#

@vague scarab there is already this setting

merry mantle
#

I find it ridiculous that a Carno can't even walk over that shit. Actually they used to be able to run over it but people were probably complaining about it and they removed Carnos ability to even do that anymore

brittle night
#

@deep ibex Any type of aquatic playables Will be coming as a DLC when the game is finished, so yea, that won't be coming for a long time

sick dirge
#

People are asking for carnos to have worse tracking and I think it could be even better.

Because carnos don’t have the possible HUGE pack advantage of sight like utahs, the brain cavity of carno is very well-developed for scent and sight. Carnos would likely have had very keen smell and good sight. So, not exactly just a line of sight predator. The tracking should stay with the carno. Please do not take it away.

trail zodiac
#

@near tiger They can't. Tail hits do little to no damage

#

Especially if its the tip of the tail

near tiger
sick dirge
brittle night
burnt bone
limber hull
#

tracking defeats the whole point of... carno

#

like, it's a PLAINS-BASED AMBUSH PREDATOR

#

it doesn't NEED to be tracking down animals through dense forests

#

because, ideally, a carno will get the kill before the animal can even escape

calm granite
#

fax

last lily
#

You could just have carno have a large scent range but be shitty at actually following the footprints and scents of active prey. So it'd keep a strong sense of smell but a less efficient means of tracking. Works out too because the plains are so large, and allows more knowledge and control of the fields while making it worse in jungles(with a nerfed tracking ability, loss of line of sight, and ideally turn radius as well.)

gaunt canopy
# merry mantle I find it ridiculous that a Carno can't even walk over that shit. Actually they ...

I will repeat this message again instead to you. Im sry that that you are salty about this (Jaywren#0371) but there has to be some places were carno can’t get you expesualy since it is the fastest thing in the game and you can hardly get away from it because of its extreme speed I’m sry that you feel carno players are being some how miss treated because of dam but I’m sry to break it to you but carno players basically get everything handed to them and currently there are many factors that make carno op currently so deal with it

wary sparrow
edgy ermine
#

It would really be interesting if there was a migrating system

jagged jewel
#

mines???

#

what the fuck is planned for raui

trail zodiac
#

In this message

latent olive
#

rauisuchus claymore mines duhh

#

its at the perfect size to carry them around and use them

#

if youre ambushing outside a burrow just lay a claymore mine infront of the entrance, easy

uneven mist
#

Wait mono is gona be a bleeder?

latent olive
#

noone has seen anything about it since like 2017

merry mantle
icy lion
icy lion
#

@barren zephyr The only dino that's been scrapped is puerta. Everything on the roadmap is high priority, everything else is low priority

molten fractal
#

@trail zodiac that was a serious suggestion

#

I was genuine

#

Give us emotes

trail zodiac
#

The nature of your message seemed as a meme/joke. You can say that you want to see emotes in the game in #general-feedback.

molten fractal
fickle oar
#

So I've already gotten negative reaction feedback on abrictosaurus, along with a "why" written out, so I should explain that I want to see a good scale of dinosaurs that players can be, and not just "bigger is better". I'm one of the players that loves being a ptera, and wants to see more smaller scale dinosaurs before all the massive dinos come out. A good blend of mini (abricto), tiny (ptera/hypsi), small (dryo), medium (Utah/teno/pachy), large (steggo/carno/deinos) leading into giant dinos. But I feel most of the non ai focus (cause we have mini sized compy and now bird ai) is for medium sized and larger creatures. My suggestion wasn't for it to be an immediate addition, but rather something I hope to see in the future (because variety is the spice of life!)

hoary dawn
#

kinda just looks like a hypsi clone

urban flax
#

We aleady have hypsi, taco, homalo and oro which are around that size and would fill the same role
Not mentioning the carnivores like troodon and velo

fickle oar
urban flax
# fickle oar Where is this roster of 52 dinos? I've looked at their Trello and it only has ma...

The Isle Confirmed Dinos

-Acrocanthosaurus atokensis
-Albertosaurus sarcophagus
-Allosaurus fragilis
-Ankylosaurus magniventris
-Austroraptor cabazai
-Avaceratops lammersi

-Baryonyx walkeri
-Beipiaosaurus inexpectus
-Brachiosaurus altithorax

-Camarasaurus supremus
-Carnotaurus sastrei
-Ceratosaurus nasicornis
-Compsognathus longipes

-Deinocheirus mirificus
-Deinosuchus hatcheri
-Diabloceratops eatoni
-Dilophosaurus wetherilli
-Dryosaurus altus

-Gallimimus bullatus
-Giganotosaurus carolinii

-Herrerasaurus ischigualastensis
-Homalocephale calathoceros
-Hypsilophodon foxii

-Kentrosaurus aethiopicus

-Magyarosaurus dacus
-Maiasaura peeblesorum
-Megalania (Varanus priscus)
-Minmi paravertebra
-Monolophosaurus jiangi

-Orodromeus makelai
-Oviraptor philoceratops

-Pachycephalosaurus wyomingensis
-Pachyrhinosaurus canadensis
-Parasaurolophus tubicen
-Protoceratops andrewsi
-Psittacosaurus mongoliensis
-Pteranodon longiceps

-Quetzalcoatlus northropi

-Shantungosaurus giganteus
-Spinosaurus aegyptiacus
-Stegosaurus stenops
-Suchomimus tenerensis

-Tenontosaurus tilleti
-Therizinosaurus cheloniformis
-Triceratops horridus
-Troodon inaequalis
-Tyrannosaurus rex

-Utahraptor ostrommaysorum

-Velociraptor mongoliensis

It's player-made because the devs haven't bothered to write it anywhere, but it's an official list, every dino here has been confirmed to be coming to the game by the dev team

#

And dryo and Taco are AI only on the legacy version, from what we know the current plan is to have every creature (except brachi, compy and pterodactylus) playable

fickle oar
#

I see, that's why this isn't common information lol. Perhaps the devs or mods should pin this list for other people to see xD

urban flax
#

Except I see some flaws (I think ?) in the list
gigantoraptor, hasn't been confirmed officially

icy lion
#

Everything from legacy is returning except for pue

#

And that list is flawed, yes

urban flax
#

It might also lack some of them

icy lion
#

Gigantoraptor hasn't been mentioned by the devs

#

AFAIK the official number is around 55+ playables

fickle oar
#

Maybe my suggestion should be to make an official list XD

#

Imma take down my abrictosaurus post then :)

icy lion
#

There won't be an official list because the vast majority of these creatures are too far out to say for absolute certain whether they'll return, outside of the current legacy roster

#

For example rauisuchus isn't on that list, but is still under consideration by the devs

fickle oar
#

It's alright; I'll just hope for more smallbies of the Herbie variety in the future lol

thorn yew
#

@gusty patrol I do agree with what you said about the diets, not gaining anything other than stomach from a deino you slaughtered is boring and rather unsuccessful, you dont get alot out of it neither am i proud of a adult deino kill. when im usually one shot at that point or another deino steals it. adding onto that, carno has its same species on its diet too so. cannibalism sucks but i get it, but i feel like its very lacking too because of those diets, them adding your own species to your diet. Cannibals realistically make sense but its not fun and makes it feel like theres something missing. Fix diets please devs. ( Carnos can keep its cannibalism because it makes sense, its realistic and its typical, its common, and it has a reason to be. Deino does too but diets outside of that are kinda not favourable. Same for the herbs. )

gusty patrol
# thorn yew <@808475306947379211> I do agree with what you said about the diets, not gaining...

sometimes it feels like the diets are thought out very scarcely and rushed in general. i dont think thats the case, but i dont know how diets would go on like this, especially when more dinos are coming.
maybe every dinosaur havin a preffered type of food, but maybe not specific dinosaurs, though they could have favourite dinosaurs to eat, and for the herbies generally having evrywhere plants, or some wasteland would be awesome

thorn yew
#

That's a very true fact and a good idea, honestly the diets before they added all the specification, travelling aspects, and the complexity and its competition is definitely a bit much, it was alot better. They always add something very little of importance or necessity when adding something new, they learn new things and they add these things. At least they listen to the community and most of the feedback, so big plus! You rarely see that in games and I appreciate them greatly for that, on the side they're getting alot of bug reports, errors ect to fix so they must multitask alot too. it definitely gets stressful, even for the playerbase, we literally feel the same. And I really hope they do fix it. But for the time being I think they're focusing on other things, otherwise I think we'll be okay and it gets fixed in the future. The details beside the diet info is also perfectly fine, nothing wrong with that part, its perfect. But yeah. Agreed.

gusty patrol
#

yee, devs team aint with a lotta people either i believe, so i can imagine its stressful for them. though a biit more communication between players and developers would be nice. theyre doing good! but we have no ides whats going on behind the screens. are they still working on humans? whats the next dinosaur to be added? when could be the next update?

focusing on other things is needed of course, but just the communication part is whats really missing in my opinion👌 they do listem to the community tho, yeah!

thorn yew
# gusty patrol yee, devs team aint with a lotta people either i believe, so i can imagine its s...

yaa, very very. its probly cuz they like making surprises, things will come out of the blue, and they keep alot of things personal because its a semi-small team. other than that they hire when needed. but yes it would be really nice if they communicated a bit more, even when they get some free time! we are always interested in their lives and their doings outside, non personal things, espec after several incidents that have happened within the team @ fuckcancer :( but yeah, we're always invested. ik a lots on their plate and they lives and families, it must be hard. but its always nice, itd be hella nice if they could spare some time when they could 👌

#
  • I know this might be in the wrong channel and I apologise but - I would like to add this as some general feedback or some mechanic feedback before I forget! - This persons art gave me the idea @pine canyon Anyway - carrying on real quick, once I gain access again to the feedback channels I will delete this and add it onto that channel. In evrima I thought about what if they added juvies/hatchlings to be able to jump/climb onto an adult or sub when theyre sitting or when theyre able to reach them and stay on there as long as they gripped, kept balance or just stayed! Such as during a battle or runaway, this would be great i think. This would be very good also because its realistic but alot like crocs and other species. Another idea i get from this is as a hatchling or juvie, it would be cute if you got to chase, play with or nibble at the adults or your parents, or your other youngins and siblings as a youngin + probly as an emote. thats it.
swift atlas
#

@icy lion , is the devs aware of issue that dinos being able to drink from the ground? I'm not sure how complex is to fix it. (i'm not sure i can tag you here, i saw you talking here)

thorn yew
#

yea u can tag people in here, just not spam pings or attack some1. anyway, im p sure the devs do know about that bug. like, maybe not how bad it nis at the moment bec they dont play the game alot themselves, test things themsleves outside of their test branches. i hope they look at it soon.

swift atlas
#

let me put my ping back haha yeah, i dont see that being THAT HARD, and man, this is ridiculous bad for deino. really really bad. Would be good for some adm ping a dev or idk, and remember that

thorn yew
#

I know, they havent really looked at it very much, i think its just cause theyre focusing on other things rn but i do hope they look at it, fr. nesting is nearly out though, from what ive seen its almost done or thats what i feel

swift atlas
#

yeah, i hope they are doing some fixs related to map and small things. But this in specific is really bad not knowing they are working on

thorn yew
#

same with the performance along with it yeah, i hope so!

swift atlas
#

because, prob half of the player JUST drink on this spots, make zero sense not fixing it

thorn yew
#

they do yeah. its annoying

swift atlas
thorn yew
#

in most situations its a bit unfair. like during some fights some people will want to starve the target...

#

yep very much so

#

very much so its created the world in a bad rendering state as to where its pixely somewhat?? in some places?

#

its like woah

#

it was totally never like the way it is now than before, legacy isnt even and it isnt being worked on. even the graphics r pretty fine on it

swift atlas
#

i dont know much about render, i just know it's heavy hahah sometimes you turn the cam and drops 20-30 fps. só something is not right. I don't think we gonna have optimization on the systens itself, so render prob is the closer option to work on

#

during the systems release

#

i think the big "problem" is about the environment it's a lot better em visual way

thorn yew
#

yes thats okay, i totally understand. i get it bruh. if you look closely at the edges of a tree or a surface or a platform itll come out as pixelated/pixely somewhat. and the rendering kinda tops on that so it acts the way it does. and the meaning behind rendering is - it basically resembles how a game looks or acts when loading into a game, how it introduces itself, and how it exposes all its UI/Game yknow. stuff like that and how it treats a player. thats abt it, and rendering sort of the thing where everything loads in, its the graphics, its the performance, its a part of alot.

swift atlas
#

i mean, problem in the way that requires much resources

thorn yew
#

very much, it needs revamping, bad. espec the water oof.

#

TI_Trollge underwater as a deino like

swift atlas
#

like, i was playing yesterday and i noticed something. I was on the center, and when you turn fast looking the the horizon. The trees render and than disappear, letting me think that it could be rendering (using resources) and than disappear. And not just "not rendering" and just rendering when getting close

cobalt quest
#

yeah the isle has such bad performance because of it's bad rendering system.

meager siren
#

i dunno about the rendering but the only major issue i have when it comes to performance is around other players, when there's lots of footprints, bloodtrails etc

cobalt quest
#

i see minor foliage and rocks ground cluttering WAY farther than i should. for people with lower end pcs it would definitely make the game needlessly unplayable.

swift atlas
#

but i feel that this field, the default we got, are not that right

cobalt quest
#

definitely not

#

(by that i mean you're right, it's cranked to all hell)

#

like i don't have many issues with a 3070, but it still... shouldn't be running worse than max settings Ark at just 'high', wouldn't be running worse than RDR2, etc

swift atlas
#

i dont expect it running like a RDR2, or GoW. IT's a f*** big company, mostly the problem is that the isle got a lot of version, but if we think, Evrima is on the way for like 2,5 years? it's not bad comparing to all we have

#

as i usually say, at some points i would like to see more transparency about the work

#

specially bugs and content being work

cobalt quest
#

rdr2 is horribly optimized and extremely intensive
if their game is running worse than it, that's scary

#

it's toted as one of the hardest to run at graphical integrity in the industry

swift atlas
#

but any way, that's not the point, you prob got what i said

cobalt quest
#

it's beautiful! and does a lot with what it has. but uhh... yeah no rdr2 is an excellent way to see just how powerful a card is due to how hard it is to run (at decent settings)

if the isle is more challenging than... like one of the most graphically intense games it definitely needs to do something with how it's pulling render. OR get support for dlss

#

(that probably contributes heavily to why it doesn't run well but dlss is pretty specialized. but it would do wonders for crunching those over rendered ground clutters)

swift atlas
#

for sure it need more work, i just don't think it's really bad comparing to the team size and time of work (considering 2-3 years).

cobalt quest
#

it is a new studio yeah but given the fact they have an old game which runs better than their new and improved which they can literally use as an example for better rendering systems with less lag? you know

#

not saying 'FIX IT RN' but yeah there definitely needs to be an eventual graphical rehaul with how they pull resources as a whole in render.
minor overall fixes seen to be causing even more issues, and aren't working

swift atlas
#

but they are remaking it, so legacy wont help much

#

but it's what i said, I'M SURE they know it, and are searching for it. I would like to know more waht they think about it, like 'We know this issues, we are studying ans searching to improve", i would like to see some like that

#

to know IF they already know where is the issue at least

cobalt quest
#

yeah
they're aware of issues, thus the patch
but it seems to have done very very little, or even broke the game for some users using to play. thus my opinion of it needing a rehaul instead of minor hotfix patches

#

like i said i can run it fine but im literally a horrible example, i can run most games at playable level

swift atlas
#

yeah, i know what you mean

cobalt quest
#

but people with 2050s and stuff are saying they're having issues which... yeah okay it's not the worlds best card but it should definitely run this game at more than 15 fps

grizzled vector
#

@burnt prairie hahaha I didn't even think of that ok maybe not fun for everyone

grizzled vector
#

i take what i said back it is not fun. Pachys just chased me for what felt like forever

urban flax
#

@maiden anvil I don't think stego would need buffs to fight off apexes in the future. Not this kind at least. Increasing its weight and health to match that of a triceratops not only would make trike redundant because it would most likely deal less damage, but wouldn't also make sense either for something that is smaller. I'm pretty sure a stego in its current state would already be able to outdamage a rex, if said rex can't land headbites reliably.
If stego needs a buff to fight off apexes, the one I would give it would be the ability to attack with its tail while moving, so it doesn't have to facetank the apexes. It can simply walk away while stabbing them, without exposing its vulnerable head.

maiden anvil
deep ibex
#

Is a polar DLC comfirmed?

icy lion
#

No

#

Don't think it's been discussed

signal beacon
#

Let's be real, it will be a while before the devs can even think about a dlc.
Unless they pull a Day of Dragons

deep ibex
#

When do you all think the game will be finished?

signal beacon
#

At this rate? Likely... never tbh.
If they want dinosaurs, humans, AND tribals they effectively need to make 3 games in one. Which is quite a tall order for a team of like 20 people who struggle to balance 9 dinos